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THE GALAXY IS IN TURMOIL!
Five years after the battle over the Forest Moon of Endor, chaos still reigns in a galaxy recovering from the chains of the GALACTIC EMPIRE!
Once a rebellion struggling for survival, the NEW REPUBLIC has risen to take the reigns of power, under the leadership of PRINCESS LEIA ORGANA SOLO and JEDI MASTER LUKE SKYWALKER!
Lashing out from MANDALORE, a very undigested BOBA FETT leads the ancient clans and uncontested warriors in a NEW MANDALORIAN UPRISING!
The ghosts of the Empire have not truly faded, either; GRAND ADMIRAL THRAWN leads the IMPERIAL REMNANT in a war of reclamation against the New Republic!

In these times, fortunes may be made, empires may be built, and heroes - or villains - may rise! But every story must begin somewhere. Yours begins...
>On the fringes of the galaxy, struggling for survival in the Outer Rim.
>In the heartland of the Empire, descended from a loyalist family.
>Within the warrior clans of Mandalore, raised as a deadly fighter.
>A homeless trader's child, wandering the spacelanes in your ship, never settling down.
>Write-in.
>>
>>998777
Can we be an inquisitor?
>>
>>998777

>Within the warrior clans of Mandalore, raised as a deadly fighter.

> Let's be space pirates!
>>
>>998777
>A space pirate currently hiding out on a dead world
>>
>>998777
>In the heartland of the Empire, descended from a loyalist family.
>>998797
Would that be option two?
>>
>>998777
>>In the heartland of the Empire, descended from a loyalist family.
>>
Which canon are we using?
>>
>>998818
An inquisitor could theoretically come from any background. Just have to be good but not too good in the dark side.
>>
How about we play as a space pirate who becomes an inquisitor?
>>
>>In the heartland of the Empire, descended from a loyalist family.
>>
>>998777
>Within the warrior clans of Mandalore, raised as a deadly fighter.

Checked.
>>
>>998777
>In the heartland of the Empire, descended from a loyalist family.

>Bounty hunter/mercenary
>>
>>998797
>>998818
>>998842
Yes, you could take the path that leads to Inquisitor. Right now, all we're handling is where you were born.
>>
>>998777
> Mandalorian
Disregard all those assholes who think they can control the galaxy. There is only one constant, one pure state of being. Combat. Competition. War.
>>
Heartland wins.

You grew up on Carida, the planet that plays host to the Stormtrooper academy. Your parents were die-hard Imperial Loyalists. Your father was a retired Imperial Navy officer, and your mother worked in Propaganda and Press Relations. You were well-off, but not stupendously wealthy. You were immersed in Imperial Propaganda growing up, but you were smart enough to see past it most of the time.

When you came of age, you...
>Joined the Empire, in the Stormtroopers/Navy/Write-in
>Found a job on an independent trading ship
>Joined the governmental divisions of the Empire
>Fled to join the rebellion
>>
>>998947
>Went to go adventure in the outer rim
>>
>>998947

>Joined the Empire, in the Stormtroopers/Navy/Write-in

Yay, oh boy, Empire stuff.
>>
>>998958
(you need to specify)
>>
>Could have been space pirates

>Instead we are stormtroopers

Damn, I've been waiting for a new Star Wars quest too
>>
>>998947
>INDEPENDENT
>TRADING
>SHIP
>>
>>998974
We can still do that, nothing says we can't
>>
>>998969
>>998958
Navy my bad, Lets see if we can't be a captain.
>>
>>998947
>>Joined the Empire, in the Stormtroopers/Navy/Write-in
>>
>>998974
You can still be a space pirate! All that's locked in is the very first step on your life path. Take the right ones, and you will end up in very different places. For example, down the military road lies inquisition!
>>
>>998983

Backing this
>>
>>998947
>Joined the Empire, in the Navy
>>
>>998947
Switching to this >>998983
>>
>>998947
> join the navy
>>
4 for navy
2 for trading ship
10 more minutes till voting closes.
>>
Why the fuck would we be independent pirates when we could captain an empire starship and extort and pillage from the safety of our uniform.
>>
>>999019
Because then we can steal from the Empire too
>>
>>999027
embezzling exists, anon.
>>
>>999030
Ya but you can't just steal artifacts especially big ones
>>
>>999017
Navy
>>
Voting is closed. 5 for navy, 2 for trade ship.

You followed in your fathers footsteps, enrolling in the Imperial Navy. You were a TIE pilot at first, eventually gaining command of a Tartan Cruiser. You scraped through several engagements, proving your worth enough to graduate to command of a Victory-II class frigate. Then - Yavin. Disastrous, it sent the Navy reeling. You remained strong. You even earned personal recognition from Darth Vader over Hoth.
Of course, the glorious frontline engagements couldn't last forever. You were eventually assigned a routine patrol route. Naturally, the Rebs chose this route to raid. Your cruiser was boarded, but you fought off the boarding teams from the front lines with...
>A melee weapon and suit of advanced Imperial armor, that was your cargo
>A ranged weapon and advanced marksman skills
>A wide array of technological wizardry
>>
>>999092
>>A melee weapon and suit of advanced Imperial armor, that was your cargo
>>
>>999092
>>A wide array of technological wizardry
>>
>>999092
>A ranged weapon and advanced marksman skills
>>
>>999092
>advanced MARKSMAN
>>
>>999092
>>A ranged weapon and advanced marksman skills
>>
>>999092
>A wide array of technological wizardry

Technomancer, HO!
>>
>>999092

> Advanced marksman + ranged weapon
>>
Become disillusioned with both the Empire and Rebels, and begin leading a contingent of former imperials to go warlord style, proletariat
>>
>>999092
>>A melee weapon and suit of advanced Imperial armor, that was your cargo
>>
>>999092
>A wide array of technological wizardry

MAGIC LIGHTING BOLT.
>>
>>999149
That too
>>
>>999149

I vote for this

Also, ranged
>>
>>999092
> technological sorcery
Not sure what this means, drones? Trash compactors?
>>
>>999092
>>A ranged weapon and advanced marksman skills
>>999149
I want to support this anon
>>
Should we try and learn the force? Maybe bring back the sith for what, the fourth time?
>>
> Technological sorcery!
>>
>A ranged weapon and advanced marksman skills
>>
Marksman seems to have majority.
>>999149
That choice will come later.

Imperial ships had many, many, many sightlines. Long corridors, open reactor rooms, air ducts. You and a crack team of stormtroopers cleared the decks of the Victory. The scum didn't stand a goddamn chance - most of the time, they didn't know where the blasts were coming from.
Now fully aware of the dangers of being boarded, you began wearing a light set of armor instead of standard imperial officer battle dress. The Stormtrooper unit joined you, and became known as the Darkeyes.
Over Endor, your ship was boarded again, by a blind man - but this was no helpless cripple. This was General Rahm Kota.
In the battle with Kota, you learned you were:
>Force-sensitive, capable of controlling and sensing things using it
>Force-resistant, incapable of being affected or controlled by the Force.
>>
>>999191
>>Force-sensitive, capable of controlling and sensing things using it
>>
>>999181
Hell no, It'll be way more fun to rise w/o the crutches
>>
>>999181
honestly if we do that I say we just go ahead and make the grey order. Both the sith and the jedi have issues in there own rights. Jedi with no attatchments and viewing emotions as dark and the sith being the "lets go annihilate everything and assume no one is going to fight back"
>>
>>999191
>>Force-sensitive, capable of controlling and sensing things using it
>>
>>999191
>Force-Resistant
>>
>>999198
Vetoed
>>
>>999191
>>Force-resistant, incapable of being affected or controlled by the Force.
The most terrifying thing to jedi/sith
>>
>>999191
>>Force-sensitive, capable of controlling and sensing things using it
>>
>Force-resistant, incapable of being affected or controlled by the Force.
>>
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If we take Force Resistant wouldn't we pretty much be Atton?
>>
>>999191
> force resistant
You sorcerous ways are useless against me.
>>
We're 3 and 3.
>>999227
I have no idea who that man is. Force resistant means no mind fuckery and heavy resistance to any force attacks, including lightning and lift. Also, an edge in combat as Jedi can't predict your movements.
>>
>>999242
4 & 3 silly, resistant has won
>>
>>999242
He's an imperial interrogate who was force resistant and specialized in Blasters. He also spent alot of time torturing and hunting Jedi
>>
>>999191
>>Force-resistant, incapable of being affected or controlled by the Force.

But I'm guessing we weren't immune to his Force Nut Kick. Unless we're a girl. Unless unless we're THAT kind of girl.

Imperial Trap Quest?
>>
So Nick Fury in Space?
>>
>>999191
>Force-resistant, incapable of being affected or controlled by the Force.
>>
>>999191
where u at nigga
>>
> Force-resistant.
>>
Force RESISTANT.

Better this way, Jedi and Sith would be defenseless againsy us.
>>
>>999191
>>Force-resistant, incapable of being affected or controlled by the Force

We're not one of those panzy, robe-wearing, holier-than-thou, force freaks.
>>
if OP dont
>>
The force resistance will take care of the force powers but how can we beat a lightsaber? I mean we chose ranged so we can't really go 1v1 on people for the most part.
>>
>>999335
More gun
>>
>>999335
Lightsaber can't block disrupt guns and ... Vibro blade can block lightsaber?
>>
>>999335
Ehem
>TRAIIIITOOOOR
'Member that guy? He pretty much kicked Fin's ass

Also >>999242 I'm going with force resistant as well
>>
>>999362
We didn't specialize in melee though
>>
>>999335
We kill them.
>>
>>999366
Maybe on the road we can train in cqc.
>>
someone
>>
Resistant wins, 5-3.

Kota was ripping his way through your men. Your fellow marksmen in the Darkeyes had their bolts reflected right back at them. You saw no other option - you charged into full-on combat with your vibrosword. The warrior monk that had been in play suddenly seemed merely to be a blind fool. Half a minute after you entered the fray, it was done. His last words:
"I couldn't... see..."
The battle was still lost. You:
>Retreated with the rest of the Imperial forces, under Thrawn
>Defected to the New Republic
>Joined Mandalore
>Struck out on your own, with nothing but your ship and crew.
>>
Sorry for the long wait, anons. Dinner.
>>
>>999442
>Struck out on your own

ITS TIME FOR WARLORD

>>999149
>>999149
>>999149
>>999149
>>999149
>>
>>999442

>Struck out on your own, with nothing but your ship and crew.
>>
>>999442
>Struck out on your own, with nothing but your ship and crew
Obviously
>>
>>999442
>>Struck out on your own, with nothing but your ship and crew.
>Take his lightsaber as a trophy

>>999450
Thats fine, warn us though next time
>>
>>999442
>Struck out on your own.

Perfect oppurtunity to go rogue. Everything is decentralised, which we can easily take advantage of.
>>
>>999442
>Struck out on your own, with nothing but your ship and crew.
>Steal his Saber.
>>
>>999465
Seconding this, that trophy sounds badass
>>
>>999442
>>Struck out on your own, with nothing but your ship and crew
>>
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Wait a second, Kotha was blind... Are we in the same universe as Starkiller?
>>
>>999442

>Struck out on your own, with nothing but your ship and crew.

> You took one of Rahm Kota's eyes as a trophy
>>
>>999488
>>999442
Fuck it takes his eyes too, that sounds really cool
>>
>>999442
>>Struck out on your own, with nothing but your ship and crew.
are we keeping his lightsaber? Memento
>>
>>999487
He technically got killed by vador. Least that is what I understand of cannon but, that gets tossed out of the window left and right.
>>
>>999488
no, only saber
>>
>>999500
Technically we're keeping all of him, at least the bits not going in to the garbage masher.
>>
>>999465
It was a bit of an emergency. I can see that we like the idea of being an independent warlord, so here we go.

Kota breathed his last. You stood over his remains, the fury of battle still boiling in your blood. You rip his lightsaber from his lifeless hand, taking it as a trophy. You try to figure the logistics of taking one of his blind eyes, but decide for now it'd be more economical to simply slice off his head. Which you do, posthaste.
"Captain! The Death Star is down! The Imperial fleet is retreating! What are your orders?"
You smile grimly. "The Empire is a shattered mess. The 'Alliance' are fools. Set course for Nal Hutta. We will regroup and assess there."
You broadcast a wideband invitation to all the Imperial ships to join you. A Tartan Patrol Cruiser and an Acclamator assault lander join you, and you make the jump to the homeworld of the Hutts.

>Now is the time: Male or Female? Name? Name of the ship you are in command of?
>>
>>999442

> Instead of building an Empire, let's focus our efforts on building our own, personal armada, and become a Pirate Lord!
>>
>>999535
No big deal man, and are we locked as a Human?
>>
>>999535
>Male
>Name: Strakkar Frugllu
>Name: Stalker
>>
>>999542
Yes. The Empire are notorious racists, and the logistics of a nonhuman MC are a bit hard to handle, so, human.
>>
>>999535
Male, and make it Janus.

The Imperator.

>>999538
>538 ▶
>>>999442
No, ONLY WARLORD
>>
>>999535

> We are MALE, and our ship is THE BLOODIED SCOURGE!
>>
>>999542

Yea, we pretty much sailed that ship when we choose the imperial path.
>>
>>999535
>Male
>Jorus Jonn
>Ship name: Stardust Crusader
>>
>>999562

> There's nothing to say that we have to build an Empire right off the bat. I think it would be more beneficial to focus our efforts on piracy than conquest, at least until we have an armada of 50+ ships. Lest the Empire crush us under their boot like an insect before we get started.
>>
>>999568
nyet
>>
>>999487
yes. this is compiled from my personal headcanon, not the bullshit disney one.
>>
>>999535
>Male
>Tarkus Cain
>Blind Man's Gambit

>>999572
We could have been a Chiss
>>
>>999578
The Empire doesn't exist, the closest thing left is a bunch of random Warlords. Like us.

If we go raiding off like some stupid Pirate, our fellow Imperials will view us ad illegitimate criminals. We need to act now while the gettings good, piracy will get us jack shit.
>>
>>999578
>Not securing a shipyard and setting up shop and insted picking off things and letting OTHER factions grow during this time.
>>
>>999588

I'll vote for this
>>
>>999588
I'll second Tarkus Cain, but the ship name is the Imperator.

No.
Question.
>>
>Male, locked in. Possible names:
>First: Strakkar, Janus, Jorus, Tarkus.
>Last: Cain, Jonn, Frugllu
>Ship: Blind Man's Gambit, Stardust Crusader, Bloodied Scourge because we're EDGY, The Imperator (confusing because that's also a class of Star Destroyer)

The Empire's current state is about 3/4 the power of its former, and it's under Thrawn. Things will take the course they did in canon unless the MC interferes.
>>
>>999535
Supporting the only decent one posted yet >>999588
>>
I'm gonna give it another 10 minutes before we lock in a name.
>>
>>999613
>Not wanting to be space Jojo
>>
>>999588
second
>>
>>999612

shit, didn't know that

THE AUTOKRATOR
>>
>>999633
Why are you namefaging?
>>
>>999612
>Male, Strakkar, Cain, Blind Man's Gambit
>>
Locked: Male, ____ Cain, Blind Man's Gambit. Sorry, Emperor-fearing citizens.
>>
>>999639
thats the trip i use on most boards and im too lazy to change it
>>
>>999650
same honestly, i'm posting in Overwatch quest too
>>
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>>999519

?
>>
>>999647
Jorus
>>
>>999647
dang

Pulling for Janus
>>
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>>999656
>>
>>999660

Supporting this...
>>
>>999656

ya ya ya
>>
>>999647
Jorus

Janis is not a trustworthy name
>>
>>999647
Jorus to move this along
>>
>>999706
Janus

Name of an old Roman god, the god of gates, pathways, and beginnings. Out of the ashes of the Empire, we begin again. Figured we should have something that fit.
>>
>>999660
THIS
Any ways i want to form a consensus

If thrawn shows up we join up with him or no
>>
>>999713

I'll back Janus Cain. I think the Bloodied Scourge is a pretty badass name for a Warlord's Flagship. When we've conquered a system or two, we should obtain a harem of Twi'Lek slave girls.
>>
Janus Cain, Captain of the Blind Man's Gambit (heretofore shortened to "the Gambit"), a new warlord.

Discord up! https://discord.gg/UWXwJ2M
>>
>>999733
The only women worth anything are the ones we kidnap ourselves. Incidentally what Jedi women are still running around at this time?
>>
>>999750
Mara Jade, and Asohka Tano, as far as I know. I don't know much about Jade, so she's unlikely to be in the story.
>>
>>999748

its lit
>>
>>999750
Why kidnap women who are unwilling if we can just take the ones who actually want us? Having to struggle in bed isnt fun
>>
>>999838
Because we're a pirate now, and the struggle is the fun part
>>
>>999850
Being a pirate doesnt necessairly mean we go full LUL RANDUM CRIMES

Keep in mind that we still have the training of a imperial officer
>>
>>999850
we're not pirates, we're WARLORDS
>>
Computer crashed, this is OP off mobile. Smut will be pretty mass effect, and will not include non-consent. No rape. Period
>>
>>999884

why tf do we need smut
>>
>>999935
+1
>>
>>999935
We don't /need/ it, but if the majority pushes for it, oh well.

Over Nal Hutta, you take inventory. It isn't much, considering that just a day ago you had the entire Empire at your back, but it's a start.

>750,000 liquid credits
>roughly 600,000 in disposable cargo (depending on how well you barter)
>200 TIE fighters, 50 TIE bombers
>3 AT-ATs, 20 AT-STs, 30 dropships, and 2000 stormtroopers
>Darkeyes special unit
>Victory-II "Blind Man's Gambit," Acclamator "Carrion Hawk," Tartan "Solar Dodger."
>>
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>>999935

Just vote to slaughter potential romantic partners as they are introduced...
>>
It isn't long before you are contacted.
"Incoming call from someone ID-ing themselves as Lord Muffuu the Hutt, sir. Says she has a business offer!"

What do you do?
>Accept the call
>Reject the call
>Write in
>>
>>1000005
We should establish a base of operations somewhere. Maybe in the outer rim, raiding trading vessels and non-human settlements. Eventually building/conquering a stronghold.
>>
>>1000050
Accept.
>>
>>1000050

>Accept

No danger in hearing her out...

...

Keep this ( >>1000052 ) in mind...
>>
>>1000050

>accept
>>
>>1000050
>Accept the call
>>
You step onto the Holopad of the command bridge. The slug-like form of the Hutt appears before you.

<Hello, Captain,> she says in Huttese.
<Greetings, esteemed Lady Muffuu,> you reply.
<You're juuust what I've been looking for,> she starts. <One of my lieutenants has decided he's above me, and has mutinied on a station in the Outer Rim. If you go and... persuade him to give it back, I will pay you handsomely, and give you a cut of the profits of the station. It's an incredibly generous offer. Will you accept?>
>Yes
>No
>I want more details
>Write-in
>>
>>1000052
When we have the extra supplies and man power yes. It would be good to build a repair yard soon as well.
>>
>>1000115
>Details first.
>>
>>1000115
>I want more details
>Ask how a wonderful young lady with surely mass numbers of personal had such an issue?
>>
>>1000115
> Yes (and I'm looting the shit out of the place)
A slug as first waifu candidate, bold choice, OJ.
>>
>>1000115
>>Yes
>>I want more details:
"If you can tell me how large of a force he has and a copy of the station schematics it will help"
>>
>>1000115
>>I want more details
"We are not the scum and scoundrels you may hire and dispose of at your whim. We are Trained and Disciplined Veterans. If you have a mission you would like us to complete, you will provide us with all necessary details prior to our deployment. This is non-negotiable."
>>
>>1000115
More details

Also, maybe we could take the station for ourselves? That's probably a bit too much for us to handle right now, just a thought.
>>
>>1000134
This.
>>1000140
This is too... brash.
>>
>>1000142
Nah we gotta take the Cloners homeworld.
>>
>>1000142
We currently have somewhere in the neighborhood of 20,000 men, women and droids under our command, a station would not over-burden us unless we get in to a serious fight with other capital ships.
>>
>>1000157
I don't think so lad, empire territory. Do you want them to know we deserted? We are not yet ready to hold a battle against them
>>
>>1000142
The slugs might gang up on us if we start claiming territory in their space.
>>
>>1000168
Uh... It's not though. The Empire is in full retreats and that world is left for dead. Its for the grabbing
>>
>>1000193
I apologise, I forgot we were timelined right after Endor
>>
>>1000216
All good, The New republic is gonna get fucked as is even moreso if we get the cloner guys.
>>
Kamino is one of the worlds more powerfully held by the empire.

<I apologize, my Lady. For a moment there it sounded as if you believed we were common rabble, of the sort you could throw at your problems without caring whether they had the information to deal with them. Is there any more information you could offer me?>

The Hutt's demeanor turns slightly colder. <Yes, of course, how foolish of me. My lieutenant is in control of a category 2 starbase, with only 3 marauders in the fleet. The problem will mostly be the base itself. I want it returned, not destroyed. Oh, and if you return the traitor to me alive, I'll double your reward. NOBODY betrays me.>
Your computers blip. "Sir, we just received blueprints of the station, and a manifesto of the current occupants and cargo."

>We accept.
>No way.
>Can you offer any support?
>Write in
>>
>>1000264
>>We accept
Time to show this rabble how things are done properly.
>>
>>1000264

> Accept mission
>>
>>1000264
>We accept.

Unless- we said 'no', however, mysteriously the ship is taken and disappears to some other location 'wink wink'.

That might piss them off somewhat less than if we accepted and took it for ourselves. Probably not, though.
>>
>>1000264

>We accept.

uh You fucking what? The Empire all but abadoned most worlds and Kamino was left after the uprising.
>>
>>1000305
Starbase, not ship.
>>
>>1000308
I'm not totally up to date on my star wars lore. For gameplay purposes, the Empire still holds Kamino, Kuat, the Maw, Geonosis, and a few others. Their main seat of power right now is Kuat, where Thrawn is massing their forces. It has been 32 hours since the death star went down.
>>
>>1000323
Thrawn should currently be in the unknown Region's Or at the very least pulling everybody their. Geonosis had a blockade but thats it and even then Death star was moved and they mostly killed'em all. Kaut and Maw well... Ones a strong hold and the other is not even known to most people.

Kamino should be free of anything LARGE and even then. They would more then be enough for us to clear and sense the Empire has more important shit to deal with...
>>
>>1000336
Except, Kamino is an important, if out of the way, Imperial planet. Yes it would be lightly garrisoned, but that garrison would include an ISD, with roughly 4 times the firepower of our little flotilla.
>>
>>1000264
>>We accept.
>>
>>1000346
>>1000323


The era of the New Republic

After the Battle of Endor, the collapse of the Empire triggered an economic collapse of Kamino and the production of clones eventually ended. The planet continued to survive on smaller contracts, often for warlords and criminal organizations.

Years later, Kaminoan Taun We would seek revenge against the Mandalorians who attacked them during the Clone Wars by hiring Boba Fett to kill Fenn Shysa, the last remaining Mandalorian veteran of the Second Battle of Kamino.

In 40 ABY, Boba Fett traveled here to consult his doctor and was told that he was dying. The only being who could heal him was Ko Sai, a scientist who had invented the accelerated aging process. She had disappeared after the First Battle of Kamino. He decided to hunt down Taun We, who had defected more recently. The current Prime Minister of Kamino, Koa Ne, offered to pay him to return Taun We's data to them. Boba Fett refused after Koa Ne would not pay his exorbitant price, stating that he would sell the data to the highest bidder.

Now as the QM you can change this yes, but the Empire had more important things to do then protect that. Mainly withdrawling and dying to the New Republic which just raped the death star AGAIN.
>>
<We graciously accept your exceedingly kind offer.>
"Helm, set course for Nar Kreeta. We are going to show this pirate scum what Imperial Discipline can do."

You drop into hyperspace. The journey will take about a day. You take this time to:
>Form a battle plan
>Consult with your Darkeyes
>Get your gear in order
>Write in
>>
>>1000363
>>Form a battle plan
>>Consult with your Darkeyes
>>
>>1000377
Battle plan.

Let's look over the schematics, scan for any weaknesses, the cargo/occupants, and also review the info for the marauder ships.

Also, who wants to take it for ourselves and who wants to just do it as she says?
>>
>>1000390

This

>>1000393

We could also take some of the cargo for ourselves and tell her it was missing to make some extra $$$. Lets try to capture the guy alive to make more money
>>
>>1000377
>>Form a battle plan
Remembering that no plan survives contact with the enemy, it will be more like an outline, denoting significant targets, attack vectors, and so on. Definitely including a briefing to our stormtroopers on the HVT and getting the TIE/sa fitted with boarding pods rather than torpedoes. If we can take the station with out blowing it TFU we can save on repairs, both to the station and our flotilla. We'll also need our fighters ready to go as soon as we drop out of hyperspace.
>>
>>1000377
>Form a battle plan
>Consult with your Darkeyes
>>
>>1000413
Yes, this is good. Perhaps while the battle rages on and the traitors are distracted, the Darkeyes (and maybe a couple more squads) can use stealth to board undetected and ambush the leader? It would be hard to pull off, but could be critical, especially if we gain control of the stations command center.
>>
You call your Darkeye squadron into the CIC.
There's:
Tearer, a massive troll of a man who wields an E-Web modified for personal carry.
Breezer. an amazing sniper with a knack for mobility.
Hitscan, a mid-range specialist who uses a jetpack
and Mortician, an insane sonofabitch who uses a shotgun and vibrosword to bring the fight close and personal.

You've also brought in your squadron leaders and ship captains.
You analyze the plans...
Roll 5d100, I'll accept the first 4 posts.
>>
Rolled 53, 52, 64, 71, 6 = 246 (5d100)

>>1000438
>>
Rolled 83, 55, 95, 74, 63 = 370 (5d100)

>>1000438
>>
Rolled 36, 76, 62, 70, 34 = 278 (5d100)

>>1000438
>>
Rolled 76, 56, 60, 46, 76 = 314 (5d100)

>>1000438
>>
>>1000439
>>1000446
>>1000447
>>1000452
Only 4/25 rolls under 50. Wowza.
>>
Rolled 100, 72, 47, 27, 71 = 317 (5d100)

last roll
>>
>>1000377
Consult with darkeyes, take lieutenant by stealth before calling in the rest of your fleet.
>>
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>>1000533
> i roll a 100

Something clicks.
"The Marauders are going to prioritize keeping us away from the base. Our Acclamator and Victory are large and loud enough to draw them away, and sturdy enough to keep the guns on them without withering. Our Tartan is fast enough to carry us straight into the base, flanking the base's main firepower concentration. We can run on a drift, canceling inertial dampeners and fire reversals just before we impact. Spacewalk into this auxiliary hangar here, and we have ourselves an insertion. We get to CIC, grab the traitor, and fire the stations own guns at the remaining marauders."

"Sir, the Solar Dodger could also grav-hook a dropship or two for additional troop capacity," says the Captain of the Tartan cruiser. "Let's do that, then," you say.

>What forces do you bring with you into the base?
>>
>>1000641

>What forces do you bring with you into the base?

Dead eyes + 300 Stormtroopers
>>
>>1000641
What do we have and how many?
>>
>>1000655

We have the following:

>>1000005
>>
>>1000641
The darkeyes, and additional high-quality squads. Enough to ensure our success, and then some.

But still- does no one want to take the base for ourselves?
>>
>>1000660

At this point, we don't know how well established the Hutt is...

If it is possible, I say we eliminate the filthy xeno and take her holdings...
>>
You have this: >>1000005 except 10000 stormtroopers.
You have 4 troop slots, 2 from the Tartan and 2 from the shuttles. every 100 men or 10 armor counts as one troop count. AT-STs count for 2 armor slots. You have as many Hero slots as troop slots. Right now, your heroes are the Darkeyes (count as one) and you.
>>1000685
The Hutt is respectable in terms of power. It would not be a good idea to piss her off, and the risk outclasses the reward.
>>
>>1000685
Ehh...wait until we get a feel for how high up she is in the Cartel and what enemies she's made. If she's a relative of someone important it could sour most of the Outer Rim against us.
Even if she's not, save removing her until there is profit in it for us, right now there is no benefit to taking her out.

>>1000641
>>1000704
Darkeyes+300 Stormtroopers, we'll command the space battle from the Gambit.
>>
>>1000641
Just send some stormtroopers. They are all going to die anyway.

>>1000660
We are in Hutt space, will they stand for that? I dunno.
>>
>>1000704
Yeah, in that case we should just stick to her plan.
>>1000733
This except we go with them.
>>
Veterans can develop if a unit survives through a few battles. They are more powerful, specialized versions of their base units. E.G., stormtroopers can "evolve" into EVO Troopers, Shadow Troopers, Jump Troopers, etc.
>>1000733
This plan uses 3/4 of your troop slots, and if you go too, 2/4 of your hero slots (you only have two Heroes anyway)
>>
>>999227
No. Afton used his Force sensitivity as a means to harm jedi, even though he didn't really know about it until that Jedi he was torturing revealed he was and that Revan would "convert" him.he started obfuscating his mind with "surface" thoughts, which gave him a passive resistance to their precognition.
>>
>>1000755
400 stromtroopers, the darkeyes, and us ourselves.
>>
>>1000774
+1
>>
>>1000774
Confirmed.

You don your light battle armor. The tactical HUD lights up with information from the entire battlegroup. The Solar Dodger drops out of hyperspace a half second after the rest of the fleet. Just as planned, the station and the Marauders are focused on the Gambit and Carrion Hawk. One of the Marauders takes a full-on broadside from the Hawk, and a brace of missiles from the Gambit, going down fast. TIEs swoop through the combat, picking off the cheap dogfighters the space pirates are using.

The Dodger is quiet. All crew are wearing breathing masks and thermal gear, to protect from the cold of space. You drift silently for another thirty seconds. "We are under the range of the station's guns! Fire reverse thrusters! Drop boarding ramp! Go go go!"

The cargo bay door opens, and your accompanying 200 stormtroopers flood out, lighting their jetpacks. You fly out with them, your armor keeping you safe in the vacuum. The shuttles actually land inside the shuttle bay.

You spot a flight tower. It looks vulnerable to a well placed breaching charge. If you don't hit it, there's a possibility they'll raise the hangar shields, and worse, the alarm! What do you do?

>Go for the tower personally
>Order troops to hit the tower
>Ignore it
>>
>>1000888
>Go for the tower personally, order the dark-eyes to come with you
>>
>>1000888
>Order troops to hit the tower
I'm assuming our shuttles don't have guns on them? If the do just shoot it with them.
We need to save ourselves for the boss battle.
>>
Closing up shop for the night. May visions of galactic domination dance in your heads.
>>
>>1000888

I support this:

>>1000898
>>
>>1000888
>>1000903
We can clean up the flight tower after we take the station, right now its more of a liability than an asset.

Depending on the type of shuttle, it could be packing anything from the standard twin laser cannon to concussion missiles. So yeah, a shuttle can demo the flight tower no problem.
>>
>>999442
Why did we kill him with a vibrosword and not a point-blank blaster shot?
>>
Q&A should go in the discord.
>>
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>>1000988
>>
>>1000888
>>Go for the tower personally
>>
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>>1000377
>Darkeyes
Darkies, kek
>>
ja ja ja
>>
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>>1001259
All Chiss special unit
>>
Warlord Quest is back online! Good morning, y'all!

"Darkeye 1-5 to Darkeyes Total. Angle to bearing 431 mark 368 and breach that flight tower!"
You jet towards the tower, readying your...

>Standard Stormtrooper assault rifle
>Blaster carbine
>Slugthrower
>Field-adaptable multi-weapon
>Write-in
>>
>>1001735
>Blaster Carbine.
>>
>>1001735
Composite Longbow
>>
>>1001735
>Field-adaptable multi-weapon
>>
>>1001735
>>Blaster carbine
We're an officer and a marksman. If we're not using a pistol it would be a compact longarm, so carbine it is.
>>
>>1001735
Carbine.
>>
Carbine wins.

You field-check the power pack, scope connections, everything, while sailing towards the observation windows of the tower. Mortician hits first, planting the charge quickly and efficiently. His blade is humming. Tearer stacks up behind him. Breeze cancels her movement roughly 20 meters from the tower, and readies her sniper rifle. Hitscan plants his charge, and you stack up with him.

>5d100, first 5 posts.
>>
Rolled 5, 57, 34, 89, 87 = 272 (5d100)

>>1001873
>>
Rolled 94, 21, 47, 20, 7 = 189 (5d100)

>>1001873
>>
Rolled 53, 45, 14, 9, 91 = 212 (5d100)

>>1001873
>>
Rolled 58, 95, 78, 25, 75 = 331 (5d100)

>>1001873
WE AINT GOT IT
>>
Rolled 5, 98, 39, 91, 88 = 321 (5d100)

>>1001873
>>
I'm seeing 94, 95, 78, 91, 91. Good rolls, except Breeze isn't so legendary.

"BREACH!"

The charges blast inwards, blasting glass into the room. A Rodian and a Bothan fly out, suffocating. Mortician races in, and an Ithorian loses its limbs and head. A few humans scattered about take potshots. Breeze takes one of them with a bolt. The airshields go up, and you rush inside, blasting the remaining two humans easily. Tearer spins up and annihilates a Trandoshan rushing Hitscan, who in turn is having a shootout with a Rodian. He fires his jets, leaping over the cover the Rodian is using, and blasts her point blank, in the face.

"Clean work, Darkeyes," you say. "Hitscan, get on that console. I want more up-to-date information on the station."

Hitscan starts slicing the console. "Bad news, boss," he says. "Security is running here. I can get access to just two major systems before I'm locked out."

>Get me cameras and other surveillance.
>I want blast doors and other security.
>Communications and tactical information.
>Droids, life support, other maintenance.

Choose two.
>>
>>1001946
>Get me cameras and other surveillance.
>I want blast doors and other security.
>>
>>1001946
>>Droids, life support, other maintenance.
>Get me cameras and other surveillance.

Use these to begin selectively venting atmos into space, suffocating the enemy and freezing them to death.
>>
>>1001946
Blast doors and communications.
>>
>>1001946

>Get me cameras and other surveillance.
>Communications and tactical information.
>>
Everyone wants cameras, so that's locked in. Waiting another ten minutes for consensus on the second option.
>>
Blast the fucking doors
>>
>Droids
>>
>>1001946
>Droids, life support, other maintenance
Since cams is locked in
>>
>>1001976
Comms/tactical info is the most important.
>>
>>1001985
If we can take out their life support systems, the comms wont be of any use anyway
>>
>>1001988
Do you plan to kill everyone on the station? I don't even think that we will control that much of the life support, and even if we did that would be reckless and wasteful. Plus, you're forgetting the tactical info. We simply cannot pass on that.
>>
>>1001997
>>Do you plan to kill everyone on the station?

Well no of course not, but I suppose it wasn't really explained to what degree we have control. My idea was to use the cameras to identify trouble spots and risky areas and either vent all the oxygen out of that specific area or drop the temp to freezing. Quickly eliminate a portion of our enemies making it easier to sweep through the station and take control.
>>
>>1001976
blast doors
>>
>>1001976
Well, it seems like a toss up for
>Droids, life support, other maintenance
and
>I want blast doors and other security.

So, I'll say
>I want blast doors and other security.

Gives us cover and prevents reinforcements from station security while we stack up for further breaches to the interior.
>>
Ok, since there's some confusion:
>Droids, life support, other maintenance
means control of air ducts, temperature control, airshields, and the basic droids that're slaved to the station (I can't tell you exactly what's on here).
>I want blast doors and other security
means the *security* doors, turrets, locks, how the station reads IFFs, and all that.
>>
>>1001946
>>1002101
>I want blast doors and other security

Droids are less usefull right now..even if there are few security ones we can deal with them.
>>
Next vote wins, samefagging allowed.
>>
>>1002290
FUCKING COMMS/TACTICAL INFO
>>
Rolled 1 (1d100)

"I want comms and cameras."

Hitscan types for a few more seconds, before the console flashes red and powers off.

"I managed to get into the cameras, and we now have access to their comms. We can speak and listen, as well as look. The feeds should be available on your helmet's HUD."

"Thank you. Good work, soldier. Now, we work our way to..."
>The auxiliary hangar, the current beachhead for the main landing force
>The main CIC, to assassinate the traitor's leader
>Somewhere else (specify)
>Write-in
>>
>>1002307
>>The main CIC, to secure the traitor's leader.
>>
>>1002307
CIC.
>>
>>1002315

this
>>
>>1002307
>The main CIC, to assassinate the traitor's leader
Except, isn't there a bonus for taking him alive?
>>
>>1002332
We HAVE to take him alive, Huttese said so. Of course if it causes trouble
>>
>>1002307
The main CIC, to secure the traitors leader
>>
>>1002343
><Yes, of course, how foolish of me. My lieutenant is in control of a category 2 starbase, with only 3 marauders in the fleet. The problem will mostly be the base itself. I want it returned, not destroyed. Oh, and if you return the traitor to me alive, I'll double your reward. NOBODY betrays me.>
Nope, just double the payout if we take him alive. So Breach the CIC, blasters on stun. Also will keep us from shooting anything important, equipment-wise, too.
>>
"The troops in the hangar can take care of themselves. If need be, we can check on them with the cameras -"

You are cut off by a small Twi'lek child faceplanting in front of you, having fallen from the ceiling.

"The fuck?" asks Hitscan, leveling his blaster.

>Obviously a spy or assassin. Blast it.
>Stand down, it's just a child.
>Stun it and bind it. We'll question it when it wakes up.
>>
>>1002526
Blast it.
>>
>>1002526
>>Stun it and bind it. We'll question it when it wakes up.
"Its a bloody kid."
>>
>>1002526
Just stun the poor kid probably a stow away or were killing all there parents
>>
>>1002526
>Stun it and bind it. We'll question it when it wakes up.
>>
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>>1002530
>>1002536
>>1002542
Pussies.
>>
>>1002549
We're not cartoon villains, stun it, and take it in.

Be. Gentle.

We're Imperials, not assholes
>>
>>1002549
>Believing rebel lies about being assholes and children killers.
>>
>>1002556
>>1002559
>Combat situation, hostile environment, random Xeno drops from hiding on the ceiling
>Not immediately disintegrating it

This is how you get suicide bombed.
>>
"Stun the damn thing and bind it up. Mark it for retrieval. We'll question it back on the ship."

Hitscan clicks his rifle to stun, and kicks the Twi'lek (a female, judging by the lekku) onto its back. She screams incoherent Huttese before the warble of Hitscan's blaster cuts her short. she goes limp. Breeze gets to binding her.

There's a large door which the schematics tell you lead into a main hallway, which branches to lead to the nearby hangar, the reactor core, and the CIC. The schematics also list a large automated defense turret in the hall, which may or may not have been powered on in the fighting.

There's a camera in the hallway as well.

Breezer has finished binding the Twi'lek. She sits it gently down in one of the chairs. "All good, Captain," she says.

>Rush into the hallway, relying on luck and speed to avoid the turret
>Try and make sure the turret is deactivated
>Use the camera to check the hall
>>
>>1002560
If he is one he is terrible at it. He could have went off above us and killed us there easily.
>>
>>1002564
Ahem
>I rolled a one for this kid's stealth check
>>
>>1002563
>>Use the camera to check the hall
>>
>>1002568
+1
>>
>>1002567
well if we see the kid again, least outside of the place we left him, we will just kill him then
>>
>>1002563
>Use the camera to check the hall and if their are turrets in the way, well we have control. Use them against the defenders.

>>1002567
You made no note of bombs strapped too him, So he fucked up bad.
>>
>>1002563
Hey guys, I have a great idea, lets all become complete morons and charge the super safe hallway instead of checking the security feed we just got access to!
Let's not and say we did.
>Use the camera to check the hall
>>
You key the camera's ID code into your wristpad. In the top left corner of your vision, you see roughly 20 B-1 battle droids arrayed in a firing column around the door. They seem to have activated the turret, which you see raising its barrels to cover the door.

There's an air vent big enough for one person at a time to fit through, which the schematics say would lead you to flank the column.
>>
Oops, forgot options.

>Use the vent
>Hack the turret
>Put up some cover and duke it out
>Split up
>>
>>1002613
>Hack the turret
>>
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>>1002634
>Fuck the twi'lek in the hole
lewd
>>
>>1002634
>>1002639
>Ignore battle make twileck sex slave
>>
>>1002613
>Hack the turret
>rush the droids if we get the turret to shoot them from behind
>>
>>1002613
>>Use the vent
>>Hack the turret
>>
1: she's like 8
2: You're in the middle of a boarding op
>>
>>1002659
And? I don't see the problem.
>>
Put this talk in the new discord channel, #side_discussions.
https://discord.gg/UWXwJ2M
>>
>>1002613
>>Hack the turret
>>
>>1002639
No
>>
>>1002677
Yes. Also vote for hack turret send 2 through vent then begin breach to distract and open fire from behind
>>
Looks like we've got some votes for splitting the party.

Designate who you want to flank, and who you want with you.

>Mortician, CQC specialist
>Tearer, heavy weapons guy
>Breeze, sniper
>Hitscan, midrange mobility specialist
>>
>>1002727
please stop
>>1002712
Tearer and and Mort on the flank, Breeze and Hitscan with us.
>>
>>1002727
Is that a Valkyria Chronicles screenshot?

yay references
>>
>>1002729
Support for this
>>
>>1002712
>Flank
Hitscan, midrange mobility specialist
Mortician, CQC specialist

>With us
>Tearer, heavy weapons guy
>Breeze, sniper
>>
>>1002775
>putting our hacker in the vent while we try to hack the turret
great idea
>>
>>1002780
Where the fuck on that list does it say Hacker?
>>
>>1002786
in no situation.
>>1002782
He's the most technically oriented of the team, but you are all capable slicers.
>>
Rolled 78 (1d100)

Let's move this shit along.

"Hitscan, Mortician, into the vent! Flank them, have your droid poppers ready! Breeze, Tearer. stack on the door."

You crouch down and begin to hack the turret...

Roll 3d100, first five rolls.
>>
Rolled 63, 62, 94 = 219 (3d100)

>>1002827
>>
Rolled 33, 7, 3 = 43 (3d100)

>>1002827
>>
Rolled 25, 75, 59 = 159 (3d100)

>>1002827
>>
Rolled 81, 2, 72 = 155 (3d100)

>>1002827
>>
>>1002845
Do Not Do It
>>
Rolled 5, 58, 15 = 78 (3d100)

>>1002827


>>1002845
shiggy diggy
>>
>>1002845
Mate fuck off you salty little Autistic slut.
>>
81.75.94

The turret's security protocols give you some resistance, but with Hitscan's back door, you get through them nice and simple. A view of the turret's camera pops up on your hud, and holo-controls hover above your wrist pad.

Tearer and Breeze are set up on the door. Tearer's power pack is humming.

Through the hall-cam, you see the vent door pop out a few meters behind and above the battle droids.

>Have the flankers open up first, then blow the door
>Door first, then flankers
>Both in coordination
>Do it all with just the turret
>Write-in
>>
>>1002892

>Both in coordination
>>
>>1002892
>Both in coordination
>>
>>1002892
>>Both in coordination
>>
>>1002901
+1
>>
>Both in coordination

Roll 3d100
>>
Rolled 100, 20, 4 = 124 (3d100)

>>1002920
>>
Rolled 32, 4, 67 = 103 (3d100)

>>1002920
>>
Rolled 19, 67, 11 = 97 (3d100)

>>1002920
>>
Rolled 32, 93, 15 = 140 (3d100)

>>1002920
>>
Rolled 59, 35, 89 = 183 (3d100)

>>1002920
>>
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Your TIE pilot skills come back to you. You order a hit from both sides, and as the shrapnel of the door and the droid poppers from the flankers fly, you open fire with the skill and precision of a trained Imperial soldier.

Left barrel fires, impacts, right, impact, left, impact, ricochet, additional kill. The fire from the turret blazes through the ranks of the B1s, until the droid poppers pop and the turret goes down.

But the poppers didn't get a single kill.

You stand. Tearer is looking at you with an air of "holy shit." Mortician and Hitscan drop from the vent, and kinda just look numb. Eventually, Breeze gives you a thumbs up.

"Well, lets get moving."

You charge towards CIC, stopping only to bypass another turret. You eventually get to the turbolift that should lead up to the CIC.

This is your LAST chance to reconsider before the boss encounter. After this engagement, mission ends. You can currently reroute to anywhere else you want.

>Head up the turbolift
>Not yet. (Write-in)
>>
>>1002995
>Check the cams first and get all the tactical information we can before we head up, including to see if we're walking into an ambush or its rigged.
>Call in and check on our people in the hanger.
>>
>>1002997
Sure, that.
>>
>>1002997
Support for this, but honestly we don't need to drag capturing the leader any longer, everything can be looted etc afterwards.
>>
>>1002995
Check cams, might as well use what we've got.
>>
Roll 3d100 for CIC cams. Nerfing you to first three rolls.
>>
Rolled 79, 88, 49 = 216 (3d100)

>>1003030
>>
Rolled 84, 82, 23 = 189 (3d100)

>>1003030
>>
Rolled 32, 48, 27 = 107 (3d100)

>>1003030
>>
Rolled 40, 29, 64 = 133 (3d100)

>>1003030
>>
The cameras of the CIC seem to be on a separate system that you can't get through.

The cameras in the hangar bay, though, show your troops cleaning up the last few B1s. You tab between a few; they've secured the cargo hold and the generator, but they're still fighting their way up to the command section, where you are right now.

>Breach the CIC
>One more thing...(write-in)
>>
>>1003073
>BREACH
>>
>>1003073
>>1003075
breacharoonidooni
>>
>>1003073
Breach!
>>
>>1003073
>Breach the CIC
>>
>>1003073
>>Breach the CIC
>>
"Alright, standard elevator protocols! Tearer, get that mobile cover set!"

You all load into the turbo, closing the doors. You don't like this - there are so many things that can go wrong with elevators in shootout situations.

You focus on the task at hand. Tearer has set up the cover, and has mounted his blaster. Breeze is set up behind him. Mortician is twirling his blade, hidden in the "corner" by the door. Hitscan has grappled to the ceiling, ready to unfold and fire from above. You stack on the other side of the door, opposite to Mort.

You hit the button, and off you go to CIC. The turbo lives up to its name, and the ride is short.

The doors whir open, and you see the space battle in its full glory.

The remaining two Marauders are on their last legs. One is now debris, from your opening volley; another is motionless, and you spot a few dropships attached to the hull.

The other has most of its aft section missing, and as you watch a volley from the Gambit turns it into space dust.

"Damn it!" screams a Bothan, standing on the commander's deck.

By dumb luck, all eyes are on the space battle. You have a chance for stealth, thank the stars.

>Sneak up on the Bothan
>Have one of your Darkeyes sneak up on the Bothan
>Open fire!
>Rush out of the door (specify where)
>Write-in
>>
>>1003163
>>Have one of your Darkeyes sneak up on the Bothan
We're a marksman, not a spy. Send Hitscan with blaster on stun, or Mortician with the understanding that if the HVT dies none of them get paid.
>>
>>1003190
2
>>
>>1003163
>>1003190
This
>>
>>1003163
>>Open fire!
Aim a stun round at the HVT we should be able to line up a clear shot to stun him and open fire on the rest.
>>
>>1003163
>Stun blaster fires.
>>
>>1003190
This then
>>
"Mortician, I want that Bothan alive. No disintegrations."

Mortician nods. [Rolled 1d100 = 97]
He slips up to the Bothan, and takes him out with a single, well aimed hit to one of his nerve clusters.

The fires outside the windows fade. Alarms are flashing. Someone's gonna look at the leader soon.

What's your protocol for dealing with the rest of the crew that's up here?

>Open fire, slaughter them all.
>Talk to them. Assert that https://www.youtube.com/watch?v=YZvbCgnCJoA
>Write-in
>>
>>1003250
>Talk to them. Assert that https://www.youtube.com/watch?v=YZvbCgnCJoA [Embed]
>>
>>1003250
>>Talk to them.
Best Line.
>>
As the previous discord links have been disabled for reasons of the banana guy, here's another one. https://discord.gg/UvF7V
>>
>>1003250
Slaughter them.
>>
>>1003250
>>Talk to them. Assert that https://www.youtube.com/watch?v=YZvbCgnCJoA [Embed]
>>
https://www.youtube.com/watch?v=6hZxf3M9QqA

You fire your blaster in the air for effect.

"Hello, ladies and gentlemen. My name is Captain Janus Cain. You will call me sir. My forces have boarded and taken this base. We have destroyed your pitiful naval arrangement. We are in total control. But my only target was this traitor lieutenant. All of the rest of you will be spared - that is, by me. I do not control Lady Muffuu. Please, don't resist. And - disable those ancient B1s, please. They're more of an annoyance than anything else."

Someone taps a keyboard.

"Good initiative! Now..."

>What's this base's purpose?
>Give me a full cargo manifesto.
>Turn in mission.
>Write in.

Mission complete! Turn it in to Lady Muffuu the Hutt for reward
>>
>>1003304
>>What's this base's purpose?
>>Give me a full cargo manifesto
>>
>>1003310

This
>>
>>1003304

>What's this base's purpose?
>Give me a full cargo manifesto.
>>
"I-is there anything else I can do for you sir?" asks a Rodian in the pit beneath the command pedestal.

"Yes, actually - I want a full manifesto of people and cargo onboard, and answer a question - what purpose does this base serve?"

"Well, this base is a-a w-waystation for Lady Muffuu's smuggling operations. S-she stores her wares here until she has a b-buyer. She also routes the wares she has just purchased here."

An Ithorian hands you a holodisc marked "manifesto." You load it into your suit. On the manifesto, you see:

>352 Twi'lek slaves (Female, Adult)
>631 Twi'lek slaves (Female, Child)
>243 Twi'lek slaves (Male, Adult)
>467 Twi'lek slaves (Male, Child)
>9,420 barrels of Spice (Medium Quality)
>450 canisters of destabilized Tibanna gas
>800 crates of deathstikz
>>
>>1003403
Sell the gas, kill or sell the child slaves.
>>
>>1003403
>Contact the Woman and tell her its done with our lovely little toy.


Why the fuck does she have 450 canisters of destabilized Tibanna gas?
>>
>>1003403
Let's just call the hutt and get out of here, if we're not taking over the station. Taking her shit will piss her off just as much as doing that.
>>
>>1003417
REASONS
Actually, destabilized tibanna may or may not actually be a thing, but it is highly explosive and dangerous, i think, but it also causes more highly-powered blaster shots.
>>
>>1003435
You have never touched the wiki before this quest have you?
>>
>>1003403
>>800 crates of deathstikz

Why do I suddenly feel like I want to go home and rethink my life?
>>
>>1003403
>>1003434
second. We dont have the strength to take over this station or take the stuff in it.
>>
You step onto the bases holopad, and pull off your helmet.

It's only a few seconds before the Hutt answers:

<Captain Cain! Good to see you in one piece! Since this ID is from my base, I assume your mission is complete?>

<Yes, esteemed Lady Muffuu. Your elegance's base is secure, with only minimal damage - most of the B1 security force is destroyed, as well as a window on a flight tower and a blast door. My crew has secured one of the Marauders with minimal damage, but the rest are beyond repair, I'm afraid. I'm sending you the manifesto - does this look correct?>

<Yes, everything seems to be there.Good - I was going to deduct any missing or destroyed items from your pay! Speaking of... where should I wire this?>

You give her the information.

<Splendid.> (+200,000 liquid credits.) <I'll transfer another 2,000 in there every month, sweetie. Thanks for the base back! Oh, and if you want a few barrels of spice or a couple slaves for your crew, feel free. I got the slaves dirt cheap, and the spice is medium quality.>

>Take some spice (5 barrels, 5,000 credit's worth)
>Take some slaves (3 female, 10 male, 20,000 credit's worth)
>Leave it all
>Write-in
>>1003456
Yes I have! No I haven't
>>
>>1003464
Sorry meant keep it from her. She only hired us so that she did not have to use her own forces
>>
>>1003466
>>Take some slaves (3 female, 10 male, 20,000 credit's worth)
Gives us a reason to take the one from the tower and question it.
>>
>>1003466
Leave it, not worth the trouble.

Let's go pirating somewhere.
>>1003476
Why bother?
>>
>>1003466
>Take some slaves (3 female, 10 male, 20,000 credit's worth)

Sell this shit and we can hopefully get the stuff we need for a small shipyard or get repairs and stuff or Merc's sense we're going full Warlord.
>>
>>1003466
Discord btw expired, I was about too hop in sense you seem to have never touched anything. Still fun tho.
>>
>>1003274
Expired
>>
>>1003489
>>1003491
https://discord.gg/4U9kq
>>
>>1003466
>>Take some slaves (3 female, 10 male, 20,000 credit's worth)
Crew is crew.
>>
>>1003466

> Take some slaves (3 female, 10 male, 20,000 credit's worth)

> Say: "It was a pleasure doing business with you, your eminence. Should you ever require our services again you may contact us here [contact information]."
>>
<We'll be taking on those slaves. It was a pleasure doing business with you, your eminence. Should you ever require our services again you may contact us here.>

You send her your main holopad ID for the Gambit.

<Thank you, dearie! I'm sure this is the beginning of a *lucrative* business arrangement.>

She disconnects.

>Retrieve the Twi'lek from the auxiliary bridge
>Head back to the Gambit and have some Stormtroopers get her
>Write-in
>>
>>1003585

>Retrieve the Twi'lek from the auxiliary bridge
>>
>>1003585

> Retrieve the Twi'lek from the auxiliary bridge
>>
You head back to the Aux bridge.When you get back, the Twi'lek is still bound to the chair. There is no way for me to make this non-sexual, is there? When she sees you, she starts screaming for help.

>Calm her down, explain that you're friendly
>Slap her to shut her up
>Reconsider and just blast her
>Throw her over your shoulder and carry her to the ship
>>
>>1003640
>Reconsider and just blast her
Dear god, please. Look what she's caused already.
>>
>>1003640
>Throw her over your shoulder and carry her to the ship
>>
>>1003640

>Throw her over your shoulder and carry her to the ship

We'll deal with this back on the ship...
>>
>>1003648

What has she caused?

All she's done thus far is eat shit by falling through the ceiling...

I'm all for wiping out xenos, but let's figure out what she was doing skulking around the station first...

Maybe she was sabotaging the station, which is something the Hutt would appreciate knowing about...

So let's take her back to the ship and interrogate\torture her for information...
>>
>>1003674
I think he was referring to the OOC drama.
>>
>>1003674
Who cares. We should be out raiding xeno trader ships and establishing a stronghold, not dealing with some random twi'lek kid.

And I'm talking about the bananaposting
>>
>>1003640
>>Throw her over your shoulder and carry her to the ship
What color is she by chance?
>>
>>1003704
No, she's 8.

>>1003640
>Calm her down, explain that you're friendly
Ryloth is(soon to be was) an Imperial Protectorate, she is an Imperial Citizen. Respectfully and politely inform her of her status.
>>
>>1003704
Blue, pink eyes.
>>1003711
Ryloth is also a /perfect/ planet to, say, build a small drydock over...
>>
>>1003711

Voting for this
>>
>>1003735
Ohhh, yeah. Outer Rim, not on any of the big trade routes. Probably has a small shipyard, but we could probably get dock supplies from an Imperial outpost that still has us listed as authorized.
>>
>>1003640
Grab her by the pussy
>>
>>1003747
God dammit.
>>
>>1003743
It's on the tail end of the Corellian Run...
https://upload.wikimedia.org/wikipedia/commons/2/26/Galaxymap_p1.jpg?utm_source=DesignTAXI&utm_medium=DesignTAXI&utm_term=DesignTAXI&utm_content=DesignTAXI&utm_campaign=DesignTAXI
>>
>>1003749

Looks like we have three votes for take to ship against two votes to talk and one vote to kill...
>>
I will allow people to change their vote. In 20 minutes, ship wins.
>>
next vote for either ship or talking wins, samefagging allowed
>>
>>1003825
Talking
>>
>>1003825
Ill change to talk

>>1003711
I was asking because certain colors are more rare and thus worth more money to resale if we want to. Blue is the more cheaper one due to being common.
>>
Your Twi'leki isn't perfect - you don't have lekku - but you do your best to calm the girl down.

<Hey, hey, calm down. We aren't going to hurt you. You are an Imperial citizen. We can help you. Why were you in the vents? What were you doing?>

She seems to calm down just a bit.
<I was trying to escape. I am ashamed, I left my mother and sisters behind. This is a bad place. I miss home. I want to go home! Please take me home!>

The records attached to the manifesto and what you know of Ryloth slave trade suggest her home is most likely made of smoking dust at this point.

<Listen, we're here to take you away from here. We'll help you!>

>Inquire further about her family
>Inquire further about the conditions of the station
>Take her back to the ship
>Write-in
>>
>>1003861
>Inquire further about her family
>Inquire further about the conditions of the station
>>
>>1003861

>Inquire further about her family

This first to help her calm down...

>Inquire further about the conditions of the station

This second, perhaps she has information that will prove useful if we ever decide to take this station...

>Take her back to ship for a more extensive round of interrogation
>>
<How many are in your family on this station?>

<Me, mama, and my two sisters, Ritta and Sikka. Papa is dead.>

<Why is the station so bad?>

<The guards hit if you don't listen. It's cold, always cold. Dark, too. Food only comes once a day, water twice.>

>Take her to the ship
>Write-in
>>
>>1003900
>Take her to the ship
>>
>>1003900
>Shoot her in the face
>>
>>1003900

>Take her back to ship for a more extensive round of interrogation

Should we bother going through the trouble of making sure we get her mother and sisters through our transaction with the Hutt?
>>
>>1003908
You can only take 3 Twi'leks, although there might be a way you could trick her.
>>
>>1003912
Sorry, three FEMALE twi'leks.
>>
Honestly, why are we even bothering with this? This is not very warlord-like. We should be gone and off killing people by now.
>>
Aren't we about to get a bunch of slaves from fufu the hutt anyway? We can just dump her in with them.
>>
>>1003918
We need workers and slaves are cheap, especially free ones. The loli mascot is just a bonus
>>
>>1003918
Because we have abunch of slave's we're 'taking' somewhere to earn the good hard trust and free will of the planets masses.
>>
>>1003938
Exactly. Muffuu will know if there are any slaves missing, and subtract their value from your paycheck. This means that you will OWE A HUTT about 5,000.
>>
>>1003944
>>1003945
You guys are gay.
>>
>>1003947
I mean, any slaves beyond the ones she's giving you.
>>
>>1003908
Yeah, we should, it's the Imperial thing to do.

>>1003918
Because Twi'leks are Imperial Citizens, not some animal you pick up at the corner store like a Bothan or Wookie. It also gets our name out there on Ryloth as someone who still respects what the Empire stood for, even if WE aren't the Empire.
>>1003938
Yeah, it fills our allotment of females.

>>1003944
They won't be slaves under our care, they will be citizens again...doesn't mean they're free to go, just, not slaves anymore.
>>
>>1003952
>Take one extra slave
>Get charged 5k

Fuck you and that bullshit math, Toss the Loli back that's retarded as shit or should just subtract one of the other slaves we we're supposed to pick up.
>>
>>1003960
The hutt is giving you a ridiculous discount on the slaves, because she "got them dirt cheap."
>>
>>1003958
>trying to be imperial cucks
>after ditching the last true remnant of the empire and associating with hutts

you guys are really, really gay.
>>
>>1003971
So SHE is picking our slaves for us? Oh fuck that shit, We're probally getting the lowest valued ones then. Toss The loli back as I said and no slaves. Gonna fucking be retarded with this shit.
>>
>>1003512
Sorry missed it again. One more time please?
>>
>>1003976
No, you can pick the slaves - all it is is that you only get 3 females and ten males.
>>
>>1003979
https://discord.gg/CGCfN
>>
>>1003972
Hey, we were THERE when the Emperor and Lord Vader DIED, we said "fuck this shit, we can do better" and now we're carving out or own little Empire to replace what was lost.
If the First Order/Imperial Remnant want us to join, they can make us an offer.
>>
>>1003990
>First order
Oh boy, Let's just remake episode 4,5,6.
>>
>>1003994
Hey, believe it or not Ep.7 is canon.
>>
>>1003990
>they can make us an offer.
What kind of empire goes around sucking up to fucking Twi'leks? You guys are a bunch of pussies. Should've stolen the starbase too, would've been way cooler.

frustratedstormtrooper.png
>>
>>1003997
We have 3 ships, all older models vs all the resources of the Hutt Cartel...yeah, that would have worked out just fine...


FOR THE HUTTS.
>>
>>1003996
Ah, I forget how the people of this generation love the taste of shit forced down its throat.
>>
>>1004004
We could've just hyperdrived that baby to the outer rim, re-painter her, sold the cargo.

No guts no glory, biiatch.
>>
>>1004006
Like 1,2, &3 were masterpieces? Disney is doing the same old things, but the pre-trilogy is still crap compared to 7.

PS I first saw Ep4 when I was 7 or 8 and that was over 20 years ago. So which generation are you bitching about now?

and no captcha a steak ISN'T sushi.
>>
>>1004015
>Remake of episode 4,5,6 by Disney
>OH 1,2,3 WERE SHIT!

Fuck off mate, Go take you're crap and eat it elsewhere, ontop of that Disney had a large amount of good and most bad lore to work with as well but threw it away as well to make the new bullshit which as I said before is just a remake. "Oh no, Super deadly weapon in space, ahh. Time for a mish mash team to go defeat it. "
>>
I don't know which is funnier. How edgy some of you guys are, or how butthurt this guy is about the new star wars trilogy.
>>
HEY. Take this shit to the discord, you two.

You return to the ship with the Twi'lek in tow. You get to CIC, while the little girl - Saffa - goes to medical. You look over your casualties...

Roll 1d4, first roll.
>>
Rolled 2 (1d4)

>>1004170
>>
>>1004182
Alright, 2d50. First roll.
>>
Rolled 18, 39 = 57 (2d50)

>>1004187
An I the only one here?
>>
>>1004202
Maybe.

"We lost 57 troopers to those droids, sir," says your top-ranking trooper. "They may be ancient, but they work."

Roll 2d20.
>>
Rolled 14, 6 = 20 (2d20)

>>1004207
>>
Rolled 16, 2 = 18 (2d20)

>>1004207
>>
Rolled 12, 12 = 24 (2d20)

>>1004207
Why didn't you faggots go serve Thrawn!?
>>
Rolled 2, 14 = 16 (2d20)

>>1004207
>>
Rolled 9, 2 = 11 (2d20)

>>1004207
>>
The mechanics and helmsman of the Gambit did their best, but the gambit still took a few hits. Its health is at 36/50. The Carrion did better, and is at 54/60.
>>
Now: the mission is complete. Saffa's family is still an issue, and you have yet to choose your slaves, or what to do with Saffa.

>Take all of Saffa's family, hope the Hutt doesn't notice
>Go and pick out slaves personally
>Take none of them and kick Saffa off of the ship
>Only take Saffa
>>
>>1004221
>>Take none of them and kick Saffa off of the ship
Pissing in the wind
>>
>>1004221
>go and pick out slaves personally
>>
>>1004221
>Go and pick out slaves personally
>>
>>1004221
>Go and pick out slaves personally
>>
>>1004221
>Only take Saffa
>>
You head down to the slave quarters. There are quite a few lined up. A protocol droid is there as well.

+This is the best set of slaves, esteemed Captain Cain. The strongest and healthiest.+

>Look specifically for the best of the best in the males
>Look for other traits, like Force sensitivity
>Look for Saffa's family
>Choose females and males based on some other criteria (Write-in)
>>
>>1004251
>Look for other traits, like Force sensitivity
We can make our own inquisitors
>>
>>1004251
>>Look for other traits, like Force sensitivity
>>Look for Saffa's family
Name tags are probably with them. Least some form of identification that can be use, Like a data-pad we use to scan them to bring up history/name/info. Least would make it to were the guards can keep track of how long they have been here and not have to remember names if they are ever needed
>>
>>1004251
>>Look specifically for the best of the best in the males
>>
>>1004251

>Look specifically for the best of the best in the males
>Force sensitivity
>>
>>1004254
>>1004251

Supported
>>
Discord adress?
>>
>>1004271
https://discord.gg/caNDg
>>
Looks like we're looking for Force sensitivity. (Sensitivity and physical well being are not mutually exclusive, but you can only look for one at a time.)

Also - do we look for Saffa's family?
>>
>>1004278
No
>>
>>1004278
Fuck it sure.
>>
>>1004278
Sure go ahead.
Search for family
>>
roll 2d100, first 3 rolls.
>>
Rolled 39, 23 = 62 (2d100)

>>1004292
>>
Rolled 22, 78 = 100 (2d100)

>>1004292
>>
Rolled 3, 72 = 75 (2d100)

>>1004292
>>
Alright, our first failure.

You try your goddamned best to try and find Force sensitives, but you can't manage it, since you never went through Inquisitor training and also duh you can't sense the Force.

However, you do find a woman tagged Ritta. This is Saffa's older sister, about 26. You...

>Tell her you have her sister onboard.
>Tell the droid you're taking this one, and "ask" if she has any relatives.
>Pass her up for someone else.
>>
>>1004303
>Tell the droid you're taking this one.
>>
>>1004303
ASK if she has any skills besides being a sex slave. If not pass her up.
>>
So are we allowing aliens on the ship? Should we start getting the outfits for aliens standardized to match their builds?
>>
>>1004303
>Tell the droid you're taking this one, and ask if she has any relatives
>>
>>1004303
>Tell the droid you're taking this one, and "ask" if she has any relatives.
>>
>>1004303
>Tell the droid you're taking this one, and "ask" if she has any relatives.
>>
>>1004308
According to the logs, these Twi'leks were acquired about half a month ago. They haven't been sold yet, but they've been helping the maintenance droids with cleaning, maintenance, and cooking for the actual crew.

"Droid! I like this one. Does she have any relatives?" The Twi'lek's lekku twitch at this.

+Yes, sir. 3 other females. One 8-year old, one 2-year old, and a 47-year old. Sisters and mother, respectively. The 8-year old is currently missing. Probably vented herself into space, stupid thing.+

>Ask for her relatives to be brought to you
>Look at the other females
>Look at the males again
>>
>>1004319
>>Look at the other females
>>
>>1004319

>Ask for her relatives to be brought to you, If they aren't going to drop dead we'll grab'em.
>>
>>1004319
>Ask for her relatives to be brought to you
>>
>>1004319
Also we still have control of the cam's right? Just scrub the footage of the kid being found by us.
>>
>>1004327
Smart thinking, anon. You get a promotion!
>>
>>1004319

>Ask for her relatives to be brought to you
>>
>>1004327
Nice thinking!
>>
>>1004327
You have the quick thinking to scrub the footage of your 'rescue' of Saffa. In fact, you scrub everything from when you breached, so you can call it a system malfunction if you're questioned about it.

"Bring them here. I want the full set."

The droid nods and departs.

>Talk to Ritta
>Look at the males
>>
>>1004341
>Look at the males
>>
>>1004341
>Look at the males, Try to find the smartest or strongest of the group.

I kinda like making it seem like they've been bought and then boom MOTHER FUCKING LOLI, We had your kid.
>>
>>1004327
>>1004329
What is your username on the discord?
>>
>>1004349
I left it awhile ago actually. Dunno how long this will last. Last time I saw in a discord and quest like this the bastard bailed.
>>
>>1004362
I don't bail on my discords, anon. I am a responsible admin. What was the quest?
>>
>>1004364
Gib link again. Wisp knows.
>>
>>1004365
https://discord.gg/wxMU7
>>
>>1004344
Seconding.

Can this shit be delegated to one of our junior officers.

We have warlord plans to develop! Taking over Ryloth would be a good start.
>>
Okay. This is what happens:

If the fucking slave has an ability that we need or want. Get the fucking slave.

If the slave is just for sex. NO.

If the slave has no use. NO
>>
>>1004369
Yes, but quality assurance wouldn't be the best. remember, this: https://www.youtube.com/watch?v=fIuGH-Pfw1Y is how most imperial officers get promoted.

You take another look at the males, handing out IQ tests and testing physical strength. You also inspect them for useful skills.

Roll 3d100.
>>
Rolled 63 (1d100)

>>1004379
>>
Rolled 76, 63, 63 = 202 (3d100)

>>1004379
Hoping for a big one.
>>
Rolled 100, 38, 74 = 212 (3d100)

>>1004379
>>
Rolled 71, 73, 31 = 175 (3d100)

>>1004379
>>
Rolled 17, 87, 44 = 148 (3d100)

>>
>>1004386
>Nat 100
Sick!

>>1004369
Ryloth is actually one of my favorite planets in the EU. If I remember correctly, Ryloth always has about 1/2 of itself in daylight and the other half in night, with most of the world's habitable areas in sort of a Twilight zone between them
>>
>>1004392
Like that planet from the first Ciaphas Cain book where the Valhallan Regiment went to the dark half and the Tallarn Regiment when to the sunny half?
>>
>>1004384
>>1004385
>>1004386
3 63s and a 100. What the f u c k.

100.73.74

You are giving the Twi'leks the IQ test. Most are average, and then one solves it in (quite literally) record time. You give it to him again. Another record time.

"How are you doing this? Have you done this test before?"

"No, that man has. I can see how to do it in his mind," says the Twi'lek, pointing to one of your stormtrooper bodyguards. "You are scary. You are dark. I can't see you."

Well, hot damn, if it isn't a Force-sensitive.

Acquired: 4 capable mechanic slaves
5 capable fighter slaves
1 force-sensitive youth

The protocol droid returns. In tow is a Twi'lek woman, holding a toddler. The Twi'lek's face lights up when she sees Ritta. This must be Jora, the mother of the 3 sisters, carrying Sikka.

>Inspect them
>Take them immediately
>Talk to the mother about the situation
>>
>>1004405
>Inspect them and check their health.

Gotta make sure the Slaves are just bringing STD's onto our ship and not some other bullshit.
>>
>>1004405
Take them immediately. Fuck it. We need to just get out of here and find our fiefdom.
>>
>>1004405
>Sophie's choice, bitch!
>>
>>1004408
This
>>
>>1004401
I still haven't gotten around to reading Ciaphas Cain yet so I can't really say mate.

This is what I see off of the Star Wars wiki

>One side of the planet perpetually faced its sun and the other remained in darkness, a phenomenon known as tidal locking. The dayside was referred to as the Bright Lands and the night-side was known as the Nightlands.
>>
>>1004420
>>1004392
>>1004401
Discord, side discussions and general, it's here: https://discord.gg/fXJR7
>>
>>1004427
No one's going to use that.
>>
>>1004428
then why are 14 people on it?
>>
>>1004433
Q and A goes in your discord.
>>
>>1004434
yes, correct, affirmative, exactly, roger-roger
>>
>>1004441
Side discussions and general go in the discord you hypocrite.
>>
You take the Twi'leks aside to inspect them. You run them through the standard health checks, and Q&A. The mother is smart, and a capable chef. The toddler's intelligence is impressive. Ritta is apparently also capable in droid operation and maintenance. They are all in good health, except for malnutrition.

>Take them all on, risking the Hutt's ire
>Talk to the mother, explain that this is Sophie's choice
>Write-in
>>
>>1004458
take them all on, and let's get the fuck out into the Unknown Region and have our own little fiefdom.

Probably stop off by a population center and steal some folks too.
>>
>>1004458
>Take them all on.

We ruined the cam's anyway and nobody? Saw us take the kid that survived right?
>>
Your homeworld, Carida, has probably not recieved word of the fall of the Empire. Many, many stormtroopers are still there.

I'm turning in for the night, warlords. Dream of Eclipses.
>>
>>1004465
Good night Warlord. With that information, I would suggest we drop off there to get as much stuff as possible before moving somewhere more out the way.
>>
>>1004458
>Talk to the mother, explain that this is Sophie's choice
>>
https://twitter.com/Telemac39455609

My twitter.
>>
File: G.H.B.T.P.jpg (324 KB, 1264x1184)
324 KB
324 KB JPG
>>1003747
>>1003749
>>
>>1004458

>Take them all on, risking the Hutt's ire
>>
take em all
>>
>>1004458
>>Take them all on, risking the Hutt's ire
>>
Can I get a link to the discord?
>>
"The three of you, with me. Welcome to Imperial service."

The thirteen Twi'leks trot after you. Your bodyguard herds the end of the line.

You march all of them to the Gambit's medical center, for evaluation and treatment. Saffa is still there, sitting in the waiting room. Her mother bursts into tears of joy and grabs her.

Ritta hugs you - she's surprisingly strong - and says <Thank you, Captain,> in Twi'leki.

That's finally resolved.

It's time to get a foothold in the galaxy. You need:
>A shipyard, for repairing damage to the fleet
>A mine, for providing the materials to do so
>A steady source of recruits and war material

You have a few destinations in mind...
>Ryloth
>Carida
>Geonosis
>Write-in

(Discord: https://discord.gg/mbbJ9)
>>
>>1006139
>Carida
>>
>>1006139
>>A shipyard, for repairing damage to the fleet

>>Carida
>>
>>1006169
That list was mostly just to inform you, it wasn't there as an options list
>>
>>1006139
Carida
>>
>>1006184
I figured but that is highest priority for me right now.
>>
>>1006139
>A shipyard, for repairing damage to the fleet

>Carida
>>
"Helm, set course for Carida. It's time for a homecoming."

The journey is long - a few weeks - but it passes without incident.

[A galactic month passes! Wages are due. 9,943*10 credit salary: -99430 credits, +2,000 credits. Total profits: -97430 credits. Total liquid credits:852570. Total goods,600,000 (depending).]

You drop out of hyperspace in the Carida system - into the middle of a space battle! The Carida defense fleet is fighting what looks to be a New Republic scout fleet!

>Roll 1d4
>>
>>1006139
>A mine
>Source of recruits
>Shipyard

Priorities imo
>>
Rolled 2 (1d4)

>>1006233
>>
Rolled 1 (1d4)

>>1006233
>>
Rolled 4 (1d4)

>>1006233
>>
Rolled 3 (1d4)

>>1006233
>>
Rolled 4 (1d4)

>>1006233
>>
>>1006238
I'm using this.

It's a moderately sized force - 3 Quasar Fires, and absolutely SHITLOADS of X- A- and B-Wings.

You...
>Join the defense force!
>Join the attack force
>Stay out of the battle

Also...
>Name the Warfleet you have under your command.
>>
>>1006265
>>Join the defense force!
Die Rebel Scum!
Flotilla Warden Gambit
>>
>>1006265
>Join the defense force and pick off the 3 Quasar's from behind, Letting the defense fleet use their fighters to the fullest. Keep PDF guns close to our ships.

>Wardens.
>>
>>1006265
>Join the defense force!
But don't be afraid of a little friendly fire if one of the local ships gives you the opportunity...

>Galactic Patrol 01
>>
>>1006265
>Join the defense force!
Iron legion
>>
>>1006265
>Join the defense force!
The Justicars
>>
>>1006284
These are Quasar Fire Bulk Carriers, not Victories or even converted Acclamators, we can take them head on so long as our Fighter Screen keeps any bombers away. They only pack a pair of light Turbolasers and 48 fighters.
>>
>>1006265
>>Join the defense force!
DEath Rain
>>
>>1006307
>taking unneeded damage when we have no repair places yet.
>>
>>1006265
>Join the defense force!

>Wardens.
Sounds like good name to me.

I missed the earlier vote, but I'd had rather pick an system far away from both imperial and new republic.
>>
Looks like consensus is to take them on.

Roll 4d100.
>>
Rolled 59, 69, 6, 1 = 135 (4d100)

>>1006320
>>
>>1006311
Yeah. Cardia is way too close to where a lot of fighting with the New Republic is going to take place.
Geonosis would have been fantastic.
>>
Rolled 15, 9, 40, 94 = 158 (4d100)

>>1006320
>>
Rolled 95, 70, 94 = 259 (3d100)

>>1006320
>>
Rolled 7, 31, 100, 9 = 147 (4d100)

>>1006320
>>
Rolled 16, 50, 9, 54 = 129 (4d100)

>>1006320
>>
Rolled 63, 83, 62, 70 = 278 (4d100)

>>1006320
>>
>>1006327
Don't worry, you're just visiting for supplies.
>>
Rolled 29, 38, 5, 5 = 77 (4d100)

>>1006320
>
>>
>>1006325
>>1006328
>>1006332

63.83.100.94

Luckily for you, Crit fails do not take precedence until you're off of "tutorial island."

This form of warfare - breaking through dense fighter screens to clear the way to carriers - is what the Tartan Patrol Cruiser was designed for, and it shows. The Solar Dodger races into the fray, blowing fighters out of the way as a Wookie might brush away flies. The Carrion Hawk tails it, clearing away the remnants of the fighter force. It follows it to the first Quasar Fire and fires volleys, annihilating it.

Your Victory seems to be the primary target for the remainder of the fighter group. Your own fighter group tries their best, but can't fight off every bomber before they fire their torpedoes. (-5 health.)

The Carrion fires Ions and disables one of the Quasars, while the Solar darts around the last one, keeping its gunnery teams distracted.

"Volley on that Q, bearing 234 mark 452!" yells your gunnery chief.

"Yessir!" comes the cry. A brace of turbolaser fire and concussion missiles scream out from the Gambit, and slam into the last Quasar, which shakes for a few minutes before breaking apart.

"Sir, final Quasar secure. Our troops have the bridge, minimal casualties (Roll 1d2). Should we impress, scuttle, or sell it?

>Impress
>Scuttle
>Sell
>Write-in
>>
>>1006609
If we have enough men to form an efficient crew - without harming our other ships, then:
>Impress

Otherwise:
>scuttle
>>
>>1006609
>>Impress
It increases our fleet, both in manpower and carry capacity. Even if we have to imprison/maroon the crew and staff it ourselves.
>>
Rolled 2 (1d2)

>>1006609
>>Sell
>>
>>1006630
>Staff it ourselves
Supporting this
>>
Rolled 1 (1d2)

>>1006609
>>1006630
forgot the dice
>>
Rolled 2 (1d2)

>>1006609
>Impress
>>
>>1006609
>Impress
We will most likely get more manpower from this system.
>>
>>1006609
>Impress
>>
Looks like we want to impress the quasar.

>Make a personal appearance
>Let one of your Darkeyes do it
>>
>>1006265
>the Warfleet you have under your command.
As we're in charge of a multi ship fleet, I think that we should promote ourselves to Admiral.
>>
>>1006703

>Make a personal appearance

It ain't an impression if we don't do it.
>>
>>1006703
>make a personal appearance
>>
>>1006703
>>Make a personal appearance

Make it flashy
>>
>>1006703
>Personal appearance
It's time for the galaxy to know we exist and we are serious.
Maybe killing off the commander of the ship(?
>>
>>1006703
>Let one of your Darkeyes do it
Let's focus on the wider battle / securing the allegiance of the Imperial Govenor of this world.

We do come bearing an urgent request for troops after all...
>>
>>1006703
>>Make a personal appearance
>>
>>1006703
>Make a personal appearance
Fugg yeah, stoll around handing out high fives and heapats.
>>
>Roll 3d100.
>>
Rolled 72, 88, 83 = 243 (3d100)

>>1006756
>>
Rolled 1, 42, 8 = 51 (3d100)

>>1006756
>>
Rolled 92, 33, 97 = 222 (3d100)

>>1006756
>>
Rolled 93, 19, 90 = 202 (3d100)

>>1006756
>>
Rolled 42, 34, 37 = 113 (3d100)

>>1006756
>>
Rolled 83, 55, 60 = 198 (3d100)

>>1006756
>>
Rolled 16, 67, 24 = 107 (3d100)

>>1006756

...
>>
Rolled 88, 47, 22 = 157 (3d100)

Veni, Vidi, Vici
>>
92.88.97

https://www.youtube.com/watch?v=AzbkQzPy8h4

You step off the shuttle ramp, walking through the clearing fog of the decontaminates. Flanked by the Darkeyes, you cut an imposing figure. The rebel commander - a Mon Calamari - is held in a kneeling position by the boarding team sergeant.

"The New Republic will take you down! We are just the beginning of the tide that's coming to drown you! We -"

You cut him off by...
>Executing him
>Knocking him out
>Firing your blaster
>>
>>1006813
>Executing him
Suffer not the Traitor to Live.
>>
>>1006813
>torture him for knowledge and information as to New Republic movements and things of that nature.
>>
>>1006813
>Knocking him out
No need to paint ourselves a target early.
The do gooders go after the cruel ones first
>>
>>1006813
>Execute him
>>
>>1006813
>Firing your blaster
Then ask him to spill the soup, basically we proceed to do this >>1006831
>>
>>1006813
>>Executing him
>>
>>1006813
>>Firing your blaster
>>
>>1006813
>Knocking him out
>>
>>1006813

> Shoot him in a non-vital area

> Torture him, extract information from him
>>
>>1006837

This
>>
>>1006841
Changing for this
>>
>>1006837
This, keep him alive for info
>>
>>1006851
This.
>>
>>1006860
Forgot the >>1006851
>>
>>1006851
This.
>>
Your lightsaber ignites. You drive it into his shoulder. The Mon Cal screams in pain and terror.

There are hushed voices from the New Republic crewmen.

"Now, while you may /think/ you're oh so special because you killed another stupid superweapon,"

You shift the saber. The Mon Cal screams again.

"You are not. The dynamic is the same as ever. We are a disciplined, organized force of elite warriors. You are a mess of 'downtrodden' moisture farmers."

The Mon Cal is losing consciousness. His screams are petering out.

"Of course, the Empire was a mess, too. But at least it was a /successful/ mess. We had a war machine that spanned the galaxy. You had dumb luck and space magic."

You sweep the saber out, taking off the Calimari's arm.

"And yet," you say, holding the saber aloft, "I managed to take this as a trophy from your precious General Rahm Kota."

The Mon Cal is unconscious, passed out from the pain.

"Now. I've got a crew of good men, a couple million credits, 4 ships. And I am going to rip the galaxy a new one."

You kick the former captain out of the way.

"My name is Warlord Janus Cain. You will call me 'Lord' or 'sir.' Am I clear?"

There's a hushed murmur of affirmatives from the crew.

"I said am. I. Clear?"

"SIR YES SIR!"

"Good."

[+1 quasar fire, + 500 soldiers, +32 X-Wing fighters.]

>See what you can get out of the computers
>See what you can get out of the captain back on your ship
>Write-in
>>
>>1006938
>>See what you can get out of the captain back on your ship
>>
>>1006938
>See what you can get out of the computers
>>
>>1006938
>>See what you can get out of the computers
I wouldn't trust the captain if he told me water was wet.
>>
>>1006938
>See what you can get out of the computers
>>
>>1006938

> Have one of your men take the unconscious captain and contain him in a cell somewhere

> Scour the conquered ship's computers for any useful information

> Interrogate Captain
>>
>>1006938

>See what you can get out of the computers
>>
"Hitscan, with me. Mortician, Tearer, take the former captain to a cell on the Gambit."

You have the first mate lead you to the main data core.

>Roll 2d100 for hacking
>>
File: images (3).jpg (25 KB, 512x287)
25 KB
25 KB JPG
Rolled 47, 42 = 89 (2d100)

>>1007021
>>
Rolled 48, 63 = 111 (2d100)

>>1007021
>>
Rolled 63, 36 = 99 (2d100)

>>1007021
I'm in.
>>
Rolled 56, 26 = 82 (2d100)

>>1007021
>>
Rolled 35, 8 = 43 (2d100)

>>1007021
>>
Rolled 91, 29 = 120 (2d100)

>>1007021

...
>>
63.63

"I'm in." you both say at the exact same moment.

Hitscan chuckles. "What are we, hackers from the holos?"

"Yeah, I guess so," you reply.

You find that the mission was simply to probe the Caridan defense forces and retreat. If the task force didn't return, the orders say that the main Republic battlefleet would reinforce them through Arkadia.

>Converse with the defense fleet
>Converse with the governor
>Interrogate the Mon Cal
>Write-in
>>
>>1007087
Converse with the defense fleet
>>
>>1007087
>>Converse with the defense fleet
>>
>>1007087
>Converse with the governor
We want to get resupplied before anything else.
Any info in the computers about other scouting groups?
>>
>>1007102

> Converse with the governor

Can we tell one of our operatives to handle to interrogation of Mon Cal while we handle the governor?
>>
>>1007087
>>Converse with the defense fleet

Don't you guys feel like our main priority should be getting in touch with the defense fleet to let them know they should be preparing to defend against things?
>>
>>1007033
Agreed.
>>
>>1007087
>Converse with the defense fleet
>Converse with the governor
whynotboth.jpg
It's the future, I mean, there should be some form of group call. Even if it's future skype
>>
>>1007213
If not, we can always delegate the other task to one of our more capable officers. They're paid to do more than just stand around looking menacing, although that's a big part of the job.
>>
>>1007087
>Governor first
>Defense fleet second.
>>
So, people want a group call? It might get... messy. Considering the governor...
>>
>>1007323
I'm voting for the Governor first and then call the Defense fleet guy.
>>
>>1007323
Is the Governor mom?
>>
>>1007331
It's our fierce and sassy ex-wife

>"Oh, so it takes an entire rebel fleet coming to invade my planet for you to call? WHERE is my alimony money?"
>>
File: Phalanx.jpg (2.01 MB, 2100x1534)
2.01 MB
2.01 MB JPG
>>1007331
>>1007346
It's our fierce and sassy ex-wife who is also our mother?
>>
>>1007087
>Converse with the defense fleet
Then
>Converse with the governor

If we can get the Fleet inside with us we can strongarm then governor if need be

Sure it's not the best thing but hey we might have the main rebel fleet here soon and we need a united front
>>
>>1007323

I support this:

>>1007329
>>
>>1007323
Is it our estranged and violent brother who's incestual with our sister?
>>
You sigh. "Better get this out of the way first."

You step onto the holopad, and request the governor's palace. It's a few minutes before there's a response.

"Well, well, well. Look who finally decided to visit. Surprised you aren't still 'too good' for Carida." says your (ex)-fiance.

>Keep cool and professional
>Apologize, get emotional
>Write-in
>>
>>1007414
>>Keep cool and professional
>>
>>1007414
>Keep cool and professional
>>
>>1007414

> Keep it cool and professional

> (Write-in) Don't let yourself be sidetracked, get straight to the point
>>
>>1007414
>Write-in
Apologize with enough emotion to be sincere, but then get professional, alot is at stake for both of us if the rebels are already probing the planet
>>
>>1007087
>Converse with the governor
Honestly, it might not even be worth mentioning that the main fleet is coming.

We're not strong enough to defeat them, and telling the Govenor would prompt him to try and get us to stay. Also, a rebel invasion would help Stoke the fire inside imperial loyalists.

I say we convince the Govenor to resupply us with materials and men, and then we proceed to Ryloth to nab a shipyard, mines and workers.
>>
>>1007445
bit late
>>
>>1007446
Tiny bit... The points are still valid though.

>Keep it cool and professional
>>
>>1007414
>Keep cool and professional

We are short on time so we'll keep it short
>>
Hang on, what if we got back together with our ex-wife? Would that mean we could regain Carida for ourselves?
>>
>>1007470
Technically......... but I mean theirs a reason she's our EX-fiancé

Though I do love the idea of painting ourselves as the personal folk hero of Carida
>>
>>1007414
Shoot that bitch in the leg and walk the fuck out
>>
>>1007414
>No no, not "too good," "too GAY." I'm of the other persuasion is all.
>>
>>1007485
>shooting someone
>through a holopad

I mean, we could turn the gun batteries on the ship to fire on the governmental palace but that would just get us killed. But we aren't in the room with her.
>>
>>1007491
Anybody else fine with a homosexual protagonist? Would be good to decide how our romance prospects will be since we're still on newbie island. I for one would be a happy camper going completely asexual so we wouldn't have to delve into waifu drama.
>>
Who ya fuck is up to you. With good persuasion rolls, any (legal) character is a potential partner.
>>
>>1007515
Against nothing, asexual would be my vote though.
>>
>>1007523
With good blaster rolls, any character is a smoking corpse.

Oh yeah, are we saving the lightsaber for that force sensitive we picked up? Our spec wouldn't really be good for melee weapons.
>>
>>1007515
>>1007525
Asexual is best option for now...though if we do carve out an empire, eventually we'll need an heir to keep it from falling apart.
Doesn't have to be our kid, but we need to keep an eye out for prospective heirs to adopt and tutor.
>>
>>1007544
A clone!
>>
>>1007548
Is a terrible idea.
>>
>>1007525

This...

I don't intend to let this become a Star Wars dating sim...
>>
>>1007525
Rather find a waifu early, and romance the entire quest
>>
What we should do is visit a planet every year and go for an orgy without protection.

Then drop by and pick up all our bastards.

Do that for a few decades.

Have fun.
>>
>>1007538
In the galaxy these days, a lightsaber, especially one taken as a trophy, is a powerful symbol - both of personal prowess and of relative power. Look at Grievous. Also, you aren't "specced" for anything yet; your fighting style will evolve and grow with your character. If you wanna be pew pew, then choose pew pew options. if you wanna do choppa, charge into battle. Your gear establishes what you can physically do, not what you're good at. You need a jetpack to fly, not to be good at flying.

"Governor Mydis, we have disabled the Rebel fleet and recovered critical data pertaining to the defense of Carida. We also require repair and resupply."

"Oh, so that's how it's going to be? Well then, /Captain Cain/, what's this information?"

>Give it to her now
>Conference call with the defense fleet
>Request repair and resupply before you give her the data
>Write-in
>>
>>1007606
>Give it to her now
>Conference call with the defense fleet
>>
>>1007606
>Conference call with the defense fleet, Then hand it over so they both have it.
>>
>>1007606
>Give it to her now
>>
>>1007606
Conference call with the defense fleet.
>>
>>1007606
>It's Admiral Cain now actually.
>Conference call with the defense fleet
>>
File: Reality.png (521 KB, 385x662)
521 KB
521 KB PNG
>>1007606
>In the galaxy these days, a lightsaber, especially one taken as a trophy, is a powerful symbol - both of personal prowess and of relative power.
See pic.
>If you wanna be pew pew, then choose pew pew options.
We did that, and it's somewhat ill represented in the text what with you having us charge a jedi with a Vibrosword in our backstory.
>>
>>1007606
The defense fleet is larger than our own, so we need her cooperation at the very least
>>
>>1007631
ok that was ONE TIME

But no, seriously, I wanted to show you that no matter what you "specced" in you could do anything you wanted. Being /focused/ on ranged doesn't make you incapable of melee.
>>
>>1007643
>I wanted to show you that no matter what you "specced" in you could do anything you wanted.
Way to make the MC a Mary Sue, OJ.
>>
>>1007649
I don't like restricting my players. Things you haven't got the equipment or skills for - like trying to train in lightsaber combat without a teacher - will definitely have at least a 90 DC.
>>
>>1007661
We "restricted" ourselves by focusing on one thing to be really good at, not being a Jack-of-all-trades who kills Jedi with swords.
>>
>>1007625
This if she's going to be difficult we may as well get the DF onside to strongarm her
>>
>>1007606

I support this...

>>1007625
>>
>>1007606
>It's Grand Captain Cain now actually.
>>
>>1007571
>>1007583

If you try this I will levy every iota of my shitposting potential against you...

...

Exhibit A ( >>1004674 )

Exhibit B ( >>999656 )
>>
>>1007583
What if members of Imperial Personnel mate with each other? It'd be bad for both protocol and morale if they had office romance and tours of duty.
>>
You key in the code to add the defense fleet admiral to your conversation.

"It's actually Admiral Cain now, ma'am. Admiral Ciuret, greetings."

"Greetings, Admiral Cain."

You send the data to both of them.

Admiral Ciuret grimaces. "I have to say, it doesn't look good."

"But now we have their entire battle plan. And if we..."

>Lay traps in system
>Lie in wait outside of the system and ambush them when they make a course change
>Write-in
>>
>>1007702
clearly our only options are

a)Have a harem and give no shits about waifus
b)marry for politics
c)asexual/gay
>>
>>1007724
layout of the system? bobby trap asteroid belts?

fake surrender only to light them up in orbit and jump the fleet in?
>>
>>1007724
>Trap the ships so we can then ambush them, the wreckage from the other fleet will convince them their was no reinforcements and we hit'em from behind.
>>
>>1007724
>Have the local fleet lay mines in system along likely approach vectors and bait the approaching fleet into them

My fleet would:
>Lie in wait outside of the system and ambush them once they strike the mines.
>>
>>1007724
>Lay traps in system
One word.
Minefield/ Kessler syndrome
>>
>>1007727
Can we marry our flagship?
>>
>>1007742
Ok, I mean you lie in wait in ANOTHER system entirely, hitting them before they expect.
>>
>>1007750
if you want to waifu a ship go play kuat shipgirls I fucking hate that thats a thing
>>
>>1007724
>Lay traps in system
and also hide in any nearby scrap or dust field.
>>
File: SpaceMine-RogueLeader.jpg (30 KB, 640x480)
30 KB
30 KB JPG
>>1007724
>Lay traps in system
Mine the shit out of this place, try to get their asses blown up from the get go
>>
Wish we had an Interdictor to pull them right into it
>>
"We have an Interdictor, if that helps your plans any," says Admiral Ciuret.
>>
>>1007770
FUCK YES! This man is our new best friend
>>
>>1007770
well......thats convinent

so mine the shit out of the system and have an Interdictor and escorts act as bait to lure the fleet in, the rest of the fleets will Jump into the system once they take the bait, the interdictor will then drag anything with any serious firepower into the minefield either crippling it or destroying it
>>
>>1007770
We got the incoming route, have the eggheads on the dictor do the necessary calculations to pull them right into the middle of the minefield, the field should be about 5-10 miles cubed in size. Once they get chewed up a bit, offer them a chance to surrender and if they take it we'll deactivate the field
>>
>>1007784
why give them the chance to surrender?

we can send a message that Carida is ours and that the rebels dont get a say in the matter
>>
>>1007783
don't need em as bait, the dictor can just pull them out of hyperspace at range and will prevent their escape
>>
>>1007789
That and we may be able to capture a few ships for ourselves like we did with the Quasar
>>
>>1007789
So we can get their ships, get intel and maybe get turncoats as crews. I mean, thats what we just did for the Q ship
>>
>>1007791
oh I'm a little rusty on ship abilities and mistook it for a powerful tractor beam

>>1007796
that too we can either sell/ransom them, scuttle them or gut them for parts
>>
>>1007770
Set minefield, use Interdictor to pull Rebel Fleet into minefield. Open Fire on Rebel fleet, stopping only when they have surrendered or are all destroyed.
>>
>>1007800
>using retrofitted civilian ships
>when we have glorious Imperial engineering

anything else we can gain by capturing crippled ships
>>
>>1007817
Any ship that can shoot is a good ship at this point
>>
I like this quest.
>>
>>1007770
Wouldn't an Interdictor pull those mines towards it?
>>
>>1007825
Thats a tractor beam.
>>
>>1007821
Thanks!
>>
>>1007834
woops, meant >>1007824
>>
Final plan
>Set up minefield
>have the interdictor pull rebel fleet into minefield
>Watch as they start to blow up and start shooting
>Keep shooting till they surrender or all enemy ships are destroyed/disabled
Sound good yeah?
>>
>>1007861
Sounds good. Going offline for now, pick it up at about 430pm tomorrow (PST). watch the discord https://discord.gg/WHhDYyb
>>
>>1007861
>Keep shooting till all enemy ships are destroyed/disabled

my only contention
>>
>>1007861
sounds fine.
>>
>>1007669
In his defense, the only reason we successfully charged and killed a jedi was because he was a fucking blind old man.
>>
>>1008125
That couldn't see us with the force.
It's a very useful tool when hunting Jedi.
Really though. seance they can't "feel" us though the force sniping them would be fairly easy way to kill them.
>>
I just had a thought, we could use the captured rebel ships as fire ships of sorts filled with explosives and remotely controlled/ by droids to disrupt and destroy enemy formations and capital ships
>>
>>1008199
>Discord
>>
>>1008202
Wat?
>>
>>1007861
+1
>>
>>1008206
The QM would prefer that we plan in the Discord.
>>
>>1008125
>>1008131
He could still hear us run up in our armor and cut off our head with one wave of his laser sword.
>>
>>1008215
The thing is, I prefer to plan things in the threads.
>>
>>1007861
+1
>>
>>1007724

I support this:

>>1007861
>>