[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


File: Slaanesh quest temp Icon.jpg (675 KB, 2447x2908)
675 KB
675 KB JPG
Well you have caused quite the problem for the Eldar this day, not only have you managed to infiltrate a craftworld but you poisoned the water supply and mind raped two people into thralls.

On that note you have sent one into a killing rampage and transformed him into a chaos spawn. Why? because we fucking could, never ask why when dealing with a demon of Slaanesh

Now for the real question, what next on your attempt to solo a Craftworld?

Welcome to Slaanesh Quest!
>>
Alright then this is round three of Slaanesh quest, it is time to finally get into the meat of this quest and see how far we will take the heresy. As seen in the title this will probably become NSFW as per votes and because we are a demon of Slaanesh so be warned there will be promotions.

If you cannot stand someone going a little off cannon than this is not the quest for you. But for those who enjoy a bit of fun and want to watch some worlds burn for our enjoyment came and stay a while.

Right before we begin here is OC character sheet: https://docs.google.com/spreadsheets/d/1wDNfOmneMyvBARq86eRuDalSfbi9CDDlw5iB8jG_2_A/edit?usp=sharing

All rolls are against specific characteristics just like black crusade, you want to roll below the characteristic to succeed at the desired check

Every ten below the check is an additional degree of success, so every 10 below the more potent or awesome the effect will be

Rolling a natural 1 is an auto success no matter what and a natural 100 is a fail.

every 10 infamy you get an extra re-roll for check (max at 3). 40K but a lot more simply to save headaches.

quest times will be posted on my twitter and my discord.

Twitter: https://twitter.com/MrAnonsoup
Discord: https://discord.gg/8ZgYDyD

Enjoy and lets get onto the quest.
>>
Well with that Chaos spawn killing everything in sight and making sure that the way was clear for you to check your work it seems like a fine time to make sure shit is going right for once.

On the other hand you could follow that beast and enjoy the feelings of pain and dispair that the Eldar feel when getting ripped apart.

Then there is also that Seer you saw earlier, young and impressionable, corrupting her would be quite the prize!

So many decisions so little time.

>[1] alright the way is clear, time to check our work.
>[2] follow the chaos spawn, you want to see how well it works in killing civilians
>[3] time to find that seer, you want to see if you can corrupt her yet (perx2)
>[4] write-in
>>
>>2584896
>>[3] time to find that seer, you want to see if you can corrupt her yet (perx2)
let's add a second girl to our harm
>>
>>2584896
>[3]
>>
giving it 8 more minutes before we continue
>>
give me a 2d100 vs 27
>>
Rolled 30, 47 = 77 (2d100)

>>2584987
>>
Rolled 73, 24 = 97 (2d100)

>>2584987
>>
yeesh, well we got one success so writing
>>
Well it is much better to find that Seer as soon as possible, the more thralls in our control the better and a psyker is even more valuable.

You turn and go down the hall that the Seer was going through, only to find that she was no where to be seen. Quickly you begin sprinting through the halls trying to grab a glimpse of her and each time you see her she disappears behind a wall and you lose track of her.

Finally you stop in front of a door you saw her enter and you hear her talking to someone, or something kinda hard to tell through the door really.

>[1] knock, may as well be polite and ask her to let you in (fel)
>[2] see if you can use your innate demonic powers to see what is in that room (Wp)
>[3] screw it, cut the door down and enter with a bang! (WSx2)
>[4] write-in
>>
>>2585041
>[1]
>>
>>2585041
>>[2] see if you can use your innate demonic powers to see what is in that room (Wp)
let's take precautions
>>
4 more minutes before I evoke RNGesus to break the tie.
>>
Rolled 1 (1d2)

alright 1 for >>2585079 and 2 for >>2585097
>>
1 it is, give me a 1d100 vs 45
>>
Rolled 92 (1d100)

>>2585137
>>
>>2585139
someone come and save us please
>>
Rolled 31 (1d100)

>>2585137
Praise Khorne.
>>
>>2585150
Khorne best God, Slaaneshi’s forever BTFO
>>
SLAANESH YOU FOOL! but writing
>>
You git your teeth and focus, no point in trying to get her to let you in as she would probably hide what is in there from you. Cutting the door down is also a bad idea considering that the Eldar are on high alert at this point with the Chaos spawn on the loose.

you feel the power of the warp begin to bubble up from inside of you, it's chaotic energies filling your self and focusing into your eyes. you cast your consciousness through the door and look inside.

You see the Seer standing there kneeling in front of a glowing orb, it was definitely not anything from the powers so considering the glow and the size it must be an especially powerful Psyker.


"Mistress it is going as you say, the craftworld is in chaos and the servant of she who thirsts walks among us unseen" The Seer states, looking at the orb

"perfect," A female voice rings from the orb "that means the time is coming for when She who thirsts is finally vanquished. Oh the irony of the end shall be so grand that even the laughing god could have not made it more perfect!"

"m-mistress if I may, is it truly needed that so many of our people die?" The seer asks, sounding unsure of her mistress's plan

"Yes my dear, it must happen. Make your way to the designated place and wait there, I will contact you soon." The voice commands before the orb disappears and you withdraw your consciousness back to your body

you hear the seer walking towards the door, what do you do.

>[1] hide, you best not let the enemy know you know what they know (agx2)
>[2] stay there and talk your way out of this, you are a demon of Slaanesh for the power's sake! (Felx2)
>[3] run, run like the wind, maybe she will mistake your fleeing as you running from the chaos spawn (ag)
>[4] write-in
>>
>>2585188
>>[1] hide, you best not let the enemy know you know what they know (agx2)
>>
taking a 1 hour break for food. I'll count up all the votes then.
>>
>>2585188
>[2] stay there and talk your way out of this, you are a demon of Slaanesh for the power's sake! (Felx2)
>>
>>2585225
switching to this to make it easier
>>
alright give me a 2d100 vs 45, 30
>>
Rolled 89, 28 = 117 (2d100)

>>2585336
>>
Rolled 36, 22 = 58 (2d100)

>>2585336
>>
success, writing
>>
You take a step back and wait for the door to open with a slight smile on your face. The seer steps out and as she lays eyes on you her eyes open with panic.

"w-what are you doing here?! who are you!" she exclaims, her eyebrows arch and she reaches behind her, probably grabbing something to throw.

"Oh I was simply passing by, I thought I heard someone in there and wanted to make sure they were safe. There is a horrible monster on the loose and we must make sure that most of our kind survive." you state calmly, it was not the most eloquent way of talking but it was the best you could do for now on the spot.

Thankfully it looked like she accepted that answer as she relaxes and nods. "I can take care of myself, also the warriors should be able to take care of such a minor annoyance. Chaos spawn only are strong in numbers."

"Chaos spawn?" you ask feigning confusion "There is a Chaos spawn on the loose! oh by Cegorach's cod piece! Why did they not tell us!"

The seer shakes her head in annoyance "do you have the intelligence of a Mon'kai? just go where you are told by the warriors and they will keep you safe."

With that she turns and begins walking away from you quickly, presumably towards that meeting place the orb mentioned.

>[1] accompany her, you may be able to learn more if you prod her a bit (felx2)
>[2] leave and go to spread chaos elsewhere, maybe find the female eldar you corrupted and use her for more fun!
>[3] sneak after her, you need to know what is going on and you don't want to blow your cover to a seer (agx2)
>[4] write-in
>>
>>2585414
>>[3] sneak after her, you need to know what is going on and you don't want to blow your cover to a seer (agx2)
>>
>>2585414
>[3] sneak after her, you need to know what is going on and you don't want to blow your cover to a seer (agx2)
>>
>>2585414
>[1]
Fellowship is best
>>
we got the sneaky so give me a 2d100 vs 42, 32
>>
Rolled 88, 11 = 99 (2d100)

>>2585576
>>
Rolled 63, 69 = 132 (2d100)

>>2585576
>>
alright one success and one fail, time to write
>>
you decide to follow the young seer, better to find out what she knows and where she is going after all. You lack the prowess to rip into her mind so this is the best option.

you wait for the girl to turn the corner before following, you repeat this process several times even going as far as to let her move two halls away before following though sensing her psychic signature.

Eventually she walks into the ship bay where she sighs and turns around "Who is following me?"

you freeze as she says this and hold back, from her tone she probably just thinks it's not you.

>[1] change form and walk out, best to make sure she does not have a real understanding of who is after her (Fel, wp)
>[2] step out and apologize, you best make sure that she does not think you a threat, yet (felx2)
>[3] keep hiding, she has a suspicion not a complete proof you are following her. wait until she gives up and listen in. (agx2)
>[4] you are a fucking demon of Slaanesh, not of tzeentch time to step out and cause some pain for this girl (wsx2)
>[5] write-in
>>
>>2585829
>[1]
>>
>>2585829
>4
>>
Rolled 2 (1d2)

RNGesus hears our call 1 for >>2585904 and 2 for >>2586088
>>
well we going in loud and proud give me 2d100 vs 40, 20
>>
Rolled 10, 89 = 99 (2d100)

>>2586178
>>
Rolled 79, 70 = 149 (2d100)

>>2586178
>>
well we got one success and then one painful failure. writing.
>>
You smile, you could hold your murder boner back any longer. This girl's soul was so innocent and pure, it would give you great pleasure to end it in pain!

"oh I'm no one....." You respond stepping out of the shadows returning to your original form, it felt good to stretch out a bit.

The Eldar's eyes widen in shock and horror as her worst nightmare stood before her grinning and brandishing a massive scythe.

in her shock you charge and slash her legs off with one quick blow, you chuckle as she falls to the ground screaming

"YES! SCREAM FOR ME SOW, YOUR PAIN SHALL PRAISE SLAANESH!" you scream enjoying yourself, until a psychic blast sends you flying across the room into a wall you crash painfully and cut yourself in several places (-6 wounds)

you look at the girl in shock as she cauterizes her legs and looks defiantly at you "Foul spawn of the warp, you think the will of the eldar crushed so easily? WE LOST OUR WORLDS AND WE DID NOT BREAK! YOU THINK YOU COULD BREAK US AFTER THAT!" She screams at you, pulling herself up as best she could.

>[1] crush this pitiful creature, she believes she cannot be broken? well lest send her to Slaanesh and see how she fairs (wsx2)
>[2] knock her out and take her for yourself, a tough one like he will give you plenty of suffering to run on (wsx3, ag)
>[3] leave her to suffer, lets kill some people and enjoy their screams (ws, agx2)
>[4] write-in
>>
>>2586284
>[3]
>>
>>2586284
>2
>>
>>2586359
changing my vote to 2
>>
alright lets see that we dont kill her on accident give me a 4d100 vs 45, 30, 20, 40
>>
Rolled 58, 65, 51, 93 = 267 (4d100)

>>2586384
>>
well gunna call it now so we kinda just murdered her, writing.
>>
You smile as you heft your scythe, you were going to take this sow back to your ship and enjoy torturing her until she breaks!

you sprint at her as she fires shot after shot at you, most of them hit you (-12 wounds) and as you get to her to strike her she blasts you back.

your scythe falls from your hand and impales her, with a soft squeak she dies. you swear at yourself, picking yourself up. How could you have failed this poorly, you were a demon of the god of perfection for fuck's sake!

well shit happens as they say, she did not even suffer long which pisses you off more. ripping your scythe out of the corpse you sigh and think of what to do next.

>[1] call your ship in, you have had enough here and it is no longer fun (wpx2)
>[2] well you killed one, may as well finish the job and kill the rest! (wsx3)
>[3] go back into disguise and see if you can find any other seers to torture, or better yet a farseer! (per, int, ag)
>[4] write-in
>>
fyi you only got 14 wounds to spare before you kinda get banished back to the warp.
>>
>>2586516
>[3] go back into disguise and see if you can find any other seers to torture, or better yet a farseer! (per, int, ag)
>>
>>2586516
>[3] go back into disguise and see if you can find any other seers to torture, or better yet a farseer! (per, int, ag)
>>
give me a 3d100 vs 30, 45, 40.

gunna pause for tonight and restart at 2 pm pst.
>>
Rolled 58, 100, 8 = 166 (3d100)

>>2586625
>>
Rolled 7 (1d100)

>>2586632
forgot an extra die
>>
Rolled 23, 88, 9 = 120 (3d100)

>>2586625
>>
Rolled 37, 99 = 136 (2d100)

>>2586625
>>
Rolled 24, 100, 47 = 171 (3d100)

>>2586625
>>2587147
whooops, here's the right amount of dices
>>
Rolled 20, 91, 5 = 116 (3d100)

>>2586625
>>
Rolled 42, 81, 98 = 221 (3d100)

>>2586625
>>
well we back and.... oh shit 100 roll so we got a crit fail with no crit success to stop it. writing
>>
You decide to leave the place to find a new subject to torture, maybe someone with more life in them this time. Quickly you pull on your disguise and begin stalking through the halls.

As you stalk the halls you begin to notice that the eldar you approach flee as you get within eyesight range. You realize you failed at getting the disguise right and now you look like some horrible demon eldar hybrid.

to make matters worse several eldar warriors rush into the hallway you are in on both sides and raise their weapons to fire.

your disguise has been blown, your stuck in the middle of two squads of angry armed eldar warriors and no psykers to torture. Great this day cannot get any worse.

>[1] Alright you need to get the fuck out of here, BEAM ME UP THERA! (Thera Wpx2)
>[2] alright fuck this, time to run. it may not be glorious or beautiful but it beats getting sent back to the warp (agx3)
>[3] you are not stuck in a hallway with these eldar, THESE ELDAR ARE TRAPPED IN A HALLWAY WITH YOU! (wsx3)
>[4] write-in
>>
>>2587942
>[3]
>>
>>2587942
>>[3] you are not stuck in a hallway with these eldar, THESE ELDAR ARE TRAPPED IN A HALLWAY WITH YOU! (wsx3)
>>
>>2587942
>1
nothing coming out of a 100 can be good
>>
>>2588474
coward, we are perfection incarnate, nothing can go wrong.
>>
[3] you are not stuck in a hallway with these eldar, THESE ELDAR ARE TRAPPED IN A HALLWAY WITH YOU! (wsx3)

we win either a glorious victory or a glorious banishment. win-win
>>
alright give me a 3d100 vs 55, 35, 40
>>
Rolled 67, 15, 45 = 127 (3d100)

>>2588559
>>
gunna wait until another dice roll is given, because this one is quite ass.
>>
Rolled 38, 58, 82 = 178 (3d100)

>>2588559
please Slaanesh
>>
2 successes and one failure, writing
>>
You spin your scythe around you and smile at the eldar, wounded and outnumbered...... what a perfect way to show them that they have no chance against perfection incarnate! oh their fear and pain will make a wonderful offering to the Prince!

"Oh come now Eldar, I am wounded and out numbered, surely you must think you cannot lose." You state mockingly taking a low stance just before launching yourself to the left unexpectedly.

The warriors open fire and you manage to avoid it just barely, a few grazes but nothing lethal. Your scythe sings as it swings through the air, a song or death and torment, it's wicked blade rends through the armor of the warriors like it was parchment.

Within moments five lay dead around you, their psychic essence being absorbed into you through your scythe (+5 wounds). Another hail of shots fly at you but like the demon of perfection you were you danced and deflected the shots before charging at the remaining Eldar.

These eldar were smarter than the others as they immediately pull their blades out and engage you. Blocking your lethal strikes and pushing you back. You must admit the training these Eldar have gone through made them almost perfect.

Almost was not enough to kill you though as you manage to disengage before they land any blows on you. What now?

>[1] run, lead them on a merry chase. Their frustration will cause mistakes, and you know how to make them pay for those mistakes (Agx2)
>[2] you have had your fun, but now to leave them in confusion. Thera can you please show me the door? This party has gotten quite droll. (Thera Wpx2)
>[3] charge once more, you will slaughter them for the Prince and your offering of souls will get you great honor! (Wsx2)
>[4] write-in
>>
>>2588975
>[1] run, lead them on a merry chase. Their frustration will cause mistakes, and you know how to make them pay for those mistakes (Agx2)
>>
>>2588975
>>[1] run, lead them on a merry chase. Their frustration will cause mistakes, and you know how to make them pay for those mistakes (Agx2)
By Slaanesh's hairy balls we are taking this craftworld damnit.
>>
give me a 2d100 vs 50, 37
>>
Rolled 18, 65 = 83 (2d100)

>>2589168
>>
Rolled 91, 86 = 177 (2d100)

>>2589168
>>
I need to sleep so I will check this at 11 am pst, see you all then.
>>
Rolled 87, 15 = 102 (2d100)

>>2589168
>>
Rolled 14, 18 = 32 (2d100)

>>2589168
>>
Double success, writing.
>>
You smile at the remaining eldar and bow, you did not say a word but your actions spoke loud enough. These fools were not a threat to you, and they were not worthy of your time.

You turn around and make a rude gesture before sprinting down the hallway, away from the eldar warriors.

Your bait works as you hear a cry of outrage from the eldar and the sound of their boots clanking against the floors.

Indeed these bastards were fast but you were far faster than they were. Within moments you had to slow yourself a little to make sure they did not lose you completely.

You hear several eldar split from the group behind you, probably to try and cut you off. Perfect, now you could eliminate them one by one and get the greatest reaction from the main group.

you lick your lips and laugh as you continue in your little fun.

>[1] alright now turn and fight, there are less of them now and they are angry, not khorn angry but angry enough to make mistakes (Wsx2)
>[2] time to begin the stealthy assassinations, lose these idiots and hide. once they split up further to find you begin slaughtering them one by one (Ag, ws)
>[3] continue leading them on, see if you can get Thera to order another strafing run on the craftworld to make them more desperate (ag, wpx2)
>[4] write-in
>>
>>2589591
>2
>>
>>2589591
>>[1] alright now turn and fight, there are less of them now and they are angry, not khorn angry but angry enough to make mistakes (Wsx2)
>>
>>2589591
>>[2] time to begin the stealthy assassinations, lose these idiots and hide. once they split up further to find you begin slaughtering them one by one (Ag, ws)
>>
we got a 2 so give me a 2d100 vs 40, 45
>>
Rolled 27, 78 = 105 (2d100)

>>2589851
praised be slaanesh
>>
Rolled 4, 20 = 24 (2d100)

>>2589851
>>
success, writing
>>
You smile, you are far enough ahead of those fools that you can just slip into the shadows and disappear. So you do just that, slipping into a corner you will your presence to the lowest level you possibly can.

a few moments later the warriors run in and stop. They look around and several of them swear at themselves "We lost the bastard!" one of them yells at the one with the most impressive headgear, probably the leader of these fools.

He turns towards the Warrior "you think I could not tell that?" It shakes it's head in frustration before continuing "Alright warriors, split up and take him down, teams of two. If you find that damned daemon do not engage until you have contacted us to surround him. We are not letting a servant of She who Thirsts escape."

With that the eldar split up, you relax a bit before following the last two to leave. You wait and stalk them like the prey there were.

A few hallways later the pause and you take your chance, your scythe slams through the back of the first warrior. As he dies you absorb his psychic essence (+1 wound), not even his screams escape this. The second warrior turns to kill you but you spin your scythe and extend the back part slamming it into his head.

The eldar collapses against a wall before the blade of your scythe chops through his helm. Grey matter oozes out of the wound and you feel the invigorating and healing you (+1 wound)

You leave the bodies and repeat this process several times, killing by the end ten eldar warriors without them being able to even land a scratch on you (+8 wounds). You left the bodies out in the open to cause more confusion and fear, ah making eldar shit themselves is so fun!

The captain was still out there, though you have killed most of his company.... maybe you should leave him to drive him deeper into desperation, or you could just put him out of his misery. Then there is that odd meeting you witnessed between the seer and someone, maybe you should check out the ship bay a bit more.

>[1] finish the job, no eldar warrior you see lives (per, wsx3)
>[2] lead the eldar captain past all of your slaughters, lets get his reaction before we do anything else (Per, agx2)
>[3] that meeting still rings in your mind, better investigate that bay for more info. You must know all the pieces in play before you make a masterpiece
>[4] write-in
>>
>>2589922
>[3] that meeting still rings in your mind, better investigate that bay for more info. You must know all the pieces in play before you make a masterpiece
>>
>>2589922
>>[3] that meeting still rings in your mind, better investigate that bay for more info. You must know all the pieces in play before you make a masterpiece
>>
You put your scythe on your back and shrug, that fool can find his dead comrades by himself, you have better things to do. You begin walking towards the bay where you killed that unfortunate seer.

it takes you a few minutes to get there but no one crosses your path, pity you could have used a quick snack of pain but matters not.

When you arrive there you notice several things being off, first of all the Seer's corpse was missing. Even odder was the missing tell tail streaks of blood that would accompany someone dragging her off.

You begin to search the bay for clues but to no avail, something or someone removed that eldar without raising alarm or giving any indication of where they were going.

As you stand there thinking you hear the familiar chirp of Thera ring into your mind "CALLING PURPLE IDIOT!" she yells, sounds like she is quite annoyed.

"Oh how nice of you to drop by, what is it?" You respond, you sit down and cross your legs. What could get her to contact you at this point?

"Alright, there we go, so ya done with that shit on the Craftworld yet? The red one is getting bored." she responds cheerfully, something tells you she was about to drop some bad news.

"Well he can be bored all he wants, what is the real reason for this call?" You were not in the mood for games, you also remember telling her not to call you while you were slaughtering eldar.

"I don't know how to put this but........ well....... what if I told you a felt a psychic presence approaching strong enough to make a farseer shit their pants?" she says this carefully, probably trying to keep you from panicking

"what?" you respond, clearly confused by her sudden change of tone, usually she would be more......... annoyed.

"Right, you may want to clean up what you are doing quickly. When I say that I mean we are coming back to pick you up soon so get ready to steal a ship and get the fuck back on the ship before shit hits the fan." you hear a sigh "and this is not a friendly suggestion, I am telling you to get the fuck out of there."

>[1] "who made you the boss of this operation? if I remember you agreed to join me not the other way around."
>[2] "fine fine, I am in a ship by now. I have some interesting information I want you to look into when I get back on board."
>[3] pretend that the telepathic link failed "sorry...... call..... out........ ca..... you" (fel)
>[4] write-in
>>
>>2589982
>[3] pretend that the telepathic link failed "sorry...... call..... out........ ca..... you" (fel)
>>
>>2589982
>[3] pretend that the telepathic link failed "sorry...... call..... out........ ca..... you" (fel)
>>
alright give me a 1d100 vs 20
>>
Rolled 55 (1d100)

>>2590364
>>
Rolled 17 (1d100)

>>2590364
>>
you managed to trick the birb, one moment and writing.
>>
you shake your head and shrug, you are not letting something like that bird getting her feathers ruffled stop your fun.

"sorry...... call..... out........ ca..... you" you stutter in your mind, pretending to have the telepathic link get disrupted

"Oh for the love of Tzeentch's ever shifting ass WHY IS THIS GOING OUT A-FUCKING-GAIN! IF YOU CAN HEAR ME I'LL TRY AGAIN IN A FEW MINUTES JUST STAY THERE, THIS IS NOT A JOKE!"

the telepathic link is cut as you successfully managed to trick a demon who can see all possible versions of reality at once, thank Slaanesh for that gift.

Now that you have successfully tricked that girl what now? she did sound quite worried for her's and your existence. You could go off and have more fun, or maybe find a way to blow this craftworld when you leave, but maybe you should stick around and actually hear the girl out for once.

>[1] fuck it, fun is why a demon of Slaanesh exists. time to find some poor bastards to kill painfully (Per, wsx3)
>[2] we shall have the last laugh here, lets find a way to blow this place to pieces, or at the least severely cripple it so you can have some fun later (Perx2, intx3)
>[3] stick around, you may be a demon of excess but even you know the advantage of knowledge. Knowing what the enemy is going to do and what drugs give the best highs is always appreciated
>[4] write-in
>>
>>2590507
>[2] we shall have the last laugh here, lets find a way to blow this place to pieces, or at the least severely cripple it so you can have some fun later (Perx2, intx3)
>>
>>2590507
>[3] stick around, you may be a demon of excess but even you know the advantage of knowledge. Knowing what the enemy is going to do and what drugs give the best highs is always appreciated
>>
Rolled 2 (1d2)

alright gunna call upon RNGesus to see us through 1 for >>2590510 and 2 for >>2590517
>>
patience is a virtue, one few demons have but many successful ones use. writing.
>>
you sigh and take a seat, waiting for the daemon to get back to you after you made a fool of her. Several minutes later you feel the telepathic link connect again.

"Alright that should do that trick." Thera's voice rings out through the link "Alright so now we have a good connection we are picking you up soon."

"Thera, I want to know exactly what my beautiful ass will be facing soon?" You respond, running away does not sit well with you since you spent so much time fucking the people here over.

"You know eldar farseers, this one is scary. I'm talking Eldrad Ulthran scary, we do not want to face her at all. She killed a Lord of change so hard he is still recovering in the warp, it has been eighty years." Her voice shakes a bit, it was fear. For the first time since you met Thera the cold logical daemon shows fear.

You swallow as you imagine what level of torture would make a daemon have that much recovery time, hell it gives you a slight chub. This Farseer could teach us a thing or two about torture.

well now you need to make a decision, take a risk and stay in the craftworld or leave to safety and live to see another day in the materium.

>[1] you are staying, you have yet to break this craftworld and you must give the Smith inspiration for him to improve your weapon! (per, wsx2)
>[2] alright you are leaving, you will hold this bay until Thera gets here get you out of this craftworld. (wsx2)
>[3] fuck it you are out of here! you are stealing a god damned ship and flying to Thera. (intx2)
>[4] write-in
>>
Well I wont be back tomorrow but the next day I will be here at 10 am, I'll check the votes then and hope you guys will be there.
>>
>>2590547
>[1] you are staying, you have yet to break this craftworld and you must give the Smith inspiration for him to improve your weapon! (per, wsx2)
>>
>>2590547
>>[1] you are staying, you have yet to break this craftworld and you must give the Smith inspiration for him to improve your weapon! (per, wsx2)
let's try our luck
>>
>>2590547
>>[1] you are staying, you have yet to break this craftworld and you must give the Smith inspiration for him to improve your weapon! (per, wsx2)
>>
Cheeky update before I pass out, give me that 3d100 vs 27, 43, 36
>>
Rolled 89, 38, 73 = 200 (3d100)

>>2593348
>>
Rolled 31, 67, 36 = 134 (3d100)

>>2593348
>>
Never mind, seems that gallon of coffee I drank just kicked in, you managed to just pass the last check. writing.
>>
You are not going to run just because that bird is scared, you are made of sterner and much more fabulous stuff. You pick up your scythe and smile to yourself.

Thera seems to sense your non-compliance with her plan "Xawn don't you fucking dare."

"sorry I can't hear you over the screaming!" You respond merrily as you begin to walk back into the craftworld's maze like halls.

"What screaming? Has those drugs you keep snorting in your room finally caused your brain to fry?" Thera responds confused

"Oh no, just saying that now so I can focus on slaughter." you continue to chuckle as you catch the sight of a fleeing eldar, before it could get away your scythe extends and stabs through the Eldar's stomach. The blow was fatal but it would take twenty minutes for the poor bastard to bleed out.

He screams loudly and you hear Thera swear as she was not prepared for that sound through the link. "EVER HEARD OF NOT LETTING OUTSIDE INTERFERENCE INTO YOUR TELEPATHIC CALLS?!"

"Demon of Slaanesh girl, if it is silent we shall make noise." With that you begin to grind the blade up the Eldar's body, slowly cutting him in two letting him suffer for a long as possible.

You spend a good minute doing this before you get bored and finish the man off. You sigh disappointed it only lasted that long, Eldar should be more fun than this.

as you do this you hear a whistle of air and react just in time to stop a wraithbone blade from cutting your head off.

it was the squad leader of the warriors you saw earlier. you could feel her rage, damn this warrior was angry enough to give that bloodletter a run for his money.

"You killed my squad, murdered hundreds, and poisoned our water supply. I am going to enjoy eviscerating you for what you have done monster." You hear the warrior's voice, this close it sounded feminine.

"careful," You state smiling "you are only making me harder."

>[1] oh this will be fun, killing this one seems like a challenge and you have been starved for one. (wsx3)
>[2] She is angry, but not enough. Time to lead her on another merry chase and kill more civilians (agx2, wsx2)
>[3] Now is not the time to waste time on one eldar. You still have yet to kill that farseers on this craftworld and send it into chaos. leave her and track down the real targets (per, int, agx2)
>[4] write-in
>>
alright now passing out, I'll be back at 10 Am pst
>>
File: Thera.png (191 KB, 376x706)
191 KB
191 KB PNG
and before that a friend of mine decided to try and draw thera, though incomplete here it is.
>>
>>2593414
>>[2] She is angry, but not enough. Time to lead her on another merry chase and kill more civilians (agx2, wsx2)
>>
>>2593414
>>[3] Now is not the time to waste time on one eldar. You still have yet to kill that farseers on this craftworld and send it into chaos. leave her and track down the real targets (per, int, agx2)
>>
>>2593414
>>[1] oh this will be fun, killing this one seems like a challenge and you have been starved for one. (wsx3)
>>
Rolled 2 (1d3)

well I come back and see a three way tie, time for the full RNGesus. 1 for >>2593724 2 for >>2593746 and 3 for >>2593891
>>
give me a 4d100 vs 27, 35, 40, 27
>>
Rolled 53, 64, 20, 76 = 213 (4d100)

>>2593906
>>
Rolled 42, 66, 37, 67 = 212 (4d100)

>>2593906
>>
Rolled 35, 8, 18, 81 = 142 (4d100)

>>2593906
>>
alright so we got 2 success and 2 fails, writing.
>>
You continue to smile and suddenly disengage from the warrior, she was but a snack in comparison to your real targets. You give her a mocking bow and smile "Sorry but I cannot waste more time on you, though you may join me in my quarters after this if you wish to continue our little dance."

with that you turn and sprint away, you hear the warrior swear at the top of her lungs and give chase.

As you run through the halls you unfortunately do not see any Farseers but you know they must be deep in the craftworld, probably in some chamber near the infinity circuits. oh blowing that up would surly piss off a lot of eldar.... note for later.

as you continue to run you hear the Warrior in close pursuit, seems she was much faster than you expected.

you look back for a second to notice she was keeping up, hell she was just out of range to hit you with her sword. Fast fucking bitch.

Eventually after several close calls with that warrior and several others joining the chase, you find yourself on the path to the Farseer's chambers.

Only, just as you smile to yourself you feel something massive enter the craftworld. it was hard to describe the feeling but it was like the first time a mortal saw a warpstorm, both awe and pant shittingly scary.

you remember Thera's warning, this was the Farseer. The one that made a lord of change fear. Well this does not look good.

>[1] we have a mission, complete it and get the fuck out (ag, wp, wsx2)
>[2] alright maybe soloing a craftworld was a dumb idea, time for a tactical retreat. sure going out in a glorious end would be awesome but we are a demon of the Prince not Khorn.
>[3] change of plan, we move to kill that farseer that just arrived. killing someone that powerful would bring great honor to our name and probably impress the powers! (agx2, wp, ws)
>[4] write-in
>>
>>2594069
>>[3] change of plan, we move to kill that farseer that just arrived. killing someone that powerful would bring great honor to our name and probably impress the powers! (agx2, wp, ws)
>>
>>2594069
>>[3] change of plan, we move to kill that farseer that just arrived. killing someone that powerful would bring great honor to our name and probably impress the powers! (agx2, wp, ws)
Death or glory
>>
oh boy, your choice my friends. give me a 4d100 vs 37, 40, 46, 30
>>
Rolled 5, 24, 95, 76 = 200 (4d100)

>>2594082
>>
Rolled 45, 5, 59, 76 = 185 (4d100)

>>2594082
>>
Rolled 64, 85, 95, 29 = 273 (4d100)

>>2594082
>>
alright 3 success but 1 fail, writing.
>>
Rolled 91, 12, 41, 58 = 202 (4d100)

>>2594082
>>
You smile and suddenly you change course from the Farseer's chamber. towards the place where you feel that level of psychic power. Sure this was a bad idea but glory is the greatest pleasure.

as you continue to sprint the sounds of the boots behind you begin to fade as you outpace them.

soon all you hear is the sound of your bare feet slapping against the cold ground. Eventually you feel as though you have entered a warpstorm.

You feel your senses dull a bit as the massive psychic presence notices you but you shrug it off, unfortunately the thing notices you.

A door flies open and a Eldar dressed in full rune armor steps out and points at you, it's voice was modulated and you are unable to tell the gender "So this is the demon that has been giving this craftworld so much trouble. Pitiful."

You smile and launch yourself at the Farseer who was just a moment too late to react to your blade.

As it makes contact you hear a screeching sound as the blade connects but fails to pierce the Farseers armor.

You launch yourself back a few steps as it slams it's hand into the ground, cratering where it touched.

>[1] well shit, that failed. RETREAT! (agx2, wpx2)
>[2] that armor is tough but enough hits will wear it down! (wsx3, wp)
>[3] alright this was a bad idea, THERA WARP ME OUT NOW! (wpx2, Thera wpx2)
>[4] write-in
>>
brb 1 hour, food.
>>
>>2594127
>[2] that armor is tough but enough hits will wear it down! (wsx3, wp)
>>
>>2594127
>>[3] alright this was a bad idea, THERA WARP ME OUT NOW! (wpx2, Thera wpx2)
time to admit our failure
>>
>>2594127
>>[2] that armor is tough but enough hits will wear it down! (wsx3, wp)
>scream GRAAAAAAAAAAAAAAAAAA as we attack
>>
>[2] that armor is tough but enough hits will wear it down! (wsx3, wp)

((Is there a link to some sort of archive for this?))
>>
>>2594136
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=slaanesh+quest
>>
alright give me a 4d100 vs 23, 27, 20, 10
>>
Rolled 80, 37, 81, 17 = 215 (4d100)

>>2594242
>>
>>2594242
Can I spend a fate point to re-roll pretty please?
>>
approved, with a fate point spent the chance of success is increased (because I am merciful) now it's a 4d100 vs 28, 32, 25, 15
>>
Rolled 59, 60, 88, 65 = 272 (4d100)

>>2594281
>>
>>2594285
Well. Fuck.
>>
Rolled 23, 64, 86, 90 = 263 (4d100)

>>2594281
>>
Tzeentch is saying no. writing
>>
You spin your scythe furious that the bastard had the audacity not to die to your scythe! THIS ELDAR SHALL BE SLAUGHTERED!

You roar "GRAAAAAAAAA!" as you swing again, this strike managing to scratch the Eldar but your next few blows do nothing to her.

Suddenly you feel your mind seized by the wretch and you are paralyzed as she begins to look through your mind. Reading your mind like a book.

Within a few moments the Eldar sighs and slams you against the ground with it's immense psychic strength (-20 wounds)

You feel bones break and organs rupture, this was the worst injury you have sustained. Oh god this fucking hurts!

The eldar then stomps it's foot into your chest "So you wanted to kill this craftworld just so you could get a new weapon, for reasons to try and destroy a craftworld this has to be the most short sighted and idiotic. Now I'm going to give you one chance to beg before I send you back into the warp, in pieces."

>[1] THERA GET ME THE FUCK OUT OF HERE! (thera wpx2)
>[2] smile and spit on the Eldar, it will not get the pleasure of making you beg
>[3] struggle with all your might to escape! (Wpx2, strx2)
>>
>>2594330
>>[1] THERA GET ME THE FUCK OUT OF HERE! (thera wpx2)
heeeeeeeelp
>>
>>2594330
>[3] struggle with all your might to escape! (Wpx2, strx2)
>>
>>2594330
>>[1] THERA GET ME THE FUCK OUT OF HERE! (thera wpx2)
>>
alright we going with Birb backup give me a 2d100 vs 57, 62
>>
Rolled 3, 43 = 46 (2d100)

>>2594445
>>
Rolled 76, 48 = 124 (2d100)

>>2594445
>>
double success, birb is getting us out.
>>
You grit your teeth as it galls you to finally call out for help but getting slammed into the ground hard enough to nearly kill you calls for retreat.

"THERA!" You roar but nothing happens, the eldar looks around and grinds it's heel into your chest.

"How do you know that name demon, tell me." It states angry leaning down.

"Oh he knows my name since I told him you dolt, now if you don't mind" suddenly the eldar is thrown against the wall as Thera materializes behind her "I will be taking this purple pleasure addict out of here."

With one deft move Thera picks you up roughly and a hole opens in reality before you. The Eldar pulls itself up, the mask it wore breaking apart and points at Thera "You will suffer for this interference! THERA THE BETRAYER!"

"Shove it up your ass along with the seven foot stick up there." Thera replies before dragging you through the hole back into your ship, the portal disappears behind you as several cultists rush up and pull you off her and begin to pull you to the med bay.

They lay you on the bed and leave you as Taldia runs into the room her face the picture of worry "Are you alright?!"

>[1] "Why yes, just a few ruptured organs and broken bones. nothing too serious."
>[2] "No, I just got bitch slapped by a Eldar Farseer so bad I'm still feeling it now!"
>[3] groan in pain, constant and endless pain
>[4] write-in
>>
>>2594587
>>[3] groan in pain, constant and endless pain
>>
>>2594587
>>[4] write-in
"Cough Cough. I could've taken her"
>>
Rolled 2 (1d2)

been long enough RNGesus takes the wheel 1 for >>2594590 and 2 for >>2594638
>>
You grimace in pain but look at Taldia, you flash one of your cocky smiles but probably the effect was lessened considering you taste blood..... warp juice?..... eh Tzeentch knows what runs in your veins but enough on that. Taldia's face grows more concerned for you with every moment.

"Xwan you damned fool, do you know how worried I was this entire time?! Half my plants wilted from the stress of knowing you were in so much danger!" the Taldia then hugs you tight, which would have been lethal if you were not a demon.

You cough a few times and groan a bit "I could've taken her." you murmur as the rotting demon continues to hug you, you feel wetness on your shoulder and you hope that is just tears.

You hear Thera clear her throat and cut in "Mind not smothering or crushing that hedonist to death, I know you are the touchy feely type but you really need to learn to hold yourself back"

Taldia lets go of you and you note that it was indeed just tears, though those things were as putrid as the rest of her so shower should become top priority soon.

>[1] alright that farseer seemed to have some history with Thera, press her for information (felx2)
>[2] ask the condition of the ship, if you remember it did get shot at by the craftworld.
>[3] just lay there and pass out, you need a break after that shit.
>[4] write-in
>>
>>2594856
>>[4] write-in
"I'm in a little bit of... mind bendingly excruciating pain, anything you can do about that Thera?
>>
>>2594936
>>[1] alright that farseer seemed to have some history with Thera, press her for information (felx2)
>>
Rolled 1 (1d2)

inpass reached, RNGsus engaged 1 for >>2594936 and 2 for >>2594960
>>
You look over at the bird girl and grimace a bit before you clear your throat and speak "I'm in a little bit of... mind bendingly excruciating pain, anything you can do about that Thera?"

The bird shakes her head "I could send you to the warp and then hope you dont get rippled apart before you get resummoned."

"I am going to say no on that one." You respond, "why would you even offer that?"

"what you wanted the pain to stop, sending you to the warp would effectively do that." Thera states with a sadistic smile you wonder what side she really is on.

By this point Hron steps in the room looking more furious than normal, the big breast's body obscured by it's massive armor. Still don't know why he goes through that much effort.

"I see the worthless maggot has returned, are you such a failure of a demon that you could not deal with those Eldar children?!" Hron spits at you crossing his armored arms

>[1] insult the bastard back, all he does all day is watch arena fights
>[2] focus inward and see if you can heal yourself by absorbing some psychic energy (wpx2)
>[3] tell them to leave and get some rest, you are way too tired for this shit right now.
>[4] ask Thera about the farseer, they seemed to have something personal (felx2)
>[5] write-in
>>
brb dinner
>>
>>2595077
>[1] insult the bastard back, all he does all day is watch arena fights
>>
Alright passing out for tonight, I'll see you all tomorrow at 10am pst
>>
>>2595077
>>[2] focus inward and see if you can heal yourself by absorbing some psychic energy (wpx2)
>>
Rolled 2 (1d2)

seems we hit an impasse so RNGesus 1 for >>2595257 2 for >>2596417
>>
give me a 2d100 vs 48, 32
>>
Rolled 66, 41 = 107 (2d100)

>>2597026
>>
Rolled 79, 8 = 87 (2d100)

>>2597028
>>
well writing
>>
you focus inwards and draw upon the latent psychic energy around you. Sure that big red guy insulted you but you gotta heal yourself before anything.

as you begin to draw upon the energy around you the wounds you have begin to heal, bones pop back into place, organs stitch themselves together, muscles bind themselves back to bone.

Unfortunatly it is not as much as you would like but it was enough to get you going a bit (+5 wounds). You groan again as you come back from feeding on the psychic energy around you and look at your allies.

>[1] tell them to leave so you can rest, after the shit you have been through a bit of a "nap" would do a demon good
>[2] ask them the status of the ship, last you knew it was getting shot at
>[3] time to address the elephant in the room, Thera was called out by name by that Farseer so she better have a explanation of why. (fel)
>[4] write-in
>>
>>2597197
>>[2] ask them the status of the ship, last you knew it was getting shot at
>>
>>2597197
>>[2] ask them the status of the ship, last you knew it was getting shot at
>>
You look at Thera and co. and ask them the question. "how is the ship." As you say this both Thera and Taldia shift uncomfortably

Hron on the other hand laughs and responds with his growling voice "Your pitiful ship was severely damaged whore of Slaanesh, I enjoyed watching it."

You shake your head at the big oaf "If you do not remember this is also your ship Hron, just because it hinders me does not mean you should celebrate."

Taldia shakes her head "and I have been trying to explain that to him this entire time."

"I care not for your 'explanations' puss creature" Hron states "As long as my arena remains whole I care not what happens to this ship!"

You realize that Hron is a complete one focused idiot who can't see further than his own nose. Well servants of Khrone are shortsighted but this is a bit ridiculous.

"Thera where can we get repairs?" you ask, all honesty if the ship is damaged then fixing it should be the immediate next step

"well, we can make it to the next planet manually but..... it's a imperial stronghold in the sector, and don't even think of corrupting it the entire planet is rigged to blow if the imperials do lose the planet" Thera looks away, and then begins to leave the bay "I'll get on it."

>[1] stop her and now ask her about that fucking Farseer, and what is that title "The Betrayer" (fel)
>[2] attempt to get out of the bed and find Dunissa, that bitch better have gone further down the path of Slaanesh (tgh)
>[3] let yourself pass out, you need rest after all the shit that has happened.
>[4] get up and find the smith, sure you did not take the craftworld but you managed to hurt it and that should be inspiring enough (tgh)
>[5] write-in
>>
>>2597498
>>[1] stop her and now ask her about that fucking Farseer, and what is that title "The Betrayer" (fel)
>>
>>2597498
>[1] stop her and now ask her about that fucking Farseer, and what is that title "The Betrayer" (fel)
>>
give me a 1d100 vs 27
>>
Rolled 12 (1d100)

>>2597714
>>
success, you get some information
>>
You groan and pull yourself up, looking at thera you call out to her "Thera, stop." The demon freezes and looks at you eyebrow raised

"What is it Xawn? You know this ship is not going to fly itself." she puts her hands on her hips and give you a bit of a annoyed look

"If you remember that Farseer called you out, by name. Tell me, what happened between you two." it was not a question, it was a order. You would not suffer to have secrets with your crew.

Thera freezes and looks at you. a few tense seconds pass before she responds "That Farseer and I were at one time allies, quite a long time ago really. Eventually the alliance became more costly than beneficial so I left her."

You squint your eyes, you were not buying it "I want to know the real reason, no eldar would work with a demon willingly."

Thera groans a bit and shakes her head "Look, the target of my mission had her working with him so I joined in as a acolyte. It was working well but eventually it came to the point where I had to kill the man. so I did and then left them to take the body. Happy now?"

You shake your head more and stare her down "I get the feeling that is not the full story"

Thera turns and walks out the room "It is and I appreciate you not trying to pry further."

With that the three demons leave you alone in the bay. You suddenly see darkness begin filling your vision as unconsciousness or at least the demon version of it over takes you.

(last post for this thread, cleaning up next post)
>>
about time I ended this little session, I will be waiting another week before starting session two just to get some things set up. I hope you enjoyed this session and the other misadventures we have been having and if you have any questions just post them and I will answer them
>>
oh yes and next session will be level up and reward time so I'll see you then




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.