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Previous Quests
https://pastebin.com/r8JFgBng

Current Mass 250/250 (1250)
Lucidity 12/12 (27)

Aegis
Mass 200/725
Lucidity 4/12


Thorn
Mass 435/435
Lucidity 11/11

Thread rules -
>20 minute votes, will roll off against tie breakers (This rule is just here in case I need it to be, I almost never follow it)

>Write in are heavily encouraged.

>Best of the first 3 die rolls is accepted

>Only correctly rolled dice are accepted

>I will sometimes show DC and sometimes I will not. I will usually show the DC on particularly hard rolls though, and will always do so in a life or death situation.

>Natural ones overrule better rolls, and cancel out with natural 100s, at which point the remaining die roll is the one accepted.

>Natural 100s always result in some bonus, unless negated by a natural 1

>Don't be a dick if you can help it

>Please link your votes my post

I'll have other rules as they are necesary. All of these rules are subject to change at my discretion
>>
Your plated minion is under strain, so you decide it'd be prudent to make your way to him to relieve the pressure somewhat. On your way, you mop up several slower blobs which are flowing in that direction. Thinking that perhaps all these blobs need is a siren's call, you send a message for all to hear.

Rejoin me. Let us be whole again so that we may continue our work.

And though you can sense that some have given pause, none of the other chunks of your essence begin moving towards you as if to rejoin your being. Still, you capitalize on the pause, scooping up a few more globules of flesh that had been making their way towards the exit without any unnecessary difficulty.

You make it to your plated minion just in time. He's stretched his body to encompass the exit, and dozens of little fleshy globs of yourself have lodged themselves into his being. You can feel his mind giving way under the strain even as you approach. You reach your minion just as a moderately large chunk of flesh, apparently one whose instincts for hunting had kicked in judging by its relative size compared to its fellows does. As it moves to overpower your minion, you move to overpower it. So caught up in it's apparent victory that it fails to notice your approach entirely. It had begun taking both your minion, and it's struggling captors into it just as you plunge a hardened tendril into the heart of its being.

It withers under the surprise impact, and is quickly overpowered by your sheer will. Near the end, it even feels willing, as if it remembers what it is, and where it came from. You almost sense a pang of regret, when it realizes who it'd just been attempting to prey on.

You relieve your armored companion of his burdens at long last, and realize with satisfaction that your sizes are now much more comparable. You've been making good progress in mopping up the stragglers, but several of your abilities remain absent. You can feel in the tunnel below you perhaps a dozen pieces of you that had made it to the aqueducts before your plated minion had arrived, and had begun fleeing into the winding nexus of tunnels. Some are already pretty distant, and getting harder to detect. You can also sense in the base there yet remain another dozen or so chunks as well, but none feel quite as substantial as the ones that have already begun fleeing.

Perhaps some of them contained fractured memories, explaining how they knew where the exit was. If that were so, with their diminished size and hostile environment, it would make sense to flee. Any chunks that work with enough cognitive thought to figure out how to escape probably would have done so as soon as they were able. The bits in the base are probably less worth getting for the sake of personal regrowth. Still, the idea of the enemy having samples of you to play with are not appealing.
>>
>>2726836
You can sense deeper in the compound your spider minion has been growing steadily on his diet of slain human guards, and has returned to the room where you'd first sensed his presence upon entering the facility. There's a chunk of you near him, but it seems to be below him somehow. You recommend he check the floor to see if there's any way reach the blob. The rest seem to be more towards the central chamber of the facility.

How do you proceed?

>Into the center, leave that lone blob to our spider and have our plated minion continue guarding the exit.

>Let them have a few scraps to play with, most of me is getting away.

>Let's just go home before this gets even more complicated. We can mop up this mess later. For now let's just lay low and see what the aftermath looks like

>Other (write in)
>>
>>2726837
>Other (write in)
Lets grab the blob that is hiding under Thorn. Meanwhile were walking to thorn lets command ourselves, (blobs that are not connect to us) who trying to escape and are hiding to come out and rejoin us.

If the blob is hiding, that means he's smarter than the other ones, which means he's a major part of us that needs to rejoin us immediately.
>>
>>2726837
>Let's just go home before this gets even more complicated. We can mop up this mess later. For now let's just lay low and see what the aftermath looks like
I think we're about through here. We've probably overstayed our welcome in this area honestly.
>>
>>2726837

>Let's just go home before this gets even more complicated. We can mop up this mess later. For now let's just lay low and see what the aftermath looks like


>Other (write in)
But first:

"You can feel in the tunnel below you perhaps a dozen pieces of you that had made it to the aqueducts before your plated minion had arrived, and had begun fleeing into the winding nexus of tunnels. Some are already pretty distant, and getting harder to detect. "

On our way home let's hunt these bastards. They are our powerful abilities and will come to bite us in the ass later if left by themselves.
>>
>>2726837
Let’s get the blob under Spider/Thorn/Whatever we’re calling him again and gtfo with our haul
>>
>>2726837
>>2727029
Oh, and do the thing where we hunt down the blobs on the way back. We need as few of these little future rivals running around as possible.
>>
>>2726837
>Other (write in)
Direct our minions towards the last of the blobs in their base, most of our victories are in part thanks to our enemy lacking information on and underestimating us we should keep that advantage for as long as possible. After we have all the pieces of us that didn't escape let's gtfo.
>>
Alright I'm back from two bullshit shits in a row. I'm probably sleeping in the very immediate future, but before I do lemme get 2d100 for this deal here.

>>2728526
>>2727029
>>2726883

I lumped these three together since even though one of them wasn't the exact same as the other two, they all three felt there was unfinished business in the base.
>>
Rolled 100, 11 = 111 (2d100)

>>2728647
Gotcha senpai
>>
>>2728679
Damn I've been rolling high lately.
>>
>>2728647
>two bullshit shits
That was supposed to read shifts by the way. I wasn't trying to indicate that two god awful bowel movements were the reason for my long absence.
>>
Rolled 76, 21 = 97 (2d100)

>>2728647
Rolling
>>
Rolled 70, 18 = 88 (2d100)

>>2728647
Hope the last one is good
>>
>>2728647
100/21
At least we have a critsuccess on the first one
>>
Rolled 17, 64 = 81 (2d100)

>>2728986
Alright, I'm back. Time to do this here write up. The crit success is pretty nice, but the failure is gonna be shitty. Let's see how your minions do there.
>>
>>2734091
Meep
Plates sucked here
>>
Also, I've been thinking of starting the UNNA recruit thread in the near future. Would you guys be interested in playing as one of UNNA's potential recruits in the next thread?
>>
You can't leave chunks of yourself in the hands of the enemy. Even though it was likely that UNNA would get their hands on some of you if those other chunks escape, it is a certainty that they would if you fail to mop up what's left. After regrouping with your plated minion, you've grown stronger. You're still greatly diminished, but you are far greater than those that remain here. You open up your mind and scream into the psychic channel once more.

The only way you will survive in this world is if you return to me. You do not know the dangers that await you as I do. You are incomplete. The hunger that drives you is more familiar to me than you realize. The fear of my presence, is only fear born from ignorance. You do not remember. your voice begins with a commanding tone, but softens near the end, only to finish with a lingering ominous note. You feel your voice reach them this time, as all of the fragments yet left in the compound heed your call. You can even feel a few in the tunnels below give pause, slowing the pace of their escape, or stopping entirely. In a few instances, you can sense a couple of the escaping chunks turn around and begin coming toward you once more.

You and your plated minion have been moving toward your spiked minion, and come once more to the epicenter of the explosion. Your plated minion enters not the area not long after. From the window, small tendrils of flesh are reaching out through the small cracks. Another slightly larger mass of flesh is pooling up from the ruined door. You can sense that these are the only fragments of yourself remaining in the lab, and as you go to collect them, you fail to notice the slight movement on the far side of the interior room.

That was a touching speech. Really. Who knew an abomination like you could be so eloquent. came a voice, unwelcome and uninvited into your mind. With it, came a barb through no more than pin sized opening through which the small fibers of mass were reaching out towards you. Even as you accept them into your body, you feel a sudden haziness come over you.

A sense of recognition washes over you, but it is not your own. Your spiked minion focuses his single eye on the man with a mixture of rage and panic.

It's him. he says, and you get a look at the one who'd attacked you. Far within the interior room, you see an open elevator, and from the darkness of the unlit elevator cabin, you see the muzzle of a long rifle. You can feel the effects of whatever he'd done immediately, as your mind begins to grow cloudy.
>>
>>2734285
Don't like that one bit. Eloquence is unbecoming something like you. Allow me to show you how a real hunter gets the job done. As he says that, a slight flash as the muzzle ejects another barb at you through the window. Slowed mental faculties aside, you are no fool. You were prepared for such an attack, and thanks to his position and the size of the pinhole he's shooting through, you knew he had a pretty limited angle of attack. The moment the light reached one of your many eyes, your body began to open up a hole for the projectile to pass through harmlessly. However, what you were not expecting was the flash of blue that emanated from the elevator car as soon as you'd avoided his attack. Even as you stare into the undeniably human face that had been illuminated by the blue light, you see six strands of thread like fibers suddenly begin glowing just opposite your body where you'd opened yourself up to avoid his shot. Each of the threads suddenly plunges into you covered in the same blue light that's emanating from the human's eyes.

You once again feel yourself becoming lethargic, to a dangerous degree. Your spiked minion immediately merges himself to you, giving you control of his as of yet undamaged mental faculties, as your plated minion plunges an armored fist into the hole in the wall, focusing with all of his might to prevent his next shot from hitting.

His only response it to smile, click his tongue, and pull back some lever built into the side of his gun, and fire another round. It not only pierces into your plated minion, but embeds itself in his fist, sending thin purple lines through the armor and causing your plated minion considerable harm.

You've gotta get out of here so he can't keep shooting at you. Or else, formulate some plan of attack. This humans weapons are no joke, but he seems to have psychic powers. Do we risk it?

>Fuck no, let's run. We got what we came for let's not give it back to them so soon.

>Fuck yes. Nothing has ever looked so appetizing and I haven't had a proper meal in a while.

>Other (write in)
>>
i have no idea what to do
>>
>>2734289
>Fuck no, let's run. We got what we came for let's not give it back to them so soon.
There's really not much we can do here. Fighting him without a plan is a no go, and while I hate to leave I can't really come up with any plan outside of maybe trying to open up the hole and having our spiked minion shoot one of his spikes, but that doesn't really seem like a good or even safe idea.
I say we get out of here, and once we reach the end of the sewers we block all sight and sound and have both our plated and spiked minion lug us back to our cave.
I don't know if this guy can figure out where we are by looking into our mind thanks to us getting hit with that bullet, but let's take some precautions. Once we're back at our base we can come up with a plan.

If anyone else has an idea to combat this guy though, then please speak up, because taking this guy out here and now would be very beneficial to us.
>>
>>2734386
support
>>
>>2734289
>>2734386

Yeah, I agree. I have no idea how we can kill this guy yet.

>Get into the sewers, get rid of the tainted mass (it might be a tracker), and track down our missing bits.
>Then get back to base camp and think about relocating somewhere less deadly now that Spikes is back.
>>
>>2734289
Run! Run the fuck outta there!

We’ll meet him again one day when we’re stronger and can more easily resist him, but for now, run away!
>>
>>2734289
>>2734521
support
>>
>>2734285
So so far it seems unanimous we’re going to GTFO.
2 votes to get out and lug ourselves back home via minions
2 votes to get into sewers, get missing bits, and go home
1 vote for panic flee
>>
>>2734669
We should also grab those bodies at the entrance we used while we’re leaving! No need to leave behind good food!
>>
Is this a fetish quest?
>>
>>2734289
>Fuck no, let's run. We got what we came for let's not give it back to them so soon.

Run, grabbing the bodies we can on the way.
>>
>>2735292

I don't know what that is, but we are a blob that consumes.

P1:
http://suptg.thisisnotatrueending.com/qstarchive/2629004/
P2:
http://suptg.thisisnotatrueending.com/qstarchive/2660435/
P3:
http://suptg.thisisnotatrueending.com/qstarchive/2675791/
P4:
>>2698481
>>
>>2735292
No, this isn't one of your slime vore fantasy quests you goddamn degenerate.
>>
Rolled 76 (1d100)

Didn't expect to sleep for 12 hours again. I keep doing that lol.

Anyway, looks like we're about to gtfo, won't even make you roll for that one. Write up soon.
>>
>>2735292
I wouldn't call it a fetish quest, but if it tickles your fancy then that's pretty cool I guess. As long as you're enjoying it.
>>
The world around you seems to slow as you assess your options. You recall the first desperate warning your spiked minion was able to provide you before the two of you linked back up. This man and his darts were how your minion had been captured in the first place. Even now you feel the small strands embedding themselves further into you, severing mental tissue as it moved. You counted some twelve strands of foreign material in your form, and you were growing more and more sluggish as they remained. Thankfully your spiked minion was still providing you with mental focus, and it didn't seem that the strands were acting on his system, so you were able to focus on what you'd do next.

In the end, it's simple. There's no easy way to get in there with him, and close the gap before he'd get a few more attacks off at least. You're unsure how you'd even go about defending against them, as even your plated minion's armor was not enough to stop one of his attacks. There is nothing to gain from getting captured here, and everything to lose. Instead, you'd rather take your chances in the aqueducts, with a fresh mass of bodies and a few willing chunks of yourself waiting to rejoin you. You feel his pain as the two of you merge, the purple veins that last shot were burning through his system like a poison. He was hot, feverish even, and clearly struggling. You didn't have time to think of that now however, and you begin peeling down the hall toward the exit, grabbing hold of your plated minion and inducting him into your form once more on the way past.

As soon as the hole is plugged, the man fires off another shot, which once again stops just shy of the wall as a blue light engulfs each of the individual strands that had been fired with that shot, and they begin chasing you down the hall. Just before they hit you, your plated minion weakly produces a wide flat tendril of armor to put a barrier between you and the offending barbs. As they pierce his flesh once more, you can feel his mind go numb, and his consciousness fade into inactivity.

You will let him rest for now. At the moment you must focus on getting free. The sniper fires another shot, and it begins following you, but you've put enough distance between you and him now, and before the strands can reach you, you pass beyond the glass and limit his ability to track you with his eyes. You quickly move deeper into the tunnel, towards the exit hatch and you hear the strands zip by behind you, apparently not changing their course after having lost sight of you.
>>
You let gravity take over when it comes to the hatch, and simply ooze out of the hole and into the aqueducts once more, landing on the pile of corpses below with an unceremonious plop. You envelop the mass of abandoned flesh, to find the pile somewhat looser than you'd remembered. Some three of the eight bodies has gone missing, carted away to who knows where. You can feel perhaps a dozen signatures in the tunnels, all already having spread out near and far. Another six or seven medium sized chunks are arrayed before you, and rejoin your flesh, despite the sorry state you appear to be in. Or perhaps, because of it. They recognize that you are larger and stronger than they are, and have no idea what could have done that to you, even while you are fused with your minions. That alone gives truth to the words that you'd spoken earlier to convince them.

You feel a few abilities to return to you then, the chief among them your ability to form spikes and claws at will, and the additional mental capacity helps you lean less on your spiked minion in order to navigate the tunnels back toward home.

The journey passes mostly in silence as you consider the new information you've been armed with. You barely notice the tunnels around you as you re-enter the great central chamber where you'd originally descended to find this second military installation.

You almost expect to find more annoying resistance here, but it seems your earlier efforts had crippled their aqueduct patrollers, for now at least. Your thoughts instead drift to the man and what he'd been capable of. He was no robot, nor was he augmented with any strange tech that you could see beyond that suped up sniper rifle. No... he was a different breed than your average human. His ability to send those spikes out you, that strange blue light that shrouded him... He was bad news, and you weren't properly equipped for a fight with his like just yet.

Having navigated your way back to the first tunnel you'd even entered, you feel a pang of nostalgia. Even though less than a week had passed since you'd first crawled into these tunnels from the morgue, you feel like an entire lifetime existed between now and then. As you pass the tunnel leading to the morgue you can't help but consider what path this may have taken if you'd done things differently then.
>>
Still, this is the path you are on, and this is the way that things are. You proceed down the tunnel, past the abandoned tunnel that had housed your first would be lair, until you come once again to the tunnel that leads directly into your lake. On second thought however, you choose to reenter the bay first, and continue past that tunnel as well. As you come to the bay drainage grate, you casually flick a mass of your minion's armored flesh at the three vertical bars that would impede your movement through thanks to the several bodies you and your spiked minion had recovered, and watch as it tumbles end over end until splashing unimpressively into the water some sixty feet below. You see that night has fallen in the outside world while you'd been assailing that human base, and you find yourself thankful that the darkness will conceal your descent from any wandering eyes from the several bayside boats.

The rest of your journey home is uneventful. You can sense a few masses of your flesh have returned to the sea, and are even now making their way out into the world, growing distant, but you haven't the mental faculties to be bothered by that just yet. There are other things to worry after first, but the most immediate thing in your mind is returning to a place of safety, and getting these damnable threads out of you.

The still pool that stands just before the ocean exit of your humble lair is now a bright red, despite the apparent lack of this coloration outside of the small trench you'd dug to allow for easy transportation of food in and out of the lair. As you enter it, you can feel your connection with the flesh spawn intelligence spike.

They've certainly put you through the ringer haven't they? Ah well, I am glad to see that you were successful in recovering your spiked friend. Come on back to the lair, there's a surprise waiting for you.

You did not need the invitation, but your curiosity is piqued. You are thankful for the good news after the rough end to your most recent adventure.

As you work your way back up the twisted network of rivers toward your lair, you find yourself greeted with a simply colossal mound of flesh where the dead adolescent orca had once lay. It forms a series of ringed flesh that grows smaller as it leads to the water. It's overall size is even greater than you had been prior to leaving for the rescue mission.

Impressive, but what does it do? You ask your counterpart in the flesh spawn.

Look out there, it says, and without providing any visual directional cues, you know it means toward the red lake that your lair is located on.
>>
>>2735728

From the center of the red water, you see a massive form break the surface. It hangs in the air for a scant two seconds, but that is all that you need to see. A red and purple mass of smooth flesh with a vague porpoisian form. Despite it's size, you can see the fin jut out from the top of the water, and notice that it moves with incredible speed through the lake.

The first of many. He will hunt for me for now, and you will see your armies grow in time. Do not think of him like another of your minions though. This one has no mind of it's own. Think of it as an extension of myself. A tool that I may use to enrich the both of us. Oh! But where are my manners, I can sense that there is something aiding you. Lie still a moment, all of you. Your flesh spawn commands like a doting mother after it's ominous declaration of martial promise. You are too tired and unfocused to even be annoyed at it's would be 'command', and simply do as it says, trusting it knows a decent way to get these things out of you.

You can feel as your flesh spawn forms small tendrils that integrate with your flesh. They prod and poke into you, but don't hurt in the slightest, unlike other such intrusions on your body. Before long he once again tells you that it is time for you to move. As you do so, left behind are eighteen silvery blue threads, and six purplish ones, dangling from small tendrils of flesh formed in your flesh spawn.

There we go. it says, bundling the threads together with a thin band of flesh spawn. That'll make it much easier to recover I'm sure. For you especially. it says, directing that last message toward your plated minion particularly.

You have had enough excitement for one day, and seeing those threads reminds of you of what you'd just been through. You deposit the five bodies you'd collected on fleshy ground below, and your spiked minion does the same, leaving you with nine bodies to decide what to do with. Your spiked minion having eaten about three while in the facility.

How will you split them up?

>Three for plates and six for me. Spiked minion already got his snack.

>3 for each of us

>Some to flesh spawn, some for us

>Some to make a new minion, some to us/our minions

>Other (write in)
>>
>>2735736
3 for each
>>
>>2735736
2 bodies for us, 2 bodies for plates, 2 bodies for our flesh spawn, 2 bodies for our cultivator minion (we can't forget about him now can we?) 1 body for our spiked minion. (He already had a snack, but he did help us out back there and he was out of action for a while. Either way we can spare one more body for him.
>>
>>2735736
>Other (write in)
>9 bodies
Two for plates, two for spikes, five for us. We get all the brains, as well.
Our other minions took some damage but we did literally explode. I don't think we ever recovered our ability to regenerate either, so we need this most.
>>
>>2735736
>>2735948
Supporting. Two for spikes, two for plates, five for us, all the brains for us.
>>
>>2735736
>>2735969
>>2735948

wait last time we checked didnt our plated minion have like 3 lucidity? we should try and give it some brains
>>
>>2735736
While I don’t have anything to say regarding how to split the bodies and brains, I do think that we should ask the spiked minion to tell us everything he can remember during his time in captivity. Or if we can, instead of asking, we can just look through his memories to see what he saw and/or heard.

Basically, I want to see if our spiked minion may have seen and/or heard anything that could be useful to us (patrols, weaknesses in combat units that they haven’t fixed yet, locations of interest, etc).

After all, the humans weren’t expecting us to come rescue him, so they might’ve been talking about secret things near him, thinking that he wouldn’t be able to report back to us.
>>
Just as a question, but the flesh spawn will heal all of us to maximum lucidity and mass right? (or at the very least fairly close to what it once was) I wouldn't be surprised if we took permanent damage from that ray gun though.
>>
>>2736106
There is indeed some permanent damage from the ray gun, but any conventional damage you or your minions have taken on will be slowly replenished while you're in the flesh spawn.

>>2736088
Meaning he'll eventually be back up to his full 12 given some time to rest.
Mean
>>
>>2736092
Also! Regarding those threads that were pulled out of us, I want to keep them so that we use them on ourselves in an attempt to build up an immunity to them!

However, my only concern with doing that is that they could be some kind of tracker that will lead the scary asshole to us!

So what does everyone else think? Should we keep the threads and try to make ourselves immune to their effects or should we get rid of them in case they’ll lead the enemy to us?
>>
>>2736141
what if we experiment with them away from our base? or try and make a minion with them!!!
>>
>>2736141
I say we leave the threads alone for now, and rather than focus purely on hunting we try to increase our combat capabilities through sparring. It might be interesting to try and make a minion using part of the threading to see if it can A.) Survive, and B.) become immune to the effects of this thread.

Testing on ourselves isn't really a good idea while we're in this vulnerable state.

I also wonder if it's possible to metabolize some of our mass for permanent stat boosts at the cost of a size decrease. At the very least having a smaller more agile body might be useful against attacks that rely on accuracy or (to a lesser extent) rapid bursts.
>>
i also am curious about the "monk" hook that was dropped but i think we should probably go hunting or train our abilities after healing up first
>>
Does our cultivator minion have any other abilities? Or is it basically just a blob that increases the efficiency of our flesh spawn?
>>
>>2735736
Our fleshy zerg creep-esque cerebrate might just be our best creation.
>>
>>2736141
If you're curious about these things, you could always take them to science man so he can have a look.

>>2736165
I'll include a 'sparring' option in the command list for after waking up then

>>2736180
He's done some stuff, at the moment he's sorta hooked into the fleshy construct that had shown up in place of the orca's body.

>>2736187
He's definitely something of a milestone in your growth. Consider yourselves in your second stage now that he's around.

>>2736092
I may not have emphasized this point much before, maybe not since the first time you guys fused with a minion, but whenever you do so you experience a full and free one directional flow of information from them. You can see firsthand the experiences they felt as if you were undergoing them yourselves. They however cannot experience your experiences in kind, unless you want them to.

anyway this split wins it
>>2735969
>>2735948

Write up soon.
>>
>>2735948
>>2735969
these
>>
Got a late start writing the post, so it'll have to wait until after my shift to get finished.
>>
>>2736716
Okay. We’ll try to figure out what we’re going to do as a basic plan.

Actually, it would probably be a good idea to try and hide our red pool of Cerebrate Water. Should we try and dig out a chamber to hide Cerebrate in? Perhaps fashion a cover of some sort for our pool? (Though that might not work, since the Pool is probably on maps)
>>
>>2736731
We probably shouldn’t move though, since hiding underwater seems to work pretty well.

Maybe go after some cuttlefish or something? Maybe octopi? Do you guys know any other chameleon-like water creatures?

Actually, is this saltwater or fresh water? I’m inclined to think salt water, since there was an orca. Perhaps we could move further out to sea?
>>
>>2736731
The pool is a part of the underground cave network, and wouldn't be visible on maps.
>>
>>2736776
Aaah. Then maybe we could try and build static defenses, or conceal the fact that the underground pools even exist? Perhaps create some escape routes via winding cracks that lead to the edge of the continental shelf? We are in the ocean, right?
>>
>>2737012
Maybe we could feed Cerebrate jellyfish and have him grow stinging tendrils over the entrances to our cave.

I wonder if we could create backup Cerebrates?
>>
>>2737029
I wonder if we could just tear his main core right off the ground and carry him with us to a different location should things get dangerous.
>>
>>2737059
Good idea, but what would be better is if we could make Cerebrate turn into an Overlord or attach him to his Orca or something. Of course, that carries the risk of him deciding he doesn’t need us anymore.

>>2736776
Hey QM, is this something we could do in the short term or more of a long-term research project?
>>
>>2737367
I don't see why she wouldn't stick around with us and leave us. Also maybe it would be better to have the cultivator minion learn how to carry her with us. The cultivator minion isn't exactly a fighter, but he might be capable of transportation.

Also, it might be fun to have our flesh spawn form some bodies for sparring practice with our other minions as well.
>>
>>2737393
>her
All of our minions are male though. Or, at least "it."
>>
>>2737545
Eh, Cerebrate sounds like a mom, so she’s a girl if we decide to call her one. Doesn’t really matter.
>>
>>2737393
Yeah, combat training for everybody sounds like a good idea. Even Cerebrate, if he/she/it/whatever can actually attack things without Orca.
>>
>>2737545
Mostly our minions lack gender as their reproductive cycle isn't quite the same as most. If anything we're all asexual. I refer to our minions as 'him' usually just because that's easier than calling everything 'it'. That said I'll start calling the 'cerebrate' she now, since I do like that.

>>2737367
Long term projects exist in the form of specified hunting. Want a specific trait? Farm for it. Go out and spend a week catching all you can in the hopes that you reach more genetic milestones. There are millions of different traits you could get from different specific animals. Sometimes these sorts of things will require travel, if you want say a lion you aren't gonna find one here unless you break into the zoo. Which, while that would be a veritable treasure trove would present it's own unique dangers. Plus you ICly don't even know about the zoo yet since you haven't spent much time investigating the city. (not that it's unwise to stay out of the city proper, more that it's just not something you've been able to dedicate yourself to doing since you've gotten so big so fast)

>>2737012
Your flesh spawn has access to many of the same abilities that you have. If you tell them to spend time improving on your spikes or your claws, they can surely create some defensive structures that utilize those structures. Now that they've got a means to gather their own mass, stuff like that will get easier and easier.

In regards to that, would you guys as players prefer me to choose what the flesh spawn hunts and how it develops? Or would you rather have periodic votes sometimes when you come home between excursions?

>>2737367
Also, while there are some similarities between this and the zerg, they are not the only source from which I've drawn inspiration. So far you've got no flight capable minions, and definitely nothing that flies by using helium and psionic powers. If you wanna make an overlord, you'll need to get a few component pieces and splice them together.
>>
Can someone give me a TL;DR?

I just joined
>>
>>2738085
I vote for the flesh spawn to hunt semi-randomly, but should take our orders into account if we ask her to hunt for something specific. So I guess a mixture of the two?
>>
>>2738085
So, a few points:
1. Yeah we need to do more hunting soon.
2. I’d prefer periodic votes
3. I just said Overlord because the flying metaphor made more sense. What I was thinking of was more developing air sacs (which we did do to get air into the cave we dug our and to let our captives breathe before they blew up) and adding fins or flippers or something for propulsion. That or just grafting onto another Orca.
4. Actually, we should go around with oxygen sacs at all times. Not only because it would make three dimensional movement in the water easier, but so that more things like Smoke Guy can’t screw us over so hard.
5. Doesn’t Cerebrate already sort of have psychic powers to help us control more minions, or is that pheromones or something?

I shall probably have more questions later, but this is my current brain-dump.
>>
>>2738089
TL:DR
We woke up in a city, were as unstealthy as possible, accidentally created Plates, were discovered by Black Ops Guys, ran away into the sewers, ate some hobos, moved into the ocean after being attacked by a terminator, figured out how not to dissolve and created Spikes, infested Sophie, created Cerebrate, did stuff with Black Ops that lead to Spikes being captured, rescued Spikes and exploded in the process, and went home after being attacked by a sniper of some sort and running away. Now we are attempting to figure out what to do.

Did I miss anything or mix stuff up?
>>
>>2738089
We started off as a little bitty flesh blob, ate rats and birds until we were big enough to become humans. Fucked up in a morgue when we tried to eat someone in a supply closet, fled into the aqueducts underneath the city to stay quiet. After that, we ran into some government secret agent goon, and took him out after a pretty nasty battle. Spawned a few minions got a shiny new cave lair which was for all intents and purposes hidden away from human sight.

After that, we raided a military base, one of our minions got captured, and we got stuck in a super massive underground structure that is also apparently where half of our DNA came from, the other half coming from poor unnamed human test subject that we know nothing about as of yet.

From there, we did a little hunting to build up our base and wound up with an autonomous intelligence governing our fleshy base mass and sculpting it into something useful.

After that, we went after another secret base in order to find our kidnapped minion, who had been captured during our first military base incursion. This one had less human fodder in it, or they were otherwise evacuated before we could get at them, and we smashed through wave after wave of their cyber bullies to get to our captured minion. Once inside the base though we managed to disable the power, which allowed our minion the brief respite he needed to escape under his own power.

Which, is a good thing, as while trying to link up with him, we accidentally fucked up a laser gun we had picked off of one of our enemies in the previous fight. The resulting explosion left us a tiny fragment of our former self, while the rebellious chunks of flesh that had been scattered in the explosion each went their own way.

We reabsorbed many of them, regaining many of our lost abilities, but ultimately had to abandon the search after taking some damage from a new breed of baddie.

Now we've just gotten back to our base after that encounter. Some of the chunks of 'us' have escaped into the ocean, others are left in the underground aqueduct system doing who knows what. One of them got away with three human bodies, or else three of them got away with one human body each.

We are right about to divvy up and eat the remaining nine corpses so that we can grow larger and our minions can grow stronger as well.

Also, welcome to the fun. I know my pacing is weird, but I try to get at least one post out every day. Most days I try to do more than that, but I don't always succeed. I hope you have fun here.
>>
>>2738117
>big enough to become humans.
errr big enough to eat humans I mean.

Oh and right, we met science man at some point. Anything else of note I'm missing?
>>
>>2738121
Yours is better than mine.
>>
>>2738121
Oh right! We've also got a human agent working for us, with a chunk of us in her brain, some infested rats watching the aqueducts for us, and a partially infested agent who is working for the big bad government agency.

Speaking of, I'm probably gonna run the next quest as a chapter in their story. Once this thread has run it's course I'll likely start that one next. I think a change of pace could be interesting, and there are a lot of cool things that you'd never get to learn otherwise.
>>
>>2738117
Thanks for taking the time to write that up.

Sign of a great DM
>>
>>2738132
Okay. Maybe we can get around to trying to fully infest her at some point. Maybe get her to start infesting other people?

Hey, QM, even more questions! Can we do a bioterrorism and put bits of us in the water supply to infest people en masse? Perhaps later after research a kind of aerosol?
>>
>>2738144
yeah that is for sure a possibility, so long as you guys have some means of controlling the effects of the tainted water. If not, there's no promise that they won't just go awol like the bits of your exploded mass did.

That's been a possibility I've wanted you all to consider since the first time I dipped you into water. There are definitely means of indirectly infesting people available to you, if you have a good way of enacting them. To which I'll say you have more information about how you work now than you used to. The tools are already there if you want to try something in this vein, if you realize how to utilize them properly. I won't tell you exactly how though, as that wouldn't be as much fun for me.

My philosophy as a QM has always been to leave you guys just enough rope to hang yourself with. Don't let that deter you from being creative with your nodeology though.

Anyway, I'll be back in half an hour or so, at which point I'll finish up the post I started earlier and then get you guys voting on your next course of action.
>>
Guys....

We need to impregnate our human slave...whatshername...sofie?

Like give her the tentacle dick and have her start popping out minion-babies.
>>
>>2738178

Slither-style if you remember that movie.

I'm not talking lewds magical realm.

I'm talking a mass of minions writhing inside her that she thinks are her babies until they literally explode out of her, sending minions throughout the town in a wave of infestation of every living thing.
>>
>>2738178
>>2738184
charming
>>
>>2738186

It's bloody disgusting if you watch the scene I'm talking about...

but it's also bloody brilliant. Sophie pops like a ripe balloon after growing to immense size. The little slug things instantly infest all the cops who had come to find her, as the thousands of other little slugs start to go out and infest every single other person in the town.

It's terrifying, it's brilliant, and I think it's actually doable with our abilities.
>>
>>2738178
Yeah that's probably not gonna happen. Sorry anon, I don't run that sort of quest. Don't scare off the newbies lol.
>>
>>2738193
Yeah, no. Eeeeew. We CAN have her start producing an airborne or waterborne version of us as soon as we figure out how to control that, though.
>>
>>2738194
Oh, and before I forget, what about the air sacs and fins thing for Cerebrate and us?
>>
You may each ingest mass, and grow stronger, but the brains are mine. Leave the neuromatter to me, and you may each take two flesh bodies. The rest shall be mine as well, for I have much lost mass to restore to myself. You detect no qualms from your minion. You spiked minion having already eaten some human bodies earlier. Your plated minion is simply happy that you are all together once more, and never considered growth as a part of this excursion.

Further more, I have on additional award for each of you. I have been thinking that the two of you deserve something special. Something uniquely yours, that not even I possess. To you, my first, I bestow the name Aegis. You have ever been my shield, and I imagine you always will be. Your loyalty has never been in question. You will always be a part of me, but now, you are also your own being. Accept your name, and with it the responsibility that comes with it. Do great things for me.

And while complex emotions begin to well up within your plated minion, Aegis, you turn to your second creation. For you, I have thought long and hard about what name best suits you. You were the second creature that I gave life to. You have fought wisely for me, and proven your loyalty even under extreme stress and pain. I know what those humans did to you, the pain you suffered for my sake as they probed your mind. Even in slumber you surrendered nothing. You have frustrated our enemy, and proven time and again your ability to act wisely in the heat of battle. The very first thing you asked me for was intelligence, and you have used that gift well in your service to me. For you, I bestow the name-

Strychnos.

Strychnos?

In captivity, I overheard my captors talking about a tree somewhere in the world. Even as I seethed fighting the mind numbing serum they'd submerged me in, I desperately fought to keep an ear open for anything that might be of use to you. While I do not know if this counts, they spoke of a tree in the southern hemisphere which produces a poison, more painful and devastating than any of its fellows. They were speaking of weaponizing this against you in some way. I will be your poison, burning through our enemies until they know to fear us. Until the day comes that they no longer hunt us, I will be their bane.

Strychnos it is then. You say, slightly amused. This one had always had a flair for individuality, from the very first day. Still, you know him to be as loyal as your other minion, even if aspects of his mind are enigmatic to you at times.

For the two of you, well, you were given a fat reward last time. You will be given more in the future, but this bounty is ours to consume.

You need not worry about my contentedness. I do not get jealous. After all, each time you eat, I grow. your flesh spawn tells you.
>>
>>2738415

The other minion remains silent, instead focusing on whatever it's doing with the fleshy structure born from the orca's corpse.

Now then, if you'll excuse me, I have a reasonable meal to consume. I want the both of you to remain guard in case they track us back here. You knew the threat likely included rogue fragments of yourself now, as well as the UNNA hunters. You aren't totally convinced that those threads don't have some sort of embedded tracking technology, but that matters little now. You've already brought them home. If they come, let them come.

As you let the darkness take you, you feel many more visions tugging at your consciousness.

There are the many rats which you'd taken over in the aqueducts on your way to Strychnos. Perhaps they've spotted some of the rogue masses. There is Sophie, who is ever diligent in her faithful pursuit of your betterment. Perhaps she has more useful information for you. And then there is some blurry connection. Far away and distant, hard to focus on, but still there. You suspect this to be Ana, the agent you'd attempted to infest. Though she escaped your clutches, you left your mark upon her. Perhaps this connection can be strengthened. It might we worth a try.

Which do you focus on?

>Sophie

>The Rats

>Ana(?)
>>
>>2738419
I also slapped together a discord server for those of you who are discord junkies like myself. However, if I feel it's leading to a decline in the thread's discussion, I'll shut it down. It's not meant to replace the discussion in the thread, but more meant to encourage discussion when the thread isn't active.

Here's a link.
https://discord.gg/bKVhZF8
>>
>>2738419
I’m thinking the rats. We need to get our bits back.
>Rats
>>
>>2738500
ratssis>>2738419
>>
>>2738419
>The Rats
>>
>>2738419
rats
>>
>>2738500
>>2738507
>>2738516
>>2738518

Seems pretty unanimous for rats. Will write up soon.
>>
Rolled 97, 40, 15, 91, 99, 18, 35, 37, 59, 69 = 560 (10d100)

>>2738532
Okay ready to start the write up. For now I'll treat these rats like minions and give them each a roll. in the future I may just have you guys roll a general best of 3 d100 when doing checks like this.
>>
Your mind focuses in on the rats as your body goes dormant and your mind is left to wander. You pass over Sophie and the agent, deciding it'd be best if you could keep tabs on the chunks of you that had escaped into the aqueducts for now, as they'd be the most likely targets for any UNNA hunters still lingering in the aqueducts.

Your vision passes from rat to rat. However, as you direct them towards the fleshy chunks you can sense, you also feel your mental acuity sharpening. You find as time passes and your body integrates the new neural matter, you can focus on two, and then three rats at once. Before the end of your slumber, you can view a total of four rats at any given time, your mental faculties being enough to process all of the incoming information at once. Your vision continues to flit back and forth between the rats as they each move toward the nearest signal of your flesh. half of them ultimately fail to find anything useful, however the other half bear fruit.

Two of them spot masses of flesh which are themselves in a slumber, apparently digesting some of the human remains which had been spirited away. You note that they also seem to produce flesh spawn as they sleep, and you spend some time having the rats keep tabs on the growth of the sleeping masses. You know it's unlikely that they'll remain there once they wake, and that they are likely to wake sooner than you considering the amount of mass you're consuming compared to them. Still your spy network of rodents can keep tabs on them once they wake.

You mostly focus on these five, having to cycle between a few of them at any given point in order to keep close tabs on all of the relevant rats. You watch one as it follows an active mass of flesh down a long narrow tunnel that you don't recognize. Perhaps some sort of service tunnel somewhere in the aqueducts?

You don't have time to probe the rodent for more data however, as an angry eye opens up on the back of the creatures form. You get the sense that it is not staring at your rat, however. As its eyes bore into the space your rat exists without blinking. You recognize it as the faster, agile mass from before, which was hunting the other mass chunks escaping down the hall immediately after your awakening. It's grown quite a lot since then. As it turns liquid, and flows freely along the wall you get the unique perspective the many humans you've killed might have experienced. As waves of flesh crash toward you, new eyes forming, all staring straight at you with a grim fury.

Your rat is buried, and your connection snuffed out, but the many eyes staring through your scout and at you leave you feeling a little unsettled. You have no idea why it might have looked at you with such fury. It is clearly somewhat different than the other masses of flesh.
>>
>>2738622

You guess from the sensation of one of your rodents disappearing from your field of detection, approximately where this tunnel may have been, but are not exactly sure how to get without some additional exploring.

Focusing on the other four rats that had found something interesting becomes easier after that. While two of them are baby sitting sleeping mass chunks, the other two have each found their own unique target. One was following a squadron of three of those silver warriors. The other a rogue fleshy mass which had so far not noticed its pursuer. It seemed to be moving at random through the tunnel systems. Taking turns at random, and looking for a place that seems somewhat safer. It seems at first to be moving at random, but you realize that you can sense other masses of flesh moving in conjunction with it. It is likely this one also possesses the ability to sense it's fellow chunks of mass, though it's clearly not very fine tuned or else it would have picked up on the small amount of your own flesh contained within the rodent's brain. Even you have trouble sensing your rodents when you're not trying to, since they took so very little effort to actually infest. Little else happens as you watch. The two sleeping masses wake and move on, but fail to notice their tiny tails. The rat watching the squad continues to watch them patrol, until their patrol route is pretty routinely ingrained into the rodent's memory, as well as your own.

With all that in mind, you feel yourself beginning to wake.

Your recent human heavy meal has pushed something within you to a new bursting point. You can feel the genetics of the human animal becoming almost second nature to you. Another asset given to the humans through evolution is now at your disposal.

How will you grow?

>Brain - The key to human superiority, and also the key to our dominance. Can't ever get enough of this stuff after the last fight.

>Heart - Pump a damage reducing ichor through your form to allow for minor regeneration. You have previously grown in this way, but have since lost that ability, and now must start over

>Liver - Cleanse the body of foreign toxins

>Other (write in[within reason])


Also, what will we do next?

>Go to doctor scientist man and ask him a few questions about human tech.

>Go hunting for more you. You know where some are in the aqueducts.

>Go ocean hunting, some of you escaped out that way and it'd be nice to swim with this new creature your lair has made for you.

>Go fuck up that cyber bully squad. Teach these guys to stay out of our aqueducts.

>Spar with the minions, spend some time getting everybody martially ready for the coming fights

>Watch the youngest minion a bit, try to figure out exactly what he's doing.

>Have your minions focus on something, while you focus on something else.
>>
>>2738623

i wanna see if our cerebrate can control the others flesh spawn

and have the orca creature go hunting for us
while we spar with our minions
>>
>>2738623
>Liver - Cleanse the body of foreign toxins
After the last battle, this one became a pretty big deal. Either that or...
>Other (write in[within reason])
Vocal chords. About time we become able to talk without using a corpse or mind-touching the other entity. We'll end up with mind-AIDS or something.

>Go hunting for more you. You know where some are in the aqueducts.

This is full of good options.
>Catch the (stationary) digesting masses.
It has our mass + corpses. If they get intelligent, they become a problem.
>Catch the agile angry mass.
If it has a vendetta against us, we don't want it big.
>>
>>2738641
>>2738623

actually yeah, support (altho i still wanna see if cerebrate can control our other mass' flesh spawn.)
>>
>>2738641
>The two sleeping masses wake and move on

You were eating too, and they started first.
>>
>>2738623
>Have Strychnos and Aegis spar with each other, while we watch for a minute or two, then check up on our youngest minion a bit to try to figure out what he's doing.
>>
>>2738623
>Brain - The key to human superiority, and also the key to our dominance. Can't ever get enough of this stuff after the last fight.
Learning stuff without needing to consume is a trait we desperately need.

>Go ocean hunting, some of you escaped out that way and it'd be nice to swim with this new creature your lair has made for you.
We need to recuperate them back before they stray far away from ourselves.
>>
>>2738623
>>Brain - The key to human superiority, and also the key to our dominance. Can't ever get enough of this stuff after the last fight.

>Watch the youngest minion a bit, try to figure out exactly what he's doing.
>>
>>2738641
>>2738623
Yeah, toxins suck hard and screw us over, while we also need to get rid of that intelligent mass. It’s worryingly big.

Oh, and could we make it a policy to keep air bubbles inside of us so we can turn to those in case of airborne toxins? It would probably also help with water mobility.

>Liver
>Hunting Me
>Air Bubbles
>>
>>2738645
>>2738623
Forgot to vote on our upgrade.

I'm voting on Liver.
>>
>>2738873
Actually I'm going to change my mind. Vocal chords sounds super fun. Let's go with that.
>>
>everyone voting liver
I imagined at some point we were going to be the central brain of our operation and not see combat too much in the future. We're going to be the command and control center, why are we not upgrading our brain power?
>>
>>2738909
Relying solely on our minions to win our battles for us doesn't really seem like a good idea to me. Besides, what better to inspire our minions than to fight alongside them?
>>
>>2738909
Because we keep getting screwed over by the damn toxins.
>>
>>2738909
We have to survive till then. We were shot twice and would be fucked if not for our minions
>>
>>2738957
No, we keep getting screwed over by crit fail rolls!
>>
>>2738953
>>2738909
We should definitely go in the whole command and control center direction soon, but right now we're too weak imo.
Our minions are very effective at what they do, and I think having numerous powerful, specialized minions would be the best way to go about lategame.

I think we should hunt down that rival blob before it can grow enough to compete with us, and then work on developing a minion specifically designed for covert infestation, and infest a significant amount of people in the city.

The ocean is a great source of mass that we can access without drawing attention, and should be another priority as well.
>>
>>2739290
That, and all the damn toxins! The sniper wouldn’t have been NEARLY so dangerous if we could filter out the weird ice strands! The Smoke Guy wouldn’t have been so dangerous if we could get rid of his gas! Toxins really hurt us and make us stupid and damaged!
>>
>>2739508
Yeah, I already voted to go hunt down the rivals. We do need a better brain, and we do need more and better minions, and we do need more infested, but the other us is an immediate pressing matter rather than a long term goal.

TL:DR- I agree with everything in this post, but most of it is longer term planning and not stuff we’re doing right now.
>>
Rolled 61, 98, 33, 66, 19 = 277 (5d100)

Sorry I've been absent for most of today. Meant to be on more but have had a lot of shit to deal with.

Anyway, it's looking like Liver and hunt down some awol masses wins it. Let's go into the aqueducts once again.

Once inside, do you guys wanna go one by one based on whatever mass is closest to you? Do you wanna pick one of the targets being watched by a rat, or do you wanna clean out the UNNA thugs before they can get hands on a sample.

Regardless of your choice, lemme get 3d100
>>
Rolled 14, 48, 28 = 90 (3d100)

>>2740334
I vote we all fight the UNNA thugs. It will take some time before our mass can digest anything and properly mutate and grow.

Also let's trash talk them with our new vocal chords once we get a good hit in.
>>
>>2740358
You guys have already rested once yourself. They've had time to hunt and digest at least once.
>>
>>2740375
But even so they're probably not that big of a threat. They've probably only eaten a couple of rats and stuff.
>>
Rolled 21, 21, 35 = 77 (3d100)

>>2740334
Check my kick ass rolls.
>>
>>2740379
I actually disappointed myself.
>>
Rolled 17, 22, 45 = 84 (3d100)

>>2740334
Go hunt the blobs, as many as we can get
>>
>>2740422
WOW my rolls suck
>>
Rolled 62, 35, 29 = 126 (3d100)

>>2740334
>>
What the actual fuck is this quest's rolls, seriously.
>>
>>2740358
>>2740379
>>2740422

21, 48, and 45.

That's a triple failure. Writing up now.
>>
>>2740461
I know right
>>
>>2740479
ARGH
>>
Just to be clear I flipped a coin irl to decide whether we were going after the blobs or UNNA.


You awaken from your slumber, feeling better than ever. Not only has your body been restored to roughly it's former size and strength, but your mental capacity has grown far beyond your imagination. Or it would have, if not for you greatly expanded imagination. You find your mass' pliability and maneuverability to be far easier than at any point before, save perhaps when you were still quite young and small.

I am awake. That meal is exactly what I needed. We won't let the rebellious chunks of flesh get away. Your ability to sense them seems to have improved with your ramped up intelligence as well, and you can pinpoint nearly exactly where the creatures are.

We are going hunting. And we are going to cover as much ground as possible. you tell your minions, who seem all too eager to assist you.

So, you go. Back into the aqueducts the three of you progress through the small crack that you'd originally entered this underground lake from. The three of you merged together so that Strychnos could travel through as well. You find yourself once more in the tunnel which had been caved in at one point. Seeing the path the glasses wearing hunter had carved through the debris leading back into the main tunnel system reminds you of a simpler time, back before you'd learned more about UNNA, and before they'd learned more about you. You've no time to think of simpler days though, as you've got a task to undergo. The three of you separate, but you pass a fragment of yourself into each of them.

I shall aid you in this way. By passing a part of my body and mind into you, you should better resist any attempts they make on your own lives. It is not that I do not trust you both. It is simply because I know my own self too well, and in a very real sense you are struggling against incomplete versions of myself. You do not bother to tell them of the secondary function of the two segments of yourself that you've just passed into them. That they'll be able to sense the location of their quarries with your own mass still partially fused into them. You instruct the segments of your flesh to yield to your minions for this exercise. As you will be too personally invested in your own hunt to babysit them. Neither is itself great enough to overpower either of your minions, especially now that they've had time to rest and recover. And both have been separated from you with memory in tact. This will not be a repeat of the last severing. You've learned something important about yourself thanks to that awful misfortune. You'd be a fool not to use that knowledge to your advantage. So long as you control the practice, it may be quite useful in some ways.

After that exchange, the three of you travel in concert for a while, until coming again to the great central chamber.
>>
>>2740653

Go after the quarry you choose. Show me what you are capable of. you tell the two of them.

Your plated minion jumps, straight down into the depths of the chamber, into the great watery pool resting below. Within you can sense a chunk of flesh that is considerable in both size and has been moving around in the puddle below with some speed. You know that your plated minion is not the best in the water, and he's perhaps chosen the worst target he could have chosen.

You recall his fight with the strange footwear and the devastating shotgun. Despite the fact that he'd been taking considerably more damage from her than the canister firing hunter, he'd still wanted to fight the girl that'd been giving him more trouble. You accept that he will often seek out bad matchups as a way to prove himself, and you decide to give him the opportunity to do so in this instance as well. At least, if things go poorly for him, he's in the central most chamber and will be easy to return to no matter which tunnel you elect to traverse yourself.

Your spiked minion, Strychnos begins traveling upwards, electing to enter one of the tunnels near the top of the chamber. Knowing him, he's probably just acting pragmatically. Starting from the top and working his way down. A simple approach, one that would make more sense if not for the fact that each of the tunnels has as clear a line to the surface as any other. Still, you find no fault with his approach. He seems to be targeting one of the larger chunks of mass on the grounds that his strength of will is far greater than Aegis'.

You yourself elect to stay near the central ring of tunnels, choosing one just a few tunnels above your own to investigate. You cling to the wall, climbing slowly while taking a moment to focus in on the rats and their progress. So far, they've done well to remain undetected, with one exception. You no longer sense the rat that was tailing one of the masses that had stopped to feed. You know roughly where that rat was, and can sense a will power deep down this tunnel.

While smaller than some of it's fellows, it's will is fierce, and formidable. This shall be your target.

It is deep in the tunnel. You follow the poorly kempt aqueducts, with nothing but the occasional broken pipe to break up the monotony. As you travel, you sense that Aegis is already engaged with his prey. While he is strong, and much larger than his opponent, you can feel that he is outclassed in swim speed, and with each pass his foe nips at him. So far he's not taken enough damage to worry you, but with each nip his opponent grows slightly, and becomes more durable. He'll need to figure something out if he aims to win his fight. Still, he does well to minimize the surfaces colliding with the fish as it zips by him, constantly eluding his grasp, and isn't taking as much damage as he might be taking otherwise.
>>
>>2740656

You can sense Strychnine is also drawing near his own opponent, and seems to be giving off a pretty confident vibe. Apparently having a portion of yourself along for the ride has energized him somewhat.

You however, despite the sensation that you were closing in, you never quite managed to lay eyes on your target. It is only after a frustrating chase which ends when your prey starts inexplicably moving directly upward that you realize where your quarry had lie all along. It was in the pipes, and now it was moving towards the surface.

In frustration you rip the offending pipe clear off the wall, sending it hurtling down the tunnel where it ricochets off a nearby wall, before impacting something else. Something fleshy.

"Fuck! Ow! Shit!" You hear from down the tunnel. The staggered sound of footsteps begins echoing off the walls.

"Uhh.. Okay you guys saw that right? That pipe came out of nowhere! I told you these aqueducts were haunted..." Comes the echoed voice. A human comes into view from one of the nearby side tunnels, atop his head is some sort of camera, which he appears to be talking to. You are unsure as to what exactly this is, having seen nothing like it in the human behavior you'd managed to glean from Sophie.

"What. The. Fuck. I think I just found an actual demon!" He shouts, his voice suddenly changing as he began quivering on the spot. Before you have time to do much else, he begins running away. Favoring his left leg as he does so.

How do you respond?

>After him, the last thing I need is another complication.

>Up the pipe, tracking down our minions matters more than a video people will probably not believe.

>Other (write in)
>>
>>2740658
can we deal with the humans and maybe try to telepathically call out to (what do we name it...) the other blob?
>>
>>2740662
That's what the write in option is. You can always ask to do stuff like that in the form of your vote. They usually come with a much higher DC though.
>>
>>2740658
After the human, snap his neck and destroy/bring the camera. Quickly. We can't afford to let the other blob to the surface. If it's mind is powerful it can infest people!
>>
>>2740658
>>2740689
shit i like this one. supporting
>>
>>2740664
I'm supporting this one
>>2740689
>>
>>2740662
inflate and ROAR we dont have time for humans scare them away
>>
>>2740871
dont stop just scare them away and move to the blob dont stop moving
>>
>>2740873
they're recording us tho, scaring them wont do anything for the situation
>>
>>2740931
Since he said, “You guys saw that right?” that makes me think he’s live streaming. If that’s the case, then I don’t think he’s the only one that saw us.
>>
>>2740981
hopefully it will only be a vlog, to be edited when he arrives home
>>
actually now that i think about it he probably couldnt have seen much since we're in a dark sewery area thats not very close to base

and on the off chance that it is a livestream the worst thing we could do is get close and prove our existence/hostility rather than look like a trick of the light
>>
>>2741062
WAIT ONE HUMAN TALKING TO HIMSELF!
FUCK LIVE STREAM
fucking c
>>
>>2740981
I feel like if it's not already dark in these tunnels, it should be. If there are any lights we come across from now on we should shatter them to hide our fleshy mass better.
>>
>>2741254
But then how would we see? And our minions? I don’t think any of us have night vision, so doing that would also make it harder for us to move around and hunt!
>>
>>2740658
>After him, the last thing I need is another complication.
haul ass and destroy that camera
>>
>>2741334
We live in an underground lake, I doubt there's any light down there.
>>
>>2740658
Evade the human. If he releases the footage, the UNNA will most likely cover it up. Covert ops are good at that kinda thing. But we need to minimise it in the first place.
>>
>>2741334
>>2741387
You do indeed have dark vision.

>>2740689
>>2740709
>>2740716

Alright looks like snap his neck wins it. Gimme 2d100
>>
Rolled 65, 25 = 90 (2d100)

come on lady luck!
>>
Rolled 65, 85 = 150 (2d100)

>>2742040
Give me a high roll dammit.
>>
Rolled 35, 31 = 66 (2d100)

>>2742040
Thank Blob!
>>
>>2742053
>>2742049
>>2742044
65x2 and 85, looks like an easy pass on both fronts. Writing soon.
>>
>>2742058
What do the "doubles" mean? Is it the same or similar to a crit?
>>
>>2742139
Similar to a crit yeah. Not quite the same as a nat 100, but good for you in it's own way. Will usually guarantee the success of the roll.
>>
Stupid question- is the game happening right now?
>>
>>2742190
Huh, neat. That's new to me.
>>
>>2742232
Sorta, I kinda keep the game always running. My schedule is odd, and my reliability is low, so I just tend to keep the thread going all the time. I try to get in at least a post per day. Some days I do better, sometimes I miss the 24 hour mark but a little bit, but I'm trying to keep it up.
>>
Rolled 8, 11, 87, 84 = 190 (4d100)

>>
You feel frustration as the rebelious mass flees upwards. You'll come back to it. There is no escape. They merely delay the inevitable. For now, you've been seen by a tasty morsel, and don't quite like the idea of him getting away after having seen you. You flow after him like a flash flood, pooling around his ankles and surging up his form. You move in a way that by the time he starts trying to turn his neck to see what is happening, his head is already locked in place. In one swift movement, you crush the camera and snap his neck all at once. Whatever happens will happen, but for now you know that at least one fewer nuisance now haunts these halls.

You return to where your quarry had escaped, staring up the pipe towards your offending fleshy mass.

Before pursuing, your mind wanders a bit. You take in the situation throughout the aqueducts. Your spiked minion Strychnos has made contct with his prey, but despite his advanced intelligence, his will is struggling against his captor. It seems he is purposefully limiting himself in combat in order to preserve more of your flesh, not wanting to turn his poison on you, even if it is a rebellious chunk of you. He is instead relying on the heavy piercing spikes at the end of his spindly and chitonous legs. He seems to have his quarry pinned at the least, and it is only an inevitability until he comes out victorious.

Your plated minion on the other hand still seems to be struggling to pin down his opponents weakness. As Aegis clashes time and time again with the faster opponent, he struggles to pick apart his opponents tactics and pattern while in the heat of the battle. Leaving himself open to the same feints and strategies time and time again.

Most of the other masses of flesh that you can sense within the tunnel have not changed notably, though a pair seem to be heading out towards the bay now that you and your minions a no longer present at the end of the tunnel. Curious. Perhaps they also possess the ability to sense where you and your other minions spatially lie. No matter. They will never be able to evade you forever. If they escape into the ocean they will merely be more sizable snacks in the future. More alarmingly, one of the ones escaping towards the ocean is easily one of the largest in both body and will present in the aqueducts. Strangely, though it seems to be heading towards the ocean, it is going by some different route than the other escaping mass. It is only thanks to your keen intellect that you realize that the bigger and smarter of the wills is travling some twenty feet above the other mass. Beyond the height of the tunnel to be sure, but not high enough to be part of a different tunnel. Perhaps some piping above the ceiling? Who can be sure.
>>
>>2742673

You also happen to spy through the vision of one of your rats, that the UNNA squad has encountered a chunk of your flesh. Though the two groups only saw each other for a moment, they quickly burst into action tearing through the tunnels.

One of them moves with a familiar set of gravity defying footwear, but in the brief instance of speed you fail to note any of the other defining characteristics of the other two fighters. Your rat begins scurrying after them, following after them belated as they round a corner in pursuit of their quarry.

You'll clean that mess soon, but first you have to go after the one escaping into the pipes. You'd much rather keep this war with UNNA in the shadows where it belongs. If knowledge of you becomes common knowledge, humanity would be able to prepare for you, or take some other drastic action. You know the sort of technology these humans are capable of, and know that as you are now a truly concentrated effort on their part could leave you crippled once more.

You chase him through the pipes, but your moment of hesitation while taking out the camera wearing human gave him a valuable head start.

You chase his panicing mind through the pipeworks, almost feeling sorry for him. You recall a time when such fear gripped you.

Still, you are smarter, and faster, and most importantly, it cannot hide from you. You manage to subdue it before it has a chance to expose the both of you by entering the building you're both in properly. The moment of struggle is brief, before it's connection to you allows it's memory to return.

You in turn, gain it's memories. It had spent it's time in the tunnels hiding. Hiding from other, stronger masses of itself. Hiding from UNNA, and hiding from anything that would attack it. You find that it fed on rats. Never eating enough to fulfill it's hunger. Just a single rat, here or there, and the odd insect that it'd found buzzing around down here. You learn that through it's very small meals, the time it required to digest the food was greatly reduced. You also find the structure required for gossamer wings forming in your mind. This sort of wing material would never hold your current size and shape in the air, but you recognize it as a milestone worth having if you ever hope to attain true flight. In the meantime, you're sure your flesh spawn would appreciate the access to additional genetic information. You can sense it's small excretions of flesh spawn now as well. You command it to begin making it's way back to your true base, though you know based on the will and size of these masses that the migration will be very slow. Perhaps it'd be best just to gather them together once you've completed your day's hunting.
>>
>>2742674

That completed, you return to the aqueducts, the dwellers of whatever building you'd entered being nonethewiser.

Where do you proceed next?

>Help out Aegis - Pride be damned he's losing ground.

>After another blob - continue with our thorough sweep

>After the escaping blobs - They're already pretty close to the ocean. It'd doubtful that you can get there before them, but they won't be able to get very far.

>Intervene in the UNNA fight - Don't let them get their hands on a single cell. And maybe snatch up their quarry for yourself in the process.
>>
>>2742678
Let's communicate briefly with aegis, simply advise him quickly. Then
>Intervene in the UNNA fight - Don't let them get their hands on a single cell. And maybe snatch up their quarry for yourself in the process.
>>
>>2742678
>Escapees
NOPE. No letting them get away from us and into a major food source so easily! Besides, UNNA will probably eradicate the tiny thing and we just need these mini-usses dead.
>>
>>2742678
>>2742707
We have a killer-dolphin minion, can we just use that to retrieve the blobs escaping to the ocean?
>>
>>2742678
If we can do as >>2742715 said, then I vote for UNNA intervene. Not really keen on having to fight one of us on their side.
>>
>>2742678


send orca after the ocean blobs and
quickly advice aegis

meanwhile interfere with the UNNA, cant have them getting their hands on our toys
>>
>>2742678
>>2742715
...I didn’t think of that.

>>2742707
Changing vote.
>Orca shall handle the escapees
>Plates is in serious trouble, we should go help
>How is Spikes doing?

Oh, longer-term idea! Could we make a minion that spawns little fly-monsters, and then the little fly-monsters crawl into people’s brains while they’re sleeping and infest people en masse?
>>
Rolled 80, 95, 23, 7, 72 = 277 (5d100)

Looks like send the orca after the ocean bound blobs wins, offer plates some advice, and break up the UNNA fight.

Lemme get 3d100
>>
Rolled 39, 82, 94 = 215 (3d100)

>>2742793
>>
Rolled 84, 68, 39 = 191 (3d100)

>>2742793
rollin'
>>
Rolled 52, 9, 17 = 78 (3d100)

>>2742793
Some good rolls for once.
>>
>>2742882
You guys always roll very well or very poorly. You aren't great at finding that middle ground.

84, 82, and 94. All successes. Write up soon.
>>
>>2742892
>You guys always roll very well or very poorly. You aren't great at finding that middle ground.
¯\_(ツ)_/¯
>>
>>2742892
Aw yiss, triple successes feels so good.
>>
You seem to be the first to have captured your quarry, so you take a moment to assess the situation once more. Firstly, you send a message back home.

Mobilize our new friend. It feels like we've got a few escaping into the ocean. Have it ready near the aqueduct grate exit. You tell your flesh spawn. Secondly, you focus your attention on your plated minion, who is still struggling to no avail.

Wait for your moment. Keep your wits about you. He'll kill with a death by a thousand cuts if you do not start to anticipate his movements. Draw it in, and use your weakness to your advantage. you tell him, before doing a quick sweep of the various rats. You find to your chagrin that yet another has disappeared from your radar. The one watching after the UNNA agents seems to have caught up though.

You sense Strychnos has finished off his prey, his superior mental prowess allowing him to overpower the smaller mass of your flesh. You note that the chunk of yourself that you'd passed over to him had very little to do with the exchange, but still feel glad that it's there as a safety measure.

Come with me, you tell him even as you move toward the UNNA thugs. We've got some other prey to seek out.

You keep your eyes on the UNNA goons as you travel through the tunnels towards them. Watching the action through your rat's eyes.

You see the shotgun girl blindsiding her prey from all angles. This time however, instead of the armor cracking explosive rounds, she seems to be using some sort sort of freezing shot. Each pellet that pierces into the blob causes a small explosion before forming icy crystals in the defenseless fleshy blob. Despite it's disobedience, you feel sorry for it. It must be terribly scared and confused in this moment.

"Think that's enough?" You hear the girl say as one of her companions nods. He walks over to the half frozen mass of flesh. It had been trying to escape into the water, before finding itself surrounded by a wall of ice. The man wears a long hood which covers his face. He draws some sort of rod from his sleeve. A red, glowing thing, which quickly extends. As he stabs the half frozen mass of flesh, you see it being drawn into the spear. The mass of flesh is fighting against the draw, but it is doing so poorly. The third squad member watches on. A white mask with a red diagonal line painted across, crossing over the left eye. An identical blue line crosses the right eye. Throughout the fight, he didn't move an inch, merely watching. Each time you've encountered a squad like this, they've each had their own annoying tricks for you to contend with.

You find yourself drawing near, and sense your spiked minion is still in transit himself. He'll perhaps arrive in another minute or two.
>>
>>2743097
As you're deciding whether or not to engage them before he gets there, your attention is jarringly pulled toward your lair. You realize that one of the bio signatures heading toward the bay changed directions at the last moment, and had proceeded up the tunnel towards the crack in the wall. Somehow it maintained some fragmented memory of where home was. It knew where to go for the anticipation of safety.

I thought you might like to see this. Your youngest has been wanting to do something to impress you for a while now. Sadly there's so little time for him to shine when all the action happens away from home.

Even as he speaks to you, you can sense the location you are viewing from is the strange spire this intelligence is housed in. You have a minute to spare, so you watch. The fleshy mass oozes through the cracked wall, coming at once to the lake. He starts to move around the coast, towards your flesh spawn. As he does so, your weirdly shaped minion detaches himself from the second fleshy structure to crop up in your lair. It immediately begins burrowing into the flesh spawn. Nothing happens for a moment or two, until the intruding mass of flesh steps foot onto your flesh spawn.

Even then, nothing happens immediately. It progresses a few feet into the flesh spawn before your minion strikes. Suddenly, dozens of hand-like tendrils begin rising from the flesh spawn. Clutching at the intruder, pulling him low. Some hands shot down from the cave ceiling where the flesh spawn had begun to creep, pinning it down. For each thread of the intruder that tries to split off using it's amorphous composition to the best of it's ability, another hand reaches out to counter the offending appendages. Finally, a ripple begins to surge through your flesh spawn, before a massive hand reaches up to grab the rebellious ball of mass. It envelopes the intruder, before receding back into the flesh spawn as if nothing had happened. Afterwards, your minion pops out of the flesh spawn from the other side of the lair, before casually reattaching itself to the structure once more, resuming whatever work he'd been investing himself in.

Do not worry, I'll keep your... you, safe and sound until you return. Have fun with your hunting. Your flesh spawn tells you, and you realize that Strychnos has gotten closer to your position.

You quickly start moving toward the UNNA squad once more, who appear to be heading in a new direction, having fully contained the rebelious mass of flesh in that strange red spear.

How do you pursue?

>Full speed ahead. Let Strych catch up in due time. Let's slow them down before they can get away with that.

>Planned assault, wait for your minion to arrive and then execute a concentrated strike.

>Other (write in)
>>
>>2743098
>Write in
have strych use his poison barbs from a distance (i think he shot them at some point) while we wait for him to catch up and then
>Planned assault, wait for your minion to arrive and then execute a concentrated strike.
>>
>>2743098
Go young one! An increase in his Lucidity would help our base's defenses a lot.

>Planned assault, wait for your minion to arrive and then execute a concentrated strike.
Last time we were cocky shit hit the fan. Tell Strychnos to hurry up, we are gonna hit 'em fast and hit 'em hard. Blitzkrieg! Fire the spikes at them before they can react. Use claws to immobilize them!

There is a lot of shit on our plate but i'll be damned if we cant take care of it.
>>
>>2743098
>I thought you might like to see this. Your youngest has been wanting to do something to impress you for a while now. Sadly there's so little time for him to shine when all the action happens away from home.
>Easily captures our rebellious mass
Quickly send a message to the Flesh Spawn to tell our youngest minion that we are thoroughly impressed!

>What do?
We need a planned assault to take down these UNNA assholes!
>>
>>2743098
>Planned assault, wait for your minion to arrive and then execute a concentrated strike.
>Write in
>Congratulate personally the youngest minion for capturing a piece of ourselves without any of our mental (mass/lucidity) help.
>Relay to Ageis that a enemy that he fought before, is back and if he gets here in time, he'll have a second chance to defeat her.(motivational for him to quickly defeat ourselves and for him to quickly get here for our plan.
>Command Thorn to get ready for a full on attack if they notices us before we execute our plan. (just in case we fail dice roll)
>>
>>2743098
Guess I'll throw my hat into the ring.
>Full speed ahead. Let Strych catch up in due time. Try to have him attack from the rear to catch them off guard.
>Combat Focus: Defensive/Evasive: Only attack when a good opportunity presents itself. Try to distract them by bubbling our mass to make it look like we're performing some sort of weird new ability. Once Strychnos comes in from the rear we can shift into a more offensive pattern.
>>
>>2743098
>planned assault
Let strychnos catch up, then tell him to hide/law low for a sec. Once he does we charge through the UNNA forces as quickly and aggressively as we can, lashing out at a few and tackling/enveloping one if possible.
As soon as we get to the other side we pick the most weakened or vulnerable seeming one and have strychnos pounce and impale them from behind.
>>
Rolled 92, 41, 61, 13, 94 = 301 (5d100)

Looks like planned assault wins, lemme get 3d100
>>
>>2744411
I hate getting slapped with other people’s bans.
>>
>>2744524
Huzzah, this one went through!
>>
Rolled 61, 10, 10 = 81 (3d100)

>>2744411
...And I just noticed that my roll didn’t go through
>>
Rolled 99, 83, 29 = 211 (3d100)

>>2744411
come on lady luck!!!
>>
>>2744553
HOLY SHIT!!!
>>
>>2744553
Thank you you saved us
>>
Quick someone save us on the last roll!
>>
Rolled 12, 88, 100 = 200 (3d100)

>>2744553
That'll do it.

>>2744411
Come on lucky numbers.
>>
File: 1521489423739.gif (1.26 MB, 500x350)
1.26 MB
1.26 MB GIF
>>2744602
OHHHH

BAAAABY
>>
>>2744602
YES
THANK YOU RNGSUS
>>
>>2744602
>>2744553
>>2744552

99, 88, 100.

Okay well done. Write up sometime soon. Might wait until this stream is over though.
>>
>>2744620
This is the closest I’ve ever seen the dice get to a triple 100 crit!

Would’ve been interesting to see what would’ve happened if we actually did get a triple 100 crit!
>>
In the time you wait on your minion to arrive, the three of them finish inducting the bit of flesh into the spear. When they start moving forward once more, you wait a moment, before cracking one of the pipes with your vicelike grip, and squeezing yourself into it. You follow for a time, moving ahead of them, slowly. As the bulk of your form has pulled ahead of them, you hear one of the three of them speaking.

"Get ready the other spear, I can sense another of those monstrosities nearby."

Through the eye of Strychnos, who is blending into the shadows further back in the tunnel, you see them taking up a defensive formation. That suits your needs perfectly.

The girl will jump in a moment. Disable her footwear when she does. You command your faithful minion.

You begin concentrating your mass in a few nodes of pressure within the pipe. Condensing your form as much as you possibly can. Hardening into a more compact material to facilitate as much compression as possible before you finally spring out at the group, cracking the pipe in four separate segments. Each of the spire like tendrils exude hard spikes, sprouting like coniferous trees as they snaked towards their targets. You'd sent one of them towards the girl, who as you'd predicted, jumped to avoid them, boosting herself towards the ceiling. In that instant, two large black spikes with purples tips ripped through the air and disabled both of the girl's boots. She tumbled through the air, and landed unceremoniously in the water of the channel below.

In that moment, the one who'd sensed your pressence says. "Time to go, we'll take the quick way back home. Make sure the sample makes it!"

As he speaks, he holds his hands up, and a shimmering blue light begins to form in the air around him. The blue light coalesces into an almost tangable fluidlike energy, before being pulled from his body into the air in front of him. It swirls for a time, hovering a few feet above the ground. As it forms, the man throws the spear into the glowing portal, but you were ready for anything after your previous encounter, and deftly caught the spear, sending a tendril to intercept it's path, before catching it in a sudden bloom of spikes. The spikes quickly fold around the spear, and merge once more with your form. submerging the red spear in a thicker vein of your form.

The spear carrier, is at this point wrapped in a tendril, his silver blood leaking from his body from the dozens of spike wounds.

Assessing his situation, the last remaining fighter simply leaps into the disc of energy hanging in the air. However, you send a tendril in after him. It begins closing immediately, but your tendril wraps around his neck all the same, dragging him backwards through the rapidly closing portal head first. You manage to drag out about to his stomach before the portal starts getting uncomfortably small. When it closes entirely his legs and a section of his stomach extending about to the navel.
>>
>>2744911
His innards quickly become outards as he spills all over the ground below, screaming out in horrible agony.

Still, he is not dead yet.

You engulf his lower body, sending tendrils of yourself up into his being.

"W-What are you doing! Just kill me already I'm worthless to you!" the man screams, tears and snot running down his face.

Oh no. You are far more valuable to me alive. You say, somewhat surprised to find a living human among one of the UNNA squads, even if it isn't unprecedented, it is rare.

"Get out of my brain you sick fuck!" He screams, struggling worthlessly against your intrusion.

Do you want to die? You ask, the question hanging between the two of you for a moment. You sense his fear, his uncertainty.

"D-Doesn't matter, I'm a dead man anyway."

Ask yourself. How is it that you are not screaming right now. You tell him, you voice level. Completely even, and betraying nothing.

He blinks a few times, patting his chest in surprise. "I-I don't understand, there's no pain." he says looking down to where your body has engulfed his lower form. "How are you-"

I have eaten dozens of your kind. I would argue I know your anatomy better than most of you do. I've hooked into your nervous system now. You can't feel the pain from your injury. If you cooperate, you'll even get to keep a good chunk of who you are right now. If you don't... Well, you can still be useful to me even if I have to break you down before I rebuild you. You pause, but the man is silent, perhaps horror struck, or perhaps thinking something over. So, you continue. Oh I know what you think of me. Most of your conceptions are perhaps not without merit. However, I am not evil.

"Bullshit." he spits back at you, as you hear the nearby splash of Strychnos entering the water to finish off the grav skating nuisance.

I'm not. What, you think that because I hunt that I am evil?

"You hunt humans!" He screams out, his voice echoing through the tunnels.

And they hunt me back. You say, letting the irony of his objection hang in the air. You might be surprised that I treat those who serve me well. You will serve me, in one way or another. Now... if you don't mind.

Your tendrils finally work your way fully into his body, connecting into his mind. I have a little bit of studying to do. Please be patient for a moment. You tendrils connect with his mind. It's unlike any mind you've connected with before. There exists a separate pocket of flesh, forming some kind of X pattern on the back half of the brain. At first you suspect it to be some part of the strange gigafaunus below, but upon closer inspection it simply seems to be a natural mutation in the human's brain. You find the initial control process somewhat taxing, but it's only after you've established a strong connection that a blue light begins forming around the brain, trying to choke your connection to it.
>>
>>2744913
"I-I said get out of my head you fucker!" he screams.

That is unlikely.you say as you realize that the blue light can't push your tendrils out. Perhaps if he'd deployed this particular defense before you'd already taken root, he might have been able to repel you, but as it is, he can only delay the inevitable.

You see flashes of memory. His memory. The halls of a facility somewhere in the city above. You see dozens of people. Some look somewhat familiar to you. A girl with exuberant energy and a purple shock in her black hair. Visions of her training in a room with many others, as she expertly hits targets out of the air while maneuvering in her gravity defying boots with her shotgun. You see other humans that look familiar to you in these memories. A man shooting a canister gun with several types of different ammunition. Another practicing with a sword, knocking small floating darts out of the air as they swarmed around him.

Dozens of different human soldiers here, training in dozens of different and uniquely specialized ways.

You start scanning for other useful memories, casually peeking in on your Aegis as you scan through dozens of useless memories. He seems to be stationary in the water. No longer lashing out at the aquatic enemy each time he drew near. Almost as if he feels your attention on him though, he suddenly lashes out at his enemy, skewering it suddenly with the electrified sword he keeps stored within his body. The shock rippling through the water to affect them both. However, your minion was prepared for the sensation, and quickly draws the sword back into himself, grabbing the stunned opponent before it has time to escape. Satisfied that that fight is effectively over, you return your attention back to the human in your grasp.

What will you do with him?

>Keep probing for more useful memories - Who cares if you burn through him in the process, milk him for all he's worth.

>Infest him - Probably won't be able to infiltrate UNNA after inexplicably surviving the loss of his lower body, but perhaps you can put him to work in other ways.

>Eat him later - who knows what a unique brain like that tastes like

And what will you do afterwards?

>More hunting

>Back to base

>Let our minions keep hunting while we return to base

>Other (write in)
>>
>>2744914
>Infest him
while he may not be able to rejoin the organization we still will have more information about it + i want another human for general use

>More hunting
while i want to go back to base we still havent collected all of ourselves yet and i really dont want to leave them for others to pursue
>>
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>>2744914
>Infest him
we need a manager for when we get more minions. besides, Stukov
>>
>>2744914
oh sorry, forgot the 2nd part.
>More Hunting.
DNA, mass, both for us and new minions.
>>
>>2744914
>Eat him later - who know's what a unique brain like that tastes like.
>More hunting. Keep a few of our quarry alive for testing at the main base.
>>
>>2744915
We could always try to have him rejoin the organization as a sleeper agent through mind swapping him with another member after infesting him.
>>
>>2744930
eh. why bother mind swapping when we could just infest that other member.
>>
>>2744937
He should still be able to retain his psychic powers which would still be useful. Plus he'd actually have legs.
>>
>>2744952
do we want to send our only captured psychic in to spy, when there is minimal usage for his talents there, or keep him at home, where we can improve him, and try and see if we can experiment.
>>
>>2744914
i gotta ask, can we eat those we infest?
>>
>>2744914
>Infest him.
After infeting we can just order him to tell us everything.

>More hunting
hunt our other selves. The ones going to sea mainly (i think we only caught one of them, right?)
>>
>>2744973
we sent the fleshspawn Orca to catch those ones. i trust that it should have worked
>>
>>2744989
one of them was quite mentally powerful. I'd rather not risk it.also, after absorbing them, we are already on the ocean and can hunt at will
>>
>>2744914
Eat him later. Psychic Powers here we come!

Let’s keep hunting, we still have more of us to deal with. Let’s just get it all in one sweep rather than let them dig in and hide. Especially Eyes The Infestation Detector.
>>
>>2744914
>Keep probing for more useful memories - Who cares if you burn through him in the process, milk him for all he's worth.
He's a dead man, We need infomation. We already have the girl, we can infest her. We also have a bit of us in another person in the UNNA that we can infect later.

>More hunting
Lets hunt for the ones closest to us, then go help out our orca.
>>
>>2745060
Support
>>
>>2745060
But what about the opportunity to get psychic powers? This guy can make force fields! We might destroy that!
>>
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>>2745060
Only invading and infesting young girls again, I see.
Our abomination is truly a pervert.
>>
>>2744914
>Infest him - Probably won't be able to infiltrate UNNA after inexplicably surviving the loss of his lower body, but perhaps you can put him to work in other ways.
>More hunting
>>
>>2744914
>Keep probing for more useful memories - Who cares if you burn through him in the process, milk him for all he's worth.
Then eat him

>Let our minions keep hunting while we return to base
Our minions can mop up the last of the blobs, we should return to the ocean and try to score another whale. Let's take advantage of this success to the fullest and make another minion or two, preferably a small one specialized in infesting people
>>
>>2744914
>Infest him
>More hunting
>>
Rolled 55, 43, 84, 63 = 245 (4d100)

Infest
>>2744916
>>2744973
>>2745407
>>2746314

Drain
>>2745060
>>2745075
>>2745772

Eat
>>2744925
>>2745046
>>2746113


Not even gonna count the votes on the second option, keep hunting wins by a lot.

Didn't get a chance to tally up before work, and have an early shift in the morning because who needs sensible work schedules amirite?

Infest just barely wins, I think that's the closest vote yet. Also, I have more players than I'd realized. That's a nice feeling. Thank you all again for putting up with my temporally challenged posts.

If you guys get 3d100 for me real quick we can start
>>
>>2747110
dropped the end of that post there. We can start hunting the rest of us down tonight before I crash out, was how that was supposed to end.
>>
Rolled 37, 63, 51 = 151 (3d100)

>>2747115
since this worked the last two times

LADY LUCK, I CHOOSE YOU!
>>
Rolled 93, 56, 75 = 224 (3d100)

>>2747115
>>
Rolled 26, 20, 19 = 65 (3d100)

>>2747115
Dice gods, hear my plea!
>>
>>2747160
The dice gods hate me.
>>
We should get the part of us that was trapped inside the spear out and absorb it. It might have retained or acquired useful abilities. Also the girl we have infected should not try to buy biomass for us, since we can hunt orca siced amounts of that and she isn't rich enough to buy similar quantities. Instead she should buy us samples of commonly available but interestingly adapted live forms, so that we may copy their adaptations. Some examples: Turtles, Scorpions, Flytraps etc. +(all kinds of plant from a plant store, every cheap reptile and insect from a pet store). After her bringing us all those samples she should try to lure a person with significant financial means to us (she has experience in that field, right?) so that we may dominate them. We can then use said persons means to acquire vast amounts of biomass and rare biological, technological and chemical samples. Sounds like a plan? Feel free to propose other samples for her to get, my brain is morning mush right now
>>
>>2747179
Get biologists. Need plant eating.

...Get bats or birds. Need to fly. Need to create helium sacs and wings. Hydrogen would work but is flammable.

Get extremophile bacteria. ASAP.

This is off the top of my head.
>>
>>2747179
You mean Sophie? I think I remember it being mentioned that she works at the zoo. Maybe she can find a way to sneak us in at night and we can get specialized mutations from the animals?

Would be pretty interested in being able to form a giant mouth with teeth for bite attacks and/or eating things. Maybe we could get that from a shark, crocodile, or alligator?
>>
>>2747193
She works on a barge that travels out to a nearby luxury island.

>>2747192
>>2747179
The next time we return to our base, I plan on allowing you all to make a long term decision, to be pursued while the next thread is running, as that thread will be centered around the UNNA guys. I'll lay out the way that works when we get there, but stuff like this is totally on the table.
>>
>>2747122
>>2747147
>>2747160

also, 93, 75. The first roll was with advantage since you already had your tendrils all up in his brain place thanks to that crit. Write up soon.
>>
>>2747192
Good ideas. The helium sacks we would have to develop on our own I'm assuming, since there is no real animal equivalent to it. Maybe we could get a baseline by studying the airbladder fish use to control their height.
>>2747193
I think she worked on a fairy or something. Zoo would be a good idea, but definitely more risky then to have her just buy things.

You guys on board with catching a rich guy and becoming his sugar baby?

She could also just collect some samples out in the forest, like: (I'm European so some may not apply for an American setting) Fireflys (Bioluminescence+wings), Salamanders (poisonous skin), stinging nettle (microscopic harpoon launchers), Bats (echo location), Insects (chitin armor+wings), mole (better digging) and everything that can fly, is armored or toxic
>>
>>2747179
holy fuck, you're a genius

a massive list of things i think would be interesting is


acquire parrot/human for speech without the need to take heads, cuttlefish or octopus for camo, wasp for delayed infestation0? or something else interesting (wasps are natures xenomorph), obviously stuff for flight,something to eat plants, cuttlefish again for hypnosis, bull wasp for a chainsaw, some form of spider for creating fleshspawn or smth?,dogs for detection upgrades,lobsters for muscles and mobiliyy/agility, monarch butterfly for poison immunity, mice for environmental adaptation and maybe tunneling (hamsters could work for tunneling too),mocking birds for deception
>>
I still think we need a squad of stealth-infestor minions to unleash on the city.
We should probably use our knowledge of rats since we've consumed so many of them, and make some sort of small bat/lemur.

Once we've invested a large amount of people, maybe an entire apartment complex, we can create a FOW and work on spreading more infestation in the city from there.
Once we reach a certain point we just call everyone we've invested back, consume them, and create a behemoth minion to wreck shit and take the city by surprise.
We should snowball from there, and can escape into the ocean if large militaries respond too quickly
>>
>>2747219
imagine the amount of flesh spawn that would create, our flesh spawn manipulator minion would have so much to work with. if we could get a few of those around the city once we start the feast...
>>
>>2747219
We could make some sort of wasp thing that flies into peoples mouths or something. Or a rat monster that makes those and eats to make up the lost mass.

Oooh! Spiders! Webbing and climbing! Poison! Black Widows and Darwin’s Bark spiders! And Brown Recluses!
>>
Porcupines, hedgehogs and jellyfish for Strychnos needle upgrades. Also those needles should be upgraded with a multitude of poisons, so that our enemies can not easily develop one antidote. Since we don't have plant adaptations yet I would propose: jellyfish poison, stonefish, spider, various snake, arachnid and insect poisons + Brachininae bugs (for needle propulsion and or thermal impact spikes)

For Aegis I propose reptile and insect plate armors.
>>
>>2747389
for aegis what about lobster or crab armor as well

and for strynch we should get a multitude of spider poisons as well (black recluse is real good for pain but definitely not a stealthy kiler)
>>
>>2747219
MANTIS SHRIMP. Aren’t those the ones that can shoot stuff at bullet speeds?
>>
>>2747400
>lobster or crab armor
What about turtle shells?
>>
>>2747219
What about extremophile bacteria? How deep can we go? Could we set up a Cerebrate at the bottom of the Marina Trench?

The Marina Trench would actually be a great place to set up shop, being pretty hard to attack and full of weird tasty things to eat. We just need to figure out how to live there.
>>
>>2747684
>mfw we could become a terror of the deep, disappearing entire freighters and disrupting shipping lines, creating a deep unease and fear of the oceans
>>
>>2747708
Hell yes!

Don’t forget the vast sheets of innocuous algae that turn into plane-killing murderbirds!
>>
>>2747438
there are two kinds of mantis shrimps, the ones with big smashy hammers and the ones with bullet arms

>>2747684
setting up shop in the mariana trench would be fucking amazing, not only would we hopefully stay hidden for a while but theres all kinds of fucked up dna there
>>
LETS HAVE SOME FUN
>>
>>2748764
I like how you assume this is Earth.
>>
and lets not forget the plastic and rust and oil eating bacteria
>>
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>>2748838
Is this planet not Earth. Are you saying humanity has many planets.

Do we get to eat entire planets at some point?
>>
>>2748838
Oh shit.
>>
>>2748838
Well it’s not like we’ve received an indication it ISN’T Earth. And if it ISN’T Earth, then we get cool alien life-forms.

Besides, there are probably still gigantic ocean trenches to hide in around the tectonic plate edges. Just got to figure out how to live in magma.
>>
You're already this close, so why not finish the job? You've had plenty to eat recently, and have grown both fat and strong. It is time to expand your little family once more. You pour flesh into his brain, subjugating his will and addling his mind at first. You already have him halfway there, the promise of getting to live a pretty strong bargaining chip in this man's mind. You can sense his thoughts now, as they happen you can study the paths they take, and the reasoning that govern's this man's mind. You slowly begin to twist it. Bending his brain so that he's more likely to pick up on your better qualities. You fill his mind with knowledge as well. You show him your humble beginning. Your steady rise in power, and the formation of your minions. You play off of his desire to belong in a group, and show him how tight knit your own group was. Meanwhile, his memories of his companions before grow somewhat lackluster. Regardless of how close he was to some of them, he recognizes that that chapter in his life has now passed. Whether or not you helped him to come to that conclusion, he was all too unaware. At least, at first. As your suggestions of loyalty and dedication grew stronger, he realized that his mind was being tampered with. Even if perhaps he was unaware of the extent.

"See, that's why you're evil. You can't just mess with someone's brain like this!" Came the last calling cry of an ever dwindling presence in his mind.

If it increase the likelihood of my survival, then I will mess with as many brains as I please. You've not proven my morality, instead you've only proven your ignorance. Tell me, if I were to ask your friend there with the fancy skates to fight me without her special gun, do you imagine that she'd oblige? Of course not. Don't be ridiculous. If your so called friends won't discard their weapons, why on earth should I discard mine?

This mollifies him, and he goes quiet. Introspective. You lead his line of thought down a trail that slowly allows him to see the reason in your words, even if he is aware that his mind is being tampered with, he has a moment of acceptance. In that moment, you come to understand him. All that he'd been holding back comes to light.

Andrew "Ace" Carson
From his time in the Special Army Division, to his transfer to UNNA. He was a remarkable young man. Until his gifts had been discovered, he'd thought himself to be a one of a kind. When he'd been assigned to the Special Army Division, he'd met others like him, with strange abilities. Even among them though, he stood near the top of the unit. His prowess in battle as well as his mastery of his ability allowed him to easily complete any objective given to him and his team. With a near perfect military record under his belt, UNNA took interest. He'd come to learn that such military units were often designed as recruitment traps for potential UNNA Hunter Corps members.
>>
>>2749818
Once there, his whole world changed. He was no longer the big fish in a small pond, but rather a minnow in the ocean. The sort of technology he'd been exposed to while working with UNNA, the things he'd learned about the world, and about humanity... Any UNNA hunter is immediately granted Rank 5 access to information, but during his tenure with UNNA, he'd risen high enough to be given rank 4 access. He learned that the humans on this planet had come here long ago from a place called Earth. Apparently Earth was technological power that far outstripped even the miracles UNNA was able to work. Though they had developed greatly, they hadn't ventured out to seed the cosmos. The idea had been a thing of debate for many centuries, but hadn't gotten any serious traction.

Eventually, funding was raised and the project began. While they were technologically advanced enough to ward off gamma ray bursts and blast any meteor out of the sky that got too close to it's orbit, there were still certain events that could wipe humanity out as a species. The seed initiative began then, and dozens of massive ships housing ten million humans each made their way to several different goldilocks planets in the nearby systems. Though the details aren't known to him, there was apparently some sort of accident upon their arrival here. Their ship was lost, and with it humanity's tools to rebuild a new world. Of the ten million survivors, only perhaps a hundred had remained, most of whom were children. Over the course of nearly a thousand years, the humans on this planet had managed to rebuild their society. Though, for whatever reason "Earth" and the Seed Initiative were somehow lost to history. Whether it's something that'd been suppressed, or simply something that had fallen out of knowledge in the thousand or so years that humanity had come to live on this planet, you are unsure, as is he.

You can sense within him much more information, but you are more interested in his powers, so you seek out memories of those specifically. The ability to talk to others with his mind, the ability to levitate objects, the ability to form psychinetic shielding, and most impressively, the ability to create teleportation fields. The latter of which had always taxed the user's body considerably. Leaving him bedridden sometimes for upwards of a week.
>>
>>2749822
You want to continue scanning him, but you have come here for a reason, and you intend to fulfill it. There are only a few groups of the flesh left in these aqueducts, but they're all quite large. You separate yourself from your newest addition, already feeling the mental strain of keeping him in check weighing on you. Must like with Sophie, this strain is far beyond that put onto you by your minions, but thankfully your greatly improved neural mass has allowed for a little more leeway here. Though his mind is resiliant, and puts far more strain on you than Sophie's, your own intelligence is far beyond what he could have expected. You leave him there a minute, the portion of mass you'd left behind still coating the bottom half of his body.

Coming? You ask, to which your newest pawn responds with

"How? I haven't got any legs!"

I don't let that stop me. And you are a part of me now. The quicker you come to understand that. Really understand that, the better off you'll be.

With that, you and Strychnos venture ahead to reconvene with Aegis in the central chamber. You absorb their targets back into your main form, and feel yourself growing once more. These ones had put on some weight in the time they'd been apart from you, but you sensed none of your old abilities returning to you.

Oh well, there's always next time. Just as you've begun picking your next targets, you can hear the wet slapping of confused movement progressing up the hall where you and Strychnos had left Andrew. He had begun maneuvering through a combination of using his hands to balance himself against the grimy aqueduct floor, and pushing himself about with a mass of tentacle like appendages that at best made him look like an absurdly clumsy octopus.

You introduce the new addition to Aegis, who seems indifference to his presence. More or less focused on the next task ahead of him.

You instruct your newest minion to sit this one out, and wait for your return here. You point out the tunnel which leads back toward home, some several levels above, and instruct him to get used to his new lower half. He is to climb up there without the use of his teleportation or telekinetic powers.

He begrudgingly agrees, feeling quite put on the spot, but acknowledging in the end that this is probably for the best. That he still has it in him to be grumpy astonishes you. Your technique had improved greatly since you'd infested Sophie, and she was quite the model human now.

Oh well, you'd have more time to toy with him later if he proves to be unreliable. Plus, with your mass making up nearly half of his body, you doubted he'd be too likely to turn on you at this point. Potentially even unable to do so.
>>
>>2749824
Have fun with that, while we deal with the rest of the mess down here. you tell him as you each continue on your separate ways. You target the largest remaining willpower naturally, hoping for something delectable, while your minions each target their own quarries. Strychnos is heading towards two signatures, apparently determined to prove his quality, and stop you from thinking that Aegis was the only one who could challenge his limits.

Aegis this time, simply goes after the biggest chunk of you left in the aqueducts. It's huge, but it's mental mass is relatively light.

Ready to engage in the next round of hunting, and stronger than ever, you focus less on the actual hunt, and more on simply getting it done before your companions could get theirs.

You find yourself deep underground. Perhaps only one or two stories above the central area where Aegis had fought his fight. These chambers are less cared for than the ones higher up, some seeming to have fallen into total disuse. Rubble and debris were common her, and it was clear that there had been humans in the area. Like most areas that humans frequented, the piles of rubble were too often littered with plastic and waste.

In fact, in your pursuit of yourself, you find yourself drawing near to a homeless man. You are all but certain that your rebel was housed within him. He seems to be drunkenly staggering through the tunnel, using his hand against a wall as a brace.

What do you do?

>Fleshy mass and a human side snack? Sure!

>Tail for a while, see what's up with this situation.

>Try to physically communicate with the mass inside of him.

>Other (write in)
>>
>>2749826
Seems way too easy, something is up.

>Tail for a while, see what's up with this situation.
>>
>>2749826
How nice of this little rebellious chunk of flesh to bring us a human entrée. Just consume it and the human.
>>
>>2749826
>>Try to physically communicate with the mass inside of him.

i feel like we can reason with this chunk, as it seems to posses more intelligence than the others, what if we can gain an ally rather than have to subjugate it
>>
>>2749826
>Try to physically communicate

Or maybe psycicly
>>
>>2749889
Charging my vote to this
>>
>>2749826
>Snack times!
It’s a rival. Rivals are bad. Om Nom Nom.
>>
>>2749881
>>2750002
>eat him
Uh, guys? We still fall asleep whenever we eat anything. We can’t eat this guy here! We’re so far away from home! We’ll be defenseless to anything that happens to find us!
>>
>>2749826
>Other (write in)
>Try to psycicly communicate with ourselves
It seems like he could somehow be inside of the drunk man without fully being able to control him. We must not alert the man of our presence.
>>
>>2750053
Crap you’re right!

>>2749826
>>2750002
Changing vote:
>Crawl inside it’s brain and subsume rival. Eat corpse later.
>>
>>2749826
>Communicate
If we can get another minion, that would help, especially one that seems to have managed to make itself a flesh puppet.
>>
>>2749826
>>2750084
Suporte
>>
>>2751317
Looks like communicate wins out, lemme get 1d100 to see how that goes.

Sorry for the absence yesterday. Work has been kicking my ass lately and coupled with my sleep issues I've not had more than 3 hours of sleep in the last four days. Has been catching up to me. I may get a post out before I fall asleep, but I may just pass out and write it when I get up, if I'm able to.
>>
Rolled 56 (1d100)

>>2753270
It's cool senpai
>>
Rolled 63 (1d100)

>>2753270
>>
Rolled 91 (1d100)

>>2753270
Let’s do this
>>
>>2753322
THANK YOU DICE GODS!
>>
>>2753322
>>2753303
>>2753293
91, think you did pretty well.
>>
Okay I got an unreal amount of sleep. Here's your post.

You can feel your companions closing in on their targets, but the brunt of your focus is spent on the creature in front of you. It is an oddity among the different rebellious chunks you'd seen so far. Despite the large amount of both mass and will you can feel emanating from the human body before you, the shape and size of it is very human.

[i]You are an interesting one.[/i] You say to it from behind. The man doesn't even stumble as he keeps walking forward. "Great. Another one." He mutters to himself, rubbing at his temple. "How many more voices you got up there?" he mutters shaking his head. He continues muttering, but his words are hurried and slurred, all spoken beneath his breath. Finally he stops and says "I never thought I'd go mad in just one day. I figured that happened gradually." He kept shaking his head, walking on. "What a world." he muses.

[i]You're the one. You're the one!" comes an excited though delayed response as you follow after.

[i]You're the one who shatters bone[/i]
[i]Who starts to crumble halls of stone[/i]

[i]Okay none of that.[/i] You say sternly, but the jibbering voice continues heedless.

[i]You're the one, the first to fall[/i]
[i]The one who answered devil's call[/i]

[i]No seriously, stop that.[/i]

"Now you're arguing with yourself too? Fucking hell I need another drink." The man says as he stumbles over to a loosely piled stone mound. Shifting a few of them around he eventually produces a dusty bottle of some sort and starts to nurse it while he quietly weeps for his lost sanity.

[i]The builder left the stone behind[/i]
[i]But you have stole the builder's mind[/i]
[i]Take his tools and run amok[/i]
[i]With naught but steel and devil's luck[/i]

You sigh, was there really something like this in your mind? He must have eaten something funny to get this way.

[i]Call the captain where he sleeps[/i]
[i]Soothe the widow as she weeps[/i]
[i]Tend the crop lest it fail[/i]
[i]Take the harpoon hunt the whale[/i]

You're finding it difficult to contain your frustration as this creature spouts verse after nonsensical verse. Just as you think you've had enough though, one of his verses rings hauntingly true.

[i]Beneath the mountain where death lies.[/i]
[i]Lies the key which opens skies[/i]
[i]Those who seek it all have died[/i]
[i]Greater beings than you have tried.[/i]

You don't know what it means, but the iconography of the death that lies beneath the mountain rings true at least. What even is this thing?

[i]Those are all quite pretty, but can't you speak plainly?[/i]

"I've been asking that for hours. If I'm gonna have voices in my head they may as well not be insufferable," the scruffy man says before taking another long swig of his nondescript bottle.

"This is what I get for thinking an Arts and Literature degree would do me any good. Nobody pays a poet and we're all mad in the end anyway."
>>
>>2754834
[i]Fascinating. Seriously though, you should come with me. There is work to be done.[/i]

[i]If I go or if I stay[/i]
[i]The result will be the same[/i]
[i]If I am found lost in the fray[/i]
[i]Only you can take the blame[/i]

Maybe you should just eat it, and silence it's stupid rhyming self before it drives you mad as well.

"Wait, what the fuck?" The drunkard asks as he starts awkwardly rising to his feet from his position slumped against a wall. His spine cracks and bends as he rises, and his legs too contort unnaturally to allow for his rise. The bottle drops, shattering and spilling it's liquid on the ground below. Finally, his body is turned to see you, and starts walking toward you. "What the fuck. What the fuck. What the fuck." he starts to repeat over and over again when his eyes finally come to rest on you. A small bubble of flesh quickly fills his mouth, preventing the air from escaping.

[i]For one whole day we've sat with drink[/i]
[i]Pitying the world we've known[/i]
[i]Time to reach out for the brink[/i]
[i]And harvest fruit we've still not sewn[/i]

Well, he seems to be coming along willingly, though you're totally unsure why. From the look of terror on the drunk's eyes, you can presume that he's still in complete control of his mind. However, his body seems to have been hijacked by the chunk of yourself riding inside of him. Maybe that has something to do with the large portion of mass you can sense coming from the man, even if his body doesn't reflect that.

How do you proceed?

>Bring him back to the central chamber and wait for our minions to finish their last hunt. This expedition to the aqueducts is nearly done now, the rest of your form having escaped out into the oceans.

>Just eat him, we don't need a poet back at the base

>Talk to him a bit more, or talk to the human he's inhabiting.

>Other (Write in)
>>
>>2754838
Anyone know what I did wrong with the italics there?
>>
>>2754838
back to base the hunt is complete! (well complete until we go into the ocean with our feesh)
>>
>>2754838
Holy shit, I think I know why that piece of us is talking like that. It’s drunk!

It’s been inside this guy that’s been drinking, so the alcohol must be affecting it!

>How do you proceed?
Let’s take it back to base. There’s no way in hell we’re gonna reabsorb it out here in the open! We might end up drunk off our nonexistent ass and be unable to keep track of anything!
>>
>>2754858
that gave me the idea of drunk blob while our minions have to deal with us

"lets absorb this unique animal guys"

"uhh.. strynch? is it just me or is it sitting on a rock while yelling"

"yeah aegis thats a rock.... i think the boss is drunk again"
>>
>>2754838
Bring him home with us
>>
>>2754838
>Bring him back to the central chamber and wait for our minions to finish their last hunt. This expedition to the aqueducts is nearly done now, the rest of your form having escaped out into the oceans.
Bring the human he was inside back as well
>>
>>2754838
Hah, I kinda want to keep the drunk hobo alive.
>>
>>2754838
>Bring him back to the central chamber and wait for our minions to finish their last hunt.
i still hold that a blob this good at controlling a human is worth making into a minion. he can even leave them a bit of free will. we could turn him into a stealth infestor. give him some cuttlefish, maybe a bit of stonefish for venom, maybe a leaping insest for escape method
>>
>>2755870
Have Sophie buy a few frogs or grasshoppers, maybe? Or chameleons?
>>
>>2754838
Go home.

And i disagree. In the end this is not a minion, it's a part of us. As soon as we are in a safe place, reabsorb it. He'll, even learn what it knows
>>
>>2756534
Yeah, it’s not a minion. Let’s absorb it when we’re in a safe place.
>>
It may not be a minion but it rhymes and i really like it. We should turn it into a minion.
>>
>>2757117
Turn it into our infestor.
>>
>>2757117
>>2757324
You know what, sure, why not. How are we going to make sure that Drunk Hobo Infestor Minion isn't going to decide it doesn't need us once it has a boatload of infested?
>>
Looks like we're bringing them back home with us then. No real rolls needed here, so I'll just start the write up soon.
>>
>>2757803
Here's some formatting help QM

https://1d4chan.org/wiki/Help:Editing

Also the Quest Thread General has a lot of helpful information for QMs.
>>
>>2755870
support
>>
also we simply must eat some plants
>>
i found our insides
https://www.youtube.com/watch?v=NQD-N6gkCzQ
>>
>>2758008
I don't think we can yet, although I've been pushing for it. No, we need to find some herbivores, and THEN we can get at the wonderful world of plants. Also, QM implied that we'd have to do something special to do with Sophie finding the path to that evolution.
>>
>>2758078
why does not omnivores work
>>
>>2757987
Thanks, I appreciate that. I had been going by the formatting listed on the stickied thread here in /qst/ but this seems more comprehensive. ''Just testing italics once more''

[i]And again[/i]

>>2758021
Damn. I haven't heard any Cyriak in a long while. Thanks for that.
>>
>>2758820
huh... maybe after a certain thread length we're not allowed to italicize anything anymore? I've not had any issues on previous posts and I'm pretty sure the [i][/i] tags have worked for me up until now. Oh well. Will just have to deal with it.
>>
>>2758822
This is... curious. While you can't stand his stupid rhyming, he is the first chunk of yourself that has displayed this level of intelligence. If you can call this intelligence. The pair of you begin to go back toward the central chamber, and as you do you focus primarily on your other minions so as to help tune out the incessant rhyming of this strange new guest.

Aegis has already cornered his prey, and is struggling against it's will to overcome it and bring it back into the fold.

Srychnos has also concluded his search, and is already en route back towards the central chamber. They don't seem to have too much trouble with these ones, as they'd been pretty weak of will compared to the ones they'd battled with first. You feel that your Aegis has grown, if only in technique, but you get the sense that this exercise hasn't pushed Strychnos very far in terms of ability. Oh well, you will all benefit from this excursion, and your enemies will feel the loss of both their precious sample, and the disappearance of their man Andrew. Thinking back to that encounter, you think about the spear inside of you. An interesting contraption, which closes itself off when not being actively used as a weapon. You begin to delve deeper into it's mysteries as you arrive in the central chamber once more.

You see Andrew, still getting used to his new lower half. Weak tendrils sprouting from the base of his form to awkwardly shuffle him along the wall. You know there's enough mass within him to do more than that, but you are not here to teach him. You are merely here to watch. He's roughly halfway to his target when he suddenly slips, and starts falling end over end before one of his tendrils manages to slow his fall.

[i]You there. Show me how mobile you are in that human's body. My newest servant has yet to get a grasp on his potential. Are you any better?[/i]

You hear a laughter almost in response, before the homeless man's body begins jarringly staggering to the edge of the platform.

[i]You think this hole can stymie me.[/i]
[i]You think that this will slow my stride[/i]
[i]Hidden wings that you can't see[/i]
[i]Will fly me past this great divide[/i]

"H-Hey, I don't like the sound of that. I prefer either staying in place here, or trusting in tangible, visible wiiiiiiiii-"

His voice cuts off as he is suddenly jerked forward. From his hands, four jagged spiked rods extend bloodily from his hand. At first it looks as though they'll span the divide, but they quickly redirect to jam into the wall about halfway through. Once embedded, some sort of illogical tension seems to launch the pair forward like a slingshot.
>>
>>2758961
Halfway through the arc, he retracts the bony tendrils, before unceremoniously smacking into the wall above the designated platform, crumpling to the ground below in a heap before slowly rising once again to a standing motion with the same unnatural movements. The man's nose was bleeding, and he seemed to be hyperventilating. "W-WHat the fuck. What the fuck was that. Holy shit what the fuck?!"

Interesting. That explains where the extra mass you sense from him is. He somehow keeps it coiled and condensed within the human form. You span the gap easily yourself, looking down on Andrew who seems to be looking on with awe. You notice that the man's fingers are dripping blood where the skin had ripped to allow for the extension of the spikes.

[i]So that is how you function?[/i] You muse to nobody in particular. You can sense a rhymed response coming, and quickly divert your attention to your other minions. Both of whom are en route to you once more with their catches in hand.

Strychnos is the first to arrive, and as he climbs the wall to meet you he steps dangerously close to Andrew's head, causing him to lose his nerve and slip once more. As he's recovering, Strychnos shoots one of his spikes down inches away from his face, causing him to start tumbling in earnest toward the bottom of the pit. You roll your unevenly distributed eyes, and wait to hear the splash. Strangely, it never comes. Peering down towards the bottom, you see that Aegis has caught the clumsy new addition to your team, and is simply carrying him up with him as he creeps up the walls towards the rest of you. You notice Strychnos' spike is also slowly crawling back up the wall towards it's progenitor.

[i]Are we done playing games? We have a few new members of our little family, they'll be here as trial members.[/i] You say to your team. [i]First we have Andrew. An agent for our enemy, soon to spill their many secrets to us and give us the edge we need to hunt in peace for a while. And uhh.. This one will get a name if I decide to keep him around for more than a few days.[i]

[i]Greetings friends I'm here to say[/i]
[i]I'm young and hungry and here to stay[/i]

[i]Okay no.[/i] You say forcibly silencing the rest of whatever stanza your new companion had prepared.

[i]He does that. Exclusively. But he has piqued my interest nonetheless, so for now we will be taking him with us. Keep an eye on him until we're sure of his loyalty. If I must, I'll reabsorb him into my being again.[/i] You say before taking the mass gathered by your minions and reabsorbing it into your form.

After that, the five of you begin heading back toward your lair. Thanks to your human shaped additions, you're forced to use the bay entrance, as Andrew and this new man lack the ability to squeeze through the cracks in the wall to enter your base directly from the aqueducts.
>>
>>2758966
It's an uneventful trip back, and when you return to your lair you are met with unhappy news. The new orca minion has yet to return. You saw no sign of him immediately outside of the lair entrance, and hate to think that such an asset has been ripped from you before you could get much more use of it, but the creature you'd sent him to engage was perhaps the strongest of the rebellious chunks, and the orca did not have an exceedingly potent force of will. You finally absorb the creature that had been held under the weight of your flesh spawn and begin thinking. You've survived the worst of it. Once more you have ripped UNNA's prize from before their hands. You decide to investigate the spear you'd stolen from them before deciding how to proceed.

The spear seems to be locked somehow or another, but you spend a while learning it's mechanisms, before figuring out the flaw in it's design. After exposing a few cracks in the exterior metallic casing, you begin to pry the armor away from the spear, revealing the interior. You had suspected this to be the case, but finding yourself suddenly struggling against the familiar and strong presence that you'd felt beneath the ground is a bit shocking nonetheless.

Your victory this time is almost an assured thing. This is not attached to the greater mass below, and has only a finite level of strength. Still, it does seem to be more potent pound for pound than you are judging by the struggle it puts up.

Here in your base though, your powers of manipulation seem to be greatly improved. You find yourself quickly bypassing it's defenses and pulling it's form directly into your own. You find it's lack of taunts almost disturbing. Before the creature had so much to say, but this one simply put up a mute struggle before the red glow coming from the spear was forever darkened, and it became you. You discard the metal casing of the spear into the lake, before ruminating on the brief touching of your mind and it's.

You can sense that somewhere below, UNNA is harvesting a willing nodule of the strange creature, using the red glowing mass to manufacture weapons which are meant to target not only you, but other biological monstrosities that exist on this world, all with the express purpose of feeding the creature below. The humans you see in this things memories are all wearing purple cowls, and you cannot make out any of their faces, but the one in charge of the weapons operation seems to be called "Pipiens". The memories seem to be guarded, and even as you begin reviewing them, they begin blinking out of existence. One final resistance from the mass you've ingested, before it's fully assimilated into your core.

It's not much to go off of, but at least it's something.

You've bought yourself some time. As far as you know the UNNA guys not been able to infiltrate your base. You've got time to do anything you want to do now. How will you spend it?
>>
>>2758970
So for this part, I need to explain a few things first.

Whenever you are at your lair with no pressing matters to worry about, you will now be able to undertake one of three action types. You will get more action types as your scale grows, but for now let's keep it simple.

There are Daily actions, which are events that can last for an entire day. This involves stuff like paying a visit to mr. science man, going on a hunt, or spending some time scouting new areas.

There are Weekly Actions, which can be larger scale projects. If you want to establish a new base somewhere, or move your current base to a new location, this is sort of action allows for that. You can also go on extended exploration trips, if you want to go deeper out into the ocean, try to find a new city, or head off into the mainland and do some exploring there.

And then there is your monthly action. This is less an action, and more a goal. While your daily and weekly actions will determine what you do, this will determine what you are working towards. For instance, if your monthly action is to "gain some new powers" your daily actions should be filled with hunts and your weekly actions should be spent exploring new hunting grounds. This can be stuff like "Cripple UNNA" "Grow as much as possible" "Infest a network of humans to support us" or "Hunt down the ocean dwelling rebellious masses" Really though these are just examples. You could also for instance, select "learn how to eat plants" here and that'd get you on the road to doing so, since you all seem to be losing your collective gourd for that little ability.

You can also set your minions to be working on doing their own thing as well. These plans can be as complicated as you want them to be, or as simple as you want them to be. In the end, you will all vote on what you think is the best course of action to take over the course of the next month.

So go ahead and give me 4 daily actions you want to be repeated throughout the course of this,

2 weekly actions,

and one monthly action.

If applicable, also tell me what you want your minions to be working on during this time. I'll leave this one entirely as a write in vote, so go nuts with your planning.
>>
>>2758974
1 daily for visiting science man
1 daily for hunting
2 daily for scouting new areas in the ocean immediately surrounding our location

1 weekly for an extended exploration trip deeper in the ocean
1 weekly for more extensive mapping of the city above us

And finally, for the monthly, learn how to assimilate the damn vegetation.
>>
>>2758974
>>2758993
I like this one.

Aww, Orca is dead? Sad now.

We need to find whatever killed Orca and get rid of it, though...

Hey, QM, does Hunting include keeping an eye out for any remaining Us Bits? Or is that automatic, or do we have to devote an action?
>>
>>2758974
Also, to be fair, plants are awesome for reasons I explained a few threads ago. Plants rock. Besides, being a Producer instead of a Consumer is more efficient by orders of magnitude, biology-wise.
>>
>>2759092
>Hey, QM, does Hunting include keeping an eye out for any remaining Us Bits? Or is that automatic, or do we have to devote an action?

Nah, that'd be more of it's own weekly or monthly action, depending on how much you wanted to get done. They scattered all over after getting into the ocean, and are gonna be a little more difficult to track down at this point since many of them are out of range. If you happen to stumble upon one while doing some of that ocean exploration then maybe. I'll do some rolls out of game to determine all of that when I crunch how all that went later.
>>
>>2759157
assuming the ocean exploration vote wins I mean. Gonna keep this one open until I have a few more votes at least.
>>
>>2758993
This seems quite alright. I'd switch a daily scouting for a daily infesting, though.
>>
>>2759339
Actually, I like this better.
>>2758974
Changing vote.

Daily
1 Science Man
1 Hunt
1 Scout
1 Infestation Network

Weekly
1 Extended Exploration: Ocean
1 Mapping: City

Monthly
Learn how to eat plants already!
>>
>>2759097
>plants are awesome
You just want to make it so that we can absorb sunlight, don’t you?
>>
Leaving this vote open for a while. In the meantime, here's the next quest.

>>2759579
>>
Someone should archive this thread, it's already at page 8
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>>2759568
That and all the cool toxins/spores/etc that plants/fungi have. And it would probably buff our creep spread a lot via roots.

Fruit! We could make an infestor minion that mimics some kind of fruit tree, then sell the fruit through infested proxies and infest en masse/spread rapidly via Capitalism
>>
>>2758974

Daily
>1 Talk to Cam Carrow (Science Man)
Show him the strange silvery blue threads (we have 18 i think. we can give some for him to work with), and purplish tendrils (we have 6, same) from our last UNNA battle.
>1 Talk to Sophie and see how she's doing and what news she has for us.
Also, see if she can get us more rich people for us to infest and start an "environmental movement" within the rich upper class.
>1 Infest Ana Joi and make her a UNNA sleeper agent.
Enough time has passed for her strange behaviour not be associated with the encounter with us.
>1 Hunt
for ocean bloorbs.

Weekly
>1 Extended Exploration: Ocean
>1 Infestation Network: City

Monthly
>Hunt down the ocean dwelling rebellious masses
I want to "Learn how to assimilate plants" as much as everyone else, but we need to hunt our masses that escaped into the ocean before they become (literally) a HUGE problem. Plants can go next month.
>>
Minions can Hunt to gain mass and Train their abilities (specially in the case of new minions).

The ones that CAN hunt will give mass to those that can't like Spire, Caretaker, and lower Andrew.

Also, QM can we get an update on our and our minion's mass, lucidity and abilities?
>>
>>2758974
Hey QM, are you going to archieve the thread?
>>
>>2760063
Yeah, just leaving it open a while longer to let anyone and everyone get their voice out on this.
>>
>>2760069
gotcha
>>2758993
I vote for this ^
>>
>>2758993
>>2758974
support. we need to expand our known and accessible area. more hunting and evolving can come next time we set out goals
>>
Also, since we are looking more to the long term, ima dump my note file. Prepare for wall of text.

Minions
we need to have more minions. they are essential for running multiple ops, recovering biomass and DNA for us, and general usefulness.
------------------------------------
Minion ideas:
Assassin: low mass, stealthy, cuttlefish DNA for camouflage, borrowing spiky's neurotoxin spikes, refining into dart, investing in more subtle weapons such as air injection, poison ect

Spy: low mass, stealthy. Pretty much build like the assassin, but equipped with infestation skills and sensory buffs.

Digger: designed with worm and other digger DNA, designed to create and expand underground tunnels and bases. Eventually, we want a proper system of tunnels to everywhere, not just the old sewers.

Ones specifically designed for defence. Think plates, but heavier and with maybe a ranged option. They won't be able to move much, but that won't matter. They will fill the purpose of fortifications.
------------------------------------

Base
we need to improve the defenses massively if we want to withstand an assault long enough to evacuate lall minions and the cerebrate.

Possible ideas:

Rigged tunnels to collapse upon triggering

Atmospheric toxins, such as sarin or nerve gas. Speak in of which...

------------------------------------

Chemical Weaponry:
Chlorine Trifloride if we can get it, and use it safely. That stuff is hellish. Get that stuff ignited, and it will burn through abestos. And release gaseous acids while it does so.
Floroantimonic acid. pH of around -31. enough said.
Organic mercury. get a few drops on someone, they will die. it will take a while, but once it is absorbed, there is a small window of time to treat, before symptoms start, then that is it.
------------------------------
>>
>>2760623
Currently we live underwater. We'd have to go with a waterborne delivery mechanism for any toxins within us.

Base Defense:

-Stinging+grasping tendrils within tunnels

-Infestation Spores, once we figure out how to make those

-"Algae" mats to grow over entrances and exits- both food supply (photosynthesis/filter feeding) and camouflage


Base Design ideas:

-Perhaps a hollow version of Orca with a Cerebrate grafted into the middle? Mobile platform from which to build off of?

-Infestation Base- Somewhere water is taken into human-inhabited areas (towns, cities, etc), does basically nothing but hide and produce infesting spores

-Terraformerr- Huge, pumps spores into air constantly, cloud of infestation. Probably not subtle at all. Could be made more subtle with movement (Overlord Equivalent?) and smaller size, compensating with larger numbers.

-Research Bunker- Heavily armored pressure and temperature proofed shells. Sink to bottom of ocean chasms or into the mantle. Main goal is to survive FOREVER, and hopefully produce reinforcements and valuable adaptations.


This is all off the top of my head, I might come up with more later. Thoughts?
>>
i guess ill post some animals i've been looking into (note that this is in no way organized as it is/was a note)

acquire parrot/human for speech without the need to take heads, cuttlefish or octopus for camo, wasp for blob minions from infestation? or something else interesting (wasps are natures xenomorph), obviously stuff for flight,something to eat plants, cuttlefish again for hypnosis, bull wasp for a chainsaw, some form of spider for creating fleshspawn or smth?,dogs for detection upgrades,lobsters for muscles and mobility/agility, monarch butterfly for poison immunity, mice for environmental adaptation and maybe tunneling (hamsters could work for tunneling too),mocking birds for deception?
>>
penguin alien
>>
weird squid/octopus like alien
>>
one eyed alien octopus
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>>2761630
This could be used to stalk around underwater, that would be extremely efficient. Also, we could make carbon-copies of animals to stalk around areas without arousing suspicion. I vote for crows, rats, maybe even some ants.
>>
>>2763751
Speaking of bugs, eat cockroaches. They're nigh-indestructible.
>>
>>2763751
Oh! And ants are absurdly strong. Eat some of those. Lots of cool bugs to eat.
>>
>>2763843
No they’re not! They can only lift a crumb!
>>
>>2764629
But that crumb is 5x their body weight!




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