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War, war never changes.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fallout%2C+Civ%2C+Courier%2C+New+Vegas%2C+Enclave%2C+America

Last Thread
>>1635414

You are the Courier, "Executor" of your very own Phoenix Commonwealth of America. As the firebird breaks from the sheltered eggshell of BigMT, absorbing the precious resources around its nest, you are compelled to make peace with the great Bear that roars louder around you, as claws lock with the horns of the Bull and the Mutants.

Following the mass defection of one Odd Ball, once an influential now notorious entrepreneur within your own land conditions have stabilized under your watchful, if not too watchful, eyes which are everywhere, as you continue to shape a security AI to your liking in a project that has yet to continue. Old obsolete robots are scrapped, to make way for the ever increasing number of prototypes and designs of newer and more powerful robots that slowly join the ranks of your force.

Even so, you have also advanced the plight of your human military, augmenting them with such bionic implants that you yourself posses, enhancing their skills beyond that of most natural men. Smarter, faster, stronger, harder they read the and reap the bounties of books and manuals both old and new as written by the wealth of information from yourself and your companions, and now practice and hone in these skills facing the desert creatures, sharpening them for the war that must surely be over one horizon or another.

Continuing projects are undertaken to strengthen the hold of your nation, from the security AI, to the Solar Plant, the railroad, the FEV plant, and many more blueprints, waiting for the opportunity to be unleashed.

And as always, resource proves the most precious, and to these ends trade is done and, new rail lines are being built, connecting you to new outposts over the location of precious resource, as you grow accustomed to having a neighbor fully aware of you.
>>
!NEW!
>>>>>Food: Below Average (Slowly Rising) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Below (Slowly Rising) [CAP: Average]
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Average) Fissile (Above Average)
Scrap Wood (tiny)
!NEW!
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Very Low) Plant Material (Tiny)
Trona Minerals (Low)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons
(Legion) - Moderate
-Conventional Firearms
(Legion) - Moderate
(Mercenary) - Moderate
-Energy Firearms
(Human Plasma/Laser) - Below Average
(Alien) - Below Average
(Chinese Alien-Jurry Rigged) - Below Average
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)

Alert!

You have earned a Holiday Boon for the 4th of July (which I had a test that day and the day after).

The start of next turn is the 2nd anniversary of Founding Day!

You can use this turn to do any preparations you wish.
>>
File: New Rails.jpg (289 KB, 1116x658)
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>OUTPOSTS<

--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MKV. +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MKV +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK5 +25 Spy-Eye Bots
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. *Nat100* Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

NEW!

---THE TWIN MINES (West+South)---
>>>>>Military: None
>>>>> Infrastructure: Railroads. Open Pit Quarry.
>>>>>Defenses: Mountain
>>>>>Animals:
>>>>>Other:
>>
---THE CRATER---
>>>>>Morale: Average (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
35 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+10 MKV Hazard-Salvager Securitron
+10 Sentry Shield-Juggernaut Minigunners
+33 Securitrons MKV
+60 Small Flyer Repairbots
1 GIANT ROBO SCORPION
+50 Spy-Eye Bots
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers. MAXIMUM SURVEILANCE
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---NEW WASHINGTON---
>>>>>Morale: Average (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
164 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans} {Augmented!}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}{Augmented!}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
+125 Securitrons MKV
+125 Spy-Eye Bots
>>>>>Prisoner: None
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
(Small) Bar + Cafeteria + Kitchen
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+9 Baby Brahmin
+30 Mr. Howdy's Farming Robots

1 General Boon
1 Robotics Research Boon
1 FOUNDING DAY BOON

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 94
>>
>>1644045
You mislinked QM.


Also remember folks, Super mutants need housing, and FEV labs need to be built.
>>
>>1644045
Construction. Make a powder Plant, we're on 90% and we can't make more robots without power.

Military. Train our sneak team, to able to blend in with the enemy. Having spies will be helpful to get insider info.

Research. A efficient powder plant?

Hero: Can either help with independence day, or he can go on a sneaking mission, to NCR to get some blueprints, or some books not sold to the public.

Civ: Can prepare for independence

We should look into buying more of the cows/brahmin. So we can run a stable diet of meat. More cows, allow for more milk, and milk that people like. also to transport goods.
>>
>>1644045
Do you want us to roll with our choices? Or are you going to tell us when to roll?
>>1644069
>>
>>1644071
Preferably the former, but I'll remind you when you forget.
>>
Rolled 82 (1d100)

>>1644073
K here my roll and my choices.
>>1644069
You only take the first 3 rolls right?
>>
>>1644045
>Civ go get the stuff for more hexcrete and help build the power plant

>Hero get to work on the founding day stuff with friends/family that are free, have the younglings and kids help as a nation building trip thing.

>Military, Get used to your new bodies and train with recon

>Con, Finish power planet.

>RnD Robots to work within the FEV labs.
>>
Rolled 72 (1d100)

>>1644045
>hero
spend time with the kids and wives and other companions
>civ
expand the bar
>construct
Finish the solar plant
>research'
Finish the Intelligence AI
>military
recruit military engineers
>>
>>1644078
Typically unless dice shenanigans, which isn't just crits but other secret things.
>>
File: sketch1499381004425.png (2.16 MB, 1080x2008)
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Rolled 87 (1d100)

Construction
Continue working on our solar plant, if we dont have the materials, use the construction action To get the materials

Civillian
Setup our bigbrother AI. Qm said we only had a general action left.
Hero

Millitary -begin prepping for founding day parades.

Robo research
Work on designing a radio AI, something similar to Mr.New Vegas.

Free action- paint dem securitrons.

Securitron paint scheme from last thread
>>
Rolled 62 (1d100)

>>1644045
Also roll for this >>1644079 cause I forgot.
>>
>>1644069
i am pretty certain we can't research a efficient power plant since it's not related to robots.
>>
>>1644084
actually do this. instead of >>1644080


For the DJ AI, I was thinking, to contrast Mr. New Vegas, the personality be one of those chill spinster type women, the type you see at Who concerts or something.
>>
>>1644084
Hero action that i missed, is the same as >>1644079
>>
>>1644084
I agree to change my vote for this. From this >>1644069

>>1644090
I'm a bit new, so I'll learn as we go along.
>>
>>1644096
So we normal have 4 actions, of the possible 5, but if the research is robotics based, then we can take all 5 actions.
>>
>>1644127
As long as we dont try to do a research AND a robotics research
>>
>>1644140
right. no double dipping actions. At least, not yet.
>>
>>1644073
Just so we're clear this is the final treaty agreement with the NCR?

>Non-aggression
YES
>Respect of mutually agreed borders
YES
>Respect of the right of conquest towards territories annexed by the NCR or the Phoenix Enclave, as part of pre-determined borders
YES
>Refusal to trade or support enemies of the NCR
NO
>Refusal to hide or provide sanctuary to those deemed enemies, traitors, frumentarii, or malignants to the NCR
NO
Does the NCR have military access or just caravan movement?

>>1644146
>>1644140
When the NCR asks for military access. I'm thinking about asking for something in return. Also we can't outright refuse them, but at most we can ask for some supplies, even "help" them if they pay us.
>>
>>1644182
P'much.

You haven't opened the borders, neither have they for anything but diplomatic envoys.
>>
>>1644182
Im fine with that.
>>
>>1644182
Probably just toll them. We do own a stretch of the I-15. Might have to build a detour to keep them away from Baker though.
>>
>>1644084
Has 3 votes i think qm
>>
>>1644188
What are we waiting for OP?

Supporting
>>1644084
And this hero >>1644079
>>
>>1644242
back.

>>1644084
LOCKED

Writing!

>Do you wish to spend a Holiday Boon?
>>
>>1644257
CHOOSE:
Y/N
>>
>>1644257
the founding day starts next turn, yes?
>>
>>1644257
Sure
>>
>>1644257
yeee
>>
>>1644263
Yes.
Only the best for our Victory day.
>>
>>1644265
Yes
>>
>>1644265
Actually, i say we use the boon next turn on founding day, its nore thematically appropriate
>>
>>1644257
No, don't spend the boon guys, with that boon we can make our Vending machines use electricity instead of fissile materials.
>>
>>1644263
no. Best keep it so the actual party is off the chain, not the prep.
>>
Currently you have:
1 General Boon
1 Holiday Boon
1 Robotics Boon
>>
>>1644287
Wait what's the difference between them? Can Holiday boons be only used for holidays and celebrations?
>>
>>1644291
Thematically it'd be appropriate, especially considering your faction.

But boons typically apply to a whole turn.
>>
>>1644298
So we can use a holiday boon for a celebration and to make our Vending machines use electricity instead of fissile materials if it's on the same turn?
>>
>>1644311
The Turn has already been locked.
Not going to answer that at this time.
>>
>>1644287>>1644316
If victory day is next turn. We could not use the boon until on the day.
>>
>>1644323
Technically speaking this is what happened last time. Preparations must be made for any sort of celebration after all, much like the celebrations you did last time.
>>
>>1644328
K So using a boon to prepare will be like having a boon at the holiday? If so I agree to use it.
>>
>>1644335
Yup.
>>
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>>1644084
>Civillian + Hero
>Setup our bigbrother AI. Qm said we only had a general action left.

>Robo research
>Work on designing a radio AI, something similar to Mr.New Vegas.

It strikes you that, in making these two things, you might be able to kill two birds with one stone. Or you could still make two separate AI's

CHOOSE:
-Pick Someone to set the personality for our new Radio AI. Like Moreno, or Dean Domino, or someone friendly like Ben.
>Oh! Or perhaps a girl. That would be very popular everywhere. Someone like Jane or Marilyn.
-Go Find Mr. New Vegas! Maybe we can recover him
-Perhaps if we expanded our Man in Black Security AI to both roles. Maybe make him a little less spooky?
-Other? (Perhaps you would like to reference something not even in the game!)
>>
>>1644391
>Find Mr. New Vegas and his new Co-Host, Ms. New Phoenix.
>>
>>1644406
Would you like Ms. New Phoenix to be based on anyone?
>>
>>1644391
Ms New Phoenix should be someone rougher than Mr. New Vegas.
I'm thinking Cass

As for Mr. New Vegas, he's probably tied to the Lucky 38. Way too much of a hastle
>>
>>1644413
Whoses the Most Chasma fucker we got thats a woman? Unity?
>>
>>1644406
I agree with this.

>>1644413
For ms. Phoenix I'm thinking a female role model for the girls.
>>
>>1644427
Technically yes, but Charisma isn't everything. Personality, tone of voice, attitude, whatever you find most appealing.
>>
>>1644406
I support this.

As to who should be the woman, If were going for charisma, I would say Unity, but if you want confidence and determination, i say Cass or Veronica

Big brother has enough on his plate
>>
>>1644406
>>1644430
>>1644454
LOCKED

Writing

>>1644454
1 for Unity
>>1644425
1 for Cass
>>
So it appears our two most favoured choices are Cass, and unity.
>>
>>1644502
I'll go with Cass.
Unity has a daughter to take care of.
>>
>>1644406
Supporting this as well.
Male voice - Moreno (shock jock type)
Female voice - Unity (calm, warm, reassuring)

Great contrasting personalities
>>
>>1644504
I feel as if Unity is too, passive?, to be a radio host. Especially when paired with Mr. New Vegas. We want someone rougher around the edges to play up some contrast.
>>
>>1644514
>>1644510
Ill switch to cass, i beleive thats a good offset to Mr New Vegas
>>
>>1644502
I think we have 3 for cass
Me >>1644510
>>1644526
>>1644425
>>
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>>1644391
A quick ZAP, and you're back to the Mojave. Back to Caesars new Rome.

And the Mojave is certainly changed.

Those outlying settlements and villages now bloom green. You see stretches of stone aqueducts extending from the snowcapped mountains, or from far off and no doubt the Hoover Dam, flowing water into the once arid Mojave turning parts of it green with wheat and fruit.

The villages have expanded considerably. It being only a few years most of these are probably not from population growth but likely from further immigration from the east.

But your goal is to find and rescue Mr. New Vegas, if there is anything left of him. It does strike you that the most obvious place would have to be somewhere with a working Radio Tower.

You wonder about the mystery of Mr. New Vegas. How does he know so much? Does he simply listen to the people on the Strip for their rumors. Yet he is highly accurate and knows of things beyond the strip. Particularly telling is that he knew about your "rising from the dead".

So perhaps, his eyes and ears, like Victor, were the Securitrons themselves. Hopping from one robot to another.

Maybe. That's just one theory.

It strikes you that if he were indeed a creation of House, and ergo, a return to the lucky 38 is warranted.
>>
>>1644597

We need to come back some time in the future when our army is capable enough. Fuck Caesar's worthless Luddite take on technology that isn't good for killing shit
>>
>>1644625
obviously. But for now, Lucky 38, find Mr. New Vegas's hard drive and ditch.
>>
Brb anon's, I am NOT done for the night but I promise I'll be running later in a few hours. Getting some IRL distractions
>>
>>1644630

For Caesar's desecration I propose that we give him the most undignified, humiliating, and painful death we can suffer. A message to whoever wants to repeat this worthless parasite's history
>>
>>1644625
Seems like they are using the river to grow shit. Instand of repairing the dam for energy.

>>1644647
Is the dam just a bridge now? Is the dam still holding back the water or the water is flowing because of the blast?
>>
Part of me want to build a digger robot that way we can make escape tunnels, for our people.

Odd Ball had a escape tunnel and it worked out great.

Also having some underground storage space could be useful. Who knows we can make ant robots as a way to keep noisy people away. Just thinking with robots, we can remake lost animals with robots, or help with our industry.
>>
>>1644680
We really are NOD aren't we?
>>
>>1644680
If we had a tunneler we could just dig a tunnel through the boarder mountain into the mojave. Would mean we wouldn't have to slog through the divide.
>>
>>1644697
Underground Railroad

Maybe have a robot with a big drill, make the tunnel, we make the supports, and railway. It's going to take time and supplies, but in the end we get a secret tunnel to transport things to and fro, faster and less chance of enemies coming in and ruining it.
Just some problems, is underground creatures/monsters, tunnelers, but it's something to think about.
>>
>>1644680

Dinosaur warbots when?

>>1644710

Is it possible that we could tame the tunnelers?
>>
>>1644710
Fire. Burn em out. The only good bug is a dead bug. It's not like robots are going to be chocked out by lack of oxygen
>>
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>>1644717
>Dinosaur warbots when?
Yes, we can look at animals for ideas to use on robots.

We have EDE as a floating robot, but what about making a robot in the shape of a bird mostly to spy on stuff.

There also a idea of making small dive bomber, a robot that can fly is build and hold a mini-nuke. They will either be really quick and reach the target and blow up the mini-nuke, or be like a small bomber shape like a bird to drop a mini-nukes at enemy locations.
The smaller and quicker the robot the less harm it can come to it. Also first time facing this new robot, enemies would think it's a harmless bird from afar.

>>1644718
>Fire. Burn em out. The only good bug is a dead bug. It's not like robots are going to be chocked out by lack of oxygen
Yeah that can work, what are some uses we can do with the dirt dug up from tunnels? I know there's going to be dirt, and stone, maybe we can find a hidden aquifer.

Some defenses we can easily make is sandbags, we're all around desert, and with enough sandbags it can stop the caliber the NCR is using. Robots can easily do the job/
>>
>>1644755
Stealth UAV's should be developed. Surveillance, Recon and surgical strikes. If it flies above the clouds, they may not see it before it lets loose its payload.
>>
>>1644755
I had the thought of taking our robo scorpion design, and shrinking them down too the size of an actual scorpion, deploy them in swarms and use them as dissasemblers/shredders.
>>
>>1644761
Opposite of mine then.
http://cnc.wikia.com/wiki/Scorpion_tank_(Tiberian_Twilight)
>>
>>1644760
We killed the space mercenary a lot time ago. And here are the spoils we got from them.
>+7 Space Mercenary Armor
>+7 Super-Caliber Recoil Assist Rifles
>"Did he just call his planet dirt? Look at that primitive power armor. Is that fucking nuclear powered?"

They seem to think our armor is primitive, we could check out the armor they had, if it can use to make improvements. If anything it can be used for other officers.
Space Mercs, could have better suits than us. And the guns could be useful in our research.
>>
>>1644768
I gotta say i think that looks awful personally, but from a practical standpoint if it gets the job done appearances dont reallly matter.
>>
>>1644771
What exactly about it's appearance looks awful? Cause personally i think a giant robo scorpion bursting from the ground to attack a tank with it's claws and melt it with it's tail laser is awesome.
>>
>>1644771
have to agree. Scorpion tanks from TW looked better. Especially once fully upgraded with the laser cannon and mower
>>
>>1644778
The act you described, yes sounds awesome, but when I see the tank in the link, it just looks like someone gave 50%effort to make it scorpion theme.

I'm not voting against it, I just feel it looks more goofy, than deadly.
>>
>>1644778
They look kinda silly. With the wheels and the dinky claws and the tail that sticks up like a flag pole. I know it's a small obelisk of light, but it looks funny in motion.

Now I want to build obelisks of light.
>>
>>1644792
>>1644790
>>1644778
>Waggle waggle waggle
>Whoses a good Scorpion tank?
>Yes you are.
>>
>>1644792
>>1644779

Thoughts?
>>
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>>1644795
and a smaller one i found
>>
>>1644795
Much less goofy looking. And we already have the base robo-scorpion tech, so this would just be building on it.
>>
>>1644790
>>1644792
we don't have to build the TT scorpion tank, we are in Big MT after all. I posted that link cause i want to make a tank that does what the TT scorpion tank does, ambush, disable and destroy.
>>1644795
The Gatling guns should be ditched for Robo scorpion claws that can EMP, maybe we could put internal Gatling guns or flamethrowers in the claws.
>>
Heavier version
>>
>>1644804
What is this from? these are super neat.
>>
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>>1644801
Ditching gatling guns would be simple enough. Could even go so far as to make modular weapon mounts

Another scorpion design
>>
>>1644805
Just me google searching under [scifi scorpion tank]
>>
Only other one i could find that's decent, this one more art than design
>>
No armor panels in this one, dont know how i feel about that.


..... ill stop now
>>
>>1644822
Like OP said.
Bigger and More armored is easier than Smaller and economically.

What I want is always the scorpion is useful, the thing I feel we need most is tactically weapons. Like a robot that's the size of bird, dropping mini-nukes on enemy positions.

Sometimes you got to think what will hurt the enemy the most if they try to attack us. Hidden weapons sometimes causes the most damage.
>>
>>1644822
I like how the tiny arms are a knife and fork.

Like how after it murders you with its massive stinger, it sits down for a spot of fine dining.
Ready at any moment to have a meal in high society.
>>
>>1644836
it's also wearing a bowtie
>>
>>1644841
Fancy Scorpion ready for all occasions
>>
having a hard time staying awake, think I'm gonna dip for the night.
>>
>>1644835
>Sometimes you got to think what will hurt the enemy the most if they try to attack us. Hidden weapons sometimes causes the most damage.
Exactly why i want to build scorpion tanks, desert ambushes against the NCR's tanks.
>>1644836
>>1644841
>2 scorpion tanks sitting in a desert.
>"More M4 Sherman sir?"
>"Yes please."
>"They are delicious aren't they sir? Would you like this one rare, medium or well done"
>"Rare please, and they are certainly the best thing i've tasted in a while, you're cooking is truly refined"
>"You flatter me sir." over the sound of a heat ray cooking a metal tank lightly and shortly.
>>
>>1644852
>Exactly why i want to build scorpion tanks, desert ambushes against the NCR's tanks.
To do that I make my point of making digger robots. Maybe making exist points from our town, as if we're being attack, we can flank them by the tunnels we made before.

Also the scorpion tanks will need to be able to dig the ground if we go with that desert ambushes.
>>
>>1644874
Sounds like c&c generals tunnel network.
http://cnc.wikia.com/wiki/Tunnel_Network
>>
>>1644880
Yes that's the plan. Underground rails will help us move supplies quickly.

We could work on the government, like a military structure. Making a mail system, recreate the internet so our people can send e-mails, and look up information in our website.
>>
>>1644502
Unity. I hate Cass
>>
How feasible is it for us to make flyers? Replicate the alien tech and get fast attack craft to take down boomer bombers for example?
>>
>>1645263
The thing about the alien tech is that it need alien material.

There is planes that the NCR are flying, (We can steal some blueprints of them, unless we already have some in bigMT) but for the alien tech we're going to spend some turns to learn more about it.
>>
>>1644769
We'll get around to it once we build PA research lab
>>
>>1645356
Ayy Lmao.

I colored a map, just a heads up. The lighter red, or green is mountains like the Rocky mountains. Don't know if the San Francisco been annex. Don't know if the Legion are connected or separated.

Fallout Tactics is non cannon don't know if OP want it to be cannon in the thread. Blue in NCR is us, and that deep red near us is the divide, don't know how far it goes north. Tried my best.

But here is a map, there is map of Fallout 3 and 4, but we don't know what;s happening. I made the map so we have a easily time knowing what's going on with the world.

Hope you like it :^). You can edit it all you want, just save and use Ms Paint.
>>
>>1645410
I think tictacs is in this quest.
>>
>>1644795
>>1644799
>>1644804
>>1644814
These are more robots than tanks
>>
>>1644647
Dammit my alarm didn't go off.
>>
>>1644804
>>1644806
>>1644814
>>1644822
>>1644795
These designs are DOCTOR MOBIUS approved
>>
>>1645475
I hope we get Dr. Mobius bonus if we decide to make them
>>
>>1645475
QM what do you think about the map I posted? I know it's not finished but it's a start.

If you give boon on art, isn't a map give us a boon. Just because it make life for us eaiser.
>>
>>1645495
It's nice. I'll think of something decent.

I won't say its 100% accurate, but with the NCR's shifting fronts and shifting territorial claims, and no one truly knowing the full extent of the Legion, even in universe it would be hard to find a 100% accurate map.
>>
>>1645509
Yeah making a map is hard to do. Also it's really depends on you OP what extend the legion has.

But I feel I at least got 70% right, that good enough for the people of the wastes. So it's good enough for us.

Our nation and the things around will be the most important thing on the map, while the rest is up to decied and us to find out.

Just saying the map can be changed as we move along. The map is helpful showing how big is our nation. I think I did a good job on us, and the divide, but don't know how long it goes for.
>>
>>1645509
>>1645519


We could just put a spy satellite into orbit
>>
>>1644391
New Vegas. The Old Spirit giving way to the new. Little of the scrap steel and rubble'd ruins remain now, replaced by manicured marble and stone. The Colloseum project of Caesars, that great behemoth, worked by slaves and men day and night for three years nearly in completion. A monument to Caesar.

The Lucky 38 has changed as well, bearing the insignia of the Bull. That radio tower you installed on the roof is gone, replaced by a bronze statue of Caesar himself, overlooking his own city.

Invisible to all, you make your way past the crowds of pilgrims, civilians, slaves and soldiers once more you move into the Lucky 38.

The Casino within is all but gone. Changed now into a great trophy room of the Legion's spoils of war, attended by slaves.

Not bothering with the penthouse, you make your way down a service stairs to the basement. The old Securitron Testing room. Now without securitrons, or equipment. Abandoned. But not entirely.

There is a door here, a vault door. Caesar could not wipe the sign of the Lucky 38 from it.

You take the platinum chip and enter it into the slot, going into the building.
>>
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31 KB JPG
>>1645573
https://www.youtube.com/watch?v=DVzUAqbAaaw

You hear music playing as machinery hums around you, while you look for a terminal. There you find one, with a camera above it, and you step into the light to be seen.

>Mr. New Vegas
"Well . . .Howdy! I am the one, the only, Mr. New Vegas! and I'm very pleased to make your acquaintance. Perhaps you've heard of me?"

>You
[Hello Mr. New Vegas. I'm the Courier from Goodsprings. You're a very famous person]

>Mr. New Vegas
"The Courier from Goodsprings, what an amazing meeting. I hear I'm almost as famous as you!"

>You
[Hah. How has business been?]

>Mr. New Vegas
"Well. . . I'm sorry to say, business hasn't been up to par. Mr. House, the father of New Vegas, dissapeared one day. Then the Securitrons left, leaving me blind as well as dumb. All I had were the Camera's on the strip itself, until Caesars legion removed even those and the radio tower too.

Now I think my broadcast isn't even leaving the room"

>You
[That's a shame. Tell you what though, I got a proposition for you]

>Mr. New Vegas
"And what might that be?"

>You
[Come with me. Leave Caesars city, work out west and bring your news and your music to people who want to hear it again]
>>
Love mr new Vegas. Gotta be the best radio.host in any of the fallout games.
>>
>>1645625
Has to chill on the Johnny Guitar though. Its not that great.
>>
>>1645603
>Mr. New Vegas
"Now hold on there. I might not have as many eyes and ears as I once did, but I do have a few.

And I did hear what Caesar's new protegee said about your desert settlement.

You're out there, alone and isolated, trying to hide from the NCR. Now it sounds to me like I'd be exchanging one lonely prison for another."

>You
[Well surely even a single settlement is better than nobody listening to you at all]

>Mr. New Vegas
"Maybe. . .but if you'd be willing to do me a favor. . .I would like to see the NCR."

>You
[Why is that?]

>Mr. New Vegas
"Because then, I'd be able to do what I do best. Report on the news. News for a big city and a big country."

--

>Eh, just take him and reprogram him
>Try to convince him to your cause
>Other?
>>
Rolled 55 (1d100)

>>1645643
>Try to convince him to your cause

We actually arent hiding from the NCR anymore, thanks to the treaties. Besides, theyve turned into nazis, is freaky.
>>
>>1645653
And we have all the securitrons he loves so much, plus his own radio partner!

Has he ever had a partner?
>>
>>1645653
1 for this

Too bad the Courier doesn't know what a nazi is
>>
Rolled 46 (1d100)

>>1645643
Convince him.
NCR kinda has a book burning, media censorship thing going on. You wont really like it. We'd give you more creative freedom

Side note, Ceaser knows avout us and it seems Vulpes is moving up in the world, unless the protege is the mutant.
>>
>>1645643
"We're not hiding from NCR anymore.

How do you plan to visit NCR actually?"
>>
>>1645657
Eh, my bad. Im just waking up, sorry if my argument isnt that eloquent
>>
>>1645653
>>1645643
>>1645659

Am I understanding him right? I think he just wants to visit the place.

It depends if NCR agrees (which I doubt they will), we can build him a humanoid body which he can use to interact and report in ncr.
>>
>>1645667
I think he wants to see if the NCR is worth settling down in. We want him to settle in our lands and maybe go to the ncr to report.
>>
>>1645674
Yeah, the whole censor and book burning thing will hopefully turn him off. Unless he wants to start a pirate station.
>>
>>1645603
>>1645643
Is this Mr. New Vegas? The one whose boss we still have in cryopod?
>>
>>1645643
"we are just a small fledgling nation right now, yes, but we will grow bigger. Already we have made progress in record time, things that others haven't been able in many decades.
We will take over Vegas and Mohave soon enough and you'll have your listeners."

"What was that ceasers protégé? You can eavesdrop on Caesar?"
>>
>>1645656
And talk guests!

I mean, why not? We could have our companions regularly come and share their stories, secrets, etc. For example, we could have a Saturday evening show where Riddick narrates his real adventures. People would think it's just some enthralling sci-fi stories.

Milton and Tom taking about the old world
>>
>>1645688
Yes

>>1645735
And call ins! With the bigbrother sustem2, we can enable mr newvegas to allow peopleto call in to his show. Im talking radio contests and the like.

....dont knoq of that will appeal to him.
>>
>>1645751
Jesus my typing.
>>
>>1645751
And we can have a weekly fireside chat shere we answer peoples questions directly. e someone suggested a bit back
>>
Besides, if he reconnects to the securitrons, hell see the NCR warfront when we send robots as part of the trade deal [if were still doing that]
>>
>>1645751
>>1645758

Direct feedback from our citizens? Beats sneaking around and listening in their conversations.
They could also send their suggestions and complaints to Mr Vegas, which we can overlook.
>>
>>1645762
I support majority of deals. We should also send doctors
>>
>>1645767
When we build a mobile medical bay for the doctor deal, we can include a reporter body so our people can get news from the fronts.
>>
>>1645783
I support that.
>>
Catching up since I went to sleep at a reasonable time for once.


>>1644625
Say what you will about Ceasar, he has achieved much with what he had: uneducated tribals.

>>1644648
Personally I want to just take him as a pet / adviser. Plus having him could make it easier to absorb the remnants of his people.

>>1644652
Of course they want the water, they don't use electricity and yes the water is free flowing now I'd presume.

>>1644680
Such a robot would be useful, especially since we know there are underground rivers in our region which we could exploit for more water.
>>
>>1645808

>Say what you will about Ceasar, he has achieved much with what he had: uneducated tribals.

And what's that exactly? Being nothing really more than a marauding band of murderers, slavers, rapists, torturers? The only reason that they've lasted so long is on luck, slaves, and the fact that the NCR was a bloated from corruption to do next to nothing. What with having people like Moore and Oliver there dealing with them, I'm surprised the NCR held out as long as it did.

>Personally I want to just take him as a pet / adviser. Plus having him could make it easier to absorb the remnants of his people.

I'd rather see Caesar get executed personally by Joshua. The only parts of the Legion that can honestly be saved are the slaves

>Of course they want the water, they don't use electricity and yes the water is free flowing now I'd presume.

Because the Legion has a bunch of goddamn morons. They're led by a moron with a higher IQ because he was smart enough to trick the idiots back when they were just random tribes in the Wastes.

>>1645699

I've got the feeling Caesar's protégé is someone who's either like him, or someone who we could be sure allows us to annex the Legion by forcing him to give it up.
>>
>>1645875
>I've got the feeling Caesar's protégé is someone who's either like him, or someone who we could be sure allows us to annex the Legion by forcing him to give it up.


... It's the legion prisoner who's escaped
>>
>>1645875
Im thinking vulpes or the super legionnaire if dala made him particularly more clever.
>>
>>1645653
>Mr. New Vegas
"Maybe, but you're still all alone out there"

>>1645659
>Mr. New Vegas
"I have heard some rumors about that. I do like the idea of creative freedom. You know, even I have to say, though I've come to love my music. . .I wonder if people might like something new as well."

>>1645660
>Mr. New Vegas
"To report for them. To be the voice that brings music and news in a country that is rich with it. Like the Mojave."

>>1645699
>Mr. New Vegas
"A growing nation eh.

Only a little bit, before he found the last of the microphones. They call him Hercules."

>>1645735
>>1645751
"Radio talk shows and adventurer's stories? Tales of the Old World? Now that is some juicy news."

>>1645763
"Interactive radio with customer feed back. I like it."

--

"You know, as much as I want to visit the NCR, you're offering some sweet deals. And then, you're here, the NCR is not. I suppose if you do free me, I owe you a bit of a debt.

Very well. I'll be your little radio host in the desert. I just hope one day, I'll come back to see my beautiful Vegas again too."
>>
>>1645875
>And what's that exactly?
A stable civilisation.

>Being nothing really more than a marauding band of murderers, slavers, rapists, torturers?
Seeing as you are now talking about their mobile pacification force now, two of those things are expected. One of them makes sense for their tech level and the last one is just a result of tribals.

>The only reason that they've lasted so long is on luck
Then why have they held and advanced to within 100 miles away from the NCR capital for 3 years? Luck? Really?

>slaves
And? Nothing wrong with slavery and theirs is a strangely beautiful and effective system.

>the fact that the NCR was a bloated from corruption to do next to nothing. What with having people like Moore and Oliver there dealing with them, I'm surprised the NCR held out as long as it did.
The NCR held out as long as it did because Ceaser underestimated them and they were lucky. Not to mention them having guns in every soldiers hand.

>I'd rather see Caesar get executed personally by Joshua.
If we are going to kill him, sure.

>The only parts of the Legion that can honestly be saved are the slaves
That is a horrible position.

>Because the Legion has a bunch of goddamn morons. They're led by a moron with a higher IQ because he was smart enough to trick the idiots back when they were just random tribes in the Wastes.
That is a strange position, it is more so because of a technophobic position than any lack of intelligence on their part.


>>1645877
That is quite a possibility. Seeing the remarks in >>1645884 it seems almost certain.
>>
>>1645884
>You know, even I have to say, though I've come to love my music. . .I wonder if people might like something new as well.
Funny you say that we have acquired an orchestra from a group allied to us and the old world singer: Dean domino. If you want to make new stuff just ask and they can be brought in to help.
>>
>>1645884
Do you have more music stored than what you ususally played? Or was the near onstant johnny guitar due to lack of selection?
>>
>>1645901
"Any idea how many people come down here? Not that many. House never felt the need to update me but it doesn't seem like there was much in the way of new music since the bombs fell anyway. Whatever music there was, I had."
>>
>>1645884

"Not to worry there, when we take back Vegas. You'll be back home doing what you do best."

>>1645889

>A stable civilization

It's all based on Caesar really

>Then why have they held and advanced to within 100 miles away from the NCR capital for 3 years? Luck? Really?

We've kept to ourselves, and when we did make ourselves known to the NCR we played smart and made sure not to piss them off

>And? Nothing wrong with slavery and theirs is a strangely beautiful and effective system.

Tell that to the people actually enslaved to them

>That is a horrible position

It's the ONLY position. The rest are a bunch of blind fanatics dedicated to a narcissist who's dying of a brain tumor. Besides, who are those guys Caesar has to help him?

Vulpes? You've seen what that fucker did to Nipton, while I hardly feel sympathy for the Powder Gangers. He was brutal in how it went. Plus, you know, bribed the Omertas to chlorine bomb the Strip.

Lanius? While he may be more intelligent than a lot of Caesar's soldiers, he's a vicious asshole who believes in a Darwinian take of training troops.

>That is a strange position, it is more so because of a technophobic position than any lack of intelligence on their part.

Technophobia is a sign of a lack of intelligence. While I wouldn't say they're all morons, they're just obsessed with it to the point of idiocy.
>>
>>1645914
Well it seems Ceaser found his Augustus, who is a nice combo of lanius, joshua and vulpes, so the legion might have more survivability now, even after ceasars death.
>>
>>1645917

Then we better handle him first. And as for Caesar, we better find ourselves a Brutus and a Cassius
>>
>>1645914
>Tell that to the people actually enslaved to them
Could always talk to them. You even have one.
>>
>>1645926
What's he been doing? Just laying back, enjoying the good life? Passively absorbing the national ideals?
>>
>>1645929
Cooking. Cleaning. Caring for your child. Repairing your robots. Learning. Worshiping his Gods. He's a lot like Raul, only with a lot less lip.
>>
>>1645914
>It's all based on Caesar really
In the game, yes. In quest? I don't know the way that everything is, I feel that even with his death it wouldn't fall back into tribes. At worst it would be kingdoms like when China shatters in history.

>We've kept to ourselves, and when we did make ourselves known to the NCR we played smart and made sure not to piss them off
I think you misunderstood what I meant.

I am asking, if their advances and growth have been purely because of luck. Then how have they, in a straight slugging match, managed to hold and gain ground in such a way as to be within 100 miles of the NCR capital and still seemingly be coming? After 3 years of constant fighting, not just here but everywhere? Against the ever more industrialised NCR?

>Tell that to the people actually enslaved to them
From the slave we have they don't conceive of themselves as ever being anything but a slave which seemingly he was fine with.

>Besides, who are those guys Caesar has to help him?
People trained or otherwise well fitted for their roles.

>Vulpes? You've seen what that fucker did to Nipton, while I hardly feel sympathy for the Powder Gangers. He was brutal in how it went.
And? His brutality ensures no resistance. Also in quest the powder gangers joined the Legion so I don't know what you are talking about.

>Plus, you know, bribed the Omertas to chlorine bomb the Strip.
Actually that was their own action, they didn't communicate with the Legion.

>Lanius? While he may be more intelligent than a lot of Caesar's soldiers, he's a vicious asshole who believes in a Darwinian take of training troops.
That is the standard position of the legion and works frankly, assuming you don't mind the loss of life which they don't.

>Technophobia is a sign of a lack of intelligence.
Then by that logic the Amish are lacking in intelligence.

>While I wouldn't say they're all morons
You literally did though, in your previous post.

>they're just obsessed with it to the point of idiocy.
Not really, I mean in the fallout universe technology has screwed humanity over. Also they aren't obsessed with it, most of them couldn't give two fucks but they are aware that the world ended because of tech and thus don't want much to do with it in their lives.


>>1645929
He takes care of our kids I think.
>>
>>1645934
Dont blame the gun, blane the gunman.

Technology was used to screw the world, but it didnt screw it. The people who couldnt coexist or share or care for each other screwed the world
>>
Guys who we grab mr. House?
>>
>>1645945
We cant. Hes in an air tight pod that he cant leave or he dies of infections. Hes on constant life support, and hed probably have a coronary if he looked outside.
>>
>>1645940
>Dont blame the gun, blane the gunman.
Your metaphor is flawed. The technological societies had to use their nuclear weapons to defend their remaining resources and sovereignty against the other nations.

The alternative had already played out in Europe after their war with the middle eastern states. Nations fell, armies turned, millions starved and order collapsed.

This isn't us talking about a gunman. This is us talking about making the decision between a quick death with a chance of life or a slow death with no return.

These people, in their lifestyles, shall never encounter such a problem.

>Technology was used to screw the world, but it didnt screw it. The people who couldnt coexist or share or care for each other screwed the world
They couldn't coexist because of radically different views and ideals.

Now why does that sound familiar? The US and China, now the NCR and the Legion. There are always two.
>>
>>1645926

That's true really

>>1645933

Oh gee I wonder why that is?

>>1645934

>Then by that logic the Amish are lacking in intelligence.

It's not exactly what I'm saying, what I mean to say is that when you're in a situation where the world has gone to shit and tech like medicines and the like can be used to help yourself and those you care about. But don't based on a belief that technology that "Well technology destroyed the world, that shit's evil." then you're an idiot.

>>1645949

How about we both stop? Let's get back to thinking to our future, on how to deal with Nazis and the Mongols.

And discuss some ways to improve upon the military
>>
>>1645948
Hook him up to an alient battery and 'capture' him via the Alien scout ship.
>>
You bring back a Securitron Base-Box, the brains of one. You don't need to bring all this heavy Radio equipment, just enough to store Mr. House in his most diluted form and take some of the music holotapes with you. Like Victor or Yes Man would have done.

--

As you return home, you want to figure out that secondary AI, as a co-anchor. The female one you were considering.

You think about Unity. She has that sweet bubbly voice of youth, yet also displays motherly attitude. She can be funny, kind, and sweet and very often mysterious.

Then Cass, the firebrand, somewhat sarcastic but fierce hearted woman who earns many things from other men. Respect, fear, and for more than a few, unreciprocated affection. Sounds like the sort of stubborn woman lady liberty oughta be. Her accent is probably the most down to earth and recognizable among the mass.

>CHOOSE
>Cass
>Unity
>Other?
>>
>>1645955
>How about we both stop? Let's get back to thinking to our future, on how to deal with Nazis and the Mongols.
Agreed.

>And discuss some ways to improve upon the military
Well I've gotten the TACT bot / brain unit designed and thus we can now perform long range offensive military operations.


As to future enhancements, are we going to make use of every and any possible weapon we can? Or are we abiding some code of laws / ethics I should know about?
>>
>>1645955
>Oh gee I wonder why that is?
Probably because he has to type to speak.
>>
>>1645960
>Cass

Honestly the more i think about it, Unity isn't the type of firebrand, we named ourselves after. Cass on the other hand is.
>>
>>1645958
Too much effort, for too little gain. He's not important. If we really worry about ceaser getting to him we can just kill him while were here.

Otherwise we can let him sit until we reconquer new vegas
>>
>>1645960
>Cass
>>
>>1645960
Cass
>>
>>1645961

Well since we decided to take a note from Nod with a scorpion tank. I thought of something, why not take a note from the Scrin and use centipede tanks?

>>1645960

>Cass

Because I want drunken radio antics from time to time

>>1645962

>Probably because he has to type to speak.

Yeah I know, just wanted to joke. And a quick question, what's happened with Rex, Roxie and Gabe?

>>1645965

And then what? We get the new guy who may turn out to be worse
>>
>>1645960
Cass
>>
>>1645975
I meant kill house while were at the 38
>>
>>1645975
>Well since we decided to take a note from Nod with a scorpion tank. I thought of something, why not take a note from the Scrin and use centipede tanks?
Centipede, eh? Would be very reliable...but it would probably be energy intensive...we can see about it.
>>
>>1645982

Yeah, each segment could be able to have a different weapon on it for more versatility. Another idea for a weapon I have is more of something that's unorthodox in how it'd be, I have a general idea but I can't seem to hammer out the details
>>
>>1645992
Seems a bit excessive to be honest. Could probably stick with something simpler, like tiberium sun devil tongues, fir subterranian attacks
>>
>>1645994

Still more practical than using displaced gloves, that's for sure
>>
>>1645960
Unity ;_;
>>
>>1645962
It's a free action to cure him and some people suggested don't that. Why haven't we done so?
>>
>>1645964
>>1645969
>>1645971
>>1645975
>>1645977
>You
[I want to put electrodes on your scalp so I can scan your brain to make a copy of your personality as a radio talk show host]

>Cass
". . .

And here I thought I drank too much. You outta your mind or what"

>You
[I'm serious.]

>Cass
"And I'm sober enough to want to know why."

>You
[You've got what I need. Hotheaded attitude that isn't mean or cruel. Stubborn but not a fanatic. And that California country accent. Just exactly the type of woman I see a Lady Liberty type figure to be."

>Cass
"You know you're a dictator right?"

>You
"And honest too. Look, will you do it for me?"

>Cass
"Eh, look I'll be honest. I got some words for you first. First time you kept me "safe" from the Caravans, all cooped up in hiding places I couldn't stand it. Cottonwood Cove, now those were some fun scraps and bad times. Gotta admit the exodus was fun as hell too.

Next, you and your Anti-NCR Agenda. I was getting ready to leave you there on the spot. But I saw what you did to those slaves, free'd them, gave them something worth fighting for, did more than the troopers would have done for sure. NCR is my country, and I've got words for you if you intend to actually 'wage a war' against them.

And then staying in one place for three years, I don't reckon how I didn't leave from the sound of it. Especially cooped up in that house. Guess it was the good company and the drink. But I hated soft living, almost as much as living in the same place.

But you know what has kept me here? Its the one thing you always had the NCR didn't. Compass. You free slaves but don't take em, didn't even sell any women to that alien freak. I'm on the fence about that boy you bought, but I heard you were trying to rehabilitate him to freedom. You're trying to bring something good to the people here.

Then the rumors about the NCR straightening up. Let me tell you something, when those people started a going, I was in my mind to leave and see the NCR for myself.

But now, seeing what they did, what they do to tribals? All this yap to "savages" saying join or die? I can't sit right with that. I'm not even sure if it's my country anymore.

So in between the Legion, who I'd sooner felate a cazador's stinger than join, and whatever monster the NCR is becoming I guess I really only have you as the alternative."

She takes a deep sigh, having gotten something off her chest.

"You gonna get started jamming wires into my hair or what."
>>
>>1646032
Ooooo thats not the only thing ill jam in you ifn you let me
>>
>>1646020

She's gotta take care of our kid anon.

>>1646023

...I didn't realize that was something to do. Well shit man, let's do that.

>>1646037

Lewd
>>
>>1646039
>Unity
"Not just Sam, I take care of about 100 kids at Baker you know. Not withstanding the occasional babysitting I do for your other companions too."
>>
>>1646039
If its free to fix him, we should do it.
>>
>>1646023
>>1646039
>>1646048
To clarify, what do you want to suggest to Couripor?
>>
>>1646060
Like, what is it you are trying to do? Just give him the ability to speak?
>>
>>1646074
Yeah. Let's fix his muteness for now. I'm not sure if he's ready to get his collar removed.
>>
>>1646074
Yeah. He can wear the collar until hes ready to have it removex.
>>
>>1646074
Give him the ability to speak. Maybe make it so he has his collar but it can be removed and placed back on. Make some speech about it representing us giving him the choice to be his own owner but that we will respect his will.
>>
>>1646078
>>1646084
>>1646117
You tell Couripor you wish for him to speak, and to step into the Auto Doc. He complies, faithfully, and steps in.

>Auto Doc
"This one's got one em collars back at little Yangtze. Is this a removal?"

>You
[Not this time]

>Auto Doc
"You're call then this one's a dud it seems. No explosives."

---

He steps out, collar still on, and a fresh scar over his neck.

>Auto Doc
"That oughta do it. Now, there'll be no voice for about a couple more days, maybe a week. But he'll be yapping his mouth of in no time! Now I want lots of rest, some cool water or popsicles for a few days until he can handle some mashed potatos. .."
>>
>>1646151
>Tfw Slave collars are all duds, They just had a few 'actual ones' that killed people
Its fucking great
>>
>>1646151
Did we remove the explosives, or were there never any explosives?
>>
>>1646156
>>1646158
Keeping the explosives on the collars are for training and breaking. They are an optional accessory.

Slaves which are fully broken often don't have them, after all it'd be a bad idea to have a slave end up blowing up your home. Even if they didn't hurt anyone with some precisely small explosives, what a waste and a mess.

In legion lands, it is enough to simply have them visibly on the person to mark you out in society.
>>
>>1646169
not gonna lie, Pretty smart.
>>
Op could you do me a favour and remind me the speed of our alien craft? Preferably in miles.
>>
>>1646205
If we really wanted to make some fun wed fly the ufo to washington dc, nuke the citadel and go on a general rampage. And visably fly west.
>>
>>1645884
Could you do a Mr Vegas request list like we did for the think tank? We don't have everything we offered yet
>>
>>1644084
>Civillian
>Setup our bigbrother AI. Qm said we only had a general action left.

You're scratching your head as you work overtime. Because you just convinced Mr. New Vegas you can put your entire research team on the Big Brother AI.

Everything is practically in place. You have the Super Computer. You have the personality basis. You even have some pictures based on Yules himself.

But it's missing something, some ' je ne sais quoi' according to the Brain. Whatever that means.

You struggle thinking about how to make this fit according to your vision, but you forget what your vision is. You spend a few nights toming over books of BigMT on espionage and counter espionage. On spies and anti-spies. On surveilance and monitoring.

But its an unlikely source of inspiration that strikes you like a lightning bolt. One of the Old World spy novels from the NCR.

It hits you exactly how you should model your AI.

---

Everything is ready, just to turn it on.

>You
[<Personality Matrix::Initialize>]

The Securitron whirs to life, one of the many bodies that will be its eyes and ears, the image handcrafted by you stares back. Sharp dressed, pistol in hand, occasionally a glass in the other.

>AI
"Initializing. . .hello Mr. Executor. How might I be of service today?"

>Do you want to give him a name?
>>
>>1646235
James...James Bond.
>>
>>1646235
Bond. James Bond.


.... What?
>>
>>1646235
>James Bond
>>
>>1646241
Its bond, james bond.
>>1646235
I guess james bind is now an american
>>
>>1646251
Bond, not bind
>>
>>1646246
>>1646243
>>1646241
>>1646251
You feel a rush of energy, as if the spirit of your long lost tribe calls to you, compelling you to name as they would have named a spy: James Bond.

The name means nothing seemingly, but everything at the same time.

>James Bond
"Understood Mr. Executor. I am sworn ever to your service, in peace and at war."

Congratulations, you have a new Companion! James Bond is a highly specialized Intelligence and Counter Intelligence AI.
>>
>>1646260
We need to get him an upgrade package named Golden Gun at some point.
>>
>>1646260
Sweet. We should get it its own humanoid robot body.
>>
>>1646263
See since we are giving the securitrons a paint job with golden highlights. He has golden guns already.

However I do think that we can improve him further. Possibly the application of specialised spy and police bots?
>>
>>1646269
I had suggested police bots. Humanoid, light, with non lethal package. Would be much cheaper than securitons and would free up our military bots.
>>
>>1646269
First we shoukd set up the rest if the alexa functionalities- like speakers in peoples homes so he can repond to them.

And get people radios so they can listen ti the inaugural radio broadcast
>>
>>1646281
This. We need to finish it 100% before we move on to the next project.
>>
>>1646295
We shoukd set up the radio station so it starts broadcasting on founding day.
>>
>>1646276
I suggested something similar. I'd point out we don't even need "beat" bots thanks to the observation system for the most part.

>>1646281
The rest of the functions will be easier to do now we have the AI working. It's just a matter of adding onto the code and shit now. Maybe a little bit of construction work.
>>
>>1646260
I feel the tribe tribe, would have just named a spy spy
>>
>>1646307
Actually if we build speakers into all the houses, then people would have surround sound in every room. We wouldnt have to give them radios or house phones- the house would be loaded with microphones and speakers.
>>
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James bond doesn't look half bad in a securitron
>>
>>1646319
Thats not a bad idea.
>>
>>1646333
Think about it. Want to call your buddy?

James, call joe

Want to listen to the radio?

James, tune into mr new vegas
>>
>>1646346
"James open the doors."

"I'm afraid I can't do that Dave."
>>
>>1646357
>>1646346
>>1646333
>Tfw Mr. New Vegas and James are constantly in a shadow war of information
>Tfw they make it publicly seem like they are enemies
>Tfw they are actually best friends.
>>
>>1646363
Who do you think is James biggest informant?

Reporters make the best spies.
>>
For those of you who want to color your own securitron , this is the original I used.
>>
I think now is a good time to mention, once we have finished with the Observation system / Alexa functions. I want to get round to updating our securitrons with the new legs and upgrading them all to the Hazard designation.
>>
>>1646380
Agree but I think we lack resources for that.
>>
>>1646380
Leave the securitrins to police towns. We should start buikding some of the dedicated warbots, like riddick's dreadbot. Building dedicated scavenger bots woukd also be more efficient
>>
>>1646384
We'll know once we finish the railroad to Trona (I think that still needs to be finished) and building our solar power. Once we know what we have left to work with we can decide.

>>1646387
>Leave the securitrins to police towns.
You want to leave the heavily armoured, grenade, rocket, laser and machine-gun armed robots to act as police? Rather than just making some eye-bots with tasers or something?

>We should start building some of the dedicated war-bots, like riddick's dread-bot.
Look, I think we should get rid of the TV screens (possibly re-purpose them as actual TV's or something for people's houses?) and then just use the Securitrons. Especially since most of the warbot designs are very expensive to produce or situational and many of them are dead-ends which we can't modify easily.

>Building dedicated scavenger bots would also be more efficient
Except the region we are scavenging in is filled with Marked men, death-claws and tunnellers. So it is best if everything can fight.

We can make dedicated scavengers later but these work best for now.
>>
Back, had to be distracted for reasons.

>>1644084
>BOON
With Founding Day looming, everyone works extra hard to prepare for this years celebration. Its been some tough times going, so giving the people something to cheer about would be good for morale.

As such, Jacob Miles pushes himself even harder, striving to meet deadline and early, pushing every man and machine at his disposal. And just at the very last night before founding day, delivers.

Your new Solar Tower is built, increasing your power and truly is a monument worth to be proud of. Tomorrow, when the celebrations are ready, you will light up the sky with the fires of solar light!
>>
>>1646450
What power!
>>
>>1646426
Rail road is finished. Just need a train. Solar plant should be finished now.

I guess overhauling the securitrons are okay if we do as much as you said. But i thibk we shiuld send a shipment of powerloaders to the NCR to have enough of a stockpile of metal to work with.
>>
Also we should really see the commies and try and strengthen the bonds between our people. Maybe we can convince them our brand of almost-communism is better / good enough.


Speaking of communism, I remember something from my studies of communism in the USSR and shit. One man that I remembered and we could make use of was a soviet miner:

https://en.wikipedia.org/wiki/Alexey_Stakhanov

As his efforts resulted in a popular movement among the workers and government:

https://en.wikipedia.org/wiki/Stakhanovite_movement

There were awards given to citizens / workers with "exceptional productivity" and competitions held over 5 to 30 day periods to establish who these people were. According to the soviet statistics, these efforts resulted in decent increases in productivity and I feel we could achieve such things with our people.

The wiki has more information and further things it did but the main point is we could probably make large gains in our productivity with small incentives. Things like doubled alcohol rations for the best worker / top 10% would easily incite people to work harder, even outside of this system's existence / publication.

All we'd need do is create leader-boards if such a system as described seems hard to do. As no one ever wants to be at the bottom of those and thus will work harder. However we would need to work out ways of defining productivity precisely for such a leader-board. Hours of labour might work but that doesn't raise productivity per hour...
>>
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Your civilians are in for a real treat this year, especially as all of them wake up to a very familiar, but entirely unexpected voice coming from the loudspeakers and radios.

>Mr. Vegas
"Goooood morning New Washington. This is Mr. New Vegas, and in case your wondering, yes you are awake to a beautiful morning dawn. I'm your radio host, Mr. New Vegas, running the Mr New Vegas show under new management and venue. And now to introduce my cohost, the lovely, Ms. New Washington.

And how are we feeling today?"

>Ms. New Washington
"Feelin' like a brand new woman. Howdy folks, this is Ms New Washington and you better be listening in cause we got a special program lined up for everyone today. Ain't that right?"

>Mr. Vegas
"You know it. Today's programming will include a live coverage of this years Founding Day parade and the activation of New Washington's very own Solar Collection tower. In addition, Executor Courier has announced the promotion of one Captain Judah Kreger, to General of the Army of the Phoenix Enclave."

>Ms. New Washington
"And who can forget the fireworks and best of all, the refreshments later today right after the ceremonies. Come out on out and celebrate!"

Even before the parade, everyone is chattering excitedly. To think, Mr. New Vegas, on our very own radio show!
>>
>>1646450
This time we should use fireworks.
>>
>>1646497
>Tfw actually giddy from this.

Can we boardcast out to the NCR and Legion held lands?
>>
>>1646497
This was the best decision ever
>>
>>1646497
Thats beautiful
>>
>>1646510
Yes. As far as the signal can reach
>>
>>1646497
They thought he was gone, instead he rises from the ashes of Vegas. Reborn anew under the flag and wing of the venerable Phoenix.
>>
Qm, question for Marcus.

When considering hone sfor supermutants, would he rather have hos own city distrcit just for the supermutants (may come across as segregation) or would he rather have homes built interchangeably with the common citizens?
>>
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With better experience from last years parade, the band from Baker (or as some say "The Band from Hell") set up Having seen enough of them, they become less an outright call for a riot and now mostly a morbid curiosity. A few from last year, brave enough to converse with them, are seen speaking to them again but in general everyone prefers not to stare directly.

Crowds line up on the main road that runs through New Washington and the concrete houses. Not as many as last years, but it sort of pleases you to see that no offers of wealth or reward could make these people leave, and they are yours.

At high noon midday, the clouds just enough to cast some shade, you stand on the balcony of your Presidential Palace one Judah Kreger. Now dressed in an American Generals uniform and hat, as you prepare to swear him in.

He places his hand over his heart, and the other in the air, as he recites word for word, his acceptance to the office bestowed upon him by his country, the Commonwealth of America, born anew, and by its leader. Its a carefully crafted oath that is intentionally similar if not outright identical to the one the Enclave makes its soldiers say. Kreger does not abandon America and the United States, but embraces his new role in its rebuilding and reconstruction.

And as he finishes his oath, the Solar tower is activated, and the crowd is basked in a bright white flash like an atom bomb.

https://www.youtube.com/watch?v=6AEj-otqMLE

And Dean Domino erupts the band with a furious marching song, as from the tunnel entrance to big MT, your newly painted Robotic forces and human army march onward.

The eyes of your citizens feast upon the sights before them. Painted brand new in patriotic colors, the insignia of the Commonwealth upon them, and behind them march the soldiers. Their husbands, their brothers, their sons, their friends.

Bodies taller and stronger, some of the built like brick shithouses, as they march with pride saluting their beloved General and yourself, a fierce fire of pride burning in all their eyes.

And Kreger, slowly and calmly, salutes them back. Proud to call them his army.
>>
>>1646569
God damn, imagine what the parade will be like in a years time.
>>
>>1646569
Were sending the radio signal as far as it can go, right? I want the settlers at barstown to hear what we have going on
>>
>>1646595
Knowing the NCR they probably have a plane watching right now.


Speaking of which, what are the current feelings / thoughts of the anons to the merc-bot deal? We could use the scrap metal and combat experience against the Legion. Plus it would let us examine the NCR military up close.
>>
>>1646609
Against it, The NCR/Legion war is on them. I don't want to accelerate or decelerate it.
>>
>>1646609
I accept it along with sending our doctors. We can build mobile hospital in meantime and send it later.


What if any other trade deals do we have in effect?
>>
>>1646609
Speaking about the NCR

We should set up AA guns, either man controlled or robot AA guns. To take down the bomber planes in the future.

Also we should make anti tank mines for the future as well, to blow some tanks or at least slow them down.

I don't want war with the NCR, but it's best to prepare
>>
>>1646609
Im fine using it as a testing ground for our robots and millitaty, but i continue to think the brain bot is a bad idea.

Sending in doctors is a good idea, and eill get them plenty of field practice.
>>
>>1646621
Robot AA and self propelled mines-like vulture mines from starcraft.

Also we get to use the free research action for them
>>
>>1646627
We should look into having EMP resistant robots, that way our robot robot is harder to take out.
>>
>>1646632
If we want good AA we should build Obelisks of Darkness. Giant laser just zaps planes out of the sky. No countermeasures no leading the target, just zap.
>>
>>1646615
To be honest if I could I would help the Legion get a little closer to the NCR's capital or even take it. Just to turn the heat up on the NCR and get us more scrap in return for our support.

Not to mention the effect it would have on their morale / government organisation and shit. However I feel it is safer to help the NCR and get our steel while limiting the actual damage we do to the Legion than try and do something that could backfire unless we know precisely how the fighting is going which is why I want to get down into the trenches and find out shit like how the manpower reserves of both sides are.

>>1646617
Spices for shit if I remember rightly and the lifter suits.

>>1646621
Robot AA would be best since it could directly link into any radar we have and work together to bring down planes. Plus it would work as effectively day or night, no matter how long it has been working.

As to war with the NCR? I don't want it yet either but I see it as an somewhat inevitable occurrence if we don't get much stronger and even then, we might want such a war depending on how things go.

>>1646623
The brain bot is just a way of having more advanced control of the bots which I think could give us the edge over the Legion and impress the NCR troops / brass into giving more for our continued support.

Consider we could equip it with our current general's brain and have him go too, to talk with the NCR / appear in any news reels and shit as the face of our military and nation.

Maybe send our actual troops in too and get them some actual combat but we would need to see if the NCR wanted them and we would need to supply food / ammo and such unless the NCR agreed to do so.

>>1646627
You mean widow mines? Seems possible: a burrowing robot with some sort of detection system that launches a regenerating guided missile.

>>1646632
Robots should already be fairly EMP resistant since they have an all metal shell and they are fairly small in size. Since they therefore experience less effect from a EMP and are protected by a Faraday cage from the rest.

>>1646649
Giant laser cannons? Sounds possible, especially with our disintegrator tech and shit.
>>
>>1646659
Yeah widow mines. Thats what i meant.

As for laser AA, theyre planes. They dont need that much firepower to take out. Its mainly a question of hitting them. So the laser beams can be quite a bit smaller than anti tank lasers
>>
>>1646665
>Yeah widow mines. Thats what i meant.
Yeah those things are terrifying. Like bouncing betty's with brains...

>As for laser AA, theyre planes. They dont need that much firepower to take out. Its mainly a question of hitting them. So the laser beams can be quite a bit smaller than anti tank lasers
True. In fact we might be better off making them smaller and faster firing so they could attempt to intercept any explosives / bombs they drop by heating them until the explosives either detonate or decompose or the detonation mechanism melts.

However I would point out that a laser becomes less powerful as it travels. At such a rate that every time you double the distance you must quarter the lasers strength. So something that at ground level will melt steel with ease at 500 meters, will struggle to damage a craft at 2000 meters which is far from the highest most planes can go. Luckily this energy isn't lost, just spread over a large area which renders the target easier hit.
>>
>>1646690
Also you have to account for additional energy loss from shit like dust on the outside of the laser cannon or such. This also assumes no atmospheric resistance to your laser which could be a problem, fuck if I can remember what earth's atmosphere does.
>>
>>1646690
>>1646665

I want to point out, That lasers in Fallout seem to have no chill. So we can very well use them as AA weapons for high Alit fighters/bombers.
However i would suggest a 3 layer defense, Laser/Rail and something else.

Our fighters should use plasma and lasers tho.
>>
>>1646698
Or we can use flak like real AA guns, if it's a AI AA gun, then it can lead the target and be almost 100% accurate.
>>
>>1646690

The more I know on lasers. How effective in combat would white phosphorus shells would be for firing out of mortars?

>>1646701

I've been thinking on something for when we do get around to having an FEV lab. What's the exact extent of Unity's abilities? Because that's something I'm curious about how much to an extent her abilities go
>>
>>1646701
>I want to point out, That lasers in Fallout seem to have no chill. So we can very well use them as AA weapons for high Alit fighters/bombers.
True but I am just saying that we shouldn't forget the physics of the situation. I mean I know of a solution but even it would have it's limits.

>However i would suggest a 3 layer defense, Laser/Rail and something else.
Of course. Different defensive levels to engage different threats.

>Our fighters should use plasma and lasers tho.
I'd argue disintegrators and lasers. Save the plasma for bombs and bots.

>>1646703
>Or we can use flak like real AA guns, if it's a AI AA gun, then it can lead the target and be almost 100% accurate.
True. In fact such things exist in fallout. One of them was on Hoover dam and functional for example.
>>
>>1646708
Which abilities? The shapeshifting, assimilation, or hive mind telepathy.
>>
>>1646715

Assimilation for one, but I actually just want to see what else she can do. Because I believe that there's no way that she's limited to just assimilation, hive mind telepathy and shapeshifting.

She's like the Flood, only this Gravemind is a very nice qt red head
>>
>>1646713
Eh, Physic's doesn't really 'matter' in Fallout so to speak. Which is why I suggested Lasers and Railguns. I forgot we have disintegratiors which would work on our fighters.


Honestly I suggest going away from Flak however.
>>
>>1646713
I been thinking some ways to increase our population.

The easily being buying slaves from the Legon. Freeing them with raids to get some slaves.

Since getting people from the NCR is going to be tough, maybe offer safe haven for the people the NCR want to kill. (Jews)

We could always try to find tribes and have them join our town. Robots are good and all, but humans, can help in others things.
>>
>>1646732
A thought. Set up a recruitment radio, broadcasting across the mohave, similar to marcus's jamestown radio beacon.

Calling for all ghouls,super mutants, and humans, than have the annoincer change it to "people" as a gesture of unity.
>>
>>1646758
Yeah thats a good idea. Also try to acquire intellectuals and artists who may be chafing under the NCReich
>>
>>1646758

That sounds like a good idea. And maybe, just maybe. There will be a chance that Dog/God will come, because goddamn it those two are great guys.

And who else will come? Plenty of new faces, but we will need to build more homes and the like for the incoming people who would come to live in the Phoenix Commonwealth
>>
>>1646778
To be fair, we need to build homes for the supermutants we have now.
>>
>>1646758
That can work spread the word out. What we need is temporary housing for any new comers.

Tents will work until we can expand on the current housing. We could set up some bureaucracy, where we can have them do some paperwork if they can read or write, and work skills.

I think some people will come since we have clean water, food, and safely from raiders, so it's going to bring some people.

We should think about increasing our housing, and our alcohol still.
>>
>Tfw we need to get the Enclave Signal going again
>Tfw need to get the BoS one running too
>>
>>1646783
Well we recently suffered a small outflux of people, so we should have spare homes people can fill.
>>
>>1645270
I'm pretty sure we don't need to spend any more turns on studying the aliens flights tech.
>>
>>1646831
I dont think we can replicate it yet. Which would give us an edge in air superirity.
>>
>>1646846
>>1646831
Pretty sure we can produce alien metals from our machines.

What we really need to do is visit the Shi computer.
>>
>>1646848
We can make alien metal, but not alien propulsion systems. We also dont know how they work specifically. We we need to research

But we should visit the shi. Bring DanDan or some of the more sciency chinese people.
>>
Fireworks and feasting continued throughout that night. Securitrons fired their salvo's into the air, while citizens and soldiers alike would attempt to shoot them or make them explode.

Food and Water have been consumed at great rates, but not to the point of starvation.

The Power Grid is enjoying its extra energy, the Solar Tower able to provide energy day and night via superheated salt in the tower converting water to steam.

!ALERT!
Water cap is slightly reduced. The Solar Tower is partly steam powered.

James Bond is taking residence at his computers of the Military HQ in the Crater, and has integrated with the rest of your already constructed surveilance network.

Mr. New Vegas and Ms. New Washington have been installed in the X-2 Transmitter Antennae Array, and are broadcasting as far as your radio signals go. It is almost definitive some of your transmissions are reaching NCR lands.

Mr. New Vegas and Ms. New Washington, along with other prominent community members, want to consider building an expanded radio building, enough to house a band and other forms of entertaining.

--

Scrap Metal and Fissile Materials have been spent to create electronics for the 3 new AI's via the Sierra Madre Machines and the Robotics Facility

We have used up all our Hexcrete

!NEW!
>>>>>Food: Low (Slowly Rising) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Low (Slowly Rising) [CAP: Below]
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Below Average) Fissile (Average)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Exhausted) Plant Material (Tiny)
Trona Minerals (Low)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons
(Legion) - Moderate
-Conventional Firearms
(Legion) - Moderate
(Mercenary) - Moderate
-Energy Firearms
(Human Plasma/Laser) - Below Average
(Alien) - Below Average
(Chinese Alien-Jurry Rigged) - Below Average
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
>OUTPOSTS<

--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MKV. +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MKV +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK5 +25 Spy-Eye Bots
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. *Nat100* Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE TWIN MINES (West+South)---
>>>>>Military: None
>>>>> Infrastructure: Railroads. Open Pit Quarry.
>>>>>Defenses: Mountain
>>>>>Animals:
>>>>>Other:
>>
>>1646846
I think we can, i recall when we got a crit on researching the flight tech we discovered it's a reaction-less drive, what we can't replicate is the alien scout ship itself and it's weapons.
>>
>>1646902
Would marcus prefer the supermutant homes be in ine location or scattered about new washington?
>>
>>1646881
I do not like that our Water cap is [Below], how can we raise the cap?
>>
>>1646962
Pipeline would probably help.
>>
>>1646962
Pipeline or finding a underwater aquifer.
>>1646902
Isn't there a underground river near us?
>>
>>1646962
If its the cap, we would need a better/another reservoir i think. Pipelines and such raise the rate of increase.
>>
>>1646965
>>1646967
Why would a pipeline raise the cap? I would think we would need to build a water tower to store more water in instead.
>>1646972
This.
>>
>>1646976
Well we have a solar station, that is using water which reduce the cap.

To rise the cap we need to increase our water supply. More water wasting things like more farms, or grass, will reduce the cap.
Hopes this explains it, the pipeline will bring more water thus increasing the cap.
>>
>>1646988
That reduces water income, not water storage. We need a reservoir, not a new source.
>>
>>1646994
So how about we do both? Make the pipeline and have it go to a reservoir. Increasing our cap and increasing the amount of water we get each turn.

The pipeline can have a on and off switch so if we ever go above the cap we can stop it,
>>
>>1647004
It would be pretty expensive, we'd have to build a pipeline, pumps for the pipeline and a water storage, that's a lot of metal needed.
>>
>>1647022
It's lot of metal, but at least it isn't Hexcrete which we ran out.

We also have that trade deal set with the NCR, so I think this turn is making the water flow with the pipeline.

If our people don't have water, it's a major problem for us. So it should be dealt with.
>>
>>1646962
Get more water to your main settlement, New Washington. Perhaps a pipeline or even an aqueduct to Newberry Springs would work. It has more water than is currently needed by its farms.

Alternatively, you have already discovered the underground Mojave River. It was previously shown to be partly irradiated due to run off from the north, but now that most of your military forces can drink irradiated water more safely, this should improve water outcomes.
>>
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!ALERT!
Jame Bond reports minimal to no disturbances in domestic affairs, and that morale is generally improved in the civilian sector and particularly in the military sector though it is "only as good as can be in peacetime"

He is currently trying to decrypt NCR codes, at least the low level ones.

+Alert: Boon Spent. Your usage of Augmented human soldiers, powerful war bots, under the leader of a belove General has created a low amount of permanent military pride.

---THE CRATER---
!NEW!
>>>>>Morale: High! (Slowly Falling)
Permanent:
Patriotism (Below Average- Phoenix Commonwealth)
Military Pride (Low)
>>>>>Current Pop:
35 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Couripor, Mary-Jo Casey
+1 Super Heavy Omni-Constructor
+10 MKV Hazard-Salvager Securitron
+10 Sentry Shield-Juggernaut Minigunners
+33 Securitrons MKV
+60 Small Flyer Repairbots
1 GIANT ROBO SCORPION
+50 Spy-Eye Bots
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. . Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Concrete Military HQ/Barracks + Intelligence Center - James Bond. General Kreger.
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
X-2 Antennae Transmitter Array - Mr. New Vegas. Ms. New Washington
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers. MAXIMUM SURVEILANCE
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
Our energy supplies have increased! We are now running at 75% Capacity.

---NEW WASHINGTON---
>>>>>Morale: High! (Slowly Falling)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
164 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans} {Augmented!}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}{Augmented!}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
+125 Securitrons MKV
+125 Spy-Eye Bots
>>>>>Prisoner: None
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
(Small) Bar + Cafeteria + Kitchen
Solar Collector Tower Station (Small)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
!NEW!
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles. Solar Collector Tower Station (Small)

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+9 Baby Brahmin
+30 Mr. Howdy's Farming Robots

1 General Boon
1 Robotics Research Boon
1 FOUNDING DAY BOON

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 95
>>
>>1647116
Hero
Sit down with miles and marcus, and work on a design for super mutant housing.

Civillian
Work on a radio recruitment program.

Construction
Finish setting up any remaining Alexa systems to integrate with James Bond.

General Research
Work on creating a design for the FEV lab.
>>
Rolled 18 (1d100)

>>1647116
Construction: A pipeline to get the water from New berry Springs to New Washington. A reservoir could also be made as well.

Military: Maybe train our spys in espionage or disguises.

Robo Research: A drilling robot.
Two models, a robot that has a drill and make vertical tunnels, so we can drill into the underground Mojave River to get that water.

The 2nd model is a horizontal robot so it can make tunnels, like the tunnels Odd ball made to make his escape.

Hero: We should have a super mutant housing.

Civillian: Work on radio boast cast to recruit settlers.
>>
Rolled 31 (1d100)

>>1647139
Forgot dice
>>
>>1647146
I don't think our hero action can make super mutant housing. you probably have to change construction to mutant homes.
>>
>>1647150
We have FEV lab blueprints. Just have to build them
>>
>>1647158
Well maybe our hero could talk with the mutants to know how they're feeling.

>>1647165
I feel we need more water first and we made the FEV lab later.
>>
>>1646953
>Marcus
"I have been in only two settlements in my life where humans and mutants cohabited peaceably.

The first was in the Masters army, working along with his cult. Because we believed in the same goals and ideals.

The second was as sherrif of Broken Hills. Ironically, it was a Brotherhood of Steel paladin who convinced me that humans and mutants can work together. At Broken Hills I oversaw the protection of the mining town. Mutants and Ghouls worked to mine the uranium there for Vault City, before it was part of the NCR.

I don't know, and don't want to think, it was the natural way of humans to try to profiteer off Ghouls and Mutants, but that is what happened. Perhaps a city built on profit could only put profit in the hearts of those who live in it. They almost tried to destroy us all, were it not for an old friend rescuing us.

But once the mine ran dry, there was no reason for that town to exist. I took the mutants who would join me to Utobitha, and then Jacobstown as you know.

As you can see I've had a good and a bad experience with human and mutants living together. And for 3 years now, us supermutants haven't been in too close contact with the non mutants but we get along good enough, especially with your companions and with robots keeping the peace. I have to watch out for Keene, and the securitrons watch out for any humans wanting to start trouble.

Perhaps we could live closer and foster good relations some more. Maybe building a section of houses for mutants near or even in the vicinity of New Washington would be good. Perhaps I might even resume my role as a Sherrif, you willing, to make sure things are peaceful between us."
>>
Rolled 2 (1d100)

>>1647176
I know we can build the FEV lab later, Im just telling the guy he doesn't need to use the research on the lab

>>1647146
support this
>>
>>1647195
Sure. And I think if people heard your story, from the beginning to now, they might understand you and your people better. You did help save them all from the Enclave, They just have to know that.

Go on the radio and tell your story some time.
>>
>>1647210
>You did help save them all from the Enclave, They just have to know that.
Uhhhh, i know the point you're trying to make but aren't we enclave?
>>
>>1647176
Actually, you can probably swap the the hero and civ actions- make the hero action to set up the recruitment radio, and gather hexacrete for the mutant homes as the civ action.
>>
>>1647227
We're not enclave. We're not trying to kill eveyone in the wastes. We're a different successor state to america.
>>
>>1647235
Should we really set up a recruitment radio right now? I think we should at least make our culture a bit stronger so anyone who immigrates here assimilates to our culture instead of spreading their own among our Citizens.
>>1647244
>>1647261
But we did pick enclave as the faction we would support, i know we aren't old enclave, going around killing impure humans, but we still are a new enclave, we just don't call ourselves that cause of stigma.
>>
>>1647261
"It's part of the reason we spend a while on deciding a name, so we aren't heavily associated with that perception."

>>1647270
Actually I have to go catch up on this thread to see what the dialogue is.
>>
>>1647270
We picked Enclave at the start and went along with it. The only Enclave that exist in the West Coast was 6 old dudes that are now part of our nation.

We're like Enclave lite, wanting to remake America back to it once was, but make it be reborn. As far as we know there is no more enclave, unless we're willing to travel to the East to see what's going on.
>>
>>1647270
We're not going to be getting too many people to start disrupting cultural development.

Our methods and goals are completely different from the enclave. We strive for America like the enclave, but that is where the similarities end.
>>
Rolled 87 (1d100)

>>1647116
i'll back this >>1647146
>>
>>1647146
LOCKED.

Writing!
>>
>>1647296
Another similarity maybe how important we place our military, or the military structure with have. Since the old Enclave were the ones to train our officers they will mostly use the military structure they learned during their time in the enclave.

There are similarities, but no killing non humans on sight.
>>
>>1647291
>>1647296
I know i know, it just fells weird for me, despite that i agree the enclave made a BIG mistake killing wasteland people.
>>
>>1647323
Well playing the Fallout games, I always like the Enclave, but felt they did the wrong approach to it. If they played nice, they could have rebuild American a long time ago.

Now in this civ we could fix the mistakes the Enclave did.
>>
>>1647323
Since we never said we're the enclave, it should be an easy sell that we're not the enclave. Especially since we have mutants and ghouls as fellow citizens.
>>
>>1647195
>And for 3 years now,
It's been 3 years already?
>>
>>1647365
Yeah it has, time fly fast.
2 years and some in BigMT.
I think we spend like half a year at cottonwood or less.
>>
>>1647365
*2 years
>>
>>1647384
Don't it be a little over 2 years? Like 2 and a half?
2 years fully at BigMT, and a bit of time at Cottonwood?
>>
>>1647381
>I think we spend like half a year at cottonwood or less.
6+ months at Cottonwood, yeah.
>>1647195
>And for 3 years now, us supermutants haven't been in too close contact with the non mutants but we get along good enough,
>>1647384
>>1647405
I think he meant since Marcus joined up with us. He wasn't with us back at Cottonwood.
3 years in total since the start of the video game.
>>
>>1647423
Pretty much. Time is generally abstracted, but the safest way to mark the years is by Founding Day.

Marcus joined with you on the expedition.
>>
>>1647423
>>1647432
August 17, 2277 Fallout 3
October 19, 2281 Fallout NV
October 23, 2284 Fallout 4
Well Fallout 4 starts in 2287 so it's about 2284 now.

>>1647432
Is there even seasons in Fallout? Or did nukes just make places always be one season?
>>
>>1647455
>October 23, 2284 Fallout 4
>Well Fallout 4 starts in 2287 so it's about 2284 now.
Are these two different dates?
>>
>>1647455
Well, Patrolling the mojave makes you wish for Nuclear Winter.

And you have fallout 4 starts in 2284, and then say it starts in 2287. I think Fallout 4 is happening now.
>>
>>1647455
We only have 3 years till fallout 4 starts? We really should start making alien scout ships and repair that alien mother ship.
>>
>>1647469
That would explain how the NCR knows about the Synths, I guess on 2284 is when the plot starts and 2287 The Lone Survivor's about to wake up?
>>1647476
Also pick up the other games' MCs.
>>
>>1647455
Depends on the place. Some places the atmosphere is scarred by the atomic blasts, such as in the Divide where it's either stormy or cloudy, or the Frontier which is in constant nuclear winter which is not natural. Some places have normal weather and rain, like Zion.

It doesn't rain here or in the Mojave though, and in general, the world is drier. But it still rains in some places, particularly where the NCR likes to settle.

Although its always a good idea to have a geiger counter. Even if the rain isn't glowing.
>>
>>1647466
>>1647469
I messed up Fallout 4 is 2287. 2284 is current year.

>Son of the Chosen one is kill in 2316
The Bishop child, leader of the Bishop family of New Reno and the son of the Chosen One, dies quietly in his sleep, having never known his real father.

Maybe Bishop is a rival to Odd ball or they are working together
>>
>>1647487
So in 2284, Recon Squad Artemis with Brandis, is sent to the commonwealth.

In 2287, the Sole Survivor wakes up. If we can lock down the West in 3 years, we can interfere with that plot.
>>
Alright, here's what we need to make our own flying saucers.
>Research the alien hangar.
>research the alien scout ship's power source and weapons.
>Get that Vending machine upgrade that makes it so we don't need fissile materials.
>Build a aircraft factory so we can build flying saucers.

And to repair the Mothership we need to
>Research Mothership's computers.
>Research Mothership's power source.
>Scout the Mothership for any other important sections.
>Make alien metal so we can fix the holes.
>Fix anything that the Mothership needs to fly.
>>
>>1647513
I recommend we make flying saucers to do that, they are very powerful and give us much needed mobility.
>>
>>1647525
>>1647518
We have the alien Scout ship, we could also fill up our crew and fuck off to the East to do something in the Commonwealth right now.

But for now we have 3 years to prepare, since we need to play a active part in our settlement, we can't go on adventures that are too far away.
>>
>>1647525
>>1647530
Could we disguise our alien ships as more conventional craft so it doesn't raise a bunch of alarms?

>>1647518
We're also going to need to figure out how to keep ourselves supplied the entire time.
>>
>>1647537
We have Trona and the Divide plus the NCR trade deal we made, we can also do the blimp idea with flying saucers/Alien mothership.
>>
>>1647195
What is marcus' thoughts on us working to cure nightkin insanity once the fev lab is up? What are his thoughts on Brain in a Jars?
>>
>>1647555
Hm... Curious, would it be possible for us to encourage more attacks, then buy off unused land from the NCR like the Louisiana Purchase or original American settlers?
>>1647073
Such a shame our population is so low.
>>
>>1647537
>Could we disguise our alien ships as more conventional craft so it doesn't raise a bunch of alarms?
Yeah, we should definitely do this!

Also, we have to spend our civ or research action next turn adding the smart home features to our survailence network.
>>
>>1647555
Nice trips
For a Blimp the Germans used Hydrogen, tho it's more flammable. Helium works as well but during that time only the USA had Helium deports so the Germans had to make do with Hydrogen.
>>
>>1647569
This
>>
Back from a party, tired and tipsy. Catching up.


>>1646708
>The more I know on lasers. How effective in combat would white phosphorus shells would be for firing out of mortars?
Fairly effective against all organic targets or robots without heavy armour / fire resistance.

>>1646724
>Eh, Physic's doesn't really 'matter' in Fallout so to speak.
It's more so like it plays fast and loose with the particulars for the purposes of having a sci-fi 1950's universe and for good gameplay.

>Which is why I suggested Lasers and Railguns.
True but technically we could build lasers to do these things in real life, it's not too much of a stretch to believe with our tech in fallout we could build them too if not even better.

>I forgot we have disintegratiors which would work on our fighters.
Not to mention our tanks and heavy machine guns. Anywhere where energy can be easily supplied to them essentially.

>>1646732
I would point out that the NCR is currently putting all tribes in their lands into reservations / camps and trying to make them "civilised". Maybe we could get them to give us any of the tribals willing to join us?

>>1647530
That is true for now but with limited investments into orbital infrastructure we could have satellites up to allow communications anywhere on earth. Especially if we take advantage of the existing networks from prewar and repair them.

>>1647537
>>1647555
I would point out that we could avoid having to travel across the US, since our ship can fly into space. So we literally could make it look like a sub and have it "land" outside of the sight lines of the coast and then move in. Problem solved.

If we are going to that region we should probably establish relations with the Institute and ask for a peace treaty / technological exchange. Maybe cite the fact we aren't here to destroy them but merely want to get any useful tech for study (the results of which we could share), any people who are willing to join and to generally learn about the united states.
>>
>>1647568
>Hm... Curious, would it be possible for us to encourage more attacks.
What do you mean exactly? Are you saying we should encourage the Legion to attack the NCR more?
>>
>>1647571
Good thing we live in the USA.
>>1647575
>If we are going to that region we should probably establish relations with the Institute and ask for a peace treaty / technological exchange. Maybe cite the fact we aren't here to destroy them but merely want to get any useful tech for study (the results of which we could share), any people who are willing to join and to generally learn about the united states.
What about the other factions, like the Minutemen?
>>
>>1647537
>>1647569
>Could we disguise our alien ships as more conventional craft so it doesn't raise a bunch of alarms?
As long as we keep the saucer shape i won't object to this.
>>
>>1647580
Not necessarily the Legion, they're a major threat to us and having them gain more territory isn't encouraging. People we can trust that don't like the NCR, like the fiends and former gangs that were absorbed into the Legion. Or the more minor factions.
>>
>>1647568
Well, most people have moved out of the crater to New Washington

>>1647567
"Any further cures toward that endeavour would be greatly appreciated. It may perhaps, even make Keene easier to negotiate with.

I won't approve of any unethical things."

"An interesting concept. It seems to work for you and your scientists well. I can understand the drive for improvement. Sometimes I still suggest, especially for prime humans, that a dip in FEV proper is not such a bad thing at all."
>>
>>1647587
To be honest, im not a fan of the saucer shape.
>>
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>>1647583
>Good thing we live in the USA.
Too bad it's not near us.

Looking at mineral maps of the USA is helpful knowing what is near us.
>>
>>1647587
I think the fact it flies without wings is the most alarming part, so we won't be able to keep the general saucer shape.
>>
>>1647591
>People we can trust that don't like the NCR, like the fiends and former gangs that were absorbed into the Legion. Or the more minor factions.
No, we are not making that mistake again.
>>
>>1647604
If it's natural gas it's likely depleted during the resource war.

And the stores are probably not available after 200 yrs of decay/leaks
>>
>>1647609
Alright, what about those minor factions that weren't absorbed into the Legion already, like the Fiends?
>>
>>1647575
>If we are going to that region we should probably establish relations with the Institute and ask for a peace treaty / technological exchange.
Let's not do that, they're the bad guys of Fallout 4. Instead what we could do is support one of the other 3 factions on taking down the Institute and collect any institute tech when they attack.
Actually isn't there a Fallout 4 mission where you go into the institute and plant a holotape virus that draws data from the Institute mainframe? We can do that.
>>
>>1647609
We do have niner causing a ruckus raiding NCR Convoys, but I don't imagine he's doing too much damage. One convoy here and there won't spell the end of the world for the NCR
>>
>>1647606
The thing about the saucer it can fly into space, the most we did with it was 10 miles high.

So noone will see the saucer, if we're high enough. we'll just have to cover it up once we land.
>>
>>1647609
Now that we have MAXIMUM surveilance, i dont see much of a problem with them.

Side note, we could always put them through immigration school, where the learn how to function in our society, but i feel thats a little too close to the NCReich
>>
>>1647634
Not unless it's an important convoy.
>>
>>1647625
>>1647637
Again, not making that mistake again, no Citizen of ours would like us supporting the Fiends.
>>
ALERT!
The NCR is reporting that, due to military circumstances, they are willing to increase the amount of payment for mercenarial services in the next few turns.

This message was given directly through the encrypted lines.

>Cass
"Seems like a good time to strike a deal."
>>
>>1647645
>>1647625
So what about them?
>>
>>1647649
What's the deal?
>>
>>1647645
My point being that we would only recruit them if they were willing to out that life behind them in favor of a new better one.

If they arent willing to commit to us, then is really no skin off our back. Kick em to the curb.
>>
>>1647649
>due to military circumstances, they are willing to increase the amount of payment for mercenarial services in the next few turns.

>>1647657
I think either the NCR is planning a attack to push back the Legion and could use our help. Or the fighting is going bad for them, so they'll willing to increase trading for fighting.
>>
>>1647652
I just said no citizen of ours would like us supporting the fiends.
And don't say "They don't have to know" Cause that will make it even worse when they find out.
>>1647649
What's the current mercenary deal?
>>
>>1647649
Lets help em out for some cold hard cash/materials.

Have cass make us a great deal.
>>
>>1647664
>inb4 the Legion bombs something important again.

>>1647625
>Alright, what about those minor factions that weren't absorbed into the Legion already, like the Fiends?
>>1647668
No, I'm asking what do you want to do with them if not hire them. You didn't answer that.
>>
>>1647583
>What about the other factions, like the Minutemen?
Minutemen may have collapsed as an organisation by that point.

If not, establish official communications and offer our assistance in maintaining the peace (both on the ground and through use of our big guns and shit). If they have collapsed, rally what remnants we can to us and form some sort of permanent holding for them to protect and gather what communities from across the wastes want to join as citizens. Take advantage of the fact we could probably build them brand new houses and shit to make it appealing.

Atom cats should be contacted for their power armour expertise. Learn all we can, offer for them to be taken with us for the same reason.

Children of Atom should be contacted for study. They have atomic resistance and I want to know how. If nothing else, they would be useful for getting some support in the region in return for taking a copy of their lectures / scripture back.

Diamond city should be contacted, offered the chance to trade and otherwise assist us. In return we would offer technical aid along with medical aid.


>>1647609
We never made a mistake. We got 2 1's and didn't burn boons to fix the fucked up situation.

>>1647633
>Let's not do that, they're the bad guys of Fallout 4.
They are also the only hope of humanity actually recovering from the atomic war in the region and to be frank their portrayal in game doesn't do them justice for what they were meant to be / should have been like.

>Instead what we could do is support one of the other 3 factions on taking down the Institute.
Brotherhood isn't there yet in force, Minutemen are potentially collapsing or collapsed and the Railroad are too secretive for us to reliably encounter.

>and collect any institute tech when they attack.
Rather than getting their direct technical assistance? You do realise the Institute outshines us in many areas of science which we can't afford to focus on? They've got far more advanced reactor designs, life support systems, biology as a field and so much more such as their energy weapons or even their computers.
>>
>>1647659
>>1647675
People will come to our land and left their life behind, if we show them for the most part, have clean water, housing and food.

I'm willing to bet, some Fiends would want to give up raiding for there own plot of land, still beat drying in a raid gone bad.
>>
>>1647677
>We got 2 1's and didn't burn boons to fix the fucked up situation.
We would've only needed to burn one had we of switched from a best of 4 to best of 3, but I think we assumed at the time there might be a 4th one when the decision was made.

>>1647677
>They are also the only hope of humanity actually recovering from the atomic war in the region and to be frank their portrayal in game doesn't do them justice for what they were meant to be / should have been like.
The problem with the Institute is similar with the Enclave, shitty leadership. If I recall it only got bad when Shaun took charge.
>>
>>1647657
>>1647668
"Preferably by either the end of next turn or at least the start of the turn after we would like a sizeable force of your military robots, contracted for 7 turns. We will pay you double our previous offer. That is, not one but two shipments of (HUGE) steel, or one shipment of (HUGE STEEL) and one of (Small) Fissile Materials.
>>
>>1647677
>
If not, establish official communications and offer our assistance in maintaining the peace (both on the ground and through use of our big guns and shit). If they have collapsed, rally what remnants we can to us and form some sort of permanent holding for them to protect and gather what communities from across the wastes want to join as citizens. Take advantage of the fact we could probably build them brand new houses and shit to make it appealing.

Are you saying all this 3 years down the line? Since they are in the East coast and we're on the West, so big distance to cross. But in three years time, we could do that for them.
>>
>>1647680
I think i may have confused the issue. Are yall talking about recruiting or hiring as mercenaries?

My argument was towards recruiting. Anyone willing to put their old life behind them for something better should be given a chance. [One chance]

But if the argument is about hiring 3rd party mercs like the fiends, im not ok with that.
>>
>>1647686
That's huge.
How many do they want? What's considered sizable to them?
>>
>>1647669
Supporting this.

Also, QM, is the radio tower at China Ranch being used to boost our signal for the Mr New Vegas show? If not, how can we use it like that?

Also, is there a way to incorporate the radio towers back in the Mojave?
>>
>>1647677
I don't think we'd be able to both improve our civ, build up our army and build up enough ships to start dealing in the commonwealth in 3 years. Especially with the legion and NCR fighting around us.

We might have to join in when the SS is just woken, or has just finished the game.

Plus that's meta gaming- We don't know what a synth is or what's in Boston.
>>
>>1647686
How many robots do they want. [OOC]=they may want more than we can supply.
>>
>>1647698
100 Securitrons are sought after, but they will accept 50. Its your losses if you dont bring enough force anyway.
>>
>>1647708
All of this true, but we have heard of a synth when the ncr general accused unity of being one.
>>
>>1647697
>But if the argument is about hiring 3rd party mercs like the fiends, im not ok with that.
In the Fiends case, they're the only Mercs that might actually be dependable, seeing as they're the only ones who listened to us. Otherwise I'm not sure how ethical they are like the pre-NCR Boomers.

>>1647708
We might if we absorb the secrets of the Divide and that radiated hellhole in the NCR.

>>1647714
>Its your losses if you dont bring enough force anyway.
Well that's one way to think of mercenaries.
If we accept this, are we going to have some hidden salvagers so they don't try jacking our tech? Do we have some copyright protection mechanisms?
>>
>>1647714
I think we can send 100 securitrons, maybe have us, or Cass go and make the deal with them. Or through the radio.
>>
>>1647714
>>1647724
Do we get paid more if we send more forces?
>>
>>1647675
>No, I'm asking what do you want to do with them if not hire them. You didn't answer that.
If we ever find them, kill them, it was what we were going to do anyway as part of the plan.
Possibly also >>1647659
But i'm not optimistic we will find anyone worth rehabilitating among them.
>>1647677
>We never made a mistake. We got 2 1's and didn't burn boons to fix the fucked up situation.
That was for the Secutritons fighting the Legion, we got another 1 before when we talked with house, but i do think even without the one the Fiends would have been too much trouble to deal with if we had won Hover Dam battle, it was stupid to use them.
>They are also the only hope of humanity actually recovering from the atomic war in the region
No they aren't, they have great tech sure but they're idiots, we also don't need much of they're tech anyway sine we're in Big MT.
>and to be frank their portrayal in game doesn't do them justice for what they were meant to be / should have been like.
Sure they had potential but that doesn't mean we should ally with them since I'm certain QM will use Fall9out 4's cannon, they are stupid villans and we should just steal their tech.
>Brotherhood isn't there yet in force, Minutemen are potentially collapsing or collapsed and the Railroad are too secretive for us to reliably encounter.
And depending on the actions of the Fallout 4 protagonist the Minutemen might be rebuilt. Plus we'll certainly take some time getting there.
>You do realise the Institute outshines us in many areas of science which we can't afford to focus on? They've got far more advanced reactor designs, life support systems, biology as a field and so much more such as their energy weapons or even their computers.
And they use all that for their "Replace people with Synths" plan, yes i'd rather steal their tech than cooperate with them.
>>
>>1647714
I propose we send the robots, as well as 2 squads of our superior soldiers , and repair drones to make sure no funny business from the NCR.
>>
>>1647729
>100 Securitrons are sought after, but they will accept 50. Its your losses if you dont bring enough force anyway.

What it sounds like is they will accept 50, but they feel it don't be enough.

So either send 100 to win this thing, and we can recoup our losses at the end of the battle, or send 50 and risk losing the fight.
>>
>>1647729
Send us 150 robots and/or a heavy fighting vehicle, they'll sweeten the deal with a shipment of New Reno air conditioners. Enough for all your houses.
>>
>>1647741
Same. Include some commanders. Give them a taste of real combat.
>>
>>1647751
>Send us 150 robots and/or a heavy fighting vehicle, they'll sweeten the deal with a shipment of New Reno air conditioners. Enough for all your houses.
>they'll sweeten the deal with a shipment of New Reno air conditioners.
>New Reno air conditioners.
>tfw we're being paid in air conditioners.
>>
>>1647685
>We would've only needed to burn one had we of switched from a best of 4 to best of 3, but I think we assumed at the time there might be a 4th one when the decision was made.
True.

>The problem with the Institute is similar with the Enclave, shitty leadership.
True but the difference is that the Institute isn't xenophobic, just isolationist and with good cause too since most of the surface hates them, admittedly they have good reason too but the point stands.

>If I recall it only got bad when Shaun took charge.
Yeah he was a fucking disaster walking to be frank.


>>1647686
"We can offer the previously stated number of robots and possibly a few more given time. Can you tell us the reason for the change in price? If we are going to be going on the offensive we will need to program the AI's more precisely for offensive tactics against the Legion rather than their assumed default of defensive actions.

We can also now offer our augmented soldiers as well but would need to discuss them with you. Possibly give a demonstration of their abilities or something along with what support you are offering in terms of supplies.

I assume you also want our medical staff as well?"

>>1647694
>Are you saying all this 3 years down the line? Since they are in the East coast and we're on the West, so big distance to cross. But in three years time, we could do that for them.
I am saying if we left right now with such a craft or in three years time. As these are my general opinions of how we should treat / interact with each group.

>>1647708
>I don't think we'd be able to both improve our civ, build up our army and build up enough ships to start dealing in the commonwealth in 3 years.
We easily can seeing as the Commonwealth ain't exactly going to be unified against us and we can convert the pre-war bots in the region to our side and shit.

>Especially with the legion and NCR fighting around us.
That makes it all the easier, see how much metal they are willing to give us for less than 200 bots? Imagine how many we could build with that much material!

>We might have to join in when the SS is just woken, or has just finished the game.
Nah, best to do it before hand and avoid them messing anything up like protag's do.

>Plus that's meta gaming
So is a large number of things we do or plan on doing.

>We don't know what a synth is or what's in Boston.
Actually we know about Synths thanks to the NCR and we know that the M.I.T was in Boston and thus would want to journey there.
>>
>>1647751
>>1647756
>>1647758
>New Reno air conditioners

I got a feeling the air conditioners will have some hidden mics and cameras in them.

If we accept to the deal I want us to take one apart to see if their anything hidden inside.
>>
>>1647751
New reno, the same place oddball has taken up shop? I dont think so my man, those are spy air conditioners!

Who the fuck pays someone in A/C?
>>
>>1647765
Well the A/C's are a bonus in addition to the huge steel and small fissiles, and we can pick through them for any bugs.
>>
>>1647759
"Without compromising military secrecy, they will need to be able to keep up with a mechanized force on the move. If you have vehicles you're willing to invest, that may be in your favor in case of robotic breakdowns, but collateral damage to them is your own pocket.

We will accept human auxiliaries as well. Medical staff or auto-docs are preferable, it would put you in our good favors to have them along."
>>
>>1647769
I guess, but id rather just more steel instead of the AC. I dont trust anything remotley near oddballs place of operations, and we can always just make better ones ourselves
>>
>>1647765
>>1647769
We could get A/C but New Reno is known for the place to get holotapes and movies.

We could ask for some porn and holotapes from new reno for our people.
>>
>>1647751
>>1647779

>New Reno Air conditioners
No.
>>
>>1647761
I would point out we could probably make better air conditioners and that our people won't get much use out of them since we still need to get glass for their windows so their houses don't lose heat at night and shit.

>>1647765
>>1647769
I'd point out we could ask for another reward, say alcohol or something? Something we can use, for powering our mining machines or for our people.
>>
>>1647765
Air Conditioners would significantly boost morale permanently, and are a luxury item. What he's offering is essentially the equivalent of very large crates and caches of alcohol. They are valuable in this day and age.
>>
>>1647779
If we're sending human Auxileries, they would just tell us what's going on. So is this a "Not over an unencrypted line" operational securtiy, or "You can never know" operational security?
>>
>>1647785
Im fine with that, and to be honest its not the fact that its AC, its that its from oddballs city.
>>
>>1647782
Stop being so paranoid. We can clean the AC's of bugs and it makes people very happy. Oddball is a guy, not a god. The A/C's won't poison us or anything. Especially since the NCR is giving it to us.
>>
>>1647789
I think if we send people along, we'll know what's happening at the moment. But I don't think we'll know what happening unless we either send people or what and see what happens.
>>
>>1647714
>>1647761
>>1647765
>>1647782
>>1647785
Are you telling me you don't want to equip every house in your home with New Reno-brand air conditioners™ to satisfy your hedonistic cooling needs?
>>
>>1647779
>"Without compromising military secrecy, they will need to be able to keep up with a mechanized force on the move. If you have vehicles you're willing to invest, that may be in your favor in case of robotic breakdowns, but collateral damage to them is your own pocket.
Oh fuck. They're doing it. Oh holy shit they are actually doing it.


They are going for a mechanised assault on the Legion's lines, backed by an artillery barrage, creeping I assume.

If we help them, without warning the Legion or something, they will probably gain a fuck ton of ground thanks to their tanks and such...however if the legion knew they could easily prepare for the attack...and it would take the steam out of the NCR's industrial machine without actually costing them any industry or ground...making it a "safe" option...
>>
>>1647789
"Your forces will be briefed upon arrival, this is mainly out of concern of information leaks that our enemy might hear of your additional forces and attempt to respond in kind.

I will forwarn that the enemy has experience in fighting mechanized forces, including our own."

>Do you want to insist to know?
>>
>>1647803
Are you telling me you'd rather not create our own thats bigger and better and then flood the market to piss off oddball?
>>
>>1647807
Wait, who is the enemy? Is that sensitive?
Are these lines encrypted enough for that?
>>
>>1647807
"You are asking for me to send my forces into combat without knowing what they will face? If I asked the same of the NCR you would almost certainly be as worried and curious as I am."
>>
>>1647807
We need to know what were sending our troops into.
>>
>>1647819
They don't seem to trust you enough to tell you who the enemy is.

>Cass
"Seems they are trying to test us, see if we're willing to give a little blind leap of faith. This could be an opportunity to earn some trust between our two factions."
>>
>>1647819
>>1647815
>>1647806
The question is are we going to send the courier?

I vote no, since we're so OP we'll help out the NCR too much. Or we can send him to do some spy shit against the NCR. To slow there gains down, and shit like that.
>>
>>1647806
Well it's not the legion. It's someone experienced fighting mechanized forces
.>>1647807
Can we get a name of the enemy?
>>
>>1647806
Yeah, we might want to warn the Legion about this impending attack.
>>
>>1647787
>>1647815
Oddball's family-recipe ACs are the best in the wasteland! Totally not made from stolen trade secrets or anything.

>>1647832
>>1647836
>tfw they don't trust us enough to even name our enemy.
>>
>>1647832
Well then. A leap of faith is worh 50 bots and repair drones id say. Plus some human troops to prevent meddling. But if he wants the numbers hes insisting on, more information is required.
>>
>>1647834
If we wanted to do something like that I would suggest tipping off Ceaser that the NCR are about to try some shit and then trying some spy shit like filling their fuel supply with a chemical to decompose it or something.


Think about it, if they wanted to fight or push against any threat but them why would they be talking to us? We are far removed from the fight and they aren't under threat from them.
>>
>>1647836
>Well it's not the legion. It's someone experienced fighting mechanized forces

It could be the mutant pirates and raiders from the North East talked about last thread. They have AA guns to take down NCR planes, their is also the Elijah army.
>>
>>1647849
>>1647836

Oooo, what if its Elijah
>>
>>1647848
>>1647856
Let's not tip off the Legion, it's too much of a risk.
>>
>>1647858
Does ELijah have experience fighting mechanized? Helios one had no armour divisions for the NCR.

I think its the mutants.
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>>1647836
>Well it's not the legion. It's someone experienced fighting mechanized forces
Well let's consider who they border: the Shi, the Mutant Liberation Army and the Legion.

Of these two are not a threat and the other is. One is a force they are in good relations with, another is too defensive to threaten them and the third is semi-literally outside their capital. All three of them could be experienced however in that sort of fighting so I don't know what to say.
>>
>>1647868
True but its possible he may have gained that experience since then with his holo army.
>>
>Kreger
"This seems to betray a hint of military desperation."

>Christine
"It may be Elijah, he would have the technology to thwart the NCR. But that would mean he is moving out of his precious Sierra Madre."

>Cass
"I wouldn't discredit the Legion either. If the NCR has tanks, jeeps, and vehicles and have been using them, the Legion is still in the fight. It stands to reason they must be learning ways to combat them."
>>
>>1647869
There could also be minor factions like the Fiends that are raiding them, but they'd be too small to even hire us for.
>>
Wait, it's been a while, more alien hot fluid should have been generated, let's get a new Pre war person next turn.
>>
>>1647872
The last time the Legion raided us back at Cottonwood Cove, their Centurions had missile launchers, so they could be salvaging more weapons.

>>1647879
Oh yeah, about a year.
>>
>>1647872
Could it be the BoS, or Enclave Remnants?
>>
>>1647864
Not that hard to do, sneak into Ceaser's camp and into his tent before stabbing a knife into his throne or something and teleport out since all his guards have displacer fists and shit.

>>1647872
Ask the NCR rep for an answer to a simple question: Is it a threat we would already know about from watching their monthly films of the war and such to their citizens?

If yes, it's the Legion. If not, it is Elijah or something.
>>
>>1647871
He said he would wait and alpha strike with cloud though. That would not be kept secret. The NCR would be in a panic as they just lose everything.
THey wouldn't request "50 is good, but we would like 100 if possible, 150 if you want a sweet prize" If it was Elijah it would be "Give us everything, and cure brown poison air."
>>
>>1647872
Could our brain team make am educated guess. Perhaps we might be able to wow this ncr person. Has james been able to find anything?
>>
Rolled 48 (1d100)

>>1647901
>>
>>1647907
This worries me
>>
>>1647907
>James Bond
"Tactical assessment. They recommended we bring vehicular forces in case of broken robots. Yet they are paying for extra mercenaries. Likely-hood that this is a type of offensive from a position of strength low. More likely a desperate, mobile maneuver against a foe. Possibly defensive in nature."

>General Kreger
"Hmm, yes that makes sense."
>>
>>1647907
>>1647921
Fear the rolls!

>>1647936
So we know they're attacking someone.
>>
>>1647936
Lets do it. The rewards outwiegh the risks i think [Spy A/C] included.

We could really use the metal.
>>
>>1647938
being attacked. This is a desperation ploy. It's why they're paying big. If we help out, NCR doen't gain. Just doesn't lose.
>>
>>1647936
It's the Legion. It has to be. I can't with a single bone in my body believe it is anything else...


>>1647938
Nah, I think they are going to try and encircle the Legion or something. Maybe trap Ceaser and shit but if that were the case...They would need lots of mechanised infantry to hold the line and such...which seemingly James Bond thinks they lack.


I'd suggest warning the Legion and telling the NCR that we can't currently because of a modernisation program to improve the effectiveness of our forces. Promise them that we will be available within a few months to weeks.
>>
>>1647936
Do it. Send 100 robots, some squads of men, the necessary command staff, the overlord and some transport trucks.

THe spy A/C can be handled on delivery
>>
>>1647946
>>1647936
Could we have a few A/Cs and have the rest of the A/Cs be converted into scrap metal or fission materials instead/

>>1647951
Come to think of it, the Super Legionnaire is with the Legion.
>>
>>1647951
It's likely defensive. We're just helping out with defending a push. NCR probably has the flexible defense land doctrine, having chosen Blitzkrieg rather than grand strategy.
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>>1647956
>Come to think of it, the Super Legionnaire is with the Legion.
I doubt that a single man could cause the NCR to need our assistance, no matter how augmented...except he would have continued getting stronger and bigger thanks to his mods...shit he is probably the size of a super-mutant colossus now if not bigger. Imagine one of them armoured in legion gear with proper weapons, that could actually be it...

>>1647960
>It's likely defensive. We're just helping out with defending a push. NCR probably has the flexible defense land doctrine, having chosen Blitzkrieg rather than grand strategy.
Almost certainly an action to prevent their capital being taken.


So the question is this lads, do we agree to help the NCR? And if so do we do our best or do we half-ass the job so they lose or don't do as well? Do we inform the Legion so they can prepare?
>>
>>1647938
>So we know they're attacking someone
No, that assessment says the exact opposite.

They're pulling together a mobile quick reaction force.

There has likely been an incursion which has broken past the first set of NCR defences and is threatening to advance into the heartland.

Given the amount of forces deployed to the front, I'd say it's probably not the Legion.

My money would be on either the Mutant army, or Elijah.

I doubt Elijah, as he'd have to be in a very strong position to take a swing at the NCReich - he's not the type to take needless risks.

My money would be on the mutant army.

Let's supply 150 robots, repair-bots and a combat platoon in trucks under an Enclave officer - in exchange for the two HUGE steel deliveries, the AC units and 1 moderate delivery of electronics.
>>
>>1647936
Ask for the resources that would be used in said AC?
>>
>>1647936
Qm i think we may need a vote option. Starting to get all over the place
>>
>>1647969
Internal rebellion?
>>
>>1647975
I need to be away for a while, besides you will have to vote a Military or normal Action for this next turn since this turn is locked anyway so I'll open it then.
>>
>>1647973
But the question is do we genuinely help the NCR or half ass our efforts to be just...good enough to not raise suspicion. Maybe we should go ourselves so we can handle the situation as it develops and so long as it is within a certain distance of the Big MT area we can easily return.


>>1647977
Unlikely given their good morale / state of the NCR in general. Unless it was provoked by the Legion's covert forces.
>>
>>1647982
I say don't put all our heart in it but do an acceptable job. good work, but not great, or lacking.
>>
>>1647956
>>1647974
Yeah, that would be more efficient.

>>1647982
>Unless it was provoked by the Legion's covert forces.
If it's the covert forces that are doing this, they'd have good cause to.
>>
>>1647988
If we go and damage the NCR's own forces enough before the move, we can be fairly certain that our forces can do their best and avoid suspicion without the action working or excelling.
>>
>>1647988
I say do good work, but fuck with NCR tanks and shit. So we're the heros of the battle barely making it through, while NCR shit broke down.
>>
>>1647995
How would we do that?
No, best not to try and screw with the NCR, and risk souring relations while our forces are out of the city.

It's likely not the capital, but ensuring a front isn't broken. Just give them a good effort.
>>
>>1648000
Damned NCR overengineering!

We should plant some scouts or hidden units after this.
>>
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I feel like I'm in the minority, but i kinda want our forces to go all out and prove our superiority to the NCR...
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>>1648000
We won't be able to manage that, and if we fuck around too much, we can make the entire thing a loss. Don't play with the other guy's weapons while you fight on the same side. We aren't in it for the glory we want results. Good work speaks for itself.
>>
>>1648016
Hmm, proposes an interesting situation.

Going all out would reveal the combat potential of our military, allowing the NCR to develop countermeasures / strategies.

But, it may also awe them and convince them to not try anything due to our strength.

Personally I say we do a half-assed job. Show up, follow orders, don't go taking risks or trying too hard.
>>
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>>1648012
You thought i was a securitron? You fool, I was stealth unit the whole time!
>>
>>1648016
I just want to go in, do a good job and get paid. It's defensive. So victory preserves the balance of power.

As long as we don't fuck around the NCR would see that we are capable and trust worthy. If we really want to screw over the NCR don't do it the first chance we get. Wait until we get access to really vulnerable stuff.
>>
>>1647989
>If it's the covert forces that are doing this, they'd have good cause to.
They are at war with the NCR, that seems cause enough.

>>1648003
>How would we do that?
Contaminate their fuel supply, cut tubes / pipes, cut wires, tamper with the fuses of shells so they detonate immediately or not at all and generally make their performance suffer.

>>1648012
We could get place a in their capital. Some diplomatic thing and use that for some spy shit.

>>1648016
We can by fucking with their shit to prevent them doing well and making up for it.

>>1648020
>We won't be able to manage that, and if we fuck around too much, we can make the entire thing a loss.
All the better so long as our forces make it out and we get payed.

>Don't play with the other guy's weapons while you fight on the same side.
We aren't on the same side though.

>We aren't in it for the glory we want results.
To be frank we are in it for the metal and combat testing for our robots. If the NCR loses ground that ain't too bad, so long as they hold the line.

>Good work speaks for itself.
Especially when you are compared to a literal fuck up.
>>
>>1648038
>I just want to go in, do a good job and get paid.
So do I but I don't want the NCR winning long term.

>It's defensive. So victory preserves the balance of power.
Actually the loses from their opponent could result in them losing quite badly if this is a gambit on their part.
>>
>>1648032
kek
Best disguise. Is this an actual thing?

>>1648046
>They are at war with the NCR, that seems cause enough.
If they're talking about why they're so hiring to hire mercs that is, anything breaching their first line like the other anons said would be enough.

>We could get place a in their capital. Some diplomatic thing and use that for some spy shit.
Ah yes, the diplomatic method.

>>1648020
Problem is the NCR is our biggest threat besides Elijah at the moment, and they're incredibly large that only a direct strike at their capital would be able to do much.
>>
>>1648046
We are fighting on the same side for this particular campaign. We want the win because if we have to pull out before the contract is up, we aren't getting payed the full amount.

Fucking with their armour divisions like that would make them suspect sabatoge. Whow do you think they would suspect, us, the untrusty isolationist who are doing contract work, or the enemy who are over on the other side of no man's land.

Sabotaging their shit is way to risky and is actively screwing over our troops.

Best just go in, do the job and leave after 7 turns like professionals. Not untrusty back-stabbers.

Especially since if they catch us, the civ is down 100 securitrons, and the I-15 front is only days away.
>>
>>1648069
>Best disguise. Is this an actual thing?
Unfortunatley not, just design art from someone on tumblr
>>
>>1648069
>If they're talking about why they're so hiring to hire mercs that is, anything breaching their first line like the other anons said would be enough.
True but I was discussing another cause: an internal revolution caused by Legion supporters / covert forces.

>Ah yes, the diplomatic method.
It's worked for years.

>>1648073
>We are fighting on the same side for this particular campaign. We want the win because if we have to pull out before the contract is up, we aren't getting payed the full amount.
If they try and cheat us out of the full payment they'll pay. Plus we can always ask for payment up front, as they were previously willing to pay upfront for our services and should be all the more willing now.

>Fucking with their armour divisions like that would make them suspect sabatoge. Whow do you think they would suspect, us, the untrusty isolationist who are doing contract work, or the enemy who are over on the other side of no man's land.
I was asked how we would do it, never said anything about it being covert. If you want covert shit then I can compose a different list but a fair few of those options could be done covertly.

Also, I think they would distrust the Legion, seeing as they are at war with them and know they are infiltrated. Rather than the Isolationists who's last attempt at spy work resulted in them being caught immediately more or less.

>Sabotaging their shit is way to risky and is actively screwing over our troops.
Not that risky if done right (read: by the courier) and it isn't screwing over our troops, just the NCR since we will only be sending Securitrons which we can easily replace and are very resilient.

>Best just go in, do the job and leave after 7 turns like professionals. Not untrusty back-stabbers.
Or we go in, do our job and leave after 7 turns having saved them.

>Especially since if they catch us, the civ is down 100 securitrons, and the I-15 front is only days away.
True but that sort of logic is based on the idea the NCR will easily catch us or blame us.
>>
>>1648132
>Rather than the Isolationists who's last attempt at spy work resulted in them being caught immediately more or less.
Maybe they've become complacent at how incompetent our infiltrators are?

>an internal revolution caused by Legion supporters / covert forces.
Don't think it could be an internal revolution, NCR and Legion would hate each other too much for that. Best would be a false flag operation.

>Not that risky if done right (read: by the courier) and it isn't screwing over our troops,
Anyone with stealth suits could do it, Unity could do it too if she disguised as an unassuming figure with authority that nobody cared about like a janitor or mechanic.

>>1648092
A shame.
>>
>>1648167
>Maybe they've become complacent at how incompetent our infiltrators are?
I doubt they would underestimate us that far but they might believe we aren't going to try after the last time.

>Don't think it could be an internal revolution, NCR and Legion would hate each other too much for that. Best would be a false flag operation.
So do I but I was discussing it.

>Anyone with stealth suits could do it, Unity could do it too if she disguised as an unassuming figure with authority that nobody cared about like a janitor or mechanic.
Problem is they need to know what to do to prevent the vehicle working and such. So the courier is pretty much the only person.
>>
>>1648132
A seven turn contract is seven turns. We do what we say for all seven turns or we are the one's trying to cheat them. And they don't care about our casualties.

Whether we do it covertly or not, fucking with their shit brings suspicion onto us, rather than trust we can use latter. As you said, we already tried spying. We have an untrust worthy rep. Best not play the part.

That may be, but we'd still be out 100 securitrons, which are most of our forces. right now. Replacable does not mean expendable. I would prefer getting as many securitrons back as possible.

And if we fail because we tried sneaky shit, and the front collapses? Then we're out 100 securitrons and whatever else we send in, the NCR doesn't trust us, and war gets closer to our door step.

They may very well. No point poking the bear when we don't have to.

>>1648167
Or maybe they think they were lucky and are looking closer. Don't make the assumption that they caught us, so next time is easier. I'd like proof that they relaxed before trying to pull a fast one.
>>
>>1648219
>A seven turn contract is seven turns. We do what we say for all seven turns or we are the one's trying to cheat them. And they don't care about our casualties.
Who said anything about not serving our 7 turns? Also our casualties will be fairly low between our repair bots and our Securitron's natural resilience / self repair abilities.

>Whether we do it covertly or not, fucking with their shit brings suspicion onto us, rather than trust we can use latter.
True but why would we want their trust? Long term we kinda need to fuck them over.

>As you said, we already tried spying. We have an untrust worthy rep. Best not play the part.
We have a rep as shit at spying and being unwanting of starting a fight as well.

>That may be, but we'd still be out 100 securitrons, which are most of our forces. right now. Replacable does not mean expendable. I would prefer getting as many securitrons back as possible.
True but with the amount of steel we are going to recieve, that wouldn't be a problem however I respect your point.

>And if we fail because we tried sneaky shit, and the front collapses? Then we're out 100 securitrons and whatever else we send in, the NCR doesn't trust us, and war gets closer to our door step.
You assume we achieve 100% combat losses, the NCR knows it was us and they lose ground. Realistically only two of those can happen since they won't go ahead with their operation if they catch us doing sneaky shit.

>They may very well. No point poking the bear when we don't have to.
Except that bear will very soon be after us and stabbing it in the side while it is distracted works in our favour.

>Or maybe they think they were lucky and are looking closer. Don't make the assumption that they caught us, so next time is easier. I'd like proof that they relaxed before trying to pull a fast one.
Fair enough.


Look point is I want to send the courier with the battle force and then once in the field and aware of who we are fighting and shit we can decide on a actual course of action. Point is however, we are agreed on going? Yes? Now how well are we going to fight: all out, conservatively or intentionally badly?
>>
>>1648298
we can go and check it out, But we fight like professionals. Not too risky, not too cautious.
>>
>>1648316
We will see once we get there but we are agreed. To the NCR's call we shall go, more than 100 under the flag of the phoenix.
>>
>>1648298
I agree to go and send the Courier, To fight Conservatively since it's a unknown enemy.

If we play smart and the rolls are with us, we don't have that much losses, and with the metal and fission the NCR is sending we can make some more.

I think at most we'll lost 25% of robot send, but think it will go well, if we play smart.
>>
>>1648331
I'd point out in the Divide against forces equipped to defeat us, trained highly and in good positions, we had losses far lower than those. So chances are we will do better here than 25%.


Anyhow we have adaptive combat AI.
>>
>>1648340
In divide the marked one were shooting rockets, while the robots were attacked by tunnelers, and we didn't lose one of our forces.

So that speaks words, I think it's going to be aright

inb4 nat 1 while fighting
>>
>>1648362
>inb4 nat 1 while fighting
Our forces trip on a flagstone and spontaneously combust.
>>
>>1648362
A nat 1 fucks over the NCR as well however. So I would have little problem with that.


So long as their front-line stabilises before it reaches us we are fine.
>>
Is OP still here or can I go to sleep before the sun rises for once?
>>
>>1648448
He gone, says he'll be back but who knows man.
>>
I found this while looking through robots. Thought it stood out.
>>
>>1648448
>>1648462
>I need to be away for a while, besides you will have to vote a Military or normal Action for this next turn since this turn is locked anyway so I'll open it then.

Let's think of something to do next turn, so we save some time when he comes back.
>>
>>1648475
Civ gather hexacrete
Construct- start on mutant homes right in wwashington
Military- deliver 100 securitrons, 2 human squads, all the necessary command staff some trucks, Overlord tank? Did they say they'd cover fuel expenses?
Hero- go to the military to assess the situation personally
>>
>>1648491
With the Military choice we should also send medics and autodocs, and some support robots, to gather the down securitrons.
>>
>>1648475
Finish the Alexa systems/integrate with big brother.

Thats really the only thing I'm pushing for atm, now that super mutant homes are finally getting traction.
>>
>>1648491
>>1648475
We should probably start another robot design / robotics action. I am thinking modifiying all securitron designs to not have the giant TV screens.

That and looking into making them easy to produce so we can get started on mass producing them depending on how the Legion is doing and shit.
>>
>>1648505
I think the only reason we can't mass produce is because we haven't built a robo manufactory, just a lab
>>
>>1648448
>>1648462
I'm here, doing homework, trying to be on within 2 hours
>>
>>1648505
Yeah, I wasn't sure what research action to take.
maybe change the construct action to modifying all the securitrons we're sending out to have legs and solid torsos.
>>
>>1648517
It can produce robots however and has in the past. So we can just add onto it and then it will do for such purposes.

Anyhow, on our scale we aren't going to be able to power or reliably supply true mass production so it might be sufficient already.


We also need to get round to making bikes for our civilians. Maybe with batteries and electric motors so they don't need to peddle or something.
>>
>>1648505
>Giant TV screens.
What's the point again for the robots to have t.v screens? Just for a face to appear?

The t.v screens is better used for our people to watch programing we make for them. Maybe have some cartoons, or old movies to go with the t.v.

Someone did say something about T.V on demand.

>>1648519
>Homework In summer
>>
>>1648519
Ooh snap
>>
>>1648530
Yeah that might be better I would also point out we need to work on getting a train up and running and shit.

We should probably also see about digging down to that underground river. It would link nicely into an idea I had that I want to run past our architect: expanding our city underground.
>>
>>1648535
Nursing school is terrible.
I wish I had mentats and a sleep VR simulation program instead
>>
>>1648535
>What's the point again for the robots to have t.v screens? Just for a face to appear?
Yeah I assume it was House wanting to have his face everywhere, literally.

>The t.v screens is better used for our people to watch programing we make for them. Maybe have some cartoons, or old movies to go with the t.v.
Yeah, seeing as they can probably just be removed and used.

>Someone did say something about T.V on demand.
That was me and was a function for Alexa.
>>
>>1648544
Yeah, but you know, action economy, and wanting to prep our forces as much as possible. As it stands we can do a lot of things but they are all rather low priority.
>>
>>1648505
>That and looking into making them easy to produce so we can get started on mass producing them depending on how the Legion is doing and shit.
Didn't we made them modular? They should already be cheap.
>>
>>1648471
Looks neat, seems like it could be an upgrade path for our hover or scout drones.
>>
>>1648560
>>1648561
True but modular doesn't mean cheap. We can probably find some minor savings here and there rerouting wires and moving circuits / armour / parts / batteries now that there won't be a ton of space taken up by the massive TV and shit. We might be able to turn their massive ridiculous shoulders into something more reasonable and curving to help deflect bullets and reflect lasers.
>>
>>1648517
Our biggest problem is our resources to produce those robots, not the production of them.
>>1648561
But it can be cheaper!
>>
>>1648560
Shit forgot to write out my response.


True but having more water or easier access to our Hexcrete / Trona will help us build in future and exploit other regions.
>>
>>1648551
Like the other anon said we could take out the t.v and just put a steel plating over the hole we made, as a simple quick solution.

I think the T.V are either old 1950s t.v a big old square and not a flatscreen. Look at the computers they have.

>>1648572
A way to save on resources, is no T.V and just put a metal plate on the front. You save resources on making glass and other things.
>>
>>1648578
>I think the T.V are either old 1950s t.v a big old square and not a flatscreen. Look at the computers they have.
They are and trust me when I say from having one as a child, those things were thicker than my chest, The sheer amount of space saved and the massive block of "dead space" out of the way means we can probably improve the design.
>>
>>1648572
Im not saying we cant produce them, I was only referring to mass production.

Especially if we start Building some of our more complicated designs.
>>
Your securitrons screens aren't really TV screens. Note that they only shuffle through a series of predetermined frames of simple characters.

They could be upgraded to TV monitors however, but in general they are just a human interaction device behind bullet proof glass.
>>
>>1648591
They are however really huge and a design flaw for something that is meant to be in a fight.
>>
>>1648591
Seems excessive, they could go to some computer terminal for that instead.
>>
>>1648603
Well, you'd think that but behind the screens is more of the armored plating of the hull give or take a few ports for wiring.

Too many people make the ill fated mistake of thinking a securitron with a smashed screen is no longer a threat.

>>1648604
Notwithstanding the thought of having your living room TV be armed with a missile launcher, grenades, 9mm pistol, and Gatling laser in your direction
>>
>>1648618
>Notwithstanding the thought of having your living room TV be armed with a missile launcher, grenades, 9mm pistol, and Gatling laser in your direction
In a hypothetical reality where our televisions have rebelled against us and armed themselves.
>>
>>1648618
>Well, you'd think that but behind the screens is more of the armored plating of the hull give or take a few ports for wiring.
Never said it wasn't but it simple logic.

If it is 1 inch deep and doesn't curve inwards to compensate, it will require more armour than leaving the surface plain of screens to armour equally and will consume more space thus making it worse.
>>
>>1648631
And they're not even good TVs. No colour, terrible framerate, image often scrolls.
>>
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Thoughts to our aerial designs? I know some anons are insisting on the saucer, but I really like this one. Thoughts?
>>
>>1648603
>>1648604
I think QM is saying the Securitrons TV screens are something like flat screen TVs instead of big blocky 90s computers.
>>
>>1648644
Maybe, i like that narrow oval shape too.
>>
>>1648644
Those are nice. I like it.
>>
>>1648647
Except they aren't in game. Literally you can shoot them out like headshots on humans and see they go a fair distance in.


>>1648644
We insist on the Saucer since the Alien tech is probably that shape for a reason.


However your design looks decent and if we are going for human tech we will probably go for something like that.
>>
>>1648661
>>1648636
Mhm, yes, while not as flimsy as shooting a TV, they are indeed a vulnerable spot.

The other being the wheels.
>>
>>1648661
Im thinking hybridization of alien tech and human design for a superior vehicle [If possible]
>>
>>1648669
>The other being the wheels.
Bah you could make those far more resistant with a little effort.
>>
>>1648669
I mean you cut out the frame, only have the internals, it still takes space, but i could see it not being as much as we thought.
>>
>>1648661
I think the saucer shape is a saucer because it matches the aesthetic. We don't need to make disintegrators look like they're straight out of flash gordon. I don't think we have to make any alien flying vehicles a saucer.
>>
>>1648688
But i like the flying saucer aesthetic!
>>
>>1648687
It is still taking up space and resources pointlessly for a combat bot.

>>1648688
True there is an aesthetic but I just want to look high tech, what kind doesn't matter too much.
>>
>>1648696
Im not saying hey let's keep it.
>>
>>1648694
But I like a more angular aesthetic. Looks more modern and sleek.
>>
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>>1648694
Well, fair compromise. Do you have any cool saucer designs?
>>
And we're back, WRITING

Post any questions you have also.
>>
>>1648721
>Post any questions you have also.
Who's your waifu?
>>
>>1648722
Oh that's easy
My anon's. Because I have so much fun toying with them
>>
>>1648721
Can AI Cass get drunk? does she ever want to?
>>
>>1648705
Fine, if you guys don't want the flying saucer how about this design?
http://www.moddb.com/mods/eternal-silence/images/ngm-scout#imagebox
The only thing don't like about it is the 2 front bits sticking out, if we put them closer to the main structure and make the craft a kind of semi circle with a tail i'll agree to the design.
>>
>>1648721
How's combat going to work? Allies roll, then we roll, and the enemies roll. And in the end you write it depending on the rolls?

Are you a faggot?
You are OP
>>
>>1648726
That's silly.

Why you would have to invent some kind of digitized alcohol simulation program for AI's using your advanced robotics facility that you currently possess and can use.
>>
>>1648728
Yeah, guess that's fine.
>>
>>1648733
How down would Cass and AI Cass be for a threesome after we give AI Cass a robot body?
>>
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>>1648728
Isnt that bad, although I dont know if I like it yet.
>>
>>1648730
It'll basically be a series of quests really.

>>1648740
That's even sillier. You'd have to invent a working functional and somewhat anatomically correct synth.

Unforunately, you are a very long ways from synth research. BigMT didn't even bother since MIT already specialized in it.

The closest you had was ARES.
>>
>>1648748
Do we know mit specialized in it?
>>
>>1648748
What if we went into the digital world? What do you think of our choices so far?
>>
>>1648754
It was an answer to a question to the think tank early in quest but I can't remember what thread or even the question.
>>
>>1648755
I can't accurately answer that question while remaining impartial / not give away trade secrets
I will say there is much that goes on beyond your sight of vision in these mountains
>>
Could always build a saucer shaped mothership for our angular space/ fighter craft.


WAY down the road...
>>
>>1648765
How much work is needed to get the scoutship/mother ship rebuilt? Also how useful would astroid mining be?

Oh no.

Does that mean we should expand our spy network into SPACE?
>>
>>1648765
[OOC] does the lonewanderer disaprove of our actions?
>>
>>1648754
>Dr. Klein
"BAH! THE SO CALLED 'MASSACHUSETTS INSTITUTE OF TECHNOLOGY'. YOU WILL NEVER FIND A MORE ADLEBRAINED, SPINELESS, DIRECTIONLESS GROUP OF SCIENTISTS SUCH AS THEM. WHY BOTHER WITH THE REDICULOUS NOTION OF 'HUMANOID' ROBOTS, WHEN YOU CAN RESEARCH THE FAR MORE EFFECTIVE AND DEADLY MONSTER AND BOXED ROBOT DESIGNS!"
>>
>>1648725
I want to get off Fallout QM's Wild Ride.

>>1648779
This reminds me, we never expanded the Tunneler or Unity tech tree.
>>
>>1648779
yes. Yes it does.
>>
>>1648776
>Could always build a saucer shaped mothership for our angular space/ fighter craft.
That's my plan, we do have a mothership to repair after all.
>>
>>1648790
He may or may not be alive even.
>>
>>1648792
Thanks for the advice Klein.

It's great how hammy Klein is.
>>
>>1648797
That's what the FEV lab is for.

>>1648792
Aren't they the Commonwealth Institute of Technology?
Klein, how coagulated is your brain gel right now?
>>
>>1648803
what are your thoughts on our ideas to fix the thinktank and restore their sanity?

is that our bad end?
>>
>>1648792
Well they're yippy have it. Now is not metagaming to go and look for the institute on the grounds of IMPROVED ROBOTICS
>>
>>1648815
>That's what the FEV lab is for.
Yeah, but I don't remember us trying to research any of it. Unless it's on a very slow passive research.

>>1648803
>>1648819
>is that our bad end?
Didn't the Lone Wanderer fuck off into space?
>>
>>1648815
>Dr. Dala
"Dr. Mobius is right Dr. Klein. Perhaps you would require Dr. 8 to vibraniously decoagulate your branial fluids?"

>Dr. Klein
"EUGH. NO THANK YOU. THE LAST TIME HE DID THAT, I COULDN'T COME UP WITH A GOOD SCIENCE PROJECT FOR A MONTH."

>Dr. 9
(Correlation =/= Causation)

>Dr. Klein
"IRRELEVANT"

>>1648819
Its certainly not the worst decision you could do
>>
>>1648829
we never built the FEV.

>>1648832
how would we fix them?
>>
>>1648826
If only you knew where the Institute was.
>>
>>1648829
Yeah, but he came back down. He still has too do the brokensteel addon and kill the enclave. [Asuming assumptions]
>>
>>1648837
>He still has too do the brokensteel addon and kill the enclave.
>and kill the enclave.
He's not going to mistaken us with our armor design, is he?
>>
>>1648837
Oh shit you are right, if we are smart we might be able to save some more Enclave.


We need to get a satellite in orbit and broadcasting a Enclave return signal with coordinates encrypted into it behind a code system they used in their military or something.

Shouldn't be too hard, a small satellite in orbit with a strong radio array could be towed into orbit by our alien ship.
>>
>>1648837
Wasn;t broken steel like 2 months after the end of 3? I doubt it takes anyone competent more than a year in game to finish the game. Also Maxson is king, so we can assume Lone Wandere won. He may have fucked of into space, may have fucked of west, may have taken a desk job in the citidel. Who knows.
>>
>>1648835
He just said in MASSACHUSETTS. Im not advocating we go, but we have a lead now.

>>1648841
He probably will anon. they murdered Liam Neeson the bastards
>>
>>1648852
>>1648851
>>1648845
Why not take the Scoutship for a spin to East coast? Be quick and fast as fuck. We can find out.
>>
>>1648852
OOC I could make that a typo on my part.
IC that's pretty far you haven't tested the long range fuel capability of your spaceship
>>
>>1648834
Don't we have the Chinese for the non-FEV strains?

>how would we fix them?
We could talk to to the other scientists about it, our Brains would know best.
>>
>>1648857
East enclave only had advanced mark 2. We have advanced mark 1. We don't have the same armour.

>>1648857
Because we don't know what's there? as in have any particular reason to go there right now.
>>
>>1648857
We never got hard numbers for how fast it can go so I can't say how long that would take but even if we went there we have a cap on how many people we can take / take back. Not to mention stuff unless you want to tie it to the outside of the craft.
>>
>>1648867
Didn't our Enclave reamnts state people fled East? Also a simple scouting mission in it, Gathering new tech? ect

>>1648871
6 human adults, 12 kids I believe.
>>
>>1648875
>6 human adults, 12 kids I believe.
As long as they don't mind being sausages and or frozen.
>>
>>1648871
Also making sure hell doesn't break loose while we're gone.

>>1648875
Well we do know there are Enclave Remnants scattered throughout all the regions, but last time they didn't bother responding to our broadcasts, unfortunately.
>>1648879
lol
>>
>>1648879
I thought you told us how many people it could fix and it was 6 adults or 12 kids?

>>1648882
well no, We left it going and then it stopped. We need to get it up and running again.
>>
>>1648845
This is a great idea in that it catches all enclave across america and isnt metagaming at all.

>>1648857
Unless we have a reason to go, I dont see why we would thats not a meta reason.

>>1648862
To be fair, they are crazy. Who ever heard of a MASSACHUSETTS or a Chicago?
>>
Remember guys, this is what we need to do to get to the Commonwealth in time and with a good amount of forces. >>1647518
>>
>>1648875
Yeah, but we as players know there is interesting stuff there. IC we don't have much to go on other than Massachusets, and east. We have faint rumors and its across the continent. From what we know right now, its not worth it. If the NCR tells us about synths, then it would be more IC to pop in for a bit.
>>
>>1648867
>Because we don't know what's there? as in have any particular reason to go there right now.
You know except for the CIT / MIT, ruins to explore more generally, the american capital and lands not controlled by the Legion / NCR.

>>1648875
>6 human adults,
Yeah, a small strike team but not exactly comfy for them while you are flying either.

>12 kids I believe.
Planing on pulling 12 Shaun's at once? That's as many as one and a fifth ten and that's terrible.

>>1648890
>To be fair, they are crazy. Who ever heard of a MASSACHUSETTS or a Chicago?
I would presume in our travels we have seen a map of the US with towns and shit on it. Not to mention one of them was mentioned in a NCR news report we saw.
>>
>>1648893
The NCR mentioned Synths to us but seemingly didn't know where they came from.
>>
>>1648889
Yeah, but the aliens were transporting cargo not a luxury travel service.
>>
>>1648893
>If the NCR tells us about synths, then it would be more IC to pop in for a bit.
>>1648902
>Walk up to the NCR embassy like "Yo', about those Synths you mentioned..."
>>
>>1648897
The courier canonically has no clue what a chicago is.

We may have learned since then.
>>
>>1648905
Can they deploy unthawned however?
>>
>>1648893
Actually we do have numerous reasons to go east, its the direction where we got that Scientist broadcast from that gave us understanding of alien tech, we know a bunch of enclave members retreated east, we also have the blimp plan so our national interests lie east and the Big MT most likely has a map of the world and the USA before pre war so we should know about the east coast.
>>
>>1648911
Most likely yes
>>
>>1648907
>The courier canonically has no clue what a chicago is.
As far as you know. Yet we can know what a fish is with enough intelligence despite never living near a ocean or lake housing them.

>We may have learned since then.
The NCR news report. Read it again. I swear it was in there.
>>
>>1648916
Lemee go look
>>
>>1648915
When can we dethaw the next person from the ship?
>>
>>1648914
Yes we should, by why would we be going all the way to the east coast? What specifically is there? We know a lot of things are east, but nothing else to go off. We might not even know there is an Eastern Enclave.
As of now, we have no reason to beeline to Boston.
>>
>>1648926
Look, we have repeatedly given you reasons in character we would want to go east or even as far as the coast.
>>
>>1648926
>Yes we should, by why would we be going all the way to the east coast? What specifically is there? We know a lot of things are east, but nothing else to go off. We might not even know there is an Eastern Enclave.
As of now, we have no reason to beeline to Boston.
"There's lot's of stuff east, might as well go all the way to the east coast to cover everything then go back." There's your in game reason to go to the east coast, all the courier has to do is think this.
>>
>>1648928
We have the fact that many things "are east", and once before the war there was a place called the CIT that focused in Humanoid robotics. Is it still standing? Is the research actually there?
What state is the alien metal lady in? What technology is there in the east that we know about?
Unless we want to plan a trans continental trip to meet Moira and get a book signature, there is nothing that we know of on the east coast.
>>
>>1648916
News report mentions seatlle and portland.

Also side question, why do you use the royal we?
>>
>>1648946
Mate the courier has traveled for less reasons.
>>
I'll say I'm all for freedom of exploration, that was the point of the quest.

But always remember the golden rule of movement: logistics
>>
>>1648949
The NCR army before Fascism took over trained for so little time.

>The Army features a basic training regimen, consisting of a two-to-three week series of abbreviated tutelage on weapons familiarity and explosive ordnance handling, along with intense physical conditioning. The reason for this short training period is to produce field-ready troops as soon as possible, to meet the fitted needs for personnel size based on their mission, especially with the Mojave Occupation where there are high casualties and troops are killed daily.
t.Fallout Wiki

If they were a threat to Legion before, I wonder how much of a threat they are now.
>>
>>1648963
Hm. Are there any flaws with the NCR's current government? Is there a secret dissident population rising?
>>1648961
Who needs to worry about logistics when you've got a fast travel system?
>>
>>1648963
Was this meant for me?
>>
>>1648961
You heard the man guys, if we want our presence in the Commonwealth we need more Aircraft for Logistics.
>>
>>1648957
As a mail man? that was his job.
As the main character in F:NV? not really. most things were either on the path, a short detour away or the courier was pointed to it. Even then
In this quest? not at all. Whever we went somewhere we had a reason to, or it was a short distance away, with concrete promises.

Nothing anywhere near going across the country on vague promises of things being "east"
>>
>>1648966
Like OP said we just have to focus on Logistics, best thing to take is the space ship, and some alien fuel. Maybe not take a full crew, one of the enclave we have?

Also I want us to do this after the fight, we're going to be in, helping the NCR.

>>1648970
Anyone that look at it.
>>
>>1648961
Question is the Mother ship, repairable? Or is it better off just taking the designs and making our own?
>>
If were going to be traveling, first stop i think should be area 51. Wee need there alien tech and all of their robots. [You know they have some]
>>
>>1648966
http://fallout.wikia.com/wiki/New_California_Republic
Here is the wiki, you can look how society and structure the NCR had, before the new guy took over.

> the government's tendency to be overly bureaucratic and give power to those of an important background rather than by ability.
>>
>>1648946
Alright here is another fucking list:

1) The MIT / CIT - Advanced technological facility with expertise not found in the Big MT facilities.

State unknown, presence known and location known.

2) (Old) Washington. Pre-war capital. Should house any tactical, strategic or confidential information we might want.

State unknown, presence known and location known.

3) The pentagon. Pre-war military facility of great importance for being the head of the military and containing many important research records and such.

State unknown, presence known and location known.

4) All the fucking metal deposits in the world. Some of which may be functional and we could thus make use of to solve our scrap problems and shit.

State unknown, presence known and locations unknown.

5) All the NASA shit is east too if I remember right. Plus some other space stuff which I imagine the scientists here would know about.

State unknown, presence known and locations unknown.

6) Literally just space. I mean we know there must be shit out there and can find more on the ground.


>>1648949
It is appropriate for a character controlled by multiple people / a hive mind which is what I consider quests and shit. I refer to the collective, us, as we as well as the character in certain cases or by name. Thus when I was saying I knew it was in there I talked in the first person but when talking about the character, I used the collective term.


>>1648987
The alien ship dedicates large portions of it's space to human storage and shit. Stuff we can strip out. So a new design might be better,
>>
>>1648997
Do we even know about area 51? Seems to me unless their is info in BigMT we don't know about it.
>>
>>1648987
The Mothership? Your most conservative estimates make you think you'd need 100 years to get it to fly.

There's just so much of it destroyed and missing
>>
>>1649009
Again the all-solving method, ask the Brain's, Enclave, Follower's and Brotherhood people to tell of us any such places they know of.
>>
>>1649000
Alot of state unkown. Why would we go to Virginia or Massachussets specifically? Unless you want to take a year off going through every state looking for valuables. We're a sovereign power we can't just abandon our duties to explore 2/3ds of the continental US.
>>
>>1648966
>Are there any flaws with the NCR's current government?
>>1648999
Current one I mean, not the previous. It doesn't seem to be comparable if our personal experiences are anything to go by.
But this does seem like a good basis for those who like the previous government, assuming they didn't purge them all.

>>1649011
Ah, right... I guess Crypto would've known.
>>
>>1649011
Op when the next time we can dethaw someone?
>>
>>1648976
>As the main character in F:NV? not really. most things were either on the path, a short detour away or the courier was pointed to it.
>or the courier was pointed to it.
And we've been pointed east several times, hell the courier joined a caravan heading for New Canaan for seemingly no reason if i recall correctly.
>>
>>1649018
we need to get the mothership sensors up at least, so we can track down crypto's green butt, kill himm and take back the women he stole.
>>
>>1649015
>Alot of state unkown.
True but the Courier makes huge leaps like this all the time in going after obscure objects that will solve his problems hidden away behind armies of monsters and bandits and shit.

>Why would we go to Virginia or Massachussets specifically?
Because we know shit is there.

>Unless you want to take a year off going through every state looking for valuables.
If that was an option, yes.

>We're a sovereign power we can't just abandon our duties to explore 2/3ds of the continental US.
We could if people would agree to put a comm-sat or two into orbit.
>>
>>1649014
We should do a free action and have just the people write down all the places they know of, so the government can have all information.
>>
Did we agree to Merc work?
Let's send 150 bots. We don't want to have many losses even if we recover the wrecks (sometimes it's impossible like during divide excursions)

Not sure why some people are surprised about AC trade. Nations always trade in things.
AC would give a permanent morale boost.
>>
>>1648987
Probably better if we design our own and scrap the one we have for parts. [After we've studied everything there is too study, and found the chinese a place to live]

>>1649000
MIT, might end up as an unknown location if qm ends up typoing it as refrenced >>1648862
>>
>>1649011
Good thing we have a lifespan of 200.
>>
>>1649022
Good idea.

>>1649025
>True but the Courier makes huge leaps like this all the time in going after obscure objects that will solve his problems hidden away behind armies of monsters and bandits and shit.
Really the Courier's name seems to be better called Explorer were it not for his occupation.

>>1649029
Majority vote seemed to agree on the contract, but we didn't agree on the quantity or quality of it.
>>
>>1649020
The courier join the caravan just because a voice on the radio said they need a extra person.

>Courier going to follow a signal from the radio into a dark cave, not questioning why they are in the cave, still goes with them.
>>
>>1649033
The Couriers fatal flaw is curiosity, and a short attention span. There's no adderal in Fallout and he has bad ADD.
>>
>>1649026
That'd be smart.

>>1649029
We are waiting for OP to post the next turn so we can. As to the AC's we are worried about them being bugged and shit.

>>1649030
OP seems nice. Anyhow we can figure out it's existence by asking the Follower's if they know of any pre-war facilities that did advanced research / education.

>>1649032
>Really the Courier's name seems to be better called Explorer were it not for his occupation.
To be frank it should better be destroyer right now, seeing as we caused the Divide and destroyed the Mojave to some degree.
>>
>>1649033
And this is why we have the perfect IC reason to go east.
Cause we're playing as the Courier.
>>
Could you imagine the NCR keeping tabs on us as we build the mothership, not quite realizing what it is thinking its just base construction, only to see it take off.
>>
>>1649058
To be frank it is the perfect reason to do anything except sit still or get a 9-5 job.


Also OP, you have once again fucked my sleep cycle. 5:30 AM for fuck sake.
>>
>>1649069
Imagine the celebrations and our citizens faces when it does take off.
>>
>>1649069
At that point I would have only one thing to say to them: The phoenix rises! Also Elijah is a thing, K? Bye!
>>
>>1648725
>>1649075
How does it feel to be on Fallout QM's Wild Ride?

>>1649069
>>1649078
>>1649082
Protoss-like war cries when?
>>
>>1649083
>How does it feel to be on Fallout QM's Wild Ride?
Glad that I am off for the next few weeks and can fuck my body mentally and physically trying to keep up with you fucking Americans.

>Protoss-like war cries when?
My life for Courier?
>>
>>1649078
Ncr can't track down our troop movements because of high earth orbit and teleoportation shenanigans.

Watches as all other civs cease to be a threat. except the lone wanderer who has his own mothership the fuck
>>
>>1649082
>Elijah's face when we pop up above him with a giant flying saucer.
>His face when the giant beam activates.
https://www.youtube.com/watch?v=22zO3Rdt9AI
I can't wait.
>>
>>1649098
If we are lucky the lone wanderer is a female and we can solve our problems without fists...unless things go a bit dark.
>>
>>1649101
just foreplay baby she has daddy issues to get over.
>>
>>1649108
And nothing solves those like getting it on with a father of 6?
>>
>>1649100
"Elijah, I had given many hours to what I would say to you after you almost killed me and left me in intensive care for weeks unable to talk or move or do anything more than feel pain and hate.


In the end I settled on two words: you lose."
>>
>>1649113
our children are going to be the ones with daddy issues, who will ever be able to measure up?
>>
>>1649118
>In the end I settled on 7 words: remember Helios one? I made it better.
>>
>>1649124
Only the children we have with unity really have a fair chance. What with them being able to manipulate their bodies and shit.


At least until we decide to accept unity's gift and become the deadliest thing to ever exist.
>>
Another aerial design
>>
>>1649141
That one's really good, could be for our jets.
>>
>>1649140
But can you imagine even more voices in his head than what we already have? Brain would just disconnect. Hed would be all like "fuck that making a robot body"
>>
>>1649132
Better as six words: You lose, I win. Space laser!


>>1649141
That is quite nice but all I can remember is the bombers and fighters you can find in FO4. Which are kinda flying wing designs.

http://fallout.wikia.com/wiki/Stingray_Deluxe
>>
>>1649153
I think he would appreciate the moderating influences.
>>
>>1649153
>tfw your Brain leaves you to get his own body.
>>
>>1649154
Those same planes in comic form
>>
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>>1649154
so maybe a classic f-302?
>>
>>1649054
>We are waiting for OP to post the next turn so we can. As to the AC's we are worried about them being bugged and shit
We can easily check for that shit
>>
>>1649173
Yeah, but then some anons seem to think because oddball is in reno and the a/c's are from reno, they are completely un trustworthy and they would rather be given a/c parts.
>>
>>1649168
I...I can't edify how much I want this.

>>1649173
True but checking shows we don't trust the NCR. Not that we should mind you but they'll notice when they don't receive any video or anything.
>>
>>1649154
Very similar to this bomber.
http://cnc.wikia.com/wiki/Vertigo_(Tiberium_Wars)
Let's combine the designs!
>>
>>1649177
To be fair, it's something oddball would do

Besides i feel we could make a much better version of a/c ourselves and then fuck with oddbsll by selling it to the ncr for big gains.
>>
>>1649177
we're accepting the A/C, we can check for bugs in them once we get them. For now it's something our people will love.
>>
File: F_302_by_Davide_sd.jpg (330 KB, 1920x1080)
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>>1649181
Well we don't check it infront to them.
We accept them take them to a far corner of the mountain, and then scan them. They likely do have bugs which is part of doing buisness.

Here's a bigger image
>>
>>1649177
>>1649181
>>1649173
>>1649189

Get the resources that got into said AC, Its far better for us. Remember Oddball knew of our spy network ideas, meaning. He would've designed countermeasures to install in the AC's so his spying shit would win out.


Plus we can do better AC's and shit.
>>
>>1649189
This reminds me, our treaty doesn't prohibit us from trading so we could sell other stuff like food to the minor factions that we want to make business with or support against our enemies indirectly. Although most of that is already taken care of by the NCR with the loan so eh.
>>1649194
Wasn't his spies more dependent on human resources?
>>
>>1649186
>Literally invisible stealth bomber.
Which reminds me we should look into making everything we can have an invisible version.

We can produce the fear of every fallout 4 player: the stealth assaultron.
>>
>>1649194
I don't want to spend a research action on temperature control methods.

We've never checked for bugs before. How would Oddball design countermeasures for scanners we've never used?

He's sneaky, not a tech genius.
>>
File: images (8).jpg (8 KB, 345x146)
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Another aerial design
>>
Qm are you still here?
>>
>>1649219
He said he had homework to do, so might be a while.
>>
I'll be looking at the canceled fallout game Van Buren

It would have been a good game, you would have even gotten a ghoul pregnant since a subplot of the game is a ghoul trying to make ghouls have babies.
>>
We should make a 3 year plan, so we know everything we need to do to go to the Commonwealth.
i'll start with
>Finish the railway.
>Build supermutant homes.
>Research the alien hangar.
>research the alien scout ship's power source and weapons.
>Get that Vending machine upgrade that makes it so we don't need fissile materials.
>Build a aircraft factory so we can build flying saucers.
Give me more ideas.
>>
>>1649233
That leaves us lacking in development in the home front though, which is why I don't want to beeline going to Boston.
>>
>>1649244
What do we need to develop in the home front then? I can add it to the list and even make another list for things our Nation can do while we're at the east coast.
>>
>>1649233
>We should make a 3 year plan,
Okay so we are becoming the communists got it.

>so we know everything we need to do to go to the Commonwealth.
I'd argue quite a few things that we can't even imagine.

>Give me more ideas.
Well for one, we need more robots of all kinds so we can hold our ground here and where ever we end up going with our craft.

Another thing is we need to get more people. Another 100 to 200 will be enough for now and we can do some passive / low key increases later.

We should also see about tapping into the under ground river to alleviate our water problems.

It would also be smart to perform the Louisiana purchase plan with the NCR if they are willing. Since that could net us some decent towns and shit to work with. Assuming we can offer a good enough payment.

One more idea would be to get some communication satellites up so we can still talk with our homeland and thus maintain control. Plus for the Enclave signal idea.

We might also like to consider that we should really set up the actual hospital our doctors are meant to be working in and shit.
>>
>>1649250
build FEV lab
completing FEV research
building a standing army
Acquiring mojave territory
Build holodeck with our holodeck plans
design better guns and personal armor
developing specialist robots
building saturnite factory
>>
>>1649252
Alright so that gives us.

>Finish the railway.
>Build supermutant homes.
>Tap into the underground river.
>Set up a communications satellite.
>Build more robots.
>get more Pop.
>Build that hospital.
>Research the alien hangar.
>research the alien scout ship's power source and weapons.
>Get that Vending machine upgrade that makes it so we don't need fissile materials.
>Build a aircraft factory so we can build flying saucers.
>>
>>1649233
I find myself in agreement with >>1649244 anon

We should work on bettering our nation organically and not put all of our hopes in the institute.

You have homes for super mutants already. I want to use our smart home (once we finish installing the alexa features) as a base model for all the homes we build going forward.

We need to work on upping our population. I want to be able to see trona and newberry as thriving fortified towns.

We need to reach out to what remains of the enclave across America.

One anon had a communication satellite idea, as well as checking to see if any of the satellites in orbit are salvageable.

Whole bunch of other things I'm forgetting because it's Midnight
>>
>>1649260
>>1649262
Update.

>Finish the railway.
>Build supermutant homes.
>Build FEV lab.
>Tap into the underground river.
>Set up a communications satellite.
>Build more robots.
>Research alien shields.
>Research better PA and guns.
>get more Pop.
>Build that hospital.
>Research the alien hangar.
>research the alien scout ship's power source and weapons.
>Get that Vending machine upgrade that makes it so we don't need fissile materials.
>Build a aircraft factory so we can build flying saucers.
>>
>>1649262
We should also probably get round to the creation of electric / mechanical bikes so our people can drive / pedal around between our settlements and shit.
>>
>>1649194
Jeez don't make him out to be some kind of super scientist or something.

Just check for bugs. Yeah, we can spend actions designing and building or we can get them immediately.
When we research superior models, we'll just scrap them and still get majority of resources
>>
>>1649263
>You have homes for super mutants already.
I'm pretty sure we don't, can you point me to the post where we made them?
>>
>>1649266
Get ready to watch the list grow twice as long...

>>1649270
It'll also tell us about the NCR's industry
>>
>>1649271
I meant on your list. You have them already in your list.
>>
>>1649267
Actually i'm thinking that's a "list for things our Nation can do while we're at the east coast" Thing.
>>
>>1649266
Develop main battle tanks
produce main battletanks
develop and produce all the other bits for total warfare- mobile AA, personel Anti-Armour, self propelled artillery

reconnaissance drones would be nice. Something that can stay in the air for a year, relaying sensor data.

drills for busting into the Mojave
>>
>>1649276
So in 3 years the people get bikes.
>>
>>1649276
Nah man, think how good it would be for their health and shit. Especially since it would reduce thoroughfare time and increase the amount of time they could spend working / relaxing.


We also really need to make some proper farming equipment or something. Harvesters, planters and all that good shit.
>>
>>1649263
>We need to reach out to what remains of the enclave across America.
But that's what we're going to do while heading for the east coast.
>>1649279
>Develop main battle tanks
>produce main battletanks
>develop and produce all the other bits for total warfare- mobile AA, personel Anti-Armour, self propelled artillery
I do think that's also "list for things our Nation can do while we're at the east coast"
In fact here's the list.

>Create Bikes for our Citizens.
>Develop main battle tanks
>produce main battletanks
>develop and produce all the other bits for total warfare- mobile AA, personel Anti-Armour, self propelled artillery
>>
>>1649287
But we can still do that whether we head east or not.
>>
>>1649287
How about this for your list.
Make some gravel roads to our frontier towns.
Walls around our outposts and cities.
Clearing the divide to get that sweet loot.
How about a breeding program, or a cloning program. To clone animals that don't exist, or clone things like humans, animals, we have for more meat and milk.
>>
>>1649285
maybe look into brains idea of drilling into the mantle to suck out all the metal we'd need
>>
>>1649287
>I do think that's also "list for things our Nation can do while we're at the east coast"
You do realise we will be facing the BOS if we wait 3 years to go there? We'll need anti-air or something to deal with them.
>>
>>1649285
Make more Omnu-Agronators then, not too many however, don't want our people out of work..
>>
>>1649287
That means we're putting of having a mechanized army for 3 years, when we can start developing them as soon as circumstances allow, and build them in time to start invading the legion by end of year 2.
>>
>>1649295
Or we could make more alien scout ships, those can be used as anti-air.
Plus Securitron missiles can also be used as anti-air.
>>1649297
I think a complete mechanised army will take a while, i'll certainly support it if we have the free time but we must focus on aircraft first if we want to go to the Commonwealth.
>>
>>1649296
The one we have was the result of a boon, I doubt we can get more of them easily.


>>1649297
Actually considering the Legion, we would be fine with just Securitrons, Brain-bots, some sort of artillery / air support and a repair network of bots and shit.

We need actual tanks and shit for the NCR possibly. Assuming we can't make our Securitrons incredibly cheaply and shit.
>>
>>1649290
3 Year plan.

>Finish the railway.
>Build supermutant homes.
>Build FEV lab.
>Tap into the underground river.
>Set up a communications satellite.
>Build more robots.
>Research alien shields.
>Research better PA and guns.
>get more Pop.
>Build that hospital.
>Research the alien hangar.
>research the alien scout ship's power source and weapons.
>Get that Vending machine upgrade that makes it so we don't need fissile materials.
>Build a aircraft factory so we can build flying saucers.

After 3 year plan

>Make some gravel roads to our frontier towns.
>Create Bikes for our Citizens.
>Develop main battle tanks
>produce main battletanks
>develop and produce all the other bits for total warfare- mobile AA, personel Anti-Armour, self propelled artillery
>Clearing the divide to get that sweet loot.

>>1649306
>The one we have was the result of a boon, I doubt we can get more of them easily.
I know, but we can still make more, we'll probably only need an extra 1 or 2.
>>
>>1649303
if we want to go to the common wealth.

You want to go to the common wealth.
I don't want to start neglecting developing what we have in exchange for the possibility of new tech.
>>
>>1649303
>Or we could make more alien scout ships, those can be used as anti-air.
That is something, I'll accept it.

>Plus Securitron missiles can also be used as anti-air.
They are unguided and short ranged. Unless the enemy is dumb as heck they are useless.
>>
>>1649306
We have that anti tank scorpion tank idea
>>
>>1649313
True but they don't necessarily fulfil the role of tanks: mobile armoured direct fire support beyond the capacity of "infantry".
>>
>>1649313
And the hover tank idea, and the NOD stealth tank idea, and the NOD venom idea.(Which can conveniently be built by our aircraft factory)
>>
>>1649321
the first two require developing the necessary technologies, maybe upgrading the war factory, and then building them. More time taken from the 3 years if we want to be able to hold our own against the NCR.
>>
>>1649336
If I might interject, depending on how carefully we maintain the balance of power, it may be the case the war is still happening in 3 or even 4 years.

If so the NCR isn't going to be looking to open up a forth unneeded front-line.
>>
>>1649336
I know, that's why i'm not adding them to the list,
>>
>>1649287
Why are we bothering with MBTs and manned aircraft - we can just develop robots for both.

Wasn't that the original idea - that our army would be mostly robotic with a few human specialists for unique missions and oversight?

Also, I 100% back the Enclave signal idea.

Are there any existing sats whose signal we could hijack?
>>
Sorry qm, but i gotta dip. Can't stay awake much longer
>>
Also if you guys are worried about our army i'd like to remind you guys all we would really need is alien scout ships and more robots.
>>1649345
Personally i planned that the NOD venom's would be robot controlled since they would be escort and support craft, the Saucers however would be manned since they have lot's of firepower can can carry troops so they would take over the Vertibird's role. I can make it so the Saucers are robot controlled but i think having a human pilot would be better.
>>
>>1649345
There's quite abit in orbit to highjack
>>
>>1649343
But if we put them off for 3 years we may not be ready to fight any wars, potentially missing out on a good chunk of the "race to New Vegas" We'd be sacrificing likely gains in the Mojave for some technology in the east.
>>1649345
No one said they had to be human piloted. We can just stick AI cores to fly the planes and drive the tanks. Its about the role they play.
>>
>>1649345
Possibly but depending on how the nukes detonated, many of them would have been damaged.

Not to mention 200 years have passed: the sheer amount of debris in space will have taken out most of the low-earth sats. But luckily these aren't the ones we need.

The ones we need are the ultra high altitude ones, the geostationary communications arrays which should be fairly safe and stable. Except for the third problem.

Most satellites get some basic instructions to maintain their orbits if they are to be up there for a very long time and although the geo-sats will not have left orbit, they may be out of position thanks to a lack of updates and shit.

Also the problem we would need to fix 3 sats at equal distances between all of them to achieve near total coverage.
>>
>>1649363
>But if we put them off for 3 years we may not be ready to fight any wars, potentially missing out on a good chunk of the "race to New Vegas" We'd be sacrificing likely gains in the Mojave for some technology in the east.
Then just make Saucers and robots for the New Vegas race.
>>
>>1649365
Just remembered we don't need total coverage, just north america. So we only need one satellite assuming we are going to encrypt our transmissions. If not we need two or for the satellite to be able to precisely target ground / ship based receivers and transmitters.
>>
>>1649363
>But if we put them off for 3 years we may not be ready to fight any wars, potentially missing out on a good chunk of the "race to New Vegas" We'd be sacrificing likely gains in the Mojave for some technology in the east.
Assuming the war goes in the NCR's favour and that we can't build more robots in that time in the background or something.

>>1649370
>Then just make Saucers and robots for the New Vegas race.
I thought that was the plan to be frank but seemingly it isn't...
>>
>>1649370
depending on when the war heats up we may not have the saucers ready when we would have armour divisions operational. Or we might leave our country in the midst of a war, which doesn't do wonders to people's confidence.
>>
>>1649381
>depending on when the war heats up we may not have the saucers ready when we would have armour divisions operational.
Except we don't need divisions. Just a few dozen saucers would fuck the Legion up the ass. Tactical nuclear devices, heat rays and abduction apparatus are effective as hell.

>Or we might leave our country in the midst of a war, which doesn't do wonders to people's confidence.
We are the Courier, we have a reputation to uphold as a bastard who wanders off into the middle nowhere and returns with a wagon load of loot and stories.
>>
>>1649391
That's leveling New Vegas. I thought we want some semblance of it intact.

There's a difference between wandering of for a short bit, and waging a one man campaign on the other side of the continent.
>>
>>1649381
>>1649391
>We are the Courier, we have a reputation to uphold as a bastard who wanders off into the middle nowhere and returns with a wagon load of loot and stories.
That and having more Saucers that can melt god damn Hexcrete will certainly keep our people confident even in the face of war.
>>
>>1649399
>That's leveling New Vegas. I thought we want some semblance of it intact.
Seeing as most of New Vegas is now a heap of marble and greco-roman constructions? Not really. Melting it down and replacing it with a nice hexcrete city seems nice and a good metaphor for our rulership: cleansing the world of the Legion.

>There's a difference between wandering of for a short bit, and waging a one man campaign on the other side of the continent.
Where did we ever wage a war on the other side of the continent? Anyhow we can have a radio uplink or something so we can still lead them, we just can't solve their shit for them.

>>1649401
>That and having more Saucers that can melt god damn Hexcrete will certainly keep our people confident even in the face of war.
Certainly. It might render tanks and shit fundamentally useless against us since we can turn them to slag as well.
>>
>>1649399
>That's leveling New Vegas. I thought we want some semblance of it intact.
So would attacking it with tanks, they shoot shells y'know.
>>
>>1649429
Yes, but not nuclear blasts and death beams. Tanks would damage the city but not completely destroy it.
>>
>>1649443
Against a conventional force? Maybe.

Against the fanatic legion, fighting anyone else, in their captial? Fuck no that place will end up a bomb crater either way, ours is just easier.
>>
>>1649443
>Yes, but not nuclear blasts and death beams.
First of all, if i recall correctly the plasma bomb is comparable to a mini-nuke, ain't that big.
Second of all the heat beam is a BEAM, it's much more precise than a tank shell, less collateral damage.
>>1649450
>Fuck no that place will end up a bomb crater either way, ours is just easier.
Nah, let's not destroy New Vegas, we just gotta catch the Legion army outside of it so we can melt them with our Saucers.
>>
>>1649419
Except all the dead people, irradiated soil and swathes cut out of the land due to death beam.
Kind hard to clean that up.

We won't be walking into the institute and leaving with all their shit. Provided we make the 3 year plan we arrive just before the brotherhood comes, and they would actually bring an army, and seek to destroy the institute entirely. As would the railroad.

Its also putting all our eggs in one basket to focus on only saucers and foot soldiers- We don't know if the Legion would use AA, which would make it difficult to invade with just saucers and robots.
>>
>>1649450
>>1649453
>>1649443
>>1649457

How about we use nerve gas? No radiation, no destroyed land, just fucktons of dead people
>>
>>1649453
>First of all, if i recall correctly the plasma bomb is comparable to a mini-nuke, ain't that big.
I thought it was bigger but okay.

>Nah, let's not destroy New Vegas, we just gotta catch the Legion army outside of it so we can melt them with our Saucers.
Okay that just leaves us with the cities population of fanatics. How do you plan on dealing with them?

Also if the Legion are so shit as to be eliminated by a few strafing runs and bombs I would consider them something we should stop caring about entirely.
>>
>>1649460
We want to assimilate the civilians not murder them all.

>>1649453
The big cannon that takes a long time to recharge is a nuclear bomb.
Its also on a air craft hovering however many meters up in the air. It's not so precise you can start microwaving brains and leave everything else untouched.
>>
>Except all the dead people, irradiated soil and swathes cut out of the land due to death beam.
Well we don't need to use the plasma bombs often and we can add missiles to the Saucer, also i need to mention that tank shells leave craters.
>>1649460
No.
>>
>>1649462
fanaticism in the civilian populace will vary. Not all german's were devout Nazis. A good number would play nice if they were conquered. If they don't we can pacify the population.
>>
>>1649464
>>1649466

Just wanted to throw out my idea, or we could fire in vast amounts of chloroform into send the people unconscious, send in robots and soldiers wearing gas masks, kill any military personnel while they're off in dreamland.

This any better? Yes or no?
>>
>>1649470
Chloroform gas attacks would just kill people. Anesthetics is a very precise science that must be calibrated for each person. I.E, if all the adults go night night, the children and elderly die.
>>
>>1649457
>Except all the dead people, irradiated soil and swathes cut out of the land due to death beam.
Radiation is background level within a few days and the death beam heats shit up, it doesn't carve into the ground.

>Kind hard to clean that up.
Fairly easy with the shit available to us actually.

>We won't be walking into the institute and leaving with all their shit.
We might if we can convince them we have something just as valuable in return and that having us as a friend / ally would be useful to them longer term.

>Provided we make the 3 year plan we arrive just before the brotherhood comes, and they would actually bring an army, and seek to destroy the institute entirely.
They'd seek to destroy us to knowing them. Anyhow we can easily defeat them on arrival by eliminating their airship and getting the Institute to do the ground work so to speak. Maybe bribe some bandit groups or the Gunner's to help eliminate them.

>As would the railroad.
You mean the people who can hide in total a few dozen Synths and for whom the concept of getting 17 Synths out is an amazingly large amount? A non-threat without the Sole Survivor.

>Its also putting all our eggs in one basket to focus on only saucers and foot soldiers- We don't know if the Legion would use AA, which would make it difficult to invade with just saucers and robots.
Not really. I mean tanks aren't exactly something that is impossible to counter.

>>1649460
Unpopular as hell but I want to use it.

>>1649464
>We want to assimilate the civilians not murder them all.
99% Casualties may be required to ensure total pacification.

>The big cannon that takes a long time to recharge is a nuclear bomb.
Correct.

>Its also on a air craft hovering however many meters up in the air.
As much as 10 miles, so you know. Far.

>It's not so precise you can start microwaving brains and leave everything else untouched.
We don't need to.

>>1649467
>fanaticism in the civilian populace will vary. Not all german's were devout Nazis. A good number would play nice if they were conquered. If they don't we can pacify the population.
Ceaser was good at unifying his tribes. Their loyalties are sound and they will fight to the death for their way of life chances are.
>>
>>1649462
>Okay that just leaves us with the cities population of fanatics. How do you plan on dealing with them?
Any Legionary that hasn't left when they were defeated gets executed, Legion Civilians must accept our rule.
>>1649464
>The big cannon that takes a long time to recharge is a nuclear bomb.
Then how did we shoot it if it would have destroyed the Big MT desert?
>Its also on a air craft hovering however many meters up in the air. It's not so precise you can start microwaving brains and leave everything else untouched.
What id the Heat beam has a scope?
Also we're not going to leave everything untouched, that's just unreasonable expectations, what we need to do is draw out the Legion army to somewhere where we don't mind some damage, wipe them out then head for New Vegas with robots.
>>
>>1649478
>They'd seek to destroy us to knowing them. Anyhow we can easily defeat them on arrival by eliminating their airship and getting the Institute to do the ground work so to speak. Maybe bribe some bandit groups or the Gunner's to help eliminate them.
Or by using the Minute men, which will be easier than bandit groups that would hurt our reputation.
Especially if we supply the minutemen.
>>
>>1649481
>Any Legionary that hasn't left when they were defeated gets executed, Legion Civilians must accept our rule.
I said they were all that is left. Now give me your answer.

How are you going to pacify your new population of savages, who hate you and everything about you? Without mass culling or by methods that might result in the city being destroyed?
>>
>>1649481
No killing POWs if they surrender then we keep them, if they don't they die

It's not hiroshima tier, but it is leagues above mini nuke tier.

I don't plan on everything being untouched. However if we're attacking the fortified city of New Vegas, why would they leave their fortifications? And its not like they don't use modern weaponry. They could have artillery and AA guns/ missles so we can't just solve every problem with saucers and robots.
>>
>>1649489
>Or by using the Minute men,
Which requires the Minute men are functional again and have the big guns and men to do it.

>which will be easier than bandit groups that would hurt our reputation.
Who said that we would make our bribing public?
>>
>>1649350
ditto, gonna try to wake up extra early instead
>>
>>1649500
SLEEP IS FOR THE WEAK. 7:30 AM HERE AND I FEEL FINE.
>>
>>1649492
They wont all be blindly devoted. Just mostly devoted.
kill all the soldiers fighting and when the rest of the soldiers surrender, the people will too.

Have a constant presence, and don't start massively oppressing or excecuting people.
If you make their Quality of life better, they would be unlikely to revolt.
>>
>>1649503
How long have you been up for?
>>
>>1649500
How long are you going to sleep for?
>>
>>1649492
Let's see, robots, saucers, power armor soldiers, propaganda, offer them education and better farming tech if they accept our rule.
You know, the usual pacification methods when something is occupied by an enemy nation.
>It's not hiroshima tier, but it is leagues above mini nuke tier.
Can you post the post where the Plasma bomb was tested? I'd like conformation.
>I don't plan on everything being untouched. However if we're attacking the fortified city of New Vegas, why would they leave their fortifications?
We draw them outside New Vegas, not like that's impossible if we play this smart like sun tzu.
>And its not like they don't use modern weaponry. They could have artillery and AA guns/ missles so we can't just solve every problem with saucers and robots.
That's why i want to research alien shields, give our saucers more survivability, our robots too, which will also be attacking the Legion.
>>1649497
>Which requires the Minute men are functional again and have the big guns and men to do it.
And the SS might bring the Minute men back, and then we can give them big guns.
>Who said that we would make our bribing public?
Who said we can keep the bribing a secret? from what i've seen we suck at covert Ops, safer to not do it.
>>
>>1649506
>>1649509

Both of these are good questions

>>1649478

>Unpopular as hell but I want to use it.

Glad to know you'd want to use it, because with what's to the east. Well, they won't die with their shadows plastered onto the walls, nor will they die fighting, the warriors of Caesar's Legion will die from the poison in the very air itself.
>>
>>1649505
>They wont all be blindly devoted. Just mostly devoted.
And the percentage of the population during the american revolution that wanted to revolt is believed to be around 12-14%. Small numbers make big changes.

>kill all the soldiers fighting and when the rest of the soldiers surrender, the people will too.
That didn't happen to the French, Polish, Russians, Greeks, Belgians, Dutch or any nation conquered in WW 2.

>Have a constant presence, and don't start massively oppressing or excecuting people.
And? That was true in northern Ireland and yet they still decided to revolt against the British.

>If you make their Quality of life better, they would be unlikely to revolt.
Bread and circuses doesn't work on this scale.


>>1649506
At least 16 to 17 hours. Made worse by the fact I was up for two days prior to sleeping yesterday and the fact I am coming down from a small amount of alcohol. So everything is a little...off.
>>
>>1649517
Unfortunately if you use poison gas the Civilians and slaves would die too.
And you know, that would piss off a lot of people.
>>
>>1649519
What about Germany?
>>
>>1649516
>Let's see, robots, saucers, power armor
They hate technology. If you mean to scare them into obeying, then that wouldn't work either since it would incite revolt.

>soldiers
Refer to the above for the effects of troops on every street.

>propaganda,
Only works if they are willing to "listen and believe".

>offer them education
Which they will refuse for the most part and even then that could take years to show results.

>better farming tech if they accept our rule.
Again they hate tech.

>You know, the usual pacification methods when something is occupied by an enemy nation.
No because usually when that happens against a nation like this the invaders are repulsed or kill the population.

>And the SS might bring the Minute men back, and then we can give them big guns.
Or they might not and those aren't the big guns I meant.

>Who said we can keep the bribing a secret? from what i've seen we suck at covert Ops, safer to not do it.
No one outside of the Legion / our companions should or does know of our bribing of the Bandits back at the battle for the Dam.
>>
>>1649517
>Glad to know you'd want to use it, because with what's to the east. Well, they won't die with their shadows plastered onto the walls, nor will they die fighting, the warriors of Caesar's Legion will die from the poison in the very air itself.
Yeah that would work best to prevent pointless damage to our forces and people. It can be justified by pointing to their war crimes if need be.

>>1649524
>What about Germany?
Which of the four statements are you referring to?
>>
>>1649519
Small populations can make big changes, but just as often fail. Especially when facing a massively superior foe committed to preventing revolt.

Those eurapean countries were massively oppressed by the Nazi's. of course they revolted.

The irish had a history of bad blood going back generations. We're the new kids on the block.

Make the quality of life better as well as all the other stuff, and they'd submit. It depends on how much effort you put into assimilation rather than subjugation.
>>
>>1649534

>Yeah that would work best to prevent pointless damage to our forces and people. It can be justified by pointing to their war crimes if need be.

I can see it now

The Phoenix Commonwealth's war crimes: Using nerve gas

Caesar's Legion's war crimes: mass torture, rape, slavery, cannibalism, and more

>>1649542

>Make the quality of life better as well as all the other stuff, and they'd submit. It depends on how much effort you put into assimilation rather than subjugation.

Tell that to Caesar, but I like the idea though. Have people experience better lives than when they did compared to how they lived previously and they'll like the new management more
>>
>>1649542
>Small populations can make big changes, but just as often fail.
True but the chance of them succeeding is high and ever present.

>Especially when facing a massively superior foe committed to preventing revolt.
Vietnam. Afghanistan, twice: Soviets and then Americans. You get the idea.

>Those eurapean countries were massively oppressed by the Nazi's. of course they revolted.
Aye but those were examples of populations revolting after their armies were dead or defeated.

>The irish had a history of bad blood going back generations. We're the new kids on the block.
And the Legion has a ideology which makes them hate us automatically.

>Make the quality of life better as well as all the other stuff, and they'd submit. It depends on how much effort you put into assimilation rather than subjugation.
Or they won't and I'll be right and you wrong. To be frank I am placing my bets on my probabilities.
>>
>>1649529
>>1649534
>No one outside of the Legion / our companions should or does know of our bribing of the Bandits back at the battle for the Dam.
Our companions know about the bribing of bandits at the battle for the Dam, it's why Arcade left us after all, the followers know too and they might have told our citizens. Other companions+Citizens might leave too when they find out we bribed bandits again.
>Which of the four statements are you referring to?
2nd.

Also i went back for the post where we test the Alien ship's weapons, and the Plasma bomb is a mininuke.
>There's another weapon of great interest to you. You are immediately familiar with it. The ship generates a bomb that is propelled from a tube, and then detonates with the unmistakable light of a tactical nuclear explosion the likes of a fat man and the tick tick tick of geiger counters from onboard the ship. This however, takes time to reload in the vein of hours.
There's also another weapon the Alien Ship has that i completely forgot.
>Next is some sort of Sound Weapon. Windows shatter. Dust scatters. Huge boulders and pieces of scrap steel are sent flying for hundreds of yards. A devastating weapon, but not particularly effective against buildings.
>>
>>1649555
Yo mate, what about >>1649522 ?
>>
>>1649556
I'm talking about doing all the things at once. Have a gentle hand, improve their lives and don't commit warcrimes that prove cesear right- He says we're profligates with no sense of honor. We won't make friends by showing how honorless we can be.
>>
>>1649558
Arcade is still with us as a companion.
>>
>>1649558
>Our companions know about the bribing of bandits at the battle for the Dam, it's why Arcade left us after all, the followers know too and they might have told our citizens. Other companions+Citizens might leave too when they find out we bribed bandits again.
You assume the Companions / Followers would slander the name of those who saved them and have only done them good. Any how our people might well decide Arcade is insane like a fair few of our companion's.

Also who said we would be taking our companions to bribe bandits in the east?

>2nd.
The Germans weren't willing to fight for the most part. Ignoring some foolhardy teens with rifles and shit, resistance was limited. They knew defeat was coming and wanted it over.

>Also i went back for the post where we test the Alien ship's weapons, and the Plasma bomb is a mininuke.
True but it is never stated how large it is, just that it is similar to a fat man's detonation.

>There's also another weapon the Alien Ship has that i completely forgot.
Shit that could probably pacify about the Legion...
>>
>>1649574
he came back because we were his only way to get the followers and their patients to safety.
>>
>>1649568
>I'm talking about doing all the things at once.
Sounds like a lot of effort for one city.

>Have a gentle hand, improve their lives
Which is what Ceaser did and shit but okay.

>don't commit warcrimes that prove cesear right.
War crimes ain't the problem. It is the fact we use technology and are not the Legion.

>He says we're profligates with no sense of honor. We won't make friends by showing how honorless we can be.
Nor will we by your approach.
>>
>>1649578
Alright, just to keep all our companions with us, I feel they would not the use of mustard gas.

So even if we use mustard gas or not, we must think, is doing something worth losing our companions? Some people would like to not lose companions other don't care.
>>
>>1649576
Slander means it's untrue. It would be true. Also I'm sure a bunch of people know we dealt with undesirables before. Also Arcade has generally been a very sane moral voice. People won't just think he's crazy if he starts accusing us.
>>
>>1649574
He still left for a small period, only cam back cause we offered to bring the followers and refugees with us.
>>1649576
>You assume the Companions / Followers would slander the name of those who saved them and have only done them good.
Yes, yes they would. Notice what Cass said back in >>1646032
Give them a reason and they will slander.
>Any how our people might well decide Arcade is insane like a fair few of our companion's.
For what reason would they consider Arcade insane?
>True but it is never stated how large it is, just that it is similar to a fat man's detonation.
And a fat man fires mininukes, ergo the Plasma bomb blast is the size of a mininuke.
>>
>>1649563

We get them out into the open, while they're busy choking on Sarin gas we send in robots to gun them down while the rest of our army makes it's way in to capture the city.

>>1649576

>Shit that could probably pacify about the Legion...

It just depends, where should we strike? Vegas has become the new capital and is heavily defended, I say we strike weaker parts of the empire.

>>1649580

It all depends on what they think, we gotta ask them about it
>>
>>1649591
>We get them out into the open, while they're busy choking on Sarin gas we send in robots to gun them down while the rest of our army makes it's way in to capture the city.
That's the same as my plan but with Gas instead of Heat beams.
>>
>>1649579
The Capital of Caesar's legion? It's an important city and if we get that city pacified it would serve as an example to pacify the rest of legion territory. Rumors would spread about how much better we made things. Get slaves to revolt and revolutionaries to start popping up.

Cesear subjugated the people, striped them of their culture, stole their babies and raped their women, crucifying any who would go against him. He did not have a gentle hand.

Committing warcrimes definitely doesn't help convince the people we can be trusted. We shouldn't make pacification any harder than it needs to be.

Hearts and minds wins wars. Beating Cesear repeatedly, humanely, would weaken his position as a god in human form.
>>
>>1649591
>It just depends, where should we strike? Vegas has become the new capital and is heavily defended, I say we strike weaker parts of the empire.
But this argument is about what we do if a New Vegas war happens.
>It all depends on what they think, we gotta ask them about it
remember that Arcade once refused to talk to us because a anon said something stupid to him, our dialogue and questions have consequences.
>>
>>1649598
That anon was fucking retarded and never touched the game clearly.
>>
>>1649612
What thread was it? Or what did he said?
I want to know what pissed Arcade off.
>>
>>1649583
True, true, somewhat true and kinda true. I would point out like 3 of our companions are alcoholics or insane, so people might assume he had went off the deep end too.

>>1649589
Aye to us. Not to other people.

>>1649591
>It just depends, where should we strike? Vegas has become the new capital and is heavily defended, I say we strike weaker parts of the empire.
Well we did have that plan to kidnap babies and Brahmin.

>>1649595
>The Capital of Caesar's legion? It's an important city and if we get that city pacified it would serve as an example to pacify the rest of legion territory.
True but it would also serve as a rallying point for their army and such.

>Rumours would spread about how much better we made things.
Assuming they don't spread rumours about us being demons or something which is well within their power.

>Get slaves to revolt and revolutionaries to start popping up.
The primary camps of non-broken slaves are far from our lands and the broken ones are fairly useless. Since they are broken.

>Cesear subjugated the people, striped them of their culture, stole their babies and raped their women, crucifying any who would go against him. He did not have a gentle hand.
Compared to most tribal conquerors they might feel he was and anyhow, most of these are his most loyal subjects who's lives he has greatly improved.

>Committing warcrimes definitely doesn't help convince the people we can be trusted.
Being trustworthy and being a war criminal aren't linked.

>We shouldn't make pacification any harder than it needs to be.
Yet you don't want to commit war crimes.

>Hearts and minds wins wars.
Tell that to the Americans.

>Beating Cesear repeatedly, humanely, would weaken his position as a god in human form.
That is true.
>>
>>1649615
When we were packing up to leave or the thread before that. Pretty early I think.
>>
>>1649615
If I remember what it was, I'd wrote out a thing and since he was blaming us for everything declared that what happened on the strip wasn't our fault but seemingly he was already unwilling to work with us even ignoring that.

I mentioned it specifically because he was blaming us for everything, no matter how much control over it we had and I wanted to clear our name of at least something. Yet it backfired.
>>
>>1649621
Granted, the strip was very much us dropping the ball. Anons voted to have done nothing when doing nothing means a gas attack.

And it wouldn't be unreasonable to attribute most of the simultaneous attacks on us when he knew we were liked by Niner, head of the Fiends, and were responsible for the boomer attack on teh civilians.
>>
>>1649632
To be fair I presumed it was going to be some conventional bombs or something, not a god damn gas attack. I never did the independent vegas route or anything so it never came up for me.

However I suppose we shouldn't have talked about it and shit.
>>
>>1649621
>>1649620
Found it
Thread # 5
Arcade is missing though.

>Raul
"The moment he saw the Gas and people dying, he just ran off Boss. We don't know where he went."

What anon said about the gas attack
>"We can't. The place we are falling back to doesn't have enough to support such a mass of people. I mean, even taking your people would almost double our logistical difficulties. We can offer to take certain people. Those who are only superficially injured and those with useful skills. Possibly the children as well."


"Arcade. I entirely respect your position, this shit is bad. I didn't realise it would fall apart like this and to be honest if you want to hate me that is fine. I didn't expect the boomers to be so trigger happy, I've reined them in a bit but that is as much as I can do at the moment.

As to the people I work with. I know which ones can be redeemed and which ones are expendable.

The gangers and Fiends? Expendables, a good way to weaken my enemies and to bring about my rise. Had I known that they would cause such difficulty I would've been more precise and careful, I would've had supervisors make sure they never went after civilians and such.

You have to understand, my plans were rushed and I didn't get things set up. I only had these plans in place for a few seconds before the battle began. There was no time for fine-tuning or testing or confirmation or anything.

Also, before you ask, the gas weapon / bomb wasn't me. That was someone else and I am entirely serious when I say that is below even me.


I am going to go and fight the legion. I am going to go and lead the best and worst of this wasteland against a huge threat. At the end of it, we can have this fight but for now I need to know if I can count on you to defend these people?"

>Arcade's face turns from an annoyed frown to a grimace.

"I didn't ask if you were responsible for the gas attack, even I didn't imagine you capable of it. But since you were very adamant to go out of your way to tell me you weren't responsible for it, I'm going to draw my own conclusions on that."

Seems like if do another gas attack Aracde will be up our ass about it.
>>
>>1649639
>Seems like if do another gas attack Aracde will be up our ass about it.
True but I have a few plans for that. Specifically, we need to hand the Military over to Brain and such while we deal with other things. Since they care for efficiency quite a bit.

Also he had a problem with the damage to civilians. Chances are we could use it on the Legion's army and he would only complain that it is a bad way of dying. At which point I'd point out that giant death lasers and nuclear fire seem pretty bad too.
>>
>>1649648
But the city has civilians. Legion civilians, but still civilians.
>>
>>1649648
And bullets, cause bleeding to death is a pretty bad way to die too.
I still support heat beams over Gas though.
>>
>>1649652
If we attack the legion in the future. They will most likely try to keep the battle away from the cities, to not lose future manpower.

We could just gas cities, but we're be the bad guys. but in the battles it's going to be different.
>>
>>1649652
True but to get to it we need to get through their large army.


If find the easiest way to eliminate a army without gas masks is to surround them with a wall of gas on all sides, especially their rear, and advance your unaffected robot forces through it slowly tightening the net until they choke or get killed otherwise.


Now they aren't in the city and we can begin attempts at civil pacification.
>>
>>1649639
>tfw it's still as retarded as before.
>>
>>1649666
OK Satan

Something we need to think about is choke points, when the NCR held the dam, it limited how many Legion troops can get pass the river. That's why we saw the NCR being able to hold out the legion with few troops.

In our attacks against the Legion in the future, we need to keep in mind, if we blow up the dam/land bridge, it limit reinforces from the East crossing the river. They have to build a bridge or use boats/
>>
FUCKING FORGOT ALIEN MED GEL!

3 Year plan.

>Finish the railway.
>Build supermutant homes.
>Build FEV lab.
>Tap into the underground river.
>Set up a communications satellite.
>Build more robots.
>Research alien shields.
>Research alien med gel.
>Research better PA and guns.
>get more Pop.
>Build that hospital.
>Research the alien hangar.
>research the alien scout ship's power source and weapons.
>Get that Vending machine upgrade that makes it so we don't need fissile materials.
>Build a aircraft factory so we can build flying saucers.

After 3 year plan

>Make some gravel roads to our frontier towns.
>Create Bikes for our Citizens.
>Develop main battle tanks
>produce main battletanks
>develop and produce all the other bits for total warfare- mobile AA, personel Anti-Armour, self propelled artillery
>Clearing the divide to get that sweet loot.
>>
>>1649679
Well if you plan to use choke points keeping the dam/bridge intact would be best since it means we can attack Legion troops traversing it with aircraft.
>>
>>1649690
Here is a idea, I think it will be a free action.

Have people write all the places, rumors, they know and send that info to the government. So we have a better understanding of what is out there.

I feel the followers, BoS girl, enclave people have some ideas or rumors of neat places. or bases.
>>
>>1649697
This idea has already been mentioned, i plan on doing it.
>>
>>1649708
Alright, just making sure we're doing it.

We can use the mothership as scarp alien metal, to build a smaller spaceship. I think it would be easily to make a ship of our design then rebuild the existed ship.
>>
>>1649713
>We can use the mothership as scarp alien metal, to build a smaller spaceship. I think it would be easily to make a ship of our design then rebuild the existed ship.
But i really don't want to scrap the Mothership.
>>
>>1649713
Especially since we can cut out a large number of the spaces / systems from it.

Shit like the holding cells or the cryobays could be taken out and reprocessed / researched for their force-fields and cryo-tech.
>>
>>1649716
According to OP it would take us literally 100 years to get it working.


That is 33 times the length of this quest so far.
>>
>>1649721
So we can take the scrap of the mothership and make our own smaller ships.

I feel rebuilding a broken ship of alien tech is harder than designing and making our own ships using the mothership a source of resources.
>>
>>1649721
We have a lifespan of 200 years, and we can get more industry and manpower to make repairing the Mothership faster.
I just want my Aeon Czar.
>>
>>1649727
Almost certainly since it was built to their standards and shit. So it isn't suited for humans.

>>1649728
That we do but I don't want to spend half of it getting this ship working.

>I just want my Aeon Czar.
We can make one of them later. Or a dozen.
>>
>>1649731
>We can make one of them later. Or a dozen.
A dozen motherships? If we can do that later then we can repair one very quickly.
>>
>>1649734
>A dozen motherships? If we can do that later then we can repair one very quickly.
You fail to understand, when I say later I really mean so far down the line that our children have died of old age.
>>
>>1649734
The light scout ship holds 6 people. So to improve our speed at repairing, we could made some upgrades to our light space ship we have right now, like make it to human standards, holding more people like that.

Then increasing the size of ships we have over time.

Slow and steady, it could make repairing or making a mothership go much faster.
>>
Also an idea I had to improve our soldiers / robots.


We need to incorporate the V.A.T.S technology into their targeting systems / equipment. Then they can, in the opening moments of a battle, fire a precise salvo of a dozen shots each to eliminate their foes.

Ideally, we can the network these V.A.T.S abilities along with their sensors together to increase their accuracy. Meaning that our entire army can fire, aim and act as one. Their bullets all targeting a designated group of foes or parts of a more dangerous foe.
>>
There's big discussion I haven't followed but I briefly noticed someone suggesting motorbikes for everyone.

Bikes could be pretty expensive for now, so I would suggest giving electric bicycles for now. And this is something we also could trade ncr for.
>>
>>1649871
Yeah, they were specifically either electric or mechanical bikes rather than hydrocarbon based.
>>
We could ask Riddick to go around the scoutship and steal cattle and slaves. If he agrees, we could have him do this every turn.
>>
>>1649874
True but I planned on having him teach our troops close quarters combat. Instead we could do it since we often lack something for the Courier to do.
>>
>>1649874
Let's raise our Water and food before getting more Pop and cattle.
>>1649875
Didn't he refuse to teach our troops before?
>>
>>1649877
He decline writing any book or manual for the troops, but is willing to train them.

He's not a nerd that's writes in books. Part of his personalty
>>
You know, I was thinking. Dala managed inadvertently make a supersoldier on steroids by just doing surgery and monocycle implant.

If we took her experimentation data, reasearch a bit, we might be able to replicate her result with our soldiers without the horrible torture experiments.

We could turn that failure into something good.
>>
>>1649880
Only problems is that it took a year, increases in dietary needs and the fact it will long term probably result in them turning into a horrific mountain of flesh.

Our current troops are fine.
>>
>>1649880
What I was thinking is making our companions having a more active roles in our settlement, since some are just sitting around drinking,
Here the list
> Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave

Slave could talk now, but he has still a slave mindset. Maybe our hero can come up with a program to break Legion Slave training, so in the future we can use that on future slaves.

Riddick for all we know is chilling, fixing up his car, maybe letting him do shit with the alien scout ship will be good for him. He could help us learn to fly good.

There some others that can make chems, and others just mercs, so we can come up with something they can do, to pull there weight.
>>
>>1649884
> Arcade
Works as a doctor and part of our science teams.

>Doc Delilah
Doctor.

>Cass
Currently does fuck all besides taking care of the kids. Could train our people with rifles, dynamite, hand to hand combat and trading. Should either work in our military or as our trader representative.

>Raul
Mechanic, ghoul, gunslinger. Currently most useful for his mechanical expertise and radiation resistance but longer term we could make him train our technicians or our soldiers in basic maintenance / repairs on our robots and shit.

>Veronica
Ex-BOS. Literate, technologically aware and smart. Would work as a teacher but is currently one of our researchers I believe.

>ED-E
Is a robot. Does robot things.

>Rusty
Works in our junior military group and shit.

>Wendy Gilbert
>Hazel
>Desmond Harper
>Vanessa
>Joana
I remember nothing about these people.

>AXE MAN
Diplomat. Seriously though he can train anyone we plan on having actively engage in melee.

>Milton+Hans
Trade but they'd need a translator.

>Sonia
She uses rad weapons I think so maybe we could get her to train people in their use or something? I don't know...

>Riddick
Should help with our military's training in hand to hand and shit. After we have a few people who can train others well enough in his style, I would suggest moving him either to teaching technicians maintenance, combat duty or something else.

>Dean Domino
Works as a music producer / performer for us. Will be made more useful since we now have a radio station to play his songs.

>Slave
Takes care of our children alongside our wives and does various household work and shit.
>>
>>1647195
Man, I realize what a great idea it was to bring Mr Vegas here. We can use him and his radio for long term subtle propaganda. We can ask him to try and slowly change humans opinion of mutants.

Also, a need to repeat my suggestion of having different companions come on radio and talk about stuff. It could be a daily evening program where families could gather after dinner and relax listening to radio.
Have Marcus often come and narrate his life experiences
>>
>>1649888
Is this gonna be the first book we publish "40 years a mutant" and about his life?
>>
>>1649890
Make some books about the old Enclave people we have they don't have that much time left.

"How the Enclave really was."
People love new books, and we have a printing press, tho simple, it can print books.
>>
>>1649893
I doubt that such a book would prove popular or diplomatically wise.


However we should record some interviews and shit for posterity.
>>
>>1649894
I'm saying mostly as a history book, so the old people left something behind.

Since Knowledge of the past is most likely told by word of mouth. Making a book or recording will save some parts of the past.
>>
>>1649890
Yes. Why not? Let him talk about the life before becoming a mutant.
>>
>>1649881
I honestly do not understand why people only see negative sides of things and never think creatively.

I'm not suggesting to do what Dala did. I'm not that stupid. I'm suggesting to take her research and data, do a proper research and see if we come up with something viable.

Dietary increase is insignificant.
When we have time we will research crops which need less water and produce more, make greenhouses and vertical farms, make more farming bots, make more effective, etc.

Our soldiers can be better, we need every edge we can get and if we can reliably make supersoldiers capable of going toe to toe with Riddick we should do it.
>>
>>1649887
I agree, these freeloaders could make themselves useful.
>>
We should develop alcohol which does not give hangover next day. Now THAT is something we can certainly trade well.
>>
>>1649887
In her spare time Cass does go out a hunting for any dangerous critters that might threaten the village.

>Wendy Gilbert
Former NCR soldier from the Mojave. Rescued her from the great khans in boulder city during the hostage crisis. Home mother

>Hazel
Mercenary and sniper, professional. Helped teach accuracy. But also drinks a lot. Would enjoy going on merc mission. Doesn't talk about her past much.

>Desmond Harper
Former caravaner from the NCR west. Helped kill a fiend that killed his crew. Good with a gun. Actually is thinking of settling down with a wife and kid. Has some decent caravan and survival skills.

>Vanessa
Long distance wanderer, and amateur doctor. Has been to the Capital Wasteland and back. Amateur book collector and literary enthusiast. Had a bad heart and fainting episodes. Couldn't have sex without fainting. Left the east coast for the Mojave Found her in a bar where she expected fiends to attack and kill her or her heart to give out when she left. Convinced her to join you instead. Befriended her and found a robot doctor that fixed her heart (and gave her breast implants).

Currently enjoying your library and undergoing doctor training. Just never bothered to be called "Doc Vanessa". Also a mother of your child. Knows a recipe for a minimally addictive Whiskey (physically addictive at least).

>Joana
Former drug addled whore at Gamorrah. You rescued her and her boyfriend. They lived happily together for a time until he died. Then she decided to travel with you.

I'll give you some details on that later.
>>
>>1649907
>Vanessa
"Just so happens I have the recipe. Remember? I made it so it wouldn't kill me if I ever ran out when I had a bad heart.

It's not as strong as some of Cass' brew, but its a cake you can have and eat too."
>>
>>1646569
>>1646881

Did we forget to invite the Chinese? Man, that's a major faux pas
>>
>>1649909
>Has been to the Capital Wasteland and back
OP does Vanessa ever talk about the Capital Wasteland? Since that's something the other anons would want to know, since we're planning a trip to the East in the near future,

Also you can continued the turn, answering questions seems to slow down the turns.
>>
>>1649913
Eh, the Chinese have their own holiday's. They have National Day and "Victory over the Evil Empire" day and "the day we were freed from the alien menace"
>>
>>1649914
I'm working on it.
>>
>>1647146
>>1647309
Two for the price of one! Under Jacob Miles supervision, a specialized drilling and digging robot is made. One which has a an extendable drill which can bore small holes for pipes. Another which has a large, rotary digger which can excavate larger tunnels big enough for a vehicle to fit through. These can rotate horizontally or downward. It has a conveyor belt which extends behind itself, allowing dump trucks to ferry away the dirt.

>Jacob Miles
"Build enough of these and we'd be one step closer to automating that Hexcrete Mine."
>>
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>>1649929
Just need an action to build one.

---

The Omni-Constructor gets to work laying those pipes.

The Chinese Factory forges the pipes, which are ferried by securitron. Constructor-Protectrons dig out the soil driving Tracked Construction Vehicles, and the Omni-Constructor builds the supports and welds the pipes together. All 100% robot automated.

Unfortunately, due to such low food, work is slow as the vehicles have to wait for fuel. It will take at least 2 or maybe 3 more turns at this rate. But the extra water does promise the capacity for more farms.
>>
>>1649933
Converting all of our work vehicles to run on alien cells. How much strain would that put on the electric grid and do we have enough materials.


Ask the brain, if we were to scan the brains of all of our scientists and doctors and make a dedicated research ai, would that be advisable? How much would that improve our research?
>>
>>1649929

How many do we need to build for automation?
>>
>>1649909
>>1649911
What?
Man, there are a lot of stuff we, the players, do not know.
>>
>>1649933
>>1649939
I have a solution to the food problem. We just make the venting machine give out food, we have the scarp and the fission. That way even tho we take a hit in our resources we're able to get the constructor done quicker.

>>1649939
I think scanning the brain, just make a a.i like we did with Cass. Where will we store the ai's?
>>
>>1647146
>Military: Maybe train our spys in espionage or disguises.

This is perhaps one of the more arduous tasks you've undertaken. Your intelligence officers are smart, quick on their feet. Plus some internal augmens, though you've had to forgo some to ensure they aren't very obviously so.

You remember Caesar's Frumentarii. The word means "Grain Merchant", according to Arcade, likely denoting that ancient Rome used grain traders as spies in enemy lands.

Which is how the Frumentarii seem to have acted. Sometimes as caravaners or travelers. Sometimes they were Courier's, like Ulysses, carrying messages and promises to tribes and to such people as the Great Khans.

It took them 20 years of experience, and the luck of NCR incompetence and the sheer scale of the wasteland to their favor. And, of course, the expertise leader of their best, Vulpes Inculta, who likely taught many if not all of them.

And that's mostly what you yourself do. You begin teaching your Intelligence officers yourself. How to take on different disguises, the art of sneaking, testing their abilities. You have a class room, you even have BigMT's very own stealth suit training program.

It occurs to you that if you could but make more of these stealth suits that would be a HUGE boon to your forces.

>James Bond
"Tactical Assessment. We are making excellent progress. Likely faster than when the Legion began. We are most likely behind still. Stealth Suits good idea. Remodeling the Highschool Training Course a good idea.

Inquiry: who is the target? NCR seems to have changed in the past years. Increased police military. Knowledge of "Synth" which seems to indicate a type of mutant that can adapt to different disguises. May be more difficult to infiltrate publicly. More covert operations recommended rather than societal infiltration. Strong likelyhood of error. Suggest self-destruct method to prevent leaks of information or technology if discovered."
>>
>>1649945
This is true.

>CHOOSE
Would you like to spend some fissile materials on food to boost fuel production for your vehicles? This will reduce the amount of time of the pipeline.

>Y/N
>>
>>1649950
Y

With the pipeline done faster, we can grow more farms, for more food which in turn will make fuel.
>>
>>1649947
Suggested courses of action to improve stealth team.
>Developing a specialized, tailored training program
>Remodeling the X-8 facility
>Researching how to reproduce the Stealth Suits (or as close as can get)
>(Optional) develop superior English Training Program. Integrate Dandan's military Stealth team.
>>
>>1649950
Y

Why not produce fuel directly from replicators?
>>
>>1649962
More expensive to produce fuel than to make food for your people.

>>1649939
It takes fissile materials to make alien energy cells, but doable. Nows a good time now that we have built the Solar Tower.
>>
>>1649959
Can we more choose more than 1?

>Developing a specialized, tailored training program
>Researching how to reproduce the Stealth Suits (or as close as can get)
Stealth Suits will be useful to keep our forces hidden, Like bond said more covert operation recommended.
>>
>>1649967
Its more like a to-do list than a set of choices. This turn you mostly rounded out some of your intel team.
>>
>>1647146
>Civillian: Work on radio boast cast to recruit settlers.
Mr. New Vegas and Ms. New Washington develop a series of recruitment messages that they broadcast on their show.

Following the end of the month, 37 settlers arrive in small groups from the east. They claim to be refugee's having hidden from the Legion for so long, and traveled to the Big Empty where their ham radio's said there would be shelter.

CHOOSE:
>Do you accept them?
>>
>>1649972
Accept them, but have them do some paperwork first.

Like name, age, place of birth, if they can read pr write, marital status. Skills. Someone will take down the question if they can't read and write.

We should also set up a tour for the people, show them what we got, then give them houses that odd ball and his gang left behind. We should have them start working soon, maybe have some join the army.
>>
>>1649972
They could be spies, sent by the Legion, but being "Big Brother" I don't think we have to worry.

Seems like people fell asleep. It's morning in American, maybe most of your fans are from Europe? Or just wake up late in the afternoon
>>
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>>1647146
>Hero: We should have a super mutant housing.
Before any works is to begin, you make a PSA as Executor on the New Vegas Radio.

You announce that you intend to further "encourage the harmony that should exist between two peaceable peoples under the same banner, who have strives together against the same hardships, helped build and farm the same town, and should live in the same houses."

You say you intend to use some of the "emptied houses" to now house Super Mutants in a part of New Washington, that you intend to keep the peace, and will have no trouble from either side.

There's a bit of grumbling from some. A select few laud the idea and a handful even request housing near the new mutants. Marcus is already selecting people he thinks would be good candidates.

You decide to formally elect him as "Sherrif of New Washington".

>Mutants are moving into New Washington
>>
>>1649955
>>1649962
2 for spend fissile materials

---

>>1649977
1 for Accept them

Just need these votes squared away, then turn update
>>
>>1649990
Use the materials, assuming it doesn't cut too deep into our supply.

Accept them but keep a close eye on them for a year or so. James should be abel to handle that.
>>
>>1649990
Since we're waiting on votes, is it safe to say that super mutants have brains like kids?

I worry that they may cause trouble within the town. But our robots will handle it.

As long as we're waiting for votes, how does our brain think to do next?

Is sending a robot army to help the NCR and do the deal a free action or we have to do a military action?

I want use to finish the pipeline, train up our spys using that todo list, have our hero go to battlefield with our robot army as part of the deal with NCR. And for civilian action maybe integrate the mutants and the new settlers. Research flying machines, or something least,

>>1649998
That make three on the materials.
>>
>>1649998
LOCKED

Supplies spent. More fuel is produced. The pipeline now just needs one more turn of construction!

>>1649999
Just a military or a general action

Super Mutant intelligence varies, but of Jacobs town mostly Marcus and Keene were the smart ones.
>>
How feasible is it for us to make spyplanes? Small, light high-altitude alien/solar/something powered aircraft to stay undetected and equipped with an advanced sensor suite for ground recon. Flying high as to be undetected/unreachable and gathering intel on ground movements/positions.

Would help quite a bit knowing what goes on around our borders as well as a tremendous help in battle, assuming no storms.

The tech is plain and common and the signal strength we should have as well. Question is, how many can we build and how long would it take?
>>
>>1650009
Definitely possible using a variant of eyebot, alien tech, or even basic flying machine.
>>
still waiting on votes for the refugees
>>
>>1649972
Accept them.
Have a good questioning though. Interrogate them separately and then compare their stories.
This is a time to put our new AI and intelligence officers to use.

Also look for outstanding people and people with special skills.
>>
>>1650009
>>1650032

Forget about planes, we can put spy satellites into orbit using the scout ship
>>
>>1649972
Did they come all the way to the Big MT? How did they travel through the Big Empty?
>>
>>1650035
Let them in
>>
>>1650044
They gathered as many supplies and as much water as they could and traveled by foot.
>>
>>1650046
And what about other hazards like monsters and storms?

Did they come all the way or did we meet them halfway?
We should probably direct people to Newberry in future.
>>
>>1650035

Let them in
>>
>>1650053
It doesn't storm all the time, just occasionally. They'd probably be dead if it did storm.

They took their chances. Some died along the way, but they didn't risk burying them.

Your watchtower and spybots encountered them first.
>>
>>1650035

Though maybe we should check them for spies or Frumentarii.
>>
Rolled 46 (1d100)

>>
Rolled 58 (1d100)

>>1650060
>>
>>1650056

Can the radio transmission be a passive thing? We should send few bots near our borders where people are more likely to enter.
>>
>>1650060
>>1650065
>James Bond
"I have outlined 3 individuals who'se story does not corroborate. Shall I investigate them further?"

"I have outline 7 individuals who I have no defintive proof or leads on, but whose stories may be open to interpretation or possibility of"

"The rest are clear, though I will be monitoring them over time."
>>
>>1650059
Of course we should and if we find them give them to Unity to infect them.

We should set up honeypots, intentional "weaknesses" in our surveillance system.
>>
>>1650072
Investigate further.
>>
>>1650078
After further questioning, James Bond speaks to you.


"One of them appears to be a former raider.

One of them appears to be a Powder Ganger, on the run from the Legion.

One of them appears to be a mercenary recruit, having ran away from the NCR as coward."
>>
>>1650072

We should also check through their belongings and strip search them.
Do we have scanners? We should probably build an x-ray scanner.
>>
>>1650085
>James Bond
"X-Ray analysis and searching of their belongings does not reveal anything suspicious."
>>
>>1650083
Eh, as long as they are not spies.

Now this is less of an interrogation and more of info gathering. Question the former ncr Merc. Ask him why he fled, how the life really is in ncr behind all the pretty propaganda.
>>
>>1650083
>>1650090

I assume same goes for the other 7.

I think we can safely welcome them.
>>
>>1650092
>>1650094
Perhaps we can make PSA about welcoming first Phoenix Commonwealth immigrants and refugees. Remind people how they too used to be former slaves and people fleeing terrible regime in search of a better life and how people should welcome these people and help them acclimate better and faster
>>
>>1649950
Y

>>1649959
>being Dandans stealth team in
>Remake the stealth suits and remodel the X-8 facility

>>1649972
>yes but back ground check them for lying and spying stuff.

>>1650090
Let us personally talk the story over eith them, let the rest in
>>
>>1650042
Lets do that then. R&D get on it.
>>
>>1650092
>Question the former ncr Merc. Ask him why he fled, how the life really is in ncr behind all the pretty propaganda.
"Look man, I ain't ever lived in the NCR you hear? I was from Ronto and part of a group of mercs who went west and got hired.

We got hired for good caps and great pay, more than we thought before. But shit, they through us into a fucking meat grinder of a war. I ain't ever seen something so hot.

And these sides is crazy. You got them Legion fucks who keep sending in hordes and hordes of people that don't know when to quit, and then you have these NCR troopers and especially those Stormtroopers who don't know when to quit either.

We was outnumbered 4 to 1 on this godforsaken hill, and any sensible fighting men woulda ran his ass. But then this Stormtrooper captain he starts yelling and screaming to his men to hold the line, and you know what, they fucking do it. Even got half the damn group to do it too.

But that "we live or we die" shit ain't for me. No sir, I and some others high tailed it. I swear some of the others got shot in the back, but I got the hell outta there.

Hid for a while, then heard your broadcast. I hoped this place is far enough away from that war."
>>
>>1650104
You know son, your lucky we don't send people off to the NCR. I doubt they'd be happy with you. Tell us more about the stormies.
>>
>>1650103
If we get satellites up we could even sell information to the NCR. Where the legion moves its forces (that many people are bound to leave a big trace) as well as help us understand how the NCR fights so we can counter it. And if anyone ever tries to attack us we will know ahead of time and be able to fortify. a minefield is cheap and effective, if you know where to put it.
>>
>>1650104
What and where is Ronto? Since you're a Merc you should know about independent places and other factions, care to fill out our map with whatever you know?
>>
>>1650112
Why sell to just the NCR? Play both sides of the field
>>
>>1650112
You know I'm always for selling stuff to NCR but I don't think we should let them know we have satellites in orbit.
>>
>>1650114
>helping Legion
>ever
>>
>>1650116
Say its stealth teams. We can lie too
>>
>>1650119
>helping the NCR
>ever

It's almost like you don't know how to profit from war because your heavily biased.
>>
>>1650127
NCR is miles better than the legion.
>>
>>1650127
Also, I don't want us to be scumbags profiteering from wars
>>
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>>1650108
"Some sorta elite group of soldiers. Here's the funny thing they ain't even part of the NCR army. They's some kind of separate force, handpicked from the army, all of em swear to that president and party of theirs rather than their army. Lead by some General Blackthorne.

They's always going on about their heritage from the "Lost Batallion" and how they chose to die rather than surrender. Some of their officers like to yam about the California peoples and the "Master Race".

Got em fancier uniforms than the regular troopers too. You can tell em by the whites on their collars and the lightning bolts on em or their officer hats with the bear skull. Or whenever they're wearing this special metal armor. "
>>
>>1650137
"They's some big soldiers among em too. I don't know what they be feedin' em, but they're tall and meaty like hell. Got a way of a walk an talk about em too, like, you get the feeling if they're president ordered em to slit their own throats they'd do it with a smile.

Only thing as crazy as em I've seen are the Legion, who run into our bullets with a smile."
>>
>>1650132
Bleed both sides and then come out on top. Easy-peasy-lemon squeezy. IF the Bull hears us out on that. More likely we sell mixed intelligence to the NCR to keep them buying but leaving them without a direct advantage.

Sounds good?

SO, next turn, research satellite tech.
>>
>>1650113
"Over in the northeast. About 7 months if you got a Brahmin Wagon. More like a year on foot. Same wasteland shit, only with more trees and water."
>>
>>1650132
>scumbag

You seem pretty scumy to me. Letting our people suffer for rather large loads of resources we can cash in on. The longer this war wages the more time we have to grow and also increase our army/defenses. Helping one sides only accelerates a victor who in turn can bring it's full force down on us.

>>1650137
Can you tell us anything more about the 'party' lost batallion and just armor/weapons?
>>
>>1650146
Ask him to mark our map for places we don't know
>>
A few satellites like this in orbit and we are set. Add weapon systems as needed.

http://edition.cnn.com/2016/09/01/us/declassified-spy-satellite-hexagon/index.html

Also, with the saucer, transporting rods from gods into space is Simple™.
>>
>>1650147
"I don't know much, just that that president of theirs been telling em about his "Nationalized Social Supremacy" party. They don't like Tribals is all I bothered to learn of it.

Lost Battalion was some group of soldiers in the NCR north, called it the "Frontier" where they held out surrounded by the legion and enemy scavengers and even the NCR itself because that old President of theirs was some kind of traitor. Were offered the choice to surrender by the Legion, but refused. Then this new president of theirs rescued em.

There's this poem or song or something they sing about em that they like to quote in battle, but I didn't learn it. Except the "we live or we die" part.

Them NCR troopers have some big guns I'll tell you, especially the Stormtroopers. Got some fancy shoulder pads to handle the recoil.

Rangers are still they're too, usually as snipers. Never sam em much, but probably cause they was so far away and just shoot from. Bastards."
>>
>>1650167
He makes a mark, detailing his journey. It starts somewhere in old "Canada" and then trails west, then makes a turn south through the NCR.
>>
!ALERT! Progress on the pipeline goes well. Both the pipe and the electrical wires are being laid to power the pump system which is intended to be built in the next action on the pipeline.

But it will use up the very last of our Scrap Metal.

So far so good on the mutant housing and the new refugee's. Marcus, your securitrons, an the Security AI keeps the peace. Some people complain or are just prejudiced, but nothing serious.

>>>>>Food: Low (Slowly Rising) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Low (Slowly Rising) [CAP: Below]
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Low) Fissile (Below Average)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Exhausted) Plant Material (Tiny)
Trona Minerals (Low)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons
(Legion) - Moderate
-Conventional Firearms
(Legion) - Moderate
(Mercenary) - Moderate
-Energy Firearms
(Human Plasma/Laser) - Below Average
(Alien) - Below Average
(Chinese Alien-Jurry Rigged) - Below Average
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
Correction adjusting for new population.

They adjust to their new homes fairly well, and take up jobs farming like most of your human populace does. They are very impressed and amazed at the technology and sights here, but also concerned about the robots and mutants.


>>>>>Food: Low (Slowly Rising) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Low (Slowly Rising) [CAP: Below]
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Low) Fissile (Below Average)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Exhausted) Plant Material (Tiny)
Trona Minerals (Low)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 252 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons
(Legion) - Moderate
-Conventional Firearms
(Legion) - Moderate
(Mercenary) - Moderate
-Energy Firearms
(Human Plasma/Laser) - Below Average
(Alien) - Below Average
(Chinese Alien-Jurry Rigged) - Below Average
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MKV. +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MKV +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK5 +25 Spy-Eye Bots
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. *Nat100* Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE TWIN MINES (West+South)---
>>>>>Military: None
>>>>> Infrastructure: Railroads. Open Pit Quarry.
>>>>>Defenses: Mountain
>>>>>Animals:
>>>>>Other:
>>
---THE CRATER---
!NEW!
>>>>>Morale: High (Slowly Falling)
Permanent:
Patriotism (Below Average- Phoenix Commonwealth)
Military Pride (Low)
>>>>>Current Pop:
35 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Couripor, Mary-Jo Casey
+1 Super Heavy Omni-Constructor
+10 MKV Hazard-Salvager Securitron
+10 Sentry Shield-Juggernaut Minigunners
+33 Securitrons MKV
+60 Small Flyer Repairbots
1 GIANT ROBO SCORPION
+50 Spy-Eye Bots
>>>>>Prisoner: None
!NEW!
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. . Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Concrete Military HQ/Barracks + Intelligence Center - James Bond. General Kreger.
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
X-2 Antennae Transmitter Array - Mr. New Vegas. Ms. New Washington
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers. MAXIMUM SURVEILANCE
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---NEW WASHINGTON---
>>>>>Morale: High! (Slowly Falling)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
!NEW!
>>>>>Current Pop:
203 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans} {Augmented!}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}{Augmented!}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
+125 Securitrons MKV
+125 Spy-Eye Bots
>>>>>Prisoner: None
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
(Small) Bar + Cafeteria + Kitchen
Solar Collector Tower Station (Small)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles. Solar Collector Tower Station (Small)

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+9 Baby Brahmin
+30 Mr. Howdy's Farming Robots

1 General Boon
1 Robotics Research Boon

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 96
>>
Remember folks we gotta build the robots to send to the NCR.
>>
>>1650130
The NCReich you mean?

Bring some geopolitical thinking into the equation.

A weaker NCR and a weaker Legion are good for us.
>>
>>1650228
I honestly don't know what to do sense we don't have scrap and shits due this turn isn't it?
>>
>>1650286
>Cass
"Could always do that merc operation now and get paid up front"
>>
>>1650288
What was the request again for that QM?

it was late and I'm out of the coffee.
>>
>>1650288
Let's do it.

Maybe get Chinese apc to carry doctors and any humans who want to go.
I think we should send part of our army too, so that they have real combat experience
>>
>>1650316
>Send our army
>On a battle op with the NCR
You fucking what?
>>
>>1650322
Yeah, okay

Just wanted our troops to have real combat experience.

Let's just send the bots and doctors if any want to
>>
>>1650228
Does our Radio/control Signal reach all the way to where the Robots would be sent?
>>
>>1650333
No include flesh and blood soldiers. Theybned the experience. We shoukd go too to take a look at who and what is going on
>>
>>1650354
>Hey guys, lets send our proper military force away from our homes and stuff to fight in a random war for the NCR
>Oh sorry Ma'am, You're husband died because we need more scrap metal.

Ya no. That'll fucking go over well. You also realize our military already has experience correct? its far better to send robots.
>>
>>1650334
I think we are sending a special brained control bot, right?
>>
>>1650361
We never built it. Anon's have been all the fuck over the place, and apprently we're out of Scrap metal now so we can fill the order and promise we gave the NCR because idiots?
>>
>>1650360
Thye dont have actual war experience. And we can easily spin it depending on the enemy.
>>
>>1650366
>Actual war experience
>Former Enclave personal, Children soldiers we trained and did shit on the streets, Former NCR soldiers we saved

What? Also, No fuck sending our ACTUAL soldiers to do fighting for the NCR. If any humans are sent its to protect the Doctors we might send/ our assets.
>>
Rolled 82 (1d100)

>>1650228
>hero
Accompany the army just to get intel of whats going on
>civ
Gather hexacrete
>military
Send 100 securitrons, 20 regulars, 7 officers and the giant tank to the ncr job
>construct
Swap out screens and wheels of securitrons with armour and legs-make them if need be
>research
Arial unmanned vehicles- something that can scout/spy and stay in the air for extended periods
>>
>>1650366
>>1650369

Actually why don't we just ask our general
>>
>>1650369
No experience as a unit. There is no substitute for field experience, to hammer out the small differences in their individual schools of training.
>>
>>1650378
Pretty sure Kreger isn't a fan of the NCR.

>>1650379
Against an unnamed enemy, at an Unnamed location at an Unknown time? Ya no. Fuck that, This is sketchy as shit. There is no reason to send in humans.

Also why are you sending our ONLY tank?
>>
>>1650381
War us full of unknowns. And since were going we can press the ncr for intel before we return.

As for the tank, Yes we get more stuff. A/cs fir the people.
>>
>>1650384
Fuck the AC deal, get the god damn supplies USED in it. Why is that so hard to understand? Also, The NCR stated nobody will be told anything until they 'get' there.
>>
>>1650375
Also send some transports, and about 5 doctors with sufficient medical supplies.
>>
>>1650388
Because why wouldnt we just get the acs and scan for bugs? Then we dont have to make acs

I dont ubderstand what could go wrong bringing in NCR acs
>>
>>1650334
So long as you the NCR maintains Radio Communications, they are willing to forward them to your base.
>>
>>1650392
i don't care for the AC's, I care about the stuff that goes into them. Thats resources we can use on other projects and in the future make our own.
>>
>>1650369
>>1650378
>General Kreger
"I'd say something like this is the closest we'll get to another opportunity for combat experience among the men. They've fought the Legion at cottonwood, and whatever BigMT has had to throw at us. I feel competent in their abilities."
>>
>>1650397
Boom. Krieger agrees they need actual field experience.

>>1650393
I imagine most of the value of an ac comes from it being manufactured. Askig for the materials reduces the value alot. And you wont get that much compared to the huge shipment of steel

And it helps morale, which is good.
>>
>>1650395
Well, I care about them and want to get them

>>1650397
Is he for or against sending them and how many of he wants to send them?
>>
>>1650401
Yeah, it saves you an action to build air conditioners.
>>
>>1650375
>Kreger
"That's a considerable number of officers for our men. I'd ascribe a ratio of 1 officer for every 8 men."
>>
>>1650411
So 3? Okay. Are the robots going to be commanded from here?
>>
>>1650403
>>1650375
>Kreger
"These seem like reasonable numbers, but I'd suggest sending some repair and recovery robots. We wouldn't want to lose our big tank."
>>
>>1650413
>Kreger
"If all goes well. Perhaps we should send a companion with experience in case of a communications cutoff."

>Brain
"We may experience some lag at longer distances as well."
>>
>>1650414
So send enough of those to meet needs

>>1650415
Who do you suggest? We want someone with military and command training. Best option i can see is you, krieger. Would get you experience in strategic command
>>
>>1650418
>Kreger
"Riddick seems a good choice. Cass as well. Possibly Hazel."
>>
>>1650415
Hazel maybe? Which companion should we send. Whoever we send, we should give augmentation package to them.

How about this? We send robots first, use the upfront resources to build new and best armor and weapons for our soldiers then send the troops and the doctors and any companions next turn?
>>
>>1650424
Let's send Riddick and Hazel. Give Hazel implants and Riddick if he wants to.

I want Cass to focus on trade stuff.
>>
>>1650430
I can go for hazel and riddick. Offer the implant suite, give them the alien bounty hunting equipment. Gun and armour.
>>
>>1650375
1 for this


>>1650430
>>1650433
2 for this modification
>>
If I might just pitch in, if we were to delay for a short while we could scrap the following structures

>Scrap Performance Stage
>5 Box Cars
>Higgs Village Warehouse (Exposing the houses inside to the outside world but getting us some metal and glass)

Then with our newly functioning railroads and pipelines, we could massively expand our farms to allow for constant fuel production which in turn means we could gather enough hexcrete to construct a proper hospital instead of the current make-shift Follower's one which would grant even more scrap and better conditions for our wounded. Plus we could rebuild it in New Washington.

This in turn would allow us to construct the robotic command unit or anything else we might need realistically speaking.


As to the current discussion about the Merc mission. Based off of the description from the Ex-merc, we ain't sending our people into combat, they'll get fucking annihilated by sheer numbers and I was already unwilling to send our tank. However I will support sending any heroes / leaders and as many bots of whatever kinds as thought necessary.
>>
>>1650433
I feel uncomfortable using armor and weapons we haven't researched yet. They may have safeguards on them.

>>1650438
You know what? Give mods to our doctors too. INT PER LUCK and CHA ones at least. Though I prefer the whole package.

Will we be able to to give armor that moreno suggested to troops we are sending this turn?
>>
>>1650452
Unfortunately no, needs a research action for better armors.
>>
>>1650452
>You know what? Give mods to our doctors too. INT PER LUCK and CHA ones at least.
That would be advisable. We should probably see about doing that to our designers / engineers / scientists too.

>Though I prefer the whole package.
True but how frequently is a doctor going to make use of being slightly bulletproof or stronger?

>Will we be able to to give armor that moreno suggested to troops we are sending this turn?
Not without scrap metal.
>>
>>1650447
What we need to make clear with NCR is that our mercs are a separate unit and if they feel that retreat is in order, they will. We are not sending our men and bots just into a grinder.
>>
>>1650454
Could we scrap box cars and use research and build this action to have them ready when we are sending our men out. I don't want to send them without new armor
>>
>>1650456
Thats okay. Make sure they understand they cant micro manage our troops. Give an objective and it will be fulfilled, but the methods are our own.
>>
>>1650459
It can wait one more turn

Also those boxcars are a mistake
>>
>>1650447
Higgs village the houses sits below ground. You have to take the stairs down. If we remice the warehouse surroundings then we have a bunch of homes in a pit. The walls might also collapse.
>>
>>1650464
...Can we a tiny reward for pointing it out?


Joking of course but seriously I checked again for other things to scrap and have revised the list:

>Higgs Village Warehouse (Exposing the houses inside to the outside world but getting us some metal and glass)
>Scrap Performance Stage
>Watch Towers. (In the crater when we have the MAX surveilance network, makes them pointless)


>>1650473
No it isn't I checked the Wiki.
>>
>>1650483
You go in through ground level and take the stairs down to the cul de sac. don't you?
>>
>>1650501
Nope looking two images from the wiki: an internal shot and an external one.

The entrance is ground level and seemingly the windows don't move any higher once you are inside. Plus you can see the scrap metal reinforcements on the lower parts of the walls which if it was underground would not be there since they are present on the lower walls outside.

Thus I conclude it is consistent with ground level.
>>
>>1650503
Just noticed something, the walls change about half way down into a different style, concrete looking which implies that it is underground. My mistake.

However we don't exactly need to salvage them for scrap, since they appear to be concrete.
>>
>>1650506
https://www.youtube.com/watch?v=F-6P7oprzeM

starting at 1:46. The main door is at ground level, and you end up a story above the houses.
>>
>>1650511
I know, I acknowledged my mistake. To be fair the Wiki has very few pictures of use.


Anyhow we could deploy our mining vehicles and smooth the surrounding area out if we really wanted to.
>>
Point is however there are a few things we can scrap in order to get more metal in order to construct the Brain-commander or anything else we want to without needing to immediately jump into helping the NCR.

One more idea would be to explore the land approaching the Divide for the many ruined towns and scrapping any structures for scrap. Such as at our China ranch outpost or such. Admittedly this won't reward much but it is a way of getting scrap. The same could be done in Trona as well.

We also still need to go and get the scrap from Unity's people. Which is entirely free and a gift from her / them.

We could also go and see the nearby NCR town(s) and see if we can't arrange a deal: we build them proper post-war Hexcrete housing like we have and in return they pay scrap / NCR money and we get to keep anything from the buildings we pull down for space for the new structures.

One more idea would be to take all of our Alienized eyebots and going to the NCR airbase place. As 3 of them can lift a man and thus with the 70 odds we have we could easily sneak away, leaving no tracks since they float, with entire planes.

We could also look into updating / replacing all the houses in Newberry Springs with our post-war Hexcrete housing which may result in some metal being freed up and would make the area a bit better and shit.
>>
>>1650228

If its not to late

HERO
Confer with our followers and inquire about the blue laser tech.

CIV
Gather Hex cretr and scrap steel

MILLITARY
Agree to the deal. Send in100 securitrons with 25 soldiers and 3 officers, as well as 10 of our doctors

CONSTRUCTION
Finish setting up all of the Alexa systems in our houses

RESEARCH
Develop high orbit satelite spy Drones
>>
>>1650518
Yeah wiki can be a bit lacking when it comes to images.

If we send the troops now we can use the scrap we are given to develop better equipment and rearm the troops at a latter date. We don't really have to start picking apart the mountain.
>>
Rolled 59 (1d100)

>>1650228
Fuck it, backing this guy >>1650529
>>
>>1650531
True but I am just listing alternate ways of getting a bit of scrap so we can be ready for whatever happens on the NCR mercenary trip.

Consider we still need to upgrade our Securitrons to the new legs and shit.
>>
>>1650529
Nope. Wait with military thing. We need to get new armor for our troops before sending them out. Also, I think trade deals are free action.
>>
>>1650529
How about for our hero action we go with the military, so if the battle is 4:1 we can help our troops not, be killed, and see what's happening.

Also for Military I'm it safe to say that with the securitions we're also sending repair bots?
>>
>>1650539
We should also look into improving the Securitrons with better laser equivalents. Specifically LAER's or Elijah's Holorifle or something since they all have higher damage and the self-repair systems of the Securitrons can maintain their condition which is one of the primary problems with the weapons.


>>1650549
Of course but we are sending the Hazard models who function as repairing robots. However I want to upgrade all of our Securitrons to that grade before we send them off for the additional armour, environmental resistance and such.
>>
>>1650557
We do have some scrap, and if we're recylcing parts from the securitrons, like the wheel mounts, we should have enough to replace the wheel s and screens like I suggested.
>>
>>1650570
True but upgrading their weapons would massively increase their firepower and be fairly expensive. Given the nature of the laser Gatling guns as fairly standard tech. However I suppose we would need to modify / invent a Gatling version of the LAER or Holorifle.
>>
>>1650549
For millitary, yes I want to send in repair bots. Apparently i missed them. Was thinking in the number of 25

For the courier, Im not one of the anons that approved of sending the courier, I think its a smarter play that gives us 7 hero actions at home to spend on the Civ.

>>1650539
We need the steel, and the ncr was willing to pay upfront for it. I dont have any problems sending the human troops in next turn.
>>
>>1650578
I am willing to send the Courier since I want to make sure the battle goes a particular way and being there makes it much easier.

As to sending human troops, only if they are deployed very, very conservatively and with good support from our robots and shit.
>>
>>1650578
IT's just for one turn to personally get a feel for things, help with the initial contact. We can leave after 1 turn.
>>
>>1650549
I agree
>>
>>1650587
If that was all we were doing I would agree to it, but some anons want the courier there so they can sabotage the ncr, and that's not something I support.

I may end up being in thr minority here, and thats ok, but I would rather have the courier leave things to his officers and work on things at home.
>>
>>1650607
yeah, I don't want to start fucking with the guys on the same side of the front as us. But i think getting the intel on who we're going up against would be useful to get sooner rather than later.
>>
>>1650607
Problem is that we can't do much here at home realistically speaking. We are a good fighter, scientist and motivator but we aren't a miracle worker.

As to fucking with the NCR, only if we can get away with it and it depends entirely on the operation that is happening.

>>1650612
Fair enough but I don't want the NCR to gain ground or to cut off a large portion of their enemies or something. In fact if this is them trying to avoid losing their capital, I want them to kinda lose and have to fight street to street since it will drain both sides of manpower and resources far quicker. Making our assistance more valuable and making us stronger long term.
>>
>>1650607
I don't want to sabotage anything.
>>1650578
Like I suggested before. We can send bots first, get the payment, build new armors, augment doctors and companions and send them along with a tank and apc next turn
>>
>>1650615
It's probably not close to the capital. It's likely just unexpected resistance at one of their fronts somewhere. THey aren't panicky enough for an invasion deep in the heartlands.
>>
>>1650627
The front line was roughly 100 miles from their capital a few turns back. I am willing to believe the Legion may have made serious gains or be about to surround some group of the NCR's troops and such.
>>
>>1650615
Yeah, i dont agree with any of that.

>>1650612
See about getting the blue lasers this turn, and send in courier for meet and greet/intel next turn when we send in our human forces like anon suggests >>1650616. ?
>>
>>1650637
We would have heard something sooner. If the legion was anywhere near shady sands, the high command would be way more desperate than this. They want at least 50 bots, but would pay more for more? If the capital was in trouble they'd pay out of their nose for rescue.

I think the MLA is just way tougher than they expected.
>>
>>1650639
It's fine if you don't agree with it. It is however the best course of action for us.

>>1650645
>We would have heard something sooner.
Not really we don't talk with their command frequently or have knowledge of their front lines.

>If the legion was anywhere near shady sands, the high command would be way more desperate than this.
They might believe them to not be a threat. Perhaps the Legion is stretching itself thin making such a push and thus they want to get as many mobile assets as they can to close the gap and cut them off. Then they might feel that our forces would be a welcome addition but not a vital addition.

>They want at least 50 bots, but would pay more for more? If the capital was in trouble they'd pay out of their nose for rescue.
Again, maybe they feel they can push it back but want to be on the safe side: thus they offer a higher payment to make sure they can convince more people to assist them.

>I think the MLA is just way tougher than they expected.
Quite likely but seeing as their bases are heavily fortified, it is unlikely that our forces would be helpful. Especially since they would have to transport us the literal length of the NCR.
>>
>>1650664
We were just recently in Shady Sands, and things were good. People were building up casino's, being paid well. etc. If the NCR was on their back foot, and the legion had pushed through the I-15, there would have been signs. Most men would be conscripted, all resources would go to funding the war machine, etc.

Enemies approaching the capital is not something to take lightly, they would go all out, not treat it like a situation slightly south of expected.

An MLA attack is more likely- I 15 is probably stagnant with camp mojave fortified like hell. MLA attacks in the north is far enough from the capital to not warrant massive reorganization, but still important enough to call for mercenaries.
>>
Rolled 84 (1d100)

>>1650228
My new proposal for the turn.

HERO - See about aquiring the blue laser tech from our followers for better laser weaponry

CIV - work on gathering scrap steel and hexcrete

CONSTRUCTION - finish setting up all of the Alexa systems inside the houses

Robot RESEARCH - work on developing high orbit satelite spy drones

MILLITARY - send in 100 hazard securitrons accompanied by 25 repair drones.

[Next Turn] - Send in 20 soldiers, 10 Doctors, 3 officers, and the courier. Making sure they are augmented and armored.
>>
>>1650684
We should use the scrap we do have to upgrade the securitrons before we send them out.
>>
>>1650684
We need to finish the pipeline and that will take one more turn. So let's just finish the pipeline before starting more projects.
>>
>>1650679
>We were just recently in Shady Sands, and things were good.
Aye and things were okay in large portions of Germany for a long time even as the Allies and Russians closed in on all sides.

>People were building up casino's, being paid well. etc.
The Casino was in New Reno. As to being payed well, that was achieved by nationalising all the companies and shit. Plus a national system to redistribute wealth.

>If the NCR was on their back foot, and the legion had pushed through the I-15, there would have been signs.
Like the fact the NCR has called in entire merc bands like that new citizen and lost them in combat? Like them paying more for the same number of robots? Like them not pushing back the Legion after 3 years more or less of constant fighting?

>Most men would be conscripted
That assumes they could actually equip them with guns and shit which might not be the case seeing how willing they are to pay for guns and shit.

>all resources would go to funding the war machine, etc.
All resources ARE going to fund it though.

>Enemies approaching the capital is not something to take lightly, they would go all out, not treat it like a situation slightly south of expected.
Depends on your view. They might think the threat is small or easily dealt with and shit.

>An MLA attack is more likely-
In your opinion but I do agree it is likely that the MLA is actively fighting them. Why that would result in us being the ones called on is something I don't understand or agree with.

>I 15 is probably stagnant with camp mojave fortified like hell.
Do you mean the NCR's border outpost from the game? Because the Legion have that. The fight is along a large stretch of land covered in trenches, barbed wire and land mines. Yet the Legion is holding their own or even making progress as far as we know.

>MLA attacks in the north is far enough from the capital to not warrant massive reorganization, but still important enough to call for mercenaries.
Yet they call for mercs from the very south of their lands? Surely they must have forces they can rally closer to hand and I would point out the NCR was unwilling to discuss who we were going to fight because they worried their enemy would overhear / find out and I doubt the MLA are good at covert activities or infiltration.
>>
>>1650695
Alexa isnt starting another project, its finishing one that already almost done but was put on hold for something else.

>>1650693
Civ- upgrade securitrons?
>>
Okay here is my plan:

>HERO
Motivate our workers / grand speeches and all that good shit.

>CIVILIAN
Gather as much hexcrete as possible and send someone / a group to go and retrieve the scrap supply from Unity's people / town.

>CONSTRUCTION
Finish the pipeline / pumping station.

>MILITARY
Continue to eliminate animals and other such threats from the surrounding area to train. Return all carcasses for scientific study, consumption or processing. Mark down any and all scrapable shit encountered while doing so.

>ROBOTICS
Redesign the Securitron.

See if we can't make them a bit more size efficient so they consume less metal relative to their armouring by removing the screen and positioning all components / wires to take advantage of the newly freed up space. Make sure however the front plate's armour thickness is consistent with the rest of it however so the new region is not a weak point.


Once we have done this turn, we can look into updating the securitrons, expanding our farms and such.
>>
>>1650700
Your suggesting the legion is in Germany, and is close to Berlin. Things were not good then. No way has the legion pushed back at I-15 with how calm Shady Sands was.

Casino still uses govenmnet resources They won't pay for frivoulous things if the capitqal is in danger.

Paying for merc bands mean you don't have to train or lose your own people. For low secrecy stuff, it's not a bad decision.

Industry is the NCR's strong suit. They most definitely have enough equipment to arm everyone. Even if they didn't having the soldiers trained so they can be armed as the equipment is ready is the smart thing to do.

Not all. They are putting resources in casino,s and a/c units and other luxuries. They are not totally mobilized.

If the enemies have gotten through the front lines they are most definitely something to consider small or easily dealt with. If the NCR can't field enough soldiers to need to call mercenaries to defent the capital, it most definitely is not small or easily dealt with.

Because the legion is closer and a priority for their troops. The north is more expendable, and they don't yet trust us 100 %. best to have the mercenaries over in the fronteir so if they do turn out to be sabateurs they lose less important shit than the capital.

Legion stopped just at Camp Mojave. NCR rallied at the other end of the pass. It's a choke point from the mojave, but the legion is in other places too.

Who else would they call to supplement their forces? We're the only ones who have mercs in considerable numbers. They may have forces to rally, but they are busy with other shit.
As for not telling us over the phone - it was believed to be a trust test,. operational security is a buzzword to avoid saying we don['t want to tell you. If it wa about security any information is useful to any spies. If the legion learns NCR is being pushed back by the MLA, they could coordinate more fruitful assaults.
>>
>>1650738
Are yall arguing over how close the legion actually is?
>>
Rolled 45 (1d100)

>>1650684
I'm supporting this so we get the turn done.
>>
>>1650723
yeah, we won't be upgrading them in the field, so best upgrade them before we send them out.
>>
>>1650738
>Your suggesting the legion is in Germany, and is close to Berlin. Things were not good then.
I was talking about when they were in France / Poland but sure. Also my point stands: a shitty military situation doesn't meant they are going to suddenly be fucked in their capital especially when most of their country is functioning fine away from the fighting.

>No way has the legion pushed back at I-15 with how calm Shady Sands was.
The NCR can have master spin doctors at work and their propaganda films / news reports could easily be cut to make victory seem certain even if they are slightly or severely losing.

>Casino still uses government resources They won't pay for frivolous things if the capital is in danger.
The casino got them Oddball. The casino keeps people happy and distracted. They might have surpluses of resources in certain areas that aren't critical to or able to help the war effort and thus use it to distract their people from the war.

>Paying for merc bands mean you don't have to train or lose your own people. For low secrecy stuff, it's not a bad decision.
Never said it wasn't.

>Industry is the NCR's strong suit. They most definitely have enough equipment to arm everyone.
Industry is something they have. We can't state what state it is in or it's productivity reliably or accurately enough to know.

>Even if they didn't having the soldiers trained so they can be armed as the equipment is ready is the smart thing to do.
Who says they haven't? Chances are the people getting recruited however would be those who know how to use a gun, the townsfolk would be useless compared to someone from a small village or ranch.

>Not all. They are putting resources in casino,s and a/c units and other luxuries. They are not totally mobilised.
When one wants to distract people from something, they provided luxuries. Bread and Circuses.

Anyhow they have the factories for these things and might as well use them seeing as they have a surplus of raw materials but lack the ability to manufacture.

>If the enemies have gotten through the front lines they are most definitely something to consider small or easily dealt with.
True unless they have left themselves out of position and vulnerable to a counter attack
>>
>>1650785
>If the NCR can't field enough soldiers to need to call mercenaries to defent the capital, it most definitely is not small or easily dealt with.
Force multiplier. We are potentially just an additional precaution or a throw away force to distract / slow the Legion response possibly. That or the NCR is going to pretend that we are actually their own robots fighting for them to improve morale. Or they are moving our forces out of position so they can kill us more easily.

>Because the legion is closer and a priority for their troops. The north is more expendable, and they don't yet trust us 100 %. best to have the mercenaries over in the frontier so if they do turn out to be saboteurs they lose less important shit than the capital.
True.

>Legion stopped just at Camp Mojave. NCR rallied at the other end of the pass. It's a choke point from the Mojave, but the legion is in other places too.
Can you show me a link to where it says this? I might have missed something.

>Who else would they call to supplement their forces? We're the only ones who have mercs in considerable numbers. They may have forces to rally, but they are busy with other shit.
The Shi. The scavengers. The tribals. You can imagine the rest. Since there are professional merc groups in the NCR seeing as multiple traders describe having to hire security for their caravans and most of them are either now nationalised or otherwise working for the NCR.

>As for not telling us over the phone - it was believed to be a trust test,. operational security is a buzzword to avoid saying we don['t want to tell you.
Or it is them saying they genuinely don't want to talk about it out of fear of them finding out.

>If it was about security any information is useful to any spies. If the legion learns NCR is being pushed back by the MLA, they could coordinate more fruitful assaults.
Aye but I fail to see how the Legion is going to contact the isolationist seemingly MLA far from their capital in time for it to realistically help.


>>1650747
Partly. It is a major point of contention along side what the enemy we are going to be fighting is.
>>
>>1650684
>>1650684
We need to research new armor now so that we can have it ready by the time we send out our troops.
Also, send 150 bots
>>
>>1650783
>>1650761

HERO - See about aquiring the blue laser tech from our followers for better laser weaponry

CIV - work on upgrading securitrons as described >>1650728 the extra scrap mrtal we get from the ncr payment should be more than enough.

CONSTRUCTION - finish setting up all of the Alexa systems inside the houses

Robot RESEARCH - work on developing high orbit satelite spy drones

MILLITARY - send in 100 hazard securitrons accompanied by 25 repair drones.

[Next Turn] - Send in 20 soldiers, 10 Doctors, 3 officers, and the courier. Making sure they are augmented and armored.
>>
>>1650798
Supporting

Since the pipeline is going to be done by next turn we can increase our farms, for more food or fuel, or cash crops like spices.
>>
>>1650798
sure
>>
>>1650798
>[Next Turn] - Send in 20 soldiers, 10 Doctors, 3 officers, and the courier. Making sure they are augmented and armored.
Riddick and Hazel too after getting them augmented if they agree. Send 25 soldiers. Maybe apc and tank.

Research new armor
>>
>>1650808
>>1650814
>>1650798

Then thst makes 3.

>>1650816
If we research new armor this turn, since it's not a robot research, we would have to drop our robo research action, plus another action.

What would you drop for research?
>>
>>1650829
Hero action, I think.
>>
>>1650837
We do the armour research next turn.
>>
>>1650838
As long as it's ready before sending them out.
>>
>>1650858
>>1650838
Considering the Legion's combat style, they need close quarters training more so than armour.
>>
>>1650858
next tuen can be
research- new armour
Construct- pipeline
Civ- equip soldiers and companions
military- send them out, with trucks and tank and doctors.
>>
>>1650867
Well we won't be getting things perfect, but we can use what we learn during this campaign to tailor what we train our guys in.
>>
>>1650868
I will support this
>>
>>1650874
We have Riddick. The semi-literal master of melee. So he can probably give them a good enough understanding that they will hold their own.
>>
>>1650868
I sure hope we don't need to spend separate action to equip stuff.
Civ could be augmenting the companions and doctors.
ACTUALLY, if we are going to spend an action, we should augment everyone. Doctors and scientists should get intelligence, perception, luck, and charisma. Farmers and regular workers should get endurance, strength, luck and charisma.
>>
>>1650876
maybe later. It's more of a we don't have time to get them melee ready in time to send them off, so we have to just hope they can keep the enemy back with firepower.
>>
>>1650798
>>1650808
>>1650814
LOCKED

I need 3 1d100s anons
>>
Rolled 56 (1d100)

>>1650882
We have to make the armour and any new weapons, which is what I meant.

>>1650886
roll
>>
Rolled 93 (1d100)

>>1650886
>>
Rolled 79 (1d100)

>>1650886
>>
>>1650867
I want to make a great first impression besides having superior armor. Having soldiers in wolf brigade tier armor while their officers are in powerful enclave power armor is certainly going to make us look impressive.

Also, I want to increase survivability.

>>1650876
Maybe we should send AXE MAN too
>>
>>1650890
Ah, okay.

Then it's good
>>
>>1650903
True but so would having our soldiers go one to one with Legion and come out on top.


Especially when we mention these are our standard soldiers.
>>
>>1650892
Nice roll
>>
>>1650883
I'm pretty sure our people are decent if not good at melee. We've been training them with fighting legion in mind
>>
>>1650910
Yeah, but preferably, the legion would be kept back by superior firepower, so the biggest damage is legion bullets, not legion swords.

I'd rather what few legion swordsmen who get through win rather than have more soldiers die by being shot in the neck.
>>
>>1650920
We'll make sure that bulk of the fighting is done by bots.
>>
>>1650913
>>1650920
Here the stats of our armies in thread 8 just when the alien clone release the robots, so it's old.

Fallout QM !Y4lvnEQfIg (ID: rfezWaoa) 06/10/17(Sat)09:40:35 No.1558827
>>1558801
>1) How do our soldiers / Militia compare to NCR and Legion troops?
Training/Veterancy wise; Your regulars are about the equivalent of the NCR's in terms of morale and discipline. The Legion has you both beat in that though due to their fanatical nature. Your militia are about the equivalent of NCR raw recruits.

Your officers are about the equivalent of the NCR's, somewhat less experience. Only a few of your companions come close to an NCR Ranger or a Legion Centurion.

In general the Legion tends to be a step above you and the NCR due to their very Darwinian and cultural attitude, where often to rise higher in the ranks you have to kill someone or something.

Equipmentwise: Fairly equal to the NCR excepting with those you equipped with energy weapons. NCR has somewhat better gear though. Legion has better armor but that's because melee is their thing, but they don't equipped their lower ranks with ranged weapons. However they are superior melee fighters obviously.

To simplified.
Faction: Type ; Training-Morale / Experience / Body Armor / Weapons
NCR: NCR Trooper ; Average / Above Average / Average / Average
Legion: Recruit ; Good / Good / Above Average / Below Average
You: Regular Soldier ; Average / Average / Average / Average-Above Average
>>
>>1650928
I see. Since we are sending Riddick and maybe axe man, we should task them with improving our troops melee skills. They are going to spend about 7 turns.
>>
>>1650933
I'd also argue training them in marksmanship and equipping them with some incendiary / frag mines or grenades would have large benefits.
>>
>>1650939
Sure, why not
>>
>>1650939
>>1650939
Do energy weapons, like laser and plasma make recoil?

We could always put extra padding on the armor to make recoil pad.
>>
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>>1650798
The "Mass Production" MP Securitron is a simplified version of the Securitron model. It removes the domestic components installed by Mr. House such as the Viewing Screen, the human Conversation Module, and the ability to store an AI. Its armor thickness is consistent all around, while being lighter. It is a pure combat robot.

It comes in the easier to produce MK2 version, or the more complicated MKV.
>>
>>1650960
It can fight as well as a securitron v, right?When you say ability to store an AI, you mean like Victor or yes man?
>>
>>1650960
We haven't sacrificed any combat capabilities, right?
>>
>>1650959
>Do energy weapons, like laser and plasma make recoil?
Some do. Most don't.

With energy weapons, accuracy less about controlling recoil and more has to do with the sophistication of the lens. One of the more frustrating elements of a laser pistol is that at long ranges, you can objectively shoot the gun twice without moving it, and the laser is likely to hit a different spot.

Superior lenses or focusing arrays exist for longer barreled guns, or very complicated ones, such as the Alien Blaster or the Recharger Rifle.
>>
>>1650959
They have inherent inaccuracy but I don't think they have recoil.


>>1650960
Gentlemen, I present to you our front-line war winner. Our soldier's best friend.
>>
>>1650960
It might be good to have some TV seuritrons for every MP securitron group just in case we need to talk to somebody.
I'd recomend a ratio of 1-4, so a group of 50 would have 40 MP and 10 TV.
>>
>>1650972
Nope
>>1650967
Yes on both accounts.
>>
>>1650980
Does it have any sorts of speakers we can broadcast messages through? What did the human conversation module do precisely?
>>
>>1650976
Well we also want legs.
We're going to ship of theseus this baby. Replace the arms with better guns, the chassis for better armour.
>>
>>1650976
Seems like we have to either make improvements on our current weapons, to make them more combat effective. If I'm aiming at something, I want my laser or plasma to hit the same mark.
>>
>>1650982
It allowed you to talk and ask questions back. Stuff like "Stand aside citizen!" or "present yourself with a credit check" or "murder is a felon punishable by immediate termination" and gave low level AI.

It has a small two way radio yes. Accessible as an external accessory
>>
>>1650993
would personal weapons and armour be two research facilities, or can we lump them into one Personnel sized military equipement?
>>
>>1650984
>>1650991
Let's make bastion-Securitrons then.
>>
>>1650996
Hmm?

If you mean "can I upgrade my soldiers with multiple things in the same research action (weapons/armor/etc.)" then yes, I recommend it. If something takes more actions I tell you.

I hope one of you guys goes back and look at the 20 something blueprints and prototypes you've developed and keeps track of them. Heaven forbid all that research was for naught.
>>
>>1650997
Can you post a photo or video to know what bastion securiton is like?
>>
>>1650984
Yeah at some point we might want to rename these. I'd suggest after replacing the laser Gatling gun and 9 mm sub-machine gun with more advanced replacements like auto-LAER's or auto-Holorifles.


>>1650991
We can achieve that by changing out their weapons. Also some inaccuracy is good as it actually improves accuracy for a high fire rate weapon under bad firing conditions by covering a wider area in fire.

If we are going for reduced weapon spread, the LAER is better however it does less damage than the Holorifle and requires more skill to repair / maintain. Not to mention the differences in weight and shit. All stuff to consider but the Holorifle was a shit-rig made by Elijah with what he had, with an actual production facility we can probably do better.

>>1650993
So so long as they are under the command of a Brain or AI located in another unit, they can still do all those functions right?
>>
>>1651006
If only there was some sort of bin to which we could copy and paste these ideas and shit. Or a document attached and supported by one of the primary search engine providers which could store data as well.
>>
>>1651011
>So so long as they are under the command of a Brain or AI located in another unit, they can still do all those functions right?
Yes to a limited extent
>>
>>1651006
Man, we should build prototypes of every design we have and field test them as part of ncr Merc deal. Maybe in a turn or two.
>>
>>1651008

https://www.youtube.com/watch?v=L4D1C7JU7ts
They removed the shield for being OP, but we don't have to.
>>
>>1651021
We lack shield technology.


We could have had it but no one voted for it, now we can make bullets from energy instead.
>>
>>1651021
Technically you have these in the form of the Sentry Shield type, only not energy shield but a big giant tower shield of thick metal and the minigun to the side.
>>
>>1651030
Yeah, but later we can develop energy shields and fit them in somewhere.
>>
>>1651035
Can you imagine having Halo style power armour with personal shield systems?

Just how shocked the NCR would be?
>>
>>1651026
Research alien shields then.
>>
>>1651049
We can't as far as I am aware. The only examples being in their mothership and destroyed by the clone.

However it may be the case we can.
>>
>>1651021
OH, that's pretty good. You have my support
>>
>>1651053
Then we can go about miniaturizing the shield tech that we have. Or get the mothership fabricators up and producing alien shields to research.
>>
>>1651053
Weren't the clone's robots shielded? We can still research those.
There also might be some research data on the shields in that Researcher broadcast we got, although it would be slower to research without samples.
>>
>>1651061
>Then we can go about miniaturising the shield tech that we have.
Only shield tech we have is in the Alien bounty hunter suits and isn't easy to access thanks to counter-measures to prevent reverse engineering.

>Or get the mother-ship fabricators up and producing alien shields to research.
Those were destroyed but if we could repair them then sure.

>>1651062
>Weren't the clone's robots shielded? We can still research those.
He made sure we didn't get much tech that way. Only scraps remain.

>There also might be some research data on the shields in that Researcher broadcast we got, although it would be slower to research without samples.
True.
>>
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>>1650798
>HERO - See about aquiring the blue laser tech from our followers for better laser weaponry
Accessing EDE's logs reveals some very interesting links.

It details a "Dr. Whitley" working for the Enclave, and specifically not the Enclave of Navarro but elsewhere. This is the same information that corellates with what the Divide ED-E model spoke of too.

Wherever this Adams airforce base is, and records seem to indicate in the east, these eyebots were a series of upgradeded versions undertaken by the Enclave there, EDE being the latest, and last, model. Downloading specific information into EDE, he sent him on his way to Enclave in Chicago who, either having helped EDE on his way or may not have been there at all and EDE left, then traveled to the Mojave on his way to Navarro.

Seems these Enclave either did this before the destruction of Navarro, or were entirely unaware of it.

Upgrades exist for an Up-Armored model of Eyebot.

Another upgrade exists for a different energy weapon for EDE. It is most effective at short to medium ranges and, surprisingly, resembles the energies released by the Alien blaster. Maybe there's a connection? You can't be sure.

>EDE has been upgraded further
>The technology for the zapper laser thing seems to have a connection to the alien weapons. Further research might result in something interesting!
>>
>>1651069
We have force field tech- the kind the sonic gun shorts out. If we can figure a way to project them, we have personal force fields.
>>
>>1651105
True but they are a unknown technology. Who knows how much energy they need. Still it is worth a shot.
>>
>>1651081
>The technology for the zapper laser thing seems to have a connection to the alien weapons. Further research might result in something interesting!
Someone needs to remember this. Didn't someone make a pastebin of research we need to do?
>>
>>1651121
multi ip anon made a pastebin of things to do, but he hasn;t been around for a while.
>>
>>1650798
>Robot RESEARCH - work on developing high orbit satelite spy drones
A true orbital satellite with high performance camera capabilities is a little bit beyond your scientists, but they do manage to develop a low orbital version with a highly powerful camera and renditioning system.

It uses Alien Metal and a large Alien Battery, hooked up to several conventional Mr. Gutsy and Eyebot style propulsors. Its about the size two securitrons. You should be able lift this in the air with an alien ship or even a vertibird. The battery is set to go for centuries, but maintenance will probably need it to go down much sooner.

It is expensive though.
>>
>>1651134
Can the spy satellite act as a communication satellite?
>>
>>1651134
How large of an area can it cover at once? How far can it go and still be in communication range? How much can it carry? (emergency rod from god in case shit goes FUBAR). How much can it differentiate? (faces? actions?) Can anything we know of reach it? (excluding friendly neighbourhood alien clone or something)
>>
>>1651153
And what sort of maintenance would it need and how soon?
>>
>>1650798
>CONSTRUCTION - finish setting up all of the Alexa systems inside the houses
This mostly consists of making electronics for yet another AI. And some tet models of simple hologram projectors and display screens.

The real question is, who do you want to base this helpful AI off of?

>James Bond
"I am sworn to serve you Mr. Executor, but a butler, I am not. I would prefer to keep my concentration focused upon the task given to me."

>Mr. Handy
"But I am!"

>Brain
"Yes Man. Jane. Or yet another brain scan of someone you think would make a good personality I suppose. Who do you want to be this helpful program?"

>CHOOSE
>Insist on James Bond
>Other? Pick someone

>>1651153
Guess you'll have to find out how good their handiwork is in a test flight.
>>
>>1651163
Veronica. She's nice and helpful and bubbly.
>>
>>1651163
QM, can you please answer >>1651145
>>
>>1651163
But they must have SOME idea of what they just made. Or is this one up to the dice gods?
>>
>>1651168
Yeah that or Unity.
>>
>>1651006
What blueprints do we have. I'll make a pastebin.
>>
>>1651145
Not likely, it wasn't built to handle mass informatinoal input-output. Its enough to be able to recieve navigational signals, aeronautical computations, and high performance lens operation.
>>
>>1651168
Why not use Mr. Handy?
>>
>>1651178
I was hoping one of you anon's would be willing to archive binge. I suppose I'll try to work on it if no one does, but that would be easier on me if you did.
>>
>>1651188
i was fishing to see if any of the other anons remembered. I remember some, like FEV lab, and the Holo-deck, but don't remember anything else
>>
>>1651191
There was the idea to make mobile constructor bases as a part of a "3 wave" battleplan.
>>
>>1651195
I'm looking for research we have done, but never did anything with.
>>
>>1651188
Thread: Last one
>You have blueprints for the Toxins Plant.
>Driller robots

Thread One before it.
>Glass Mill.
>The Room Version.

This one requires less delicate life support systems as the person is walking and waking. It can incorporate real world implements, as well as hologram interaction.

The limitations are that the person's body is confined within the size of the room and any solid objects within it. There are some workarounds to this. For example, a multiple room simulation was tested. A person can walk up to a door, and then signal they wish to open it. Then they walk to the other side of the room in real space. They experience a transition into the next room.

The benefits are that its not so possibly taxing on the human body and circadian rythym, and can allow multiple people to interact with it at a time with less time and energy consumption, although the system itself in totality is a bit more energy intensive than the VR pods setup. I.e. you may be able to put more people in it, but it still costs more energy.
Two designs are created in blueprint, ready to be built each
VR blueprints

Thread before thems
>blueprints for some enhanced modular armor for ED-E from ARES as an example

I got us some blueprints, but someone has to go back and check for missing ones.
>>
>>1651198
Oh those sorts of things! Well there are few things we have researched that have not been used or are not being used in current plans. At least that I can remember.
>>
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>>1650684
>MILLITARY - send in 100 hazard securitrons accompanied by 25 repair drones.
>[Next Turn] - Send in 20 soldiers, 10 Doctors, 3 officers, and the courier. Making sure they are augmented and armored.

Currently, the NCR is awaiting your forces on an armored train in Barstow. They have a deadline they need to make which is the start of next turn.

You only have 10 MKV Hazard Bots. You would need more metal to upgrade 100 of them into the up-armored Hazard Version.

>CHOOSE:
-We can take it out of our current NCR up front payment
-Just send them un-hazarded

---

The NCR say they can only feasibly have one armored train for this mission, and it would be best to send them all at once.

>CHOOSE:
-Just send robots. No need to send human
-Send human (as listed in the action? other)

---

>Armored
CHOOSE:
We have some Alien Bounty Hunter Armor and Weapons not being used. Should we equip any of our forces with them?

---

>Brain
"Are you absolutely sure you wish to go on this journey? With so many of our forces being sent, I would feel safer if you were here to protect BigMT if something happens."
>>
>>1651203
I don't think we did drill bots.

But we have the general party platter of war bot designs we got off the companions.

and we built the glass mill.
>>
>>1651237
>Two for the price of one! Under Jacob Miles supervision, a specialized drilling and digging robot is made. One which has a an extendable drill which can bore small holes for pipes. Another which has a large, rotary digger which can excavate larger tunnels big enough for a vehicle to fit through. These can rotate horizontally or downward. It has a conveyor belt which extends behind itself, allowing dump trucks to ferry away the dirt.

>Jacob Miles
"Build enough of these and we'd be one step closer to automating that Hexcrete Mine."
>>
>>1651234
take it out of the up front payment,

send the humans as in the action

can we teleport back to the mountain, or would we be out of operational area?
>>
>>1651234
-We can take it out of our current NCR up front payment
-Just send robots. No need to send human


Can we quickly produce the command bot and get it ready to move out? I know I see obsessed but I feel the benefits of having a electronic command network would be great.
>>
>>1651248
I will allow you to do it just this once, but it will come out of your upfront steel payment.
>>
>>1651247
"Its entirely possible you would be away from its range."
>>
>>1651242
Looking through, we don't have many things researched that we haven't capitized on other then those things.

For a while research was a civ action so we did it as we needed.
>>
>>1651255
Thanks OP I owe you one.


So lads, should we? Should we make a combat-command AI or should we mount a brain in it?
>>
>>1651267
i think mount a brain. See which of the officers would want to be debrained like the followers, install one in the command bot.
>>
>>1651267
Sure, we can have a officer be brained
>>1651255
Do it OP
>>
>>1651276
Agreed. We can ship it out to combat with knowledge of the operation it is going to be doing and such. Maybe a basic course in robot control from Brain and such.
>>
Brb. I would prefer if, once you guys have an agreement, make a single post with the most supported votes then link your votes to it.

>>1651267
Also this
>CHOOSE
this
>>
Here's a pastebin of the blueprints we have, and the old to-do list.
Some things we have done have been striked off.

https://pastebin.com/EeRAZQ3a
>>
>>1651267
I'd prefer a combat-command AI, we've been Lobotomizing too many people and i'm worried this will become a big weakpoint for us.
>>
>>1651286
We already reached three votes including me(>>1651276 >>1651280 >>1651282), we want a Brain.


Gentlemen, welcome to the future of warfare.
https://www.youtube.com/watch?v=-bzWSJG93P8


>>1651294
A combat AI would take too much time. I only included it to represent the full diversity of options available to us. Also it only becomes a weakness if it can be exploited.
>>
>>1651306
>A combat AI would take too much time.
Our Ms New Washington AI took one turn, a combat AI should too.
>>
Holy hell ileave for lunch and the thread takes off.
>>
>>1651306
>Also it only becomes a weakness if it can be exploited.
It's easily exploitable, someone either has to take down the antenna, the power or disrupt the Tesla coil inside our skull.
>>
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>>1651306
I never got lightsabers if your hand slipped your fingers would be gone. A easy fix is just adding metal cross guards, to protect the user.

Also if we go with lightsaber, we're start with the older models, where we have to carry battery packs, connected to the saber.
>>
>>1651318
That is because it is a fairly simple AI. It didn't have to instinctively be good at anything just sound right and act right which is entirely achievable from a mind scan.

>>1651322
>take down the antenna
Would require them sneaking into the Big mt crater without being detected and eliminated or flying overhead and bombing it. Response: create anti-air or backup antenna's.

>the power
Would require destroying our solar tower and the reactors, which we don't know the location of but are believed to be deep underground.

>disrupt the Tesla coil inside our skull.
Something that takes a radio tower of unreasonable size.

>>1651325
I just liked the song and that was a decent version. We ain't going for swords and if we were, not sabres. Clearly gladius would be better or machetes.
>>
>>1651350
>Would require them sneaking into the Big mt crater without being detected and eliminated or flying overhead and bombing it.
Or a good artillery shot/missile, or lot's of artillery and missiles.
>Something that takes a radio tower of unreasonable size.
Doesn't need a radio i think, QM did say it was possible, very unlikely but possible.
>>
>>1651368
>Or a good artillery shot/missile, or lot's of artillery and missiles.
Our current borders are multiple miles between us and the nearest artillery gun. The likelihood of a barrage doing that would be low especially as we continue to grow and advance.

>Doesn't need a radio i think, QM did say it was possible, very unlikely but possible.
It came up when we were discuss how to control our robots over greater distances. We were discussing radio as a control method.
>>
>>1651379
>Our current borders are multiple miles between us and the nearest artillery gun.
You mean the borders we aren't guarding? The ones that the NCR can cross without issue and reach the Big MT quickly?
>>
>>1651398
Well that's a matter of getting surveillance and guards online. Also maybe a large shield over the mountain.

We'll eventually have secured borders
>>
>>1651405
Especially since I want to purchase more land off of the NCR and shit. So the square-cube law helps us.
>>
>>1651412
I wouldn't put too much on the NCR selling us bordering land, without offering some super tech, but we can try.
>>
>>1651416
Nations most likly don't sell off land. USA brought land from the French since napoleon was ruling it, and needing some quick cash for his wars, that were costly and didn't end well for him.

A way to get land is going to places and claiming it, land that noone own, or taking land from tribes. While this will make our land not connected, it could give us resources we need, and in the future we can have air transports.
>>
>>1651441
That's the blimp plan, a plan i want to begin working on with the 3 year plan list >>1649690
>>
>>1651416
I think we could get some of the fairly nonviable / hard to use desert land off of them in return for our military and industrial support.
>>
>>1651456
I said getting people from tribes, not yet annexed by NCR and Legion, would be our best bet for humans population.

We could always keep the signal going for more people, but we need to build more houses.

How about this for a plan, build metal shacks in New berry Springs, so if more people come, they have a place to say, before moving more people to New Washington.
>>
>>1651474
Make Newberry a processing center for potential new citizens?
>>
>>1651474
>use metal
>on housing

Just get more hexcrete
>>
>>1651474
>I said getting people from tribes, not yet annexed by NCR and Legion, would be our best bet for humans population.
Yes, and you get to those tribes and resources by air, you said in the future we can have air transports and i'm saying we get those air transports in 3 years.
>>
>>1651478
Yeah
>>1651479
Making Hexcrete houses take lots of turns, I'm saying make shit shacks in Newberry springs for the new people in the future, then once more houses are done move to New Washington.

>We can use mud huts if we want to go african style.

I also been looking at the Fallout Bible and it tells the NCR Pop

>HOW BIG IS NCR?
>Founded eighty years ago, the NCR is now comprised of the states of Shady, Los
Angeles, Maxson, Hub, and Dayglow. Approximately 700,000 citizens are pleased to
call NCR home.3

>NCR was founded in 2142
So this pop stats is a bit old, since the Fallout bible was made at or near fallout 2 release date,
>>
>>1651474
>>1651495
I would once more point out that there is little stopping us from asking the NCR if we could get some of the tribals they are trying to civilise. Since they consider us a civilised society and we could argue that we need them for whatever reasons we wish to give.
>>
>>1651507
Making Hexcrete houses would be much quicker with a better water supply, such as the one that Newberry springs has and with a constant supply of Hexcrete.
>>
>>1651510
What about resources and land?
>>
>>1651514
>>1651507
Just tap into the river under us.
>>
>>1651514
well, we are halfway through with building the pipeline, so water won't be an issue for a while.

And>>1651234
needs votes on what specifically to send the NCR
>>
>>1651522
That works, we have the blueprints of them digging robots, just have to make them, then make a pipeline, and storage place for it. So it's going to take time like everything we do.

But at least the pipeline is going to be done soon and we can make some more Hexcrete.
>>
>>1651234
Take it out of the upfront payment. Might as well send in our humans as stated in the action.
>>
>>1651522
We can do that next turn since we have that new drilling bot.
>>1651543
We already have the drilling bot >>1649929
>Two for the price of one! Under Jacob Miles supervision, a specialized drilling and digging robot is made.
>>
>>1651516
Land has little value to us. We can easily construct large underground cities / homes for our people.

All we need is resources and we can acquire a fair few such things through stranger methods and by intelligent alliances / fusion with other groups. Resources can be gained by continued merc work with the NCR, an alliance / fusion with the Shi, salvaging the Divide, mining, stellar mining, conquering the Legion and so on.

This is before mentioning the possibility of colonising the moon or making use of energy-based replicators to mass produce things we need / armies to conquer other nations.
>>
>>1651543
We do have the blueprints for the bot? That wasnt just a fluke like the omni constructor?
>>
>>1651561
There is a lot of trash in space. If we could safely gather it and bring it down we should get access to lots of metal, electronics and other goodies.
>>
>>1651168
Supporting Veronica for>>1651163
>>
>>1651577
Omni constructor was a 100, or a boon ore something. The drillers was a good roll. We have blueprints.

And we can make more omniconstructors- its just expensive and uses alien metal
>>
>>1651581
Or we construct some sort of automated pilot for our spaceship and send it to drag asteroids into orbit for reprocessing / throwing at our enemies when they've been used up / turned into orbital homes and figure out a way of increasing it's range if needed.

To be frank a large portion of my plans are basically "fuck this irradiated earth, to space".
>>
>>1651561
If we want to start stellar mining we'll need more saucers, we can also explore east with saucers since that's where a bunch of shit is like that Researcher and maybe Enclave remnants and the commonwealth.
>>
>>1651597
True we would need more but I would point out that our saucer travels at a unknown speed similar to that of Riddick's car.
>>
>>1651552
>We already have the drilling bot
We have the blueprints but we need to build them


>Just need an action to build one. >>1649933
>>
>>1651597
We don't have to go all the way to the asteroid belt. LEO and HEO has lots of trash. Especially if we also take the time to build more Archimedes satellites, or make the current one better. All the fun of a nuke, no radiation.
>>
>>1651168
Also Supporting Veronica for>>1651163
>>
>>1651597
Quick point, if the brain is worried about being out of range here >>1651260, then unless we upgrade both east cost and high orbit will probably be out of range as well.
>>
>>1651621
Are you talking about the Tesla coils or the Teleportation system we have?
>>
>>1651628
I was under the impression of both
>>
>>1651606
I think that speed is fine for now, we can make jets if we need to go faster.
>>1651613
https://www.youtube.com/watch?v=rheHLnQGusg
>>1651621
I'm pretty sure the brain is talking about the teleport system there.
>>
>>1651632
That quote is specifically for the teleporter. Not for our Tesla coils.

>>1651634
True but for out of atmosphere stuff we need to move more quickly if we want to do more than just earth orbit stuff.
>>
>>1651662
>True but for out of atmosphere stuff we need to move more quickly if we want to do more than just earth orbit stuff.
True, but i reiterate, for now the Saucer's speed is good enough, we'll make faster spacecraft later when we need to go beyond Earth.
Also i must remind you there are 2 problems our in space, first is there's another mothership, second is the researcher told us there's gonna be an alien invasion.
>>
>>1651684
The researcher who solved alien metal?

Well there has been an invasion, with 2 motherships. So that specific threat might have passed.
>>
>>1651684
>alien invasion

Didn't that happen with f3?
>>
>>1651705
>>1651718
Really?
>>
>>1651737
Fallout 3, Mothership Zeta. The Lone Wandere captured a mothership and shot down our mothership.
>>
>>1651234
Take it from upfront cost

Use alien bounty hunter armor and weapons for companions we will send. Riddick, Hazel and AXE MAN.

Send humans too as listed in the action

Do not go personally
>>
>>1651761
Changing my support to this.
>>
>>1651761
change to this
>>
>>1651234
three votes on this

>>1651761
>>1651772
>>1651779
>>
>>1651787
I think we also have 3 votes for Veronica
>>
>>1651791
If we don't, I support that too
>>
>>1651163
three votes for veronica
>>1651168
>>1651620
>>1651587
>>
>>1651761
Do it, supporting
>>1651791
I think we have 3 votes for Veronica
Voting for Veronica. Here my vote again,
so it doesn't get lost with the other posts.
>>
>>1651561
True about the land. We can make vertical farms and agritowers for food.

For resources we can also go deep mantle mining for liquid metal.
>>
>>1651761
>>1651234

Don't forget that the people including companions and doctors need to be augmented and troops getting new armor.
>>
>>1651267
Brain like this guy said >>1651267
>>
>>1651134
These batteries are ridiculous. We should really see to convert our vehicles to run on them
>>
back, writing
>>
>>1647686
So how do we want to get paid?
two steel, or steel and fissile

And do we want to send the Buwang tank?
>>
>>1651931
They are paying HUGE steel and medium fission I think. Also AC units.

Don't quote me on that. To know for sure you can look down on the thread or the last one.
>>
Death to AC
>>
>>1651939
Yeah, but it was a choice, wither two huge steel, or one huge steel and one medium fissile

We should send the tank
>>
>>1651939
We get ac if we send 150 bots.

>>1651945
Honestly we should have thought about this when we were making plans for the houses. There are ways to build houses where you don't need ac in summer and heating in winter.
>>
>>1651953
I don't think it was two huge steel. It was (HUGE steel) and medium fissile or (HUGE STEEL)

Don't know if (HUGE STEEL) means twice the amount.
>>
>>1651964
or the tank. And it's not like the tank is doing anything,
>>
>>1651978
Oh? Let's send the tank then.
>>
>>1651976
>That is, not one but two shipments of (HUGE) steel, or one shipment of (HUGE STEEL) and one of (Small) Fissile Materials.
>>
>>1651267
Using some of the provided steel, the Omniconstructor rushes production of a brand new T.A.C.T. heavy command and control robot. This is installed with one of your officers brains, she volunteered for the expriment.

>>1651761
Riddick, Hazel, and AXE MAN are sent, each wearing the Bounty Hunter Armor and Weapons.

You send 100 MKV Securitrons Rearranged from various corners of your territory.

Upon arrival, and true to their word, the NCR unload a trainfull of one shipment of (HUGE) steel and one of (Small Fissile) materials. Plus the Boxed Air Conditioners as promised. We have to fork up the fuel for the trucks to bring them though, meaning food remains precariously but not starvingly low.

Upon arrival o the steel, a large portion of it is immediately consumed by your MKV Securitrons who hammer and bolt it into their own bodies, becoming Hazard Securitrons, as all load up into the trains.

>NCR Officer
"Welcome aboard. Good to have some assistance in this. We'll be heading toward another military station where we'll be picking up additional forces and supplies. From there everyone will be briefed on the details of the mission."
>>
>>1652002
>Hazard Securitrons
What's the difference of the MKV secuitrons and the Hazard Securitrons version?
>>
>>1652026
Additional armor plating.
>>
>>1652026
Higher armor
>>
Also so you guys know we are having the quest discussion again over on /tg/. Just making sure we have every voice we can.

>>>/tg/54224202


>>1652026
I think they can repair(?) and I know they have more armour.
>>
>>1652072
>Also so you guys know we are having the quest discussion again over on /tg/. Just making sure we have every voice we can.
>>>>/tg/54224202
Wouldn't this be more relevant in /qtg/?
>>
>>1652122
Heck if I know but we need to keep fighting the good fight: either to reunite with /tg/ or to get more of the good shit from that sinking ship.
>>
>>1649985
Qm, hasnt been much time since the move, but what is Marcus ' opinion in it so far? Have things been peaceful?
>>
>>1652167
didn't he become sheriff last turn? He would have voiced any displeasure then.
>>
>>1652176
We need to get him his own sheriff's office and robo secretary
>>
>>1652176
He said he might if we build homes for them, which we apparently haven't.
>>
>>1652200
we'll hopefully definitely get on that next turn.
>>
>>1652200
They already moved into empty homes and he became a sheriff. Not sure how comfortable those homes are for them since they were made for human sized occupants.
>>
>>1649985
>>1652199
>>1652176
>>1652208
Oh wait, we did. He just needs an office now, yeah.
>>
Oh wait, looks like I'm wrong. They haven't moved in yet.

>>1649985
>>
>>1649985
>You decide to formally elect him as "Sherrif of New Washington".
>Sherrif
Sherrif or Sheriff? Is this a special title for him?
>>
>>1652219
I imagine we spelt it right on the paper work.
>>
File: Veronica.jpg (182 KB, 1280x720)
182 KB
182 KB JPG
>Veronica
"You're not going to ask me to de-brain myself again are you?"

>You
[No, nothing like that. I do want to scan your brain though]

>Veronica
"Ha, I knew it! Every-time you approach one of us its some crazy science experiment."

>You
[Look, I'm thinking of making some sort of universal helper AI. And I think you're exactly the type of personality fit for it.]

>Veronica
"Oh yeah, really. The sarcastic outsider girl who refuses to follow rules, gets kicked out by her own family. Really good choice there."

>You
[Well, you did help gather groceries and supplies, and you do have a helpful attitude among the followers.]

>Veronica
"You couldn't get Yes Man or some other AI to do this"

>You
[I chose you for a reason Veronica. You're a good woman, a good mother, and a good friend. And you've got a moral compass about it. The sort of person I'd want to watch over my people.]

>Veronica
"You mean, apart from the 2084 spy overlord computer program right?"

>You
[Notwithstanding. Would you do it for me? Please?]

>Veronica
"Hmmm. . .well. . .I suppose I would like a helper AI too. Be nice to have someone to chat with who understands me for once. I'll do it."

>You
[Thank you so much. But you know, if you want someone who really understands you-]

>Veronica
"Nope. Not yet. I like my brain exactly where it is for now. Maybe later."
>>
>>1652238
I feel were slowly putting all our comapnions apnions into ai so that when we out age them, theyll still be there.
>>
>>1652238
>>You
>[Thank you so much. But you know, if you want someone who really understands you-]
>>Veronica
>"Nope. Not yet. I like my brain exactly where it is for now. Maybe later."

Drats! We'll get her brain next time.
>>
>>1652262
Hopefully by that time we be far enough in fev and genetic engineering research that we will be able to extend their lives.
>>
>>1652262
Are we going to end up old and sad, surrounded by AI copies of all our friends. I imagine we won't be making the best decisions when the dementia is thrown on top of the ADD and Schizophrenia.
>>
>>1652238
"You'll get a free complimentary dress if you do. Just saying."
>>
>>1652287
Oh shit.

>>1652280
maybe thats why mobius designed the sink the way he did...
>>
>>1652299
The SInk personalities are just copies of all the other dead, researchers and assistants at Big Mountain?
Now I'm sad.
>>
>>1652323
There was some asshole who really loved mugs?
>>
>>1652330
Dr 0 designed that one i beleive.
>>
>>1652330
>>1652339
Yeah, it was stated that it was a cruel joke of sorts.
>>
Qm, were past the 1k post range. May want to consider a new thread, this is hell on my phone.
>>
>>1652343
on mugsy by Dr 0. But I imagine the biggest personality traits were caricatured.
A guy who had a really special mug and loved it alot became obsessed with mugs
A slightly pervy botanist became the seed bank. Etc.
>>
>>1652351
Gotcha.

>>1652238
>CONSTRUCTION
The camp is full of chatter and buzz of activity, as everyone starts conversing and making idle talk with "Alexis". For now she's simply a low level AI personality based on Veronica, but provides assistance where she can. Her actions are limited due to there being so few helper robots, TV screens or really any way for people to interact in the home, but she's quickly popular with what she has. That being her holographic persona and some basic telephone operations. Plus she has access to the archives. People have quite a lot of fun having conversations with her about random questions or trivia, or tidbits of info like how to cook or how to repair some items, or setting up radio talks from across their houses. The Children especially are fond of her telling storytime, or when she gives "Grandma Lilly" some stories to read.

>Alexis
"I find talking to the mutants the most entertaining. They're like children at heart. Give or take a few violent tendencies."
>>
>>1652379
We are so close to being a generic sci-fi civilisation and I have no problem with it.
>>
>>1652379
What does Veronica think? Also make sure we tell the population that this will let them call in to Mr. New Vegas, and Mrs. New Washingtons shows.

After 200 years, I dont know how happy Mr New vegas will be to actually have callers.
>>
>>1652425
He was seemingly very pleased by the idea.
>>
>>1652436
Get ready for the children to make prank phone calls to other houses.

Seem like a better childhood, for the kids to have, then outside the wastes.
>>
>>1652351
Give me a description, i'm gonna archive.
>>
>>1652465
If we're at a state of development where Prank calls from children is an issue in people's lives, I think we've done quite well for ourselves.
>>
>>1652465
It's amazing to think that, ignoring the intrusive spying technology, this is the best that life has ever been in human history in fallout possibly for most people in a nation compared to the world average.


Especially once we get the AC's and actual glass windows and shit.
>>
>>1652465
>>1652487

We have such a tiny population that we can afford it right now. Something that we will have to deal in future is spreading this way of life once we start taking over territories.
>>
>>1652505
Luckily our style of construction and such works for expansion. Seeing as we aren't making many complex materials and currently aren't relying on many electronics. However we will probably change that in future as we get more diverse metal mining and scrap harvesting and shit.
>>
>>1652072
>>1652145
If you want I could post this info on /qtg/, assuming you only planned on posting it here.
>>
>>1652513
Eh, post it wherever I just knew this thread was active and would be bothered.
>>
>>1652476
We got more done than we usually do, and are off to help the bear.
>>
>>1652476
The return of Mr New Vegas, Cass has a face for Radio, More AIs
>>
>>1652487
>>1652505
What kind of life and culture are we making and spreading anyway? Just luxury and Tech?
>>
>>1652543
I take the approach that, unless intervening culturally has some sort of benefit, we should let it happen organically.

It is why I suggest training our children to use guns and in survival but I don't enthuse about making them sing the national anthem every day during school.
>>
>>1652543
And patriotism, hardwork, equality, and community. You get out of it what you put into it.
>>
>>1644031
Just noticed but this is part 14 not 13
>>
>>1652556
We need to instill values. Don't let things just happen as it will lead to ruin.

Values like these >>1652561
>>
>>1652585
True but you know what I mean. I don't want to be a copy of stereotype / pre-war america.

I want to take what worked / defined the nation and get rid of the rest. It's partly why I am currently maintaining the economic status quo of almost-communism.
>>
We should visit Chinese sometime. See what they are up to.
>>
>>1652625
And the Shi. Who I plan on allying with for a...expedition or two.
>>
>>1652521
>>1652524
Went with a mix, this thread is now archived.
>>
>>1652556
I slightly agree with you on letting culture grow natural but i also agree with >>1652585
>>1652561
I agree with all of these except Equality, i think we should have it but not disregard more talented people. I also would like to add some of Benjamin's ethos to this, like thrift and education.
>>
>>1652608
Speaking of economic status, we have implemented distributism right?
>>
>>1652673
By equality I meant, Human ghoul super mutant, race whatever.

If you put in more your worth more, you get more back.
>>
>>1652677
No and I still believe that system to be insane. Look on our scale and in the scale of the quest we won't probably ever hit the point of needing such a system.

By the point we get there, I am planning on going full state capitalism or some sort of sci-fi method.
>>
>>1652673
Well its equality in that all humans, mutants and other intelligent beings are entitled to the same protections and opportunities. Physical inability aside.
>>
Side note, did we ever build the textile plant? If not do we have a blueprint for it?
>>
>>1652684
yeah, we seem to be pushing for post-scarcity, for the people.
>>
>>1652697
no, but I don't think we need to blueprint it. Seems like one of those things, like farms or the chem mill.
>>
>>1652697
No and I would imagine yes since it seems like a fairly mundane thing.

>>1652698
Essentially aye. Thanks to our low population.
>>
Which reminds me we need to get round to our population increasing ideas. So we can actually expand without spreading our population too thin.
>>
>>1652729
Synths.
>>
>>1652681
>>1652690
Oh, that's fine then.
>>1652684
>No and I still believe that system to be insane. Look on our scale and in the scale of the quest we won't probably ever hit the point of needing such a system.
But we can, the scale we're at doesn't prevent us from implementing it.
>>1652698
We can have both Distributism and post-scarcity, i don't any reason why they can't mix.
>>
>>1652729
Well we did just get 37 people, so it seems to be working. Lets wait and see how long it takes for the radio effectiveness to start ddropping off.
>>
>>1652736
They'd be nice except for the supplier being the other side of the US and shit.

>>1652739
Except on our scale it gives no benefit while costing us actions and I still doubt it's utility or sanity.

>>1652745
True but I want to grow our population far more quickly. So we can get into aggressively expanding and "converting" other smaller cultures.
>>
>>1652745
We need to direct incoming new people to Newberry, so they dont try to cross the big empty like the last group did.
>>
>>1652769
Alternatively we continue with my program of eliminating all predators / dangerous wildlife from the region.
>>
>>1652745
It may be something we can automate and not require an action. Up to qm, but all i see is its asking Mr. New Vegas to slip it in once a week in his normal schedule.
>>
>>1649972
>>1652769
On that note, how many died on the journey?

>>1652773
Telling them to go to Newberry sounds faster and easier.
>>
>>1652773
That doesnt eliminate radiation storms and the difficulty of crossing a desert. Now im not putting down your idea, it has merit in making the area safer, but i feel Newberry is a smart place to accept newcomers.
>>
>>1652778
My plan has the long term rewards of rendering the region safe and the short term benefits of training our troops and getting meat / hides for our people / industry.
>>
>>1652778
Qm didnt give a number. Just that some died and they didnt bury their corpses.
>>
>>1652729
clones
>>
>>1652756
>Except on our scale it gives no benefit while costing us actions and I still doubt it's utility or sanity.
It gives benefit of giving families the capability to earn a living without working for someone else, it boosts community spirit when they bring their property together into a Co-op, it's also a economic system that has been tried and is still used in certain parts of the world today so it's not like it can't work.
I'm pretty sure some of you guys even wanted to add personal Vending machines to people's homes.
Also, we don't have to build more homes to implement distributism, i went back and found this in thread 11.
>Working plumbing and toilets. Lighting fixtures inside and on the streets. Doors. Steel shutters on the windows. Even working fans on the ceiling! He even had the Chinese War Factory produce steel tables and chairs. The houses could use some more furnishing, but are otherwise completely livable. And there is room for everyone in the BoxCars and the Higgs Village. Every house able to fit up to 8 people comfortably (or /more/ comfortably than a boxcar), but enough houses that you can put 2 in each without being wasteful.
And that was before Oddball and his followers left, so we have even more houses now(Exept we gave the empty houses to the Supermutants, but i think we have enough houses to impliment distributism.)
>>
>>1652786
Rad storms only occur near the Divide. Not in the big empty except towards the Divide which is a region entirely un-populated and mostly un-visited except by Unity's people.

As to the difficulty of crossing the desert, they made it without the problem that did them in being water and it works as a decent challenge / barrier for mass immigration.
>>
>>1652795
baby making program. Let the followers run it?
>>
You know, I think at one point we should make de-braining mandatory. Maybe once people reach the age of 21.this is also the time when they become full citizen with all the perks and privileges.
>>
>>1652808
>Our houses can fit 8 people and we have enough houses for every couple.
We certainly have the space for it, just need more food and water.
>>1652814
>Making de-braining mandatory.
I am fully against this.
>>
>>1652814
We want people to have as much personal choice as possible when it comes to things like that. It's why we're asking people, and not pushing it on anyone.
>>
>>1652799
>It gives benefit of giving families the capability to earn a living without working for someone else
Which they can do anyway.

>it boosts community spirit when they bring their property together into a Co-op
You assume that they will want to do that since it links their lives far more closely with others than their's currently is. Alternatively you could argue our entire nation is a co-op.

>it's also a economic system that has been tried and is still used in certain parts of the world today so it's not like it can't work.
And feudalism was an economic system tried and is still used to some degree in certain parts of the world, so we could use that too and it would work but we won't, because it is shit...actually now that I think about it...

>I'm pretty sure some of you guys even wanted to add personal Vending machines to people's homes.
Well aye, since we want to promote tech literacy and it was an easy way of doing that.

>Also, we don't have to build more homes to implement distributism, i went back and found this in thread 11.
Never said we did. I said that on our scale, we are never going to reach a point where a company is more powerful than us and thus the main benefit of your system is lost.

>And that was before Oddball and his followers left, so we have even more houses now(Except we gave the empty houses to the Supermutants, but i think we have enough houses to implement distributism.)
Also we took in 37 new people.
>>
>>1652802

Except we ourselves had to take shelter from a radstorm on the trip to Big Mt with all of our refugees, and that op mentioned storms as a possibility here,
>>1650056
>It doesn't storm all the time, just occasionally. They'd probably be dead if it did storm
>>
>>1652825
>>1652826

Then we should heavily push for it. One of propaganda programs.
Those brains provide so much benefit, it's insane not to try to have more people do it.
>>
>>1652846
Because the route we took to get here cut very close to the Divide.

Also I would point out that if a storm came from the Divide and towards us in order to be able to hit where these people came from, it would have to pass near or over one of our settlements and would do a large amount of damage so I doubt it is a risk if they approach from the NCR side.

If that is not convincing enough, just have our radio signal broadcast warnings or something.
>>
Not do I only agree directing people to Newberry but that we should meet them at border.

These immigrants didn't actually reach all the way to Big Mt. They were met somewhere down the line by our bots.
>>
>>1652002
You know that we suggested augmenting our companions before they go out...
>>
>>1652866
We could easily have our radio broadcast warnings as it gives directions to Newberry.
>>
>>1652845
>Which they can do anyway.
True.
>You assume that they will want to do that since it links their lives far more closely with others than their's currently is. Alternatively you could argue our entire nation is a co-op.
Their lives are already pretty close so i don't see any issue with our citizens coming together to work on something communicability, and you might be right with the second bit.
>And feudalism was an economic system tried and is still used to some degree in certain parts of the world, so we could use that too and it would work but we won't, because it is shit...actually now that I think about it...
Feudalism and Distributism can't be considered similar, one gives property to a select few, the other gives property to many if not all.
>Never said we did. I said that on our scale, we are never going to reach a point where a company is more powerful than us and thus the main benefit of your system is lost.
Well sure, a company will probably never be more powerful than us, but it will still be a nuance, and what if there are multiple companies that wish to be more powerful than us? Pretty sure that happened to the NCR.
>Also we took in 37 new people.
How many left before?
>>
>>1652892
True


>>1652903
>Feudalism and Distributism can't be considered similar, one gives property to a select few, the other gives property to many if not all.
My point was that the use of a system in real life does not mean it is good.

>Well sure, a company will probably never be more powerful than us, but it will still be a nuance, and what if there are multiple companies that wish to be more powerful than us? Pretty sure that happened to the NCR.
A large number of things happened to the NCR. Massive corruption, lethargic bureaucrats, over extension and more.

>How many left before?
100 odds. All of whom did not live in New Washington and thus did not live in any of the houses.
>>
>>1652903
>How many left before
No one will leave anymore and the main reason why they left was because we allowed the sleazeball operate without oversight. We don't know what lies and false promises he whispered in their ears.
Be absulutely sure that if we've know people were trying to leave in advance, we could've talked to them and convince the most to stay.
>>
>>1652922
I still refuse to believe that all of them left willingly.
>>
>>1652892
We also could kidnap people with our scout ship. Fill the cargo bay with 5 people from each trip. NCR or Legion will think it's aliens doing it, but it's us.
>>
>>1652928
Me too.

We should track them down some day and see what really happened.
>>
>>1652903
>How many left before?
>>1652919
>100 odds. All of whom did not live in New Washington and thus did not live in any of the houses.
If you mean how many people we lost, I recall we originally had 380 people when we arrived in BigMT, did not have any population boosts, and lost around 125 in total to end up with 255 adults. I think 55 were lost in battles and the other 70 left.
>>
>>1652928
I don't either but there is nothing we can do about it now.
>>1652919
All the rich in Newberry and New Washington left, along with their close supporters. It was all Oddball, not becasue we didn't develop Newberry.
>>
>>1652929
I wonder how many trips we could do per turn. We should be able to do at least one trip each day.

We shouldn't kidnap rand purple though. Just slaves and such.
>>
>>1652937
I know my numbers are off but they are in the ball park of being right.


>>1652941
I never said it was lack of development.
>>
>>1652919
>My point was that the use of a system in real life does not mean it is good.
True but that also applies to Capitalism and Communism then. Also i mentioned IRL use of Distributism cause you said "I still doubt it's utility or sanity", people are using it so it can work.
>100 odds. All of whom did not live in New Washington and thus did not live in any of the houses.
>>1649985
>You say you intend to use some of the "emptied houses" to now house Super Mutants in a part of New Washington, that you intend to keep the peace, and will have no trouble from either side.
Some of them lived in Hexcrete houses.
>>
>>1652929
>>1652947
Sounds awfully inefficient, unless it's using a similar system to the BigMT's abduction system, which we could try merging.

>>1652947
>We shouldn't kidnap rand purple though. Just slaves and such.
You mean liberate?
>>
>>1652953
sorry. just interpreted your statement of how they did not live in our houses as such.

but anyhow, Oddball's people left space in New Washington too, so we have space all over to put them.
>>
>>1652956
Yeah. We should also focus on fresh slaves.
>>
>>1652954
>True but that also applies to Capitalism and Communism then.
Aye it does.

>Also i mentioned IRL use of Distributism cause you said "I still doubt it's utility or sanity", people are using it so it can work.
And I present a logical argument to show that the usage or existence of a system in real life does not mean it is effective or sane to continue or implement said system.

>>1652981
Fair enough.
>>
>>1652991
Well in regards to that I have good news.


Since every citizen of our nation can buy two slaves if brought to the Legion's land thanks to them being assumed free-men of the Legion, we could raise our population to roughly 3 times what it currently is not including children or mutants or ghouls.
>>
>>1652995
Can you explain what distributism is?
>>
>>1652953
>I know my numbers are off but they are in the ball park of being right.
That was for posterity, but we should check to see how many left later for how much influence Oddball wielded.

>>1652922
>>1652928
Lesson from that fiasco seems to be don't let suspicious characters you don't plan on buddying up with gain too much power.

>>1653007
It's a good thing we didn't piss off the Legion too badly and they haven't fully linked us for stuff like this, or most of the factions really.
>>
>>1653012
A system characterised by government intervention into a free economic market with the goal of preventing large economic bodies forming, in the styles of corporations and a focus on preventing the concentration of wealth.


>>1653019
Aye essentially, not to mention the fact that we can change the faces of our companion's / ourselves / citizens and they can go and get even more slaves.
>>
>>1653030
>Aye essentially, not to mention the fact that we can change the faces of our companion's / ourselves / citizens and they can go and get even more slaves.
>tfw we can potentially vote rig the NCR or pose as any other influential faction's members.
We should do this.
>>
>>1653048
Fuck Synths. We've just made your generals and best scientists look like random druggies and left them addicted to three drugs for a laugh.
>>
>>1653048
NCR has no votes. Well they have symbolic votes, but Yaunker is the only name on the ballot.

As for disguising, Unity can disguise as anyone. Theoretically, once we get teh FEV lab going all her other bodies would be able to also.
>>
>>1653012
https://en.wikipedia.org/wiki/Distributism
It's an economic system where the ownership of property ownership is considered a fundamental right and the means of production is spread as widely as possible rather than centralized, it does this by giving plots of lands to families, encouraging family owned businesses and Co-ops. It also supports Anti-trust legislation's and the elimination of banks.
>>
>>1653064
Almost everything about this makes me hate this. The family businesses and Co-ops I am in favour of but still.
>>
>>1653073
Is it the Anti-trust laws and the elimination of private banks?
>>
>>1653116
Of course. Primarily it is the de-centralisation of production which is the reversal of literally centuries of progress.

Also the idea that owning property is something fundamental and immutable rather than a reward for labour.
>>
>>1653055
>NCR has no votes. Well they have symbolic votes, but Yaunker is the only name on the ballot.
Do they still have votes for the other positions like governors? I'm not sure how far their fascism stretches.

>>1653054
Mmm... delicious schadenfreude. Best if we kidnap them, brain drain them, then make them look and act like the antithesis to whatever they believe them. Then send them out to their homeland where nobody believes them to be the real deal, while our agents reap the rewards.
>>
>>1653116
We can just make our own bank, so people don't make privates banks.
>>
>>1653129
I imagine not. Can't have the dumb cattle people electing someone who disagrees with Supreme Fuhrer Yaunker.
>>
>>1653128
>Primarily it is the de-centralisation of production which is the reversal of literally centuries of progress.
Well technically our citizens don't even have a centralized industry to work in besides farming, most of our labor has been done by robots, automated factories and our companions.
Also we will still have Centralized industries, it's just that they will be owned by us and be mostly automated, our people will have mostly dispersed industry which they will use to make civilian products.
>>1653131
A national bank then, that doesn't conflict with the ideology.
>>
>>1653176
That doesn't change the fact the system encourages inefficient manufacturing for little reason.
>>
>>1653176
We have the centralized labs and medicine. And we're hopefully moving in a direction of being able to subsidize the arts
>>
>>1653185
>That doesn't change the fact the system encourages inefficient manufacturing for little reason.
But we have robots and vending machines, it ain't inefficient manufacturing when most factories will either be owned by us and thus big, centralized factories pumping tons of products every hour, or owned by Co-ops, which can still produce lot's of stuff which will be enough for the civilian market.
I think since we're gunning for a post-scarcity economy made possible by heavy automation and replicators that a de-centralised industry is easily possible.
>>
>>1653213
But so would a completely centralized one.
>>
>>1653213
Except decentralised industry is inherently an inefficient concept!

It is a basic principle of economic theory that as the scale of a industrial operation increases, the efficiency rises to near-maximum alongside profit.


Also what stops a single person or family accruing enough wealth to effectively become a company? Especially over many generations as unless you break up their property or enforce high taxation on the rich / inherited wealth they will gain power given time.
>>
>>1653241
So what sort of industry would you prefer, some sort of communist one or one primarily operated by large corporations?
>>
>>1653235
Yes but why have a big factory when a smaller one can fulfill the market demand for your product? It's a waste of space.
>>1653241
>It is a basic principle of economic theory that as the scale of a industrial operation increases, the efficiency rises to near-maximum alongside profit.
The scale of a industrial operation doesn't mean only the size of the industry matter, there's also how many products you can make in a day/timeframe and how many products you need to make to meet the demand, if a small factory can make enough products to meet the demand the what is the point of having a big, centralized factory that uses up a lot of space needlessly?
>Also what stops a single person or family accruing enough wealth to effectively become a company? Especially over many generations as unless you break up their property or enforce high taxation on the rich / inherited wealth they will gain power given time.
1 that applies to corporations born from capitalism.
2 Anti-trust laws are part of Distributist ideology, we can make it so people can only buy a few pieces of property.
3 their money would come from working in a Co-op, other people would have about the same money as them.
>>
>>1653291
Well we, as the state can just build a smaller factory. We don't have to build mega-factory complexes for everything. Just large enough to sustain the hopeful growth we'd be going through.
>>
>>1653328
To know what we need or what to increase in size, just look at the current resources.

>>>>>Food: Low (Slowly Rising) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Low (Slowly Rising) [CAP: Below]
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Metal (Low) Fissile (Below Average)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Exhausted) Plant Material (Tiny)
Trona Minerals (Low)

Don't we need Trona to make Hexcrete?
>>
>>1653328
Exactly, and i expect with robots and replicators very small factories can exist, therefore the distribution of property and production is viable, and any demand that requires a bigger factory can be produced by a Co-op.
>>
By the way anons, we forgot to get someone from the alien cryochambers these turns, we must definitely do it next turn.
>>
>>1653355
Nah, popsicles are nice to look at.
>>
>>1653355
I ask OP about that, but he never answered. I think as a free action we could check it out if we can unfreeze one more person.
>>
>>1653350
Yeah, but I feel it's very likely that people will do something stupid, as they tend to do, so letting them decide the industrial course of the country would not be in their best interests. We can trust ourselves, so we should keep a firm hand on these sort of things.
>>
>>1653362
I think the trucker was only a short time ago. He said 1 a year or something, and we've been here only 2 years. Doesn't hurt to check though
>>
>>1653255
Nationalised of course. It is the most efficient use of resources. However it lacks incentive for innovation and may retard development if we are not careful.

>>1653291
>Yes but why have a big factory when a smaller one can fulfill the market demand for your product? It's a waste of space.
Well yeah? But why have many small factories where a few big ones could do the same at 8% reduced running costs?

>The scale of a industrial operation doesn't mean only the size of the industry matter, there's also how many products you can make in a day/timeframe and how many products you need to make to meet the demand, if a small factory can make enough products to meet the demand the what is the point of having a big, centralized factory that uses up a lot of space needlessly?
Refer to the above remark.

>1 that applies to corporations born from capitalism.
Aye it does and my point is your system does fuck all to stop them happening which is the primary focus of the ideology.

>2 Anti-trust laws are part of Distributist ideology, we can make it so people can only buy a few pieces of property.
That is even worse to me. I genuinely can't agree with such a concept on any level.

>3 their money would come from working in a Co-op, other people would have about the same money as them.
And? What is to stop the Co-op being family member's only? And if you stop that, trust me I could find work around and exceptions out the ass to manipulate the system.
>>
>>1653363
>Yeah, but I feel it's very likely that people will do something stupid, as they tend to do, so letting them decide the industrial course of the country would not be in their best interests. We can trust ourselves, so we should keep a firm hand on these sort of things.
But, that's exactly what Distributism, the spy AI and having nationalized industries allows us to do, anything important like food and military is produced by the nation and we keep an eye on Civilian businesses to make sure they aren't fucking up and breaking any laws while still granting them partial autonomy.
>>
>>1653373
>Well yeah? But why have many small factories where a few big ones could do the same at 8% reduced running costs?
Because a few small factories that use Robots and replicators produce enough to meet demand.
>And? What is to stop the Co-op being family member's only? And if you stop that, trust me I could find work around and exceptions out the ass to manipulate the system.
Then find the work arounds an plug them up, cause every economic system has people who do that so you can't use that as a reason for why Distributism isn't viable.
>>
>>1653382
>Because a few small factories that use Robots and replicators produce enough to meet demand.
And so could those few big ones at lower costs.

>Then find the work arounds an plug them up, cause every economic system has people who do that so you can't use that as a reason for why Distributism isn't viable.
Yes but my point is that this is a shit system because either you have such specific requirements in order to qualify for a co-op that they'll only be a dozen people at most or some method of exploiting it will be present.

This is before mentioning that even with it working properly, I could abuse it simply by arranging marriages between all the members of the co-op and on and on and on until all the wealth is concentrated together.
>>
>>1653382
Its more efficient to have 1 big factory than many small factories. We can do it, but its not optimal.

Waiting for people to find loopholes and plugging them up sounds like a lot of effort that can be avoided by nationalising.

Thr same can be said about creating, enforcing and observing all the anti-trust laws and such.
>>
>>1653386
>And so could those few big ones at lower costs.
Except it wouldn't be at lower costs since the owner/s have to pay more for the extra space+labor that isn't being used efficiently since the small factories can meet the demand too.
>Yes but my point is that this is a shit system because either you have such specific requirements in order to qualify for a co-op that they'll only be a dozen people at most or some method of exploiting it will be present.
The only requirements that people have to qualify is those set by the members of the Co-op and that they obey government laws, you know, like in any other economic system.
you're starting to use arguments that apply to every economic system, at this point no economic system should be implemented.
>This is before mentioning that even with it working properly, I could abuse it simply by arranging marriages between all the members of the co-op and on and on and on until all the wealth is concentrated together.
>>1653393
>Its more efficient to have 1 big factory than many small factories. We can do it, but its not optimal.
I have said this repeatedly, if a small factory with robots and replicators can meet the demand then a big factory isn't needed.
>Waiting for people to find loopholes and plugging them up sounds like a lot of effort that can be avoided by nationalising. The same can be said about creating, enforcing and observing all the anti-trust laws and such.
Wouldn't we be creating, enforcing and observing laws for our national factories too?
>>
>>1653411
Yes. You say that. But nationalized industry can build small factories if small factories are needed. Better tailored because they would have access to mire data. If 300 widgets are needed a month, they can build a 300 widget factory rather thab rellying on 6 coops to build their own 50 widget factories. Especially as we grow, factories will have to become large to keep up, which wont be possible under distributism.

Nuance requires more resources. The more variables we add to whether something is allowed the more we have to investigate everything. Nationalism reduces the whole commercial ownership question to a conatant no.
>>
>>1653426
>Yes. You say that. But nationalized industry can build small factories if small factories are needed.
Yes, that is part of my plan.
Unless you're saying we nationalize every single business, in which case i disagree with you.
>If 300 widgets are needed a month, they can build a 300 widget factory rather thab rellying on 6 coops to build their own 50 widget factories.
I do not understand this example.
>Especially as we grow, factories will have to become large to keep up, which wont be possible under distributism.
Except we have robots and replicators, which produce a lot in a small timeframe, this is why i think small factories will become viable, since big ones will be a waste of resources unless we need a MEGATON of a product.
>Nuance requires more resources. The more variables we add to whether something is allowed the more we have to investigate everything. Nationalism reduces the whole commercial ownership question to a conatant no.
You are saying we nationalize every bigness! I won't support it.
>>
>>1653411
>Except it wouldn't be at lower costs since the owner/s have to pay more for the extra space+labor that isn't being used efficiently since the small factories can meet the demand too.
Except by having a larger factory and producing more, they can purchase things in greater bulk and shit. "Scale of purchase" refers to the concept that buying 30 of something will get you a better price per item than buying 10 three times. Thus their larger factory makes more than a smaller factory for lower costs in raw materials, power, insurance, healthcare and thus they make more per item you thick fuck. It is literally the most basic concept.

You also seem obsessed with the idea that your smaller factories will do the exact same level of productivity or that somehow they'll satisfy demand the same way as a larger, more productive by simple logic, factory would unless you mean for them to own two facilities at which point you are insane since that would require far more money to sustain.

>The only requirements that people have to qualify is those set by the members of the Co-op and that they obey government laws, you know, like in any other economic system.
That is exactly my point you fuck. Unless your system restricts who can be in a co-op very precisely and carefully, the system will be manipulated and at the point it will be hard for anything but a large Co-op to survive since they need to have a legal staff and shit making sure everything is in order or we as the government pay for it or any other number of patchwork solutions to your leprosy inducing sore of a system.

>You're starting to use arguments that apply to every economic system, at this point no economic system should be implemented.
No it's just you can nae fucking read ya thick fuck, I've had porridge more watery than you shit for Brains. I am talking about how your Co-op system and all wealth being shared / communal / equally split could be gamed long term to collect and unify wealth and industry into super-blocs by marriages and shit.

>I have said this repeatedly, if a small factory with robots and replicators can meet the demand then a big factory isn't needed.
Well that is simple fucking logic, ain't it. Well how fucking lovely of you to explain it to us thickies, eh? What's next up is up, eh? Or is that next weeks material professor?

>Wouldn't we be creating, enforcing and observing laws for our national factories too?
Well seeing as we would be writing the laws, logically speaking aye.
>>
>>1653436
>I do not understand this example.
Alright I'll make it nice and plain for you.


A factory making 50 of something buys something's raw materials at let's say 112.5 percent operating cost of the mining company or whatever.

A factory making 300 of something buys something's raw materials at let's say 110 percent operating cost of the mining company or whatever.


They get this better deal because they can say to the company "Hey you are making a good profit off this deal no matter what, can't you reduce your price slightly cause I know one of your competitors will." and they don't want to lose out on this deal which is as big as six of your factories and so they do.

This means that a bigger factory can make the same product slightly cheaper and thus on a massive scale across hundreds of materials and things, they make huge savings.
>>
>>1653439
>Except by having a larger factory and producing more, they can purchase things in greater bulk and shit. "Scale of purchase" refers to the concept that buying 30 of something will get you a better price per item than buying 10 three times. Thus their larger factory makes more than a smaller factory for lower costs in raw materials, power, insurance, healthcare and thus they make more per item you thick fuck. It is literally the most basic concept.
Bulk purchasing doesn't matter in this discussion, i have been repeatedly saying all this time that a small factory IS MEETING THE SAME DEMAND the big factory has, both factories are using the same amount of labor to meet the same amount of products to sell, the Big factory is losing money in space, labor, power and insurance.
>You also seem obsessed with the idea that your smaller factories will do the exact same level of productivity or that somehow they'll satisfy demand the same way as a larger, more productive by simple logic, factory would unless you mean for them to own two facilities at which point you are insane since that would require far more money to sustain.
The smaller factory can satisfy the demand when it has ROBOTS AND REPLICATORS!
>That is exactly my point you fuck. Unless your system restricts who can be in a co-op very precisely and carefully, the system will be manipulated and at the point it will be hard for anything but a large Co-op to survive since they need to have a legal staff and shit making sure everything is in order or we as the government pay for it or any other number of patchwork solutions to your leprosy inducing sore of a system.
Every other economic system has this problem you twat! Give me one example that doesn't!
>Well that is simple fucking logic, ain't it. Well how fucking lovely of you to explain it to us thickies, eh? What's next up is up, eh? Or is that next weeks material professor?
It's logic that apparently has been flying over your empty head for an hour, i explain the same logic in >>1653291
>>1653453
Let me give you an example too.
There's a demand for 1,000,000 toy cars per day, this dos not change.

1 robot in an assembly line can make 50 toy cars every hour.

1 replicator can make 50 toy cars every half hour.

We can either have 833 robots in an assembly line making toy cars each day, or 416 vending machines making toy cars every day or any configuration of the 2.
Now there are 2 factories, each is buy 10,000,000 units of resources, ever 1 recourse is used to make a toy car so they could make 10,000,000 toy cars. However, one factory is a small factory, having 1,000 robots or 500 vending machines, the other factory is a big factory, having 2,000 robots or 1,000 vending machines.
Which factory is wasting money and being inefficient?
>>
>>1653453
>>1653493
>>1653439
You two make good points, but I think your thinking too far in the future.

Small factories will be needed first as a base for each resource we'll need. So we nake sure we produce what we need first. Then they can be build up when we need more supplies or want to trade the extra.

Most of the factories will be machines, so there don't be a need for coops.


Here is some ideas for our civ.
A factory for chairs, tables, that type of thing.

A nationalise bank, which first will serve as just a vault to keep the people's money safe, then later extend it to give out loans, make set up a card system, or implants connected to their account.

A temporally housing for new arrivals, maybe a building and robots to process them automationed.

We should think about making a brewery since our alcohol level is falling and we need to build something or we're going to run out.

The people are going to the public kitchen since they don't have ovans or pots, pans in there homes.
So a factory for citizen goods could work to fulfil their cooking needs.

Tl;dr Nice ideas about factories, We need a factory for kitchen goods, brewery, citizen shit, bank.
>>
>>1653501
Do you want to nationalize all businesses and Factories? Cause i want some Civilian businesses so i must disagree with you.
>>
>>1653493
>Bulk purchasing doesn't matter in this discussion
Yes it does since it reduces cost per unit.

>i have been repeatedly saying all this time that a small factory IS MEETING THE SAME DEMAND the big factory has.
You never specified they were both feeding into an equally sized market yet entirely unrelated from each other. Which I would point out is a highly unrealistic economic model.

>both factories are using the same amount of labour to meet the same amount of products to sell, the Big factory is losing money in space, labour, power and insurance.
THEN WHY BUILD A LARGE FACTORY YOU LOUSY CUNT?

>The smaller factory can satisfy the demand when it has ROBOTS AND REPLICATORS!
SO CAN THE LARGER ONE, EVEN MORE EFFICIENTLY.

>Every other economic system has this problem you twat! Give me one example that doesn't!
State capitalism.

>It's logic that apparently has been flying over your empty head for an hour, i explain the same logic in >>1653291
AND I AGREE YOU FUCK BUT I AIN'T THE BASTARD USING AN UNREALISTIC ECONOMIC MODEL.


>There's a demand for 1,000,000 toy cars per day, this dos not change.
Okay.

>We can either have 833 robots in an assembly line making toy cars each day, or 416 vending machines making toy cars every day or any configuration of the 2.

>Which factory is wasting money and being inefficient?
Well to know that we would need to find out the running costs of the different systems employed by the factories (replicators are energy intensive and need NUCLEAR MATERIAL YOU FUCKING IDIOT) and would need to know why they built a factory TWICE AS LARGE AS NEEDED.


>>1653501
Bitch I don't give a genuine fuck since we will never end up doing this fucked up plan of his since our Civilisation / quest will end before then almost certainly.
>>
>>1653518
>Bitch I don't give a genuine fuck since we will never end up doing this fucked up plan of his since our Civilisation / quest will end before then almost certainly.
How do you think it'll end?
>>
>>1653523
NCR / Elijah / Legion / Alien / Institute invasion.
>>
>>1653509
I don't want to nationalize all businesses.

There could be private business, but we're talking about people from the wastes, it's going to take time.

>>1653518
It's be alright.
>>
>>1653530
>It's be alright.
What?
>>
>>1653518
>You never specified they were both feeding into an equally sized market yet entirely unrelated from each other. Which I would point out is a highly unrealistic economic model.
If we throw in market fluctuation, marketing and all the other factors in economics it becomes complicated, the only way a big factory can profit over a smaller one is if the demand rises and that won't stay constant, if demand falls both factories will lose money but at least the smaller one will lose less money since it has less labor it has to maintain then the big factory.
>THEN WHY BUILD A LARGE FACTORY YOU LOUSY CUNT?
Cause you wanted it mate.
>SO CAN THE LARGER ONE, EVEN MORE EFFICIENTLY.
If the market demand rises, which it has no guarantee to, if it doesn't the big factory basically wastes labor away and loses money.
>State capitalism.
And what if someone corrupt ends up in charge on one of the state owned businesses and begins manipulating the system? Or are you going to restrict who can be in a state run business very precisely and carefully? At that point we will only get a dozen people at most that fit our requirements and that's not enough to run state capitalism.
>Well to know that we would need to find out the running costs of the different systems employed by the factories (replicators are energy intensive and need NUCLEAR MATERIAL YOU FUCKING IDIOT) and would need to know why they built a factory TWICE AS LARGE AS NEEDED.
Just assume all the running costs are the same you jerk.
>>
>>1653530
>I don't want to nationalize all businesses.
Oh.
Then yea, this is good >>1653501
>There could be private business, but we're talking about people from the wastes, it's going to take time.
House managed to make tribals into businessmen, we can encourage the creation of civilian businesses later and businesses will be popping up pretty quickly i bet.
>>
>>1653534
I think he's implying you might be mad.
>>
>>1653534
>What?
I just think if we play nice the worst thing that can happen is being annex.
But we just have to be a stronghold that it's better to let us live independent than waste tons of manpower getting our land. Go the diplomacy route is the best chance for us.

Elijah will have to first go through the Mojave wastes, before getting to us. So Elijah either fuck up the legion if they still hold New Vegas or fuck up the NCR if they take the dam back.

Also if you look at OP posts, time from time he shows unknown groups, doing things that can either help or hurt us down the line.
>>
>>1653544
Basically the solution is to be like Switzerland.
>>
>>1653538
I think House woke up a little over 150 years after the bombs. Not sure, need to check it out.

But it took him I want to say 60 or 40 years of being awake to make New Vegas what it was before Legion came.

The thing with private businesses, is the most basic businesses that can be set up by the people for the people running to get profits.

Is right now caravans, food stands, banks, casinos, gun making.
Thats what came to mind of the businesses waste landers do.

But NCR tho if we get some citizens of them, I think they can set up new stands, radio shows, factories, and others.
So to jump start private businesses we get some NCR people to move here. Since they had 100 years of industry so they will be more private business
minded.

I hope this help in coming up with private businesses in the future. I think it's a good idea.
Maybe more ties with NCR and movement of NCR people here, they don't attack us, since it mean killing the "master race" so use the citizens to be friendly to NCR.
>>
>>1653535
>If we throw in market fluctuation, marketing and all the other factors in economics it becomes complicated,
Bitch I have shown the big factory can make a profit larger than an equivalently productive group of small factories through lower prices for raw materials.

>the only way a big factory can profit over a smaller one is if the demand rises and that won't stay constant
Well how ideal the model you force me to use follows that, eh?

>if demand falls both factories will lose money but at least the smaller one will lose less money since it has less labor it has to maintain then the big factory.
You are aware of the concepts "zero hour contracts" and firing employees?

>Cause you wanted it mate.
At no point did I say build factories twice as big as we need for no fucking reason. You fucking fool at least make your bullshit sound reasonable.

>If the market demand rises, which it has no guarantee to, if it doesn't the big factory basically wastes labor away and loses money.
Logically yes because they have shit they can't use productively.

>And what if someone corrupt ends up in charge on one of the state owned businesses and begins manipulating the system?
Impossible seeing as we will be around for 200 years at least and Brain will be around after that. Not to mention AI's.

>Or are you going to restrict who can be in a state run business very precisely and carefully? At that point we will only get a dozen people at most that fit our requirements and that's not enough to run state capitalism.
Unless you were to say de-brain them and suddenly you have twice the high level managers, not to mention AI's. Plus we don't need hundreds of exceptional individuals.

>Just assume all the running costs are the same you jerk.
Well you just simplifying things in favour of your fucked views don't you?


>>1653539
Of course I am mad. It's 10 am and I've spent six hours or so telling a dumb fuck he is wrong.

>>1653544
That assumes we allow them to take over us.
>>
>>1653546
Yes, maybe we can with our tech bring back chocolates and candy of the past.

It's a good way of making money, selling things lost for years,
also cloning animals Making them setile if we want to be cheeky and selling them will also help for trading. As well as bring back animals we can use for food and milk for ourself.

Tl;dr I think we should use our tech for cloning animals, and maybe using the Sierra machines to bring back old word treats or make our own using tech.
>>
>>1653551
>That assumes we allow them to take over.
That's the worst case that can happen and I'm against, just think of it. If we land 1 after 1 and we get butt rape. I don't see this happening.

>>1653551
Well I think your argument wins, since large factories, once the demand is reduce layoffs will happen. The worst that will happen is equipment unless, either it can be scrape, but in storage or use for another purpose.
The space in the big factories can be use for something else, like storage, rent rooms, or other shit.

The small factories will either have to closed down a few factories, or decreased employment throughout the factories. Factories closed will be a empty building while the big factory will have parts unused.

Hope you two like my two cents on it. You need small factories at the start, but increasing current factories is best then making a new whole building.
>>
>>1653551
>Bitch I have shown the big factory can make a profit larger than an equivalently productive group of small factories through lower prices for raw materials.
You keep using plurals when referring to the small factory, stop doing that, how many times do i have to tell you it's one, singular small factory against one singular big factory in my arguments?
>Well how ideal the model you force me to use follows that, eh?
>The Supply-demand economic model everyone uses.
>forcing you to use it.
You what mate? Do you not understand what economics is?
>You are aware of the concepts "zero hour contracts" and firing employees?
Go back and look at the example i posted, do you see a single human employee in it?
And not every business uses Zero hour contracts.
>At no point did I say build factories twice as big as we need for no fucking reason. You fucking fool at least make your bullshit sound reasonable.
Actually you did when you KEPT INSISTING that big factories were better than small factories despite me telling you multiple times if a small factory can meet the demand it should be used over the big factory, go look at >>1653291 >>1653373
>Logically yes because they have shit they can't use productively.
Then small factories are better! They have less shit they can't use productively than big factories when the market demand falls!
>Impossible seeing as we will be around for 200 years at least and Brain will be around after that. Not to mention AI's.
>Unless you were to say de-brain them and suddenly you have twice the high level managers, not to mention AI's. Plus we don't need hundreds of exceptional individuals.
Then it should be impossible for co-ops too, i just used the exact same argument you used against me.
>Well you just simplifying things in favour of your fucked views don't you?
If i don't it's a uncertain mess cause nothing in economy is concrete!

I'm going to sleep, why don't you argue with a video instead.
https://www.youtube.com/watch?v=foxcGp_ECdM
>>
>>1653556
I have no problem with small factories, I just believe in creating as few industrial facilities as possible to maximise the effectiveness of each thanks to economy of scale and all that good shit.

So, yes small factories for now.
>>
>>1653556
>The worst that will happen is equipment unless, either it can be scrape, but in storage or use for another purpose.
That's what i've been arguing all this time, when demand is low big factories lose a lot of money because they have to pay for the storage and maintenance or robots that don't work and factory space that is empty.
And the only way they can make another product is if it's very similar to the product they were making before or they have multi purpose robots., which i bet are expensive.
I never even said we wouldn't have big factories, just that small factories would be prevalent.
>The small factories will either have to closed down a few factories, or decreased employment throughout the factories. Factories closed will be a empty building while the big factory will have parts unused.
Or they could do what the Big factories do and use parts of their Factories for storage or rent rooms.
The only reason Small factories would close down is if they run out of money to keep running and big factories have that problem too so it's a question of who loses more money when the demand falls.
>>
>>1653565
So a mix of big and small factories?

For example a big factory that I think will see in the future is the steel mill. There are chances that we'll going to need more factories since we want to make a robot army.

The thing your arguing is while we have a big factory, we could add on with smaller factories so if the demand of the market, (let said robot army) is decrease we'll be lose less money/resources due to only the small factories being closed?

We should ask the OP about this, see what he was to say.
>>
>>1653559
>You keep using plurals when referring to the small factory, stop doing that, how many times do i have to tell you it's one, singular small factory against one singular big factory in my arguments?
Because logically speaking a smaller factory can't maintain the same useful production as a larger factory unless the larger one is oversized for the operation in which case WHY DID WE MAKE IT TOO BIG YOU FUCK?

>The Supply-demand economic model everyone uses.
Many Economists also use shit models to represent banking which is why they think things like the recent recession shouldn't have happened, why would their other models not be suspected of being flawed.

>forcing you to use it.
Well seeing as when I told you to alter your model to represent scale of purchase you acted as if it was impossible, yes. You were being a little bitch and forced me to use your shitty system.

>You what mate? Do you not understand what economics is?
The study of markets and the interactions of industry and consumer.

>Go back and look at the example i posted, do you see a single human employee in it?
>>1653411 - "Except it wouldn't be at lower costs since the owner/s have to pay more for the extra space+LABOUR that isn't being used efficiently since the small factories can meet the demand too."

You misspelled it in the original post.

>Actually you did when you KEPT INSISTING that big factories were better than small factories despite me telling you multiple times if a small factory can meet the demand it should be used over the big factory, go look at >>1653291 >>1653373 (You)
Mate I have been awake for many fucking hours now, don't expect me to read all of your shit crystal clear. Not like you helped matters with your shitty formatting and lack of blank space.

Also they are objectively better assuming you are trying to fulfil an large demand you fuck.

>Then small factories are better! They have less shit they can't use productively than big factories when the market demand falls!
EXCEPT AT THAT POINT IT ISN'T A SMALL FACTORY. AS THAT WOULD IMPLY IT WAS OF A LOWER VOLUME OR AREA THAN THE AVERAGE FACTORY IN THIS INDUSTRY WHICH WOULD BE FALSE AND THUS IT WOULD BE EITHER A LARGE OR AVERAGE FACTORY.
>>
>>1653573
>Then it should be impossible for co-ops too, i just used the exact same argument you used against me.
It's almost as if my system doesn't rely on citizens not being pieces of shit and yours does! Or it could be that my arguments are some cut and paste bullshit like you get from a first year economic textbook.

>If i don't it's a uncertain mess cause nothing in economy is concrete!
Then by all logic we shouldn't be having this debate as fuck all can be said for certain: as it turns out NO FACTORIES WILL GIVE US BEST PRODUCTIVITY GUYS I TOTALLY SWEAR ON THIS FUCK'S LIFE.

>>1653565
>That's what i've been arguing all this time, when demand is low big factories lose a lot of money because they have to pay for the storage
For what?

>maintenance or robots that don't work
There are robots working in fallout 200 years after the bombs fell without being repaired or maintained, it ain't a problem.

>and factory space that is empty.
And? They can retool for a different market or rent the space out to other companies or sell it as generic storage.

>I never even said we wouldn't have big factories, just that small factories would be prevalent.
YES YOU FUCKING DID YOU FUCK. YOUR SYSTEM IS ALL ABOUT DECENTRALISED PRODUCTION IN THE HANDS OF THE PEOPLE AND THUS WE WON'T HAVE BIG FACTORIES EXCEPT GOVERNMENT CONTROLLED ONES WHICH ARE THE ONLY ONES WE WILL BE SEEING FOR THE NEXT 100 YEARS.

>Or they could do what the Big factories do and use parts of their Factories for storage or rent rooms.
Yet somehow the big factories are unable to do this or are you saying your previous statement about them losing money over empty space was a lie or inaccurate?

>The only reason Small factories would close down is if they run out of money to keep running and big factories have that problem too so it's a question of who loses more money when the demand falls.
The fuck who built a factory they couldn't afford or was too big compared to demand.
>>
>>1653574
Fuck sake I am too tired for this bullshit.

>Or it could be that my arguments are some cut and paste bullshit like you get from a first year economic textbook.


Should be

>Or it could be that my arguments aren't some cut and paste bullshit like you get from a first year economic textbook.
>>
>>1653559
Also your video's example of Taiwan is bullshit. As looking at the wiki page one can see the reasons for this:

1) They received massive aid from the Americans because the cold war was a thing.

2) They had a fuckton of gold they took from the mainland.

3) They implemented land reforms which they had struggled to do previously.

4) They had stolen most of the educated and wealthy / business elites from mainland china during the late 1940's and very early 50's. Their development is skewed by this fact.
>>
Our human pop before Odd ball left, not counting our companions, or babies.
>275

Our Human pop after Odd ball left,
>215

The 37 settlers joining us
>252


--NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK5 +25 Spy-Eye Bots
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)

New Berry springs has houses not being used for our people. And the 100 houses we made in New Washington is said able to hold 8 comfortably compare to the boxcars.

So New Washing in theory could hold 800 people but it's could be putting 2 or more families together.

So we can increase our pop without worrying a bit about food or water, since the pipeline will be done soon, and the water plus new setters can set up farms.
>>
>>1653601
Also that 37 settlers count for 15% of our human adult population rounded up.
>>
Hello everyone. Had something to do today but I'm on now. New thread soon.
>>
oh dear, I see we're having another one of the riveting discussions. . .
>>
>>1653894
Well it did eventually die down.
>>
>>1653894
Just ignore it. Anons are stupid
>>
>>1653898
I wouldn't say stupid. It's a legitimate topic of discussion. They're more, passionate I would say.
>>
>>1653899
The Courier is a man of many visions and many thoughts, not all of them in congruence.

Except maybe the ones about seeding the wasteland.
>>
>>1653905
We will be best father father of new tribe tribe
>>
>>1653906
Do we want to teach our children about the Tribe Tribe? preserve our heritage and such?
>>
>>1653931
new thread.




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