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File: Forest of pokemon.jpg (207 KB, 1024x768)
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You are Chief Pierce leader of the Flinstone clan. It is your duty to lead your people to victory and prosperity. Shall you rise to the challenge or fall in defeat. Last time you and your clan grew in size and numbers as you managed to gather a fair number of Pokemon and managed to defeat a number of enemies of both your clan and Clan Quake. After the most recent. Attack you have offered to aid them in gathering more Pokemon as you plan to explore more of the region and gather resources.

After hearing that the Pokemon in the cave were a bit agitated you decide to head over there. Gathering up your normal group of people you start to head off towards the cave. As you head towards it you can feel the cave treble beneath you. When you finally arrive at the arrive at the cave you can see the Carbinks running around in a panic. They look over at you and run around for a bit before one of them starts to motion towards the lower portion fo the cave.

Go see what it means
Gather Carbinks
Gather stone
Gather crystals
>>
>>2270110
Thread 1: http://suptg.thisisnotatrueending.com/qstarchive/2200037
Thread 2: http://suptg.thisisnotatrueending.com/qstarchive/2236146
>>
Rolled 59 (1d100)

>>2270110
>Go see what it wants
>>
>>2270110
>Go see what it means
>>
File: golem.jpg (22 KB, 221x208)
22 KB
22 KB JPG
Looking down at the small Pokemon you decide that you should go and see what it is warning you about. Following behind it you find yourself begin lead into the cave. As you head in you can spy a bunk of Carbink running from some Geodudes. At first you are confused and then you see that behind the Geodudes are both Gravelers and Golems. The Pokemon are running around and smashing some of the crystals and attacking the Carbinks.

Help them
Move on
Aid the Golems
>>
>>2270453
>Help them
and try and subdue a golem for ourself, maybe the leader so that the others know who's boss
>>
Rolled 4 (1d100)

>>2270453
>Help them, try to capture/subdue the Golem
>>
Rolled 15 (1d100)

>>2270453
>>2270521
are we rolling with our suggestions? here's mine if so
>>
>>2270556
I've found it saves time. GM hasn't complained yet, at least.
>>
Looking over at the Golem you head out and get your Pokemon to try and fight it. However, as you head towards them the Geodudes and Gravelers head over to you to fight. As wave after wave of the Pokemon charge, things start to get a bit difficult. Then, they start to explode sending rocks and Geodudes all around making things more difficult. By the time you can see them any more the Golems have fled and the cave is looking badly damaged.

Head back to the clan cave and find that Boulder and Sand have been helping construct more caves. You gather up all of the clan members who are not working on building and do a little bit of training. Like it has been in the past couple of sessions there is no strong development, though there are some evolutions

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go on the joint hunt
Try to trade with the Fang clan
Attack the Fang clan
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in

Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-64, Tyranitar-62, Dragonair(Wyrm) 57, Roselia(Bloom)-47
Shaman Crystal-Carbink-Gleam-62, Quagsire-Mud-47, Roselia-33, Beedrill-28
Hunter Drake-kommo-o-Scale-65, Crobat-Screech 63
Crafter Tara-Carbink-60, Ampharos-35. Leavanny-27
Scout Trea-Crobat-59, Cacnea-32, Kakuna-16
Agriculture Merin-Cacturne-40, Cherrim-35, Parasect-32, Butterfree-17
Shaman Gaia-Baltoy-Terra-levitate-51, Boldore-31, paras-19
Hunter Shar-Haxorus-Tusk-Rivalry-54, nidoking-Jab-poison point-49
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedots
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt
6 Duggtrio pelt
10 diglett corps
Goodra corpse
6 Drillber pelt binds
6 Drillber pelts and an Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
136 hard stones
4 fire gem
2 normal gem
Blue gem
Green gem
3 yellow gem
2 light green gem
3 light purple gem
Gray gem
2 purple gem
3 light pink
17 brown gem
5 soft sand
Dark purple gem
Light green gem
Sewaddle silk
120 stones
10 berry plants
2 Mushrooms
Steelix body
Infrastructure:
13 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-46, 6 with Carbinks-46)(1 with Golbat-30, Carbink-17)(1 with Marowak-30, Carbink-17)(1 with oddish+Carbink-17)(3 with Carbinks-17)
15 women(2 with Carbinks-39, Butterfree-15)(one with Gem a Feebass-30 and a Quagsire-30)(1 with cacneas-30)(2 with sewaddle-16)(2 with oddish-16)(3 with sableye-16)
10 boys
20 girl
>>
>>2270683
>Go hunting
>Go back to the Golem section of the Carbink cave. Bring backup and nets.
>Continue excavation. Let them use Boulder and Sand still, we'll make it up with allies when facing Golem. Notably, Gaia and Merin should come. Maybe some others, too.
>Train

Gotta' check in with Tera's status too.
>>
>>2270818
Roll 3d100
>>
Rolled 54, 92, 47 = 193 (3d100)

>>2270886
Rolling for shinies.
>>
Rolled 4, 38, 89 = 131 (3d100)

>>2270886
Only 3 for 4 actions? If you say so. Guess the battle with the Golem is all its own.
>>
After having the issues you had with the golems you decide to head back and deal with them. As you head around to gather you group you tell Drake and his party of hunters to go and grab some more food. He nods and starts to head out as an idea hits you. Looking around the camp you eventually come across Merin tending to the plants which have grown rather well.

“Merin I need you and your Pokemon to help me in something,” you say looking over at her.

“I can handle it then,” she replies with a nod as her Pokemon move to her side.

With Merin with your group, you gather the nets you had and head over to the cave. Once again as you arrive you can see that the Golems and their group are there. While it is smaller you can still see that they are wreaking havoc on the Carbinks and their home.

Roll 1d100 and suggest any plan you have
>>
Rolled 69 (1d100)

>>2271112
Have the grass types use as many status effects as they can, along with absorbing moves.
>>
Looking over at the Golems you order Merin to have her Pokemon focus on taking them out and draining them of their life as you have seen them do before. She nods and with that, you enter into battle with the Pokemon once more. This time they are not nearly as much of an issue thanks to Merin and her Pokemon. The Goedudes especially have a hard time with them are able to injure them very well. You move through the Pokemon with Wrym and Bloom beside you. With your Pokemon, you defeat as many of the smaller Pokemon that you can. When you reach the two Golem’s they manage to put up a good fight but they are unable to stand up to you and your Pokemon for much longer than a few moments and you are able to take them down.

When they fall you use your nets to drag them away back to the clan cave taking a couple of Geodudes with you as you go. Once you are back in the camp you decide to continue the training you have been doing and you can see plenty of improvement and even the evolution of Gem’s Feebas into a Milotic.

When the hunting party returns they bring in a good amount of food from the forest in the form of bird Pokemon and the clan eats well. In addition to that 3 more homes are able to be dug from the stone.


Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go on the joint hunt
Try to trade with the Fang clan
Attack the Fang clan
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in
>>
>>2272066
Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-65, Tyranitar-65, Dragonair(Wyrm) 59, Roselia(Bloom)-50
Shaman Crystal-Carbink-Gleam-63, Quagsire-Mud-48, Roselia-35, Beedrill-30
Hunter Drake-kommo-o-Scale-67, Crobat-Screech 64
Crafter Tara-Carbink-61, Ampharos-37. Leavanny-30
Scout Trea-Crobat-60, Cacnea-34, Beedrill-20
Agriculture Merin-Cacturne-45, Cherrim-38, Parasect-36, Butterfree-27
Shaman Gaia-Baltoy-Terra-levitate-52, Boldore-33, paras-23
Hunter Shar-Haxorus-Tusk-Rivalry-55, nidoking-Jab-poison point-50
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
2 Golem
6 Geodude
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt
6 Duggtrio pelt
10 diglett corps
Goodra corpse
6 Drillber pelt binds
6 Drillber pelts and an Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
136 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
2 bug gem
3 light purple gem
Gray gem
2 purple gem
3 light pink
17 brown gem
5 soft sand
Dark purple gem
Light green gem
Sewaddle silk
120 stones
10 berry plants
2 Mushrooms
Steelix body
Infrastructure:
16 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-47, 6 with Carbinks-47)(1 with Golbat-32, Carbink-20)(1 with Marowak-33, Carbink-20)(1 with oddish+Carbink-20)(3 with Carbinks-20)
15 women(2 with Carbinks-40, Butterfree-20)(one with Gem a Milotic-32 and a Quagsire-32)(1 with Cacturne-32)(2 with Sewaddloon-20)(2 with oddish-20)(3 with sableye-20)
10 boys
20 girl
>>
>>2272066
>See if anyone can bond with Pokemon. None of these particularly catch my eye, personally, we've already got Rock/Ground covered. The Golems could go to the Hunters, maybe one for Gaia.
>Dig more caverns
>Gather stones. We need evo stones for a lot of our 'mon, just gotta' keep mining until something comes up I think.
>Expand the pond.

Check Tara's crafting status, congratulate the girl on her Milotic and ask how it happened.

How far is the lake, exactly? I'm wondering if we can't sort of, section that area off with stone and take it as our territory.
>>
>>2272073
About 30 minutes away
roll 3d100
>>
Rolled 29, 16, 6 = 51 (3d100)

>>2272113
>>
>>2272128
one more 1d100 please i forgot to say 4d100
>>
Rolled 16 (1d100)

>>2272143
>>
For this month you try to focus on growing the clan camp. You have the worker crews continue digging out homes and you send Crystal to go out to find some stones. In addition to that, you start to work on expanding the pool.

Unfortunately, you aren’t able to make the progress you want. While you manage to get some work done on the new homes none of them manage to get completed due to a tough layer of stone and the same problem comes up with the lake. However, worst of all is Crystal's mining expedition. When she returns she tells you about how she encountered a strange Sableye which was carrying a large gemstone. It led around some others and ran her out at first sight of her.

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in

Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-65, Tyranitar-65, Dragonair(Wyrm) 59, Roselia(Bloom)-50
Shaman Crystal-Carbink-Gleam-63, Quagsire-Mud-48, Roselia-35, Beedrill-30
Hunter Drake-kommo-o-Scale-67, Crobat-Screech 64
Crafter Tara-Carbink-61, Ampharos-37. Leavanny-30
Scout Trea-Crobat-60, Cacnea-34, Beedrill-20
Agriculture Merin-Cacturne-45, Cherrim-38, Parasect-36, Butterfree-27
Shaman Gaia-Baltoy-Terra-levitate-52, Boldore-33, paras-23
Hunter Shar-Haxorus-Tusk-Rivalry-55, nidoking-Jab-poison point-50
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
2 Golem
6 Geodude
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt
6 Duggtrio pelt
10 diglett corps
Goodra corpse
6 Drillber pelt binds
6 Drillber pelts and an Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
136 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
17 groundgem
5 soft sand
dragon gem
10 Sewaddle silk
120 stones
10 berry plants
2 Mushrooms
Steelix body
Infrastructure:
16 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-47, 6 with Carbinks-47)(1 with Golbat-32, Carbink-20)(1 with Marowak-33, Carbink-20)(1 with oddish+Carbink-20)(3 with Carbinks-20)
15 women(2 with Carbinks-40, Butterfree-20)(one with Gem a Milotic-32 and a Quagsire-32)(1 with Cacturne-32)(2 with Sewaddloon-20)(2 with oddish-20)(3 with sableye-20)
10 boys
20 girl
>>
Rolled 51, 37, 95, 1 = 184 (4d100)

>>2272237
>Dig more caverns
>Expand the pond.
>See if anyone can bond with Pokemon. Did that... work, last time? I don't see it mentioned at all.
>Go find the Sableye


Check Tara's crafting status, congratulate the girl on her Milotic and ask how it happened
>>
File: sableye-mega.jpg (27 KB, 300x272)
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27 KB JPG
After hearing what happened to Crystal you decide to go and hunt down the Sableye. You gather your group and head out in the cave following her instructions. As you head into the cave you see signs of damage all over the cave, claw marks and bites line the walls bits of gems litter the ground. You hear some chittering sounds and rush towards them only to fall into a small pit. At the edge of the pit, you see a larger Sableye holding a large gem lean over the edge and laugh before it leaves you with some other Sableyes which jump into the pit with you.

Roll 1d100
>>
Rolled 72 (1d100)

>>2272557
>>
Looking at the creatures that you have joined you in the hole you and your men quickly get back to your feet and ready to fight them. It doesn’t take you all that long to defeat the Pokemon and then you get to work climbing up out of the hole. Wyrm is able to just fly out of the hole and once Wyrm is out Bloom climbs up using her vines and pulls you and the rest of the men out. As you get out you look around and see that there are some tracks leading off in another direction.

Follow the Sableye
Head back
>>
>>2272660
Follow the Sableye
>>
>>2272707
roll 1d100
>>
Rolled 34 (1d100)

>>2272718
>>
Rolled 16 (1d100)

>>2272718
>>
I shall continue around 4pm today thanks for playing
>>
Rolled 1 (1d100)

>>2272718
Best of three.
>>
>>2272993
oh no
>>
Seeing the tracks you once again go to follow after it. After you run after it for a while you can see that there seems to be some of them just ahead. You and your men pick up speed but once again you find the ground disappear. The creatures laugh at you once more and more of them drop into the hole after you.

Roll 1d100
>>
Rolled 32 (1d100)

>>2273763
>>
Rolled 73 (1d100)

>>2273763
>>
Once again you and your men start to fight the Sableyes who joined you in the hole. You manage to deal with them rather easily since you already had to deal with this a bit earlier in the day. Once again Wyrm and Bloom head to the top of the hole and bloom lowers her vines to lift you all up. She carefully pulls each and everyone up and once more you spy the tracks the footsteps of Sableyes running further into the cave.

Follow after them
Head back
Lay a trap here
>>
Rolled 12 (1d100)

>>2274061
>Lay a trap here

gotta' get that mega dick
>>
Rolled 52 (1d100)

>>2274061
>Lay a trap here
>>
>>2274067
>>2274069
Wait around
head back
>>
>>2274204
Wait around.
>>
Thinking about how things have gone so far this day you decide to take action. You head a bit further past the trap you got caught in and start to dig a hole with your men. When you are done you have a small pit which you cover with some pelts that you sent a man back for. With the pelts over it, you cover it in some dust. Looking over at the trap you set you decide to wait to see if the Sableye that has been leading you around will return. You all gather behind some rocks and wait to see what will happen.

It takes quite a while for anything to happen but after awhile you hear the footsteps of something approaching. Waiting carefully you see that two Sableye move forward from the cave and promptly fall into the trap you made screeching as they fall down.

Attack them
Move on
Head back
>>
>>2274532
Darn it. Me and names they do not go well together
>>
>>2274532
Okay, so, if one of the Sableye is the Mega, attack and try to catch 'em. If not, keep waiting around. Hope that the sounds of their screeching draws the others closer.
>>
>>2274601
Ok roll 1d100
I shall return around 5pm tomorrow thanks for playing.
>>
Rolled 1 (1d100)

>>2274620
>>
>>2274620
>>
>>2275401
You forgot to roll, man.
>>
Rolled 85 (1d100)

>>2275600
dammit
>>
Looking over at the hole you decide to see if any of them were your target. Just as you approach the hole you are struck by a powerful force knocking you back. You push yourself to your feet and see the creature who has been bothering you standing there with 15 more Sableye behind him. It lets out a cry and the Sableyes charge you. As you are doing this you hear the Sableyes behind you crawling back up.

Roll 1d100
>>
Rolled 10 (1d100)

>>2276175
That's what happens on an 85? Christ. Okay.
>>
Rolled 1 (1d100)

>>2276175
rollan
>>2276193
i'm guessing the 1 superseded it?
>>
>>2276366
Yeah, I guess so. Also-- fuck, what is with our luck here?
>>
>>2276404
lookin pretty fucking bleak for us honestly
>>
File: tyranitar.jpg (32 KB, 294x320)
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32 KB JPG
You and your men get ready to fight the Sableyes you begin to feel the cave shake. As you look around you are struck once again by the leader’s attack. The moment you hit the ground you see the wall where you were just standing get smashed into small bits of stones. Raising your head you and your men look over and you see a familiar looking Pokemon standing angrily, a Tyranitar. With a mighty roar, the creature starts to whip up a sandstorm. The Sableye who attacked you gets a gleam in his gemstone eyes and runs off followed by his fellows.

Run
Chase them
Fight
Write in
>>
Rolled 43 (1d100)

>>2276517
F I G H T
>>
Looking over at the Tyranitar you and your men get up and start to fight it. You all launch all of your Pokemon’s attacks on it as it walks over to you. The sands the creature sends strikes you and your men causing you pain. It barrels through all of your attacks and starts to fight with Wyrm. As they fight you have all of the Pokemon lay down attack after attack onto the Tyranitar and after a while, it falls to the ground. As you all stand after fighting the creature you can see your men are looking rather injured.

Chase the Sableyes
Head back
>>
>>2277302
Head back. Bring the Tyranitar corpse.
>>
>>2277338
I shall return in the morning thanks for playing
>>
You look over your men and see that they are all rather beat up. Looking over at the body of the creature and the path ahead you decide to cut your losses here. You order the men to carry the Tyranitar with you as you start to march back to camp.

When you return you see the builders now have some new assistance. Tara managed to get one of the Golems to follow her instruction and some of the women under her achieved the same with some of the Geodudes. With the Pokemon at their side you can see that they have begun to go a better job at digging more homes. You leave the Tyranitar near the rest of the bodies and you start to help in some of the work. At the end of the month you have managed to create two more rooms and the pool is a bit bigger allowing for the girls Milotic to swim easier.

Curious about how the Feebas became a Milotic you go and ask Gem yourself.

“Oh, it's simple I helped her become beautiful and the change occured,” Gem replies smiling as you talk to her. “Honestly it was really more that she was holding herself back.”

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in
>>
Me and names
>>2279117
Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-65, Tyranitar-65, Dragonair(Wyrm) 59, Roselia(Bloom)-50
Shaman Crystal-Carbink-Gleam-63, Quagsire-Mud-48, Roselia-35, Beedrill-30
Hunter Drake-kommo-o-Scale-67, Crobat-Screech 64
Crafter Tara-Carbink-61, Ampharos-37. Leavanny-30, Golem-30
Scout Trea-Crobat-60, Cacnea-34, Beedrill-20
Agriculture Merin-Cacturne-45, Cherrim-38, Parasect-36, Butterfree-27
Shaman Gaia-Baltoy-Terra-levitate-52, Boldore-33, paras-23
Hunter Shar-Haxorus-Tusk-Rivalry-55, nidoking-Jab-poison point-50
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
1 Golem
6 Geodude
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt
6 Duggtrio pelt
10 diglett corps
Goodra corpse
Tyranitar corpse
6 Drillber pelt binds
6 Drillber pelts and an Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
136 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
17 groundgem
5 soft sand
dragon gem
10 Sewaddle silk
120 stones
10 berry plants
2 Mushrooms
Steelix body
Infrastructure:
16 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-47, 6 with Carbinks-47)(1 with Golbat-32, Carbink-20)(1 with Marowak-33, Carbink-20)(1 with oddish+Carbink-20)(3 with Carbinks-20)
15 women(2 with Carbinks-40, Butterfree-20)(one with Gem a Milotic-32 and a Quagsire-32)(1 with Cacturne-32)(2 with Sewaddloon-20)(2 with oddish-20)(3 with sableye-20)(4 with geodudes-10)
10 boys
20 girl
>>
Rolled 12, 47, 100, 57 = 216 (4d100)

>>2279117
>See if anybody can bond with Pokemon. Try to bond with a Feebas, specifically.
>Set aside some hardstones for Boulder in case he wants to build himself a lil' suit
>Keep clearing caverns, use excess stone for fortification
>Go find the Sableye. Bring Trea.
>>
>>2279147
Please apply that nat hundo to the Sableye quest
>>
At the start of the month, you gather your men once more and tell them to get ready for another hunt. As you get ready to go you decide to see if Trea can help you hunt down your elusive foe. You spend a bit of time to see if you can find her and after a while, you spot her with her Pokemon walking over by the end of the clan cavern.

“Trea I would like your assistance in tracking down a Sableye,” you say looking over at her.

“Sure should be easy enough,’ she replies looking over at you.

With that, you all of you set out towards the Sableye’s home once more. As Trea guides you all she manages to point out a number of traps for you as you go. Before long you come to the passage where you fought them before. You all head past the area and soon you enter a small cave with the Sableye and his companions standing at the other end of the room. The leader notices you and screeches at its companions driving them over towards you while it starts to run

Stand and fight
Chase after it
Leave your men and chase
>>
>>2279670
Leave your men and chase
>>
>>2279938
Roll 1d100
>>
Rolled 4 (1d100)

>>2280089
>>
Rolled 54 (1d100)

>>2280089
>>
Looking over at the cowardly creature you decide to leave your men to fight while you go on to face the Sableye. You signal for your companions to attack and they do so charging at the Sableye in the room with you. With the Sableye in this area taken care of, you decide to head after the leader with Bloom and Wyrm at your side. The three of you rush out to face the creature and enter into a winding tunnel.

You chase after the creature just barely able to keep an eye on it as you follow it through the winding cave. As you give chase you see more and more crystals start to appear on the wall. Soon you are finding that the walls are entirely made if crystals of all sorts of colors. You take a second to look at them, and that proves to be a mistake as the moment you look away the creature sends a ball of dark energy at you. Its blast knocks you back and you quickly get back up to see it facing you with a grin on its face and its large gem in hand.

Roll 1d100
Suggest any strategies if you have them
>>
Rolled 95 (1d100)

>>2282316
>>
Rolled 37 (1d100)

>>2282316
I don't know any specific moves our Pokemon know, so just try to have Wyrm run defense for us while we attack with Bloom. No status ailments, just offense.
>>
Looking over at your foe you send your Pokemon forward. Bloom starts the fight by sending forth glowing leaves at it while Wyrm charges it. The leaves all strike the creature and while it gets knocked back Wyrm strikes it by coating its tail with water. The blow knocks the creature back and it quickly jumps up to fire off a ball of dark energy which Wyrm barely manages to dodge. Bloom follows up by summoning a storm of petals which surround the creature and strike it from all sides.

With the creature is surrounded Wyrm fires blast after blast of purple energy from its mouth striking it causing it to wince in pain. As Wyrm attacks, you notice his body shift and change. His body turns orange and you can see arms and legs form. A bright light covers him and you see that Wyrm has shifted into a Dragonite. He fires one more blast at him and you see the creature collapse to its feet as the petal fade away.

Finish him off
Try and capture him
>>
Rolled 46 (1d100)

>>2282746
>Try and capture him
>>
Looking over at your foe you decide to try and capture him. It puts up a slight fight but in its weakened state, it can’t do much to resist you. As you bind it in the net you see the gem it carried shatter revealing a strange orb. Grabbing the orb you head back to the rest of your men and see that they have taken care of the rest of the Sableye’s

“So are we heading back now,” Trea asks looking over at you.

Yes
Yes(but take some of the Sableye corpses)
No(stay and look around for a bit
>>
>>2282976
No, stay and look around for a bit. Also take some of the Sableye corpses on the way back, if our arms aren't full.
>>
Rolled 63 (1d100)

>>2282983
>>
“We can spend some time to examine this place,” you say looking over at Trea.

She nods and you start to walk around the area. You ignore the bodies in the center of the room and start to examine the crystals that seem to fill this place. It doesn’t take long for you to notice that the crystals seem rather similar to the gems that you found earlier. However, as you go further into the area you find them change. They become crystals of different colors with some of them having strange glimpses of light in it such as flashes of red or patterns that make you feel like you are staring into the water.

Head back
Try to grab a crystal
>>
>>2283375
The infinite rage of a thousand suns is the only way to express my annoyance at my failure to change names
>>
Rolled 70 (1d100)

>>2283375
Try to grab some crystals. Maybe have Wyrm grab one, if we think they're dangerous. See if Bloom takes interest in any of them.
>>
I shall return around 4pm thanks for playing.
>>
Looking over at the crystals you look down to see if Bloom or wyrm notice anything and when you do you see that Bloom has walked away. You take a second to look around and you see that she has walked off in another direction. Following after her, you see that she has approached a wall that seems to be filled with glowing crystals. You signal for Wyrm to break one off for her and the second the piece falls away Bloom grabs it and becomes surrounded by a bright light. When the light fades you see that flowers on her hands have multiplied, she has gained a cape made of what looks to be leaves and she now has white hair on her head.

Looks around and smiles at you hugging you leg before she starts to run around enjoying her new body. You order Wyrm to get a couple more and you start to head back to camp with your haul. When you return to camp you all get to work on the fortifications and by the time the end of the month has rolled around the entrance to the cave now has a rather sizeable wall in front of it. You also catch some of the tribe women trying to befriend some Feebas but it doesn’t seem to go anywhere

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in
>>
File: roserade.jpg (32 KB, 226x320)
32 KB
32 KB JPG
>>2286261
Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-65, Tyranitar-65, Dragonair(Wyrm) 59, Roselia(Bloom)-50
Shaman Crystal-Carbink-Gleam-63, Quagsire-Mud-48, Roselia-35, Beedrill-30
Hunter Drake-kommo-o-Scale-67, Crobat-Screech 64
Crafter Tara-Carbink-61, Ampharos-37. Leavanny-30, Golem-30
Scout Trea-Crobat-60, Cacnea-34, Beedrill-20
Agriculture Merin-Cacturne-45, Cherrim-38, Parasect-36, Butterfree-27
Shaman Gaia-Baltoy-Terra-levitate-52, Boldore-33, paras-23
Hunter Shar-Haxorus-Tusk-Rivalry-55, nidoking-Jab-poison point-50
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
1 Golem
6 Geodude
Sableye(with strange stone)
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt
6 Duggtrio pelt
10 diglett corps
5 Sableye’s
Goodra corpse
Tyranitar corpse
6 Drillber pelt binds
6 Drillber pelts and an Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
136 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
17 groundgem
5 soft sand
dragon gem
10 Sewaddle silk
120 stones
10 berry plants
2 Mushrooms
5 shiny stones
Steelix body
Infrastructure:
16 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-47, 6 with Carbinks-47)(1 with Golbat-32, Carbink-20)(1 with Marowak-33, Carbink-20)(1 with oddish+Carbink-20)(3 with Carbinks-20)
15 women(2 with Carbinks-40, Butterfree-20)(one with Gem a Milotic-32 and a Quagsire-32)(1 with Cacturne-32)(2 with Sewaddloon-20)(2 with oddish-20)(3 with sableye-20)(4 with geodudes-10)
10 boys
20 girl
>>
>>2286261
>See if anyone can bond with Pokemon. Try to befriend strangestone Sableye
>Gather more stones
>Train with Pokemon
>Try to craft stuff with corpses
>>
>>2286436
This sounds good.
>>
>>2286436
>>2286634
Roll 1d100
>>
Rolled 74, 26, 54, 42 = 196 (4d100)

>>2286660
Gonna' assume you meant 4d100, because it's four actions.
>>
Rolled 5 (1d100)

>>2286660
Here.
>>
>>2286699
That I did
>>
Rolled 60 (1d100)

>>2286786
Why don't you roll 4d100 too just to be safe, and I'll do a 1d100. Cover all our bases.
>>
Rolled 58, 42, 2, 6 = 108 (4d100)

>>2286660
>>2286797
Maybe a bit of overkill.
>>
>>2286870
Hey man, better safe than sorry. Besides, Spruce said he meant 4, so it worked out
>>
For the month you decide that you should continue training with the rest of your clanmates. As you go to train you decide to see how the strange Sableye is doing. You see that it has calmed down a bit and is now staring at the orb that was in his gem. When it notices you it puts the orb away before you can do anything. It then looks over at you it moves to follow behind you as you go to join the training.

As you train you see Tara working with the pelts of the slain Pokemon to make more useful items. The training goes rather well and you can see all of the Pokemon of the tribe develop. In addition to that, you can spy some people with Seedots. However, Crystal's hunt for stones doesn’t fair well this month.

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in

Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-65, Tyranitar-65, Dragonair(Wyrm) 60, Roselia(Bloom)-51, Sableye(with strange stone) 43
Shaman Crystal-Carbink-Gleam-63, Quagsire-Mud-50, Roselia-37, Beedrill-35
Hunter Drake-kommo-o-Scale-67, Crobat-Screech 64
Crafter Tara-Carbink-61, Ampharos-39. Leavanny-34, Golem-34
Scout Trea-Crobat-60, Cacnea-36, Beedrill-25
Agriculture Merin-Cacturne-48, Cherrim-40, Parasect-38, Butterfree-30
Shaman Gaia-Baltoy-Terra-levitate-53, Boldore-35, paras-28
Hunter Shar-Haxorus-Tusk-Rivalry-57, nidoking-Jab-poison point-51
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
1 Golem
6 Geodude
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt armor
6 Duggtrio pelt
10 diglett corpse
5 Sableye’s corpse
Goodra corpse
Tyranitar corpse
26 Drillber pelt binds
Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
140 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
17 groundgem
5 soft sand
dragon gem
10 Sewaddle silk
150 stones
10 berry plants
2 Mushrooms
5 shiny stones
Steelix body
Infrastructure:
16 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-49, 6 with Carbinks-49)(1 with Golbat-35, Carbink-25)(1 with Marowak-37, Carbink-25)(1 with Gloom+Carbink-25 +Seedot 10)(3 with Carbinks-25)
15 women(2 with Carbinks-42, Butterfree-24)(one with Gem a Milotic-35 and a Quagsire-35)(1 with Cacturne-35)(2 with Sewaddloon-25)(2 with Gloom-25 + 10 Seedot)(3 with sableye-25)(4 with geodudes-15)
10 boys
20 girl
>>
>>2287096
Go hunting.
Train with Pokémon.
Expand the pool.
Inspect berry plants.
>>
Rolled 4, 85, 30, 12 = 131 (4d100)

>>2287103
Seconding.
>>
>>2287103
Could you also roll a 4d100
>>
I shall return around 4:30pm today. Thanks for playing
>>
As you start the month off you send Drake and his hunters to go and search for more Pokemon while you get the clan to work on training. Before you get started you look around to see how the berry plants are doing. When you walk over to them you can see that Merin is tending to the plants with her Pokemon. All of the plants have started to grow rather well in addition to that you can see that people are expanding the pool bit by bit.

Seeing that your clan is doing well you continue with the training. As you have been training for a while you hear Drake and his crew return injured and beaten.

“We were attacked by a Salamance as we were out hunting,” he says looking over at you. “It has claimed the upper levels as its hunting grounds.”

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in

Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-66, Tyranitar-66, Dragonite(Wyrm) 62, Roselia(Bloom)-53, Sableye(with strange stone) 45
Shaman Crystal-Carbink-Gleam-64, Quagsire-Mud-52, Roselia-39, Beedrill-38
Hunter Drake-kommo-o-Scale-68, Crobat-Screech 65
Crafter Tara-Carbink-62, Ampharos-41. Leavanny-36, Golem-36
Scout Trea-Crobat-61, Cacnea-38, Beedrill-29
Agriculture Merin-Cacturne-50, Cherrim-42, Parasect-40, Butterfree-32
Shaman Gaia-Baltoy-Terra-levitate-57, Boldore-38, paras-33
Hunter Shar-Haxorus-Tusk-Rivalry-59, nidoking-Jab-poison point-53
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
1 Golem
6 Geodude

Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt armor
6 Duggtrio pelt
10 diglett corpse
5 Sableye’s corpse
Goodra corpse
Tyranitar corpse
26 Drillber pelt binds
Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
140 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
17 groundgem
5 soft sand
dragon gem
10 Sewaddle silk
150 stones
10 berry plants
2 Mushrooms
5 shiny stones
Steelix body
Infrastructure:
16 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool

Clansmen:
17men(5 with Sandslashes-51, 6 with Carbinks-51)(1 with Golbat-37, Carbink-30)(1 with Marowak-40, Carbink-48)(1 with Gloom+Carbink-30 +Nuzleaf 15)(3 with Carbinks-30)
15 women(2 with Carbinks-44, Butterfree-29)(one with Gem a Milotic-38 and a Quagsire-38)(1 with Cacturne-37)(2 with Sewaddloon-30)(2 with Gloom-30 + 16 Nuzleaf)(3 with sableye-30)(4 with Gravler’s-28)
10 boys
20 girl
>>
Rolled 40, 64, 63, 50 = 217 (4d100)

>>2288460
>Create Mushroom farm with Merin and Gaia, using our Paras and Parasects.
>Gather more stones, specifically the special ones that made Bloom evolve. We have more
>See if anyone can bond with Pokemon. Surely Shar would appreciate a Golem, right?
>Take Drake and Shar, confront the Salamence. Bring capture devices and all our respective Pokemon.

I hope Merin is replanting berries to cultivate more plants.
>>
Seeing that this Salamence might be an issue you decide to go and hunt it down. Gathering both Drake and Shar and the three of you head out to go and hunt down the creature. The three of you head into the caves together with your men and you move cautiously to the upper levels. After you have been moving for a while you hear some violent sounds around a corner. You look over and see that a Salamence is fighting against a group of Sandslashes and winning

“That is the beast that we fought,” Drake remarks looking over at you, “How should we go about taking care of it?”

Wait and strike
Attack it now
Wait and follow it
>>
>>2288852
Attack it now, while it's distracted.
>>
>>2288948
Roll 1d100
>>
Rolled 12 (1d100)

>>2289152
>>
Seeing that the creature is preoccupied with his foes you decide to go and attack him. You motion for your allies to move and just as you step out a blast of purple fire strikes you. As you get back up you see that the Salamence has seen you and is gathering more fire in its mouth. It fires another blast of purple fire striking Wyrm and knocking him a bit back. WIth your arrival, the Sandslashes run away leaving you to fight the Salamence.

Roll 1d100
Suggest any ideas you have
>>
Rolled 30 (1d100)

>>2289331
Surround the Salamence. Keep Wyrm flying as a safety, so that it can't fly up and away. Status moves with Bloom, Screech, and Sableye, rock attacks from afar, dragons up close. I think Boulder still knows Smack Down, maybe?
>>
I shall return around 5pm. Thanks for playing
>>
File: salamence.jpg (30 KB, 248x200)
30 KB
30 KB JPG
With the Salamence aware of all you go to surround it. As you all move a blast of fire erupts from its mouth striking Bloom and causing her to fall to the ground. With Bloom out you and the rest of your allies go to attack the creature. You all quickly surround it and rain down attacks from all directions. It manages to slowly take care of most of the Sandslashes but you manage to bring the beast down after all of your work.

With the creature brought down you return to the camp with the Pokemon. When you return you see that Merin is tending to a small dark corner of the cave containing mushrooms with her Parasect. In addition to that, you can see Crystal carrying with her more of the crystals that Bloom enjoyed. As the month goes on you spy people being followed by Geodudes and Shar with a Golem. In addition to that the Berries, the plants produced this month go to creating more plants.

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in
>>
>>2290935
Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-66, Tyranitar-66, Dragonite(Wyrm) 62, Roselia(Bloom)-53, Sableye(with strange stone) 45
Shaman Crystal-Carbink-Gleam-64, Quagsire-Mud-52, Roselia-39, Beedrill-38
Hunter Drake-kommo-o-Scale-68, Crobat-Screech 65
Crafter Tara-Carbink-62, Ampharos-41. Leavanny-36, Golem-36
Scout Trea-Crobat-61, Cacnea-38, Beedrill-29
Agriculture Merin-Cacturne-50, Cherrim-42, Parasect-40, Butterfree-32
Shaman Gaia-Baltoy-Terra-levitate-57, Boldore-38, paras-33
Hunter Shar-Haxorus-Tusk-Rivalry-59, nidoking-Jab-poison point-53, Golem-30
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
2 Geodude
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
Druddigon pelt armor
Garchomp pelt armor
6 Duggtrio pelt
10 diglett corpse
5 Sableye’s corpse
Goodra corpse
Tyranitar corpse
Salamence corpse
26 Drillber pelt binds
Excadrill pelt
11 pairs of Drillber claws
Hippowdon pelt
6 Hippotas pelts
5 nets
130 Mareep wool
30 Flaffy wool
Druddigon pelt
5 Stone traps
10 stone tools
2 Shell shields
Shelgon shell
140 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
17 groundgem
5 soft sand
dragon gem
10 Sewaddle silk
150 stones
30 berry plants
4 Mushrooms
10 shiny stones
Steelix body
Infrastructure:
16 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-51, 6 with Carbinks-51)(1 with Golbat-37, Carbink-30)(1 with Marowak-40, Carbink-48)(1 with Gloom+Carbink-30 +Nuzleaf 15)(3 with Carbinks-30)
15 women(2 with Carbinks-44, Butterfree-29, 2 Geodudes-15)(one with Gem a Milotic-38 and a Quagsire-38)(1 with Cacturne-37)(2 with Sewaddloon-30, 2 geodudes-15)(2 with Gloom-30 + 16 Nuzleaf)(3 with sableye-30)(4 with Gravler’s-28)
10 boys
20 girl
>>
>>2290942
>Pass out some of those Bloom stones
>Have Tara try to craft stuff out of the corpses. Maybe we can figure out bows, using insect silk and sticks?
>Train
>Carve more caves out. The children will soon begin their initiation ritual, and will need housing as adults.
>>
Rolled 88, 100, 33, 73 = 294 (4d100)

>>2290999
>>
Seeing how you have all of those stones that Bloom liked you decide to hand them around to the people and Pokemon of the tribe. However, none of the Pokemon have the same reaction except for Crystals Roselia. When you try to give it to her Crystal stops you saying she is waiting for her Pokemon to grow stronger. Thinking about her words you decide to engage in some training. Unfortunately, the training doesn’t help the stronger members of the clan but it does lead to some growth.

While training isn’t going on you see Tara working with her Pokemon and she occasionally calls for Wyrm. When you ask her what she has done she proudly shows that she turned the Druddigon pelt, Hippotas pelts, and the Tyranitar’s corpse into suits of armor. However, with the Tyranitar she tells you that she used the Hippowdon’s corpse to hold it all together before she adds the final piece. With that, she pours the Steelix’s melted body over her creation. She takes you away from it while she allows it to cool and see shows you that she created a weapon she calls a bow using the silk and some sticks. Continuing she explains that it fires small spears called arrow and when you point out that 10 of them have strange glowing tips she tells you she used one of the ground gems to make those. Walking away from her area you note that there are now 4 more caves that have been dug out.

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in
>>
Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-66, Tyranitar-66, Dragonite(Wyrm) 62, Roselia(Bloom)-53, Sableye(with strange stone) 45
Shaman Crystal-Carbink-Gleam-64, Quagsire-Mud-52, Roselia-39, Beedrill-38
Hunter Drake-kommo-o-Scale-68, Crobat-Screech 65
Crafter Tara-Carbink-62, Ampharos-41. Leavanny-36, Golem-36
Scout Trea-Crobat-61, Cacnea-38, Beedrill-29
Agriculture Merin-Cacturne-50, Cherrim-42, Parasect-40, Butterfree-32
Shaman Gaia-Baltoy-Terra-levitate-57, Boldore-38, paras-33
Hunter Shar-Haxorus-Tusk-Rivalry-59, nidoking-Jab-poison point-53, Golem-30
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
2 Geodude
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
2 Druddigon armor
Garchomp armor
Steelranitar armor
5 silk bows
20 arrows
10 quake arrows
6 Duggtrio pelt
10 diglett corpse
5 Sableye’s corpse
Goodra corpse
Salamence corpse
26 Drillber pelt binds
Excadrill pelt
11 pairs of Drillber claws
2 Hippotas pelt armor
5 nets
130 Mareep wool
30 Flaffy wool
5 Stone traps
10 stone tools
4 Shell shields
200 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
16 groundgem
5 soft sand
dragon gem
5 Sewaddle silk
150 stones
30 berry plants
4 Mushrooms
10 shiny stones
½ steelix body
Infrastructure:
20 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-51, 6 with Carbinks-51)(1 with Golbat-37, Carbink-30)(1 with Marowak-40, Carbink-48)(1 with Gloom+Carbink-30 +Nuzleaf 20)(3 with Carbinks-30)
15 women(2 with Carbinks-44, Butterfree-29, 2 Geodudes-20)(one with Gem a Milotic-38 and a Quagsire-38)(1 with Cacturne-37)(2 with Sewaddloon-30, 2 geodudes-20)(2 with Gloom-30 + 20 Nuzleaf)(3 with sableye-30)(4 with Gravler’s-29)
10 boys
20 girl
>>
>>2291401
>Train bowmen. Equip them with leather armors. Make Shar head archer, that can be his niche.
>Train
>Try and gain more Pokemon
>Gather more stones. Not the Bloom stones this time, but the ones like those all the same. The non-gems.
>>
Rolled 72, 77, 96, 90 = 335 (4d100)

>>2291509
>>
>>2291509
>>Try and gain more Pokemon
Where do you wan't to search for Pokemon from?
The desert
The lake
Look around the cave
The forest
>>
>>2291698
Let's go with the desert.
>>
I shall return around 4pm tomorrow. Thanks for playing.
>>
Seeing the clans current state you decide that now might be the time to go and acquire some more Pokemon. You gather up your party and start to head out before you notice Shar using the bow. Watching her movements you can see that she has already become rather good at it herself. Thinking things over for a second you decide that it might be a good idea to go and approach her.

“So how are you?” you ask as you walk over to her. At your voice, she seems to be a bit startled before calmly placing the bow down.

“Oh I am fine thank you for asking,” she replies looking over at you.

“Well I saw how you were using the bow and I thought that it might be a good idea to have you train some more people to use the bow.”

At your words you can see a smile rise on her face before she quickly suppressed it, “Thank you for this, I shall do my best in this position.”

With a nod, you head off down the mountain into the desert below. You all spend a decent amount of time in the desert and while you are there you come across more 5 more Cacnea. In addition to that, you find 5 small Pokemon who were waiting at the bottom of sand pits and tried to drag you down to them and 5 strange little bird Pokemon who seem to stare off into the void.

Once you have caught all of these Pokemon you return to find that Shar has done a good job training with her new team. All of them are able to handle the bow well and show a decent amount of skill with the weapon. You call for them to join in some clan wide training as you work to increase the strength of the clans Pokemon and things go rather well with most Pokemon growing stronger. As the training comes to a close Crystal approaches you and shows you that she found some more stones from the Sableye’s strange area including ones that seemed to contain the power of water, fire, and thunder.

Choose four or choose one action multiple times
Go hunting
Gather some stones
Try and gain more Pokemon
Explore the caves
Explore outside of the caves
Train with Pokemon
See if anyone can bond with the Pokemon
Expand the pool
Trade with the desert clan
Go find the Sableye
Head to the Carbink cave
Head to the lake
Head to the forest
Head to the desert
Head to the Hippowdon cave
Have Crystal study a gem(which one)
Write in
>>
>>2293655
Clan Flintstone
Leader Pierce-Rhyhorn-Boulder-66, Tyranitar-66, Dragonite(Wyrm) 62, Roselia(Bloom)-53, Sableye(with strange stone) 45
Shaman Crystal-Carbink-Gleam-64, Quagsire-Mud-52, Roselia-39, Beedrill-38
Hunter Drake-kommo-o-Scale-68, Crobat-Screech 65
Crafter Tara-Carbink-62, Ampharos-41. Leavanny-36, Golem-36
Scout Trea-Crobat-61, Cacnea-38, Beedrill-29
Agriculture Merin-Cacturne-50, Cherrim-42, Parasect-40, Butterfree-32
Shaman Gaia-Baltoy-Terra-levitate-57, Boldore-38, paras-33
Hunter Shar-Haxorus-Tusk-Rivalry-59, nidoking-Jab-poison point-53, Golem-30(Silk bow and Hippotas armor)
Pokemon:
7 Magikarp
6 Feebas
Wooper
3 Mareep
3 Seedot
2 Geodude
5 Trapinch
5 Canea
5 Natu
Resources:
Plentiful food
10 Drillber claw spears
Excadrill horn spear
Excadrill claw spear
2 Druddigon armor
Garchomp armor
Steelranitar armor
20 arrows
10 quake arrows
6 Duggtrio pelt
10 diglett corpse
5 Sableye’s corpse
Goodra corpse
Salamence corpse
26 Drillber pelt binds
Excadrill pelt
11 pairs of Drillber claws
5 nets
200 Mareep wool
60 Flaffy wool
5 Stone traps
10 stone tools
4 Shell shields
200 hard stones
4 fire gem
2 normal gem
Water gem
Grass gem
3 electric gem
3 bug gem
3 poison gem
Steel gem
2 ghost gem
3 fairy gem
16 groundgem
5 soft sand
dragon gem
5 Sewaddle silk
150 stones
30 berry plants
4 Mushrooms
10 shiny stones
2 water stones
2 thunder stones
4 moon stones
2 dark stones
½ steelix body
Infrastructure:
20 living chambers
Chief tent
Shaman tent
9 tents
Pen
Entrance wall
Cave wall
Pool
Clansmen:
17men(5 with Sandslashes-53, 6 with Carbinks-53)(1 with Golbat-40, Carbink-35)(1 with Marowak-44, Carbink-32)(1 with Gloom+Carbink-35 +Nuzleaf 26)(3 with Carbinks-35)
15 women(2 with Carbinks-48, Butterfree-35, 2 Gravelers-26)(one with Gem a Milotic-42 and a Quagsire-44)(2 with Sewaddloon-34, 2 Gravelers-26)((4 with Gravler’s-35)2 with Gloom-35 + Nuzleaf 26)
Archer’s-(1 with Cacturne-41 and Hippotas armor)(3 with sableye-35)
10 boys
20 girl
>>
>>2293655
>See if anybody can bond with Pokemon. Our shamans should probably get those Natu. Honestly we might just want to let those Cacnea go, at this point, we don't need more.
>Gather more evo stones.
>Have Tara craft a shit ton of arrows
>Explore outside the caves.Bring Trea.
>>
Rolled 70, 69, 72, 48 = 259 (4d100)

>>2293841
Keep fucking forgetting to roll
>>
>>2293841
>>Have Tara craft a shit ton of arrows
do you want more gem arrows?
yes
no
>>
>>2294017
Yeah, why not. We're not doing much else with them. But not just gem arrows. Some regular, some special.
>>
Seeing how well the training of the bow users is going you decide to ask Tara to make more arrows for them. She gladly complies and you can see her get to work on creating the arrows. With that done you look around the camp for Tara and find that she and Drake are talking in their chamber. When she sees you she immediately gets up and walks over to you.

“So what is it that you want?” she asks looking over at you.

“Well I shall be leading a party to examine the area outside of the cave to and I would like you to join it so we can be safely guided around,” you say looking over at her.

She nods and gathers her Pokemon and soon you find yourselves roaming the outer area of the cave. After you have been searching for quite some time you come across a path that looks to be made by Pokemon leading higher up into the mountain.

Follow the path?
Yes
No
>>
>>2294174
Yeah
>>
>>2294207
Roll 1d100
>>
Rolled 13 (1d100)

>>2294342
>>
>>2294346
I shall return around 5 thanks for playing
>>
Rolled 67 (1d100)

>>2294342
Saving roll.
>>
>>2294564
Thank you for saving us from my awful roll.
>>
Seeing the path leading higher into the mountain you decide to go and follow it. As you walk up the path you look out and see that there are a number of Pokemon roaming around, especially in the skies. Looking into the sky you can see Pokemon flying around the mountain and landing in other areas. After you have gone a bit of a way up the path you see that it leads to another cave.

Just as you are about to head into the cave you hear the sound of wings close by. Turning around quickly you see a group of people flying around on Pokemon back. As you look at them you see that they seem to have come from a cave just a little bit higher up the mountain that you. At the moment they don’t seem to notice the presence of your group but you can see it is only a matter of time before they notice you.

Greet them
Hide in the cave
Head back down
Attack them
Write in
>>
Rolled 10 (1d100)

>>2295710
Hide in the cave. Don't know if I need a roll, but just to be safe.
>>
File: noivern.jpg (25 KB, 300x218)
25 KB
25 KB JPG
Seeing the flying group you motion for everyone to move to the cave. Moving quickly you all head into the cave as the riders fly through the sky. As you head in you can see that the cave extends for a bit of the way in. Looking around the cave you catch sight of something up at the top of the cave. You look at it closer and you see that it is a Pokemon. Before you get a chance to look closer you hear an extremely loud screech. Turning towards the sound you see a Noivern make its way over to you with an angry expression on its face.

Run
Fight
>>
Rolled 66 (1d100)

>>2296546
FIGHT
>>
>>2296546
I will end here for the night. Thanks for playing and I shall return in the morning.
>>
Seeing the creature about to take your spear and charge at it. As you do your Pokemon start to move in and attack the creature. It sends blasts of of wind at you but it doesn’t do much to your Pokemon with the exception of Bloom. With your Pokemon working together you manage to quickly subdue the beast. As it cries out you can see ten of the smaller Pokemon surround you angrily. You manage to take out the ten other Pokemon fairly quickly leaving them all wrapped up with the Noivern.

Kill them
Catch them
>>
>>2298048
Catch them.
>>
>>2298432
Continue looking around
Head back
>>
Rolled 49 (1d100)

>>2298498
Continue looking around.
>>
Looking at the Noiven and the Noibats beside ti you decide to capture them for later. You gather them all in a net and you drag them along as you continue further into the cave. As you go you can feel yourselves heading higher and higher up the mountain. After awhile you can feel a wind coming from further ahead and when you turn the corner you can see the sky. Moving forward cautiously you see more flying Pokemon, some with riders and some without riders, flying around.

The Pokemon with riders seem to be coming from a cavern which you can see is just a bit to the side of the opening that you found in the mountain. Their riders are directing them to fly around and they start to direct the riderless Pokemon as they fly through the air. All of the riders are armed with spears and in some cases you can see that the riders are joined be some smaller Pokemon which they use to launch attacks at the riderless Pokemon to direct their movement.

Head back
Contact the riders
Launch an attack
>>
>>2298827
Contact the riders.
>>
>>2299143
roll 1d100
>>
Rolled 51 (1d100)

>>2299465
>>
Rolled 37 (1d100)

>>2299465
Can it get better?
>>
Seeing the riders up in the sky you decide to motion to great them. You move over to the opening and call over to them. As you do you see one of the riders notice you. The man motions towards his Pokemon and you see a blast of wind make its way towards you. Moving quickly you dodge out of the way and turn to see that the man and those who were flying with him are heading towards you.

Run
Fight
>>
>>2300708
Run.
>>
Rolled 70 (1d100)

>>2300708
Run.
>>
Seeing that the riders don't seem to be peaceful you decide to flee from them. The riders send more blasts of air over at you all. You have Sand and Boulder move to stand in the way of your enemies attacks. With them blocking the gusts of wind you are able to escape quickly and relatively unharmed.

"Well with those people there do you want to still keep exploring or should we head back?" Trea asks looking over at you after you come to a stop after running for a while.

Head back
Keep exploring
>>
>>2302751
Head back.
>>
>>2303011
Roll 1d100
>>
Rolled 16 (1d100)

>>2303099
>>
“We should get out of here,” you say thinking things over for a bit. “Having managed to both get information on these riders and gather some new Pokemon I think we have been successful.”

She nods and you direct the rest of the group to follow you down the mountain. Just as you see the exit up ahead you can hear the sound of footsteps from behind you.

“There tracks lead up ahead,” calls a voice from behind you.

With the exit just ahead and the footsteps getting louder you decide to….

Lay a trap
Drop the Pokemon and run
Run
Stand and fight
>>
Rolled 57 (1d100)

>>2303336
Run.
>>
I shall continue tomorrow around 5pm thanks for playing




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