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With your blood still boiling after your heated exchange with Colonel Tierce, you turn away, swirling the ale in your glass absently. You had come to this party on Corellia as the companion of Admiral Silas Lobkin who seemed to have an interest in you beyond a professional capacity.

You smirked, remembering the sensation as you stroked the back of his hand on the ride here. You certainly had no objections to his advances.

Memory pushed aside, you sipped your drink and brought yourself back to the present, whatever developed with Silas could wait, for the time being you needed to focus on the party and guests, after all, this was as much information gathering as it was socializing.
>>
Important links:

>Archive
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Dark+Empire

>Pastebin for info dumps
https://pastebin.com/u/Timekiller21

>Twitter feed I use to announce planned game times.
https://twitter.com/DarkEmpireQuest

>My separate QM twitter (for any game that's not Dark Empire)
https://twitter.com/TimeKillerQM

>This is the map system I use for planning
http://www.swgalaxymap.com/

>New! Official political map
http://imgur.com/a/xEgBf

I allow between ten and twenty minutes for voting depending on the importance of the issue and how divided the vote is. If the vote is tied up, I usually allow an extra five minutes for a tie breaker, and if no one votes, I roll for the tie breaker (The will of the Dark Side).

I always try to incorporate (and encourage!) write ins if they don't violate the spirit of voted decisions, though I may edit or tweak them to fit better.
>>
The current target of your attention was a loose circle of people in conversation, chiefly among them, a Selonian female. Selonians were native not to Corellia itself, but to Selonia, one of the five habitable worlds that made up the Corellian system. Sleek, furry bipeds that had descended from aquatic mammals, they were generally isolationists, staying out of larger, galactic affairs. That made it strange to find one here, and at an Imperial party no less.

Spurred by your interest, you press close enough to listen in, and if you chose, participate in the conversation.

"-And if young females want to serve as pilots, Stormtroopers, officers, what then? Will they be turned away?" The Selonian asks.

"The Academies and recruiters don't turn anyone away," a young man replies from the group, his words slurred.

The Selonian gives him an even gaze, "No? Tell me, when is it you last saw a female officer in the Empire? Or a non-human? No, there is bias at play. Bias that excludes many members of the Empire who would otherwise like to participate."

"And what do Selonians want to be in the navy for anyway?" another, older man asks.

The Selonian blinks, "We are members of the Empire, the same as yourselves-"

"Not the same as me," the drunken young man boasts with a snicker.

"Why should we not want to serve?" the Selonian finishes.


>Say nothing
>You're Xenos, we don't need or want you to serve
>There are complications for admitting non-humans into the military
>I believe you should be allowed to serve
>Write in
>>
>>1860950
>I believe you should be permitted to serve to prove your loyality to the empire
>>
>>1860950
>>1860965
changing my vote to this: >>1860970
>>
>>1860950
>>I believe you should be allowed to serve
As a female officer in the Navy I can personally attest to the fact that there is bias in navy. However, I can also attest to the fact that it is possible to overcome bias through diligence, competence, and intelligence. The Empire is not so flush with manpower we can afford to turn skilled volunteers away. While of course there will be difficulties with integration initially, all members of the Empire should be permitted to serve her.
>>
>>1860950
>You're Xenos, we don't need or want you to serve
Uppity rebel Xenos
>>
>I believe you should be allowed to serve

+

>Write ins
>>
>>1860970
>>1860990
>I believe you should be permitted to serve to prove your loyality to the empire

>>1861003

This works too. In that case change my write in slightly to:

"As a female officer in the Navy I can personally attest to the fact that there is bias in navy. However, I can also attest to the fact that it is possible to overcome bias through diligence, competence, and intelligence. If aliens wish to serve in the Empire they should be permitted to prove themselves as I have. While of course there will be difficulties with integration initially, all citizens of the Empire should be permitted to serve her if they are capable of doing so."
>>
>>1861003
Can't really lie or anything about Biaseness or things of that nature + Big P wasn't ever 'humans number 1' it was a tactic to divide the people so no 'uprising' could work with aliens.
>>
"I believe you should be allowed to serve," you say over the lip of your glass, pausing for another sip of the fiery, amber liquid. "To demonstrate loyalty if nothing else." When you aren't shouted down by conflicting opinions, you continue. "As a female officer in the Navy I can personally attest to the fact that there is bias in navy. However, I can also attest to the fact that it is possible to overcome bias through diligence, competence, and intelligence. If aliens wish to serve in the Empire they should be permitted to prove themselves as I have. While of course there will be difficulties with integration initially, all citizens of the Empire should be permitted to serve her if they are capable of doing so."

The Selonian blinks her wide, dark eyes at you, "I am glad to see I am not alone in my sentiment. And you are Miss . . .?"

"Commander," you say, "Tyrna."

The Selonian works it over in her mind, "Commander Tyrna, it was you who defended Corellia in the last Rebel incursion."

"It was," you allow.

"Not quite as successful I think as Imperial efforts to retake the planet, but a valiant effort." She tilts her head slightly to one side.

"If only war were as reasonable as you," you reply, half-jokingly.

It elicits a polite chuckle from everyone aside from the Solonian who stares blankly, the humor clearly lost on her. "Yes, perhaps you will spread the word of our beliefs to Moff Saydunn who may bring the issue to the Emperor," she says. "There is a small but growing faction of Imperialists on Selonia who believe isolation is not the path to the future."

"They sound like a wise group," you say.

"It's Bantha piss," a male voice interjects. A man in a major's uniform fixes gaze with you. "What are we going to do with a bunch of damn water rats in the army? If you Navy bunch want them, you're welcome to it."


>I guess we'll agree to disagree
>Human or not, they are citizens of the Empire
>Spoken with all the nuance of an Army officer. Are you quite finished?
>>
>>1861027
>Human or not, they are citizens of the Empire
>Spoken with all the nuance of an Army officer. Are you quite finished?
>>
>>1861027
>Human or not, they are citizens of the Empire
>>
>>1861027
>Human or not, they are citizens of the Empire
Alana might have some sympathy towards Xenos but I don't think Palps who still adhere to Tarkin's ideas would agree.
>>
>>1861027
>>Human or not, they are citizens of the Empire
>>Spoken with all the nuance of an Army officer. Are you quite finished?
>>
>Human or not, they are citizens of the Empire

>Writing
>>
>>1861062
Palps was the one who promoted Thrawn so...
>>
"Human or not, they are citizens of the Empire," you say, irritated with the major's blatant disrespect.

The Major scoffs, "Citizens? Please. You said you're Tyrna? I think your father's got a few million examples of that sort of 'citizenry' hammering out starships in Byss orbit. Can't trust a Xeno to do your job for you. Can barely trust them to swing a hammer or turn a hyrdospanner."

You fight down temper, "The laborers my father, and the Empire, employs, deserve their sentences. They're criminals and traitors, not patriots."

The major shrugs, indifferent. "All I know is you won't see me trust a xeno with a gun at my back."

"Major, why should humans bear all the burden of defense of the Empire?"

"Because next you'll be wanting Moffs, and votes, and special treatment. The Separatists showed as much. Revealed their true colors."

"They're not asking for independence," the older man in the group again spoke up, "Just a chance to serve. I think if they can hack it through boot camp, why can't we let them serve?"

There was some murmur of agreement, but you sensed the attitude was very much still against allowing Selonians to serve.

"Sure, the odd one may slip through. But if there's one thing Xenos have shown, it's you can't trust the lot of them working together. Look at the Rebels, look at the Separatists. It wasn't Selonian lives that held the galaxy together all these years."


>Time will tell I suppose
>Overlooking willing volunteers is short sighted
>I wouldn't expect someone like you to know the difference between a Selonian and a Neimoidian
>write in
>>
>>1861139
>Overlooking willing volunteers is short sighted
>But then again, What would a grunt know.
>>
>>1861139
>Overlooking willing volunteers is short sighted
>I wouldn't expect someone like you to know the difference between a Selonian and a Neimoidian
>>
>>1861139
>Overlooking willing volunteers is short sighted
I'm not suggesting they be the main force of the Empire, but if there was ever a time where we needed willing volunteers, it's now
>>
>>1861139
>Overlooking willing volunteers is short sighted
>>
>>1861139
>>Overlooking willing volunteers is short sighted

You're right, it wasn't Selonian lives that held the galaxy together. But look at the Galaxy now and the chaos it is in. While human lives and blood alone can secure the the Empire, it'd be a lot easier and a lot faster if we didn't turn away willing volunteers.
>>
>Overlooking willing volunteers is short sighted

>writing
>>
You can think of a lot less kind things to say to this man than to merely disagree with him.

"You're right in one respect," you say. "It wasn't Selonian lives that held the galaxy together. But look at the Galaxy now and the chaos it is in. I'm not suggesting they be the main force of the Empire, but if there was ever a time where we needed willing volunteers, it's now. While human lives and blood alone can secure the Empire, it'd be a lot easier and a lot faster if we didn't turn away willing volunteers."

The major snorts, but makes no reply, taking the arm of his female companion and turning away.

"Too right, love!" the young man with too much to drink interjects, lifting his glass to you.

"Thank you," the Selonian says, "As I said, it is refreshing to know there are those in the Empire who value loyalty."

"It's the truth," you say, "There's no need for thanks. Keep up your work, there are those in the Empire who would listen."

"Like you?"

"I'm afraid I don't wield much power in the Empire," you say.

"But your den. Your family does."

It was true, your father did have direct access, more or less, to the Emperor and could likely bring such a proposal before him. But then again, your father was the minister of Alien Labor, an unlikely ally of non-human loyalists, you thought.

>Give the Selonian your father's official contact info
>I'm sorry, I can't do more but wish you luck. I hope to see your people serving alongside me soon
>>
>>1861229

>Give the Selonian your father's official contact info, point out his job however and the roughness this might bring.

If it works...things go fucking great, plus his already the minister of alien labor.
>>
>>1861229
>I'm sorry, I can't do more but wish you luck. I hope to see your people serving alongside me soon
Fucking xeno scum always looking for handouts.
>>
>>1861229
>>I'm sorry, I can't do more but wish you luck. I hope to see your people serving alongside me soon
Dad already isn't too happy with us
>>
>>1861229
>>I'm sorry, I can't do more but wish you luck. I hope to see your people serving alongside me soon.
>>If you have a message I may be able to pass it along.

If we give out our father's personal contact information to everyone, much less a xeno-rights group it will look very bad to him and unprofessional. However, if the Selonian has a particular proposal we may be able to pass it along as an intermediary.
>>
>>1861248
I could agree to this, maybe the next time we have some alone time with him we could bring up the idea of Xeno in the military
>>
>>I'm sorry, I can't do more but wish you luck. I hope to see your people serving alongside me soon.
>>If you have a message I may be able to pass it along.

>Writing
>>
"I'm sorry," you shake your head as the group around you begins to disperse. "I can't do more but wish you luck. I hope to see your people serving alongside me soon." You already owed your father one too many favors it seemed, and he wasn't happy about it. Although if you could speak with him yourself at some point . . . "If you have a message I may be able to pass it along for you."

The Selonian nods, "Yes. Tell your father, that Selonians are alive now who would die for the Empire. Tell him if one Selonian spills their blood, a hundred more will follow."

"I'll do that."

The Selonian gives you a bow which you return.

"Thank you, Commander."

"Alana," Silas comes up behind you, draping an arm over your shoulder, "There you are." He looks to the Selonian, "Excuse us please." He turns, steering you around with a gentle nudge, heading toward the rear of the room and the broad windows overlooking a narrow garden. "You have to forgive me," he says, taking a puff from his cigarra with a free hand, "The Diktat and I got lost talking shop, I hadn't noticed you were gone or I would have excused myself sooner."

"Quite alright," you say, sparing a glance back at the Selonian who was already shuffling into the crowd, looking for more willing ears to bend. "You're entitled to your own conversations."

He smirks at you, "Is that a privilege of rank or something special you're giving me?"

"It's common decency," you quip.

The two of you reach the far end of the long room, the party guests mostly firmly behind you. You see now the "Garden" out back was little more than an enclosed growing area thick with vines that scaled a brick façade, the top open creating a very narrow, open-air grotto, mostly hidden in shadow courtesy of Corellian night.

"Diktat Gallamby was sharing with me his plans to rebuild the Corellian Sector Fleet after the repairs on the shipyard are complete, perhaps even sooner."

(1/2)
>>
"Sooner? How?"

Lobkin's eyes light up, "That's the beauty of it, he's discussing using funds from private investors and Corellian revenue to outsource the construction to some civilian yards, perhaps at Duro and Nubia. When I told him about rumors that the Corellian Engineering Corporation might be Imperialized, he seemed to think some of their assets might be liquidated or sold off to the Corellian government. Fascinating stuff."

"What sort of a fleet could Corellia afford to field?" you ask, a bit skeptical.

"Really it would be a synch," Lobkin explains, "Start with a core of Dreadnaughts, toss in some Victories and build a network of picket ships and escorts around it. Gallamby was even talking about fielding Imperial-Class once funds allow."

Wether or not he realized it, what Lobkin was describing was akin to a private army. A locally funded, trained, and equipped force. While it would take a lot of strain off the Empire to defend this world, it would also give an already semi-autonomous government even more independence of action.

>Wonderful, it might even take some strain off us
>I think it's a bit troubling letting Isolationists arm themselves
>Are you at all concerned about that?
>Write in
>>
>>1861302
>>Are you at all concerned about that?
It seems like this is the set up to some bad joke
>>
>>1861302
>I think it's a bit troubling letting Isolationists arm themselves
>>
>>1861302
>Wonderful, it might even take some strain off us
>Are you at all concerned about that?

Man are like kids and Lobkin isn't a foll firtly compliment his thinking and support him. Then you ask HIS opinion about it. Make it look like we want to hear his idea about this unlikely happening. Not forgeting the Corellians had rebels in their mix.
>>
>>1861302
>>Are you at all concerned about that?
Corellians aren't lovers of the Empire
>>
>>1861302
>>Are you at all concerned about that?
Wonderful as it would be to have local defense forces take the strain off us, wouldn't there be some degree of risk in allowing Correllia their own fleet? How would we plan to ensure loyalty?
>>
>>Are you at all concerned about that?

>Writing

Bunch of un-trusting lot, you are.
>>
"Are you at all concerned about that?" you ask.

"Concerned?" Lobkin asks, "Of what? Some Corellians in second-rate warships? Hardly."

"Isn't that the sort of attitude that let the Rebellion get to where it has?" You ask. "Corellians aren't Lovers of the Empire, and as wonderful as it would be to have local defense forces take the strain off us, wouldn't there be some degree of risk in allowing Corellia their own fleet?"

Lobkin's face flashes annoyance, his brow momentarily furrowing. "So long as they pay their taxes and supply their recruits, what does it matter?"

"I just find that putting weapons in the hands of potential enemies could be an issue," you say, placatingly.

Lobkin smokes in silence a moment before speaking, "Well, it's not up to either you or I. That's Governor Saydunn's problem, and he's no Corellian. Besides, "Not all Corellians are violent separatists. Some are quite loyal. I thought you served with a Corellian XO for a while . . . Tierce was it? I assume of Tierce family fame."

"Yes, he's nephew to High Colonel Tierce," You say, "and yes, he's true to the cause." You didn't say so, but you'd had a Komissar's in-depth examination of the contents of Tierce's mind to thank for that knowledge.

"I know you served with him for a while aboard Splinter before you got Retribution." He pauses and studies his cigarra a moment, "Before you recommended him for Monarch."

Yes," you say, puzzled with Tierce's line of conversation.

"And so, what do you think of him? Captain Tierce, I mean." He looks at you, face neutral.


>He's just a friend
>An able officer
>Let's not talk about Tierce.
>Why, are you jealous?
>>
>>1861360
>An able officer
Someone who would give his life for the cause.
>>
>>1861360
>An able officer
>Write-in: Also loyal, have i told you about the time i was in the Splinter? There was a insurgence and Tierce behaved as a exemplar officer. You must have these same fellings with the other captains? There were lot of people in the Splinter whose skill were being wasted. They should have being in the front lines.
>>
>>1861360
Backing this >>1861380
>>
>>1861360
>>He's a close friend and a highly capable officer. But he is just a friend.
>>
>>1861380
>>An able officer
sure
>>
>>An able officer

+

>Write ins

Writing
>>
"He was an able officer," you say. "During the mutiny, his behavior was exemplary. He prevented a hijacking, tried to stop a mutiny, and nearly died for it. He was like a lot of others on Splinter, wasted potential that would serve better on the front lines."

"Well, you've certainly accomplished that," Lobkin says. "Provided we can get off garrison duty, He frowns, "The Emperor has a tight leash on me at the moment. I've been assigned a personal Komissar, one I'm sure you're familiar with. An Alien named 'Mi'."

"Lord Mi?" you exclaim.

Lobkin nods, rolling his eyes. "She's due to arrive on board Dread soon, so I'm getting my fun out of the way while I can. Lord Brakiss is going to have her breathing down my neck I'm sure." He tugs nervously at his collar as if she were literally doing just that. "These Dark Siders . . . make me uncomfortable. It was bad enough when we only had Vader to worry about, now they're everywhere."


>Careful what you say
>I agree. I haven't had the most . . . pleasant time with them.
>they have a job to do, same as you and I
>>
>>1861404
>>I agree. I haven't had the most . . . pleasant time with them.
>>
>>1861404
>they have a job to do, same as you and I.
>There is nothing to fear as long as we prove ourselves, Which is easy done and easy to said.
>>
>>1861404
>>they have a job to do, same as you and I
It's the price to pay living in the glorious Empire
>>
>>1861404
>I agree. I haven't had the most . . . pleasant time with them, but they have a job to do, same as you and I. I just try my best to just be careful with what I say around them.
>>
>>1861404
> Write in: I agree with what you say. However the emperor is a dark sider to and we all serve the emperor. I have meet with Lady Mi before if you want i can give you some tips. Firstly being afraid is normal dark siders like that makes then feel in control the rest of then...can't say the only one i have meet was Mi and her master lord Braskiss. Althought it wasn't in the most pleasant situation i have meet then... * Shriver a little and gets closer to him, huggin his arm more closely to let him feel like a man and try to re-assure us. Of course this is just a farse*
>>
>>1861404
>>Careful what you say
>>I agree. I haven't had the most . . . pleasant time with them.
>>
Yall are all over the place, but it's basically looking line

>Everything

>Writing
>>
"I agree," you say, "I haven't had the most pleasant time with them. But it's important to remember, they work for the Emperor who's a force user himself, you'll recall."

"No," Lobkin says, "No, I haven’t forgotten"

"I've worked with Lord Mi before. She's unobtrusive, but inquisitive. There's nothing to fear if you have nothing to hide. We just have to prove ourselves to them."

"I'm sure everything will be fine. I've just heard stories about how she dealt with the traitors she found at the Corellian shipyards after those ships were stolen," Lobkin says warily.

"Traitors rarely suffer a good fate," you reply.

It seems to brighten Lobkin's mood a bit, "A fair point. But enough about Komissars, what do you think about this?" He gestures to the couple dozen guests milling about, the clink of glasses and quiet conversations occasionally bubbling into laughter.


>Just like back home, reminds me of when I was young
>Truth be told, I'm not here for the party (flirty)
>certainly interesting people here. Between Saydunn, Gallamby, Tierce and that Selonian.
>>
>>1861457
>Just like back home, reminds me of when I was young
>Truth be told, I'm not here for the party (flirty)
>>
>>1861457
>Just like back home, reminds me of when I was young
>certainly interesting people here. Between Saydunn, Gallamby, Tierce and that Selonian.
>>
>>1861457
>Truth be told, I'm not here for the party (flirty)
Time for fun
>>
>>1861457
>>certainly interesting people here. Between Saydunn, Gallamby, Tierce and that Selonian.
>Just like back home, reminds me of when I was young
>>
>>1861457
>>Just like back home, reminds me of when I was young. I despised it.
>>Truth be told, I'm not here for the party (flirty)
>>
>Just like back home, reminds me of when I was young
>Truth be told, I'm not here for the party (flirty)


>Writing
>>
>>1861457
>certainly interesting people here. Between Saydunn, Gallamby, Tierce and that Selonian.
Let's fish for his opinion on Xenos in the military.

Works as a goodish proxy for his thoughts on women in the ranks. Will give us insight into whether he is favouring us because he likes us, or if we're actually a good officer.
>>
"It reminds me of when I was young," you say, recalling back to those days as little more than a young debutante, enduring all that Byss's social scene had to offer. "The parties my parents would have. Quite dull affairs for a young girl."

"I can imagine," Lobkin loops his hand around your waist as you speak.

You give him a sideways glance. "The truth is, I didn't come here to relive some strange slice of my childhood." You pull gently away from Lobkin and take a few steps away from him, turning to look out the window at the garden and leaning over onto the thin, waist-high rail that ran along in front of the window. Your back arched in just the right way.

Lobkin looks you over puffing on his cigarra, "Is that a fact?"

You give him another sideways glance a crooked grin, "That's right."

He rubs absently at his nose a moment. "Well if we're being honest: I didn't think you did."

"Hmm," you look away.

"Do you remember," he says, coming over to half sit on the railing beside you. "When we spoke and you mentioned us enjoying some mutual stress relief when the chance presented itself?" His tone is conversational, but his meaning is obvious.

"I do."

"Well, I think I could use a bit of stress relief, don't you?"

>That could be arranged
>I'm . . . Not sure that's a good idea. Perhaps another time.
>Write in
>>
>>1861500
>That could be arranged
Preferably when the Commissar isn't around.
>>
>>1861500
>That could be arranged
End DE2 on a bang.
>>
>>1861500
>I'm . . . Not sure that's a good idea. Perhaps another time.

You know I thought our Char actually worked her way up in the imperial Navy, but apparently she's a cheap whore like all the others in the military.
>>
>>1861500
>>Write in
You need to be very careful on how you go about this. If anyone finds out, then my career in your fleet would basically be over
>>
>>1861510
This is pure stress relief. Lobkin isn't someone with much power right now.
>>
>>1861500
>Under different circumstances lobkin i would but there is too much at stake for me at the moment i cant risk my carrier or my reputation.
>>
>>1861513
Ya sure Anon. You call it whatever you want.
>>
>>1861500
Bitch if you like it you need to put a ring on it. We aren't any two cent bitch we are a baroness.
This here:
>>1861515
>>
>>1861500
>That could be arranged
>>
>>1861500
>Perhaps another time, with a wink.
Let him work for it anons.

You don't give it out on the first date.
>>
>Ye
>>1861507
>>1861509

>Narp?
>>1861511
Though I read this as a 'no'

>Nah
>>1861510
>>1861515
>>1861531
>>
Nah's have it.

>Writing
>>
>>1861533
Hey you forgot me here:>>1861523
>>
>>1861540
My b dawg.

I saw your vote and counted it, forgot to tag it.
>>
>>1861533
Mine was yeah but with a heavy warning
>>
>>1861533
You missed a yes but the noes have it.
I'd like to add a write in
>Subtly suggest he needs to marry you
>>
YES:
>>1861507
>>1861509
>>1861511
>>1861524

NO:
>>1861510
>>1861515
>>1861523
>>1861531

er. Actually . . . Looks like 4 on 4 to me. Holding for tie breaker or someone to point out that I miscounted like a fuckstick
>>
>>1861557
Well guess now we wait for the tie breaker or for a random anon to just vote.
>>
>>1861557
Would this count as a no or a yes?! >>1861544
>>
>>1861557
Just use your own judgement.

There's a time for QM caveat.
>>
>>1861563
I voted, that's just an additional write in
>>
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>>1861561
>>1861563
>>1861564

>QM judgement

>writing
>>
>>1861566
On the brightside, you're not a real QM until you get a smut tie!
>>
>>1861566
Can't wait to be more of a disappointment to our family. Yay.
>>
>>1861572
Or the saltiness that emerges after a divisive vote
>>
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>>1861572
>>1861578
>MFW
>>
>>1861574
Trust in Tk he's a good QM. Very unlucky with systems but still a good QM.
>>
Your own smile falters, "I'm not sure, Silas."

He raises an eyebrow.

"We would need to be very careful on how you go about this. If anyone finds out, then my career in your fleet would basically be over."

Lobkin snorts, "You forget this is my fleet, Alana."

"For now," you reply, speaking up to prevent Lobkin from interrupting, "But who's fleet will it be when Mi arrives?"

Your question leaves Lobkin without an answer.

"Not to mention how it would affect my career prospects in general. Or what my family would think."

"You can't keep a secret?" Lobkin asks, irritation edging his voice.

"It's a bit more complicated than that," you say, straightening up and turning around to sit beside Lobkin. "You know that."

Lobkin says nothing but puffs idly on his cigarra.

"I'm not saying no," you say leaning over to rest your head on his shoulder, "I'm saying not now. Not like this."

Lobkin shrugs, "That's your decision of course. I don’t fault you for it. I understand that the career of a Commander, and a female to boot, can have a quite different trajectory than an Admiral." He turns to give you a sympathetic smile, "I'm sure there'll be another chance."

You lift your head and nod, "There will be." Feeling disappointed yourself, but letting your better judgement dictate your actions. Besides, who knew, you may find a smaller opportunity to 'relieve some stress' sooner.

Lobkin stands up and offers you an arm suddenly, which you graciously loop your own through. "No reason we can't still make a good appearance though."

Soon enough, the moment is forgotten and you busy yourself in idle conversation with Lobkin.


>I've been meaning to ask, why all the interest in me, anyway? Do you pay all your subordinates this much attention
>I wanted to ask you why it is you gave Lennox the credit for capturing Intimidator
>By the way, do you happen to have any naval board connections?
>>
>>1861608
I'm okay with this.

>I wanted to ask you why it is you gave Lennox the credit for capturing Intimidator
I don't want to ask about connections after refusing snu snu.
>>
>>1861608
>I've been meaning to ask, why all the interest in me, anyway? Do you pay all your subordinates this much attention
>>
>>1861608
>By the way, do you happen to have any naval board connections
>Subtly encourage him to get to know Father and be in his good graces
>>
>>1861608
>>I've been meaning to ask, why all the interest in me, anyway? Do you pay all your subordinates this much attention

>>1861618
That's kind of accusatory. Like we should have been given the credit but we weren't. Better just to play it safe. We can always SnuSnu later (hopefully with a marriage alliance to boot!)
>>
>>1861618
That is a good call. But asking about Lennox might make it look like we want to use him to climb the military ladder to. So i would rather know what is his intentions toward us.
>>
>>1861621
Hey can i add tgis to my vote? First of all we should introduce him to father after all he will be the one to have the last word about Lobkin.
>>
>>1861621
Encouraging him to get closer to our father is okay, but risky. Our father can be picky about who he likes... If it goes well, though, we're in great shape.
Our mother at least would definitely be very happy that we're considering Lobkin as a potential love interest/husbandu.
>>
>>1861608
>I've been meaning to ask, why all the interest in me, anyway? Do you pay all your subordinates this much attention
>>
>>1861621
Supporting this.
>>
>>1861631
Yes, you may add that. Seems a pretty popular sentiment, depending on the results I may automatically add it to whatever
>>
>>1861633
In the end, Daddy will make the final call so it is a must to get them on good terms with each other.
>>
>I've been meaning to ask, why all the interest in me, anyway?
>>1861619
>>1861622
>>1861634

>I wanted to ask you why it is you gave Lennox the credit for capturing Intimidator
>>1861618

>By the way, do you happen to have any naval board connections
>>1861621
>>1861637


>I've been meaning to ask, why all the interest in me, anyway?

>writing
>>
>>1861642
Lobkin will need to learn that if he wants to get on with this Baroness he will need to start getting used with some of the nobles etiquette. Shit should we make sure he behaves like a noble before meeting dad? This might be worst for us specialy after Lobkin's defeat...
>>
>>1861659
Eh, the bloody baroness can make her own decisions. Lobkin may have been defeated, but even Father will be hard pressed to complain that we are marrying beneath our station.
>>
>>1861659
>get away from nobles
>You gotta learn to act like a Noble if you want me

The other voices seem off the rocky tonight.
>>
"I've been meaning to ask," you say while Lobkin is lighting a fresh Cigarra. "Why all the interest in me, anyway? Do you pay all your subordinates this much attention?"

He laughs, "Only the pretty ones." He glances at you and confirms the answer isn't want you were looking for. "Let me see. You're a beautiful, cultured, and talented woman leading a Star Destroyer division. What other reason could I need?"

You certainly weren't immune to flattery and took a moment to bask in its glow, "Seems a bit simplistic."

"I have selfish reasons," he says more seriously, "And I mean beyond the obvious ones." He gives you a quick look. More accurately, gives your body a quick look. "No, you see it's like I said on Serpentine. You and I have a lot in common and you're a clever woman with powerful connections. You make a wonderful ally."

"Ally?" you ask, frowning slightly.

"And a bit more than that."

You jump at the sensation of Lobkin's quick, unexpected pinch on your rear. "Admiral!" you yelp in protest.

He chuckles and draws in a deep, smoky breath, puffing some your way, "Oh relax, Alana. It's a party. We're allowed to have a bit of fun."

You can't help but cast a furtive glance around, making sure no one else saw the Admiral's impropriety with his subordinate.

A pair of young women nearby were giving you a withering stare.

"I thought we'd agreed to try to be discreet?" you ask, tone warning, "take things slow?"

"I sold my former leader out as a traitor to get a promotion," Lobkin says, so deadpan you couldn't tell if he was being sardonic or not, "I don't take things slow."

"Well you'd better make an effort," you say, already wondering how in the Empire you'd be able to introduce Lobkin to your father in a positive light, Perhaps they'd already met previously, Lobkin did seem to know an awful lot about you and your family.

Lobkin studies you a moment before speaking, "You're probably right. In fact, I think it's time we were going. I'll see the Moff and let him know. Wait here." And with that, he walked away in search of Saydunn, leaving you, a bit flustered, behind. A part of you had hoped you would have gone back to Lobkin's flagship with him. Spending a night with Lobkin would certainly have helped your stress levels. Oh well, you knew of other ways of dealing with those feelings.

Instead you'd be returning to your ship alone. You had plenty of actual issues to worry about. Broaching the discussion about the Selonians with your father, hell, even talking about Lobkin with your father. Not to mention Your sudden concern with your lack of allies on the Naval Board. Maybe it was time you did your own hunting to try to track some down.
>>
And that's all the time I have tonight. Before I totally get off I wanted to spread a little news your way about the future of Dark Empire:

I started running this quest about five months ago, the first quest I had ever done. I started during a long road trip to alleviate boredom and it immediately blew up. Now it's been running, coming up on half a year, and I couldn't be more thrilled.

I'm working to compile Dark Empire I and II into eBooks/PDFs for easier consumption and in doing that I discovered that combined, both are just under 1000 pages of writing from me alone, which is probably the most I have ever written on one topic in my life. That wouldn't have been possible without y'all playing and supporting with your time and ideas. I couldn't have asked for a better group of people to play with, and I'm looking forward to running this game for the next long while.

With that said, I am concluding Dark Empire II this Saturday, more information on that as the day gets closer. Once Dark Empire II is complete, I'm going to take a two week break to being planning on Dark Empire III. I have a lot of notes and things to compile and sort. I may try to open Dark Empire III with a marathon, but I'm not sure. Stay tuned.

Point being, I am continually concerned with the quality of my quest and I don't want to have an endless string of things "just happening" because as much fun as Star Wars is, one of its main strengths is its narrative elements. A story isn't a story without a story yaknow?

Also, I'm also going to start running a second Quest, in addition to Dark Empire, one set in an original setting. I love Star Wars, and I love Dark Empire, especially what you've made it, but I really want to branch out a bit and explore some other ideas I have. Chances are you've seen me talking about this once, but here it goes again.

So, if you happen to really love my style, be sure to follow my new QM Twitter for games that aren't Dark Empire

https://twitter.com/TimeKillerQM

I've got three quests I am considering Though I think I already have it narrowed down in my mind, and I'd be interested if any of my current players would be keen to play any of them, and what thoughts they may have. The vote is no guarantee of anything, but it'll show me what you guys are interested in.

https://pastebin.com/rnzdHPxF


With all that out of the way, some logistics: I already use all the questing time I have for Dark Empire, so this means I'm more than likely going to have to adjust my play schedule and, as much as I hate to say it, it will mean less time for Dark Empire. What it will NOT mean is an end to Dark Empire, this will always come first. Ultimately my total number of quest sessions will remain the same, but Dark Empire will only get half of them.

I haven't decided if I'll alternate days or weeks or what. But know that it hurts me as much as it hurts you.

Please let me know if you have questions, and as always, thanks for playing guys!
>>
>>1861673
Thanks for running TK
>>
>>1861672
>Ally
It's good Lobkin sees power the same way as we do.

>>1861673
>Schedule
I'd prefer if you make certain days for one quest. So for example Tuesdays for New Quest, Fridays for DE, Sundays for New quest/DE alternately. Anyways I enjoy this quest immensely and look forward to DE 3!
>>
>>1861685
>>Ally
>It's good Lobkin sees power the same way as we do.

Remember, "Alliance" is a loaded term.
>>
>>1861689
Heh, "partners in the navy"
>>
>>1861673
Is Daala still in the Maw? We should send Mara or Sedriss on a stealth cruiser to recall her.
>>
>>1861700
>Daala still in the Maw?

This is her last known position. And such a mission is theoretically possible. But surely the Maw installation has surrendered by now . . . Surely . . .

>>1861685
>Schedule
That sounds doable . . . I assume you mean doing that instead of tues/thurs and every other Saturday?

My only complaint would be I miss prime time Saturday's, and fridays seem kinda slow. I'll consider it though.
>>
>>1861710
I'll leave the dates up to you. It's just an example of the schedule I would run
>>
>>18617100
I also hope we get another chance to "relax" before end of DE2, or as Alana's finale
>>
>>1861673
Thanks for running a great quest TK!

Love your writing, and glad that DE is continuing.
>>
>>1861710
I recommend doing Tues/Fri/Sat schedule. Should get you most of the players
>>
>>1861684
>>1861760
>Thanks
Yeah, my pleasure.

>Love your writing, and glad that DE is continuing.
You're too kind, I'm still learning so much. There are so many more mistakes I have to make! And I will always continue Dark Empire until it's finished or until I cannot run it anymore.

>>1862095
That schedule would be ideal. HOWEVER I have other obligations on the weekend, so I can't run non-stop typically like that (hence every other Saturday currently).

I'm looking into work arounds right now. I'm comitted to no reducing the number of game sessions at the moment. My plan is to try to get more weekend games but this also means more unscheduled breaks. (i.e. Sorry, can't run this Saturday, or can't run this weekend) instead of doing every other one.

Stay tuned!
>>
Leaving behind your black, monolithic flagship Tarkin was a strange feeling. There had once been a time in your Empire when a mere Imperial Class like Blood Oath had been a satisfactory flagship, even for the Emperor, but now, in the era of super-dreadnaught warships, it felt insufficient. Regardless, anything larger than an Imperial Class would be a detriment to a stealthy strike force like was being assembled over Brentaal.

Not to mention Blood Oath, as your apprentice's personal warship, was the only Imperial-Class not assigned to your defenses or 5th Fleet, still assembling. Blood Oath would be the flagship of the strike force you would be leading, the largest ship in the group. It was a mixed composition force of both purpose-built raiding vessels and spare auxiliary ships. Four Korriban-Class, six Arquiten-class, two Nebulon-B escort frigates, an Interdictor cruiser, four Carracks, four Raider-class, two Quasar Fire class carriers, laden with Tie Fighters, two Victory-Class, and Blood Oath itself.

It's a ramshackle force, all things considered, but it packs enough firepower to destroy the fleet being built over Dac, as well as the shipyards themselves. Not to mention it may be able to lay waste to the planet itself, provided opposition was light.

It's a force built for rapidly attack and fading away, with some capability to defend itself, but wouldn't last long in a stand up fight. This task force was relying on speed and stealth, and banking on the Rebels being too overdrawn to mount an effective defense.

It may however by possible to pull more ships by striping them form your combat fleets, though it also meant increased risk of detection.

>Unacceptable. We need more ships.
>This force will do
>>
>>1866510
>This force will do
>>
>>1866510
>>Unacceptable. We need more ships
Can we bring the Tarkin and a few SD? It's not very Emperor like to go on tiny ships
>>
>>1866528
this is a stealth mission
>>
>>1866532
Sheev don't do stealth. Shock and awe ftw
>>
>>1866528
>Can we bring the Tarkin and a few SD
Absolutely possible with the vote support. Though with a ship of Tarkin's caliber, sneaking in just won't be an option.
>>
>>1866510
>>This force will do
It's supposed to be super sneaky
>>
>>1866510
>This force will do
>>
>This force will do

>writing
>>
Small, but adequate to the task. Besides, any firepower your fleet lacked, you should be able to more than make up with the power of the force. So long as everything went as you planned, it should be a simple affair. Thus far you'd had no visions relating to your coming mission, and interpreted that as a positive sign. Though the Dark Side awakening you sensed in the force was troubling you. Part of you wished for the foresight your Prophets had provided in the past, but instead you resolved yourself to rely on Sly Moore and her Shadow Mages.

You've also brought along with you a handful of trusted advisers, both from your military, and from your Dark Side cadre. Currently, these men were invested in assembling this force and ensuring its readiness for the Dac Raid. You'd had the auxiliary command deck of Blood Oath converted to your private command room. It was virtually identical to the main bridge of the ship, though nestled deep within its bowels. The screens of the various scopes and terminals wink silently to you as you pace the darkened room, alone in your thoughts, the Royal Guards standing at attention at the entrance to the room are little more than furniture to you, barely earning your recognition.

In the center of the room was an over-sized holographic model of Brentaal System with your ships represented as small, red triangles slowly orbiting the main world. You knew that this same display would reveal the ocean world of Dac soon enough, where your ships would tear the Rebellion up by the roots.

You sensed the turmoil long before your unannounced guests arrived. Bitter waves of hate that resonated through the force.

The doors slid quietly open to admit, not the cause of the disturbance, but a messenger. A Mage enters, replete with arcane jewelry clattering under his robes. He kneels shortly after entering and looks up at you with sunken eyes, "Master-"

"Send them in," you say, scowling.

(1/2)
>>
The Mage bows his head, giving no further discussion, instead leaving as he came, replaced within moments by your two most powerful Dark Siders.

"Lord Cythera, Executor Sedriss," you say, your tone barely concealing amusement.

Both enter, side-by-side, each equally trying to ignore the other. Stopping, as your mage did to kneel in reverence.

"My friends, what circumstances give me the pleasure of entertaining both of you, unannounced, on my command ship?"

Cythera speaks first, "Master, I've only just heard of your decision to take a strike force to Dac. I felt that I should go with you, on such a risky assignment."

You nodded, lip curled, "Is that so? You don't think I'm capable of leading a handful of ships against the Rebellion?"

She struggles for words, "I feel like my place is by your side. I am your apprentice."

From the twitch of anger you sense in Sedriss, you suspect she said that for his benefit more than yours.

"A logical suggestion," you muse. "And what of you, Executor? I suspect you feel the same as Lord Cythera?"

Sedriss looks up to meet your gaze, his eyes steel. "I am the Imperial Executor," Sedriss replies, "All military operations fall under my supervision. It is only fitting that I accompany you, Master." His piece said, again he bowed his head.

You looked between the two of them and sensed great power. Power beyond what either possessed before your rebirth.

"You both grow strong in the Force," you say, approaching at a casual pace, "I can feel it in you. The Dark Side. Your hatred gives it strength. Even-" you stop between them, looking to either side, "your hatred for one another."

The two accused say nothing and make no denial.


>You will both remain here
>The Imperial Executor will come with me
>My Apprentice will come with me
>Why not settle this in more straight forward fashion? (They fight)
>>
>>1866567
>Why not settle this in more straight forward fashion? (They fight)

This is the Sith way.
>>
>>1866567
>Why not settle this in more straight forward fashion? (They fight)
May the strongest win
>>
>>1866567

>You will both remain here
>>
>>1866567
>>Why not settle this in more straight forward fashion? (They fight)
>>
>Why not settle this in more straight forward fashion? (They fight)

>Writing
>>
"Why let such power go to waste?" you muse, "Lord Cythera, why not prove to me you are most worthy of being my apprentice? Sedriss, why don't you show why she does not?" And then you stepped away.

Both Dark Siders looked backward at you first, confusion across their faces fading to realization. Your command dawns on Sedriss first who has his saber in hand and ignited almost before he's risen to his feet.

Cythera is, however, quick to react, her own crimson blade flashing to life to interpose itself between Sedriss's sword and her head.

The two sabers meet in a shower of sparks and the hissing scream of two powerful and opposing energies. The bright light thrown from this collision illuminates both combatants faces, Sedriss, looming over Cythera, his eyes lost in the white intensity of the saber, his teeth set and barred in a death mask of anger.

Beneath him, Cythera's forehead was reflecting with a thin sheen of swear just starting to form on her forehead, her eyes were two rubies from the reflected glow of her saber.

You felt a rushing sensation in the force and Sedriss was hurled back a few paces, landing on his feet, boots skidding on the bare metal deck, arms thrown out for balance. The Executor let out a sound between shout and growl as Cythera stood and barreled toward him, saber at the ready with a cry of her own.

Sedriss batted aside her rough swipe at his neck and proceeded to driver her back with a series of fast strikes, ducking and rolling under a low swing. A move Cythera evidently anticipated.

Dropping to one knee, she swung her leg out, sweeping behind Sedriss's feet, knocking him to his back. Flipping her saber around for a downward stab, she plunged it straight into the deck plate where Sedriss had been a moment ago, barely rolling aside.

Cythera in turn drew her crimson saber from the molten gouge in the floor before taking a wide step back from a casual swipe of Sedriss's saber.

(1/2)
>>
Now, both on even footing, they circled, blades at guard, Sedriss's low, Cythera's high. They don't speak as they fought. What would there be to say? Ripples through the force said everything they needed to. The commotion draws in several of your other Dark Siders, mages and Blackguard to see what the sudden flurry of anger was about.

"Do not interfere!" you order as a group of them enter, sabers drawn. "There is a disagreement that must be settled."

Now Sedriss rushed Cythera, two powerful blows were side-stepped, leaving more smoking gashes on the polished floor. On a third attempt, Cythera deftly knocked his bade aside and delivered a swift kick to his chest, sending Sedriss sprawling back, and over the lip of one of the empty crew pits in the mock-bridge. She followed right behind, leaping in, saber slicing downward, barely deflected by Sedriss as he struggled to regain his footing. Cythera gave him no quarter, following him as he half-crawled half-wriggled back on the floor, parrying her attacks until, seeing an opening, he trust out with a booted foot, smashing full-force into her shin.

You and the other Darksiders by this point have assembled around the lip of the crew pit, staring down at the two combatants, their red sabers casting strange purplish shadows around you.

Cythera grunted pain, momentarily distracted and Sedriss propelled himself to his feet and swung at her face. Reacting subconsciously, she raised her empty left hand to block Sedriss's attack. A fatal mistake. For an ordinary person.

His blade instantly sliced through her gloves, and then instead of skin, met only ancient Cortosis armor. Cythera's organic arms of course were long gone, lost to Skywalker's lightsaber and in their place were Sith prosthesis.

Sedriss could only gape, his lightsaber entirely out of position to stop a follow up attack.

With sinister pleasure, Cythera drew her own saber back for the killing blow.


>Enough of this. (Stop the fight)
>Do it. (Cythera kills Sedriss)
>>
>>1866662
>Do it. (Cythera kills Sedriss)
A sith does not tolerate failure
>>
>>1866662
>>Do it. (Cythera kills Sedriss)
To the victor goes the spoils

dew it
>>
>>1866662
>Do it. (Cythera kills Sedriss)
>>
>>1866662
>Do it. (Cythera kills Sedriss)
>be Proud.
>>
>>1866683
Our girl is growing. This is worrying...
>>
>>1866690
She did already pledge almost undying loyalty to us...
>>
>Do it. (Cythera kills Sedriss)

>writing
>>
>>1866690
>>1866713
Meta knowledge says that Sedriss is the traitor to us. IC knowledge, if the force ghost acts against Cythera. we kill it and the ghost.

We win this no matter what. Its nice feeling powerful for once in a quest.
>>
From your perch above, you let a smile slowly spread across your face. Your apprentice is growing, and you couldn't be more proud.

You meet Sedriss's eyes, wide with fear, "Master-!"

Cythera's blade dives forward, neatly cleaving his head from his shoulders leaving a smoking stump behind, his body collapsing to the floor. Cythera snaps off her saber and takes a step back, breathing hard. "That felt . . . good," she says.

A nearby Blackguard reaches out with the force, calling Sedriss's still lit saber to his hand. It rattles on the floor a few moments before lethargically lifting to him where he cuts it off, tossing the hilt to you.

"You have done well, my young apprentice." You turn Sedriss's saber over once in your hand, studying the workmanship before handing it to a nearby Mage. "You have learned much."

"I owe it to you," she replies, panting, "I learned what I can from you."

"And there is yet much more I have to teach you," you say automatically, "So much more to learn." You don't look back at your Royal Guardsmen as you address them. "Dispose of this."

As you turn away from the Executor's body, you start making you way back toward the central hologram of Brentaal, your Darksiders dispersing slowly. With Sedriss dead, not only did your Blackguard have no head, but you had no Imperial Executor. Of course, neither position was strictly necessary to the function of your Empire, or your Dark Side Hierarchy. You were capable of filling both roles on your own, although it may also be useful to have someone you might rely on for these sorts of decisions.


>My Apprentice will fill these roles
>Someone else will fill these roles (Write in candidates)
>Those positions are obsolete (No more Executor or head of Blackguard)
>>
>>1866747
OC question, any list of candidates?
Anyway I nominate Cythera for executor
>>
>>1866747
>>My Apprentice will fill these roles
My apprentice will be called upon when needed
>>
>>1866755
>OC question, any list of candidates?

>One of your most powerful Blackguard

>Brakiss
A rising star among your Darksiders, currently Komissari

Other than that, your Dark Siders are mostly unremarkable, intentional to some degree since they aren't true Sith.
>>
>>1866779
Brakiss for blackguard it is then
>>
>>1866781
You *can* but weather or not it's the best choice, or even a good idea is your call.

As I said, the alternative would be promoting Sedriss's next most powerful warrior.

If Brakiss IS made Blackguard, it means a new Komissari will have to be chosen.
>>
>Someone else will fill these roles (Write in candidates)

Brakiss
>>
>>1866747

>My Apprentice will fill these roles
>>
>Brakiss
>>1866782
>>1866785
>>1866795

>Cythera
>>1866759
>>1866798

Side note:

Everyone voting for Brakiss wants him to become Executor AND Blackguard?

Executor = head of the military, sort of like Vader.

Blackguard = head of the hitting arm of your Dark Side forces.

He can do both or just be blackguard.
>>
>>1866795
Ops should have linked my post.

>>1866779
>>1866747
Here is my vote: >>1866795
>>
>>1866803
Just Blackguard for now.
>>
>>1866803
Executor Cythera and Blackguard Brakiss for me
>>
>>1866803
backing this >>1866811
>>
Executor Cythera and Blackguard Brakiss

>writing
>>
Watching Cythera's duel put you in mind of the deadly battle in your Shadow Mage's dungeons where Ap-Llewff lost his life to Brakiss. Who surprised you with his skill. Perhaps he was being wasted on Komissar work. He would make an adequate Blackguard, and Cythera could fill the role of Executor, more accurately she could serve as Vader had, as Supreme Commander, executing your will as you saw fit.

Perfect.

You sense Cythera approaching you.

"Master," she says upon reaching you, "Now I have to ask you-"

You stop and face her.

"Take me along with you. I don’t like you leaving the Empire without any help." Her concern seemed genuine. Touching, and evidence that, as of yet, she didn't seem to truly grasp what it was to crave power. In a way, it was a reflection of your success in creating a loyal tool, but also a reflection of her failure to become a "true" Sith. All the better for you.

>You are needed here. Stay, watch my Empire, and obey Isard's orders. She'll be acting as my Regent.
>Very well, you can join me
>>
>>1866841
>You are needed here. Stay, watch my Empire, and obey Isard's orders. She'll be acting as my Regent.
>>
>>1866841
>>Very well, you can join me
ROADTRIP
>>
>>1866841
>Very well, you can join me
Having both Mara and Isard together is going to be a disaster anyway
>>
>>1866841
>Very well, you can join me

ROAD TRIP!! Also we can train her a bit while we move.
>>
>Road Trip

>writing
>>
"I would prefer if you did accompany me," you say, "so we may continue your training."

"Yes, Master."

You turn away from her, "Now, I have much to do. Deliver the news to Sedriss's old Blackguard," you utter the name with contempt, "Lord Brakiss will be their new master. I have to inform Director Isard of her new responsibilities."

"As you wish," Cythera gives a slight bow before turning on heel to head for Blood Oath's communications suite.

***

"Mission to Dac?" Isard repeats, failing to keep confusion out of her voice, it was normally out of her character to be puzzled, but the situation was unusual. "For what reason, Highness?"

"It's no concern of yours," you say, dismissing her concerns, "What is your concern is the well-being of my Empire during my brief absence."

Isard understands your meaning at once, "Perhaps Sedriss or the Grand Vizier-"

" I don't need a lackey in charge," you interrupt, neglecting to explain Sedriss's current status. "I need someone who I can place some measure of trust in who is capable of independent thought."

From the hint of a smile on her face, it's clear Isard interprets this fairly derogatory comment as a compliment. "That won't be a problem, Highness." she pauses, "How much latitude do I have in your absence?"

"You're not to kill anyone, if you can help it," you say, "And refrain from any major military action if possible. Your objective is to maintain status quo."

"You don't trust me to grow the Empire in your absence?" she asks, tone neutral, inquisitive.

"I don't trust you not to benefit yourself in the process somehow. I've made it clear to Grand Admiral Zahn that you are in command, do not violate my trust."

Isard's hologram delivers a swift bow, "As you will it."

You toggle the switch to end the transmission, seeing one of your Blackguard standing shortly behind it, "Master. My apologies for the interruption."

"What is it?"

"Priority message from Moff Tavira. She would like to speak with you urgently."

The Pirate Queen who was trying to turn a new leaf as an Imperial Bureaucrat. This should be interesting.

"Very well, put her through."

(1/2)
>>
The image of the woman that resolves before you is not what most people would imagine when they thought of a feared pirate queen, and certainly not their image of a Moff. Short, and slim, though her normally attractive features were marred by the slight frown she wore, eye brows knotted, her jaw tensed. She crosses her arms the moment her image resolves.

"You've certainly got some stubborn communications officers," she says, "I don't know how many times I had to tell them this issue was vital."

"They did their job as instructed," you say, mirroring her irritation, "I'm undertaking critical war preparations and cannot be disturbed."

Her expression lightens, though only a bit, "I understand, and I apologize, your Highness, but it is important I speak with you."

"And what so pressingly requires my attention, Governor?"

Tavira pouts her lip a bit, "For starters, I wanted you to know your forces at D'Qar were recently successful in driving back scourge from the Eriadu Authority."

"I hope there's more," you say.

"There is. I wanted to confer with you about an upcoming offensive I had planned."

"Offensive?"

"Nothing too grand," she says, "A strike toward the Hyperspace junction at Enarc. Currently in New Republic territory, it's another step toward a permanent connection between our territory and yours."

You bristle a bit at Tavira's implication of 'our' territory, but let it slide. "And?"

"And, as I'm sure you're aware, Enarc sits very near to another planet, one that may be of particular importance to you?"

"Naboo is of no consequence," you say. "It's the site of one of my vacation palaces, and nothing more."

The shock on Tavira's face is unmistakable, she closes her mouth and struggles to regain her composure, "Yes, well I understand you have family from there. The Duchess Pallopides-"

"Family?" you say, your voice dangerously cold, "I have no family."

Tavira's original swagger is gone, as she realizes the depth of her mistake. "Yes, well . . . the junction at Enarc is still a strategic position to control. I had planned to take it from the Rebels."

"How does this concern me?"

"I had planned to use the Star Destroyers your promised me," she says, "It's tough going up against cruisers with picket ships. I know you had to change deployments for those ships, but it puts me at a great disadvantage. Naboo and Enarc aside, I've got Rebels kicking at my back door and quarrelsome warlords in front of me. Without those ships I'm very isolated out her." She regains enough of her confidence to put an edge in her voice, "We had a deal."


>I am the Emperor, I don't make 'deals'. For your sake, Governor, I hope this is the last mistake you make.
>Your ships are coming, you will simply have to be patient and prove yourself worthy of them by defending what territory you do have
>Naboo and Enarc would be fine additions to my Empire, I'll see that you get your ships
>Write in
>>
>>1866906
>Naboo and Enarc would be fine additions to my Empire, I'll see that you get your ships

I hate it, But we did make a deal and we can't just 'off' her now.
>>
>>1866906
>>Naboo and Enarc would be fine additions to my Empire, I'll see that you get your ships
Well we are in a rest and recuperating mode right now, so a few ships shouldn't cripple us
>>
>>1866906
>Write in: I understand what you are doing Tavira. You tried to make me send the ships as fast as you could by using sebtimentalism towards my so called "home planet". I can sense your fear. But i ask you this. If you striked now you would be unable to defend the territory you control. The other warlords are on each others neck and Thrawn is advancing. The so called alliance may have more ships but they lack one thing we both have...greed and the willingness to go to great lengths to acomplish our goals.

I will deliver your ships for as you said we have a deal but it would be better for the moment to keep your forces forming a strong wall around your territory. I will be launching a operation who will make the rebels be on the defense for a bit.

The emperor always fulfill his promisses.
>>
>>1866925
>>1866924
i think we should wait the result from Drac before doing anything but whatever the anons think is best.
>>
>>1866932
It depends on the results I suppose, we could put this in as a write in
>>
>>1866906
>>I am the Emperor, I don't make 'deals'. For your sake, Governor, I hope this is the last mistake you make.
Want a SD? Get em from the dirty rebs
>>
>>1866937
Is that a vote change?
>>
Current tally is:

>Naboo and Enarc would be fine additions to my Empire, I'll see that you get your ships
>>1866924
>>1866925 ?

>Write in
>>1866927
>>1866937 ?

>Fuck her But not like that.
>>1866942
>>
>>1866906
>Naboo and Enarc would be fine additions to my Empire, I'll see that you get your ships
>>
>>1866948
>spoiler

You already told us that there wouldn't be a waifu for sheev TK.
>>
>Naboo and Enarc would be fine additions to my Empire, I'll see that you get your ships

+

Some
>Write in

>writing

>>1866959
Sheevy P is keepin hisLittle Vaderin his pantaloons, thank you.
>>
It would mean pulling ships from Trier and 5th Fleet, but the woman was right, Enarc and Naboo would be good acquisitions, and while Naboo had no sentimental value to you, it might make do as a powerful symbol, not only of your Empire's return to power, but might serve to remind the member planets of the Rebellion how futile their struggle was.

" I understand what you are doing, Tavira. You hoped to manipulate me to deliver those ships to you as fast as possible by trying to play on perceived sentimentalism toward my 'home planet'."

Tavira's face drains of color, but her expression remains fixed. "Your Highness, I-"

You hold up a hand, "I can sense your fear. Lying to me won’t help you."

Tavira clams up and tries to look small, which, in her case, wasn't difficult, though you could also see the kernel of anger in her, the desire to lash out at you. "I will deliver your ships as promised. I expect you to put them to good use against the Rebellion."

"T-thank you, your Highness. I won't let you down."

You smirk, trying to recall exactly how many times one of your subordinates had so fervently promised you results. If such promises were battlecruisers . . . "Just remember this: the other warlords are on each other's throats and Thrawn is advancing on his own. The so-called 'Alliance' may have more ships than us, but they lack one thing we both have . . . A lust for power and the willingness to go to great lengths to accomplish our goals."

"Yes, your Highness." Tavira looks shaken, clearly this meeting had not gone how she expected.

"Now, I have other matters to attend to, unless there is something more?" Your words were a thinly veiled threat.

"No, your Highness."

You kill the broadcast. Let Tavira think on that. It would mean delaying 5th Fleets combat deployment, since you would have to rally up Star Destroyers ear marked for them, not to mention skilled officers and crew. An officer competent enough to be able to serve independently of a conventional Imperial Military structure, and strong-willed enough not to be taken in by Tavira's charms. Such officers were in short supply. Another problem for another time.

You had business with your Archmage.

(1/2)
>>
You met with her later on in your private chambers, surrounded by a handful of ancient Sith artifacts that resonated in within the Dark Side of the Force, creating a swirling pool of Dark Side energy the two of you 'immersed' yourselves in.

Moore is telling you the Sith Hounds, once Vornskrs that have been twisted via Sith Alchemy, which she has christened Voxyn, have proven their worth in sniffing out Force Sensitives in the general population. The Inquisition has increased its 'recruitment' rate.

You are troubled by other matters though.

"Have you felt it?" you ask, "The great disturbance in the Force?"

Moore's white-ringed eyes showed surprise at first, before she narrowed them in concern, "No. I have felt nothing."

It was disappointing, but not surprising. Moore had always been a better motivator and administrator than a truly powerful Force user.

"I felt an awakening, I suspect, one of the 'others' you brought to my attention. I sensed great power."

"But surely no threat to you, my Master," Moore says soothingly.

"Of course not. But such heretics and renegades should have been stamped out centuries ago." You professed adherence to the Rule of Two, but in reality were more interested that you should remain the only true Sith.

"And so they shall be again," Moore whispers. You can sense she is troubled by something, but you decide not to press the matter for now. "We also stand ready to attempt to divine the truth through the Force for you, Master. Perhaps our insights may help dispel any concerns you have."

While Moore's Mages were not as skilled as the Prophets of the Dark Side, they may prove useful in remote information gathering, details even Isard's best spies may not be able to glean.


>Thrawn
>Rebellion
>Internally
>Jedi
>Heretical Dark Siders
>write in
>>
>>1867055
>Thrawn

Let's use our force powers in someone that can't sense or defend against it.
>>
>>1867055
>>Heretical Dark Siders
The Prophets of the Dark Side, Jerec's goons and quite possibly Exar Kun trying to escape Yavin are threats that shouldn't be ignored for long as they tend to grow very powerful very quickly.
>>
>>1867055
>Heretical Dark Siders
>>
>>1867062
I think those people can easily hide themselfs in the force. Heck Luke manage to do it. If we want to go after force users we will need more hounds or more investigate approach.
>>
>>1867055
>>Jedi
>>
>>1867070
Best to know what they're up to and which one of them has the greatest potential to cause chaos, even if it's but a glimpse at their true nature and power.
>>
>>1867055
>Thrawn
>>
>Thrawn
>>1867060
>>1867082

>Heretical Dark Siders
>>1867062
>>1867066


>Jedi
>>1867077

Givin a few minutes for any straggler votes
>>
Rolled 1 (1d2)

Dark Side guide me.

>1
Thrawn

>2
Heretical Dark Siders

>writing
>>
>>1867078
Yes but if you may be forgetting the dark prophets manage to hide from us. Maybe the mages will have more luck but why risk it? With the dark siders we can glimpse in what exactly thrawn is planning and we know it will be a sure strike since, as far as we know, he doesn't have dark siders with him.
>>
"Grand Admiral Thrawn's actions have gone unmonitored for too long," you say. "He thinks himself clever, he underestimates the power of the Dark Side."

"Yes, Master," Moore says, "I can direct our prophets to see what it is they can sense." Here again, Moore seems pained.

"What troubles you, my old friend?" you ask.

"A small matter, Master," she says. "We have obtained a prophecy from one of our number. One of my mages has chosen to recluse himself into an ancient Sith tomb on Prakith and commune with spirits who may dwell there. He is deeply engrossed in the Dark Side and, frankly, seems to have been driven mad by his time in that self-imposed prison."

One of many reasons why you yourself rarely delved so deeply into the Dark Side's raw power, that way lie madness. "What of it?"

"This man recently requested audience with me and told me of a vision he'd had of the future." Moore closes her eyes, recount the story. "He saw a vast host of starships locked in battle above a watery world. He saw a fleet in flames, and the Jedi victorious. He described a Force-wielder of great power who will rise to betray you when their power is sufficient. This betrayal will bring great pain to many. He described a stone palace on a world choked with monsters and a great power hidden within a corpses clutches in a tomb beneath the stone palace."

As Moore recounts the story, you are alarmed by the similarities to your own impending attack on Dac. It was possible that the Jedi had already had a similar vision, of your attack on the Rebel shipyards. If Skywalker had warned the other Jedi, you may fly into a trap.

"What more was said?"

Your Archmage shakes her head.

"Bring me this Mage, I would like to speak with him myself."

Moore lowers her eyes, "I'm sorry master, he took his own life shortly after delivering his message."

The crazed monk. Now you had a scattered and bleak prophecy that could either spell doom, or be a figment of a madman's imagination. You knew such visions could be, and frequently were, incorrect. Shortly before Endor, you had seen yourself victorious, the Rebels smashed, and the Empire triumphant.


>It's best to take this seriously, cancel the Dac raid
>It's not worth the risk, I won't accompany the Dac Fleet, Cythera can lead it
>I won't be controlled by the ravings of a lunatic, we will proceed cautiously
>Write in
>>
>>1867133
>It's best to take this seriously, cancel the Dac raid
>>
>>1867133
>>I won't be controlled by the ravings of a lunatic, bring the Tarkin and a couple of divisions along.
Strike with overwhelming force
>>
>>1867133
>I won't be controlled by the ravings of a lunatic, we will proceed cautiously

This is good since now we know about the prophecy we just need to avoid it. Besides it's not like Dac is the only water world in the galaxy.
>>
Three voters, three separate votes.

I hate taking power from the players, and to be honest, this is the last vote of the session, so I'm gonna let it linger a bit more before I'm forced to make a judgement call
>>
Okay, I'll try to mash these votes.

>Writing
>>
>>1867214
Well 2 votes to attack, just a difference in method
>>
"I won't be controlled by the ravings of a lunatic," you say firmly. "The attack will proceed as planned. In fact, we're going to make certain it succeeds. I'll inform Admiral Yazz that we will be appropriating a division of his fleet to bolster our attack. I think I'll also bring along Tarkin," you say. If the Jedi did know about the attack, then it might be best to meet them with strength. It was less conspicuous than a whole battle fleet, but still packed quite a lot of firepower."

"Yes, Master," your Archmage says. "It will be done."

The raid on Dac will proceed.

***

And that's all the time I have tonight! The next game session will be on Saturday at 7 EST (11 UTC). It'll also be the conclusion of Dark Empire II. Don't think that means I have some kind of epic, jaw-dropping, mind-blowing finale in store, but I'll try to come to SOME kind of conclusion.

After that, two week break and we pick up with Dark Empire III.

I've got LOTS Lots. more planned for Dark Empire, so really this is only the beginning. I won't spoil anything but I am optimistic about the future. I'll also try to get that eBook worked out during my break, but my god is it mind numbing work.

I'm *hoping* that anyone who wants to join it but is intimidated by 20+ threads of backstory can be able to jump in fresh in Dark Empire III, so to that end I'll be writing some kind of recap of everything important that lead to this point. Try to make it newbie friendly cause I'm a sap like that.

As always, let me know if you have questions, requests, rants, suggestions, complaints, or whatever.

Thanks guys! You're great!
>>
>>1867237
Isn't that the ship with the death star laser?
>>
>>1867279
Yup, Tarkin has a super laser. Not quite "planet destroying" but powerful.
>>
>>1867237
Thanks for running. Awesome as ever.
>>
>>1867311
So pretty much able to destroy the entire Doc shipyard and a large chunk of the water world?
>>
>>1867324
Eh, could wreck a good portion of the shipyard or destroy a floating city. Depends a lot on the circumstances, shipards are usually fairly spread out, and there's no atmosphere to create a blastwave effect. But you could fuck up whatever you point it at.

>>1867320
Thanks, Anon! Glad you enjoyed!
>>
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>>1867237
You fools, we're playing right into the prophecy. If we bring a great host then there WILL be a vast battle in orbit. If we brought only the strike force either we would have have attacked and faded, or seen the task as impossible and retreated.

Clearly the only solution is to build another death star and to kill all force sensitives in the galaxy.
>>
>>1867377
What's funny is that I can see it happening exactly this way.
The prophecy causes Palpatine to bring a bigger fleet, which in turn causes the rebels to prepare for it thus fulfilling the prophecy.
>>
>>1867532
So a self fulfilling prophecy? Sounds fun
>>
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So I accidentally started doing a thing and . . . well . . . I accidentally the entire MS paint fleet lineup
>>
>>1868308
wew lad, Your a madman. God Bless.
>>
>>1868308
wew
>>
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>>1868308
>>
1hr delay on quest. Sorry guys!
>>
The Shadow came to you in your chambers when you were alone. You felt it before you saw it, a great stillness, a cold sensation in the force.

"I was wondering when you would reveal yourself," you say, looking over your shoulder where the thing stood like a hole in reality, a dark, sloping figure with the hard edges of battle armor.

[i]You killed my Apprentice,[/i] it says in a voice that echoes from the past. [i]You killed the last hope for the Sith[/i].

The thought sent you into a short laughing fit, "Sedriss? The last hope of the Sith? Surely you jest. He was a pawn, a tool that exceeded its use. Something, I suspect you played no small part in." It was after Sedriss had been killed you'd first become aware of the Shadow, felt it quietly shifting in the force. You knew then it wouldn't be long before it sought you out.

[i]Your Sith are the joke,[/i] it retorts. [i]Servants make poor warriors.[/i]

"And I have more use for servants than warriors. I see that [i]my[/i] Sith have fared better than yours did. Who are you and what have you done to yourself to be trapped in such a sorry state?"

[i]Who I am matters little. A nameless warrior from a forgotten conflict. I stripped myself of my body before the cataclysm and in this way found immortality.[/i]

You chuckle at this idea. If what that thing had was immortality, you wanted no part, though the pursuit of eternal life never ceased to fascinate you. "How can you divest spirit from body before death?" You ask.

[i]The process was painful and it consumed the lives of many of my warriors. The secret is lost with all of our records. Buried in ten thousand years of ice and snow on Rhen Var.[/i]

You shrug, "A pity. I'd hoped to learn your secrets before I destroyed you," you raise your hands.

[i]Before you strike me down, hear my words[/i], the Shadow says in a hollow voice.

You stay your hand, "Be quick."

[i]You are in great danger of losing everything you have built. You are being buried by your enemies. The Jedi, the 'heretics'. Your Dark Siders are stunted in their training, limited in their power, individually they are no match. Your only hope is to embrace your destiny, do as I did and train the next generation of Sith to conquer the galaxy. One Sith cannot defeat many![/i]

>Watch me (Destroy the Shadow)
>Together, we will rebuild the Sith (Work to abolish Rule of Two)
>The system may need revision, but I'll do it without you (Destroy the Shadow, Work to abolish Rule of Two)
>Write in
>>
>>1872157
>>Watch me (Destroy the Shadow)
There can be only one sith in the galaxy and I don't intend to die.
>>
>>1872157
>Write in So says the one that killed all of his warriors to achieve a pathetic attemp in immortality. The Sith always had enemies and for that only the strong remain. So think of this...if i crush you now does that make your philosophy a lie and mine a reality? The Sith respect might and I'M POWER! I'M THE SITH! So...

>Watch me (Destroy the Shadow)
>>
>Watch me (Destroy the Shadow)

+

>Write in

>writing

Sorry for the long delays guys, unexpected business came up. Dealing with it, but for the time being, posts will be slow.
>>
You smirk, "So says the one that killed all of his warriors in a pathetic attempt to achieve immortality." You shake your head "The Sith always had enemies and for that only the strong remain. So think of this . . . if I crush you now does that make your philosophy a lie and mine a reality? The Sith respect might and I am power! I am the Sith!" You raised clawed hands toward the Shadow. "Now, it is time for you to embrace your true destiny!"

Electric, azure bolts of energy snap from your fingertips and erupt into brilliant flares where they strike the shadow. A twisted shriek of pain escapes the thing as its pitiful anchor to this world is ripped apart, its spirit being pulled into the oblivion of the force leaving the room dark and quiet and leaving one less pretender to the Sith mantle in the galaxy . . .

***

Shortly after your raiding force left Raithal, you were completely cut off from communication with your Empire, the only news that made it through were civilian Holonet broadcasts, from the various factions in the area, primarily the New Republic. While the addition of Tarkin and a division of Star Destroyers made your fleet much more cumbersome than it had been, you felt peace of mind knowing you had the firepower to deal with any potential threat the Rebels might pose, battle at Dac or not.

Within a day, you slipped the Rebel picket at Taanab, no mean feat, but also not the last of your challenges as your force did it again at Lantilles, continuing down the Perlimian Trade Route. Hiding a Super Star Destroyer on such a busy hyperlane was normally virtually impossible, but fortunately your private databanks on Imperial Center held many, less charter side paths along main corridors, and so were able to avoid the most common choke points. Within days, you had reached Centares and left the Perlimian for the Triellus Trade Route, officially entering the Outer Rim and getting that much closer to Dac. Still though, you couldn't shake a strange, persistent feeling. Like an itch in the back of your mind. You tried to shake or satisfy that nagging feeling by relentlessly drilling your force at every opportunity, instilling in your officers the necessity of victory here, and ensuring your Dark Side warriors were distributed throughout the fleet. But you couldn't eliminate that nagging feeling.
>>
After departing from Dellalt, you were now entering the Calamari Sector, you brought Tarkin's captain to your throne room for a private briefing.

"We'll be passing very near to Mintooine itself, your Highness," he says, his words precise, "but we should remain at the very edge of their sensor network. Even if they do detect us, it won't be in time to warn the Calamari."

Good news was always welcome on a mission in doubt. "Excellent. What sort of rebel installations are present at Mintooine?" You didn't intend to hit them now and risk jeopardizing your mission, but they might make a wonderful target of opportunity on your way back out since, given its location, sitting on a chokepoint that led into and out of Calamari territory, you had little choice but to pass this way again.

The captain shakes his head, "It's a barren world, your Highness. Nothing but water and Quarren colonists."

Cold shock hits you, "What did you say?" Moore's words ring in your ears, the prophecy, a vast host of starships locked in battle above a watery world. A fleet in flames.

The captain looks befuddled, "There's . . . nothing of interest. Mintooine is a world covered in water."

Suddenly the nagging sensation became clear. It was Skywalker, he knew exactly where you were and when you would arrive. Your presence in the force must have been somehow obvious to him, as if he knew how to attune his senses to you.

"Bring us out of hyperspace. Immediately," You say with a snap.

The captain starts and blinks, "Y-your Highness, the fleet-"

"Do it!"

The command proves to be irrelevant. For that very moment, Tarkin and all her accompanying forces are passing into the Rebel snare, an gravity well net that spanned the mouth of Mintooine's hyperlane.

There is an insistent pull of inertia as the compensators struggle to keep up as movement through hyperspace is violently translated back to realspace.

On Tarkin's bridge, panic and confusion reigned. Who ordered this reversion to realspace? Is this an ambush?

Things did not improve once the view resolved itself. Spread into combat formation across the front of your forces is a Rebel fleet. Mon Cal Cruisers of various designs, including a handful MC90s, the newest warships to be produced by the Mon Calamari. Backing them were older designs. Comscan reveals Assault Frigates, Dreadnaughts, many captured Imperial pickets, and even an old, Clone Wars-vintage Providence-class Destroyer.

Tarkin's executive officer, the man in charge on the bridge for the moment, takes a moment to gather this information before he glances at the nearby tactical display for the status of his own forces who were deployed erratically, jerked from hypserspace at irregular intervals. Escorts are maneuvering, struggling to assume combat positions.

Then the collision alarm sounded.

(cont.)
>>
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The XO's eyes fly to the forward readout where he saw a circus of Imperial vessels scrambling to get out of the way of the massive Tarkin, still struggling to decelerate. Dead ahead, a Korriban class, hopelessly flatfooted.

"Engines, full stop!" the XO barks, spit flying from his mouth, "Give it everything you've got!"

Tarkin was rapidly decelerating, the residual momentum only lasted for a moment, but it was more than could be compensated for in time. Tarkin rear-ends the hapless Korriban in her path, cleaving the much smaller ship in two, her hull annihilated on Tarkin's shields.

In your throne room, you feel the life of its crew and the handful of Dark Side adepts onboard snuffed out. Their deaths echoing pain and terror through the force.

Tarkin's captain steps quickly to a communications terminal in your throne room. "Launch all fighters, scramble alert fighters to screening positions, now!"

You didn't need the flashing tactical displays across the room to see the hundreds of fighters taking flight, an equally large number of Rebel fighters screaming forward to meet them. That insane monk had been right, at least part right. Skywalker was here, and there was a vast host of ships above a watery world. Now you could only hope the burning fleet was the Rebellion's.

Retreat was an obvious first answer to you, the Rebels did outnumber you, though only slightly. There was also little to be gained from a battle here unless, perhaps, you defeated the Rebels in combat and proceeded to attack Dac which might even be undefended. However, retreat was also impossible for the presence of a handful of Interdictor cruisers within the Rebel ranks.


>Our primary goal will be destroying the Rebels
>Our primary goal will be escaping

(More choices about specifics to follow both afterward)
>>
>>1872358
>Our primary goal will be destroying the Rebels
We brought the Tarkin for this purpose. No mercy
>>
>>1872391
Shit we can feel.luke in the force and fire tarkis super laser at his ship. This will definetly end the most imediate threat to us!.
>>
Changing my vote here >>1872397 to:

>Our primary goal will be destroying the Rebels
>>
What was Moore up to during the Empire? There's no mention of her after around 17BBY.
>>
>>1872358
>>Our primary goal will be destroying the Rebels
>>
>Our primary goal will be destroying the Rebels

>writing
>>
Dac shipyards or not, the Rebels were here, and among them, Skywalker. You would show them why you were not a force to be trifled with. As you relayed your intentions to Tarkin's captain, you were also reaching out through the force, and as you did, you sensed other Jedi in the Rebel fleet.

Your initial reaction was to obliterate Skywalker with a single decisive strike from Tarkin's superlaser, but from your sense of the situation, it seemed he was not onboard one of the Rebel capital ships, but rather may have been piloting a fighter, perhaps even his old X-Wing.

No matter, the Rebels would pay for their impudence.

Typically, you knew the Rebel's favored close-in fighter attacks on your capital ships who had difficulties targeting such small ships, though they also have brought a substantial number of warships along, so they may intend a more conventional attack. You were outnumbered, perhaps even outgunned, but it remained to be seen if you were outmatched.


>All-out attack on the Rebel forces, hold nothing back
>Send our fighters and escorts forward to pin the rebels while our Capital ships bombard them at range
>Keep our formation in close, we'll engage the Rebels as they advance on us


***

Using Either Tarkin's super laser or a force storm are both options, but so I don't have to include them in every vote, they can be triggered by write in unless it seems like the situation really calls for it and I'll include it in the vote options at that time.

I'll also be keeping my tactic choices fairly broad, just a reminder that if you have any unique ideas or tactics, write them in and I'll try to incorporate them.
>>
>>1872641
>Send our fighters and escorts forward to pin the rebels while our Capital ships bombard them at range
We're better at a range than they are.

We should target the Jedi fighters with our Shadow Droids.
>>
>>1872641
>>Send our fighters and escorts forward to pin the rebels while our Capital ships bombard them at range
Our own fighter priority should be to kill rebel starfighters
>>
>>1872641
>Send our fighters and escorts forward to pin the rebels while our Capital ships bombard them at range

If possible make our figthers attract the rebels toward the escorts our capitals will focus on bombarding the ships out of our range The figthers will try to pierce our defense but the more we cripple while they try to break our figther and escort lines better for our ships.
>>
>>1872644
I think only Luke is in a figther and the other Jedi are spread across the fleet not in the figthers.

But you are right the less Jedi are around it will make easier to use our force powers.
>>
>Send our fighters and escorts forward to pin the rebels while our Capital ships bombard them at range

+

>Write in ideas

>writing
>>
A plan of action is laid in, your capital ships will hold back and bombard the Rebels while your fighters and escorts pin them. With your new compliment of Tie Avengers your craft should be close to evenly matched, and you suspect Imperial efficiency will hold out. Your escorts will be subjected to the fire of the Rebel capital ships, but that's not a virtue many Rebel ships are well known for. A risk you find acceptable.

A small core of your Ties will stay to defend the fleet from any Rebels that break through, drawing them into the waiting guns of your escorts, ideally. You also ensure that you personally task a group of Shadow Droids with finding, and killing, Master Skywalker.

***

Roll 1D100.

First 3 will be considered.

Roll is best of three.
>>
Rolled 56 (1d100)

>>1872880
Time to lose our first clone.
>>
Rolled 53 (1d100)

>>1872880
For the Dark side!
>>
Rolled 94 (1d100)

>>1872880
Eat shit Luke
>>
My bullshit is done now, I can finally focus on the quest. Guys, I am SO sorry for the delay. I'll double down and we'll knock this thing out!

>>1872466
>Moore

In this timeline she basically dedicated herself ot weird Sith experiments on Byss and was removed from the galactic stage until Palpatine's Rebirth made her a more important figure.
>>
56, 53, 94

>94

>Writing
>>
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>>1872917
>In this timeline she basically dedicated herself ot weird Sith experiments on Byss and was removed from the galactic stage until Palpatine's Rebirth made her a more important figure.
Important things like Trioculus?
>>
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>>1872917
>dedicated herself ot weird Sith experiments on Byss
>>
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The view from your throne oin Tarkin's dorsal-mounted throne room tower is incredible. The multi-colored flash and dance of laser fire stitching across the night sky, the entire spectacle framed against the distant blue-white orb of Mintooine, the endless sensation of death that came across you in waves every time an escort ship was snuffed out

The ancient, Providence Class that you saw painted optimistically with the Rebel's Starbird icon was pulling ahead of the rest of the fleet, turbolaser fire lashing the sky around it. A flight of Shadow Droids made repeated strafing rusn on it, having slipped past its screen of X-Wings and Y-Wings, blistering its metallic hide with concussion missiles and ion-cannon fire. There was a time the Providence could have served as flagship of a fleet, but that time was long past.

A trio of Scimitar bombers delivered a killing stroke of proton bombs to its aft section, destroying its engines and causing a cascading explosion that ripped the vessel to shreds.

Another bombing run likewise obliterated a Mon Calamari cruiser, sending anotehr tide of pain and suffering ripplign through the force.

All throughout, you sense Skywalker, his emotions more clear to you than ever. Determination above all, but perhaps a touch of fear, and a hint of anger. Even Jedi Masters it seemed weren't immune to the stresses of combat.

As one of the Mon Cal cruisers was torn so violently apart, you also felt ery distinctly in the force, the death of a Jedi, something you had not felt in some time, and, so relished it intensely.

A short while later, the lead MC90 suffered a similar fate, her redundant shields buckling under concentrated fire from your Star Destroyers her bubbled hull rupturing into a brilliant flash of light. Of course, your own forces weren't without losses, but the few squadrons of Avengers and Carrack cruisers you traded were well worth the toll you inflicted on the Rebels.


>Continue to bombard at range
>Close in close, take the fight close to them
>Activate the superlaser, let's show them true power.
>write in

https://www.youtube.com/watch?v=SMHFsnw5P3Y
[Spoiler]My battle theme. Sue me.[/spoiler]
>>
>>1873009
>Continue to bombard at range
Those two capital ships that are close to each other on the left. Would it be possible to TK them into one another?
>>
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>>1873040
>Would it be possible to TK them into one another?
Not 100% sure which two you are referring to. Possible? Yes. Difficult? Yes. You would roll for it and it would put a strain on you. But doable.

Do you know the identification of the ships in question? the Class?
>>
>>1873085
The Dauntless and the MC-90.

Pushing the Dauntless into the MC-90.
>>
>>1873009
>Continue to bombard at range
if they charge unleash the force storm
>>
>>1873095
Such a thing could be attempted. I would call for a roll, and it would need support since it would basically affect any other force-based actions the players want to attempt
>>
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>Continue to bombard at range

>Writing

captcha related
>>
Let your capital ships do your dirty work. The Rebels would stay and die.

While you have been passively assisting your forces with a form of battle meditation, honing their minds to the task, erasing fear and hesitation, you have not overtly influenced the tide of battle using the force yet.

Will you do so?

>Yes
>No

***
This is for the conventional battle

Roll 1D100.

Roll is best of three.

***

If the force vote wins, there will be a second roll that I will ask for later on
>>
Rolled 30 (1d100)

>>1873134
>No
We don't need to yet, I suppose.

I hope a >70 roll is at least enough for you TK.
>>
Rolled 45 (1d100)

>>1873134
>No

Luke and the Jedi are still there let's reduce their numbers THEN we use the force.
>>
>>1873146
>>1873148
Guess Tofoo is getting all the good rolls tonight
>>
Rolled 21 (1d100)

>>1873134
>No
>>
We still need one last roll.
>>
30, 45, 21

>45

>writing

>>1873146
>I hope a >70 roll is at least enough for you TK.
Yes, a 70+ would have been good enough.

>Writing
>>
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>>1873155
>78
>Not good enough
One coma wasn't enough.
>>
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The Rebel attack unfolds decisively and with alarming speed. It's probably not obvious to most in your fleet, but your attenuation with the force tells you that Luke and his Jedi are doing more than just detecting your presence, it seems they are helping to coordinate the battle through the force, not directing so much as guiding. Orders seem to spread rapidly and without confusion.

The Rebels are launching a headlong attack in an effort to break your picket line and get in close, and they do an alarmingly effective job.

Sublight drives flare, visible even when mostly eclipsed behind rebel ships, their fighters race past your Tie pickets, swatting unlucky pilots out of the sky. A stolen Strike cruiser blows open a fiery seam across one of your Korribans, killing the crew and the Dark Siders on-board. A flight of B-wings likewise cracks open a Star Destroyer, sending an internal auxiliary reactor super critical and blowing off its bow section. A Victory class, just off Tarkin's starboard bow suffers a cascading power failure as damage to its shields and hull mount from repeated fighter-bomber runs, now the Rebels are starting to intermix with your own forces, ruining your Star Destroyer's clean fields of fire and limiting their effectiveness.

Still, for this impudence, you make the rebel's suffer, stripping away many of their slower, older fighters and escorts through precise point-defense fire.

Despite that, the Rebels have shown they are not content to lie down and die, another blow like that and your defenses may start to crumple.

>Hold with pickets and fighters, attempt to withdraw Star Destroyers to better position
>All forces fight in place, don't risk confusion of complex maneuvers
>Write in
>It's time we showed them our true power

If special option is chosen, another vote will follow for Force use or super laser.
>>
>>1873229
>All forces fight in place, don't risk confusion of complex maneuvers
Can we concentrate further on our Battle Mediation, nothing too crazy, just either further buffing our forces or interfering with the Jedi's own meditation.
>>
>>1873229
>It's time we showed them our true power
>>
>>1873238
Sure can! Sowing a bit of confusion could help out. If this option works. I'll toss this in.
>>
>>1873229
>All forces fight in place, don't risk confusion of complex maneuvers

So good of then to cluster their forces to us. Since the Jedi are so focused on their forces it's time to launch a force storm over their clustered forces.

>It's time we showed them true power
>>
>All forces fight in place, don't risk confusion of complex maneuvers

+

>It's time we showed them our true power

>writing
>>
Let the Rebels come, let them race to their deaths, you would show them the definition of power, Jedi or not.

>Fire Tarkin's Superlaser
>Summon a Force Storm
>Collide two Rebel capital ships

***


Roll 1D100.

Roll is best of three.

This is for the conventional battle
>>
Rolled 7 (1d100)

>>1873320
>Collide two Rebel capital ships
Maybe my luck will finally turn around here. I've stopped feeding my rolls to the bad quest.
>>
Rolled 40 (1d100)

>>1873320
>Fire Tarkin's Superlaser
The Grand Moff will have his revenge.
>>
Rolled 33 (1d100)

>>1873320
>>Collide two Rebel capital ships
>>
Rolled 23 (1d100)

>>1873320
>Collide two Rebel capital ships
>>
40, 33, 23

>40

***

Roll 1D100.

Roll is best of three.

This is for the Force move
>>
Rolled 59 (1d100)

>>1873336
>>
>>1873336
"force move" being


>Collide rebel capital ships
>>
>>1873336
>>
>>1873336
Fucking phone posting
>>
>>1873349
>>1873344
I feel your pain brother. Phone dice rolling doesn't work for shit.
>>
>>1873367
When faced with phone posting, even the strongest men weep
>>
Rolled 13 (1d100)

>>1873336
If this roll is to low i will leave my phone and go to my computer.
>>
>>1873394
Well guess i'm done rolling dice on my phone.
>>
Rolled 80 (1d100)

Pity roll to round out the best of three
>>
>>1873447
59, 13, 80

>80
You're welcome

>writing
>>
>>1873453
THANK YOU!!

I guess nobody wanted to risk.
>>
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Now the battle, rather being a distant spectacle to be admired, was all around you. Tarkin's guns kept most Rebel ships at bay. Your flagship was intimidating through size alone, a small core of escort vessels formed a close security net around her, while the others spread out to reinforce your fleets perimeter. One of your Star Destroyers was hit with a pinpoint blow from one of the Rebel's MC90 cruisers, first "decapitating her" as the bridge tower was sheared away with turbolaser fire, then smashed in a series of fighter strikes.

The stricken Victory Class just ahead of your command ship, on her last legs, took a deadly swan dive into a Rebel frigate, smashing it apart and hopelessly mangling the two ships together while the space around them filled with debris and escape pods.

IT was time, you felt, that the Rebels saw your true power. Reaching out in the force, and calling the meager power of your attendant mages to you, you touched the minds of the command crew on the Dauntless-Class cruiser. At first, the contact was just a brush, a harmless stroke across their senses, then you tightened it like a noose around them without warning, crushing out any individual though or free will. You filled what had once been minds teeming with thought with a single idea.

Forward.

The Dauntless ignited her drives, accelerating her bulk to top speed, slowing pulling ahead. This alone wouldn't be enough, which was why you also guided the ship with the force, teeth grit in exertion, eyes closed, hand raised lazily toward the distant vessel. Her bow began to angle, slightly at first, then more dramatically toward the newer MC90 ahead of her.

Now you felt panic, confusion aboard both ships as they fought to avoid the collision, now inevitable. Just before the moment of impact, you released the minds of the Dauntless's crew just to feel their sudden, blind terror. Both vessels struck with nearly unimaginable weight behind them, armor plate buckled and snapped, fuel lines ruptured and power conduits failed while the Dauntless drove itself home like a gigantic, deadly missile. The force of the blow actually shattered the spine of the MC90, warping her back and splitting her into chunks, both warships hopelessly wrecked.

The ranks of the Rebel capital ships have been decimated, but they leave behind countless fighters and many capable escort ships. Your own capital ships aren't fairing much better, each in a fight for their life against the incessant attacks by Rebel stunt fighters.

Your Tie Avengers do their best to keep the enemy fighters away, but in many cases, find themselves outclassed by Rebel pilots in raw skill.

You do receive word that your Shadow Droid team has made contact with the ship believed to be Skywalker's and are attempting to engage.

>We've made our point, begin withdrawing
>Stay and fight, damn the losses
>Tarkin's laser will even the odds
>Write in
>>
>>1873529
>>Write in Tell our ships to cover for our escorts they will disegange and retreat closer to Tarkirs We will use Tarkirs superior fire power to blast the rebels escorts and make aopening so our bombers can go and finish the rebels capital ships.

Hopefully with this the rebels will have to choose either loose their capitals or retreatr with some of their figthers to cover for then.
>>
>write in

>writing
>>
A few subtle suggestions through the force alter your commander's strategy. You ensure the order is given to withdraw your protective ring closer to Tarkin, forcing the Rebel ships to come into range of her guns, ideally destroying them at range and punching holes for your own fighters to attack the surviving rebel Capital ships. It would force the Rebels to pick between attacking your vessels, or defending their own, and you suspect you know how that choice will go.


***

Roll 1D100.

Roll is best of three.
>>
Rolled 43 (1d100)

>>1873628
>>
Rolled 73 (1d100)

>>1873628
>>
Rolled 13 (1d100)

makeup roll
>>
43, 73, 13

>73

>writing
>>
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Neon green turbolaser fire from Tarkin's main batteries flashes out in all directions, striking Rebel ships once they enter range, with a bit of concentration on your part, you are able to better direct your gunner's fire where you see fit. A stolen Lancer-class blows apart and a Nebulon B is left twisting and lifeless.

To port, an adventurous Assault Frigate and her plucky crew are sent reeling under a sustained barrage, in-part coordinated by a daring Strike Cruiser captain. Again, your Ties find their role on the battlefield, striking out past the Rebel picket lines while your own escorts keep the Rebel fighters at bay.

In particular, a carrier-type Mon Calamari Cruiser finds itself suddenly inundated with Tie Fighters, reaching taking a strike at its armored hull, digging more and more through its protective shields. The breaking point comes when a weak point exposed by a trio of Shadow Droids is exploited by a group of Scimitar bombers, pumping their deadly payload through the gap and deep into the hull of the ship, rupturing and detonating it.

Again, when this ship dies, you feel the lives of Jedi snuffed out, and something akin to a shockwave goes through the Rebel force. A powerful ripple of fear and uncertainty. Their will is wavering, it seems the crucial moment is coming all while the space around your fleet fills with debris and death. The Rebel fighters are turning back in force now to drive your own Ties away from their capital ships, taking pressure off of your beleaguered Star Destroyers.

>Recall our Ties back to defense
>Keep up the pressure
>Fall back now that the Rebels are easing up
>>
>>1873735
Keep up the pressure. Laser any rebels that try to flee
>>
>>1873735
>>Keep up the pressure
Let's get the domino effect going
>>
>>1873735
>Keep up the pressure
We must bait Skywalker to attack us.
Sorry TK, went away for a while.
>>
>>1873735

>Write-in: Fall back leaving the escorts to defend our Destroyers position then a bit futher but leave Tarkir in place. We will use Tarkirs Laser power to cover our star destroyers reposition.
>>
>Keep up the pressure

>writing

>>1873767
Sall good man, I know there was a terrible horrible delay earlier.

I am determined to finish this quest tonight, damn the torpedo.
>>
Strike while the iron is hot, no quarter to the enemy. If you can just take out another capital ship, you suspect you can break Rebel morale and force them to withdraw.

***

Roll 1D100.

Roll is best of three.
>>
Rolled 62 (1d100)

>>1873792
>>
Rolled 11 (1d100)

>>1873792
>>
Rolled 25 (1d100)

>>1873792
>>
62, 11, 25

>62

>writing
>>
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With the Rebel fighters returning to the defensive, soon, parity is established, denying your Ties easy hits, but they give the Rebels a run for their money, holding their own in twisting, winding dogfights around the Mon Cal cruisers and their surviving escorts.

To port, the Rebels make a last-ditch attack on one of your Star Destroyers, trying to overwhelm it with frigates and heavy cruisers. It costs them a Dreadnaught and some structural integrity of a Mon Cal frigate. This grind only seems to cement failure in the Rebel's mind, they begin to withdraw, escorts screening the cruisers while their fighters do their best to keep yours at bay. Because you've avoided closing your surviving capital ships to close range, they should b able to extricate themselves fairly easily.

You depress the com button on your throne, giving you direct access to Tarkin's captain. "What is our status for pursuit, commander?"

"Minimal, Highness. We're still tabulating the damage, Tarkin is fit for action, but we're at close to 50% combat effectiveness for the rest of our force, any attempt at pursuit risks our force coming apart at the seams."

It wasn't the answer you wanted, but it seemed truthful, the stress of combat had taken its toll on man and machine alike, and even with your own meditation guiding the battle, a human being could only handle so much.

To let the Rebels flee now would likely send them back to Dac where they would be joined by any local defenses in place, making a continued attack costly, and potentially even fatal. However, to pursue them now would also risk running a force that you barely saved from disaster, totally ragged.

You may be able to give them a "parting gift" in the form of Tarkin's main weapon, but doing so would also reveal its power to the Rebels, a better opportunity may present itself later on.


>Let them run, we've held our own
>Engage, no matter the cost
>Something to remember us by (Fire the weapon)
>>
>>1873833
>Engage, no matter the cost
If we don't destroy them now then we'll face them again over Monday Cal
>>
>>1873833
>Engage, no matter the cost

Something something no survivors.
>>
>Engage, no matter the cost

>Writing
>>
>>1873833
Can we delay their retreat by causing more confusion in their reduced fleet?
>>
>>1873866
You may be able to delay elements of their fleet but the general order has been issued
>>
>>1873838
Besides even if our forces are reduced from this engagement the more rebel vessels we sink the better. Even better since it seems there are Jedi aboard those ships.
>>
>>1873869
Hey so long we manage to sink.plenty of ships we managed to cripple their fleet a little more. To be frank we just need a force storm to destroy their shipyards.
>>
"Your difficulties don't concern me, Commander," you reply, "Only your results. Pursue at all costs. I want to leave no survivors."

You had your mind firmly set on the destruction of the Mon Calamari shipyards, as well as the unfinished vessels housed there. Even as you were thinking about the future, part of you was reaching out through the force to sow confusion in the minds of the crew on those ships, delaying their withdrawal.

***

Roll 1D100.

Roll is best of three.
>>
Rolled 74 (1d100)

>>1873881
>>
Rolled 3 (1d100)

>>1873881
Death to all rebels.
>>
>>1873894
geez that one was a close one.

>>1873887
Time for despair?
>>
3, 74

>Writing
>>
>>1873900
Should i roll once more?
>>
I wonder what Wedge is doing nowadays.
>>
Rolled 48 (1d100)

>>1873900
Take this random roll
>>
A crippled Assault frigate is blown into billions of separate particles by a few well-placed torpedoes, here and there a corvette or frigate is snagged by tractor beams and dismantled with precision fire, but by in large, the Rebels manage to disengage smoothly. A few decades of running away seems to have given them an edge in these matters. Your force is reduced to approximately 50% strength, but there's is as well.

You watch with intense dissatisfaction as the Rebel ships flicker and vanish one by one after clearing the limit of your gravity well projector which simply can't keep up with them as they are able to scatter in all directions. One sensation you are very careful to note, is the escape of Skywalker as his own fighter shudders and disappears into hyperspace.

While recovery operations are underway for your ships, you have a report of the situation sent to you.

The Rebels left with four Mon Calamari cruisers, two of the old MC80 design, and two of the new MC90 design. A pair of Assault frigates, a single Dreadnaught, and a handful of medium and light cruisers not to mention several dozen smaller escort ships.

To match this, you have Tarkin of course, as well as three Imperial-Class Star Destroyers, one of which took substantial damage, a single Victory-Class, two Korriban-Class, and a few dozen picket ships. A shadow of the force you brought, but still one to be reckoned with.

Given your involvement and Tarkin's capabilities however, it seemed you had a slight edge. But that was also discounting any further defenses or reinforcements that may be present at Dac. It seemed likely to you that the Rebels assembled everything they had in this sector to try to stop your advance, but it was also possible they were calling in more fleets you were unaware of to this area, in which case you might find yourself trapped, or fatally outnumbered at Dac.

The decision to proceed with the raid rests with you, and you alone.

>Continue to Dac
>Return to the Empire, we've made our presence known here.


>>1873910
Leading Rogue Squadron. He was involved in the theft of ships from Corellia earlier on, and was also present at a few major battles, I think he was at Kuat and for sure was at Rhen Var when Cythera was.
>>
>>1873915
>>Continue to Dac
We still have a force storm and super laser in store. Let's finish the job.
>>
>>1873915
>Return to the Empire, we've made our presence known here.

The fact that Luke made a jump on his Figther alone from the fleet is obvious he went to another place to gather reinforcements. Remeber that the planet were the fleet is defeated is not revealed in the vision and if we went to Dac the rebels might win there. We won here so we must consider this as a victory. Trying to persue futher would be folish.
>>
>>1873922
Luke jumped after the fleet he may have just went to grab reinforcements i say we leave as it is and so we manage to avoid the realization of the prophecy.
>>
>>1873935
>>1873922
Well gentlemen, seeing as you seem to be the only two playing right now, we're at an impasse.


>writing
>>
>>1873941
Geez people go to sleep way to early in the weekend.
>>
Rather than drag this poor session any further into the unreasonable hours, I'm going to call it here. The decision to attack Dac or return home will be brought back up when Dark Empire continues. As a reminder, it's going on a two week break so I can recharge my brain, as well as do some planning on another quest I'd like to run, which at this point looks to be:

War of the Roses: 1932.

If that sounds interesting to you, be sure to follow my other Twitter:

https://twitter.com/TimeKillerQM

I know this was a long and torturous session, but I appreciate everyone who stuck with it, and I apologize if I pulled this out of anyone's normal game time.

Some good tactics, Imperial rolls (and terrible Rebel rolls) turned what I expected to be a decisive Rebel ambush into an Imperial tactical victory, so well done.

I'm hoping to start Dark Empire III as a fresh arc, so we'll see what that brings.

Thanks for playing guys, if you have any questions or just want to chat or whatever, feel free to PM me on twitter on post here. Plus I lurk QTG.

See you guys soon!
>>
>>1873945
>Some good tactics, Imperial rolls (and terrible Rebel rolls) turned what I expected to be a decisive Rebel ambush into an Imperial tactical victory, so well done.

The emperor isn't the end boss for nothing. Good thread TK to bad about the two week brake but it's fine. Take your rest and come back to us fully charged.
>>
>>1873947
I didn't want to do it either, but it's a sad necessity, my planning can't keep up with the pace I run games at, and I like my threads to have a point, so that means I need time to plan. I think you'll find it's worth it!
>>
>>1873945
Make sure you test those systems man.
>>
>>1873945
Oh how many dark siders/korriban ships we lost in this ambush?
>>
>>1873957
I don't think, i know it will be worthy. Sometimes to plan things the right way is the best. There is just so much that improvisation can do.
>>
>>1873960
believe me, I will. I'll be doing my next quest right for the start. Well, doing it to the best of my ability anyway.

>>1873963
1 Korriban rear-ended and destroyed by Tarkin. Another destroyed by enemy action.

2 Destroyed, 2 alive.

Assume 5-10 dark Siders were killed. Good news is that your adepts are pretty terribly trained by Sith or Jedi standards so fairly easy to replace.

2-5 Jedi were killed in the fight, harder for Luke to replace since they need time to train, and aren't forcibly conscripted like yours are.

>>1873964
I appreciate the sentiment and agree. I could run Dark Empire endlessly if you were okay with more plot holes, filler, and garbage.

Trying to make Dark Empire as much a story as it is a sandbox. I estimate we are 1/4 finished with it. Hard to say since things could change rapidly, that may be optimistic.
>>
>>1873965
I DO love filler garbage though. Sometimes it's a nice change of pace.




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