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File: Orders.jpg (361 KB, 765x1024)
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You glance over to the horizon, finding yourself more impressed with the visuals than you had been before. Aesthetic as it was—and therefore non-consequential—you had to admire that the men and women of The Aegis had decided to put some extra hours in just to make sure that there was enough variation to the zone without keeping it boring. Weather effects and other environmental visuals were usually used to simulate habitat world conditions, but that they’d go this far to implement something like this, the Fleet Colony bumpkin in you couldn’t help but give kudos … especially as the only chance to get to see something like this was when the environment simulation wasn’t on the fritz back in the the fleet.

‘You know, I give ‘em flak for not updating the systems, but the dynamic range they have on the scenario environment despite the premise is really—’

Commander,’ Emilio stresses the word painfully over the channel, his Mech stepping right up to the edge of the mesa, his focus on the drop site, ‘your orders?’

Emilio could really get into his role sometimes. Maybe that’s what separated the best from the rest.

You pan your camera over to him before turning the scanners on—they wouldn’t be boring holes in you just yet.

‘We’ve done this before—first wave,’ you declare in a tired manner, ‘they’ll be poking for a bit, so there’s no need to take the fight to them and be a hero. No need to break through any records just yet—scouting party’s at two units and we’ll establish a—oh wait, we’re in a Hellion Standard. Forgot about that.’

Even from here, you could tell that there’s a roll of eyes from the other pod.

‘We don’t have range on our side,’ you announce, flicking a switch and checking the armaments—basic kinetic weaponry for two or three skirmishes; you don’t know how you’d forgotten that as a parameter for this scenario. ‘They’re not going to be charging in aggressively with just a scouting party—we hold them back so we can initiate phase two of the program.’

‘You know, you’re the Commander here,’ Emilio starts over the Comm, the foot of his Mech poking over the edge, ‘you could at least try to take it a little bit more in=character, sir.’

‘Right, right,’ you roll your eyes, switching to the second throttle controls, ‘standard parameter establishment, keep them from pushing in—you know the drill. Safeties off and be prepared for contact.’

A grumble on the other end tells you that that wasn’t quite the answer that he had expected from you—or at least that’s what you believed. Emilio could get so into it sometimes … and this wasn’t even the real deal. You had a niggling feeling that’s probably why so many of your peers had found him … insufferable.

Yet, he was your friend, and you had agreed to take this ride with him…
>>
>>2237365
>'You have your orders, Lancer.' (Get into the role)
>'Lighten up, man, we're just prodding around.' (Take it with ease)
>Write-In
>>
>>2237366
>>'You have your orders, Lancer.' (Get into the role)
>>
>>2237366
>>'You have your orders, Lancer.' (Get into the role)
>>
>>2237366
>'You have your orders, Lancer.' (Get into the role)
Since Emilio did ask.
>>
>>2237365
You have your orders.
>>
>>2237366
>>'You have your orders, Lancer.' (Get into the role)
>>
>>2237365
>'You have your orders, Lancer.' (Get into the role)
>>
File: -Whiny Noises-.jpg (338 KB, 1280x853)
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‘You have your orders, Lancer,’ you declare with authority, deciding to indulge him … even if it felt awkward telling someone you’d known for four years—and who you knew was an all-round superior student of the art of combat than you ever were, ‘two-point parameter, keep a wide-eye and engage only on advance fire.’

‘Understood, Commander, establishing parameter—ETA to first contact two minutes.’

You almost curse under your breath. Had you really spent that much time with idle chatter?

Set the mark at 3 miles, but don’t charge in to intercept, you declare. ‘Whatever we’re trying to do here, the basics of it is to get the Warp Engine crew enough time to get whatever they can off this rock, so delaying tactics are the best thing that we can do for now. I’m not sure how the program algorithm’s going to react with just the two of us, but there’s no need for either of us to be gung-ho from the get-go.’

‘It’s your Command, sir,’ Emilio replies, albeit a little more playfully than you’d expected from before.

You jump down from the mesa. The pod simulates the rumble with a slight shake, before the camera raised itself with your corrections to look back to the horizon. The two enemy mechs—Viper-Class Advance Scouts—marched at speeds towards your established parameter. You grumble under your breath—you’d taken so long that the scenario had shifted itself into a more aggressive position. You switch to a higher speed, not quite willing to break your borders just yet, but with your guns off-safety, there was something in you that inched towards just breaking your own established presets and being the hero …

If the memory of you blowing a whole clip on one Mech in the simulation hadn’t remained fresh in your mind, of course.

As the thought leaves, the scenario continued … and you see the familiar toothbrush-mustached man popping in through one of the monitors.

‘Commander, we’ve managed to patch the Warp Engine enough to get a head start on the rest of repairs—all we ask is for a little time to install the systems. Unfortunately, we’re unable to evacuate most of the unit with the Bi-Field Generator as is, but we’ll be able to warp off-world so long as you’re able to push the enemy back until they’re done!’

‘You know, I shouldn’t be breaking character, but they definitely cut corners with the acting here.’

You give a light chuckle.

Your amusement is interrupted, however, with the two Viper-Class Advance Scouts beeping closer—one was headed North-West and the other bearing East. They were giving each other space—no use having two speedsters and cramping it up, after all …

‘They’re about to cross our parameter. Do we engage?’

>‘Engage. They’re separate, better to pick them off one by one’ (Attack)
>‘Wait for them to come to us, we pick them off as they cross.’ (Hold back)
>Write-In
>>
>>2237452
>>‘Engage. They’re separate, better to pick them off one by one’ (Attack)
>>
>>2237452
>‘Wait for them to come to us, we pick them off as they cross.’ (Hold back)
To be clear, we don't have any means to move the Warp Engine from its current position at all, right?
>>
>>2237452
Engage.
>>
>>2237486
The engineers are in the middle of a rush job. You can suggest they move it, but you're going to be interrupting any work they have. There's no place to go anyway, since you're at the top of a mesa.
>>
>>2237452
>Parameter
Did you mean "perimeter"? Or is there some use of the word "parameter" I'm missing? Sorry, I'm not a native speaker.

>>2237452
>‘Engage. They’re separate, better to pick them off one by one’ (Attack)
>>
>>2237452
>>‘Engage. They’re separate, better to pick them off one by one’ (Attack)
>>
>>2237510
No, you're correct.

LibreOffice keeps autocorrecting me on that for some damn reason and at this point I just don't give a crap backspacing. It's the same with the old "," and "'" and all those other symbols. If there are problems, don't be afraid to point them out, but I'm afraid that I really can't be bothered trying to alter auto-correct anymore. It was pain enough trying to get the dashes working properly. For some reason "perimeter" is not recognized by LibreOffice despite being a legitimate word. Neither is "consensual", which it changes to "contextual".

So I apologize for that.
>>
>>2237523
Okay, idiot that I am, someone actually suggested that I just use Wordpad. Which I had never considered before.
>>
>>2237523
If you're more comfortable with LibreOffice, I think you can turn off spell checking under Tools -> Options -> Language Settings -> Writing Aids.
>>
File: Marauder Best Girl.jpg (289 KB, 817x1000)
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‘They’re breaking off in two directions, we keep them from each other as best as we can,’ you suggest, ‘I doubt that they’d have anything heavy, but you never know with this scenario. I don’t think I have to tell you about any fast tracks to failure here.’

‘Understood,’ Emilio sounds over the comm, ‘moving to assigned coordinates and engaging the enemy.’

Your screen pans over to him, upping up the throttle as his Hellion rushes off to run an intercept course. As you let out a heavy breath, you follow suit, flicking the release on the throttle and rushing towards your own point. The sensors don’t show anyone else on screen yet—keyword: yet.. It wouldn’t be long after this that the rush would begin without mercy … and the only thing that you could do until that chaos came along would be to hope that you remembered that cheat sheet you’d unfortunately ignored in your quest to actually try to one-up the presets. Showed how much you knew.

The warning beep comes soon enough—your customer was already within engagement range … and, predictably, already moving in a manner that you were accustomed to. Fast-striking Mechs never liked doing things head-on, and their armaments were usually limited to a few disabling bursts or one big salvo to take out or hold off heavier units. The unit was about a mile and change out—the Viper Class usually only had three types of armament load-outs … and they were always randomized when it came to the simulation. If people didn’t do their homework on them, they’d be in for a nasty aurprise trying to fight a lighter Mech smacking missiles from range … or getting the brunt of lightning cherry.

Well, you were in the role, so you supposed that the only thing you could do was follow protocol.

‘You are engaging an arm of The Aegis, operating under the Imperial Banner,’ you announce over the Wide Channel, ‘present course will be seen as hostile action. Respond appropriately or action will—’

HOSTILE RADAR LOCK DETECTED

Of course it would be.

You step forward on the throttle, taking the safety off enemy remaining armaments. The program had sent the Mechs across the line … this was when the mission really started. You recount the actions in your last run—it wouldn’t be long before the rest of the simulation kicked into gear … but right now, you’d already set the perimeter: you had to defend it. The RADAR had shown Emilio hadn’t yet been caught in an engagement cycle, but you couldn’t worry about him now.

HOSTILES DETECTED WITHIN ARMED RANGE
DESIGNATION: [YTN-075 VIPER-CLASS “Fang”]


You had bigger fish to fry.

‘All right,’ you grimace, ‘let’s see if I suck as bad as I think I do.’

>ENCOUNTER UNDERWAY
>>
>>2237587
Someone pointed out a mistype: taking the safety off enemy remaining armaments.

It should be:

"Turning the safety off your primary armament seemed the prudent decision, especially with the enemy already taking an offensive position."
>>
File: Yeah, Pretty Much This.jpg (378 KB, 1500x1831)
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MECH ENCYCLOPEDIA

[ZCD-012 HELLION-CLASS]

Armaments:
[STANDARD MACHINE RIFLE] (4 Firing Solutions/Reload): [+1]
[STANDARD AMMUNITION PACK x 4] (Replenishes 4 Firing Solutions)
[HEAT AXE]*: [4 Atk]
[JUMP JETS]


Attributes:
HP: 7/7
Speed Rating: 2
Ranged Offensive Rating: 1+1
Melee Offensive Rating: 1+4
Ranged Defensive Rating: 2+0
Melee Defensive Rating: 2+1
>>
File: Jenner IIC is it yes.jpg (191 KB, 1280x853)
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YTN-075 VIPER]

Armaments:
[BOROS STANDARD MISSILE LAUNCHER] (3 Firing Solutions) [+3]
[WARPAN KINETIC SHIELDING] (6 Firing Solutions)


Attributes:
HP: 3/3
Speed Rating: 4
Ranged Offensive Rating: 2+3
Melee Offensive Rating: N/A
Ranged Defensive Rating: 0+0
Melee Defensive Rating: 0+0
>>
[BATTLE] initiated

Roll for Initiative for 5 of you [1d10: Passing Standard: 29].
Modifiers: N/A
>>
Rolled 8 (1d10)

>>2237621
>>
Rolled 1 (1d10)

>>2237621
>>
>>2237624
well shit, ain't touchin the dice anymore tonight
>>
Rolled 4 (1d10)

>>2237621
>>
Rolled 9 (1d10)

>>2237621
So basically we want to close in as quickly as possible.
>>
Rolled 10 (1d10)

>>2237621
>>
>>2237622
>>2237634
>>2237644
I hate you.
>>
>>2237646
You're somehow able to maneuver yourself for the opening strike.

>Write-In
>>
>>2237652
Target whichever is more easy to destroy between their comms equipment and their cockpit. Ideally, we take them out before they get out word of us.
>>
>>2237654
this, something fast so that the enemy is in the dark for as long as possible, give us a better chance
>>
>>2237656
>>2237654
backing this
>>
>>2237654
Supporting this.
>>
>>2237654
going for this too
>>
File: To Melee Or Not Melee.jpg (343 KB, 2000x1411)
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>>2237654
>>2237656
>>2237657
>>2237658
>>2237662
While you are in possession of the [INITIAL STRIKE], to maneuver yourself into position to distribute the blow may open you to a counter-attack or an interrupting move by your foe. Proceed?

>Yes
>No
>>
>>2237663
>Yes

What's the alternative, though? Waiting for the enemy to approach to get ambushed?
>>
>>2237663
yes
>>
>>2237664
It's up to you, really, the only real thing with this simulation is that right now there's a scout-type, built to pick you off fast with long range capabilities. You can engage it however you see fit. Do you want to charge in and hack it to bits with your [HEAT AXE] or do you want to trade shots and hopefully hit a few and avoid a few in the process? I'm trying to go free-form p2p with this quest, so see how it goes from there, but as far as we are, right now it's on you how you want to approach the enemy.
>>
>>2237674
I guess try to rush it with [HEAT AXE] while moving in a way to throw of its aim, perhaps throwing odd shots while moving. seems like if its designed to take us from afar we'd be at a disadvantage if we tried shooting.
>>
>>2237687
So how many of you are in favor of pulling out a smackaroo in melee, how many of you want to hang back and how many of you want to go somewhere in between?
>>
>>2237663
The enemy has an advantage in ranged combat, so let's rush it with the axe.
>>
>>2237692
It's also quite fast.

>Speed Rating: 2
>Speed Rating: 4

The people who made the Viper know what they made, so make your choice.
>>
>>2237693
i think we should stick with the rush while trying to disorient it with our ranged weapons, keep the ai on its (figurative) toes. Either way it's a sim we've failed before so why not go hogwild?
>>
>>2237693
We have initiative, so let's shoot it first then charge!
>>
>>2237690
Considering the speed rating, the viper could just kite us as we approach with the axe and fuck us up. I'm in favour of shooting on approach to try fuck its sensors / weapons systems.

We also need to remember not to go charging off after this one mech, we've got to hold back to protect the asset lest we get isolated and rolled by the coming wave.
>>
>>2237693
Shoot it from range

Pew pew
>>
>>2237699
>>2238389
this is best thing we can do right now
>>
File: Pew Pew Lazers.jpg (6 KB, 160x246)
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You decide to charge in, trying to pepper the craft with shots as you try to narrow its advantage as much as you can. The Hellion wasn't built for speed or power, but practicality. The blighter is a little quicker than your craft, but it's not as if you haven't been here before ... and then again, neither has the program. Thousands, perhaps even millions of students, had walked through the halls of The Aegis and endured the whips of its instructors. You weren't unique; you doubt anyone around here was.

Which was why it was already running at a slant and training its salvo in your direction.

>Roll for EVA Roll for [Dodge] vs [Volley]* [5 Rollers, 1d12]
Modifiers:
-Initiative (+2)

*Reply in the next post, please.
>>
Rolled 3 (1d12)

>>2239806
plans still send some rounds its way and get in close
>>
Rolled 5, 6, 3, 7, 11 = 32 (5d12)

>>2239806
[WEAPONRY ENGAGED: BOROS STANDARD MISSILE LAUNCHER]

>Rolling to Hit: [GM Rolls 5d12]
>>
>>2239807
Come on, dude, follow the rules please. I'm being a little kind, here, but wait until my post is up before rolling. On that note, I'll allow a re-roll for you, but please wait until I have finished the weapon rolls before anything.
>>
>>2239808
THIS is the roll to reply to, by the way.
>>
Rolled 7 (1d12)

>>2239808
Can we roll now? Might want to put a cont.
>>
Rolled 2 + 2 (1d12 + 2)

>>2239808
>>
>>2239814
Yeah, you can roll now.
>>
Rolled 5 (1d12)

>>2239808
>>
Rolled 9 (1d12)

>>2239808
You probably should put the roll prompt into the post we should reply to, not the one before it.
>>
>>2239814
>>2239815
>>2239821
>>2239837
EVASION: (7, 2, 5, 9)+2
TO HIT: (5, 6, 3, 7, 11)
RESULT: EVASION FAILED (HIT)

Ranged Offensive Rating: 2+3
Ranged Defensive Rating: 2

[You are about to be struck by [KINETIC WEAPONRY: MID-RANGE MISSILE]. Deploy Jump Jets for further [Evasive Maneuvers]?*

>Deploy further maneuvers
>Endure the damage

*Jump Jets being used for sudden maneuvers instead of a controlled burn initiate diminishing returns on further usage up until they are rendered useless. They may act as an immediate countermeasure to try and avoid an onslaught, but the more frequent emergency use becomes, the more susceptible to failure they become. Choose wisely!
>>
>>2239851
>Deploy further maneuvers
>>
>>2239851
Jump jets activate.
Death from above?
>>
>>2239864
The jump jets in this universe aren't built for perfect atmospheric or sudden execution. Kind of like revving an engine, a sudden burst to shoot you up has a high probability of damaging certain systems. The more frequently you toss up your jets, the more likely they fuck up.
>>
>>2239851
>>Deploy further maneuvers
>>
All right, I think that my approach has been ingrained to a lot of vets minds, so I think I should change it:

BATTLE VOTES: 10 minutes+10 minutes calculation/finalization
NORMAL VOTES (STORY): 20 minutes+30 minute write-up time.

Anyone have any other suggestions? If not, this is what I'm going to be heading down.
>>
All right, did all the calculations I could. Will run the battle session in about an hour. To the few that have been patient, I salute you for putting up with this up until now. Progress is on the way.
>>
File: Jump Jets.jpg (60 KB, 650x366)
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[JUMP JETS USED]

Damn,’ you curse, hitting the thrusters with a sudden jink. The Hellion listens to your commands, leaping a hundred or so meters up into the air with the burst. The programs definitely had a hand on the memory of past maneuvers.

You check the status of your Jets. Sudden bursts tended to cause damage to certain makes—and none more apparent than the standard. While keeping one eye on the circling Mech, you bring up the display of your Jump Jets.

>Roll for Potential Failure [Roll a 1d10: Passing Standard: 40]
Modifiers: N/A

It would seem, however, that the bogey wasn't going to wait on you.

>[INPUT ACTION]
>>
Rolled 4 (1d10)

>>2241797
>Continue charging the Viper
>>
Rolled 4 (1d10)

>>2241797
>Send a burst of rounds at the Viper
>>
Rolled 1 (1d2)

>>2241799
>>2241801
Let's see whose decision makes it through.
>>
File: Whoosh.jpg (362 KB, 1920x1200)
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JUMP JET FAILURE RATE: +20 PERCENT

You put the Mech into gear and resume your attack, drawing your Heat Axe. It tries to pepper you with some auxiliary weaponry, but there’s little that it can do to pierce anything that wasn’t an assault tank or a support craft. You punch it right through—only for another lock-on alert to sound as the Viper rounds on you to unleash its next salvo. Leaning forward, you glare at the pecking annoyance. Mech duels may have never been something you could take pride in during your stay here, but getting blown out of the water by a Viper in a Hellion during a duel situation wasn’t something you were about to take on the chin walking out of here.

The next salvo launches.

>Rolling to Hit. [GM Rolls 5d12]
>>
Rolled 4, 5, 9, 9, 7 = 34 (5d12)

>>2241812
[WEAPONRY ENGAGED: BOROS STANDARD MISSILE LAUNCHER]
No Modifers

>Roll for [Dodge] vs [Volley] [1d12 each]
>>
Rolled 5 (1d12)

>>2241812
>>
Rolled 11 (1d12)

>>2241816
>>
File: WOLOLOLOLO.jpg (106 KB, 683x1024)
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>>2241819
>>2241822
EVASION: (5, 11)
TO HIT: (4, 5, 9, 9, 7)
Result: EVASION SUCCESSFUL

You're able to close the distance. Enough to move right in for a strike.

>[INPUT ACTION]
>>
>>2241830
>axe the bastard, aim for the missile racks
>>
>>2241830
>Cuts its legs
>>
>>2241830
Go for the cockpit or comms equipment, whichever is easier. Wasn't that the original intention, or have we changed our minds on that now?
>>
>>2241836
Well, the structure of the Mech is just a refurbished Jenner II-C, so the weapons' rack is up top and the torso is essentially the cockpit.
>>
Rolled 1 (1d3)

>>2241831
>>2241833
>>2241836
Let's see which of you guys won the choice.
>>
File: Haha You Wish.png (122 KB, 487x363)
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WEAPONRY DEPLOYED: [HEAT AXE]

>Rolling to Hit: [Melee] vs [Dodge] [5 rollers, 1d12]
Modifiers:
Speed Rating: 4 (Maneuverability Formula [4/2]) = NET 2
Melee Defensive Rating: 0
MELEE RANGE PENALTY: -2

Melee Offensive Rating: 1+4

Net Modifier: [+5]

Sorry, some bad math back there.
>>
Rolled 5, 6, 1, 1, 10 = 23 (5d12)

>>2241847
GM EVA ROLL
>>
>>2241847
Oh, and roll here.

>Roll to Hit [Players Rolls 5d12]
>>
Rolled 4, 3, 7, 7, 10 = 31 (5d13)

>>2241856
>>
Rolled 12 (1d12)

>>2241856
here we go
>>
>>2241858
d12, mate.
>>
File: ENEMY MECH DESTROYED.jpg (54 KB, 736x552)
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>>2241859
Well, guess you're the only one around.

EVASION: (5, 6, 1, 1, 10)
TO HIT: (12)+5

Melee Offensive Rating:1+4
Ranged Defensive Rating:0+0

YOU HAVE DEALT 6 DAMAGE to FOE 01 (Viper)

ENEMY DESTROYED!
>>
>>2241874
flawless victory! Let's get back to the perimeter fast, before the next wave.
>>
File: Yeah, This Is You.jpg (191 KB, 1024x768)
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]TENDENCY ACQUIRED: MECHA WARRIOR

+1 XP for MELEE WEAPONRY USAGE
+2 XP for MELEE KILL
+2 XP for ONE HIT KILL


XP TO NEXT LEVEL: 5.

It appears you favor head-on assaults. While still in possession of some training in ranged weaponry, your inclination towards more hands-on armaments has you more proficient at rushing at foes and engaging them with a blade or whatever you have up close.

PASSIVE ABILITY ACQUIRED: Reckless Lv. 1
“You’re either a moron or without fear.” - Zander Morsov, to The Great Hero Malynx
+1 to all rolls while under the effects of INITIATIVE.

PASSIVE ABILITY ACQUIRED: Calculated Strike Lv. 1
“Go for the eyes, Bu!” - Meenk The Opportunist
+1 to all rolls while attacking with a [MELEE WEAPON] within MELEE RANGE
>>
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You pull your axe out from smoking carcass of the Mech, smiling in satisfaction despite yourself. As much as you were unwilling to admit it, you had had some fun times here. You may not have been a hotshot like some of the more distinguished students of THE AEGIS, but you could at least take pride that you were at least decent with a Heat Axe or a Proton Blade in your Mech’s hand. You shake your head, opening up communications to check with your Lancer—with Emilio. Sure enough, he’d sorted his own bogey out—just as you had opened it, the blip was no more. Emilio was already moving deeper within your own borders.

‘Lancer, report status.’

‘Enemy Mech destroyed. Took minimal dama—’

The warning sound rang in your ears again. You’d forgotten how close the waves were to each other.

‘The program must be adjusting to our performance again,’ you comment, ‘I don’t it expected us to smack the early party that quickly.’

‘Well, that only means we’ve exceeded the performance median,’ your “Lancer” lets out with a chuckle. ‘We still have a ways to go, though.’

‘I hear you.’

The drop interception points two breaks—one less than you had experienced with your own temporary group. As unfair as the simulation could be, it was at least considering that there were only two of you … which put some credence in Emilio’s hypothesis that the program did indeed adjust the scenario to the capacity of its participants. Still, right now you couldn’t well worry about that. You were in the role of Commander now … and you had more immediate priorities on-hand. You run by the RADAR and the Drop Interception—the landing points were random, but one of them usually broke the border on arrival. Your tutors had told you—and you had experienced first-hand that that was the priority: to keep them from getting a beeline to the Warp Engine and The Asset. You’d taken down the first launch, so this would make the second and third … and the fourth and the fifth would come after.

Time was of the essence.

‘We have two breaches, Commander. Dropships in-bound.’

‘Roger that.’

‘Chances are, they’ll be full assault Mech units,’ you point out … not that you needed to, of course. Emilio had done this before—and he had done it better, but still … getting into the role was something you had decided for this, after all. ‘Do we have a read on the last two?’

‘They’ll probably be breaking us mid-skirmish if we engage.’

‘Well, that’s part of the plan, right?’

You turn an eye to the RADAR. Indeed, there were two more of the initial wave … one a little further off but closer to the city, and as before, one on the other side of the plains but more than likely already in possession of a lock on The Asset.

What to do, what to do …

>[INPUT ACTION]
>>
>>2241895
>head towards the one near the asset
>>
>>2241895
Can we use our axe to dig up a trench to hide The Asset in?
If yes,
>Do so.
If no,
>Attack the closer one, have Emilio guard The Asset and provide ranged support
>>
>>2241895
To clarify, there's two more enemy mechs, or two more enemy scouting forces (presumably of two mechs each)?

Also, does Emilio have a particular proficiency with melee or ranged?

Finally, how far out are these mechs - if we went after the one nearer the city, would we be at risk of being cut off from the asset itself by incoming drops?

Currently leaning towards having us go after the one nearer the asset with Emilio possibly going after the city bound one if he can reliably take it out at range without getting cut off.
>>
>>2241907
The Asset is in the process of being Wapred off-world. Hopefully with you in tow. Think of the Warp Engine as the Macross' hyperspace drive. You'd also ruin your Heat Axe trying to dig with it in any case. It's the plain and however you're going to hide it, chances are the simulation is going to end with the scenario of failure due to your inability to defend or let the Asset escape. Emilio's proficiency is pretty much all-round. As a pilot, he's the second best student in the grade.

>>2241907
One drop-off point is sitting right at 3 mile block, the other is a bit more Northward, towards the city. And you have two more coming in to make you humble, so you better think fast.
>>
>>2241913
I'm sticking with having Emilio engage the citybound mech at range while we close on the one with a lock on the asset.
>>
>>2241895
Both pilots to the unit closest to the asset.
>>
>>2241915
There are about 2-3 Mechs at each drop-off point. 4 if I'm feeling sadistic. You took care of the Scouts, but the main force is just getting their feet wet.
>>
>>2241919
Oooh okay, I had thought it was an individual mech at each. Both mechs should hit the group closest to the asset, preferably while they're disembarking from the dropship.
>>
Just tell me when you come to a decision. I'm going to do my prayers.
>>
>>2241930

>>2241901
>>2241916
>>2241923
seems like the general gist is "get the closer guys."
>>
>>2241941
yea basically, have Emilio link up with us and haul ass to the drop zone near the Asset
see if we cant catch them offguard
>>
>>2241895
>one on the other side of the plains but more than likely already in possession of a lock on The Asset.
Is there a way to foil or spoof whatever sensor lock they have? Given that MC has Technical Habits, surely there are some unconventional ways he can think of to subvert enemy systems or use our own?
>>
>>2241959
If you had an armada or more than ten minutes to stave off a multiple-wave offense. As far as you know, you're supposed to be manning a Mech running a defensive perimeter to buy enough time for the Warp Engine to come online.
>>
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‘We can’t let them cross the perimeter enough to get a clear shot at the Warp Engine or The Asset,’ you announce, making your decision. ‘If the program’s going to bring about another wave, it’s not going to bring one top of us with so small an interval—it’s meant to simulate flushing maneuvers, right?’

‘You sure you want to go down that road, Commander?’

‘I’m making this up as I go along,’ you admit, flicking some switches and turning on the atmospheric pick-ups up as well as you could—being one that was standard to a Hellion-Class Mech, however, the only thing you could make out were those two landing points. Where the other two would come from, though … you had no clue.

Maybe that was what the scenario meant to play out.

‘If there’s not much deviation from the standard composition, we’re going to end up out-gunned anyway,’ you comment, starting up the throttle and beginning to run an intercept course of your own. ‘So we take them two at a time and hope we have enough loaded up to make sure that we’re able to get back and engage the second team.’

The sensors don’t show any enemies within range. Not yet.

‘That’s reckless,’ Emilio calls out over the comm, ‘you’re risking them getting to the Asset and the crew first trying to pull up an intercept course.’

‘If we let them meet in the middle, we’re going to end up being pincered,’ you point out, ‘and between outnumbered two-to-one and three-to-two, I’ll take the next one. Just have to hope we got enough ammo for that second squad.’

‘No wonder you failed,’ your friend jibes, causing you to laugh in return. It was just some banter; you don’t take it to heart.

Maybe you were a little reckless and trying to have your cake and eat it too, but … well, mathematics had rarely failed you—and you saw no sense taking a holding position on an open plain with no cover. If you were going to burn out, you might as well burn out with good odds … and you could only hope the program hadn’t decided to kick its learning curve and go straight for the jugular this time.

Perhaps the next time they gave this scenario to the students, they’d mitigate enough kindness to give something more than a mere Hellion-Class with four ammo packs.

HOSTILE RADAR LOCK DETECTED

‘We’re up,’ you declare, readying your weapons. ‘I have three Mechs on my sensors. Anything in our blinds?’

‘Negative.’

HOSTILES DETECTED WITHIN ARMED RANGE
DESIGNATION: [JFK-069 CRUSHER-CLASS “Mace”]
DESIGNATION: [EN-308 DESERT-CLASS “Rapid”]
DESIGNATION: [EN-309 DESERT-CLASS “Repeater”]


‘We’re entering engagement range!’

>ENCOUNTER UNDERWAY
>>
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MECH ENCYCLOPEDIA

[JFK 069 CRUSHER-CLASS]

Armaments:
[BOROS STANDARD ION RIFLE] (3 Firing Solutions/Reload): [+2]
[ION RECHARGE BATTERY] [Replenishes full firing solution, consumes turn]
[COMBAT KNIFE]: [+1]
[JUMP JETS]
[PARTICLE SHIELDING]*


Attributes:
HP: 10/10
Speed Rating: 2
Ranged Offensive Rating: 3
Melee Offensive Rating: 2+1
Ranged Defensive Rating: 2
Melee Defensive Rating: 1
>>
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MECH ENCYCLOPEDIA

EN-308 DESERT-CLASS

Armaments:
[DAIMAOU PLASMA CANNON x 2] (1 Firing Solution/Reload*): [+3]
[JUMP JETS]
[PARTICLE SHIELDING]


Attributes:
HP: 6/6
Speed Rating: 3
Ranged Offensive Rating: 3+2
Melee Offensive Rating: 0
Ranged Defensive Rating: 3
Melee Defensive Rating: 0
>>
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MECH ENCYCLOPEDIA

EN-309 DESERT-CLASS

Armaments:
[MISHIMA KINETIC CANNON x 2] (4 Firing Solution/Reload*): [+1]
[JUMP JETS]
[PARTICLE SHIELDING]


Attributes:
HP: 6/6
Speed Rating: 3
Ranged Offensive Rating: 3+1
Melee Offensive Rating: 0
Ranged Defensive Rating: 3
Melee Defensive Rating: 0
>>
[BATTLE] initiated.

Roll for Initiative for 5 of you [1d10: Passing Standard: 32]
Modifiers: N/A

>Roll
>>
Rolled 1 (1d10)

>>2242066
>>
Rolled 10 (1d10)

>>2242066
>>
Rolled 7 (1d10)

>>2242066
>>
Rolled 1 (1d10)

>>2242066
Guessing we're going to have a hard time with this.

Are their modules hard-built into their frames, or can we potentially dismount some of them off their hardpoints and use them ourselves? If we somehow find time that we probably won't have, that is.
>>
Rolled 9 (1d10)

>>2242066
>>
Rolled 8 (1d10)

>>2242066
>>
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>>2242073
>>2242075
>>2242117
>>2242126
>>2242135
You're greeted by a beam blasting between the both of you. So much for getting the drop on them.

>[INPUT ACTION]
>>
>>2244180
>attempt to strafe the enemy group
>you strafe right and Emilio strafes left
>>
>>2244180
Supporting >>2244191
>>
>>2244191
Sounds good
>>
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Rolled 1, 1, 1 = 3 (3d3)

>>2244191
>>2244300
>>2244348
[AI Program] 1 (Crusher)
>Target Commander
>Target Lancer
>Continue towards Objective

[AI Program] 2 (Desert)
>Target Commander
>Target Lancer
>Continue towards Objective

[AI Program] 3 (Desert)
>Target Commander
>Target Lancer
>Continue towards Objective
>>
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>>2244368
You curse as they open up on you. You hadn't expected all three to do so.

>Roll for EVA for [Dodge] vs [Volley]* [5 Rollers, 3d12]
Modifiers: N/A

Reply to this post, please
>>
Rolled 1, 11, 6, 12, 5 = 35 (5d12)

>>2244378
[WEAPONRY ENGAGED: ION RIFLE]

>Rolling to Hit: [GM Rolls 5d12]
>>
Rolled 3, 3, 10 = 16 (3d12)

>>2244378
great time to step back in. At least Emilio should be able to do some solid damage while we tank
>>
Rolled 1, 5, 5 = 11 (3d12)

>>2244378
And like that, we just instantly get blown apart and fail the sim.
>>
Rolled 3, 2, 12, 5, 6 = 28 (5d12)

>>2244378
[WEAPONRY ENGAGED: DAIMAOU PLASMA CANNON]

>Rolling to Hit: [GM Rolls 5d12]
>>
Rolled 12, 1, 5, 2, 3 = 23 (5d12)

>>2244378
[WEAPONRY ENGAGED: MISHIMA KINETIC CANNON]

>Rolling to Hit: [GM Rolls 5d12]
>>
Rolled 11, 1, 10 = 22 (3d12)

>>2244378
>>
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[You are about to be struck by [PARTICLE BEAM] and [PLASMA PROJECTILE]. Deploy Jump Jets for further [Evasive Maneuvers]?

>Deploy maneuvers
>Endure the damage
>>
>>2244487
>>Deploy maneuvers

sucks that we're burning through jump jets so hard, but these two could take us out in one volley if I understand right.
>>
>>2244487
>>Deploy maneuvers
much as i wanna tank the shots, we got more waves after this
>>
I'm glad that the severity and helplessness of the simulation is able to be conveyed through rolls. Also, you have 2 minutes before reaching a final decision.
>>
[DEPLOYING JUMP JETS]

>Roll a 1d10 (Passing: 3 and up)
>>
Rolled 7 (1d10)

>>2244519
>>
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[JUMP JETS USED]

The Hellion jerks violently, but follows your Command. The simultaneous shots meant that they were easier to avoid, but you could only push your luck so far. The beams pass right through where you were but a nano-second ago.

>Roll for Potential Failure [Roll a 1d10: Passing Standard: 40]
Modifiers: N/A

However, with their attentions on you, it would seem that they'd unwittingly allowed your Lancer to round himself into a better position than he had been before ... whatever it was he had on his mind.

>[INPUT ACTION]
>>
Rolled 9 (1d10)

>>2244541
>open fire and keep their attention
>>
Rolled 8 (1d10)

>>2244541
Attack at range, keep their attention on us. Target the crusher, it has the lowest ranged defence and is the biggest threat if we close to melee.
>>
Rolled 2 (1d10)

>>2244541
Push closer to melee range. Either it keeps their attention on us, or they get distracted by Emilio and we get to plant our Heat Axe into their backs.
>>
>>2244553
I'm not sure I get this part. You're saying you want to get Emilio to try and [PROVOKE] and [DRAW FIRE]?
>>
>>2244556
No, I meant that we push closer to melee - a close-in melee target being generally more attention-grabbing than one at range - so that either:
a) they get focused on us and Emilio can do his pincer, or;
b) they get distracted by Emilio for some reason, and we're in a position to attack with our most damaging weapon.

Ideally we'd close in on one of the non-melee capable mechs, of course.
>>
>>2244573
You sure you want to try a Pincer with a numerical disadvantage?
>>
>>2244617
I would have thought taking out one of the enemies as quickly as possible to even the numbers would have been a good idea - at least, better than trying to sustain a slow fight of attrition at range against enemies with better guns than we have - but if the MC's prior training suggests it's a poor tactical decision, then I'll rescind my vote.
>>
>>2244617
oh yea, forgot about the third one
well keep the other two mechs attention on us and hope Emilio can waste the third one quick
>>
>>2244639
You can try and do it if you want, but as the GM, I'm just pointing out that trying to Pincer 3 Mechs with better speed ratings isn't a good idea.
>>
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'Emilio, they're open on the flank! Take the suckers down!'

>Rolling to Hit*: [Roll a 1d12 each]
Modifiers:
-Blindsided (Jump Jets not-usable)
-Opportunistic Shot (+4)

*As their focus is on you, there is no need for an avoidance roll. All you have to do is meet the prerequisites based on the difficulty of the target
>>
>>2244681
Oh, forgot to ask: Who's the target?
>>
Rolled 9 (1d12)

>>2244681
>aim for the Crusher unit
>>
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>>2244698
Oh for fuck's sake. HERE. HAVE your CRITICAL HIT.
>>
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TO HIT: 9+4
RESULT: CRITICAL HIT

[ALLY] Ranged Offensive Rating: 1+1
[FOE] Ranged Defensive Rating: 2
Modifier: Equal O/D: [1 Damage]
Modifier: Opportunistic Shot: +4/2 = +2
Modifier: Critical Hit: x1.6

[FOE 01] takes 05 DAMAGE (CRITICAL)!
>>
>>2244706
>Additional Effects:
FOE 01: Crusher use [Recovery] from [Critical Hit]?
N/A
Effect: FOE 01 [Crusher is disabled] for 1 Solution (Turn)!
>>
[BATTLE CONTINUATION]

The attack seems to reset the parameters. Which one of you is going to be able to push first?

Current Affects:
>FOE 01: [Crusher] disabled for one turn

Roll for Initiative [1d10 each: Passing Average Standard: 5.8]
Modifiers: N/A
>>
Rolled 2 (1d10)

>>2244712
>>
Rolled 8 (1d10)

>>2244712
>>
Rolled 3 (1d10)

>>2244712
>>
Rolled 10 (1d10)

>>2244718
>>2244719
>>2244728
[Unable to reach Initiative]
[Recovery] roll initiated

>Rolling for Recovery: [GM Rolls 1d10: Passing Average Standard: 5.8]
>>
>>2244735
[BATTLE CONTINUATION]

FOE 02 (Desert): Recovery Successful
FOE 03 (Desert): Recovery Successful

Penalties Reversed!

>[Input Action]
>>
>>2244738
>get close and go for the Crusher with the axe
finish the damn thing off
>>
>>2244740
You're really going to go after a helpless Command Unit Mech? For shame. Also, specify if you do it, if Emilio is the one to do it or whatever. Remember that Emilio just smacked that thing down with his rifle volley.
>>
>>2244744
aight
>we close in and axe the Crusher
>Emilio gets the other mechs attention with his rifle
>>
>>2244756
The other mechs are more vulnerable to melee than the Crusher. I reckon it'll be best to have Emilio finish the job while we hit the plasma cannon desert-class, since it can deal significant damage.
>>
>>2244758
Reasonable. Backing.
>>
>>2244758
Supporting
>>
>>2244758
supporting
>>
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‘They’re running on defense now,’ you point out, shifting the throttle but keeping an eye on the other two Mechs. If they were being passive before they were most certainly kicking things into gear now. It wasn’t quite a firefight, but you’d definitely just pushed things up a notch in taking out the Crusher. ‘Move in and finish off the unit—I’ll take care of the other two.’

‘Roger that.’

Unbelievably, they peel off. You’d somehow become successful in bringing the two of them away in their effort to push you back. Rather than a defensive set-up, you were most definitely on the offensive now. You draw out your [HEAT AXE] as the Deserts strafe and lock onto you … while you do the same.

Juking left, you tighten your Mech’s grip your blade … and charge.

>FOE 02: Roll for EVA [Dodge] vs [Salvo] (1d12)
>FOE 03: Roll for EVA [Dodge] vs [Salvo] (1d12)
Modifiers:
N/A

Reply to next post. Roll a 2d12 each
>>
Rolled 5, 7 = 12 (2d12)

>>2244893

>Rolling [TO HIT] against [MELEE OFFENSIVE MANEUVER]
>>
Rolled 8, 9 = 17 (2d12)

>>2244894
>>
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>>2244896
>>
Rolled 11, 9 = 20 (2d12)

>>2244894
>>
Rolled 5, 10 = 15 (2d12)

>>2244893
>>
Rolled 1, 10 = 11 (2d12)

>>2244894
>>
Rolled 10, 12 = 22 (2d12)

>>2244894
>>
>>2244896
>>2244931
>>2244936
>>2245141
>>2245391
Wait, this is Melee, right?
>>
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WEAPONRY DEPLOYED: [HEAT AXE]
Modifiers:
-Speed Rating: 3 (Maneuverability Formula [3/2]) = NET 1*
Melee Defensive Rating: 0
Melee Range Penalty:-2

Melee Offensive Rating: 1+4

Net Modifier: [+6]

*In the case of 0.5, I flip a coin IRL to see if it goes to the higher integer or the lower.
>>
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YOU HAVE DEALT 6 DAMAGE to FOE 02 (Desert)

ENEMY DESTROYED!
>>
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Lancer: Emilio lines up for an attack.

Orders?
>FOE 01: Crusher (Melee/Ranged)
>FOE 03: Desert (Melee/Ranged)
>>
>>2247791
>Melee the Crusher
>>
>>2247791
>Melee Crusher
>>
>>2247791
>Melee Crusher
>>
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[LANCER: EMILIO] heads straight for the recovering [FOE 01: CRUSHER]

[FOE 03] employs [SUPPRESSING FIRE] on [LANCER: EMILIO] in response.

>GM Roll: [TO HIT] (1d12)
>>
Rolled 2 (1d12)

>>2247878
[REPLY TO THIS POST]

>Rolling [EVA] (1d12 each)
>>
Rolled 7 (1d12)

>>2247880
>>
Rolled 6 (1d12)

>>2247880
>>
Rolled 12 (1d12)

>>2247880

Disregard >>2247887 , I messed up the roll option.
>>
[LANCER: EMILIO] successfully evades the [SUPPRESSING FIRE] via [MISHIMA KINETIC CANNON].

[LANCER EMILIO] successfully closes the distance to [MELEE RANGE] with the recovering [FOE: 01 Crusher]

To Hit: N/A (Enemy Recovering)

[ALLY] Melee Offensive Rating: 1+4
[FOE] Melee Defensive Rating: 1

Modifiers:
-Recovering: +3 Critical Hit
-Melee Range: [Jump Jets] Unusable

[LANCER EMILIO] goes for a strike
>Roll for Critical Hit (1d10)
>>
Rolled 5 (1d10)

>>2247890
>>
Rolled 4 (1d10)

>>2247890
>>
Rolled 1 (1d10)

>>2247890
>>
Rolled 1 (1d10)

>>2247890
Here.
>>
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[LANCER: EMILIO] HAS DEALT 6 DAMAGE to FOE 01 (Crusher)

ENEMY DESTROYED!
>>
[FOE 03: DESERT] attempts to disengage from combat. Pursue?

>[INPUT ACTION]
>>
>>2247922
>have Emilio attempt to shoot out it's legs while rushing in for a Melee attack
>>
>>2247924
That's more than 1 action, man. You're not of a prestige level to do anything more than basic cover fire yet.
>>
>>2247922
Stay put and shoot it.
>>
>>2247928
k
>Chase it to get into Melee range
>>
Rolled 2 (1d2)

>>2247932
Oh boy, I'm flipping a coin and hope you win.
>>
>>2247932
It's stupid. We have another wave coming up from another direction, we can't waste time on pursuing.
>>
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The enemy successfully disengages from you, thanks to its superior speed but thankfully doesn't try to take anymore pot-shots in your pursuit. By some miracle, you'd exceeded your previous benchmark.

BATTLE CONCLUDED:
>Majority of Squadron Disabled
>Remaining Enemy Successfully Disengaged
>>
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[ENEMY SUCCESSFULLY DISENGAGED!]

[TENDENCY: WARRIOR]

+1XP for MELEE WEAPONRY USAGE (1)
+2 XP for MELEE KILL (1)
+2 XP FOR ONE HIT KILL (1)

[WARRIOR] HAS REACHED LEVEL: 2

XP TO NEXT LEVEL: 10

PASSIVE ABILITY ACQUIRED: Discipline Lv. 1
“The best offense, is a cunning defense.” - Rabmo the Lone
+2 to save rolls while on the defensive in MELEE RANGE, but -4 to rolls when using a [RANGED WEAPON] within MELEE range

[TENDENCY ACQUIRED: VANGUARD]

+1 XP for MELEE WEAPONRY USAGE (1)
+3 XP for [NO DAMAGE]: [LANCER: EMILIO]
+1 XP for [DRAWING FIRE] (RD 1)
+1 XP for [DRAWING FIRE] (RD 1)
+1 XP for [DRAWING FIRE] (RD 1)

XP TO NEXT LEVEL: 3

PASSIVE ABILITY ACQUIRED: Tank Lv. 1
“I’ll draw their fire.” - Numerous accounts
Enemies are more likely to attack you. Higher levels mean more attention on you.

PASSIVE ABILITY ACQUIRED: Survivalist Lv. 1
“Dodge!” - Numerous accounts
Drawing fire while under the effects of [INITIATIVE] has a chance of lowering the damage or nullifying it.
>>
[Emilio Reinweld] HAS ACQUIRED A TENDENCY: ASSASSIN

+1 XP for RANGED WEAPONRY USAGE (1)
+1 XP for [CRITICAL HIT] WITH [RANGED WEAPON] (1)
+2 XP for [FIRING SOLUTION] with [NO ATTENTION] (1)

XP TO NEXT LEVEL: 6

PASSIVE ABILITY ACQUIRED: Opportunist Lv. 1
"Potshots are best shots." - Corporal Abraham Zabelist
+2 to rolls for shots on targets that are not attacking you. -1 to targets that are.

ACTIVE ABILITY ACQUIRED: Disabling Shot Lv. 1
"Sometimes you don't have to kill them. Just cripple them." - Teresa Ordana, Heroine of Rectar
Consumes turn to fire a shot to disable enemy weaponry/armament. Does half OR as damage. (1d10, DC: 3)
>>
"It seems that you have acquired a second Tendency. Would you like to review how Tendencies work?"

>Yes
>No
>>
>>2247985
>>Yes
>>
>>2247985
Yes.
>>
>>2247985
>Yes
>>
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Tendencies. Everyone has a tendency or habit or an inclination. Piloting a Mech, this is no different. Tendencies are skills and attributes that are gained as a result of continued battle. However, there are only so many Tendencies that you are able to acquire. Which is why, for gameplay's sake, we will be corralling it down to two sections:

Primary Tendency
Secondary Tendency

What are the pros and cons you may ask? They both gain the same amount of XP after battles, but only your [PRIMARY Tendency] may use its active abilities. You may be able to pick up other tendencies along the way in your adventures (If you have anymore adventures), but you can't equip more than two for a mission. Now that you have your first two tendencies, that means that you have room for two more left in reserve. Once you have acquired four battle tendencies, you will not be able to acquire anymore. You can also decline a tendency if it ever comes up to ensure that you have room for a tendency that you want in the future. Here is a list of MOST of the tendencies:

>Warrior
>Vanguard
>Assassin
>Support
>Sniper
>Recon
>Gunner

>Anything Else?
>>
>>2248013
No.
>>
Testing
>>
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You click your tongue as you watch the Mech accelerate. Even at your top speed, you wouldn’t be able to keep pace. The Hellions weren’t built for speed or power in specification. The standard issue ones were made with the purpose of being nothing more than to make the numbers up to fulfill any scenario on hard terrain. They couldn’t take much, they didn’t dish out as much punishment as the better students and instructors would have liked them to—never mind the pilots themselves—but they could get fixed in the blink of an eye and you could practically tape it together to last for the duration of one standard watch drop. Still, staring at the wreckage of the Crusher-Class and the Desert-Class, you were at least grateful that you were able to twist a numerical disadvantage as well as one of firepower into a …

Is anyone there?

It’s the planet’s general channel.

You turn your camera to the direction of what appeared to be an explosion … and another drop landing.

It never showed up on the sensors—the fourth drop, that is.

‘The city … the city is under siege. We have no defenses—our shuttles are unable to take off … please, we only need a little more time. A little more time, please.’

The general channel is immediately cut off … and you hear another voice crackling on the battalion wavelength.

Right on schedule.

‘Commander, we just received a request for assistance from the city shelters,’ he reveals—or rather, he repeats what you’d already known five months prior to taking it the first time. ‘It’s regrettable, but we have enough problems on our hands … and if you’re able to hold off for long enough, we’ll be able to get the Asset off-world.’

You begin the countdown under your breath.

It surprises you that you’d gotten this far without being blasted.

In fact, this was right about the time you did have your Mech blown to smithereens … and with the grumbling of your annoyed teammates to boot. You wonder how they were right now; as impersonal as you were with each other, there was at least—

‘Commander, we have a Unit heading our way—if you let them get within firing range, the asset would—’

You hear another explosion over the audio. One of the buildings had been destroyed … and the sensors were picking up activity of a marauding assault unit.

‘Commander, return and defend the border! There’s no time.’

‘Please, we—we have a shuttle! At least let us get the children and the sick into orbit!’

Another explosion.

More silence more somber than it had any right to be.

‘Your orders, Commander.’

>[INPUT ACTION]
>>
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>>2248183
i want to say give asset priority, but at the same time i want to try smash this sim, perhaps could we have emilio take a disabling shot of the unit approaching the asset while we head into the city to draw fire of the assault unit and pull it away from the shelters and back towards emilio? open to ideas anons
>>
>>2248194
Fuck it. We can try to be a little bit of a hero, right?
>>
>>2248206
Up to you, ultimately. Just so you know, if you end up going solo or splitting up, you're not going to last. You may be good (Fuck your rolls, by the way) but you're far from the best.
>>
>>2248213
at least we did better than the last time we attempted this
>>
>>2248216
That is something to take away, yes.
>>
>>2248183
>Head towards the city.
>>
>>2248183
>>Head towards the city.
Time to be heroes boys
>>
>>2248183
>Head towards the city
fuck it, it's not like we didn't already fail the actual graded test anyway, let's just go with what we think is right.
>>
>>2248183
>Defend the Asset
No sense in repeating our previous course of action. We already know how this ends.
>>
>>2248183
What's the transport capacity of the Warp Engine? What if we try to get their children off the planet with the Asset when the Engine activates?

Alternatively, how great a setback to preparations would it be for us to transport the Engine to the city? Given that one of the Desert classes got away, there's going to be enemies en route to our present position. Defending the mesa in itself may not be viable.
>>
>>2248183
>>2248456
>Defend the asset
Mission takes priority. This will save more civilians down the line than rescuing a few transports.
>>
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‘We defend the city.’

You turn your attention and flip a switch. The readings weren’t accurate—they never were when over an area as messy as a city—but you knew what was waiting for you there. You’d done this last time … and that was also the last time you’d been able to reach just about this far before being unceremoniously sniped by the new arrivals in taking too long with the scouting parties and the following wave. Much of that was probably down to

‘You’re sure?’ his tone is one of surprise; disbelief, ‘we have six minutes and twenty seconds to run an intercept—the Asset’s not going to get off this rock if you’re running an advanced defense on the city!’

You open up the communication channel.

‘Crew, this is the Commander,’ you declare. ‘Abandon the Asset and get as far as you can from the conflict area. Set up an emergency retrieval once the dust-off is complete … or meet in the city and get into orbit for a pick-up.’

‘ARE YOU INSANE?!’

Okay, maybe they did get their money’s worth with the programming. The acting was still hard to take seriously, though.

‘Abandon the asset and have the men get out of the zone—or if they can’t get there spread out enough to not get picked off by any of the advanced units. The area is compromised and so is the operation … we’re moving in to defend the city for their shuttles to achieve orbit.’

‘You would abandon the mission! The Asset is of grave importance to The Empire! To The Aegis! You would throw it all away and be labeled a traitor to the cause just to defend the ruins of a city?! The scarce remnants and runaways? Even if you were to succeed—you would jettison any pressing advantage we would have for the sake of this so-called virtue?

They definitely did get their money’s worth.

‘Gather the crew and leave The Asset. Have a ground team exit the operations area and deploy a standard rendezvous point—it’s a slim chance, but procedure’s procedure.’

‘O-Outrageous! The city is of no consequence! It is an abandoned outpost! A fort! There can’t be more than ten thousand in those ruins!’

‘You have your orders, Supervisor. Four minutes until contact—get any aircraft and land cruisers up … and get the crew out of there.’

You kill the feed … and open up the sensors.

‘What do we have, Lancer?’

‘You’re asking me?’

‘My first time at this point of the simulation.’

‘Missile salvos.’

HOSTILE RADAR LOCK DETECTED

-SIMULATION TERMINATED-

The screens go blank, leaving you in the strange, cramped darkness of the pod, only for the hatch to open … and the stern face of Commander Wray staring at you with his beady eyes.

‘Oh, shit.’

[TRANSITION]
>>
Wray tapped the pen against his arm as he stared sternly at the both of you. You don’t know why he was even here. Shouldn’t he have been out drinking with the other Instructors and celebrating getting another bunch of young ones up for the chopping block?

He hadn’t said a word.

Wray had never been the most reasonable of the Instructors around … especially with his insistence that people called him Commander instead of Instructor. Among the Instructors, though, he was by far and large the most decorated, having served time as a pilot and a ground trooper. He had the prosthetic and the scar to prove just how much he had seen … and anyone that dared to put a toe out of line with him at the front would be in the infirmary for a week. You’d seen the upperclassmen from previous years egg each other on in one of the escapades that involved pushing Wray’s buttons … and that was the only time you’d seen the Chancellor decide not to intervene and wave them off with a cheery wish of good fortune.

It was a good thing future generations that walked through the halls learned from the mistakes of the past better than their predecessors.

Or, it could have just been because of those mistakes your particular batch knew that Instructor Wray was to be addressed with Commander or Sir. Both, if you were feeling particularly titchy on whether you were toeing a line or five yards behind it.

Still, it was strange. Wray—Commander Wray—was usually chewing an ear out by this stage, but the only thing that you’d heard from him was the order that the both of you step out from your pods and stand to attention. As you did so, all he had been doing was rubbing the tip of his closed pen against his arm almost absently, throwing an occasional glance to the holographic display in the middle of the room or the short replay of yours—and Emilio’s—actions in the simulator, particularly highlighting Emilio’s masterful dispatching of the Crusher Unit.

‘Shouldn’t the both of you be out celebrating your last days as free men?’ he questions, finally speaking and clicking his pen. ‘Or is there some kind of booze shortage that I’m going to have to sign off in lieu of Instructor Monreal?’

The both of you share puzzled looks.

Was he trying to be sarcastic or just lighten the mood?

Because either one was equally frightening.

‘Sir, we were hoping to … um,’ Emilio starts, stepping up, ‘see if we could … retrace our steps with the … Toph-Lathu Scenario, sir’

For some reason he gives you a look that you can only interpret as disgust.

‘You passed,’ he states matter-of-factly, ‘that not enough for you?’

‘We were both hoping to see … if we’d be able to achieve a higher grade, sir.’

For a moment, you see his expression tighten, before turning back to Emilio, ‘were you now?’
>>
He walks over to the console, keying in a few commands … before gesturing to the holographic display.

Crew, this is the Commander.

It was your voice from the duration of the simulation, being replayed through the speakers.

Abandon the asset and have the men get out of the zone—or if they can’t get there spread out enough to not get picked off by any of the advanced units. The area is compromised and so is the operation … we’re moving in to defend the city for their shuttles to achieve orbit.

He presses another key.

Gather the crew and leave The Asset. Have a ground team exit the operations area and deploy a standard rendezvous point—

‘Son,’ he begins in that usual biting voice of his, ‘may I have an explanation as to the logic behind this decision?’

Even several feet and change away from you, Wray managed to look like a star beast of sorts. He probably wasn’t glaring at you or cocking back a fist, but he might as well have. Even speaking softly—and for him, this was soft—it was as though he was calling in a Cloud Strike on your very position. You begin fumble through your words, only to find that, to your surprise, he wasn’t … rushing you.

Which was odd. Wray without his barking was as rare as a—

‘Today, if possible, Commander.’

Right.

You let out a breath, trying to gather your thoughts.

>Why did you decide to prioritize the defense of the city?
>>
>>2248751
I know this is kinda late, but it's immaterial. The details are vague and the quantification is unknown, but as far as Command is concerned, it's an Asset and has more value than you if you're there to lay your life to protect it. Could be an experimental Warp Barrier, some kind of test weapon project or something. It is only The Asset.
>>
>>2248981
We all know it's a cute girl able to teleport things with her mind.
>>
>>2248981
For some reason I had assumed the Asset was a person.

Would it be a reasonable assumption that the Asset would be stored in some from suitable for travel or depowered, especially given that we couldn't try to use it against the enemy, and their scouts can only estimate the location of the Asset by pinpointing the signatures of our mechs or the Warp Engine?
>>
>>2249010
It's immaterial to the objective. As I said, it's to be protected and prioritized.
>>
>>2248966
Given our intentions going into the sim, simply defending the asset and abandoning the city for a bare pass was out of the question to begin with.

From past experience, splitting our two mechs to protect the Asset and the city at the same time would result in failure - we simply do not have enough resources. Indeed, attempting to protect the Asset alone can still potentially result in failure, whether by bad piloting or bad luck.

Then, the only possible route left would be to gamble on mounting a defense of the city and being able to reclaim the Asset afterward.

That's all I can come up with, since all my attempts to come up with some kind of clever alternative solution got shot down.
>>
>>2249056
that makes some sense
>>
>>2249137
We probably also really hate just letting people die while we can do something about it, but Wray probably already knows that, and like hell we're going to say it to his face right here.
>>
Well, when you're ready with an answer go ahead and tell me what you want to answer Wray. Don't worry, if your answer isn't satisfactory the only thing you lose out on is robo thighs
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>>2248966
It was the right thing to do
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>>2249056
This seems to be the best response. Even though I don't think it was said that doing the primary objective causes failure.
>>
>>2248952
>It was the right thing to do
>>
>>2249056
To add to this, the greatest resource the empire has is it's people. For all we know, the asset can be rebuilt, especially if we preserve the expertise of the ground crew. But dead men and women stay that way.
>>
>>2249056
supporting
>>
>>2249056
>Being able to reclaim the Asset afterward

That is not how the sim works.
>>
>>2250940
We were familiar enough with the simulation to know that there was no hope of saving the asset we hoped we could get a better score by saving the engineers and civilians.
>>
>>2250943
Think of it like this. Abandoning your post would result in the probable destruction and loss of the asset. Last time you were sniped before you could even mount a strategy, but your intentions were to get to the city. This time you were able to try and mount a defense and an escape plan, at least, before the attacking team closed in. Think of it as proper abandonment. You choose what to put first. The question is, and what Wray is asking is, what are your intentions in choosing the city and its inhabitants getting off-solid ground over a military/Imperial asset?
>>
>>2250940
Well, I didn't know that as a player, did I?

I get that the sim is probably supposed to be a test of character rather than skill; we've had the extreme difficulty of the sim impressed on us multiple times. And I understand that the engagements here are probably intended to introduce us to the combat mechanics of the quest.

But narratively-speaking, the point of actually doing a play-by-play of a Kobayashi Maru-style scenario has usually been to observe a character's ingenuity in an otherwise hopeless situation - otherwise, you may as well just have a short description of their failure.

Characters would usually either take advantage of the limitations of the system (perhaps by hacking the sim like Kirk did, or somehow crashing the simulator entirely), or use their resources in unexpected ways (for example, in this case, using the Warp Engine itself to evacuate civilians; or using the narrow and more familiar streets of the city to funnel enemies into defensible positions), or tackle the problem in a completely different way that wasn't anticipated by the designers (perhaps by bluffing the AI into thinking their forces were located elsewhere, or into believing that they weren't even hostiles?).

Given that we've already established earlier our character's initial reaction to being placed in this scenario, and entered the sim this time with the mindset of 'Aren't you curious if it's possible to get a higher score?', it's somewhat frustrating to be stopped at every turn because "That's not how it works." or "It doesn't matter; you're supposed to prioritize the Asset." Even if we'd still failed, it would have been nice to see the effects of at least having tried; but the approach we ended up taking was to just to the scenario normally and try to do it more efficiently.

Doing the combat primer in this particular way feels somewhat pointless from a storytelling perspective, since it seems whatever choices we made would still have led to the default scripted decision of "Abandon the city or abandon the Asset."
>>
>>2250999
You know that you're supposed to mount a defense and that The Asset cannot be moved in such a short span of time (The running time of your mission before the termination was about 17 minutes, tops while the planetfall was 5 minutes into the mission), so it's more of a desperate play than anything else. Most of your tutors pretty much told you (As with a lot of tutors IRL) that if there's no way to get a high mark, settle with what you CAN get, which, by choice, you have already violated. Wray's just asking the why of your defense. Your intentions.* He's not going to bite you so long as you're honest about it, and neither am I. Just tell me when you've reached a final decision on the matter, okay?

*I guess what I'm trying to communicate is that you've done the simulation twice and both times you went to try and save the city. I apologize if that's what wasn't communicated better.
>>
>>2248966
>>2251017
Given that we basically couldn't find a workable plan anywhere in the middle of all our choices, and that abandoning the Asset at any point was a fail condition for the sim, I'm not sure there's actually any reasoning left that we can give in-character other than the emotional one:
>"It was the right thing to do. It's not like I've got a graded exam to fail this time either."

And perhaps to add a little more personal reasoning behind it, something like:
>"The whole purpose of a military is to protect those in their charge. To protect people. That's the reason I chose to serve in the first place. I've seen Fleet ships being picked apart by pirates, begging on all channels for help while we just... turned away. And then came back later to pick up the scraps. I can't bring myself to stand by while people are in need. Well, I guess that's why I'm in Logistics."
>>
>>2251043
Sigh ...

Enjoy thighs, soldier.
>>
>>2251054
Knew it, you fucks always want to bullshit your way out of problems but I knew honesty was best. I will very much enjoy those thighs, thank you
>>
I thought it was pretty clear protecting the asset was the goal. You got greedy and wanted a perfect score.
>>
‘I … felt that it was the right thing to do, in that situation. I mean, it’s not as if that I was given a grade scale to follow this time, but,’ you pause, turning to Emilio, who gestured for you to continue … which you do, of course. ‘I joined to play a part in The Empire’s cog—but The Aegis … The Aegis’s purpose is to protect the people under them, sir. Even if I’m just a grunt, I—my priority will always be to defend the people. I know that’s probably not what you want to hear, sir, but … that’s what I have to say about it. I know that it probably wasn’t—’

‘You’ve made your point, soldier,’ he raises a hand as the words leave his mouth, grumbling something unintelligible under his breath. ‘So you came here to see if there was a way to—in your own words—break the grade scale, but you end up doing the same damn thing because of a moral inclination … at the cost of the mission, your team and the security of the quadrant or even the whole Empire by giving up a strategic resource.’

‘To be fair, sir, we don’t even know what it is; just that we’re supposed to—’

‘I know what’s on the test, Reinweld,’ Wray answered with a growl—the first time that you’d seen anything resembling an aggressive motion towards him in the last two years. Emilio had practically been Wray’s favorite in all but name, after all. He wasn’t the top student, of course … but he’d been the model that people had seen to aspire to at least keep up with.

So it was surprising that Wray had toned down the savagery with you and turned it up with your friend.

The situation was bizarre.

He lets out an uncharacteristic grunt, lifting his hand to his nose and giving it a good pinch, before giving you what you understood to be a begrudging stare. You don’t dare move from your spot. Even if he wasn’t your direct superior, that wouldn’t stop Wray from laying you out on the floor in a teary mess … and even at this age, you really didn’t want to test if you could get away with it.

Then he does something more bizarre.

He lets out a defeated sigh … and waves the both of you off.

‘Dismissed.’

You almost flutter away in joy, uncaring whether he had done it because of the fact that you hadn’t technically done anything wrong and that he couldn’t hold you or if he’d just decided to cut you a break because it was the end of your careers as students … only for him to raise a finger.

‘Not you,’ he declares.

Emilio—the bastard—only gives you a salute as he leaves you in the hall with the scariest Instructor on all of Rhysode.

To be fair, you probably would have, too.

You shift uncomfortably, not daring to look at Wray. Was he about to sacrifice you in some unholy ritual? Feed you to his hounds? You didn’t taste good. You weren’t even as plump as you were back when you’d landed in Rossiu. You’d make a poor sacrifice.
>>
‘There’s a difference,’ he begins, causing you to stand to attention by reflex, ‘between what you [i]say[/i] you will do … and [i]what[/i] you do, soldier. That’s why we call it theory and application. Words mean nothing until put into action.’

He approaches you with heavy, leathered footsteps.

‘Being in command of a Mech squadron with men and women ready to die by one word, one order,’ he starts, ‘you’d throw away any strategic advantage or mission that the asset could possibly give for the sake of giving the city—no, the ruins of an [i]abandoned colony outpost[/i]—a chance at getting off the rock, and I repeat this: [i]at the cost of the mission and your assignment along with the dozens of men and women who look to you for leadership[/i]. All that … for the sake of protecting a city with maybe a couple thousand and four non-Warp capable ships at best?’

Your eyes go slightly wide.

His voice may have sounded angry, but it was more like … he was pressing you for a stance than he was yelling at you for a screw-up. It was an … odd tone for him to take, if you were being frank with yourself. Wray had never been one to keep in reserve. If there was anyone you believed could actually take on the Emperor in a war of words that wasn’t a Colony Fleet Administrator, it was Wray … if it wasn’t for the fact he was loyal to the bone to the precepts of The Aegis and everything The Empire stood for. He may have been a hard-ass almost every waking day of your tutelage under him, but considering the commendations that he was able to garner during his career, if anyone had the right to do it, it was Wray.

Although, you could probably do without the sight of your seniors sporting bruises, broken bones and a myriad of misplaced organs at trying his patience.

Or, at least, that's what you think.

Coming back down to reality, you see that Wray now had his shoulder pointed towards you as he gazed up at the replay on the screen, his expression stern, but still … different.

'Every simulation here operates on the hypothetical,' he continues, 'so I'm going to ask you, again, if you actually [i]do believe[/i] as a [i]Commander[/i]: that your reputation being shot to Hell means nothing, the loss of an asset is secondary and the lives of the men and women under your command suddenly eligible for the lives of the men and women that scrounge around in the ruins of a city over an [i]Imperial order to guard an Asset?[/i]’

>‘If it’s for the sake of protecting the people we were sworn to, sir … there would be no regrets on my part.’ (Confirm)
>‘I … don’t know. I just ... I thought it was the right thing to do, I don't know ’ (Uncertain)
>‘I never thought of it like that.’ (Backtrack)
>Write-In
>>
[red]TEST[/red]
>>
So now I CAN post, but I've lost any ability to format my post.

[green]This site is weird af[/green]
>>
>>2251605
>>‘If it’s for the sake of protecting the people we were sworn to, sir … there would be no regrets on my part.’ (Confirm)
>>
>>2251605
>‘If it’s for the sake of protecting the people we were sworn to, sir … there would be no regrets on my part.’ (Confirm)
Let's keep going deeper yay
>>
>>2251605
>As a Commander? This is far more basic than that - this is what we believe as a person. That reputations, assets, orders - all of them can be repaired or compensated for over time. But lives, once lost, are gone forever.

>‘If it’s for the sake of protecting the people we were sworn to, sir … there would be no regrets on my part.’ (Confirm)

>>2251622
Your IP's changed since you posted the OP and now, so the site can't recognize you as the OP and doesn't grant you formatting privileges any more.
>>
‘If it’s for the sake of protecting the people we were sworn to in the first place, sir … there would be no regrets on my part.’

‘And what about the men and women under your Command, then? Your Squadron? Reinweld? You’re willing to throw his lot in with you for the sake of something YOU have no qualms or regrets doing?’

You pause for a moment.

It wasn’t something that you hadn’t previously considered, of course, but …

‘Sir, I believe that … if the cause is truly just—if it is honorable—then I think that anyone of The Aegis would be prepared to lay their lives down in the name of that cause.’

Wray turns away from you, walking towards the console and placing a hand on it. The holographic display dies down, as does the ambient sound from your turn in the simulation pod. He doesn’t say a word, staring up at the replay on the screen, tapping on the console and shifting the focus from that of your mechs, to the city, to you, to your engagement with the scout and finally to Emilio’s expertise with the Crusher unit. As the seconds pass, you uncomfortably shift in place, readying yourself for another hairdryer of words. It was only a matter of time now. Wray would come at you and bark at you like the Hounds of the Underworld and it’d be over and done with.

‘Nine years.’

You turn to Wray, who was now taking heavy steps from the console and back towards you.

‘Sir?’

‘It’s been nine years since anyone’s actually seen the point to this simulation,’ he reveals, ‘and in its sixty-four years of operation, there have been twelve graduates that understood just what was asked of them. No-win scenario … that’s the most popular theory that your tutors probably told you about this test, wasn’t it? Resource allocation’s another one … some of them even have it pegged out as some kind of loyalty filter. As if a dead body’s more useful than a breathing one …’

For the first time since you’d arrived here … you see Wray smile.

A defeated one, but a smile nonetheless.

‘You’re the only one to have made it without scoring in the 92nd Percentile.’

You stick your pinkie in your ear … and dig. You must have been hearing things.

‘I—but—’

‘The test’s record isn’t public,’ he reveals further, practically reading your thoughts. ‘That’d defeat the purpose of it … and those who understood the purpose know enough to not talk about it.’

‘I … I don’t understand.’

‘The purpose of The Aegis is to the people—to the citizens of The Empire,’ he declares, practically puffing out his chest. ‘To our fellow man, our crew … to the lives that make The Empire worth defending. No Asset, no strategic point is worth throwing our duty to them away—you weren’t afraid to put your life on the line for the sake of the people: THAT is the point of the Toph-Lathu scenario. So we know that we’re training good people here … and not just killing machines.’
>>
>>2251713
>'Well, shouldn't you be running a morals class or something then? Why the song and dance?'
>'So, um, does this bump my grade up, then?'
>'Is that why you were ... giving me the cold shoulder?'
>'Why wasn't I told about this?'
>'Thank you, sir.' (Leave)
>Write-In
>>
>>2251721
>>'Is that why you were ... giving me the cold shoulder?'
>>
>>2251721
>'Is that why you were ... giving me the cold shoulder?'
>>
>>2251721
>'Is that why you were ... giving me the cold shoulder?'

>'I get that no one can have any idea of all this for the test to work. But 99% of cadets are too scared of being reprimanded to go against orders, or just want to pass and make their families proud, or- or don't get as stupidly caught up in a fictional simulation as I do. But I don't believe they're anything close to just being killing machines. If this is a test for good people, how do you tell who passes and who fails?'
>>
>>2251760
this, also robothighs and space yanderes when
>>
‘Is that why you were giving me the cold shoulder … sir?’

‘Son, you were the last person I’d expect to be able to pass the test—nothing on your record particularly stands out outside of a few select fields … and you barely scraped through the simulation skill-wise,’ he mentions pointedly, ‘but you made the decision that turned your evaluation on its head. You did it for the right reasons … and you didn’t back down when I motioned that your intention was artificial or made on the grounds that you did it as an alternate pathway to a grade rather than a valid action to undertake. You were able to fulfill what wasn’t expected of you … and you went in with the vectors unset and the quantities enough to distract from the possibility of achieving what we wanted to discern from your aptitude.’

He clears his throat.

‘I’m not going to say that I was rooting for you, if that’s what you’re expecting.’

‘No, sir, but,’ you reply quickly, continuing, ‘I understand that the objective of what the proctors aim to discern is meant to be … concealed, but why would you run this test under an environment where we’re taught to keep our heads down and listen to orders?’

‘Soldier,’ he raises an eyebrow, ‘the purpose of being in charge is PRECISELY to tell when to and when not to listen to orders.’

You bite your bottom lip, feeling more than a little lost.

‘We’re here to train soldiers—to defend The Empire and The Emperor’s interests,’ he states, clearly and concisely, ‘but we’re also charged with telling which one of you is willing to violate everything that he’s learned for the sake of the principles that we live by as citizens of The Empire. No one pays attention to the person who bows his head for the sake of an objective—who willingly abandons everything that tells him in his gut that leaving the people you’ve been charged with holding up is suddenly something you have to give up just for the sake of achieving a plaque or a commendation. We can’t teach that—I doubt there’s anything out there that can put the value of your fellow man into a curriculum that doesn’t delve into irrelevance by the fifth hour.’

You try to hold back a laugh at that.

‘How do you have this one test to decide the course of a military career, then … sir?’

‘We’re not morons, soldier,’ he replies, causing you to stiffen. ‘It’s not a be-all end-all … but it is an indicator that some of the lessons that we wanted to teach—the more important ones, at least—stuck themselves in that brain of yours enough for you to realize that some things are not worth the blood … but as you said, if the cause is righteous and just … well, then hesitation’s just a distraction, isn’t it?’

You tilt your head slightly. You couldn’t argue against your own argument.
>>
>>2251849
>'Well, shouldn't you be running a morals class or something then? Why the song and dance?'
>'What does this mean for my career, then?'
>'So, um, does this bump my grade up?'
>'Why wasn't I told that I'd ... well, done well?'
>'Thank you, sir.' (Leave)
>Write-In
>>
>>2251857
>'Why are you telling me all this? It's reassuring to know and all, but surely the secret is better kept the less people know about it? Sure, odds are no one will believe me even if I do let something slip, but still.'
>>
‘Is there a reason you’re telling me all this?’

He squares his shoulders and raises an eyebrow.

‘Because that’s the right to the victor. You have earned the right and the acknowledgment.’

>'Well, shouldn't you be running a morals class or something then? Why the song and dance?'
>'What does this mean for my career, then?'
>'So, um, does this bump my grade up?'
>'Why wasn't I told that I'd ... well, done well?'
>'Thank you, sir.' (Leave)
>Write-In

[i]test one last time[/i]
>>
>>2251875
>'Thank you, sir.'
>'If you don't mind my asking, who the other eleven?'
>(Leave once done)

The first and the fourth question we already more or less know the answer to, and asking the second or third right now seems sort of tactless. If it'll have any effect on us, we'll find out in due course.
>>
>>2251898
Knowing fellow "winners" might come in handy later on
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>>2251898
supporting.
>>
File: Milking_cow.gif (1.29 MB, 336x210)
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1.29 MB GIF
Is stuff working again?
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>>2252142
testing
>>
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You had to admit … it was strange to have Wray address you in such a manner. You had been so used to him giving snide remarks and verbally chewing you—and everyone else—out without so much as a sliver of restraint, that the last few minutes felt as though they were some kind of haze or illusion that had magically descended upon Rhysode by some outside force. Still, you couldn’t help but feel a sliver of … satisfaction that you’d (unwittingly) played Wray’s game and come out on top—even if he did look like someone who’d lost a wager that he couldn’t quite cash in.

However, since you had the opportunity to … you decide that you might as well put in an inquiry on a certain reveal that had piqued your curiosity into the scenario even further.

‘You said that before I … managed to achieve the grade, sir, that there were eleven others who did,’ you begin tentatively. ‘If you don’t mind my asking, would you be able to tell me who they were?’

‘That’s classified information.’

His tone is final. It closes the room for further argument or prodding.

You nod in understanding. It was worth a shot.

‘Sir.’

Wray turns his gaze to the floor as he furrows his brows, looking strangely thoughtful, ‘Well, that’s as far as we go here, then … I wouldn’t want to keep you from your last day as a free man.’

You drop into a quick salute.

‘Sir!’

He gives one right back, placing his hands in his pockets as he made his way to the hallway, mumbling something unintelligible underneath his breath before stopping at the doors hissed open at his approach. He groans as he comes to a halt, rubbing the back of his neck while appearing to oddly shift uncomfortably in place. As his shoulders give way to a slight droop, he makes what appears to be a reluctant turn towards you, his face looking as though it’d swallowed a Yakultern lemon.

‘Soldier.’

‘Sir?’

He lets out a sigh, looking as though he was struggling with words, before finally saying, ‘Turn off and lock up the pods before you leave.’

‘Yes, sir.’

‘And,’ he follows up quickly, ‘good luck out there.’

You couldn’t keep the stupid grin off your face even if you tried.

‘YES, SIR!’

The doors his close as you approach the console and begin manually turning the systems back to their inactive configurations. It still felt surreal … that you’d been able to somehow come out on top—while not at the top of the pyramid of achievement—in some aspect of your preparation for a career of service, at Wray’s own game and by his own admission. It was hard to believe, even with his words ringing in your head over and over again: that you had been, for one instance, for this moment, by your own actions … exceptional.

‘Hey!’

You squeak as you jump, turning around to see Emilio, his brows furrowed in concern.
>>
'You scared me.'

'You were just in a room with Wray and I scare you?'

You give a nonchalant shrug, shutting down the holographic display.

'What did he want with you?'

>'You know, the usual ...' (Wishy-Washy)
>'Apparently I made the right call in the scenario.' (Reveal)
>'Some last words of advice. Wishing me good luck. You know, basic stuff.' (Nonchalant)
>'Nothing, just a few last words. Where are you headed now?' (Divert)
>Write-In
>>
>>2252233
>'Nothing, just a few last words. Where are you headed now?' (Divert)
That secret is something we ought to take to our grave.
>>
>>2252235
I'm trying to discern who you are, but you're probably not on the Discord.
>>
>>2252237
No, I'm not in the habit of using Discord.
>>
>>2252233
>Nothing, just a few last words. Where are you headed now?' (Divert)
Least we can do is not be the one guy that passed and not keep it a secret.
>>
>>2252233
>'Nothing, just a few last words. Where are you headed now?' (Divert)
>>
>>2252233
>'Nothing, just a few last words. Where are you headed now?' (Divert)
>>
>>2252233
>>'Nothing, just a few last words. Where are you headed now?' (Divert)
i know where we are heading, robothighs and space yanderes
>>
>>2252233
>'Nothing, just a few last words. Where are you headed now?' (Divert)
Talking about it would defeat the purpose of the entire thing.
>>
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‘Nothing,’ you shake your head, ‘just a few words. Where are you headed now?’

‘I—’

‘Wait, you’re not going to suggest another round, are you?’

‘No,’ he shakes his head before jabbing towards the door with his thumb. ‘Actually … I need to sort a few things out before I meet with Sanza. She still needs some help for the party tonight … and she roped me in as one of her helpers in the last minute. I would’ve said no, but … well, she was short-handed. Couldn’t let her handle things all by herself.’

You give an impressed nod.

‘Are you coming over to the party?’

>‘Sure, but … I might have to go off early.’
>‘Wouldn’t miss it.’
>‘I have other plans.’
>Write-In
>>
>>2252302
[red]RED[/red]
>>
>>2252302
>Sure, but … I might have to go off early.’
Gotta make time for them sensei robo thighs
>>
>>2252302
>‘Wouldn’t miss it.’

>>2252310
Fight the first girl syndrome! You can do it!!
>>
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‘Sure, but I might have to go off early.’

Emilio snorts and cross his arms. You’re not quite sure how to take that, really.

‘Well, so long as you’re not trying to play hooky,’ he comments blandly, to which you raise an eyebrow—it wasn’t as if you were going to skip out on classes or an exam. ‘She’s been planning this for—’

‘I know, I know,’ you sigh, ‘since the year started. I know.’

‘So as long as you do.’

You rub the back of your neck as you hold back a sigh. Sanza had always been … well, she’d been what you’d call involved, at least by the standards of a Colony Fleet Inhabitant. It wasn’t that she was a piece of work or bad or anything—quite the opposite, really—but sometimes you wondered if she was even cut out for this line of work. Granted, she had been one of the few sent here on recommendation for a medical capacity within The Aegis, but … she always seemed like she could do better outside of being in charge of the health of a bunch of soldiers that wanted to go back out there anyway.

Despite being the same age as you, Ryosuke and Emilio, she’d somehow become everyone’s second mother. You still remember when she’d practically pile-drived Ryosuke back into his bed when he’d caught some weird strain. Granted, of course, it was mostly out of practicality, but … Sanza had always seemed like she wanted to do more than what she was allotted—what she was given. In the years that you’d known her, you’d practically stood out of her way when she had her eye on something—anything. When she put her mind to it, she could duke it out with the best of them to get her way.

Of course, it wasn’t that she was a bad friend being so involved with your lives … and considering that she would be on Rhysode for another two years to complete her basic training, you couldn’t fault her for wanting to make this last gathering between the four of you a special one.

Which, really … made you feel a little bit guilty at having to leave early, but …

Fisher wanted to see you for some reason. She’d never arrange something upfront for a matter that was trivial.

‘Hey, you all right?’

‘Hm?’

‘You spaced out for a bit.’

‘Yeah, sorry,’ you rub your eyes and let out a sigh, ‘just … thinking.’

‘Right,’ he nods again, turning on his heel and heading for the doors, ‘I’ve got my stuff to sort out then. See you later?’

>‘Hang on, let me just tag along for a bit. Not like I have anything else to do.’
>‘See you at the party, Emilio.’
>Write-In
>>
>>2252384
>>‘See you at the party, Emilio.’
>>
'See you at the party, Emilio.'

'Right,' he raises a hand, leaving through the doors.

You still had some time before whatever Sanza had planned.

>Go to the Instructors’ Lounge
>Go to your Dormitory
>Go to the Storage Units
>Go to the Gardens
>Go to the Archives
>Check with the City-Campus Shuttles
>Write-In
>>
>>2252429
>Go to your Dormitory
Let's go take a look at our neat stuff
>>
>>2252435
I forgot to add if you guys want to check if there's anything else that's a possibility you can ask me.
>>
>>2252429
>Go to the Gardens
The gardens look interesting
>>
>>2252384
>Go to your Dormitory
>>
>>2252429
>>Go to your Dormitory
>>
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BLOCK ZETA: SIDE-7.

You give the building a fond pat on the wall and make your way through the corridors. As expected, a bunch of people were filling the halls with all manner of things. Some were moving in; some were in the middle of moving out, but all of them had one thing in common: that if you so much as interrupted them, you would be in for a world of trouble. You’d been there before. You maneuver past three thin-looking men trying to angle a table out of their dorm and step over what looked like a battery unit that probably shouldn’t have been making any squeaking sounds just laying there on the floor.

It pained you a little to put this chapter of your life behind you, just to start a new one.

You’d stayed here for four years, after all … and had to get your things ready to be sent back up whichever way you were going in the span of the last five months. It was a fortunate thing, then … that you’d ended up purchasing that storage unit in advance. It was done of a whim—after all, it was early in the year (in fact, done in the closing weeks of your third) and no one would have bothered to even reserve one for themselves. Most of your dorm had been cleared out—your roommates had been miraculously expelled for some infraction or another about halfway through the year. From what you had heard, it had involved the Chancellor’s car and the Hangar. You’re not sure about what it could have done to result in your having a whole room to yourself, but … well, what had happened, happened.

The only thing left in your dorm was your change of clothes, a rucksack of emergency needs—underwear chief among them—and some credit tabs for you to make use of once you went into the city.

Which was why it was so confusing for you that upon opening your door there was a girl staring around in the middle of it, bouncing on her heels and swinging her arms back and forth. She gently hummed as she walked from one empty bed to another. On the floor, there looked to be a bunch of bags … ones that had seen better days. A lot of them were patched or covered in grime or even made from old leather. Her blonde braid turned with her as she took a deep breath and set herself down on one of the uncovered mattresses … only to jump to her feet as soon as the door slid shut with a thud. Her eyes look up … and she realizes she’s not the only one in the room anymore.

‘O-Oh, I’m sorry—are you moving in here, too?’

>‘If there’re more pretty girls like you coming in, I wouldn’t mind repeating a year.’ (Flirt/Playful)
>‘No, actually … I just graduated. I’m just here to get my things.’ (Straightforward)
>‘Didn’t think the freshman would be coming in so quickly. I thought I had another two hours at least.’ (Casual)
>‘Do I look like I’m moving in here?’ (Annoyed)
>Write-In
>>
>>2252628
>>‘Didn’t think the freshman would be coming in so quickly. I thought I had another two hours at least.’ (Casual)
>>
>>2252628
>‘Didn’t think the freshman would be coming in so quickly. I thought I had another two hours at least.’ (Casual)
>>
>>2252628
>‘No, actually … I just graduated. I’m just here to get my things.’ (Straightforward)
>>
>>2252628
>‘If there’re more pretty girls like you coming in, I wouldn’t mind repeating a year.’ (Flirt/Playful)
>>
>>2252632
>>2252634
>>2252636
I am proud of you for not chasing girls.

>>2252639
Not you.
>>
>>2252649
We want the thighs, not some random thot
>>
>>2252628
I don't see that
>‘No, actually … I just graduated. I’m just here to get my things. Didn’t think the freshman would be coming in so quickly. I thought I had another two hours at least.’
aren't sentences that can't be said one after the other. Playing it cool is fine, but it's polite to answer a question when asked so directly.

Still, if combination write-ins aren't allowed, I'll go with
>(Casual)
>>
>>2252664
The difference between the two is that the former has you more aloof and direct while the other has you slowly easing into a conversation with her a senpai would a kouhai.
>>
>>2252688
Ah. If it's a matter of being aloof versus being forthright in our friendliness rather than brushing her off quickly or drawing out the conversation, then I'll change my vote to
>‘No, actually … I just graduated. I’m just here to get my things.’ (Straightforward)
on the notion that being direct will make us more approachable as an confidant or aide in the event she needs help whereas being aloof will make us more approachable as a bad boy romantic love interest?

Though that would unfortunately lead to a tie.
>>
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‘Didn’t think the freshman would be coming in so quickly,’ you take a slightly apologetic tone, ‘I thought I had another two hours at least.’

‘No, no,’ she raises her hands—sounding even more apologetic than you had managed to sound, ‘I … I’d asked the Dormitory Manager if I could start bringing my things in. She gave me a keycard and—’

‘It’s all right,’ you reassure with a smile, raising your hand and moving over to your part of the room. Your things were still there, untouched. ‘I’m not here to bite your head off or anything—relax.’

She gives a meek smile..

‘I’m Rosaria El Moldavor Spirance,’ she introduces herself with a bow and hands folded one over the other, ‘I … I just arrived here last night. They didn’t tell me that I needed credit tabs to ride the shuttle and I … well, I haven’t received my stipend so, um …’

‘You walked here?’ your eyes bug out as the revelation hits you. ‘All the way from ROSSIU?’

‘O-Only a third of the way!’ she reassures in a panicky voice. ‘I managed to hitch-hike on a transport heading here, but … there weren’t many people awake by the time I’d arrived.’

‘When did you arrive?’

‘I believe that … it was around 0300 standard.’

‘I didn’t see you here this morning.’

‘No,’ she sighs, ‘there wasn’t … anyone around to let me into the Dormitory and I didn’t want to trouble anyone, so I … slept in the park.’

Her face is red as she says it. She turns her face away as she feels your stare of disbelief upon her, right as she scratches the her cheek with a finger and shifts her—now you notice—rather worn-looking boots and her slightly-frayed skirt. She appeared utterly embarrassed in revealing that she’d spent the night on-campus, arriving late and having to walk part-way from Rossiu because she had no money to spend. It would have been comical if it didn’t sound so … relatable. You’d arrived here from your Colony Fleet on a shuttle and had been greeted with suspicion and derision. Colony Fleet Inhabitants weren’t prejudiced against by any stretch, but … the history between the Administrators and the Empire was never pretty. Colony Fleets had always stood in the Empire’s way when it came to a ruling or an action … and vice-versa. While not quite at each others’ throats, seeing anyone from a Colony Fleet that wanted to actually be a part of the Empire was something that people didn’t quite … accept. Colony Fleet inhabitants generally saw the Imperial citizenry as mindless sheep and the citizenry looked at Colony Fleets as freeloaders that wanted all the security and none of the responsibility.

‘U-Um, Senpai?’

‘Oh, sorry, just … thinking.’

She gives a quick nod and a smile, slowly pushing her things to a side that you presume she had claimed as hers.
>>
>>2252734
>'You're from a Colony Fleet too, huh?' [COLONY SHIP INHABITANT]
>'Well, I have things to do, and you do too, I suppose.' (Grab your things and leave)
>'Has anyone showed you around yet?'
>'So what're you aiming to do here? Go full career or what?'
>Write-In
>>
>>2252649
I had to be the sole voice of unreason. You cant blame me for that!
>>2252736
>'You're from a Colony Fleet too, huh?' [COLONY SHIP INHABITANT]
>>
>>2252736
>>'You're from a Colony Fleet too, huh?' [COLONY SHIP INHABITANT]
>>
>>2252736
>'You're from a Colony Fleet too, huh?' [COLONY SHIP INHABITANT]
>>
Just a little bit of extra info because of my boo-boo:

INSTRUCTOR DARTON and COMMANDER WRAY are the same person. His full name is Darton Wray.
>>
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You give her bag a once over, back to the disheveled state of her dress. She looked quite … breathless. You understood that she must have been utterly exhausted, but … her patched bags, the small number of luggage that she had; the old-looking cases and the sack on the side that could only have been used as a satchel to carry some maintenance tools—along with the faded number and letters on the side—told you more than enough of where this girl had come from.

‘You’re from a Colony Fleet too, huh?’

Her eyes go wide, ‘How did you—’

‘Takes one to know one,’ you give a friendly wink, gesturing to her bags. ‘Serial number and old bags. Dead give-away.’

Her cheeks turn a little red … and you can’t help but prod a little.

‘That, and … I can never get the scent of habitat produce on skin out within the first week,’ you chuckle, crossing your arms, to which she stares awkwardly at the space on the floor. Her knees click together as she puts your accusation to the test, before squeaking and turning even redder. ‘Don’t worry—it’s just typical atmospheric reaction. It’ll go away in two weeks tops. I guarantee it.’

‘I was … wondering,’ she pauses, looking up at you with a grimace, ‘why people were staring at me funny. I didn’t think that I …well, that I smelled funny at all.’

‘Neither did I,’ you chuckle, leaning back slightly, ‘but it just goes to show the difference, huh?’

‘I suppose it does.’

>‘So … you have a story? Colony Fleet girl suddenly deciding to join The Aegis; you must have something to tell.’
>‘Is this your first time in atmosphere?’
>‘Anyone showed you around yet?’
>‘So you’re planning to go full career?’
>‘Well, nice meeting you, but I came here to just get my things.’
>Write-In
>>
>>2252830
>>‘Anyone showed you around yet?’
>>
>>2252830
>>‘Is this your first time in atmosphere?’
>>
>>2252830
>‘Anyone showed you around yet?’
>>
>>2252830
>>‘Anyone showed you around yet?
>>
>>2252830
>>‘Anyone showed you around yet?’
>>
>>2252830
>‘Is this your first time in atmosphere?’
>>‘Anyone showed you around yet?’
>>
>>2252830
>‘So … you have a story? Colony Fleet girl suddenly deciding to join The Aegis; you must have something to tell.’
>‘So you’re planning to go full career?’
Shy fleetmate > robothighs
>>
>>2252237
>Discord
big if true

>>2252830
>>‘Is this your first time in atmosphere?’
>>
>>2254412
She's not shy, she's ...

Oh right. Spoilers.
>>
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‘Has anyone showed you around yet?’

‘Oh, um,’ she fumbles into her pockets—which you notice were clumsily sown into her skirt—trying to pull out what appeared to be a paper pamphlet, ‘I … missed the orientation, but I was able to pick this up from the Instructor’s Lounge.’

You cast the piece of paper a wary eye.

‘Oh, I wouldn’t trust that if I were you,’ you comment, ‘the last time I trusted that thing, I ended up in the practice hangar. It’s horrible.’

‘Really?’

You tilt your head slightly, ‘Okay, maybe not horrible, but … the map plan is terrible.’

‘I see,’ she nods, puts the piece of paper away, ‘I’ll have to feel myself around quickly, then … especially with my apprenticeship starting tomorrow.’

Tomorrow?

You thought that the freshmen had at least a week before anything really started.

>‘So you gotta have a story. Colony Fleet Inhabitants don’t usually just sign up without a story to tell.’
>‘I could show you around.’
>‘Apprenticeship?’
>‘Are you planning to go full career, then?’
>‘Well, I gotta get going. Good luck.’
>Write-In
>>
>>2254465
>>‘Apprenticeship?’
>>
>>2254465
>‘Apprenticeship?’
>>
>>2254412
robothighs 4 lyfe niqqa
>>
>>2254465
>‘Apprenticeship?’
>>
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‘Apprenticeship?’

You hadn’t heard someone refer to their training by THAT moniker before.

‘Oh, I’m,’ she pauses again, ‘I’m not exactly a trainee or a cadet here—not in the traditional sense, anyway. I didn’t submit an application … I’m here under recommendation from—I don’t think you’ve heard of him—an Admiral Purvis for The Aegis’s Engineering Corps. He offered me the chance to try my luck, and … I took him up on the offer.’

She grimaces slightly as she turns her head to the floor.

‘Of course, not everyone … no, definitely no one was … happy about it.’

>‘I may not know who Admiral Purvis is, but … there’s definitely a story there.’
>‘Do you want me to show you around?’
>‘You’re THAT good, huh?’
>‘So you’re planning to go full career?’
>‘Well, take care of yourself.’
>Write-In
>>
>>2254503
>>‘I may not know who Admiral Purvis is, but … there’s definitely a story there.’
>>
>>2254503
>>‘Do you want me to show you around?’
can walk and talk. Grab our stuff first though.
>>
>>2254503
>‘I may not know who Admiral Purvis is, but … there’s definitely a story there.’
>>
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‘I may not know who Admiral Purvis is, but … there’s definitely a story there.’

She bites her lip, looking away. For a moment, you feel a pang of guilt. It was never easy, really, for someone from a Colony Fleet to share their side. You were the exception to the rule, of course … but everyone else who belonged to one of the dozens of Fleets that roamed Empire space always had a wrinkle on their nose are a creased brow when it came to the topic of their leaving. Most of them had been practically excommunicated in declaring their intention; some of them had suffered more than their fair share of abuse for their beliefs in keeping the security of the Empire … and you knew at least one other who had personally drawn the ire of his Fleet Administrator. The relationship wasn’t great … and chances were, by looking at just what she had brought with her, there probably wasn’t much deviation from the preliminary assumption.

You don’t see anything to prompt an attempt to further pry into the situation of a girl who you had met mere minutes ago. Especially since she had barely enough sleep or time to acclimatize herself to Rhysode, never mind The Aegis.

‘His ship docked in with the Colony Fleet for repairs.’

You wince.

Despite having no mind for business most of the time, Colony Fleets excelled at one thing: ripping off anyone that happened to be in dire need in the vacuum of space. It was one of those things that went both ways—when a Colony Fleet made their rare planetfall to scrounge up resources from an outpost or any facility, they’d be charged the mile and change … and in return, the Colony Fleet would bleed you out of everything you had when you were up in space and had no options beside the kind and benevolent Fleet Administrator and his select cronies.

‘I,’ she sighs, staring up at the sky, ‘I was always into it … systems, grimy hard work, but I … I never had the chance until he came in. He had the choice between staying docked with us for the next few months or giving almost everything he had just to get his ship back in working order, but … well, you don’t haggle with the only shop in the market.’

‘So what happened?’

She scratched the side of her face, wearing an embarrassed smile.

‘I … volunteered to do it for free,’ she revealed in a timid voice, ‘I said that … they didn’t have the integrity to give him a fair shake and I … did it myself. It was just a few changes—the ship wasn’t any combat-ready craft or anything, and, well … he decided to repay me by saying that if I ever wanted to’—she takes a brief pause—‘want to do better than where I was now, I … he would have his word backing my wishes. He gave me a code, he gave me a contact and … the moment we passed by Rhysode, I decided that I wouldn’t look back.’

She gives a shrug.

‘So here I am.’
>>
>>2254553
>'There's some bits and pieces you missing there ... you just decided to leave? Like that?'
>‘Do you want me to show you around?’
>‘You’re THAT good, huh?’
>‘So you’re planning to go full career?’
>‘Well, take care of yourself.’
>Write-In
>>
>>2254555
>>‘Do you want me to show you around?’
>>
>>2254555
>Do you want me to show you around?’
>‘You’re THAT good, huh?’
>>
>>2254555
>>‘Do you want me to show you around?’
>>
>>2254555
>‘Do you want me to show you around?’
>>
>>2254555
>>‘Do you want me to show you around?’
still pushing for 'walk and talk' here.
>>
>>2254553
>Do you want me to show you around?’
What's the relationship between the Fleets nad the Empire? Why do they even stay inside its territory?
>>
>>2254555
Well take care of yourself.
>>
>>2254584
Go to the library and find out. All you know is that the argument's been raging for the last ... 400 standard years?
>>
>>2254555
>‘Do you want me to show you around?’
Late as hell, but I just got online.
>>
Had a nightmare.
Can't sleep. Running a session.
>>
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‘Would you like me to show you around?’

‘I,’ she pauses, sparing you a brief, scrutinizing gaze before placing her hands behind her back, ‘I think I’ll try to feel my way around for now, thanks.’

Of course she wouldn’t be open to it.

You’d just met. It was expected.

Perhaps breaking the ice a little more would have her more at ease with you over jumping right in with the insistence of an over-eager child. Maybe.

>‘So, back to the story … you just decided to leave? Just like that?’
>‘You sure you don’t want me to show you around?’
>‘So you’re THAT good, huh?’
>‘Are you planning to go full career?’
>‘I need to get going. Take care of yourself.’
>Write-In
>>
>>2254920
>‘I need to get going. Take care of yourself.’
eh, we offered, now we need to get going
>I wish you the best of luck
>>
>>2254920
>‘I need to get going. Take care of yourself.'

Wish her luck on the way out.
>>
>>2254920
>‘You sure you don’t want me to show you around?’

If she answers affirmative just not and tell her good luck.

>>2254871
You good MECHANIC? Anything you need/wanna share?
>>
You glance at your watch.

You had your own thing to sort out.

‘I need to get going,’ you announce, moving over to your bed. ‘Good luck, and … take care of yourself.’

She drops into a respectful bow.

‘You too.’

You head over to your side of the room. Everything was bare. Nothing but your rucksack, some books inside—your reserve credit tab safely under encryption lock and a change of clothes for later. You’d have to check in at a hotel later; you always wondered if there existed the remote possibility of asking the Dormitory Manager for one more night, but … well, it wasn’t a big deal. It was just one more night anyway.

You sling your bag over your shoulder and leave the room.

ACQUIRED: [RESERVE CREDIT TAB: 7500 CROWNS]
ACQUIRED: [CASUAL CLOTHES: LAMBARDO]
ACQUIRED: [CASUAL CLOTHES: ZAMBOSKI]
ACQUIRED: [THE AEGIS: THE SHIELD OF THE PEOPLE VOL. 1]
ACQUIRED: [THE AEGIS: THE SHIELD OF THE PEOPLE VOL. 2]
ACQUIRED: [FORMAL UNIFORM (BETA)]
>>
>>2255007
>Go to the Instructors’ Lounge
>Go to the Storage Units
>Go to the Plaza
>Go to the Gardens
>Go to the Archives
>Check with the City-Campus Shuttles
>Write-In
>>
>>2255011
>Go to the Gardens
>>
>>2255011
>Go to the Archives
>>
>>2255011
>>Go to the Gardens
>>
Rolled 4 (1d5)

>>2255011
1. Lounge
2. Storage
3. Plaza
4. Gardens
5. Archives
>>
You exit the dormitory and head through the plaza, going to the Gardens. It had been a long time since you’d just been there to do your own thing. Final year hadn’t given you much time to yourself—if you had any time to spare, it was usually spent in the archives to get a quick nap or to keep your physical fitness levels up. Even four years down the road, you couldn’t forget the feeling of unmediated gravity on your joints; which, frankly, was a sensation traumatic enough for you to not wish to experience again. It was different, really … but you’d become used to it enough that you didn’t wish to get back to your old fat self again.

Emilio had had a great hand in that, bless his heart.

‘LEFT, MAN! LEFT!’

‘BLITZ! BLITZ!’

And, of course, expected, the recently-crowned champions were having a toss on the grass. You wonder why they didn’t bother with the facilities, really. It wasn’t as if the Academy was lacking.

There were a myriad of people present … and judging by the uniforms, it would seem that the bulk of those present were the third years; most of them women, giving wistful sighs and cheering at the antics of the half-dozen men ramming and shouldering one another. Other than that, the Gardens weren’t any different from before; white cement floors with pale statues left and right of animals from different worlds while the flowers were daintily-maintained by the maintenance unit and their robotic companions. You still found it amazing how they could manage foreign organisms in local soil … but that was the Empire for you. Hundreds of worlds under the reign of The Emperor … and the Gardens had many of them lined up. You spy two second-years, both girls, leaning over a set bed of red flowers, either for posterity or for extra-curricular research as a third, a boy, tapped his foot impatiently as he waited for them.

A sense of nostalgia hits you as you remember taking in the first breath of atmosphere-grown flowers on the world—

You feel something hit you in the back—hard—and almost stumble onto your knees.

‘Sorry, man!’

You mumble under your breath as you walk towards the center of the Gardens, where a great fountain—with the woefully tacky golden statue of one of the Emperor’s many sons.

You had never told anyone what you thought about it, but to this day … you believe that whatever the Prince was wearing during the fashioning of this statue, you were adamant was meant to be a joke. Puffy sleeves, high collar, puffed up shoulders and pants. Even the pointy shoes.

He looked like a clown.

Not that you’d ever say it out loud.

But you know that you’re not the only soul who had thought of it in that manner.

You give the Gardens another glance. There were quite a few people here, most of them were spectating the small show of sport on the other side, some of them among the trees chatting, while others were seated around the fountain.

>[INPUT ACTION]
>>
>>2255066
>See if you see anyone you know while you walk around take in the air
>If not then just watch for a bit and relax
>>
>>2255078
Seconding this
>>
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You look around for someone you know … and you do.

Two of them, in fact.

Ryosuke was under the shade of the trees, chatting with two girls—no doubt attempting to pick them up—and, to your surprise, the “top gun” for your class, seated cross-legged as he scanned through a book as he entertained the occasional curious glance from the onlooker, his bags by his foot and his attention concentrated on the reading material in his hands. He and Emilio had been neck-in-neck for the title … and he had come out on top, if only by a hair.

Lucion Maldante looked as though he had no care in the world as he flipped through his book, the fountain noisily splashing about behind him.

>[INPUT ACTION]
>>
>>2255142
Lets go have ourselves a friendly chat with mr.top gun
>>
You tentatively approach Maldante.

You’d only spoken to him five times in your whole time here—and the last two occurrences were because you had to hand him his group assignment and pick up his report for Instructor Fisher. He’d just given the bare minimum of acknowledgment both times. However, despite his status as the top student of the class, he was, according to a lot of the chatter, fairly amicable with pretty much everyone … you just hadn’t really bothered with casting your social net to include him; and in all fairness, even without the title, he was probably the most intimidating-looking student on the block.

Maybe it was just the way her carried himself. You’d never met royalty or a VIP that wasn’t your Fleet Administrator before, but you were pretty sure that Maldante wore at least a hint of it on his demeanor.

‘Hey.’

He raises his head from his book, furrowing his brows as his eyes met yours.

‘Good afternoon.’

His voice sounded non-threatening enough.

>‘Nice … weather we’re having.’
>‘Congratulations on getting top marks.’
>‘What book are you reading?’
>Write-In
>>
>>2255142
Go wingman for Ryosuke
>>
>>2255201
>What book are you reading?’
>>
>>2255201
>>‘Congratulations on getting top marks.
>>
>>2255201
>>‘Congratulations on getting top marks.’
>>
>>2255209
Changing vote to
>What book are you reading?

Bit less formal
>>
>>2255201
What book are you reading?
>>
>>2255201
>>‘What book are you reading?’
>>
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He holds up the book.

‘The Life of Kompas, His Virtues, His Sins And How Greater Deeds Shape Lesser Men,’ he flips the cover in your direction, covered and leather and gleaming with the title he had just recited.

‘Any good?’

He chuckles into a fist as he closes the book shut.

‘Terrible.’

‘So why are you reading it, then?’

You internally wince. You hadn’t meant to sound so confrontational with that. Lucky for you, however, he didn’t appear to mind or notice in the very least.

‘Just to pass the time,’ he answers nonchalantly, staring up at you from his seated position. ‘You’re … Reinweld’s friend, aren’t you? The one that fell on his head during conditioning four years ago?’

A groan escapes you as curses built up and lined along your throat. You’d hoped no one would remember that incident.

It wasn’t as if you could help it … being a Colony Fleet Inhabitant you saw little use for physical exertion. While the average denizen of a colony fleet wasn’t quite as … loose as you were with your physical upkeep, there was little use for anyone that wasn’t an actual assigned member to adopt any sort of strenuous schedule to keep themselves to the Imperial standard. Not that the Fleet Administrator didn’t try to turn things around once in a while, of course, but … considering the state of things on YOUR ship, low gravity situations had just made you even more lazy up until you’d landed on Rhysode.

Emilio and Sanza had been instrumental at getting you to the standard—mostly because Emilio didn’t want a bad grade and Sanza, as an aspiring medic (physical conditioning was still mandatory for all curricular sign-ups), saw it as her civic duty to bring you UP to the standard. The first 18 months on Rhysode were a proverbial Hell … and when Ryosuke decided that he wanted in on their little project—you—you made it your own responsibility to keep at it; mostly for fear of Sanza cooking up another home-made recipe.

The memory of Fisher laughing at your misery during your sessions during those early days was still fresh in your mind.

‘You remember that?’

‘I was the one who dodged you on the way down,’ he chuckles—although by his tone you could surmise that he didn’t mean anything offensive by it, ‘I don’t think I’d ever thought I’d see a Trade House scion in the mud with the bottom of a Spacer on his face.’

He lets out another laugh.

‘I believe that that must have been quite a humbling experience for him.’

You turn red, not quite sure how to reply to that.

‘So is there a reason you wished to engage with me, or were you just curious as to what I was reading?’

>‘So what’s so bad about the book?’
>‘No, I just … wanted to congratulate you on getting—you know, being top gun.’
>‘What’re you doing here?’
>‘So where are you assigned? We all got our posts today, right?’
>‘No, just wanted to make some small talk. Bye.’
>Write-In
>>
>>2255315
>>‘So where are you assigned? We all got our posts today, right?’
>>
>>2255315
>>‘So where are you assigned? We all got our posts today, right?’
>>
>>2255315
>>‘So where are you assigned? We all got our posts today, right?’
>>
>>2255315
>‘So what’s so bad about the book?’
And why not pick something less terrible to pass the time instead?
>>
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‘So, uh,’ you fidget a little—you were talking with a relative stranger after all … and at best an acquaintance of Emilio’s. The only thing you knew about him was the so-called rivalry that he and Emilio allegedly had going … but Emilio had hardly brought the subject of Maldante up, if at all.

‘Yes?’

‘So,’ you clear your throat—you were a full-fledged member of The Aegis now! This kind of uncertainty didn’t belong here! ‘I was assigned to The Greyhound … I’m going to be, uh, working in Logistics for the foreseeable future … I was just wondering where they’d decided to stick you—I mean, where you were assigned to, you know, since you’re pretty much top of the class, I was just … curious if you were able to get a Squadron assignment or something.’

He gives a tight smile, letting out a light snort and shaking his head, ‘They gave me a choice on my posting, really.’

‘A choice?’

‘I could either turn in my career and serve as an Assistant Instructor and fulfill my required tenure here if I intended to re-enter the private sector,’ he revealed—that sounded like a good deal, really, ‘or I could immediately enter active duty at one of two posts: under a Task Squadron or to serve as an administrator under the direct command of a Lord General.’

If the gulf between the both of you wasn’t apparent before … it was now.

‘The last one sounds pretty sweet.’

‘You’ll pardon my lack of enthusiasm at sitting behind a table for twenty years and sharing cocktails with Trade Houses,’ he grumbles, rubbing his temples. ‘They’ve given me a month to make my decision, but … well, I can’t say that I’m a patient man. I’ve had a clear pathway on my career ever since I joined, but now … now that I’m actually given the choice, I’m not sure.’

He lets out another sigh, staring at the sky.

‘I joined thinking that I … well, that I wanted to stand out for once—and that the best way to take things was through The Aegis,’ he revealed further, folding his hands over his lap, ‘but now that I’m at the end of this part of my life, I’m … not sure as to what I want out of myself anymore. I managed to score marks, I did well enough that I was able to set the tiles of the next part, but … now that I look at things, I don’t even know what I did all of it for. Did I want to do this for myself or just to prove a point?’

As he tilts his head downwards, he offers you an apologetic smile.

‘I’m sorry,’ he gives a light—albeit slightly bitter—chortle, ‘I’m sure you have better things to do than have a stranger’s burden poured all over you.’
>>
>>2255376
>'Don't worry, you're handsome enough for it to be worth bearing.' (Playfully flirt)
>'Actually, listening to it ... if you joined up just to prove a point, I'm sorry to say that, well ... that kind of mentality isn't the kind The Aegis needs.' (Serious)
>'Well, I won't deny that it's easier to know what you want when you actually have an end-goal in mind for where you're heading.' (Casual)
>[Shrug Silently] (Uncaring)
>'Nice talking to you. Hope you come to a decision.' (Leave)
>Write-In
>>
>>2255383
>>'Well, I won't deny that it's easier to know what you want when you actually have an end-goal in mind for where you're heading.' (Casual)
Well, being serious didn't work so well last time
>>
>>2255383
Serious reply.
>>
>>2255376

>'Actually, listening to it ... if you joined up just to prove a point, I'm sorry to say that, well ... that kind of mentality isn't the kind The Aegis needs.' (Serious)
>>
>>2255383
>>'Actually, listening to it ... if you joined up just to prove a point, I'm sorry to say that, well ... that kind of mentality isn't the kind The Aegis needs.' (Serious)
>>
>>2255383
>Don't worry, you're handsome enough for it to be worth bearing.' (Playfully flirt)
He is pretty handsome
>>
>>2255383
>'Don't worry, you're handsome enough for it to be worth bearing.' (Playfully flirt)
>>
>>2255383
>'Actually, listening to it ... if you joined up just to prove a point, I'm sorry to say that, well ... that kind of mentality isn't the kind The Aegis needs.' (Serious
>>
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‘Actually,’ you clear your throat as you set yourself down on the stone basin, ‘listening to what you’re saying, I can’t help but HAVE an opinion, actually.’

He turns to you with a raised eyebrow, ‘Oh?’

‘If you joined just to get some point across … I’m sorry, but you’ve got the wrong mindset to want to be in charge of the defense of the people,’ you declare, not missing a beat as you swing one leg over the other and fix your gaze on him, ‘I may be a Colony Fleet bum in your eyes … but there’s a saying on: there’s the will and the skill. Skills can be taught; they can be learned, but if your intentions all wrong—if you got your eye on the wrong targets pushing through, you might as well not bother in the first place. I don’t mean to sound like an utter dick—and you probably don’t need this, really, coming from a guy scoring 2 grades lower than you on average—but, um … if you joined with having anything but a fight or The Aegis in mind, you really need to reshuffle your priorities.’

‘Reshuffle my priorities, you say?’ he gives a light laugh. You’re not sure if he was taking you seriously … or just entertaining himself with your antics. Either way, you decide to push on. You’d gone this far; another inch or two up that ladder was nothing.

‘Yeah, you … you said you joined to prove a point,’ you continue. ‘You didn’t join to serve; you didn’t join out of a sense of responsibility or duty. You said it yourself. I don’t know about you, but … I’m not sure I’d put my back up against someone who I know doesn’t have that sense of understanding on what The Aegis is meant to represent.’

‘You’d argue being trained to kill and fuel a machine of war would be an acceptable reason?’

‘I never said any of that,’ you reply coolly, ‘but would you trust a Commander who’s only got his career or how spotless his record looks? Or that he’s only got whatever it is on his mind at the front instead of his obligation to the objective? I mean, we’re not even talking about the defense of the Empire yet … it’s a distraction, isn’t it? You want to prove a point; you want to excel and I respect that, but if all it is to you is to prove yourself instead of your team and your responsibility as a soldier or even an officer, I’m sorry to say, Maldante, but …’

You might as well go all the way now.

‘That’s not what The Aegis needs. Up top or at the bottom.’

He doesn’t answer. It crosses your mind that you probably raised the probability of you being tossed into the fountain for your lecture.

‘You’re right.’

That … wasn’t what you expected.

‘Huh?’

‘They’re a little crude, but I … I do believe your words do hold some weight,’ he turns away from you, his eyes looking dead ahead. ‘I did everything for the sake of being the first foot forward. I never …’

He turns to you again.
>>
‘It’s surprising, really, that someone from the outside looking in would have such insight … but it shouldn’t be, should it?’

You don’t know how to answer that. It didn’t mean you couldn’t at least try.

‘I’m just saying what I feel. I joined because I felt a sense of … you can call it responsibility, I guess. I wanted to do my part—for me, someone like you, someone that excels that much but only does it to prove a point instead of giving his all for his beliefs—for his duty? I guess it just … I can’t accept that.’

He stays silent for a moment, his eyes fixed forward, ‘And if you were in my position … what would you do?’

>‘I’m not in your position. In the end, it’s what you want for yourself, really. Ironic, but … that’s it.’
>‘You’re still the best we got around here—and that doesn’t mean you can’t change what you believe in. You’d make a great Officer, regardless.’
>‘I’ve seen you in the simulation—it’d be a waste for you to not be out there on a Task Squadron.’
>‘I’m sorry, but … maybe you really should just do your tenure as an Assistant Instructor. If you did it just to prove a point … well, you can just take your credentials and apply them in the private sector after. Play it safe.’
>Write-In
>>
>>2255509
>‘I’ve seen you in the simulation—it’d be a waste for you to not be out there on a Task Squadron.’
>>
>>2255509
>>‘I’ve seen you in the simulation—it’d be a waste for you to not be out there on a Task Squadron.’
>>
>>2255509
>‘I’m not in your position. In the end, it’s what you want for yourself, really. Ironic, but … that’s it.’
>>
>>2255509
>‘You’re still the best we got around here—and that doesn’t mean you can’t change what you believe in. You’d make a great Officer, regardless.’
>>
‘I’ve seen you in the simulation,’ you declare, ‘it’d be a waste to have you anywhere but on a Task Squadron, to be honest.’

He gives an unamused snort.

‘Is that what you think?’

‘I know that much,’ you declare, ‘but no matter what I think you should do, it doesn’t change that you’d make one Hell of a pilot.’

He spares you a glance before getting to his feet, picking up his things with one go, ‘Your words … are worth taking into consideration. I haven’t come to a decision yet, but … thank you for helping me see a little clearer.’

‘Glad I could help.’

He nods again.

‘I should get going, then,’ he says, before holding out the book that he had previously read. ‘Here; it’s not my cup of tea, but … maybe you’ll find some amusement out of it.’

You stare at the book in his hands. It was thick and covered in red velvet, the title shining under the system’s sun from the golden embroidery. You raise your hand, a little hesitant at accepting something out of the blue, but decide that if nothing else, indeed, by his own words, you could at least find some amusement out of it if you ever reached a level of boredom that required you to take it out.

ACQUIRED: [THE LIFE OF KOMPAS, HIS VIRTUES, HIS SINS AND HOW GREATER DEEDS SHAPE LESSER MEN]

As you tuck the book underneath your armpit, he holds his hand out again, this time for a handshake.

You give it to him, albeit a little more loosely than you’d intended for it to be.
nnn
‘Fate willing, hopefully … we’ll cross paths again.’

‘Yeah,’ you nod, ‘whatever you choose, I guess … good luck.’

He makes a small sound of acknowledgment before turning on his heel and leaving the fountain. Turning to the trees, you notice that the two girls that Ryosuke had been chatting to were still there … but Ryosuke himself had all but vanished. Looking around, you see that more people—more students—were arriving in the Gardens, this time freshmen who were making impressed sounds as they neared the incthea trees barks or the culesia flower beds lining the pathway. For a lot of the off-worlders, it was probably their first time seeing alien plants being grown on foreign soil. Down the pathway, you can hear the small spectacle of a match dying down. The cheers and yells had subsided somewhat (Although you could make out a yell of ‘FOUL, MAN!’ behind the marching students) since your arrival. This place would be getting a lot busier now, you supposed.

You get to your feet, pondering where to head next.

Or if you could afford to just take a nap here.

You’d slept in worse places before.

>Go to the Instructors’ Lounge
>Go to the Storage Units
>Go to the Plaza
>Go to the Dormitory
>Go to the Archives
>Check with the City-Campus Shuttles
>Write-In
>>
>>2255693
>>Go to the Plaza
>>
>>2255693
>Go to the Plaza
>>
>>2255693
>Check with the City-Campus Shuttles
>>
>>2255693
>Go to the Instructors’ Lounge
>>
>>2255693
>Go to the Instructors’ Lounge
>>
>>2255693
>>Go to the Instructors’ Lounge
>>
>>2255693
>Go to the Library and read up on the Empire-Fleet relations
>>
Starting a new session in 20 minutes.
>>
‘I’m lined up for Conditioning … I didn’t think I’d exceeded the limit …’

‘Did you catch that new batch? Man, am I glad I joined The Aegis.’

‘Urgh, I can’t believe that I was transferred from a Metro all the way out here. There’s probably only seven cities on this rock at best!’

You march across the plaza, passing by several MPs who were chatting with some of the new freshmen; you suppose it was about the clearing up of some rulings or something, you weren’t curious enough to eavesdrop. You don’t know why you wanted to visit the Instructor’s Lounge, actually. None of the Instructors were particularly personable … except for Instructor Fisk, but that was mostly because the lot of the cadets thought that he was one step away from insanity … or had transcended such proclivities of a human understanding. However … you supposed that it would be worth getting a last glimpse of the men and women who had helped mold you into the serviceman (and you were a serviceman, whether anyone liked it or not) that you were today.

If nothing else, your last visit around this time the year before saw that the Instructors had been gifted several delectable servings of off-world wine and cuisine as a thanks from the higher ups for a job well done. Perhaps you’d be able to snatch a bite or six on your way out …

‘SIR! THANK YOU SIR!’

‘GET OUTTA HERE, YOU MAGGOTS! DIS-MISSED!’

You quickly dodge the stampede of burly gentlemen, before turning to one of the conditioning Instructors, Instructor Savik, cackling in pride as his bare pectorals rippled with his laughter. The lounge was a lot busier than you expected. Several of the tables were occupied by their designated staff members … and many of them had the newly-minted servicemen having some last second discussions with the men and women who had trained them. Instructor Wray was there, seated at his table and going over several reports. Instructor Zalatz was on the lounge, covered in muck and grime as always, chatting with Doctor Marduk over one thing or another. The others present—and not busy—were Corporal Donnel (who was serving some sort of suspension that he chose to serve here), Instructor Memphis (who was going over what appeared to be busily tapping away at her console) and Instructor Song, who was going over what appeared to be a disassembled firearm—and its guts spilled all over her console and table—with an annoyed gaze in her eyes.

You glance around the room again, wondering if you should be here in the first place … or if they were hiding this year’s gift from the higher ups. You’d always wanted to try Boldic Sushi.

>Approach Zalatz and Marduk
>Approach Donnel
>Approach Wray
>Approach Savik
>Approach Song
>Approach Memphis
>Leave
>Write-In
>>
Why would you ever want to fuck a robot? They provide no children
>>
>>2256713
If you're talking about Fisher, she isn't a robot.
>>
>>2256708
>>Approach Savik
>>
>>2256708
>>Approach Savik
>>
>>2256708
>Approach Song
mechanical skills activate
>>
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You decide to approach Instructor Savik first.

He was easily the most jovial of the lot—and despite his fierce disposition, was probably the closest thing to a listening ear. One of the Instructors that served to maintain the physical fitness of the cadets, he was a nightmare to be around when you were running the course or trying to get your weight down—which you knew all too well—he was nonetheless the most approachable of the Instructors and always had a nugget of advice. When he wasn’t barking insults at you running down the obstacle course or pushing up that last bit of reps, he was pretty much the most welcoming guy on the planet. Savik had a big heart behind all that bluster—and he was pretty much the only Instructor that none of your fellow age-mates had anything bad to say about … other than his loud voice and boisterous manner of conduct, of course.

‘Instructor Savik.’

‘Well, look at you, kid,’ he smirked, rubbing his nose as he took a step to meet you. ‘All ripped up and ready to do your thing, huh?’

‘Yeah,’ you smile back, ‘just about.’

‘You’ve come a long way from being that maggot who couldn’t so much as do a skip rep … now look at ya! Ya woulda been a shoe-in for the team if you decided to try out!’

You highly doubted that.

You’d seen the school team do their team. You had no wish of being any part of that … nor do you think you could run the mile.

‘So what’re ya here for? Looking for Instructor Fisher or something?’

‘No, I … I just wanted to say my goodbyes … thank you for, you know, getting me up to speed, sir,’ you drop into a quick bow, ‘I know that I probably wasn’t the … best student.’

‘You definitely weren’t,’ he nods in agreement, ‘but ya never gave up … and your friends never gave up on you, either! That kinda team spirit … that’s what makes supernovas happen!’

He was as rambunctious as ever.

‘So, where’d you get assigned to? Outpost?’

‘No, I,’ you gesture to your bag, ‘I’m … I’m part of Logistics. I’m due at Kerensky Launchport by 0500.’

‘Kerensky?’ he frowns, making a face. ‘Weird.’

‘What’s weird, sir?’

‘Nah, I just thought they would’ve cleared the bay. We’re accommodating two new launches. Kinda lazy that they’d just let things slip like that.’

‘Two new launches?’

‘Yeah, the higher-ups has the Rhysode offices accommodating two ships … but damned if I know what they’re for. Especially with them being Level-6 Warp-Capable.’

Your eyes almost bug out of your head. Were they insane?

‘Eh, it’s just probably them being lazy,’ he shrugged. ‘Well, I should give ya somethin’ before ya get on your way.’

‘You really don’t have—’

He holds out what appeared to be a … chocolate bar.
>>
No. Not just any chocolate bar. A Hylothian Classic chocolate bar. It was part of the most expensive confectionery collection in Empire space. The bar in your hands … it probably cost more than a Jupiter Moon wine bottle.

‘Something for a cheat day. Good luck out there, son!’

‘Th-Thank you, sir!’

ACQUIRED: [HYLOTHIAN CLASSIC CHOCOLATE BAR]

You drop into a respectful bow … right as he cackles and walks away from you.

>Approach Zalatz and Marduk
>Approach Donnel
>Approach Wray
>Approach Song
>Approach Memphis
>Leave
>Write-In
>>
>>2256803
>>Approach Song
>>
>>2256803
>>Approach Song
What's the time right now?
>>
>>2256803
>Find a private place
>Eat the chocolate while nobody sees
>Relish the sensation
>Don't brush teeth for a month
>>
>>2256803
>Approach Song
>>
>>2256777
[TECHNICAL HABITS] does not expand to firearms. Mechs at best; typically-unfixed items in any other case.
>>
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You hear Instructor Song hiss and curse above the din as she went over the disassembled firearm at her desk.

Song had only been your Instructor during your first year and a half, but she was easily one of the more memorable parts of those first couple of months since your arrival. As the Instructor that specialized in imparting knowledge of survival tactics and the use of kinetic weaponry, she was noticeably titchy with her subject matter. She wasn’t as loud as Savik or as savage as Wray himself, but handling a weapon wrongly—or screwing up instructions that she had laid to the finest detail—got you an earful. Even Emilio hadn’t been immune to the brunt of her teaching … and there was more than one instance where you’d had a bullet blow right past you when you’d taken the liberty of paying attention to her. However, that being said … Song was also more than happy to answer any extra questions that anyone would have regarding her subject; on how to keep your supplies properly-rationed and maintained; on how to conserve weaponry and the instances where expanding a limited supply was an acceptable measure. You’d picked up quite a bit of knowledge that you hadn’t even had an inkling of before—never mind an interest in. Guns, knives, correct weapons maintenance and the right firing stance; while you were hardly up to Infantry levels of performance, you could at least say that you knew that you could theoretically go for days without food, water or bullets if you put your noggin to work.

Or, at least, that’s what she’d made more than apparent.

And what she’d demonstrated with Ryosuke.

‘Seventy-five, twenty-nine, thirty-two,’ she grumbles, picking up the barrel and trying to forcefully jam it back into the slot, ‘I swear, if there’s another break I’m gonna kill that son of a whore … modifications my ass. Getting all this stuff together and it doesn’t even work? My Pop woulda shoved a pillar down his throat …’

‘Instructor Song?’

She turns to you, setting down the handle and the cutting pen on the table.

‘Hm? Oh, you got somethin’ for me?’

You blink.

‘Uh, no, I just … I just got assigned, so I thought, well … I wanted to thank you for all your work, and,’ you pause, glancing at the gun—the disassembled rifle—on her desk, ‘I just wanted to say that all you did was appreciated.’

Without missing a beat she turns back to her work.

‘Well, unless you got some Ripson powder, I’m kinda busy here, right? Good luck out there, wherever you’re headi—GUH!’

You take a step back as she lets out a hiss.

‘FISK, YA BASTARD, I’M GONNA HUNT YA DOWN!’

She stares up at the ceiling, growling like a slighted animal.

‘Modifications … economical my ass; waste of damn time …’
>>
>>2256846
>'Maybe I shouldn't bother her ...' (Back away [Choose another option])
>'Do you, um, need some help, Instructor?' (Step up)
>Write-In
>>
>>2256848
>'Do you, um, need some help, Instructor?' (Step up)
>>
You decide to try and test your luck.

'Do you need some help, Instructor?'

The glare that she gives you answers your question. It was best for you to probably not bother her for now.

>Approach Zalatz and Marduk
>Approach Donnel
>Approach Wray
>Approach Song
>Approach Memphis
>Leave
>Write-In
>>
>>2256876
>>Approach Zalatz and Marduk
>>
>>2256848
>>2256876
What was the point of this choice?
>>
>>2256878
Certain attributes that you acquire unlock certain dialogue trees to resonate with the skills that you have. [TECHNICAL HABITS] as you have seen before, worked to open further dialogue with Fisher. You're "lacking" in a certain attribute and thus are unable to open a dialogue with her. You already have your starting traits, and you have your basic training, but you're not in possession of a certain bout of knowledge or skill to be able to open up other choices.
>>
>>2256883
Nothing of this was obvious from the post itself. To all the players, it was just a dead-end "but thou must" choice.
>>
>>2256876
>Approach Donnel
Might be an interesting choice considering that we're also going to do something unconventional.
>>
>>2256888
Dude, the last thread and this literally had two encounters where an attribute opened up a dialogue pathway. I notice you didn't say anything when talking about talking with Savik, so you should be complaining about that too, if you're going to be complaining about this.
>>
>>2256936
There's absolutely nothing wrong with stats opening dialog options. Why should I complain about it?

What I'm complaining about is that a choice of dialog options was given that boiled down to "Go away" or "Get glared at then go away". What's the point in a choice where every option leads to the same result?
>>
>>2256983
Nothing. It just means that as you are, you can't do anything to change her mind. She's locked onto what she has. Also, come on, the hint's RIGHT THERE. How can you not NOTICE it?
>>
>>2256876
>Approach Zalatz and Marduk

>>2256988
Perhaps there might at least be some indication where a choice is a dead end purely due to not meeting a stat requirement.

Like how you might look at a wall and think to yourself: 'Man, if I only I were stronger, I bet I could climb that shit. Guess I'll have to go around it.', the MC might acknowledge instances when he's not properly equipped to do something:
>Go around it.
>Turn back.
>[̶L̶O̶C̶K̶E̶D̶]̶ ̶C̶l̶i̶m̶b̶ ̶t̶h̶a̶t̶ ̶s̶h̶i̶t̶.
>>
>>2256831
ah right, thanks for clarification
>>
>>2256876
>>Approach Donnel
>>
Rolled 1 (1d2)

>>2256877
>>2256898
>>2256992
>>2257798
Let's see which way the dice goes.
>>
File: 49 year old man.png (193 KB, 600x809)
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You didn’t know Instructor Zalatz that well. Doctor Markus, however, was someone that you were well-acquainted with; he was the assigned instructor to Sanza’s batch of prospective field medic … and was also a former Colony Fleet Inhabitant. You’d been told as much by the man himself, having been practically kicked out of his Fleet upon declaring his intention to join up with The Empire. What stood out about Doctor Markus’s story, however … was that he was the son of a Fleet Administrator; and his so-called treasonous behavior had been nipped in the bud before it could spread. Namely, by dropping him off the first planet that the Colony Fleet docked in to re-stock supplies … which was ironically on an Alliance-controlled outpost. Markus had a talent for stories … and he always had something to tell about his travels before joining up with The Aegis. He was what was called—and you hoped you got this term right—a civilian consultant; he’d served aboard many volunteer vessels as an assistant to the head medic or even the ship’s go-to doctor. He wasn’t able to share his talents until with The Aegis until about two years before you yourself decided to make that leap; he’d practically divulged his entire life story in the instances you’d waited the late hours during your turn to drag Sanza back to her dorm.

Also, for a man of forty-nine standard years in age, he looked barely older than you. That was certainly something.

Zalatz … well, outside of him being an Instructor on interface compatibility, you really didn’t know him that well. Emilio and Ryosuke did, though. The both of them had taken his workshop as an extra-curricular elective.

The both of them seemed deeply engaged in a conversation; or rather … Dr Markus was the one chatting his tongue off, while Zalatz was occasionally rolling his eyes.

‘I’m just saying it’d be a great opportunity for you,’ Dr Markus says in an insistent tone, ‘you’re young, you have your whole life ahead of you … crystal moons, cool waters, trees that smell like Heaven itself. Who knows? You might even meet someone new.’

‘I think I’m fine with where I am right now, Doc,’ Zalatz replied haughtily.

‘You’re going to have to take your mind off her because you know it’s going to muster. Trust me; I’ve been there.’

‘I don’t need a vacation.’

‘Doctor Markus? Instructor Zalatz, sir?’

The both of them look up.

‘You’re Reinweld’s friend, aren’t you? Is there something you need?’ Zalatz inquires.

You grimace. That was how people saw you, it would seem. No changing that.

‘Oh, where’s the other boy? No accidents today?’

It was nice to know that Ryosuke was just as known for smacking his skull against hard surfaces, too.

‘No, Doctor, not … today, at least.’

At least that’s what you believed. What you hoped.

You doubted he'd go more than 48 hours without an incident, though.
>>
>>2257939
>'I heard you talking about Crystal Moons ... you thinking about heading to Ylam?' [NAVIGATION NUT]
>'I was just wondering if you'd seen Sanza. She's ... organizing a party tonight. I hoped to catch her before we got anything in ink.'
>'Instructor Zalatz, you're planning to go on vacation?'
>'Actually, since it's my last day, I was wondering if you'd actually give me one of your old stories, Doc ... for old time's sake?'
>'Just here to give my thanks.' (Leave)
>Write-In
>>
>>2257954
>>'I heard you talking about Crystal Moons ... you thinking about heading to Ylam?' [NAVIGATION NUT]
>>
>>2257954
>>'I heard you talking about Crystal Moons ... you thinking about heading to Ylam?' [NAVIGATION NUT]
>>
>>2257954
>>'I heard you talking about Crystal Moons ... you thinking about heading to Ylam?' [NAVIGATION NUT]
>>
File: Zalatz.jpg (33 KB, 225x350)
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‘I heard you talking about the Crystal Moons … you were thinking about heading to Ylam Port?’

‘No, I—’

‘I’m just trying to get this young man off his butt and back in the saddle,’ Dr Markus smirks, giving Zalatz a friendly shove—something that the Instructor didn’t seem to appreciate at all, ‘I mean … now that the divorce is over and done with, moping around’s not going to be on your agenda.’

‘Sure,’ he replies crisply, ‘just tell the whole world about my personal life, why don’t you? Why not involve the new cadets while you’re at it? I’m sure they could use a good story.’

Dr Markus snickers, only to receive a shove from the younger man … who then stares up at you.

‘You’ve been to Ylam?’

You nod.

Ylam was one of the few ports that were at least tolerant of Colony Fleets docking in orbit. That wasn’t saying much, though; as a fusion of a business hub and a pleasure port, Ylam was all too happy to fleece anyone that came their way for money—and Colony Fleets, if nothing else, had a lot of it to give … or at least the Administrators and their staff members did. Your Fleet would pass Ylam every three years or so and dock to make a few deals—for new ships, new parts, more often than not—before going on their way. A lot of families saved up for a drop on Ylam … and you had had the fortune to have been one of the few that were able to actually scrounge up enough to go down there.

You’d found out that Ylam was a whole different world to what you were used to. Beautiful women on beaches, traders in robes and suits talking money and, of course, gambling. No one could forget the gambling. You’d seen rows and rows of houses dedicated to the art, with young women and pretty boys enticing people to try their luck. Not that your family had enough money to actually go inside one of those houses, however—the lot of you had stuck with the safe attractions: namely, the exotic zoo and just wandering around the beaches until the Fleet Administrator sounded the departure.

Even as a child, though, you knew that the glitz and glamour was for show. A misdirect.

Ylam was a place where money mattered above everything else, after all.

A good time to be had, sure, but …

Dr Markus dusts his pants off as he gets to his feet, ‘I was just suggesting for him to take a load off. Doesn’t do good to mope around. Ylam’s the place to go for that—just pull a chair up, spend a week, swim the waves.’

‘I’d rather focus on my work, really.’

‘Hey, come on, you can’t mope forever—and it’s better to get this over and done with over letting it stew. If nothing else … waves! Women! Beach! Ylam!’

He sighs, turning to you, ‘You’ve been, right? Is it really how this kook says it is?’

>‘Yeah, it’s an experience, if it’s nothing else. Word-of-mouth doesn’t deviate too much.’
>‘Ylam might be a little … overwhelming, actually.’
>Write-In
>>
>>2258099
>>‘Ylam might be a little … overwhelming, actually.’
What happens in Ylam stays in Ylam?
>>
>>2258099
>>‘Ylam might be a little … overwhelming, actually.’
>>
>>2258107
Rather than Vegas, Ylam is Macau with One Piece style exaggeration.
>>
>>2258099
>>‘Ylam might be a little … overwhelming, actually.’
>>
>>2258099
>‘Yeah, it’s an experience, if it’s nothing else. Word-of-mouth doesn’t deviate too much.’
>>
You let it stew for a moment.

On one hand, it was everything that it promised … and more.

On the other, it was everything that it promised … and DEFINITELY more.

‘Ylam might be,’ you shrug, setting your bag down on the floor, ‘a little … overwhelming, actually.’

‘Overwhelming, huh?’

‘It’s,’ you bite your lip, trying to find the words, ‘I’m trying to find the words—er, I guess you could call it to the universe what a routine stop is to a Colony Fleet, I guess? I mean … everything’s nice and all, lots of color and culture, but, well, if you’re not prepared to go all in during your time there, you’re not going to get much out of it. In fact, I’ll probably throw in that anyone who doesn’t have crowns to throw into a pit on a bad day isn’t going to have anything nice to say about the place.’

‘It’s that right?’

‘Hey,’ the Doctor raised his hands, ‘don’t sweat until you actually go there. It’s not as if there’re …’

He trails off, rubbing his chin. The hesitancy appeared to be enough for Zalatz to reach a decision.

‘Well, that settles that, then,’ Zalatz scoffs, getting to his feet. ‘You.’

You abesently point to yourself. ‘Me?’

‘You just got your assignment, right?’

‘Y-Yeah …’

‘Where to?’ he crosses his arms over his chest, staring down at you.

‘The Greyhound, sir. I’m in Logistics.’

He fixes you with a scrutinizing look … before reaching behind his back and taking out what appeared to be a sheathed blade. It … didn’t look standard. In fact, it was too small to even count as an infantry knife. Even sheathed in leather, the blade couldn’t have been more than the length of your wrist to the tip of your fingers; if it was a combat blade, it probably wouldn’t hold much against an Infantryman’s standard knife. If anything, it looked like it was your run of the mill cutter. The handle was black and the sheath was a worn grey. There appeared to be a name sewn into the sheath, but the only thing left of it was the first two letters. There was nothing intricate about it, otherwise.

‘Here.’

‘Huh?’

‘It’s a knife.’

You’d discerned that much.

‘What, you don’t want it?’

As the blade leaves his hand and enters yours, the first thing you notice was the weight. It was heavy. Heavier than it looked—you’d even go so far as to say it probably had a few grams on a combat-issued one. At the same time, however, it felt more … balanced. You weren’t an expert on knives, but you’d handled the typical Infantryman’s melee weaponry. There was a little bit of weight distributed to make swinging it down easier; to stab or to cut downward. Here, though … it felt as though it was—and this is as familiar as you were with this sort of things—inclined to the needs of the user.
>>
You don’t miss Doctor Marduk thinning his lips as the you hold the knife by its leather sheath.

‘You’re seriously going to just hand it off like that?’

‘Why not? Not like I wanna keep it around anyway,’ he wears a wry smirk, placing his hands in his pockets. ‘Do whatever you want with it, soldier. Sell it, throw it away … I don’t care.’

Doctor Markus’s eyes go wide as he raises a hand to reach for Zalatz.

‘H-Hey, that’s—’

‘You wanted me to get on with it, right? Doing it right now.’

Without another word, he marches right out of the Lounge, leaving you with a sheathed blade in your hands. Curious, you draw the blade out. It didn’t look any different from any normal knife—even if it was a little short compared to what you’d handled in your earlier days—but it did, as you had felt before, feel extremely comfortable to hold despite its weight. You don’t feel like it would tip over if you’d loosened your grip. Whatever it was, you could at least say that it felt a great deal easier to handle over the monstrosities the soldiers were given.

ACQUIRED: [ZALATZ’S BLADE]

Doctor Marduk, however, appeared none too pleased with development.

‘Gee,’ he narrows his eyes in an unamused glare … before sitting down and leaning against the couch and throwing his head over the seat, holding up his thumb and index finger, ‘thanks, kid … I was this close, ya know.’

>Keep talking to Marduk
>Approach Donnel
>Approach Wray
>Approach Song
>Approach Memphis
>Leave
>Write-In
>>
>>2258358
>>Keep talking to Marduk
>>
>>2258358
>>Keep talking to Marduk
>>
>>2258358
>Keep talking to Marduk
>>
>>2258358
>>Keep talking to Marduk
>>
You decide to keep talking to Marduk.

>'So, um, what was it that you two were talking about?
>'Would you happen to know what this is, Doc?'
>'Have you seen Sanza, Doc?'
>'I should go.'
>Write-In
>>
>>2258952
>>'Would you happen to know what this is, Doc?'
>>
>>2258952
>'Would you happen to know what this is, Doc?'
>>
>>2258952
>'Would you happen to know what this is, Doc?'
>>
You eye the knife with a confused eye. This was an unexpected boon … if it was a boon at all. Rather than something of practical use, you felt as though you have been handed an unsavory object to dispose of—or to do what you will. It felt strange, holding that thing in the palm of your hands. It was a nice weapon—if a little heavy for its size—but there probably wouldn’t be any practical use for it unless you were in close quarters … and you had the stinking feeling that its use didn’t lie in combat anyway. With Instructor Zalatz gone, though, you couldn’t have the story behind it from the source.

So you turn to the only person that could have an inkling to what the knife actually was.

‘Would you happen to know what this is, Doc?’

‘What you’re holding is an heirloom,’ he reveals in a tired voice, not even bothering to look at you. ‘It used to belong to Zalatz’s ex-wife.’

You almost drop the sheathed blade onto the floor.

‘Well, it technically belonged to her father before he gave it to him as her dowry …’

You almost drop it again, eyeing the knife as though it was going to burn right through your hands while your grip fastened right around it.

‘So, why’d he—’

‘Give it to you?’ he finishes for you, before tilting his head forwards and throwing a light glare your way. ‘Because right now, it’s the same to him as a maggot-ridden cut of steak. Why else?’

He mumbles as he assumes his previous position. However, you can definitely make out his displeasure at the whole affair.

>'So, um, what was it that you two were talking about?
>'Would you happen to know what this is, Doc?'
>'Have you seen Sanza, Doc?'
>'I should go.'
>Write-In
>>
>>2259715
>'I should go.'
>>
>>2259715
>>'Have you seen Sanza, Doc?'
>>
>>2259715
>>'So, um, what was it that you two were talking about?
>>
Rolled 1 (1d3)

>>2259751
>>2259758
>>2259763
>>
>>2259715
>'So, um, what was it that you two were talking about?
>'I think I got about the gist of it, but still.'
>>
‘So, um, what were you two talking about, if I may ask?’

‘Just telling him to stop moping around … that it’s been a year and that there’s no use at him cutting himself up inside over what he could’ve done differently,’ he answers with a groan … and a hint of displeasure. ‘The universe is a harsh place and that jazz and that wondering about the possibilities doesn’t do anyone well. I mean, look at me, I couldn’t mope around once I was on my own … same things apply, don’t they?’

‘What?’

‘I was trying to get him off his butt and back in the saddle,’ Doctor Marduk clarifies. ‘He’s been divorced for a year already … and I hate to see someone still in his prime letting it go to waste. It’s not as if everything’s set in stone with relationships … moping’s no good at that stage of your life. Regrets are for the end … not the middle, you know?’

You tilt your head.

‘He’s divorced?’

Doctor Marduk jabs a finger in the direction of the offending object … and you feel your ears immediately turn red in embarrassment.

‘Right.’

‘Thanks for that, by the way,’ he continues sarcastically. ‘Took me three weeks just to get him talking about Ylam.’

‘I … don’t think that that place would do him any good.’

‘Ylam’s the best place in the universe if you want to forget,’ he declares, loudly and proudly. ‘No place like it.’

You don’t reply to that.

>'Do you have any advice for me? For my career?'
>'Have you seen Sanza, Doc?'
>'I should go.'
>Write-In
>>
>>2259960
>Do you have any advice for me? For my career?'
>>
>>2259960
>'I suppose you would know Instructor Zalatz better than I would. I just can't imagine him being the gambling, boozing type, though I can't begin to guess what other loves he has that he could lose himself in.'
>'Do you have any advice for me? For my career?'
>>
>>2259960
>'Do you have any advice for me? For my career?'
>'Have you seen Sanza, Doc?'
>>
‘Do you have any advice for me? For my career?’

‘Keep your head down, don’t treat anyone like trash and when a beautiful woman offers you a chance at the night of your life, you hang on like you never held on before.’

You wait for the rest of it.

It doesn’t come.

>‘Have you seen Sanza, Doc?’
>‘That … doesn’t sound very useful, to be honest.’
>‘Right. I … should go.’
>Write-In
>>
>>2260271
>>‘Have you seen Sanza, Doc?’
>>
>>2260271
>>‘Have you seen Sanza, Doc?’
>>
‘Have you seen Sanza, Doc?’

You hadn’t seen her the last few days. You’d received a few messages from her over the comm, but outside of knowing that she was planning a year end bash for your small circle, you hadn’t managed to catch up with her as you would’ve liked. The both of you had been busy; she more than you, keeping up with her medical studies and … well, everything else that she’d decided to take by the horns. Her skills at micro-managing were astounding; which was why you’d been shocked by the fact that, unlike you, Emilio or Ryosuke, she was in training to be a Medic. It was the only course that had a strict curriculum—other training units had at least left any specializations that weren’t inclined to the basic training load-out on the table at the discretion of the cadets, but her schedule was essentially her pulling the double course of having to round out her combat capabilities, her command prospects AND the ability to patch up soldiers and spacers on call.

It was a miracle she hadn’t gone insane.

‘Sanza?’ he sounds, as if it was the first time he had heard name … before it almost sounded like a few gears or circuits finally did their job upstairs. ‘I haven’t seen her since this morning when she turned her timetable in.’

‘You wouldn’t happen to know where she’d be right now?’

He pauses for a moment.

‘She should still be at the Hospital in the city—you’re going to have to catch a shuttle if you’re planning to meet up with her.’

You consider it.

You were going to go to the city anyway—you’d already booked a place for the night before your departure—and if you were going, it was unlikely that you’d head back. It was about a twenty-minute shuttle drive, but … you already had your things and your storage was all sorted out. You really were all ready to up and go.

‘Right. Thanks, Doc.’

>[Keep talking to Marduk] (Specify topic)
>‘Right. I … should go.’
>Write-In
>>
>>2260428
>>‘Right. I … should go.’
>>
File: I should go.png (216 KB, 338x400)
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>>2260428
>>‘Right. I … should go.’
>>
>>2260428
>>‘Right. I … should go.’
>>
‘I should go.’

He doesn’t even give a respond, resting his head over the seat of the couch as you step away from him.

>Approach Marduk
>Approach Donnel
>Approach Wray
>Approach Song
>Approach Memphis
>Exit Instructors’ Lounge
>Write-In
>>
>>2260472
>>Approach Donnel
>>
>>2260472
>>Approach Wray
>>
Rolled 2 (1d2)

>>2260479
>>2260486
>>
File: Wray.jpg (16 KB, 300x176)
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You’d talked with Wray before … but that didn’t mean that you couldn’t hit him up for a chat now. You still feared the man like a loose nut in a Warp Engine, but with the reveal that you’d found the correct course of action to a scenario a select few had passed in its decades-long establishment—twelve, including yourself—you were able to acquire a small amount of confidence. Four years under the glare and bark of a man that could probably send a battleship screeching towards the other side of the galaxy … and you were finally able to rise above it and earn his (albeit reluctant) respect. That alone would be enough to have your chest swell with pride.

If, for the fact, this didn’t change that this was a man that could send a battleship screeching towards the other side of the galaxy with his voice.

‘Inst—Commander Wray, sir.’

Wray, who was fiddling with his reports, lifts his hands off his console and turns off the holo-display, raising his head and lifting his eternally-cold gaze up, right towards you.

Immediately, you find whatever presumptuous confidence you felt you had gathered evaporate the instant you find himself under that curious stare of his, right as he wheels his chair to directly face your person. He looks you up and down, making a noise that you can only make out as judgmental.

‘I see that you’re all set.’

‘Y-Yes, sir.’

‘Is there a reason that you’re here to see me?’

>‘I just wanted to say, uh … thank you for everything, sir.’
>‘I was wondering if you could give me any advice, actually. Feedback, anything …’
>‘Um, uh … no.’
>Write-In
>>
>>2260585
>>‘I was wondering if you could give me any advice, actually. Feedback, anything …’
>>
>>2260585
>>‘I just wanted to say, uh … thank you for everything, sir.’
>>
>>2260585
>‘I just wanted to say, uh … thank you for everything, sir.’
>>
‘I just wanted to say, uh … thank you for everything, sir.’

He replies with a slow, drawn out nod, ‘I heard that you were going to be meeting Instructor Fisher tonight … did she specify as to the why?’

You blink.

How did Wray know that you were to be meeting with Fisher tonight? You hadn’t said anything. Had she?

‘Um, uh,’ you gather your thoughts as quickly as you can manage—the last thing you wanted right now was him to go into another one of his tirades. You’d waded the waters well enough so far … no use splashing about without any reason to. ‘No, we just … I just—no, she didn’t specify as to why, but I … she extended an invitation and I took it, sir!’

You click your heels—rather comically, upon realization—and drop into an unorthodox salute.

Wray snorts. ‘Nothing at all?’

‘No, sir. She merely extended an invitation that I accepted, sir.’

He hums absently, staring across the room.

‘Well, enjoy the rest of your day, then, soldier.’

You open your mouth to say something else … but a voice at the back of your head tells you that whatever it is that you had to say better be something that he found worthwhile to answer.

>‘You too, sir. (Leave)
>‘Sir, I’d like some advice … if you have any to give me, that is?’
>Write-In
>>
>>2260728
>>‘Sir, I’d like some advice … if you have any to give me, that is?’
>>
>>2260728
>>‘You too, sir. (Leave)
>>
>>2260728
>>‘You too, sir. (Leave)
>>
>>2260728
>>>‘You too, sir. (Leave)
>>
>>2260728
>>‘You too, sir. (Leave)
>>
>>2260728
>You too, sir. (Leave)
>>
'You too, sir.'

He gives a small grunt of acknowledgement, not even bothering to look up to see if you were throwing up a salute or not (For the record, you definitely were). There was no need to ask him anything that you didn't already know for yourself ... and despite having garnered a form of grudging respect from the man, you weren't keen on testing whether or not the boundaries of his patience extended that much further from the norm. You really, really weren't.

>Approach Marduk
>Approach Donnel
>Approach Wray
>Approach Song
>Approach Memphis
>Exit Instructors’ Lounge
>Write-In
>>
>>2264402
>>Approach Memphis
>>
>>2264402
>>Approach Memphis
>>
>>2264402
>Approach Memphis
>>
File: Sensei.png (138 KB, 631x355)
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Instructor Memphis was an ex field-technician … and despite her rather aloof approach in instructing her art, you found yourself looking forward to her drills and lessons more than anything else. The Instructors weren’t MEANT to be personable by job description, of course, but Memphis was nothing if not direct and methodical. Perhaps being a spacer, jumping right down from a Colony Fleet, it came natural to you to find an inclination towards the first non-hostile teacher of the art. It wasn’t as if her status as a former field techie was just for show either—she had overseen and served in conflicts from the Southern Rim to the Kalobah System. It was even more surprising (to you, at least) that she was barely crawling past her thirties. Memphis’s career was something that you’d picked up bits and pieces from during her lectures on applicability and ad-libbing in a scarce field.

You would never forget how she schooled your entire class by turning a mech turbine into a seal for a Warp Engine. You just couldn’t. Granted, she’d clarified that the pressure limit varied immensely across certain turbine makes … and certain synthesized metals would have results more catastrophic than others … but it was still extremely impressive, especially from a spacer such as yourself that practically ate up shortcuts on everything related to ship maintenance and upkeep.

She doesn’t notice you approaching her, buried in her console and tapping away. On the screen you notice several superimposed schematics being intensely scrutinized by what you immediately notice to be custom algorithms. You can’t make out, however, if they were custom sheets or standardized distribution models from The Aegis. Memphis had a habit of tinkering and stress-testing everything that came her way, whether it was meant for it or not.

Paradoxically, she was a stickler for practicality and applicability.

If it was in her hands, it had to fulfill a purpose.

‘Instructor Memphis? Ma’am?’

Her fingers halt at the call of her name. She turns to you with an even stare.

You could never make out when she was displeased or content. She never seemed to switch between her expressions as often as the average person … but that didn’t stop her from dropping the occasional snipe at any cadet who had seen fit to disrupt her arrangement of the day.

Thankfully, you’d laid low enough to not be a notch on that particular belt.

She looks you up and down. ‘All set for your departure, are we?’

You spare a quick glance to the holo-display as you give a nod of acknowledgment. ‘Yes, ma’am.’

Whatever it was Memphis was up to, it looked like she was trying to force a patch onto three incompatible thruster units … which looked like they were animated in a rotating manner, all of them moving in an odd unsynchronized unison and direction.
>>
>>2264564
>'Are those mech jump jets?' [Technical Habits]
>'Those look like the Zetton models ... kinda small, though.' [Technical Habits]
>'I just wanted to say thank you for everything.'
>'I honestly thought that you'd be taking it a little easy at this time, ma'am.'
>'I'd like some advice for my Career, ma'am ... if you have any.'
>Write-In
>>
>>2264576
>>'Those look like the Zetton models ... kinda small, though.' [Technical Habits]
>>
>>2264576
>>'Those look like the Zetton models ... kinda small, though.' [Technical Habits]
>>
>>2264576
>>'Those look like the Zetton models ... kinda small, though.' [Technical Habits]
>>
>>2264576
>>'Those look like the Zetton models ... kinda small, though.' [Technical Habits]
>>
>>2264576
Those look like the Zetton models?
Gundam?
>>
>>2264576
>'Are those mech jump jets?' [Technical Habits]
>>
You peer at the display. Despite the rather obscured nature of the diagrams and schematics—stacked one over the other—you’re able to make out the thruster make. The rotating mechanism may have been a little alien, but there was no mistaking the trademark of the Zetton models; the claw-like secondary shell. Although, you were a little off-balance seeing the tubing jutting out at head of the device. The schematics were all of different variations, but the Zetton model trademark was just too obvious for you to not point that out. That being said, however … you’d never seen them deal in structures on this particular scale before.

‘Those look like the Zetton models,’ you observe. ‘Don’t think that I’ve ever seen one on that scale, though … kinda small for their usual work.’

‘It is usually considered rude to read over someone’s shoulder,’ she comments crisply, to which you have the decency to shrink from. ‘However, you are correct … these are the prototypes for Cynai’s latest thrusters. They’re due for distribution on our Mechs within the next four months.’

Cynai.

There were few names that reverberated positively in the ears of Colony Fleet Administrators that held a positive—even favorable—reputation with the Empire. Cynai, for the last hundred years, was one of them. Starting out as a transport maintenance depot near Ylam—pleasure central—they built a reputation as the poster boys of practicality. Cynai had almost always operated on the maxim of minimal aesthetic value and maximized performance to cost. They’d dabbled in pretty much everything that involved the space ways short of an Elder Gate after expanding their clientele … and had built a small monopoly around thruster design, small-scale gravity management and large-scale transports.

So it did come as a little bit of a surprise that they’d decided to try their hand at Mechs. Especially for a civilian operation. Were they contracted? They couldn’t have been …

‘Mechs?’ you let out in confusion, scrunching your nose at that tidbit. ‘Never heard of a Zetton unit being put on a Mech. Cynai usually works on ships.’

‘Cynai’s acquisition by House Acura made diversification of product inevitable.’

‘House Acura?’

‘House Acura launched a bid for them five standard years ago, the bid was finalized in the last eighteen months,’ Memphis reveals further, ‘the acquisition has meant that they will be operating under their umbrella for the foreseeable future. I’ve been hired as a consultant to ensure that the schematics meet the standard.’

A Trade House had bought them out.

Of course they would have.

‘Thus far, however,’ she continues, ‘it would seem that the first prototype is unresponsive to current system settings for the Mechs. There is too much stress on the body for it to carry its load without shaking apart.’

She pauses for a moment.

‘It’s sub-par, especially considering the design origins.’
>>
>>2266164
>'Well, can't say that it's unexpected.' (Snide remark about Trade Houses)
>'To be fair, it's effectively a whole new field.' (Supportive remark about Trade Houses)
>'If you say so, ma'am.'
>Write-In
>>
>>2266169
>>'To be fair, it's effectively a whole new field.' (Supportive remark about Trade Houses)
>>
Just so people remember: Your friend, Reinweld, does not like his own Trade House. Trade Houses are essentially ancient corporations run ala Zaibatsu by one governing family. They're fucking rich. Whether they're good or bad depends on which side you believe. That they're just like everyone else in the galaxy trying to make their way or potential usurpers being held in check by the Emperor holding the biggest stick in the room.
>>
>>2266164
>>'If you say so, ma'am.'
>>
>>2266169
>>'If you say so, ma'am.'
>>
>>2266169
>'If you say so, ma'am.'
>'I can't imagine Cynai's engineers not being up to snuff; don't tell me House Acura is running them too hard?'
>>
>>2266164
>'Might it be that the new leadership didn't give the Cynai engineers enough time?'
>>
>>2266169
>"Well, can't say that it's unexpected."
>>
‘If you say so, ma’am.’

She doesn’t reply, returning to her work as if you hadn’t interrupted her at all.

>‘Do you have any advice for me? I’ll be shipping out tomorrow.’ (Ask for advice)
>‘So, um, thanks for everything, ma’am.’ (Thank her and leave)
>Write-In
>>
>>2268263
>>‘Do you have any advice for me? I’ll be shipping out tomorrow.’ (Ask for advice)
>>
>>2268263
>Thank her and leave
>>
>>2268263
>>‘Do you have any advice for me? I’ll be shipping out tomorrow.’ (Ask for advice)
>>
>>2268263
>>‘So, um, thanks for everything, ma’am.’ (Thank her and leave)
>>
>>2268263
>‘So, um, thanks for everything, ma’am.’ (Thank her and leave)
>>
>>2268263
Ask for advice.
>>
>>2268263
>‘Do you have any advice for me? I’ll be shipping out tomorrow.’ (Ask for advice)
>>
I'll be back to running Shipgirl Commander tomorrow. I was supposed to be running today, but stuff came up.




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