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For years the balance of the Federation was shaken. War consumed the Alpha Quadrant, and the beating heart of the Federation, Earth, was under threat from multiple angles. At times it seemed the Federation would reel and loose its balance, but peace has returned, at long last. The Dominion are defeated, the Borg have been dealt a crippling blow, Romulus has fallen to internal conflict. Though battered and bruised, the Federation stands as the undisputed beacon of enlightenment in the quadrant, and can count many of its erstwhile enemies as allies, or even friends. With the return of Voyager, the Delta Quadrant has been revealed. At the dawn of this new age, the Utopia Planetia shipyard is finishing one of its new vessels. One with a new Captain, and a new crew.

But that is not where our story starts. Our story starts in the past, with a simple, yet distinctive application form, that has already changed many lives and the course of the galaxy with them. You find yourself contemplating your answers.

Name

>I have a normal name for my species
>I have an unusual name for my species

Species

>I am human
>I am of a species common in Starfleet (Vulcan, Bolian, Andorian, Betazoid: Select one, random rolls in the case of a tie)
>I am of a species uncommon in Starfleet (Bajoran, Caitian, Benzite, Trill: Select one, random rolls in the case of a tie)
>I am of a species hitherto unknown to the Federation (suggest racial and cultural traits, inclusion at OP's discretion)

Gender Identity

>I am male
>I am female
>Tumblr

Welcome to Starfleet Academy.

Directives:

0. I am new at this

1. I am doing this for fun first and foremost. My own and yours. This is our Prime Directive.

2. The following are considered canon: TOS, TAS, TNG, DS9, VOY, parts of ENT at my discretion, all TOS and TNG crew movies (yes, even V).

3. The following are not considered canon: The novels (except maybe A Stitch in Time, if I ever get around to reading it), any flavour of NuTrak, video games.

4. Ideally, the first choice to reach 3 votes is selected.

5. If I feel that the thread needs to move on for whatever reason, I will select the outcome based on the following: First come first serve, motivation given by participator (where applicable), a vote of 2 versus a vote of 1, personal preference (not going to pretend I'm immune to that).

6. Feel free to point out Trek lore and other relevant information.

7. I will use a crude stat system for rolls in the case of some choices, we will (partly) establish this during character creation.

X. The rules are subject to change according to what works best.
>>
>>1629530
let's go default
>I have a normal name for my species
>I am human
>I am male
>>
>>1629540
I'm gently bumping my own thread to see if we will get more responses, otherwise we will simply go with this.
>>
>>1629530
>>I have a normal name for my species
>>I am human
>>I am male
Mirror Universe Terran who escape into the normal universe and is hiding out here, enlisted into Starfleet for access to some measure of power and protection.
Rough and Tumble Kirk style command.
>>
>>1629530
>I have a normal name for my species
>I am human
>I am male
standard-issue officer. Believes in the federation principles and the peaceful exploration mission of the starfleet
>>
>>1630000
I like the Mirror Universe angle, but what if we make it more Kyle Reese; he escaped from the Darkest Timeline, one of a Borg Victory that was shown in TNG.
And have a Reese-like breakdown if he ever confides in his Counselor.
>>
>>1629540
>>1630000
>>1630056
You are Cadet George Jameson, fresh to the halls of the Academy. A distant relative of Admiral Jameson, yes, you answer to those who ask. You grew up on Earth, with the Federation's long tradition of prosperity and exploration right on your doorstep. When you were old enough, the only logical choice was to join Starfleet. Though it was hard, you passed the admission test on your first try.

At Starfleet Academy you follow dozens of courses to prepare for duty as a Starfleet officer. Xenobiology, Warp Field Manipulation, Advanced Tactics, and many others. In your free time you play parrises squares with your peers, chat with the groundskeeper, and occasionally get wild out in town. Over the years, you become a fine fledgling officer.

Tactical: 20
Science: 20
Engineering: 20

These are your skills. When a roll presents itself, I will set a target and roll a d100. Your skill acts as a modifier.
Rolling oppertunities present the chance for success and failure.

Your time at the Academy is relatively uneventful, until an oppertunity presents itself.

>You see a chance to impress a member of Red Squad during a game of parrises squares (Tactical T: 40).
>A position opened up in an expedition to excavate newly discovered Vulcan ruins on Kro'el, led by the renowned archeologist Richard Galen (Science T: 40).
>During a regular training exercise the warp drive of the shuttle you are travelling in malfunctions, and starts flooding the compartment with radiation. (Engineering T: 40).
>You double down on your studies, propelling yourself to the tops of a few classes.
>>
>>1630548
>>During a regular training exercise the warp drive of the shuttle you are travelling in malfunctions, and starts flooding the compartment with radiation. (Engineering T: 40).
>>
>>1630548

>During a regular training exercise the warp drive of the shuttle you are travelling in malfunctions, and starts flooding the compartment with radiation. (Engineering T: 40).
>>
>We marvel at how inefficient and technological poor this universe is compared to the Might of the Galactic Empire. How the Imperial Fleet would annihilate this "Federation" easily, and how the Imperial Army and Stormtrooper Corps will run roughshod over what passes for ground troops here.
>>
>>1630442
That sounds pretty cool too. Honestly, I just want a rough and tumble command instead of a cold fish.
>>
>>1630853
It's too bad, it seems we went with a normal Starfleet career.
>>
>>1631020
Right?
>>
>>During a regular training exercise the warp drive of the shuttle you are travelling in malfunctions, and starts flooding the compartment with radiation. (Engineering T: 40).
>>
>>1629530
Hey CTF, do you play Star Trek Online? You could design our character, ship, crew, and uniforms and get pictures of it
>>
>>1630548
>During a regular training exercise the warp drive of the shuttle you are travelling in malfunctions, and starts flooding the compartment with radiation. (Engineering T: 40).
>>
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I like these for our uniforms
>>
As for ships, I'm thinking something fast. U.S.S. Absolution
>>
>>1630548
>>During a regular training exercise the warp drive of the shuttle you are travelling in malfunctions, and starts flooding the compartment with radiation. (Engineering T: 40).
>>
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>>1630548
Seems we're going with engineering
>>
>>1630548
>You double down on your studies, propelling yourself to the tops of a few classes.

also missed opportunity being a cardassian on a exchange with the federation
>>
Rolled 93 (1d100)

>>1630582
>>1630593
>>1631624
>>1632057
>>1632263
Let's roll. To get T: 40 we will need a roll of 20+

>>1631518
I've tried it at one point, but MMO's aren't really my thing. Plus, I was really missing my double axehandle in the ground combat.

>>1632307
Maybe there will be a Cardassian crewmember. I do like my Cardassians.
>>
Rolled 48 (1d100)

>>1632313
is that an opposed roll?
>worry.jpg
>>
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>>1632313
That's a good roll.

You and two other cadets are undertaking a warp training flight. You've done this often enough to feel comfortable with the controls, by now. But this is your first flight without an instructor on board, though you are in constant communication. Cadet Casey gives the command to enage the warp drive, but instead of the usual short whine and jump to warp alarms start blaring. Your console shows the reactor's readouts going into redline territory and the computer repeats a message with a mechanical urgency.

"Radiation alert. Deadly levels of radiation detected."

Cadets Casey wastes no time in giving the obvious order to beam out to Charon Training Station, but you've seen these readouts before. You've worked with and taken apart these engines in workshops first, then in the hangar, and even during training flights. Magnetic constriction has faltered, causing a run-away matter-antimatter reaction. You rush to the back of the shuttle, ensuring Cadet Casey that you'll be right behind him. With fluid, practiced motions you take off the panelling and set it aside. The problem is obvious: A fried field coil, with a classic double backup failure. You take out your hyperspanner, remove the faulty component, take the spare from the storage space, and install it. Easy. If your instructor would have been there to time you, he probably would have congratulated you on breaking your own record.

Then you materialize and reappear in Charon Station's transporter room. A quick medical checkup reveals only slightly elevated radiation levels in your system. You're fine, feel better than fine, and even when your instructor dresses you down for ignoring an order, he has to acknowledge you saved the shuttle. And the computer confirms it: You did break your own record.

Tactical: 25
Science: 25
Engineering: 35

I'll write a new post for the next step.
>>
>>1632316
I'm setting a target for a single roll, and the skill is added to the roll.

>>1632326
Your daring action fills you with a new zeal in your Starfleet education. By the time you graduate you are considered to have a promising career ahead of you. You and your Academy friends throw one big party for old times' sake, and you all go your own way. You are assigned to the USS Venture as an Ensign during its mission of exploration. You do all the regular Ensign things. You write reports, you scrub plasma filters, beam down with away teams.

After years of hard work, you are promoted to Lieutenant.

>While chasing a pirate vessel through an ionized gas nebula the pirate gets the drop on you, and the ship's tactical officer is gravely injured. You take his station.
>While the Venture is transporting a team of diplomatic envoys an incident takes place where the Captain's consciousness is transferred to one of the telepathic aliens.
>The Venture's replicators malfunction, leading to crisis on the ship.
>>
>>1632335
>>While chasing a pirate vessel through an ionized gas nebula the pirate gets the drop on you, and the ship's tactical officer is gravely injured. You take his station.

DAMMIT JIM I'M AN ENGINEER NOT A TACTICS OFFICER
>>
>>1632335
>While chasing a pirate vessel through an ionized gas nebula the pirate gets the drop on you, and the ship's tactical officer is gravely injured. You take his station.
sounds fine

>captain's consciousness is transferred to one of the telepathic aliens
I wonder what they've been doing for that to happen...
>The Venture's replicators malfunction, leading to crisis on the ship.
someone asked for a perfect cup of tea?
>>
>>1632335
>>While the Venture is transporting a team of diplomatic envoys an incident takes place where the Captain's consciousness is transferred to one of the telepathic aliens.
Remember to always be bold and take chances. We don't want to be Lieutenant Picard.
>>
Wait, if all the movies with TNG cast are canon, that means we can use one-time-use transporter badges?

As a captain with an engineering background, could we make equipment for our Security teams using off-the-shelf Federation and Starfleet technology? Stuff that they would find useful and would be willing to use in a post-Dominion War Starfleet? Like tactical goggles that integrate Geordi's VISOR imaging tech and an exographic targeting scanner. Maybe also a wireless connection to modified phasers that provide a targeting reticule in the goggle's HUD.
>>
>>1632335
>>While chasing a pirate vessel through an ionized gas nebula the pirate gets the drop on you, and the ship's tactical officer is gravely injured. You take his station.
>>
>>1632378
Canon means, in essense, "it happened". In the series themselves you see plenty of one-time usage of technology, or allusions to technology being there while it is never directly shown. Think, for instance, of the com badge shield Worf made in A Fistful of Data's, or the photon grenades mentioned by Tom Paris in Year of Hell. I suppose we can infer that existence and use does not translate to practicality. Or, in real life terms, that the people working on the show wrote individual episodes, rather than a completely cohesive universe. When the Defiant suddenly gets a holographic comm display, it's obviously because Sisko and Eddington needed to be on the screen together, and interact properly as characters, and not immediately because it's good tech. Voyager uses a similar conceit in Think Tank, where they also show the relative technological superiority of the think tank.

In short, I'm not interested in preloading the cargo hold with theoretical items that might be useful in some way, or should logically exist but are never shown in use. I believe doing so will cause too much of a gap between what we've seen of the show and what we do here.

However, continuity itself is great, so if you see we're in a situation where something that has been shown in Trek before, and should reasonably be feasible for the crew to be aware of and to do/use, by all means point it out. But at the same time, if it becomes a rule that our guys go into every situation kitted out in personal forcefields, guns that shoot through walls, and VISOR enhanced senses, it kind of stops being Star Trek. And more to the point, it's kind of a pain in the ass to keep a lot of theoretical tech in the back of your mind while writing this stuff. Especially because Star Trek, at its core, is about its characters and their experiences, and the technology is only there to facilitate that.

Well, that turned out waaaaayyyy longer than I planned initially.
>>
>>1632337
>>1632338
>>1632345
>>1632384

Nausican pirates. They've been a scourge on the space lanes since before the founding of the Federation. This particular specimen had disabled a Lissepian freighter, killed members of the crew, and absconded with its cargo of self-sealing stembolts. What Nausican pirates need self-sealing stembolts for? Nobody knows. In fact, you don't know what they're for yourself.

The pirate vessel left an easy to follow warp trail, which led you directly to the Yumari Nebula, a hot mess of ionized gas and swirling vortexes with enough energy to turn a starship inside out. Captain Gor was eager to seek the pirates out, and you collectively mistook their course of action for desperation. Instead, they waited for you, coming out from behind a vortex deep down on the Z axis, firing a volley into the side of your ship, the shields down due to interference.

Lieutenant Commander Jemutai catches the discharge of a burst EPS conduit point blank, causing severe burns over half his upper body. He's out, down on the floor. Between the smoke, the alarms, and the fire suppression systems, the bridge is in chaos. Later, you would recall that you called for medical personnel because you just didn't hear anyone else do it. And maybe that was what spurred you into action. Your first thought was to secure Lt. Cmdr. Jemutai, but then you took your place behind his console. Captain Gor simply gave you a look of approval.

The pirates did not get another chance. They overplayed their hand and tried the same trick twice, but this time your were ready. You had the full spread of torpedoes ready before they even broke cover, and when the Captain gave the order you simply sent them on their way, scattering self-sealing stembolts all over the nebula. This was it. Your baptism of fire. You kept a cool head in an unexpected combat situation, and the Captain was clear in his judgement: You showed initiative in the face of the enemy and functioned smoothly in his bridge crew, probably saving a few lives while doing so. Months later it became formal, but you consider that day to be the day you were promoted to Lieutenant.

Tactical: 35
Science: 30
Engineering: 40
>>
>>1632427
You continue to serve on the USS Venture as a gold shirt Lieutenant. Despite having specialized in Engineering, you find yourself more drawn to command roles. Ultimately, it was probably here that your journey to the station of Captain started in earnest. Even thought you're a capable officer, there is always more to learn. You apply yourself with a confidence that is natural to you, by now. The next step on the ladder: Lieutenant Commander.

Let's try something new here: I want you guys to pitch a specialization and how George Jameson acquired it. This is an area of expertise within the three existing categories with a value that will be added to the roll should it be relevant. For instance, if your specialization is Warp Field Mechanics, that will be used whenever we made a roll to do with warp fields.
>>
>>1632441
Science (Applied Temporal Mechanics)
When on an away mission to examine ancient Iconian ruins, the team became trapped in a still-intact experiment involving applied chroniton technology. Forced to repeat a day every time the experiment timer reset, Jameson used the remaining equipment and the team's comm badges to set up a phased chroniton field that allowed them to escape the facility before the experiment's energy draw caused the reactor to explode.
>>
>>1632441

Systems engineering (?)

There was this time when you were sent as part of away team in a research base that excavated artifacts of a long gone civilization on an inhospitable planet. An unexpectedly powerful solar flare overloaded shield generators of the station, but you were able to jury rig a replacement shield array from available parts, before the overstrained life support failed. Ship could evacuate the scientists but your actions saved the installation and a stockpile of artifacts.

One of the history nerds in tactical department keeps referring to you as macguyver from then on.
>>
>>1632534
Systems Engineering (Jury Rig) gets my vote.
>>
>>1632441
>Systems Engineering (Miracle Worker)
He met Scotty in a bar one night, and was exposed to one of his drunken lectures about how ships work and the universe moves. He then came back every week to hear more stories about Kirk's Era and how to bullshit your way out of problems encountered by a starship.
>>
>>1632561
My vote for this
>>1632830
But this is as fucking gold as our shirt, i love it.

Engineering (energy projection: particulate matter ,and energetics shielding)
>the ship was running in deep space on our exploration mission. We were investigating a burgenouning species on their own little slice of the universe when their planet was met with a near catastrophe. Trapped into a double orbit with another unstable barren demi-planet that disolved in the gravitic stress, the rain of debris would have scoured the young habitable world. You talked the captain into letting you modify the ship's energy shield projectors to create a particle shield dome over the main continent. It worked, and the comet like rain of debris resulted in a beautiful shower of "shooting stars" that was incredible in appearence.
>>
>>1632512
>>1632534
>>1632561
>>1632830
>>1632965

Well, I'm seeing a clear favour for Engineering. The two different Engineering suggestions seem close enough to be the same thing with a different origin story.

After receiving your promotion to Lieutenant Commander you left the USS Venture. Starfleet assigned you to the USS Varrik, and while waiting for the starship to rendezvous with you, you met a peculiar figure: Montgomery Scott, the old Chief Engineer of the Enterprise. The old Enterprise. After hearing about your affinity for engineering, he was more than happy to fill your ear all about it. In fact, given that you had nothing better to do anyway, he invited you to help him repair the settlement's aged emergency shield generator. Most of the system's parts had been phased out years ago, and you fashioned functional replacements out of the things available to you. You toasted the victory with Scotty, and you both went your seperate ways. He to his well deserved retirement (or not), and you to the USS Varrik, as it arrived in orbit, its engineering teams quickly stripping out all your handiwork to replace it with a brand new system.

Tactical: 40
Science: 35
Engineering: 45
Jury Rig: 10

On the USS Varrik, you took a prominent place in the crew.

>You served as the Varrik's Chief Engineer.
>The position at Tactical came naturally to you.
>You held a specialist position as an away team leader.
>You became part of the sensor crew.
>>
>>1633161
Forgot my trip.
>>
>>1633161
>You held a specialist position as an away team leader.
>>
>>1633164
Maybe I should try typing it in the right field...
>>
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>>1633161
>You served as the Varrik's Chief Engineer.

We must do what scotty wanted. We have to continue the legend, the tradition of ass pulling crazy tech babble ex-machina devices. The ship will be just fine with us under the hood.

>engineering ensign bubbles
>its danuabes sir
>whatever, get over here and take a look at this
>sir i dont-....
>you see it too?
>has the holodeck created a dedicated hard light tropical ecosystem within the adjacent hangar bay?
>alright just making sure we were seeing the same thing. I do love fresh limes for the off-duty mo'hitos. Carry on ensign.
>>
>>1633161
Hmm... chief engineer seems to come naturally, but if we're going to get our own ship, we should also be elsewhere than just holed up in engine room
>>
>>1633414
I dont think we are getting our own ship, we have to get through the Varrik to gain a command or senior posting. What we want is the highest position available to both do and lead others to do so we can show we handle a ship just fine.

Of all options CE is best for that.
>>
>>1633442
Fair enough.

And with lessons from the man himself it's obvious what path we should take. Chief Engineer it is.
>>
>>1633161
>>You served as the Varrik's Chief Engineer.
How will we overstate the time needed to fix things if we aren't an engineer.
>>
>>1633161
>>You served as the Varrik's Chief Engineer.
Remember to never give the captain the actual amount of time needed to repair a system.
Add at least +50%, double it if possible.
>>
>>1633597
Multiply it by eight.
>>
>engineering, this is the captain, whats the status on the warp core?
>uuuhhh warp core is fine sir, but warp capability is currently down. Standby.
>engineering, why dont we have warp capability?
>scientific requesition order sir.
>scientific... What? Whats going on?
>remember how the other week when we were pursuing those lydorian pirates? And you wanted weapons, shields, warp, and full sublight engines?
>yes engineering, i remember.
>well sir the reactor cant quite do all that, so chief science and i are working on a possible solution using thos fancy silicates we found on the last shore patrol to act as a form of semi-dimensional batteries.
>you are, what???
>remember how they have limited mater conversion/deconversional capability? They zapped that security redshirt you sent with the away team, converted his matter into energy
>yes im still writing the letter of solace to his family
>well the silicates can grab raw energy and convert it into their own hyper dense semi-dimensional crystaline structure, so science and i are working on hooking a willing sillicate into the subrouting of the reactor for a partial conversative battery. HOWS IT GOING PROFESSOR?
>mr jameson is this wise?
>well mr chief scientist, we had a technical term for this in starfleet engineering back on earth.
>and what was that?
>FUCK IT!
>chief! dont blow up this ship! i swear to god!
>*computer's voice* available reactor power, 364% of previous limits.**
>see, 50/50 and it worked. I told you it would work.
>chief of engineering to the bridge, bring science with you. We need to talk, again.
>>
>>1633168
>>1633315
>>1633414
>>1633465
>>1633582
>>1633597

The position of Chief Engineer fits you like a glove. You're barely on board before you start going through the systems, tightening performance tolerances, increasing efficiency, and squeezing some extra warp speed out of it in the process. The engine room has a stodgy reputation among many high ranking officers, who'd rather sit on the bridge and be close to the action. But the Engineering is the heart of the ship, and nothing happens without passing by the Chief Engineer. You are one of the most important people on the ship, and when the Captain consults his crew, you are there.

Out on the frontier, there are many oppertunities to develop your skills. There was the time when you had to dial down the ship's power to the absolute minimum when travelling through a reactive subspace field. The ship's doctor taught entire sections meditative breathing techniques to lessen the load on life support. Or when you tailored a finetuned radiation release to kill a quantum parasite that had infected the crew.

Tactical: 45
Science: 40
Engineering: 60
Jury Rig: 10

During your tenure as Chief Engineer there was one area, however, that you focused on in particular.

>Select new specialization.
>You focused on your Jury Rigging skills (Engineering: Jury Rigging T: 75).

Though you were happy with your position as Chief Engineer, eventually something made you move up to the rank of Commander, removing yourself from the engine room.

>The Varrik's First Officer was offered his own ship, and you were the natural choice to replace him.
>During the Dominion War the Federation required ships and crews, and you were offered command over a ship of the "Frankenstein Fleet".
>Something during your time on the USS Varrik shook you to the core, and you left to pursue a personal project.
>>
>>1634055
>Specialization: Fabrication

>During the Dominion War the Federation required ships and crews, and you were offered command over a ship of the "Frankenstein Fleet".
Kicking ass, taking Ketracel White canisters, and replicating cloaking subspace mines.
>>
Rolled 41 (1d100)

>>1634055
>You focused on your Jury Rigging skills (Engineering: Jury Rigging T: 75).
>During the Dominion War the Federation required ships and crews, and you were offered command over a ship of the "Frankenstein Fleet".

Yessssss
>>
Rolled 55 (1d100)

>>1634055
>>You focused on your Jury Rigging skills (Engineering: Jury Rigging T: 75).
>>1634055
>>During the Dominion War the Federation required ships and crews, and you were offered command over a ship of the "Frankenstein Fleet".
>>
>>1634055
>Specialization: Fabrication
>During the Dominion War the Federation required ships and crews, and you were offered command over a ship of the "Frankenstein Fleet".

HAHA! Time to Jury Rig together our own dreadnought!
>>
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>>1634055
>>During the Dominion War the Federation required ships and crews, and you were offered command over a ship of the "Frankenstein Fleet".

REMOVE DOMINION REMOVE JEM'HADAR
>>
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>>1634092
>>1634280
>>1634327
>>1635098
>>1635397

A hung vote. I'm going with Fabrication, here, given that it carries no risk of failure.

When the war broke out you, and the rest of the crew with you, wondered if you'd be sent to the front. You had already heard the stories: A Galaxy class vessel destroyed with ease, beam weapons that pass through shields as if they aren't there, the Federation's only warship the sole guardian of the Bajoran Wormhole. You did not have to wonder for long. After a few months, a subspace message arrived: An offer for promotion to the rank of Commander, and your own command. Sure, it would take you out of the engine room, but your were being put in command of a new class of vessel. "New" meaning "cobbled together from the defunct hulks of broken down vessels that were only not sitting in the junkyard because they were floating in it". So you guessed, accurately, that your skills would not go to waste.

Upon seeing imaging files of the USS Tomcat for the first time, it seemed obvious to you why Starfleet would request you. The ship was a mess. An unfinished Intrepid class saucer section, taken right from the production line without any of the Intrepid's hallmark high tech features, married with an engineering hull bashed together from two distinct deflector sections and the hull of an ancient type of courier craft. Its nacelles were freshly fabricated, at least. In fact, they were built according to the same techniques you were pioneering on the USS Varrik, with old, proven technology scaled up or down to perform a new role. An old hand like Scotty would recognize this type as the ones that pushed his Enterprise through space.

Starfleet wouldn't be Starfleet if they hadn't delivered the vessel in polished condition, components neatly and accurately stowed away. Once inside the Tomcat, few would have doubted they were serving aboard a legitimate vessel. That ended as soon as you arrived. A ship built from junkyard components can't be efficient in any case, and Starfleet did attempt to keep you and your crew away from the front, but performance is its own reward. Soon your engineering crew had the ship running almost as smoothly as your typical upgraded Miranda class. The fact that anyone was liable to trip over exposed cables, or that anyone in Engineering's main workspace had better not be too tall were minor inconveniences. Frankly, you had to admit to yourself that the sound of old and new technology humming in harmony filled you with a certain sense of pride that a Captain of a brand new ship would never be familiar with.

cont.
>>
>>1635453

The old addage is true: 99% of war is pure boredom, and part of you is thankful that you never saw much action. But when the Dominion struck deep into the Federation, occupied Betazed and attacked Earth, there was no ignoring it. The USS Tomcat saw its first true battle. Alone, a smart Jem'hadar crew might run circles around a ship like the Tomcat, but you did have the speed. And you had two deflector arrays. The Tomcat showed its worth in fleet engagements, supporting more capable vessels against Jem'hadar fighters, or even going toe to toe with the more lightly armed Cardassian variants. There was no glory, such as the Klingons sought with their own outdated vessels, or those poor fools of the Valiant sought and failed to achieve. But at the end of the war you were content with having seen your crew through it safely, and having been a small, unglamorous cog in the whole. An attitude that seemed very... Cardassian, according to one of your Bajoran officers.

The Alpha Quadrant was forever changed after the war. For the better, you hoped. The Dominion retreated with their own borders, back to their isolationism of old. Cardassia lay in ruins and was, for the first time in decades, pursuing overt friendship with the Federation. The Romulans might have returned to their typical silence, had it not been for the Reman insurrection and their attempted attack on Earth. Romulus is in silent turmoil, and there is no telling how they will emerge. Starfleet watches, as ever, from across the Neutral Zone. And then there are the minor changes. Social reform on Ferenginar. The collapse of the Son'a empire. The entry of the Breen on the galactic stage. The return of Voyager, bringing with it heaps of data that Starfleet scientists will need decades to analyze.

To some, it might look like an uncertain future. They breath a sigh of relief at the sound of peace, but talk among each other of what might happen next. But this is the time in which Starfleet needs its Captains. The frontier is once again open. Energy that was needed for war and strife can now go to exploration, research, diplomacy. And so Starfleet builds news ships, to replace its losses, but also with an eye to the future. And ships need Captains.

Even years after the war, you didn't sit still with the Tomcat. Its ample semi-dual hull perfect for carrying supplies, your skills eminently suited to recovering wrecks, providing emergendy support, and all other things a Captain is made of. Your promotion wasn't spectacular, given after a battle in the war. You had considered yourself a Captain well before that, if you're perfectly honest with yourself. But now the Tomcat is being decommissioned at long last, and a new command awaits you.

This is it. We are Captain George Jameson. We will finalize a few things, and then we will move on to selecting a crew. cont.
>>
>>1635453
>The fact that anyone was liable to trip over exposed cables, or that anyone in Engineering's main workspace had better not be too tall were minor inconveniences. Frankly, you had to admit to yourself that the sound of old and new technology humming in harmony filled you with a certain sense of pride that a Captain of a brand new ship would never be familiar with

Even through all this, eventually a crew gets accustomed to it all. I bet within 3 weeks of initial voyage the engineers knew when to duck in the crawlspaces without looking, and all the bridge crew knew a sharp rap on the side of a certain console makes the static disolve, or to dodge the exposed fiber channel in the primary hall-spine of the crew quarters. Enough bruises and stubs and you get in a habit of watching out.

My concern should be the cobbled attitude of the ship. While the subsystems perform fine on their own, the seams are the weak points. We need to watch our seams extra carefull. We are a captain of an ugly, but lets make it the most beautiful ugly in the sector.
>>
>>1635457
I hope we get a Constellation or similar. The 4 engine look is too sexy.
>>
>>1635461
I want a Prometheus. Advanced systems that we can work with.
>>
>>1635457
Wait, are we in 2370s or 2380s? Because vyager returns in the 2380s right? But the war with the dominion is late 2370s
>>
>>1635464
Maybe, while it has the sexy quad engine look, im not a fan of the dagger prows. Sharp lines looks too starwars(y) for my taste.

but thats an opinion

Prometheus is fast as shit though, it could get some fucking speed if i remember correctly from enterprise, didnt it do warp 10 or some shit? warp 12?
>>
>>1635457

Normally, Captains don't get to select their assignments. But you managed to slip Admiral Nechayev some Bularian canapés, so she let some information slip. Of course, she's never been anything but the nicest woman to you, so it may just have been her generous personality.

>Starfleet is sending ships to explore the Gamma Quadrant, now that it is open once again and colonies are being established.
>The Cardassian frontier is tumultuous still, and Starfleet is sending ships for relief efforts and the exploration of systems hitherto closed to them.
>A special project has been underway for years now with technology brought back by Voyager: Starfleet aims to test an experimental type of warp drive, allowing for unimaginable speeds.
>The border of the Federation still needs to be patrolled and explored, same as before.

Your ship is being completed at Utopia Planetia. What class of ship is it?

>Akira class Heavy Cruiser. The top of the line, and sorely needed during the war. This class has a long service life ahead of it.
>Intrepid class Long Range Explorer. Sleek, modern, and fast. If you absolutely, positively have to be there yesterday, the Intrepid is your best bet.
>Sovereign class Flagship. Go big, go loud. Still one of the most advanced designs in Starfleet, this vessel is the Federation's calling card, and in times of need, its big stick. What the hell did you do to get command of one of these?
>Nebula class Starship. Nobody wants to admit it, but this Galaxy class kitbash is the superior vessel. Versatile and practical, they're still being built for a reason.
>A new class entirely. Maybe you had a hand in the design, maybe not. Specify backgrounds details and I will describe it at my discretion.
>A new existing class not mentioned here.
>>
>>1635477
>A special project has been underway for years now with technology brought back by Voyager: Starfleet aims to test an experimental type of warp drive, allowing for unimaginable speeds.

>A new existing class not mentioned here.
Prometheus-class
>>
>>1635466
Voyager returned 3 years after the conclusion of the Dominion War. The year after, in 2379 Shinzon attempted to destroy Earth.

This takes place a few years after these events. I do not consider JJTrek canon, so the destruction of Romulus in 2387 does not happen.

In short, we're in the early 2380's.
>>
>>1635457
thanks for the thread OP!
>>
>>1635477
>Akira class Heavy Cruiser. The top of the line, and sorely needed during the war. This class has a long service life ahead of it.
Part of the shuttle and torpedo bays have been replaced with industrial replicators and storage bays to hold spare hardware, salvage and materials to be used in case it's needed to assist with relief effort, or fix up an observation post.

>Gamma quadrant colony support with a dash of exploration?
>>
>>1635480
>Voyager returned 3 years after the conclusion of the Dominion War. The year after, in 2379 Shinzon attempted to destroy Earth.
>This takes place a few years after these events. I do not consider JJTrek canon, so the destruction of Romulus in 2387 does not happen.
>In short, we're in the early 2380's.
Fair enough! Just wanted to get my timeline straight. We are still using everything else? Orig, NexGen,Deep,and Voyager?

>>1635477
I know that
>>1635478
Wants prometheus, but soverigns and nebulas look so fucking sexy. My vote is a soverign class we send into cardasian space to assist in the demilitarization and to help provide stability to the region. Otherwise border exploration in a fast new ship, mah gawd i's died and gone to heaven!

Perhapse we can even check its designation, and name it. Im thinking somethin uplifting and encouraging. Something like Implacable?
>>
>>1635510
The Oncoming Storm.
>>
>>1635477
>The Cardassian frontier is tumultuous still, and Starfleet is sending ships for relief efforts and the exploration of systems hitherto closed to them.

REMOVE CARDASSIA REMOVE DOMINION FEDERATION STRONK!

It turns out our second IC is a Cardassian on exchange from the new regime on Cardassia

Personally I'd prefer something similar to the centaur class, fast, manuverable but customised for wacky engineering shennanigans
>>
>>1635510
>Sovereign class
all the phaser banks, all the photon torpedoe launchers, all the quantum torpedoes launchers. Its a battleship, so getting into fights is what we do. And when stuff breaks we can rebuild it better than before to our engineer's heart desires.

And if you want room for all sorts of fuckabout shenanigans, its one of the biggest ships produced. Imagine what we could do with a crew of engineers the size of a small corvette's total crew! Same with med and science. If we are gonna fuck shit up, its best to do it in the meanest ship to ever get pumped out of the orbital yards!
>>
>>1635477
>>A new existing class not mentioned here.
Wells Class.
Time for Shenanigans
>>
>>1635565
>Shenanigans
>>
>>1635478
>>1635490
>>1635510
>>1635522
>>1635527

It seems we have 4 different votes for the ships, and the Cardassian frontier in the lead with 2 votes.

I'm leaving this open for a while.

Also, feel free to suggest names for the ship.

>>1635482
No problem.

>>1635565
The Wells class is from the 29th century. I urge you to reconsider.
>>
If we end up with something engineering centric I was thinking something along the lines
>Imhotep, Brunel, Ford
>Suez, Panama
>Craftsman, Artisan, Tireless

But seems Sovereign is ahead (quite a jump for a first command!)
Maybe
>Archimedes
>Paladin, Vanguard, Valkyrie
>Midway, Waterloo, Normandy
>George, Lionheart, Charlemagne,
Citizen
>>
>>1635638
>I urge you to reconsider.
Fine, Fine.
Mobius Class.
>>
>>1635679
If we go with a Sovereign class, then
Valiance
Testament
Guardian
>>
>>1635679
I like the Archimedes suggestion a lot. Builder and wage-r of war. We are powerful in intellect and approach fights with interesting new perspective and tactics. I think its a good fit.

Now if only we could get a crew. Can we hand pick? If we are commander rank we could petition FedSpacCom for transfers to our crew.
>grab our second from the Tomcat to be our CE since anyone who could make that junk heap fly, deserves to be allowed to tenderly caress a state of the art ship like ours.

We also need a Chief of Security, CMO, CSO, and a bridge crew we can trust. Do we ask for raw out of the academy and train em up? Or use our former stations to recruit from old crewmates?
>>
Op needs to reply faster than 1 post every 2 hours...
>>
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>>1635477
>The Cardassian frontier is tumultuous still, and Starfleet is sending ships for relief efforts and the exploration of systems hitherto closed to them.

Let's keep it in known space for the moment. Lots of systems in the Cardassian Empire that the Federation knows ziltch about. All the positives of new discoveries while still close enough for support.

>A new class entirely. Maybe you had a hand in the design, maybe not. Specify backgrounds details and I will describe it at my discretion.

>A new existing class not mentioned here.

Return of the Constellation Class. I know STO isn't quite canon for this, but they did revamp that line into the new Stargazer Class. It is quad nacelle, compact, and a stout ship that is geared towards engineering tasks. It needs about half the crew as the Sovereign Class does, is smaller, more manouverable, and less resource intensive to maintain and repair. Less crew also means we can actually remember the names of everyone who serves on it and allocate skilled persons accordingly.

That and I just want a quad nacelle ship to be part of the main cast just one fucking time. It's like everyone has this insane aversion to quads whenever they're even hinted at.

I blame Rick Berman.
Fuck him.
>>
>>1635638
Currently Sovereign-class is winning by 1.
I think we should call it here and figure out how we went from captaining a Frankenstein to one of the flagships of Starfleet.
>>
>>1635884
This is sexy and I like it
Supporting
>>
>>1635884
>>1635638
My vote goes here.

Cardassian Frontier
>>
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>>1636004
>>1636018

I see you are men of culture as well.
>>
I like quad nacelles, two is sin, three is wtf, four is good.
>>
>>1635884
Aye, it be a fine ship.

Quad sexy is best sexy. Now we need a name. How about 'Galileo' as silly and corny as that is for a name. i feel it fits us.

To the Cardasian frontier!
>>
>>1636129
That's simple.

U.S.S. Archimedes, Arguably the greatest engineer in human history. He is credited with the creation of the Catapult, levers and pulleys, the Archimedes Screw ( an Irrigation tool. and most notably, finding a things mass by how much water it displaced.

He's also a fighter as well. Legend has it that he was instrumental in defending Syracuse from the Romans by clever use of machinery.

He also is the one who approximated pi and many other mathematical insights for with our modern math is founded on.
>>
Looks like this suggestion >>1635884 has won. And it's clear we're going to go to the Cardassian frontier.

Keep in mind, though, I don't know very much about the ship. Given that it's in the Engineering class in the game I'm going to assume it has extensive engineering systems, and all the stuff we're used to. I also like the suggestion that the ship be configured for a fabrication role.

I like this suggestion >>1635510 for the ship's name: USS Implacable. We're going with that.

For crew, I will present a list of personnel. Some of those will be from your last command.

I'll post the update for it tomorrow.

>>1635755
See above.

>>1635826
I do this on my own time and for fun. And this does take time and effort. I'm not always going to be here. I hope you're OK with that.
>>
>>1636255
Ignore the haters op.
>>
>>1636226
To be honest, I like this name as well. It's a bit less aggressive, too. I'm more inclined to go with this.

I'm going to bed now, though. See you tomorrow.
>>
>>1636264
later.
>>
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>>1636264
Liking it so far.

Do you have a twitter? My timezone makes it hard.
>>
Any responses today? I want to hear about the flight and stories of the Archimedes. I want to see what adventures we can have.
>>
>>1636392
I don't have a Twitter account as of yet. I'm in the GMT +1 timezone, so it seems a lot of my audience arrives when it's already deep in the night for me.

>>1636255
After leaving the USS Tomcat, you have spent some time on leave while awaiting your next command. Admiral Nechayev messaged you personally, and congratulated you on your assignment: The USS Archimedes, a Stargazer class vessel outfitted for industrial relief efforts. In short, a nippy ship with a factory where one of its shuttle bays should be. Your mission is, as typical for your career, practical and lacking in glamour. The region near Cardassian space was always underdeveloped, and while the bulk of the reconstruction efforts have met with success, there remain many things to be done. Even if only because relations in the region are strenuous, to say the least. With the Cardassian government in debt to the Federation, there is no longer any need to tiptoe around the border. The presence of the Bajoran wormhole and the open port Deep Space 9 has also drawn a renewed interest to the Federation's border by a myriad of factions.

Your job is simple: Show the flag, provide broad assistance where needed, perform oppertunity exploration.

With the finals in place, you turn yourself to the last consideration: Your crew. You have already had a command, but you did not pick the crew of the Tomcat. Like you, they were underexperienced officers assigned to the same station by some Admiral, who no doubt had someone run a few personality analyses on the lot of you. This time, you are allowed more discretion.

On this ship, there are a few pivotal roles that need to be fulfilled.
>First officer
>Tactical Officer
>Chief Engineer
>Chief Medical Officer

However, there are other roles for you consideration. Which will receive your attention?

Pick two. Ignoring one of these doesn't mean they're not on the ship, but they will be a generic character we don't interact with a lot.
>Counsellor
>Science Officer
>Diplomatic Officer
>Helmsman
>Operations Management Officer
>Civilian Advisor
>Transporter Chief
>Other
>>
>>1638236
>Science Officer
>Civilian Advisor
>>
>>1638236
>Civilian Advisor
>Counsellor
>>
>>1638236
>>Science Officer
>Transporter Chief
>>
Also, I'm always open to motivations or suggestions. I might not always act on them, but I'm open to them.
>>
>>1638236
>Science officer
>"Civilian" Advisor
>>
>>1638236
>science officer
>operations officer
>>
>>1638243
>>1638248
>>1638262
>>1638265
A Science Officer and a Civilian Advisor it is. Interesting choice.

Here's how we can do it: I introduce the candidates per posting, or I post an entire list of them and everyone names their preferences in one big clusterfuck.
>>
>>1638273
The former please
>>
>>1638273
Do it per posting.
>>
The First Officer is, obviously, one of the most important people on the ship. They are second in rank only to the Captain, and routinely handle matters in the Captain's stead. But the First Officer has a much more important role: They are the Captain's principal advisor and their executive officer, who implements the Captain's orders.

>Commander Dorian Wolf
A human man around your age. An experienced command officer, with years of experience as a First Officer. Stafleet recommends him for exactly that reason. He has the reputation of being stern, but fair.

>Commander Rakeer Bennan
A Bajoran man, recently promoted to the rank of Commander after serving as a Liaison officer in the Bajoran Sector. He was a Vedek before fleeing Cardassian-occupied Bajor and joining Starfleet. Known to be a man of calm disposition.

>Commander Sarah Ngome
A human woman who spent most of her career in Science blue, until she took the command aptitude test. While her command skill are simply adequate, her record notes high scores on several social aptitudes. In short, she's a people person.
>>
>>1638568
>Commander Sarah Ngome
>>
>>1638568
Stern but fair seems a default choice for an XO, although I'm slightly worried if him having years of experience as first won't cause (too much?) initial friction with freshly minted captain, or whether he's been passed by on promotions...
The Bajoran could provide amusing interactions with our cardassian officer (assuming we'll end up choosing one)
Sarah seems more suited for diplomatic or counseling role from that description

Think I'll go with
>Dorian Wolf
>>
>>1638568
>Commander Dorian Wolf
>>
>>1638568
>Dorian Wolf

Good work so far, OP. Your writing is pretty vivid, and with what I've seen so far I have high hopes that this quest won't turn into harem fantasy and anime fanservice like so many others.

Dunno about the other anons, but I'm in GMT+1 too.
>>
>>1638577
>>1638580
>>1638595
>>1638763

Dorian Wolf it is.

The Tactical Officer holds one of the most important posts on the ship. They are responsible for both combat and security.

>Lieutenant Commander J'Tal
A Vulcan woman. Stereotypically, you wouldn't expect to see one at Tactical. But Vulcans certainly aren't incapable of violence, and J'Tal has extensive experience in planetside operations, hostage resue, and survival situations. As well as the standard ship-to-ship disciplines. The record notes that she is less reserved than typical, for Vulcans.

>Lieutenant Vran Talas
A Betazoid man. His early posting seem to be a bit jumbled, but he scored high on Tactical tests and never looked back. The elephant in the room -his telepathic ability- is quite practical in his role, though his ability isn't particularly powerful. However, he seems to quite laid back. As his file notes: "harmless, but a hell of a shot".

>Lieutenant Commander Valeria Wong
A human woman. Straight career officer, expert in ship-mounted weapon systems, with a good record of combat engagements. In the upper percentile for accuracy with photon torpedoes. This is what the classic path to Captain looks like. She is on record as being somewhat stiff, though sometimes for good reason.

OK, I'm going to bed now.

>>1638763
Thanks, BTW. I promise I won't do that.
>>
>>1638957
>Lieutenant Vran Talas
>>
>>1638957
I'm tempted to go for the Vulcan tactical, but think the
>Vran
should fit in well. Although the mind reading might come to be a source of problems as much as an asset.
>>
>>1638957
Vran sounds competent. And his natural abillities might help us against psychic shenanigans
>>
>>1639012
>might help us against psychic shenanigans
Or be a target for them.
>>
>>1638763
>I have high hopes that this quest won't turn into harem fantasy and anime fanservice like so many others.
Man, I totally want to go Full Kirk though
>>
>>1638957
>>Lieutenant Vran J'Tal
Vulcans are a classic

Also yeah don't turn this into harem shit, drama and friction in the cast is great and you shouldn't avoided d it if you think it is appropriate

>>1639237
Go play one of them those godawful anime harem quests then I sure there's one that focuses on alien waifus
>>
>>1638957
>Lieutenant Commander J'tal.
>>
>>1638957
>>Lieutenant Commander J'Tal
>>
>>1638957
>>Lieutenant Commander J'Tal
>>
>>1638957
>Lieutenant Commander J'Tal
I imagine that her area of expertise will be most useful in the Archimedes' field of operations - it'll do quite some orbiting, fabrication and installation after all.

Plus, IIRC Vulcans are telepathic too.

>>1639237
The first thing I remember about Kirk is his peculiar way of speech. No need to emulate that...
>>
By the way, OP, just how old can we imagine our MC to be? Going over the clues in your earlier posts it seems like he has already spent ten or more years in Starfleet, including the academy.

Is 30-35 a fair guess?
>>
>>1639237
Kirk was actually pretty professional in TOS desu
He might have left behind a broken heart or three, but he was no sex monster.
>>
>>1638992
>>1638997
>>1639012
>>1639392
>>1639421
>>1639794
>>1639827
>>1639991

Despite the "first three" rule, I'm going with J'Tal here. I feel that five votes in favour warrant that. And anyone who is interested in a harem fantasy can just imagine we're playing Vulcan Love Slave IV: The Starfleet Seduction

You set the file of J'Tal away with Dorian Wolf. In theory, they should go well together.

The Chief Engineer is another very important post. You should know, having been one for years. And that fabrication bay on the USS Archimedes is a toy most Chiefe Engineers don't get their hands on very often. You carefully consider your choices.

>Lieutenant Commander Henrik Westervliet
A human man, Westervliet is an old acquaintance. He was your Chief Engineer on the USS Tomcat. And like you he came in green, as a Lieutenant. You put that Lt. Cmdr. pip on his collar yourself. A lot of officers would look at Westervliet and see a man not serious enough for true responsibility, but you know Westervliet as a man who, in a pinch, does not hesitate to do what is right. And he can jigger up unorthodox systems solutions with the best of them. And you should know.

>Lieutenant Commander Yozia Krel
A Trill woman. Though the Trill are known for their symbiotic compatibility with a sentient lifeform on their world, most are unjoined. The same is true for Yozia Krel. However, it seems she has still lead a life in search of this honour, and might still apply. Her record is impeccable, and her academic background is impressive, though her practical experience has suffered slightly under the weight of her degrees. She has specifically requested a frontier posting, possible hoping to remedy this. Personality is indicated as friendly and somewhat eager to please.

>Lieutenant Commander Thelin Shval
An Andorian man. On first sight, you don't know why the file is here. Shval is noted for being abrasive and headstrong, and his record does not seem well rounded enough to warrant posting as a Chief Engineer. But there is one caveat: He was the chief designer for the fabrication bay of the USS Archimedes, and could possibly be called nothing short of brilliant.

>>1639237
Kirk is a an archetypical 60's male lead, and just like James Bond much more often used his sexuality as a tool, rather than simply getting laid. That's been my experience, anyway.

>>1640170
I'm imagining him to be somewhere in his 40's. It strokes the best with his history, and is a natural age for a Captain. Kirk was 32 at the start of his mission, and the youngest Captain in Starfleet. Another reason to not count JJTrek: Its Kirk was about... 12.
>>
>>1640241
I'd love both Westervliet ans Shval.

Westervliet is a guy the MC knows, one sharing the MC's strengths, which might be very damn handy when interfacing Cardassian tech and Federation-fabricated gear. My only concern is that he and the XO will lock horns and the MC has to untangle them.

Shval can play the Archimedes' fabricator like a fiddle, but he'll probably duel the XO before dinner.

Ultimately, I vote for
>Westervliet.

Running the Archimedes' extra feat without its creator will establish a fine baseline for Starfleet.
>>
>>1640241
>>Lieutenant Commander Thelin Shval

well the other two have rather stellar records this is the guy who designed the Archimedes there is no one else who will know it better than him, though I suppose he might be a bit possesive.
>>
>>1640268
He did not design the Archimedes, tough. He designed her fabrications bay. That's only one part, and the record does not indicate him to be awfully familiar with the rest of a starship.
Quote >>1640241 , "his record does not seem well rounded enough to warrant posting as a Chief Engineer."
>>
>>1640241
The Andorian savant seems appealing, but I'd sooner see him in specialist position than as head of engineering from that description...
The Trill should on the other hand fit pretty well with the rest of the team.

Even so, I suppose I'll go with the protege
>Henrik Westervliet
>>
>>1640241
>Yozia Krel

how many hosts did she/he have? We can use the experience.
>>
>>1640291
She is unjoined
>>
>>1640291
None. She's unjoined, as the excerpt points out.
>>
>>1640294
i misread that.

Then its Shval for me.
>>
>>1640283
right my bad

>>1640241
changing >>1640268 to
>Lieutenant Commander Thelin Shval
>>
>>1640302
From Shval to Shval?
>>
>>1640241
>Lieutenant Commander Henrik Westervliet.

We need a salt of the earth type who knows us from the old days and can give us a kick up the arse if we need one. Extra points if he's also our bartender.
>>
>>1640241
>Westervliet
We will need someone who can do jury-rig solutions since we'll be working between Cardassian and Starfleet tech.

In a close second is Krel. I don't want the designer of the fabrication bay making undocumented design modifications after installation.
>>
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>>1640311
I have become error
>>
>>1640302
>>1640346
Would I be correct in assuming that you are changing your vote to Westervliet?

Either way, it seems he's ahead in popularity. So I think I'm calling it in his favour.
>>
>>1640352
no I opened with a vote that was supposed to be for Westervliet but I changed my mind seeing as he only designed the fabrication bay and not the Archimedes herself, I changed my option to Shval only to realise I'd voted for her all along as a typo

TLDR: >Lieutenant Commander Thelin Shval is the my actual vote
>>
>>1640359
...yes, you have become Error, Confuser of Prompts.

Westervliet is a bona fide blackfinger engineer.

Shval is the designer who did the fab bay, but not the whole ship.

Both are guys.
>>
Let me tally the votes, here.

Shval
>>1640268
>>1640299

Westervliet
>>1640258
>>1640289
>>1640315
>>1640327

Four votes against two. Westervliet it is.

How could you refuse Westervliet? You've been through the war together, and through more besides. he knows his ships, and he knows you.
>>
>>1640363
Well you gave us an Andorian autist and a friendly nerd girl. Those were also strong contenders.
>>
>>1640368
How about a cute Caitian who has no useful skills but they keep him around because he is cute.
>>
>>1640372
Hold your horses, there are three spots left to fill. Maybe there will be caitian doctor to lick your wounds, caitian science officer you'll poke with jokes about curiosity or caitian civilian advisor that will make npc's purr (or the other way around)
>>
>>1640361
WELL JUST KILL ME
>>
>>1640377
Hell no. We'll find a species who means us ill will, put the best plastic surgeons on your case, hypno-teach you language and customs and then replace one of their top officers with you. We'll retrieve you once you've wrecked their realm beyond reconition, ready to be absorbed peacefully.

You'll be an unsung hero of the Federation!
>>
>>1640363
Next is one of the most important jobs on the ship (how often have you told yourself that? It seems all jobs on the ship are important...). The Chief Medical Officer is, naturally, responsible for the health of all people on board. They are also the only officer to outrank the Captain, though only as a technicality: When the Chief Medical Officer considers the Captain to be incapable of performing their duty, they have the authority to order them to stand down.

>Doctor Mekor Ocett
A Cardassian man, Dr. Mekor Ocett came of age during the Dominion War and with the mounting losses suffered by Cardassia, was eventually drafted into service. He was streamlined into a medical training program before being hastily deployed. After the war Ocett was enrolled in Starfleet Medical and received a Federation degree. He has sought out an exchange program in order to work onboard a Federation starship. His file notes that he seems to have no true passion for medicine, but excells in it anyway, with the sense of duty so typical to his people.

>Doctor Telani Varanov
A human woman. Dr. Varanov is the archetypical spacer child. She grew up aboard a Galaxy class starship, and has lived on three different frontier colonial worlds. She got her degree from an alien institution most people wouldn't have heard of, though her skills has obviously been verified by Starfleet. As a surprise to no-one, she is strong in frontier medicine and working with limited means. Personel file notes that she has a headstrong, argumentative personality.

>Doctor Rabin McGregor
A human man. Dr. Williams is perhaps the oldest candidate on your list, a man with a full career behind him. Something spurred him on to take on the mantle of relative adventure that is starship service. But given that he has spent his life in Federation hospitals, he should at least be used to stress. His advantage speaks for itself: Experience, though as a doctor, not as an officer. His file notes no aberrant personality characteristics.

I'm leaving to do real life things, now. I'll be back in a few hours.
>>
>>1640392
In my opinion it should be between these two

>Doctor Telani Varanov


>Doctor Rabin McGregor
>>
>>1640392

Doctor McGregor promises potential for an interesting backstory to uncover, and Ocett for cardassian shenanigans, although I'm not sure about having a cardassian doctor, especially if he treats it as "a" service rather than calling... in any case I feel
>Telani Varanov
would be most appropriate for our mission.
>>
>>1640392
Damn, that's a tough one. Ocett is a native and will either be celebrated as a doctor who made it and get a lot of local support, or assassinated as traitor to Cardassia.

Varanov looks like a no-brainer until her personality comes up, although I could live with a Pulaski-type doctor.

McGregor would be a good choice for a relief camp, I think, but less for a starship. He's out.

I'll go with
>Telani Varanov
>>
>>1640392
>Doctor Rabin McGregor

a Cardassian would be nice (for shennanigans and plot) but he has no passion or drive in his field and would likely be coldy recieved by his people being a filthy federation traitor, and Varanov is a groundbreaker, but her graduating institue sticks to me as questionable and she rather argumentative, Mcgregor is a solid candidate all round and has a wealth of experince we can draw on.

I'm so hoping our second is a cardassian hardass from the old regime
>>
>>1640392
>Doctor Mekor Ocett
>>
>>1640392
>Mcgregor

hopefully adapts to working on a ship.Telani would be my second choice
>>
>>1640402
>>1640403
Telari Varanov

>>1640411
>>1640538
Rabin McGregor

>>1640520
Mekor Ocett

Bit of a hung vote. If >>1640395 can make up his mind, we'll go with that. No dice for Ocett, it seems.
>>
>>1640775
If Ocett isn't going to make it, can I change to McGregor?
My reluctance to support a colonial doctor is that there's a good chance the CMO would side with the plight of the colonists over the greater good of the Federation.
>>
>>1640831
The good thing is that the doctor can't order the Captain around, just pull him off duty if his medical or mental condition endanger ship and crew - and to do that, the doc would have to get the security officer on board.

If the Captain makes a harsh call, the doctor will have to suck it up or risk arrest and dismissal herself when she throws a hissy fit.
>>
>>1640893
Or work around the captain by providing colonists with smuggled medical supplies (that could be turned into biogenic weapons), weapons, and telling them about patrol schedules and routes.

Don't forget how the Maqui were helped by sympathetic Federations and Starfleet collaborators.
>>
>>1640929
You're overthinking it desu
although the older guy could be interesting too. Wonder if he turns out to be section 31 or something.
>>
>>1640937 (You)
not a vote btw, just samefag from a different device
>>
I'm not putting hidden bombs in these characters or anything. In universe, these characters are considered trustworthy by Starfleet.
>>
>>1640929
I get your concerns, but I'm willing to take the QM's word >>1640955 for it
>>
>>1640392
I want Ocett, but since he seems like he isn't going anywhere, I'll vote for McGregor.
>>
>>1641075
Would've made it into a 3-way tie, then.
>>
OK guys, the voting for Doc seems to be a bit muddled. Some of you are stating reasons for choices that shouldn't be a concern, so let me clear things up a little.

I'm a bit of a Trek grognard, so I will try to stick closely to the sort of storytelling we've seen in the show. That means I'm not going to put untrustworthy characters in the character roster for the main crew. Of course, drama and contention may happen, but none of these characters represent a clear detriment to the mission above others. They are simply different, with disparate backgrounds intended to represent the Trek universe in all its diversity.

For you, that means you can vote on the ones that hold your interest.

And for the record, in the case of Ocett, the Cardassian authorities likely won't hold a grudge against him, because they gave him their full support in pursuing his career in the Federation. I cut that out of the character description because it was getting a little long. In my interpretation of the Trek universe there's no real doubt that the Cardassians would have a tentatively pro-Federation civilian government. Very likely helmed by at least some of the dissidents that were shown and hinted at in DS9.

For now, I will move on to the next step and put the Doc question on ice. I'll bring it up again later, and if there is no clear choice for anyone else we will go for Dr. Rabin McGregor. But I don't want you guys to select a character because you think the one you really want will be a detriment to the crew.

Also, sorry for not posting a lot today. That thing I went to do turned out to take a lot more time than I expected. The thread is autosaging, but I'd like to wrap this up in this thread so I can start a new one to coincide with the start of our mission.

I'm honestly too pooped right now to continue. I will return tomorrow, and ideally make our Science Officer post in the morning.
>>
>>1641259
No worries OP.
>>
>>1641259
Can we have our own Q?
>>
>>1641435
Is advice from a Q called a Q-Tip?
>>
>>1641435
>wanting you're own Q

Jesus Christ how horrifying
>>
>>1643109
Agreed.
>>
The Science Officer is exactly what it says in the tin: The officer responsible for the ship's science department, and a font of knowledge in subjects ranging from Exobiology to Subspace Theory. Most Science Officers will have an area of expertise, but all will have command of the basic scientific faculties expected by Starfleet.

>Lieutenant Sarangerel Sansar
A human woman. Sarangerel (Sara, to friends) discovered a passion for biology at a young age, and has spent most of her Starfleet career on deep space assignments, cataloguing new worlds and their lifeforms on the rim of Federation space. Notably, she is a fierce proponent of in-depth study of non-carbon lifeforms, including the various sorts of energy beings the Federation has encountered over the years. Despite being fairly young, she is considered somewhat of an expert in the field. No notable personality quirks, though she is apparently good with bow and arrow.

>Lieutenant Ahnassi
A Caitian woman. She is an oddball in Starfleet: A reformed criminal who used to be a member of a crew that performed piracy and smuggling. After capture and sentencing, she was enrolled in a penal educational program, and received her degree in the penitentiary. She was almost fast-tracked as a counsellor, but took the reins and became an accomplished research psychologist instead. Her specialisms include Criminal Psychology, Applied Cognitive Neuroscience, and a degree of expertise in computer systems. Her personality file notes that she has had no relapses into criminal behaviour, and is considered fully rehabilitated.

>Lieutenant Ahmadi Ben-Waleed
A human woman. Before enrolling in Starfleet, Ahmadi was a ballet dancer. However, after being the victim of an attack, she suffered extreme brain damage and had large parts of her neocortex replaced by positronic implants. After the resulting change in personality she found herself gifted in more abstract skills. Her expertise is mostly limited to the abstract sciences; social sciences seem to elude her completely. Her personality file lists that her condition requires some understanding, but nothing that a good Captain can't overcome.
>>
>>1643150
>Lieutenant Sarangerel Sansar
>>
>>1643150
>>Lieutenant Ahnassi
Solely on the basis of being a criminal in the past.
She is our special friend.
>>
>>1643150
Sara and Ahmadi both look great, but gonna go with
>Ahnassi
her skillset seems most in line with what we're sent to be doing, and her experience in purveyance of goods will no doubt come in handy as well.
>>
>>1643150
>Lieutenant Ahnassi
Interesting character there.
>>
>>1643150
>Lieutenant Ahnassi
>>
>>1643150
>Lieutenant Ahnassi
>>
>>1643153
>>1643154
>>1643155
>>1643157
>>1643173
>>1643179
I admit, I did name Ahnassi after another cat-like criminal. I knew I wanted a reformed criminal among the choices, and a Caitian. The two go too well together to not combine them.

Your regular crew roster has been filled out nicely. All that remains is a peculiar Starfleet request: One for a civilian advisor, a non-Starfleet person who is expected to receive considerable leeway aboard the ship, including sitting in on staff meetings.

>Oshra
A Ferengi woman. After the recent reforms in Ferengi society, woman are allowed... well, to do things. Oshra has spent her early adulthood under the former system and attempted to acquire profit under the new one. No change is easy, though, and Ferengi women remain disadvantaged in their society. Oshra has been sent to the Federation by the Grand Nagus himself in order to study potential solutions to Ferenginar's problems. Service onboard a starship is her next step.

>Jalah Zorani
A Tarkalean woman. Tarkaleans typically don't join Starfleet, though they are known far and wide for their tea, and their wildlife. They are among the more gifted traders among Federation people, and Jalah is no different. She has represented numerous Federation trade organizations and has extensive experience in dealing with non-Federation cultures. No doubt she is interested in furthering those relations in newly opened space.

>Galb
A Tellerite man. The Federation possesses advanced information technology, and no shortage of writers, journalists and other media people making use of it. Galb is one such an individual, and he is known on several worlds for his acerbic, cynical style of writing. He refuses to let himself be pinned down as a journalist, or columnist, and insists he just writes what comes to him. He requested this assignment personally, and the record notes that Starfleet suspects he did so on a bet.
>>
>>1643185
>>Jalah Zorani
Shit, I know I watched every episode of all the treks, except enterprise, but I don't remember any of it.
>>
>>1643185
Galb seems like he'd make an interesting choice, but doesn't seem to relate directly to the job. Even as a journalist, revitalisation of the sector would be better paired with hopeful style than cynical, which would be more useful in keeping core world authorities on their toes.
Oshra seems to be on a worthy task, although I'm not sure if I feel too good about having to deal with rules of acquisition, even if it's post-reform Ferenginar.
Think I'll go with
>Jalah Zorani
For that progress through trade and cooperation.
>>
>>1643192
Tarkaleans were only shown in Enterprise, but they're mentioned all the time in DS9 especially, with bashir's favorite drink being Tarkalean tea, and Odo regularly turning into Tarkalean birds.

Them being traders is my head canon. But I don't know any people who are know for their tea without being good traders.
>>
>>1643185
>Jalah Zorani
>>
Warp core has been un-breached.

I've never seen someone spin duct tape like a lasso before.
>>
>>1643192
>>1643193
>>1643225

Looks like our crew is complete.

Have you guys given any thought to the matter of the doctor? If I don't hear anything, I'm going with McGregor. But even if you support that character, feel free to speak up.
>>
>>1643401
I still would like to have the Cardassian. I think it would provide plot hooks since we'll be coming back to what was his homeland.
>>
>>1643554
Ah hell, why not. Seconded.
>>
>>1643401
I'd like the Cardassian, like I said.
>>
Well i guess the cardassian isnt the worst choice. As long he does his job with care.
>>
>>1643401
ehh fuck it go with the cardassian

WHO IS OUR NUMBER 1 AND CAN HE BE A CARDASSSIAN?
>>
>>1645082
[Spoiler]Nope, that's already been cleared first thing after ship selection. Read up, anon.[/Spoiler]
>>
Alright, seems clear to me. We're going with Mekor Ocett.

That's our crew complete.

So we have Captain George Jameson, an Engineering specialist who served as a Chief Engineer and received his first command as Commander, and of a rickety boat, at that. A veteran of the Dominion War, preparing to travel into space that would have been considered well behind enemy lines in the past.

Our crew consists of First Officer Dorian Wolf, a man with a lifetime of experience in command. Tactical officer J'Tal, a Vulcan with a professional interest in the unglamorous aspects of her station. Chief Engineer Henrik Westervliet, Captain Jameson's old Chief Engineer from the USS Tomcat, who has learned you are more liable to trip over loose wires if you take life too seriously. Doctor Mekor Ocett, a Cardassian with a Federation degree, a man of two worlds. Science Officer Ahnassi, a research psychologist who also used to be a pirate and smuggler (and is also a cat). And finally the ship's civilian advisor, Jalah Zorani, a Tarkalean who has the unusual vocation of being a trader in and for a post-scarcity society.

This wraps up this thread. Or, at least, our character creation process. I'll start preparing for the proper start of our quest. I'll make a new thread for that, with the same title format (in fact, the title will be Star Trek: Last Frontier S01E02: Shakedown). Frankly, I'm unsure when I'll be able to get it up. I'm aiming for somewhere tonight or tomorrow. I'll keep you apprised in this thread.

In the meantime, there are a few loose ends to keep in mind that I also aim to bring up in the early posts of the next thread:
>Captain Jameson spent some free time on Earth, what did he do?
>Did he visit anyone?
>What is his relationship to his family?
>Is he single, in a relationship, or married?
>What's his favorite drink? Every Captain needs one.

Also, if you have questions and suggestions, I'm a Ferengi. That is, I'm all ears.

>>1645082
Our First Officer is Dorian Wolf, an experienced command officer who has already served as a First Officer for a few years prior. Also, he has a totally rad name.
>>
>>1645223
Trained in weapons and fighting
Single
Orphan
Water, he wants a clear head for technical work.
>>
>>1645235
Free time is not usually spent training, though.
>>
>>1645247
Site dropped my trip for some reason.
>>
>>1645223
>What is his relationship to his family
He has a loving father (a lawyer) and mother (clerk in diplomatic corps), both are proud of him and love him and his younger brother and older sister very much.
His sister is a marine biologist that studies and cares for the burgeoning population of cetan americans. George took to engineering partly to distinguish himself from her.
The younger brother wants to be a starfleet officer just like George, currently in starfleet academy. George used to tinker on his toys, with varying results - Glee in case of successful tuning, and (temporarily) soured relations when something went wrong, like that one incident with the NX-01 model contributing to fireworks on the Federation Day celebrations.

>Captain Jameson spent some free time on Earth, what did he do?
Made a joint vacation with his family on Hawaii.

>Is he single, in a relationship, or married?
I'd say single, although giving him a pre-determined waifu to come back to on shore leaves could preempt the unavoidable waifu wars.

>What's his favourite drink?
Black tea, Irish whiskey on special occasions.
>>
>>1645235
>>1645368
This sounds better than mine.
>>
>>1645368
>family
He is on good terms with his family. They have average jobs and are earthborn.

>hobbys
WWII submarine simulations in the holodeck

>relationship
no long term relationships. Too busy.

>favorite drink

Sweet soda drinks
>>
>>1645368
I think this will do fine.
>>
>>1645623
>hobbies: ww2 submarines simulations

What if it it somethin noone expects from him? But also what he can do with mechanical, engineering perfection? Gardening or maybe he keeps fish (fancy stuff his sister sent him?) and makes them interesting tanks that are lit like hawaiian shallows full of coral reefs.
>>
>>1646072
What about Steampunk Clockworking? (I may have played too much Dishonored, but with Star Trek's exotic means to power a small steam engine, it's very much doable. Not practical in any sense, but playing to the MC's strengths.
>>
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>>1646714
I wouldn't mind having a preference for style or aesthetics, as long as it's not overboard or even to detriment of functionality (that would not be very engineerlike)

on the other hand, star trek has its own aesthetics and I'm not sure if mixing them up too much would be good.

>>1646072
I like the idea of Aquarium!
cue jokes on not forgetting to feed the fishes
>>
>>1646836
...or Ahnassi getting to them...
>>
>>1646836
>as long as it's not overboard or even to detriment of functionality (that would not be very engineerlike)
Sometimes, being an engineer is just about seeing how far you can go, no matter the practicality - it's mental exercise and a test of dexterity.. Vid related, I dare say.

https://www.youtube.com/watch?v=vd8SaNzeZqk
>>
>>1641259

The Cardassian Authorities are probably pretty pro-federation these days, being that they claim legitimacy as continuation of the civilian government that fled to the Federation during their Klingon War and stayed there after Dukat's Dominion-backed coup. Plus, the Federation offer security against the Klingons or Domionion having another go. I don't think membership would be fast for them, but they know where alternate possible roads would lead. So they'll Helmut Kohl and Angela Merkal their way forward toward greater Quadrant co-operation.
>>
>>1632345
>Remember to always be bold and take chances. We don't want to be Lieutenant Picard.

One of the saddest moments in all of Star Trek.
>>
>>1633414
Scotty commanded the Enterprise a lot.
>>
>>1636129
>How about 'Galileo' as silly and corny as that is for a name. i feel it fits us.

it's an Enterprise Shuttlecraft.

How about the USS Montgomery Scott.
>>
>>1643150
>>Lieutenant Ahnassi
>A Caitian woman. She is an oddball in Starfleet: A reformed criminal who used to be a member of a crew that performed piracy and smuggling. After capture and sentencing, she was enrolled in a penal educational program, and received her degree in the penitentiary. She was almost fast-tracked as a counsellor, but took the reins and became an accomplished research psychologist instead. Her specialisms include Criminal Psychology, Applied Cognitive Neuroscience, and a degree of expertise in computer systems. Her personality file notes that she has had no relapses into criminal behaviour, and is considered fully rehabilitated.

Make her Security Chief.
>>
>>1647080
I still hold hopes that there are still ambitious young cardassians who idolised the old order and Dukat still in their ranks, sure Cardassia was pretty wrecked after the dominion war but it's military and civilian government wasn't completely purged.
>>
I'm sorry guys, it's not going to happen today. I've got some stuff to do that would get in the way.

>>1649380
With Cardassia it's the same as with other empires: There's a myriad of opinions represented in its ranks.
>>
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Stargazer Anon here.
I've tried to find solid specs on STO's stargazer class, but so far, it's inconsistent at best.

I'm going to put up some specs that are as close and appropriate for this ship as I can. Don't take them as set in stone.

Length: 330 Meters
Width: 162 Meters
Height: 55 Meters
Decks: 20
Crew: 350 (Can hold much more during emergency evac of planets/stations, only limit is life support.)
1 Warp Core
Cruising: 6
Max Cruising: 8
Max: 9.985 for 12 hours
Multiple backup reactors (Unsure as to how many the ship should have.)
2nd Generation Bio-Neural Gel Packs
Regenerative Shield Array
12 Type XII Phaser Arrays
6 Type XII Phaser Turrets
6 Torpedo Launchers (4 Fore/2 Aft - Can fire Photon, Quantum, Transphasic, and Tricobalt Torpdeos. Aft Launchers can use mines of same type.)
Torpedo Compliment: 250 in (Fore launchers uses a 5 shot mag/clip system for ease of loading/rapidity of fire. A full spread salvo is 20 torpedoes. It takes 5 seconds to fire a full spread from the 4 Fore launchers.)
Mine Compliment: 25
Probe Compliment: 25 of various types.
1 Industrial Fabricator (Takes up one shuttle bay.)
1 Main Shuttle Bay
2 Support Shuttle Bay
2 Holodecks (Voyager sized. Not Enterprise D sized)
6 Holosuites (Holosuites are smaller and less capable than their big brothers. See DS9 Season 5 Episode 10: Rapture as reference)
1 Ten Forward (Is also a galley ala Voyager sans Talaxian, but a little larger and actually built for this purpose instead of shoe horned in there)

Assume all energy weapons are tuned to the resonance frequency to produce a blue "TOS Style" appearance for normal operation.
I'm unsure as to the shuttle mack up we should have. This ship excells in engineering and scientific pursuits so they should reflect that. Maybe a Delta Flyer? Definitely a couple of Danube's. Maybe a few Type 9 or 10's? Of course there will be the standard amount of worker/non warp shuttles every ship has. Maybe an ARGO?

<---BEHOLD MY WORKS, YE MORTALS! AND DESPAIR!
>>
>>1651926
that is a very lewd ship
>>
I'm going to start the new thread today. Just a heads up.




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