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File: Fnv_enclave_armor.jpg (223 KB, 1024x640)
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War, War never changes.


Thread 1
>>1426411
Thread 2
>>1438425
Thread 3
>>1451933
Thread 4
>>1469110
Thread 5
>>1478346
Thread 6
>>1494051
Thread 7
>>1511713

You are the Courier. And in your bid to create a new America from the technological forges of BigMT you have made old enemies and new friends. In search of the miraculous Sierra Madre vending machines for their replicator technology, you spurned the advances by Elijah, adding him to a list of deadly foes to be conquered, as his own technology and might rivals yours. Returning to BigMT, another threat, closer to home, rears its ugly head. The alien spacecraft which landed directly onto BigMT was invaded by an incursion of your own robots, in a bid to capture their technology, only to be repulse by a foe crafted from your very genes. Foiled again in the pursuit of technology, you maintained your honor and moral code, refusing to sell your own people as slaves in a bid for alien technology. To that end this foe too has kidnapped a number of your companions and sabotaged your hopes to gain access to the alien technology. All is not lost however, as your insistence on righteous upstanding has inspired the Chinese Colony within the alien ship to rally entirely to your cause, bringing with them their engineering skill and their own captured alien technology to bear. For now, the Crater of BigMT is crawling with stealthed alien sniper robots, but you have succesffully enacted a plan to upgrade the X-2 Transmitter array to detect these stealthed units and bring the Crater back into your control.
>>
>>1552873
Last Thread
>>1532634

I put these links still so people on archived.moe can easily access it, but there is a suptg archive too.
>>
File: BigMT Battle Map.jpg (473 KB, 1512x864)
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BATTLE MAP

Upgrading the X-2 Tranmitter array reveals the general locations of some of the stealthed robots.

Several of them are engaging your combined personal and chinese forces around the converted Little Yangtze Barracks and the Converted Construction site where houses your War Factory, though they are being attacked from sniper positions in such places as the Signal Hills Transmitter, the Hexcrete Archipelago.

A number of them surround and are pinning down the Higgs Village, your main population center within the Crater, and are attempting to break in.

Yet more are also pinning down your entrenched forces in the east tunnel, no doubt trying to break out into The BoxCars settlement outside.

Yet more are scattered around in various places. Some seem to be converging on the Left Field artillery launch center, the MagnetoHydraulics Plant, the X-12 Research Center where houses your Salient Green production, the Think Tank, and others.

There is also indication that the source of the jamming frequencies cutting off Crater Wide securitron comuications is happening in the Signal Hills transmitter.

You have telephone connection to the main Chinese and Personal Armed forces in Little Yangtze, where the heavy Bawang Tank, Chinese Infantry Troop Transport, and massed conscripts and armed force are located.

>What Do
>>
>>1552894
>Have our robotic compaions and the boy keep the array safe and sending out orders to the chinks.

>We're going for Single hills
>>
>>1552919
What should we order our army to do? Maybe have them blow up the transmitter and we go rally the Higgs village instead? Is nearby.
>>
>>1552894
have the chinese assault the transmitter,
we go to Higgs, then to the sink and x-12
the boy and a detachment of bots defends the array
the companions swing aroung the outer edge of the mountain in a counter clockwise path, assisting at higgs, moving to y-17, x-8 and meeting up with the boxcars defense force. give them some pulse grenades.
>>
>>1552991
I support this
>>
>>1552919
1 for this
>>1552991
>>1553030
2 for this
>>
>>1552894
>>1552991
>>1553067
Sounds good.
>>
Rolled 24 (1d100)

>>1553106
>>1553067
>>1552991
Locked

Roll me that 1d100!
>>
Rolled 77, 45 = 122 (2d100)

>>1553116
>>
Rolled 13 (1d100)

>>1553116
>>
>>1553116
I need some rolls from you guys, just FYI
>>
Rolled 53 (1d100)

>>1553116
>>1553120
Just a 1d100?
>>
Rolled 86 (1d100)

>>1553116
>>
Rolled 40 (1d100)

>>1553116
Best out of 3?
>>
>>1553129
>>1553125
>>1553123
Needed three this time.
>>
>>1553131
You got all three?
>>
File: BigMT Battle Map.jpg (475 KB, 1512x864)
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>>1552991
>>1553120
>77
>>1553129
>86

The Chinese Forces are massing on the Transmitter array, the Bawang tank firing its twin guns to bring the structure down while the rest of your infantry pour on with an array of weapons.

They are pushing through supported by securitrons in blasting the structure down, but are encountering heavy losses due to surrounding invisible sniper fire. The structure is being succesfully destroyed, and it wont be long now.

You leave behind the Forecaster and some bots, hopefully whatever powers he has at play may be of assistance.

You and your companions meanwhile push your way to the Higg's Village. It's difficult work, every step of the way accurate sniper fire from Ulyssess point strikes at you, only you and Riddick have an easier time being good at stealth yourelf. Thanks to his exceptional night vision which is superior to yours, he is able to outline targets. In addition the Forecaster warns you of enemy locations from his position.

You manage to reach the Higg's Village where most of your companions, the followers, and civilians have barricaded themselves to mount a defense. This include's most of the Devils Brigade and Arcade, Raul, Veronica, Axe-Man, and the rest.

You also see Delilah, running up to you, tears on her face, clearly distressed.

>Delilah
"It tried to grab me with some kind of light. . .Willow saw me. . .she jumped and pushed me out of the way. . .I couldn't grab her. It took her! It took her and flew off."

---

>What Do?
>>
>>1553227
>"It tried to grab me with some kind of light. . .Willow saw me. . .she jumped and pushed me out of the way. . .I couldn't grab her. It took her! It took her and flew off."
nigga what?
How far would Willow be by now, anything we can use to intercept?
>>
>>1553248
You have no idea. That was some time ago in between walking here and there. You aren't even sure the small ship is still on your big Radar.
>>
>>1553227
Fuck. Secure the mountain, get rid of all the hostiles then we can go get Willow. Fuck.
>>
>>1553253
Damn it. Don't tell me we'll find WIllow in another mothership.
Did we sketch out a radar map for the folks that were with us to use as a reference when we went out on the op, or was it assumed they'd remember?
>>
>>1553274
Most of your trained soldiers and officers with the main body, as well as most of your companions, have a working knowledge of where things are in BigMT. You've been here for almost a year.
>>
>>1553227
Don't forget to vote! Also you have communications with most of your companions, and your brain
>>
>>1553300
Oh good, so we still have the home-field advantage.
Once the transmitter's disabled, we're all clear for real-time updates from the radar, right?
>>
>>1553227
clear out the immediate area, send a group of companions to y-17 ten throug h to the East tunnel, leaving a rear guard to keep the civilians safe.
Take some other couriers and head to the sink
if>>1553261
isn't specific enough
>>
>>1553376
1 for this
>>
>>1553227
>>1553376
>>1553399
This works. Priority is keeping the folks alive enough for us to get out of the danger zone while the others disable that transmitter.
>>
>>1553376
Vote
>>
Rolled 77, 73, 36 = 186 (3d100)

>>1553376
[LOCKED]

Gimme dose 1d100's
>>
Rolled 92 (1d100)

>>1553440
>1d100
Oh shit, 'dem alien bots are getting real good now.
>>
Rolled 3 (1d100)

>>1553440
>>
Rolled 62 (1d100)

>>1553440
>>
>>1553445
>>1553440
>Writing
>>
>>1553376
>77
>>1553445
>92

You decide to split up. You have Riddick lead a force of fighters around the edge of the Crater, and push his way toward the Eastern Tunnel, while you take a group and fight your way up Ulysses point to go rescue the SINK.

Meanwhile the Chinese and main Garrison succesfully blow up the Transmitter Array.

Securitron Communications are restored!

>Brain
"Ah that's much better. Oh dear oh dear I've lost quite a lot of them, and they're scattered all over the place. Better regroup them."

You leave behind the Devil's Brigade and the rest of your companions to guard the Higgs Village.

>Forecaster
"Machines moving unseen. Devices being meddled with. Hostile intntensions for us. Forecast: A trap is being set up to be sprung.

I don't know what or where though."
>>
File: BigMT Battle Map.jpg (475 KB, 1512x864)
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Updated Military

>>>>>Current Pop:
107 Human

Higgs Defense Team
-6 Devils Brigade - Power Armor, , Raul Wendy Gilbert, Joana, Cass, Raul, Doc Delilah

Courier - AXE MAN, Milton+Hans, Desmond Harper, ED-E, Vanessa, Veronica

Riddicks Team - Sonia, Hazel, Rusty, Arcade

>>>>>Scattered Crater Garrison:
168 Securitrons MK2
1 GIANT ROBO SCORPION
374 Robo Scorpions

---

>What Do
>>
>>1553610
>get our food secured and any of the other labs we have working policed.
>also make sure the SINK won't blow on us.
>>
>>1553591
>>1553610
Advance to the SINK first and rescue the Think Tank there.
How many other population centers are there?
>>1553621
>>also make sure the SINK won't blow on us.
Also this.
>>
>>1553647
Unity is in the sink, isn't she?, she could probably make sure things are not going too badly. As long as she doesn't enter the think tank room.
>>
>>1553610
>Higgs Defense Team
>-6 Devils Brigade - Power Armor, , Raul Wendy Gilbert, Joana, Cass, Raul, Doc Delilah
Is Higgs secured now?
>>
>>1553660
Yes
>>
>>1553647
1 for this
>>
>>1553670
one for >>1553647
be very wary. Sounds like the radar isn't working as well as we'd like.
>>
>>1553662
>>1553647
>>1553660
Great. Let's move half of the combat-inclined companions of the Higgs Defense Team to secure the other population centers. Can we get them over to the Cuckoo's Nest and the Left Field artillery launch to gather up any other units there? Apparently there's Toaster at that area.
Have half the non-combative characters at Higgs further fortify the area.
>>1553674
It isn't? What's it missing? I thought our transmitters were back up- Oh right, we should get some of the other half of the non-combative characters at Higgs to upgrade the radar.
>>
>>1553678
The Radar has been upgraded.
>>
>>1553682
So there's no further improvements to be made? How reliable is our radar?
>>
>>1553678
im saying the forecast was unseen enemies. we can sort of see them with the radar, so they wouldn't be unseen, unless we don't see them at all, because they're undetectable special assassin bots.
>>
>>1553591
>"Machines moving unseen. Devices being meddled with. Hostile intntensions for us. Forecast: A trap is being set up to be sprung.
>>1553689
Right. Where do you think the trap could be at? Are they trying to rig the Left Field artillery to fire at us?
>>
>>1553692
that seems highly plausible. but would you call a giant gun a device?
thought they have been at left field for a good amount of time, and its not to attack us. should probably divert some forces to clear it out just in case.
>>
>>1553716
>but would you call a giant gun a device?
Either they're trying to fire it, or they're rigging the munitions to explode.
>thought they have been at left field for a good amount of time, and its not to attack us.
Maybe they're just looking for the munitions to load it, or are having troubles loading it?
>>
>>1553719
problem is loading is pretty easy. one man is all thats needed to keep plugging away at boom town if i recall correctly.
Also letting them secure a really big gun is a bad idea.
>>
>>1553722
>one man is all thats needed to keep plugging away at boom town if i recall correctly.
Could be.

>>1552894
>Yet more are scattered around in various places. Some seem to be converging on the Left Field artillery launch center,
>>1553722
So apparently they recently reached the Left Field artillery, chances are they're still providing sniper support to the other forces while securing the actual artillery piece.
>>1553678
But yeah, get those forces moving to the Left Field artillery ASAP. Bring a third of the securitrons guarding Higgs to support.
>>
Dont forget to propose a single action plan
>>
>>1553741
okay new plan. send another contingent to do a clockwise sweep, first heading for left field then moving north/up, taking extra care in X-66 in case the enemy gets the high ground..
We have a group going to the east to link up with boxcars, so they can continue doing that.
we go up the middle with what's left, clear out the Sink and surrounding territory.
The chinese can go to X-22 i guess.
Everyone try to keep the high ground and don't rush past blind corners.
>>
>>1553741
Oh, alright.
>>1553733
So get a half of the combat-orientated companions, the ones better at evading sniper fire, and a third of the securitrons at Higgs to secure the Left Field artillery piece. Other third moves with some human support to gather up any of the scattered units nearby the area. Get half of the companions at Higgs that can work with the radar to try upgrading it any further to try detecting the trap and cloaked units the Forecaster mentioned, at least one person. Get that radar companion some guards too. Rest of the units at Higgs further entrench and keep the population alive.
>>1553647
Courier's team continues to advance to the SINK to rescue the Think Tank and get Unity to join the fight.
>>
>>1553741
If other units are already on a certain plan and we don't mention them in our plan, are they assumed to be continuing that plan?
>>
>>1553783
The Chinese Forces are currently without orders
>>
>>1553796
>>1553778
Oh, then they can keep following the current plan to the X-22 garden and further securing Little Yangtze. Have some Chinese forces scout around for those saboteurs setting up a trap.
>>1553779
I'd imagine 1/4th of the human guards at Higgs are going to support the Securitrons gathering the scattered units, while another 1/4th goes to scout around the area to guard it from saboteurs. So that leaves 1/2th the Higgs guards and 1/3rd securitrons to fortify the area.
>>
Rolled 61, 39, 79 = 179 (3d100)

>>1553808
>>1553779
>>1553778
Hmmm, alright I can combine these somewhat. Writing

Give me some 1d100s
>>
Rolled 57 (1d100)

>>1554326
>1d100
When do we get to purge these xenos?
>>
Rolled 81 (1d100)

>>1554326
By what luck I have for today, may this vote be good...


>>1554328
Now!
>>
Rolled 3 (1d100)

>>1554326
ded
>>
>>1554456
>Rolled 3 (1d100)
>ded
Well that was a close one.
>>
>>1554326
>>1554380
>Writing
>>
File: X-22_botanical_garden (1).jpg (1.27 MB, 1920x1080)
1.27 MB
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>>1554326
>79
>>1554380
>81

>>1553778
>>1553779
The Chinese head for the X-22. They have to squeeze in a column through the canyon like maze to reach it, being fired on by snipers from above. The terrain is absolutely horrible for this the Overlord tank cant raise its guns to effectively target things above on the cliff.

They find the X-22 Botanical Garden and the Hemp Farm up in flames.

Some of the other snipers from nearby areas now

>Alert!
The Chinese and main body of armed forces are pinned and suppressed! Dandan is trying to get them unpinned with the stealth team, but they need some help.
>>
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>>1554835
You redirect your strongest companions to go and take down the Left-Field Artillery along with having the brain scramble a number of securitrons that way.

It takes time for them to reach there, having first to get rid of snipers at Ulyssess point. Furthermore the securitrons themselves come under fire from snipers far far off in the Hexcrete Archipelego, firing from the tops of those massive concrete structures.

As you head your way to the SINK, you heard the scream of artillery shells over head. To your dismay they do not land at the Boom Town but a little bit further, and you just barely hear the yells of of Devil's Brigade that you sent to link up with the east gate . No doubt they are being bombed and sniped and completely suppressed. They aren't going to last long under this, that Artillery Field has to go.

You have the option of continuining to the Sink, going to help the Chinese, or going to stop the Artillery field.

Higgs Defense Team
Raul Wendy Gilbert, Joana, Cass, Raul, Doc Delilah

Courier - AXE MAN, Milton+Hans, Desmond Harper, ED-E, Vanessa, Veronica (Headed to the SINK)

Riddicks Team - Sonia, Hazel, Rusty, Arcade (Headed to Artillery Field)

6 Devils Brigade - Power Armor, + 40 Securitrons (Headed to the East Gate) !ALERT! Under heavy bombardment and sniper fire!

>>>>>Scattered Crater Garrison:
118 Securitrons MK2
1 GIANT ROBO SCORPION
374 Robo Scorpions

>What Do
>>
>>1554835
>>1554860
This fuckin' sucks.
>>
>>1554860
Note, you haven't lost 50 Securitrons, I've redirected them to the team sent to the artillery field.

Also correction.

Riddicks Team - Sonia, Hazel, Rusty, Arcade (Headed to Artillery Field) + 40 Securitrons
>>
>>1554860
We should help the either the Chinese or the Devils Brigade. The Chinese stealth team should have them covered so we should move in to help the Devils Brigade
>>
>>1554904
1 for this
>>
>>1554904
Sure backing this
>>
>>1554904
Go stop left field
>>
Rolled 35, 45, 77 = 157 (3d100)

>>1555115
>>1555086
>>1554904
Gimme a 1d100 folks
>>
Rolled 29 (1d100)

>>1555126
Hopefully this'll go better than my other rolls
>>
Rolled 58 (1d100)

>>1555126
>>
>>1555126
>>
Rolled 44 (1d100)

>>1555142
shit
>>
>>1555126
>>1555137
LOCKED

Writing
>>
How are we 8 threads in but still stuck on the DLCs and not even at Hoover Dam? I bet you that Hoover will be a third the length of whatever this is. Really OP you need to learn to not wait for people to take a day to discuss, interest is waning.
>>
>>1555185
Really OP your getting outdone by a fucking magical girl qst.....
>>
>>1555185
>1 post by this ID
>>
>>1555185
I highly doubt the battle to reclaim the Mojave will even pivot around Hoover Dam this time around. Its now a glorified Legion bridge.

New Vegas is the prize.
>>
>>1555195
I think, OP, he thinks we haven't had the battle at the dam yet. I think he isn't entirely aware of the events in this quest.
>>
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>>1555126
>77
>>1555137
>58

You turn heel and head for the Artillery Field, determined to silence it. Drawing out your biggest and heaviest weapons you lob Mini-Nukes at the robots there, as your securitrons surge forward and flanked by your fierce companions you silence those guns.

You have now rallied quite the sizeable force.

Meanwhile the Stealth Team struggles to fight back against the snipers high up on the ridge, there's just so many of them converging on the Chinese. They are taking heavy losses.

The rest of your securitrons are barely holding out at the east gate, practically funneled inside the tunnel and firing missiles one after the other in the hopes of blowing up any invisble foes that try to sneak through. Luckily, with communications restored, you learned that the entire BoxCars militia and the true mass of your army now waits on the otherside, heavily entrenched.

You don't hear anything from the Devil's Brigade though, their communications are quiet.

>Forecaster
"I see the door to the SINK exploded open. But I sense one threat underestimated and another overestimated. I sense an obvious peril overshadowed by an unobvious aid. Forecast: rescue that which is most immediately in peril."

>What do
>>
>>1555198
He also seems to think were in The middle of old world blues.
>>
>>1555198
Seconded
>>
>>1555201
>"I see the door to the SINK exploded open. But I sense one threat underestimated and another overestimated. I sense an obvious peril overshadowed by an unobvious aid. Forecast: rescue that which is most immediately in peril."

ALRIGHT LADS. Whatever we choose lives, the other dies / takes significant losses: which do we do?

THE SINK
-Our child
-The thinktank
-Other shit

The Chinese
-Troops
-Engineers
-The tank

The tunnel
-All of our people
-some companions


I am thinking we relieve the Chinese for now, tell the Securitrons to pull back through the tunnel and possibly collapse it on them while telling the Militia to get ready. Then we go to support the SINK / Thinktank. After that, our people can receive our support and we can start cleaning up any remaining resistance.
>>
>>1555214
"Them" being the invisible alien machines.
>>
>>1555214
If our child is in the sink, theb so is unity. She can hold them off with her necromirph powers. The east is a stale mate. Most peril is therefor the chinese.
Save them.
>>
>>1555218
This is good logic but are we certain our Securitrons can hold? I'd rather collapse the tunnel and fix it later, securing the boxcars entirely, than risk them breaching and eliminating many of our people and Securitrons.
>>
>>1555220
We also have the army at boxcars. Its just a choke getting in
>>
>>1555231
Also why are our bots at the mouth of the tunnel shooting out. Its more tactical to be at the back shooting into the tunnel as the enemy gets out
>>
>>1555231
I am aware but what I am saying is that we should back our robots back into the tunnel and collapse it.

Then we don't need to worry about that region being overran outright because it will be secured and thus we can focus on saving the Chinese and then moving to the sink / clearing the crater.
>>
>>1555235
More or less that is what they are doing, its just difficult to spot these things so they post a few inside the tunnel to patrol and detect them.
>>
>>1555214
You forgot the devils brigade.
>>
>>1555247
They've went silent since the bombardment from the left field facility hit the tunnel region...they may be dead already.
>>
>>1555243
No need to break the tunnel. Stealth doesnt do you any good going down an enclosed corridor. Just have everyone spraying at chest height, focus on anything that starts sparking
>>1555244
The enemy is going down a tunnel. Just shoot alot and you won't miss entirely. Its nit that wide, and the enemy cant climb walls or anything
>>
>>1555262
>No need to break the tunnel. Stealth doesnt do you any good going down an enclosed corridor. Just have everyone spraying at chest height, focus on anything that starts sparking
That isn't the point of collapsing the tunnel, the point is to avoid losses on our side. As we can clear out the alien weapons from there later more efficiently once we relieve the Chinese.
>>
>>1555268
Problem is it cuts off boxcars for an extended peiod. Best to keep this available, even through a few loses. Its not easy clearing a collapsed tunnel.
Would also mean boxcars loses power.
>>
>>1555280
Not that extended of a period, seeing as we only need a few feet of stone to block it.

Also they might not lose power, which they make little use of. Also is losing power and access really that bad? Compared to losing Securotrons?


I'll not advise this act if you don't think it wise but still.
>>
>>1555281
Securitrons would be better used at the back suppressing anyone trying to get in with gattling laser and such.
This holds the line and minimuzes risk as the east team comes from behind.

Also i cant imagine its easy to demolish only the part of a tunnel you want. Especially when they have no demo experts
>>
>>1555286
As I said, I think it would be wise but I shall drop the point.


However we are agreed, we go and support the Chinese?
>>
>>1555289
Yep.
>>
>>1555290
>>1555289
2 for Support the Chinese

Anymore votes
>>
>>1555289
Support
>>
Rolled 14, 100, 67 = 181 (3d100)

>>1555289
[LOCKED]

Give me some 1d100s
>>
>>1555307
>100
hoboy
>>
Rolled 27 (1d100)

>>1555307
>>
Rolled 91 (1d100)

>>1555307
>>
>>1555307
Here's hoping for a saving 100

How many boons if any do we have left
>>
Rolled 29 (1d100)

>>1555320
Roll
>>
>>1555318
>>1555307
>Writing
>>
File: BigMT Map.jpg (463 KB, 1512x864)
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>>1555307
>100
>>1555318
>91
You take your securitrons and companions and rush for the Chinese pinned down. As you do so, you turn to see the DOME and several robots be flung from the Sink Balcony by a giant tentacle.

Seems you've chosen wisely who was in greater danger.

You see and feel a tremendous explosion coming from the Magneto Hydraulics plant, and then shortly after see a surge of low water on the ground rushing around your feet.

Oh fuck, there goes half the fucking water.

Still, with your repeated efforts and now fully combining the total forces of the Crater you have a massive local superiority and firepower at your disposal, Securitrons, Tanks, Conscripts, and your best companions now under your command as you proceed to obliterate the remaining snipers.

Relieved and rallied the Chinese charge back up the hills, the red flag raised high as they shout curses and cheers, many even finding and beating invisible robots with massed bayonets in their anger, most being destroyed by combined disintegrator and securitron fire.

What follows next should be fairly straightforward. You have all your army and only so many foes left on the Radar. Now its just a matter of deciding which place you should focus on first for the very last push. Perhaps clear out the Salient Green production before any more damage is done, or head to the Gate and square that away first.

>What do
>>
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>>1555399
Correct map
>>
>>1555399
Remember guys, a trap is being set up. Just gotta figure out what and where.
>>
>>1555404
I have no idea how to read the symbols on your maps. Please explain them.


>>1555428
Traps are easy to deal with. We just need to be logical and careful to avoid creating situations where they can ambush us and shit.
>>
>>1555441
Red Circles are your areas or bases
BigRed arrows are your large armies
Small red arrows are your companions or yourself
The red lines are telephone cables used before you restored communications
Purple stars are the invisbible robots, highlighted on the Boonspent Radar
>>
>>1555453
Okay with that new information I will begin the plan:


Our main army in the north, shall begin clearing the alien presence from the meteorological station, the botanical farm and the rest of the nearby area before progressing around towards the Big MT east tunnel.

Everyone else just either meets up with us, maintains their position or focuses on eliminating low densities of enemies if they feel they can.
>>
>>1555479
1 vote for this, anyone else?
>>
>>1555479
I'll back it
>>
>>1555479
Sure.
>>
Rolled 30, 13, 51 = 94 (3d100)

Roll me them 1d100s
>>
Rolled 75 (1d100)

>>1555567
>>
>>1555567
>>
>>1555575
How do I roll a 1d100?
>>
Rolled 76 (1d100)

>>1555567
>>
>>1555577
Put 1d100 in the options field
>>
>>1555577
dice+1d100
In the options field
>>
>>1555579
ty big moist
>>
Rolled 85 (1d100)

>>1555580
>>1555580
Here we go third times the charm
>>
>>1555567
>>1555584
>Writing
>>
>>1555584
OPPA!
>>
>>1555595
My wiener is down to my fuckin knees right now medium moist.
>>
Also I'd like to start talking about our longer term (economic) production decisions. For example what we are going to start producing for trade.


Based off of our current production, we should sell alcohol and drugs but seeing as they aren't items we can sell to...most civilised people we might also consider producing simple cloth garments and such.


I'd also argue we need to prepare for expansion into new regions in order to gain access to new industrial resources and salvage. Primary regions we should and can expand to would be the divide and into Legion lands covertly.
>>
>>1555399
Shit, i just realized the water might become electrified.
>>
>>1555567
>51
>>1555584
>85

The Brain has figured out a succesful strategy, he has Securitrons pinpoint areas most likely where the snipers will be thanks to your Radar guidance, using their gatling lasers as tracers, and then your force piles on huge amounts of firepower and force to level a general area.

What follows next is a succesful mop up operation up until you reach the East Gate where te robots had been massing.

The Red Flag raised high, the Chinese Conscripts muster their courage and fury and alongside securitrons and you and your companions overwhelm anything and everything in their path. Music begins to stream from the two Chinese Vehicles, as they rush forward shouting and yelling, the thunder of the Bawang Tank's guns above it all.

https://www.youtube.com/watch?v=Tf0KFdbra0A

As your Crater forces make their charge in, the BoxCars decide to charge through the tunnel, and you smash the forces in between both of your armies now combined.

Practically all your forces have been rallied, mustered, and now form a single unified fist of almost a half thousand troops and robots.

By the rising of the morning sun, the last of the sniper holdouts are dealt with, men are cheering and shouting in two languages. The battle for the Crater is WON!

There's still work to be done though. The dead and wounded have to be accounted for, as do the casualties, like every victory there is a bitter-sweetness to it all.

---

Assessing casualties and damages.
>>
>>1555612
Unlikely, electricity arcs through water in a attempt to ground itself. It has a direct path into the earth and thus won't be of great risk so long as we are fairly far from the facility.
>>
Battle Losses:
95 Securitron MKII's
79 Chinese Assorted
34 Trained Regular Infantry
179 Robo Scorpions
12 Civilians

>MIA:
2 Courier's Companion - Willow, ARES

>Devil's Brigade
The Devil's Brigade are recovered, most should survive. However, Cannibal Johnson is KIA. He was hit directly by an artillery shell.

Damaged Structures:
Magneto Hydraulics Plant - The Water Reserves are spilt. However, this has uncovered and drained the robotics plant
Hemp Farm (Burned) Will need to be replanted
Bioligical Research Center - Heavily Damaged. In need of repairs. Only the original BRS AI is barely functional. In his words he is "staying alive, ah ah ah"
Damage to several doors, can be easily replaced if metal is found

Gain:
Alien Robotic Corpses (Tiny) Most self destructed
Alien Energy Weapons (Moderate)
Alien Tech Scraps. (Moderate)
The Alien Ship is no longer a threat, and is now 100% clear. Much of it has been greatly damaged, limited reverse engineer abilitie are anticipated but still available.
Morale is improved after victory

The Alien Ship itself will provide MASSIVE amounts of space. There is talk about possible conversion into a third settlement to relieve BoxCars yet more, though the Chinese are also considering the same.

There are numerous potential other uses for the alien ship, even in its damaged state.Further research actions to be done.

The Alien Metal is not like any normal human steel, and the Engineers are not sure what to make of it. Research might be warranted.
>>
>>1555637
Are the SINK and Unity/our child ok?
>>
>>1555640
Would you like to check up on them? Now is the time for any post battle questions you have for companions or people
>>
>>1555642
YES VERY MUCH SO!
>>
>>1555637
We must focus on building the robot army and researching the vending machines immediately after this.
Hopefully we get a boon to spend on the vending machines.
Where's ED-E?
>>
>>1555644
ED-E is safe and sound with you.

Unless you mean the Divide ED-E who sacrificed himself to stop the nukes. But that was ages ago
>>
>>1555649
Oh thank Christ.
>>
>>1555642
General mood of our people? Our companions? The Chinese? Brain?
>>
>>1555649
QM do we have any boons left?
>>
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>>1555643
You make your way to Unity, past some smashed up robot bodies, up to the SINK.

There she is holding a bio-gun in hand and sitting in front of the door.

>Unity
"Oh thank Goodness, you're safe. I was worried."

>You
[I'm glad you are safe to. Where's my child.]

>Unity
"He's over there. He's. . .remarkable. I've never seen such rapid adaptation. It's only been a month, and they're already learning. I saw them use some of my powers to mimic me. I think they might grow up to be like me with time."

You turn around and look to where she's pointing, and there you see a blob of flesh worming its way on the ground toward you, with two eyes on its head. Then, very unexpectedly, it stops for a moment before shifting. Molding.

Something. . .it has two legs, two arms, clumsily made. It has eyes and ears, and a big mouth. It wobbles on its legs, as if unused to them, before slowly carefully walking toward you. Its arms are extended, eyes looking at you.

You aren't sure what to do.
>Back away from it
>Stand there, absolutely still
>Walk up to it. Hold it?
>Shoot it!
>Other?
>>
>>1555670
>Other?
"Impressive.

Any idea how long until it starts looking human and does the amazing stuff you do like biological guns?"
>>
>>1555670
Ok. Cool. Thats nice.
>>
>>1555654
>General mood of our people?
The Chinese feel like their noses were bloodied, but swell with patriotic pride at having vanquished the centuries old alien threat, shown their courage in battle, and now are totally free of them and basking in the sun of the real world.

Your own people are a bit more shocked but also relieved that this was a victory rather than a disaster, and that you've found human allies. They are understandably confused, but eager to meet them. Many are concerned about the damages and casualties, and want to bury the dead and fix things.

Most of your companions are also relieved at the victory, and in general are always glad for a good scrap. Riddick is a bit disspointed he didn't get a chance to take an alien ship home.

Delilah is still distraught about Willow's Abduction.

Arcade Walks up to you.
>Arcade
"I heard what happened from Delilah. I want to say I'm quite disgusted you would even consider selling women like slaves.

But I'm also glad you didn't. And that you tried to rescue them. I was actually considering leaving after what you did to the Mojave, but seeing you free those Chinese and refuse to sell people as slaves for all the alien technology you coveted? I think that's enough to convince me to stay.

Actually the real reason I want to is to get back at that alien monster for stealing Willow. I'm not walking away from that, I hope you aren't too. Maybe not today, or even a decade, but we'll find her."

>Brain
"Good show out there, that could have been very bad. Well, actually, it was a major loss in many regards but you did excellent in mitigating it. We have some immediate needs to be dealt with, first I suggest dealing with the wounded and burying the dead. Then we can deal with restoring the Crater."
>>
>>1555713
"Arcade, I honestly couldn't give a damn right now. I have too much to deal with to argue my beliefs and actions but I am glad to know I can count on you for confronting the aliens."


"I agree brain but at least we have secured the alien ship. Now we can begin studying it and using it."
>>
>>1555721
We also hopefully have enough alien scouting ship parts to reverse engineer and make our own UFOs.

I just realized we might be American nazis.
>>
>>1555689
>>1555703
>Unity
"Maybe if you spend some time with them, they'll learn faster. That was their first steps, just by looking at you."

You see Unity's face betray a mother's joy at watching their child walk.

It moves up to you and wraps its tentacle arms around your leg. . .hugging you?

>Unity
"Maybe they should learn how from their parent, before how to make guns first? hmmm? I'd appreciate you staying here a while to spend time with them."
>>
>>1555725
>We also hopefully have enough alien scouting ship parts to reverse engineer and make our own UFOs.
We really don't need even that advancement. What I am really looking for is their power, medical and weapons tech. As we aren't really able to produce their ships yet.

>I just realized we might be American nazis.
Vat make you think zat? Ve are most certainly gut Americans vith no history of var crimes.


In other news, I have decided we will be needing some sort of large hall to conduct speeches.
>>
>>1555735
Their ships are really good, it will grant us air superiority, and with air superiority we can be super mobile and land robots and troops everywhere.
>>
>>1555733
"I...I can stay for a little while but things were far worse elsewhere in the area than here. The attack wasn't an isolated thing.

However I am ain't needed to deal with most of that so I can help you here and teach the little one useful things: to read and count at the very least assuming they can't learn that from your collective memory."
>>
>>1555721
I don't think we should say that to arcade.
>>
>>1555744
"It's not so much the content that's important as is the learning process and interaction. Still, go and help your people. Just don't forget us here too okay."
>>
>>1555742
True but their medical techs applications are...exciting.


>>1555745
Okay fine, fine.
>>
>>1555753
And their personal shields, those are great too.
>>
>>1555752
"Nah, most of the work is just repairing things and I can take care of the serious medical cases if they really need me to at a moments notice."


>>1555755
Yeah.
>>
!NEW!
>>>>>Food: Above Average (Stable)
>>>>>Water: Low (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Very Low) Electronics (Very Low) Hygiene Supplies (Abundant) Booze (Plentiful) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny)
>>>>>Fuel: Airplane Fuel (Low)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
!NEW!
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
>>
---THE CRATER---
>>>>>Morale: Average
!NEW!
>>>>>Current Pop:
95 Human
!NEW!
>>>>>Garrison:
5 Devils Brigade - Power Armor
17 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick
123 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Barracks/Training Ground. (Average){DAMAGED}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm. {DAMAGED}
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant {DAMAGED}
X-12 Biological Research Plant {DAMAGED}

>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few){DAMAGED}. Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 5 Bulldozers (Ruined) 1 Giant Crane (Ruined)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course {DAMAGED}
>>
---THE BOXCARS---
>>>>>Morale: Average
>>>>>Armaments: Average
!NEW!
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
!NEW!
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
300 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Small Chemical Mill (In progress)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck,
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+25 Herd Animals (Brahmin/Bighorn)
+6 Young Brahmin

6000 Sierra Madre Chips
>>
>>1555778
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 48

What do?
>>
>>1555782
>Hero action.
Hold a funeral for the fallen.
>Civ action.
Collect all the water that has flooded the crater, separate drinkable and undrinkable if possible.
>Repair action.
Repair the damaged facilities, focus on the Biological Research Center.
>Military action.
I dunno, more training i guess.
>>
>CIV
Replant the Hemp farm and then help the REPAIR action.

>HERO
Hold a funeral / give a speech.

>REPAIR
Restore the biological research center to functionality and then work on the rest of the damaged structures.

>MILITARY
Scout out the inside of the Alien ship.
>>
Rolled 69 (1d100)

>>1555785
We forgot our rolls.
>>
Rolled 99 (1d100)

>>1555799
I am willing to support your plan if you change your military and civil actions.
>>
>>1555802
I think collecting the water is more important, we are low on it.
Nice roll
>>
>>1555807
True but it is stable, we can delay doing anything regarding it.
>>
>>1555813
But the gatherable water is wasted if we dont get it now. Evaporation and soil seepage and all. Any hemp seeds we have will keep.
>>
>>1555813
But if we don't collect now we won't be able to expand anything that requires water.
>>
>>1555785
I'll change my military action to.
>Scout the inside of the Alien ship.
>>
>>1555819
That is true and seemingly it is the focus others wish to take, I shall relent on that point but I assume that you will support the change to the military action?

>>1555821
What do we have that would require more water? The things we are repairing? Unlikely and even if we do we can deal with it next turn.
>>
>>1555827
Its not about need now its about need later. Stores should be kept up if possible
>>
>>1555833
Except nothing bad shall come from delaying any actions regarding the water supply for a short time.


Yet this is a point I have already relented on and thus I am fine with it happening.
>>
Unfortuantely, from experience, there's pretty much no way to collect all that spilled water for any usage. Its partly radioactive now where its not just mud.

Too bad you don't have some kind of, I dunno, giant water purifier that could filter an entire river. the kind your dad would have been proud of
>>
>>1555841
Aw drat, i was afraid of that.
Switching to >>1555789
>>
>>1555845
Yeah, I return my support to my plan>>1555789.
>>
Rolled 3 (1d100)

>>1555789
Vote
>>
>>1555789
[LOCKED]

Brb, gonna eat some dinner.
>>
So I assume you guys know what I want to do for and in the next few turns?
>>
>>1555864
Giant victory party/feast/bed funtimes?
>>
I just remembered, we have a bunch of people in cryostatis in the alien ship, we should go have a look to decide who to release, might be some new companions.
>>1555864
I don't.
>>
>>1555873
Cannibal johnson would have wanted it that way. Good man.
>>
>>1555877
>>1555881
Essentially the below:

1) Go to legion lands, free slaves and take them to our lands to raise our numbers, weaken the legion and generally just get our stealth troops some experience.

2) Continue exploring further afield of Big mt and salvaging any resources we can to allow us to do 5 and other things.

3) SCIENCE! and getting Brain anything he needs / wants.

4) Get more people to be de-brained for the additional researches it gives us.

5) Continue to develop our industry and society. Specifically in regards to trade goods, medicine, food and luxuries.
>>
>>1555896
Those are pretty likely going to happen.
Its a rather standard long term plan as plans go. Not much to refute other than timing.
>>
>>1555896
If you want to fight the legion first thing you'll need is the Vending machine tech and the robot factory.
after that you should send stealth forces to New Vegas to prepare to conquer it since QM said New Vegas will be the prize instead of the Hover Dam.

Actually how would you free slaves? Our closest target is New Vegas, which is dangerous since i believe it's the Legion capital, and you'll have to bring those freedslaves all they way to Big MT, which was a +3 day trip for us.
>>
>>1555901
Yeah I know but I like to plan shit like this.


>>1555904
>If you want to fight the legion first thing you'll need is the Vending machine tech and the robot factory.
Nope. You are assuming I want to use robots and standing armies to fight them out in the field and to take land.

>after that you should send stealth forces to New Vegas to prepare to conquer it since QM said New Vegas will be the prize instead of the Hover Dam.
Actually the plan I am talking about is purely taking slaves and shit. Not taking land.

>Actually how would you free slaves? Our closest target is New Vegas, which is dangerous since i believe it's the Legion capital, and you'll have to bring those freed slaves all they way to Big MT, which was a +3 day trip for us.
Well, the legion has to have farms or other such facilities to feed their army and chances are they are going to take advantage of the produce of the legion amongst other things.

My point being, there will be work camps and such we can raid for slaves.
>>
>>1555910
That should be produce of the region not Legion.
>>
>>1555910
>Well, the legion has to have farms or other such facilities to feed their army and chances are they are going to take advantage of the produce of the legion amongst other things.
>My point being, there will be work camps and such we can raid for slaves.
In New Vegas? It's worth a scouting mission but i don't think we will find such ideal targets.
I also recall when we freed the Cottonwood slaves they needed medicine before they were fit to work.
>>
>>1555914
>In New Vegas? It's worth a scouting mission but i don't think we will find such ideal targets.
I was thinking more so places like Goodsprings or the NCR's sharecropper farmlands although they may have sabotaged them in their retreat or something.
>>
>>1555916
Failed to notice the second half of your post.

>I also recall when we freed the Cottonwood slaves they needed medicine before they were fit to work.
Correct but that was because they were breaking them in: treating them like shit to see who would survive the working conditions, breaking their resistance and generally just being the bad guys.
>>
back, writing
>>
>>1555904
We have a functional robot factory. We just have to gain the know how to use it, and the material. The alien factory. It even has plans for self repairing stealth assault bots. Probably don't have to balance on 1 wheel either.
>>
>>1556248
The material issue can be fixed by researching the vending machines, although i'd like to spend a boon on that since we only have 3.
>>
>>1556248
I'd argue that you are understating the difficulties of sourcing the materials and such.


Seriously though, we can just focus on producing fairly simple construction, medical, mining and transport robots.
>>
>>1556275
we can recycle all the dead bots, theirs and ours for some reinbursement of the original investment. Might even end up with more than we went in with if the bots recycled the smashed guns to make more bots.
>>
>>1556285
Unlikely. Disintegraters don't exactly leave much to work with.
>>
>>1555789
You expend the very last of your scrap metal and electronic parts to repair the BRC

>BRS
"Aw yeah baby. That's the way! Uh huh, I like it."

Luckily this allows you to start replanting the Hemp Farm.

>Brain
"You know I guess we really should see about tapping into that Aquifer, now that the Magneto Hydraulics plant is all drained."

---

You hold a solemn speech, directed at both your own New Americans and at the Chinese, gathering both your adopted peoples to mourn together. You speak of the bravery showed today, against the treachery of a common enemy, how both their worlds are made that much safer now that the alien menace is gone and at the future of the American (and Chinese) people standing united as one.

A three volley salute is fired for the fallen. Their steel caskets draped in American Flags. The remaining Devil's Brigade themselves fire for their dead. Even Orion Moreno seems to be quiet and show respect to Johnson despite their differences.

Meanwhile the Chinese also hold a three volley salute for their own battle dead, though they cremate theirs as is their custom and tradition.

They are buried in a cemetery you have erected.

---

There's some talk about the future. A few are wondering about Willow. . .if she should be honored. You insist that she is not dead (although privately that might have been a blessing for her) and that no matter how long it takes, even if they are in the eastern Commonwealth all the way to China by now, you will one day track her down. If she is dead, you will bury her yourself.

Everyone wonders where you plan to go next, but all have full faith and confidence in you.

The Chinese begin discussing leaving their base to inhabit the alien ship some more. Though they are waiting for your discretion.

>Brain
"Continue to fix up that which has been demolished. Then we can plan on continuing our growth and buildup as planned. Now that we have the potential to refit the robotics plant and have some alien technology at our disposal, there is much work to be done."

---

Exploration of the Alien Vessel unfortauntely only reveals what you suspect. The alien was very thorough, leaving barely even burnt out husks of the other alien fighters. There is nothing to be had but empty space and metal, which even then should still be useful. The only intact thing seems to be the Freezer stores.

Plus, the Chinese have stolen a number of tech scraps. An Alien Biogel Machine among them, and small samples of alien worm food. Plus their assortment of weaponry.
>>
>>1556296
>Plus, the Chinese have stolen a number of tech scraps. An Alien Biogel Machine among them, and small samples of alien worm food. Plus their assortment of weaponry.
Time to get the shit we deserve. We have the people that can learn how that shit works and replicate it, not them.
>>
>>>>>Food: Above Average (Stable)
>>>>>Water: Low (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (NONE) Electronics (NONE) Hygiene Supplies (Abundant) Booze (Plentiful) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny)
>>>>>Fuel: Airplane Fuel (Low)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
>>
---THE CRATER---
>>>>>Morale: Average
>>>>>Current Pop:
95 Human
>>>>>Garrison:
5 Devils Brigade - Power Armor
17 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick
123 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Barracks/Training Ground. (Average){DAMAGED}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm. {DAMAGED}
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant {DAMAGED}
X-12 Biological Research Plant

>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few){DAMAGED}. Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 5 Bulldozers (Ruined) 1 Giant Crane (Ruined)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course {DAMAGED}

---THE BOXCARS---
Unchanged
>>1555778

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 49

What do?
>>
>>1556312
>CIV
Expand / repair the farms. See if we can't get some spices up like cinnamon, pepper or other products that we can trade.

>HERO
Go and talk with the Chinese about the tech they took.

>REPAIR/JURY-RIG
Attempt to create a Jet / chem production facility.

>MILITARY
Scout outside of big mt for resources / salvage.
>>
>>1556341
backing
>>
>>1556312
Do we have a boon?
>>
>>1556341
You have a working Small Chemical Plant as is.
>>
>>1556349
Unfortunately not. You will get one next thread though! If this one gets archived.
>>1556350
Also Salient Green.
>>
>>1556350
It's labeled as "in progress" in >>1555778
>>
>>1556352
If i archive early do we get the boon?
>>
>>1556353
That's a mistake, I need to correct that.

The Chemical Mill is currently in the Crater and is working.
>>
Rolled 81 (1d100)

>>1556312
>Hero
spend time with the child. It seems like this is something where we get out based on what we put in.
>Civ
start defrosting and integrating the human popsicles. Maybe one would be useful somehow.
>Repair/jury rig
repair farms
>Military
search around the mountain for loot.
>>
>>1556361
I think you should change the Military action to
>Scout outside of big mt for resources / salvage.
>>
Rolled 37 (1d100)

>Cannibal Johnson- He died doing the right thing

Let's make sure we find Willow soon. And ARES. Make sure Crypto get's to die of lead poisoning.

>>1556361

This'll do
>>
>>1556365
loot, salvage. same thing. We're at the point where trash is treasure.
>>
Rolled 60 (1d100)

>>1556350
Then why haven't we made any chems?


>>1556361
I'll back this instead of my plan.
>>
>>1556371
Because we have no use for them?
>>
>>1556361
Supporting.
>>
>>1556371
Spend an action to make chems, designate what and what kind.

Mind you this will temporarily cut into your food supply.
>>
>>1556371
recreational or medicinal chems?
The first because they are unnecessary and would just pose temptation. Why have drugs unless you want people to use?
The second because we never had the need for new meds. Our last medical emergency was prior to the mill getting up and running.
>>
>>1556312
backing this >>1556361
>>
>>1556312

>>1556361
around means around the outside, not around the inside.
Area around the mountain.
>>
>>1556361
LOCKED

>writing
>>
>>1556374
Except we do. I mean depending on which fallout you are talking about Jet is a miracle substance or a decent stimulant, Psycho is a dangerous way of becoming a killing machine, Mentats are brilliant and Buffout is an amazing substance no matter what.

This is before mentioning the possibility of selling them off to others and the utility they present in bribing raiders to work for us amongst other things.

>>1556376
Good to know.

>>1556378
Either to be frank but I would point out that in fallout doctors can cure chemical addictions seemingly in a matter of minutes so realistically speaking addiction is only a problem if we don't as a government provide this service.
>>
>>1556392
why provide the poison and the cure? waste of resources.
>>1556384
When defrosting it would be best to start with people who look like they speak english.
>>
>>1556403
Because the poison has benefits: increased endurance, strength, inteligence, ignoring injuries. All these things are of great use to our society and will continue to be so for a long time.


Also, drug abuse is impossible to remove from all of society, might as well take advantage of it.
>>
>>1556403
>When defrosting it would be best to start with people who look like they speak english.
This, and don't defrost the dangerous looking ones.
>>
>>1556409
QM will obviously make drugs have a negative morally and functionally, like having the doctors addiction cure use up some Med or something.
>Also, drug abuse is impossible to remove from all of society, might as well take advantage of it.
Do our guys even have drugs?
>>
>>1556410
>>1556403
We should focus on pre-war or vault looking people. They might have the sorts of tech knowledge we want.
>>
>>1556416
>QM will obviously make drugs have a negative morally and functionally, like having the doctors addiction cure use up some Med or something.
Quite possibly but that doesn't mean we can't make use of it.


>Do our guys even have drugs?
Seeing as a large portion are from NV, almost certainly they have at least tried a few of the tamer ones and quite a few were the homeless beggars addicted to...well everything really.
>>
>>1556436
>Quite possibly but that doesn't mean we can't make use of it.
Why? our guys are fine as is and don't need the boost.
Seriously, let's not become the fiends.
>Seeing as a large portion are from NV, almost certainly they have at least tried a few of the tamer ones and quite a few were the homeless beggars addicted to...well everything really.
Of course they tried some in their lives, but do they have drugs now?
>>
>>1556449
>Why? our guys are fine as is and don't need the boost.
I would argue there is always a need to use every edge we can until such a time as we are far stronger than our enemies.

>Seriously, let's not become the fiends.
You have a strange view as to what drugs do to people and the moral relations between us and the fiends.

>Of course they tried some in their lives, but do they have drugs now?
As of this moment in time? Only alcohol at most but that might not be enough forever.
>>
>>1556409
If we want combat drugs, they'd only be accessible to soldiers, why would we give drugs to normal people to temporarily improve themselves, only to suffer permanent degredation later on?
>>
>>1556462
>You have a strange view as to what drugs do to people
>What is chem addiction and social degeneracy.
I repeat, there will be negatives, why do you think they won't be a major problem?

>As of this moment in time? Only alcohol at most but that might not be enough forever.
>>Morale: Average
Look at that, drug abuse had been removed from our society by NOT HAVING DRUGS.
>>
>>1556466
>If we want combat drugs, they'd only be accessible to soldiers, why would we give drugs to normal people to temporarily improve themselves, only to suffer permanent degredation later on?
Because there is no form of permanent degradation in the fallout universe with properly trained and supplied medical professionals to do whatever it is they do to cure you of addictions. At least by the standards of the wastes.

As to why: because it greatly increases their ability to work.


>>1556470
>What is chem addiction
Something that can be eliminated by medical treatment in minutes by fallout post war "doctors".

>social degeneracy.
You seem familiar, you wouldn't by any chance have blamed me for the fall of Rome recently?

>I repeat, there will be negatives, why do you think they won't be a major problem?
I never said there wouldn't be negatives just that the positives and shit available to us make them a non-issue compared to the positives.


>Look at that, drug abuse had been removed from our society by NOT HAVING DRUGS.
It's almost as if you aren't listening to what I am saying in that section of my post.

We don't currently have a large enough population to support any sorts of covert or illegal chems manufacturing. Given time they will almost certainly develop such operations as a private market (something we lack currently thanks to a lack of resource imbalances in our nation) develops to supply materials and consume products.

This is also ignoring the fact that the morale of our people isn't indicative of it on an individual level but rather as a average / majority's opinion and thus we may already have such problems potentially.
>>
>>1556498
>Something that can be eliminated by medical treatment in minutes by fallout post war "doctors".
The mechanics behind this are not explained ingame, you should not believe QM will leave this unaltered.
>You seem familiar, you wouldn't by any chance have blamed me for the fall of Rome recently?
Wat?
>I never said there wouldn't be negatives just that the positives and shit available to us make them a non-issue compared to the positives.
You don't know the negatives, there might be a price we don't want to pay.
>We don't currently have a large enough population to support any sorts of covert or illegal chems manufacturing.
So just shut down the illegal chems manufacturing when they pop up.
And don't bring up the IRL current drug issues, i know about them and they weren't always there.
>>
File: julia-child.jpg (47 KB, 337x484)
47 KB
47 KB JPG
Going over the Freezer, you begin to decipher the nature of just how to unfreeze them.

After long amount of trial and error with empty pods you figure out a combination of buttons that cause some kind of hot fluid to pour into a pod. This must be the melting process.

You see that currently, there is only one tank of the stuff left.

Meanwhile, you look at people you can at least distinguish as most likely to speak english.

CHOOSE:
A man in a black coat and black hat with old looking sunglasses. He has a black sash and around his neck is a black collar with a piece of white in the middle. He has that black book that Joshua has!

A large man in blue jeans and a plaid shirt, with boots and a thick red jacket. He has an old world cap on his head, a map on his front pocket, and a pair of keys. He's holding a wrench in his hand.

A man in a pair of blue overalls, with a wide brimmed hat over his head. He has a pair of hedge trimmers and a farming hoe, you see a bag of what you can guess is seeds because its spilling some of them. His hands are gloved.

An older lady in a white apron with a white hat on her head. She's very well dressed, with a small microphone around her ear. She's holding a spatula and a cook book.

A man in an orange and neon green coat, a pair of jeans. He has a yellow hardhat with a lamp on it, and steel toed boots. He has a calculator on his front pocket, along with some pencils and paper. His hands are gloved.

A very fine dressed man with several pairs of microphones, and some kind of thick headphones around his head. He's holding several holotapes, and has thick black sunglasses.
>>
>>1556542
Can we take a sample of the hot fluid first?
>>
>>1556546
Yes. You do so of course.
>>
>>1556542
toss up between priest or construction worker
>>
>>1556520
>The mechanics behind this are not explained ingame, you should not believe QM will leave this unaltered.
True but I see little reason for him to take your side in which way this shall go: he could just as well decide it's as easy as a cheap injection.

>Wat?
Just checking...

>You don't know the negatives, there might be a price we don't want to pay.
I am quite aware of the negatives. We are all quite aware of the negatives. I am saying there is a larger percentage / volume of positives.

>So just shut down the illegal chems manufacturing when they pop up.
It's almost like we do that IRL and it just results in shittier quality drugs being produced thanks to the people who can actually produce them well and have good set ups being caught and put away and the people with shitty mobile or small set ups surviving longer.

Also, it's not illegal yet as we have no established laws in this regard.


>And don't bring up the IRL current drug issues, i know about them and they weren't always there.
I am aware of the nature of the real world problems and would point out that we may fail to prevent them.
>>
>>1556542
what the fuck is each.
>>
>>1556542
The Priest

C'mon Russian Orthodoxy!
>>
>>1556579
>True but I see little reason for him to take your side in which way this shall go: he could just as well decide it's as easy as a cheap injection.
True, but that just makes you optimistic that he would go lightly on us, i believe the opposite.
>I am quite aware of the negatives. We are all quite aware of the negatives.
How are you aware of the negatives? We don't know them.
>It's almost like we do that IRL and it just results in shittier quality drugs being produced thanks to the people who can actually produce them well and have good set ups being caught and put away and the people with shitty mobile or small set ups surviving longer.
And of course you bring up IRL.
>I am aware of the nature of the real world problems and would point out that we may fail to prevent them.
We might but that's no reason to give up. All we need is good police investigators
>>
>>1556585
I can't believe i forgot about orthodoxy
>>1556542
I vote priest.
>>
>>1556542
Is the black sash around his waist like a belt?
>>
>>1556605
How on Earth could you forget! They've survived literally everything!
>>
>>1556614
I'm sorry anon, my faith is weak!
>>
>>1556361
You speed up the Growth of the Hemp Farms using the restored BCR, fully restoring it to function!

--

Meanwhile you go to Unity to help take care of your. . .child.

As you walk in Unity smiles at you, and on her lap the now almost. . .Toddler? Like thing recognizes you, and waltzes on its twin legs toward you.

For some reason, now that it has more human skin and closer to human appearance its even more creepy than when it was very obviously a flesh thing I can't even find accurate art for this

And yet it walks, babbles, and behaves exactly as you would imagine a toddler.

Unity is glad you're here to play.

You wonder how to care for the child.

>Just let it sit on your lap, smile talk and look at it occasionally
>Play with it, hold up its arms and try to teach it to walk better
>Feed it. Unity says it might be able to start eating mush or even soft foods
>Read to it? Sing to it? Tell it a story?
>Other?
>>
>>1556602
>True, but that just makes you optimistic that he would go lightly on us, i believe the opposite.
I believe he will be fair.

>How are you aware of the negatives? We don't know them.
They are the same negatives as of real world drug use and we know the side effects specifically of these drugs from observation of their addicts in game and their use by the player.

>And of course you bring up IRL.
You mentioned it first and I would point out that not using real world logic and examples in these sorts of discussions is insanity.

>We might but that's no reason to give up. All we need is good police investigators
Or we could legalise, standardise, regulate and prevent it ever being a problem?
>>
>>1556647
>Play with it, hold up its arms and try to teach it to walk better
>>
>>1556650
>I believe he will be fair.
Of course he'll be fair, he won't be kind however so expect the price to be equal.
>Or we could legalise, standardise, regulate and prevent it ever being a problem?
What about the drugs we don't want to Legalise?
>>
>>1556542
A man in an orange and neon green coat, a pair of jeans. He has a yellow hardhat with a lamp on it, and steel toed boots. He has a calculator on his front pocket, along with some pencils and paper. His hands are gloved.

>>1556647
>Play with it, hold up its arms and try to teach it to walk better
>Read to it? Sing to it? Tell it a story?
TELL IT OUR STORY OF PAPA COUIOR AND HIS DUTY AND FUTURE
>>
>>1556673
This. Only read it one of the stories Joshua told us, one of the more child friendly ones.
>>
>>1556668
>Of course he'll be fair, he won't be kind however so expect the price to be equal.
True.

>What about the drugs we don't want to Legalise?
The majority of those are things that are...difficult to produce, not enjoyable to use and hard to keep for long periods. They aren't profitable to sell.

Assuming that that fails to contain the problem, we make use of education and alternative entertainment to make it seem unnecessary.
>>
>>1556691
>we make use of education and alternative entertainment to make it seem unnecessary.
Why don't we just do that with all drugs?
>>
>>1556696
>Why don't we just do that with all drugs?
Because they are low risk, provide additional sources of income / taxation, have positive effects on users.
>>
>>1556702
>Because they are low risk.
We just finished arguing about unknown negatives, they aren't low risk.
>>
>>1556650
>I believe he will be fair.
Wait a minute, QM is using the Genie dice system.
Why would you trust someone to be fair when he's using the Genie anything?
>>
>>1556712
Yeah, the qm has not proven to be "fair" of late. Hes very harsh.
>>
>>1556716
At best he's a little fair in secret, he hides the greater consequences until we make a choice.
>>
>>1556725
Yeah, hes not gonna sugar coat the consequences of selling drugs to the community. We might benefit short term, but it wont last.
>>
File: Resource Map.jpg (224 KB, 780x593)
224 KB
224 KB JPG
>>1556361
Specific resources directly around BigMT are far and few between. Still there are some relative caches to be found.

Up and down Interstate 15 are several nearby towns which hold promise of scrap steel, including Baker. Unity says you can come and get Baker's scrap steel with your securitrons if you want, or get it youself.

There is also the southwestern town of Barstow which might hold promise of being far enough away from NCR patrols, though you can't be sure.

Other towns include China Lake to the northwest and Victor Ville to the southwest but these are definitively closer to NCR territory.

Raw Iron Ore is a huge pain for even the NCR because in general it simply does not exist in the western united states. There are rumors of Iron Mines in Colorado and Utah, but these are obviously beyond NCR reach. Much of the NCR's Iron and Steel comes from recycling old world scrap which is in abundance in the major urban ruins.

There are rumors that the NCR has fresh Iron Mines in Mexico however.

Luckily your Chinese War Factory can use Scrap Steel to make electronics.
>>
>>1556706
We didn't. I stated we could predict the outcomes and you stated we couldn't, repeatedly.

>>1556712
Genie made a good system. It's not QM's fault it is one of the best for civ games.
>>
>>1556770
And of course there are the cement production resources ready to be mined in some nearby mountains.
>>
>>1556542
Construction worker
>>
>>1556770
>Brain
"It would take an extraordinary amount of power but. . .I wonder if it might be possible to using the combined alien disintegrator and energy technology to drill even a small hole into the Earth's Mantle to extract liquid Iron Ore.

That would certainly take a lot of research and more power than even BigMT has, but I believe may be a suitable long term project to deal with the lack of raw iron."
>>
>>1556807
Wouldn't that make volcanoes?
>>
>>1556569
Priest/Construction Worker
>>1556585
>>1556605
Priest
>>1556673
>>1556791
Construction Worker

Anyone gonna tie break?
>>
Guys, we really need to focus on robotics. This is what our brain has been telling us time and time again.
One we get robotic workforce and military going, the rest will come much easier.

And please stop arguing about horseshit distant social consequences of fully automated society. Right now we need to stand up firmly on our feet and become powerful before we start talking philosophy. We just cannot compromise on the massive benefits that robots will give us.
>>
>>1556832
Were finding our footing so everyone doesnt die before we have bots. We just got robot production. We've been focussing food and machine materials.
>>
>>1556822
Construction worker. Though he might be a site engineer which would be better.
>>
>>1556832
What did we need for robots again?
>>
>>1556855
Fix up the Robotics Plant for one.
>>
>>1556855
We need to set up the robotics plant, right?
>>
>>1556855
Were going technocracy- need machines to do the jobs people dont want to. Like fight wars and mine and build stuff.
>>
>>1556862
The alien robot production you mean?
>>1556866
Misread the question. My bad.
>>
>>1556866
As long as we get Distributism.

>People don't like building stuff.
>>
>>1556872
Some do, so they dont. Other do so they do.
>>
>>1556866
Should we go technocracy? I don't want our Government suddenly deciding to do stupid science on our people.
>>
>>1556891
Then don't say people don't like building shit or even mining and wars.
>>
>>1556845
>>1556822
You wake up the man in the hardhat.

He flops to the ground and you help him to his feet. while your doctors care for him, assessing his vitals. He seems to be recovering.

You give him a chance to catch his breath and find his bearings, before asking him his name and who he is.

His name is Jacob Miles. He says he's a Project Engineer for the Bechtel Corporation. You ask him what he remembers last, and that he was surveying for a site when he saw a bright flash. Then. . .things were operating on him. Then he woke up here.

You ask him if he remembers what year he was last in. He says the early 2100s, at least several decades before the Great War.

He has questions for you too, and you try to be very precise and honest. He has a very hard time believing he was abducted by aliens and frozen for 200 years, but you do your best to convince him its the truth.You make him believe your words, and he goes into a sort of shock. You decide to let him recover for a bit before pressing him any further.

>>1556870
The Magneto Hydraulics robot production. You have no idea how the alien factory even worked.
>>
>>1556898
Machine based economy might have been a better term for it.
>>
>>1556907
>Machine based economy
That better be a distributist, machine based economy anon.
>>
>>1556906
Was the alien robot facility destroyed though? if not it becomes a software issue, UI and data format and such, which would be less resource intensive than hardware.
>>
>>1556929
i mean technological post scarcity economy, but distributionism would make a stepping stone toward that.
>>
>>1556872
>>1556929
Obviously. How else would our people survive if most jobs are taken?

And... Fuck! Again! We're talking about some hypothetical far off effects that have no relevance at this moment!
>>
>>1556950
Yeah. Right now we need to secure resources.
>>
>>1556947
I'd argue it would be a component of a post scarcity economy but this anons is right >>1556950
>>
>>1556950
by being given the resources needed for them to do as they wished.
>>
>>1556673
>>1556647
>>1556655
You play with it for a while, as it happily plays back. You grab its little tendrils, feeling something almost like hands forming, helping it take some more steps. It stumbles, trips, and sometimes grabs things to steady itself.

It's been about 7 months since they were born. You have no experience with babies, but the Auto-Doc says 7 months for an infant to walk is very young.

You start to feel a bit more comfortable playing with it. Looking at it, touching it, holding it. It feels very at ease with you.

You decide to talk to it, and tell it a bit about your journeys. How you're a Courier, someone who deliver's things, how you walked all the way from a place called Navarro, to the divide, to New Vegas, to BigMT. Sometimes you would walk for days and days and days.

You can't be sure, but saying this, you feel like its improving its walking ability greatly. It trails and follows you wherever you go, before its stomach rumbles. Unity calls to it, and it waddles back to her.

That felt. . .nice. You liked it. After Unity feeds it, it falls asleep. You ask if you could hold it, and she hands it to you. You decide to sleep in your chair too.
>>
>>>>>Food: Above Average (Stable)
>>>>>Water: Low (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (NONE) Electronics (NONE) Hygiene Supplies (Abundant) Booze (Plentiful) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny)
>>>>>Fuel: Airplane Fuel (Low)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
>>
---THE CRATER---
>>>>>Morale: Average
>>>>>Current Pop:
95 Human
>>>>>Garrison:
5 Devils Brigade - Power Armor
17 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick
123 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Barracks/Training Ground. (Average){DAMAGED}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant {DAMAGED}
X-12 Biological Research Plant

>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few){DAMAGED}. Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 5 Bulldozers (Ruined) 1 Giant Crane (Ruined)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course {DAMAGED}

---THE BOXCARS---
>>>>>Morale: Average
>>>>>Armaments: Average
!NEW!
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
!NEW!
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
300 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck,
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+25 Herd Animals (Brahmin/Bighorn)
+6 Young Brahmin

6000 Sierra Madre Chips

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 50
>>
>>1557016
>Hero.
>Civ.
Go collect the scrap metal across the Interstate 15, don't go too far however..
>Repair.
Scout and fix the Robotics plant.
>Military.
Scout the towns along the Interstate 15, also scout Barstow, beware of NCR patrols.
>>
Rolled 40 (1d100)

>>1557016
>hero
try and get Jacob to start helping. Something familiar would help get past the shock, and so would being an active member of the community.
>civ
go get Unity's extra scrap. Probably best if he piles it up outside of baker so people don't have to actually go in the town.
>repair
use the scrap from all the dead robots to repair the magnetohydraulic center/
>military
send a small expedition to check out barstow in a non threatening manner.- pretend to be travellers or something/
>>
File: Mr_New_Vegas (1).jpg (8 KB, 241x239)
8 KB
8 KB JPG
>Mr New Vegas
"Welcome back, ladies and gentlemen. This is Mr. New Vegas. Thank you very very much for listening.

All the latest news, coming your way right now.

The NCR Stock Market closed several days ago. Reports indicate that for the first time since the destruction of the NCR's gold reserves, the NCR Dollar has become more profitable than the bottlecap, this inspite of the loss of the Mojave region. Popular opinion ascribes this to the doubling of jobs from President Yaunker's new fuel production industry and strict economic reforms.

In other news,

Citizens of New Rome report a massive influx of Legionairy forces from the east, this in addition to recent efforts to recolonize surrounding Mojave towns with tribal citizens from the east. Rumors about that Caesar and the Legate are planning a new campaign, likely, into the west.

That's the news. This is Mr. New Vegas, filling in for Mr. New Vegas."
>>
Rolled 8 (1d100)

>>1557016
>Hero and repair - get the machine/robot plant up and running if possible or get scrap from I-15
>Civ and Military - Scrab/metal/everything run from the nearby areas. Rip it all and bring it home.
>>
>>1557051
We shouldn't take stuff from Unity unless necessary.
>>
Rolled 77 (1d100)

>>1557040
Forgot roll.
>>
>>1557085
why not? she offered and it gets melted down so contamination won't be a problem.
>>
Who/What would we talk to about analyzing/recreating that fluid from the freezer?
>>
>>1557097
As i said, unless necessary, we have other towns to get scrap from.
>>
>>1557016
>CIVILIAN
Begin salvaging of those towns and other sources of scrap.

>HERO
Go to the Mojave for a little while and go get some slaves off of the legion or something.

>REPAIR
Continue the repair of damaged facilities and try to get the robotics program running.

>MILITARY
Train more sharpshooters with a focus on acting as snipers outside of regular squads yet in support of each other.
>>
>>1557110
>Go to the Mojave for a little while and go get some slaves off of the legion or something.
>Without prep.
That is so god damn stupid.
>>
>>1557108
fine
>>1557016
change >>1557051 civ to
>pick through interstate 15 for the car scrap and car nuclear material.
>>
>>1557119
You know what, I'll support this >>1557051
Make sure to scout the towns first to make sure no one is there.
>>
>>1557116
>Without prep.
To be entirely honest that is how the courier kinda operates. Anyhow we can do some scouting and shit while we are there.
>>
>>1557238
>To be entirely honest that is how the courier kinda operates.
Don't have to keep doing it.
>Anyhow we can do some scouting and shit while we are there.
No, first we scout, then prepare, then pick a target.
>>
>>1557249
Fine if you want to waste additional turns on it but I would point out if we are going to do it like that there are a large number of things I'd like to do for it first.

However I'd need a functioning robotics facility or some sort of automotive manufacturing plant to produce mass transport for the rescued slaves.

Also I'd want to train our sharpshooters to be stealthy as shit as well so they can help us secure some slaves.
>>
>>1557267
>However I'd need a functioning robotics facility or some sort of automotive manufacturing plant to produce mass transport for the rescued slaves.
That
Was what i was thinking of doing.
And the Chinese war factory builds vehicles btw.
>>
>>1557281
True but I am talking more so like strapping some wheels onto one of the boxcars and calling it a day sorts of vehicles.
>>
>>1557291
The War factory can do that.
>>
>>1557291
yeah, but then we'd need an engine, hook up transmission, install fuel tanks and a radiator. And that would be all manual and custom.
Might be easier to build and strip down a troop crawler for extra room in the back. Since the war factory has an assembly line or something.
>>
I am returned, lemme tally up these votes.
>>
>>1557051
>>1557124
>>1557119
2 for this, any more votes
>>
>>1558124
I vote for >>1557051
>>
>>1557051
[LOCKED]

>Writing
>>
>>1558150
QM Pls
>>1557100
>>
>>1557100
>Brain
"Hmmm, Biological material synthesis eh? That seems something of Dr. Dala's work.

I do believe she's do for another specimen appeasement. You may need to make this one special for such a request."
>>
Rolled 12 (1d12)

>>1557051
>>1557119
>>1557093
Fortuately, for you, the Big Empty's reputation to keep travelers away means there's still some stretches of highway lined with rusted old ruined cars, railroad tracks, and various guard rail material fit for the taking. There's even the possibilty of busting open old road bridges for their rebar material inside them, in desperate times.

A moderate amount of scrap metal is collected.

Meanwhile, using parts from dead Securitrons and Alien Robot parts not suitable for reverse engineering, you begin repairs on the Magneto-Hydraulics Plant.

You suggest to Jacob Miles that perhaps to ease himself back into the world, he might resume his job as a Project Manager. He takes the idea to heart.

He helps organize the repair of the facility, and has an innate familiarity with the various Old World construction bots.

He starts to see that Ghouls like Raul aren't zombies but actual people, and with a business attitude works with him to restore the plant.

You have succesfully rebuilt the Magneto Hydrualics robotics plant.

>Dr. 0
"Oh yay! I had thought that thing would be flooded forever. Now I can finally research proper robots"

>Brain
"Yes indeed my friend. I have so many ideas. All we need is more metal."

>Dr. 0
"Do you think we have any spare brains? Nothing like a handy organic brain to act as a superior motherboard"

>Brain
"Hmmm, I suppose that would be for Dr. Mobius to see."

Meanwhile, you send a small following to observe Barstow.
>con't
>>
Rolled 32 (1d100)

>>1558212
Hmm
>>
Rolled 83 (1d100)

>>1558236
Okay then
>>
>>1558236
??
>>1558240
??!!??
>>
>>1558247
Something bad will happen
>>
>>1558247
???????????
>>
>>1558247
>inb4 Fiends.
>>
File: 2009-0727-CA-Barstow.jpg (4.83 MB, 2922x1836)
4.83 MB
4.83 MB JPG
Barstow is a veritable prize.

It has a water collection plant that taps into the nearby groundwater of the Mojave River, which is dry on its surface but has flowing groundwater underneath.

It has a Solar Collection Tower, not as large as the one in Vegas but built by the Poseidon Energy Company nonetheless.

It has a Railyard, with various intact rail cars and locomotives.

And a Marine Military Base.

The town itself seems fairly intact, untouched by the bombs.

The only problem is. . .you aren't the first to find it. You spot the double headed Bear flying over the town and troops in Garrisons, activity along the railway. The NCR are here and in force, most likely for the Solar Collection tower, possibly also as a forward bastion against the Big Empty.

This is ill news. It seems since you turned off the automatic abduction systems, the NCR has started to realize the Big Empty might not be so Empty anymore. They are so close too.
>>
>>1558276
Huh. I guess it's a good thing we hired or convinced nearly all the Mojave's criminals to fight the NCR back at the Battle of Hoover Dam.
>>
>>1558276
Can we stop it from being 'random' and give it an IFF Targeter?
>>
>>>>>Food: Above Average (Stable)
>>>>>Water: Low (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Moderate) Electronics (NONE) Hygiene Supplies (Abundant) Booze (Plentiful) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny)
>>>>>Fuel: Airplane Fuel (Low)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
>>
---THE CRATER---
>>>>>Morale: Average
>>>>>Current Pop:
95 Human
>>>>>Garrison:
5 Devils Brigade - Power Armor
17 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick
123 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Barracks/Training Ground. (Average){DAMAGED}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
X-12 Biological Research Plant

>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few){DAMAGED}. Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 5 Bulldozers (Ruined) 1 Giant Crane (Ruined)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course {DAMAGED}

---THE BOXCARS---
>>>>>Morale: Average
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
!NEW!
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
300 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Semi Truck,
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+25 Herd Animals (Brahmin/Bighorn)
+6 Young Brahmin

6000 Sierra Madre Chips
>>
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 51

!ALERT!
Delilah has come up to you stating she would like to get married, asking you as community leader. Seems since you've essentially settled in Cottonwood Cove and then BigMT, she's met a smart young Follower of the Apocalypse whose caught her eye over the past few years.

Currently you have no church and no government registry building. . .or even a Cafeteria for that matter people still want that.
>>
If you ever want the great big To Do list updated, feel free to ask.
>>
>>1558310
post it also >>1558288
>>
>>1558310
yeah can we get that. I want to know how much more stuff we need for concrete
>>
>>1558288
Hmm? What does this mean?
>>
>>1558317
Can the aduction system be used to target people without a friendly ID tag in the system?
>>
>>1558317
think he means bg mountains abduction system.
>>
>>1558317
develop a way so it abducts not our people and leaves our people alone is what he wants.
Identification, Friend or Foe
>>
Rolled 42 (1d100)

>>1558309
>Hero.
Investigate the Meteorological station, we have to find out it's range and what it can do.
>Civ.
Let's start mining the Limestone and Quarts.
>Repair.
Do we need any more stuff for the robot army? If not let's build some robots.
>Military.
I dunno, can we send someone under disguise to Barstow to see if the natives don't like the NCR?
>>
>>1558309
does Barstown have a population, or is it just military?
>>
>>1558321
Ah.

You want to modify the abduction system.

Doable with research. I will inform you that the Abduction System mostly consists of specialized abduction robots, fast moving drones with capture features such as stun weapons and the like.

In large groups its been able to overcome small bands of traders an wanderers, which by itself was enough to spread rumors sufficient to ward off other attempts.

You aren't sure what will happen if it faces a significantly entrenched force. They might be bloodily repulsed by a well trained and organized force.
>>
>>1558334
Looks to be citizens in the town. You can investigate further.
>>
Rolled 44 (1d100)

>>1558309
>hero/Brain - work on an IFF thing to ensure that we can turn the aduction back on and give our people the ID's so they don't get snatched.

>Civ - RnD some juicy juicy stuff from the alien metals that remain to put into our new robots.

>Mil - Patrol and train replacements and work with the chinks.
>>
Rolled 97 (1d100)

>>1558309
this i guess. >>1558328
>>
>>1558348
>97
Our agent has now become the mayor of the town.
>>
>>1558328
>>1558348

you want to send our military to go undercover but not to protect the civilians in the MINES that are pretty far away?
>>
probably need to see if we have anything else we need to do / get to start building our robots.
>>
>>1558355
do we really need to take a military action to guard our people? isn't that an implied use of the military?
>>
>>1558355
We're sending our entire military to infiltrate?
That's a big caravan.
>>
>>1558364
>>1558359
You know, Never mind. Good luck.
>>
>>1558328
I'll change Military to
>Escort and protect the mining teams.
>>
TO DO LIST/SUGGESTIONS/ETC.

Think Tank Gifts

>Replicator
Level 1 Vending Machine Optoins {unlocks additional replication options} [ ] (needs Needs Repaired Y-0 Research Center Lv1)
Level 1 Vending Machine Bigger {makes more} [ ] (needs Needs Repaired Y-0 Research Center Lv1)
Repaired Y-0 Research Center Lv1 [X] (Needs Repaired Construction Bots [X] Needs Repaired Facility [X] Needs Additional Vending Machines [X])

>Unity
Clean Unity Food [ ] (needs FEV Research)
Unity Webbing [ ] (needs FEV Research)
FEV Research Lv1 [ ] FEV Research A proper FEV Lab. Needs Prime Human Subjects)
A proper FEV Lab [ ]
Prime/Untainted Human Subjects [ ] (Needs to convince Chinese Volunteers/Freezer People)

>Brain
Reverse Engineer Biological research station [X]
Reverse Engineer Sierra Madre Machine [ ] (needs more Sierra Madre Machines)
Investigate the Construction Zone for its Vehicles and Construction Bots [X]

>Riddick
Get a Vehicle Garage [X]

>Hexcrete Plant
Small Cement/Concrete Mill [ ] (Needs Chinese War Factory. Needs Small Chemical Mill. Needs Limestone and Quartz and Gypsum Mine. Needs Repaired Construction Bots. Needs Repaired Construction Vehicles)
Small Chemical Mill [X]
Repaired Construction Vehicles [ ] (Needs Chinese War Factory. Needs Vehicle Fuel.
Chinese War Factory [X]

>Old World Fabric
Old World Textile Plant. (Needs Cotton. Needs Nylon)
Nylon (Needs Small Chemical Mill [X]. Needs Charcoal [ ])
Cotton [X] OR Hemp [X]

>Salient Green (COMPLETED)
Salient Green [X] (Needs Banana Yucca)
Bigger Biological Research Station [X]
Banana Yucca [X]

>Possible Luxuries (Not a complete List)
Alcohol [ ] (Needs Bigger Biological Research Station)
Bar/Casino [ ] (Needs Building Materials. Needs Alcohol.)
Better Public Baths [X]
Cafeteria/Kitchen [ ]
Clothing Store [ ]
Furniture Store [ ]
Brain has a few ideas [ ]
Find Dean Domino! [ ]
Swimming Pool [ ]
Movie Theater [ ]
Radio Show [ ]

>Culture/Gov't
An Actual Town Hall [ ]
A School [ ]

>Big Giant "Personal" Party and/or Celebration
Booze (Plentiful) [X]
Food (Abundant) [ ] and/or [ ] 20 Brahmin to be butchered
Securitrons [X]
Guns [ ]
(Optional)
A bigger Light Switch-02 Bulb [ ]
Extra Old World Silk Furniture [ ]

>Other
Repaired Construction Bots [X]
Vehicle Fuel [ ] (Needs Small Fuel Mill. Needs Salient Green)
Small Fuel Mill [ ] (Needs Chinese War Factory)
Cement Mines (Limestone [ ] Quartz/Gypsum [ ])
Charcoal [ ] (Needs Lumbermill)
Lumbermill [ ] (Needs Wood)
>>
>>1558383
>Gypsum Mine.
Forgot about that, add it in.
>>
>>1558382
you probably don't have to. I imagine the military does very obvious things like defending our people as they go to work, and military actions are specific tasks.
>>
>>1558309
>>1558382
>>1558390
Hey QM, do we need to spend military actions to dictate allocations of forces like escorting expeditionary teams or guarding? If we don't, will it boost their actions if we dedicate it to that?
>>
>>1558168
I think we really should.
>>
>>1558328
Actually change the Civ action to
>Construct fuel Mill.
>>1558395
I'm gonna do that after this.
>>
>>1558398
i don't think we have the scrap to do that. Our main bottleneck is steel, and we're out.
>>
>>1558393
You need a dedicated general or military action to most effectively use your military.
>>
>>1558401
We just got moderate scrap metal >>1558290
>>
>>1558401
>>1558398
We also need something to turn into said Fuel.
>>
>>1558403
Knew it, better safe then sorry.
>>1558405
Why do you think i wanted to plant hemp?
>>
>>1558401
You have a moderate supply. If you use all of it to the last bit, you could build the small fuel mill.

Then its a matter of if you can ramp up farm production.
>>
>>1558406
we literally just replanted it mate. We have none.
>>
>>1558409
Not for a few more turns at least, then you get a steady trickle of the stuff.

Some are asking what you intend to do with the actual crop. Or in short, if they will get to smoke it. The followers hope you only intend it for medicinal purposes.
>>
>>1558409
See >>1556647
>You speed up the Growth of the Hemp Farms using the restored BCR, fully restoring it to function!
>>
>>1558411
How many turns exactly?
>>
>>1558412
back to before it was broken, not to fully grown.
>>
Rolled 86 (1d100)

>>1558328
2 votes for this, one for the rest, anyone else going to vote?
>>1558424
Unsure, probably 1-6 more turns.
>>
>>1558427
>>1558406
What's your current civ vote? You swapped it around a couple of times.
>>
>>1558445
This >>1558328
But i change the Military action to >>1558382
Disregard the Civ action change.
>>
>>1558427
>>1558454
Alright. I can support this.
>>
>>1558454
ill support this
>>
>>1558382
>>1558328
LOCKED.

Writing
>>
>>1558328
The Meteorological station. What more is there to learn you wonder. You've seen the datatapes, Elijah's recording.

An experiment by BigMT, probably originally designed to influence rain. Imagine, rain in the desert. Green grass, forests, entirely new communitis where before was just sand.

Hopeville and Ashton were to be the tests subjects. But as with many things in BigMT, it ended disasterously. Permanent weather storms now raked the two towns, but that was at least the limit of it.

Then you come along with the Enclave's detonator and detonate the nukes, and the radiation mutated the storm like it does a ghoul's flesh. Turned it into something much much worse.

That being said the Meteorological Station is not currently actively creating this weather event. It is now a permanent feature.

You ponder if you get enough scientists and research maybe, just maybe, you could undo it. Or make it 10x worse.

Eitherway this is not something to be trifled with lightly, and will need preparations and further research to do.

---

More of Ulyssess Recordings come to mind, and you ponder for a bit. Ulyssess seemed to ignite a memory of America in the THINK TANK, one of the last holdouts of rational memory in their addled minds. You ponder if you could inspire that fervor of patriotism again.

or if that would be a good idea.
>>
>>1558557
What we need is to get each member of the think tank their own tesla coiled body.
Maybe with patriotic fevor we could convince them that.
>>
>>1558328
>Civ.
>Let's start mining the Limestone and Quarts

Jacob Miles hears your interested in establishing mines, and says he would like to offer some advice. You tell him to speak his mind.

First he talks about equipment. He suggests you repair the construction vehicles first, then make enough fuel to support them. Perhaps convert the old Water Tank and the Semi-Truck into a Fuel Tank to support a convoy on the move.

Otherwise the mines will have to be done by hand, even by robots that will be very inefficient.

Next he talks about transport logistics. How to transport the minerals over the desert. You could simply do with a gravel road and normal vehicles. Or if you're willing to spend the time and investment, build a new Railway, find and repair a locomotive for transport. This will allow the most future capacity.

Finally the actual miners. Do you intend for people to work these mines or just robots? People means establishing settlements, living conditions, food and water supplies, and everything. The robots meanwhile would be less resource intensive.

These are important questions to be addressed, and in the meantime Miles starts gathering all data at his disposal towards actual mine blueprints. You have him go with Riddick's car to actually survey the area and prepare plans for a mines.

>NOTE:
>Please consider answering these questions in your next action post toward the mines.
>>
>>1558586
Our goal right now is to just get our foot in and start getting a trickle of the materials, later on we get the vehicles, people and maybe even the railway.
>>
>>1558592
Robots would be better, We don't have the manpower to be sending people out and guarding them. Robots need less food and can haul more and quicker.
>>
>>1558328
>Brain
"I'm quite excited you've finally decided to start investing in our mechanical forces. I've got lots of ideas I'd like to flesh out with you.

Now, let's start with exactly what kind of robot you'd like to develop. Perhaps a mining robot, or a construction robot since that seems to be your immediate goals. Of course, we can always design military ones as well. Public service robots. Agricultural ones.

Where would you like to begin?

SELECT:
>Mining
>Industry/Repair
>Agriculture
>Military
>Public Service
>Other?
>>
>>1558598
>Mining/hauling
>>
>>1558597
I said later we send in people, right now it's just robots.
>>1558599
Supporting.
>>
>>1558600
Ah my bad. Its late.
>>
>>1558592
>Miles
An immediate small source, enough to build a few small concrete upgrades. Alright, then I suggest.

>Repair the Construction Vehicles
>Jury Rig the Semi-Truck/Old Water Tank
>Prepare some Salient/Hemp Fuel
>Lay a Gravel Road

After that, we can then upgrade the Gravel Road to a proper one if you are willing."

Accept? Y/N
>>
>>1558613
>Y

Still doing robots son.
>>
>>1558616
Yes, he'll be using practically all 20 of your construction bots
>>
>>1558613
Y.
How far away is that river near Baker?
>>
>>1558619
I meant the robots being made from the factory, also now I wonder how shit will stand up with the fact we have Alien tech.
>>
>>1558620
A small part of it passes by Baker.

>Unity
"I'm aware of it, Baker is sipping a little bit of the water from the Old World water system."
>>
>>1558623
could we build a pipeline connecting to the river?
>>
>>1558598
Mining
>>
>>1558626
You'd need to use a lot of steel, but its possible.
>>
Isn't the big empty surrounded by mountains? We should go look for metal deposits.
>>
>>1558630
Sadly its not that easy. Otherwise the Rocky Mountains or the Sierra Nevada would have solved your raw iron issues and the NCR's easily.
>>
>>1558633
>tfw Resource war hit hard.
>>
>>1558633
Well damn.
Where the hell are we supposed to find metal?
>>
>>1558641
At other locations, Though to be fair. the fallout from nuclear bombs kinda fucks with everything. Metals, and untapped fuel/gas. Currently our best hope is to keep scavning shit and in the future get shit from possible the asteroid belt or finding a super lucky and untouched area to mine.
>>
>>1558598
Mining
>>
Also a question, are we going to try and eliminate the NCR presence from that town?


If we are smart about using our robots, sharpshooters and stealth teams we should be able to eliminate the town's garrison without any losses.


Also, we really need to get started on securing shit from the divide like the sheer raw material masses in the region which we can extract using robots without much risk.
>>
morning, anyone awake?
>>
>>1558778
Scotland reporting in.
>>
File: 2085 (1).gif (42 KB, 900x545)
42 KB
42 KB GIF
>>1558635
>>1558641
I had no idea how dependent the west is on the midwest and east for a lot of raw resources until I did some skimming research for this game.

Still, be thankful its a post 2100s apoc and there are these huge old world ruins here and there. Like the Divide.
>>
>>1558789
All I am getting from this is that if we want to survive by mining rather than salvaging, we need to go to Dakota, Montana, Colorado or Wyoming. At the very least we need mining operations over there.
>>
>>1558790
All of which are more than twice the distance to New Vegas OR the NCR homeland
>>
>>1558791
What about that deposit of metal and bituminous coal along the Nevada-Utah border's corner? How far is that and would it be sufficient for our needs?
>>
>>1558793
That itself is also (roughly) twice the distance from NV to yourself ish. If you look at the bend in the colorado river of Nevada, that's roughly New Vegas.
>>
>>1558795
Okay, so it isn't too useful yet. Also a few questions:

1) How do our soldiers / Militia compare to NCR and Legion troops?

2) Could we make transport zeppelins and carry sufficient mining infrastructure to those metal deposits to begin harvesting? Before using the crafts to return the refined material?

3) Can we produce solar panels, electrical engines, batteries and helium / hydrogen gas?

4) Do we have a path to the divide which doesn't take us through legion / NCR controlled lands? Could we use robots to salvage the area or would the storms damage them?

5) How many NCR did we see in Barstow?

6) Is the legion actively an enemy of the Courier right now? Or do we still have decent relations?
>>
File: 1460378103_1 (1).jpg (3.78 MB, 3072x2304)
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>>1558599
>>1558600
>>1558627
>>1558716
LOCKED

>Brain
Okay! So a mining robot. Or perhaps, robot(s).

Most likely we are going to do open pit mining, but regardless in either case, a mine requires Heavy Vehicles and, at least when dealing with human operated machines, some manner of maintenance personnel.

What sort of strategy should we take?.

CHOOSE:
>Conventional Vehicles: Robot Operators
"We could simply do what the Old World did, and what Jacob Miles would be most familiar with. Build conventional mining vehicles and machines, and then have them be operated by humanoid robots such as the Protectron Model or something similar which would both operate and maintain the vehicles. The most straightforward and tested method.

We could then focus on upgrading the vehicles instead, such as giving them laser drilling or proton drill capability.

>Medium/Heavy Mining Robots
"Of course, we could make the operating equipment themselves the Robots. This would require designing several heavy and medium mining robots, but means that the small time element is much less required. We could then simply build maintenance robots for them. There are some instances of existing designs out in the east I might want you to go on a mission to gather for me, or we might even try to unlock an Alien design for this one. These will have the benefit of direct upgradability, such as with laser mining or protonic drills.

We don't have many alien parts mind you, so don't expect to be able to alien upgrade all your designs. I predict, for now until we do more research, you'll be able to make 2 "alienized" designs. . .maybe 3."

>Other?
Or perhaps you have your own ideas? Remember mining requires heavy and bulk transport.
>>
>>1558814
>Brain
"Here, educate yourself.

https://www.youtube.com/watch?v=zPx2-QcAQbc

We can forgo with the blasting for now, until we have a more stable source of explosives."
>>
>>1558814
>>1558819
So, what are the mechanical differences between these two as I can't tell too easily from your post?
>>
>>1558801
>1) How do our soldiers / Militia compare to NCR and Legion troops?
Training/Veterancy wise; Your regulars are about the equivalent of the NCR's in terms of morale and discipline. The Legion has you both beat in that though due to their fanatical nature. Your militia are about the equivalent of NCR raw recruits.

Your officers are about the equivalent of the NCR's, somewhat less experience. Only a few of your companions come close to an NCR Ranger or a Legion Centurion.

In general the Legion tends to be a step above you and the NCR due to their very Darwinian and cultural attitude, where often to rise higher in the ranks you have to kill someone or something.

Equipmentwise: Fairly equal to the NCR excepting with those you equipped with energy weapons. NCR has somewhat better gear though. Legion has better armor but that's because melee is their thing, but they don't equipped their lower ranks with ranged weapons. However they are superior melee fighters obviously.

To simplified.
Faction: Type ; Training-Morale / Experience / Body Armor / Weapons
NCR: NCR Trooper ; Average / Above Average / Average / Average
Legion: Recruit ; Good / Good / Above Average / Below Average
You: Regular Soldier ; Average / Average / Average / Average-Above Average
>>
>>1558826
>Conventional Vehicles + Robot Operators
'Build normal mining vehicles. Put robot pilots in them. Simple maintenance but large amount for bigger fleets. Focus is on just building more vehicles. Fuel consumption larger. Can be operated by humans in emergency'

>Medium/Heavy Mining Robots
'Build specialized mining robots. Self piloting. Modular upgrade capability, requires more complex maintenance but less amount. Possibility of 'one size fits all' mentality. Focus is on building bigger rather than more. Fuel consumption less with alternative possibilities. Emergency will require robotic restoration of function.'
>>
>>1558830
>Medium/Heavy Mining Robots
>>
>>1558801
>2) Could we make transport zeppelins and carry sufficient mining infrastructure to those metal deposits to begin harvesting? Before using the crafts to return the refined material?
You need more/bigger factories with specialized equipment. doable though

>3) Can we produce:
>solar panels
Yes
>electrical engines
Yes
>batteries
Yes
>helium / hydrogen gas?
Yes

>4) Do we have a path to the divide which doesn't take us through legion / NCR controlled lands?
You aren't sure. Theoretically yes, they both avoid the Divide like the plague it is, but you have no idea of the NCR's or the Legion's movements.

>5) How many NCR did we see in Barstow?
Considerable. Definite signs of increasing industrial activity. Feels a bit like Camp Mcarran

>6) Is the legion actively an enemy of the Courier right now? Or do we still have decent relations?
Unknown. Either seen enemy or seen as a coward for failing Caesar. Probably not good eitherway. Should go to the Mojave to investigate
>>
>>1558833
>You need more/bigger factories with specialized equipment. doable though
They are quite simple things to produce so long as you have the space to build them. Especially since you confirmed we could produce those 4 things I asked about.


Anyway, I've figured out a potential longer term solution to our metal problems.
>>
>>1558814
Don't forget to vote
>>
>>1558842
I did >>1558831.
>>
>>1558814
Conventional because we don't need special actions to make them. Later we can make advanced ones.
>>
>>1558814
>Medium/Heavy Mining Robots.
>>1558838
I suggest you research the crashed mother ship or that alien scout ship that crashed in the Mojave if you want to build that mining blimp, the flying tech would be useful.
>>
>>1559047
Actually i'm changing to this.
>>
>>1559047
Supporting this
>>
>>1558814
>heavy bots
>>
>>1558814
>>1559047
Support.

>>1558348
>>1558517
Hey QM, did we still use this roll for the Civ Vote?
>>
Any chance we could go all Ellen Ripley with the mining bots? ;)
>>
I don't think we should do anything hostile to Barstown.
As we stand right now, we have a neutral, or at least Wary relationship with the NCR.
They are a democracy, so any declarations of war would have to go through congress, which won't be easy if we as a nation at least prove not hostile, and even cooperative to defeat the legion. Especially since the NCR is in an escalating defensive war with the legion. They won't pick a fight with a third party.
So as long as we don't be aggressive with the NCR, they might focus on the Legion until that threat is removed. giving us time to expand North-east, into rather unclaimed territor.
>>
>>1559896
Yes, the current turn is still crunching.
>>
>>1558831
>>1559280
2 for Heavy/Medium Bots
>>1559047
>>1559156
>>1559227
>>1559896
4 for Conventional Vehicles w/ Robot Workers [LOCKED]
>>
>>1560108
True but my plan is to eliminate them without risking detection: by use of our stealth teams, companions and sharpshooters to eliminate their Garrison slowly over time by killing their watchmen along with any convoys in or out we can, to deny them supplies, reinforcements and to stop them communicating with the NCR.

Then we move in, take everything of value back to the boxcars and call it a day. Leaving behind anything we can't take in workable fashion for them to reclaim if they want.


Rinse and repeat a few times with this base and others in the region and we get 1 of 2 outcomes: either the NCR pull out to avoid losses believing whatever kept the big empty, empty, is targeting them or they send even more troops in an attempt to suppress such attacks / eliminate the threat.

It'll ruin their government, their budget, their economy, their popularity, negatively effect their war effort and morale against the Legion while securing us resources and experience for our troops. Also, it will give us some breathing space with the NCR, something we desperately need as the Legion aren't seemingly going for another advance anytime soon what with their focus on "New Rome" or as we know it, New Vegas.
>>
>>1560268
Problem is we'd be creating trends. Cause enough trouble in the surrounding areas and they will realize something is up in the mountain.
We have to realize we aren't going to be secret forever- cause enough trouble and they'd send an overwhelming force to investigate, especially with a warhawk in office.
It would be in our best interest to not give them a casus belli until we can take them.

We're also kinda in their outskirts and wont be destroying their economy anytime soon with local operations.

A full mobilization strike on our territory would result in a loss for us- and their army is heading that way to the mojave anyways. Best not give them a reason for a short detour.
>>
>>1560426
>Problem is we'd be creating trends. Cause enough trouble in the surrounding areas and they will realize something is up in the mountain.
They were aware something wasn't right with the region previously and that fear is what I am counting on along with the Legion being a bigger threat.

>We have to realize we aren't going to be secret forever- cause enough trouble and they'd send an overwhelming force to investigate, especially with a warhawk in office.
That assumes we are so easily tracked to a location and that they can spare the resources.

>It would be in our best interest to not give them a casus belli until we can take them.
True but that requires they can pin it on us.

>We're also kinda in their outskirts and wont be destroying their economy anytime soon with local operations.
True but we can damage it: this place is producing power and clean water for them and other such places in the region must exist. Plus we can start setting up bunkers / hidden bases towards their core lands and seeding spies / saboteurs into their industrial population.

>A full mobilization strike on our territory would result in a loss for us- and their army is heading that way to the mojave anyways. Best not give them a reason for a short detour.
True but that just means we should start causing shit once they are in the Mojave and busy dealing with the Legion: raiding fuel convoys, taking out radio towers, setting up traps, eliminating ammunition and medical dumps.


If they can't supply enough resources to the front to push the Legion back but get just enough to hold on, we are in the best position to continue our expansion and planning.
>>
>>1560500
That was when it was random travellers and shit. Bug government doesn't care about them. But attacking a rather mid sized miliatery installation would cause concern.

Attacking locations around the mountain would definitely lead them to conclusions.once they see shit is happening in a circle, they'd just map out the center and go there.

if they find out about us, and someone has been attacking installations in the area, its not a massive leap to assume we're behind it. Countries don't play by "without reasonable doubt", especially if its raiding.

THis place produces power and clean water for this place, and maybe a small fraction of the heartland's needs. We're on the frontier, nothing majorly critical will be here in the podunk towns along the I 15.

If we attack them once the army is infront of us, we'd be hostiles in their territory disrupting supply lines to the front. That makes it more important to kill us than less. We're disrupting the war, and might as well start waving bull flags in their eyes.
>>
>>1560522
>That was when it was random travellers and shit. Bug government doesn't care about them. But attacking a rather mid sized miliatery installation would cause concern.
True but that is because only small travellers bothered to try and cut through here before.

>Attacking locations around the mountain would definitely lead them to conclusions.once they see shit is happening in a circle, they'd just map out the center and go there.
Also true, so why would we attack in a circle? We can base out of Unity's town and possibly small camps and shit we build in the region.

>if they find out about us, and someone has been attacking installations in the area, its not a massive leap to assume we're behind it. Countries don't play by "without reasonable doubt", especially if its raiding.
They would if you are seemingly a group with no reason to be raiding them, which we do lack on a national level. Plus as previously stated, the NCR isn't willing to get into more wars that they can avoid even if they could win in a matter of days.

>THis place produces power and clean water for this place, and maybe a small fraction of the heartland's needs. We're on the frontier, nothing majorly critical will be here in the podunk towns along the I 15.
Aye but that doesn't mean it's loss wouldn't put a dent into the NCR's shit. Especially if we did it to multiple towns and villages repeatedly.

>If we attack them once the army is infront of us, we'd be hostiles in their territory disrupting supply lines to the front. That makes it more important to kill us than less. We're disrupting the war, and might as well start waving bull flags in their eyes.
They'd need to have the resources free from combating Ceaser to return and scour the region for us. Then they'd need to get the resources to fight and eliminate us. Assuming we are doing our job right, we can eliminate the supply lines in such a way as to prevent them narrowing the search location enough to make it worth their while to find us. It being easier to just increase the guard on convoys or combine them into larger convoys.


Also, consider that we know our old friends in the Fiends have been attacking NCR fuel convoys and such, yet they are still to be eliminated even though they aren't too hard to eliminate and are causing a large amount of damage. Making it easier to believe that we could could sustain such a effort against them without reprisal.
>>
>>1560602
You think they aren't going to react with a heavy hand when military targets are taken out?

Unless we attack completely random places, like going a day into NCR territory for no reason, which would waste as much as it gains, they would be able to trace back a general location. Whether its finding the center of the circle or the start of a line, They would find out. Military have pattern analysts for a reason. Best not assume they're incompetent.

If everyone they send to the area is disappeard, but we aren't disappeared, its logical to assume that we are either responsible or complicit, both of which means we're the enemy.

Eventually, it would add up, but not as much as you think. I believe NCR was less about resources and more about dominance. Resisting them would be asking for trouble.
Its like the Mexican-US-War. Attacking the frontier pisses them off, but it didn't cripple the main states.

If we're attacking the throat, good strategy is to pull back and deal with the internal threat first, then start pushing back out. We can't assume they'd stubbornly try to hold the line while we attack their logistics. Logistics wins wars, and they know that.

Fiends are a mobile force with no set location- guerrillas, essentially- They can disappear wherever and pop up 100 miles away. We have a settlement, and such, one place they would know we are. It would be a traditional war then.
>>
>>1560665
>You think they aren't going to react with a heavy hand when military targets are taken out?
If it's worth their time, they have the resources to spare, they know who to hit and shit then certainly.

>Unless we attack completely random places, like going a day into NCR territory for no reason, which would waste as much as it gains, they would be able to trace back a general location. Whether its finding the centre of the circle or the start of a line, They would find out. Military have pattern analysts for a reason. Best not assume they're incompetent.
True but I would argue that the goal is to get shit for us and to eliminate NCR assets. Two things which will work so long as they are within two or three days travel. Also they may very well not have pattern analysts, seeing as they are quite unprepared in many regards and frequently struggle to get shit done efficiently especially if we can...complicate their leadership position or create internal instability.

>If everyone they send to the area is disappeared, but we aren't disappeared, its logical to assume that we are either responsible or complicit, both of which means we're the enemy.
Or we are one of the people's who survived the horrors of the old world by living in some sort of blind-spot of whatever is killing them and quite possibly a useful ally in the region.

>Eventually, it would add up, but not as much as you think. I believe NCR was less about resources and more about dominance.
Not really, the NCR going into the NV region? Done purely to prevent the Legion getting it and to establish a nice, secure front-line along the river and to secure the dam. Chances are their reasons for securing this region is to gain additional routes for trade and supply convoys to NV for their upcoming war which is a part of the reason we must remove them if we can.

>Its like the Mexican-US-War. Attacking the frontier pisses them off, but it didn't cripple the main states.
That might have something to do with the fact that the frontier in your analogy had little in the way of needed industry or resources and was purely a series of independently started, funded and maintained agricultural and simple industrial colonies. Where as here they are generally about as well off as many of the interior states seemingly, at least in the case of this town, and frequently have access to needed resources or industrial assets and in the case of these seemingly are being funded or at least receiving significant military protection.

Also I have plans for crippling their main states but they would require either we go as the courier to destroy shit, we begin a mass infiltration program of the NCR or something similar.
>>
>>1560899
>We can't assume they'd stubbornly try to hold the line while we attack their logistics. Logistics wins wars, and they know that.
True but the simple fact is that once they have committed their forces to pushing the Legion back and holding claimed land, removing any significant portion of those forces to deal with us would be a military and politically suicide if it leaked to the Legion or NCR public. Which it almost certainly would thanks to the nature of their government and the Legion's investment into the leadership of the NCR.

Especially if we were to succeed in eliminating whatever they sent, as it would make them seem incompetent at estimating threats and make us seem much deadlier. Plus I have some methods to make us far stronger very quickly without much risk assuming we can get on Ceasers good side or at least remain outside of his wrath. They will work even if he is pissed at us but it would be easier if he wasn't.

>Fiends are a mobile force with no set location- guerrillas, essentially- They can disappear wherever and pop up 100 miles away. We have a settlement, and such, one place they would know we are. It would be a traditional war then.
Except they wouldn't know where that settlement is or even if one exists. We can use smaller, remote and hidden, bases to support our raids and if we are smart we can train our raiders to not even require tents and shit: meaning they can simply avoid leaving a trail to follow and allowing them to operate further out more reliably.
>>
>>1560907
Slaughtered military bases are going to instantly be worth their time and resources. For the principle at least. Especially if it isn't a one off.

I'm not going to make decisions on the assumption a modern military doesn't have military analysts. Especially now that an experienced military man is in charge.

We would be new, strange and in the center of a whole lot of fuckery. That would make anyone extremely suspicious. and suspicion invites scrutiny.

If they are about getting supplies from new vegas, nothing we're going to be attacking would be critical for supplies.

The towns we would be attacking are nowhere near as developed as Sandy Shores and the Boneyard and such. Those have to be cities on par with Vegas by now, and with the industry to boot. Attacking these towns is attacking their territory, not their industry.

If would also be military suicide to not deal with teh threat cutting at your supply lines. The president is a military man, not a politician. He's not going to sacrifice his men to look good, especially when if he doesn't pull back to deal with us, his troops start starving and running out of bullets.
As for getting on Ceasar's good side, we rather publically betrayed him, by not destroying the securitrons. He knows this, and won't talk to us.

Our settlement is a large mountain with a massive UFO sticking out of it. That will warrant investigation from quite a distance. If our raiders are killing everyone, then yes, we could be baseless, but if we're taking everything not nailed down, we start dealing with logistics and actually getting the loot back to base. That makes trails and is evidence that there is a permanent base somewhere. It won't be hard to make the inevitable assumptions.
>>
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You opt to simply build more standard Robco Protectrons, of the construction variant, and then retrofit the vehicle wrecks back to working function.

This is done in the Chinese Warfactory, using the wrecked vehicles and scrap steel to make new parts. They have to be retrofitted with tracks for mobility. This is because there is simply no raw rubber available. They will be slower, but hardier, though more maintenance intensive.

The Semi-Truck itself is also modified into a mobile fuel station ready to be filled with fuel to ensure the construction vehicles can work on site.

The Brain ponders on the possibility of growing rubber trees in a huge greenhouse that simulates tropical climates, though that would require many tonnes of glass.

It uses up a considerable amount of steel but the effect is satisfactory. However, further actions will be needed to start making enough fuel for them.
>>
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>>1561084
You send a force of about 50 securitrons from The BoxCars. You can decide to devote more (or less) as a free action.

They clear the area of any immediate threats. Mostly radscorpions, mole rats, and a single roaming deathclaw.

No immediate other threats spotted. For now. All that's needed is to gather enough fuel to begin operations.

The fabled Hexcrete has been almost a year in the making, but you can almost taste it. You wonder what should be the very first building you construct. A town hall to one day be the capital? Or a proper apartment complex for the first few lucky denizens of The BoxCars, or even your companions. A memorial to the fallen. Or a road to the site. So many options.
>>
>>1561001
>Slaughtered military bases are going to instantly be worth their time and resources. For the principle at least. Especially if it isn't a one off.
True but again, that assumes they don't just decide to cut their losses since they knew the region was dangerous and even if they did decide to continue attacking we can eliminate fairly large amounts of their troops without significant risk if we are smart.

>I'm not going to make decisions on the assumption a modern military doesn't have military analysts. Especially now that an experienced military man is in charge.
An experienced military man doesn't mean he is instantly going to create a model army. The NCR's armed forces are a mess and will continue to be so for the foreseeable future.

Also, of course they lack military analysts, they don't exactly deal with shit where such services are needed frequently.

>We would be new, strange and in the centre of a whole lot of fuckery. That would make anyone extremely suspicious. and suspicion invites scrutiny.
Very true but if we go with my plan we can delay them discovering us for a little while, weaken them and strengthen us.

>If they are about getting supplies from new vegas, nothing we're going to be attacking would be critical for supplies.
I am talking about hitting supply convoys from the NCR heartland to the NV region. Not the other way around. I am wishing to do this as I have detailed further down.

>The towns we would be attacking are nowhere near as developed as Sandy Shores and the Boneyard and such. Those have to be cities on par with Vegas by now, and with the industry to boot. Attacking these towns is attacking their territory, not their industry.
Except I would point out that they are trying to grab these lands and thus have interest in their produce. As to their other towns being more developed, I already mentioned I have plans to hit them as well if admittedly with slightly more finesse.

>If would also be military suicide to not deal with teh threat cutting at your supply lines. The president is a military man, not a politician. He's not going to sacrifice his men to look good, especially when if he doesn't pull back to deal with us, his troops start starving and running out of bullets.
Again, we aren't trying to eliminate that many supplies, just enough they can't supply large pushes against the Legion with any great frequency so the war remains a stalemate and thus both sides continue to drain their manpower and resources fighting without really making much progress.
>>
>>>>>Food: Above Average (Stable)
>>>>>Water: Low (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Low) Electronics (NONE) Hygiene Supplies (Abundant) Booze (Plentiful) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny)
>>>>>Fuel: Airplane Fuel (Low)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)

The Hemp Farms have bloomed! Hemp is now available. Just make actions to process it as you wish.

>Settler
"Think they'll actually let us smoke the stuff before they burn it this time?"
>>
>>1561115
Progress! Yet we have done so little in a year, so much we must do if we are ever to succeed in our plans...


>>1561122
>As for getting on Ceasar's good side, we rather publicly betrayed him, by not destroying the securitrons. He knows this, and won't talk to us.
True but we also got the various raiders and shit to attack the NCR, took down house and thus eliminated the Securitrons as a threat. We could even tell him that we now have control of the remaining Securitrons after a fight with House and that we didn't eliminate the bunker because we wanted the robots for ourselves so we could help Ceaser by securing places like the divide and shit which his Legion can't make use of for anything but we can thanks to Robots not being effected by the radiation.

If worst comes to worst, we mention that we honestly did it because we knew about the shit going on at the Sierra madre and felt we needed every edge we could get and that since Ceasers forces can't survive the cloud effectively if at all we had to come up with an alternative plan to eliminate that problem. Plus Ceaser is a smart man and might very well be happy to listen to what I am wanting to offer him which is essentially us buying every Legion slave we can to come and join our civilisation.

>Our settlement is a large mountain with a massive UFO sticking out of it. That will warrant investigation from quite a distance.
All the more reason to follow my idea.

>If our raiders are killing everyone, then yes, we could be baseless, but if we're taking everything not nailed down, we start dealing with logistics and actually getting the loot back to base. That makes trails and is evidence that there is a permanent base somewhere. It won't be hard to make the inevitable assumptions.
That assumes we can't cover our tracks effectively or otherwise prevent discovery.

For example, seeing as we would primarily be attacking pre-war towns and shit built with road access, we can travel across them with the loot leaving no sorts of trails to follow and in the case of other facilities like post-war fortifications they have built, we could simply burn down the place once we have salvaged the shit we want.

As to getting all the loot back to base: securitrons can carry a boxcar full of people and shit at a few miles per hour. If we were to create purpose built transport robots or vehicles we could move larger masses of supplies with minimal effort along the prior mentioned roads. As to it making evidence there is a permanent base somewhere: certainly but what can they do to prove it isn't actually being done by a group of mobile raiders / tribals / other shit who are scraping all the shit for parts and materials or things to sell?
>>
---THE CRATER---
>>>>>Morale: Average
>>>>>Current Pop:
95 Human
>>>>>Garrison:
5 Devils Brigade - Power Armor
17 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick
123 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Barracks/Training Ground. (Average){DAMAGED}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
X-12 Biological Research Plant

>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few){DAMAGED}. Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 5 Bulldozers (Ruined) 1 Giant Crane (Ruined)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course {DAMAGED}

---THE BOXCARS---
>>>>>Morale: Average
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
!NEW!
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
300 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
!NEW!
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized)
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+31 Herd Animals (Brahmin/Bighorn)

!Alert! The brahmin have grown again.

6000 Sierra Madre Chips
>>
What are you guys arguing about?
>>
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 52
>>
>>1561144
whether to play nice with the NCR or the legion.
I think we should be an friend to the NCR, play their politics for our protection
He wants to raid the NCR and use Cesear as fodder.
>>
>>1561145
>Hero.
I dunno.
>Civ.
Collect more scrap metal from interstate 15.
>repair.
Begin building a pipe to the river.
>Military.
Training.
>>
>>1561144
I am saying we would be best off if we started raiding the NCR bases and towns in the region to stop their expansion into the empty referred to as the Big empty and limit their war effort against the Legion. He is saying that we would draw to much attention to our city and that good relations with the NCR are more useful.

Everything else is just the details of why we think this to be true or false. But I am having a fair bit of fun but must apologise if I am failing to articulate as it is two in the morning and I am slightly drunk.


>>1561145
>CIVILIAN
Set up a fuel refinery / begin refining fuel depending on if the chemical mill does this shit.

>HERO
Attempt to set up some way of processing the Hemp. Preferably into fabric as well as into a...legal relaxation agent.

>REPAIR
The five damaged bulldozers / the giant crane. Focus on the crane.

>MILITARY
Continue to drill the Militia and soldiers.
>>
>>1561172
>I dunno.
These actions don't grow on trees!

You could always ask someone in character for ideas
>>
>>1561179
Woops. I mistakenly left those in those five damaged bulldozers ARE the refitted construction vehicles

The Giant Crane isn't fixed though. There's not as yet a pressing need for it.
>>
Rolled 87 (1d100)

>>1561145
>hero
Ask companiopns for some ideas
>civ
make some biofuel out of the hemp if possible
>repair
the construction buildings
>military
check out Barstown subtly get a feel for the atmosphere
>>
>>1561179
Shit, just noticed our resources, ignore this plan and instead consider the below:


>CIVILIAN
Attempt to harvest as much scrap from the surrounding area as we can.

>HERO
Attempt to set up some way of processing the Hemp. Preferably into fabric / material as well as into a...legal relaxation aid.

>REPAIR
Repair the barracks / training ground so our guys can get back to training better.

>MILITARY
Continue to drill the Militia and soldiers in regards to trigger discipline and accuracy. Every shot must be a good shot, every shot should connect, every bullet extra is a waste.
>>
>>1561211
not buildings, machines. my bad
>>
>>1561217
>>1561172
y'all should roll
>>
>>1561156
>>1561179
I disagree with both of you, playing the NCR politics is bad, their political system is corrupt and we should avoid doing anything more than trading.
However it would be even worse to raid the NCR towns, people frown on that behavior. we can still liberate a few who are dissatisfied with NCR rule though so i approve of preventing NCR from expanding into the Big MT.
Also we do not need to get on Ceasars good side, the Legion is not a faction we want to be friendly with.
>>1561217
Don't legalize hemp drugs, it's for fuel and maybe fabrics, not smoking.
>>
>>1561243
Yea i forgot.
Also i decided on my Hero action
>Attempt to set up some way of processing the Hemp. Preferably into fabric / material
>>
Rolled 65 (1d100)

>>1561255
>Fucking forgot again.
I'm too tired, need some caffeine.
>>
Rolled 49 (1d100)

>>1561145
>Hero, Spend more time with the kid.

>Civ smoke 1% of the hemp as enjoyment and stuff, The rest is converted into fuel/nylon for our military.

>Repair, Military go out and see if we can't get more cars/trucks on I-15
>>
DO NOT SMOKE THE HEMP!
We need every drop of fuel, smoke hemp after we got water to grow some more.
>>
>>1561265
Hemp is more a replacement for the cotton, rather than the Nylon. Nylon still requires.

However, the good news is there is a form of Nylon which can be made from Vegetable Oil. Or Hemp Oil.
>>
>>1561197
Good to know but I have a few questions:

1) If we were to melt down all of our boxcars into raw materials and convert them into sheet metal houses, how much metal would we have left over if any?

2) Once we have the hexcrete production set up, we are good to start producing old world grade buildings? Since we already have the chemical and steel mills?

3) Can we get mining any other metals besides Iron for steel? Because looking at some geographic maps I found it looks like we might be able to get copper, magnesium and titanium mining.

4) How many different things would we need to produce zeppelins / dirigibles of a useful size / lifting capacity?


>>1561247
First off, I will legalise what drugs have little downsides and I feel this is one of those examples. Especially since one of our people specifically referenced consuming it. Implying that they are aware or want to do so. If no one wants it, then we can use it for what you want which I do too I would point out.

As to the NCR politics, I don't want to take part in them beyond simply destabilising them constantly and undermining their government.

As to the Legion being friendly, that is purely so we can purchase slaves off of them for us to add to our population as freemen.
>>
>>1561296
*Nylon still requires Coal or Petroleum. But the DuPont industry contracted BigMT to develop a new type of Nylon that can be made from Vegetable Oil, but Hemp Oil will work.
>>
>>1561301
>First off, I will legalise what drugs have little downsides and I feel this is one of those examples. Especially since one of our people specifically referenced consuming it. Implying that they are aware or want to do so. If no one wants it, then we can use it for what you want which I do too I would point out.
It's not that i don't want to legalize it, it's that i don't want to legalize it YET! We really need fuel so our current hemp farm should be used towards fuel production 100%, later when the water pipeline is complete people can grow some of their own hemp(With a limit of course, i don't want a weed culture)
>As to the NCR politics, I don't want to take part in them beyond simply destabilising them constantly and undermining their government.
I don't think we should destabilize their government, it's already quite corrupt and being a aggressive enemy will only help them since they will have a enemy to unite against.

>As to the Legion being friendly, that is purely so we can purchase slaves off of them for us to add to our population as freemen.
>Purchasing slaves.
>When we can free them.
>>
>>1561211
>Ask companiopns for some ideas

>Arcade
"More houses"

>Doc Delilah
"More houses"

>Cass
"Bar"

>Raul
"A school and a playground, for the little ones"

>Veronica
"A boxing ring! And maybe a clothing store."

>Rusty
"Whorehouse"

>Wendy Gilbert
"Bar"

>Hazel
"Bar"

>Desmond Harper
"Bar"

>Vanessa
"A library. . .and a bar"

>Joana
"Clothing store"

>AXE MAN
"Whorehouse"

>Milton+Hans
"..."
[Government Registry]

>Sonia
"Bar"

>Riddick
"Bar"
>>
>>1561328
Yeah, i agree. We need as much Hemp as possible for our industry for now. Once things settle, they can start smoking it.

We can beat the NCR by being better- higher quality of life and open arms and people will want to leave the NCR. If they crack down on that, by being all facist, then we become liberators by taking them down. They are bound to the will of the people. If the people don't want to fight us, there won't be a fight.

Your point on Caeser is correct. Also making friends with Caeser will not play well with all the legion refugees we have making our populace.
>>
>>1561354
what about things we can do personally, rather than what we as a society need?
We have a good sense of our next Civ actions though.
>>
>>1561354
Didn't we just lose a lot of people and secure a gigantic spaceship? I don't see us needing more houses for a while desu
>>
>>1561374
We have yet to begin colonizing the mothership and i don't want to, i plan to make it fly again.
>>
>>1561374
A lot of people are a bit afraid of living in a giant alien spaceship, and you'd need actions to convert it for living use.

You're not entirely sure, even with the aliens gone, if its a good idea.
>>
>>1561377
It's missing like 40% of itself. You doubt Flight is ever in its future.
>>
>>1561328
>It's not that i don't want to legalize it, it's that i don't want to legalize it YET! We really need fuel so our current hemp farm should be used towards fuel production 100%, later when the water pipeline is complete people can grow some of their own hemp
I doubt our people can smoke that much before we can set up a refinement program and get enough fuel.

>(With a limit of course, i don't want a weed culture)
Honestly that wouldn't be bad: everyone being blissed to fuck and mellow isn't a bad thing, ignoring combat duties but in those cases we can use robots or something.

>I don't think we should destabilize their government, it's already quite corrupt and being a aggressive enemy will only help them since they will have a enemy to unite against.
When did I ever say we should be an enemy? To be frank just by being a decent government and generally not being as shit as they are we can get a few places to want to secede to our side along with population migrating to us.

>When we can free them.
I would point out that may be possible but it doesn't mean it would be easy as the Legion would be chasing us down as we run our new population back who most likely wouldn't be in the best of shape.

We can do covert raids too, once we have found out where they have their slaves and shit by buying some.
>>
>>1561397
>It's missing like 40% of itself.
And Liberty prime was reduced to a head, yet it was still rebuilt.
WE SHALL MAKE THE SHIP FLY THE AMERICAN SKY!
>>
>>1561422
We'd be better off just ripping it apart for the materials and technology.
>>
>>1561420
>I doubt our people can smoke that much before we can set up a refinement program and get enough fuel.
They're still smoking some, that is hemp that can be made into precious fuel.
>Honestly that wouldn't be bad: everyone being blissed to fuck and mellow isn't a bad thing, ignoring combat duties but in those cases we can use robots or something.
Yes it is, it's a horrible thing and we should avoid it.
>When did I ever say we should be an enemy? To be frank just by being a decent government and generally not being as shit as they are we can get a few places to want to secede to our side along with population migrating to us.
OHHHH, attract rebels by being better than the NCR, i like it.
>>
>>1561434
I frown at your lack of aspiration.
>>
>>1561436
>They're still smoking some, that is hemp that can be made into precious fuel.
We can also turn Salient green into fuel if it is such a bother I would point out.

>Yes it is, it's a horrible thing and we should avoid it.
I admit the loss of productivity and focus could prove problematic.

>OHHHH, attract rebels by being better than the NCR, i like it.
If we do lower taxes, we can also attract the rich, seeing as we are also going to be building better shit for them to live in.


Essentially, we beat the NCR by being a better nation. We beat the Legion by being better at war and not having our leader die of cancer. We beat Elijah either with a nuke, a massive attack or a giant space laser, from space. We surpass the institute by simply existing and doing what we do.
>>
>>1561420
Weed culture is kinda terrible. I think Randy put it best with his speech about pot making you okay with doing nothing. We don't want our people doing nothing. We want them doing something of their own volition. Anything.

I want to get people to secede to us from the NCR too, but killing NCR soldiers would make us their enemy. If everything goes perfectly, then maybe we can raid them without being linked, but if we are, and it gets out, we ruin any chance of attracting people. Best to leave the NCR alone

>>1561179
changing >>1561211
hero action to spend time with the kid. No better ideas.
>>
>>1561364
"Did you really find Dean Domino? Oh I would LOVE to hear some of his music on the Radio! Where is he?"

"Awful dull around here. I mean, notwithstanding alien invasions, be great to have more forms of entertainment than drinking and fucking those lobo's."

"You know what would be fun. Robot fights. Yeah, give people some robot parts to build things and then battle it out."

"Hey what about that Thorn place you once talked about Courier. With that chick you banged. Didn't they host animal fights or something?"

"We should go KILL some stuff and chop them up. AXE MAN"

"Makes you wonder what's going on in those Gladiator matches in New Vegas. Or whatever Caesar is calling it now."

"I wonder what's going on in New Vegas right now."

"I wonder what's going on in the NCR."
>>
>>1561469
The salient green is being used for food, the hemp is being used for fuel, we have no room to smoke hemp until we build the water pipeline to expand the farms.
>If we do lower taxes, we can also attract the rich, seeing as we are also going to be building better shit for them to live in.
As long as we don't accept monopolistic companies like the Crimson caravan or immoral, dangerous rich people I'll approve.
>>
>>1561472
We shouldn't raid the NCR period, they recruited the Boomers so raids must be avoided.
>>
>>1561495
That's what i've been saying. Play friendly with the NCR, be better then them. I'm fully against raiding the NCR
>>
>>1561479
>"You know what would be fun. Robot fights. Yeah, give people some robot parts to build things and then battle it out."
>https://www.youtube.com/watch?v=JouhFvP52Nc
"That is a great idea and i want you to remind me of it later when we have metal to spare."
>>
brb
>>
>>1561472
>Smoking pots ruins your life
What are you, A fucking low willed human being? Shit got done with beer and pot all the god damn time in the past.

>>1561500
>>1561495
We should't be interacting with the NCR or Legion or really anybody for as long as possible. We need to build up our robot army again.
>>
>>1561441
I am disappointed by your lack of practical application.

Instead of a single ship, we could have a fleet of vertibird-sized plasma / disintegrator-Gatling-gun equipped inertia-engine-driven crafts. Flying around like they are in 0-G dispensing volleys of deathly fire into our enemies while playing brilliant songs.


>>1561472
True, true but they make the choice to take the drugs.

As to the NCR raiding, that would be the objective. As to it ruining the chances of people from the NCR coming to us, if they are such nationalists then we may not want them.


>>1561490
True but I would point out we can easily expand the farmlands as we wish once that pipeline is done. So really all we need to do is get that done.


>>1561495
The boomers don't have that much artillery or numbers. Chances of us running into even 1 of their number are far lower than you seem to think.


>>1561500
But raiding the NCR would grant us access to the resources we need to continue our expansion and work without moving through high risk zones like the divide.
>>
>>1561211
We can't make fuel until we build the Fuel mill >>1558383
>>
>>1561516
>I am disappointed by your lack of practical application.
>Instead of a single ship, we could have a fleet of vertibird-sized plasma / disintegrator-Gatling-gun equipped inertia-engine-driven crafts. Flying around like they are in 0-G dispensing volleys of deathly fire into our enemies while playing brilliant songs.
>Saying this to the guy who wanted to reverse engineer the alien scouting ships.
If we need to scrap the mothership to research inertia-engines i will.
>True but I would point out we can easily expand the farmlands as we wish once that pipeline is done. So really all we need to do is get that done.
That's what I've been saying, build the pipeline then legalize hemp smoking.
>The boomers don't have that much artillery or numbers. Chances of us running into even 1 of their number are far lower than you seem to think.
That's not the problem, the problem is that the NCR knows we were the ones who convinced all the raider factions in Nevada to attack them, doing more raids will only help them.
>>
>>1561511
Nice strawman. I never said it ruins your life. I said it makes you okay with doing nothing. which it does, when used.

Yeah, but we will have to interact and best to bring up foreign policy now than be surprised by it.

>>1561516
But a working mothership would be a mobile settlement, heavily armed. It would be an aircraft carrier to us, compared to just fighters.

Yeah, its their choice, and im only talking about the hardcore users really. But people aren't crying out for it, and we might as well use it for industry.

It won't just be people who don't want like the NCR being raided who won't come, but also the people who don't like raiding in principle.
>>
>>1561145
okay, so >>1561211
is now
>hero
spend time with kid
>civ
Make a fuel mill
>repair
the construction bots
>military
check out Barstown subtly get a feel for the atmosphere
>>
>>1561578
Do this one
>>
>>1561578
We don't have enough metal for both "Make fuel mill" and "repair robots" >>1561126
>>
>>1561546
>If we need to scrap the mothership to research inertia-engines i will.
Good to know.

>That's what I've been saying, build the pipeline then legalize hemp smoking.
I can live with that compromise.

>That's not the problem, the problem is that the NCR knows we were the ones who convinced all the raider factions in Nevada to attack them, doing more raids will only help them.
They don't know that. They really don't.


>>1561562
>But a working mothership would be a mobile settlement, heavily armed. It would be an aircraft carrier to us, compared to just fighters.
True it would be a mobile settlement but we don't need it compared to advanced military hardware.

>Yeah, its their choice, and im only talking about the hardcore users really. But people aren't crying out for it, and we might as well use it for industry.
True it is their choice and I do agree we need it for industry but any surplus should be available for consumption.

>It won't just be people who don't want like the NCR being raided who won't come, but also the people who don't like raiding in principle.
True I suppose.
>>
>>1561603
They recruited the Boomers, why wouldn't they know?
>>
>>1561145
The new plan, similar if not near identical to the old plan:

>CIVILIAN
Attempt to harvest as much scrap from the surrounding area as we can.

>HERO
Set up a basic garden bar: chairs, tables, some sort of refrigeration system for the alcohol and for making ice with a lovely view of our farms.

>REPAIR
Repair the barracks / training ground so our guys can get back to training better.

>MILITARY
Continue to drill the Militia and soldiers in regards to trigger discipline and accuracy. Every shot must be a good shot, every shot should connect, every bullet extra is a waste.


>>1561609
Because I don't think the boomers would rat us out, because it would also link them to us and our efforts against the NCR and also because they would have been a bit busy not dying up until recently and are probably busy teaching the NCR to fly planes and use artillery pieces.
>>
>>1561666
when did the NCR recruit the boomers? I thought the legion came and knocked down their doors.
>>
>>1561675
The NCR evacuated them by the air after the battle for the Dam, we saw it happen.
>>
>>1561675
Legion did show up, but when we came to rescue the Boomers we saw the NCR came for the same reason.
>>
>>1561685
okay. memory is a bit hazy on that.
>>
>>1561666
>because it would also link them to us and our efforts against the NCR
The NCR already knew they were the ones who bombed them, not that many WW2 bombers in the sky these days.
>and also because they would have been a bit busy not dying up until recently and are probably busy teaching the NCR to fly planes and use artillery pieces.
That doesn't prevent them from telling the NCR we were the ones who requested they bomb everybody.
>>
>>1561666
I don't think we should build the bar yet, we don't have the capability to make alcohol until we get more water.
>>
>>1561697
Why would they bother doing that though? Seriously, they like us and are aware we don't want to be hated by the NCR. Chances are they won't have been pricks.
>>
>>1561705
I dunno, shouldn't write off the possibility they have though.
>>
>>1561703
We do have the capability to make alcohol so it's not a problem. Especially since we have a stable above average supply of food. For the size of our population, it's easy to produce enough alcohol without straining the farms.
>>
>>1561710
Alright then, i guess we could build a bar and rely on the stockpile and slow trickle of alcohol for now.
i'll support you if you change repair to.
>Build pipeline to the river.
>>
>>1561710
takes alot of water though. should get the pipe working before hand.
>>
>>1561734
I am willing to make such a shift in focus. Assuming you will agree to focusing on economic production for the next few turns?


>>1561735
Not really as we are growing banana yucca primarily which are arid growth region plants.

http://www.highcountrygardens.com/perennial-plants/cacti-and-succulents/yucca-baccata
https://en.wikipedia.org/wiki/Yucca_baccata

According to this it requires 10" of rain or 20" annually depending on what method you are using and can, according to that wikipage, "ripen in 6–8 weeks". Based off of these facts it's not hard to believe we can continue to grow more of these without running into water problems and with a large enough surplus for alcohol production.
>>
>>1561789
Economic production?
>>
>>1561789
that's for the fruits and sugar. Im talking about the the actual distillation. Its not as easy as throwing fruit in a bucket and calling it a day., and im assuming there is wasted water from all the boiling and concentration processes.
>>
>>1561793
I plan on greatly expanding our economic production in regards to agriculture and more specifically into expensive trading luxury plants like tea, coffee, spices (e,g cinnamon, nutmeg, pepper) and such.


The reason for this is quite simple, these can be prepared and sold to the NCR for significant value thanks to the fact they will probably lack the seeds for these plants and they are quite useful for culinary purposes among the rich. Plus the fact they can be dried and stored for significant periods without major losses of flavour, texture or utility in cooking.


>>1561811
Not if you have a proper setup which cools the steam to reclaim the water.
>>
>>1561823
So just a "Plan more varied crops"?
I can do that, although i'd like not to interact with the NCR unless necessary.
>>
>>1561823
you want to both trade with and raid the NCR. That's a rather interesting position for foreign affairs.
As for economy, we still need to set up infrastructure, like the fuel mills and getting concrete up and running before we focus om luxury goods.

as for the distillery, I don't know anything about it so i conceed the point.
>>
>Just remembered building the pipeline takes a lot of steel >>1558629
Shit, this might not be viable.
>>
>>1561835
To be frank I also want to sell them to the Legion but I doubt there is as much of a market there for spices besides Ceaser.


>>1561836
>you want to both trade with and raid the NCR. That's a rather interesting position for foreign affairs.
You have no idea.

>As for economy, we still need to set up infrastructure, like the fuel mills and getting concrete up and running before we focus om luxury goods.
True but I would point out that by having trade with the NCR or Legion or something we can get the materials in to get such things up and running ourselves more easily. Plus, expanding the farms once we have the pipeline online will effectively be a cost-less action ignoring labour.

Also my plans for industry mostly involves Zeppelins.

>as for the distillery, I don't know anything about it so i conceed the point.
Nah, it's fine. Breweries are quite water efficient things and can be made more so with minimal effort.
>>
>>1561857
>To be frank I also want to sell them to the Legion.
No.
>>
>>1561850
Well I have a few ideas that would solve that problem:

If we construct it out of concrete, stone or a non-steel metal. Like copper, aluminium or such.

Another idea would be to salvage anything we can from the existing infrastructure in the region or Big mt. As there are those pipes connecting some facilities which are technically not scrap and we might still be able to harvest them.


>>1561863
So what you are saying is you don't want to give the Legion food, something we can make a excess of easily, in return for raw materials we lack and some of their slave population?
>>
>>1561910
Yes, i think he's saying that. I agree with him.
Any dealing with the Legion will be vilified so hard by our people. They're refugees from the legion, they won't like feeding the people enslaving their friends and family.
>>
>>1561910
>So what you are saying is you don't want to give the Legion food, something we can make a excess of easily, in return for raw materials we lack and some of their slave population?
Nope, freeing the slaves is better than buying then since we get gratitude that way.
I'm pretty sure you can't trade with the Legion anyway since we have the cottonwood settlers.
>>
>>1561931
True but if we justify it as freeing people from slavery and point out that all we are doing really is replacing the labour the slaves would've done and thus the Legion is no better off (if anything they'd be worse off thanks to depending on us for food). Plus it gives us intel on the newly Legion lands. Which links into performing covert operations to save slaves if we ever want to do so which I would.


>>1561932
I suppose but we should at least check if Ceaser would be willing.


Refer to my above section for why.
>>
>>1561946
>True but if we justify it as freeing people from slavery and point out that all we are doing really is replacing the labour the slaves would've done and thus the Legion is no better off (if anything they'd be worse off thanks to depending on us for food).
That's not a good justification at all, you genuinely expect our people will accept trade with the Legion?
>>
>>1561959
Under the justification of saving people from slavery and getting the needed information about where the slaves are being held to rescue more of them?


Possibly. At the very least we should pitch it to a few of our companions and see if they understand my logic.
>>
>>1561968
That is terrible logic and won't fly with anyone who actually hates the legion.
Also people are not rational about these things, despite how we feel about things. '
Also the legion won't be that dependent. We're pretty small scale and they have the sharecropper farms. Probably would give the growers enough water, unlike the NCR
>>
>>1561968
Or we could just save slaves by scouting and attacking.
>>
>>1561968
>>1561986
>>1561988
Why would we bother trading with the Legion for raw resources when the NCR are much closer and likely have much better resource exploitation than the Legion ever could? The only thing we could buy from the Legion in that regard is access to resource sites.
>>
>>1561986
That I doubt seeing as they will at best be using pre-industrial techniques. Whereas we can use industrial / post industrial methods / technological enhancements.


>>1561988
Fine, fine. We will try it your way but I am just saying we could have had a completely over the table way of dealing with this that amicably treats both parties.
>>
>>1562007
Because the NCR are a more resource hungry society, thanks to the nature of their society. They need resources beyond the basics required by the Legion as they make use of more advanced technology.


Thus we can in theory get electronics and other such "advanced" materials more easily from Legion lands than the NCR thanks to a lack of demand for it.

However we would be about as well off getting metallic scrap from either group and processing it. As although the Legion has lesser capabilities to produce and transport it, it is balanced out by their lowered demand meaning lower prices per kg. Where as the NCR can offer less thanks to internal demand but more quickly.
>>
>>1562008
that implies we want amicable.
>>1562007
That's what i'm thinking. Also the NCR would be less likely to get the "Kill Big Mt." resolution through congress if we're a trade partner, so we can relax slightly about an NCR attack.
>>
>>1562049
>Thus we can in theory get electronics and other such "advanced" materials more easily from Legion lands than the NCR thanks to a lack of demand for it.
You mean shit they hoarded? That could work. Hopefully they didn’t go full retard and smashed it to pieces for being technology they didn’t understand or something.
>However we would be about as well off getting metallic scrap from either group and processing it.
I was wondering where we'd get the minerals from the Legion, but scrap metal sounds reasonable.

>As although the Legion has lesser capabilities to produce and transport it, it is balanced out by their lowered demand meaning lower prices per kg.
Biggest problem with any trade with the Legion is how much our faction would hate it. After that it’s the Legion at the moment can't conceivably make any trade with us through no man's land unless we came to pick up the resources ourselves. I'm pretty sure the Legion ain't got shit to protect themselves from those Divide storms should they try.

>>1562055
If we ever did want to trade with the Legion, we'd either have to make ourselves be seen as a neutral party. Or keep it on the hush-hush, so we don't piss off our neighbors that are right next to us.
>>
>>1562055
That is a very good point. I'd also argue the potential to purchase industrial machinery and shit from them would be great.
>>
>>1562090
>You mean shit they hoarded? That could work. Hopefully they didn’t go full retard and smashed it to pieces for being technology they didn’t understand or something.
Yeah, I mean even if they just bring us the computer terminals you find all over the place and a few protectotrons, it'd still go a fair way.

>I was wondering where we'd get the minerals from the Legion, but scrap metal sounds reasonable.
You say that but the Legion holds land which contains mines with deposits of copper, aluminium, silver, titanium, potash and industrial grade sand and gravel. They have the material resources we need for a successful society to be frank.

>Biggest problem with any trade with the Legion is how much our faction would hate it. After that it’s the Legion at the moment can't conceivably make any trade with us through no man's land unless we came to pick up the resources ourselves. I'm pretty sure the Legion ain't got shit to protect themselves from those Divide storms should they try.
Our faction can be persuaded to our line of logic or at the very least made to tolerate it as we save more and more people.

However you raise an interesting point with the divide storms...we could set up a outpost towards their lands, at the river where our pipeline will draw water, for resource exchanges. Possibly even see about adding a railroad to the top of our pipeline or next to it to ease transfers.
>>
>>1562125
large problem would be getting the goods back and forth, if we trade with the legion. They'de have to go through the divide or along the I-15. If through the divide, they'd get raided by marked men, and suffer through storms.
If along the I-15, we'd be going past NCR troops, as i imagine they're developing a defensive line just past Camp Mojave. Or somewhere at least. If we get made trading with the legion, NCR attacks us.
>>
>>1562125
>You say that but the Legion holds land which contains mines with deposits of copper, aluminium, silver, titanium, potash and industrial grade sand and gravel. They have the material resources we need for a successful society to be frank.
>>1562049
>>1562007
Of course they do, but as we discussed their resource exploitation is shit. I'd rather we not tell them resources they haven’t already mined that they should go mine them for their potential benefit unless we outright bought the mines from them.

>Possibly even see about adding a railroad to the top of our pipeline or next to it to ease transfers.
We could do that. We could also make blimps and the like to transport them, or eventually control the divide storms to only screw over territories we don't want to go through. If we had any trade with the Legion, we're fortunate that it's only 3 days or half-a-turn away for any shipments if they went by foot, otherwise it'd be impractical as balls to get anything from them.
>>
>>1562165
We could use our robots to clear out the divide's marked men and then they can also be used to transport the resources for exchange through the region.
>>
>>1562174
Actually their resource exploitation isn't that bad honestly for our needs. Seeing as they can throw slaves at the problem.


Also, the geological map of the US I am using:
https://minerals.usgs.gov/minerals/pubs/mapdata/minesmap.gif
>>
>>1562176
They're deeply entrenched and have heavy weapons. It would be very costly, do you think its worth it, when trade with the NCR would be significantly easier?
>>
>>1562187
>Actually their resource exploitation isn't that bad honestly for our needs. Seeing as they can throw slaves at the problem.
And then we go back to one of our previous problems.

>Also, the geological map of the US I am using:
You didn't need to link that, it was clear the Mojave had a bunch of untapped resources for a post-apocalyptic society earlier, but thanks for going through the effort.
>>
>>1562190
Our robots can self-repair and we can go and support them. It is also worth it for when we want to settle / salvage the Divide.


>>1562192
>And then we go back to one of our previous problems.
Like the fact that we have to deal with Elijah, an alien clone and the NCR +/ Legion?

>You didn't need to link that, it was clear the Mojave had a bunch of untapped resources for a post-apocalyptic society earlier, but thanks for going through the effort.
I suppose but I have a few maps of resources available over the US open in other tabs because OP is using that sort of thing to decide shit. Which is why we aren't able to mine Iron too much here.

However I want OP to see my sources so there is no doubt as to what I am saying and also so others can actually try and find good areas to expand to.
>>
>>1562208
Yeah, it probably would long term if we plan to settle, but inorder to do that, we would need to end the storms as well.
>>
>>1562230
Not if we go with my plans for it, which is essentially vaults and robots.
>>
>>1562208
>Like the fact that we have to deal with Elijah, an alien clone and the NCR +/ Legion?
That and it doesn't sound particularly encouraging we'll be directly paying them for using slave labor to meet a demand they wouldn't have bothered with otherwise. It's like blood diamonds, but in this case it's blood minerals.
Politics is a bitch.

>However I want OP to see my sources so there is no doubt as to what I am saying and also so others can actually try and find good areas to expand to.
That makes sense, thanks for that.

>Our robots can self-repair and we can go and support them. It is also worth it for when we want to settle / salvage the Divide.
Because of the expenses it'd be to go through back and forth through the Divide storms and all the problems, we'd have to make significantly larger convoys to make it worth the effort.
Alternatively the Courier could just Transportal to the Remnant Bunker and pick up a shitton of minerals whenever we want stuff, but that'd involve the Courier having to go through back-and-forth for stuff. If we ever manage to make a copy of the Transportal to fit some hulking Courier Bot to carry the shit for us, that’d be great.
>>
>>1562241
You've got a lot of ideas. We'll have to see which ones come to fruition.
>>
>>1562245
>That and it doesn't sound particularly encouraging we'll be directly paying them for using slave labor to meet a demand they wouldn't have bothered with otherwise. It's like blood diamonds, but in this case it's blood minerals.
True but I'd point out that not all of the workers will be slaves. Some of them will be child slaves and members of the Legion who are too unfit or incapable to fight in combat. Anyhow, they'd be slaves anyway, might as well try and get some good from them.

>Politics is a bitch.
At least we are dealing with the simple problems.

>That makes sense, thanks for that.
No problem.

>Because of the expenses it'd be to go through back and forth through the Divide storms and all the problems, we'd have to make significantly larger convoys to make it worth the effort.
True but our robots are self-repairing. So long as they don't die they can recover over time.

>Alternatively the Courier could just Transportal to the Remnant Bunker and pick up a shitton of minerals whenever we want stuff, but that'd involve the Courier having to go through back-and-forth for stuff. If we ever manage to make a copy of the Transportal to fit some hulking Courier Bot to carry the shit for us, that’d be great.
That would be great, yeah but it'd be easier to create some sort of transportal "tunnel" they can just shove shit through.


>>1562253
Trust me, if I just had the resources, we'd be on the moon already.
>>
>>1562266
The last time you said "trust me" was when you guaranteed you could get women to fuck the alien.
>>
>>1562266
Problem with ideas is everyone has their own.
>>
>>1562277
And we could have...I mean they'd be Legion slaves, drug addicts and otherwise coerced but they would be willing.


>>1562283
If only we could stop that...
>>
>>1562286
Like Willow and Delilah was "Willing"?
I Hell i also recall you admitted all your talk about consent was just to get us to vote Y for accepting the alien demands.
>>
>>1562286
>coerced
>willing
those words are generally considered opposites.
>>
>>1562298
>Like Willow and Delilah was "Willing"?
Entirely correct. They were conflicted and had we weighted in or somehow incentivised them further, they would have been entirely willing.


>I Hell i also recall you admitted all your talk about consent was just to get us to vote Y for accepting the alien demands.
That I did but honestly it is six in the morning and my hangover is kicking in so I can't really remember the details too well. I would point out that it wasn't lies.


>>1562299
To quote doctor who "You know what thinking is? It's just a fancy word for changing your mind.". If I provide arguments or incentives to make you reconsider your position, have you not decided you are willing of your own accord?
>>
>>1562323
>To quote doctor who "You know what thinking is? It's just a fancy word for changing your mind.
So anyone who is blackmailed/coerced to have sex isn't raped?
>>
>>1562323
Yeah, but im fairly certain trading legion sex slavery for alien sex slavery is just trading a cudgel for a whip. Still bad, and just cause its better doesn't mean its acceptable.
>>
>>1562340
>So anyone who is blackmailed/coerced to have sex isn't raped?
It's not coercion if they're doing it for the Greater Good.
>>
>>1562340
If they agreed to it, They agreed. Don't agree if you don't want it.
>>
>>1562345
>>1562348
>"I'm doing this to protect my husband/child."
>>
>>1562348
its still rape in the court of law. This reminds me of the whole implications scene from IASIP. Its still rape even if they say yes due to fear or threats or whatnot.
>>
>>1562357
>I'm doing this
>I have agreed.

>>1562360
Yes, just like how if a man is drunk and a woman is drunk but they both agree to sex. The woman is free and the man is sent to jail. The law is flawless and there is nothing wrong with them at all.
>>
>>1562363
law being flawed in some regards doesn't mean its flawed in all regards.
Its still rape if they accept but actually don't want to.
>>
>>1562357
>>"I'm doing this to protect my husband/child."
That's all the consent they need.
>>
>>1562363
>Mexican drug lord likes woman.
>Woman is single mother and doesn't like drug lord.
>Drug lord threatens to harm baby if woman doesn't have sex with him.
>Woman is coerced into having sex with man she hates.
>This is perfectly fine and legal to you.
Wat?
Fucking wat?
>>
>>1562371
Damn it i really wish i could find the perfect hentai phrase for this.
>>
>>1562377
Too sum things up rather easily mate.

https://www.youtube.com/watch?v=N3472Q6kvg0
>>
>>1562389
>Hey anon, i want to have sex with your wife, if you don't let me i'll fire you.
Stop thinking with the wrong memes.
>>
>>1562340
Well blackmail is in and of itself a crime but if they give consent under those conditions we would need to evaluate it on a societal level under a structure we have defined to determine the nature of the acts and thus if it is a crime.

So under what circumstances and ideas are we discussing this. Mine? Yours?

>>1562344
Eh, I suppose but that is still just an opinion.

>>1562377
No because you just threatened murder. Which is a crime under certain systems of law.
https://en.wikipedia.org/wiki/Intimidation
>>
>>1562394
You can fire me then mate, If i don't want to do something. I won't do it.
>>
>>1562394
That would be illegal because you are mistreating one of your employees and threatening them for something about them not related to the job.
>>
>>1562404
A slave obeys, a man chooses. You know which you are and I respect you for that.
>>
>>1562416
Now would you kindly bash my head in with this golf club.
>>
>>1562395
implied blackmail is still blackmail. if are doing sex slavery because of threats, real or otherwise, that's a nono.

>I know you were being brutally beaten, but I saved you, so now you will be moderately beaten. That's acceptable, right?
Thats an opinion in some ways, like the ways "Rape is bad" is also an opinion

So you can charge the dude with intimidation. but not rape your saying? If this happens in the US he could get of with 10 years or a 50 000 dollar fine or both.
Wat?
>>
>>1562424
It was a great game. I could never harvest little sisters, it just wasn't right...I am a very morally screwed person but I have my limits
>>
>>1562395
>Eh, I suppose but that is still just an opinion.
It shouldn't be, it should never be an option.
>No because you just threatened murder. Which is a crime under certain systems of law.
I never said murder.
>>1562404
>Well good luck providing for your family then anon.
>By the way, i'm going to your house to "Talk" with your wife, and if you don't let me I'll call my friend to do me a favor, you know, the principal of the school your child goes to?.
>>1562407
So mistreatment is illegal but coercion isn't?
>>
>>1562426
>implied blackmail is still blackmail. if are doing sex slavery because of threats, real or otherwise, that's a nono.
Correct. Which is why we did not and probably would not need to use Blackmail.

>Thats an opinion in some ways, like the ways "Rape is bad" is also an opinion
Yep it is. Also it is acceptable. You have reduced the negative. That is acceptable if it was impossible to do more or to do more is in some way unreasonably difficult or dangerous.

>So you can charge the dude with intimidation. but not rape your saying? If this happens in the US he could get of with 10 years or a 50 000 dollar fine or both.
You say that as if 10 years is some sort of light sentence. When in some nations that would be one seventh of a persons's life.
>>
>>1562435
Oh well. Just gotta go elswhere worse case and/or kill when on my land.
>>
>>1562435
>It shouldn't be, it should never be an option.
That says opinion not option.

>I never said murder.
You said he threatened the baby. Under the definition of intimidation as a crime, that is still suitable for a charge. I merely went with murder as it was quicker to type and I honestly couldn't remember the precise wording of your post.

>So mistreatment is illegal but coercion isn't?
Of course. As an employer you are held to certain standards. As an individual however if you can convince or bribe an individual (ignoring the government and such) to do as you wish, then that is business between two consenting adults.
>>
>>1562444
>One anon is arrested for the murder of Mc business, claims Mc business was going to fuck his wife. Might face life sentence.
>>
>>1562435
>>1562441
>>1562444
So before we went off-track on the topic of "consent," which is the sort of stuff that gives people like Crypto the opportunity to smash our shit in:

>>1562266
>That would be great, yeah but it'd be easier to create some sort of transportal "tunnel" they can just shove shit through.
Now you're thinking with portals! I didn't consider that line of thought because we'd then have to rework the transponders to make something like that work. However, that sounds much more feasible than other modifications, so thanks for bringing it up. If we were to do this, we'd need to enact a security system since it's not linked to a single individual, we'd have to make sure they don't try stuffing a bomb or something inside.

>>1562208
>Like the fact that we have to deal with Elijah, an alien clone and the NCR +/ Legion?
On that line of thought, what’s the ETA before we can expect an attack from one of these factions?
>>
>>1562460
Not realistically, seeing as he would've just pressed a charge of intimidation as he threatened his child's education.
>>
>>1562464
>Elijah
>Alien clone
Likelihood of these two increases with time and their strength only grows.

>NCR
Unlikely until they discover us, likelihood after that is unknown.

>Legion
Currently unlikely but could happen if they breach the NCR lines.
>>
>>1562441
we would be. If we're implying its alien sex slavery or legion sex slavery, that's implied black mail. If we're implying we won't rescue their loved ones, thats blackmail. If we coerce them through implications, that not accepting would be "unfortunate", thats balckmail.

Rape is not acceptable. Ever. its unfortunate if it happens and you can't do more, but its not accpetable.

10 years for rape is a light sentence. Enslaving a woman by threatening her child and getting 10 years is ridiculously light if they in no way repent and desire to reform.
>>
>>1562455
>>1562466
So Mc boss is now under arrest for coercion?
>>
>>1562478
no his dead.
>>
>>1562471
>Likelihood of these two increases with time and their strength only grows.
So roughly 5-10 turns from now? We recently got rekt so we'd be really fucking vulnerable to Elijah deciding he wants revenge on us. Elijah doesn’t have any spies or surveillance systems on us, does he?

>>1562283
>Problem with ideas is everyone has their own.
Sure, but it's worth bringing them out to hash out other ideas.
>>
>>1562481
And has preformed coercion, otherwise you'd be in prison.
And coercion is the act of
>the action or practice of persuading someone to do something by using force or threats.
Which is synonymous with: force, compulsion, constraint, duress, oppression, enforcement, harassment, intimidation, threats, insistence, demand, arm-twisting, pressure, pressurization, influence

Bada bing bada boom this >>1562363
is wrong.
>>
>>1562495
>The guy is caught in the act of being on my land without permission and i killed him.
>This is coercion
I don't believe so.
>>
>>1562493
ehh. Things like that become a game balance thing. Elijah is a threat the QM wants us to deal with in the late game, so he can't really just punish us for not dealing with him.
Also Elijah said his plan was to hunker down and grow until he can alpha strike everyone in his way, so it may be a good amount of turns before he comes at us with the force of a dying god.

Yeah, not complaining about bringing them up, just saying can't get too mad if people disagree on someone's plan and bring things in a different direction than one would like.
>>
>>1562498
>The guy is caught in the act of being on my land without permission.
>Shooting the guy who just wants to talk to your wife and has no ill intentions.
You're under arrest anon.
>>
>>1562515
I may be under arrest but I asked him to get off my land and he refused. i'll win that case here. Won't be the first and won't be the last at that point.
>>
>>1562505
>ehh. Things like that become a game balance thing. Elijah is a threat the QM wants us to deal with in the late game, so he can't really just punish us for not dealing with him.
Depends on how sadistic the QM is.
>Also Elijah said his plan was to hunker down and grow until he can alpha strike everyone in his way, so it may be a good amount of turns before he comes at us with the force of a dying god.
Ah, so he's going the way of the Battle of Hoover Dam plotters route. Good to know.

>>1562520
Are these with Castle laws in effect?
>>
>>1562520
What if your wife already let him in? and they are conversing?
>>
>>1562477
>we would be. If we're implying its alien sex slavery or legion sex slavery, that's implied black mail.
Then by that logic it is blackmail when a employer tells you that if you want to keep your job you need to move to a new country / a new state.

If we're implying we won't rescue their loved ones, thats blackmail.
Why wouldn't we? It's more people for us and they may be grateful enough to get on with it.

>If we coerce them through implications, that not accepting would be "unfortunate", thats balckmail.
Entirely correct.

>Rape is not acceptable. Ever. its unfortunate if it happens and you can't do more, but its not accpetable.
Correct? I fail to see your point...

>10 years for rape is a light sentence. Enslaving a woman by threatening her child and getting 10 years is ridiculously light if they in no way repent and desire to reform.
True but if that is the case then you could appeal to extend the sentence or have a restraining order or something issued. Also if they don't desire to repent / reform, then by all logic you shouldn't allow them out of prison.

>>1562478
Based off of the google definition of the word yes but I don't use that definition. I use it interchangeably with convince and persuade.

>>1562493
Unlikely.

>>1562520
You are correct. Assuming you are in a nation with castle law or similar self / property defence laws.
>>
>>1562528
My name would be the only on the bills, Thus she would have no 'legal' influence when it came down to who and who isn't permitted in the house. Worse case, i'll toss her ass out or call her a cheating whore or something. Not that hard.

>>1562526
Nah a weird law in my state that has a loop-hole. Where if you're the land owner and you ask somebody to leave. If they refuse you are able to do whatever it takes to remove them.


ALSO WHY ARE WE STILL GOING ON ABOUT THIS STUFF?
>>
>>1562540
because>>1562539
is trying really hard to justify getting women to be sex slaves? and redefine rape, so it aint rape if they say the words "Yes"?
>>
>>1562520
https://en.wikipedia.org/wiki/Trespass_to_land
>Trespass to land is a common law tort or crime that is committed when an individual or the object of an individual intentionally (or, in Australia, negligently) enters the land of another without a lawful excuse. Trespass to land is actionable per se. Thus, the party whose land is entered upon may sue even if no actual harm is done.[citation needed] In some jurisdictions, this rule may also apply to entry upon public land having restricted access. A court may order payment of damages or an injunction to remedy the tort.
>In most states, a criminal trespass to land is defined by statute and constitutes a misdemeanor.[4] In some states, it may be a felony under certain circumstances (e.g., trespassing on a research facility or school property).[4] Remedies between private parties for trespass may include an injunction or money damages.

>Mc business has the lawfull excuse of wanting to talk with anons wife, and has trespassed with no ill intent or misdemeanors.
>Anon now has homeowner liability, and has failed ordinary care.
>>
>>1562540
Because people keep on bringing it up because I don't fucking know the reason but I wish someone could enlighten me...


>>1562547
Amazing how if you take a critical view of someone's position with the intent to make it sound bad you can actually make it sound so!


I am not the one that brought this up ya dumb fuck. Blame>>1562277. He brought it up.


I stopped arguing this point the moment the vote ended. That was that. I am talking about it here because I have nothing better to do and because you and others asked me questions. I hate to leave questions unanswered.
>>
>>1562540
>Nah a weird law in my state that has a loop-hole. Where if you're the land owner and you ask somebody to leave. If they refuse you are able to do whatever it takes to remove them.
Well damn, that's a pretty good loop hole, which state is it?
>My name would be the only on the bills, Thus she would have no 'legal' influence when it came down to who and who isn't permitted in the house. Worse case, i'll toss her ass out or call her a cheating whore or something. Not that hard.
If you didn't dismiss coercion i would respect you for this.
>>
>>1562539
>Based off of the google definition of the word yes but I don't use that definition. I use it interchangeably with convince and persuade.
Unfortunately the law doesn't care about your definition and i don't care either, i think the google definition is the correct definition.
>>
>>1562557
Well jeez batman I clearly just killed the didnu nuffin kid, after his phone call. So be it.

>>1562579
Never tell the location you dwell on the internet. It seems stupid but thats how I was taught back when the net first showed up, As for respect. just gotta respect that we're all humans.


Anyway night anon's. I got work in a few hours. Try not to drag us into a 2 front war like Hitler did.
>>
>>1562573
no yeah, but i do object morally to your position, and i phrase it like that because i feel like thats a rather succinct, 1 line summary of what you're arguing.
You're free to answer questions, but i'm free to object to the answers you give.
>>
>>1562585
Seeing as we are writing the law, it kinda does.


Also, I was merely informing you of my definition because it relevant to the conversation you fool, not because I thought you would give two shits.
>>
>>1562592
>Seeing as we are writing the law, it kinda does.
So what laws are we going to make? This sounds like a serious case to consider.
>>
>>1562588
Night anon.

>>1562590
Look I honestly couldn't care what you think but if you want to have a huge discussion over this I have no problem with that.

>>1562594
Well seemingly we are trying to determine either our laws regarding rape and or intimidation.
>>
>>1562594
Actual good, moral laws.
>>
>>1562588
>Never tell the location you dwell on the internet. It seems stupid but thats how I was taught back when the net first showed up, As for respect. just gotta respect that we're all humans.
All reasonable points. If you had mentioned it was a state instead of your state, then it might've been easier to specify.

>Anyway night anon's. I got work in a few hours.
Night.

>Try not to drag us into a 2 front war like Hitler did.
This is almost certainly going to happen at our current rate.

>>1562599
>Well seemingly we are trying to determine either our laws regarding rape and or intimidation.
>>1562601
>Actual good, moral laws.
So what's the case for rape and intimidation? We've got polarizing interpretations of it so far.
>>
>>1562605
Coercion is a crime, no ifs or buts.
>>
>>1562605
>We've got polarizing interpretations of it so far.
>>1562610
>Coercion is a crime, no ifs or buts.
Well yeah, what's the interpretation of it?
>>
>>1562616
https://en.wikipedia.org/wiki/Coercion
^This is the interpretation.
>>
>>1562605
We don't have to attack the NCR. THey're pretty mediocre, but we can work with that.

Rape is sex without consent
Consent should be like the canadian definition,
"consent means…the voluntary agreement of the complainant to engage in sexual activity" without abuse or exploitation of "trust, power or authority", coercion or threats. Consent can also be revoked at any moment.
according to wikipedia
>>
>>1562624
>Consent can also be revoked at any moment.
I am unsure about this bit.
>>
>>1562617
I would've referred if you used a legal link instead of a psychological link, but alright.

>>1562624
>>1562630
That's how rape escalation works with two drunk folks, in the USA at least.
>>
>>1562624
Define abusing and exploiting trust, power and authority. Is giving someone money for sex abusing your power? Is it abusing your authority to get someone to have sex with you in return for taking them as your plus 1 to a high class event? Is it an abuse of trust to wake someone up with oral sex?


>>1562630
I agree, it's too risky.
>>
>>1562638
Sorry, only wikipedia page about coercion i found in the first page.
>>
>>1562630
Consent can be revoked, but not retroactively. You can say no and the sex ends, but you can't make the sex rape after the fact.

>>1562641
Abuse of power would be things that someone would reasonably wish to report if they could. So it becomes context sensitive.
If you pay some lady for sex as just another john, its not an abuse, because you don't have any real authority, it being a simple service for compensation, but if find some desperate woman and offer to pay for her for life saving procedure if she fucks you, then it is abuse, because she may not reasonably accept the deal if she was healthy.

Second example would not be rape because there is no real power dynamic in the exchange other than in a traditional i have something you have something trading sense. Unless there are other factors in play, then it requires a look at those factors.


Third would not be if you talked to your partner and you both agreed it would be real hot if you randomly woke each other up with oral or something.
>>
>>1562662
>Consent can be revoked, but not retroactively. You can say no and the sex ends, but you can't make the sex rape after the fact.
That's good.
>>
>>1562662
>Consent can be revoked, but not retroactively. You can say no and the sex ends, but you can't make the sex rape after the fact.
>Retroactive rape.
>>1562670
"I have altered the sex, pray I don't alter it further."
>>
>>1562662
What if you fucked the women who needs the procedure without knowing why she needed the money? Or you agreed to pay for the procedure no matter what in return for X number of sexual encounters?
>>
>>1562676
That was a fucking terrible second example, forgive me I have been awake for far too long. I'll try and understand my point...
>>
>>1562673
I do not understand.
>>
>>1562685
Shitposting.
>>
>>1562676
If you didn't know, you didn't really a power dynamic. To you, it was a simple exchange, so you're fine. Abuse of power generally comes with "unfortunate implications" on your part.

Could you explain your second example more? I don't get how its different from the original except number of encounters.
>>
>>1562692
Again>>1562684 I've been up for 8 hours longer than I should have been, have drank alcohol and was dealing with family for a extended period.


My brain is currently both brilliantly sharp and entirely gone. It's like I drowned in coffee, for how clear my mind feels yet at the same time I am entirely aware just how fucked I actually am. Which is to say a minor hangover, sleep deprivation and I could really use a fucking drink of something caffeinated.
>>
>>1562673
>>1562685
>>1562688
Here's the reference:
https://www.youtube.com/watch?v=WpE_xMRiCLE
>>
>>1561811
>>1561789
You have a stockpile of alcohol, but there's no bar for people to drink it in and yeah you could use more water.

Only people drinking are your companions
>>
oh boy this is a lot of discussion. It warms my heart.

But I gotta tally up these votes. Anyone have any immediate questions?
>>
>>1562630
>>>Consent can also be revoked at any moment.
I don't know about sex but working in the medical field that's at least 100% true for any medical procedure's or even basic care. At least in the US, it's a form of battery if you touch someone without their permission or informed consent.

In fact, the informed part plays a role too if you lie to someone or don't tell them the full truth, that also counts against you.

That said I'm not sure on the medical ethics of the Followers of the Apocalypse, and definitely to the Think Tank the mere thought of informed consent is probably like black magic, but I gather in the post apoc where resources are scarce nobody is going to bother to treat someone who doesn't want it.
>>
>>1561217
1 for this
>>1561265
1 for this
>>1561578
>>1561581
2 for this
>>1561666
1 for this

hmmm
>>
>>1562944
do this one>>1561578
>>
>>1562962
[LOCKED]
Writing
>>
Rolled 85, 54, 100 = 239 (3d100)

>>1561578
Rolling
>>
>>1562980
...well shit.

HOW DO YOU GUYS KEEP GETTING 100s
>>
File: wh_mm-still2.jpg (30 KB, 386x316)
30 KB
30 KB JPG
>>1561578
Without a proper concrete structure its a bit dangerous to make an industrial scale industrial distiller, but you do mange to build a tiny one. This should be enough to prepare fuel for your vehicles.

Or Cass' amazing moonshine. Because essentially that's whose design you copied and modified to work on a larger scale.

Congratulations, you can now produce Alcohol en Bulk.

Both Ethanol and Alcohol will require cutting into your Food Stock and/or Plant Material like Hemp, plus Water.

>Gain
Tiny Cass' Multipurpose Distiller

Once you build a proper structure you can build a much larger one safely!
>>
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>>1561578
All the construction robots are already repaired, however it turns out there's a number of spare parts. Its wondered what to do with them.

That's when Jacob Miles, Gabriel Sanchez (and his brain), your brain, and Dr. 0 have a brilliant idea.

They use the spare parts and construct a rare Bechtel Corp Mr. Fix-It Frame. A general purpose multitool and heavy lifter platform. It's got all sorts of modular capabilites, welding, bolting, power drill, jackhammer and much more. With it Jacob will be able to help build, repair, and maintain things like never before!

>NEW!
You have upgraded your Repair Action into a Construction Action. It can still repair, but now you can use it as a general purpose construction action.
>>
>>1561578
You send some of your best spies to get a feel for the area, posing as freestyle caravaners, and even take some recordings. Luckily you have enough actual trade goods to seem legitimate.

Barstow is very much a living NCR colony, not merely a garrison. People are actively moving in here by brahmin wagon or even diesel train, many from the Boneyard, the Hub, or various areas. They are already establishing farms, while gathering scientists from the OSI are running the nearby power plant.

You learn that many months ago several prospectors decided to brave the town, despite the known dangers of the Big Empty. For the first time however, they came back alive and reported what they found in Barstow. The NCR is still cautious about the Big Empty, and Barstow is something of a frontier town where they will continue to observe and see how safe it is. But since the fall of New Vegas, the I15 to Mojave route is no longer a priority. More activity seems to be headed toward the NCR Capital and areas in the north, in anticipation of a Legion invasion. For now, fortunately, venturing into the I15 is a low priority.

More interesting is the talk that goes around their bars.

"My brother's working two shifts in one of them new refineries. Says the pay has never been better."

"My folks have decided to move north to join one of the new logging companies in the north. Heard they figured out a way to grow tree's really fast."

"We should have put Yaunker for president years ago. We'd be in Flagstaff by now. Can you believe he put the power back on even after losing the Dam?"

"Thank God we threw Kimball out." they spit "now more than ever the NCR needs a man like Yaunker."

They all raise a toast to the man.

"To Arnold Yaunker and the Republic!"

"Hey boys, check out the paper. Do you see this?"

At BigMT, your spies hand you an NCR Newspaper. Here's the headline:

---
NIGHT OF THE LONG CLAWS
The Bear has Scratched the Parasites of its Back!

Corporate conspiracy foiled, mountain of evidence found!

Over 85 people have been arrested in a conspiracy linked to the Crimson Caravan and Van Graffs and the Gun Runners. Information is being revealed detailing a plot by the three companies to overthrow the Republic by massing forces to attack Shady Sands. Reasons for the planned attack include resentment over strict NCR trade laws following the Cassidy Caravan Act and the National Resource Allocation executive order, and treasonous Legion allegiance!

Mass trial to be conducted in a few days. Legal experts claim no possibility of defense from overwhelming proof.

President Yaunker vows to consolidate and nationalize the Companies if guilty verdict found.
>>
>>1563004

Other things your spies were able to find:
-Most of the civilians are NCR settlers born and raised, and are supportive of the NCR
-Trucks are delivering supplies to the Military Base. They were able to observe unloading of some different weapons including:
>Some kind of very big machine gun, even bigger than a minigun. it's so heavy it has to be towed by several men, and placed on the ground
>A different kind of Light Machine Guns, with round barrels that attach to a jerry can of water for some reason. there are a lot of these along with regular LMG's
>Small black tubes that look like Rocket Launchers, but are propped up on the ground. The soldiers drop the rockets into them, and they automatically fire into the air and blow up very far away
>Other tubes that are placed on a tripod, and definitely work like missile launchers, but seem more low tech and in greater number
>Small artillery pieces. Not like the size of the boomers, but not tiny either
>At least 3 open topped tracked vehicles that move very fast and hold several men
>>
>>1563011
You go to the SINK spend time with your child again. They're 11 months old now, and they smile up and you and coo every time you come closer.

Unity is holding them again, and she waves at you and tells it to say "hi'. It repeats the sound vaguely, just like a 1 year old would.

They're a little less scary looking now, and you feel confident to pick them up and play with them. They smile back and laugh and you hold and look at it.

Unity has been reading it stories about Tabitha and Rhonda, and playing with it from time to time.

You wonder what to play with it today:
>Play Peek-a-boo and hide and seek with small toys
>Go outside and roam around up and down hills
>Introduce Rusty!
>Other?
>>
!ALERT! We have exhausted the Scrap Metal

>>>>>Food: Above Average (Stable)
>>>>>Water: Low (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (NONE) Electronics (NONE) Hygiene Supplies (Abundant) Booze (Plentiful) Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny)
>>>>>Fuel: Airplane Fuel (Low)
>>>>>Total Pop: 274 Humans (and companions) +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniorms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
>>
---THE CRATER---
>>>>>Morale: Average
>>>>>Current Pop:
95 Human
>>>>>Garrison:
5 Devils Brigade - Power Armor
17 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick
123 Securitrons MK2
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Barracks/Training Ground. (Average){DAMAGED}. Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Small Chemical Mill
Magneto Hydraulics Plant Robotics Facility
(Tiny) Cass' Multipurpose Ethanol/Alcohol Distillery
X-12 Biological Research Plant

>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few){DAMAGED}. Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 5 Bulldozers (Ruined) 1 Giant Crane (Ruined)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Allied Followers
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
Boom Town Shooting Course {DAMAGED}

---THE BOXCARS---
>>>>>Morale: Average
>>>>>Armaments: Average
>>>>>Current Pop:
179 Human
+40 Super Mutants/Nightkin
!NEW!
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
51 Child Soldiers “Freeside Rats”
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
25 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
22 Trained Militia [Mixed Salvaged Legion] (Firearms) {Veterans}
30 Militia Recruits [Mixed Salvaged Legion] (Firearms) {Raw}
+20 Super Mutants
+20 NightKin
300 Securitrons MK2
>>>>>Prisoner: None
>>>>> Infrastructure: 19 Rail Car Homes. 15 Sheet Metal Homes. Latrines. Spring Well. Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (85% Intact) Clean Water Tank (Intact). Improved Public Baths. Public Washing Machines.
Banana Yucca Farm (Large)
Cotton Farm (Medium)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
!NEW!
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+31 Herd Animals (Brahmin/Bighorn)

6000 Sierra Madre Chips
>>
>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 52
>>
>>1563162
Build a cuck shed to put Caesar in for when we win
>>
>>1563167
What should we do with all our enemies. Lanius. Caesar.
>>
>>1563162
>hero
Organise patrols around the big with orders to kill all new people entering and bring them back. We cannot allow the NCR to encroach further. empty
>civ
Build 2 story housing. ground floor for commerce(bar, shops) top floor for accomodation.
>repair
repair the defences of the BigMT
>military
Train up the miliitia recruits to a decent standard
>>
>>1563145
>Play Peek-a-boo and hide and seek with small toys
cute

What do we still need for concrete?
>>
>>1563296
this but change the hero action to building a cuck shed
>>
>>1563305
We need to spend actions to make just enough fuel apparently
>>
Rolled 14 (1d100)

>>1563162
> Hero
Head into vegas on a scouting mission
>Civ
Make hemp fuel
>construct
Build a bar out of concrete we get from aforementioned fuel
>military
Send scouts north and east for towns the ncr has nit claimed
>>
>>1563366
changing my thing to this
>>
Rolled 87 (1d100)

>>1563385
>>
>>1563366
Support
>>
>>1563366
>>1563390
>>1563442
LOCKED

>>1563442
You there, gimme a 1d100!
>>
Rolled 96 (1d100)

>>1563453
I'll roll myself then
>>
>>1563481
so, thanks for that. Much appreciated.
>>
>>1563481
Thank you kind sir
>>
>>1563481
It's a good thing that I didn't roll then
>>
>>1563145
Don't forget to vote on this please
>>
>>1563145
>bring in rusty and then play roam around
>>
>>1563543

>>1563548
This
>>
>>1563548
>>1563305
I vote both of these
>>
So, it looks increasingly like we are going to have to kill Yaunker. Anyone have any reasonable ideas on how to do so?

Because most of mine involve orbital lasers and speeches or nuclear missiles into their capital. One of which requires an on-the-ground operator and the other requires custom targeting and we use the divide arsenal on this rather than on Elijah.


We could even try kidnaping and replacing him with one of our own if we were smart about it and could find a member of our people willing to essentially die for the cause. However we would need to learn everything we could about him so they wouldn't be easily noticed thanks to a lack of background knowledge.
>>
>>1563581
The President? Killing him makes him a martyr and we don't have enough background to replace him. We don't have to kill him if we play nice with the NCR. Cultural victory rather than military. If we don't give him a casus belli, he won't be able to attack us.
>>
>>1563602
Nope. He is too much of a threat because he is actually good at his job unlike most of the NCR politicians. He has done so much in the last few months that has made the NCR a far larger threat.


If we eliminate him, we stall out their continued technical advancement and shit. If he survives he will continue to make the NCR better and stronger.


We can't handle that but we can handle him.
>>
>>1563611
>>1563602

If we kill him, We will have them focus on us the easier to kill threat and target then the Legion. He becomes a Martyr and there moral goes really fucking high.


Honestly, Use 2 turns to make an IFF for the kidnapping system at Big Mt. We can give the tags to our people so they aren't stolen and we can restart the system bringing in all those who are suddenly moving in. Its what kept people away in the first place.

Also remember, the NCR thinks our bots helpped them. So they won't outright be hostile. Ceaser on the other hand is iffy.
>>
>>1563611
We don't have to militarily dominate all the powers in the wastes. We just have to technologically and culturally dominate.
He's also a democratically elected leader- in 8 years its possible he's gone if the NCR has term limits.
Also also, NCR being large only is a threat if we make it one- they will not start a war with us as long as the legion exists unless we give them good reason.
>>
>>1563625
problem with starting up the abduction system was it worked for isolated, small caravans and civilian targets. It uses drones and stuff, so an entrenched, fortified position like may not be taken, which would encourage further investigation.

Might have to write off barstown and just participate in the land grab of unclaimed territory now.
>>
>>1563639
Or we try the IFF system, without just going 'I don't think it will work' If we get lucky it works. If it doesn't. Well they'll dick off because the system is back on. We need it up and running anyway for the time being, Its a very important part of our defense for this place.
>>
>>1563648
Its defense we only need if we perform a hostile action. If it starts up, and they fend off the drones, then the system is gone, and we poked the bear. If they don't, then the NCR sends in a greater force to investigate, and they would have less drones to deal with. Its declaring war, that we don't need.

If we start diplomacy with the NCR, then we don't have to defend from them. and we can focus on the legion and Elijah
>>
>>1563625
>If we kill him, We will have them focus on us the easier to kill threat and target then the Legion. He becomes a Martyr and there moral goes really fucking high.
Assuming they link the assassination to us, a small town, rather than the more obvious threat, the legion.

>Honestly, Use 2 turns to make an IFF for the kidnapping system at Big Mt. We can give the tags to our people so they aren't stolen and we can restart the system bringing in all those who are suddenly moving in. Its what kept people away in the first place.
Aye but I would argue we should also either work to upgrade the system's robots or eliminate their organised military presences to avoid problems.

>Also remember, the NCR thinks our bots helpped them. So they won't outright be hostile. Ceaser on the other hand is iffy.
True.


>>1563629
>We don't have to militarily dominate all the powers in the wastes. We just have to technologically and culturally dominate.
We don't need to and I don't plan to but the problem is this guy is making massive social, economic and political reforms throughout the NCR. If left alone he will make them a force we will struggle to match or surpass economically, politically or otherwise.

>He's also a democratically elected leader- in 8 years its possible he's gone if the NCR has term limits.
Looking at the way it is going, I think we might be facing another Washington. Only this time I doubt he will do what he did and stand down.

>Also also, NCR being large only is a threat if we make it one- they will not start a war with us as long as the legion exists unless we give them good reason.
Actually, if they find out about Big MT, they may very well decide to attack us for it or sneak in.
>>
>>1563548
Yeah this one
>>
>>1563661
Starting diplomacy will get us ANNEXED, Do you not understand what the NCR does to those they find smaller then themselves? Turn the System back on, And hit the place with robots if we need to. People will realize that whatever is there keeping people is still there. They also won't risk sending in more folks because the Legion is coming for them.

>>1563672
He would still become a Maytry and the man seems smart. He'd most likely have smart people in positions to keep everything going on once his dead or gone.

We can do both, But the IFF stuff should be done first so our people don't get snatched and it starts picking off folks again.
>>
>>1563678
>Starting diplomacy will get us ANNEXED, Do you not understand what the NCR does to those they find smaller then themselves? Turn the System back on, And hit the place with robots if we need to. People will realize that whatever is there keeping people is still there. They also won't risk sending in more folks because the Legion is coming for them.
This, the NCR is a horrifying monster of a nation in this regard and I feel this guy would do even worse.

>He would still become a Maytry and the man seems smart. He'd most likely have smart people in positions to keep everything going on once his dead or gone.
True but without his political gravitas, planning and popularity along with a terrible replacement, we can be certain of at least some damage to the development of the NCR.


However the IFF stuff is important and something we should focus on developing. Ideally we can also link them into the shit Brain uses to control our Securitrons and shit.
>>
>>1563678
They can't annex us if their main threat is the legion. Its why they left house alone. Plus, we have the securitrons to make an actual attack a costly proposition.

House knew once he got the security in place, the NCR would play ball. Especially if he had trade in mind. Its the actual in game ending.
>>
Plus we have Elijah and caesar to deal with. We're in no place to add the strain of an NCR war and neither are they. A war between us and we both lose.

Enemy of my enemy.
>>
>>1563690
they Left house alone because he had the force to fight them off and weaken them enough to where the Legion could push through them.

Guess what we lack? Everything house did because of fucking aliens and other stupid shit. We have Elijah cause anon's are fucking retarded with the murdering desires, and cyrpo still running around with upgraded bot plans.

>>1563683
honestly the only way to remove his political support is to destory everything his working on.

>>1563702
>Trusting the enemy known for annexing weaker powers wither they want it or not. This is our friend.

Lolwutno
>>
>>1563702
>Plus we have Elijah and caesar to deal with.
Ceaser is going to die of cancer and Elijah is the late-game threat we are building up to fight.

>We're in no place to add the strain of an NCR war and neither are they.
Except we aren't talking about a war. We are talking about an assassination and restarting the abduction system.

>Enemy of my enemy.
Is not my friend if they are also my enemy and their assistance is unneeded.
>>
>>1563672
We will always be struggling to match the major powers, but the answer to that is not sabotaging the one party that has more than a passing resemblance to our ideals. Actions have consequences so we can't assume everything will go perfect- it takes one fuck up and the NCR is after us.

If we publically start up diplomatic relations then they can't attack us. If we're a faction to the eyes of the people they would have to declare war to attack us, or justify it in some way. Not giving them a reason to justify an attack would keep us safe far easier than trying to build up an army to take them in a slugging match.


>>1563678
They didn't annex house and he had less than we do. We are technically self sufficient so its not like they can sanction us to put economic weight on us, and if we don't pick a fight by sending killer robots to attack their bases, then they have no ability to put military pressure on us.

Also if we send the drones, someone will be able to radio/call command and now they know its robots that are attacking people- robots that can be killed.
>>
>>1563710
No, once house has his securitrons up he knows the NCR won't declare war on him.

Check the house ending. He even cows down General Oliver or kills him and drives the intact NCR army out.

We have those securitrons. Not as many maybe but a significant amount.

We aren't weak, we're a very painful enemy to make. They don't want that and I don't want that until we take back the Mojave and finish off Elijah.

We don't have to trust them. We just have to be too strong to take.
>>
>>1563718
No he didn't? House made very careful plays where he was able to appear as a much stronger force that could tip the battle in the favor of the legion if the NCR didn't respect his boundaries. He also strong armed them into an agreement on the damn.


Do you know why House becomes independent? Because the NCR and Legion are both too weakened from the battle at the Damn. Guess what we don't have

>>1563722
Mate, this NCR is no longer the spam infantry. These guys are a real fighting force now able to deal with Robots that we have.
>>
If you want to take barstow, I suggest we do exactly as house did. We show up with a huge fucking army, tell them politely but firmly to leave, and that they leave our territoey alone we leave theirs.

With caesar on the horizon, they will be glad, just as Oliver is, that we can be talked to.

They can't afford and war and honestly right now it's bad for us too. Intimidate then and we get barstow and time to build up more. Attack, and we ignite their anger.
>>
>>1563710
We have more bots than House had on the strip, because we took them from the bunker storage. They are also better. The NCR won't throw away lives trying to annex us while Cesear is a threat, so we ally with them and prove we are capable while we destroy the legion.
>>1563716
restarting abduction is essentially declaring war. We're not attacking lone caravans. We're would be attacking a military base. Its not magic space abductors, its a small army of drones.
And assassinating the president will have the next person just continuing what he started- If he's assassinated by the legion, then he's doing something right.
>>
>>1563728
>>1563730
-Most of the civilians are NCR settlers born and raised, and are supportive of the NCR
-Trucks are delivering supplies to the Military Base. They were able to observe unloading of some different weapons including:
>Some kind of very big machine gun, even bigger than a minigun. it's so heavy it has to be towed by several men, and placed on the ground
>A different kind of Light Machine Guns, with round barrels that attach to a jerry can of water for some reason. there are a lot of these along with regular LMG's
>Small black tubes that look like Rocket Launchers, but are propped up on the ground. The soldiers drop the rockets into them, and they automatically fire into the air and blow up very far away
>Other tubes that are placed on a tripod, and definitely work like missile launchers, but seem more low tech and in greater number
>Small artillery pieces. Not like the size of the boomers, but not tiny either
>At least 3 open topped tracked vehicles that move very fast and hold several men

This tower attack will weaken us. We need to turn the system back on, and strike the town at the same time. It'll put the fear back into them and they won't return until later.


Reveling ourselves will get us either Annexed, or shoved in by the NCR OR they'll blame every singal kidnapping on us to the NCR people and turn them against us even more. After all there leader is 'literally' jesus right now it seems. Why would't they believe his lie?

inb4 one of you fucks say 'muh smart people' Because you clearly didn't live through 9/11 or any other fucking major event in the world.
>>
>>1563710
>honestly the only way to remove his political support is to destory everything his working on.
I was referring to the fact that who ever replaces him won't be anywhere near as popular with the people.

>>1563718
>We will always be struggling to match the major powers, but the answer to that is not sabotaging the one party that has more than a passing resemblance to our ideals.
Why would you ever think this guy has any beliefs even remotely similar to ours? We don't know what platform, party or even race this guy is.

>Actions have consequences so we can't assume everything will go perfect- it takes one fuck up and the NCR is after us.
Actions and innaction both have consequences. What I am suggesting is that statistically speaking the elimination of this guy works to our benefit.

>If we publically start up diplomatic relations then they can't attack us. If we're a faction to the eyes of the people they would have to declare war to attack us, or justify it in some way. Not giving them a reason to justify an attack would keep us safe far easier than trying to build up an army to take them in a slugging match.
And the tech of Big mt isn't a justification?

>>1563730
I am well aware of what the drones are, which is why I plan to support them in eliminating the NCR bases until such a time as they have no actual towns and shit set up anymore.

Also, the president may well be replaced but we can't state for certain if they will continue in his legacy, if they will be popular or even if they will be smart enough to continue his path. Also why would they continue a path that would get them killed? Most politicians aren't strong willed "die for my country" sorts.
>>
>>1563748
The tower a tack will weaken us. You even said it yourself. Thats why we don't do it.

We reveal ourselves either way. We attack now and they comeback in force. That will surely get us annexed, where at least we can enforce our independence without the ire of the NCR because we spared them.

You want barstow then we push their hand for it, but declaring war on the NCR right now is stupid. We have too many enemies.
>>
Also I refer you to the big mt ending where you help the thinktank continue to experiment across the wasteland.


The ending states entire town's populations disappeared overnight, implying that the drones can eliminate towns under the right circumstances. Which are seemingly quite loose standards because they managed without any mention of being repulsed or anything.
>>
Plus an attack will damage a perfectly good town.

Intimidate them and declare our independence, but do NOT attack.
>>
>>1563751
Yes but if the NCR is how I remember it, He would've appointed members who can do there job rather well. Meaning that even if we killed they would still carry out said job without issue.

>>1563757
>declearing war on the NCR
>When the area is known to have people vanish without them coming ever coming back or reporting in.

We would have 1 shot at this, ensuring everybody gets kidnapped and/or killed with nothing remaining or else the NCR will come back stronger. My fear is that other idiots will take this as a sign of 'victory' and drive out of the Big MT. Area or turn off the kidnapping system again.
>>
>>1563748
They have mortars, heavy machine gunss and rocket lauchers. They would be able to do a lot of damage to the abduction system, maybe even win. If they do, then we have no abduction system and they no its an etity with robots, and not a supernatural phenomena. That alone would make them more willing to attack. They won't respond to an attack on a military location the same as an attack on some random caravaneers.

You seem to think this guy is some conniving master deceiver. It seems like he's a straightforeward, semi honorable war hawk. He's not us. Moore's attitude would be closer.
. If we come out with our non-hostile intentions publically, so the people learn who we are, then he probably won't lie.
>>
>>1563762
Those "right circumstances" can be achieved if you unleash the Think Tank by revealing the existence of the outside world and don't stop them. There was a lot of theoretical tech of theirs being tested by them. Things beyond even you or your brain.

I mean. . .if that's what you're after. . .
>>
>>1563770
Like what tech's?

>>1563767
>>1563762
>>
>>1563773
I'd refer you to Dr. Mobius statement of the "Too-Far-Thing" taking when it comes to what they might wrought upon the wasteland. The Divide itself might look tame.
>>
>>1563751
We know he's NCR, and would behave in roughly a traditional NCR way. No slavery, capitalism, personal freedoms, etc.

You're making that assumption based on nothing. His second would take over and continue his legacy. He's a driving force, but killing him doesn't take that away.

Tech is not a justification. If it was they'd have annexed House. We have more bots and an army and people. His hands would be tied by congress.


>>1563762
towns are not military bases. Farmers with varmint rifles are in a much different league from emplaced guns, mortars and rocket artillery.

>>1563765
We have 1 shot, and a very difficult one with lots of consequences and not much gain. Not worth it.
>>
>>1563782
Uh?
>>
>>1563788
>Brain
"It would be VERY bad if the Think Tank got out of control. There are definitively things they are possibly capable of that seem to defy conventional scientific laws, or rather, operate on a completely higher level of science beyond my limitations. Quantum stuff that I don't even understand, and might not ever.

If it gets out of hand. . .well, let's not let that happen alright."
>>
>>1563805
Quantum stuff? Ohboy. i studied that in college. gib.
>>
>>1563145
>>Play Peek-a-boo and hide and seek with small toys
>Introduce Rusty!
Rusty my man, it's time to meet our abominable looking kid!

>>1563167
>>1563252
Do the same we did with Mr. House? Freeze them then possibly download their memories once we gain the capabilities to? Possibly lobotomize or brain surgery if once we unfreeze them, they’re still a bunch of dicks?

>>1563782
>>1563788
Imagine if they were as unrestricted as they were when they made the Divide storms, now imagine them doing that every chance they get.
>>
>>1563813
This is Fallout Quantum stuff. I don't even understand the realistic IRL one, I sure as hell don't the "ohgodwhyisthatevenpossible" variety.
>>
>>1563816
so long as it is in a cuck shed I am more or less indifferent
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>>1563816
Why would we keep Cesear and Lanius?
They aren't that special. Cesear is just another Follower who rused some tribes, and Lanius is a big guy.
>>
>>1563816
>>1563763
>>1563762
>>1563818
Guys what if we unleash them on everybody outside the Big Mt. then after they are done, we make them forget like we did with the outside world in the first place?

>>1563818
You are no fun QM.
>>
>>1563829
Then we inherit a field of ashes and bones?
>>
>>1563836
You wouldn't inherit a field of ashes and bones.
They would come to you riding on flying deathclawzadors
>>
>>1563765
Quite possibly but I would point out they would possibly be replaced and even if they weren't, the actual passing of laws seemingly rests with Yuanker. So if his replacement doesn't pass what they want to pass, then their skills are wasted.


>>1563767
Actually if we deploy some of our forces as guards on our next caravan into the township, we can avoid the problem of their artillery and mortars by having troops inside to eliminate them.

As to the machine guns, they may struggle to pierce the metal shells of the Securitrons with any great reliability.

>>1563770
What about if we lower the radio barrier and let the experiments wander free again, how much damage would that do?

>>1563787
>We know he's NCR, and would behave in roughly a traditional NCR way. No slavery, capitalism, personal freedoms, etc.
True but what does he think is a personal freedom? Does he feel the NCR should concentrate on it's current lands or continue expanding? These are the things we need to know.

>You're making that assumption based on nothing. His second would take over and continue his legacy. He's a driving force, but killing him doesn't take that away.
The system used by the NCR doesn't have seconds as far as I am aware. They have a president and a congress but I am unaware if they create political parties or if they a meritocratic supporting system for their advisers and shit.

Killing him however will remove some of the impetus from the NCR government at least for now.

>Tech is not a justification. If it was they'd have annexed House. We have more bots and an army and people. His hands would be tied by congress.
Except House didn't have tech. He had robots but he didn't have their designs, production facilities or, say, a giant alien spaceship. Also, the big mt reactors make the dam seem like a lightbulb compared to a city. That is a justification in and of itself.

>towns are not military bases. Farmers with varmint rifles are in a much different league from emplaced guns, mortars and rocket artillery.
Except the fact that after the first few towns, the NCR would deploy their armed forces in defence and they seemingly still lost.

>We have 1 shot, and a very difficult one with lots of consequences and not much gain. Not worth it.
You mean eliminating an NCR town, getting some breathing space to expand into, testing out our military, getting that sweet loot and so much more isn't worth it?
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>>1563844
>flying deathclawzadors
I must know what this looks like.
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>>1563844
Cazaclaw
>>1563849
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>>1563848
I fully expect them to be passed if its a VP appointed by Yuanker

>>1563844
>>1563836
This is making me want to vote for AWAKENING OUR MASTERS.
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>>1563854
>I fully expect them to be passed if its a VP appointed by Yuanker
True but I would argue that they might be easier to deal with and if worst comes to worst. We can kill them too until they run out of good politicians.
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>>1563857
That's alot fucking harder said then done, unless we nuke the entire capital. Which really would just be pointless cause we lose so much good shit there.
>>
>>1563848
You assume machine guns wouldn't have significant stopping power? That's not a good assumption to rely on. Getting people involved is also a bad idea as if they get a report in command knows some human party is attacking, linking us even more to the attacks.

letting the experiments loose is a bad idea. If they start taking more, they invite a heavy response, which leads back to us and gives a cassus belli of being fucking negligent with terrible weapons.

These Things we should find out before assassinating him or making the NCR our enemy.

I'm assuming a vice president would be a thing. They won't establish a government without a backup if the pres dies suddenly. Aneurisms happen and such.

He would have the designs in that they were unique to him, he had robco factory and Vegas Steel for production, and no one cared for them.

The NCR at that ending wasn't mobilized like this one. I wouldn't be suprised if service rifles are phased out soon for lack of stopping power, with how the pres is going.

We get breathing room and a one time resource buff, but they would come down harder soon after.

Imagine the headlines - "Military base goes silent" vs "some caravaneers go missing"
the first will attract more of a response than the second. You assume he's just going to cordon off the area and never investigate.
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>>1563853
>Cazaclaw
Thanks, anon.
I can now imagine what it'd be like for any abductees to be riding on them.

>>1563854
>This is making me want to vote for AWAKENING OUR MASTERS.
So this is how it begins, isn't it?
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>>1563897
There's a mod that introduces them into Big Mt.
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>>1563897
I meant the Big MT crew and remind them of AMERICA.
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>>1563862
True but the simple fact is we can find out who is a politician and begin preparing to eliminate them if it comes down to it.


Seriously, it's not too hard. A little poison in their drink in their favourite restaurant or bar, a unfortunate accident when they were visiting a industrial site, a simple attack by bandits even.

Failing all that we go with the classic method taught to me by the Russians: the fake umbrella or cane-blowgun firing alpha radiation emitting liquid filled needles. It results in death by cancer and bodily failure or at the very least severely incapacitates. God knows what it would do in fallout.


>>1563873
>You assume machine guns wouldn't have significant stopping power? That's not a good assumption to rely on.
The machine-guns described by them are the type which the vickers gun belonged to and I am presuming it to be that design they are using. Vickers guns are not effective at penetrating armour thanks to their primary purpose of defeating infantry.

https://en.wikipedia.org/wiki/Vickers_machine_gun

The Germans had similar calibre and penetrating machine-guns and they failed to effectively penetrate the mm's thin armour of early tanks.

>Getting people involved is also a bad idea as if they get a report in command knows some human party is attacking, linking us even more to the attacks.
True but I don't plan on letting them get such a message out. We can jam their radios.

>These Things we should find out before assassinating him or making the NCR our enemy.
We should and would as we slowly prepare to kill him.

>I'm assuming a vice president would be a thing. They won't establish a government without a backup if the pres dies suddenly. Aneurisms happen and such.
You would be surprised.

>He would have the designs in that they were unique to him, he had robco factory and Vegas Steel for production, and no one cared for them.
They were also used / present at big mt. They were produced for him but that doesn't mean that others didn't make use of them.

>The NCR at that ending wasn't mobilized like this one. I wouldn't be suprised if service rifles are phased out soon for lack of stopping power, with how the pres is going.
I doubt that but you are right the NCR wasn't like this at the end of the game but in saying that we have mods everywhere.

>We get breathing room and a one time resource buff, but they would come down harder soon after.
Assuming they don't decide to cut their losses and not fight whatever just killed their well equipped town in a single attack with few losses.

>Imagine the headlines - "Military base goes silent" vs "some caravaneers go missing"
You are forgetting the part about it being in the big empty.

>the first will attract more of a response than the second. You assume he's just going to cordon off the area and never investigate.
I assume we can eliminate his attempt to investigate and that after the first few times he'll just decide to cut his losses and expand elsewhere for now.
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>>1563910
We can make them cut their losses now by forcing them to retreat. . .
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>>1563910
I'm assuming they won't use weapons 100 yrs old when the world ended. I think over the 100 yrs before the great war machine gun tech became competent at piercing metal.

Radios, phone lines, couriers, retreating force. There are a lot of things you would have to deal with, and no guarantee everything goes as planned. The risk is too great.

Or we find out and not kill him.

I'd prefer not making the assumption someone is incompetent until I get proof.

Securitrons are pure robco- pure house- they were at the mountain cause Dr. 0 hates him and wants to destroy houses legacy. Its why its a disassembly plant, not an assembly plant.

Yeah there are a lot of things different so don't assume things will go like a cut ending with a very different situation with no greater information than these things eventually happened. Maybe the abduction system was massively upgraded before shit started happening.

I doubt they would cut their loses jsut like that. before it wasn't worth their time- these towns were unhabited forever, before the NCR came. It was an unkown that didn't attack the NCR. Now that it does, and is taking resources away, it invites response.

Doesn't matter. They would need to loose a lot more than 1 base with no survivors before they accept ghosts or magic or something they can't shoot.

Maybe, but that is not an assumption we should rely on. They just got kicked in the teeth by the legion. They may not accept another.
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>>1563936
Which is what my plan does.


Your plan is to rock up with our forces and tell them to get the fuck out. Yet you expect them to not only go (rather than opening fire) but to not declare war on us.
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>>1563940
Exactly.

If we attack them they will almost surely declare war on us, doing my plan instead ensures they know we are a force to be reckoned with a negotiated.

We march up there at the head of our army and tell them what's what. Attack them and we rile the bears claws.
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>>1563940
It worked for the House ending, it will work for us.
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>>1563940
Both those plans suck. They won't accept being kicked of land they settled lying down, whether its intimidation or force. House actually controlled the territory before hand.

Its in our best interest to just expand in a different direction. leave the NCR alone and claim what is not yet claimed.
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>>1563945
the NCR in the house ending relyed on mass conscription. Not Fucking properly trained and geared soldiers.
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>>1563947
House kicked them out of hoover dam when they were winning, by still saying they can get some power and that general Oliver wouldn't lose his entire army.

But honestly I'd prefer we leave them alone, but whatever we do don't attack.
>>
Shit, i'm late.
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>>1563939
>I'm assuming they won't use weapons 100 yrs old when the world ended.
Nope. They still use repeaters which would be 217 years old technology for the year 2077.

>I think over the 100 yrs before the great war machine gun tech became competent at piercing metal.
Nope. Seeing as they literally can't change the laws of physics, there are limits to how much force they can impart from a set mass at a certain speed.

>Or we find out and not kill him.
Possibly but unlikely.

>I'd prefer not making the assumption someone is incompetent until I get proof.
I assume that most people among the NCR are incompetent in regards to politicians because they are seemingly ineffective in game and in real life.

>Securitrons are pure robco- pure house- they were at the mountain cause Dr. 0 hates him and wants to destroy houses legacy. Its why its a disassembly plant, not an assembly plant.
True but my point stands, others were using them if Dr 0 could get his hands on them.

>Yeah there are a lot of things different so don't assume things will go like a cut ending with a very different situation with no greater information than these things eventually happened. Maybe the abduction system was massively upgraded before shit started happening.
Potentially but my point is that it isn't hard to believe they could take down a town or two.

>I doubt they would cut their loses jsut like that. before it wasn't worth their time- these towns were unhabited forever, before the NCR came. It was an unkown that didn't attack the NCR. Now that it does, and is taking resources away, it invites response.
And when their response dies too, they will cut their losses. Assuming they don't just go "fuck it, we can expand elsewhere into regions filled with not death" like the north where they are producing fuel.

>Doesn't matter. They would need to loose a lot more than 1 base with no survivors before they accept ghosts or magic or something they can't shoot.
Whoever said I was stopping at one base?

>Maybe, but that is not an assumption we should rely on. They just got kicked in the teeth by the legion. They may not accept another.
True but they have two choices: throw resources at us or the legion.

The legion are an actual threat and continue to press in against them whereas we might have been a bunch of monsters and thus a thing they won't bother to send many resources against without confirmation.


>>1563944
You are insane but if yours proves more popular then it shall occur and I shan't argue against the body of players but I will complain we should have followed my route.

>>1563945
In the house ending you had an incredibly advanced force of robots facing off against the remaining NCR forces and were offering to let them leave. The situation was slightly different.

>>1563947
They both suck because they are ways of dealing with a shit situation. Also we can say we controlled the lands before hand or something if you are really that bothered by it.
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>>1563991
But not in an industrial military- repeaters are often personal weapons.

Has to be some way to make machine guns better, If they are worse than the LMGs we got from the Madre, why use them? Its not like they were Madre unique weapons.

You say it like we will definitely find a reason to kill him

He's not a career politician, he's a military man sick of political incompetence.

Dr 0 could have stolen them and Mr. House speaks as if his securitrons are his only, and he would know for the most part.

A town or two didn't have military attachments. with an upgraded abduction system is very different from this.

You can't guarantee they will lose so overhwhelmingly consistently. You're ideas are long shots that would profit if they work, but are unlikely to happen.

We don't know of any other bases in the Big MT no go zone. If we start expanding out of that then we're picking a fight.

Probably us. We're closer and weaker, and the legion isn't actively attacking them at the moment.

Its a shit situation if you treat it like one. You act like you're mitigating a war with the NCR that would only happen if you try to mitigate the war. Fully peaceful relations would benefit us more in the longer term than picking this fight.
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>>1563991
We can achieve a local advantage here and offer them to leave. How is the situation any different?
>>
done with homework, time to write
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>>1564035
>But not in an industrial military- repeaters are often personal weapons.
You have altered the parameters and definition of the matter being discussed. I will endeavour to deal with this fact but would point out you have abandoned your prior point.

Your point was they weren't using simple pre-war weapons. I showed they were. You changed the definition of the conversation.

>Has to be some way to make machine guns better, If they are worse than the LMGs we got from the Madre, why use them?
These are good weapons: they can fire so long as they have ammo to burn through and are quite accurate.

However, they are not meant to be LMG's or "better" as they were most likely chosen for being easier to produce and maintain.

>You say it like we will definitely find a reason to kill him
You mean besides him making the NCR stronger? Possibly not but it is a likely result.

>He's not a career politician, he's a military man sick of political incompetence.
All the better then, that means he won't have a replacement lined up who is:

1) Popular with the people
2) Popular with the rich + politicians/ has gravitas.
3) Is skilled in military and political matters.

>Dr 0 could have stolen them
Unlikely given that would have occurred pre-war.

>Mr. House speaks as if his securitrons are his only, and he would know for the most part.
Possibly because he thinks his are the last or maybe because of another reason.

>A town or two didn't have military attachments. with an upgraded abduction system is very different from this.
True but my point is they could take down such a region.

>You can't guarantee they will lose so overhwhelmingly consistently.
I can seeing as we could deploy our entire armed forces backed by our stealth teams, robots and companions. Sheer firepower, numerical superiority and infiltration of the bases before hand will grant us victory.

>You're ideas are long shots that would profit if they work, but are unlikely to happen.
Depends on your point of view I suppose.
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>>1564111
>We don't know of any other bases in the Big MT no go zone. If we start expanding out of that then we're picking a fight.
We are picking a fight no matter what. Were it possible to take everything of value from the big mt facility, I would suggest doing so and heading east until we reach Utah or something.

>Probably us. We're closer and weaker, and the legion isn't actively attacking them at the moment.
Unlikely, they had a prior conviction to defeating the legion and were attempting to do so. The public has a problem with them.

However they also lack knowledge with us and would more logically think it might be monsters and even if they did suspect a intelligent, human, presence. They wouldn't know how strong it was.

>Its a shit situation if you treat it like one. You act like you're mitigating a war with the NCR that would only happen if you try to mitigate the war.
It is a shit situation no matter what. I am not implying I am stopping a war. I am saying we can weaken the NCR and strengthen ourselves by following my plan.

>Fully peaceful relations would benefit us more in the longer term than picking this fight.
They really wouldn't or do you expect us to survive on our current lands alone? Do you think they won't try and grab up the land around us and the lands we can expand into?

>>1564042
>We can achieve a local advantage here and offer them to leave. How is the situation any different?
Because they won't leave without a fight and even if they do, once the NCR heads hear about it they'll just triple their forces in the region and return.
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>>1563366
>>1563481
There isn't enough Hemp to make all the fuel necessary for the fuel to ensure a suitable supply of concrete, so you have to cut into the Banana Yucca Supply as well. This has temporarily reduced your food supply, but not to dangerous levels.

With fuel, vehicles, robots, and Jacob Miles plus the help of some Super Mutants that Marcus is able to convince to work he sets out to mine some of the needed materials.

After a week or two, he returns with truckloads of material like spoils of war. All the needed rocks and minerals ready to be grinded down into cement, concrete and then some.

But without a proper Concrete Mill, this takes time. Most of your Civ Action is spent processing the stuff, often by hand with hammers, shovels, and bulldozers, and in addition the Small Chemical mill is working over time to produce the necessary chemical additives to make the famed Hexcrete.

The end result is a (small) supply of Hexcrete, enough for a few tiny houses or one medium sized building, which will need to be mixed and poured the old fashioned way.

Next turn you can decide to make the bar if you want. But Jacob Miles suggests gathering more Scrap Metal using it to build a Small Concrete Mill instead. That would make production less labour intensive on man and machine.
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>>1564111
Oliver left without a fight. He wasn't stupid. Neither are they.

And house ensured they wouldn't come back by promising trade and peaceful relations, which is always better than a bloody war.

In any case I'm in favor of leaving them be. But if must I will compromise to intimidating them.
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>>1564119
Time to start defining our city designs...I'll get on to something basic.
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>>1564124
>Oliver left without a fight. He wasn't stupid. Neither are they.
Try to not make assumptions about the intelligence of the NCR troops and leaders assigned to the backwater regions where they expect no attacks.

>And house ensured they wouldn't come back by promising trade and peaceful relations, which is always better than a bloody war.
Agreed and true but we have little to offer and they are too much larger and stronger for now.

>In any case I'm in favor of leaving them be. But if must I will compromise to intimidating them.
The problem is we need more land and resources.


Land to farm, to live on and to build on.

Resources to build with and live using.


We've exhausted the supply of scrap metal in the big mt facility and the only realistic solutions are either to secure new areas for scrap, to purchase more from merchants or to build long range transport vehicles or something and get going to the far eastern united states for the richer deposits of iron we could mine.
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>>1564137
We have lots of things to offer them. In between salient green that only we can make, plus we can share some excess power from the solar collector which is probably what they are after just like house promised to still share the hoover dams power. We have medicine and supplies and things, things which are important for their war effort. Plus we ourselves need steel and things which they might have able to trade to us.

Do exactly as house did at Hoover. Show a strong force, but offer the olive branch and a fair deal, and the NCR will come to terms. We're not even asking them to abandon a major city or a whole area like the mojave, just a single frontier town.

We can get the things you want without bloodshed.
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>>1564160
I bet you the NCR will turn heads when they hear well make them tones of stimpaks if they just provide us the green material and respect our independence. House made it work and so can we.

The NCR as he said are a "nation of cusomters" and they know the meaning of trade and diplomacy
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>>1564126
I want something like this
https://www.youtube.com/watch?v=HRDdyJZHSo4
but more old timey with lots of small farms.
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>>1564111
Im talking about the military though. The military wouldn't be using repeater and other guns. They would moderner guns with better power.

If they are entrenching like they are, and mechanizing like they are, they aren't going to settle for low AP guns. Especially since a big advantage the legion has over the NCR is Armour. The Pres would hear of this and put in production heavier weapons, not lighter.

Him making the NCR stronger is not that bad for us. Especially if trying to weaken them brings them down on our heads.

His replacement would likely fill points 1 and 3 by continuing what he does, and the dead pres's influence on group 2 would hold long enough to find the new guy his own political support. Everyone likes a martyr.

The Think tank was active pre war, they would be entertaining their ecentricities then too.

House wouldn't make assumptions like that. He was CEO of Robco and would know exactly where securitrons were sent.

Your talking about a weaker town being taken by a possible stronger abduction system. They aren't comparable.

We don't have numerical superiority, they have better artillery, better armour divisions and better logistics. The stealth game only gets you so far.

Heading east is the best option if we don't start attacking the NCR

We would be in the way, and it would be easy enough to lump us with the legion. We can claim to hate the legion, but if all we're doing is interfering with the NCR, no one would believe us.

Your weakening the NCR and bringing them down on us. You're making the fight easier, but its also a fight your starting.

We expand east and north. Claim what we can and NCR won't take it, especially if we publicize that we are our own sovereign faction.
March up to Barstown tell the commander they are getting close to our territory and that they should limit further expansion.
Then start up a radio that reaches over west and publicize our goals and lack of hostility, so the government can't keep us a secret.
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>>1564168
Yeah, the local geography would lend itself to circes around the mountain, but if want the mountain to be an urban center, farms would get in the way of that.
I can't imagine so many people would want to be farmers, so we wont have many small farms in the ouskirts of town, and would need larger industrial farms even further out.
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>>1564265
>>1564182
>>1564168
Why do we want standard farms at all? We've got hexcrete and the botanical research facility, let's build an arcology devoted to industrial farming, or at least smaller scale building-based industrial farms.
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>>1564265
Certainly not everyone will want to be farmers but i like agrarian societies, i think there will be some sections of nationalized industry close to Big MT and further out there's small family farms and a few small co-op factories.
But it's up to the people if they want to farm so it's not like I'll raise a fuss if our citizens want something else.
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>>1564160
>We have lots of things to offer them. In between salient green that only we can make, plus we can share some excess power from the solar collector which is probably what they are after just like house promised to still share the hoover dams power. We have medicine and supplies and things, things which are important for their war effort. Plus we ourselves need steel and things which they might have able to trade to us.
Salient green is useful but not particularly appetising without demonstrations of it's abilities. They have control over the solar collector. We can't offer that as a trade item like house did unless they grant us the land or we take it by force. The medicine and shit we can sell but we will need to see how this all goes.

>Do exactly as house did at Hoover. Show a strong force, but offer the olive branch and a fair deal, and the NCR will come to terms. We're not even asking them to abandon a major city or a whole area like the Mojave, just a single frontier town.
I agree with you but we aren't asking for just this town. We are asking to receive the entire "big empty" region.

>We can get the things you want without bloodshed.
I also want to isolate the NCR from further expansion and rapidly take over as the region's dominant power. I doubt that can occur without bloodshed.


>>1564168
I like the design but disagree with your use of farms, they should exist outside of the city. As to it looking old timey, we have already discussed architectural styles.

>>1564182
>I'm talking about the military though. The military wouldn't be using repeater and other guns. They would modern guns with better power.
The rangers use / used them. They are a branch of the military. Also modern guns often don't have better power.

>If they are entrenching like they are, and mechanising like they are, they aren't going to settle for low AP guns. Especially since a big advantage the legion has over the NCR is Armour. The Pres would hear of this and put in production heavier weapons, not lighter.
They very well might if the weapons are easier to produce, maintain, transport and supply.

>Him making the NCR stronger is not that bad for us. Especially if trying to weaken them brings them down on our heads.
Him making the NCR stronger makes them into a bigger threat. What do you think will happen when a militarist gets into power who wants to just conquer, conquer, conquer? They will come for us and others.

As to it bringing them down on our heads, no less than showing up with our army and telling them to fuck off.
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>>1564284
its letting people set up farms if they want. I imagine they would largely be growing enough for themselves, and those types of people won't be too common. So setting aside some space for small farms would be ideal.
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>>1564292
>His replacement would likely fill points 1 and 3 by continuing what he does, and the dead pres's influence on group 2 would hold long enough to find the new guy his own political support. Everyone likes a martyr.
Unlikely. People wouldn't just support the new guy as they'd constantly be comparing him to the old guy.

>The Think tank was active pre war, they would be entertaining their eccentricities then too.
True but that doesn't mean what you are saying is true or that their eccentricities were so wild then.

>House wouldn't make assumptions like that. He was CEO of Robco and would know exactly where securitrons were sent.
Quite true but honestly I couldn't give a fuck because I have seen no proof of this belief of his that only he has them.

>Your talking about a weaker town being taken by a possible stronger abduction system. They aren't comparable.
Well seeing as I plan on using the Securitrons and our armed forces to support it, I'd argue that is a stronger abduction system. Especially as I plan on building more drones / upgrading them.

>We don't have numerical superiority
We will have numerical superiority over each town's Garrison, I never meant to imply it over their entire armed forces.

>they have better artillery, better armour divisions and better logistics. The stealth game only gets you so far.
We have the securitrons. Each of which is a mobile artillery platform. They may have range but we have sheer volume of fire and mobility.

As to them having better armour, we have a tank from the Chinese and can get / make good shit.

As to their logistics, possibly but we aren't going far so we don't need an amazing logistical background.

>Heading east is the best option if we don't start attacking the NCR
Correct but then we run into the problem of not having the ability to move our industry and the tech / research centres of Big mt.

>We would be in the way, and it would be easy enough to lump us with the legion. We can claim to hate the legion, but if all we're doing is interfering with the NCR, no one would believe us.
I disagree, it is hard to lump in the robot using force who seemingly aren't linked with the legion in any way with the legion.

>Your weakening the NCR and bringing them down on us. You're making the fight easier, but its also a fight your starting.
Aye. However that assumes they can pin it on us.

>We expand east and north. Claim what we can and NCR won't take it, especially if we publicise that we are our own sovereign faction.
How long do you think that will last? They have more people expanding anywhere than we have in total.
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>>1564284
What the hell is an arcology? Wikipedia is not making it easy to understand.
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>>1564305
>March up to Barstown tell the commander they are getting close to our territory and that they should limit further expansion.
I want them out of the big empty entirely. Also, telling a expansionist power to not expand? Are you insane?

>Then start up a radio that reaches over west and publicise our goals and lack of hostility, so the government can't keep us a secret.
You say that as if they can't drown out our radio signal with their own.


>>1564307
Essentially a apartment block that doesn't need anything outside of the tower-block to maintain internal life: it produces it's own power, water, food and in certain cases other products.
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>>1563366
Towns directly north and east of the Big MT are few and far between. Even before the Divide and BigMT, this is Death Valley territory and was not suitable for human habitation.

Along I15 Baker was the only real major settlement, with tiny gas station hamlets or road rests stops like Halloran Springs or Valley Wells in between.

To the north of BigMT is the Divide which stems from the towns of Hopeville and Ashton, which has engulfed other towns like Shoshone and Tecopa. Beyond that is Highway 95 to the North which is one of the main routes between Shady Sands to the far north and New Vegas to the east. The Divide itself blocks your scouts, you're not able to directly see it until you decide to cross or go around it but this is beyond the range of your direct Securitron communications and thus risky.

You could investigate through or around the divide if you were to lead the scouts yourself as a Hero Action, either with force or as a small group with Riddicks Car or the Vertibird.

Highway 127 aka "Death Valley Road" diverts from I15 and heads toward the Divide. Along it again, only old abandoned gas station and donkey spring towns like Renoville.

To the Northwest is some mixed news. There is an abdoned medium sized town called Trona, built around an old world mining complex, and has not yet been colonized by the NCR.

The Town is named after the mineral that is found in abundance there, "Trona," which can be used to make glass, soda, and laundry detergent. It also has some other things like Potash which can be an alternative ingredient for gunpowder. It is however, a dry and desolate place, the ground is very salty and nothing grows here and its very hot during the day. There is a nearby extremely salty lake. There are no stable sources of water. It also has a lot of scrap metal and some mining equipment but it will take time to scavenge these due to the distances.

It is very far away and there is no direct road leading to it.

Further away is a large ruined town called RidgeCrest, and a nearby Airbase. Just before your Securitrons were at risk of losing direct communications, they spotted what appears to be aircraft flying above it. They weren't able to get in closer for a look, it's too far for their range.

There is some better news to the South. There is a big resevoir of Water in a place called Newberry springs, not yet claimed. A few hours from Barstow though, but not enough to be seen even by binoculars.There's even some green grass and a few tree's here, plus some intact houses!

That is really it for the major surrounding area. You are surrounded by the NCR to the South and West and North, and the Legion to the East, right in the middle of Death Valley and the "Big Empty". A trulydesolate place indeed.

Still, as long as you're willing to make some medium and long journeys, there's still scrap metal to be found either in abandoned rail cars, ghost town dumps, and highway cars.
>>
>>1564317
>Essentially a apartment block that doesn't need anything outside of the tower-block to maintain internal life: it produces it's own power, water, food and in certain cases other products.
A concentrated, self sufficient building then, i like the idea.
>>
>>1564292
>take it by force like house did
Tada! Your getting it now.

>>1564317
We're not asking them not to expand. Just not expand here. Like Mr houses "free economic zone of New Vegas"

>>1564319
Also from this description there really isn't much reason for them to expand here either. . .
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>>1564319
Okay so our high priority targets are those that the NCR might colonise like Trona and Newberry springs. We should send 70 people to each plus 30 Securitrons.

The tiny shitty towns all over the place we can just send small groups to live in. Maybe hoist a flag over them and claim them.
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>>1564337
They aren't even tiny shitty towns. They are the ruins of tiny shitty towns or towns that only exist in name and are literally sand and rock.
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>>1564337
>The tiny shitty towns all over the place we can just send small groups to live in.
I don't think we should do that, it spreads our Population too far apart, instead we should hoist flags and start patrolling them with robots.
>>
>>1564337
Also Trona is very far away, a distance comparable to New Vegas.
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>>1564344
Once we get the Hexcrete we can make roads and railroads right?
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>>1564337
Yeah. problably should claim Newberry. May be close to the NCR, but as long as we don;t behave hostily, then they should be fine
Trona would be difficult as we'd need to transfer water and food to there until a water purifier is set up.
We should look for a GECK.
>>
>>1564353
Yes, you'd need a lot of it though. It might be more worthwhile to find and rip up some old rails and also steal some abandoned locomotives and boxcars instead.
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>>1564329
>Tada! Your getting it now.
I fail to see how it's any different from my plan besides you wanting to threaten them rather than doing a covert attack and shit.

>We're not asking them not to expand. Just not expand here. Like Mr houses "free economic zone of New Vegas"
Same difference. Also nothing like the free zone, as that was just them being told to stay out of his sovereign lands, they still could expand around him.

>Also from this description there really isn't much reason for them to expand here either. . .
Mining equipment and all that good shit man, we need it if nothing else.


I need to go to sleep in a minute so sadly I won't be able to take part.


However I have one command / request: COLONISE ALL THESE TOWNS, EVEN THE SHIT ONES !


>>1564340
Wait do they not have any standing structures?

>>1564343
True but it secures the land and we can let go of the ones towards our core once the NCR stop trying to expand into our lands. Plus we are probably going to get more people over time.

>>1564344
Can we get to it though? Are there useful resources? Then we should grab it.

>>1564355
Aye but we can just have robots go to Trona and claim it for us until we can set up the infrastructure.
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>>1564366
This is Renoville California. All of it.
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>>1564366
yeah, a couple robots to each small place just to stake a claim and a handful to Trona.
Newberry could involve people.
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>>1564366
>True but it secures the land.
So do securitrons.
Seriously, we do not have the population to begin mass colonization, just claim Newberry springs, build the concrete mill and expand the hemp farms then build a road to Trona.
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>>1564372
Looks like lovely scrap metal for us to harvest.

>>1564380
Newberry should involve people.

>>1564382
True but we can deploy one or two robots to each town and still have a hundred or two for us to use.
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>>1564398
>True but we can deploy one or two robots to each town and still have a hundred or two for us to use.
Which is what i say we should do, we're in agreement.
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>>1564382
gravel road would do for now.
>>1564372
So its scrap metal? take it and melt it down.
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>>1564406
It's a (tiny) amount, but sure I'll allow you to have carried it back as part of the existing action.
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>>1564319
Did we scout Newberry springs and have found it empty or have we just located it but now must investigate if it's inhabited?
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>>1564418
A superficial survey mostly. Didn't see anyone living at least from the outside.
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>>1564382
>>1564398
If we're securing land and now interacting with another Faction, we really need a faction name. We can't just be "Those guys out in death valley"
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>>1564432
Enclave, America, Phoenix America.
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>>1564432
>>1564436
You guys really ought to do a Cultural action.

Some people miss Moreno's radio show too.
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>>1564432
We could go with The Phoenix (Unity, Brotherhood, union, order, collective, state, etc)
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>>1564439
I guess we could hold a small festival after the Concrete mill is finished since it means we can build lot's of buildings.
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>>1564442
One of those, yeah.
>>1564436
Not Enclave or America. TOo many negative connotations.
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>>1564445
I mean more like a national founding, but adding a festival tradition would drastically improve that action in a mechanical and figurative sense.
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>>1564449
Why not both?
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>>1564446
>Not Enclave or America. TOo many negative connotations.
I agree but i still want it, we did choose them as our faction after all.
I think Phoenix America would be good, no negative connotations there.
>>1564449
When is the anniversary of our arrival to Big MT?
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>>1564456
>>1564446
is Newmerica to corny?
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>>1564485
Yes.
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>>1563366
>>1563548
You decide to take your child outside to play, Unity comes with you too, and bring along Rusty. Rusty is a bit. . .disturbed by the look of the child to say the least, but when you remind them it is your child he takes it to heart. The two get along very well actually, as it walks about chasing Rusty, picking up stones and dropping them, practicing using its hands and laughing at the sound of rusty's voice. It squeals and laughs and giggles, just like. . .just like your child should.

For an 11 month old they're already walking like a toddler. The Auto-Doc has said this is very premature development. Unity says that often gross motor skills come faster for her kind, but this is still a much faster level of display than normal.

Day by day you notice your child looks a little bit more human than before. You're still not sure of its gender, but it looks less like a flesh beast and more like a little alien. Unity says this is definitely different, only she has ever been able to grow skin and thats on this form. It gives you and her hope that maybe this one will one day look like a human being.
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>>1564519
Your child has an almost inexhaustible supply of energy, matched by an appetite as Unity both breastfeeds and also feeds it baby food, and you play with its fingers and toes. It watches you with big eyes and laughs as you tickle it, and count the fingers.

Five fingers today, 3 more than a few months ago. A hand that almost just like yours, and you put what counts as its palm to yours as it watches you.

But eventually your child does tire out and you carry it confidently on your arm. Your child, back home to tuck it in to its crib.

Unity says she's thankful that you're doing this. She hopes to one day you get to do the FEV lab and she can give this gift to the rest of her people.

---

After a some time, its time to go back to business. You prepare yourself for another trip to the Mojave and New Vegas, finding yourself in the Remnant Bunker one more.

Where would you like to go?

>What Do
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>>1564549
Let's see the list.
>Go to the crashed alien scout ship.
>Find dean domino.
Anything else?
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>>1564561
check out camp mojave to get a better sense of how far the legion boarders are,
and any big new structures the legion made.
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>>1564561
Scout out the general region for Legion camps and slave-farms and farms with slaves.

Maybe head to the Legion capital and enjoy the big city? See if we can't see if Ceaser's got it in for us?
>>
We should also go and check out the Helios 1 facility and the Gunrunner's trade / production facility. Maybe the legion hasn't taken over them yet and we can scavenge some useful stuff like the robots from Helios 1 or the Gunrunner's industrial machines for firearm production / the blueprints.
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>>1564597
>>1564585
>>1564584
>>1564561
Alright, anything else?
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Hey QM, how are the Chinese and our citizens interacting with each other? What do they think of each other?
>>
can we unfreeze more people from the freezer?
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>>1564662
If we research and make more of the hot fluid then yes.
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>>1564619
Not much interaction. The Chinese prefer to stay in their base. Partly because of the Radiation, but also because honestly its much nicer than your people's living conditions. Most interaction is through the Followers of the Apocalypse who are interested in learning Chinese and studying it, mostly from Dandan, and the Elder Council permits them in for their medical knowledge and information of the outside world.

Other than that there's not a lot of interaction. Your people are just two alien to each other, on top of the Chinese still viewing you somewhat as American's and "outsiders" but still have a healthy amount of respect and friendship for being free'd of the aliens.
>>
>>1564561
>>1564584
>>1564585
>>1564597
Show me some 1d100s
>>
Rolled 97 (1d100)

>>1564742
>>
Rolled 55 (1d100)

>>1564742
>>
Rolled 42 (1d100)

>>1564742
>>
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>>1564561
Oh what luck! What amazing luck, its not destroyed.

Actually it drifted somewhat south due to the wind but that's a good thing because surely it would have avoided detection and destruction by the Legion. You mark its location, you're going to need to get Riddick's car and tow this thing over land or something cause you don't know how to drive it.

It is heavily damaged though. The windshield is blasted, parts of it are missing, but hey its floating.
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>>1564900
Can riddick pilot the scout ship actually? Would cut down on travel time.
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>>1564915
You'd need to go back and get him.
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>>1564900
The Mojave Outpost is now a Legion military outpost. As somewhat predicted by Cass, the twin Ranger Statues were melted down and reforged into a statue of Legate Lanius.

You decide to go and see what became of the Mojave outlier villages, goodsprings will likely be the best example being a primarily farming community. You wonder if it will be a slave camp run by legion soldiers, thus you don a Legion outfit and remember some of your latin.

Instead what you find surprises you. The village is not inhabited by slaves. In fact, at first glance, you hardly see any slaves or Legion soldiers. Mostly. . .people, working farms and living freely. They are dressed in light clothing clearly inspired by ancient rome. Many of them do bear some marks of being obvious tribal though, such as tatoo's and some piercings and the manner of speech. You are welcomed by a town Patron, the equivalent of their Mayor, who offers you to dine at his home as a welcomed guest and soldier of the Legion.

With your amazing speech skills decide to concoct a story about being a Legion explorer arriving to Vegas for the first time and being curious about the state of affairs. You learn piece by piece a little bit more about the Legion.

They are moving colonists from the east to the Vegas areas, by the will of Caesar. Entire settlements are selected and moved, particularly those who have adjusted well to the loss of their original tribal identity. Each town is ruled by a Patron, someone selected by the Legion to oversee a town. So long as they provide taxes of food, goods, and other items, and swear allegiance to the the Legion, the only tribe, they are free to live as they wish so long as it is not in a degenerate manner. But as he says, the source of degeneracy, those "pimps, chem dealers, and raiders" have been wiped out.

You investigate the town a bit closer too, trying to guage the people. They are a very simple primitive people, but surprisingly honest and hardworking. They don't know much about higher level technology, and aren't fond of alcohol and view chems as evil. There are children and elderly in the Village, though some say their children were selected to join the Legion itself which is a great honor.

There are a handful of slaves here, and after some investigation, you most are not mistreated and some are actually content with their lot in life, having been raised that way or because they came from a savage barbarian tribe that was worse.

This is your first taste of what the Legion must be like to the east. of the legion people. Or at least, the /best/ of what the legion has to offer from the east as far as you can tell.
>>
>>1564597
The Gunrunner's seem to be in 'business'. Or rather, the Legion has a number of guards around their location ensuring that the factory workers continue to make their guns and give them to the Legion. In exchange they get certain privileges, a limited amount of slaves, alcohol, and small comforts. They are paid in Denari now.

Helios 1 is abandoned and predictably, sabotage and destroyed. Luckily for you, not completely or thoroughly to have ruined Archimedes II.

The Robot Wrecks are gone, probably melted into Legion swords by now.
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>>1565164
While in goodsprings, you decide to head to Sloan and the Deathclaw Kingdom.

To your surprise the limestone mine is being worked by some Legion slaves lead by soldiers. There is an actual slave camp here, but there are also non-slaves working here too. There's no sign of a battle or any corpses either man or Deathclaw. But the caves are empty. Where did they all go? You ask the local legion soldiers and they say they've never seen any Deathclaws here, and think it was all just a big NCR rumor to scare them away from this area.

As you ponder this you also notice a couple of things. Namely the amount of Legion patrols, and the lack of dangerous elements peculiar to the waste. There are no more giant radscorpions, just ones the size of your head mostly. Fewer mole rats, fewer giant ants, fewer everything really. It does feel a lot safer surprisingly.

In fact, you see caravans roaming around with bigger loads and less escorts.

Heading into New Vegas itself you see its also changed in the last year you've been away. There are new, if primitive, stone roads leading to and away from the city.

There's some clear construction work going on, little fires of tiny forges melting things. The ramshackle walls of scrap and debris that surround Vegas are slowly being replaced, by hand, with a sensible singular wall of forged metal and hand mixed concrete. There's a big arched gate being built on two sides of the city. There are other newer structures added to the city too, and you go closer to investigate.
>>
Since we're here let's talk about what we want to use New Vegas for once we take it from the legion.
I want to turn it into a entertainment center, make books, cartoons and songs there, we should also modify and use the Colosseum for orchestras and plays.
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>>1565164
That's actually really smart.
Bring the angry locals to the heartland and bring up loyalists from the core and you won't deal with slave revolts when their original state comes a knocking.
Would also mean we'd be conquering the populace not liberating them, requiring resources be put into pacification.
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>>1565526
That implies the Legion permits such a thing as Angry Locals.

It's monday again folks so I'll be working most of the day. Lemme try to push through one more post right now
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>>1565911
How many hours do you work? I'm hoping i can synchronize with your posting schedule.
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>>1565293
Caesar's New Vegas strip has undergone a series of changes, yet much of it remains the same. The Casino's remain open for business, its primary customer now being Legion soldiers rather than NCR, but the gambling still exists. That is true for much of the rest of Vegas. It is no longer a tourist place soley for the rich, but more a soldier's paradise where a legionaire might spend what Denari he has. Gone may be the bright neon lights replaced by torches, but the spirit of Vegas exists.

Chems are strictly forbidden. Only high ranking officers can get a small share of alcohol, and new production and sale is highly scrutinized. There are no more "whores" in name, and they no longer dance on the street or advertise. It is now a more private affair done by trained slaves instead, or typically Legionaire's bring their own slaves to be trained in the arts as spoils of war.

Apart from the Colloseum, a new structure would be a large temple to the Legion Goddess Vesta of the Hearth. The Priestesses of the Legion are very highly protected and reverred, particularly for a military society that ascribes few uses for women as wives or slaves. Soldiers part ways where they walk, and they are escorted whereever they do. Some are very young, some are very old. You hear they even have some Clout with Caesar, though obviously not to the extent they can override the will of the Legion. And yet "there's is the task of preserving the spirit of the Legion"

Caesar's priestesses indoctrinate children and slave children in the faith and culture of Legion, teaching them about its gods and their place in Legion from the lowliest slave to the next generation of recruit. They have some other duties such as the maintaining a sacred fire, and have reserved seats in public formalities such as colloseum games.

The rest of New Vegas tourists are primarily the caravaners or Legion citizen travelers from far off villages who come to sell wares, there is an expanded public market in what used to be Freeside. Other tourists are pilgrims come to pay homage and offer gifts to Caesar, but most of all, to participate in the games. Many are eager to prove their worth to the Legion in the Colloseum to do battle before the Emperor, and gain honor and prestige for their village.

When the Colloseum is not having games it is being used as place for slave auctions. Those legion soldiers who have money can buy, or sell, their slaves here while ranking officers can buy wives. Wives are not slaves per say, but obviously don't have much of a say in the matter. It's a surprisingly organized and disciplined affair, not like a raccous brahmin auction at all, though of course the crosses still moan with unruly slaves who try something now and again.

>>1565917
I come home around 7 EST, but I tend to be exhausted.
>>
Before you go off looking for Dean Domino, is there anywhere specific you'd like to visit in New Vegas?
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>>1565930
Not for me.
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>>1565930
Colloseum and see if we can't find Ceaser, Give him the good ole brain operation.

Also visit the temple, That seems neat
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>>1565932
>Give him the good ole brain operation.
Why?
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>>1565933
The current sitution we find ourselves in, requires an external threat that focuses on the NCR while we deal with Aliens and ghosts. Plus it'd be nice to have Ceaser in our pocket for the time being.
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>>1565932
Yeah no, not supporting these.

Let's go find Dean.

Also, can we check out what happened to our old radio transmitter, and Cottonwood cove?
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>>1565936
The it would e better to let Ceaser die, Legate Lanius only cares about conquering.
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>>1565938
>1 ID man says no
Mate, I do want to check out the other places and i doubt we can get near ceaser anyway.

>>1565939
That.. does not help us in any fashion, because once its beaten the first time like it will be. He'll never regain his footing. Ceaser gives us a special enemy to have fight the NCR.
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>>1565941
>Mate, I do want to check out the other places and i doubt we can get near ceaser anyway.
Yet you vote to find him anyway?

I veto this too >>1565932
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>>1565942
Yes. Also what the fuck is the issue with seeing the temple or the actual Colloseum? And you do realize you don't 'veto' things right? They just don't gain enough support.
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>>1565929
I back this >>1565932

>>1565938
Hello fellow lurker
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>>1565943
I'm vetoing the "Find Ceasar", we'll go see the Colloseum.
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>>1565929
Could there be companion material among the slaves we could buy, free and offer to join us?
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>>1565930
Veto >>1565932
go see the colloseum
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>>1565944
Hello anon

>>1565941
>1 ID man says no
>Mate, I do want to check out the other places and i doubt we can get near ceaser anyway.
Mate, active participation in every single thread is not a prerequisite for stating an opinion / voting.

>>1565943
The potential risk outweighs the reward. What do you intend us to gain by going there?

Saying veto is a stronger way of indicating that your against an idea, it allows Fallout to quickly identify contested ideas.
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>>1566004
Also some events we do all the suggestions, like where to check out just prior to this. Vetoing means dont do it, even if we can.
>>
What do you guys think happens if we (sucessfully) pull off a fallout rampage type deal. Yes we've been foiled in that twice, but say we succeeded in literally massacre in g the Strip. Or at least killing a lot.

Our higher estimates were what, the ability to kill at least several dozen at a time by launching fat men?

So yeah what if we went to town on the strip and bailed
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>>1566105
so... terrorism?

i thought our technocratic society was supposed to be civilized and sophisticated. it doesn't seem right if we continue risking civilian lives. we're still in the shadows and making a major move against the legion seems like a poor plan
>>
>Somehow fully rested after 4 hours of sleep.
Thanks body, now my schedule is screwed.
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>>1566117
Well seeing as my plans mostly involve using tactical nuclear arms and such to eliminate the NCR's industry / leadership and bio-engineered poison plants to turn their farmland into a inedible grassland (unless you were to render it to it's basic biological components -Salient green- and extract the poison), not really. This would be assisted by deploying viruses that make them infertile to reduce their population growth (but not as drastically as with the legion) and that encourage ADHD and violent behaviour.


My plans for the legion are far simpler.

Just let them continue being the legion and see if we can't convince Ceaser to work with us. We can provide things that his people can't they he will need for larger empires like communications technology or such and in return we can get a supply of children to grow our numbers.

Then covertly we release a virus into their population that causes infertility and various other problems resulting in complete societal breakdown in a few generations as the number of working age adults dwindles to a percentage of the total population.


Then we slowly expand outwards as their population dwindles and cure those we want to keep.
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>>1566183
Those are stupid plans, they're worse and have a higher chance to backfire than the Hover dam plan.
>>
>>1566193
Really how?

Covert deployment of viral matter is quite a simple matter to perform. Hell, we could do it with a single cropduster plane and a few weeks of research, assuming we can get a dangerous viral sample. Alternatively we go to Vault 22 and grab a few spore pods.

Alternatively, merely infect food we trade with them with it or supply them with brahmin carrying the disease in a "breeder" form, where it won't damage the brahmin but it will kill or harm humans.


As to using tactical nuclear arms for industrial sabotage purposes, not at all difficult. A simple timer and a few mini-nukes throughout a industrial facility and you have eliminated it. Deployment can be handled by stealth teams pretending to be traders travelling through the region.

For using them to assassinate? Easy. A single launcher on a far hill and a crew to man it over a open road eliminates the enemy. Failing that, you fire on them when they are in a city on the street below and exit through a tunnel carved under the street to another building or the sewers. More traditional methods would be anti-material rifles but those are something we would need to source.


As to the legion deal, Ceaser might still like us enough to not kill our people and I want to take advantage of his resources for as long as we can before his empire falls apart after his death. This is a method of doing so as we can also trade for the resources his lands produce in order to set up the infrastructure and forces needed to expand and eliminate threats we might encounter.


Also, the Hoover dam plan was a complete success: it eliminated the NCR as a force from the region without risking our forces and reputation to any great degree. The problem is we rolled two 1's and didn't burn any boons to counteract it.
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>>1566183
You expect an alliance with the legion to go that much better than one with the ncr? We actually have some compatibility with the ncr.
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>>1566213
It's the same problem with using the Fiends and other raiders, people don't like it and it can get out of control.
What if the virus grows too much and becomes a plague? What if the virus mutates and the cure becomes ineffective?
The tactical nuclear arms is a better idea however, not like the other factions forgo explosives, we just have to make sure we aren't stupid with them and prevent stuff like irradiation.
>Also, the Hoover dam plan was a complete success: it eliminated the NCR as a force from the region without risking our forces and reputation to any great degree.
Except Arcade nearly left and defected, and the only reason the Followers and refugees accepted our help is that they were desperate, the raiders also started helping the Legion more than us which was a major problem. The plan was not a success in any capacity except hurting the NCR and even that had big drawbacks.
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>>1566228
That is the problem. The NCR is a competitor to us: they are trying to be technologically advanced and shit.


The legion however is based around the idea that advanced tech causes problems. My idea is we give them a deal whereby we agree to take the sweet tech off of their hands and in return we give them food, medicine and shit like that.

Also, the NCR are far more stable than the Legion in a way. The legion fails with Ceaser's death in the next decade or so but the NCR would just elect another leader. and carry on. My plan is to abuse that fact in order to gain resources so we can move in and replace the Legion as a government over the region as they fall apart and retreat back towards their core lands.


At the very least I want to try and get as many slaves and shit off of the legion as we can.
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>>1566236
>At the very least I want to try and get as many slaves and shit off of the legion as we can.
We can do that by freeing slaves and scavenging with stealth teams, no need to help the Legion.
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>>1566236
You dont attack those idealogically similar to you and team up with those idealogically different.
Thats why the catholics cruaded against islam not the orthodox, and china fought beside north korea nott south korea
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>>1566249
This!
While i like the Legion civilian life the slavery and tech refusal are big flaws, our people also certainly hate the Legion so we can't ally or trade.
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>>1566235
>It's the same problem with using the Fiends and other raiders, people don't like it and it can get out of control.
True which is why we are smart about it. Also there is little immoral about making your enemies infertile in order to defeat them.

>What if the virus grows too much and becomes a plague?
Then we don't need to continue spreading it and it's effectiveness is great enough to eliminate dense populations.

>What if the virus mutates and the cure becomes ineffective?
Then we eliminate that strain with brutal force and fire.

>The tactical nuclear arms is a better idea however, not like the other factions forgo explosives, we just have to make sure we aren't stupid with them and prevent stuff like irradiation.
Why prevent radiation? We are trying to render industry unusable. Irradiating it seems like it would make it unfeasible to use.

>Except Arcade nearly left and defected
That was thanks to the Boomers being a piece of shit thanks to them not understanding what a civilian was.

>the only reason the Followers and refugees accepted our help is that they were desperate
And? That worked out great for us and I would point out that they didn't know if we did anything to cause this and still don't probably. They wanted our help because they needed it. A fair few would have accepted any way I can promise you that much.

>the raiders also started helping the Legion more than us which was a major problem.
Not really, they were only about 500 in number at the upper most limits and I am assuming the total tribal population of the Khans and all the Powder gangers when I say that and them joining the Legion works out great for us as it ties up more resources for the NCR to combat their additional troops.

>The plan was not a success in any capacity except hurting the NCR and even that had big drawbacks.
That was the sole goal of the plan. Whether or not that goal was a good one is something we can debate.
>>
>>1566239
True but I would point out a large portion of their slaves are seemingly fine with their life and wouldn't want to be freed. Plus we lack knowledge of where they are keeping the ones who are unruly and even if we did get that we would struggle to escape the region without being eliminated. We need to plan this shit out if you want to go covert but I want to do that too as a supporting measure of getting even more people but I think working with the legion to free people could work too.

Also helping the Legion indirectly prolongs and intensifies their war with the NCR. Making them less able to threaten us or our expansion by drawing away their attention and resources. Plus it allows us good relations with the Legion's people, potentially enough so to be made into a "Successor" state to the Legion when they start to fall apart.

>>1566249
>You dont attack those ideologically similar to you and team up with those idealogically different.
Except we have one difference of great importance in ideology with the NCR: we want to own the lands around us. They want them too.

Also, many times in history ideologically similar nations has warred over resources, land or other things. It isn't exactly a impossible concept.

>Thats why the Catholics crusaded against islam not the orthodox, and china fought beside north korea nott south korea
No they did that to secure the holy lands and the spice / silk trade with the far east as they had lost access with the rise of Islam and had lost significantly from it. Plus the ability to rape, torture and pillage their way through one of the richest regions of the world at that point and getting a pass on any sins they may have committed.

>>1566253
>While i like the Legion civilian life the slavery and tech refusal are big flaws,
Not really. The slaves makes sense for a pre-industrial society and the tech refusal makes logical sense seeing what it did to the world around them.

>our people also certainly hate the Legion so we can't ally or trade.
True but we can convince them it's a uneven trade or that we are using it to scout out the land for those covert raids or we can convince them it's so we don't have to fight on two fronts or we can convince them of any other number of reasons like it being about freeing the slaves from a life of...slavery and that we can't get enough out covertly quickly because of the nature of our situation and that this is a temporary measure to accelerate our growth and secure the resources and information needed for a proper war against the Legion.
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>>1566261
Legion wants the land too, ao youre argument is flawed.

As for trade, unless it poison, i wouldnt feed the people raping my sister/ mother / friends. It wont fly, ever.
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>>1566256
>True which is why we are smart about it.
Like we were smart with the Hover dam plan?
>Also there is little immoral about making your enemies infertile in order to defeat them.
Yes it is, it's biological warfare, granted old world America was developing biological weapons but we know how that turned out.
>Then we don't need to continue spreading it and it's effectiveness is great enough to eliminate dense populations.
But then it's uncontrolled, we have a horrible plague spreading everywhere.
>Then we eliminate that strain with brutal force and fire.
Seriously? At that point you admit the virus is out of control.
>Why prevent radiation? We are trying to render industry unusable. Irradiating it seems like it would make it unfeasible to use.
Because people don't like nuclear weapons, turning entire factories into ghoul territory is bad for ur morale.
>That was thanks to the Boomers being a piece of shit thanks to them not understanding what a civilian was.
It's not just the boomers, read thread 4. "Let's see, help the man who convinced the Boomers to bomb everybody at will, unleashes total chaos on the Mojave, and works with Fiends and Powder Gangers? How about no. I'm done with that."
>And? That worked out great for us and I would point out that they didn't know if we did anything to cause this and still don't probably. They wanted our help because they needed it. A fair few would have accepted any way I can promise you that much.
They do know, arcade was right there to tell them. "We're in no position to fight or even help you at this point, we're in desperate need of help. If what you say is true and the Legion are coming, we're in need of an evacuation as well. Please, regardless of whatever you might have done, help us. Arcade says you were planning on evacuating Cottonwood Cove, can you evacuate us here too?"
>Not really, they were only about 500 in number at the upper most limits and I am assuming the total tribal population of the Khans and all the Powder gangers when I say that and them joining the Legion works out great for us as it ties up more resources for the NCR to combat their additional troops.
We wanted new vegas to be independent, how is giving troops to the Legion not a major problem?
>That was the sole goal of the plan. Whether or not that goal was a good one is something we can debate.
NO IT WASN'T! the plan was to help us kick both the Legion and the NCR from the Mojave.
2) Operation Et tu: Elimination of as many Legion assets as possible by use of boomer bomber to drop bombs on their camp.
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>>1566261
>potentially enough so to be made into a "Successor" state to the Legion when they start to fall apart.
Why the fuck would we want to be a successor state to the legion? They're shit. Being a successor state of America and even old Rome+Byzantine is much better.
>True but we can convince them it's a uneven trade or that we are using it to scout out the land for those covert raids or we can convince them it's so we don't have to fight on two fronts or we can convince them of any other number of reasons like it being about freeing the slaves from a life of...slavery and that we can't get enough out covertly quickly because of the nature of our situation and that this is a temporary measure to accelerate our growth and secure the resources and information needed for a proper war against the Legion.
Good luck with convincing them.
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>>1566273
>Legion wants the land too, so your argument is flawed.
Doubtful. Death valley is hard to live in with modern tech let alone Legion level stuff. Not to mention the fact they are currently busy building up new Rome and will be even more busy fighting the NCR. So chances are we won't be the area they want to expand into. Especially given their route to get to and from us is subjected to the divide storms on occasion which I imagine they would want to avoid.

>As for trade, unless it poison, i wouldnt feed the people raping my sister/ mother / friends.
Hence the infertility chemical / virus. Also if you argue the logic that by feeding them you can free your friends and family, at least a few would be willing to try and get their relatives back.

>It wont fly, ever.
We haven't asked or even checked if it is possible. Don't think they'll turn it down but we can see.
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>>1566276
>Like we were smart with the Hover dam plan?
Again, the Dam plans weren't a failure. The fault rests entirely on anon's for not burning boons to counter multiple ones.

>Yes it is, it's biological warfare, granted old world America was developing biological weapons but we know how that turned out.
It isn't conventional biological warfare of making your enemy cough up a lung. It's a soft, peaceful kind of war and one I find morally acceptable.

>But then it's uncontrolled, we have a horrible plague spreading everywhere.
Unlikely. Plagues require fast moving carriers and dense populations. Once it gets out of the NCR core lands and main trade routes it would die down significantly.

In regards to the Legion, consider the fact that their society is more technologically backwards and suffers from the same problems as above but even worse. Outside of new rome the effectiveness would be low without constant supply of infected material potentially.

>Seriously? At that point you admit the virus is out of control.
True but it's cheaper to kill them than to develop a new cure. Plus it eliminates the strain outright.

>Because people don't like nuclear weapons, turning entire factories into ghoul territory is bad for ur morale.
If a few mini-nukes do that then I am impressed and I want to do it everywhere. However they don't.

As to it being a negative on moral. Our people are seemingly quite fine with many other horrible acts, I doubt this breaks the camels back.

>It's not just the boomers, read thread 4. "Let's see, help the man who convinced the Boomers to bomb everybody at will, unleashes total chaos on the Mojave, and works with Fiends and Powder Gangers? How about no. I'm done with that."
True but one of those was unavoidable and the rest recieved support from anons. Plus they'd have attacked any way we were just making sure they hit what we wanted them to.

>They do know, arcade was right there to tell them. "We're in no position to fight or even help you at this point, we're in desperate need of help. If what you say is true and the Legion are coming, we're in need of an evacuation as well. Please, regardless of whatever you might have done, help us. Arcade says you were planning on evacuating Cottonwood Cove, can you evacuate us here too?"
True but they say that as if they doubt the truth of the matter or at the very least don't consider it worthwhile dealing with. Also I would point out their loyalty to us is decently tempered.
>>
>>1566296
>We wanted new vegas to be independent, how is giving troops to the Legion not a major problem?
Since we lost it and also because the Legion can attack elsewhere across the river and thus distract and involve the NCR in continuing their war?

>NO IT WASN'T! the plan was to help us kick both the Legion and the NCR from the Mojave.
>2) Operation Et tu: Elimination of as many Legion assets as possible by use of boomer bomber to drop bombs on their camp.
I'd point out that I am the one who drew up the plans. I know what the goal in mind was. The only reason Et tu was included was because every NCR target was dealt with and I worried the Legion might be left too strong, plus most of our other assets couldn't attack the Legion and it could so it was our only way in so to speak. I never considered, nor did anyone at the time bring to discussion, the possibility of Legion victory. I and others were content to leave them on the other side of the river until we wished to expand into their lands or confront them again.

It was never discussed as if it was a possibility that could happen. We expected the NCR to win with our limited support with the securitrons, our plans leaving them too weak to resist our takeoever and us forcing them out. We never planned for the Legion being a credible threat and they would not have been if anons had burned boons when we got 1's.

>>1566281
>Why the fuck would we want to be a successor state to the legion?
Because it means that we would face less resistance from the Legion's people as we take over their former lands.

>They're shit. Being a successor state of America and even old Rome+Byzantine is much better.
Entirely correct but that doesn't mean we can't get a letter of approval from Ceaser or something to let us annex his land when he dies or something.

>Good luck with convincing them.
Bitch I love a good challenge. Anyhow we can make it so only those whom wanted to support it's produce / production is assigned to this program / project.

Plus if we get the relatives of a few people (perhaps by purchasing them with whatever Legion money we have or can get?) before mentioning the deal then a fair few of the rest will agree to support it in hopes of getting theirs and helping their friends.
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>>1566300
Youre plans have too many moving parts. You want to assassinate the pres, sabatoge th ncr industry, trade with the ncr, trade with the legion, sabotage the legion, and kill cesear. Something will go wrong.
We cant ever maintain a conspiracy of that magnitude.

Our People will atart catching on to hints. Like why is food sent east and come back with metal, or slaves. Or why are all the virologists taken away to work on secret projects. Too complicated too far reaching.

Also the legion doesnt want our lanx because its a shithole, but the ncr does want our shit land because?
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>>1566296
>Again, the Dam plans weren't a failure. The fault rests entirely on anon's for not burning boons to counter multiple ones.
It was a failure anon, why do i have to shove this fact down your throat? It failed to defeat the Legion and while it succeed in majorly hurting the NCR it came with a huge price we wouldn't want to pay.
Hell did you vote to spend the boon in that thread?
>It isn't conventional biological warfare of making your enemy cough up a lung. It's a soft, peaceful kind of war and one I find morally acceptable.
Causing starvation and a infertility plauge is morally acceptable? You genuinely think that?
>Unlikely. Plagues require fast moving carriers and dense populations. Once it gets out of the NCR core lands and main trade routes it would die down significantly. In regards to the Legion, consider the fact that their society is more technologically backwards and suffers from the same problems as above but even worse. Outside of new rome the effectiveness would be low without constant supply of infected material potentially.
Unless it doesn't die, and there's no guarantee it won't hit rural, low populated arias like the black plauge or great influenza did.
>True but it's cheaper to kill them than to develop a new cure. Plus it eliminates the strain outright.
Then it's a bad idea, if it gets this out of control we're fucked.
>As to it being a negative on moral. Our people are seemingly quite fine with many other horrible acts.
No they aren't, they're desperate to survive and at the time of the Hover battle in no position to fight us, Julie Farkas said so.
>True but one of those was unavoidable and the rest recieved support from anons.
Which was a stupid mistake.
>True but they say that as if they doubt the truth of the matter or at the very least don't consider it worthwhile dealing with.
>Please, regardless of whatever you might have done, help us.
No they don't, how the hell are you reading that that you think they doubt we were responsible?

No they don't, how the hell are you reading that
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>>1566300
>Since we lost it and also because the Legion can attack elsewhere across the river and thus distract and involve the NCR in continuing their war?
But if we had succeed in repelling both the legion and the NCR it wouldn't have been helpful, it isn't even helpful now when we go to take new vegas back.
>I'd point out that I am the one who drew up the plans.
I know anon, and you made the plan so we would repel both the Legion and the NCR to make new Vegas independent, so don't say it wasn't now.
>Entirely correct but that doesn't mean we can't get a letter of approval from Ceaser or something to let us annex his land when he dies or something.
>Needing approval to annex the Legion.
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>>1566323
>Youre plans have too many moving parts.
I prefer to look at it as others plan to do too little.

>You want to assassinate the pres,
Correct and we could accomplish it as the courier by use of a high power sniper rifle and our transteleportersponder thing to escape.

>sabatoge th ncr industry,
Easily done thanks to our stealth teams and the courier plus our access to high powered explosives.

>trade with the ncr, trade with the legion,
True but trade with the NCR can be done as "fake" travelling caravan. The legion trade is far more organised and standardised.

>sabotage the legion
Easily done by my method since they lack a way to detect contaminants of this kind and should be willing to take the food and shit in return for the slaves they don't really need.

>kill cesear.
I don't plan on that. He has cancer and will die of it in the next few years. It is stated thus in game and was a decision as to if we had solved it for him prior in quest.

>Something will go wrong.
Such a pessimistic attitude. A strange world view.

>Our People will start catching on to hints. Like why is food sent east and come back with metal, or slaves. Or why are all the virologists taken away to work on secret projects. Too complicated too far reaching.
You say that as if I don't plan on telling them about it. Also we don't have virologists, I planned on giving it to the think-tank's doctor Dala to do.

>Also the legion doesn't want our land because its a shithole, but the ncr does want our shit land because?
The legion can't survive here without high technology to compensate for the lack of water. Something they won't use.

The NCR on the other hand wants to take advantage of the existing high technology of the region like the water system supply of that one town and it's solar array, which the Legion would not be able or willing to use and thus couldn't sustain any sorts of colonies here.
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>>1566363
>It was a failure anon, why do i have to shove this fact down your throat?
Because it wasn't? At least in the eyes of the man who designed each plan and knew it's intended goal?

>It failed to defeat the Legion.
Never was it intended to defeat the legion, merely weaken them.

>while it succeed in majorly hurting the NCR it came with a huge price we wouldn't want to pay.
That being we lost the region? That was the fault of the Nat 1's as we "won" the battle of the Dam or at least were winning until they blew it up.

>Hell did you vote to spend the boon in that thread?
Yes. I called others fools for not doing so and warned them that the Nat 1's would be our downfall...Yet no one ever seemingly listens to me.

>Causing starvation and a infertility plauge is morally acceptable? You genuinely think that?
Preventing starvation seeing as we provide them with food. As to the infertility, it means we can peaceably take their lands without killing large populations and it avoids the possibility of them threatening us. It's certainly more morally justifiable than a disease that makes them bleed from their eyes and ears until they die.

>Unless it doesn't die, and there's no guarantee it won't hit rural, low populated arias like the black plague or great influenza did.
True but in those cases we can apply traditional containment and contaminant control methods: fire, acid and isolation.

Given time the virus will die out entirely especially since it won't develop a resistance to anti-biotics in this world where such things are rarer and we can easily produce such things.

Also if worst comes to worst, we develop a immunisation booster and give our population it. It spreads through their genetics and they become immune.

Plus I plan on it hitting the low population areas. I just don't plan on them surviving for more than a generation or two.

>Then it's a bad idea, if it gets this out of control we're fucked.
That is a big if anon. The largest cities of the NCR are a few 10's of thousands large. Given most of their lands aren't exactly modern day levels of transport speed, the disease will not spread everywhere reliably or quickly.
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>>1566436
>No they aren't, they're desperate to survive and at the time of the Hover battle in no position to fight us, Julie Farkas said so.
True but I was more so referring to them not minding our treatment of their children and shit.

>Which was a stupid mistake.
And so is your resistance in my opinion, funny how that works, huh?

>No they don't, how the hell are you reading that that you think they doubt we were responsible?
That phrase "might have done" raises or implies some doubt don't ya think?

>>1566383
>But if we had succeed in repelling both the legion and the NCR it wouldn't have been helpful
Actually it would have reduced the NCR presence to non-existence and might have lead to them pulling out purely to cut their losses.

>it isn't even helpful now when we go to take new vegas back.
It results in greater disunity of their forces and additional groups that might break away when Ceaser dies.

>Needing approval to annex the Legion.
If you want the population to not resist you constantly and to not be fighting the whole time? Yes you do.
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>>1566441
Arcade is a follower. Arcade outright says exactly what we've done.
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>>1566516
That wasn't Arcade replying though. That was one of the other followers and they seemingly were doubtful we did that.
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>>1566436
>Because it wasn't? At least in the eyes of the man who designed each plan and knew it's intended goal?
It's intended goal was to weaken BOTH the Legion and NCR so our securitrons can defeat them and kick them out, we succeed with the NCR as i have said but it did it in a horrible way which would have come to bite us back once we had won. This makes it a failure to me.
>True but in those cases we can apply traditional containment and contaminant control methods: fire, acid and isolation.
>That is a big if anon. The largest cities of the NCR are a few 10's of thousands large. Given most of their lands aren't exactly modern day levels of transport speed, the disease will not spread everywhere reliably or quickly.
You just admitted the virus might not need transportation and spread quickly, and at that point your answer is to go medieval.
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>>1566533
No, arcade literally says that we convinced the boomers and worked with fiends and powdergangers. You don't think he wouldn't inform the other followers with his gripe?
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>>1566556
He seems to think the followers don't believe arcade because Julia said "Might"
It's a big stretch.
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>>1566567
They were probably being polite/tactful. Its like asking Hitler to save your whole family. You don't just outright say "I don't care that you killed millions, please save us"
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>>1566609
>They were probably being polite/tactful. Its like asking Hitler to save your whole family. You don't just outright say "I don't care that you killed millions, please save us"
You could say, "The Courier did nothing wrong."
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>>1566538
>It's intended goal was to weaken BOTH the Legion and NCR so our securitrons can defeat them and kick them out, we succeed with the NCR as i have said but it did it in a horrible way which would have come to bite us back once we had won. This makes it a failure to me.
Eh, all things are relative.

To me since I never thought of the plan as plan to victory but rather as a way of making victory easier, I never expected it to result in complete elimination of both groups. That was what the battle at the Dam was for along with subsequent military efforts.

As to it having been done in a horrible way, you should have raised that at the time. As I was willing to debate the ethics and efficiency of the different operations.

>You just admitted the virus might not need transportation and spread quickly
Well yeah, if it reaches a high enough infectivity with a low enough lethality that is inevitable. However I'd point out the version for the NCR is to also have side-effects to eliminate their current population like...fuck it let's just make them all have a stroke or organ failure and call it a day rather than my ethical method if that is your problem.

>at that point your answer is to go medieval.
No, I was saying that the majority of the NCR and the near entirety of the Legion lands are occupied to such a low density that the likelihood of it being able to maintain a infection rate high enough to spread long term is low outside of regions where rail or road networks are present or there is significant traffic.

My method for keeping our nation safe? All of our border guards will be robots and all new citizens will take blood tests.

>>1566556
He did. What I am saying is that the followers might not believe him saying we convinced all those groups and did all those things seeing as we did so many good deeds in the past like saving Cottonwood cove's slaves from the Legion.

>>1566567
I think it is entirely reasonable to think the way I do.

>>1566609
If that were the case they'd just say please save us rather than bothering to address that point.

>>1566618
To be frank we have done very little wrong yet: all's fair in love and war.


Also, I love the fact you don't have a single problem with making Poisonous fast growing plants to takeover their farmlands and starve them out.
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>>1566683
Legion is stronger right now, which is rather objective.

As for the mojave plan, that was honestly a mistake in hindsight. We didn't have a real loss under our belt and we treated it like we were playing fallout- we couldn't lose. And we did. Lesson learned. What's done is done.

Why do you want to exterminate the NCR? those are people who could be made to join us with little cultural friction- unlike the Legion Plebians and soldiers.

You're playinjg with WMD's in a world where the outcome of WMD's are obvious. Its playing with fire.

As for doing nothing wrong, if all is fair in war, the geneva convention wouldn't exist, or war crimes. Unless those only apply to losers. Cause if it does. we're boned when someone bigger and stronger comes around.
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>>1566683
Its kind of hard to ignore literally covorting with people the followers of the apocalypse would hugely disapprove
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>>1566765
>Legion is stronger right now, which is rather objective.
I'd argue the highly mechanised and well armed military of the NCR might be more dangerous. Depending on how many troops they can equip like this.

>As for the mojave plan, that was honestly a mistake in hindsight. We didn't have a real loss under our belt and we treated it like we were playing fallout- we couldn't lose. And we did. Lesson learned. What's done is done.
We treated it like victory wasn't certain. We just for some reason didn't burn boons on double 1's on a roll to determine what happened at the dam. Besides that we would have walked out of what happened their singed and a bit bruised but fine.

>Why do you want to exterminate the NCR? those are people who could be made to join us with little cultural friction- unlike the Legion Plebians and soldiers.
They are a threat and have a national identity which is harder to deal with than the Legion based off of my method: get Ceaser to declare us a successor / our empire as a place the Legion may obey after his death.

>You're playinjg with WMD's in a world where the outcome of WMD's are obvious. Its playing with fire.
Aye but that is because I know how to use and abuse biological weapons.

>As for doing nothing wrong, if all is fair in war, the geneva convention wouldn't exist, or war crimes. Unless those only apply to losers. Cause if it does. we're boned when someone bigger and stronger comes around.
That exists because people don't like it when their family comes home blind and coughing up blood. It makes governments unpopular and shit. By banning these weapons it also makes it easier to equip your troops since you don't have to train or worry about chemical and biological weapons.

Also if things go to plan there will never be someone bigger or stronger.

>>1566769
Except all they have is his word against ours and we have, in past, done acts they would consider good. It seems logical to assume from my point of view they might think there was a misunderstanding or that he was mistaken.
>>
Also since I want to move onto more important topics, we need to get our military training to this level:

https://www.youtube.com/watch?v=B203twyaMfM


Seeing as we have access to auto-docs and shit that can heal such wounds no bother.

I want every solider to be able to throw, stab and slice with their knife. I want them to be able to dice up their enemies just as well as they could use it to cut up their dinner that they've hunted and prepared themselves. All the while without making a noise louder than a hummingbird's wings.

I want them all to be given a standardised knife above all else as a symbol of unity and purpose as well as for the practical uses.


Then we can move onto equipping them with their guns. Where I want them all to be able to reliably hit a human-sized target at 500 meters with their chosen weapon at a rate of at least 10 shots per minute.

I want them to be able to disassemble and rebuild their gun in under two minutes (or whatever is comparable for a laser rifle or such), finding any faults and listing them off when asked.

I'd also expect them, if equipped with grenades, to be able to throw them at least 15 meters and within half a meter of the target 9 out of 10 times. Within a 2 meter distance and a fifth of a meter in proximity as a maximum variant.


I also want them to be skilled in swimming, field-craft, mountaineering and basic field medicine. Making them able to live off the land and cross large bodies of water will reduce their logistical footprint and make it easier to pass geological obstacles.
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>>1567158
That's all well and good. Human's would be our specialists anyways. We should be able to afford putting that much work into each one.
>>
Hey fella's gonna be home in a few hours, probably 2 or 3, then game time
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>>1567158
>Seeing as we have access to auto-docs and shit that can heal such wounds no bother.
Well, you have access to one of those at least.

Also that is a damn tall order to demand of even a few handful of elites. NCR Rangers and Legion Praetorians don't grow on trees.

Unless you genetically engineer them to
>>
>>1567158
Some of your companions are not even that good. I'd wager really less than a handful of people like you and Riddick are. Maybe Unity.
>>
I'm gonna have to go, remember to build the Small Concrete Mill and investigate Newberry springs more thoroughly this turn.
>>
>>1567278
Correct.


>>1567419
>Well, you have access to one of those at least.
That is all we need for such minor wounds.

>Also that is a damn tall order to demand of even a few handful of elites. NCR Rangers and Legion Praetorians don't grow on trees.
I'll admit the standards for the guns might be a bit excessive but most of the non-combat skills I want them to know, we are either going to or already are teaching to them as they grow up in the children's militia.

The knife stuff is also slightly excessive but them being able to eliminate enemies quietly at range, up close or in combat against another melee combatant and at hunting / preparing their food will make them far more effective against the Legion as well as in stealth operations.

The standards regarding the grenades can be achieved by making all of our children play and master shortput as a sport but with a modification of wanting it to land within a certain distance of a series of poles or something.

>Unless you genetically engineer them to
True but we can see how this goes.

>>1567427
>Some of your companions are not even that good. I'd wager really less than a handful of people like you and Riddick are. Maybe Unity.
Later on when I have more time I'll get some statistics to see what we should expect of our military but for now I will assume you are right.
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>>1567427
Well most of our companions arent soldiers in the spartan sense. They're doctors and explorers and such who know how to fight.
>>
Morning guys. anyone up? Gonna be running all day today starting now
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>>1569201
no
>>
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178 KB JPG
The Collosseum, built beneath the Shadow of the Lucky 38. It is said that even when Caesar is not in attendance, he is always watching.

A monument to the Legion, built by the labour of slaves, soldiers, and freedmen alike. A structure to rival even the Casino's.

It's not finished yet. It will take years to complete some of the more grand designs. But that has not stopped the Legion from using it.

There are several events to attend (or participate in?). What would you like to do?

>Attend the Gladiator Games
>Attend a Slave Auction
>Sneak behind the scenes
>Other?
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>>1569228
>>Attend the Gladiator Games
Just watch
>>
anymore votes?
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>>1569275
Sure, supporting
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>>1569275
this is good enough, supporting
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>>1569228
>Attend a Slave Auction

We might be able to get some new people this way and at the very least can scope out how much a slave costs to get.
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>>1569526
we'll do this after watching a game
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>>1569228
The Gladiator matches are a lot more varied than the one you participated in The Fort, and definitely more complex. The rules have changed, but the main one, to the death, has not.

There are different kinds of Legion slaves, each bear or do not bear certain marks. Some a captured or conquered tribals and prisoners. Others are criminals condemned, but not of a crime heinous enough for the cross. Some are even volunteer slaves, who sign away their freedom, to gain the chance join Caesars Glorious Legion.

They seem to serve a number of functions. Appropriate slaves can elevate their status and be offered the chance to become a Legion Recruit, if they survive enough 1 on 1 matches to the death. The exception is condemned criminals who will fight until they die.

Yet more interesting are the larger battles. These involve former and conquered tribals from far off, and sometimes slaves and volunteers who have survived enough fights as well. They come to bring glory to their village by doing battle before Caesar, and more importantly, to prove their worth and strength. Those who show prowess in battle can choose to join the Legion, or the Auxilia. You learn that the Auxilia is something new. These are tribal warriors whose skill and technique have earned them the right to retain elements of their cultural identity, while still swearing oath to the Legion and bearing the flag and crimson of the bull. If they prevail, they get to keep their unique weapons and training for them and their young.

You see that in this way, Caesar is not only building the strength of the Legion but gaining additional forces with different skills and experiences and strengths.
>>
>>1569659
These matches can often involve actual recruits from the Legion itself. If the troops win, they elevate in rank. If they Tribals win, they gain their reward.

The challengers are many, and of them are many losers who stain the earth with their blood.

The victors are few, but a very varied bunch. Men of great strength and speed, and sometimes cunning.

Some seem to come from very far away, the name of their village announced for all to hear. Paleface of Angelfire, Machine-Killa of Colorado Springs, Harold of the Saltmarsh City. You even witness a woman survive a battle, though she has a few more to go before she can earn the right to be in the Auxilia.

Others earn not glory or even a glorious death, but are punished for their crimes. Either as meat fodder for the gladiators, or, more often, given naught but a machette and their bare skin to fight such ferocious creatures as Radscorpions, Centaurs, or feral Ghouls.

The populace meanwhile is entertained and Denari and bottlecaps flow from near and far to watch the fights, enriching the Legions coffers, and the blood spilled consecrated to the god Mars of war for his blessing.
>>
>>1569526
Some days of the week are reserved for the games, others are for the Slave Auctions. You decide to attend some.

First of all you notice the lineup of slaves. There are no children and no elderly. Most Children are being trained to join the ranks of the Legion, and for obvious reasons the Legion has no use for the old and sick.

Slaves are then typically older teenagers to middle aged adults, with most being people in their prime. In general the main source of these slaves are newly captured towns or battle prisoners in the field, several are also sold for a moderate amount by legionaries who capture their own slaves, and yet some others are 3rd party slavers in Legion employ.

The slave auction starts by rank. First the Legion officers get a pick. And obviously the best slaves are lined up. Women of childbearing age go first. There is a limit to the number of slaves any person, even officers, can buy based on their own ranks. Likewise many officers have already inherited slaves from previous officers they have replaced, or are already retired, so not every officer is in attendance. All legion officers can by one slave to be their wife, with special privileges for them, after that they can buy concubines or male labour slaves to a limit.

Sometimes there is a very prized slave for their beauty, and two officers who have similar money may choose to fight to the death for them. Thus each officer appreciates who they buy and do not simply fall into decadence.

Eventually the ranks go lower and lower, decani and lower ranking officers sometimes buy pleasure or work slaves for their group using money pooled together from the lower recruits.

Finally once the Legion itself has finished, the freed men and visitors get to buy what's left. Families and villagers looking for someone to help cook and clean their home, to work in farms, and such.

You gather from the prices and comparison of the Denari and the Bottlecap that Caesar has implemented a system that, while providing no rights to slaves, also does its best to ward off decadence and hedonism. They are expendable, but not cheap, and whoever buys pays a price that makes them care or at least protect something of value.

Whoever is not sold typically back to be sold again another day, and after enough times of not being sold, simply become yet another of the Legions many work slaves, belonging to the state.
>>
CHOOSE:
>Go off to find Dean Domino
>Buy a slave
>See something else in Vegas
>Other?
>>
gonna make a new thread soon. if anon keeps archiving, will grant a boon for thread 10
>>
>>1569732
do we know where dean domino is already?

if not, check out some of the slaves for sale. we probably have enough money to liberate a few. i was thinking we could maybe buy a few influential, rebellious slaves so they could become an agent of change and maybe stir up some discord among the slaves in new vegas. maybe we could plot out a few underground railroad routes as well? we seem to be pretty well traveled
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>>1569758
But would they sell unbroken slaves?
Sounds like wed need to liberate a camp for revolutionaries.
>>
>>1569767
then we can poke around the slaves a bit and figure out where the slave training camps are.

could we inquire about revolutionaries in the area as well OP? maybe we could supply/train a few proxy fighters in the area
>>
>>1569758
>>1569767
The reason we want to get a few slaves like this is so we can find out where those camps are and preferably so we can convince our people to "trade" with the Legion through us. By giving us trade goods so we can afford to buy more slaves and save people. Potentially even people they know.

Primarily the locations of the camps though.


Also, we should go to the NCR Ranger safehouse and see if it still functional / secure / undiscovered. As if we can find a few more such places along the way to non-legion lands, we can move slaves to them and between them at night so we can slowly get them out of this region without unneeded risks. As well as gaining places to base our attacks from and shit.
>>
>>1569778
Unlikely, seeing as the Legion are hyper loyal and isolationist. We'd just end up being killed or reported.


Our best bet for this sort of thing is either direct military action, direct trade or talking with Ceaser.
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>>1569778
Its difficult to talk to slaves, they are disciplined to work not speak unless ordered to by their current master.

The ones here at least, and the workers, are very well indocrinated.

Its easier to loosen the lips of some of the slavers, but even they are weary to speak freely. They indirectly refer to "The Cove", and you gather, like Joshua Graham, they are disinclined to speak of the great slave rebellion there by pain of death.

after that new and careful attention to slaves are made. you can only infer that slaves are marched and broken off somewhere further away, in smaller groups now, so to free more slaves will mean actually intercepting the groups being marched east.
>>
>>1569800
>intercepting the groups being marched east.

Time for my knowledge of ambushes and traps to come in handy. We'll need to set up a few covert camps to hide the slaves in while they recover and we plan their escape. Not to mention to base out of.
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>>1569790
Might be where there are existing holding facilities- the correctional facility or cortonwood.

Should also check on the brotherhood.
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>>1569807
>Might be where there are existing holding facilities- the correctional facility or cortonwood.

That would make sense. Hell they might even be where Ceaser's camp is seeing as his army would have moved out but many of their defences would remain. Might as well make use of them.

>Should also check on the brotherhood.
They'll have survived this but I doubt they'll exactly be the most talkative people. Still we might convince them to help us.
>>
brb, don't forget to vote!
>>
>>1569732
>>Go off to find Dean Domino
He might be more... Forthcoming wuth information.
>>
>>1569842
yeah i guess do this
we'll figure out what to do with slaves afterward
>>
>>1569818
>Buy a slave

>Other?
Go and find the NCR and Follower safehouse's


If these are secure, we can use them as bases in the region for housing slaves, launching attacks and anything else we might need.
>>
>>1569848
If we go with my plan, I hope to have them begin digging down and expanding the two facilities. Attempting to create additional space in which we can house rescued slaves and store supplies.
>>
>>1569740
Gimme a description.
>>
>>1569732
Buy a slave
>>
Quick question, how do we bring our slave back?
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>>1570100
They'd have to walk or stay here. Which is why I want to see if those safe house's are still secure. As they can live in them while we are here, expanding them and preparing them for their new purpose as remote and forward operating bases.
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>>1570113
Should do that first then. Dont want a slave with nowhere to put it.
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>>1570113
Good idea, we should however research teleporters if we do this.
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>>1570100
We could send a couple of securitons to bring them back. They are pretty fast when not carrying boxcars full of people.
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>>1570161
That'd work too but we'd need to get them out of Legion lands before pickup could happen.
>>
>>1570089
>>1569852
As a wealthy non-legionaire, you can buy one slave. You have the most money, so you get first pick. They are all lined up and nude so you can see if they have any deformities or abbertions.

CHOOSE:
>A teen male. Lithe build toned with muscles, well rounded in training. No deformities, missing part of his ear and one finger, some scars on his feet. Previously skilled in scavenger and electronics from Denver. Mute.
>A teen female. Lithe body toned with some muscle. well rounded in training. Former tribal, rejected for priestess training. Good household and hunting skills, some pleasure training.
>Adult female. Decently pretty. Blind and thus unfit for most household tasks. Infertile. Mostly pleasure slave training.
>Adult male. Strong form. Former tribal hunter/farmer. Good worker and obedient. Good hunting and farmhand skills.
>>
>>1570261
NOTE: there are other options you can ask of the slavers, such as paying for additional training, but I am of the idea you just want to buy them to be free. if you want these options just ask
>>
>>1570161
>>1570167
Again, should actually set something up before freeing slaves. We don't even have a place to put him.
>>
>>1570261
No slave. We cant get them home and have nowhere to keep them.
>>
Okay so I have done some reading into how far our troops should, reasonably, be able to throw a grenade with training and practice.


The current world record distance for a short put projectile being launched by a human, is 23.12 meters in 1990.

That was throwing a projectile weighing in at 7.260 kilograms or 16.01 pounds. A conventional grenade in fallout 3 weighed 0.50 weight units. Which are seemingly from the wiki being measured in pounds and thus the grenade weighs in at one thirty-secondth of the short put ball.

We can assume this is just an inaccuracy on the part of the developers however as a real hand grenade like the M67 used by the US armed forces weigh in at a more believable 0.875 ounces. However this still is a far smaller mass, roughly one twentieth of the mass of the short put's ball.


This means that by all logic given appropriate training and practice, a grenade should be able to be propelled to distances of 30+ meters by our male troops however the females use a projectile of 4 kilogram mass and their world record is slightly smaller. However in fallout humans have been subjected to natural selection and atmospheric FEV, so their physical abilities should be even greater than in real life and the gender gap thereof should be diminished so the throwing distances should be similar.
>>
>>1570300
>However in fallout humans have been subjected to natural selection and atmospheric FEV, so their physical abilities should be even greater than in real life
Ehhh, I wouldn't say that. I'm not under that impression from Fallout

>and the gender gap
Maybe that. I ascribe the lack of gender gap more to females being actively needed to help fight for their own survival against an assortment of wasteland monsters, hunting, and scavenging. And some FEV, maybe.
>>
>>1570284
You don't have to pick it up right now.
>>
>>1570261
Teen male. Scavenging skills will be useful.

Leave them at good springs ask the locals to look out for him, pay for the trouble and tell them he will help out before we come back for him.
>>
>>1570284
1 for don't buy
>>1570320
1 for this
>>
>>1570315
Blind lady.
I played this game. Give her eyes for the massive devotion and trust boost.
>>
>>1570320
This then we try to >Go off to find Dean Domino
>>
>>1570261
>>1570330

>A teen male. Lithe build toned with muscles, well rounded in training. No deformities, missing part of his ear and one finger, some scars on his feet. Previously skilled in scavenger and electronics from Denver. Mute.
>>
>>1570511
If hes mute how do we get info off him?
>>
>>1570530
We have an Auto-Doc? We have medical maxed out, and ontop of all that. Nowhere does it say his uneducated. He can write to us.
>>
>>1570539
Psychological mutism is a thing.
As for being able to read, hes a legion slave from colorado, which has been legion for some time. If hes the child of a slave he wouldnt be educated.
>>
>>1570561
You do realize education is a thing the legion still does right? Also he must be pretty bloody smart if he dicked with electronics at one point. I'm keeping my vote.
>>
>>1570511
>>1570504
>>1570320
SOLD!

You sign your name, an Alias of course, and provide just enough identification so they know your face and who you "are" and hand you a copy of the documentation. They remind you on the rules of slavery in Legion lands.

Without any further privilege from the Legion, you are alloted a maximum of two private slaves from any source. This makes it illegal to acquire and hold more than two slaves at a time, regardless of where you purchase them from slavers or trading them with other subjects, unless you are returning an escaped slave (it is everyone's duty to return an escaped slave or kill if not possible).

The slave collar is not a bomb, but has been surgically attached in such a way as to remove it would kill them (of course, most people don't have a wonderful Auto-Doc). But they remind you that while you can kill a slave it is illegal to ever remove a slave's collar. Even former free'd slaves still wear their collars, but bear a mark on their body signifying their freedom and that they may never become a slave again. Freeing a slave or aiding in the freeing of a slave is punishable by slavery or crucifixion.

Slaves must be clothed decently in public, and public nudity and sex is illegal for everyone.

If at any time you wish to return your slave do so here, or provide documentation of their death. If you choose to elevate a female slave to the status of wife, you would also have to return here or have a qualified Patron oversee your marriage (this is true of non-slaves wanting to marry too).

---

You sign the documents and hand over the Denari (you traded some for bottlecaps from the local Legion market).

He now stands before you in a legion slave outfit. He does not look you in the eye, and silently gets on one knee and bows in deference, before standing up, obviously waiting for your command.

>What would you like to say to him
>Would you like to do anything else (buy/offer clothes. go somewhere private to discuss. whatever slave things you anons want)

---

Meanwhile you plan your efforts to find Dean Domino. You doubt Caesar's vegas is his type of town and have not seen him in the Casino's. You do have some idea's though.

CHOOSE:
>You remember an old concert hall scheduled to host Dean's orchestra when he returned from the Sierra Madre. The bombs fell, preserving it in time. Surely this is the most likely place.
>Maybe the underground?
>Eh, forget Dean for now let's go/sneak into the (Lucky 38? Where?)
>Other
>>
>>1570573
Slave education?
Most slave owners didnt want slaves to read. Gives them ideas.
>>
>>1570307
>Ehhh, I wouldn't say that. I'm not under that impression from Fallout
http://fallout.wikia.com/wiki/West_Tek_research_facility

First paragraph of the section titled the glow. When the facility was hit with the nukes, it released into the atmosphere and mutated the FEV contained within greatly.


>>1570261
>A teen male. Lithe build toned with muscles, well rounded in training. No deformities, missing part of his ear and one finger, some scars on his feet. Previously skilled in scavenger and electronics from Denver. Mute.


>>1570561
>>1570573
We can ask him yes or no questions if it is such a hardship.
>>
>>1570580
Yes most humans are FEV infected, but most humans are still human and outwardly indistinguishable from non-FEV humans.

It hasn't had a major or significant effect on human abilities, at least for the masses, except for maybe the prevention of cancer and improvement of fertility rates in the face of radiation.
>>
>>1570578
>Get him proper clothing and also ask about his former job/task in the electrics field.

>You remember an old concert hall scheduled to host Dean's orchestra when he returned from the Sierra Madre. The bombs fell, preserving it in time. Surely this is the most likely place.

>>1570579
Only african's in africa do that. The south mostly kept good care, and the Muslims did...okayish, After cutting off the dicks.

>>1570580
That too.
>>
Jesus Christ I can already tell there is gonna be some controversy
>>
>>1570607
The southern slave owners taught their slaves to read? Maybe the house slaves, but not the field slaves.
>>
>>1570633
A house slave is still a slave. This one did shit on-par with what you could count as 'house' or 'important' work, So it'd have an education.

Its a damn shame everything gets rewritten almost nearly about the slavery days. I just want a time machine at this point.
>>
>>1570640
eh, we'll see. Might only know electronics and symbols.
Regardless, we have the guy so I won't argue about it anymore.
>>
>>1570607
>Get him proper clothing and also ask about his former job/task in the electrics field.
You decide to give him a proper outfit to wear, buying some clothes from a local merchant, which has to be tailored to allow the collar to fit through the neck hole of the shirt. He seems to like it.

You are quick to figure out a means of communication, explaining your familiarity with another who was mute at the time (namely Christine Royce). You ask if he is familiar with writing or other forms of communication. Turns out he knows morse code, and so do you, and he knows how to work a pip boy as well. Morse code is the fastest, and you give him a pair of denari to tap out.

He explains that he was a living with his parents, who were part of a group of scavengers. He learned how to repair and operate the various bits and pieces of technology that came there way such as radios, Old War robots, and computer terminals. The group went to Denver where were caught by Legionaires and their dogs, and he was made into a slave. He was born mute, so he could not become a legion recruit and would have to be a slave. After 5 years his training was completed, he was sent for sale in New Vegas.
>>
>>1571149
*Old World Robots
>>
>>1570607
You travel with your slave through the market district, formerly the Freeside (now populated with slaves). You pass by a lot of the places once familiar to you. The Followers Fort now a Legion Fort. The King's building now gone. Mick and Ralph fled with the NCR, as did the Silver Rush. Joeclyn's fort is, funnily enough, now a Legion watchtower. The King's building has been demolished, being paved for something new. You leave the main streets and head through ruined areas, at last coming up to the ruins of a building, cordoned off for demolition.

You make your way into the dusted old building, and see the Old World posters for Dean Domino and his band plus other long gone attractions. Inside you see the dust and coweb covered seats, staring into a stage whose rotted curtains never opened since the war. It's dead silent, and dark, and there's no sign of Dean Domino.

At least, to the untrained eye. With your incredible perception, you see his footprints marked on the dust of the ground unmistakable. And trail them, right into a basement door. Knowing Dean, this time you check. Ah, yup, tripwire's right here.

You make your way in, and definitely find evidence of his existence here. Lots of his memorabilia, holotapes, and several clearly stolen goods and spoils. Rows of beer, refrigerated food, weapons and ammunition, a nice little safehouse if you don't say so yourself.

You also hear a gun cock, and turn around.

"Well! Look who decided to show up, and without even so much as a phone call ahead."

There, half naked and putting away some kind of hand cannon weapon, is none other than Dean Domino . .and a very pretty human woman behind his shoulders with a collar around here neck.

"To what do I owe the occasion, ah, I see you've brought company. Rachel my dear, meet Courier. Courier, meet Rachel. She was someone I picked up from one of those nasty Legionaires up above."

She meekly smiles and waves her hand, hiding behind a curtain and clearly undressed herself.

>What do
>>
>>1571189
ask how he feels about legion control
>>
>>1571189
>Ask how his been, If he wants out and seeing if he wants to come on a trip.
>>
>>1571202
>>1571206
"Those fellows? Hmph. I've seen better looking Roman costumes from C rated film companies. Just the worse sort. After I asked politely if they modeled themselves on the previous Roman Empire, and they tried to kill me as a "blasphemer".

And after all that walking I did after I left the Sierra Madre toward the bright lights. Quite the fireworks display those boomers put on. I'll be honest, I'd much rather have preferred this House fellow whoever he was running Vegas. It almost sounded like it have seemed familiar. Now what's up there . . .its not exactly to my liking.

Oh but I did hear some very interesting things about you! Yes, quite a lot. At least up until the battle where you conveniently dissapeared from Radar. Where on earth have you been?"
>>
>>1571227
"Well we settled the Big MT, fought aliens, and had a child with some MEV mutant thingy."
>>
>>1571227
>Alot of problems, None of which are good. Want to leave here?

>>1571238
Don't just spill the beans.
>>
>>1571238
The slave raises its eyebrow at you for a bit, but Dean seems more believing.

"If it was coming from anyone other than you partner, I'd have though you were drinking from the same material as the legionaires.

So a busy bee as always, but you still have time to visit your old friend in his apartment. I say my time in here is running out since they plan to dynamite the building above.

There goes my chance to host my own return concert. Now with those soldiers patrolling the surface and the tunnels infested by them as well, you wouldn't happen to be able to lend a hand in getting me and my lovely Rachel out of this city would you? And perhaps at least some of my belongings. Getting luggage past security is something of a pain these days."
>>
>>1571253
accept. we've taken on more difficult tasks in the past. also, we have a stealth suit
>>
>>1571271
ACTUALLY we just told him about our plans so we should probably require that he join us in big mountain as thanks for rescuing him. sounds fair to me
>>
>>1571253
Is Rachel a slave, or a friend?
also if you come to our place. You want to perform, we can give it to you.
>>
>>1571295
yeah sure, could always use another morale booster
>>
>>1571303
Him coming to Big MT now is quite convenient actually, i was planning to distribute beer and celebrate the completion of the Concrete mill.
>>
>>1571307
We can have a genuine party-
Name the country, have a celebration, listen to the music.
Rather appropriate after the Concrete mill.
Its the beginning of creating anew, rather than repairing the broken husks of the old.
>>
>>1571295
"Poor girl /was/ a slave I rescued. Don't let her shyness fool you, she has quite the pretty voice. When she's mustered the courage to speak.

Oh ho, are you trying to use our standing friendship to get me to hold free concerts? That's a terrible Faux Pas. That said, for board and lodging and a ticket out of here, I'll consider that fair payment. Still, I doubt you have a fully staffed orchestra in your backpocket."

>You
[I have a fully staffed orchestra. As long as you don't mind their sight]

"Are you asking a 'ghoul' not to mind the appearance of someone else? Having your skin fall off and going bald, it doesn't leave much room to complain about someone else's looks."

>You
[Well, I guess you'll have to see them to believe me]

>Dean
"I'd also have to hear them as well. I have high standards for my band."

>>1571271
You agree to Move Dean Domino, his girl, and his stuff.

Moving them out of the city isn't very complicated. Pass out the stealth boys, overencumber yourself, and do a duck waddle out of town and you should be able to carry it all especially now that you have extra help.

The real question is where to go from there. It's going to be a long long overencumbered walk. You always hated those, but its doable.

You could drop them off at someplace relatively safe and maybe come back for them with the vertibird or riddick's car or securitrons.
>>
>>1571324
Can't we use the teleporter to transport the luggage until we're not overcumbered anymore then walk to Big MT?
>>
>>1571329
It takes time, mostly from walking from the Remnant Bunker to the Strip takes anywhere between several hours in-setting or up to a day (map is to closer to IRL scale in this game. kinda. they really fucked up on massively shrinking the scale of the NV map, even FO3 has a better scaling for a single city

So in between that you'd hope nothing bad happens as they wait for you here beneath the studio.
>>
>>1571337
lost your tag, QM.
Could we hide enough stuff to not be encumbered close to vegas, walk unencumbered to the bunker, then personally go retrieve the rest of the stuff?
>>
>>1571347
Yes, that's another way to approach it.
>>
>>1571347
Anyone going to support/Confirm? Then I can turn update.

also any more questions for anyone here?
>>
>>1571347
Supporting.
>>
>>1571347
this works fine sure
>>
>>1571457
>>1571408
>>1571347
>Writing
New thread soon
>>
>>1571477
Has this thread been archived?
>>
>>1571492
Not sure, wasn't able to give a description to anon who asked.
>>
>>1571498
FYI you got the numbering wrong. This is thread 9. Next one is 10.
>>
>>1571498
How is
"Xenos are Purged, The NCR becomes even closer neighbours, Everyone's favourite ghoul lounge singer is found"
for the description?
>>
>>1571509
Err, yes, that's because technically the first thread had no number (Thread 0) and then the 2nd thread was labled as (Part 1). Or something. I noticed the numbering was off. I'll correct it then.
>>
OH Somebody give me a 1d100 quick!
>>
Rolled 21 (1d100)

>>1571526
ded
>>
Rolled 51 (1d100)

>>1571526
>>
>>1571517
Works for me!
>>
>>1571518
Its archived.
>>
Someone archived this thread before me?
Did i just get FIRED?!
>>1571518
Was the first thread the one where we decided which faction to support? Cause that's listed as thread 1.
>>
>>1571544
Hrmm, somewhere I fucked up then.

Also don't think of it as firing, think of it as being being temporarily covered in absence. I'm docking it from your paycheck though.
>>
>>1571567
NEW THREAD




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