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Last post right here: >>2712873

Last time on Caster Quest we got quite a lot done actually, so lets see if I can accurately summarize it all: your Twin were sent off to go study magic with the other Twins (Abel & Adrienna), you canoodled the Occultist (whom is a human), you've been trying to take care of your new Changeling village and you also helped Gardener with his GothTree Research- investigating those new Groves all across Copse.

Your information is here:
Your current inventory & lair information: https://pastebin.com/3xnHBDVs https://pastebin.com/xnLhuuRf
Your current spellbook & undead list: https://pastebin.com/tJNzGa4e https://pastebin.com/3W9U0fbG
Your crafting & dungeon info: https://pastebin.com/azDS5QV5 https://pastebin.com/pXTrGXVK
Your visuals: http://spaghettiart.tumblr.com/image/175103241507 http://spaghettiart.tumblr.com/image/175381412382

Overall, though, the most significant things you've done as of late are the most recent: you dadoodled Mimas, that Troll has finally been animated (and the concoction for daylight resistant ichor was researched), 31 perfect Flesh Golems were prepared for construction (30 perfect and 1 perfect Mayor to lead them and mantain your town for you), the Goblins have moved out and into the dungeon to form a Goblin town and...
Mimas has been sending you shipments of bodies he's harvested from Tollund Bog: with which you used to do a 'monster of the week' style series of experiments- sending horror after horror into the Rotwood to make Catherine and her minions lives miserable.... Which brings us to where we are right now.

At home: it's 35 maybe even 37 degrees Celsius, humidity varies dramatically, the cicadas are deafening, and the normally clear and ever present moon and her waters can now only be clearly seen at night.
It is 'peek' summer: where undead and most paranormal creatures are at their weakest and your species unique ability to sweat is turning you into a frizzy, greasy, mess.

Accepting new actions.
>>
Rolled 9 (1d20)

>>2725268
Try to Seance our old amazon friends to see if they've returned to the area.
>>
>>2725268

And as always here's your obligatory 'you are here' map for reference.
Especially because I finally got around to updating the map as of last week.
>>
Rolled 14 (1d20)

>>2725268
Let's chill out and go exploring in our Dungeon for a day or two. See if the mammoths or hydra have seeded the dungeon and if there have been any other developments

>>2725286
Good idea, we could invite them to our Dungeon and get their professional opinion
>>
Rolled 68 (1d100)

>>2725268
Prep the centaur corpse for reanimating it as a nuckaleva
>>
Rolled 3 (1d20)

>>2725268
Animate a ton of wisps and use them to cool you down.
>>
>>2725312
>Prep the centaur corpse for reanimating it as a nuckaleva
>Roll 68 - Little low for what you need, but not bad.

Unfortunately: while you're aware of the existence of Nuckelavee and even saw a dead one as a child (a deader one- a cleric had killed one in your hometown and brought the body in to be burned) you're ignorant of the specific process and ritual to make one.
For now, though; you clean out the body, refresh it with a little herb rub, and then cast ONE spell on it: Teratoma, to regenerate and reconstruct the soft tissue you gutted from it for that Grave Robber chap. It's then placed into storage with the rest of the stiffs.
https://pastebin.com/3W9U0fbG


>>2725286
>Try to Seance our old amazon friends to see if they've returned to the area.
>Roll 9- low, too low even if you had some of their hair or something.

It's sadly a no go.
While this tyrannical heat reminds you of your Amazon friends you met nearly a year ago- you're unable to Seance them. Maybe it's the heart? But most likely because they're just too far away.
You do get a hold of your other favorite mountain of visibly-female muscle: Butcher Demon. Which is good because you hadn't heard from here in.. Well, weeks actually- perhaps even a couple of Months. She can't chat for long, but she's more or less been in the Rotwood: not in Copse mind you, but the greater Rotwood- on a quest of sorts to Scholomance and beyond in search of power, treasure, and her own amusement.
"I'll bring you back something." How sweet of her.

>>2725296
>Let's chill out and go exploring in our Dungeon for a day or two. See if the mammoths or hydra have seeded the dungeon and if there have been any other developments
>Roll 14- Short of a five, so not 'dependable', but still pretty good.

With those few chores out of the way you figure you take one or two more looks around the neighborhood to make sure everyone is self sufficient and happy. For the most part.
Annie packs your bags (with plenty of treats n' eats and all the essentials) and you go on a little joint camping and research trip into your Frozen Cavern Dungeon to see if summer has had any affect on the paranormal biome.

This place is quietly becoming it's own little world. https://www.youtube.com/watch?v=ZzhOnSFcfQg

Normally the wind that blows from the caves comes out at you sharp and biting; cutting right through your body, but with just how unbearably hot it is outside the Caverns are actually quite pleasant. They're maybe -10? -15? Still quite cold, but definitely having 'their' own summer as well: birds chirping, deer prancing, fairies a buzz, a river has formed through the complex connecting the well entrance with the whole area.
https://pastebin.com/azDS5QV5n

You're currently in the Ice Caves. They're a bit bigger than you were expecting. You can just leave, but this might be a good time to have an adventure!
>>
Rolled 8 (1d20)

>>2725435
Let's bring along some Rothides and maybe that spellcaster Hobgoblin and do a search of the Dungeons for anything interesting that may have developed (resources, inhabitants, anomalies, etc)
>>
Rolled 14 (1d20)

>>2725435
Hang out near the entrance so we don't get too hot or too cold.

Patrol for intruders.
>>
Rolled 11 (1d20)

>>2725435
Adventure! I know dealers aren't supposed to use their own stock but what harm could come from just once? Look for an appropriate tooth for our robe.
>>
not very good rolls so far. Guess we won't be finding or doing anything interesting if our best roll >>2725462 is just playing watchdog against "intruders" which doesn't make sense at all since we have our Dungeon purposely open to the public
>>
totally forgot there was a session today. I got some catching up to do.
>>
>>2725496
You don't think Cathrine's going to try to get revenge for monster week?

It would be pretty dumb for her to just sit there and take it.
>>
>>2725513
Oh I fully expect retaliation but what good are we going to do about that at the entrance of our Dungeon which is in the center of our Village/Lair, rather than at the borders of the village?

Just seems like you're wasting our turn dude
>>
>>2725515
The lair is what's important though. She can kill all the changelings she wants and it won't mean a thing. Hell, she'd be doing us a favor, getting rid of those filthy creatures.
>>
Rolled 1 (1d20)

>>2725435
Let's bring our spell slinging Hobgoblin friend on an adventure. Adventures have been proven to improve your magics in one way or another. Also grab them a Wraith or Poe cloak so they don't freeze.
>>
>>2725526
HAHAHAHAHA WHY ME
>>
>>2725523
Hey, those changlings could be useful! Plus I'm sure there are least one or two of them that's a decent person.
>>
>>2725523
Don't be racist dude

Changelings are good people
>>
>>2725523
How dare you. No matter what people say about them being gypsies they're still people, and we have the responsibility of protecting them from danger so long as they abide by our rules and stay in our domain.

Speaking of changelings, did we give them Ice Golems? We really need to make a bunch of endothermic fire powered golems so they can bypass the issue of heat and thrive off of it.
>>
>>2725463
>Look for an appropriate tooth for our robe.
>Roll 11- Weird, but good.

Scouting out the highs, lows, and the various snow banks n' crannies you know somewhere there's an animal with a tooth- a long tooth for that matter- that would be perfect for your robe.
So what has 'long' teeth? Do they mean long individual teeth like a Dragon or Dinosaur? Or something more like a Tusk? More cold animals seem to have tusks: Trolls can have tusks but none of them seem appropriate. While Tigers have more of a sabretooth.
-After much deliberation with yourself you realize the missing ingredient is a Mammoth Wraith Tusk. You'll need to find the highest quality one though.

>>2725450
>bring along some Rothides and maybe that spellcaster Hobgoblin and do a search of the Dungeons for anything interesting that may have developed
>Roll 8- Low oddities, a little bad.

A little mid-way into the week you get a bit lonely and a bit unsecure, so you call down your Rothides and that one Hobbo- the one who knew a little magic to come keep you in safe company while you get a measure of his abilities and maybe look around for something interesting that may have popped up in the now much larger caves.
The Hobgoblin Caster isn't anything to write home about: he's just a simple Mancer, capable of wiggling one of the basic elements around- specifically wind/air in his case. The two of you make for idle but awkward chatter as he tells you he used to predict the weather for his Orcish masters before he read them wrong one too many times and they broke his wrists and sold him back into slavery. Huh.
You take a moment to sit down with him and use Dark Ring to fix the small, shattered-but-poorly healed bones in his wrists; using Dark Ring to reconnect and put them back together proper. The Hobbo is quite thank- What the FUCK is that. [/b

The two of you spot a small, blueish-white furred, long-eared, creature nibbling vegetation. You order your Rothides to shoot it and bring it to you.
It's a Rabbit. What the fuck is a Rabbit doing here.

>>2725462
>Hang out near the entrance so we don't get too hot or too cold. Patrol for problems.
>Roll 14- Good, you identify the heck out of some problems.

Rabbit. You found a Rabbit in the dungeon. You immediately end your adventure and high tail it out of the Dungeon and order all of your minions to survey the area for any further oddities or abnormalities.
Avarice comes back (Eloy would have, but it's summer and he has to hide in the basement 'till nearly 11pm; much to his annoyance) and reports the following:
-The Changelings are still arguing over which God they should build a shrine to in their new town. Eloy yells out from the basement, "Just build a shitty multi-cornered temple to many Gods like they do in the east and be done with it already. God damn."
-One of your Hobgoblins brings you another Rabbit. What the hell is the meaning of all this?

Accepting new actions.
>>
>>2725547

I dunno if it's worse or better when I notice at what point I fucked up the bold.
>>
Rolled 10 (1d20)

>>2725547
I still don't know what the issue is with the rabbits, but let's order some Ice Golems, Hobgoblins and Rothide Zombies to hunt some rabbits when they can....which looks like they'll do regardless of us asking us or not...
Then let's go build that multi shrine temple from last thread using Nyx, Scylla, Verminus, Typhon shrines and any other shrines the Changelings can think of.
>>
Rolled 5 (1d20)

>>2725547
Why are we so freaked out over rabbits again?

I guess try and track them down and see where they're coming from, if they're so unusual.
>>
Rolled 2 (1d20)

>>2725547
Follow Eloy's advice and build a large-ish temple complex where each god can have their own shrine room.
>>
Are we still aiming to get strong enough to reach god hood?
>>
>>2725573
>Are we still aiming to get strong enough to reach god hood?

You've got the following goals more or less:

-Perfect Robe, Perfect Staff.
-Get all the spells/spell books (you need 1 more shadow, 1 more ice, and like 3-4 more Undead Creation manuals to meet the requirements. You've got a pretty decent rot library.)
-Defeat Catherine.
-Achieve the title of 'Lord'.

I've been maybe a little neglectful in kind of reminding you guys of the >win conditions.
>>
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>>2725537
>>2725531
>>2725530
>>
Rolled 20 (1d20)

>>2725567
Supporting
>>
>>2725582
Is this supposed to mean something?
>>
>>2725596
I suppose it would be difficult for a changeling to understand.
>>
>>2725611
You sound like you're racist quite frequently if you're acting like this.
>>
>>2725616
>>>tumblr
you need to go back
>>
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>>2725678
Now you're just embarrassing yourself.
Keep that nonsense to the /qtg/ if you must
>>
>>2725561
>>2725567
>>2725594
>Build that Temple. You've got more important things to worry about.
>Roll 10, 2, 20- Average, VERY BAD, then perfect- absolutely perfect.

You can't be bothered with any of this nonsense. You have to deal with the Rabbits and that's that, so you micro-manage the temple building job to the one person who can actually take care of it.
Annie!

You're temporarily Annie
Master has put you in charge of supervising the Doppler's construction of the communities religious center. This is because he is currently indisposed with his rabbit paranoia and the other members of the staff are either too uneducted (in the case of the Hobgoblins) or are unable to operate religious iconography (Eloy and Avarice), so that leaves you, Annie, to the task.
-The Changelings luckily do not find your presence too offensive and actually listen to what you have to say on behalf of your Master. They're pleased that they'll be permitted a temple, but it seems the idea of having to 'share' it is something of a monkey's paw to them. Funny.
-There are no Priests or Clerics among them and according to them (you wouldn't know) one needs an anointed Idol to officiate a temple as a genuine site of worship. You ask the crowd if anyone has anything that might be able to fulfill this condition and three Changelings donate their treasures begrudgingly: a copper Scyllian bracelet, a small ring made of iron honoring Apopep & Apophis, and a scyth to Hemera- now, you actually know that one, she's the corn god.
You also show them the Verminus Idol- they luckily don't seem offended, they're fine with the worship of the toilet god. Okay, well, she does other things besides bowel health.
-The temple goes up without much further problem and if anything the whole event brings the community together. It's honestly a little nostalgic since you remember hosting a couple of rural church raisings when you were alive: you and the women fixing up a big community dinner while the men get everything sorted.
What a lovely afternoon, you hope the Master is having a good day as well.

>>2725561
>Whats the big issue about rabbits?
>Roll 10

Your staff don't get it- Avarice and Eloy both don't understand. They are ignorant and unaware of the otherwordly threat of Rabbits.
You tell them under no vague or uncertain terms that Rabbits are not of this world and that they're from the moon and must be exterminated with extreme prejudice before they have time to spread and take over.
Avarice and Eloy remain skeptical, "Where.. Exactly did you hear that from, sir?"
You tell them your Mother used to read you a story book about it when you were young- this is the first time you've ran into them and you won't make the same mistakes the people of the past have.

Avarice tells you he'll get right on it, "don't you worry sir- it'll be my top priority. You don't worry about a thing, alright?"
Hmn. Hmn. That's more like it.

Accepting new actions.
>>
>>2725582
>>2725594
>>2725596
>>2725611
>>2725616
>>2725678

Reel it back maybe 25%.
>>
Rolled 9 (1d100)

>>2725701
Let's study what we would need to complete our Perfect Staff, or would we need more pieces of it first to deduce that?

>>2725580
When we got the Phylactery Engine pieces from Archie, did he include an instruction manual or notes of his experience with it?
>>
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>>2725709
>9/100
guess no staff research happening today
>>
Rolled 69 (1d100)

>>2725701
MATH STUDY FOR FROST WRYM DRAKE FOUR LEGGED THINGY!
>>
Rolled 11 (1d100)

>>2725701
>won't make the same mistakes the people of the past have
Hahaha omg, this is brilliant. Better think one ways to our our selves against the leporine menace. I doubt frost enchanment would effect them much since they've adapted to icy conditions of the dungeon. Let's see if we can come up with some shadow enchantments for weaponry.
>>
>>2725724
SEXY STUDY TIME
>>
Rolled 9 (1d20)

>>2725701
Take our zombie trollknight and go hunt down a wild mammoth wraith, gotta get that tusk
>>
Rolled 7 (1d20)

>>2725724
>>2725726
Hopefully that helps us create plans for a FrostWyrm rather than the RotWyrm our evil side was aiming to make

>>2725729
Supporting, we're so close to getting our robe completed
>>
Rolled 16 (1d20)

>>2725709
>When we got the Phylactery Engine pieces from Archie, did he include an instruction manual or notes of his experience with it?
No but we should go ask next time.

>>2725701
Rolling on behalf of this anon to ask Archie about them spare notes and how to not blow ourself up.
>>
>>2725725
A Wraith Fox would take care of the rabbits since foxes are predators of rabbits. But wraith one would be like a fox on magical steroids and undead.
We can also summon our moon friend and ask her how to deal with the rabbits.

>>2725729
Not the best roll, but our Troll knight is DTF.
Down To Fight. Fucker is fully armed. Did we give that bad boy a weapon yet?
>>
>>2725740
oh damn, we haven't. I was gonna suggest last thread we get Moe to make them a cold iron weapon like a big cleaver sword like Yhorms.

Until then we could probably create a giant icicle club for them to swing around since clubs seem to be a trolls natural weapon
>>
>>2725747
Oh ho ho ho damn would that be expensive as heck. Sure, the cleaver could be a combination of carbon steal and magic wood, but even if the Cold Iron is secluded to just the blades edge it's gonna be a little priced. How about something cheaper like carbon steel gauntlets?

Hey after we make the perfect frost troll, we can outfit it with custom form fitting armor that's not a collection of shields and other metal things, give it a bunch of horns, Then give it Yhorms big cleaver.

How does a 30ft Frost Troll sound to you?
>>
>>2725756
>How does a 30ft Frost Troll sound to you?
If we can get one of our caverns trolls to grow that large, I'd say that sounds like a very bad time for Catherine and her kids
>>
Rolled 73 (1d100)

>>2725685
research ways to weaponize shrike feather
>>
>>2725779
I forgot about the Shrike feather! It actually got a bit of growth of flesh on it after it absorbed a bit of our shadow. We need to find more shadows to feed to it. Perhaps the residence of the Goth forest and all the forest demons would be willing to pitch in.
>>
>Acquire the final piece for your Robe: The Ice Mammoth Wraith Tusk
>Use the Armored Troll.
>Roll 9, 7- Low average followed by LUCKYYYYYYY rolling with advantage.

You're pretty sure you know what you need for your robe, so with the Rabbit Menace in good demonic hands you mount up onto the shoulder of your massive iron-knight Troll destroyer and see to stomping through the Ice Caverns in your search for some magic ivory.
Oh, right, he needs a weapon.. There- you have him yank out an 8ft long icicle and fashion it into a crude club. Mammoth clubbing, just like caveman times.
>+Final Piece Acquired+ 5/5
>++++Mammoth Wraith Tusk: "This massive piece of body-length Elephant Ivory has been perfectly polished and preserved by the supernatural life of it's previous owner. You couldn't replicate something of this quality, it had to be made in 'nature, even if it was haunted."
>But who has the skills needed to make such fantastical threads?

>MATH STUDY FOR FROST WRYM DRAKE FOUR LEGGED THINGY!
>Roll 69- SEXY, SEXY, SEXY!

While you're in the caves you may as well do a little Draconic Research and development: you're casually interested in FrostWyrms, RotWyrms, really any sort of awesome, cool, radical, Dragon-Monster that could be serving you- oh, right, you need to mail Archie that Triceratops skeleton.
You notice the Slibinas that's been living in here hasn't multiplied yet, but he has been growing: leaving behind claws, teeth, shed horns & fur, and scales behind as he grows larger and larger. Maybe you could.. Seance some of this to better understand it's properties? The last thing you remember was palming a pristine dragon scale before everything being dragged off into a vision: flowing down a river entirely of dragons through a primitive landscapes rife & toiling with savagery and primal inspiration that sets your heart ablaze.
"What wretched filth tampers with my spawn- Oh..Oh.. One of Hemera's little foals! " You're overwhelmed by a presence that draws out a hot, burning, impulsive animalistic side of you- gnashing your teeth, swiping your claws at the air.
"I always thought her designs were so uninspired, but I will admit I love your species pension for.. hollowing out corpses and wearing them. So visceral and beautiful. I'm happy to see you're not extinct. Her words do not reach you- here ethereal gaze drives you further into an irrational heated frenzy.
"Hhmmn.. You don't like Auntie? That makes me so sad.. I had so many gifts I wanted to give you...Ah well, I'll put you back- maybe just a few gifts, though."
You wake up still in the Ice Cavern: a 30ft radius around you has melted into a soft jungle space- all of the scales, teeth, horns, and scraps of fur have regenerated into small dragon whelps that have scurried off into the dungeon.
You're a little aroused and in noticeably far better physical shape despite being remaining so lean and scrawny.

Accepting new actions.
>>
>>2725820
Call Archie, Lady Cheval and Chione see if any know a good tailor.
>>
Rolled 8 (1d20)

>>2725820
Capture at least one of the dragon whelps for study, preferably alive just in case it's sentient

Also I'm guessing with this entity calling us one of Hemera's foals that means the Goddess Hemera can appear as a Centaur?
>>
Rolled 17 (1d20)

>>2725820
Avarice has the keenesy eye around. He can carve the Ivory into perfection and then some. We'd have more than enough to work with, maybe enough to make a staff out of? Gonna roll for Avarice's help.
>>
Rolled 19 (1d20)

>>2725835
Forgot the roll.
>>
>>2725837
Yes. A good idea. We will feed them and cuddle them and dress them up in cute clothes.
>>
>>2725846
>>2725846
maybe they can be friends with the snowlamanders

speaking of, did we ever capture one to be a pet for us/Annie? I think there was talk of that
>>
>>2725779
>>2725788
weaponize shrike feather
>>
>>2725837
I'm 99% sure that entity was Tiamat. And I guess this confirms Hemera made humans and centaurs.

>>2725837
>>2725846
I wonder if these are True Dragons or some lesser dragon kin.
>>
Rolled 5 (1d20)

>>2725820
Capture 2 dragon whelps. Kill one and turn it into a zombie. Keep the other one as a control.
>>
>>2725860
No, no murdering babies till we know they won't turn out to be sapient.
>>
>>2725851
I don't believe we caught one. They're meant to live in the dungeon, not as pets. At least that is what I remember.

>>2725855
How exactly though? You got any ideas? Because I can think of a few. If we get a full coat of them stuff we can be near undetectable in the darn, we can weaken people by stealing their shadows, maybe even cast more powerful bolts of darkness. Just need to feed the damn chunk some more.

>>2725856
Spot on. I was pretty sure that was her too. Perhaps we should try casting a calming spell and visiting her again.
Any idea who Hemera is, besides a corn or crop god?

>>2725860
>Killing a dragon welp
how darn...you dare? you want to hurt these pure babies?
But in all seriousness if we do that then we can't go back to Seancing Tiamat until we fully resurrect the little dragon with the priest boy's help. But yeah I'm not interested in cutting open babies.
>>
Rolled 19 (1d20)

>>2725860
Vetoing killing babies and hatchlings, but rolling to safely capture
>>
>>2725820
It's probably just temporary but I'm wondering what this little patch of Jungle can tell us. Almost tempted to summon Gardener so he can take a quick look around before it all freezes over again
>>
>>2725884
I hope we got a chance to hold onto that scale. I'd like to try that again some time.
>>
>>2725837
>>2725860
>Capture at least one of the dragon whelps for study, preferably alive just in case it's sentient
>Roll 8- Good enough for alive.

You quickly capture one of the Dragon Whelps scurrying away- leaping over and grasping it firmly with both hands. It's maybe a bit smaller than a house cat and physically it reminds you of an odd combination between a fat gecko, a green anole, and maybe a ferret: fat in the middle, fat tail, very squirmy, and a flappy head. You're quick to place it in a wooden cage as the creature insists on screeching and hissing when held.
+Live Sample Collected+

>>2725841
>Gonna roll for Avarice's help.
>Roll 17- HIGH LUCKYYY

Heading back up with tusk and lizard in tote you dump off everything inside and summon the greediest person you know to help appraise and maybe polish up your Robe Materials.
Avarice hears treasure and trots on in- "Is that a Dragon Larvae?" You believe the term is whelp or baby, but yes, it is. "We could sell that for as much as this house and the land it sits on is worth" Yeah, but, you're.. There's land all over the place? "Never mind. What do you need?"
You show Avarice your robe goodies: he preps, cuts, and polishes the Ivory, the CryoClavis.. You don't show him the Crown.. Everything else though he says he can't work with, "You've got a skinned.. Man?" It's a Ghoul. "And some sheets."

>>2725842
>>2725835
>Seance for that Tailor
>Roll 19- Perfect, near perfect. You needed at least a 15.

You ask around- you Seance around that is to see if anyone can direct you to the 'best' seamster or seamstress in Copse.
-Archie recommends himself, actually, "I think I could handle something like that. I used to make a lot of my own ritual robes and still largely do." You ask Archie if he has a lot of Wizard robes since you typically only ever see him in work clothes or those 'Homunculi' pajamas, "Firstly how dare you call our skinsuits Pajamas and secondly: I do a fair share of wizarding."
-Mimas recommends Puta The Hag. "Vulgar name I know, but she's the best. She only recently moved into the region with her sister. Madam Cheval had plans on hiring her, but there were some.. personal.. disagreements between the two and they had a falling out. I believe she's still squatting in a cave out in the Jungle or some such miserable local."
Better than the Homunculi's Architect? "In your case perhaps- Hags love working with morbid crafts. "

Accepting new actions.
>>
Rolled 2 (1d20)

>>2725913
Before we go:

So we do know what a Ghoul is! Let's make one.

Also I thought we had shown Avarice the crown, he was gushing over it at one point.
>>
Rolled 20 (1d20)

>>2725913
Let's give Archie a shot because I don't trust Hag's then get a dryand to wood walk us to their people. we have a super crow to revive.

>>2725918
You used the wrong dice. Do we have one? Best to check the pastebin.
>>
>>2725918
>>2725913

Oh, you're right- my mistake.
Avarice n' our friends here do know about the crown.
The Gnome and Gardener don't know about the Crown because we were basically stealing it from work. My mistake, I got confused.
>>
>>2725913
(Dropped your trip a while back Spaghetti)
Guess it's a good thing we didn't kill the Hag. Though I am leery about asking them for help with something this intimate and personal. I don't want the Hags to hex our robe while making it.

I honestly think Archie would be the better person to ask for this help.

>>2725923
Damn dude, nice roll
>>
Rolled 25 (1d100)

>>2725913
make a fly catcher thingy with the shrikes feather on its end. lets catch some shadows bois
>>
Rolled 13 (1d100)

>>2725913
Study the dragon whelp/larva, see what it needs to stay healthy and anything else we can glean from it
>>
>>2725923
I thought d20 was for everything but research? Does an animation attempt fall under research? Coulda sworn the first wicker man was created with a d20.
>>
Rolled 12 (1d20)

>>2725913
Ask Eloy about the impact having dragon welps in our dungeon will have. Also see what he knows about them in general.
>>
>>2725923
>>2725913
https://www.youtube.com/watch?v=UrnR6GDNE_w
DOES THIS PLEASE THE LORD BIRB!?!?!

>>2725934
You'd probably have better luck using the fuck huge chompa venus fly traps we have.

>>2725946
First was a research right? if it was the first time then a d100 would definitely be needed.
>>
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>>2725934
like this with the feather on the end
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>>2725963
but.....why?
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>>2725962
yeah your idea makes better sense
>>
>>2725968
https://www.youtube.com/watch?v=kAq5up9YkB0
Check out what we can do with them if we learn how to control them and make them larger. There are time stamps in the description.
>>
>>2725967
you feed the feather shadows
it revives the shrike right?
and it weakens people??
>>
>>2725973
Yeah but.
of all the things. A fly swatter? Why not ask to get people to lend their shadows? Heck maybe the Rot monk (fml I can't remember the twin's names) can accelerate his growth, though I doubt she would be happy to revive the guy that doesn't like undead.
>>
>>2725973
I wonder if we could weaponize it against the insect knights to sap their strength
>>
>>2725979
That would require getting within their swinging range for us to do that, which would be a bad idea until we find a way to either restrain them, severely debilitate them, or knock them out long enough to drain their shadows. i thought the forest hill billies would be interested in reviving their old lord.

>>2725913
FUCK I FORGOT! Let's bring some good to trade with them. We want lots of demon juice/milk, a daily trade of meat to feed captured trolls and dragons, maybe even a horse if they can manage.
>>
Maybe if we have enough Shrike flesh or feathers to work with we can make a magical Shrike feather dagger? Super penetrating arrows with Shrike feathers attached to them so the feathers will go past the body and hopefully reaches their shadow?
>>
>>2725939
>Study the dragon whelp/larva, see what it needs to stay healthy and anything else we can glean from it
>Roll 13- Thirtreen. Thirteen out of 100 possible numbers. SUPERPARANORMAL.

The whelp (while noisy) is a subject of interest to you: the big lady from your vision made them out of all those dragon pieces and while many scurried off to go be.. dragons(?) you've still got one left.
Curious if you can replicate the effects of that first contact you pick up the Dragon Whelp- https://www.youtube.com/watch?v=9YTO6wus8s0
Eloy finally wrestles the creature out of your hand, "What the hell are you doing?" and Avarice quickly places it back in the box. What? What happened? What is the meaning of this- "You've throwing a fucking tantrum for like 5 minutes! If Eloy hadn't told us what to do you might have been stuck like that!"
You're confused, but Eloy sits you down and Annie gets you a snack -you're violently famished- "Have you felt any different lately? Hot flashes perhaps? Hallucinations?" Yes, actually, when you fondled some Dragon parts the other day.
Eloy doesn't want you touching anything Dragoney for a while. He believes Tiamat is trying to corrupt you. This isn't entirely an unreasonable conclusion: Humans haven't worshipped Dragons since Caveman Times- Tiamat may have been genuinely pleasantly surprised to see one again.

>>2725949
>Also see what he knows about them in general.
>Freebie.
"Well the ones you have here were definitely made by magic.. Look, this one doesn't have an egg tooth despite being less than a day old. They were probably made to seed your Dungeon with more of the same Dragon they were conjured from."

>>2725913
>Let's give Archie a shot
>Roll 20- Perfect, a perfect shot.

You'll leave Eloy to it for the moment while you deliver a few goodies to the commune: Archie will make your fancy robe, you don't trust Hags.. And don't want any favors or debts out of them either... Also you've got some Dinosaur Bones to deliver to him!
Headin' on down to the Commune Archie is surprisingly relaxed and in good spirits- he's in even better ones when he sees you unloading a number of crates with Ceratops bones for his collection. "Oh, Caster, thank you- that's very thoughtful, this will look excellent in my collection." You ask him if he'd work on your robe and he says he'd be honored... You also ask him about his.. Rather cheery mood?
"Oh, do I seem cheery? I suppose since it's finally summer and the moon has shifted away far enough that I can finally get some decent star gazing done- you see, during the rainy season Nadia, our moon, tilts too close to our Brun's orbit causing tidal exch-" Moe interrupts, smoking in the Arcanum once more, "Helloooo Father- Ohhhh.. Hello my little Hominid, you're looking rather taunt?"
Moe pinches your little biceps and you squirm: he is then kicked out for smoking, but not before dragging you off with him.

You are currently hanging out with Moe. Accepting new Actions.
>>
Rolled 51 (1d100)

>>2726051
COOL WEAPON AND ARMOR IDEAS AND RESEARCH WITH DUDE MOE.
LEMME GET A HIT OF THAT SHIT YO.
https://www.youtube.com/watch?v=MhK-fuLbPTA
>>
Rolled 2 (1d20)

>>2726051
Ask Moe why he always drives such a hard bargain, even with us! I mean we've been a friend of the commune since before he was born! (rolling for that joke to be funny)
>>
>>2726060
>spill knuckle bones
>Ask Moe why he always drives such a hard cock
>fumble your hands
>>
>>2726051
Pray to Tiamat, tell her you've been looking for a god to worship and you're willing to accept her, but you'd rather not be mentally influenced.
>>
Rolled 17 (1d20)

>>2726051
Discuss making different cold iron weapons for our uses, in particular a weapon suitable for our Troll Knight zombie

Try to contain knuckle bones around the stupid sexy Moe
>>
>>2726072
No, Gods are too tricksy. We're going to become our own god once we reach ascension through lichdom with the phylactery device
>>
Rolled 12 (1d20)

>>2726051
>Seduce Moe
Or
>be seduced by Moe
>>
Rolled 18 (1d20)

>>2726076
And if this is a ruse to get her influence out of us?

forgot to roll too, so >>2726072
>>
Rolled 18 (1d20)

>>2726051
rolling for grave knights design or grave knight power armor?
>>
Moe still holding your hand walks with you- finishing his cigarette while the evening and the red summer sun begins to hang low over the walls of the Commune. The two of you talk, but things don't really heat up 'till you start talking about your various projects.
He loves your monster week, but he's excited about your Troll and takes you to his Arms Workshop and Forge.

>>2726059
>COOL WEAPON AND ARMOR IDEAS AND RESEARCH WITH DUDE MOE.
>LEMME GET A HIT OF THAT SHIT YO.
>Roll 51- Average, but you're rolling at a huge advantage.

Moe's Workshop would make a Dwarf proud and an Orc blush: it is simultaneously as methodically clean & proper as you've come to expect out of Homunculi design, but the level of WEAPON and ARMOR and GUN are just outrageous. The only thing out of place here is three ashtrays piled high with butts and Moe's almost juvenile excitement towards discussing and workshopping weapons.
"Homunculi can just have their flesh shaped and molded. I only ever get to design equipment for foreigners, tools for our laborers, or Alpha's personal equipment." He sweeps off his table and the two of you exchange notes.
Looking at your Troll he thinks the best thing for it would be a prosthetic
-Moe could design a large morning-star ball mace that could be shot out as a projectile and then pulled back in and used as flail. "I could even make it out of cold iron since it's got minimal moving parts. Just a simple wrist trigger and a reel. "
-Just a big fucking cleaver. "Nothing complicated. Sometimes the classics are the best- Archie says you know a Demon that uses one? I could copy that and upscale it."
-An ugly Orc-Wrought revolving hand cannon, "You'd have to come back to me for custom ammunition, it'd only be able to hold 4 shots in the barrel, and you'd need to go in and alter the Trolls elbow and shoulder so it doesn't blow up, but it would be... Beautiful and Devastating. Fuck."

>>2726074
>>2726060
>>2726077
>Flirt with Moe.
>Bad, but then really, really good - really LUCKYY as a matter of fact.

Moe is obviously quite excited, so, naturally: you try and take advantage of the atmosphere and with your silver tongue let loose a charming flirtatious remark.
You tell Moe you'd like to drive him a bargain so hard he'd feel it before he was born.
Moe isn't entranced by your word play, but you still end up railing one another on his work bench. Just a quickie.

>>2726079
>Pray to Tiamat
>Roll 18
Laying across from Moe- idly prodding and toying with his soft bits while he smokes.. You'd like to thank Tiamat for gifting you a hot lean bod.
Sadly, Tiamat can only be prayed to if you're in physical contact with a Dragon or Dragon part and the only thing you're in physical contact with is... Homunculi cock in one hand (Third most hung person you've been with you'd reckon) and a pectoral in the other.

Accepting new Actions.
>>
>>2726166

I just can't seem to hit that within 30 minutes mark between turns this week.
Anyway: gonna go get a little somethin' to eat, so be sure to... contemplate our next plan of action I suppose.

It's PEEK SUMMER so it's fair to say everybody could be up to something summery.
>>
Rolled 15 (1d20)

>>2726166
Are there still many foreigners in the Commune? If so see what's up with them, any interesting gossip or travellnig merchants with odd/rare goods. If not see how #16, #72 and Alpha are doing, been a while since we've seen them.
>>
Rolled 3 (1d20)

>>2726166
Go to 72 and get some ice cream while you catch up with her!
>>
Rolled 17 (1d20)

>>2726184
I still want to set up a trade route with the gnome caravan if they're around. They can probably get us stuff from other provinces that is hard to get here.

Supporting talking to visitors and visiting 72 and the others
>>
Rolled 1 (1d20)

>>2726166
Seance the Shrike feather and see what happens. I wonder how we get spiritually stronger.
>>
>>2726166
Would we have to decide between the two prostetics for the troll?

or could we have the troll have one hand replaced with the chain morningstar and use the other to switch between wielding the cannon and cleaver?

Once we get more sizeable trolls we could diversify I suppose
>>
>>2726208
wuh oh
>>
>>2726212
An Ice Bonemeal prosthetic mixed with some wood and the black ichor should keep it from melting once we get enough ichor to replace the trolls blood. While we're here we should ask Archie what we can trade for a ton of changeling blood.
>>
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>>2726208
>>
>>2726217
Oh damn, I hadn't even thought of that. The Stone can probably clone us vats of the stuff if we butter her up and she's always looking for more genetics to play with
>>
>>2726225
We got a ton of stuff we can probably give her back in the cave and in the forest.
>>
>>2726179
I want to make a bunch of endothermic ice golems soon
>>
>>2726217
>>2726212
Inbetween a bit of physical & oral foreplay here and there you ask Moe if you could cut off both the Trolls hands: one for the Gun or the Chain & Ball and the other for traditional weapons that could be replaced or exchanged via attachments.
Moe confides in you, "Hearing you suggest that sort of thing has a lot to do with why I let you get this far." holding your bow in his mouth, he ties your hair back up and the two of you clean up and get decent.

>>2726201
>>2726184
>Rumor mill and trade routes.
>Roll 17- Luckyyy

Gathering your things, Moe lights a cigerette, escorts you out, and shoos you away to go play in traffic before locking himself in his workshop. You hear the forge and the equipment churn to life.
Guess you'll go see whats going on in town- it's, like, maybe 9? 10'ish? The night is still young. Lets get some info:
-+You successful negotiate a basic trade agreement with the Gnomish company that operates here. They weren't even aware your village exists- "It's so close to the Rotwood and that Beewoman Hive never wanted anything. We'd be happy to vend our goods to your community." Bam. Done.
-Alpha is unfortunately busy on some secretive covert op, but #72 and #16 are off duty and available to catch up with. They've been busy with a lot of domestic matter: trade and tourism mostly.
-There is one Gnomish Man who is going off on a tangent about Rabbits and Crop Circles. He is escorted out of the Mess Hall...You.. You kind of want to know what he's talking about, but don't want to lose face in front of the other Homunculi who find him disruptive.

>>2726208
>Seance the Shrike feather and see what happens. I wonder how we get spiritually stronger.
>Roll 1.

Well you don't have to worry about it because the Shrike Feather eats your shadow. Not all of it, but enough to leave you a pale, emaciated, husk of yourself that needs to desperate medical attention.
You're laid away in the Infirmary at the Commune for a week and lucky to be alive according to Archie, "That feather ate nearly your entire shadows mass. You're lucky you were standing up when it happened as your shadow was stretched out much longer against the setting sun." You... Ask Archie if you may... See the feather? He lets out an irritated, tired, sigh, but he does let you see what has become of the feather.
He presents you a glass share with several paper seals written in silver ink keeping it contained inside.
The feather has grown from a cube of flesh to maybe 10 pounds of vaguely moist, flexing, crow-meat.
Neat.
#72 having been at your bedside the whole time slaps you -confident that you are finally well enough to be slapped- "That is not 'neat', you had us worried sick."

Accepting new actions.
>>
Rolled 9 (1d20)

>>2726288
Sweet. We can finally distribute our ice cream. Soon people will come flocking to Copse to get a taste of our magical cream.

Let's apologize to everyone. When we're better I want to get some changeling blood for the troll then take the feather to the rot roots and ask people for some shadow donations.
>>
>>2726288
this looks familiar. where did you find the image?
>>
Rolled 18 (1d20)

>>2726288
Talk to Archie and the Philosophers Stone.

Request a large amount of cloned carrion birds: ravens, crows, buzzards, etc, in order to facilitate the reincarnation of the Shrike

Request a trade of cloned changeling blood for the purpose of stockpiling the Ichor

>>2726317
I think it's Dead Space 3 concept art
>>
Rolled 6 (1d20)

>>2726288
Go around the Commune and try to collect shadow donations to revive the Shrike.
>>
>>2726326
not a bad idea, but gonna need some more for that roll. The Homunculi women probably can't offer much, and we'll probably have to pay the gnomes, orcs and misc here.
>>
Rolled 67 (1d100)

>>2726288
Maybe there was something we saw in Moe's workshop we can still take inspiration from. There was that orc revolver, the weaponized prostetic, the cleaver. Add gems?
>>
Rolled 12 (1d20)

>>2726288
Ask Archie for more information on safely working with the Phylactory Machine.
Also tell him about that little incident we had with Tiamat.
>>
>>2726370
good idea.
>>
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>Go around the Commune and try to collect shadow donations to revive the Shrike.
>Roll 6- Too low.

With the glass case in your possession you immediately open it, break the seal, and begin placing different items in it: Vase? Nothing. Flowers from the Vase? Shadow sucked. Apples? Shadow sucked. Hospital food? Shadow sucked. All of it withers away to the same sort of black ash you make when you burn something with a shadow bolt- difficult to understand, but it definitely 'ends' them.
#72 finally returns to the room and slaps you again then redoes the seals on the jar. "What did I tell you?" ...She then feels guilty about slapping you and does that sort of upset, but happy you're okay petting.

>Ask Archie for more information on safely working with the Phylactory Machine.
>Roll 12- Above Average.

Archie seems confused, "Did I not leave you with a user manual?" You...Shit, did you lose it? You feign ignorance.
-Archie Explains that the Phylactery device is a machine that can be used to steal and repurpose Mana from living things.
"That may sound... Invasive, but it's not too different from what Trees do naturally or even the Philospher Stone herself does manually. It's all just the conversion and recycling."

>Talk to Archie and the Philosophers Stone. Request cloned material
>Roll 18- Good, really good.

When you're all healthy you get dressed and head on down to the Arcanum. Archie has a lecture prepared ahead of time for you and wants to remind you of maybe not dicking around with the Unseelie shadow parasite you've got in a glass jar- Naw, naw, you want to see the Stone.
She is just as unusual, gorey, and bubbly as you remember. Unwrapping her body from the heart-like mass of flesh she's coiled herself around she slithers over to greet you, taking a rather doting and familiar tone, "You needed an AWFUL lot of my blood to get better, but I'm delighted to see you took to it so well. So flush, so happy and healthy~" You.. Hhmmnnnn.. You don't want to touch her. She's nice, but she's wet.
Maybe her hair- nope, it's all waxy. "I see you've grown some new additions.." she extends her hands, several other smaller limbs can't help but begin sprouting from her wrists like ivy- eager to childishly fawn over your hands as she palms and inspects your 'claws' quite thoughtfully. "Natural Thematic Adaption. Marvelous. Beautiful." She eventually relinquishes your hands- albeit a little hesitantly.
"I'm sorry cutie, what is it you wanted?"
You tell her you'd like her to clone a substantial amount of carrion bird flesh, she nods, her upper... veins? tubes? Shivering in response, the noises of machines and fluid moving around upstairs "Archie will have that ready for you in a bit. Now, do you think you could do me a favor?" She motions back to you.

"Do you.. Think I could... Have a look at your body? I.. Could have if I wanted to, but that would have been very rude."

Accepting new actions AND would you be OK with her having a look? y/n
>>
>>2726395
She can look but if she get's too handsy were we're not comfortable anymore she's gotta stop.
>Set up a safeword essentially

Was the Changeling blood included with the cloned material or just the carrion birds?
>>
Rolled 15 (1d20)

>>2726395
Only a look? Sure! Also can we get some changeling blood? Gonna pump the 18 footer with it and the two smaller ones with the same. After we're done with the smaller trolls we'll modify them and prepare them for Monster Week. Did you want us to get you some more materials?
>>
>>2726395
What if we find more trolls and throw the chunk at them? Fuck it just go up to the northern forest and go ham on everything that would attack us.
>>
>>2726409
>>2726410
>Yes, but you want that Changeling Blood.

"Hmn.. Humanoids are still a little tricky, especially Dopplers, but if it's just blood I think I can manage a few dozen liters.. " You hear a little more noise, but this time louder; the room physically straining and flexing far more visibly as her ventricles and veins start pumping and doing a bit more of the grunt work than was required when you had her just make bird corpses.

"Right then, strip and lets have a look.." A clone of herself slithers and congeals out from beneath the blood below and spreads itself out so you have.. You suppose 'someone' to lay on while she examines you.
She explains her reasons while she carefully inspects your body. She's not doing this spur of the moment or just to be impulsive: the commune has physical and genetic records of you spanning a full year now and the Philosopher's stone is interested in both your mundane growth and paranormal mutations. She has a look at every little thing and while it's unusual to experience what it's like as a 'subject'.... It is oddly relaxing.

"Hmn.. I'm noticing a slight discrepancy I wasn't expecting. Someone has altered how your body metabolizes.. " She realizes you're not as literate as her 'husband'.
"Ah, uh, somebody made it so you're all muscly without doing anything. Does that mean anything to you?" You tell her >>2726370 you had a brief exchange with Tiamat.
"Aahh..That's very interesting.. Good example for case study, should copy for my own work.. Ahh..Just a Standard Divine Gene Therapy for Aasimar progenitcs Junk d- HhmmmnnHmmn... She turned on your caveman genes so you'd be a big boy." She has a habit of slipping in and out of talking to herself.
Huh.

When she's done she lets you get dressed and sees you out safe n' sound, all of her various appendages and doubles waving "bye bye~!"
Archie is waiting for you in the medical ward of his lab upstairs: he's finished draining some of his glass containers and he's got a number of white wax-sealed and labeled crates made out of a kind of firm but soft organic material ready for you.
"I've labeled them for you so you don't forget: this ones carrion birds, this one is jars of doppler blood- don't get them mixed up." You thank Archie.

Accepting 1 more set of actions before we do our thrilling D100 roll for the night.
>>
Rolled 14 (1d20)

>>2726460
on our way home stop and visit the Bees. Maybe they'd like to become more involved with the development of the Village since we're neighbors and Bee Mom loves us
>>
Rolled 9 (1d20)

>>2726460
Let's go home and kill some monsters like what Alpha does. Just ghost hand the chunk and smack things with it until they turn to ash. We have a birb fey to revive.
>>
>>2726466
>>2726460
>>2726502

I suppose it is getting a little late and I've hit my 8 hour mark and there IS a new Dungeon Meshi out after all, so I think we'll call it for the night here and return fresh tomorrow.
Save all of our further adventures for next tommorow.

Threads archived like it always is: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=caster+quest Blam.
Tumblr here as always: http://spaghettiart.tumblr.com/ Was busy with family stuff, but hopefully they'll be more activity this next week.

Thanks everybody for participating it is- It's really fucking hot and sweaty over here.
I need to turn my fan back on and go do human things.
Spaghetti oooouuuuttttt- Actually I'll be back and forth, so feel free to lurk/ask shit, etc..
>>
Rolled 47 (1d100)

>>2726506
What about the 1d100 roll?
>>
>>2726511
>What about the 1d100 roll?

We'll see what happens... Tommorow!
>>
>>2726506
On a scale of 1 to 10 how pissed is Catherine after monster week?
>>
Last post right here: >>2726460

Welcome back -I have eaten an irresponsible amount of food and hooo boy am I feeling it-, I'll just get to the main details, but last time on Caster Quest: finally gathered all the nessecary materials for our 'perfect' robe and have given them to Archie- he'll seamster us up a fancy robe for sure, you helped your little community with their religious needs (kind of ironic really), you also made very brief contact with Tiamat! The Goddess of Volcanos, Dinosaurs, Dragons, and the 1994 arcade game Primal Rage (that's a joke.. For laughs!).

Your information is here:
Your current inventory & lair information: https://pastebin.com/3xnHBDVs https://pastebin.com/xnLhuuRf
Your current spellbook & undead list: https://pastebin.com/tJNzGa4e https://pastebin.com/3W9U0fbG
Your crafting & dungeon info: https://pastebin.com/azDS5QV5 https://pastebin.com/pXTrGXVK
Your visuals: http://spaghettiart.tumblr.com/image/175103241507 http://spaghettiart.tumblr.com/image/175381412382

Our adventure has most recently taken us to the Commune where we've been fiddling around with the locals for rumors and inappropriate encounters! Moe is more than willing to manufacture you a number of fantastical, horrible, deadly, and brutal weapon prosthetics for whatever devious creation you have- your Troll in this case; while the Stone and Archie have been helping you with all your various medical and organic reagent needs since you seem quite determined to revive the Shrike.
Mr.Butter Fingers over here- you accidentally dropped the little piece of Shrike Cube into your shadow and it damn near ate the whole thing.


You're still hanging around the Commune, you haven't left yet with your two large containers of Changeling Blood and Carrion Bird Bodies. It's maybe mid-day'ish and still just as hot as it's ever been.

Accepting new actions.
>>
>>2728970
>On a scale of 1 to 10 how pissed is Catherine after monster week?

Like 7-8 my dude.
>>
Rolled 19 (1d20)

>>2728976
Make sure we preserve our perishables. Seance Avarice to see if he can find that Phylactory Machine instruction manual back home and confirm we're just stupid.
>>
Rolled 13 (1d20)

>>2728976
Using whatever dark shards or fragments we have, make some endothermic snow golems that will eat away at the hot summer heat, and instruct them to deliver the two large containers back home, then they should roll back to us as soon as they deliver the goods. Ask as changeling if they have any 'anti-cold' material laying around. If they don't then instead of making endothermic golems, dress them in clothes and enchant them with temperature control.

So either endothermic golems with cold resistant wrapped cargo, or heat resistant wrapped golems carrying cargo back home. Also don't forget to cast Preserve on the goods.
>>
Rolled 54 (1d100)

>>2728976
We should have at least one of the Verminus Idols. Let's Commune with it and talk to the goddess of, was it rot and rebirth? I think she's supposed to be a nicer version of Nurgle.
>>
>>2728985
Good idea. It wouldn't do to have it accidentally thrown away an rot in the rain. Once we review it we should get a small bonus to Phylactery Machine related rolls, or so I believe.
>>
>>2728976
>the 1994 arcade game Primal Rage
my respect for you grows daily Spaghetti

>>2728992
We could send the golems off with the supplies flying on one of our Clouds. I think we can preprogram it's destination since we've used it before to transport goods we've purchased/looted

>>2728985
>>2729004
I have a feeling we can use the phylactery machine to help speed up the Shrikes regeneration in some way

I wonder what would happen if we buried the flesh chunk with the carrion meat in the mana spring in the Rotwood
>>
>>2729029
Using the machine might be worth a try, after we get our robes. The cloud idea is a good one.
>>
>>2729029
what do you think we should do right now? you going to suggest/roll an action?
>>
>>2729040
I had the idea of possibly starting a taxi service using skeletal mages as cabbies.

If we use simple human skeletons for their 3 spells I'd say
>Cloud Spell
>Ice Tomb - seal itself off to prevent attack or tampering
>miscellaneous defensive spell or Seance to contact us in case of trouble

>>2728976
How long will it take for Archie to finish the robe? Not sure if we should hang out until then or come back if it's going to take a while longer now that we've been here for a while now already
>>
Rolled 90 (1d100)

>>2728976
Backing >>2728997

Bargain to protect yourself from Tiamat's mindfuckery.
>>
>>2728985
>Make sure we preserve our perishables. Seance Avarice to see if he can find that Phylactory Machine instruction manual back home and confirm we're just stupid.
>Roll 19- Perfect, near perfect!

Still in the Arcanum, Archie sticking around- eager to see you at work- you review all the goodies before palming and casting a simple & quick preserve cantrip on the Blood, Birds, and Containers. You were expecting a little bit of rust since it's been 3 days and you can't have a nice breakfast ale to start the day in an infirmary, but you're in top form. The next step is to call Avarice and let him know what's up.
First, he can confirm you're stupid, "As for the manual I'll have a look around.." He finds it on your work desk underneath several dozen other texts, medical reference diagrams, and two half-finished math work sheets. Well that's a relief.

>>2728992
>>2729029
>Cloud and Golem your goodies back home.
>Roll 13- sUpErnAturAL good.

You don't tell Archie you had the manual the whole time, you instead focus on delivering these goodies home- Archie still observing, quite interested in just watching what you do. You ask him about that while you shuffle a few Dark Mana Shards from your reagent pouch and begin rolling a pair of Snow Boys. "You seem to improvise a lot of what you do, so it's genuinely interesting to me: someone who does everything by the book." Hmn.
Either way you roll up a few medium sized escort boys- Archie takes a few handfuls of snow to inspect- before you load everything up on a black evil little cloud and send them off home.

One moment- third action is communing with Verminus
>>
>>2729074
I like this. I like your taxi service idea. I want to discuss more about this.

SO. If this taxi service is exclusively for Copse then we should be fine, with minimal chance of people attacking the taxi service skeletons.
The Cloud spell is great since the skeleton can just remove the clouds from under their feet if someone tries to attack it. The Ice Tomb is also great to keep people from attacking it as well. Since I doubt the skeletons can cast the heritage version of the spell, they could transport at most 4 people, and might require a gnome or two human skeletons to safely transport caravans.
>>
>>2729088
Let's shave some dark flakes and make some fist sized round boys for Archie to play and study with. While we wait we might as well continue to study to we can math goodier.

>>2729074
In addition to the Skelly taxi service, what about some form of ice cream carriage truck thing? I've been meaning to figure out how we can sell and distribute our ice creams. The Gnome caravans certainly help a bit, but I feel like we could accomplish more.
>>
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>>2729088

>>2728997
>>2729077
>Commune with Verminus.
>Roll 54, 90- Average, followed by High End Success.

Your previous encounter with Tiamat has made you curious about potential interactions with other Gods- you wouldn't necessarily consider your interaction with Tiamat to be 'negative', but that's just in comparison to how Scylla typically treats you... You've got a Graphic Idol of Verminus in your pouch.
You ask Archie if he thinks there's a decent place to pray around the Commune, "To Verminus? Try the abandoned Irrigation Pipe out back- where you evicted those Goblins from." You.. What? "Verminus is the.. Sanitation God, right? That's where they'll be."

While skeptical you do as you've been suggested: heading out, down, around, through the back of the commune and underneath the ledge where it borders the industrial park- with the Goblins gone a small murky pond has formed in the area.. It's not dirty, but, well: atmosphere is everything.
You place the Idol on the edge of the large pipe and....What does Verminus like? You'll get down on your hands and knees- just full on manners.

A kind of murky, pungent, odor of pond scum and copper invades your senses before it's replaced by a sweet and pleasant scent. You hear shuffling, splashing, squelching of wet flesh echoing.
Someone prostrates themselves? Before me of all Gods~? How... kind. You don't feel particularly overwhelmed. There's a certain underwhelming stillness to them as if they're holding back.
What could I do for you... What do Humans like... You feel a kind hand gently rub your lower back. You had no idea how much your stomach had bothered you until just now- because it doesn't anymore.

And just like that they're gone. No fanfare. No Demands. You're not even sure what they did to you, but you had no idea you could feel this good before- it's as if you'r bodies been dragged it's whole life and now it's skipped straight to floating. What the hell did Verminus do?

Accepting new actions.
>>
>>2729088
I'm surprised our round boys are holding up in this heat.
>>
Rolled 12 (1d20)

>>2729162
Ask Archie (and the Stone) for a check-up after that. I have my suspicions but not sure I think she removed some intestinal parasites
>>
Rolled 15 (1d20)

>>2729162
Have Archie and the Stone give you a thorough examination to deduce Verminus effects. VERY thorough in the Stone's case.
>>
Rolled 92 (1d100)

>>2729162
I was hoping for a conversation, but this is fine. Let's do a little math studying.
>>
>>2729162
ask archie how long until the robe is finished
>>
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>>2729185
Heeeeey that's not bad.

>>2729170
>>2729171
Whatever the case might be, we can always adjust it with our disease magic.

>>2729189
You can't rush perfection, but I would also like to know.
>>
>>2729196
Can we though? Pretty sure a god can overpower our magic.
>>
>>2729197
Maybe if they're actively working their magic on Caster's body. We'll see in the next post.
>>
Rolled 1 (1d20)

>>2729162
See if Archie will let us browse his library. Just look around and see if anything catches our fancy.
>>
>>2729213
guessing it's all a little beyond our grasp with that roll lol
>>
>>2729218
Or we get lost for a couple of days in there.
>>
>>2729167
At your current skill level it'd take a medium sized round boy probably 10 hours in this heat to melt to death... Which is pretty good.

>>2729170
>>2729171
>Immediately have Archie and the Stone go see what Verminus did to you.
>Roll 12, 15- You ask the right questions and they tell you everything.

Okay, well, as much as you hate to be that guy: you feeling amazing probably means something is different, so you're just gonna go ahead and pack up your Idol and go ask Archie & The Stone what exactly happened. Take the guess work right out of this.
They have interesting news.
The Stone is excited to have a look at you and even more thrilled when you ask her if there's anyway she can have a look.. Inside.. To see what exactly Verminus did to you. The Stone has to think about this, "I usually just cut Archie and the Girls open when they need a full exam since they can handled a little brutality..Hmmmnn..." She slithers off for a moment, but eventually you're offered a Saucer of Milk to drink. "Would have offered you it straight from the teet, but Archie would have shouted at me for being unprofessional. Drink up- once it's had a run through your system I'll reabsorb it and have a lookie loo." Neat. You drink it down- it's not as fatty or sweet like Bee Milk or pungent like Goat.. Little sour, but it's good.

This'll take a moment, so Phil suggests you go do something in the mean time. "Just don't go to the bathroom, like, outside the commune! Or some other weird place!"

>>2729185
>Let's do a little math studying.
>Roll 92- Perfect. Lots of math studying gets done.

While you wait for your bowelopsy you ask Archie if he can help you with your math homework, "I would be delighted to, are you poor at math? Oh my god, can you not read? God, have I just been assum-" You assure Archie you can READ, JEEZ. You're just bad at math. Archie's guilt is relieved and you put in a few good hours of studying. Archie's a pretty competent teacher, but this doesn't come as a surprise since Homunculi are supposed to be naturally inclined to assist others n' so forth and Archies just, well, super book smart.
You also ask him when your Robe'll be done: >>2729189 >>2729196 "38 hours or so." Oh, how exact.

The siesta and beer you had planned while on the Commune walls is interrupted by a Homunculi summoning you back to Archie's medical lab who reads you your test results.
-Verminus purged you of your parasites. "You might be curious why we never removed them: parasites are more complex and typically have magic resistance- it would have required poisoning you and we thought that might be a little.. Invasive and risky. Especially since we typically only get you in the infirmary after you've done something dangerous or unhealthy."
-Verminus also improved your bowels. "The Stone was quite impressed, actually; nothing has been added or removed, it's just more or less 'running better'."

Accepting new Actions.
>>
Rolled 14 (1d20)

>>2729239
Wait until the robes are finished.

Seance a few folks to check up on the Lair and Lady Cheval/Mimas
>>
Rolled 19 (1d100)

>>2729239
Was it a Wisp of Ice Fire need to make a round boy immune to heat?

Whatever the case, let's do a little experimenting. Let's ask for a homunculi skeleton, then let's add shards to the eye sockets. Let's make sure to record the results.
>>
Rolled 1 (1d20)

>>2729239
>>2729247
Practice wielding multiple weapons made from Frost Brand using Ghost Hands at the same time while we wait.
>>
>>2729251
It is just not your day is it.
>>
>>2729251
God damn it!
>>
Rolled 11 (1d20)

>>2729239
Make some cube boys. You know, since we're in the commune and all.
>>
Rolled 27 (1d100)

>>2729239
sword study with Alpha
>>
>>2729247
>Seance a few folks to check up on the Lair and Lady Cheval/Mimas
>Roll 14- Good, good.

You've been at the Commune maybe 5 days now, so without getting too out of the loop you'd like to check up on everyone.
-Your lair and community are doing quite well: they people have homes, a church, they've planted their fields, and have been getting a long with the Bee Women- exchanging favors, giving them foraging permission. Your dungeon is interestingly enough an excellent source of very clean, cool, fresh water.
-Catherine has been quiet as of late. Seems something has been bothering her? But what could be more important than -revenge- ?
-Your Twins are half-way done their education. The Priests say they're quick but prudent learners.

>>2729261
>Make some cube boys. You know, since we're in the commune and all.
>Roll 11- Weird, but Good.

Those Modrons Archie uses are interesting. You want to know about the Modrons. Archie is happy to see you're curious about learning and shows you them: some are cubes, some are pyramids, rectangles - isn't that just a long cube? "No, no, it's different." Cylinders, spheres- they all have an eye on each side. They typically hover about, but have secret openings for limbs.
While you can't directly make one: Archie lets you sit in his work chair with him and while you're in physical contact with one another you can share your mana pool/spell slots (Archie has fucking 75 spell lots. What the HECK. ).. So it's kind of like making one. When you were a child you sat and watched a Gnome fix your Uncles pocket watch- it's a lot like that. A lot of methodical, fine, squinty, busy-work.
You just will never appreciate machines. You like how bodies have a habit of kind of giving you the benefit of the doubt sort to speak.

Speaking of.

>>2729251
>Practice wielding multiple weapons made from Frost Brand using Ghost Hands at the same time while we wait.
>Roll 1.

You accidentally cut your own left arm maybe 5 inches away from the elbow practicing with Frost Brand.
The good news is your Ghost Hand was VERY fast so it was a clean cut and Frost Brand is VERY cold so the wound is pretty well preserved and sealed. Just a one and done deal- happened in a mere second, no resistance.
The bad news is you pass out because your hand was cut off and that's quite shocking, really.
Archie puts it back on for you, but since you're 'foreign flesh' he can't fix the round scar where he put you back together. Dark Ring should see to that.

This eats up Archies time though- you still have 24 hours 'till the Robe is finished.
Accepting new Actions.
>>
Rolled 13 (1d100)

>>2729337
Sword practice with Alpha. We got this badass sword, but we don't have much in the ways of training.
>>
Rolled 12 (1d20)

>>2729337
flop around in boredom while waiting for the robe
>>
Rolled 21 (1d100)

>>2729354
Supporting but maybe we should practice with using our Astral Projection in a fight, Alpha would be a good partner for that I think
>>
>>2729362
So my first roll is practicing with the sword, the second roll (yours) is us using astral projection to spare with Alpha. We will be gooder in the art of combat!
>>
>>2729366
No I was trying to supplement your roll with having the training be using the Astral Projection for the Sword Training
>>
>>2729374
So Astral Projection Training over Sword Training, or Astral Projection equipped with the sword?

>>2729337
Got a pic for what our projection looks like?
>>
Rolled 11 (1d100)

>>2729354
>>2729362
Supporting, don't fuck us dice
>>
>>2729383
Well, dice fucked us

>>2729380
They said it was to practice sword training with the projection
>>
Rolled 10 (1d100)

>>2729354
>>2729362
>>2729383
lol can I make it worse?
>>
Holy fuck these rolls are abysmal. Maybe that 13 might do something?
>>
>>2729396
Maybe. It'll also be WEIRD because of the 11. On the bright side, we usually get some sort of synergy bonus for many people supporting the same idea. Not sure if it'll be able to over come all those low rolls.
>>
Rolled 39 (1d100)

>>2729393
Holy shit lol
>>
>Sword practice with Alpha.
>Roll 13- SUPERNATURAL RESULTS!
>Roll 21- Low Average Failure.
>Roll 11- Weird results.
>Roll 10- Very poor.
>Consider you're already rolling at a disadvantage.

With your recent severance episode Archie thinks it's prudent to have Alpha supervise and tutor you- at least until he's done your robe and you're outside the Commune and can't hurt anyone.
Alpha is an extremely strict tutor: she strips you down and has you slip into one of those Homunculi Pajamas, "Do not call them Pajamas. They are a general purpose environmental suit made out of our amniotic sac. You should be thankful you're allowed to even borrow one- this is a rare privilege." You.. didn't mean to be rude.
Alpha also doesn't sugar coat things: your form is awful, you have absolutely no sword experience, but for maybe 8 hours she baby steps you through the whole process and shockingly you DO in fact learn at the very least the basics. Alpha is admittingly impressed that you were even able to keep up for so long- she was expecting you to run out of energy within the first hour. You assure her Stamina is one of the two things you physically possess in excess.
You do learn at least two mildly interesting things:
- Alpha concedes that your skills in unarmed combat are at the very least serviceable: you're dense with a lot of lean muscle and Ghost Hand has become muscle memory to you- this means more or less than you can strike someone or someones GHOST through them with your own Ghost without breaking your concentration. "This is the only thing you physically excel at."
- While it leaves very little to the imagination: the Homunculi skin suit is extremely comfortable and durable. You completely understand why the just wear them all the time- feels like you're wearing.. Nothing at all~!

Also the Robes done.
>1/5 Winning conditions met: Get a perfect robe.
>+++++Hyperborean Vestment: "Modeled after the ancient ritual garments worn by the first Human Liches whom originally pioneered much of the school of Frost within Necromancy: these ritual vestments imbue you with a definitive aura of entropic power and are practically weightless despite being as hard as steel. While wearing these enchanted robes- your Frost Spells can be cast as a muscle memory action and don't count towards your spell slot consumption during combat or stressful moments."
You slip them on immediately.
Forget everything you just said about the Homunculi skin suit- this is now and for true most comfortable thing you've ever worn. You could just go to sleep in this, it's temperature controlled and everything. You ask Archie if he's got a robe as nice as this or did you just make him make this amazing garment while he runs around in hobo-tatters? "Oh, no, no, please it's all yours. I made it specifically for you. I've got my own Archmage robes for combat and rituals, don't worry about me."

Accepting new Actions. You're feeling pretty gooood.
>>
Rolled 10 (1d20)

>>2729516
>"This is the only thing you physically excel at."
Ouch Alpha, that was harsh. There is one other physical activity that we are at least competent in. Offer to demonstrate for Alpha if she isn't busy and would like a bit of... personal stress relief?
>>
Rolled 8 (1d100)

>>2729516
Archie. It. Is. TIME! We have much work to do.

Let's go home and build the largest Frost/Ice/Snow Golem we've ever made, using the Dark Skull and proportioning the body after the skulls size. But first we must sketch out a plan for it's proportions and remove the gnolls from our control list.

The Body will consist of a mixture of sawdust, Ice Bonemeal, and at least a liters worth of the ichor brew diluted into the mix, with a few hollow pockets large enough to only fit some endothermic fires or wisps. If anything we can enchant an item with freezing attributes into key points.
Maybe apply that mace arm idea we got from Moe, Except the mace is the fist.
>>
>>2729566
Maybe we should roll d100s today holy shit
>>
>>2729566
fuck. is a knight golem too much to ask?
>>
Rolled 10 (1d20)

>>2729516
Cast a shitton of ice spells, just because you can.
>>
>>2729574
Shouldnt*
>>
>>2729574
just need to throw more 1d100's until it better. At least ONE of our rolls will be higher.
>>
Technically my post has several actions sooo...
Maybe it only accounts for the attempt of sketching it out?
>>
Wait was the crystal skull made for a troll or was it human shaped?
>>
Rolled 8 (1d20)

>>2729516
Head home and stop by to visit Bee Mom
>>
I have a very important question.

Does the Jungle to the north of us have Capybara?
>>
>>2729555
> Offer to demonstrate for Alpha if she isn't busy and would like a bit of... personal stress relief?
>Roll 10- Not with a 10 you ain't.

"My apologize child, but I do not possess the same explicit sex drive as my sister's or brother possess. Father said my it would be a dangerous and unnecessary distraction that would impede the importance and efficiency of my specific assigned task." O-okay.. Alpha isn't a total social reject though- "I will say I appreciate the aesthetic of your rough improvised body and your exaggerated external genitals despite how impractical it all is."
Alpha gives you a single head pat.

>>2729576
>Cast a shitton of ice spells, just because you can.
>Roll 10- Good enough.

You're gonna head home for now- you've spent waaaay too long at the Commune (not that you don't enjoy their company) and you've got to catch up on all your latest schemes & memes. On the way back though you can't help but fiddle around and experiment with how powerful you are while wearing this robe.. Mostly because you 'can', but also because you want to understand the limits of your power.
-Frost Touch for example doesn't have to be cast from your hands- any physical contact will do. Feet? Sure. Elbow? Right on. You give a little piece of fruit in your backpack a kiss and it freezes solid. Wait, fuck, you have no way of thawing any of this.
-The intensity of your spells is dramatically increased: all natural you have to really give a big "OOF" but with the robe on it can be difficult to hold back as it draws and tempts out your true potential. Your Clouds leave a puffy trail of snow behind them, your breath is always visible, and if you're not careful wherever you touch or step leaves a little coating of frost.
-You also feel a 'little' bit ethereal, but you're not completely sure.
Your only current limit on your frosty-abilities is most likely your own competence and creativity. ((You need 1-2 more Frost Texts to have the full spell list for Frost. ))

>>2729566
>Archie. It. Is. TIME! We have much work to do.
>Roll 8/100

There WAS a lot of work to do and you were getting quite a bit of it done: you returned home and amazed all as you molded a great ice golem. Everything was going great until you decided, "Why don't I try making my own mana shards?"
Despite Avarice and Eloy suggesting otherwise- you did it anyway.
You made an freezing, blustering, icey-cold, Mana Shard about the size of your hands palm and then passed out. Since you still had your robes on no one can touch you- you're too cold.

You wake up in a small frozen circle dry grass blowing in the warm summer breeze just outside of town. It's 2am. Dancing lights can be seen in the distance and a distinct 'twinkling' soun can be heard that's nauseating to listen to. Laying there you can't help but notice the night sky is rather vacant of stars tonight. Something feels.. off.
>>
Rolled 11 (1d100)

>>2729766
Paranormal sense yourself and soul? Seance...the sky? the stars?
>>
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>>2729784
>it continues
>>
Rolled 12 (1d20)

>>2729766
Try to orient our self. Examine self and things we are carrying/wearing. Look around to see if anyone else is around.
>>
Rolled 11 (1d20)

>>2729766
Deduce where we are, maybe summon our Snow Nymph who we haven't seen in a long time

We're on the moon aren't we?
>>
>>2729805
Oh we're right outside of town, nevermind
>>
Rolled 91 (1d100)

>>2729766
I'm wondering if we should do like Archie and keep our neat new robes for when we need to do research or adventuring. It seems like it's side effects are a little too annoying.

Rolling to study Archie's manual on the Phylactery Machine, let's see if I can break the curse
>>
Rolled 19 (1d20)

>>2729766
We got in this state by making an ice cold mana shard. Naturally, we can return to normal by making a fiery hot mana shard.
>>
>>2729853
Fiery and heat isn't one of our 'themes' though. I mean unless we some how know how to degenerate matter into thermal energy.
>>
>>2729784
>Paranormal sense yourself and soul? Seance...the sky? the stars?
>Roll 11- It's an action, don't worry. Also 11 is weird but good.

Still laying down you active your Paranormal Sense and have a calm and casual peek.
That noise you're hearing is Sprites- it's too hot for Wisps and Poes, so the primitive nature spirits have taken over for the season. They seem to be irritated and are vocally airing their grievances.
You then gaze skyward. Typically this is rather pleasant: gazing towards the stars with your paranormal sense is a dazzling experiences- so many faint signatures dancing in the sky..
There is some obstruction in the Sky Blocking your view of the stars. A large, featureless, oblong object that perfectly blends into the night sky.

>>2729795
>Try to orient our self. Examine self and things we are carrying/wearing. Look around to see if anyone else is around.
>Roll 12- Good enough.

Standing up; you break yourself off the layer of frost connecting you to the ground and 'temper' yourself more appropriately. You don't notice anything out of place or added in place to you, your inventory. You do notice one thing though.
The wind isn't blowing across: the wind is blowing down- from above you. It's gently been pushing down on you and the grass.

>>2729805
>maybe summon our Snow Nymph who we haven't seen in a long time
>Roll 11- Weird, but good.

You're... Gonna summon your Nymph. She's from the Moon, so she'll know about sky stuff.
With a casual ritual she appears out of a frosty, fluffy, cloud of powdery snow. Adjusting her garments and politely bowing, she leads in with her standard greeting, "Hello My Ma- .."
She seems concerned. Noticing one of the ribbons of her robe fluttering 'up'.
She looks at the sky and loses all over her composure. You were not expecting someone usually so nonchalant to contort their face into that of sheer irrational fear. She begins to shiver and can only stutter out one word "Outsiders."
She then grasps onto your shoulders so firmly her nails dig painfully into your collar.
And then she fucking runs. As fast as she can. Back to town.

Your Snow Nymph is currently hauling ass. She is moving so fast the grass moves by in a blur while her robes flutter and clap violently in the breeze. She's at that awkward primal emotional state of fear where ones nose runs and their eyes well up a little.
Accepting new Actions.
>>
Rolled 19 (1d20)

>>2729918
I bet it's an elf ship!
>>
Rolled 7 (1d20)

>>2729918
Grab on to her and ask what Outsiders are.
>>
Rolled 2 (1d20)

>>2729918
Oh yeah I only now fully read the whole post. Haul ass after the nymph. See if we can get a straight answer.
>>
Rolled 18 (1d20)

>>2729918
Get a cloud and go up to investigate these Outsiders

If these are elves I WANT THEIR BONES
>>
Rolled 17 (1d20)

>>2729918
seance the staff to get ready and rolling for how prepared we are
>>
Rolled 17 (1d20)

>>2729918
I bet this is the fucking rabbit's fault. Try to avoid abduction and 'probing', by hauling ass back to town.
>>
>>2729985
God damn rabbits. Kill them all!
Worse case scenario we'll have to evacuate our staff and village into the dungeon and instruct the golems to protect everyone and keep any of the other creatures from attacking anyone.
>>
https://www.youtube.com/watch?v=8h6hbHE1dC0

>>2729939
>>2729950
>>2729959
>>2729985
>Try to calm her down and get an answer out of her.
>She's actually carrying you, sorry that I didn't communicate that more effectively.
>Roll 19, 7, 17- Near perfect, followed by nothing but extravagantly lucky.

With you awkwardly thrown over her shoulder and the Nymph clutching your body as if she had just stolen you.. You feel as though perhaps this situation might be a 'little' more serious than you've been treating it. You try to ask her what Outsiders are, but she doesn't seem to be in the mood to talk or do much of anything but really just run. Fast. Like, her form is perfect.
When the lights from town come within sight she seems to calm down- enough to answer you.
"Aliens. They're Aliens." But you're from the Moon, does that not count?" No, uh, it doesn't. It's different." Hmn. "It's different." Hmmn.

>>2729966
>seance the staff to get ready and rolling for how prepared we are
>Roll 17- Luckyyyy.

It might be prudent to Seance your Staff to let them know whats going on and warn them of the uh.. Aliens? "Yes, Avarice should know what I'm talking about."
You give it your best shot, but something seems to be interfering with your telepathic abilities. Every time you try to seance a faint red light flashes overhead and you get static.
Well, since you're being carried you Mind Blast it. There's a loud trumpeting noise, the Nymph is almost knocked off her feet, the air is disturbed, and the light shatters- the floating 'thingy' (it looks like a snake egg) backs off a little.
This gives you a small window of opportunity to talk to Avarice.
"You get the fuck back here right now. Those are Greys- they're not Elves. They're not interested in tourism; they want your materia." O-oh, that isn't what you were expecting. "Run. Just Run. They're not allowed to take field samples of people if they're within a certain distance from their homes. Just run.

>>2729963
>Get a cloud and go up to investigate these Outsiders
>Roll 18- Good, good.

You're just gonna go have a word with them. You begin conjuring a black grumpy little cloud to cumulus your way up there, but you hear a loud heavy 'gong' and a spotlight connects from the object in the sky to the ground below- the grass caught within the pillar of light stands straight up. The light begins sweeping towards you two.
The Nymph screams, she's already running as fast as she can. Okay, well, this is getting a little spooky.
You sweep the two of you off her feet and onto your Cloud so you can putz out of the range of that light- she doesn't stop clutching you.

You've got one more set of actions before you're clear from danger.
>>
Rolled 1 (1d20)

>>2730098
Assholes. Cast the strongest Endothermic Fireball we can muster and throw it at threw with the enhanced strength and accuracy of our astral projection.
>>
Rolled 3 (1d20)

>>2730098
Throw as many high powered Frost and Pit spells we can at this to either drive them off or force them to crash.

If they're going to try abducting us we're going to make them suffer for it
>>
Rolled 19 (1d20)

>>2730098
conjure a zombie cow to block the beam


but actually summon more clouds and send them out in random directions to fake them out
>>
>>2730143
hmmmmmm......
Maybe we lose an arm to this?
>>
Rolled 9 (1d20)

>>2730098
shoot that shit down bois
LICH POWAAAHS send a huge ass cloud towards it
>>
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>>2730144
omg

>>2730143
OMG
>>
Rolled 11 (1d20)

>>2730143
>>2730144
Supporting, holy shit
>>
>>2730147
You mean flood the area with Stormy Nimbomiastratus like a smoke screen?

>>2730155
WE NEED MORE ROLLS HELP!!!!!!!!!!!!!!!!!!!!!!
>>
>>2730147
>>2730164
>>2730150
Maybe if we engulf it with our clouds we can cause a big enough blizzard to drive it off?
>>
Rolled 8 (1d20)

Fucking, it can't get any worse than this.
Fuck it pray to Scylla for help.
>>
>>2730164
Maybe we need to not support the plans that not only rolled badly, but were also stupid enough to attack enemies clearly out of our league?

>>2730169
ffs you guys, we're getting away. Just run. Nymph is scared out of her mind and Avarice is backing her up.
>>
>>2730185
that's what I mean, with a sudden localized blizzard hitting their ship might be enough to distract them long enough to get to safety

also I think that anon was trying to counter the bad rolls with good ones
>>
>>2730185
Well if people don't support the shit rolls, how else will we get some damage control in this bitch? Oof. Those low roll man. At the very least I want to take down that ship. It would make for a great present to Archie.
>>
>>2730205
>rolled a 1 against an enemy which our allies heavily implied we stand no chance against

>"Yeah I'll settle for just crashing and capturing this giant alien spaceship."

Are you trolling me? Is this some high level trolling?
>>
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>>2730288
>>
>>2730288
No no. Sorry I should have been more clear. Despite my fumble I'm hoping we can somehow pull a miracle out of our pocket and defeat the illegal aliens.
>>
Rolled 1 (1d20)

>>2730098
Unsummon our nymph then use Shapeshift: Miasma to move at the speed of darkness.
>>
>>2730319
I give up.... I am just not meant to roll tonight.
>>
>>2730319
dude. I feel so sorry for you. Is that your third nat 1? Regardless don't give up. That's just what the dice gods what you to do.
>>
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>>2730319
>>
>>2730329
Yeah, I guess it's not all been terrible since I've also gotten 10, 12, 17 and 19 so my average is just under 9 for the night. Well there were also the two 10s on d100s with is the equivalent of a 2 on a d20, which would bring my average down to around a 7.
>>
>>2730143
>>2730144
>Throw as many projectiles spells as you can at it.
>Roll 3.

You roll up your sleeves and begin throwing basically everything you have at the object in the sky- it's clearly within range, so you're going to punish it for that. Rot obviously isn't going to work: it's a machine of some sort, so you go with Ice and Pit.
Ice has no effect; it shrugs it off undeterred.
Pit/Shadow is a different matter all together: you fling a great seething mass of shadow at the evil orb and the shadow covering it flecks off like paint revealing a metallic reflective surface.. And a small crinkled dent.
Well now they're annoyed.

>>2730143
>Assholes.
>Roll 1.

Cussing them out you begin expunging every single one of your 35 spell lots on firing as many Shadow Bolts as possible, this however only further antagonizes the Outsiders and they cut the theatrics and swerve the beam over you and the Nymph. The Cloud below you evaporating, but the two of you not falling.
You instead begin floating very gently towards the evil metal egg in the sky. Your Nymph at this point is too frightened to scream anymore, she's gone full circle. she has wrapped her body around yours, buried her chest in your face, and is reduced to shivering and weeping quietly.

>>2730147
>>2730159
>Conjure something to block the beam.
>Roll 19- Near fucking perfect.
>Roll 11- Weird but good.

You have to agree with the Aliens that the time for theatrics is over.
You cast a few weak projectile spells just to gather some circular momentum so you can then toss your Nymph out of the beam: once she's out of the beam she immediately flees.
That's fine, she was in the way of >The Plan. Which you have to fucking do right now because without her added Nymph weight the beam is actually pretty snappy- you're zipping right up there.
You're pretty sure that beam is leading up to something semi-permeable to abduct you.. So you're gonna block it with something nasty.
You don't have any dead cows or zombies, but that's okay because you're gonna bet the farm anyway.

https://www.youtube.com/watch?v=6VNZxXoaLE8

You cast Death Coil. Full Strength. All 35 spell Slots. Eat shit Aliens.

The Gaseous Death Coil is vacuumed up into the flying object.. It isn't until you're maybe 2ft away and they're within ear shot of your"Alien Shits" comment does the Death Coil seem to take affect. You hear faint sirens, rattling, the stomping of boots, spraying- the beam cuts off and you're dropped.

>>2730319

You do not stick the landing. No spell slots.
It is 5am. You awake still in the field to HORRIBLE PAIN as Avarice uses his weird Demon magic to fix your broken body. Accepting new Actions.
>>
Rolled 3 (1d20)

>>2730377
See if there is any wreckage or corpses to salvage
>>
Rolled 9 (1d20)

>>2730387
This. I want alien loot.
>>
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>>2730387
>i see
>>
Rolled 7 (1d20)

>>2730377
Let Avarice doctor us up and ask what happened after we went splat. And thing interesting fall off it?
>>
Rolled 1 (1d20)

>>2730377
Summon Nymph and give her a big hug to apologize (Freebie?)

>>2730387
Supporting, don't fuck me dice
>>
>>2730397
I'm running out of reaction images, holy shit
>>
Rolled 28 (1d100)

>>2730397
rolling to research away to counteract all these 1's like holy shit. This thread has the most crit fails in all the other threads I swear.
>>
>>2730397
Dice didn't even have the courtesy to give you a reach around.
>>
Rolled 8 (1d20)

>>2730387
Use your weird necromantic magic to fix your body. Run to the commune and ask Archie all about Outsiders.
>>
>>2730377
>https://www.youtube.com/watch?v=6VNZxXoaLE8
>That Stickerbrush Symphony background music

I don't know what I'm feeling right now
>>
Rolled 6 (1d20)

>>2730377
use paranormal sense
>>
>>2730403
We could radio him as we're searching. He's got his talkbox near him nearly always
>>
>>2730377
>>2730387
>>2730390
>>2730403

Y'know what.
That's a good fuckin' idea and we're doing it but only because you
>Objective: Survive 'd

>>2730397
>>2730394

In the mean time Avarice puts your bones back into place and fixes your fucking snapped spine (why you're in such irrational, screaming, convulsing pain). His Demon Blood Magic is cruel, unkind, and burns terriblt, but it works. It isn't like you can do much until he's done anyway.. but Snow Nymph is still here! You thought she fled! You wouldn't have blamed her if she had though- that was pretty spooky and she seems to have known more about the topic than you.
You're actually lucky she's still here since she's the one that derobbed you and is the only reason Avarice can put you back together, "If she hadn't stayed we'd have had to get Archie out here."


I want D100 rolls to see if there's any Alien Treasure!!!! Lets see what the staff and maybe your honest villagers have rooted and pillaged off of anything the Aliens left behind. Loot, loot, loot- Alien Loot. Loot Loot.

This is one of those rare moments where even if it's trash: it's still going to be pretty fucking neato.
>>
Rolled 5 (1d100)

>>2730436
Please dice gods forgive what ever sin I committed to draw your ire.
>>
Rolled 31 (1d100)

>>2730436
please. dice gods. give us a 100. there were so many failures. it's time for magic.
>>
Rolled 39 (1d100)

>>2730436
babe gimme dat sweet staff
>>
Rolled 38 (1d100)

>>2730436
>>
>>2730444
>>2730447
>>2730452
>>2730454
Fucking, I bet it was the poor college student equivalent of an alien. Still nice but dammit.
Whatever our villagers take we are definitively keeping. We fought tooth and nail for that.
>>
Rolled 90 (1d100)

>>2730436
big money no whammy
>>
Rolled 15 (1d100)

>>2730436
Don't fuck me dice
>>
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>>2730497

Now that's more like it.
>>
>>2730497
Yay! A good roll!
>>
>>2730510
Gimme dat Outsider skeleton, we're making that a Mage with the bestest shards for eyes
>>
Rolled 74 (1d100)

>>2730436
>>
Movement returns to you and the Staff and towns folk have finished rummaging across the landscape for anything of value. They report back to tell you that they were able to find a number of items- sealed in glass containers and strewn about in the fields.

>>2730508
>Roll 15- Trash, but a dependable 5.
-Cows (??? ???): perfectly ordinary, friendly, docile, cows and a few bulls that belong to some dairy breed you're unfamiliar with. They're spotted in a red white pattern with large udders. They don't belong to anyone nearby and it's highly unlikely dairy cattle such as these would survive long in the wild.

>>2730444
>Roll 5- Trash, but a single 5.
-Rabbits: You knew they were responsible for this all along. The villagers bring you several of the glass containers with the creatures still in them: most of them are white, but a few are blue or tawny with red backsides.

Enough of the livestock, has anyone brought you anything GOOD?

>>2730452
>Roll 39- Low Average.
>>2730454
>Roll 38- Low Average.

-Two very large glass containers are rolled over for you to have a personal look at. One is filled to the absolutely brim with Forest People from the Rotwood: Dryads, Nymphs, Flower Demons, Sprites, Fairies, and a Drider/Spider Woman. The other is packed uncomfortably filled with Imps and only Imps- you immedietly recognize them having came from Catherine's brood. Both groups are simply to exhausted by their experience to struggle.

>>2730447
>Roll 31- Even lower, below average.

-You're handed a air-tight sealed container that contains a parchment mapping out the space around your world: you recognize the sun, the moon, your planet, but that's about it. You've never been super into Astronomy, maybe Archie will like it.

>>2730497
>Roll 90

-Somebody finds a dead Alien in a weird shiny suit with a jar on it's head. The Alien is grey skinned, bug-eyed, a little shorter than a Gnome and all wrinkled n' withered- it seems to have been effected by your Death Coil as there's vomit in his little glass orb thingy and it doesn't look like he's supposed to be wrinkled... You pop his jar helmet off to have a look at him, but he starts rotting and growing mushrooms before your very eyes- almost as if your ravenous environment is eager to consume his flesh You seal him back up and cast preserve.

You can now walk. Accepting just a few more actions for tonight.
>>
Rolled 19 (1d20)

>>2730615
>red white patterns
Minecraft Mooshrooms. Keep then in isolated pens. Give lots of pets.

>rabbits
Kill and eat

>plant people and imps
Sent the dryads free and interrogate imps.

>map
Give to Archie

>dead alien sample and suit
Scoop up remains and ask our nymph about the suit, then give it to Archie.
>>
>>2730615
What about that 74 roll?
Can we roll some more to look for a ship?
>>
I'm kind of happy we have cows now. We can finally make relatively ordinary ice cream.
>>
>>2730615
>You seal him back up and cast preserve.
Scratch out the scooping the alien up part. I missed that part.
>>
Rolled 7 (1d20)

>>2730615
I hope the skeleton is still salvageable but I like the idea of using Archie and the Stone to analyze it and potentially clone more.

>Give alien and map to Archie
>Set up a proper barn and grazing field for our new prized cows
>Free the Dryads

Rolling to interrogate the Imps, potentially convert them by convincing them to work under Avarice
>>
>>2730615
backing >>2730654
>>
Rolled 11 (1d20)

>>2730615
Release forest people, maybe offer them a place to stay for a little while and recover. (and flirt with the spider woman once she's recovered)

Question imps and seem if we can't force them to serve under Avarice.

Give livestock to changlings to raise

Call Archie and consult him on the map and body we got.
>>
>>2730654
>>2730677
I'm not sure we should give Archie the alien whole sell. We could probably reanimate it and get a LOT of tech knowledge of it.
>>
Rolled 4 (1d20)

>>2730615
I kind of want to keep the drider if they're dead but I'm sure we can take a sample for the Philosophers Stone to clone for us while flirting with her.
>>
Rolled 10 (1d20)

>>2730615
recruit rotwood people to take care of our mini forest
>>
>>2730686
I was thinking more of letting him take samples and examine it with us in his more advanced lab and let the Stone have a chance to be able to potentially clone it.

I still want to keep the actual alien for ourself.

I wonder if it's too late to try storing it inside an Ice Tomb to further preserve it
>>
Rolled 20 (1d20)

>>2730692
I like that idea, we could invite them to live in the dungeon forest perhaps? They might be thankful enough due to us saving them
>>
>>2730680
Good idea. Gotta fuck the spider women to increase our dick stat and gain that Copse Fucker Title.

>>2730686
We could do both. We can gleam all the knowledge we can from it while Archie studies the tech and trues to reverse engineer it. Then we can benefit from it.

>>2730692
I support this. Ask if anyone would like to stick around. If They can plant a Rotwood sampling nearby I'm pretty sure they can wood walk from here to the forest.
>>
>>2730709
Well I did just roll that nat 20 to recruit them so that's hopeful.

Also in order to tree-portal the trees root system has to be interconnected
>>
>>2730694
The alien is a little too alien for us. What if we teamed up with Archie to better understand all of this? Caster, Archie, Philosopher Stone and Nymph all examining the strange live stock, the suit and the alien corpse. Caster will try to keep the corpse from further rotting while the other do their sciencey things.
>>
Rolled 40 (1d100)

>>2730615
Research with Archie. Two big nerds.
>>
>>2730615
Do we get cool guy points for killing an alien?
>>
>>2730798
I think bringing down and alien spaceship is worth +100 cool guy points, but forgetting to save a single spell slot to stick the landing safely is -101 cool guy points.
>>
>>2730828
Maybe, with Archie's help, Moe's technical expertise and Stone's samples we can make some light fleshy power armor Caster can wear under his robes.

Like pic related. It's from Mass Effect 3.
>>
>>2730862
Unless fleshy stuff like with would fall under demonmancy. That would put a damper in my parade
>>
>>2730882
It wouldn't because demonmancy isn't a thing. Warlockery on the other hand...
>>
>>2730894
I meant Warlockery. I'm probably going about this the wrong way. Maybe some skull pauldrons for spell casting Skulls? Have we tried putting ice shards in ice Bonemeal golem Skulls yet?
>>
>Process everything and everyone: distribute cattle, exterminate rabbits ...Interrogate and 'maybe' release Imps.
>Roll 19- Near Perfect.

Right, back to it then:
You let everyone know the danger is over, you've taken care of everything, and they can return to their homes to go back to their business. You have the Hobgoblins herd back these cattle to your property (the Changelings don't drink enough milk to really appreciate them) and have the rabbits slaughtered and butchered as food for the Forest People AND the Imps.
You're releasing them both, but you'd like to have a word with the Imps over rabbit-refugee stew.
-The Imps are grateful, they weren't expecting such clemency and the sentiment isn't lost on them. They're just as ADD as the Goblins, but you work out of them that Catherine's forces had planned a retaliation for your.. -monster week- but when the Aliens started abducting people the Bug Knights were too preoccupied defending themselves.
This is kind of a goofy summer.

>Invite the Forest People to live in your Dungeon and or Mini-Goth Wood.
>Roll 10, 20- Solid Average and PERFECT.

Satisfied with that response you ask the Forest Folk if any of them would be.. Interested in living perhaps closer to your area? Where it's maybe safer?
The various Fey & Plant Folk are delighted by such an offer and while not 'all' of them can take you up on it a decent portion of them do. The Dryads, Nymphs, Sprites & Fairies split up between the small Eldin Goth-Grove and your Dungeon; the Flower Demons though disbursing within Potter's Field- The Bee Women welcome to have them.
You notice it a few days and weeks later, but this seemingly small act of hospitality dramatically increases the growth and health of all the plant life where they dwell.
The Drider has agreed to remain in the area till she's gained her strength and feels it's safe to return home, but she can stay forever.

>Give the Ayylien and Map to Archie
>Roll 11, 7- Weird and LUCKYYY

Archie loves the map, "Where did you get this? This is a pretty startling accurate map of our solar system, did you happen to run into one of the Monoeyed people? Nobody on this planet knows really anything besi- Oh. " The Architect however has nothing but contempt for the Alien body. "Greys. This suit is worth far more than it's pathetic contents. Normally I'd have waste like this incinerated, but this will be a good learning lesson for you."
Archie takes you and the sealed Alien downstairs to The Stone. She's squirms with delight to see the two of you- the squirming ends when she notices the Alien.
"This creatures DNA is far too damaged from generations of excess- Hmmn.. Archie, what word do they use? He wouldn't know anyth- Ah, right, right The mean little space man's Materia is all poopy, so he has to take it from fresh and juicy people like forest friends and naughty demon friends."
Can.. Can you keep his bones?
"Oh, yes, yes of course."
>>
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>>2730911

Accepting one more set of actions, then we're done for this wild and wacky week, true believers.
>>
>>2730908
>Have we tried putting ice shards in ice Bonemeal golem Skulls yet?
No. But small note, we haven't successfully made ice shards yet, we've just been working with more generic entropic miasma shards.
>>
Rolled 2 (1d20)

>>2730911
See if we can also get it's preserved brain in a jar. I want to try to find a way to extract knowledge from it.
>>
Rolled 49 (1d100)

>>2730917
Ask to use Archies lab to study the Aliens remains if we let him him study the suit and promises to share some of his discoveries.

For the corpse I want to:
>Take samples of the mushrooms that devour it
>Clean the bones and prepare them for future reanimation
>Study the remains to deduce the best possible use of them (Skeletal mage, spacewraith, etc)
>>
Rolled 23 (1d100)

>>2730917
Is this a freebie? Ask Archie what can be done with the suit. Can it be studied or repurposed? Is it worth anything thing? Does he think there might be a ship?

Rolling to make more of those control skeleton Skulls. It would be great if we can control multiple flail trolls.
>>
>>2730937
Does this thing even have any bones?
>>
Rolled 8 (1d20)

>>2730911
>Seduce the drider, keep antivenom handy
>>
>>2730952
Assuming so since they said we could keep the bones
>>
Rolled 69 (1d100)

>>2730937
Bump, good idea
>>
>>2730944
Heck. Looks like I user up all my lucky rolls.
>>
>>2730965
Sexy results.
>>
>>2730965
oh that's sexy
>>
What if we turn the alien into a flesh golem, slap an extra strong preserve spell and it then put some Elemental cuffs on it? It'll be forced to answer all our questions.
>>
I think I'm gonna make a Google sheet for this quest later.
>>
You'd still like to do an Autopsy on the Alien; if only for your own education. Archie is more than happy to oblidge this request and is willing to give you the use of his medical laboratory. It's FAR cleaner than yours: full of shiny, fancy equipment, with perfect metal tables, lovely knives, potions, and no dried herb crumbs everywhere.

In a sterile environment the body can't turn into mushrooms, Archie explains that since the Aliens body is so utterly deprived of Materia substance his corpse becomes a magnet in an open environment- desperate to assimilate it. "It's uh.. Like if you eat the same thing for weeks something new is exciting." You understood that one.

>>2730936
>See if we can also get it's preserved brain in a jar. I want to try to find a way to extract knowledge from it.
>Roll 2. You're lucky Archie is here. *Freebie*

First, you want the brain. Archie gives you a concerned look; if you have the Aliens brain you can seance it to gleam important Alien information or perhaps even Alien spells- who knows? Either way it could- you drop it on the floor. Archie manages to catch it and place in a sealed glass jar and you cast preserve on it. You weren't expecting it to be so heavy! Brains are usually lighter!

>>2730937
>Full Autopsy
>Roll 49- You learn what you need to learn. Nothing more.

You can handle things from here. You let Archie know he can study the suit, "I'll have Moe and myself look at it. Don't get too carried away while I'm gone."
Studying the little space man is kind of interesting.
-Taking samples of the mushrooms that devour him with exposed: they're just ordinary fungal growth, just hyper-accelerated by so much.. 'absence'. Nature always seeks to fill a void.. You know a couple of voids you'd like to naturally fill- Aww... That's right, Archie is studying the suit. Shit.
-The Aliens skeleton is beautiful, but his big smart head is almost comically oversized. You joke you could write an entire spellbook insi- Damn it this isn't fun without Archie to riff with.
>The best possible use would most likely be a Skeletal Mage or a Haunted/Watcher Skull. You sense an immense amount of latent psychic potential from the skull that could dramatically increase your range.
>You think using any part of the alien for Flesh Golem parts would be extremely difficult AND dangerous.

>>2730965
>Autopsy Assist
>69- Sexxxyyyy!!!

Both you and Archie finish around the same time and meet back in the lab's shower to get cleaned and dressed.. You could magic yourself clean, but showers are nice.
Archie actually watched you work for a bit, "I'm really impressed, you're 16? 17? I had pegged you as maybe just an idiot savant with a big heart, but you put in the work and you've got real skill."
Archie awkwardly pets your shoulder, " I'm sorry if I've been coming off as rude or condescending in the past."

This may be as far as Archie is willing to go, but it's still quite nice.
>>
>>2731147
This it for the week?
>>
>>2731147

Aaannd... With that sentimental little scene we're done for the week!
I hope everybody had a good time- That Alien stuff was kind of left field, but it was one of the possible 'summer' (like, actual in game summer, summer) encounter/event table and the conditions were met.

Threads archived like it always is: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=caster+quest Blam.
Tumblr here as always: http://spaghettiart.tumblr.com/ No distractions, so MAYBE just maybe they'll be new stuff going up if you happen to be a rare and tasteful individual interested in my fine art.

Thanks for participating! Thanks for showing up, for doing all those rolls, for all the bad ones, good ones, and.. returning!
I'm gonna EAT and try not to melt.

>>2731181
>This it for the week?
Yepp, I'm bushed.

I'll be around for any non-spoiler discussion/questions though if you guys have any.
>>
>>2731189
Did the alien have a ship, or was it all brain power?
>>
>>2731189
>for doing all those rolls, for all the bad ones
It's disheartening when out of your first seven rolls almost half of them are crit fails. But I kept trying (and rolling poorly) since I figured bad rolls are better than no rolls.
>>
>>2731189
What are those heart things made of wisps and burnt herbs for the ice Bonemeal golems supposed to be? Hearts? Power sources?
>>
>>2731212
It just means the next thread you roll in will have better rolls l.
>>
>>2731203
>Did the alien have a ship, or was it all brain power?

They did indeed have a ship.
You managed to cause a small dent and chip a bit of the paint.
>>
>>2731243
Only? Well shit I guess we need to get stronger. What does everyone think of our scuffle with the aliens? Are we cool now?
>>
>>2731252
I mean, we've studied a lot of frost magic and even have a sweet frosty robe....
>>
>>2731243
Can we make a Troll Hecatoncheires in the future?
>>
>>2731243
How complicated are alien languages?

What is your opinion of Caster carrying several relatively strong but disposable staves stuffed full of shards for single super charged uses each?

Are the red cows Mooshrooms?
>>
>>2731333
>How complicated are alien languages?

Like, the language the Alien might speak?
Not 'complicated', just very, very, different. You'd need someone really good with words or perhaps someone who has access to a certain 'miraculous' spell to decipher alien talk.

>What is your opinion of Caster carrying several relatively strong but disposable staves stuffed full of shards for single super charged uses each?
Not a bad idea if you plan on running out of spell slots.
The classic "write a spell into a staff and have it cast that spell x amount of times, recharging spell slots each y amount of hours" is perfectly doable....
I should note that your Staff is a Medium and shouldn't be altered or damaged for such a purpose: you having an extremely nice, expensive, Medium/Catalyst keeps you from having to cast in the Vancian style.

>Are the red cows Mooshrooms?

Naw, they're ordinary cows. Specifically Norwegian Reds, but that name doesn't mean anything in-game.
>>
>>2731382
>>2731333

I haven't actually played Minecraft before if you can believe that outrageous statement.
My brand of Autism was always Terraria: 435 hours well wasted.
>>
>>2731243
Besides informing us that Catherine is cooking up a retaliation from monster week, what else to they have to tell us?

Do any of the imps know how to summon lotsa meat? Do they know any useful spells? What are they're vices?

Do we already have an ice bolt spell? Something to shoot solid chunks of Ice?
>>
>>2731394
Haha, nerd spending 435 hours in that game. I only have.... wait.... how the fuck have I played it for 1069 hours?! I guess I have played through it several times with friends and tried out various mod combos...
Still not as bad as my Warframe game time, 3003 hours.
Though I think I've left the client running overnight several times with out actually being in game on both of those inflating those numbers.
>>
>Random Ayy lmao invasion
When are the pirates going to show up?
>>
>>2731435
Fuck the dark eldar
>>
>>2731414
>Do we already have an ice bolt spell? Something to shoot solid chunks of Ice?

Yes, check the pastebin.
I know it's a mess, but Frost Bolt should be in there.

>>2731435

The Greys aren't even the settings silliest Alien race.
>>
>>2731394
Is there anything stopping us from filling a room with Haunted/Watcher Skulls?
>>
>>2731484
>Is there anything stopping us from filling a room with Haunted/Watcher Skulls?

I guess it'd be a massive safety hazard and bad dungeon/lair design.

Just having all the control skulls in one room- waiting to be smashed to fucking pieces.
Haunted Skulls are also mobile and you can see out of them, so it's better to use them as a surveillance system... Maybe tastefully string them up on poles or lines around your territory- it's what a Hags and Bush Necromancers do at any rate.

Skull Phone is also possible.
>>
>>2731609
What if we dump a ton in the Commune or leave some with our Nymph friend? That would be pretty secure.
>>
>>2731609
So you are saying we could make skellular phones?
>>
What if the alien skull could be used as a part of our ultimate staff? We once made a staff out of a goblin skeleton. Why would an aliens skull be any different?
>>
Just caught up with the quest and wanted to say good job. This is the highest amount of gay smut I've ever tolerated because i liked everything else. Also was very sad when i relished even Female demons have "feminine penises". Actually it might be the most smut in a quest i didn't drop. I think it's because Waifuing is kept to a minimum, is gay stuff or degeneracy what scares them off?
>>
>>2738561
>Just caught up with the quest and wanted to say good job. This is the highest amount of gay smut I've ever tolerated because i liked everything else.

Thank you, Anon, I appreciate the kind words.
I'm trying to keep 'actual' romance to a minimum since we're obviously not here to settle down and get married, but given our character is basically a 16-17 year old human male I don't find it unreasonable to allow a little "horny teenager" suggestions every now and again.
I've learned from the past to establish a "consensus canon character profile" and stick to it.

>Also was very sad when i relished even Female demons have "feminine penises".

I assure you: there is absolutely nothing feminine about Demon Penis.
But such is their lot in life as all Demons are Male whether they like it or not.
>>
>>2739810
>>2738561
I think the tasteful and humorous way that the smut is presented goes a long way for me. Sure, he bangs just about anything that doesn't run fast enough or put up too much of a fuss, but it's practically an achievement hunt at this point. The fade to black is very well timed and whatnot.

tl;dr totally straight and eagerly rooting for MC to bang anything with a pulse that isn't a goblin. Ew. Not even female. Hobs though? I'd bang some hobs.




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