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For House & Dominion: Second Reformation
In this episode we figure out where to go next as I continue to work on training at a new job.

http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dominion+quest

https://twitter.com/ThatSlowTypingG


You are Sonia Reynard, Viscount of Rioja and a member of House Jerik-Dremine. You and your House have gained power and prestige thanks to victories over the past few years. While still small numerically the other Houses of the greater Dominion have taken notice of your strength and influence.

The Dominion's Civil War is finally over.

But while the war may be over Dominion territory remains a dangerous place. Four major Houses have been greatly reduced or dissolved outright. Many minor Houses they once held power over are for the moment free to act without much oversight in the momentary power vacuum. Pirates, mercenaries and privateers attempt to target isolated areas to make their fortunes before they are forced to withdraw from the region.

It is not the peace you hoped for but in time the Dominion will rebuild.

It is also the dawn of a new era. A majority of Houses have withdrawn their support for House Nirium and endorsed the ascension of Ber'helum to Ruling House. Rather than contest this and further draw out conflict the Emperor has accede to demands to step down. The 11th Dynasty has ended and the new 12th Dynasty has officially begun.

After more than 2400 years Ber'helum has resumed its place as Ruling House. It is the wish of the new Emperor that when their time comes to step down that it not require the same level of bloodshed as in ages past.

House Ceres has become the first human led House to become a member of the Seven, the major Houses of the Dominion. Their financial situation is not as secure as most others but in time they will recover.

Despite losses House Feron has also joined them, taking much territory from former House Bonrah.

Alliance battle fleets are still present in Dominion space as part of cleanup efforts, and their numbers continue to increase. The Terran heavy carriers Bunker Hill and Centaur have entered Dominion space to join the Alliance forces searching for remnant Kythera nanites. Purges of computer and drone systems are being carried out to ensure destruction of any lingering vestige of the hostile AI. Aside from the capital, House Xygen and the former House Che'len territories in particular are the sites of these large scale efforts.

South Reach Mercenary Bernard Foss has been assisting the Alliance with actions in Xygen territory. Thanks to a new set of quad light siege cannon turrets for his super heavy cruiser it's likely his people will have a steady source of employment from the Alliance taskforce for the foreseeable future.
>>
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>>1880625
FOR HOUSE AND DOMINION

I would like to propose a Helios upgrade.
>>
I've gone ahead and started the thread despite knowing there will be interruptions today and the next few days. Otherwise I dont know when I would have been able to get it started.


Construction work in the Imperial City is proceeding apace. Repair crews from across the Dominion are present rebuilding skyscrapers and raising new ones. House Nirium has laid claim to the former site of the House Che'len embassy. Little more than a crater at this point their government has been moved to one of their secondary palaces on planet. It's a temporary affair as plans are made for the eventual hand over of the planet to Ber'helum.

Your own House has begun the process of relocating to a larger embassy closer to the center of the city. It takes three full days to set up secure communications to the rest of the House after the move. Even then technicians will be spending a very long time making sure it stays that way.

J-D like many allies have been given new territories and has already gained a not inconsiderable amount of money from early reparations. The Earl is preferring cash rather than ships as the form of payment as your own yards are already capable of producing the latest Dominion ships. There remain exceptions of course. Medium Cruisers and salvage rights for larger ships are being taken to replace losses.

Transports have begun to ship out military penal units to J-D territory. Too many have died for the Dominion to simply execute them all and they wouldn't be trusted back in the hands of Kharbos or Che'len.
They've been granted certain protections as they're still soldiers needed for the war effort. The current terms of their sentence are that they'll be freed when they've proven their renewed loyalty to the Dominion. No sooner than 5 years time or when the war with the Neeran is over.

Sonia's thoughts on this?

[ ] Too good for them
[ ] They deserve what they got
[ ] Possibly too harsh?
>>
>>1880668
>[x] Too good for them
>>
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>>1880625
>Four major Houses have been greatly reduced or dissolved outright
ResponsibleSonia.jpg

>>1880668
I would differentiate depending on their rank

>[ ] Too good for them
Everybody actually involved in planning that campaign at command level.

>[ ] They deserve what they got
Other officers and career soldiers.

>[ ] Possibly too harsh?
For conscripts and other "volunteers" like mercs drafted at gun point.
>>
>>1880668
Actually, did Kharbos/Che'len tell their troops it was an Alien AI or just that it was a developed technology?
>>
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>>1880641
Could be possible for the forward guns being used on the Nasidum mobile forts since their turret mounts are different. For most Supers they might not be ideal as the newer Helios guns are already rather large. They've streamlined their manufacturing process for them considerably over the older designs so it might take awhile to get them to go for an even larger one.
Especially with the current upgrade work for the new cooling systems.

>>1880722
>Everybody actually involved in planning that campaign at command level.
Most of those have been executed, getting a starship grade sendoff. With a few exceptions many were considered too dangerous to keep alive.

>>1880777
Rumor going around is that the soldiers who took part were offered immortality. You could ask some of the special forces personnel you captured that were remanded to your House.
>>
>>1880809
>You could ask some of the special forces personnel you captured that were remanded to your House.
Did we get to keep the guy who dropped that huge master crafted sword?
>>
>>1880809
>You could ask some of the special forces personnel you captured that were remanded to your House.
Interrogate.

>>1880809
>Did we get to keep the guy who dropped that huge master crafted sword?
Pretty sure he got vaporised via Particle Beam.
>>
>>1880809
>Nasidum mobile forts
Avalanche class, forgot the name.

>>1880829
Yes, you caught him.

>huge master crafted sword
Not huge really, just a lot bigger than the short blade Sonia normally uses.

>>1880834
You may be thinking of Earl Earnesto Leroit who it turns out was the one who fought you with a plasma sword and plasma pistol.
>>
>>1880809
>might take awhile to get them to go for an even larger one.
Maybe just submit the idea to register our interest for when they finally decide to step up?

>Cooling upgrade
How's that going now anyway?
>>
>>1880668
>[X] Too good for them
>[X] They deserve what they got
Somewhere between these two
>>
>>1880869
>Cooling upgrade
>How's that going now anyway?
All compatible plasma weapon systems in the Dominion are being scheduled for upgrades. Priority remains siege weapons.

Official negotiations with the Republic have now started for development and sale of systems for Republic heavy plasma cannons. Once completed sales to the Alliance will begin.
There is still some re-engineering going on to make the systems compatible with the larger Republic weaponry. It's working with medium guns so for now there is direct trade of guns for cooling systems.
Yes you'll be getting paid.


Have to head out for dinner. Don't have time to finish the conversation yet.
>>
>>1880668
[X] Too good for them
>>
>>1880668
>Sonia's thoughts on this?

Was I really listening to Wehrmacht when I found this thread/post? Get out of my head and/or playlist, TSTG!

As for Sonia's feelings, >>1880722
seems spot on, unless there are some sort of crazy fanatic or Kharbos/Chelen not-Royal-Guard forces that should probably be dead.
>You could ask some of the special forces personnel you captured that were remanded to your House.

Yeah, I'm certainly curious.

Was the guy that asked to duel us for the plaza captured/killed? Or was he the plasma sword/pistol guy?

That just seemed so absurd in the middle of what was at best a foreign invasion, and at worst an attempt to betray the Ruling House and sack the capital.
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>>1880991
>Official negotiations with the Republic have now started for development and sale of systems for Republic heavy plasma cannons.

I sure hope Helios keep the Dominion ahead.
>>
>D-FSHC won over D-SHC Hephaestus
My hopes and dreams are crushed.
>tfw there will be no raiding SHC for sonia with enough cloning and forge modules to perpetually stay behind the lines as long as we want, barring that one medium raiding cruiser that everyone will hate our ass if we make it
>>
>>1881544
AEXC would be the next best thing.

We can always resurrect the Hephaestus under the table secretly if needed.
>>
>>1881556
WHAT
Elaborate immediately
>>
>>1881563
http://houseanddominion.wikia.com/wiki/Alliance_Expeditionary_Carrier

Probably this.
>>
>>1881563
>>1881544
>>1881600
I think its a double sledge medium something or other it was brought up in one of the last few threads for sure
>>
>>1881606
That is exactly the thing that the SRL Warlords will drool over, and literally everyone else will attempt to erase from existence.
>>
>>1881606
That's what I meant by
>barring that one medium raiding cruiser that everyone will hate our ass if we make it
In >>1881544, there's no way we're building it. Everyone would hate our guts.

>>1881600
But it's built by terrans...?
>>
>>1881710
IIRC, the AEC ended up being a single digit production run for the FA using the Kavarian yards?

We could technically salvage one, I guess. But damn would it not be fun to deal with whatever managed to take down an AEC.

Likely easier to get our hands on the http://houseanddominion.wikia.com/wiki/Alliance_Capital_Carrier
>>
>>1881710
>But it's built by terrans
It's built by the Alliance, using technology from the Factions that make up the Factions Alliance.
>>
You schedule a meeting with one of the soldiers you captured in the battle for the capital. In the course of the fight you'd crushed their wind pipe but hadn't completely cut off blood flow to their brain. The medial systems of their power armor had increased their blood oxygen levels to keep them alive.

There are a lot of humans in House Kharbos compared to most other Houses. Not a big surprise really considering their House were the first ones to welcome humans into the Dominion.

Lieutenant Arif Sayadov is in a temporary brig for POW's that have been recently been cleared following medical work. He's due to be shipped out to J-D space in the next few days.

According to medical readouts he has a recently implanted slave chip to prevent escape.

"Nice sword." you comment on entering the cell block.

Drawing the weapon you took from him you inspect the curved blade.
"It's not to my usual tastes but it's good enough in a pinch."

The soldier looks over towards you. "You here to gloat?"

"I'm here to ask questions. That was one of the most fucked up stretches of fighting I've ever been in. Except for maybe... no, no it was."

"Maybe you're not that experienced?" Arif offers.

"I've fought Pirates, clones, clones pretending to be nobles, Neeran, Krath, fools in heavy power armor, even fought some of those Nightmare bastards before we knew what they were."

"Sorry."

Eventually you get back to the entire point of your visit.
"So why did you do it? The soldiers and special forces, why did you ally with an AI?"

"The sort version? We were offered immortality. The Nightmares were those who didn't want to wait."

"There are already ways to cheat death, extend life." you point out.

Arif shakes his head.
"Not like this. Memories, engrams, and any other information you wanted, all of it stored and backed up on the person's nanites. Even if most of your body was destroyed they'd be able to rebuild from just a few dozen cells."

The implications of such capability are staggering.
"If your soldiers had been able to do that it would have been even harder to kill them." You might not have even been able to save the capital.
"Why didn't they implement it?"

"It wasn't possible yet. The process would need to be researched as the currently available nanites were designed to carry a Kythera networked intelligence. Like I said, the nightmare ones were people who didn't want to wait.
From what I've pieced together this one already had experience making them before Aries captured it. Maybe it wanted to go home?
My superiors mentioned something about locating and wiping out any potential Neeran infiltration at the same time. The sooner the better since the Neeran might know how to counter them."

According to Alliance intel reports Nasidum and Xygen were most likely working with Neeran POW's they'd released in return for R&D assistance. That might have been what the Kythera were targeting in Xygen territory.

Anything else you want to ask?
>>
I'll try to resume around 5PM EST tomorrow.
>>
>>1881825
Ultimately this could have been a big distraction for the Kythera AI to just rescue the one in Aries custody.

>From what I've pieced together this one already had experience making them before Aries captured it.
I'm kind of kicking myself for not seeing it earlier. Aries coming out with all the Plasma rifles, swords, and other advanced shit. Should have seen it sooner that they were cooperating. In any case, it might be worth it to recommend to the FA that all the heads of Aries be detained.
>>
>>1881825
>Anything else you want to ask?
Did they provide them with proof that the 'immortality' thing worked? Signs to look for in Neeran infiltrators?

Did they tell them the pain our lightning gun would cause?
>>
>>1881825
> Who do they have that we can negotiate with

And what can we give them to get them to go away. Space is big.
>>
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>>1881825
>The implications of such capability are staggering
Why didn't Che'len simply wait? They would have quickly become the most powerful House in the Dominion without firing a single shot. Nobles and commoners from across the Dominion, and even other factions, would have flocked to them. If the allied AI wanted to go after Xygen, I'm sure people would have found a reason to simply invade them instead of upsetting everybody else.

>Like I said, the nightmare ones were people who didn't want to wait.
Did they manage to keep them sane, or did the process turn them crazy like the ones Sonia encountered before?

>this one already had experience making them before Aries captured it. Maybe it wanted to go home?
What does one of these AIs even look like?

>Anything else you want to ask?
Why did you guys have to fuck this up? It could have been so nice for everybody.

>Nasidum and Xygen were most likely working with Neeran POW's they'd released in return for R&D assistance
Did they or the FA manage to reproduce jello shields yet?
>>
>>1881825
Let's say they captured the Dominion capital, and everyone without Nanites in them were dead. What next? What was their ultimate goal? It's like no one ever uploaded a diplomacy module into the AI.

Did he overhear anything important at any point?

Does he know where the Kythera have gone?
>>
>>1881825
Did they actually think they had a chance?
>>
Is Ia'sro Kharbos okay? Did he take over part of Kharbos space while everybody else was busy with the attempted coup?
>>
>>1881859
>it might be worth it to recommend to the FA that all the heads of Aries be detained.
They've been detained my Terran authorities, several times in the cases of a few of them. So far they've denied anything, shoving responsibility off onto local Aries heads in Dominion space.
When they've made any comments at all.
https://www.youtube.com/watch?v=ERm_WNxGs1U

>>1881903
They were brought up to speed on the Nightmares to show that something along those lines was possible. Leadership seemed to think it would be possible within a few years."

>>1882253
>Who do they have that we can negotiate with
"I don't know. We were only working with one of them and contact with people of my rank were minimal."

You fume internally.
Why did these guys have to fuck this up? It could have been so nice for everybody!


>>1882500
"Why didn't Che'len simply wait?"
"A bunch of reasons. Ruling House reinforcements were too far away. Nobody wanted to give the previous Kharbos government time to regroup and begin an attack."

"Did you actually think you had a chance?"
"We were winning before Helios showed up. So yes. If Xygen or enough other major Houses collapsed there would have been too many hot spots to contain."

>Did they manage to keep them sane, or did the process turn them crazy like the ones Sonia encountered before?
The Lieutenant shrugs. "Seemed to me like anybody who went for it was crazy to begin with."

"What does one of these AIs even look like?"

"Didn't see one. Just the nightmares or their ships. The leading bet was that they looked like a metal football."

>Did they or the FA manage to reproduce jello shields yet?
No unfortunately.

It looks like the Nasidum alliance were focusing on phased plasma beam weapons and other tech, which would have been a serious upgrade.
They had reached prototype stage or better for a number of different systems and vehicles.

Illustrious Class medium cruiser was probably the most high profile of those developed.
Attack cruiser weapon testing platforms were equipped with improved engines, armor and experimental guns.
Some were phased plasma beams, others were prototypes for attempting to create a spinal version of a twin linked phase weapon.

>>1883756
>Is Ia'sro Kharbos okay?
Ia'sro was exiled to the Kharbos South Reach territories where there would be less chance of causing a diplomatic incident.
>>
Whatever happened to everyone's favorite mostly reformed terrorists?
>>
>>1884248
>Ia'sro was exiled
He should get his own House. Right next to somebody we don't like.

>phased plasma beam weapons
>They had reached prototype stage
Dibs!

>>1884322
And what happened to that house led by the crazy elf?
>>
>>1884248
>phased plasma beam weapons
Republic style or Neeran style plasma?
>>
>>1884322
>>1884335
Veritas allied with Ber'helum. Ber'helum then kicked the asses of their now weakened opponents.
Said opponents have since sued for peace.

Ber'helum picked up a salvaged Super Heavy from Veritas in return for protection.
The Hune led House are obligated to provide several super heavy hulls to Ber'helum as reparations/tribute. They still hold one of the former SRL SHC yards so they'll be building a few of those ships to specifications allowing easier upgrade.

>>1884354
Similar to Neeran style phased plasma which tends to have a slightly better range. This would use Faction produced tech allowing easier upgrade of fusion cannons.
>>
Lieutenant Sayadov stands and directly faces you for the first time since you entered the cell block.

"I've agreed to abide by the terms of punishment set out by the rest of the Dominion. Not that I have much choice besides death.
That sword was passed down from my Mother's side of my family. What do I need to do to get it back?"

>What say?
>>
>>1884248
Does he know anything about the anti-antimatter weapons?
>>
>>1884433
>>What say?
"Survive your 5 years and earn the sword's price in salvage."
>>
>>1884433
I'd say a decade of good, honest service in our employ - but I'm not sure we can trust him.

Ask him what he can offer us, beyond money.
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>>1884436
Just that the transport crews were not happy so much antimatter was being thrown around in orbit.

>>1884450
>I'm not sure we can trust him.
Luckily you don't have to, he has a slave chip in his head.

Here are some preliminary designs I've been working on for the Fast Super.
There's more information on each but I don't have time to put it all up right now. Please discuss, I have to head out for an hour or so.
>>
>>1884433
"Loyalty to me, Jerik-Dremine, and the Dominion is your sentence. Once you've served your time or I deem it appropriate, your sword will be returned to you. In the meantime, I will ensure it's kept safe and maintained."
>>
>>1884496
Sloped armor version looks good. Nice blend of the iconic Kavarian blocky super with the aesthetics of the Slimmed version.

The bolt-on variant I'm not so keen on, given the raw thrust those modules must provide and the threat of tearing themselves off under weapons fire.

The range of motion on the Forbearance maneuvering drives seems like it's much superior to the Fast Super, is there any way we could incorporate something like a thrust vectoring system?
>>
>>1884496
>Please discuss
I think the bolt-on version makes little sense unless we can convince at least one of the other factions to start building the shorter supers again.

>armor vs speed focused versions
I'd say it depends on how much of a difference that armor actually makes against the weapons that usually cause significant damage to supers.
>>
>>1884530
>I think the bolt-on version makes little sense
Actually it's not a bad idea on its own. Even if we start producing Fast Supers, there's going to be a bunch of Megas floating around, both Dominion and elsewhere. Marketing the bolt-on pack to keep the older ones up to speed could be an interesting venture.
>>
>>1884433
What does he know about the sword/design?

A katana masterwork bastard sword seems to fit less into the Dominion and more into, say... Terran Federation blood line?
>>
>>1884433
I agree with the other anons that if he serves his term he can have his sword back. Can we get it so he works for/under us? I'm not sure if its the work of the slave chip but he has been pretty upfront with us.

I know we are normally aren't "pro" slave chip but I guess this is a unique situation. I wouldn't mind seeing if there were a few "not so bad" eggs. Maybe some of them would be up for Neeran Salvage operations if/when we plan another expedition up that way.
>>
This ship was posted by StupidSexyShallans on the wiki development talk page.
>I tired to move things around on your design to fit the silhouette of the classic Dominion Battlecruiser. Of course, the requirement to be compatible with Alliance equipment and Kavarian construction/repair technology could lead to something close to a bar design. >Dunno, just throwing ideas around.

While it would be great for a potential long term project, that compatibility with Alliance programs is the real sticking point. It's given me a few good ideas. Including ways to upgrade a few failed prototypes that may show up later in the war.
For now it's not really doable, but gives lots of options later for the Dominion.

>>1884698
Swords are not included with Terran dress uniforms.
No, not even the Marine Corps. At least not officially.

There are a few human noble families in the Dominion that claim descent from the ancient Japanese Emperors. Of course most human nobles claim descent from some sort of ancient royal blood lines in order to make them seem more important.

I think there was an option to get an HF-Blade Katana awhile back. Maybe it was on Tourta?
>>
>>1884831
Out of interest, what is Sayadov's specialty in combat? Melee? It would be a waste to simply have him as a regular trooper. Maybe something below a Commando?
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>>1884522
>The bolt-on variant I'm not so keen on, given the raw thrust those modules must provide and the threat of tearing themselves off under weapons fire.
You're right and I had considered widening the connection point.

>The range of motion on the Forbearance maneuvering drives seems like it's much superior to the Fast Super
One thing the maneuvering drives on the Forbearance are not as good at are helping as much with forward acceleration. I designed the new aft facing section of the drives to assist considerably more with that.

>is there any way we could incorporate something like a thrust vectoring system?
The maneuvering drives do that to an extent, though they're more limited to vertical axis.

>>1884530
>I think the bolt-on version makes little sense unless we can convince at least one of the other factions to start building the shorter supers again.
The Alliance has requested a small run of ships based off the Champion hull design. Only about 20 though.
>>
>>1884433
> Nothing. Do you think your mother's family would be proud to have a traitor wield it? Consider it the cost of betrayal.

> Your heir will have the right to purchase it back.
>>
When I designed this thing I built outwards from the new engines until it was sort of the whole ship. Went a little overboard.

Sloped version would probably be much tougher as pointed out and would be better suited to front line combat rather than a mixed role. I'm sure some repair pads could be fitted, though less of them. It would be a real ass kicker.

Bolt on version like the Forbearance could be refit for different roles. More repair pads if a House needed to better support a fleet. Or refit with extra armor sections and guns. That and keeping it cheap was my reasoning behind it.

Firepower and toughness vs economics.
>>
>>1885071
Could we make the Sloped armor version have modular armor? That way you can swap out massive slabs of armor for the required exterior landing pads.
>>
>>1885161
Yes, I think so. You could either fit it with the external repair pads, which wouldn't have much protection.
Or maybe the more compact repair bays developed for the Qlippoth. They'd be limited to corvettes as before.
>>
>>1885211
On that note, any other suggestions for design changes or modifications?
>>
>>1885214
This is probably an obvious answer. But can these Supers not only repair but build smaller vessels such as corvettes or fighters while in the field?
>>
>>1885220
That would require diverting at least one of the modular sections to include extra industrial modules, and a few significant alterations to a second.
Possible but would result in decreased firepower.

The base design would have some capability aboard to repair battle damage but not necessarily construct ships from scratch.
>>
>>1885214
Please add the gun that destroys Neeran supers in one shot.

Are there any options for spinal weaponry that won't compromise speed/armor?
>>
>>1885214
>>1885211

Out of curiosity, why the seemingly complex angle or non-planar slab where those repair bays might be added?

It seems to me that the aft side of that section being closer to the angles of the bow might give the ship a more symmetrical location to mount future upgrade packages, like an armored repair bay blister/pod, planetary shield generators, or even just carry modular base sections with minimized blocking of the main guns?

Forgive me if it is obvious, but are the rectangles in the sloped bow reverse engines or exterior landing pads? With the sloped prow, it reminds me of old tank destroyers like the Hetzer, and the possibility of a limited traverse siege gun mounting might work well for 'attack' configured ships of this type?

>>1885241
>>1885220
How big would an industrial module even be compared to this ship?

By default, are there plans for any starfighter hangars/launch bays or non-repair ship docks?
>>
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>>1885277
>Please add the gun that destroys Neeran supers in one shot.
I'm going to have to decline that one.

>Are there any options for spinal weaponry that won't compromise speed/armor?
You could load up a bunch of spinal mount heavy phase cannons in place of the BC repair pads on the bow. Actually you could put a lot there.

>>1885321
>Forgive me if it is obvious, but are the rectangles in the sloped bow reverse engines or exterior landing pads?
Yes, BC grade repair pads. Actually surprised nobody asked sooner. They could be replaced with additional plasma cannons and armor.

>How big would an industrial module even be compared to this ship?
About [Pic related] big.

>By default, are there plans for any starfighter hangars/launch bays or non-repair ship docks?
Yes, there are always some. I dont go out of my way to mark them most of the time on the big ships just because it gets really cluttered. I've managed to keep the size of my main work space down to a 52Mb file.
>>
>>1885214
Is there anything we can roll for? Anything suggestion from our numerous research teams?

The primary reason that I wanted to see the Fast Super concept is because the Forbearance has proved it can be successful. A faster, multi-role, agile, and maneuverable SHC did wonders for JD, and at (presumably) less cost in both money and manpower.

As much as it might affect on other design variables, I think we (and Sonia) should push for it to remain competent in multiple fields, even if it means sacrificing raw combat potential.
>>
>>1885321
>why the seemingly complex angle or non-planar slab where those repair bays might be added?
Trying to keep with the theme.

>It seems to me that the aft side of that section (being closer to the angles of the bow) might give the ship a more symmetrical location to mount future upgrade packages. like an armored repair bay blister/pod, planetary shield generators, or even just carry modular base sections with minimized blocking of the main guns?
I've been awake for far too long today so I'm not afraid to admit that you've lost me.

Any of these what you intended?
>>
>>1885384
>Industry module

So it wouldn't be completely unreasonable to potentially see an Industrial module modified to fit in say the recesses on each flank near the engine block, as a future upgrade package/module?

>>1885395
>remain competent in multiple fields, even if it means sacrificing raw combat potential.
I have to disagree at least slightly with that.

While having some degree of ability to multi-role with customization is certainly valuable, Dominion doctrine will still likely focus upon Heavy Carriers being the bread and butter of most expeditionary fleets for their repair and logistics until FOBs are established.

Avalanche and asteroid mobile forts would likely act as repair capacity heavy hitters, where the Heavy Carriers weren't enough?

>>1885447
I've spent the last two days writing instructions for how to fill out extremely simple government forms. I don't even understand what I typed there, to be honest.

The dead bottom is basically what I was trying to say.

My basic idea is simply have that space prepared for future upgrade/customization, similar to the Space F-15 Lance Class.

It could really be as simple as the basic underlying structure having the reinforcement/mounting points, for now, and not changing the shape. Future upgrade packages/blisters could then be as simple as 'shaped to fit over the existing armor and fill negative space', or they could disassemble the sloped sections and fill in the negative space of the i-beam shape?

That large, negative space just looked like a very good location to envision future upgrades or customization by end-users, and I wondered if there was some reason for how the maneuver engines came in so much.

I 100% like the elongated maneuver drives better than the stubby one, though.

Random crazy ideas for what could go there:

- A form-fitting repair/carrying module that can be ejected upon entering combat, which deploys a swarm of little Veritas ships

- Similar to the above, but with Attack Corvettes!

- A recursive module mounting as many Athena Battleship Modules as it can.

- A repair dock that can be dismounted/ejected and added to a modular base in-theater

- Armored HLV berth module, for planetary assaults
>>
>>1885395
>Is there anything we can roll for?
2d100 for trying to gain support from mid level bureaucrats in the capital?

>>1885575
>The dead bottom is basically what I was trying to say.
Cool.

>I 100% like the elongated maneuver drives better than the stubby one, though.
That's making things more challenging.

If anyone wanted to throw an image into paint and draw on it that works too for suggested changes.
Stopping here for the night.
>>
Rolled 84, 61 = 145 (2d100)

>>1885675
Ooh, rolls!
>>
Rolled 20, 4, 78, 92, 85, 68, 57, 21, 40, 90, 64, 72 = 691 (12d100)

>>1885675
first rolls of the thread? first rolls of the thread
>>
Rolled 8, 51 = 59 (2d100)

>>1885702
derp ignore my roll <<

>>1885675
correct dice roll
>>
Rolled 34, 87 = 121 (2d100)

>>1885675
>bureaucrats
Let's get them to micromanage the project into oblivion.
>>
>>1885695
>>1885768
>84,87

Good start to things.
>>
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>>1885675
>If anyone wanted to throw an image into paint and draw on it that works too for suggested changes.
FAST
>>
>>1885807
But is it, gotta go fast, fast?
>>
>>1885807
But... why?
>>
>>1885812
Not pictured is the five extra drive sections pulling it along like a chariot.

>>1885675
On a serious note, can we get a Stellar Harvester used in the Kavarian shipyards and mount it to big enough frame for a mobile fuel depot? Equipping one to the Run Alliance fleet base would be awesome considering how strapped for Fuel it is.

Can you hold a bubble of charged plasma within the layers of a shield? When the shield is breached the plasma bursts out, acting like ERA, except Plasma Reactive Armor.

Can we stick a bunch of coolbeams in the engine section? Literally anything to maximise the thrust. Beefed up repulsors, those gravity guns but working as thrust multipliers, that "Drive Focusing System" Neeran artifact. Anything to give it an edge.
>>
Whatever happened to the Kavarian Super Super, I think it was called the Dream.
>>
>>1886112
Probably too expensive to risk using so it's floating in Kavarian core space looking menacing.
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https://youtu.be/lXEm5aaWHgI
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>>1885675
>Stopping here for the night.
Can we get the specs on the Eclipse 2 after we're done with the fast super? Can it mount the quad siege arrays as spinal guns that replace the plasma cannons?

>>1886131
>No proper beam cannons
>The character models
>Those ship models
Jesus, is there anything this decade hasn't set out to ruin yet?
Pls no Commander Keen reboot
>>
>>1886112
Last I heard the Kavarian Dream is the acting flagship of the Alliance and used as a C&C station. It's never actually put into battle however. Can't risk losing the biggest faction made ship
>>
>>1885836
>Stellar Harvester [...] and mount it to big enough frame for a mobile fuel depot?
No, they've only built a few and are continuing tests with them to refine the tech. The operational ones are powering the main super heavy yards.
The Kavarian government is wary about them potentially being used as weapon systems.
Alliance "Death Star" station moves closer to reality.


>>1886112
It's acting as the main command ship for the Alliance. It's been outfitted with all sorts of communication arrays and sensors. There are plans to later equip heavy plasma weapons but that's farther down the line and not as high a priority.

>>1886131
Characters look a bit bland and some of the ships look a little flimsy.
We'll see how it turns out.

>>1886184
Sure. I doubt it'd be able to fit 4 light siege weapons though. Maybe 3.
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>>1886415
>Sure. I doubt it'd be able to fit 4 light siege weapons though. Maybe 3.
Still, very nice.

>>1886415
>The Kavarian government is wary about them potentially being used as weapon systems.
Don't worry Kavarians, we can use our cooling laser "terraforming" platform to counter it!

>>1885675
>If anyone wanted to throw an image into paint and draw on it that works too for suggested changes.
You could remove two of the turrets for a limited traverse tank destroyer like mount. With the turrets' weight and support infrastructure removed it should save enough weight to allow at least one additional heavy weapon mount. Maybe even two. I'm not sure if even the fast heavy would be maneuverable enough to make it an idea worth testing.
>>
>>1886427
Could work as a one off modification. Not as a main mass produced version.
>>
Votes or last minute changes?

I'll be leaving for work in another 40 minutes so I'll probably only make one more post.
>>
>>1886439
What about a version that is entirely focused on shields and fleet support? Ditch the siege weapons entirely and instead put enough planetary shield generators on it to survive scorcher shots and protect surrounding ships or stations. It might be useful enough against Neeran fleets to keep small scale production going as they lack SP and V weapons.
>>
>>1886439
[x] B

The most aesthetic choice.
>>
>>1886448
>Ditch the siege weapons entirely
Then you probably wont get much support for it within the Dominion.

Unless you just mean as a modification rather than the entire line being produced like that.
>>
What else do we need to sort out in the capital after DSHC?

>>1886439
If the sides on B is slopes then I vote for B. If not then I choose C.

>>1886448
the more I see this the more I think hephaestus would have been the better choice due to it literally building itself from the ground up making it fitting the demand
I know I'm crying over spilt milk but still
>>
>>1886439
C
>>
>>1886455
The logistics would have been absolute hell for any serious number of Hephaestus. It honestly seems like a ship that was meant to be crewed by people getting their orders and logistics supplied by an AI.
>>
>>1886451
>Unless you just mean as a modification rather than the entire line being produced like that.
Meant it as a modification, yeah.

>>1886439
>Votes or last minute changes?
They all look pretty much the same to me... D?

>>1886455
Even if it didn't end up as the official Dominion super, that doesn't mean Sonia can't buy the engine module + mining vessel combo for personal use with the insane avalanche of money she's about to be buried by.
>>
>>1886439
E
I like the added firepower
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Found this awhile back and wanted to see how viable it would be as a Planetary assault Battle-cruiser.
>>
Side note, how well did House J-D make out in this civil war? IIRC, House Medel is now either a vassal, or we basically own their military industrial complex Aries style.
>>
>>1886465
so, terrans?

>>1886468
mining vessel and engine section? So we don't need the frame for that?
Oh shoot I forgot, we took scans of it, does that mean anyone can build ot if they have the data
>>
>>1887537
>so, terrans?
Probably but I was thinking more along the lines of Kythera.
>>
Whoops.

>>1886468
>>1887537
I always kind of wanted to modify a mining barge so that it would be capable of mining into a planetoid/asteroid and setting up a concealed Medium Cruiser repair slip, like that one abandoned Shallan base we used to repair the forces we rallied in the first Shallan galaxy we raided. (With the Baron that tried to kill us and the damaged Shallan Medium & Admiral)

I wonder if you could do something like up that to a SHC sized slip and hide a damaged Super doing field repairs in a planetoid?
>>
You know what Sonia hasn't done for a few years now? A thorough and productive psychological examination.
>>
>>1886537
I don't see why not.
It has similar carrying capacity to the Gungnir type battlecruiser, just with much better launch facilities.

>>1887117
>Side note, how well did House J-D make out in this civil war?
Personnel losses were pretty bad in places. Extended campaigns wore down fleets in places due to the length of time they were fighting. The Home fleet took terrible losses in some battles and incidents, including the destruction of a teleport receiver ship.

Fortunately they're losses the House can recover from. It was kept from taking any severe blows in the years before the Civil War which means there is still a sufficient pool of recruits to draw from. Enough veterans and aces survive that they'll be in a good position to train up replacement units. Given two years the House should fully recover its strength with a minimal loss in quality.

Politically and financially the House should be in a very good position. Rapid expansion could still be a serious problem if too much new territory is added.

>IIRC, House Medel is now either a vassal, or we basically own their military industrial complex Aries style.
Quite a bit of it, though Ber'helum has a good piece of it too.
Their new government is going to need plenty of loans. Lots of opportunity for investment, and placement of people to keep an eye on said investments.
>>
>>1887688
It becomes increasingly more difficult to hide ship docks in asteroids the larger the ship gets. That doesn't mean its not possible. Helios and Ceres assembled their first set of mobile asteroid forts inside of a fake/hollowed out moon.
>>
>>1888234
> Not turning the moon into a mobile fort

I am dissapoint.
>>
How did the bureaucrat hunt go for Sonia?

I bet if Duke Ber'helum could spare us a small moment for an audience we could convince him to support the Fast Super too.
>>
>>1888234
So what we need are proto-planets to hide our larger ships in.
>>
Discussions around the capital with potential supporters for a dominion fast super have slowly moved toward a more advanced design. Rather than simple bolt on parts for a Kavarian design this would be considerably more sophisticated, and far better protected.

Running this by mid level bureaucrats in the capital has turned away some, seeing it as needlessly complicated and expensive. Others have been more enthusiastic. There are signs that the Alliance and the PCCG are interested in investing in faster supers especially with Exodus beginning production of a prototype vessel.
This seems to be indication enough that the Dominion should investigate a similar warship.

The Terrans have been looking at possibly updating their old Pinnacle class while the Dominion has been locked in its Civil War. They wanted another alternative to Kavarian ships. They too may look to Exodus instead if they provide a cheaper alternative.

All of these developments are useful to help feed support for your program.

The number of ideas for one-off modifications and customization some supporters have suggested means there won't be a shortage of options.

House Feron has been easy to convince. Their light siege weapons are better suited to sustained long range engagement such a ship would best make use of. They've been reluctant to support the more expensive design but agree that whichever choice should be pushed forward now.

Helios is willing to allow their vassal House Talos to contribute to the project. Essential for the new engine and maneuver drive units the class will need. Helios itself will hold off on backing the project until more Houses do. Helpfully, they do suggest a number of Houses that might be more interested.

Ceres is unsurprisingly not interested in the project. Their own work on heavy carriers, asteroid forts and upgrades to the Anchorage class is taking up too many resources.
Kharbos likewise is still reeling from the recent overthrow of their government and return to power. They have fewer resources to commit as a result, and are far more interested in plans to upgrade the remaining Ascendancy class heavies. Despite this they do back the idea of developing such a ship and may be able to add resources later.

You've been wary of approaching Nirium personally after backing Ber'helum for Ruling House. Other allies will try to do so.

After the work being done to popularise the design around the capital the new Ruling House seems interested. At this point the project has been all but approved. More funding is of course always a bonus.
Nasidum and Xygen are still major Houses even with the losses of territories and reparations. Did you want to see if either would be willing to back the Fast Super program? They couldn't offer much but political support right now but that may change in time.

[ ] Approach Nasidum & Xygen
[ ] Leave them out of it
>>
>>1888929
>[ ] Approach Nasidum & Xygen
I'm not sure there's any benefit to leaving out such large houses even if they are only able to support the project politically.
>>
>>1888929
If we can't get most of the dominion behind the project at this point...
> approach nasidum and xygen

>ceres anchorage class
Seems lile something Sonia would want to be incolved in.
>>
>>1888929
>[X] Approach Nasidum & Xygen

We might as well try to see if we can get them on board. The more of the Dominion we can get to invest in this (Politically or resources) the better.
>>
>>1888929
Nasidium basically has the only real SHC building experience in the Dominion, right? Even with their yards occupied or possibly lost for good?

And Xygen in theory has access to a large number of Aries' production data sets?
>>
A number of Houses still allied with Nirium have approached them with the proposal and they've shown some interest. It turns out they actually have a lot of money right now. Ber'helum has been buying territory off them in places to ensure they'll be able to provide support to a larger number of Houses.
It looks like the former Ruling House plans to use the money to help in modernizing their fleets and industry.

Xygen doesn't seem especially interested right now. They're in bad shape from the Kythera attacks and still have joint Alliance fleets combing their territory. The fleets Xygen tried to pull from the shipyard battle would have been able to protect quite a bit of their industry from the Kythera. With it they might have been in a better position to support such a program. They also would have posed a much greater threat.
Sentiment among your allies is that it's just as well they've been crippled.

Nasidum does have experience with super heavy construction. With the loss of their main yard it's easier to convince them to back such a program on the condition they're permitted to buy some of the ships. If the program is prematurely suspended for any reason they want to be allowed to maintain production rights.
Probably hedging their bets should their rivals try to scuttle the project should they invest too heavily in it.

Do you agree to their conditions?
>>
>>1889045
Can we have the option to choose between allowing them production rights or returning their money if that condition is met?
>>
>>1889045
Seems fine to me and its actually understandable considering their position. It turns out capturing the main yard will actually benefit us even more in the land run!
>>
>>1889045
>production rights if scuttled

Only if it is heavily limited rights, or a limited run of say 2 or 3 ships.

It seems a bit like an open-ended clause that could allow someone to purposely scuttle the program and then 'run off' with production rights, while playing the victim?
>>
>>1889113
>>1889061
>option to choose between allowing them production rights or returning their money
A combination of these seem like they would work.
>>
Fuck I've just been called in to work.
>>
>>1888929
>new engine and maneuver drive units
If possible can we try and chuck some lucrative contracts for high-output drives to DHI? We haven't done anything with them for a while and it would help our JD standing.
>>
>>1890064
I forget, did we merge our Anti-Torp armor company with DHI?

I'd imagine they will get some extremely solid contracts to armor some of these Supers.
>>
Heads up: Game will resume properly on Tuesday. Sporadic posting until then.
Jesus I cant remember the last time I've had to be up before 5AM for a job. The next few days are going to suck.

>>1890064
You'll try to get them a contract. They've had time by now to look over the engines from the Talos class. If necessary they wanted to be able to repair or replace any serious damage should one of the new House carriers take a bad hit.

>>1890127
>I forget, did we merge our Anti-Torp armor company with DHI?
No, it was a House armor production company. Which as a result you own nearly 50% of.

DHI has traditionally tried to limit itself to power systems. Power systems for ships, stations, cities, terraforming systems.
They ended up being J-D's main contributor to the assault corvette program because nobody else in your House could build good enough engines.
Then they contracted the construction of the EX-K to test their new afterburner engines.
>>
>>1891158
>DHI has traditionally tried to limit itself to power systems.
Can we sell DHI some Cooling lasers? They might find some novel use for them.
>>
>>1891158
Dude. It's going to be awesome when you get paid though.
>>
>>1887117
>House Medel is now either a vassal or ~
House Medel is c u t e cuuuuuuuuuuuuuuuuuuuuuuuute!

>>1888198
>Need plenty of loans
Help them start their own version of DHI? No matter how poorly things went for J-D, that company kept going.

>>1891158
>Armor company
Official RH Armor Supplier when? Smol Drol seal of approval on every slab of armor when?
We might also want to branch out into high density materiels for ground vehicles and power armor.
>>
>>1891819
We should check if that will upset Helios first since we're working with them and cooling lasers already.

Maybe even get them to invest in DHI production of lasers cooled power systems.
>>
>>1892991
Last time we checked Helios was busy with adapting them to their siege cannons. So much, they didn't even have time to investigate upgrading smaller plasma weapons with them.

Speaking of Helios, do we get the option to buy one of their new Heavies for 50% off for supporting the project like we did with the Ber'helum grav well?
>>
>>1892991
The contract we negotiated would surely have the rights to do what we want with it. It was our artifact after all, and I'm sure Helios would want to gain access to our other artifacts eventually
>>
>>1894034
>>1892999

I'm sure they would also appreciate us coming to them first with the offer, either as a first option before we approach DHI or as a potential co-investor.

They're a big house, they can do multiple things at once.

And the more we restrict access to our artifacts, the higher their value.
>>
>>1894932
They're already selling them to the Republic, which I have no problem with, but it means the technology is being spread and given the speed at which Helios developed it, we'll probably see knockoffs in a year or so. We might as well sell it on to as many companies as possible to maximize the profit.
>>
A deal is worked out where the production rights, or at very least the invested funds, will be provided should the project be cancelled. It's sufficient to convince Nasidum to agree to the project.

With the number of Houses willing to support development the new Ruling House tentatively gives approval of support. Project details will be reviewed in full before Ber'helum R&D determines what resources they'll be investing.
Helios signs on to support it as well shortly after.

While House Nirium has stepped down from their position as Ruling House some transfers of power will take a long time to finalise. Despite this there is an effort by many parties to push forward the official coronation. It's usually customary to wait a year since the position of the outgoing House often isn't voluntary.

Despite this a considerably smaller ceremony marking the transfer of power does take place, with leaders of nearly every House present. It will allow finalisation to go through with many matters of state, and a measure of normalcy to return to the Dominion.

Streets are filled with parades and crowds of civilians in the less damaged parts of the city. New medals are struck for the defenders who protected the capital in the recent battle. It takes three days to properly restore order and return to work.

When it is over you, Count Jerik and Alex called to see Emperor. Your House is to be rewarded for it's assistance in the Civil War and defense of the capital.

Count Jerik insists the three of you speak before it is time to be called in.
"We should review our plans as we might not get another chance until called upon. What gift or award do you intend to ask for?
We've already won some worlds in the campaigns, and others in the DRH2 Nav Relay are being held in trust for us until our House is in a better position. We can't take too many more at our current strength but at the same time this may be out last chance to add to our territory for many years.
I personally intend to run the risk of overextending the House to ask for more worlds now."

Ales is uncertain but leaning towards protection.

Suggestions:
Wealth (for the House)
Protection (from other Houses)
Cloning rights (Replaces all J-D personnel lost in Civil War)
Shipyard / yard improvements
Avalanche Mobile Fortress /or other large starship
Worlds
Worlds to be held in trust
Shares in (exclusive Dominion company or industry)

See you guys tomorrow or tuesday.
>>
>>1899656
>Wealth (for the House)
>Protection (from other Houses)

There will always be a chance to expand in the Dominion, we just need to wait for an opportunity.

Wealth and Protection helps us recover and stabilize faster so when those opportunities to expand come along, we'll be in a much better position.

With Wealth we can repair and upgrade existing infrastructure and with Protection, allow us to funnel more into projects without having to worry about any sort of attack on us
>>
>>1899656
>Shares
Shares in companies that will be involved in the Fast Super program. Basically the yards that are building them and the companies supplying parts.
>>
>>1899656

I would ask if we could get protection from other houses, and improved shipyard or more (larger) shipyards.

Our house is stretched out as is. We need to protect our boarders and strengthen our defences.Having B'H now RH protecting us as we fill in to our new shoes will be a great plus to helping us get back up to strength in a few years. And having more yards means we can also supply B'H/RH with more ships in thanks for them helping to defend us from other houses.

Plus we would be giving them another source of Heavies and Supers, so all the Dominions Super eggs are not in one or a select few baskets. Even if we (Sonia) cant have Super Yard in our back yard, I'd like JD to have one now that the Civil War has passed. As it'll give us a lot of power and barganing chips when dealing with the Alliance of the great houses or B'H now RH in the future.
>>
>>1899656
Political
f a v o u r s
>>
Would a wormhole from the original universe where the Centri cluster folks came from count as an apocalypse scenario? The original factions seem to have lost a great deal in the exodus, sort of like EvE's backstory.[/spoilers]
>>
>>1899656
>Cloning Rights
>Wealth
>Shipyard improvements
>>
>>1899656
>Worlds to be held in trust
This is by far the best choice. No overextension and we can take control of it at our leisure the moment we no longer risk over extension.

Pure wealth would be good but we aren't in critical need of it. After all due to other deals we've managed to diminish our debt substantially. Also it is fairly short sighted compared to obtaining worlds in themselves.

Likewise we have plenty of yards to more than cover all our needs and then some. However I would be interested in us obtaining one of the first Fast Super Heavy Cruiser Yards.

Cloning Rights would also be incredibly valuable due to our small manpower pool. But I don't like those for personal reasons. I think it's creepy is all. Wont go against it but I wont vote for it either.

So
>Worlds to be held in trust
Preferably all in one place
>Shipyard / yard improvements
A Super Heavy Yard for the new ship

Those two are main priority followed by
>Protection (from other Houses)
>Wealth (for the House)
>Shares in (exclusive Dominion company or industry)

Everything else is what I want the lest.
>>
>>1899746
Supporting this + shipyards.

Ask the Count how what are the best steps to reduce our current level of overextension.
>>
>>1899746
There wont necessarily be any chance for that if the Emperor introduces the no fight rule for the duration of the Neeran War we will soon be entirely focused on once more.

Besides these will be planets we wont have to bleed for anymore yo obtain and considering how many loses we've taken I'd say we've earned some worlds and territory.

>>1901601
>Ask the Count how what are the best steps to reduce our current level of overextension
Remove or sell the territory so we do not have to deal with it or wait until it is properly integrated into JD. Can't really hurry it up. But we wont really suffer any if someone else where to manage the planets for us until we are ready.
>>
I wonder which houses do we need protection from at our current and projected future strength anyways?

Also would be nice to have a general list of major Dominion companies for us to later invest in on our own.

>>1899656
>Cloning rights (Replaces all J-D personnel lost in Civil War)
>Shipyard / yard improvements
>Other: Fully funding the first Fast Super for J-D usage
>Our own personal Avalanche

>>1901639
Pretty sure cloning right would help alleviate that problem. Hell, even worlds where clones are given limited land-holding rights would be a great boon for the House.
>>
>>1899656
>Shipyard/yard improvements option

Where does JD stand on its ability to supply the existing yards we control, domestically and on an Alliance level?

Work Force and Raw Materials are an area we need to keep in mind for shipyards.
We may be better off with asking for territory in one way or another, in order to fuel our later industrial expansions with materials, rather than making our industrial output vulnerable to blockades or supply disruptions.


>multiple J-D SHC yard comments

While I'd love one, I have to wonder if SHC yards in any House below the RH+7 is a good idea. Or if a SHC yard outside of the RH & Helios is even a good idea, considering the importance of the Nasidium SHC yard to the civil war.

Personally, my entire reasoning for voting for the Fast Super over the Heph was to limit the danger of the Dominion getting crazy with uncontrolled Supers. SHC yards in a House like JD would create a similar problem, imo. And a giant target.
>>
>>1901894
>I have to wonder if SHC yards in any House below the RH+7 is a good idea
Personally, I would prefer to expand our refit yard for captured Neeran heavies. It would not only allow us to maintain an edge in an area where J-D already has very few competitor but it would also afford us an additional layer of protection by doing important work for the FA.
>>
>>1901894
Super Heavy yard is not a overly big problem. We are allied with the 3 biggest and strongest houses and if we pick protection as well then we will not have to fear the house being attacked to obtain that yard. Not that we already have a target that is as juicy as a Super yard would be in the Level Four Medium Yard located in the Run so the whole argument kind of falls on that alone.

As for other yards there really is no need. We already produce far more than we actually need. What we need to grow in terms of manpower, power projection and economics is more territory.
>>
Since the Fast SHC is happening, what are we going to call the class of ship? Forbearance class FSHC? Reynard class?
>>
>>1899656
>>1899993

I would like to change my vote. (pt 1/2)

>Shipyard / yard improvements (nay)

After getting some sleep, and reading some of the other anons opinions. I would like to change my vote. I don’t want to get SHC yards, maybe more medium ship yards or maybe at the most, heavy ship yards. But not SHC, maybe in the future if we become a large house able to edge on the strength of a great house later on in the far future where Sonia has passed on into legend and her kids have become salvage kings/ queens. But not right now. If we need or want a Super we should buy or rebuild a Super. We need a sister or friend for Foreberance so that if it is destroyed or lost we have another back up Super to help replace/ or cover it. For when either one of them gets seriously damaged. That has been one of my biggest pushes to get another super. Having a super yard of our own would just mean we would build a single ship for ourselves and sell the rest to everyone else. Which would be counterproductive and a waste. So getting a SHC yard is not important, getting a second SHC once our numbers are replenished would be better.

That said I rescinded my vote for more ship yards. If we need more we can build them ourselves.

>Wealth (for the House) (nay)

Money is not our issue. We have enough money as is, and taking money from B’H is weakening our ally, so no we do not need more money from B’H at the moment.

>Protection (from other Houses) (aye)

We have been weakened a lot from this civil war. And while I trust B’H to support us as allies, I would like to have them keep being our allies and helping to protect us, as we rebuild. So this is a no brainer on a vote.

>Cloning rights (Replaces all J-D personnel lost in Civil War) (maybe)

At first I dismissed this because clones of nobles don’t have property rights. Unless this has changed, things will become quite muddy. J-D is at a deficit of experienced pilots and commanders and having them come back would be amazing. As both a boost to morale and to our standing forces. But it could also pose a problem with nobles trying to regain their lost holdings due to their death or loved ones moving on due to the loss of their significant others. It sounds like a non-issue, but it’s something worth considering.

My hesitation is whether or not the rights of the nobles will be restored upon their revival or not. If their rights are restored, then I am in for this, if they are not restored then I am not in for this.
>>
>>1899656
>>1899993
>>1901951

pt (2/2)

Avalanche Mobile Fortress /or other large starship (aye)

Another SHC! This is what I’d like. If not now, then later when our forces are replenished and we don’t risk over extending. Have us put in line for a future Dominion built Fast Super, or the list for recovery of another super in future battle to be recovered and rebuilt for us. Foreberance needs a sister and this will be the best option. I should have looked at this better last night but I didn’t so that’s on me. Because when I read Avalanche Mobile Fortress I read that as getting an asteroid fort. Which I think is just ugly, to be perfectly honest. I still harbor hopes to get that Hephaestus, but I am aware other anons are likely against rebuilding that monster. So I will hold out hope for getting us in line for getting the hook up for a Dominoin Fast Super or recovering/ rebuilding a salvaged super.

Worlds (nay)

Over extension is our enemy. We do not need more worlds right now.

Worlds to be held in trust (nay)

The count is likely going to be pushing for this, which is fine. But I think this is a rather risky venture. Who is to say that the house that is holding them will turn them over to us when we ask for them? If it’s any house other then one of our allies of B’H, we could risk them turning down our right to claiming that planet. So I would rather not do this. But if the count thinks it’s a good idea let him make it.

Shares in (exclusive Dominion company or industry) (nay)

This would be great for getting us more money. Which I don’t think we need. But also it gives us an in to many of the companies and industries around the Dominion. That we would otherwise be unable to normally. But as it is, we already have a great in to many of the Dominions industries or companies. And really the only company/ industry that is worth getting into that isn’t part of J-D is more of Helios stuff. So really not that good an idea.
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>>1899656
>Cloning rights (Replaces all J-D personnel lost in Civil War)

But only if it the "No rights" thing can be lifted for us as well on this special occasion because it isn't every day we have a civil war in the whole dominion. I assume most people must have had a scan before/during the civil war. I'm guessing there is some sort of mandatory psych eval thing that clones of people have to go through to make sure they aren't having an existential crisis?
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>>1901951
>>1901952
>Worlds to be held in trust (nay)
>Who is to say that the house that is holding them will turn them over to us when we ask for them?

Considering it will be Ber'Helum holding it and we are pretty damn chummy with them at this moment I'd dare say the chances of them going back on their word is close to nonexistent. And reminder that we are pushing for things for the house as a whole. If the Count, Alex and we all say we want different things for the House then things will be weird.

>Avalanche Mobile Fortress /or other large starship (aye)
We already have massive problems crewing another Heavy, let alone a Super Heavy. And you want us to crew a Mobile fortress? Combine that with the recent looses and we are looking at a ship which we can't even use.

>My hesitation is whether or not the rights of the nobles will be restored upon their revival or not.
Those killed in the battle for the capital will retain their rights. Those lost elsewise will not as far as I understand it.

>>Shipyard / yard improvements (nay)
I do not understand how getting a Super Yard would be a waste considering the massive profits we would stand to make with contracts for the entire Dominion and the Alliance. Not to mention when, if, we get bigger once our overextension is dimished enough for us to take charge of the worlds held in trust to us then we will have the finances and manpower to man at LEST one more Super.
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>>1901980

If it's B'H holding them that's great. I just don't trust other houses holding them. But the count is already requesting this, so I feel it would be a waste.

As for another SHC, I know we are stretched thin. I dislike the Avalanche, I'm hoping to get us in line for the Dominion Fast Super when the design is put into actual construction. Or giving us the rights to a rebuilt SHC in the future. I don't want us to get one NOW, I want us to be on the list for getting one in the future when our strength is stretched to its breaking point.

For the clones, yeah, B'H giving clones of the defenders of the capital their rights back, did muddy the waters on this. I still think clones who were made of people who died elsewhere wont get their rights as nobles anymore, but it would be nice if B'H clarified this or TSTG.

The SHC yards may not seem like a waste, but I figure the reason we avoided getting a SHC yard at the start of this Civil War was to avoid getting a huge target on our back. Now that the civil war is over we don't have to worry about that. But then reading other anons voice on this and thinking about how much I'm pushing this due to my own personal interest in getting us a Super. We would be getting ourselves a SHC yard which would paint a target on us by our rivals and enemies. Don't get me wrong, I would love to have SHC in our control. But I don't think we need a SHC yard right now, in the future? Yes, we will just ask B'H for assistance in building it if needed. But right now? We don't need it.
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>>1902013
We will ALWAYS have a target painted on us. You can not avoid that. However we are FAR from defenseless. We got the best pilots in the entire Dominion and more importantly, this is a quest. TSTG will not punish us for taking a specific reward.

>But the count is already requesting this, so I feel it would be a waste.
Well I am getting a bit uncertain now about how this will work. Does the Count, Alex and we get to ask for one thing each or?
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>>1902047

We will always have a target painted on us, yes. No need to make that target bigger or more tantalizing, while we are weak for the moment.

Not sure how it'll work. Maybe it'll be like the mob boss giving gifts on the day of his daughters wedding to those who helped the most? With us being the daughter of another family that helped significantly and therefore has earned a reward whatever the size. Alex, being the son of that same family who came to help protect and secure his families holdings, even if a little should get some reward. And the Count being the mob boss of an allied family who helped them get where they are by the actions of his subordinates.

Or at least that is one thought. Or he could just be wanting to give one gift to each house that had been present and had helped secure his rise to ruler of the Dominion.
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>>1901927
>Super Heavy yard is not a overly big problem.

There are currently a handful (Captured Nasidium Yard + apparently Former SRL Hune-House has some?) of SHC yards in the Dominion, and we literally had a massive battle to capture the Nasidium one to end the civil war.

The capture or destruction of a SHC yard is a major event for an entire Faction, while there may be dozens or more Level 4 Medium yards in a given Faction. The loss of a Level 4 Medium yard would hurt, possibly be a cascade failure for a Medium House, but I'd hardly compare it to the loss of a SHC yard of any kind.


>>1901915
>expand the refit yard for captured Neeran Heavies
Interesting! Maybe give the Neeran CSX transport some love, too? I forget if we ever invested in producing them to make Father Reynard & logistics happy.


>>1901939
>name for the Fast SHC?

Svidur Class
But more seriously, the drives on the side make me think that this ship will have an impressive engine wash on the flanks, and I can imagine some Dominion engineer seeing a picture of winged hussars or some dragon and making the engine wake having a Shark moment with the thrust from those engines. Maybe some sort of repulsors that give a bit of a thrust-vectoring effect, and produce a distinct, mildly decorative effect to the wake?

Actually, what if this SHC design ended up being something like the Errant class, with a dedicated neutral House/Houses building them as commissioned by the RH+7?
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>>1902171
>dragon and making the engine wake having a Shark moment with the thrust from those engines

I picked the wrong week to quit sniffing glue

Should read:
"... and having a Shark Moment with the engine wake from those [side] engines."

It could probably even be made into a shark, if we're willing to sacrifice some bits.
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Why in the name of all that is holy would we not get more money or at the least contacts? Remember there's a lot of repairs and upgrades needed for all the planets that the house would get after this, and the more money it would get the faster the planets would reach a satisfied level of infrastructure and development leading to a stronger economy for us.

>>1902206
God no. Just don't.
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>>1901939
How's Carcharodon sound for the Supers name?
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>>1902259
Shark names should probably remain an Errant type only deal. Save that for the eventual Errant type SHC design.

>>1902222
Great points on the money/contracts.

Maybe we should reserve that for more personal reward/favors, rather than for our House? A greater ability to invest funds in what Sonia sees as important gives us a much better degree of control and personal power when we invest to help the House.
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One thing I really don't like about building a SHC shipyard in J-D territory is that it would bind us closely to a great House for a couple of decades. If Emperor Ber'helum slips on the Royal Soap tomorrow, breaks his neck and is replaced by somebody J-D doesn't want to be allied with they can switch to team Helios. With a Ber'helum funded super shipyard in J-D territory I doubt that would be possible.
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Ask for House Reynard.
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>>1902297
Why would us owning our own Super Heavy Yard bind us in any way to the RH in any other way than the slight need for protection, assuming we can't cover that up with all the allies we have amassed not to mention our elite fleet.
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>>1902302
That would be a ballsy thing to ask for in front of Count Jerik. Even though I do kind of want House Reynard, I don't really think I'd want to deal with actually running a House. What do you guys think?

On the topic of crazy ideas, would anyone be adverse to approaching that slavery-legal House with some business deals? They seem to be in a bad spot, and judging by how they tried to pay B'H with slaves, they might be getting a bit desperate.

Assuming that we are in a financial/manpower position to do so, what if we made a few limited deals with that House that allowed them to partially pay with slaves, whom we would then rehab/free?

Hopefully it would be enough to stabilize the slaver House vs future Neeran assaults/raiders, prevent them from desperately trying to survive via selling slaves to the black market, and be some good PR or potentially loyal recruits for our own Viscount's Guard force?
Bonus points if it allowed us cover for infiltrating/busting black market slavers in DHR1, or we end up rescuing someone that is an interesting plot hook.

I wonder how our Terran friend is doing, trying to hunt down the slavers with his family...
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>>1902354
>Why would us owning our own Super Heavy Yard bind us in any way to the RH in any other way than the slight need for protection
Because they paid for it, and unlike the medium yard Ber'helum sponsored there aren't many alternatives to it in the Dominion. It's a huge investment, and we'll be indirectly paying it off with exclusive ship production for a long time. There's also the thing that the only Dominion super yard in the core territories was the main target of the largest campaign in centuries just a couple of threads ago.

> assuming we can't cover that up with all the allies we have amassed not to mention our elite fleet.
I'm going to assume that.

>>1902357
It's a shit idea.
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>>1902368
>It's a shit idea.

Fair enough, I'm just thinking of it like the SRL bailout we did. I'm not sure if the potential collapse of that House would be a good thing or not.

>SHC Yard comments
Don't forget the defenses that would likely be built around that yard to protect the investment! We lost a number of good people on the mission to disable those when that fuel bit exploded, iirc.
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>>1902357
Fun idea but I am content with our current rank and position with in the House and see no reason to upset that. Besides the idea of House Reynard would be enough to freak all the Factions out.

>>1902368
It's a gift, not a binding contract or the like. They give us X and that's that. There is no indication they gain exclusive rights, even if they are one of the few select Houses which has the goodwill and funds to actually buy from us should we get it. And considering how this is the first entirely Dominion Built Super Heavy ship do you really think this will be the only yard? Cause I don't think that is likely. And the Avalanche yard was not just a Super Heavy yard. It was a Mobile Fortress Yard. Those are a degree more dangerous if they are built compared to any Super Heavy besides the Kavarian Dream. Two of them looking damn near close to completion as well at the time of the attack.

But if we forget about all that let's look at this from another direction. Ber'Helum rule is fairly secure at this moment. Nirium does not want more bloodsheed. Helios is content with a strong Ber'Helum to keep the Dominion from disintigrating. Xygen and Nasidum are both severly weakend and Bonrah is no longer one of the Seven. All the strong players are supporting the new Emperor and their drive for peace with in the Dominion.

Why would Ber'Helum, who considers us friends and important allies. Allies who helped put them in this place of strength and rularship. Why would they let the Dominion slip back into war over the supposed Super Heavy Yard they themselves gifted to us? Especially when the focus is once more back on the Neeran threat. Because i have no doubt they will suspend any and all inter house conflict, like Nirium did, until the Neeran conflict is settled.

>>1902357
Eh, let them fall. Sonia has shown what she thinks about slavery again and again. At worst the area will be a bit unstable before another Houses takes over or the House reforms. At best they do away with Slavery entirely with less conflict.
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>>1901703
>I wonder which houses do we need protection from at our current and projected future strength anyways?
Houses disrupted by the change of the Dominion's leadership. Most of the Run Alliance started out in the RH/Nirium sphere of influence. Some are still allied with them.

J-D may be most vulnerable while its fleets are being rebuilt.

>>1901975
>>1901951
>Rights of cloned nobles
Ber'helum already broke with conventions and made an exception for those killed fighting the nanites around the capital. It was a one time exception but they still got quite a bit of flak for it.
Dominion law still holds for those killed in the civil war.

>>1902047
>Does the Count, Alex and we get to ask for one thing each
Yes.

>>1902063
>like the mob boss giving gifts on the day of his daughters wedding to those who helped the most?
Pretty much.
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>>1902398
>It's a gift, not a binding contract or the like.
The tier 4 medium cruiser shipyard was a "gift" as well, and it came with the obligation to provide most of the produced ships to Ber'helum or their allies. I don't expect this to be any different.

>Ber'Helum rule is fairly secure at this moment.
At the moment.

>Because i have no doubt they will suspend any and all inter house conflict, like Nirium did, until the Neeran conflict is settled.
And that's going to end eventually. I'm going to assume a low level mid-tier house just doesn't have the necessary pull to protect a high value target like this in the core worlds. And once a major house has control over the shipyard by proxy they're not going to let it go.

A lot of this is just my assumptions, so I'd prefer to let TSTG weigh in.
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>>1902432
>Does the Count, Alex and we get to ask for one thing each
Yes.

Well this make choices easier then. Protection and Worlds to be held in trust. As far as I can tell the choice is between yard improvements and that oh so precious Cloning Tech.

>>1902437
>I don't expect this to be any different.
Not like that is a bad thing. Strengthening the Dominion and our allies in one swoop while having guaranteed sales. What's not to like?

>At the moment.
Yes, at the moment. Much like the Neeran only hold half of Shallan space, at the moment. Their rule is as secure as can be given we just had a civil war, and will only get stronger.

>And that's going to end eventually
And by then we will be much bigger and stronger than we where before. Our allies will have their own Supers and Mobile Fortresses, we will have far more territory and worlds. There will be more Super Yards besides the one we could be having. Don't be afraid of making JD strong! Embrace it!

>A lot of this is just my assumptions, so I'd prefer to let TSTG weigh in.
Well yeah, same here. I just feel lately that players are gimping ourselves due to this fear we will be ganked if we get powerful.
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>>1902445
>Don't be afraid of making JD strong! Embrace it!
I think a heavy shipyard is going to paint a smaller target on J-D, make us less dependent on other Houses for resources and components when compared to the supply chain a super yard would require, and let's us play more to J-D's already existing strengths. In total, significantly expanding Qlippoth, Talos or Gunship production seems preferable to an SHC yard, at least to me.
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>>1902456
Medium level 4 and Super Heavy have same resource requirements and we can support the level 4 with out to much problem.
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>>1901915
That would be easiest to do with the refit yards in orbit of Loran. They were responsible for refitting Qlippoth and have conducted similar conversions for other clients. At least 1 for the Alliance.

>>1902437
>I'm going to assume a low level mid-tier house just doesn't have the necessary pull to protect a high value target like this in the core worlds.
If your neighbour has something is shiny enough and you have a bigger stick, what is stopping you from having that thing?
Cascading alliances.
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>>1902517
>Cascading alliances.
Oh boy
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SURVEY!

surveymonkey com/r/ 5Y589XN

I hope the discussions have been productive, it certainly looks like they have.
Link is also on the twitter and the wiki main page.
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>>1902456
>Talos production

I guess that brings up the question of JD being able to run off with captured Talos yards, the production data, and/or the facility's license as spoils of war? I think our forces captured at least 1 of the Talos yards.
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>>1902642
Is the third question going to be the final act for H&D? If we go nano-hunting will the Neeran war and Dyson sphere resolve themselves?
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>>1902647
>Is the third question going to be the final act for H&D?
Nearly so. They'll set the stage for the final act.
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>>1902642

Survey time!
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>>1902660
Aaaah, nooo. The thought of a world with no more H&D threads is scary.
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>>1902669
I've had an idea for a 40k quest set in the age of strife for awhile now. A few others too but they haven't been as solid.
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>>1902677
Would there be a Sisters of Silence harem?

>>1902660
But... But... How are we suppose to manage to go on when this is over?
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>>1902642
While replacing our losses with clones is tempting, I just don't feel like introducing a large population of second class citizens into J-D. I really don't like that idea.
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>>1899656
Hey, is it possible to use the gravity well generators to adjust the orbit of that one planet in Rioja like we had planned.
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>>1902769
That's going to be tested in the near future.
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>>1902769

I think there was a thing planned to first try it out on an uninhabited planet that was drifting away from a star. To pull it in close to a stable orbit. To make sure there were no adverse effects to activating a gravity well generator close to planets.
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I just want to point out that no one has yet mentioned our side lost an entire asteroid fort to an appropriately rigged BH/RH Gravity Well Generator.

Because that seems like the kind of thing a scrap cannon could be rigged to fire. Singularity Fire Ships.
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>>1903305
I originally proposed the anti-bubbleshield standard corvette rail gun as a laughably absurd 'solution' to the Dominion's massive stockpiles of obsolete corvettes.

1 million credits per shot was insane. I don't even know what large % of the 1 billion credit price tag you are proposing to be launched per shot. But I am pleased to enjoy a quest along side the monopoly man.
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>>1903537
Imagine completely coring a Neeran city/command ship though.

The devastation would be immense.
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>>1902642
>surveymonkey com/r/ 5Y589XN


Gotta find our space wizard!
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>>1902642
I don't mind voting now but wouldn't it be better to wait and see the state of the dominion before voting for what Sonia does?
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Taking my car to the shop soon and will resume when I get back.

>>1902779
It's to be tested in an uninhabited system before risking anything else.

>>1903549
>>1903305
>Because that seems like the kind of thing a scrap cannon could be rigged to fire. Singularity Fire Ships.
Fairly sure I responded to this suggestion in a previous thread. What's to stop the singularity from consuming the scrap cannon and the ship it is attached to?

>>1904041
More so that I have a general idea what people want so I can start planning ahead.
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>>1904394
If were not to busy can we go watch? And if we are to busy or cant go watch, can we get a recording of what happens?
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>>1904403
That would be an awkward way to spend what is probably months.
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>>1904409
I am secretly hoping that activating the gravity well so close to a planet causes large scale destruction and we see either the world or the ship or both ripping each other apart due to the proximity of a planetary gravity and an artificial gravity well. It might be a bit evil... but... I think it would be pretty awesome.
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>>1904394
>What's to stop the singularity from consuming the scrap cannon and the ship it is attached to?
The containment systems? It's not like you'd need to fire up the Well until after it left the barrel right? Shoot the ship, then activate it, then watch it hit.
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So, after that stunt that destroyed one of our asteroid fortresses, has anybody tested what happens if you crash a singularity ship into a planet when the safeties are off? Or crash it into a star?
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>>1904615
>Or crash it into a star?
Didn't SG1 do something like that to trigger a supernova?
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>>1904776

The episode in SG1 I think that you are thinking of is Exodus. Where they launch a Stargate into the sun.
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>>1904776
SG1 fucked with quite a few stars either abusing their gravitational pull to timetravel, almost accidentally cause a star to go supernova, intentionally causing a star to go supernova, almost get swallowed by a black hole and probably a dozen other times.
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>>1904776
Shit, we never got a H&D version of Carter to go on adventures with us!
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You think the matter over. If Count Jerik is planning to expand House territory, possibly risking over extension, you're going to be left in a vulnerable position. If that's the case you'll need protection.

"House Jerik and Dremine found themselves isolated without enough allies to aid them when they needed it most. We can't make the same mistake now that we've expanded. We need protection in case a larger House or a group of Houses move against us."

"Very astute." replies the Count. "...and you're not wrong. Some members of the Run Alliance are not happy with the end of Nirium's rule despite their failures. With the continued strengthening of defenses in the DRH 1 Relay any sort of conflict there would not be a simple one sided affair."

Your next suggestion was additional shipyards or upgrades of the existing yards to increase their productivity.

Alex shrugs. "Well since you took mine I'll ask for shipyards. I have a few ideas in mind after talking to people in the capital."

"The specifics can be worked out after things have calmed down." the Count points out. "If you''re asking for protection there's no need to hold back. I'll ask for worlds for our House as planned. Don't either of you change you mind when we get in there."

>Anything you need to talk to Count Jerik about?
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>>1905191

What does the Count think should be focused on to help reinforce the house, now that the civil war is over. For the short breathing space we've earned before we dive back in to the Neeran conflict.
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>>1905191
>Anything you need to talk to Count Jerik about?
"You got nice hair. Yeah, looking real healthy there. Have you been working out? Also when our soon to Super Yard pumps out it's first Super can we name it after me?"
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>>1905191
>>Anything you need to talk to Count Jerik about?
What can we do to keep the Run Alliance going smoothly? It be a shame to have it dissolve over something like picking Ber'helum over Nirium.
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>>1905283
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>>1905191
What was in the info package the Count warned us not to open, many actual irl years ago? I have to know.
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>>1905191
>Anything you need to talk to Count Jerik about?
Ask about the current status of our political enemies, are they planning anything against us?
What are his current thoughts and position on Winifred?
What are his current plans for the house?
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>>1905191
Rank up?

Earl Reynard time?
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>>1905191

It might be fun to pick Count Jerik's brain on the Rioja situation, with the various refugee populations there. Never hurts to get some extra opinions on how integration efforts are going, and potentially have some rough ideas on at least discussed.

Or, potentially talks on where things stand / how we'd deal with a Run Alliance internal war. Plan for the worst, hope for the best and all.
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>>1905217
"I intend to focus on economic affairs and leave the bulk of matters of the fleet to the respective worlds Barons. If we can focus more on things needed to quickly build fleets and supporting industry rather than fleets themselves I believe it will help. Logistics is key."

>>1905286
>What can we do to keep the Run Alliance going smoothly?
"Make it clear you're keeping to the agreements you made in your region. That should convince them you intend to stick with them for the long run.
Things in the homeworlds will be more complicated. Most of them managed to avoid heavy combat in their space but there are still issues to resolve. Worry about your end. The other Houses won't be interested in fighting if their Barons in the Run are disinclined to follow those orders."

>>1905283
>>1905325
>forgotten spaghetti
Is that what they'd call creepy pasta?

>>1905575
Sorry the info is eyes only for the Head of the House.

>>1905651
>Ask about the current status of our political enemies, are they planning anything against us?
Probably, but they're staying so far away from acting on those plans that they're undetectable at this point.
>What are his current thoughts and position on Winifred?
"She could have easily established her own House out there with the Resources acquired over the years. She's well aware that a team is much stronger than playing solo. Even one that's stretched out over multiple galaxies and relays. She'll keep doing her job."
>What are his current plans for the house?
"Ensure we can survive into the long term and keep growing our power base with colonies in the Run and Soth Reach. It isn't just Ber'helum paying attention to your gravity well assisted terraforming ideas."

>>1905892
"We've gone to a lot of trouble to make sure immigration from J-D worlds remains higher that the number of Terran refugees allowed in. It's an extraordinary situation that's why the council and I have meddled in it. If the Terrans end up as more than 50% of the populace on Rioja neither of us will ever see the end of trouble they might cause. As long as our House has the controlling share you can do as you wish."

>Cont
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When you arrive at the entrance hall a few hours later you get some unwelcome news.
"No weapons." the Royal Guard officer informs you.

"The events of my career have made it perfectly clear why I don't do no weapons."

"You're being granted an audience with the Emperor of the Dominion of Royal Houses. No weapons."
The guard suddenly turns and snaps their arm out, blocking Rufaro from touching one of the various statues and ornaments decorating the halls.
"DO NOT. TOUCH. THE STATUES."

Your bodyguard carefully takes a step back, hands in plain sight while quietly mouthing the word, "Sorry."
"You can take pictures if you want. No flash."
Turning back to you the guard continues.
"Viscount, everyone else not a member of the Royal guard is subject to the same restrictions. If there were to be an incident your sidearm would not make a difference."

"Is everything alright?" Asks Count Jerik, approaching.

"Fine." you relent, handing over your weapons.

You're shown in to one of the smaller throne rooms in the Palace where the Emperor is holding court. This one was probably the quickest to refurbish.

Representatives from many Houses are present, though far less than you might have expected. Aros Ber'helum, usually one for uniform style clothing, is wearing a far more flowing garment. White and violet diamonds and other stones decorate a flowing gold filigreed crown and matching ornamental armor, connected by streams of white silk like material.

You honestly can't tell if the former Duke might prefer their more modest wardrobe. There is a less gaudy dress uniform reserved for the Emperor, as you've seen it in plenty of videos over the years. Ber'helum must be determined to play things up for the time being.

Events blur together a bit and before you know it you're being called forward before the Emperor.
You barely have time to kneel before the Emperor says you may rise.

"Viscount Sonia Bethany Reynard, you are a stalwart exemplar of House Jerik-Dremine. You have stood with conviction for causes greater than yourself, facing terrible danger to protect citizenry, not just of your House but of the entire Dominion.

In summation of the medals and awards you have earned these last years I hereby induct you as an honorary member of the Order of the Capital Guard."

An officer steps forward with a sash for you loaded down with additional medals that wouldn't possibly fit on your uniform. Chief among them is a Dominion star that looks to be made of obsidian.

"House Helios also awards you the order of the Black Star."

With the officer's assistance you've soon donned the sash, completing your uniform.

"In recognition of your service to the Dominion, and to myself personally, you are to be granted a boon. What would you ask of your Emperor?"

>Any last minute objections to protection as discussed?
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>>1905953

>"We've gone to a lot of trouble to make sure immigration from J-D worlds remains higher that the number of Terran refugees allowed in. It's an extraordinary situation that's why the council and I have meddled in it. If the Terrans end up as more than 50% of the populace on Rioja neither of us will ever see the end of trouble they might cause. As long as our House has the controlling share you can do as you wish."

So we should try and increase incentives for civilians to become J-D Citizens instead of staying as Terran Citizens? To help prevent that gradual influx of Terran Refugees from making Rioja revolt into becoming Terran owned.

>>1905970
No objections on my end. Not gonna rock the boat on the count. We told him before hand what we were gonna ask, no need to be a dick.
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>>1905970
>>Any last minute objections to protection as discussed?
I've spent some time rethinking the earlier suggestion of forming House Reynard. Why not House Sonia? A House ruled by Sonia clones and employing Bekka clones for menial jobs. It would easily become one of the most successful Houses ever. Until the eventual Bekka uprising.

Not from me.

>I hereby induct you as an honorary member of the Order of the Capital Guard
Ooooh, do we get a proper guard shield?

>order of the Black Star
Neat, what's that?

>a sash for you loaded down with additional medals that wouldn't possibly fit on your uniform
Are we getting an update of Sonia's medal page?
>>
>>1905970
>>Any last minute objections to protection as discussed?
"I want protection from the Terrans, and the support of the Ruling house in developing SP torpedoes with the scans I took of their fabrication module!"
>>
>>1905970
Nope.
>>
>>1906115
kek, I'd actually support this, minus the stolen scans part
>>
Those damn 5am shifts have left me jet lagged. Felt half asleep all day.

>>1905998
>>order of the Black Star
>Neat, what's that?
Like one of those big star shaped medals you see on the dress uniforms. Only this one isn't silver coloured. For defending the Helios embassy.

>Are we getting an update of Sonia's medal page?
At some point. Possibly with pictures. I found a few good ones on DA that I might be able to use as templates.
>>
I want to visit a Good Neeran city ship.
>>
I'll try to get my head together for a bunch of posts tomorrow.
>>
>>1906449
We already have!Or do you mean one not full of dead Neeran, zombified Neeran, and super charged Neeran Commandos?
>>
>>1906518
Re-reading the archive says that was an SHC, not a city ship. I only thought of it because I realised we might be able to get some wicked complex Neeran puzzles for Sonia's mother from a city ship souvenir shop.
>>
>>1906631
Neeran city ships are SHC, iirc. Just like the Empire Neeran SHC?
The only actual warship I recall Factions Neeran having was some kind of Light/Attack Cruiser?
>>
>>1906644
>Neeran city ships are SHC, iirc
I'm almost positive the city ships are not their SHC. The wiki lists the City ships being on the order of K-Dream length and width and I've seen their long-egg-SHC compared in the same image to an EX-Mega.
>>
>>1906644
I think they started building heavy cruisers at some point after the initial invasion.
Thanks 4plebs for not archiving /qst/.
>>
Rereading the archive has given me a good idea.

The 'light' Neeran were shown to have pretty competent gravitic manipulation technology. It seems they could apply it to a number of different fields, but the drive augmentations seemed to be the main thing.

We also know they value the Artifacts we currently hold in our possession. I can't remember for certain but I think at one point it was mentioned they'd get more involved in the Neeran invasion were we willing to part with an artifact.

I'd like to suggest we trade them an artifact in exchange for their gravity technology, which we can use on the Fast Super program for extra fasts.
>>
Well I had a bit of a post done up then I think a transformer in my neighborhood blew out.
Cant think of anything else that would have made that sort of electric sounding pop-pop-pop-pop-crack!
>>
>>1907324
Quite possible, it's loud as fuck and you get a pretty lightshow at night. A couple of years ago I saw what happens when a fire starts in an ectrical substation. For a brief moment I thought WW3 had started.
>>
>>1906673
>Neeran city ships are SHC, iirc
Technically correct.
The Light Neeran built a number of more militarized city ships back in the Faction Wars. It was one of these that you were fighting aboard that one time.
>>
"I ask for protection for our House."

"I expected other Houses to ask for protection from you, not the other way around. What you've asked shall be granted."

With those few words your House is now safe from those that might want to crush a fast growing upstart.
The Emperor thanks you and then you're ushered to the side to make room for others in the long line.

Alex is called forward an hour or two later once they've moved on from those who had helped in the fight in the capital itself to those who fought in orbit. Count Jerik is the longest wait and you start to worry if you'll be asked to leave due to the hall running out of space before he's called.

Alex makes the rather nebulous request for shipyards and upgrades. That could mean any number of things.
Count Jerik asks for worlds. Some are acquired near Daska's holdings strengthening the House position there. You don't recognise the names of the other locations. You'll have to look them up later.

Once all matters regarding House Jerik-Dremine are finished your party is escorted out of the throne room to make space for those from other Houses. You can still see what's happening by watching the video screens and holo projectors scattered around the city broadcasting events.

"I think that went well." Is the Counts assessment. "As much as I'd like to return home now there are high level discussions going on regarding the addition of new ranks to the Dominion. The current system works well enough but with all of the posturing many Houses engaged in during the Civil War many want more exacting ranks added."

It's second reformation time!

I'll be going through the suggestions for new ranks from the crazy ideas page of the wiki. Some of them are quite interesting, others are good but may not necessarily fit in well with the current rank system. If you have suggestions post them.
>>
>>1907408

I get the feeling we should have talked more with Alex about what he would have wanted. Since his responses have sounded as if he wasn't sure about what he wanted to ask for. Now it just sounds like he went with what made sense rather then something he was concrete on. Alex is a friend and it would suck if later he felt slighted or if one of his children felt slighted because they didn't get a chance to choose something that they wanted.
>>
>>1907408
>If you have suggestions post them.
I think the rank of Baron could use some pre- and suffixes to denote the importance of the person holding the rank. At the moment, the title gives little information if a Baron holds a newly established system that will take decades to amount to anything or if you're talking to somebody in charge of a system that could easily win a war against minor Houses. Grand Baron if you manage to meet some criteria when it comes to fleet size or industrial production of your system, some fancier version of Junior Baron if you're starting out on a colony world?

There might also be room for an alternative promotion branch for knights who decide to specialized in fields that don't involve leading larger numbers of troops. Rufaro and Valeria could easily beat higher ranking knights in their field of expertise while it doesn't really make sense for them to command anything larger than a squad or perhaps a platoon. Maybe Knight Specialist followed by Grand Knight or something like that?

>It's second reformation time!
Take a realistic approach to mid tier Houses and extend their number from 21 to 28 or 35? The Dominion has actually grown over the past few centuries, so it would make sense to extend the official number.

>>1907443
I think he didn't go into detail so he wouldn't have to state his exact plans in public.
>>
>>1907450
>Knight Specialist
I really like this title.

>>1907408
I definitely think there should be a few more side-grade ranks.

That Helios backed New-Knights-Errant group might be an interesting group to receive official support from the RH. It was meant to combat threats to the Dominion but perhaps pushing it as a unified Dominion Military group that houses can send forces to for terms, similar to the Alliance, might be an interesting idea. They'd benefit from the superior logistics and training a bigger organisation can provide whilst improving the status of their own house.
>>
>>1907408
If you have suggestions post them.
Emperor
>Archduke
The Seven
>Marquess
special cases when in charge of a d strategic important border territory.
>Duke
Top 25-40 Houses
>Count,
>Vicecount
>Earl
Dozen or so worlds
>Baron
Single planet
>Knight-Captain
>Knight-Champion
I was thinking mainly about Mike for this. He has no aspiration of rising in the ranks and only wants to keep a hold of his squad. A warrior champion for the House.
>Knight-Lieutenant
>Knight

The iffy part would be between Duke and Count
>>
>>1907477
>He has no aspiration of rising in the ranks and only wants to keep a hold of his squad. A warrior champion for the House.
There should be a dedicated path to those that aren't interested in higher leadership positions branching off after being knighted I think.
>>
>>1907486
What about Knight => Specialist Knight => Grand Knight => Master Knight?
It would provide an equal number of ranks as the troop leader career and keep the rank in front of the title of knight to differentiate from the classic command focused career.

>>1907477
>The iffy part would be between Duke and Count
Vidame? That's one of the less strange ones without a ton of accents that showed up on wikipedia. Bossfroggy?
>>
>>1907496
>What about Knight => Specialist Knight => Grand Knight => Master Knight?
Yeah that sounds about right.
>>
New or changed positions

>Archduke & Grand Duke
Both seem like they need to be reallocated.

>Dauphin
Origin: title given to the heir apparent to the throne of France
Might replace previous use of Archduke.

>Landgrave
Origin: HRE, near equivalency to a Duke.
We'll see if there are ways to tie that in.

>>1907450
>Grand Baron if you manage to meet some criteria when it comes to fleet size or industrial production of your system, some fancier version of Junior Baron if you're starting out on a colony world?
Good point, though I'm sure some would prefer to hide their true strength.

Suggestion from the wiki:
>You could extend the upper ranks with the prefixes Arch- and Demi- to signify more or less important than the majority of these positions.

I think a variation of this could help

>>1907470
>I definitely think there should be a few more side-grade ranks.
Some options to be looked at for Knights. I'll consider that secondary to reorganising the Baron through Emperor ranks though.
>>
>>1907477
>The iffy part would be between Duke and Count
This is true.

>>1907496
>Vidame
Origin: Carolingian/Frankish - one guarding an episcopal see.
>As a title, it was much less common and also less dignified than that of avoué. (protector of an abby)
>An advocatus was often a great baron who added the function of protector of an abbey to his own temporal sovereignty; whereas a vidame was usually a petty noble, who exercised his office in strict subordination to the bishop.
Hmm...


>Châtelain / Castellan
Origin: French/English - the commander of a castle.
Well there's a specialist Knight title if I ever saw one.
>Châtelain: with the development of feudalism the office became a fief, and so ultimately hereditary. In this as in other respects the châtelain was the equivalent of the viscount
Well positions do evolve over time.
>>
>>1907408
Is there any position we could come up with for people like Tes'us? Something like a Viceroy? She came with the ship and stuck with us the entire time. Viceroy could be something like a noble attendant?
>>
>>1907543
How about this progression for leadership ranks:
>Emperor
>Archduke
Leader of one of the 7 great Houses.
>Grand Duke
Leader of one of the 14 Houses following the 7.
>Duke
Next 28-35 after that.
>Count
Below that
>Earl
Below that
>Baron
Single system

Ranks not related to leading a House:
>Regent
Former Emperor who decided to step down from the title.
>Dauphin
Designated heir of the Ruling House.
>Vidame
Baron charged with the defense of the capital and most important worlds.
>Viscount
Keep the current description.
>Marquess/Margrave
Doesn't change.
>Landgrave
Highest ranking Baron in a separate territory located a great distance from the main holdings of the House. Acts as a local replacement of the leader of the House if communications are severed.

>>1907564
>Castellan
I like that one. It could be the rank of a knight protecting a system of one of the new knight errant orders.

>>1907575
How about Seneschal? It would keep the position somewhat distinct from the naming scheme of regular noble positions.

Speaking of Tes'us, shouldn't somebody from her House be present? We really should thank them for sending her with the ship.
>>
Can we buy one of these statues Rufaro's interested in?
>>
>>1907575
>>1907581
I forget if Tes'us was promoted to Commodore but she should have been.
I don't know if an administrative position would be a step up or down for someone slowly climbing the ranks in the fleet.

>Speaking of Tes'us, shouldn't somebody from her House be present?
Yes.
>We really should thank them for sending her with the ship.
As their Baron is quick to remind on your meeting, all of the crew that went with your ship were volunteers.
"Our House was protected but at the cost of not being able to send out fleets to take part in wars for some time. The younger generations that still want to go out into the void on an adventure are welcome to serve with other Houses. Many return in time, bringing with them a wealth of knowledge and experience. Others don't for one reason or another as we have few positions available for advancement."

"Tes'us has definitely been one of my better officers."

The Baron is certainly glad to hear that.
"If you're ever in the area please stop by. We were forced to increase our shipyards considerably during the Civil War. Perhaps you'll find something of interest? And should
your new gravity well terraforming system work out we'd be very interested in returning to a multi-world House."
>>
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>>1907581
I don't want the Duke thing to go completely out of control, but I think I'm largely in agreement with you otherwise. Grand Duke we might leave out completely or maybe for the top 1-2 of the 7?
Thoughts on this?

Looking at the Imperial city gives a good idea of the numbers of the Dominion Houses.

Imperial City Rings

1 - Palace (Ruling House)= Emperor
7 - 1st Ring (The Seven)= Arch Duke
21 - 2nd Ring (Major Houses)= Duke
63 - 3rd Ring = Count, Marquess is usually drawn from here
189 - 4th Ring = Earl and lower
189 - 5th Ring (very Minor Houses)= Barons

>Regent
>Former Emperor who decided to step down from the title.
I like most of your suggestions except this one. Regent should remain a temporary position, an acting leader.
Maybe that's where we could assign Grand Duke?
>>
>>1907723
>Thoughts on this?
I thought about it but how would it be decided? Most of the 7 were listed as being roughly equal in power before the civil war, so you'd either have to change the title every decade to account for changes and then there'd be lots of bickering or you call everybody the same. Maybe somebody can come up with a smart solution for this. Would it work to assign the title by seniority? The two Houses that have managed to consecutively currently stay the longest in the seven?

>Regent should remain a temporary position, an acting leader.
That makes sense, yeah.
>Maybe that's where we could assign Grand Duke?
Elector Duke? While it doesn't follow the original meaning of being a duke who elects the emperor, it would still fit an emperor who elected to become a duke.
>>
>>1907752
>Elector Duke? While it doesn't follow the original meaning of being a duke who elects the emperor, it would still fit an emperor who elected to become a duke.
We'll see what other anon's say.

>Believing the title of Prince-Elector to be superior in dignity to that of Grand Duke, the Elector of Hesse-Kassel chose to remain an Elector, even though there was no longer a Holy Roman Emperor to elect. Hesse-Kassel remained the only Electorate in Germany until 1866, when the country backed the losing side in the Austro-Prussian War and was absorbed into Prussia.
Ouch.
>>
>>1907581
Suggesting an updated list:

>Emperor
>Arch Duke
Leader of one of the 7 great Houses.
>Duke
Leader of one of the top 21 Major Houses after the 7.
>Count / Marquess / Margrave
Leader of one of the top 63 Grand Houses after Duke level.
>Earl
Leader of one of the top 189 Noble Houses after the Count level.
>Caballero
Leader of one of a House outside the top 189, but whose territory consists of 2 systems or more.
>Baron
Single system

Ranks not related to leading a House:
>Grand Duke
Individual temporarily ruling the Dominion in the Emperor's name.
>Dauphin
Designated heir of the Ruling House.
>Ricohombre
Second in authority to the Emperor, while outside the line of succession.
>Vidame
Baron charged with the defense of the capital of a House and its top 3 largest / most important worlds.
>Viscount
Keep the current description.
>Landgrave
Highest ranking Baron in a separate territory located a great distance from the main holdings of the House. Acts as a local replacement of the leader of the House if communications are severed.
>Castellan
Rank reserved for the Knight Errant Orders. Charged with the defence of one system.
>>
>>1907723
>>1907915
>Leader of one of the top 63 Grand Houses after Duke level.

Just to be clear, that was more of an example of the general split of things. It's perfectly feasible that there could be Counts outside of the 3rd Ring Houses if for whatever reason many Houses have increased their holdings.
>>
>>1907640
>Offer to stop by Tes'us' world

We should bring our entire Errant Class collection for that, and have a little Errant parade for their return?

>>1907503
That seems like an awkward progression. Maybe do grades of Specialist Knights or reserve Grand/Master for some sort of achievement above those?


What about some sort of 'low' nobility promotion option, possibly one that would be rare, but wouldn't come with the diplomatic gravity of a Knight promotion?
For use when someone has done something absolutely worthy of a noble promotion, but you don't want to give them a chance to screw up diplomatic missions? Or something that might be awarded to a mercenary that does something worthy of great reward?
>>
>>1908104
>For use when someone has done something absolutely worthy of a noble promotion, but you don't want to give them a chance to screw up diplomatic missions?
Call it the Helios Fix?
>>
>>1908104
>What about some sort of 'low' nobility promotion option, possibly one that would be rare, but wouldn't come with the diplomatic gravity of a Knight promotion?
You just give them land. If you own land in the dominion, you're nobility.
>>
>>1908104
>For use when someone has done something absolutely worthy of a noble promotion, but you don't want to give them a chance to screw up diplomatic missions?
That's called not promoting to Knight Lieutenant or higher.
Most basic Knights aren't called on all that often for such things.

>>1908107
MFW
>>
Killing Fox when
>>
>>1908107
They certainly wish we'd gotten it, that one time...

>>1908120
I'm thinking that this would be used when someone has done something to deserve a proper title, or you want to give them the impression of an impressive title. The Dominion seems to be big on titles.

But the quiet land giving certainly works for most cases, too.
>>
>>1908136
When your House can afford to lose people again.

Or I suppose you could ask one of your allies to do it.

>>1908138
>>1908104
They'd just be promoted straight to Lord as a land owning noble in that case.
>>
>>1908136
The problem with Fox is he's really good when it comes to Medium Cruisers. Really fucking good. Mike tier good. Even better than that. I don't want to waste that asset.
>>
First survey up.
This one is focusing on the upper level ranks. Another will focus on proposed additions to Knight Ranks.

surveymonkey com/r/ 8YQ2KWJ

Link is on the wiki main page. Will post it on twitter after this.

Ultimately the final choice for new ranks are mine, but people do often have good ideas.
>>
Can we patent the 'move planets with BH grav well' idea so that it's officially known as the Reynard Terraforming Process? Gotta keep up an enduring legacy.
>>
>>1908136
I agree with >>1908151 in that at the moment having fox around is good as the house recovers.

Now that doesn't mean we can't be an ass to him covertly. Like messing with his stuff, holdings, or just giving him the political stink eye when his name comes up.
>>
Does Sonia still do activities like painting and gardening?
>>
>>1908136
>>1908151
>>1908344

At the very least, we need to hand over that recording of him from Valeri to the FA.

Or have it play over a sound system while he is getting an award or making a speech.

I'd still like to kill him, as well. There are always some of our people looking for a promotion, I'd wager.
>>
So my grandmother just died a few minutes ago. Hasn't really sunk in yet.
Thought for sure she was going to make it to 100 if only to keep annoying the hell out of her kids and in-laws.

She'd some shit despite just living half her life on a farm in Friesland.
Father died early so her mother ran the farm, probably only sleeping 5 hours a day during the war years. Brothers were taken away to work in the factories in Germany. Those that came back weren't the same people.

When the occupation government started rationing food and taking most of what the farm produced, they started fudging the numbers on their dairy output. This was apparently something they were very good at because they never got caught. What excess they were able to hide was given or sold to the underground. I don't think they really did much with any extra money they made. My Grandmother only once mentioned the family buying anything off the black market and never again after that.

They helped to hide a jewish family for more than a year using a hidden compartment beneath the farm's staircase. Unfortunately they were out of hiding when the farm was raided one morning and the family was taken away. I know the youngest girl from the family survived but the rest died in the concentration camps.

My great grandmother as head of the farm was arrested and thrown in prison. My grandmother spent months bribing the local commandant with bottles of wine as her mother was really the only one that could keep the farm running. Eventually she was released from prison.

One of her brothers was allowed to return from German for planting season. Apparently everyone knew when he was back because he was the only one who could plough in a straight line.

During the German retreat they started taking all of the Horses and wagons from the farms. Her brother knew they were approaching and took them to hide at another farm but didn't tell anyone else.

Because of this she was nearly shot on their front step by a German soldier demanding their horses, when she could only answer that she didn't know.

Lived through the famine in the winter of 44-45. They gave what food they could to people but it was never enough and they still had to look after themselves.

The Canadian army finally rolled through and liberated the area. She said that the solders were always getting into trouble with their superiors because they were giving away too much food to starving kids.

I don't know when exactly but at some point she lost an eye due to the lack of available medicine during the war. Wasn't able to get a glass one until the late 40's.
>>
>>1909993
She may have got off lucky compared to a lot of people but those memories of the war bothered her a lot. She couldn't shake them off. She never asked where anyone was from because if they answered they were from Germany she couldn't have anything else to do with them after that. She didn't like that about herself so it was easier if she just didn't ask.

Immigrated to Canada in the 1950's. Worked hard and raised a family on a farm that didn't have electricity until the 1960's.

Annoyed the hell out of all of her kids to the point where she was barely on speaking terms with her daughters. Frustrated her sons to no end.
A lot like Marie from Everybody loves Raymond.

Never stopped working. Was still shoveling her own driveway at +90 years old.
>>
>>1909997
Sounds like a damn good innings, my condolences to you and your family.
>>
>>1909993
>>1909997
Well shit man, condolences to your loss. I think everyone here will understand if your not planning on running the next couple of weeks.
>>
Uh
>>
>>1909997
Such is life I suppose. Take what time you need.
>>
>>1909997

Well shit... I know you don't need us telling you to take a break or whatever. But dude, please take what time you need, losing family ain't ever easy. I wish you and yours better days in the times ahead.
>>
>>1909997
Wow man.
>>
>>1909993
Well... fuck.
>>
Not sure how to respond to this other than, that sucks and you have my condolences
>>
>>1909997
I think you should name a ship after your Grandmama.
>>
>>1911950
Having trouble deciding on one.
>>
>>1915541
Got me thinking now about what sort of ships I'd name after particular relatives.
Grandfather on my mom's side would be a ship that accidentally sets stuff on fire that you're not supposed to.
>>
>>1915674
Why not a blockade runner?




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