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It is said everywhere, from trade-chatter in the Unfree Cities in the east to the Hoppalon Archipelagos in the west, that all rivers in the world share the same source. This is demonstrably untrue but nevertheless, if you know the right way, you can follow any river deeper and deeper inland up towards a single point. And rising there higher than any mountain, atop an aquatic plateau whose edges are perpetual waterfalls, is the city. It stands between the bickering central nations but obeys, respects and recognises none of them.
It has a name, Aquitae Cogituum, but this name barely matters as its citizens simply call it the City. For only rarely would they ever see another. And why would they? It is the grandest city in all the world. It sits close to the heart of all things, above the Font and is both above and separate from all the Lesser Realms. To the city, the matters of the world outside...don’t.

Down below, prophets dream of walking its streets and wars are fought and kings slain for their meagrest treasure. For here it is said that all magic is born. This is something only said by those of the Lesser Realms of course, as it is a statement that would only invite scorn above. Magic is a foreign word. The people of the city above have no word for magic in the same sense that fish would have no word for water. Of course you could say that a fish doesn’t have a word for anything but in the city it just might.

It is the City of Dreams, the City of Reflections and the City of Revelation. It is also, rather more relevantly, the City of Duels.
>>
>>3156442
Twitter: https://twitter.com/OuroQM
Ask: https://ask.fm/OuroQM

Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Court%20of%20Swords%20Quest
>>
>>3156442
Your room is a mess. That’s not a surprise, it’s never not a mess. You’ve always been a proponent of just leaving your stuff lying around wherever it falls and nobody has ever told you different. Your wardrobe has less clothes in it than your floor does, piled heaps of fabric joining discarded training equipment and stacks of books. In addition to your bed, which is an absolute unmade heap, there’s a table and a desk. The desk might be the only clean surface in your entire apartment and that’s because it holds your sabre up against the window for it’s daily sharpening every dawn. The table is covered in scattered puzzle pieces, relics of an attempt to regain a passion that now feels problematic and the window itself is propped open, allowing the City’s birds to come and go as they please. And while most birds vanish after a few minutes, their droppings sure don’t.

Normally this doesn’t bother you. But today isn’t normal. Today is the day you decided to invite a man in so you could have...some sort of interview. And so here you are, sitting on your only chair, surrounded by filth, while he awkwardly stands before you. Maybe you should have let him sit.
The man himself is apparently an acquaintance of Maccio’s, someone he met when you took Maccio to Sabino’s commencement ceremony several days ago. He’s a writer and when Maccio had asked you if you would grace him with your time, you had agreed. You’d been busy, alright? You didn’t really think it through.

But here he is. He’s a tall enough man, a little over six feet and you have to stop yourself from thinking of it as a hundred feet. That’s mostly past you now, you’ve reoriented yourself but occasionally you still find yourself with a perspective that’s four inches tall and all you can think about is how big you and everything else is.
The ‘writer’, who calls himself Signore Remo, is a fastidious enough looking man. He’s thin but not well toned, clearly someone more used to a life of inactivity. That said, he manages to pull of a waistcoat pretty well. Well enough that you wouldn’t mind pulling it off either. His brown hair is tied back in a very short ponytail and he has an expression of perpetual faint surprise.
“When was your last duel?,” he is asking, a pen in hand.

“Four days ago. It was right after the bit with the Rose Blossom thing actually. I don’t really want to talk about it.”
It had been a confusing day. And by the time you had woke up the following morning, Gloriana had vanished. Since then you’ve kept mostly to yourself while you recovered from a twist of perspective.
“What did you say you wrote again?”

“I write something called La Ressagna Mensile. I print a new book every month-”

1/2
>>
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>>3156449
“Yeah I got that from the name.”
Alright, you understand now. He’s a booklet writer. The City churns out oceans of cheap paperbacks every day, full of gossip, speculation and often erotic art and literature. These lesser books are inherently disposable and often are. Sabino’s friends in the Book Burner’s Society probably do a brisk trade in them.
“I’ve never heard of it.”

“Really? It is rather popular. But mostly with men so it’s not all that surprising you wouldn’t have.”

“So it’s almost certainly pornographic, right?”

“Signorina! You wound me!”
He makes an affected wince.

“Am I wrong?”

“...yes, I often include a risque sketch or something salacious. But that is only to draw the eye. The stories I tell are real and so are the people in them. My readers know this.”

“And with this interview, I’ll be one of those people, huh?”

“Correct. Everyone is talking about your confrontation with Signora d’Passero. Not many people would challenge a Ringleader on their own turf.”

Is that so? You’d been unaware but it makes sense that people would spread word. And better yet, nobody will able to tell anyone that you screwed up. That your loss may have been foolish. All they can say is that you tried.
“I’m a public defender, you know. An interview to drum up reputation doesn’t have any real value to me.”

“Mmmhm. And I’m sure the people will love that. Are you ready?”


>”Hold on. I just said whatever you end up writing has no value to me. So what do I get out of this?”

>”Sure. Ask anything you want.” You’re ready.

>”Just keep the questions confined to the professional, alright?” You have no need or want to talk about your past.

>You can probably screw with him pretty hard if you wanted to.

>Other (Specify)
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>>3156454
>You can probably screw with him pretty hard if you wanted to.
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>>3156454
>>”Just keep the questions confined to the professional, alright?” You have no need or want to talk about your past.
>>
>>3156454

>”Just keep the questions confined to the professional, alright?” You have no need or want to talk about your past.

No reason to be mean, but if he wants to discuss you and your dueling, it should be the focus. Your feelings insofar as dueling is the furthest this should stray.
>>
Vote called, writing.
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>>3156454
>>”Just keep the questions confined to the professional, alright?” You have no need or want to talk about your past.
>>
>>3156454
>”Just keep the questions confined to the professional, alright?” You have no need or want to talk about your past.
>>
>>3156547
So how's your carpal tunnel? Are you going to need surgery or something?
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>>3156556
It may be temporary as long as I don't exacerbate it. I've been keeping it iced frequently and have got a wrist brace to wear a lot of the time.
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>>3156559
>long asI don't exacerbate it.
>Starts a CoS thread
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>>3156559
you can type with one hand. Though it makes it very hard to write quickly
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>>3156564
Questing has always been a form of self-harm.
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>>3156569
Fair enough
>>
>”Just keep the questions confined to the professional, alright?” You have no need or want to talk about your past.

“I’m ready. Just keep the questions confined to the professional, alright?”
You don’t really want to talk about yourself or your life, even if it’s literally impossible for something written down to hurt you. But some things are private and that’s all that needs to be said. You are Sofia Pseudonym and you have no other surname. Your family tree begins and ends with you.

“So just about the duels?”

“And about the Rose Blossom Ring, I suppose.”

After you completely fail to relinquish the only chair to him, he sits down on the floor before you and rests a large sketchpad against the back of his knee.
“I’m going to make a quick few sketches too. Now, for how long have you been a public defender?”

“Several weeks now. More than a month. And since then I’ve been involved in a professional capacity in seven duels.”
Come to think of it, you may have to lie a little about your debut.

“And why did you choose to become a public defender?”


“It was my own choice. You could say that it’s a way to give back. There’s a lot of people who can’t afford to hire a professional duellist except out of the gutter and that’s just not fair. Someone has to be there to fight for them and…”
You let yourself speak for a few minutes more, your worry slipping away. There’s nothing to be stressed about. This interview shit is easy. But after a few more basic questions that you field easily, all of that is blown away by a single reply.

“So...now that we’ve got all that out of the way, why did you challenge Signora d’Passero like that?”

Oh. Now this is something that might need a gentler hand. For the true form of that question is ‘are you willing to potentially slander Catalina d’Passero in front of the entire City?’. Even for you, that’s not something you can do without consequences.
But you don’t believe your feelings on this matter are lies either.


>”I wished to protest the way she treats her protege.”

>”I just got a little over-excited!”

>”I wanted to test my skill.”

>”I wanted a chance to learn. I hear she’s a pretty good teacher.”

>Take a page from Adriana’s book and refuse to comment.
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>>3156620
>>Take a page from Adriana’s book and refuse to comment.

Let's let the public speculate about the reasons. They'll come up with their own reasons anyways even if we do answer honestly.
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>>3156629
That or say 'she offered and I accepted' if we're really pressed.
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>>3156620
>”I wanted a chance to learn. I hear she’s a pretty good teacher.”
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>>3156620
>>”I wanted a chance to learn. I hear she’s a pretty good teacher.”
Not going to help Sabino by maker the ring leader our enemy
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>>3156620
>”I wanted a chance to learn. I hear she’s a pretty good teacher.”

This one sounds fine. And it's partly true.
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>>3156676
I hope Catalina doesn't have a reputation of... ah, being extremely fond of her potential students and that there's a noticeable trend when she picks up new students.
>>
Vote called, writing.
>>
>”I wanted a chance to learn. I hear she’s a pretty good teacher.”

All telling the truth would accomplish right now is just making things worse for Sabino. Even if it never blows back on you, it certainly would on him. And with that in mind you just shrug.
“I just wanted a chance to learn and I hear she’s a pretty good teacher.”
It’s not even wrong. You did learn a lot from that practice bout.

“And what are your thoughts on the result?”
Phew. Looks like he bought it.

“I got what I came for so I let her win. It’d just be mean to shame the Ringleader on Sabino’s big day.”
Not an ideal answer but you can’t really admit to her being better than you.

“Oh, speaking of which...what is your relationship with Signore Manfredi? I understand that you were personally invited to the event.”

“We’re friends. I met him on a previous case and he extended the invitation to me.”

“Just friends?”

You raise an eyebrow.
“I beg your pardon?”

“Signore Manfredi does have a reputation as a bit of rake, Signorina. Do you think he had any intentions towards you?”


>”No. Don’t write about any of this either, he has rough enough time as it is.”

>”Just friends.”

>”Does it count if it only happens inside a mirror?”

>”I am already in a committed relationship.”

>Other (Specify)
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>>3156734
>”I am already in a committed relationship.”
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>>3156734
>”No. Don’t write about any of this either, he has rough enough time as it is.”
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>>3156734
>”Just friends.

Hm, as players don't really know much about Sabino.
Personally I can see why ladies go all gooey for Sabino... but I suspect most of his rakish reputation is because his teacher likes pass him around for her amusement.
Or is that really it?
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>>3156734
Issue with the top one is that it'll lead into 'How is having a rough time?' line of questioning.
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>>3156760
Personally, it was a mistake to accept this interview at all. I can only imagine how he's going to write his article, yellow journalism style.
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>>3156771
Well the booklet he is writing for may not even be popular.
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>>3156772
Even if it's obscure, the info will just add oil to the gossip fire when it's shared by readers to other folks. We don't even know what booklet he's writing for or how popular he really is. For all we know, he's the greatest relationship gossipmonger reporter there is and we don't even know it.

Also, we're getting absolutely nothing from this interview as a payment other than more salacious rumours of Sabino and possible later on Catalina. I rather don't like it.
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>>3156734
>”Just friends.”
>>
Vote called, writing.
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>”Just friends.”

“Just friends,” you say, your tone being all the warning he should need to know that this particular discussion goes no further. Poor Sabino has a rough enough time as it is and you don’t think he has any real control over his ‘womanizing’.
“By the by, when does this get printed?”

“If this all goes well, it should be on the street by tomorrow. Everything else has already been done.”

“Wow, you must have a very good printing press!”

“I don’t know if I’d call them good...but we do have ten.”

“Oh.”
This operation might be a little bigger than you thought it was. But how were you to know? You don’t read this kind of crap! But whatever, it should still be fine. A written word cannot hurt you. There is no ill end to which they can be twisted that your birthright will allow. This interview will be a glowing recommendation for it can be nothing else.
“Carry on then. Like I said, just friends.”

“Just friends indeed. Signorina, I can’t help but notice that you are unmarried.”

“What of it?”

“To segue from my previous question, is there a man in your life?”

“This really has nothing to do with duelling.”
You very much doubt Adriana would enjoy any amount of public scrutiny.

“Right, right.”
He keeps on sketching.
“Tell me more about your past duels.”

And so you do, keeping it relatively brief but triumphant. No matter what you say, all your victories must be said to be of your own skill and all your losses to be chance or happenstance. It’s not, strictly speaking, true but it sounds pretty good! It’s also an absolutely safe line of questioning, after you establish that there are certain duels whose exact circumstances you are not at liberty to discuss.

“And what is your opinion on women in duelling?”

“Eh?”

“You are the very image of a belle sabreuse, are you not? But most duellists tend to be sabreurs. So not only are you somewhat of a rarity as a female duellist, you’re also at odds with the Rose Blossom Ring, despite it being the very definition of the dueling feminine.”


>”Wow! No comment.”

>”I’m not at odds with the Roses. I’m just...not one of them.”

>”I have nothing but respect for the Ring but as a woman who doesn’t practice their ‘woman’s style’ I think it’s a bit limiting to call them that. Nobody ever calls a single style the ‘very definition of the dueling masculine’ or whatever.”

>”I’m not sure what I’m supposed to say in response to this but I think it’d be cool to fight more ladies.”

>”I don’t get why we need to make this distinction anyway, we’re not foreigners.”

>Other (Specify)
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>>3156892
>>”I have nothing but respect for the Ring but as a woman who doesn’t practice their ‘woman’s style’ I think it’s a bit limiting to call them that. Nobody ever calls a single style the ‘very definition of the dueling masculine’ or whatever.”

Yeah, same as there is no undefeatable duelist or ultimate dueling style
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>>3156892
>”I’m not at odds with the Roses. I’m just...not one of them.”
>>
>>3156892
>”I have nothing but respect for the Ring but as a woman who doesn’t practice their ‘woman’s style’ I think it’s a bit limiting to call them that. Nobody ever calls a single style the ‘very definition of the dueling masculine’ or whatever.”
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>>3156892
>"Gloriana is worse!"
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>>3156734
>“Signore Manfredi does have a reputation as a bit of rake, Signorina. Do you think he had any intentions towards you?”
Lol, we should show him the mirror we have that is likely full of Sabino x Sophia porn.
>>
Also, what noooo, we're not at odds with the Rose Blossom Ring! They still have so much to teach us.
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>>3156892
>"Nothing but respect, ect"

>>3156990
You shut your whore mouth, Gloriana is the best.
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>>3157052
Gloriana needs a friend badly... I'm not sure if we're exactly the type friend she needs, maybe we're more like a frenemy, she pretty much knows we're the honorable sucker type. Or at least the type that tries to be an honorable sucker.
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>>3156892
>I’m not at odds with the Roses.
>I was simply taught different methods of dueling. It would be rather unusual for a Ring to invite a public defender.
>>
Sorry about the delay, was busy with something else momentarily. Vote called and writing.
>>
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>”I have nothing but respect for the Ring but as a woman who doesn’t practice their ‘woman’s style’ I think it’s a bit limiting to call them that. Nobody ever calls a single style the ‘very definition of the dueling masculine’ or whatever.”

“I wouldn’t say we’re at odds,” you say, conscious that every single word is being written down. “Not just because I fought their ringleader. I have nothing but respect for the Ring as a whole but if I’m at odds with anything about it it’s with what you just said. As a woman who doesn’t practice their ‘woman’s style’ I think it’s a bit limiting to call them what you just did. Nobody ever calls a single style the ‘very definition of the dueling masculine’ or whatever.”

He gives you a thoughtful look. Or perhaps a predatory one.
“So you’d say there’s somewhat of a double standard?”

“About presentation...yeah. There’s no ‘definitive Ring for men’ that any male duellist is going to be judged against. We just take it for granted that every single style save this one specific one is manly. Don’t get me wrong! I think the Rose Blossom Ring is doing a great job and I’m glad they exist but not every sabreuse is going to be like them and nor should they be.”
The whole floral theme is just a little too...stereotypical for you. As for the beauty of swordplay? A sword is there to speak for you, to invoke the universal language for violence. It’s a pen that isn’t daunted by your curse.

“And what is your style like, if you don’t mind me asking?”

There we go, back on safer ground. This is a question you have no problem answering.
“I was taught by Lanzo Croce and I’ve inherited a lot of his style. If you don’t know who he is, he’s….he’s actually opening a little school of sorts! Everyone should go check it out. But in addition to that, I guess you could say that I’ve been picking new things up as I go. My way of duelling is very malleable, I’m never afraid to use whatever I can learn.”

“And you are good at learning?”

“In a sense.”

*******

The questions drag on but mostly limit themselves to descriptions of your duels. He never asks for personal information again, presumably because he knows what’s good for him. And so, after you’ve finished elucidating on a particular moment, Signore Remo slowly gets to his feet.
“Well, thank you kindly for your time. Do you have any questions of your own? Any further remarks?”


>Not really, no.

>Encourage people to be public defenders. It’s not ALL gutter-work!

>Ask to see his sketches.

>”As long as you understand that misinterpreting anything I just said is a crime against my honor.”

>”Can I ask you not to describe this room? At all?”

>Other (Specify)
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>>3157242
>>Ask to see his sketches.
I really want to see it. What did he draw... if it's lewd we'll probably have to get mad. If he drew how messy our room is, demand he get rid of it.
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>>3157242

>Request to see his sketches, donning Maccio's glasses.

He claims that the "scandalous" parts of his work is entirely intended as eyecatches.

We can judge that for ourselves using practiced eyes, and in the meantime take the opportunity to get a last look into Signore Remo's heart.
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>>3157242
Ask to see his sketches.
>>
>>3157242
>Ask to see his sketches.
he definitely did it during the interview
>>
Vote called, writing.
>>
>Ask to see his sketches.

“No, feel free to leave.”
But then, as he picks his way through your apartment towards the door, an idea strikes you.
“Say, can I see your sketches? I know you did them.”

“Why?”

Because he almost certainly uses lewd eyecatches and you have no desire to want to be one.
“Just to make sure you got my likeness right.”

“Sure.”
He passes you the sketchbook and you idly flip through it.
“These won’t reflect the finished work though, they’re just rough sketches to make sure I have your appearance right before I do the drawing proper. It lets me illustrate without needing you as a reference.”

“Right.”
They all look accurate enough and none of them include your room. They’re just as rough as he claimed too.
“These are fabulous sketches by the way, just wonderful. These could pass for finished art!”
Huh? You...guess they’re better than you initially thought?

“Thank you Signorina. Look out for it tomorrow, alright?”

“Alright!”
And with that he’s gone. And you’re left alone, wondering if you didn’t just make a huge mistake. Surely not, right? If done well, this will be great for increasing your reputation. It’ll really get your name out there! You don’t really need that though. But...if this goes well, maybe you could keep doing it. Maybe you could draw more attention to the plight of your clients. That has to be good.

Sighing, you sit back down on your bed and thumb through your book. Blegh, it’s nothing. It’s tawdry and not even in a good way. You’ve been reading it for the past two days but now it just seems boring. You’ve got a whole afternoon to burn and your perspective is almost entirely unfucked! Shouldn’t you be doing something with it?


>No.

>Visit someone you know.

>Visit someone you don’t know.

>Try to do a puzzle in a normal way.

>Follow Remo.

>Other (Specify)
>>
>>3157359
>Other (Specify)
>Visit someone you know.
See if we can get an appointment with Oronzo to talk about the Adriana situation and see if there is a way to be 'safe together'. He's a lawyer that's not Juicy and we owes us one for the Handprint.

We gave our word after all.
>>
>>3157359
does Sophia not remember the thing about Pale Word? The thing about double standards might raise a few fires, but sure let it happen.

>Go to the book club Sabino showed you
maybe we can find actually useful books there.
>>
>>3157374
>we
he*
>>
>>3157376
>does Sophia not remember the thing about Pale Word?

She does, she just doesn't immediately recognise it right away when it's affecting her talking about something else. She's not used to that.
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>>3157359
>>No.
Laaaaze.


>Go visit Sabino when it doesn't work.
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>>3157359
Follow Remo.
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>>3157359
Ouro would training let us refine a move we already know?
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>>3157392
I recognize we just lobbed a firebomb but we voted for it and threw it to be published. It's going to be an interesting backlash. I'm sure there are more than a few who agree but it's going to get under the skin of those who really believe in the Rose Court ethos
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>>3157425
How so?
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>>3157440
Just slightly improve the mechanics of moves we've used well frequently to rpovise an oh so slightly better bonus?

Like Elegance starting at d6 instead of d4, or the like?
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>>3157453
That's a huge buff, and not at all reflecting the amount of improvement you could get done in a day, particularly with Sophia's relative lack of talent/resources.
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>>3157491
I was hoping ouro could work it to be workable.
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>>3157453
Maybe. I've also been thinking of training to increase Composure.
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By the way, while the tie continues, here is a Christmas Sofia drawn by Tanq, QM of Panzer Commander!
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>>3157495
Personally, I have a hard time grasping just how terrible Sophia is at learning things herself. She isn't talented, Pale Word means she isn't as conscientious on the little things, and Monkey Sight has convinced her that she can barely learn anything on her own.

>>3157499
What about "downgrading" moves, like making counting coup or Elegance generate d3s rather than d4s? Enough training in that direction, and maybe after a few months it could be 2d2s?

The only Composure buff that would round Sophia out is a d10, but that sounds more like balancing her psyche while retaining her stubbornness.

Another Ability slot would be broken as all hell.

Thematically, the Tech most likely to improve without any special inventions is Unassailable Rookie. Just working on the fundamentals so much that you achieve something that is clearly Veteran.
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>>3157376
Will change to book store.
>>
>>3157359
>Train
>>
Vote called, writing.
>>
>Visit the Aevum Book-Burning Society.

Well, if it’s a new book you need...you should probably buy or obtain another. But you’re facing somewhat of a supply problem. The street market down on the canal below doesn’t traffic much in books and what romance novels they did have are now, over the course of some time, all yours. And would you really commit to travelling any further just for the sake of a book?

Yes. Yes you would. Because right now, after several days cooped up, you just need a good long walk more than anything. The book isn’t even the goal anymore, just a fortunate by-product. So why don’t you take a nice long walk and find something weird? Something new. Something you will at least not have read half a dozen times already. And you know just the place to find a book you’ve never read anything like before.

*****

The district of Aevum is as beautiful and serene and personally distasteful as ever. That ever-present lotus scent, something you’d once grown up with, has given way to the equally-sweet scent of lotus-rot. Rotting flowers crowd the canal, floating on the surface and being trampled underfoot.
You’re wearing your duelling outfit, if only because it’s the only suitable outfit you own. Anything less might get you stopped by a constable. Not for any particular crime against Street Law, mind you, just for looking too shabby to be in a place like Aevum. And a lot of estates and families around these parts hired their own men to do the same and they weren’t bound by laws or banes like the constabulary. Where a constable might shoo an undesirable away, these rough men might have some fun with them first.

None of which could ever affect you, of course. You could wear anything and nobody would ever complain. But wearing your best clothes does make it more convenient.

And there it is, as resplendent as ever, the Aevum Book-Burning Society. It is topped with a golden sigil of a stylized flame and the entrance to the grand building is flanked by columns that are as beautiful as they are pointless.
You walk inside, finding yourself once more standing in the little atrium lit by fragrant braziers enclosed in little iron cages. No doubt they’re very careful about the fires here. It’d be a shame if all the books were to be burned in the wrong way.

At the back, flanked by two doors, is a podium crowded with paperwork. Standing behind it is a familiar looking woman, a tall and curvy apparition squeezed into a librarian’s frock that has a deeper neckline than is perhaps necessary. Her hair is almost as big as the rest of her, cascading brown ringlets that must take hours to set up right. She stares at you blankly as you approach, her round glasses reflecting the firelight.
“Hello. Can I help you?”

“We’ve met actually. I’m one of Sabino’s friends. He brought me here a while ago?”

1/2
>>
>>3157584

She purses her lips and you catch a glimpse of something shrewd behind her eyes for just a moment.
“Doesn’t ring a bell.”
Maybe mentioning Sabino was a bad idea.

“Whatever, it doesn’t matter. I’m here in need of a book.”

“Sure. Do you want Ignition or Stacks?”

“Pardon?”

She nods her head at the two doors.
“Burned books are the whole point but some people like to search through the Stacks. They’re only a coin each.”


>Stacks. From what you remember there’s absolutely no filing system you can discern but at least it’s cheap.

>Ignition. You didn’t come all this way just to stretch your legs and get your perspective in line. You’re here for books you’ve never read for and a burned book has to be that by definition.

>Can you remember her name?

>”I didn’t fuck Sabino, you know. If that’s an issue.”

>Other (Specify)
>>
>>3157586
>>Ignition. You didn’t come all this way just to stretch your legs and get your perspective in line. You’re here for books you’ve never read for and a burned book has to be that by definition.
>Can you remember her name?
Isidora
>>
>>3157586
>Well Isidora what would you suggest for someone looking for a new book to experience?
>>
>>3157586
Stacks.
>>
>>3157586
>>Stacks. From what you remember there’s absolutely no filing system you can discern but at least it’s cheap.
>>Ignition. You didn’t come all this way just to stretch your legs and get your perspective in line. You’re here for books you’ve never read for and a burned book has to be that by definition.
whichever is more magical first, of course
>>
Seem to be having some connection issues with 4chan, vote called and writing.
>>
>>3157586
>Ignition

Just for posterity's sake.
>>
>Isidora
>Ignition

The Stacks are tempting, particularly since you never had much truck with burned books to begin with, but that’s not what you’re here for. And with that in mind, you dredge up a name from the mnemonic abyss.
“Well Isidora, what would you suggest for someone looking for a new book to experience?”

She looks up, her eyes wide behind the spectacles.
“That’s my name!”

“Naturally. I remember it. And do you remember me now?”

“Hrm. Oh. You’re that girl who fucked Sabby in the Stacks that one time!”

“Yes and no that’s not what we actually did.”

“It’s fine, I don’t mind.”

“That’s nice. It’s still not true though. I can’t specify this enough.”

“Well it’s none of my business,” she says, her tone now much friendlier with the idea of shared experience. “I don’t need to ask about it, I already know what it’s like.Now, you wanted a new book right?”

“..Right.”

“Then you’ll want Ignition obviously. The Stacks have old books, regular books, everyone knows what those books are like. Ignition is where the real art is done.”
She pulls a key from within her bodice and bustles over to the door to the left.

“It’s where you actually burn the books, right?”

“Exactly.”
Isidora opens the door and a blast of heat so oppressive that it almost feels like walking into a wall bursts forth. You follow her inside, beads of sweat already forming upon your brow. But it’s a dry heat and the sweat evaporates as quickly as it comes.

The two of you are standing at the edge of a large circular room. The room is ringed with stacks of books, all very neatly organized but following no logic you can discern. A lit brazier sits beside each stack, enclosed in a little birdcage with a hatch to the side. And in the center is the main furnace itself, a vast red-bellied mechanical organ that pumps heat up through the pipes that feeds into each of the braziers sprouting up from the floor around it like roots from a mangrove. Red light shines forward from a grille that is firmly locked with no less than four separate padlocks.
The air is hotter than fire and fragrant smoke collects in curls and swirls around the top of the vaulted ceiling. The vortices move and change direction, little urchins of smokestuff swirling through the air.

“Where is everyone?”

“Most Society members only come in when they need to,” Isidora says. “I’m the only person who works here full-time.”

“But what about when you’re at home?”

She shakes her head.
“When I said full-time, I meant it. Now, the stacks alternate between burned and unburned. Can you tell the difference?”

1/3
>>
>>3157755
“Yeah, pretty easily.”
You scan the titles as you walk past them. One stack might be full of rational, recogniseable things. A harlequin romance, an encyclopedia, a foreign travelogue. But the burned books have strange glassy-coloured covers and are titled things like Lost in the the U or Long Life Turncoat or Scrump.

“Would you like to see a burning? Most first-time visitors do!”

You nod, lacking anything better to do. Your throat is drying out dangerously fast.

Isidora grabs a pair of long metal tongs from the side of the wall and expertly snatches up an unburned book, one that must have been transported in from the Stacks some time ago. With her other hand, she opens the hatch on the birdcaged brazier closest to her, using the tongs to dip the book inside.
“Fire is not a destroyer,” she murmurs. “It’s transformative. Mostly it just transforms things to ash. But if you know the right way to burn something, it does something else. Like a blacksmith with a sword or, in my case, a librarian with a book.”

Passing through the flame in quick little thrusts, the book warps and changes with each pass. Within it, words were melting and reforming, illustrations were changing, meaning was undone and new things found.
You know about book burning, of course. You’ve just never been a huge fan. Burn a book right and the old book is gone and in its place is...something else. A potential book. A book built from all the books that never existed, all the words never said, all the stories never written. It’s a romantic idea. Unfortunately to you, most of them come out as pure nonsense. You’ve never been able to find the art in their incoherence like most of their enthusiasts do.

Isidora steps back and drops the still-smouldering book atop the stack on the other side of the brazier. Glowing letters across it spine declare it to be Alice in Wonderland, another nonsense title.

“So,” you say. “How much time do you spend filtering out the pure nonsense results?”

“Zero. The burning never churns out literal word salad or anything like that. It’s still a book, still a story. It just hews to something that isn’t real. Read enough and you’ll see new genres, new grammar, even new ideas. It’s all unreal of course but what isn’t real vastly outnumbers what is, don’t you think?”

“It’s always sounded a little fascina to me.”

She shrugs.
“All things can be fascina. And some of them do come here. Most of them just want to buy our burned books but a few can be...rowdy. It’s why the furnace needs so many locks.”

“What, why? What do they want with the main furnace?”

“To throw themselves into it,” she says with the same tone one might use to discuss the weather.

“Is there any point asking why?”

“More things can be burned besides books. Haven’t you ever wanted to be someone else?”

“...Does it work?”

2/3
>>
>>3157757

“Sometimes. Sometimes they just burn. And let me tell you, sorry I don’t have your name yet?”

“Sofia.”

“And let me tell you, Sofia, people don’t burn easy even in a furnace this hot. They leave things behind. Bones obviously but the worst part is the fat. Have you ever had to scrub out person grease from something?”

“No!”
You don’t like this conversation. You don’t like it at all.

“Well…”
Her words hang in the blistering air as she takes a few more steps and, pulling out four more keys, starts to unlock the padlocks around the furnace’s hatch.
“You can try if you want.”

“Wha?”

“I’ll burn you, I’m very good at it, so it can be very precise and purifying. No danger. As for why? I can tell you’re not a fascina because you’re a duellist and...you seem friendly enough. Not many people bother to remember my name. And as a reward, I’m going to burn you alive.”

“Um.”


>Take her up on her offer. Don’t you have some aspects of yourself that you could improve? That you could reforge?

>”I’ll just take a book thanks.”

>Flee.

>”What happened to you? Why are you like this?”

>Other (Specify)
>>
>>3157757
Booksmiths. WORDSMITHS. Oh god, it finally clicked.
>>
>>3157758
>>Take her up on her offer. Don’t you have some aspects of yourself that you could improve? That you could reforge?
DO IT DO IT DO IT
>Can you do something like burn a last name away? I don't mind being ACTUALLY Sofia Pseudonym.
>>
>>3157762
Sofia's surname actually is Pseudonym now, she had it legally changed. Technically her old family now no longer has any blood relation.
>>
>>3157758
...fuck it

>Take her up on her offer. Don’t you have some aspects of yourself that you could improve? That you could reforge?
>>
>>3157758
>>”I’ll just take a book thanks.”
>”What happened to you? Why are you like this?”
>>
>>3157758
Just take a book.
>>
>>3157758
>Take her up on her offer. Don’t you have some aspects of yourself that you could improve? That you could reforge?
Mayyybe she could burn away our birthright?
Barring that, improve our stats.
Barring even that, make our boobs bigger so that anons stop voting to learn it as an ability instead of something useful.
>>
>>3157758
Iiiiii'm gonna abstain on this one. But WOW, I'm kinda laughing.
>>
>>3157758

You know what

>Take her up on her offer. Don’t you have some aspects of yourself that you could improve? That you could reforge?

Let's go.
>>
Vote called, writing.
>>
Sorry for the delay, I got a phone call.

>Take her up on her offer. Don’t you have some aspects of yourself that you could improve? That you could reforge?

You take a deep breath, inviting the scorching air into your lungs.
“You know what? Sure thing, you weirdo. I’ll take you up on that offer.”

Isidora just smiles and then pulls open the hatch. Light floods the room and it somehow gets even hotter. The heat has a sound.
“Don’t worry,” she shouts to be heard over the roar. “I’ve got a lot of experience with this!”

“What do I have to do?”
You’re shouting too.

“Oh nothing scary!”
She strikes the tongs into the blazing depths and for a brief moment, they vanish from view entirely as they eclipsed by light. They return with a glowing coal clutched between the prongs.
“What do you want?”

“I...I…”


>You want a bodily change.

>Your nerve has broken in the past. Reforge it and strengthen your Composure.

>Make one of your trophies physically part of you.

>Have an aspect of your personality scorched away.

>Reforge your past.

>Strengthen a Technique.

>Other (Specify)
>>
>>3157501
Lol, companion. Who's she again?

>>3157514
Cute, and the scar looks nice desu.
>>
>>3157758
>“I’ll burn you, I’m very good at it, so it can be very precise and purifying. No danger. As for why? I can tell you’re not a fascina because you’re a duellist and...you seem friendly enough. Not many people bother to remember my name. And as a reward, I’m going to burn you alive.”“Um.”
Oh god what.

Mark me down as horrified and intrigued.
>>
>>3157850
>Your nerve has broken in the past. Reforge it and strengthen your Composure.
>>
>>3157759
>Booksmiths. WORDSMITHS. Oh god, it finally clicked.
That's great. That's just great.
>>
>>3157850
Reforging the past looks like a nice way to create a time paradox.
Making one of the trophies a part of us could give us an extra technique slot, but it could also give us an unswappable technique instead, so nah.

>Strengthen a Technique.
Counting Coup, our BnB

>>3157855
We need to go hang out with Leo sometimes btw. We don't have many people who actually like us, so we need to maintain the relationships that we have.
>>
>>3157850
>Reforge your past.
>Strengthen a Technique.
I want either of these.
>>
>>3157850
>>Your nerve has broken in the past. Reforge it and strengthen your Composure.

There's something to be said for permanent stat buffs. Although

>Have an aspect of your personality scorched away

sounds interesting. Is there anything in particular to Sofia that she'd be better off without, you think?
>>
>>3157850
>Reforge your past
Could we reforged in the way that our curse is no more?
Or is that we reforge only memory of it?
>>
>>3157871
Unfortunately your birthright is enshrined in law. A mere changing of the past can't change law.
>>
>>3157850
>>Make one of your trophies physically part of you.
Skin Unthorned

>>Strengthen a Technique.
I'll hold off on what until I get more data.
>>
>>3157868
>sounds interesting. Is there anything in particular to Sofia that she'd be better off without, you think?
It does kind of seem like a real denizen of the City would be interested in this. After all, it's not like personality is permanent. If we don't like who we become, we can just turn back.

On the other hand, I like Sophia's personality the way it is.


(Except maybe her tendency towards sore loserhood.)
>>
>>3157850
>>Your nerve has broken in the past. Reforge it and strengthen your Composure.
>>
>>3157868
>Is there anything in particular to Sofia that she'd be better off without, you think?
There is, but unfortunately it's mostly anon-induced.
>>
>>3157850
Strengthen composure.
>>
Why composure? It's not really as though it'll help our playstyle. Having more Comp means that Brute Strike is less effective, and if the enemy actually beats our Comp score, that's already a loss.
>>
>>3157890
Perhaps anons still can't stop thinking of Composure as hitpoints.
>>
Elaboration.

Strengthening Composure involves upgrading your currently existing dice.

Fusing a trophy would let you select that trophy whenever you want, unlike normal trophies, which can be lost, stolen or destroyed.
>>
Annons do you think we could do something here that would make Adriana incapable of taking over our body
>>
>>3157860
>>3157881
>>3157888
>>3157868
>>Your nerve has broken in the past. Reforge it and strengthen your Composure.

>>3157862
>>3157876
>>3157864
>>Strengthen a Technique.

>>3157864
>>3157871
>>Reforge your past.

>>3157868
>Have an aspect of your personality scorched away

>>3157876
>>>Make one of your trophies physically part of you.

>>3157893
>Strengthening Composure involves upgrading your currently existing dice.
Which is good. As long as we keep a d4 and a d6 for Stances.
>>
I'd still rather improve a Technique, though I don't know what I'd want to improve.
>>
>>3157893
>Strengthening Composure involves upgrading your currently existing dice

Oh in that case

Switching >>3157860
To
>Strengthen a Technique.
>>
>>3157850
>Other "Strengthen your identity. You are who you are. You are proud of it, and of choice you make as they are yours. Whats you, it cannot be taken, it cannot be crushed."
>>
>>3157908
Oooooh.


But I think that counts as Composure.
>>
>>3157908
Now that i wrote it, I cant really read it with voice other than narrator from darkest dungeon. Especially last sentence
>>
Vote called and writing!
>>
I'd like to turn a d8 into a d10. It allows us to reach d10s for Elegance very quickly if we lose our minor Comp Dice. Upgrading a d6 means we don't have one anymore and it's needed for stances.
Upgrading a d4 still leaves us with the need to go through three more and the new d6 if we're trying to reach higher numbers.
Upgrading a d10 is kind of pointless since we never really get that far.
Upgrading our d12 would be useful, being the only actual upgrade that improves our hp.
>>
>Strengthen a Technique.

“...I want to become a better duellist.”
Your words are lost in the roar of the forge.

Isidora still nods however, lifting the glowing coal high.
“Then step forward! Come here! No, closer! Closer!”

You are mere inches from her now, your skin reddening from the heat. You feel faint, you feel dry, you feel withered, as if you might just shrivel up and blow away at any moment.

“Kneel.”

You do so without asking.

“Look up.”

Again.

“Close your eyes.”

And again.

“Open your mouth as wide as you can.”

Once more.

You feel something smash it’s way into your mouth, pushing your jaws wider and wider with a searing flash of pain. It’s metal and oh, she’s sticking the tongs down your throat. The tongs with the coal still in them.
It’s so hot that you don’t even notice the heat for several seconds. Then it obliterates you.

It slides down your throat, erasing it as it goes and settles into your stomach. Your humours are vapor. Your bones are charcoal. Your ego is aflame. You are alight with ecstatic pain, pain that grows so quickly and so powerfully that it cannot be comprehended.
Your heart beats once and then bursts inside of you, popping as the superheated gas that used to be your blood floods it.

You can’t open your eyes. Maybe you don’t have eyes left to open. You certainly shouldn’t have a brain left to think with. And yet think you must, your dualist spark of spirit soaring free of the immolation, outpacing the flames by only an instant. It’s as flammable as anything else.

And then it descends once more and you feel yourself. You are...liquid. You are flow. You are not unmade but you are undone. All that is Sofia is still Sofia, a soupy mess of Sofia that is no less Sofia than when that mess was in the shape of you.
But soon the fire will take even that from you. Some part of you is consumed and replaced by something that is jagged and raw and not-Sofia. A tempered, stronger thing.

The real gives way to and is replaced by the unreal when it is stronger.

>Sofia has gained the suffix [Tempered]! It can be joined to any Technique she currently has knowledge of. If a Technique has Tempered before it, it gains the additional line of rules text reading ‘Sofia cannot be defeated during this turn.’

1/2
>>
>>3157979

>Choose a Technique:

>Brute Strike: [STRIKE]Siphon the lowest value dice from your Composure Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a die of equal value to the lowest value dice in your Composure Pool.

>Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

>Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value die in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.


>Alternatively, Sofia can discard Tempered and instead reforge a Technique. This destroys it and replaces it with another she COULD have gained from the same source.
>>
>>3157981
Underhanded deflection.
>>
>>3157981
>Reforge Brute Strike into that Maccio's ability that we had regretted not taking several times already
>>
>>3157981
>>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.
>>
>>3157994
No way, just challenge Maccio again. Brute Strike is very useful in the right place.

>>3157981
>Counting Coup
I was thinking of picking Crushing Grip because it's our 'oh god we don't want to die' move, but we're now building a new 'oh god we don't want to die' move.
I also considered Elegance, but at that stage of the duel we don't have any Comp dice left, spamming it would just give us d4s.
>>
>>3157981
>Crushing Grip
Tempered will not stop us from losing composure die, so the only mechanical benefit it can give us is turn a draw into a win. That can be done with any Strike, but Focussed Blow could eventually be replaced by Masterful Blow. Brute Strike is too dependent on other Techs to consistently be brought, which leaves a Fist tempered harder than Sofia's blade.
>>
Thought I'd mention even though I'm not keen on voting on it:

If we temper Circle Guard, we can leave our opponent in a stalement like with constable guy. If they strike while we CG, it removes 1 tech die plus another from PP. Not many techs generate more than 1 tech die, so we could slowly whittle them down and bait them to keep generating tech die so we Strike them.

This also sounds INCREDIBLY unfun to do.
>>
Consider the humble Gritted Teeth

No, not Tempered Gritted Teeth, Tempered Counting Coup into Gritted Teeth.

Strategy is as follows: We've been broken. Usually, at this point, we're done.


With Tempered Counting Coup, we play TCC until a D10 is generate in our tech pool. We then play Gritted teeth to put that d10 into our composure on the first step of the turn.

We're back in the game, hopefully with a stack of CC dice to respond with.
>>
>>3157981
switching from >>3158034
to
>Countin Coup
to break the tie. This may turn all battles into a slog, but combined with Gritted Teeth it's too strong.
>>
>>3158106

Going for it.

>Counting Coup

There's no point Tempering a defensive move. It only can prolong the match.

There's also no point in Tempering a strike, since it only prevents defeat: It only lets us win a cross counter when both duelists are broken.

Tempered CC into Gritted Teeth gives us a second chance, which is something that we could have used in recent duels.
>>
Vote called, writing.
>>
>>3157877
I find her sore loserhood to be entertaining and realistic.

Competitive people hate losing, and worse for us, losing means our poor bastard of a client (literally poor since they can't afford to pay for a duelist) gets screwed over.
>>
>>3158142

No joke, that's a major part of the appeal of the strat I listed above.

I kinda want to get away from always going for mechanical buffs, but that's a hard sell, especially on a losing streak against unique duelists.

But I can get behind Sophia getting knocked down and deciding "No. This is bullshit. We're giving this another try."

It only costs a third of our customization (Really only a 6th, its's not like we're ever replacing counting coup)
>>
>Tempered Counting Coup

Unreality gives way as what was merely possible or potential becomes certainty. A sudden flash of cold follows and it takes you a moment to realize that this is merely the stifling heat of the Ignition room, rendered frozen to you in comparison to the blaze briefly within.
You are kneeling on the floor and as far as you can tell, there is no visible difference. No sense that you had ever changed at all. Had anything you perceived been true?

But you are not the same as you used to be. You can feel it inside of you, some indiscernible cog that no longer turns quite in time with the others. A piece of you is gone forever. It’s been crystallized into something harder, stronger and foreign.

“There’s a price that needs paying,” Isidora says, standing over you, the coal still burning in the tongs. She dumps it back into the furnace and slams it shut. “And whether it’s metal or page or soul, you can’t forge something backwards to what it once was.”

You stay on your knees for the time being.
“Why doesn’t this feel right?”

“How do you think steel feels? It can’t be pleasant. But it’ll pass. It did for me.”

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

You try to get up but your legs don’t get the memo and you just collapse on your side.
“How long until my body works again?”

“It might be a while. It can take some time to get used to it. Here, come on.”
She grabs hold of you by the elbows and starts to slowly drag you away.
“There’s a bench in the atrium I can stick you on. Rest it out.”

****

Isidora sets you down with a jug of water, one desperately needed, and then lets you sit there while you recover. This takes, oh, several hours. By the time you can stand again the day has grown dark and the shadows long.

“Oh, by the way Sofia, did you still want a book?”


>”No thanks.”

>”What is going on with you?”

>”Actually, yes. Let’s go get one.”

>”So how did you meet Sabino?”

>Other (Specify)
>>
>>3158161
>>”What is going on with you?”

We can take alice in wonderland that she burned. It'll be interesting to see how it goes.
>>
>>3158161
>>”Actually, yes. Let’s go get one.”
>>
>>3158161

>”What is going on with you?”

>”Actually, yes. Let’s go get one.”

I'm intensely curious how she forged herself if we can ask with some tact.
>>
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Alas, I must sleep now. Vote will remain open until I wake, at which point the session resumes.
>>
>>3158161
>”Actually, yes. Let’s go get one.”
>>
>>3158161
>”Actually, yes. Let’s go get one.”
>>
>>3158161
>”What is going on with you?”
>”Actually, yes. Let’s go get one.”
>>
>>3158162
Seconding that
>>
>>3158161
>so how did you meet Sabino.
>>
>>3158161
>”So how did you meet Sabino?”
>Isn't he adorable?
>>
Vote called, writing.
>>
>”Actually, yes. Let’s go get one.”

The question takes you by surprise initially as you sit up, pins and needles still spreading out across your entire body as you start to move. Isidora helps you up as you think about it.
“You know what? Yes. Let’s go get one.”

And with that it’s back into the Ignition room, the wordsmith guiding you through the stacks of burned books. You flip through a few idly but what you see doesn’t inspire you.
“So,” you say, “you can burn any potential or possible book into being?”

“It’s not like we choose what comes out but yes. It’s still a book. It’s just a book that could never exist.”

“So how much pornography do you wind up getting?”

“A lot. But most people find it...unerotic. Here’s one, actually.”
She picks up a shiny tome titled The Pink Book.
“We think this is supposed to be erotic to something with human bodies but with very inhuman minds. That’s because the pictures and the descriptions are people...it’s just that the actual acts are strange.”

“Neat.”

“Not every burned book is so unapproachable though,” she says, picking up another, this one titled THREM. “I’ve read this one, it’s basically a classic adventure story with a few cool twists. It’s just that all of its chapters are in the wrong order. Sort of a puzzle, you could say.”

“What’s a Threm?”

“It’s a plot point. It’s revealed in Chapter 2 but the actual set-up and context for the reveal isn’t until Chapter 7. Turns out that a plot twist can still work backwards!”

“So you never get any truly incoherent pieces then? Just some shit that never makes sense?”

“We do,” she says, clearly unwilling to admit that nonsense text can exist. “But we’re sure that they’re not nonsensical, we just lack the context to understand it. Like this one for example!”
She snatches up a book called Thirteenth.
“As far as we can tell, this is some sort of diary. But it’s a diary written by someone who doesn’t exist.”

“Isn’t that true for all your books?”

“Yes but this one goes a layer deeper. The author doesn’t exist within the story’s fiction either, if it is fiction. There’s a lot of musings on what it is to be unreal. Or at least that’s what we think it is.”

“Sounds delightful.”
What kind of experience are you looking for from a burned book?


>Alice in Wonderland.

>The Pink Book.

>THREM

>Thirteenth

>Just take all of them.
>>
>>3159161
>THREM
>>
>>3159161
>>THREM
>>
>>3159161
>THREM.
>>
>>3159161
>Alice in Wonderland.
>>
>>3159161
>>THREM
we need to expand our reading outside of romance novels. At least we didn't get Crime and Punishment, that would be way too boring for our Sofia
>>
Vote called, writing.
>>
>>3159221
I wonder if Sofia would like Anna Karenina
>>
>>3159281
I think she would, she probably would go 'blah' to it in the beginning but if she stuck with it she'd probably end up speed reading it to it's sad conclusion.
>>
Sorry for the delay.

>THREM

It’s barely a choice.
“I’ll take THREM thanks. Do you know what order the chapters are meant to be in?”

“Even if I did, I wouldn’t tell you,” she says, handing the book over in exchange for coin. “Just read it regularly first and try to figure it out. That’s the whole point!”

“Isn’t the story itself the whole point?”

“Eh.”
She makes a dismissive motion that suggests the actual plot of THREM, absent the novelty of its incoherent and puzzle-like structure, isn’t all that inspiring. Or at least, not to her.

“Is it meant to be like this? Or is it because it was burned?”

“We can’t exactly ask the author, can we? It’s a book from a past that never happened.”

“Well at least it doesn’t sound like more of the same. So thanks and uh, thanks for the other thing too.”

“Don’t thank me for that just yet! You might not find it all to your liking.”

“What, THREM?”

Silence.

“Hey, you’re talking about the book right? Right?”

*****

You wander back home on tired and uncertain legs as the sun begins to set. After the first sunset, the sky remains lit with a circle of fire around the horizon as the sun remains up for the Lesser Realms below. But soon even that passes and with the ‘second’ sunset, the City becomes the domain of the stars once more.
Bright neon shades and pastels fade into dark silhouettes and the canals turn into a mirror of the night sky above, dotted with floating lanterns.

THRUM is about a boy named Pascal Subroutine or, at least, you think it is. Some of the chapters are from another perspective but you don’t know whose. Maybe their introduction hasn’t happened yet? The story is almost impossible to follow and yet, somehow, it sucks you in and keeps you reading anyway.
You think the first chapter is somewhere in the middle of the overall story but you can’t be sure. Elements of it are scattered all over the next two chapters in a way that makes you feel that the disorder is intentional on the part of the book’s hypothetical author.

You fall asleep reading THRUM.

*****

You wake in the middle of the night in a cold sweat. Something’s wrong! You’re not you! You’ve been replaced by someone else!

*****

1/2
>>
>>3159404
You sleep in uncharacteristically late. The morning is nearly dead. You start your training all the same however, just as you always do when you wake. And to finish it all off, you go for your usual morning run. It’s later than usual so they’re more people than usual but you don’t feel particularly self-conscious about your training attire.
Who’s going to say anything?

But as you are heading back through the local street market, a certain something catches your eye. Something placed on the rack of the local paper-seller’s stall. This is not to be confused with the rack of the local paper-seller, which only catches your eye most of the other days.
“Hey Mina,” you say with growing dread. “What’s this?”

“Huh? Oh, La Ressagna? We get that every month Signorina. And, oh, I guess she looks a little familiar, huh?”

You stare at the cover of La Ressagna Mensile.
>>
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>>3159410

You're not sure what detail is worst. Actually wait no, you can pinpoint it exactly. The clothes...the boobs...all that just skims past your own mind as you gaze upon the absolute worst part of it.
That sword looks like garbage! What the fuck! That's...that's a toy sword! A story sword. Nobody uses those!

"Is something wrong, Sofia?"

"This picture..." you say slowly. "It's amazing! I look so dashing in it! It's definitely very accurate!"
Fuck.

What are you going to do about this? Can you do anything about this?


>Find Remo right now.

>Get help from a friend.

>"Mina, please take these off your shelves. I'll make everyone do it if I have to!"

>Read the booklet.

>Denounce this publicly and immediately.

>Maybe if you don't acknowledge it nothing bad will happen.

>Other (Specify)
>>
>>3159426

>Read the booklet.
It's going to be one hell of an article I imagine.
I knew I should have created an option at the beginning to kick him out of our apartment
>>
>>3159426

...Yo that sword IS kinda jank for practical use when you look at it closer.

>Read the booklet.
>>
>>3159426
>Read the booklet.
That sword is horrendous. Good work Ceg
>>
>>3159426
>Read the booklet

Time to learn how angry we can be
>>
>>3159426
Read it. It can't be worse than the picture on the cover, right?
>>
>>3159444
Place your bets people! I vote that the article is an abomination of our interview and is worse than the picture.
I bet he wants to portray us as an anarchistic sabreuse out to topple the Rose Court's feminine style or something ridiculous. Perhaps a love triangle between us, catalina and Sabino with somehow Catalina in the middle of it.
>>
>>3159426
>Read the booklet.

I personally think this picture is quite flattering.
Except the sword, of course. That thing is disgusting.
>>
>>3159448
It's most definitely going to be horrible.
>>
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>>3159426
>>
>>3159426
>Read it
>While walking to Maccio’s since this guy is his acquaintance.
>>
>>3159468
We should put on Maccio's glasses and get his artist ability to redraw the picture that makes the sword more accurate and better
damn it, it's an abomination. Then we can use our unlimited access and break into the print shop and print the right picture.
Boobs are fine, I think it's great but that sword just bugs me.
>>
>>3159451

I think the most insulting part is that bust... He took some intriguing liberties.

Let's read.

Also. as long as we are VERY certain not to put any blame on Maccio for this, I think it would be hilarious to see what he thinks of the artist right now.
>>
>>3159426
Let me separately compliment Cegremo on a magnificient job.
>>
>>3159480
That bust might be intriguingly liberated, but at least it is pretty.

The sword, on the other hand...
>>
>>3159490

I'm trying my best to focus on the parts of the picture that don't incite blinding agony.

Ceg drew a perfect cheesecake piece... Now if only I could crop out that immaculately rendered monstrosity of steel.
>>
>>3159404
>tfw don't know if the change to "THRUM" was intentional or not
>tfw quest becomes postmodern

>>3159477
This
>>
Vote called, writing.
>>
>Read the booklet.

You snatch up the booklet and peer at it and at the Sofia on the cover. She’s mostly holding her pose but you can see her fidget. She looks up at you and, despite not being able to see or comprehend you, winks and blows a kiss.
You watch for a few minutes more, dumfounded, as she sneaks a coy glance back and forth before pushing her already-open shirt just a few more inches to the side to expose a nipple.

Blushing furiously, you open the booklet so you can stop looking at the cover. And then, a moment later, angle it so nobody else can see the cover while you’re reading it. What the fuck? This is agonizing, a humiliation you hadn’t dreamed was possible. How many of these get sold? How many people already have this as their sole representation of you?

But while Signore Remo might be fond of ...artistic liberties (by the looks of it he liberated your whole fucking vest), the interview is mostly as you remember it. Some of the more boring questions and answers have been omitted and you are not a fan of the framing device, which describes you in the manner of some sort of seductive temptress luring him into her boudoir. But at least your words aren’t misrepresented? Yay?
Now that you’ve seen La Rassegna for yourself however, you very much doubt its readers will care about your words.

The interview is accompanied with another drawing, presumably to keep the interest. You are...She is wearing a lot less clothing in this one. And though obviously the pose differs depending on the mood of the picture itself, she's clearly happy to flaunt it.

“It’s so sexy,” you say weakly, unable to say anything even slightly negative about a representation of yourself. And neither will anyone else so this will probably sell a lot.
“I look so good.”

This is you. This is what Sofia Pseudonym will soon represent in the eyes of the people. You’ve been entirely replaced by the unreal.


>Throw the booklet away.

>Keep it. Or at least...at least keep the cover.

>Make your complaints known.

>Get someone else’s help.

>Maybe this is fine. It’s probably not a big deal, right?

>Other (Specify)
>>
>>3159609
I am laughing so hard. Really, Sofia brought this on herself by accepting the interview in the first place.

In any case

>Keep it. Or at least...at least keep the cover.

Let's use Maccio's glasses to fix the damn sword with proper art and then go to his place to advise him we are going to duel his acquaintance to get this fixed.
>>
>>3159609
>Come to terms with our sexiness.
>Still go to Maccio and ask him to get his friend to fix the sword. The sword cannot be forgiven.
>>
>>3159609
>Get someone else’s help.
Maccio save me!
>>
...Remind me, does this mean that since she's seen as super sexy now in the eyes of the populace she's going to end up like that herself? I legit forget how this shit works. Freakin' fae laws.
>>
>>3159609
>Maybe this is fine. It’s probably not a big deal, right?
>>
>>3159651
Bad things cannot be said against her or images of her. So people will say she is beautiful anyway.
>>
>>3159651
Only if it's in the paperwork.
>>
>>3159659
No, I get that, but I thought there was a 'what the public perceives you as is what you are' thing going on.
>>
>>3159609
>Get someone else’s help.
Maccio
>Keep it. Or at least...at least keep the cover.
So we can have evidence on hand.
>>
Vote called, writing.
>>
So do you think Adriana will get a copy of this from somewhere?
>>
>>3159765
It's going to be the talk of the town since no one can say anything bad about it.
>>
>Get someone’s help.
>Maccio!

Directly addressing this crime against your image will have to wait for now, even as your shock and fear is turning into a slow rage that makes you feel poisoned inside. Maybe you’ll do something about it later. You tuck the little booklet into a coat pocket, avoiding any stares that you feel that you surely must be attracting.
How many people know? And with your curse, how will you ever tell?

Remember when you were concerned if the interview would let your words reach others? About whether people would listen to your ideas about the people exploited by the duelling system? Luckily you’ll never have to worry about those ideas being entertained ever again! Everyone who reads this (and you doubt most people don’t even read it to begin with, they just look) is going to come away thinking you’re just some sex-crazed bimbo in a dumb outfit with an absolutely atrocious sword.
Who cares who Sofia Pseudonym is? She’s just going to be something for jerks to crank their dicks over.

You need Maccio’s help. That’s it. He knows...art junk. He can help you. He knows Remo, right? Maybe you can at least get the sword fixed. The sword is the worst part, even worse than you. At least Sofia Pseudonym, exhibitionist sexpot extraordinaire, might at least know how to duel. But for as long as you’re clutching that...thing, you’re obviously just a joke. Anyone who knows anything about duelling couldn’t possibly take it (and you) seriously.

So with this resolved in your head, you turn around to set off and get struck in the face by a scroll.

You catch it before it can fall and with a long sigh, unroll it. Sure. Why not now? Seems like a fucking good time for it. You read it, stop, read it again and then your brow furrows. This isn’t the usual summons. Normally you’re assigned by the City itself, drawn from its pool of public defenders through inexplicable means.
But if this is telling the truth…

Someone is requesting you as their defender. It’s not public defense work. That means you get to charge a fee. It means you get paid a commission. It also means that you’re free to turn it down or ignore it.
Ugh. It better not be because they saw that fucking booklet!


>You suppose you better go check it out.

>It can wait until you’re finished with Maccio first.

>Toss it away. You neither want or need it!

>Other (Specify)
>>
>>3159811
>You suppose you better go check it out.
>>
>>3159811
>You suppose you better go check it out.
>>
>>3159811
Shouldn’t the request scroll have a name of the person requesting us? Is the name familiar?
>>
>>3159823
I didn't mention the name because Sofia doesn't recognise it.
>>
>>3159830
Can we message Maccio through the fountains?
>>
>>3159811
>>You suppose you better go check it out.
Damn it, I hate our professionalism. If it's because some guy wants to see us because of that booklet, we are going to lose our fucking temper.
>>
>>3159839
No. You're only authorised to send responses back through there.
>>
>>3159811
>You suppose you better go check it out.
>>
>>3159811
>You suppose you better go check it out.

>...But who are you kidding, of COURSE it's because of that fucking booklet.
>>
Vote called, writing.
>>
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>You suppose you better go check it out.

Fuck it, this all can wait. You have a job to do and even if it’s one you can turn down, doesn’t mean you actually have to. Plus, you have to admit to being intrigued. Why would someone request you personally?
Besides the booklet that is. Well...at least it might get you business? You don’t know how to feel about that.

But as long as your client doesn’t bring it up, you should stay professional. You chose this career for reason, people need your help. And you won’t ever stop yourself from giving it.

****

Once more, you find yourself within the Suffitus District. It really shouldn’t be a surprise, these are the people often most in need of a public defender. But for your first paying client to be here? You inspect the scroll again.
The name given is a ‘Lorrin’, which is interesting. You don’t recognise the name and there’s no surname. Odd. Oh, it better not be anything weird like an urchin or anything. But how would one of them even request anything?

As for the address given...you are standing right outside of it now. The shabby little terraced building’s role is indisputable, even if there wasn’t a vandalized sign outside declaring its purpose. This is an almshouse. Again, a place you might expect someone in need of a public defender. But from someone who requested you and presumably has the coin to back it up? Why would they be here?

You open the gate and step across the threshold, knocking on the front door. By the time of the second knock, the landlord opens the door. He’s old and short but he has a sort of wretched vitality to him, what’s left of his hair mostly confined to that which you can see sprouting up from his chest, arms and legs. You could make a carpet out of his body hair and hey, don’t entertain that thought any further.
“Hello, I’m Sofia Pseudonym, duellist and public defender. I believe one of your tenants hired me to represent them?”

“O’course,” he says automatically and then stops. “Pseudonym? Cor, I know you! I saw you this morning!”

“Yes thank you,” you say rigidly and automatically, shoving your way past him without looking back.

“You look even better in person!”

“Just tell me where a ‘Lorrin’ is, please.”

*****

1/2
>>
>>3160255

You stand in the cramped quarters, leaning up against a wall, staring at its inhabitant with wide eyes. You can’t help yourself.
“Huh.”
It’s not that it’s odd, not quite, just unexpected.

Lorrin, your client, stands before you. He’s pale and dark-haired, his hair cut short close to his scalp in a style wholly unfamiliar to you. He’s clean-shaven as well, leaving his angular face to be defined by the three scars running up his cheek and across his nubby wreck of a nose.
He’s over six feet tall but not quite as tall as your godmother and you could say that he’s pretty well built. It’d be like saying that the canals are wet. Technically true but not really a statement in need of saying, you know? His threadbare black tunic clings to the contours of his chest, tracing the musculature with loving detail. It’s probably because he’s sopping wet.

But all of that is inconsequential to the truth of things, a fact that is as plain and obvious as the nose on your face. This man is a foreigner. He’s not from here. He’s holding up surprisingly well but still, the truth of it remains.

“Well,” you say, at a loss for words. “Here I am. A duellist. That you apparently wanted?”

He nods and then speaks slowly, choosing his words with obvious care. And that makes sense! He wasn’t born knowing how to speak a civilized tongue.
“Yes. Because I see you before.”
He makes an indecipherable gesture and looks frustrated with himself.
“We see before.”


>”No we haven’t.”

>”Wait, this is about the booklet isn’t it?”

>”Why do you need a duellist?”

>”Why are you here?”

>Other (Specify)
>>
>>3160263
>”Wait, this is about the booklet isn’t it?”
>”Why do you need a duellist?”
>”Why are you here?”
>>
>>3160263
This is about the booklet?
>>
>>3160263
support >>3160272

Ouro what kind of rights do foreigners have compared to citizens?
>>
>>3160289
They have a right to a defence, as all things that are challenged do. Their lives are also considered basically probably equivalent to citizen's lives in that the murder of a foreigner is a crime and whatnot. Not an oft-prosecuted one but still!
They do not have access to a great many rights enshrined in law however, such as the right to walk on water.
>>
>>3160263
>>Other (Specify)
Let's flip a coin as a little game. We can use our ability to win, then claim a button for our win and choose his lower realm language skill to help out with communication
>>
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I'm going to have a rest for an hour or so. Vote will remain open until then.
>>
>>3160363
Remember guys, we have that coinflip insta win ability. We could get some clear communication going if we can win and choose lower realm language skills to help us along.
>>
>>3160263
Ill support the coingame. Knowing lower realm culture will be good for sofia
>>
Feeling more awake now. Vote called and writing!
>>
>”Wait, this is about the booklet isn’t it?”

“We see before, eh?”
You have a sinking feeling in your stomach. Any lower and your stomach would probably be in the Lesser Realms by this point. Can’t there be a single thing in your day that doesn’t revolve around this fucking thing?
“It’s the booklet, wasn’t it? You read this and thought, wow I better get the duellist lady with the fancy sword and the big tits, huh?”
You pull it from your pocket it and hold it up, the illustrated Sofia lazing up against the side of the cover.

The foreigner just looks confused, his eyes fixed to the cover. He flushes red and shakes his head and then stares at you with a quizzical expression.

...Oops. You push the booklet back into your pocket as fast as you can.
“Okay. Okay. Cool. That’s good. Glad I showed you that. Real glad. You can just ignore that. Please ignore that. So how then? How have we met before?”

He stands there silent for a moment, his flat foreign face oddly more approachable now that it’s shown emotion. It looks like he’s trying to find the right words.
“I come here before. To…,” he stops and thinks for a time. “Akwatay Kogitoom. Fairyland.”

You don’t recognise that last word at all so it’s probably something from his own barbaric language. As for the City’s name, well, the pronunciation could be worse.
“So this isn’t your first visit?”

“No. This the first time I come here. Before I...I”
He looks frustrated once more, as if searching for the right word.
“I dream this place.”

“Oh! You came here in a dream?”
That’s possible, isn’t it? You vaguely remember hearing that people of the Lesser Realms can dream of the City under certain circumstances. But the details of it all escape you. You never were the best at learning and you’d never been particularly interested in the Lesser Realms. But if he has, it would explain why he’s adapting so well.

He nods vigorously.
“Yes! I dream here, I see you.”

“Wait!,” you say, despite knowing that he probably doesn’t know what that word means. “You dreamed about me?”

“Yes. Yes. I came in...through? In. You...hugged me? No. Touched me? Wrong word.”

“Uh…”

Grabbed. You grabbed me. And then put me in cage until I woke.”

You stare at him blankly.
“Hrmm. I don’t think I did that. I’d remember that.”

“It happen. Is grab right word?”

The language barrier might be a bit of an issue. Maybe there’s something you’re misunderstanding because of the limited way he has to say it. Or maybe the fault lies with you…


>Challenge him to a coin flip. You can learn his own language, if you have to.

>See if you can get your godmother to come down here. She can make him speak a proper tongue.

>Head on over to the Foreign Quarter to find a translator. It’s not far from Suffitus.

>Remember what he’s speaking of.

>Other (Specify)
>>
>>3160911
>Remember what he’s speaking of.
The bird she tried to sell?
>>
>>3160914
I was thinking the same thing. Support.
>>
>>3160914
>>3160911
this but still do this
>Challenge him to a coin flip. You can learn his own language, if you have to.
>>
>>3160911
Yeah, coin flip
>>
>>3160911
>do the coin flip
Birds in the city are people dreaming?

Wow, that sucks. Even while asleep, humans will spew shit on other people's property.
>>
Vote called, writing.
>>
>>3160914
I'm glad we didn't get to eat him.
>>
>Remember what he’s speaking of.
>Game

Wait, are you sure you don’t remember that? Sure you don’t remember doing any of that to the man before you but was he always as such? He’d come in a dream. You know about that stuff. Those in the Lesser Realms can dream of the City and when they do...there’s an important detail you can’t remember. Or maybe were never told.
But setting that aside, you haven’t caged anything recently except for that one raven.

“Oh!,” you say, smacking yourself on the forehead. “You were a bird, weren’t you! That makes sense.”
Come to think of it, that’d explain why so many birds are temporary. They’re just dreaming barbarians. You hadn’t known that, having just taken disappearing birds for granted all your life but it’s logical.
“A raven ,right?”

He nods again.
“Yes. You grabbed me.”

“Well you were in my room, you little twerp! Probably shat there too. Is that a bird thing or is it a barbarian thing?”

He looks confused by your outburst.

“Oh, don’t bother about that word. It’s not a good word. And…”
You stop as you imagine how long this might take. After all, all you’ve been able to establish so far is your mutual point of connection, back when he was a raven and you caught him, caged him, considered eating him and then attempted to sell him. But getting a proper duel explanation and a contract out of this? No thanks! There has to be an easier way.
“Look, this is going to take a while if we keep this up. So how about we play a game first?”

“Game?”

“Yes! A contest! A distraction. It’s important, don’t worry.”


>Fish out your lucky coin from your handbag and use your single use of Test Your Luck.

>Don’t waste your luck on that!
>>
>>3160961
Ouro, just asking. Didn´t "Test your Luck" work once every duel, but as long as we want during the slice of life sequences? I recall those were the rules govrning its use.
>>
>>3160961
>>Don’t waste your luck on that!
Because I think being able to converse with him is easy enough already.
>>
>>3160968
Once per thread.
>>
>>3160961
Don't waste it.
>>
>>3160961
>Fish out your lucky coin from your handbag and use your single use of Test Your Luck.
>>
>>3160961
>>Fish out your lucky coin from your handbag and use your single use of Test Your Luck.
The goal of this is to save time, and doing repeated coinflips to the scared foreigner will do the opposite of that.
>>
>>3160961
Don´t waste it

Fuck it all. I challenge you to a contest of tonguetwisters. In the city´s language of course.
>>
>>3160977
We also dont want to potentially scare the guy away with Do Not Trust Fae. A game he will obviously lose is all sorts of sketchy
>>
>>3160961
>Don’t waste your luck on that!
Just challenge him to a tongue-twister contest.
>>
So, while we figure out what this guy wants, what should we do about our imagined portrait everywhere? I think we should challenge the interviewer to a duel, then make it his problem to fix.
>>
>>3161013
we can arrange the duel to happen the next day, then find maccio.
>>
Sorry, dozed off for a moment there. Vote called and writing!
>>
>>3161013
>>3161021
The article is out. Rules of dueling means he makes a counter claim. Not worth it imo.
>>
>Don’t waste your luck on that!

“I promise you that a game is very important. It’ll make everything better and after that, we should understand each other more.”
You probably shouldn’t specify that you’re going to take something from him. Barbarians probably believe all sorts of silly things about cityfolk.

“With a fae?”

“Don’t know what that means. But look, can you really say no?”

“No.”
And there it is. While he’s in the City, he has to obey its laws. And that includes your own. It’s not something you really want to do but you need to get this over with.

“Glad you agree. Now, you have to try to beat me. You have to try, that’s important. You can’t fake it.”

“Magic?”

“What are you, Gloriana? I don’t know what magic is and whatever it is, this isn’t it. You have to say this better than me. You have to try. You have to or else I can’t be your duellist!”
You think for a moment before you come up with a tongue twister that you’re sure you can do and that he can’t.
“Sopra la panca la capra campa, sotto la panca la capra crepa! Sopra la panca la capra campa, sotto la panca la capra crepa! Sopra la panca la capra campa, sotto la panca la capra crepa!”

Silence.

“You just have to try your best. I promise it’ll be good.”

“...Bench? Goat?”

“Yeah sure, good enough. But don’t worry, this really has a point beyond ritual humiliation. Now give me your clothes!”
You advance quickly before he can react, ready to claim your prize!

>His tunic.

>There’s a scarf on the floor behind him.

>Pull his knife free from his belt.

>Just take the whole belt.

>Other (Specify)
>>
>>3161040
>There’s a scarf on the floor behind him.
>>
>>3161040
A button from his shirt. The highest one, as being th eone closest to his throat might allow us to copy his speech.
>>
>>3161040
>Just take the whole belt.
>>
>>3161040

>There’s a scarf on the floor behind him.
>>
>>3161040
>>Pull his knife free from his belt.
>>
>>3161053
Does he even have a button on his shirt? his tunic might just be ties, apparently buttons are recent inventions for developed economies that poor societies/less developed economies in medieval times didn't even bother with due to expense.
The odd things I remember of history classes
>>
>>3161053
>>3161040
This one, and also because it'll show more chest hair.
>>
>>3161040
Scarf behind him.
>>
>>3161062
>Does he even have a button on his shirt? his tunic might just be ties, apparently buttons are recent inventions for developed economies that poor societies/less developed economies in medieval times didn't even bother with due to expense.
Buttons are really easy to make. Bit of wood carving, a bit of thread. Could do sticks and loops. Everyone had buttons.
>>
Vote called, writing.
>>
Tired.

>There’s a scarf on the floor behind him.

You step past him as he backs off, clearly hesitant of anything you’re trying to do. What exactly is he afraid of here? That you’ll steal his soul or something? Come on. Instead you pick up the scarf from where it’d been sitting on what passed for a bed in this cramped little space. It’s knotted and coarsely-woven but it’ll do. Staring up at him, you wrap it around your neck.
Through words fought shall words be won.

And just like that, knowledge crowds your head. But it’s nothing something that pools within you or something you keep. It passes right through you like a lens, much as it had done when you had taken Maccio’s glasses. You can use it but you won’t have the knowing of it.
“There,” you say, speaking words you don’t understand. “Sorry about the confusion.”

He backs up even further, running into the wall of the tiny little room. And he speaks, a fast-paced stream of words you shouldn’t know and don’t know.
“What kind of magic is this? Was that an incantation just before? What do I owe you?”

“Eh? Owe?”

“I know how the fae work.”
That’s interesting, that word still remains what it is. Maybe it refers to something for which you have no concept.
“Anyone who deals with them must always pay a price in turn.”

You blink.
“That’s called economics, Lorrin. We trade quite a lot. But that doesn’t cover literally everything. I’m not going to do anything strange to you just because you owe me something.”

“Then what did you do just now?”

“I challenged you to a game and when you lost, I took this scarf from you as a trophy. Now I can speak your crude language as well as you can. I have, in a sense, borrowed your tongue. That’s not strange.”

“That’s magic.”

“It really isn’t. I’m just a competitive learner. Now, let’s get things started on the right foot. My name is Sofia Pseudonym and I’m a duellist. You have requested my presence specifically because you remembered me from when you were a raven. Again, nothing strange about any of that. What is your name?”

“My name is Ser Lorrin Medewes. I am a knight in the court of the Righteous King Alwyn, ruler of the Belgi, the free cities and the Mur.”
You don’t know what a knight is, nor any of those places or peoples, though you suppose that Gloriana’s late mother probably came from one of them. You do know what a king is however and you have to stop yourself from sneering.

“Hello Ser, I don’t understand a single one of those terms. So tell me, if your first name is Ser, why did you call yourself Lorrin? Is that customary among your people?”

“That’s just a title. But surely those words must mean something to you? Mur and Belgwyn both neighbour your fair city!”

1/3
>>
>>3161178
“Do they?”
That’s news to you. As far as you and most cityfolk who don’t have to trade directly with the barbarians are concerned, the Lesser Realms are just one undifferentiated mass. You all know that theoretically, there are distinctions to be made, politics to be had, wars to be fought. But why should any of it matter to you beyond being an exciting setting for a heroine of a romance novel?
“Nothing really neighbours us, Lorrin. We are above and apart. The world below is not ours.”

“A privilege that may not last,” he mutters darkly. “I came to the lands of the fair folk with dark intent, Lady Nameless.”
Maybe Pseudonym didn’t quite translate over right?
“Surely at least you know of the Soissfolk and their Empire? Their emperor, the cloven Clovis, seeks to paint the map black. He is said to be more beast than man and a master of seven dark magics. And from his dark tower, he commands his armies and few dare ride against them. He is a storm upon the world.”

“It doesn’t storm here.”

“I came here because I wished to beg at the feet of your kings and queens.This is a matter of survival for us all and none of us can afford to stand apart. Please, you must lend to us your magic to match his own.”

Now you just feel bad for him. No matter whatever trouble he’s gotten himself into here, his goal was always impossible.
“I didn’t know of the Soiss until just now and I doubt I am alone. But whoever they are, they can’t touch us. It’s the oldest law. No foreigner with a foul intent against the City can set foot within it. Don’t worry, I do believe you. I believe that this issue is a dire one for the Lesser Realms. But the City stands apart.”

“And that will last forever? I have come to tell your leaders that that cannot be so. All rivers can be dammed. Fairy walls will not withstand forever. If your City stands above and does nothing, eventually the very foundations upon which it stands will crumble!”

“You don’t know a thing about our foundations. But it’s not me you need to convince anyhow. Do answer me one more question however. What is a ‘knight’?”

“A sworn warrior of noble blood. We also take care of the l-”

“Then I am just as you! I too, am a knight of sorts, Ser Lorrin. I am here to fight on your behalf.”

“You must be a far grander swordsman than I,” he mutters, looking frustrated and confused. You wonder what he’s been trying to say to you.

“Probably.”

“But there’s one thing I don’t understand. When I got in trouble, I was far from anyone who could speak my tongue, it took me some time to understand what I was being asked. But I knew your word for ‘sabre’ and I knew where I had seen one so I spoke of you. Are you well-known, Lady Nameless? Everyone seemed to understand me then.”

“I’d rather not discuss that right now.”

2/3
>>
>>3161180

“But what is the purpose of the sword? You are some sort of barrister, are you not? A law-speaker and advocate?”

“What? Are you serious?”

“I’m not stupid,” he says hotly. “I know that I am to be brought up before some sort of law for my misbehaviour. Are you not, then, a barrister of some kind?”

“No! Me, a lawyer? I’d almost take that as an insult. What do you think lawyers are, Lorrin? Whatever you did, it is being settled by the sword. By a duel. The law will rule in favour of whoever strikes the final blow.”

“...Is that how law is done here?”

“Yes. I imagine it’s a bit more civilised than what you’re used to, some nuance might escape you.”


>”So what did you do? Tell me everything.”

>Try to convince him that his goal is pointless.

>Commend him on his ability to keep himself centered in the presence of the City.

>”Wait, you do have coin, right? I need to get paid.”

>”Uh so, don’t read too hard into anything I did while you were a raven. I didn’t know you were a person when I clutched you to my chest like that.”

>”First things first, let’s find you a better place than this. This is for beggars.”

>”Don’t worry, I personally feel bad about what your people are going through.”

>You should tell him about your curse, just to make things easier for him.

>Other (Specify)
>>
>>3161181
>”So what did you do? Tell me everything.”
>>
>>3161181
>>”So what did you do? Tell me everything.”
>>Commend him on his ability to keep himself centered in the presence of the City.
>”Wait, you do have coin, right? I need to get paid.”

Doesn't sound like he has much in the way of physical coins on him, so it should be fine talking there. I don't think we can convince him to bring a wagon of cheap coins up the mountain unless we promise a retinue of public defenders to mercenary around or something.

....heh, we might ACTUALLY want to call up Gloriana.
>>
>>3161181
>”Don’t worry, I personally feel bad about what your people are going through.”
We totally care, yep.
>"You can repay me with coin or useful skills."
>>
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I sleep now. Vote will remain open until I wake. Goodnight.
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>>3161181
>”So what did you do? Tell me everything.”
>Commend him on his ability to keep himself centered in the presence of the City.
>”Wait, you do have coin, right? I need to get paid.”
>Tell him that all coinage is worth the same here too. So iron and brass is worth as much as gold here.
>>
>>3161181
Supporting >>3161216
Also I've remembered that we have a chest of Lower Realms gold coins that we ought to exchange with Lower Realms merchants to multiply our funds.
>>
>>3161181
>”So what did you do? Tell me everything.”
>Try to convince him that his goal is pointless.
>”Wait, you do have coin, right? I need to get paid.”
>”First things first, let’s find you a better place than this. This is for beggars.”
>Other (Specify)
Tell him all coins are worth the same here, it doesn't have to be gold or anything. Tell him that he's never going to convince anyone the city is in danger, *we* don't believe him and we're a hundred times more open minded than a lawyer, let alone one of the electors.

>>3161224
this is a good thing to remember
>>
I'm curious what the city's actual relation to the world is now. It's seemed so far to truly be "above" the lesser realms and in that sense not really magic per se, but if it has definitive borders within the lesser realms maybe it's a bit more mundane (but still magical) than we've been lead to believe.
>>
>>3161215
So what are the immigration rules into the City like? Are they harsh? Can foreigners freely enter the City and settle or visit? How do they physically get there? Is it atop a mountain?
>>
>>3161247
>if you know the right way, you can follow any river deeper and deeper inland up towards a single point. And rising there higher than any mountain, atop an aquatic plateau whose edges are perpetual waterfalls, is the city.

It's not clear how truthful this is though, because it seems no one ever bothers to leave the city
>>
>>3161253
It may very well be a case of they've been apart so long that things have advanced below and they just never bothered to notice. That and that well their so-called mountaintop might have been the tallest thing knew of, that doesn't mean that there weren't taller ones discovered.

And while there's probably some sort of loophole protection because reasons and un fun, Siege weapons are a thing. You don't have to set foot inside of a city to burn it to the ground.
>>
>>3161289
Yes, it depends on if the first electors really were some kind of enlightened people who raised a city outside of the world or if they were just some magicians with fanciful legends
>>
We don't want to be paid in skills? He's a knight that made it all the way to the city in the skies, he's got to have useful stuff.
>>
I also realized, that if we're going to duel him, it's going to be a very interesting situation in that he has no clue about the rules and the rites and all that stuff. I'm interested to see if he'll basically be playing by different rules than us, in terms of the mechanics. After all, despite what we said, he is a knight. He's trained to fight and kill his enemy as efficiently as possible. Even in one-on-one honor duels, you want the fight to end quickly, not show off and risk losing something you can't get back. Logically, people who get one chance at life would fight both fiercer and safer than people who don't really care. I think it would be neat.
>>
>>3161320
And I just remember that he would be our client. So we wouldn't duel him. Never mind.

...and I just realized.

>>3161196
>The people of the city above have no word for magic in the same sense that fish would have no word for water.

That's actually kind of an insult to the populace. Because we may breathe the stuff and it may be THE fundamental facet of life, but we have a word for and know what the hell 'air' is. Even before we knew specifically what oxygen was, we knew at the very least that hey we can change the 'makeup of the stuff that we breathe in certain ways if we do x y or z.' or at least had theories.

I think the City is more static than it even realizes.
>>
>>3161323
...I don't know why that second link is there, sorry.
>>
>>3161323
I think a lot of anons are misunderstanding how the city works, it's really not magic in the sense you would typically think about it. The aesthetic borrows from Kantian philosophy, especially the noumenon and the idea of the thing-in-itself as opposed to the thing-as-appearance. The essential idea is that we cannot know the thing-in-itself and our minds merely attempt to structure what we perceive in such a way that we can grasp at (though never know) the unknowable, transcendental truth. The cities founders managed to approach the noumenon (though they could not reach it) and so were able to build a city whose people grasped the unknowable closer than those below.

The way this manifests practically is that things exist (or more accurately, are perceived) closer to their essential "thing-in-itself" form. Look at how we treat coins, it's simply as a "coin", an abstract ideal. Or buildings and how they're created by description instead of physical construction. Or how we can completely disassemble our body, or literally reforge ourselves.

It's also why the city is so intoxicating to foreigners, their minds don't know how to process what they experience in the city. It's not just confusing or alien, *reality itself* (as understood by the individual) differs within the walls. Things do not exist in the same way here as they do down there. I imagine if we were to leave we'd experience similar disassociation.

Of course I'm probably reading a lot more into it than Ouro intended, but I like the setting and I like thinking about like I do.
>>
>>3161323
>And I just remember that he would be our client. So we wouldn't duel him.
While true, I want to fight him. He can repay us with a fight.

>>3161449
Got any ideas about water and fountain symbolism?
>>
>>3161181
So what did you do, tell me everything.
>>
>>3161634

Not him, but I think it's rather simple. It's a metaphor for the same idea of reality and what we perceive. We are metaphorically the spring at which the "real" flows to what is "known"

We more commonly use light metaphors for sense data (We see lights and shadows cast from unseen bulbs, lenses and filters), but from a fantastic setting, the idea of man as drinking his knowledge from an invisible spring of the real is relatively valid.

On a tangental note; I'm going to go with the likelyhood that city dwellers must have developed some of their reputation for killing and eating dream-birds.

>>3161181


>”So what did you do? Tell me everything.”
>Commend him on his ability to keep himself centered in the presence of the City.
>>
Will we challenge the reporter to an honor duel? Based on what? We can't say that it's bad art, or that it's embarrassing. We can't express any form of discontent!

Could we say the picture isn't pretty enough to capture our full beauty, and we're offended by it?
>>
>>3161905

We can challenge him for misrepresenting himself. He covered his tracks on the cover by stating that he needed an eyecatch, but made no such defense for the metaphorical centerfold.

Our image is lovely, and the rendition fantastic and well constructed... But unauthorized. Furthermore, we have a record that we have refused renditions in the past due to our exceeding beauty

With small enough terms (Adjust the cover and excise the smut), the only feasable counter is to insist on our blessing or follow up, either of which we can twist to punish him (I think the line should be "A tawdery journal graced but once with worthy content and lacking forevermore in both artistic and erotic appeal.", but I'm pretty sure Sofia would screw that up somewhere.)
>>
>>3161449
>Of course I'm probably reading a lot more into it than Ouro intended

Not by a lot honestly, thank you anon!

Anyway, I'm awake and the vote is called. Writing.
>>
>”So what did you do? Tell me everything.”

You lean back up against the wall, adjusting your coat as you do.
“So what did you do to wind up in all this trouble anyway? Tell me everything.”

“As I said, I came here to speak to your leaders.”

“Yes but I know it can’t be to do with that. If you’d caused some trouble with an Elector, you wouldn’t be getting challenged to just a duel. So something else must have happened before you ever reached that point.”

“Right. I came here with a merchant barge up through the rivers. They told me to stay covered, to stay in your ‘Foreign Quarter’ but they didn’t know of my true goal. Ever since I dreamed of this place, I knew it was my destiny to come here so I would not be harmed.”

“Right. And where from there, do tell?”

He looks uncomfortable.
“I was sidetracked.I chanced upon one of your merchants and recognized him. Vittorino Traverso! Do you know of him?”

Now that’s a somewhat familiar name. This Vittorino is unknown to you but Traverso? That’s the house of Guerino Traverso, one of the City’s preeminent merchant princes. Not a noble but something close and in the case of petty nobles, more powerful.
“Not of him but I know the family. They’re not people you want to mess with.”
You have a bad feeling you know who challenged him.

“He once visited the courts of Righteous King Alwyn as a bringer of trade. It is said that he desired my lord’s youngest daughter of his second wife but when she spurned his tokens, he cursed her to be barren forevermore!”

“Sounds like he did her a favour. But it’s certainly possible, I suppose. People outside the City don’t really count under law so this Vittorino wouldn’t be liable for any sort of damage.”

“I called him out for what he was. A liar, a trickster, a fraud who sells fairy gold and enchantments that only last a day. After Alwyn banished him from his court, I hear he sells to the Soiss now. They eat frogs and snails so no doubt something as slimy as he is welcome.”

You blink.
“What’s wrong with eating frogs?”

“What?”

“We eat frogs here, you know, those we can get. And fish and eels and snakes of course. What’s wrong with that?”

“...Moving on, I shouted all this and more to him, in your tongue as best as I could speak it.”

“What, in the street? With crowds of people around?”

“Yes!”

“No shit you’re being challenged, Lorrin! That’s slander! You can’t just speak it in public!”

“It cannot be slanderous if it is true.”

“It can here. You can’t just say whatever you want about someone and expect no retribution.”
Someone with coin, anyway.

1/2
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>>3162122

“But can’t it work the other way around? Can he be charged for the crimes against my lord’s court?”

“...No, because that didn’t happen here. Selling useless things to foreigners is...well, it’s not unexpected either. I mean, you people pay so much for gold of all things, who can tell what you want? And if your version of events is true, we can’t even accuse him of duel harassment because you clearly incited this!”

And what’s worse, while this Vittorino isn’t the patriarch of his merchant clan, he won’t be hiring a cheap duellist to defend his reputation. There’ll be a real professional and your track record against such...isn’t the best.


>”I don’t think I can take the case.”

>”So how am I getting paid? I’ll take payment in skills if you have no coin.”

>”If you really want to speak to the Electors someday, someone needs to tell you how things around here work.”

>Introduce him to someone else.

>Other (Specify)
>>
>>3162124
Someone needs to tell you how things work around here.
>>
>>3162124
>>”If you really want to speak to the Electors someday, someone needs to tell you how things around here work.”
>>
>>3162124
>”If you really want to speak to the Electors someday, someone needs to tell you how things around here work.”

>”So how am I getting paid? I’ll take payment in skills if you have no coin.”

What's the punishment for slander?
>>
>>3162124
>Someone needs to tell you how things work up here. I actually happen to know this goddess incarnate who might be able to help...

I also vote for doing this pro bono, like most of our work.
>>
>>3162124
>>”If you really want to speak to the Electors someday, someone needs to tell you how things around here work.”
>”So how am I getting paid? I’ll take payment in skills if you have no coin.”
>>
>>3162124
>>”So how am I getting paid? I’ll take payment in skills if you have no coin.”
>>”If you really want to speak to the Electors someday, someone needs to tell you how things around here work.”
>>
>>3162186
>I also vote for doing this pro bono, like most of our work.
Taking payment in skills is pro bonoish.
>>
Vote called, writing.
>>
>>3162205
I believe so. Not like he's losing anything except trinkets. We can buy him clothing or jewellery to take as prizes if it's an issue.
>>
>>3162124
>>”If you really want to speak to the Electors someday, someone needs to tell you how things around here work.”
I guess it's time for us to be an author. Maybe we can write a real basic how to stuff and get Gloriana's input on shit.
>>
Apologies for delay.

>”If you really want to speak to the Electors someday, someone needs to tell you how things around here work.”
>”So how am I getting paid? I’ll take payment in skills if you have no coin.”

“So how am I getting paid for this? If you’ve got no coin then I’ll take payment in skills.”

“I have with me a purse of silver cein but-”

“What’s a cein? Is it a little metal disc with things stamped onto it that you could exchange for objects of arbitrary value? Can you toss it into a fountain?”

“Yes,” he says, looking flustered at your interruption.

“Then that will do. But if you have anything that matches that description but is considered to be less value, you can give those to me instead.”

“Wouldn’t you want the silver?”

“Why? A coin’s a coin, why does it matter what they’re made of? Why is silver or gold more useful than brass? The fountains take them all the same.”

“I thought you people had a lot of gold,” he splutters.

“True. But we only value it because we know foreigners go crazy over itl. That’s all its good for, outgoing trade! Lorrin, I can literally take you to a fountain that will give you gold coin. For free. Because that’s how much worth gold actually has.”

“Really?”

“Well not now probably, you’ve got bigger things to deal with. But yes. It’s becoming plain to see that you foreign folk say a lot of tall tales about us but if you ever want to speak to the Electors...you’re going to need to learn a whole lot.”
And is that really any of your business? He’s a prospective client sure but it’s not up to you to educate him outside of that. His silly little crusade has nothing to do with you. And besides, isn’t it better for the people of the Lesser Realms to be as ignorant as possible? You’ve really got no obligation to be his teacher or his translator or his guide. And yet….


>”Why don’t I give you a little tour of things?”

>”What do you know about our history?”

>Sit down and tell him about Law.

>”Your mission really is pointless.”

>Arrange someone else to explain things.

>Other (Specify)
>>
>>3162319
>”Why don’t I give you a little tour of things?”
>”What do you know about our history?”
Cause I'm curious too.

Is it even possible for this dude to go see and Elector or do they just not bother with foreigners?
>>
>>3162319
>”What do you know about our history?”
What crazy things has he heard about the city?
>>
>>3162319
>>Sit down and tell him about Law.
This guy is so screwed it's not even funny. He's probably going to get into more trouble unless we can talk to him about the city.
We don't want him to go mad... like Gloriana's mother. Holy crap I feel bad about that.
>>
>>3162319
>Tell him about history and Law, and your birthright.
>>
>>3162319
>Sit down and tell him about Law.
we can tell him that much as a freebie, and so he doesn't end up as a tree the next day.

>Can you show me how you fight?
take that in exchange. Who knows, maybe some Lower Realm techs might be useful. It'll certainly be unexpected in duels.

>Figure out what we'll negotiate for, first.
I'm guessing some manner of "receive platinum coins" or "vouch for this man's honesty". "let him show you just how bad the dark lord is" might be pushing it, though.
>>
Vote called and writing.
>>
Wait no, this is a tie. Nevermind. Vote is reopened.
>>
>>3162417
3 for law
3 for history
1 birth right
1 fight
1 negotiation

So either law or history. Or both
>>
>>3162421
Oh missed one
1 tour
>>
>>3162421
I'd say just do both. They aren't mutually exclusive and more exposition can't hurt.

I relate to this guy.
>>
Fair enough. I can just do both. Vote called.
>>
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Sorry guys, my first shift back at work starts real soon. This is going to have to sit for a few hours. My bad.
>>
I came home from work quite a few hours ago but I am very tired and this post is long. Soon.
>>
>Sit down and tell him about Law.
>”What do you know about our history?”

“Then help me.”

It’s true, you have no reason to help him. But you can’t help but feel bad for him. And if you just let him walk off after the duel into whatever problem he’s bound to run into next without telling him anything, won’t it be your fault? You became a public defender to help people and even if this is out of that duty, it doesn’t change who you want to be.
“Okay, I suppose I can spare some time. I’m not going to take you on any tours or anything though. But...hrm, where to begin?”

“How about whatever I’m getting wrong?”

“That doesn’t narrow it down as much as it should. I think...there’s just been a gap of understanding here. I don’t know what they say about us down there but it’s almost certainly wrong. What do you know about the Law?”

“What law? You mean like a royal decree? Or something for watchmen to uphold?”

You bury your face in your hands.
“Well you see...It’s a bit....where do I start? Firstly, let’s drop this ‘fae’ thing. I’m still not sure what it means but we’re all people here. I’m just as human as you. And don’t tell me I’m magic ‘cause I don’t know what that is either.”

“When you took my scarf and learned to speak. That was magic.”

You shrug.
“What does it even mean? Is it magic when I reach out and pick something up? Or use my feet to walk around? Or when I cut something open with my sabre? There’s no difference between those acts and what I did. Now listen up. The City wasn’t always here. This place was, this plateau, the source and terminus of all rivers. But before us, there was nothing here but water and Truth. They say that once upon a time, people used to dream of it, a flat expanse of water beneath the Noumenon.”
You think back to Lorrin’s story about the raven.
“I guess people still do. We are drawn to the unseen. And that’s where the Founders come in. They were seeking the Font.”

“...What is the Font?”

“I don’t know! It’s not something you can sense, I think. You just have to know that it’s there. It’s a...thing. Something not defined by perception. That’s why it’s the Noumenon and not the Phenomenon.”

“What are you talking about? Nothing is defined by perception.”

1/3
>>
>>3163450
You raise an eyebrow. This is all basic stuff here, philosophy that any City kid knows as a fact of life. But how to explain it?
“On the contrary, Lorrin. It is known that the only thing we can know is our perception. Certainly the idea of the world existing exactly as we see it seems to make sense but we know that’s wrong. Otherwise everyone would always see the same thing. The fact of the matter is….the world around us exists…probably...but we can never know the truth of any of it. Take this scarf I have, for example. All you can know about is what you sense of it. But all of those senses can be subjective or altered, the actual thing of the scarf is forever beyond the both of us. We are all pools of ego, separated from the world and each other by an impassable void. So yes, the world probably exists but we can never actually experience it, we can only know the representation of things in the world as they are placed into our heads by our senses. This is phenomenon. But the phenomenon of a thing is not the same as the noumenon of a thing. And all things have qualities that are both phenomenal and noumenal. Is this making sense to you?”

“Vaguely.”
You hope he’s not saying that because of your curse.

“Good. It’s like meeting another person. Barring certain circumstances, you can’t truly know them. All you can know is the representation of that person living inside your head. But anyway, the Founders were in search for the Noumenon.”

“So to the fae, the world is just an illusion.”

“No! Well, whatever. The Noumenon is a thing that is itself and nothing else. It doesn’t have a representation because it can only be itself. It’s...I dunno, up there,” you say, making a waving motion at the sky up past the ceiling. “It is the Truth, the invisible sun. I don’t really know the theory but all the world is just radiating from it. Emanations and all that. We are close to it and sometimes, if I aWake, we can be even closer. That’s what the Founders were seeking and instead they found the furthest edge of the world. They were learned men and they were running from kings. With their knowledge, and a lot of doves, they came to physically step among a place people normally only dream. And here, where all things are possible, they knew that they and others could be safe. That a City could be founded away from the grasp of kings and other greedy men. It was founded on the principles of libertas for all who would become its citizens and has always held scholarship, art and law above all other pursuits.”

“And then they built this place? What ground is there to build on?”

2/4
>>
>>3163453
“Why would you need to build on ground? The foundations of the City are nothing but water. It’s water all the way down you know. And the first part of the City wasn’t built. No, they understood how things worked. Instead of building a City, they wrote one. The founding document described the City and its bounds, its first laws and its guiding principles. And so, Aquitae Cogituum rose from the water.”

“Then all this, in its entirety, is a ritual?”

“Eh?”

“Magic.”

“Things don’t just flow one way. If a city can move someone’s heart to make someone write of it, thus bringing forth writing, can’t it work in reverse? Can’t writing bring forth what is written? I have never seen the founding scrolls but I’ve been told that it was all so detailed, so thoroughly described, so already intricate with laws, that just the suggestion of it alone was so real that reality had to take notes. And so it has always continued. Ever since that first moment, the City has been self-defined. How the City records itself is itself because it is, and always will be, a written thing. Law literally defines us so we have to be careful with it and keep it at arms-length. So do you get it now? This isn’t some whimsical place you can just traipse around and expect to go well. This is a place of absolutes and none of those absolutes care if you’re ignorant of them. And you really don’t want to wind up in front of High Court!”

“So how does this relate to duelling?”

“Alright. That law I just described now, the stuff that defines us all, that’s High Law. That’s lawyer stuff, like it being forbidden for citizens to sink in public waterways. What it says it goes. From what I understand it’s mostly a lot of paperwork. But like I said, the freedom of citizens is sort of important so they don’t actually make law restricting people’s thoughts and actions. So things like murder and theft and all that is Street Law, which is handled by the constabulary. And...well fuck it, look. The High Court has neither the time nor the inclination to handle accusations and slander from one peer to another so that’s all been delegated to Sword Law. Which means I have to swing a sword at another person and that decides your fate. There’s a bigger and better explanation but I don’t fucking care anymore.”
You’re sick of fucking talking. Your throat hurts and the barbarian doesn’t look like he really understands more coming out of this than he did going in. What’s more, the wave of enthusiastic indignation that you’d been riding atop of ever since you saw the booklet has dipped into a more quiet anger, leaving you just feeling tired. Why does any of this matter?
“I should have taken you on a fucking tour or something,” you mutter. “Anything better than just sitting in tiny little room and talk at you about stuff you don’t understand.”

3/4
>>
>>3163455
“No,” he says, surprising you. “I think I do understand. So why is it that I cannot fight on my own behalf?”

“It’s complicated. Weird shit happens in the duel, it’d break your brain. Just take my word for it.”

“Could you at least explain it?”

You give him a reproachful look.


>”You know what, I’ll show you.”

>”No, I’m serious. You’ve held up well so far but the Wake is not for the likes of you.”

>”Just shut up and let me do the talking before you slander anyone else.”

>”So where’s your sword then?”

>Other (Specify)
>>
Infodumps are garbage and never good ideas by the way. I blame myself for this abortion of an update.
>>
>>3163457
I actually enjoyed it.

>”You know what, I’ll show you.”
Lets see if he breaks
>>
>>3163456
>Well first of all, you already named me. I'm not letting you turn this into a gigantic waste of time for me.
>Second, I probably can't get anything worthwhile out of you if you try it and break. Would you ask for payment from someone who drank himself unconscious?
>Third, we've wasted enough time and I'm not even sure what terms to negotiate for in the duel.
>>
>>3163456
>”No, I’m serious. You’ve held up well so far but the Wake is not for the likes of you.”
Not even every citizen can survive that, and we don't want to accidentally break our client's AT field.
>>
>>3163456
>"It involves getting closer to the Noumenom I mentioned before. To the point that you lose your own body. Still want to try? You might never come back."

>>3163457
I liked it.
>>
>>3163456
>"It involves getting closer to the Noumenom I mentioned before. To the point that you lose your own body. Still want to try? You might never come back."

Fuck it. If he is idiotic enough to follow through, no matter what we do, he will never survive the City
>>
Sorry guys, I keep falling asleep. Vote will remain open until tomorrow morning.
>>
>>3163456
>Because Waking to duel nearly always involves you skirting ego death. Self erasal. Imagine the normal issues foreigners have Time ten or even a hundred. That’d be what you deal with just to start the duel, then you have to face someone whose entire living is predicated on dueling and dueling well. And they do use “magic” in the fight.
>>
>>3163456
>>”No, I’m serious. You’ve held up well so far but the Wake is not for the likes of you.”
>>
Actually OP, I'd like to know, what are the legal ramifications of showing a foreigner like this the Wake assuming he doesn't survive it? Would we be liable for his death? Would the city care since he is not a citizen? If he is forever mind fucked but still alive are we responsible for that?
>>
>>3163517
Sounds good.
>>
>>3163587
We ain't going to go for it anyways, the way things are voted for.
>>
>>3163456
>>”No, I’m serious. You’ve held up well so far but the Wake is not for the likes of you.”
You are my client, you have better more important to worry about. I will do my utmost to fight for you in the upcoming duel... but I can't help an idiot who has the self preservation instinct of a suicidal fruit fly.
>>
Vote called, writing.
>>
>”No, I’m serious. You’ve held up well so far but the Wake is not for the likes of you.”

You shake your head. It had been tempting to suggest that you show him how it is but that wouldn’t be useful. It’d just be mean.
“No, I’m serious. You’ve held up well so far but the Wake is not for the likes of you.”

“The Wake?”

You sigh. Right, you hadn’t even mentioned that yet. Why are there so many things to explain?
“The Wake is like...another place. It’s not but that’s an easy explanation. It’s when the City is watching you. And to see it is to invite ego death. I guess you could say that it’s to the City how the City is to the Lesser Realms. It’s a higher phenomenon.”

“I don’t think I quite understand.”

“That’s fair. I didn’t really understand until my first time either. It’s not a place you can describe and expect others to get. You have to see it for yourself but in your case, seeing it would probably smear your identity into a thin paste sooooo you’re just going to have to take my word for it. Now-”

You are interrupted from further exposition by a knock on the door and you have to scramble out of the way as it swings open without waiting for a further response. The tiny room grows ever more crowded as a man who can only be your opponent stands in the doorway.
He’s not the most striking or exciting looking of men, shorter than Lorrin and barely a fraction of an inch taller than you. He’s covered in a long black cloak but it’s not even an exciting or glamorous black, it’s just dusty. What can you see of his clothes beneath it is the same, the only colour a tasselled belt of red cord from which his sword and scabbard hang. Both the sheath and the protruding handle are simple, undecorated wood.
“Is this Lorrin, the foreigner?”

“Right,” you say, struggling to speak in the proper language again. “My name is Sofia Pseudonym. I’m his defender.”

He looks you in the eye with dark blue eyes, the same shade of blue that you imagine you might see if you drowned in a canal. If there is a spark of life to be found, it is somewhere else.
“Yes, I’ve heard of you.”
You can’t help but cringe a little.
“My name is Marzio Pesce, representing Signore Vittorino Traverso.”

Despite his unassuming appearance, he must be a real professional. Else why would he have been hired?
“So how are we going to do this?”

“My client has dictated the following terms to me,” he says, ignoring your question. “The foreigner is to publicly apologize and recant all of his words. After which he must pay a sum, to be determined later, to recompense for any damage his words may have caused my client’s professional reputation.”

“Are you kidding me? For slander?”

1/2
>>
>>3164215

“As I’m sure you’re aware, a merchant’s repute is his life.”

“My client likely doesn’t have the money for this.”

“Any further debt can be cleared through indentured work or, if he would prefer, an appointment with the High Court.”

“Well, if that’s what he’s chosen to go with, then I’ll dictate my own terms in return right now. When I win….”


>”...your client must pay a sum, to be determined later, that will cover all possible physical, mental and emotional harm that this delay in his trip has caused my client. He is a foreigner after all, the City is not for him.”

>”...your client must publicly apologise to the people of, well, I forget their name but the ‘country’ that my client hails from.”

>”...your client must submit his outgoing trade license to a High Court review due to unprofessional conduct with foreigners!”

>”...your client must aid my client in his efforts to gain an appointment with the Electors!”

>Other (Specify)
>>
>>3164220
>>>”...your client must aid my client in his efforts to gain an appointment with the Electors!”
>>
>>3164220
>"elector appointment"

It's actually what our client would want for once.
>>
>>3164220
>”...your client must pay a sum, to be determined later, that will cover all possible physical, mental and emotional harm that this delay in his trip has caused my client. He is a foreigner after all, the City is not for him.”
>>
>>3164220
>>”...your client must aid my client in his efforts to gain an appointment with the Electors!”
>>
>>3164220
>>”...your client must aid my client in his efforts to gain an appointment with the Electors!”
Oh god, I know this is what he wants but it's terrible. You just know he's going to screw up somehow if he does manage to meet one. Let's hope the electors will just kick him out of the city after listening to his spiel for a few minutes
>>
Vote called, writing.
>>
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>”...your client must aid my client in his efforts to gain an appointment with the Electors!”

“Then your client must aid my client in his efforts to gain an appointment with the Electors.”
It’s what Lorrin wants, though you doubt he’s following your fast-paced conversation in a language he only somewhat grasps. It’s probably not the best terms. Is it really kindness to help him on a quest that will likely only end in despair?

“Your terms are acceptable,” Marzio says. “Now, if you will, the time and place?”

“If you insist!”

“I do not insist. It is your right as the defence to specify the preceding.”

“Right. You’re a fun guy.”


>”Right now!”

>In a few hours. That will give some time to prepare.

>Tonight. That will give you a lot of time to prepare.

>Tomorrow. You should have plenty of time to do whatever you want then.

>Other (Specify)
>>
>>3164296
>>Tomorrow. You should have plenty of time to do whatever you want then.
>>
>>3164296
>>Tonight. That will give you a lot of time to prepare.
>>
>>3164296
>Tomorrow. You should have plenty of time to do whatever you want then.
>>
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I've got something on today so this is going to have to sit here for a while. Vote will remain open until I return.
>>
>>3164296
>>Tomorrow. You should have plenty of time to do whatever you want then.

I have to admit, I have reservations about this guy meeting an elector. It may have been a better kindness to have just encouraged him to bail from the City and avoid legal repercussions. Or bluntly telling him outright his quest was pointless and use our Tyrant Power to get him the very next merchant train out of the city.
If we lose, I expect he'll go insane from being in the City for too long.
>>
>>3164296
>>”Right now!”
I'd want to wait, go challenge the interviewer to a duel, but now is better because our client is in the middle of going nuts/dying.
We might want our knight to pay us now, though, with a skill we can use in this duel.
>>
>>3164296
Tonight.
>>
>>3164296
>in a few hours

>>3164334
He should be fine as long as he chills in this room. He seemed to take to our explanation pretty well.
>>
>>3164296

>Tomorrow
>>
>>3163991
That doesn't stop me from being curious homie

>>3164296
>Tomorrow. You should have plenty of time to do whatever you want then.

As always when we rush into a duel blind we end up getting fucked. Taking time to research this guy properly is the smart move
>>
>>3164296
>Tomorrow. You should have plenty of time to do whatever you want then.
>>
>>3160263
>Lorrin, your client, stands before you. He’s pale and dark-haired, his hair cut short close to his scalp in a style wholly unfamiliar to you. He’s clean-shaven as well, leaving his angular face to be defined by the three scars running up his cheek and across his nubby wreck of a nose.
>He’s over six feet tall but not quite as tall as your godmother and you could say that he’s pretty well built. It’d be like saying that the canals are wet. Technically true but not really a statement in need of saying, you know? His threadbare black tunic clings to the contours of his chest, tracing the musculature with loving detail. It’s probably because he’s sopping wet.
Why is everyone so hot? Is Sophia just that thirsty?
>>
>>3165233
Sophia is thirstier than even the average 4channer.
>>
>>3165263

Sophia has never had a confirmed genuine human contact in her life.

This paradoxically makes her both thirsty as fuck, and entirely unable to drop her guard to enjoy someone's company.

So she's fundamentally emotionally starved as fuck.
>>
Alright I'm back. Vote called and writing!
>>
>Tomorrow. You should have plenty of time to do whatever you want then.

You stop to think for a moment. How much time are you going to need to prepare? You’re usually fine with just a few hours but alas, life doesn’t just stop happening because you’ve got a duel on. Things keep happening and will probably always continue to happen and there’s nothing you can do about it. And because of that, it means you’ve got the issues with Maccio, this stupid fucking booklet deal, a foreigner wandering around with a head full of rocks and you haven’t even seen Adriana for a few days either!

And yes, you do have to do some preparation for this duel. You can’t afford to skimp on that because it’s not your ass that’s on the line. Even if you think ill of Lorrin’s plan, you still have to do your best to fight for him.

“How about this time tomorrow?”

Your counterpart nods.
“Acceptable. And where?”

“Just the canal outside should be fine.”
Marzio turns and leaves without another word. You sigh and look back to your client.
“Alright. You just stay here, alright? Don’t go making any trouble. It’ll all be settled by tomorrow.”

You’ve got a day. What are you going to do with that time first?


>Preparing for your opponent.

>Visiting someone you know.

>Lorrin needs someone to make sure he knows the ropes so he doesn’t do anything stupid.

>Settling things with this Signore Remo.

>Other (Specify)
>>
>>3165309
>Preparing for your opponent.
>Lorrin needs someone to make sure he knows the ropes so he doesn’t do anything stupid.

>He can pay and watch the fountains with us.
>>
>>3165309
>>Lorrin needs someone to make sure he knows the ropes so he doesn’t do anything stupid.
we can show him a duel at the fountain, right? I think seeing the duelists as color vomits will go a long way to discouraging him.

And while we're at it, we can get a read on his moveset.
>>
>>3165309
>Preparing for your opponent.
>Lorrin needs someone to make sure he knows the ropes so he doesn’t do anything stupid.
>>
>>3165314
Supporting.
>>
>>3165309
>>Settling things with this Signore Remo.
Because it's what I want to do most. I don't mind if Lorrin gets into trouble, I like him and want more plot with him.
We should also try to do something with Adriana. I don't like her, but we had this whole romantic tourettes attack with her last thread.
>>
>>3165309
>Complain to Maccio and get him to settle things with Remo
>Prepare for the fight meanwhile.
>Show Lorrin a duel at the fointain
>>
Vote called, writing.
>>
>Preparing for your opponent.
>Lorrin needs someone to make sure he knows the ropes so he doesn’t do anything stupid.

Lorrin frowns.
“I would prefer not to stay in this place all day. Is there any possibility I can come with you?”

“I’m going to be busy and- well, I suppose that’s not a bad idea. You’ll probably wander off anyway so it’d be better if you did so with me. But just promise me something, alright?”

“Gladly.”
What else can he say to you?

“Don’t eat anything given to you. Don’t drink anything given to you. You’ve lasted this long but let’s not take chances. Maybe it’s just a late reaction. Maybe you’ll find something that makes you want to stay forever and friend, you are not suited for that.”

“And this place isn’t fae?”

You shrug.
“You know what? Think what you like. But I’m going to take you sightseeing.”

“Where are we going?”


>”To a very special fountain.”

>”To meet an old mentor of mine.”

>”To a certain special bar.”

>Other (Specify)
>>
>>3165375
>>”To a very special fountain.”
>>
>>3165375
>>”To meet an old mentor of mine.”
>>
>>3165375
>”To a very special fountain.”
We can hit the bar later, if we want.
>>
Vote called, writing.
>>
>”To a very special fountain.”

“To a very special fountain. It’s got something I need to prepare for the upcoming duel. I think it’s something you’d be interested in seeing too.”

“I’ve noticed that this city has a lot of fountains,” Lorrin says, master of the understatement. “What are they for?”

“Just about everything. Some of them, as far as I can tell, don’t do anything but a lot have a function. Just put a coin and wow! You get something out of it.”

“So a wishing well?”

“I don’t quite know that term but not...not really. People say that there’s a fountain out there somewhere that really does grant wishes but nobody can agree which one it is. If it actually worked people would have figured it out now.”

“What makes the fountains so special?”

“Because they’re fountains? Do they not do this in the Lesser Realms?”

“No. People say they do but as far I’ve known, they never actually do.”

“Maybe those stories came from here. And I’ve never really thought that much about they why of fountains. I guess water is important.”

“And this fountain will make you prepared? Does drinking from it give you knowledge?”

“Of a sort.”

******

You derive a certain pleasure from watching Lorrin’s jaw drop as he gazes up at the Court of Swords. You’re willing to guess that he hasn’t seen many fountains the size of a city block before and taller than all the buildings around it.
You find a spot without too many people and sit down on the edge of the lower basin, you and Lorin reflected in the waterfall ringing the Court’s inner layer.
“This is the Court of Swords.”

“A fairy court…”
You decide to let this one pass.

“The City sees all duels and the Court is a function of that. I can learn as much about dear Marzio as I have time.”

“Do you drink the water?”

“You can. Don’t though, that might make you mad. Or at the very least, it’ll probably make you high.”

“High? As in, far up?”

“Oh sorry, that’s a local term. I forgot which language we were speaking. Don’t worry about it. Here, watch this.”
You flip a coin into the water.

“All these fountains are full of coins. What stops someone from taking them out?”

“What, grab something through the water? That’s absurd. And even if you did, it wouldn’t end well. The coins here have only one fate: to be forged into duelling sabres.”

“Really? A sword from gold, silver, tin, copper, miscellaneous runoff? It would not be very good sword.”

“It would be only the best. It seems you still don’t get how things work around here, Lorrin. Metal is metal. Now if you don’t mind, I have a reflection to watch. You may watch too.”

1/2
>>
>>3165411

Your only limit to how much you can learn about your opponent is how long you are willing to spend studying the Court. And this is the most time you’ve ever had before a duel. Hopefully Lorrin can stay patient throughout.


>Keep it quick. You’ve other things you want to do, just a few important details will be enough (Learn one facet of his fighting style)

>Put in the hours watching and analysing. It’s not the same as meeting him blade to blade but sight alone can uncover all eventually. (Learn most facets of his fighting style).

>You will stay here until nightfall and if need be, you will bottle some to learn more while you sleep. (Know the full capacity of your foe.)
>>
>>3165413
>You will stay here until nightfall and if need be, you will bottle some to learn more while you sleep. (Know the full capacity of your foe.)
I think defeating this guy will do more for our reputation than complaining about that booklet. It's probably late to recall it anyway.
>>
>>3165413
>>Put in the hours watching and analysing. It’s not the same as meeting him blade to blade but sight alone can uncover all eventually. (Learn most facets of his fighting style).
getting Lorrin's take on this might actually be helpful. He might suggest more moves of the Crushing Grip sort.
>>
>>3165413
>>Keep it quick. You’ve other things you want to do, just a few important details will be enough (Learn one facet of his fighting style)
>Ask for Lorrin's thoughts.
>Hurry off to the La Ressagna Mensile office. You've got a complaint to make!
>>
>>3165413

> Until nightfall
>>
>>3159609
>You watch for a few minutes more, dumfounded, as she sneaks a coy glance back and forth before pushing her already-open shirt just a few more inches to the side to expose a nipple.
>What the fuck? This is agonizing, a humiliation you hadn’t dreamed was possible.
>This is you. This is what Sofia Pseudonym will soon represent in the eyes of the people. You’ve been entirely replaced by the unreal.

This isn't the internet. We still have time to stop this. We don't have time to spend all day at the fountain.
>>
>>3165413
>>Put in the hours watching and analysing. It’s not the same as meeting him blade to blade but sight alone can uncover all eventually. (Learn most facets of his fighting style).
>>
Ugh. Now we have to figure out an in-character reason for Sophia to not go storming over to the magazine to challenge them to an honor duel. We could have made them stop the presses. We could have forced them to stop distributing the booklet that stole our dignity. What possible reason could Sophia have for not trying to stop it?
>>
>>3165466
We can do that whenever. The damage is done, the booklets are out there and we need to study for a duel. She is probably still seething but can't ignore the fool who is in need. After all, this is the whole reason she became a public defender.

We can demand an honour duel after we finish this one
>>
>>3165481
>The damage is done, the booklets are out there
No, they're not. They're still being printed, this isn't the age of instantaneous propagation. We spent an hour talking to this guy, there's still time to stop the presses. We can grab a bottle of water and leave.
>>
>>3165486
I don't mean there are no booklets out there, I mean that they're not finished printing yet.
>>
>>3165486
I mean they literally are. Maybe not all of them yet but it seems like a large portion has already been distributed and it turns out they're more popular than we realised. It sucks, and we'll make up for it with a duel and our curse but we have more pressing things to attend to
>>
>>3165486
It's a morning journal, it's been printed at night and already delivered to the distributors
>>
>>3165491
Is it impossible to have them recall the booklets from the distributors?
>>
>>3165500
Consider that as we are the one making the challenge, the defender is able to set the time of the duel. They have absolutely no incentive to be quick about it and we can't demand a recall until we win the duel
>>
>>3165413
till nightfall

Afterwards, we will bring the guy to Gloriana. She is the best person to help him.
>>
Alright now that the tie has finally broken, vote called and writing.
>>
>>3165517
How exactly would she help him?
Consider that Gloriana only knows about the Lower Realms from her mother's tales. She also doesn't care for them from what I could gather; she just hates the City for depriving her of her mother.
>>
>>3165530
Well,could at least advice him of ways to cope with the city, as well as letting him crash in her couch, more precisely her mother´s room. Also, I need no reasons for more Gloriana
>>
>>3165546
Seems weird to involve her in this for no reason. Seems a little unprofessional as well
>>
>You will stay here until nightfall and if need be, you will bottle some to learn more while you sleep. (Know the full capacity of your foe.)

You can’t afford to let yourself worry about yourself. Not even about those accursed booklets. For as bas as they are, you have a duty to your client! You have to protect them! You have to win! And, though it pains you to admit it, it’s easy to throw yourself into your analysis, watching duel after duel, just to avoid thinking about what’s going on with you.

And so watch you do and while Lorrin is initially enraptured by the moving reflections displaying the duels of Marzio Pesce, he loses interest after the first hour. But you don’t and you keep hold of his hand to stop him wandering off as you would to a child.

But as for Marzio himself, the first thing you learn is that his surname is way too apt. Though he doesn’t display the insignia, he’s a Ring member. The Fisherman’s Ring, specifically. But as far as you can tell, he doesn’t make use of his Ring’s terrain. Instead he uses other Techniques of their style, all focussed along baiting the opponent, giving them enough rope to hang themselves and then reeling them in.
You watch his duels over and over as the hours slip past, eventually learning his techniques as if you’d faced them yourself.

It’s a strange fighting style, aberrant even for the rest of his Ring. But you’ll have to respect it if you want to beat him.

>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.

>Abyssal Tooth: [STRIKE] Siphon all of the lowest value dice in your technique pool to your strike pool. Raise the value of one of the lowest value dice in your strike pool by 2 sides. Roll the lowest value dice in your strike pool.

>Scent of Blood: [FLOURISH] Add dice to your technique pool equal to the number and value of the lowest dice in your opponent's technique pool.

>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.

>Lay Bait [Trick]: Add two dice equal to your lowest value composure dice to your opponent’s technique Pool. At the end of the turn, if your opponent selected a Strike this round, add two dice of equal value to your own Technique Pool.

>Taunt: [TRICK]Move the lowest valued dice from your opponent’s Composure Pool into their Technique Pool.

1/2
>>
>>3165548

You can already see a few nasty things to watch out for! He might be slow to get going but when he does get going, he is inexorable. Opponents who lose their nerve never have the chance to regain it again as they are battered over and over by attacks that never lose strength or falter.

But you will be ready.

*****

Night has fallen. Lorrin is sitting beside you, his eyes closed and his hands folded as if he is warding the rest of the City away from him. Several times now you’ve had to motion away an urchin from approaching him, sending the little vortices of citystuff careening off in wild directions.

As you have been doing this, the world has continued to turn. Situations have unfolded. Certain things, such as ever retracting the booklet, might have slipped beyond your grasp. But you don’t want to think about that. You want to think about duelling, pure and plain and simple.

“Get up Lorrin, I’m done.”

“That took a while. Where are we off to now?”


>Introduce him to someone you know.

>Take him back to the almshouse. You want to get some sleep.

>The almshouse isn’t right for him. He can stay at your place for the night.

>Try to track down Remo. Where would he be at this time of night?

>Fuck it, you’re not going to get anything done now. Let’s go drinking!

>Other (Specify)
>>
>>3165547
I already explained my reasoning. She might be the person who we know which has been closest to her situation. Also, why unprofessional? We will figh the duel ourselves. Helping out the client outside of that is just a kindness we offer.
>>
>>3165550
>The almshouse isn’t right for him. He can stay at your place for the night.
Gloriana is an option, but we don't know where her house is and asking the mafia doesn't sound like a good idea.
>>
I have to sleep now. Vote will remain open until the session resumes in the morning!
>>
>>3165548

>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.
We'll have to go easy on Elegance.

>Scent of Blood: [FLOURISH] Add dice to your technique pool equal to the number and value of the lowest dice in your opponent's technique pool.
His only Tech-gen. Provides a lot of small dice

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
Will interfere with striking after using Crushing Grip. He's likely to use this stance as a defence after we acquire some Tech, and to prevent us from removing the dice he could use for Drowning Doubt and Scent of Blood. Makes him tougher the more Comp he loses, so he should be defeated by a single strike if possible.

>Abyssal Tooth: [STRIKE] Siphon all of the lowest value dice in your technique pool to your strike pool. Raise the value of one of the lowest value dice in your strike pool by 2 sides. Roll the lowest value dice in your strike pool.
Slowly accumulates bigger dice in the Strike pool, or increases them, depending on what dice he has in Tech

>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.
A weird strike that seems too weak. Unless not rolling the Strike dice means they remain in the pool, in which case it's pretty insidious.

>Taunt: [TRICK]Move the lowest valued dice from your opponent’s Composure Pool into their Technique Pool.
Better than Professional Provocateur since it always targets Composure. Synergizes with Drowning Doubt and Scent of Blood.

All in all this guy should be vulnerable to Flashing Steel to clean up his Strike pool. Counting Coup is good here because it provides different dice. Elegance is not very good since it always gives a d4. Professional Provocateur shouldn't be used, as it improves Still Waters (unless we commit to using PP to remove ALL his Comp).
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>>3165550
>>The almshouse isn’t right for him. He can stay at your place for the night.
No funny business.

>>3165548
I like this Technique list. I don't understand it yet, but I like it.
>>
>>3165550
>The almshouse isn’t right for him. He can stay at your place for the night.
>>
>>3165568
Also note Marzio has only 5 Techniques. Could it mean he has a secret 6th one that he never used? Or is it his Ring tech?
>>
>>3165568
Additionally:
Crushing Grip would be not effective since he generates several Tech dice at a time. Underhanded Deflection should be very effective since those dice are generally small.
Anti-Tech abilities won't be to strong in general because he has ways to strike with empty Tech pool.
>>
>>3165550
>>Introduce him to someone you know.
>>
>>3165576
What about using our Test your luck ability to reroll an eventual d10 from counting coup? That way, we would have already decided:

-Test your luck
-Underhanded
-Flashing Steel
-Counting Coup

Since he generates small dice, what about Undefeatable Rookie?
>>
We're a good match for him, I want to keep Brute Strike up our sleeve. It would allow us to use Flashing Steel as well, keeping the pools separate.
Elegance can be kept in conjuction with Skin Unthorned. In fact, it should be kept, since it ensures that the lowest value Tech die we have will always be d4s.
>>
>>3165594
Regarding that, perhaps we don´t even need Flashing Steel. If we have a build that ensures he can only generate d4, we would have all the time in the wordl to accumulate a pool big enough to finish him in one swoop, with test your luck as a way to ensure we get a good roll on at least one of the dices.

If grittet teeth moved the lowest value dice from our Technique Pool to our Strike pool, we could use that to counter his Taunt, which would leave us without d4s in our tech enabling him to use.

Shit, just read Abyssal Tooth. We cannot lock him into place.
>>
>>3165568
>>3165576
>>3165587
>Abyssal Tooth: [STRIKE] Siphon all of the lowest value dice in your technique pool to your strike pool. Raise the value of one of the lowest value dice in your strike pool by 2 sides. Roll the lowest value dice in your strike pool.
>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.
He can only roll one die at a time period. All our stances are effectively useless.

Circle Guard is only effective against Abyssal Tooth. Preventing the Strike pool from gaining dice completely sounds like a very tricky strategy.

Brute Strike can potentially be used against Still Waters to collect dice in our Strike Pool that are immune to Drowning Doubt. It leaves us very vulnerable, but the moment we break Still Waters he's a dead man. Wow, Brute Strike and Maccio's Ability would fucking wreck him.

I think we can safely remove Elegance from our loadout.

Drag Down can be used to precisely Rattle. Be Concerned.

Overall I think we've got a good shot at winning, but our main winning strategies will have very poor dice efficiency. If he had Focused Blow we'd be screwed.
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>>3165613
Elegance still has use, as when we lose comp dice it power scales up.
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>>3165606
>Shit, just read Abyssal Tooth. We cannot lock him into place.
And Drag Down would have killed our Stance eventually.

>>3165613
>He can only roll one die at a time period. All our stances are effectively useless.
Dammit.
>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.
Even Flashing Steel would be hard to get past Still Waters. Not that hard, since two CCs could get it done, but it would still be a risk.
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>>3165624
Yes, and also give him d4s by the truckload.
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>>3165613
>He can only roll one die at a time period
Not true. He rolls all his lowest dice except one.
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>>3165638
Ooooooh!

Still dangerous, since he might roll a d6 or turn it into a d8, but ooooh.
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>>3165626
Yeah so we'll need to be careful. As with elegance in general.
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>>3165648
Or we drop it for this fight and use a smarter load out rather than help our opponent crush us
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>>3165651
if our dice econ is shit, we'll lose anyways.
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>>3165606
Gritted Teeth moves the highest die.

>>3165613
>>3165625
It should be noted that Marzio's only source of dice is our own Tech. But since Scent of Blood doesn't destroy our Tech, he can copy the same dice over and over again.

It should also be noted that Still Waters has a critical vulnerability: as a Stance, it's slower than a Strike, so if we spend a queue not striking, then strike as the first action, we are guaranteed to ignore it. He has nothing to counter a Strike even if he knows it is coming.

Based on this, I propose the following plan:
>Gather some Tech (maybe CCx3. This will give him at most 3d4 in Tech, no chance to break our Comp)
>Strike to break some of his comp and make Still Waters better
>Start CC+FB to accumulate dice in our Strike pool (the better Still Waters are, the bigger dice we can accumulate)
>Break Still Waters as described above and win.
The problem is countering Taunt with Gritted Teeth and keeping our Tech as empty as possible. If we can limit our Tech to at most 1 die at any time, then we can destroy the dice he copies with Crushing Grip. Alternatively, we can keep a d4 in Tech then use Flashing Steel to destroy its copies with our larger dice.
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>>3165550

>The almshouse isn’t right for him. He can stay at your place for the night.
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>>3165668
Addendum: if he doesn't put up SW in the first queue (we probably can't break it in the same queue it was activated), CCx4+FB will murder him.
If he does, we go CCx4+FS and continue to accumulate dice.
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>>3165668
>It should be noted that Marzio's only source of dice is our own Tech.
>
>Lay Bait [Trick]: Add two dice equal to your lowest value composure dice to your opponent’s technique Pool. At the end of the turn, if your opponent selected a Strike this round, add two dice of equal value to your own Technique Pool.
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>>3165686
Holy crap, how did I miss this one.
This changes the dynamic a bit. Just accumulating dice with strikes is no longer as attractive.
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>>3165686
Still, this makes us more likely to break him with that strike, especially if his Comp is banged up a bit.
>>
File: Them rules.png (388 KB, 1366x768)
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ABILITIES

>Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest die in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest die in their Composure Pool is moved to their Technique Pool instead.

>Test Your Luck: [ABILITY]You’re a pro at games of chance and other such swindles, no matter how well they’re performed. Once per thread you may either reroll a single dice or automatically succeed at a game of chance.


TECHNIQUES

>Brute Strike: [STRIKE]Siphon the lowest value dice from your Composure Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a die of equal value to the lowest value dice in your Composure Pool.

>Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

>Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value die in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.
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>>3165764

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

Fuck me in the ass, I cannot even fucking crop an image. We really should tr to make a pastebin out of this.

Does anyone else have issues with the captcha using Torbrower?
>>
I would rather have it all together, so there it goes

>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.

>Abyssal Tooth: [STRIKE] Siphon all of the lowest value dice in your technique pool to your strike pool. Raise the value of one of the lowest value dice in your strike pool by 2 sides. Roll the lowest value dice in your strike pool.

>Scent of Blood: [FLOURISH] Add dice to your technique pool equal to the number and value of the lowest dice in your opponent's technique pool.

>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.

>Lay Bait [Trick]: Add two dice equal to your lowest value composure dice to your opponent’s technique Pool. At the end of the turn, if your opponent selected a Strike this round, add two dice of equal value to your own Technique Pool.

>Taunt: [TRICK]Move the lowest valued dice from your opponent’s Composure Pool into their Technique Pool.
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>>3165780
>>3165764
>>3165770

Now that we have all of it gathered together we have to determine:

What is his game plan? What would be the optimal way to use this kit to defeat a duelist?

What are the GENERAL ways to defeat him? What general counters does this build struggle with?

What tecniques and abilities do we have to counter his build? what would be our general strategy during the duel? How do we pressure and react to him?

Now, the most important part. How, putting ourselves in the shoes of our oponent, cna we try to defeat us? After we determine that, we can get into the nitpicky stuff, making small changes to the strategy and loadout.
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>>3165799
If he's going to watch us lie we watched him? He'll expect us to elegance, a lot which can play into his style.

I am thinking
Tempered CC
UD
Cir Gau
FB
SU
and elegance
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>>3165825
I'd take at least Gritted Teeth to counter Taunt and Flashing Steel to clear his Strike.
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>>3165825
Fighting this guy without flashing steel is full retard anon.
>>
He's a patient fisherman, but if he wasn't, he could do Lay Bait x3 and Abyssal Tooth, hitting us with 4d4 immediately, assuming we're going CCx3 FB.

Good news, Flashing Steel is faster than Abyssal Tooth, it'll kill his d4s and d6 faster than he can use them. As fast as Drag Down, I don't know what Ouro will do about that.

I don't think knocking off his lowest Composure dice is good for us, any tech dice equal or lower than that level basically belong to him. I'd rather try to keep us all at the d4 stage. Which is one reason why I want to keep Elegance.

I want Elegance, Counting Coup, Skin Unthorned, Brute Strike, Focused Blow, Flashing Steel.

Crushing Grip does nothing fast enough, Rookie can be broken in three turns without even losing his dice, Underhanded does nothing against Drag Down, better to just use FS or SU.

Gritted Teeth could be very useful if we get stuck with a high lowest die and we think he'll take it with Scent of Blood, but Elegance defends against it. If we want to use the Counting Coup/Gritted Teeth combo, note that he builds faster than we do and can use it better.

Say he's at d10 Comp and just smashed us at the end of last round. He gives us 2d10, then another 2d10, then another 2d10, all of which we can't use because his Stance is still up. Then he's got 6d10 vs our d6 and d8 which we just stuffed into Composure, and a d6 isn't going to beat a d10 in Comp. He puts up his Stance again, uses Taunt and Drag Down over and over for the moment we stop CCing.

...This example got away from me, but basically he's already won if we're up to the CC+GT combo.
Which is why Elegance is better than Gritted Teeth.
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>>3165873
Why Brute Strike though?
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>>3165550
Take him back to the almshouse.
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>>3165912
I mean, my feel our only chance to win this is trying to put up forth as much dice as we can and later try to get a good hit going thanks to Test your luck. Maybe try to use Skin Unthorned to make his d4s shit. We are fucked if he doesn´t has a d4 as his lowest Composture though
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>>3165912
It bumps off his Stance, building up our Strike dice until the moment he's open. We're throwing d4s, d6. It allows us to Rattle him if necessary. Builds up Elegance. The dice we pile up in Strike can't be stolen. If we're desperate, we can toss a d10 or a d12 if we're really really desperate.

But yeah, using Brute Strike when he has Taunt is dangerous. Might just be better to go Elegance the whole way.
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>>3165841
Look at it the other way, he's got Taunt to counter our Gritted Teeth.
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>>3165873
>any tech dice equal or lower than that level basically belong to him
Nope. They go to Strike and stay there, where he can't touch them.
> He gives us 2d10, then another 2d10, then another 2d10, all of which we can't use because his Stance is still up.
See above. They don't remain in Tech, they are shunted to Strike. This is crucial.
Gritted Teeth is for using after he Taunts us, to put that tech die back.

>>3165935
With the difference that Taunt works fine on its own.
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>>3165934
The thing is, we are not piling up dice in the Strike cathegory. We are dropping the lowest dice from our Technique pool into basically nothing. Even worse, it will count as a Strike, triggering Lay bait and renovating and/or geting negated by Still Water
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>>3165873
>Lay Bait x3 and Abyssal Tooth, hitting us with 4d4 immediately
Lay Bait doesn't work like that. He'll need to insert Scent of Blood first.
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>>3165934

A question. If we manage to Rattle him, would the effect continue during the whole duel?
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>>3165959
>The thing is, we are not piling up dice in the Strike cathegory. We are dropping the lowest dice from our Technique pool into basically nothing
You'll have to explain this to me, anon.
Still Water can be reliably negated to take advantage of all the dice we have accumulated in Strike.

>>3165962
Rattle only affects the current queue
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>>3165964
After Brute Strike, dice are rolled into damage. They won´t accumulate. We have no way to keep a dice from keeping a dice get rolled inmediately once is put on the Strike pool
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>>3165981
>Brute Strike: [STRIKE]Siphon the lowest value dice from your Composure Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.

As you can see, the dice that are countered by Still Water remain in the Strike pool, and the dice from Brute Strike aren't an exception.

I think Brute Strike is too risky though. With Lay Bait he can game it.
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>>3165780

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.

Remember that Stances are last on the priority. So long as we use a Strike in the first action of our queue, there's nothing to fear from this Stance.

>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.

>Abyssal Tooth: [STRIKE] Siphon all of the lowest value dice in your technique pool to your strike pool. Raise the value of one of the lowest value dice in your strike pool by 2 sides. Roll the lowest value dice in your strike pool.

>Scent of Blood: [FLOURISH] Add dice to your technique pool equal to the number and value of the lowest dice in your opponent's technique pool.

>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.

>Lay Bait [Trick]: Add two dice equal to your lowest value composure dice to your opponent’s technique Pool. At the end of the turn, if your opponent selected a Strike this round, add two dice of equal value to your own Technique Pool.

>Taunt: [TRICK]Move the lowest valued dice from your opponent’s Composure Pool into their Technique Pool.

These Techniques, combined with his Drowning Doubt Ability, are the main threat from him. He can do Lay Bait twice and even if we haven't used a Strike or generated any tech dice of our own he's gonna proc his ability anyways and give himself 4 dice for it. Between that, Scent of Blood getting stronger the more d4's we have, and Taunt which'll pull our d4's first, Elegance is an extremely bad pick for this duel. As for Skin Unthorned, all he needs is 7d4 in his Tech Pool and he'll be two actions, Abyssal Tooth + Drag Down, away from a Rattle and a Broken Stance.

Personally, Counting Coup is going to be our best bet for this. He's likely to have d6's as his lowest Comp Dice, I'm guessing 'cause Ouro's emphasised the fact that he's a pro more than once this thread, but because of what I've mentioned under Still Waters, we don't actually have to care about this so long as we open a queue with a Strike as he won't have priority even if he opens with the Stance.

For this duel, I say we go with:
> TYL(A)
> FB(S)
> CC(F)
> GT(T)
> CG(S)
> CG(T)
> FS(S)
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>>3165825
>Cir Gau
Doesn't help us much. It'll hold off his Drowning Doubt until the beginning of the next turn and will hold off Abyssal Tooth, but he generates too many dice for Circle Guard to be worth it.
Neither Circle Guard nor Underhanded Deflection will hold off Drag Down.

>>3165799
>What is his game plan? What would be the optimal way to use this kit to defeat a duelist?
Stall, lose all but his highest Comp die, he wins. Build 10-12 Strike Dice, he wins. Blow away most of the opponent's Comp dice, use Taunt for the rest, he wins.

>What are the GENERAL ways to defeat him? What general counters does this build struggle with?
Techniques that generate high dice faster than he gens low dice. Techs that ban genning Tech dice, Tech/Abilities that disallow siphoning, (Circle Guard doesn't lastlong enough to be useful.)
>How, putting ourselves in the shoes of our oponent, can we try to defeat us?
We both are mostly endgame duellists, if I were him I'd keep us from using Elegance by just not taking our bottom layer of Comp. Just plain steal all our d4s. By the second round, I should have a monstrous amount of d4s. Rattle to spice.

>>3165955
>Nope. They go to Strike and stay there, where he can't touch them.
>See above. They don't remain in Tech, they are shunted to Strike. This is crucial.
Hm. That just means that we get d10s in our Strike pool. He still gets equal dice because of this part of Lay Bait:
>At the end of the turn, if your opponent selected a Strike this round, add two dice of equal value to your own Technique Pool.

>>3165955
>Gritted Teeth is for using after he Taunts us, to put that tech die back.
It's a waste. We'll have to predict every Taunt and attack in order to survive. One mistake, we're dead. If we roll to attack when he attacks, if we let him build more dice for Drawn Down while we're spamming Gritted Teeth, we're dead. Better to avoid getting into that position in the first place.

>>3165960
>Lay Bait doesn't work like that. He'll need to insert Scent of Blood first.
You're missing his ability, Drowning Doubt. The moment we have 5 or 6 tech dice of the same sort, he gets them all.
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>>3166016
>> TYL(A)> FB(S)> CC(F)> GT(T)> CG(S)> CG(T)> FS(S)
I can't read this.
>>
>>3166017
Lay bait and his passive are ridiculous. If he could use a normal strike he'd be head rose tier.
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>>3166020

> Test You Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Gritted Teeth (Trick)
> Crushing Grip (Strike)
> Circle Guard (Trick)
> Flashing Steel (Strike)

Looking over what you've said, though, I'm more than willing to change them around as you've got a point about Circle Guard and Gritted Teeth.

Only thing I'd like to point out is that if we do get our composure broken, but don't immediately die, we will be able to spam Counting Coup up to a d10, then Gritted Teeth it into our Comp. Only issue is see is if he Taunts us, which considering both Tricks share both move and line position idk how they'd interact, but even then he still wouldn't have us beat if we end the queue with GT.
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>>3166028
Why crushing grip though?

It is only worth it to pick at his tech dice and he is going to have his highest die in the Strike Pool, where he can use Abyssal Tooth to enlarge them. We are not fighting against a big die opponent, but a machine gun type
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>>3166046

Mainly to use it for Double Tapping, as we did versus Gloriana, since, if we fail to break his composure entirely with the initial strike we'll still potentially break a tech dice with the follow up.

You're right that he's going to be building up a lot of a small dice into his strike pool though. What would you suggest we take to deal with that anon?
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>>3166023
Maybe he can, but just likes fishing? The benefits of having insane skills is being able to do whatever you like and look cool.


>>3166028
Thanks, I can read it now. Lay Bait twice isn't going to be enough for him to grab them unless we have another die of the same kind, since it works on 'over four dice' not 'four or above'.

Elegance isn't a bad move for us in this duel, exactly. If he's gonna get 7d4, we pull out our d6 or d8 and Flash him. Tada, all gone and he has to do it all over again. It'll suck if we break his Comp d4 too, but we can deal.

I don't think Crushing Grip will help us much at all? Like, say, we have d10 and he uses Scent of Blood to copy it. We then use Crushing Grip and then he just does it again. It just doesn't seem very useful?
I went over Gritted Teeth before with an example, my case wasn't like, a slam dunk or anything, but it seems like if we need to use it it'll already be desperation. It's too easy for him to build dice, Drag Down over and over.
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>>3166023
Lay Bait x2 is very dangerous, but if we can predict it we can counter it with Gritted Teeth, leaving us with 3 dice and him with nothing.

Also in general I think it's better to strike into bait, to at least use the dice he gives us.
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>>3166051

I just remembered that's why I put down Flashing Steel, to deal with a lot of small dice in the Strike Pool.
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>>3165964
Actually, when I updated the rules a few threads back, Rattle was updated so that if you're rattled on the last turn of a queue, it extends to the next one.

Vote called, writing.
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>>3166054

Misread Lay Bait, but considering that we'll be utilizing either Counting Coup or Elegance, both of which generate d4's in the first place, he'll still be able to get his Ability proc off if we use it at any point during those two turns. Although, if I'm right about my guess that he's got d6's as his lowest dice, that won't actually be an issue unless we use Counting Coup or just lose our d4 Comp dice. However, I'm not too certain about this being the case anymore.

Flashing Steel is going to be our best bet in this duel to keep him in line, but I do still think that there's reason to consider taking Gritted Teeth. If there's a move that has better utilization then I'm all for taking it, though having a back-up plan for the worst-case scenario is something to consider as well.

Revising my list with what you've said comes out to:
> Test You Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Flashing Steel (Strike)

Even taking both Elegance and Gritted Teeth means that we've still got one open spot to fill for our techniques.
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>>3166051
Well, I would suggest, for once, putting up a stance. But both are absolute shit.

Undefeatable Rookie is shit because he has an ability thta allows him to basically circunvent him, Striking without actually rolling his dice. The other ability he has only allows him to roll the lowest of his Strike Pool, so I am not too worried about that. Skin Unthorned has the same problem. It he doesn´t roll, it is complete and Utter shit.

Anything but the Stances we have would be good to be fair. We should be looking at a way to deliver a devastating blow and end the match there. I will review the list again.
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>>3166068
Excluding estances, which are horrible shit as I mentioned earlier >>3166072
, that would only leave us Underhanded reflection, Brute Strike, Circle Guard, Elegance and Gritted Teeth as our remaining techniques yes.

We would have to choose three, two because Gritted Teeth is an obvious addition
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>>3166072

I'd actually say going with Unassailable Rookie could work, because he can not use Drag Down unless he has dice in his Strike Pool and he cannot move dice there without using Abyssal Tooth, which requires him to roll all of his lowest value dice. With just how many d4's he's going to be throwing at us at the start, having a -1 to all of them could aid us in surviving the attack.
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>>3166088
Elegance is a good one because it adds dice of different sizes and is our signature move. Circle guard would be my other choice, or Brute strike. Definitely not UD.
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>>3166072
>We should be looking at a way to deliver a devastating blow and end the match there.
Almost easy. Spend a turn not Striking, then hit him at the start of the next turn.
That's when our Stance Skin Unthorned is helpful, by the way. When he has more than 4 and less than 12 d4s, he won't be able to hit us hard enough to stop us from taking him out.

So say, first four rounds is frantically building CC with one Skin Unthorned, then we hit him with all we've got.
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>>3166088
>Excluding estances, which are horrible shit as I mentioned earlier
Yeah, but they're not. Skin Unthorned is going to be excellent protection for the first couple of rounds.
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>>3166090
Shit, I didn´t thought of that. I read it as rolling the single "lowest" dice, not all the low dice he would be keeping there. That changes things, significantly so. Perhaps Skin Unthorned isn´t so shity even.
>>
>>3166094
More than 6, I meant. So he can't precision Rattle us, but has to take out more than one Comp die level.
>>
>>3166088

Underhanded Deflection is simply not as effective as Flashing Steel in this case, so it's a pretty easy pass.

I'm not too certain about Brute Strike, given how it doesn't siphon tech dice and as such would require us to throw a FB or FS in while he's got his stance up to load up our Strike Pool.

Circle Guard is also not as effective as FS, so pass.

Elegance I'd take as a back up plan in case he does only have d6's in his Comp pool which we'll only know for certain once the duel starts. If he's got d4's, we stick to Counting Coup, but if he's got d6's he use Elegance.

>>3166097
>>3166094

Yeah, looking it over again Skin Unthorned has some serious merit. Plus, reading Abyssal Tooth properly makes me realize that UR isn't as strong if he's got d4's than SU and is less vulnerable to DD given how he only can 'store' one strike dice per AT.

Does this set work for everyone?
> Test You Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Gritted Teeth (Trick)
> Elegance (Flourish)
> Skin Unthorned (Stance)
> Flashing Steel (Strike)
>>
>>3166111
>Does this set work for everyone?
Works for me. I personally just plain like Brute Strike, but I understand that other people hate my love and want us to be apart.
(It's basically just for precision Rattles. No biggie.)
>>
>>3166118

Brute Strike has it's uses, but we need a way of siphoning tech dice into the strike pool without immediately spending them or bumbling into an enemy's Stance to do so.
>>
>>3166064
Ouro, could you please clarify this: if Still water is put up during a queue where there were no Strikes, will it break immediately?

>>3166111
This is what I also would take.

>>3166118
Brute Strike uses our lowest Comp die. Basically, it only works when we're close to death, and brings us even closer. And it can't even rattle reliably unless the opponent is completely healthy, in which case we're fucked anyway.
>>
>>3166124
Correct. It would break at the end of the queue.
>>
>The almshouse isn’t right for him. He can stay at your place for the night.

“I don’t think the almshouse is the right place for you. You’re not a beggar or anything, are you? But if you think that I’m letting you go anywhere without my permission, think again. You’re staying where I can keep an eye on you so why don’t you just come home with me? You can stay at my place just for tonight.”
And you’re not even thinking of any funny business, are you? You’ve made a promise.

“Your home? The interest is appreciated, Lady Nameless, but I am sworn to another!”

“Is that a no?,” you snap as motion for him to follow you.

“Of course not but-”

“Good. And so am I. You really don’t have to worry. Now come with me and keep your hands to yourself.”
He doesn’t even understand that if that had been your intention, and if you had been a worse person, you could have had him anytime you wanted. There’d be no need to invite him anywhere.

********

“This is a remarkable home,” Lorrin says, as he stares at the mess of your three rooms.

“Yeah isn’t it fantastic? Oh, don’t touch that!”
You pull him away from the ambisilk curtain, still lying in a rumpled heap in the corner of the room. You’ve been storing the mirror in there on the grounds that it’s better to keep them in unknowing stasis rather than deal with the complications of three berserk reflections and a mirror liable to trap even more.
“You’ll have to sleep on the floor by the way. This bed only fits one and it’s me. Just uh, pile up some clothes or something and lie on that.”

“You’re so gracious,” he says, doing just that and looking confused. “Kings would gladly take the chance.”

“Yeah yeah,” you say, taking off your coat and getting into bed. You’re not going to actually change clothes, not while he’s here. “Blow out the lantern, alright? We’ve got a long day ahead of us.”

Before he does however, you slide the booklet out of your pocket and, angling it away from him, stare at the cover Sofia with a grimace. She gives you a lewd wink. You really wish she was less pretty. It’s distracting. It’d be easier to hate her if she wasn’t.

*****

You wake up in the morning with the booklet lying on your face. But your dreams were only of duelling.

>Choose your loadout! You may select one Ability and six Techniques from the following list:

1/2
>>
>>3166139
ABILTIES

>Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest die in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest die in their Composure Pool is moved to their Technique Pool instead.

>Test Your Luck: [ABILITY]You’re a pro at games of chance and other such swindles, no matter how well they’re performed. Once per thread you may either reroll a single dice or automatically succeed at a game of chance.

TECHNIQUES

>Brute Strike: [STRIKE]Siphon the lowest value dice from your Composure Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a die of equal value to the lowest value dice in your Composure Pool.

>Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

>Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value die in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

2/3
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>>3166111
There are three likely situations, regarding his lowest composture dice:

1-It is a d4. In that case, Skin Unthorned is real fucking noice, as it would allow negating him the ability to roll. However, in that case, Elegance would be a bad choice, since it will cause us to get only d4s. I would suggets exchanging it with Brute Strike.

2-It´s a d6. Skin Unthorned is shit, pure and simple. Elegance is good, since it can be used to control our d4s.

3-It is a d8. We are fucked. Throw the match.

I wonder, since Still water allow us to accumulate our dice, perhaps we might need to rethink our strategy, even the one above, Use it to put d4s or d6s in the "safe zone" so to speak to later unleash a devastation strike. That would allow us to circunvent his ability.
>>
>>3166141
>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>3166123
>>3166124
Bringing us closer to death isn't that bad if we're talking like, d8.
Like, say, he's got a d6 in Comp and we've got like, 3d4, 1d6 in Strike. We could use the d8 for rattling, and it would leave us... very vulnerable to two Taunts. But he'd be rattled when he already knew we had only three Comp left, so maybe it's worth trying to keep him from Taunting through Rattle instead of keeping quiet and hoping his stance comes down before we die.
>>
>>3166139
>complications of three berserk reflections
Wait, three?
>>
>>3166154

The Client who I'm forgetting the name of, Sabino, and Sophia.

>>3166143

Yeah, we'll have to see what comes.

>>3166141

> Test You Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Gritted Teeth (Trick)
> Elegance (Flourish)
> Skin Unthorned (Stance)
> Flashing Steel (Strike)
>>
>>3166141
Test your Luck
Counting Coup
Focussed Blow
Flashing Steel
Gritted Teeth ar a sure bet, as >>3166068
said.

A question Ouro. Would using Gritted Teeth after a Counting Coup where we have been depleted of Composture dice count as being still in the duel?
>>
>>3166143
>I wonder, since Still water allow us to accumulate our dice, perhaps we might need to rethink our strategy, even the one above, Use it to put d4s or d6s in the "safe zone" so to speak to later unleash a devastation strike. That would allow us to circumvent his ability.
I thought that was our strategy. Might not be worth banking, though. Use the time to get another die, maybe, then use the presented dice on the fourth or seventh round.

>>3166141
> Test Your Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Gritted Teeth (Trick)
> Elegance (Flourish)
> Skin Unthorned (Stance)
> Flashing Steel (Strike)

Because we might want a faster dice gen+attack than any of our other abilities can give us.
>>
>>3166165
Uh, I meant to type Brute Strike instead of Gritted Teeth.
>>
Please do not take Gritted Teeth. The win condition of Drag Down is to build a massive Strike Pool that never empties. Stop taking shit that'll drag on the match. Ouro literally explained his gimmick is to slowly snowball into an unstoppable strike.
>>
>>3166164
>A question Ouro. Would using Gritted Teeth after a Counting Coup where we have been depleted of Composture dice count as being still in the duel?
I'm not Ouro, but the answer is yes. We'd still be in the fight, but there are Techniques to prey upon that loophole, Like Executioner's Blade.
>>
>>3166164
Yes. Just having broken Composure doesn't mean you're down.
>>
>>3166168

We have Flashing Steel to take out lots of small dice. Besides, he needs a Tech Pool and Abyssal Tooth just to get 1 dice into his strike pool for Drag Down to start building up momentum. We can cripple his entire strat with FS.
>>
>>3166141
> Test Your Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Gritted Teeth (Trick)
> Elegance (Flourish)
> Skin Unthorned (Stance)
> Flashing Steel (Strike)

>>3166168
Ah, but we can empty his Strike pool with Flashing Steel.
>>
>>3166158
Fuck it. I support this. Brute Strike won´t do as much good.
>>
>>3166174
>Besides, he needs a Tech Pool and Abyssal Tooth just to get 1 dice into his strike pool for Drag Down to start building up momentum.
You're saying that like it's hard for him to build Tech. Two or three Lay Baits and an Abyssal Tooth, he's got a nice Strike pool of 5d4 to start off with. (Which is enough to end the game, if he wasn't one to drag things out. If we didn't have Skin Unthorned.)
>>
>>3166179

That's 3-4 actions over the course of which we can do two CC's and a FS to reliably knock him back down to 0. Between that and SU we should be fine against his strat.
>>
>>3166141
> Test Your Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Brute Strike (Trick)
> Elegance (Flourish)
> Skin Unthorned (Stance)
> Flashing Steel (Strike)

>>3166174
>>3166175
Personally I think Flashing Steel is a mistake. At best, it'll leave both duelists with nothing. At worst, we roll 1's and do nothing. It's something to be used when we're behind and resets our own win condition.
>>
1 Counting Coup Lay Bait

2 Counting Coup Lay Bait
3 Skin Unthorned Lay Bait
4 Counting Coup Abyssal Tooth/Drag Down

5 Focused Blow (1d6 +1d8) + Try Your Luck
It's not a great strategy/success. Not enough dice built. We should probably try to land our full power on the 9th turn.
>>
>>3166192

>It's something to be used when we're behind and resets our own win condition.

That is exactly why I'm in favor of taking it. We need a back up plan in case we fall behind and FS is the best at destroying lots of small dice in the Strike/Tech Pools.
>>
>>3166195
8th.
>>
>>3166195

He can't use Drag Down on the 4th turn, as he won't have dice in his Strike Pool.

Other than that, if he's got d4's in his Comp pool i'd say this is our best bet.

If he's got d6's though I'd go with something like this:

1. Elegance (Trick)

2. Elegance (Stance)
3. Focused Blow
4. Elegance (Strike)

We'll be able to move up to 4d4's into our Strike Pool without his Ability proc'ing and then we can go for a Focused Blow at the start of the next turn with a potential of 6d4's, plus whatever other dice he'd give us with a Lay Bait, to rock him with.
>>
>>3166195
He can already rattle us on turn 3 with LB, LB, Drag Down, then end the round on LB again. Before we can even strike he can use LB to siphon the 2d6s with LB as it's a trick.

>>3166204
His ability moves the LB generated dice into his pool.
>>
>>3166204
Wait what the fuck are you doing?
>We'll be able to move up to 4d4's into our Strike Pool without his Ability proc'ing
It's going to proc as soon as you make the fourth dice.
>>
>>3166206

You're right about his ability, I misread that.

>>3166209

It's only when the number of dice is greater than 4, other than that you're correct.

>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.
>>
>>3166215
Oh my bad. In any case, CC or Elegance automatically feeds into 2x LB into a DD which fucks us
>>
>>3166218

If he has d4's as his lowest Comp dice, yes.

If he has d6's and we don't use CC more than once, no.

Either way, we need to wait and see what his lowest Comp dice is and how the opening move goes.
>>
Vote called, despite windows doing its best to update my computer. Writing.
>>
>>3166195
How about
1 Counting Coup Still Waters

2 Counting Coup Lay Bait
3 Flashing Steel (1d4+1d6) (Maybe Test Your Luck to keep from killing his d4 in Comp.) Lay Bait
4 Counting Coup Scent of Blood

5 Skin Unthorned Lay Bait
6 Counting Coup (Writing in Lay Bait because if it was going to be Abyssal Tooth, Skin Unthorned would block it.)
7 Doesn't matter what we pick, as long as it's not a Strike that he can Rattle to mess up the next turn. Elegance would be nice to score 2d4 from. Drag Deep, probably, for the Rattle.

8 Focused Blow (1d6 +1d8+1d10+1/2d4) + Try Your Luck?

>>3166204
>He can't use Drag Down on the 4th turn, as he won't have dice in his Strike Pool.
Yeah he will. In that hypothetical, he'd have 5-6d4 in his Strike Pool, because Drowning Doubts gens directly to it.


>Rattled is a status effect that automatically applies when a duellist loses one or more Composure dice all of the same size due to damage. Their Technique for this round is immediately cancelled if it hasn't already activated. This will cancel Techniques mid-Step if needed. Additionally, the type of Technique they were using during the turn they get Rattled is recorded and any time the duellist attempts to use a Technique of the same type during the rest of the queue, that Technique is automatically cancelled. If a duellist is Rattled in the last turn of a queue, this restriction instead applies to the first turn of the next queue (but not the second and third turn of that queue).
>NOTE: Rattled will not apply if you lose more than one type of dice to the damage. Rattled will also not apply if the Composure dice is removed through non-damage means.
>>
>>3166236
Sorry, 8 is actually
>8 Focused Blow (1d8+1d10+1/2d4) + Try Your Luck?

The 1d6 has already been used.
>>
>>3166236
Why would he use still waters for it to instantly break
>>
>>3166247
I don't think it would count! It's not a full queue.
>>
>>3166236
At 4 in the worst case, he'll have 1d8+2d4, so 5 is kind of hopeful that he doesn't just start wrecking. Skin Unthorned is in the second queue so that he doesn't just start doing Scent of Blood instead of the other tech gen moves.
>>
> Test Your Luck (Ability)
> Focused Blow (Strike)
> Counting Coup (Flourish)
> Gritted Teeth (Trick)
> Elegance (Flourish)
> Skin Unthorned (Stance)
> Flashing Steel (Strike)

You pluck the booklet off your face and toss it into the corner of the room, rising from the bed in the same action. Lorrin is still asleep. You’re not really sure what the connotations of you making him sleep on a pile of your used clothing are but you hope it’s not too gross. But it’s better this way. It’d be bad if something were to happen to him before you can deliver to him all he desires so with that in mind, you’ve been playing babysitter to a grown man.
An attractive man, whispers something horrible inside.

You tiptoe out of your apartment and lock the door. Between the forging and the duel, you haven’t bathed in the last two days so you’re feeling filthy.

*****

The boarding house bath is, of course, nothing but a communal arrangement so you have to keep it quick. And after you’re done, you ruin it by getting back into the same clothes you’d already been wearing. You only have one duelling outfit, after all!

And as you get dressed, you adorn yourself with the trophies you’ll need. A coin to give you luck, a preserved rose crammed into a glass vial. A weighted ribbon that you tie around your abdomen. With all you’ve learned of Marzio, these three should be enough. They’ll have to be.

When you unlock your apartment, Lorrin is awake. Awake and paging idly through the copy of La Ressagna Mensile that you had thrown into a corner. He says something you don’t understand because you’re not wearing the scarf but you think you can get its meaning.

Flushing bright red, you go to snatch it out of his hand but he just pulls away, holding it up out of your reach. But his attitude quickly fades when you draw your sword. He drops it and you kick it away. Sheathing your sword, you go grab the scarf and wrap it around your throat.

“What’s wrong, Lady Nameless?”


>”...It’s none of your business. Never mind.”

>”Could you wait until you’re out of my house before jacking off or whatever you were doing?”

>”Don’t you dare do that again. You stay here in my house, you rely on my sword and yet when I want to take something off of you, you pull that shit?”

>Tell him about your interview with Remo.

>"She's very pretty, isn't she?" Sigh.

>Other (Specify)
>>
>>3166271
>”...It’s none of your business. Never mind.”
>>
>>3166271
>Nothing, just some magazine writer that took some liberties.

While going to the duel, unload all the frustration from the article onto him. What won´t kill him would make him stronger and, after all, he cannot really refuse to listen. (talk him about the interview)
>>
>>3166271
>Rant to him about your interview with Remo.

He's a knight, right? Is he like a Chosen Hero type? Probably not a noble, they know better than to yell at others.
>>
>>3166271
>Writer and drawer of that dueling magazine took liberties with me appearance and behavior. It annoyed me, and had you not called me I'd be dealing with him or his representative for an honor duel. Thus the rag annoys me.
>>
RANT > Measured complaints.
>>
Vote called, writing.
>>
>Complain

“It’s...it’s complicated. But I suppose we’ll have time on our way to the duel. Shall we talk while we walk?”
You’ve already started walking regardless of his answer. You know he’s not going to say no.

“The writer took some liberties with my behaviour and my appearance,” you say as the two of you go down the stairs.

“Wait, give me just one moment. That was supposed to be you?”

“What? Isn’t it obvious?”

“Not to me. You are both exceptionally beautiful but there are...differences.”

“No kiddings. For starters, my boobs aren’t the size of my head. But anyway, isn’t she the sexiest thing ever?”
Fuck. You’re not used to having to navigate around your own curse while talking about something else. Now it sounds like you just want to fuck your own drawing. You mean, not that you’d be opposed to it but…

“I’m still not used to drawings being alive.”

“What are drawings like in the Lesser Realms?”

“You draw them. Or paint them. And they stay like that.”

“You mean they don’t do anything?”

“Right.”

“Then what’s the point? What’s the use of art if it isn’t alive?”

“I don’t know, I’m no painter. But back home, fae paintings command quite a high price.”

“I imagine they would, considering. But anyway, I don’t really want to be seen as some smart and sexy lady!”

“Why not?”

“I...I meant to say something else.”
You’d intended to say ‘brainless sexpot’, which is what the picture, with its stupid gimmick sword, invokes. But how do you say it?

“So you don’t like the picture.”

“I love the picture! I especially adore how lewd it is! It’s an amazing work of my likeness and I’m going to do something awful to the artist because of it! If it hadn’t been your request I would be duelling his representative right now?”

“So why? If you like it so much, why are you angry?”

“I’m not going to answer that question Lorrin.”
You’re done making a fool of yourself.

*****

The walk takes longer than you’d hoped, Lorrin having to stick to the pavements and what few bridges there are, unable to walk on the canal. A few times you have to pick him up and carry him across a troublesome canal on your shoulder, an experience that is no doubt awkward for both of you. He’s a heavy fucker. Makes you wish you’d found the opportunity to learn how to bottle people.

You spot quite a few of the booklets on your way to the duel, some of them accompanied by people whispering and pointing at you. You hear a few occasional mutters of ‘she looks just as good as the picture!’.
Maybe they did a second print run? Good grief.

1/3
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>>3166466
Marzio is already waiting there when you arrive, standing in the canal outside the almshouse. A crowd of people have gathered and you spot even more booklets. You do your best to ignore them, patting Lorrin on the name and pushing him back a little.
“Just stay back and stay on the side. When I start duelling I won’t be able to stop you from drowning.”
You are aware that, at some point, you’ve transitioned into treating him like a very large child. But what else are you to do with a foreigner?
“Now Marzio, you ready?”
You draw your sabre.

The fisherman just raises an eyebrow.
“Not quite the sword I was lead to expect.”

“Shut up! You’re a fucking fish!”
Your cheeks are burning, your mind is buzzing and you’re fully aware of the crowd’s stares. They feel more invasive than usual, no doubt because most of them have probably been staring at your naked body on paper. It makes you feel like you just want to shrink away to nothing but not literally because you’ve been there, done that and it’s really not fun unless Gloriana is around.
“Draw your sword!”

Marzio just nods and sweeps his dull black cloak aside, revealing the inside of it to be a glossy white. He tosses it to the side and draws his sword from its wooden scabbard. The curved blade almost appears to be entirely undecorated at first but the moment it catches the light reveals blued grooves running up the entire length of his sabre in diagonal straight lines. It’s a surprisingly subtle effect but when it moves in the morning light, it makes the metal almost appear to ripple.

Advancing, you touch the end of your blade to his and let it briefly slide down the length. And with the kiss of the blades, you see each other.

>Sofia’s Composure: 3d4, 1d6, 1d8, 1d12

>Marzio’s Composure: 3d6, ????

And then, with the ease of long-practiced ritual, the two of you turn away from one another and pace back ten steps. And now, any moment now, Marzio will turn back to face your back and speak.

“Representing the challenger, I claim right to offense! Should I win, the challenged must publicly apologize and recant his slanderous words. He shall also pay a fine, to be determined later, to provide recompense for any financial damages he may have caused. Failure to comply shall be punished under High Law!”

And before the echoes of his proclamation have faded, you turn and declare your own.
“Representing the challenged, I claim right to redress! If I win, the challenger must in good faith assist my client in his goal to gain an appointment with the Electors!”
Now that gets a stir from the crowd. People will be talking about that one.
“Failure to do so to the best of their ability is punishable in High Court!”

You raise your sword and he raises his and across the canal, your eyes meet. You might as well be making eye contact with a shark. So all together now…
“See and be unseen!”

2/3
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>>3166467

You See.

The crowd and the houses around you flatten out and darken, becoming thin shadows parading all around. The City itself inverts and climbs into the sky, dark landscape rising to meet the falling sky. The sky is full of shadows.
But if it wasn’t, there would be something there. The gaze of the City fills the air with a keening sigh. The thing behind the shadows descends and you cannot know it.

You are Unseen.

And standing still in the midst of the ever-dancing shadows are two duellists. One is a gray man, painted over in ten different shades of nothing. There is an eye high on his brow, above the others, but it is a black featureless orb.
The other is the very definition of a belle sabreuse. Though her skin is green, her hair pink and the whites of her eyes blue, she is a sight to behold. Her body is practically bursting through her outfit or at least, what little of it she deigns to wear. She is crowned in candleflame.

*!

And you rise from the depths of ego death and struggle back onto the shore of You. You will not drown to the City, not today. You are Sofia Pseudonym, public defender, duellist and-what the fuck is this?

You look down at yourself in outrage. Sure, you’re used to looking and feeling different in the Wake. It’s just something you have to get used to and hopefully ignore. But this is-! Why are you like the other Sofia?

The crowd of shadows swirls around you, suspended in the sky above just as much as they are along the water. The Wake changes. And right now, this Wake is defined by gaze.
At least you’ve still got your proper sabre. The City recognises it from the kiss and knows it to be real. Small mercies.

Marzio looks unfazed.
“Shall we begin?”

“Fuck it.”
You charge.
>>
>>3166469
It's time to commit to your opening strike! Instead of the usual queue, this will just be one action for both you and your opponent.

>Duel Rules: https://pastebin.com/6eTp737y

>Choose one of the following:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>3166476
Does his stance wear off after this first move?
>>
>>3166480
it would
>>
>>3166480
Yes.
>>
>>3166476
>>>Tempered Counting Coup
>>
>>3166476
>Elegance: Trick
>>
>>3166467
>lowest composure isn't d4
I knew it. Skin Unthorned just lost half its value.
>>
>>3166494
I don't know why people took skin unthorned. The guy wants to build up dice in his strike pool until he kills us with one sure fire hit. It helps him. It's the same people who took PP vs Terenzi I'll bet, they don't think about what their opponents can do and how their moveset works.
>>
>>3166476
>Skin Unthorned.
>>
>>3166502
but why
>>
>>3166500
Heck, even if the stance does its job, you're only powering up Drag Down and his eventual 12d4 strike when he taunts the stance away.

>>3166502
case. in. point.
>>
>>3166476
He's either going to scent of blood or taunt.

>Elegance Trick
>>
>>3166513

Supporting
>>
Also apparently Remo's shit makes us look and possibly act like that bimbo he printed. Win, lose or draw after this we need to fix that picture.
>>
Vote called, writing.
>>
>>3166476
>>3166476
Counting Coup

Okay, I understand that Crushing Grip is not very high value right now, and that Gritted Teeth has SOME use here.

But you all took Gritted Teeth, Elegance, and Skin Unthorned but still somehow DIDN'T bring Brute Strike, which was mentioned, TWICE, to be able to build up a kill pool by using Still Waters against him?

I was about to complain about turn1 elegance, but I guess since Lay Bait can only give d6, we're pretty set on a Flashing Steel very soon. Possibly even the next action.
>>
>Elegance: Trick

You know him! You know how he fights! So your ‘charge’ is nothing more than a feint, your free hand ready to take advantage of even the slightest chance of foul play. Because really, what else is he going to do?

>Marzio uses Taunt!

He blocks your feinting strike easily and spares you a glance as he does so. And here, in the Wake where all rules are relaxed, he speaks.
“I expected you to be wearing something more appropriate.”

Sudden anger clouds your vision but even as it rattles your Composure, you won’t let him shake you! You’ll use this emotion for your own benefit!

>Sofia’s Composure: 2d4, 1d6, 1d8, 1d12

>Sofia’s Technique Pool: 1d4

“Is that all you’ve got?”

>ELEGANCE: TRICK

As he turns your blade aside, you swing out your off-hand and grab hold of his other arm, throwing him to the side!
“Is that all? I see right through you!”

>Sofia’s Technique Pool: 2d4

He disenages with a quick backstep, avoiding your followup strike with ease.
“Hrm. Do you?”

>Elegance Prediction Bonus: 1d4

>Sofia’s Technique Pool: 3d4
>>
>>3166569
DUEL STATUS: https://pastebin.com/U82tXNjK

It's time to choose your first queue! Please select three Techniques.

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>3166571
>Tempered Counting Coup
>Tempered Counting Coup
>Tempered Counting Coup

Setting up FB next move. He either takes the d4s or d6s.
>>
>>3166575
He's going to taunt twice, bringing our d4s to 5 and activating the ability. We CANNOT generate any more d4s, we have to use them now.
>>
Anyway I got work. I'll be back tonight.
>>
>>3166579
Well I can't let elegance voters down, can I? I have to use their momentum, even if it were to kill us.
>>
>>3166571
Ok if I were him.....
I would taunt for d4 steal via ability predicated on us either predicting him or CCing
That would put him at 5d4 Good but not enough to beat us
Drag down next for rattle and flourish breaking

we'd have a d6 or maybe 2 d4 and it'd stop CC building

Assuming that he'd likely use Scent of blood to get some build while we get nothing for 3rd.


So Focused Blow/Flashing Steel
Counting Coup
Counting Coup
>>
>>3166571
>Gritted Teeth
>Flashing Steel
>Skin Unthorned

Damnit, we're commited. Let me go case by case on what he could do:
>Taunt
>Taunt
>Tooth
That let's us hit him with 4d4, either winning the fight or dealing 6/8 damage. Honestly, this is the worst trade because Still Waters becomes superstrong.

>Lay Bait
he's fucked

>Still Water
we bank the d4s, safe from his ability, but we'll need to Gritted Teeth spam to break the stance without triggering the ability.

>generate dice
Flashing Steel will remove those dice, and hopefully reduce the composure damage we deal.


Skin Unthorned is really just there to make him think we're afraid of d4s, but honestly there's not much dice advantage we can get without just letting him make the dice for us.
>>
>>3166571
>Focussed Blow
>TCC
>TCC

He's gonna Still Waters us right off the bat, but we can't even predict it because that'll give us 5d4 and he'll steal them. Best bet is to hit ahead of it and rattle his composure so lay bait gives us big dice. I normally hate CC and prefer Elegance, but while we have a d4 as our lowest composure dice CC is better against him.

All things considered our loadout crushes his and we should win as long as low IQ posts like >>3166575 don't get a majority.

>>3166585
5d4 actually is enough to beat us. Range from 5 to 20, average value 12.5, our highest comp die is 12. Of course, he'd only roll 4d4 and keep one as a d6, but that's still a max of 16. He's not gonna taunt twice because that might also kill him. He's gonna stance first for sure. Then taunt, then scent of blood.

>>3166587
No Skin Unthorned. Like PP against Terenzi, it only helps him. He doesn't want to roll dice. He wants to collect 12 and Drag us Under.
>>
>>3166596
>No Skin Unthorned. Like PP against Terenzi, it only helps him. He doesn't want to roll dice. He wants to collect 12 and Drag us Under.
true. Right now I'm trying to figure out if he can be encouraged to Lay Bait or if the stance would make him doubledown on d4s. In the interests of playing safe:

>>3166571
adjust >>3166587
to

>Gritted Teeth
>Flashing Steel
>TCC
>>
>>3166571

>Focussed Blow
>TCC
>TCC
>>
>>3166596
>I normally hate CC and prefer Elegance, but while we have a d4 as our lowest composure dice CC is better against him.
Then why did you vote for elegance?
>>
>>3165780
His skills.
>>
>>3166608
Because our tech pool was empty back then and now we have 3d4 in it? Try to keep up, low IQ anon. I can't spell everything out for you.
>>
>>3166614
So you made 2d4s just so he can force you to empty them?
>>
>>3166616
Can you read my post here >>3166596?
Can you read at all? I made 3d4 to break his d6. Lay bait with a d8 or d10 is gonna put him in big danger with even a single use, because it'll give us huge dice that can OHKO him.
>>
>>3166626
Why would he ever use Lay Bait without his stance? He'd be a fucking idiot to even use it once and give you a 2d6 while you can strike.
>>
>>3166628
Yes! It's good to see that you're trying to think, but I wish you'd try a little harder. Again, if you read my post, you see that the very first thing I predicted him doing was setting up a stance. Naturally, it follows that his stance will be up in the future, and will protect him if he wants to use Lay Bait. Unless! Again, referring to the post you refuse to read, we kill his lowest comp dice now, forcing Lay Bait to give us Big dice that can kill him. In that case even the Stance, which again I believe he will have established by this point, will not protect him. He'll need to be a lot more careful. I still won't rule it out completely since duels work on a queue system and because of his passive, but all that might be a bit too much for you to wrap your head around.
>>
>>3166596
Backing this
>>
>>3166646
So what you're saying is that you're expecting him to stance, LB not once, not twice, but threetimes in a row so the ability can proc to move the d6's over. In other words, you expect Ouro to play him as a fucking idiot. Good to know.
>>
>>3166675
Um, you're right about the stance but I don't know where the hell you got any of the rest of that from. I don't see where I'm going wrong, this is as simple as I can explain things. What part confuses you anon?
>>
>>3166696
He would never Lay Bait to give you free dice so you can strike him with it. That's dumb. Why would he ever give you d6s, much less d8s? His stance will either be up so you can't take advantage of his LB generated dice, or to push our existing d8s into his pool.

Your entire prediction is based on him on the off-chance he LB this very turn while rattle cancels his stance, which make utterly no sense. It would give us a 2d6 for no purpose, which again, he has no reason to do, unless he plans on LBing twice afterwards to get the d6's back. This is a plan dependent on him doing nothing for 4 turns to set up a killer blow on the 5th. He's not going to LB now, and he's not going to later while you can still strike. Turning his d6s into d8s serve little purpose when you've wasted a turn and lost a potential d4.
>>
>>3166706

You say my entire prediction is based off him using LB this turn. I've told you like 3 times now to read my post. Right here >>3166596
Seriously, read it. It has a prediction for his turn, and LB doesn't feature in it even once. Where are you getting that I think he's gonna use LB? The whole point is to make sure he can never use LB.

>This is a plan dependent on him doing nothing for 4 turns to set up a killer blow on the 5th.

Coming from the guy who queued 3 CC. Stop being so salty Elegance won you absolute brainlet.
>>
>>3166726
>The whole point is to make sure he can never use LB

Read my post again. He would never use it in the first place when it'll give you free dice.

>>3166726
>Coming from the guy who queued 3 CC
What's wrong? I'm just going off of the momentum you've built.
>>
>>3166730
Momentum has a nasty tendency of getting tripped up and disrupted.
Our opponents are not passive things that we can pull shit on as if they are dumbasses.
>>
>>3166755
It was in jest, anon.
>>
>>3166730
Is it easier for him to give us 5d6, or 5d8?
Is it riskier for him to give us 5d6, or 5d8?

>What's wrong? I'm just going off of the momentum you've built.
You're voting like a retard out of spite, because you're mad Elegance beat out your CC fetish, and even madder that it succeeded so you can't even comment that we messed up the prediction. All you have left is trying to intentionally sabotage us by voting for stupid shit and making strawman arguments against good strategies.
>>
>>3166730
Dealing damage does not remove Still Water. The only way to prevent it is rattle, and its not hard to queue Still Water again later.
>>
>>3166814
>Is it easier for him to give us 5d6, or 5d8?
>Is it riskier for him to give us 5d6, or 5d8?
Exactly the same risk. Read my post again.

>>3166814
>madder that it succeeded
You mean the part where because you were right you are forced to strike at the start of this turn though you excuse it by some arbitrary reason you're trying to give while grasping for straws?

>>3166818
I never said it did?
>>
>>3166596
Rather than break his composure die, id rather bank those d4 in the strike pool. The moment we break Still Water, it wont really matter if weve charged up d6s or d8s.
>>
>>3166819
Its really not hard for him to pull out still water. I dont see why you think lay bait is so unlikely.
>>
>>3166822
issue is he could easily taunt us first turn to try and yoink all our d4s
>>
>>3166758
Jest or not, it's preferable that before you create your queue of moves to think carefully of the abilities of the opponent before us first and what you think he will logically do if he knows some of our techniques and what is to his advantage.
We were infamous for spamming CC all the time in our pursuit to get d10s and other big dice. It was incredibly predictable.
I kinda worry though we might become too predictable in turn now for wanting to attack all the time as soon as we get dice. But fortunately this is only our second duel thus far after we have decided to be more aggressive in our duels so no one has established a new pattern in our tactical thinking.
>>
>>3166827
I'm saying it's unlikely for him to give free lay bait. Stance and then lay bait to push dice into his pool is not unlikely. Singular lay baits to push dice into into his pool without a stance are likely. Using lay bait to give us dice that sits in our pool is unlikely.

He has no problem creating d8s just as he would d6s because he would never give us a chance to use them.
>>
>>3166828
Hence the gritted teeth to buy one more turn of safety net incase he taunts instead of stancing up immediately.
>>
>>3166861
if he taunts he gets hit with 4d4 as tricks go first which might very well cost him the duel. So if he does he dies, if he does not we hopefully rattle him and get a leg up.
>>
>>3166832
Look, here's what's going to happen. He's going to get his stance up, generate dice. Those dice are no risk while his stance is up, but if it falls? Suddenly he has to worry about them. His stance falls when we don't use a strike for all 3 turns in a round. He's going to try to predict the round we do this in, so he can do LBx3 and grab the 6 resulting dice. But guess what? the counter is simple. End one round with a strike to empty the tech pool into strike, enough to kill him, and use GTx3 next round. His stance will die without a strike, and his passive won't proc because we leech dice out of tech too fast with GT. Suddenly those big dice that weren't risky before are risky now. Like I've been saying all along. A strike at the start of the next round kills him before stance is back.

Obviously he now knows all this will happen so he won't use it, unless he didn't bother to do research because we're a lowly public defender in a porn magazine. But there's no way we should lose. I gotta sleep now, so remember the above strategy and try not to retard us into a loss.

>>3166822
That bank until we have a certain kill pool is what's killed us in the past.
>>
Finally the autist is going to sleep. Now we can all CCx3 in peace.
>>
>>3166895
Mate you're the biggest autist of all
>>
>>3166895
>bait this low quality
>>
>>3166861
Maybe in the next queue of moves gritted teeth is a good idea. But right now in this round, I feel that it's unlikely he will taunt us to give us another d4. He knows we've got 3d4. He has to be careful about how he lays his moves out to steal our dice. He knows if he screws up, it's going to really hurt him.
Of course, intuition is just my opinion. He's like a counter puncher type, he needs us to build up and then he strikes. But passiveness before an active opponent is dangerous for him.

So let's say he does taunt again in round 1.
If he taunts, he gives a d4 to us. Now we have 4d4. This assumes he thinks we are not going to strike at him but rather we go for a coup or some other move that will not damage him. Maybe he thinks that this is a nice set up for stealing 5d4 situation.
2nd move in this situation, what would he want to do. Would he try for a drowning doubt to steal our d4s? But he needs to worry about if we decide to strike in rd 2. or he might go for scent of blood to try and gain 5d4 as well in his tech pool but that makes little sense if he can get rid of our dice in one go.
3rd move, after stealing our d4s will he strike? Or will he try to add more dice to his advantage before he strikes?

This is of course if we were completely passive and bent on building up our dice as we used to do. I'm not sure if a duelist would make such a reckless assumption and put himself at such risk.
>>
>>3166571
>Focussed Blow
>TCC
>TCC
>>
>>3166910

His ability to steal more than 4 of the same kind of dice is a passive ability that automatically procs once the condition is met. It is not a technique.
>>
>>3166910
Look dude, i already laid out his possible queues above. Just look for the one with gritted teeth.
>>
>>3166571
>>Gritted Teeth
>>Flashing Steel
>>TCC

Well I need to vote anyways. I'll go for this.
>>
>>3166936
>>3166918
>>3166916
>>3166914
>>3166909
>>3166909
>>3166908
>>3166895

>>3166467
>Marzio’s Composure: 3d6, ????
Guys, in the past duels the number of question marks corresponded to the number of the dice tiers.
THIS FUCKER HAS A D20 IN COMPOSURE GUYS
>>
>>3166941

We’re playing in the big leagues now then boys; dig in for a long, painful slog.
>>
>>3166941
Awww yeah, we can smack him for 4d4+4d20
>>
>Flashing Steel
>Counting Coup
>Counting Coup
>>
>>3166941
Dice go in plus 2 increments I believe. Most likely he has a d14. Hard, but doable.

>>3166881
Shit. Perhaps, in that case, we should have grabbed Circle Guard as a way to hol our ground for a turn.

Gather the dice, use 3 Circle Guards and then begin the turn with CC to evade his strike and counterattack with Focussed Blow next turn.
>>
>>3166941
Actually, the number of question marks has corresponded to the number of dice left total. Nothing to do with tiers.

Anyway, vote called and writing.
>>
Ughhh, I really hate the caustic assholes who pop up. Why can't you just be nice? It kind of ruins the fun if you're throwing insults everywhere.

Half the time you're not even right.
>as long as low IQ posts like >>3166575 don't get a majority.
TCCx3 and FB on the next isn't even bad. Marzia will get our d4s, and in the worst case of Taunt, Scent, Taunt he'll have 4d4 in Tech and 5d4 in Strike, but we'll have a d6, d8, d10 we can hit him with faster than Abyssal Tooth and as fast as he'll hit us with Drag Down. It's not untenable, though it will be harsh.

>Best bet is to hit ahead of it and rattle his composure so lay bait gives us big dice.
Not necessarily. One of our lose conditions is him losing Comp to a point that his lowest Comp is higher than we can generate.
>Try to keep up, low IQ anon. I can't spell everything out for you.
> you absolute brainlet.
>You're voting like a retard out of spite, because you're mad
What's the point of this? It's needless assholery.
>>3166626
>Lay bait with a d8 or d10 is gonna put him in big danger with even a single use, because it'll give us huge dice that can OHKO him.
Not sure I follow your logic, there. Any time we spend three turns not Striking is dangerous to him.
>>
>>3167290
>Ughhh, I really hate the caustic assholes who pop up

My theory is it's because of that one anon back in the beginning who seemed to understand the system better than anyone else. Dude knew what he was doing, was able to analyze and breakdown moves and combos and provide really good strats for beating opponents. But he was a raging asshole about it. Now people act like they can't have legitimacy without being dickheads about it
>>
>Focussed Blow
>Counting Coup
>Counting Coup

“Do I?”
As he evades your followup, you’re already stepping forward and keeping pace with his disenage.
“Do you really think I don’t know exactly what you’re going for?”

And there! Just as expected, he’s moving into a defensive position. Too slow!

>FOCUSSED BLOW

Stretching forward on your lead foot and leaning forward until your head is nearly level with his waist, your upthrust sabre crosses the distance in a powerful lunge!

>Roll 3d4 for damage!
>>
Rolled 4 (1d4)

>>
Rolled 3 (1d4)

>>3167293
>>
Rolled 4 (1d4)

>>3167293
Okay then. This will make his estance null, allowing us to continue on the offensive
>>
Hoowee. Noted and writing.
>>
>>3167296
>Okay then. This will make his estance null, allowing us to continue on the offensive
We took down too many dice for him to be Rattled. Rattling only takes effect if you remove a single tier of Comp.
>>
>>3167294
>>3167295
>>3167296
Also, fucking good rolls anons. Maybe too good, since now we cant roll anything against him as long as he's in the stance.
>>
>>3167301
That's not what I said.
>>
>>3167301
>The stance will be valid this queue, but break after it ends, according to >>3166133
I don't think that's what it means, since our Focused Blow was part of this queue.

>>3167302
>Maybe too good, since now we cant roll anything against him as long as he's in the stance.
Yep. We'll have to spend an entire queue not attacking and not letting him take our dice. It's gonna be interesting.
>>
>>3167303
>>3167304
I realized it, but too late.
>>
>>3167304
What do you think should we do for next queue?
An anon suggested Gritted Teeth all the way to avoid him getting any extra dice
>>
Wait wait wait.
>>3167303
Can we use Test Your Luck now to roll worse?
>>
>>3167306
Useless since we need to get some tech to defeat him. GT is just stalling and doesn't work agains Lay Bait.
>>
>>3167307
Wait, it's useless. We beat d8 in any case.
Shit.
>>
>>3167307
Sure, but it's probably not worth it.

>>3167306
>An anon suggested Gritted Teeth all the way to avoid him getting any extra dice
Possible, if we think he'll be kind enough to use Lay Bait.
I think he will, incidentally, but let's wait until the end of this queue.
>>
>>3167309
GT is our only lifeline for breaking Still Waters without dying instantly.
>>
>>3167313
It's no use to break Still Waters if we have no dice to attack with.
>>
Regarding the magazine, I was thinking: what if after we duel over whatever gutter duelist the writer or editor coughs up, we force the publishing house to add a section, only visible to public defenders (like, use special ink or something, it shouldn´t be hard to find only readable by the eyes of certain people in the city) where we explain techniques and abilities that our opponents have used agaisnt us in the past, in order to level the playing field. We promise to write some articles (paid, of course) and other public defenders can contribute, getting paid depending on the amount and quality of the info. Taking into account what we said in the interview about why we became a public defender, it might make the public see us in a better light, perhaps even admired, which is something Sophia yearns for.

Also, we need to get drunk and into a competition to get the ability (Drunken Master, I believe it was) that lets us block mind reading and control, just so we can snuggle with Adriana.
>>
>>3167315
That's exactly what I'm saying? If we don't GT at least twice against a full queue of Lay Baits, then those dice go to him.
>>
>>3167316
If we do this the professionals will be out for our head.

Also yuri is trash.
>>
>>3167317
>That's exactly what I'm saying? If we don't GT at least twice against a full queue of Lay Baits, then those dice go to him.
Those dice are going to him anyway, because there's nothing stopping him from Laying Bait yet again on his first move of the queue. His ability activates the moment we get five or more, and Tricks are faster than Strikes.
>>
>>3167318
Duelists share info all the time. What do you think all those fancy clubs (like the one our master invited us in, but we declined, when were looking for info in the quickpig case) and Rings are for? Besides, we are protected by the Laws of the City, with the added benefit that we serve it directly, so the crime would be throughly investigated. And take into account duelists fancy themselves as professionals, no hitmans. Even Gloriana didn´t turn a blind eye when the Handprint where going to kill us.

I have to admit, Adriana would not be my
>>
>>3167324
-first choice, but she confessed our love for us. Unconditionally. And we promised to be back with an answer. And if delivering that answer means we have to be pissed out drunk, we will drink ourselves to death.
>>
>11

You don’t score blood yet but the speed and force of your lunge is enough to send him scrabbling back into a faulty disengage, all but stabbing him in the gut!

>11 damage.destroys 3d6, 1d8, 2d10!

>Marzio’s Composure: 1d12

“How about that?” you gasp as you push yourself right back upright and keep pace with him.

But you don’t close the distance far enough and, despite the considerable stress he must now be under, the defensive stance he switches into is ironclad! The strike intended to finish him off is deflected without effort.
“I have underestimated you,” Marzio says, breathing hard. “But that ends now.”

>Marzio uses Still Waters!
>Dice that are d12s or smaller no longer get rolled in Strikes made against him while Still Waters is up!

You’ve seen this stance before, during the hours you spent analysing him. It’s a tightly wound thing, no doubt a closely guarded secret of the Fishermen because as far as you can tell, through some mental trick, it only grows stronger the more frayed his nerves get.
But he can’t keep it up forever! You’ve watched him long enough to know that the desperate mental focus required fades the moment his opponent stops getting right up in his face. But that window, that tiny window you may need to pierce his defences, will only be there for an instant.

“The game is over now. There’s nothing left for you to do.”
You know he’s just trying to get under your skin and provoke you into crashing against his impervious defence but fuck, something about the dead-eyed way he says just sounds so certain.

>Marzio uses Taunt!

>Sofia’s Composure: 1d4, 1d6, 1d8, 1d12
>Sofia’s Technique Pool: 1d4

“Think again!”
You angle forward as if you are about to try an attack anyway but instead you pivot and, your coat shrugging down into your off-hand as it was tailored to do, you whip it right into his face!

>TEMPERED COUNTING COUP

>Sofia’s Technique Pool: 2d4

“It’s good enough that you came this far,” he says calmly. Or faux-calmly anyway. “Nobody expects more from you.”

“Shut up!”

>Mazio uses Taunt!

>Sofia’s Composure Pool: 1d6, 1d8, 1d12
>Sofia’s Technique Pool: 3d4

You pull the coat back and as you do so, it hides your vision just enough for you to get around his side! Not enough to break through his defence but enough to keep your momentum despite it all.

>TEMPERED COUNTING COUP

>Sofia’s Technique Pool: 3d4, 1d6

Your eyes lock once more and you find yourself with a choice. Just how are you going to go about this?

>Still Waters will continue for another queue!
>>
>>3167331
>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.

>Abyssal Tooth: [STRIKE] Siphon all of the lowest value dice in your technique pool to your strike pool. Raise the value of one of the lowest value dice in your strike pool by 2 sides. Roll the lowest value dice in your strike pool.

>Scent of Blood: [FLOURISH] Add dice to your technique pool equal to the number and value of the lowest dice in your opponent's technique pool.

>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.

>Lay Bait [Trick]: Add two dice equal to your lowest value composure dice to your opponent’s technique Pool. At the end of the turn, if your opponent selected a Strike this round, add two dice of equal value to your own Technique Pool.

>Taunt: [TRICK]Move the lowest valued dice from your opponent’s Composure Pool into their Technique Pool.
>>
>>3167319
Let me think about that. If we triple GT, and GT on the next queue, it'll leave us at 4d12. It won't do a thing if he does ANOTHER lay bait, though.

But that leaves him with a glaring weakness: Still Waters is down for longer than he might want. We can use that. It does seem pretty risky, though. Way simpler to just CC and punch him with whatever we'll have left.
>>
>>3167331
>DUEL STATUS: https://pastebin.com/v6xt4n2c

>Choose three of the following:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>3167335
We can forget about Taunt. It won´t be of any use to get any more d4s for him,as he cannot get 5 into our Tecnique Pool.
>>
>>3167336
SU
CC
Gt
>>
>>3167340
Um. If we don´t do at least one GC, he might be able to Taunt us to hell and back.
>>
If he pulls three more Taunts, he wins. Gritted Teeth is necessary, and I apologize for voting for Brute Strike instead.

We need at least one Gritted Teeth, and two is better.
How will it play out if he does Lay Bait x3?
Gritted Teeth Lay Bait Tech:1d12 +1d6
Gritted Teeth Lay Bait Tech:2d12 +1d6 +1d8
Gritted Teeth Lay Bait Tech: 4d12 +1d6 +1d8

Next turn:
Focused Blow(1d6+1d8) +Try Your Luck vs Lay Bait, he's got 6d12 in Tech, can't use Tricks this queue.
>>
>>3167340
Yeah, but it he Taunts us thrice, we'll have no Composure left.
>>
>>3167341
I don´t think SU is reasonable here. Every d4 he rolls will be upped by two dice, so they virtually don´t compute as d4s
>>
>>3167344
Just realized that
>>
>>3167341
He's not going t oget any more d4s and our d6 is as good as done for, so SU is useless.
>>
>>3167343
>Focused Blow(1d6+1d8) +Try Your Luck vs Lay Bait, he's got 6d12 in Tech, can't use Tricks this queue.
You know, this isn't such a bad outcome. He'll need to hit us twice and we only need to hit him once.
>>
So, SU, FS and FB are out of the picture. And if Elegance gets us two more d4s, we are done.
Anything that we release should be a combination of Griteed Teeth and Counting Coup
>>
Not voting yet, just spitballing what he could do.

>Triple Taunt
We need at least 1 GT to be safe from this. We also need his Lay Bait to get a killshot this queue.

>Triple Lay Bait
GT will delay this and buildup some Taunt defense, but a Strike on action 2 will put a killshot in our pool while robbing him of his.

>Blood
>Blood
>Tooth
5d4 is not weak. But if we strike on 1st action, then he can only damage us with 2d4, then 1d8, then 1d10. We'll have all the time in the world to win. This is his riskiest move.

On the other hand, if he uses Blood AFTER we strike, he'll be playing with d12 Tooth strikes without even needing his ability.
>>
>>3167353
>And if Elegance gets us two more d4s, we are done.
What's wrong with two more d4s?
>>
>>3167343
We currently have 3d4s in Technique. Two more and the whole five will go to him.
>>
>>3167354
>GT will delay this and buildup some Taunt defense, but a Strike on action 2 will put a killshot in our pool while robbing him of his.
No good, he'd still get 2d12 which is enough to wreck us, and we will have to spend an entire new queue not Striking.

>>3167358
We just used them.
>>
>>3167343
You've miscalculated somewhere. GTx3 vs LBx3 should go
3d4+1d6+1d12
3d4+1d6+2d12
3d4+1d6+3d12
>>
>>3167359
>We just used them.
>>3167360
>You've miscalculated somewhere. GTx3 vs LBx3 should go
Ahh, right, okay. we've got 3d4+1d6
>>
>>3167361
>>TEMPERED COUNTING COUP
>>Sofia’s Technique Pool: 3d4, 1d6
>Your eyes lock once more and you find yourself with a choice. Just how are you going to go about this?
>>Still Waters will continue for another queue!
>>
>>3167361
Where do the d12s vanish?
>>
>>3167363
Shit, now I really wish he had brought Underhanded Reflection. We could have turned his dice into d11´s and forbid him from getting them
>>
>>3167366
What? I don't understand what you're trying to say.
>>
>>3167368
Nothing, my bad. I forgot a detail about how UD, worked.
>>
>>3167363
3d4, 1d6, we get 2d12 and lose one.
3d4, 1d6, 1d12, we get 2d12 and lose one.
3d4, 1d6, 2d12, we get 2d12 and lose one.

Focused Blow + Try Your Luck with 3d4+1d6 beats his d12, he's got 5d12 in Strike, which he can use to Rattle us with Drag Deep, then do two Abyssal Teeth to win.

We're going to want to make sure his Rattle doesn't take effect on a Strike.

>>3167363
>Where do the d12s vanish?
I was mixing up Taunt and Lay Bait and Gritted Teeth, it was a mess.
>>
>>3167371

Perhaps Gritted Teth x 3 is the correct answer here. We haven´t used it even once in all our duels. If we do it thrice, he will have no way of getting up to Five different dice in our Tech Pool
>>
>>3167354
Still spitballing.

>>3167359
Point taken, 2d12 is still very dangerous. But in that case, we might really need Skin Unthorned to protect from a 5d4, no matter how fragile the stance is.

>>Safeplay
>Gritted Teeth
>Skin Unthorned
>Gritted Teeth

>vs Triple Taunt
Stance Broken, we're forced to Strike next turn for 3d4+2d6 and again for the kill. Pretty good odds of winning.

>vs Triple Bait
Stance Useless, next turn swing for 3d4+2d6 or 3d4+2d6+4d12. Too risky to do anything else.

>Blood Blood Tooth
We end up with just 3d4 tech die, but he's screwed: he won't be able to effectively hurt us for more than a queue. We just need to CC up and go in for the kill.
>>
>>3167373
He can only give us d12s now. Elegance would give us d4s and d6s. This means that if we get an Elegance then use GT, we'll be left with 4d4+1d6 and at least 75% probability of crushing him even if he doesn't use LB. Both Taunt and LB are Tricks, so the chances of getting it are high.
So we can go Elegance (Trick) + GT + GT to counter a possible Taunt x3 or Scent of Blood shenanigans which would leave us with no tech.

>If we do it thrice, he will have no way of getting up to Five different dice in our Tech Pool
Even twice is enough. But if he goes LBx4, then on the first round of the next queue he'll get the dice even if we go GTx3, and he'll get them before we can Strike with them.
On the other hand, if we strike him at the same turn, we should have a good chance to break him before he can break us. I think our only chance might be to defeat him as he's breaking us, outpace him for just a turn.
>>
>>3167378
correction vs Triple Bait:

next turn is swing for 3d4+1d6 or 3d4+1d6+4d12. It's a dangerous game of chicken: if he lays bait, striking first has too low a chance of winning. If he stances up first while we're charging up, we're screwed AND he still gets his d12s.
>>
>>3167378
I thought we should play SU first but you are right. We need to protect our d6 first and foremost.

Seconding

>>3167378

You seem smart, what do you think about this?
>>
>>3167380
>On the other hand, if we strike him at the same turn, we should have a good chance to break him before he can break us. I think our only chance might be to defeat him as he's breaking us, outpace him for just a turn.
That's what I'm thinking, but we need to be careful that he doesn't Drag Deep and rattle our strikes. It'd be bad to be stuck not following up while he strikes all he wants.
>>
>>3167380
>>3167383
Second Link I meant for blue

>>3167380
One second, Elegance can only generate d4s
>>
>>3167383
If we play SU first, it will move our d6 instead of a potential d12 from a bait. In this case he'll achieve 5d12 with triple bait.
>>
>>3167385
The second die Elegance gives is equal to our lowest Comp.
>>
>>3167387
Shit. Anyways I m off. >>3167383
cancelling the vote
>>
File: flake.png (25 KB, 1009x761)
25 KB
25 KB PNG
Sorry for only getting in this update but I need to sleep and since it looks like there's no coherent winning vote yet, I'll leave this vote open until I wake in the morning.
Goodnight.
>>
>>3167386
I'm an idiot. If we play GT first this will happen, so I agree tha twe should play SU first if we decide to go for it.
>>
>>3167336
>Elegance: Trick
>Gritted Teeth
>Gritted Teeth
>>
>>3167393
Actually, wait a bit. CC might be better than Elegance, because it gives a guaranteed d8
>>
>>3167390
Sleep well.

>>3167393
Problem with this is that if he does Triple Bait, he'll have 4d12 by his first turn of the next queue. He'll be able to StrikexRattle immediately, which is bad.
>>
>>3167378
testing alternative, doesn't look good:

>"Safe"charge
>Gritted Teeth
>Skin Unthorned
>CC

>vs Triple Taunt
Stance Broken, we strike next turn for 3d4+2d6+2d8 but we can lose to Taunt. Either we nullify Taunt with GT, we attack while he taunts and it ends in a draw, we attack while he stances and we win, or he stances while we GT and we're either back to earlier with possibly all our dice in strike.

>vs Triple Bait
Stance Useless, next turn we both swing and the best we can hope for is a draw.

>vs Blood Blood Tooth
We've got 3d4+1d8, and he's ultra screwed.
>>3167393
now you're just trolling
>>
>>3167395
>Actually, wait a bit. CC might be better than Elegance, because it gives a guaranteed d8
I don't get why you're teching up.
Gritted Teeth vs Lay Bait happen simultaneously.
>>
>>3167397
>>3167398
Keep in mind we have never used SU he doesn’t know we have it. He does know we have GT.

If I were him Scentx2 and tooth would be safer.
>>
If he does Scent of Blood x2 and then Abyssal Tooth, that's going to hurt. Yeah, that's a good reason to put up SU.

Abyssal Tooth is easy to interrupt, but that plays well with Drag Deep, since he gets to keep his dice in his strike pool. On the other hand, it does mean we'll get to rattle him, he won't be able to strike again on his first turn.
>>
>>3167395
>>3167397
>>3167398

Judging by how he's playing, and how he expects us to play, he's going to triple taunt. He expects us to use no strikes to kill his stance, so he's going to trick out our last 3 comp dice so he can sacrifice his last comp die on turn 1 of the next round to just kill us. Elegance turn 1 gives us enough die to hopefully one shot him, and the GTs protect us from the Taunts, nullifying them. He shouldn't expect GT because we so rarely use it. I use elegance over cc because of the multiple dice potential.
>>
>>3167398
>We've got 3d4+1d8, and he's ultra screwed.
Not that screwed. He'd keep his 6d4 in his Strike pool, he gets to use that to tactically Rattle us so we can't follow up and murder him.
>>
>>3167386
>>3167383
He might be right, Stance first THEN GT looks like the better move.
>>
To summarize so far:
We have 3d4+1d6 in tech, he has nothing

>Skin Unthorned, Gritted Teeth, Gritted Teeth

>vs Triple Taunt
3d4+2d6, SU broken, he has no tech
>vs Triple Bait
3d4+1d6+4d12, SU broken, if he LBs again he'll steal our d12s and will have 6d12 in Strike
>vs Blood Blood Tooth
2d4, he has 5d4 that can't hurt us, but we can't do anything either, and he can go Blood+DD to break our stance next queue

>Elegance: Trick, Gritted Teeth, Gritted Teeth

>vs Triple Taunt
4d4+2d6+1d8, he has no tech
>vs Triple Bait
4d4+1d6+4d12, if he LBs again he'll steal our d12s and will have 6d12 in Strike
>vs Blood Blood Tooth
2d4, he rolls 6d4 and has 1d6 in Strike

>Counting Coup, Gritted Teeth, Gritted Teeth

>vs Triple Taunt
3d4+2d6+1d8, he has no tech
>vs Triple Bait
3d4+1d6+1d8+4d12, if he LBs again he'll steal our d12s and will have 6d12 in Strike
>vs Blood Blood Tooth
3d4, he rolls 5d6 and has 1d6 in Strike

All in all Blood Blood Tooth seems like the most dangerous variant for us. How can we counter it?
>>
>>3167415
No, Elegance won't give us 2d4. Look at our comp pool. The d4 are gone. It'll give us 1d4 and 1d6, which beat 1d8.

SU sucks and we shoulda taken CG instead.
>>
>>3167415
>Elegance will bring our d4s to 5, giving them to him
A successful Elegance will give us a d4 + d6 or d8, not 2d4
>>
>>3167415
I like your format, that's definitely worth keeping.

>>Plan Name
>Move 1
>Move 2
>Move 3

>vs CounterMove 1, 2 ,3
Explication.

It's a really nice, understandable format.
>>
>>3167421
How would SU, Cc, GT stack up?
>>
>>3167423
>>3167424
>>3167426
my mistake, let me try that again without bloating up the thread:

>Elegance Trick
>Skin Unthorned
>Gritted Teeth

>vs Triple Taunt
Stance Broken, we have 4d4+2d6+2d8, but as above we're stuck with a chicken game

>vs Triple Bait
Stance is Useless, he's got 5 dice. We're at 4d4+1d6, but now this is a flat out draw.

>vs Blood Blood Tooth
He'll have 8d4. Wow. We'll have 4d4, which isn't terrible, but also not worth the risk of a strike next queue. Have to worry about taunt rather than still water.
>>
>>3167431
The chicken game is why I want 2 GT. Use SU turn one if you want it so bad, just don't complain when our strike falls short.
>>
>>3167431
so stance is incompatible with Elegance. What about the original >>3167393 ?

>Elegance Trick
>GT
>GT

>vs Triple Taunt
4d4+1d6+1d8, and we have enough leeway to kill

>vs Triple Bait
4d4+2d6. That's pretty good odds for a win before the last Bait hits.

>vs Blood Blood Tooth
We'll be at 3d4, while taking a 7d4 to the face. Oof.

okay, I'm running out of steam

>>3167433
Okay I'm sorry, it's not a bad set. I think there's good odds of the blood blood tooth happening, though.
>>
>>3167421
What if >Gritted Teeth, Focused Blow, Gritted Teeth

>vs Triple Taunt
3d4+2d6 in strike, no tech, he has no tech
>vs Triple Bait
3d4+4d12 in strike, 1d12 in tech, he has 2d12 in tech. But Tooth will only let him roll 1d12, then 1d14, which is less dangerous than 2d12.
>vs Blood Blood Tooth
3d4 in strike, no tech, he rolls 2d4 and has 1d6 in Strike

And his stance is still up. Doesn't seem too good.
>>
>>3167435
flourishes happen before strike.

>vs Blood Blood Tooth
We have 3d4 in strike, but he gets to swing his 5d4 and the last GT is useless.
>>
>>3167434
Blood blood tooth is dangerous, but it goes against his normal style which is a slow buildup to inevitable victory. We could swap the order though.

>GT
>Gt
>elg

Only issue here is we gamble it all on him using blood blood tooth or triple taunt. Lay bait would ruin us.
>>
>>3167437
Nope, Flourishes and Strikes happen simultaneously. See the pic in >>3165764
>>
>>3167435
>>3167441
My mistake. But the priority is on the same level, so I'm not actually sure if the second blood will proc or not.

Also I'm making so many mistakes I need to tap out for the night.
>>3167440
that's a huge gamble, for sure.
>>
Let's think from Marzio's POV. Assume he doesn't know about GT and SU because we never used them.

Triple Bait is dangerous because even though he can get 5-6 d12s out of it, if we spend this queue teching up he'll be at a risk of a mutual break.
Triple Taunt seems like a sure choice if he thinks we can't restore Comp, but will he rely on that assumption?
Blood at least on the first turn seems tempting because we have 3d4 to copy, and if he's expecting us to tech up we might have even more. Even if we don't, rolling 5d4 gives him a 65% chance of breaking us. If he fails though, we might break him instead.
>>
>>3167460
>Triple Taunt seems like a sure choice if he thinks we can't restore Comp, but will he rely on that assumption?
It also means that he doesn't even need to tech up to beat us.
>>
>>3167460

Why is everyone assuming that Marzio doesn't know our skills?

We gave him a day. What are the odds he didn't come up to the Court at some time and place (along its city block sized perimeter) and throw back a vial of Sofia's greatest hits?

He's a professional.
>>
Tempered CC might be our trump card. I need to think on it more, you think too please.
>>
>>3167467
It's due to the specific skills they're referencing. Obviously most people don't literally take an aspect of you and copy it when they beat you in a competition. We aren't most people so we have skills he's never seen us use before in a duel.
>>
>>3167467
I assume he knows some of our moves. But not all. We have never used gritted teeth or Skin unthorned at all in a duel.
Most duelists are limited in their moveset I assume, they don't swap moves around like us for each opponent
>>
>>3167478

That's fair for Gritted Teeth. Have we actually never used Skin Unthorned?

We did quite publicly take a trophy from the head of the Rose Ring. I don't expect the average duelist would pick up on it, but the pieces are in the open for anyone diligent enough to examine them.
>>
>>3167467
>Why is everyone assuming that Marzio doesn't know our skills?
He shouldn't know that we have Skin Unthorned or Flashing Steel, we've never used it before. We've used Gritted Teeth about once, so unless he watched that specific duel, he shouldn't know it.
>>
>>3167478
>>3167483
>>3167486

Fair enough. I completely forgot that our last duel was technically speaking a 100% standard rematch.
>>
>>3167336
I'm going to go for

>Skin Unthorned
>GT
>GT

for now. If there's more discussion when I wake up, I might change.
>>
>>3167488
Indeed, we're a pretty terrifying opponent actually.
Think about it, we can be beaten once. But beating us again would be insanely difficult for a normal duelist unless they have some sort of insane training regime that allows them pick up skills at a somewhat accelerated rate like us or they already have a pool of techniques but need to pick and choose out of that set to match their opponents.
>>
>>3167491
If he taunts once, wouldn´t he remove our d6 and break Skin Unthorned? Although, it won´t matter, since it would probably mean he will go for the three Taunts route, which would automatically give us the match next round. This might be the single match where less abilities got used.
>>
I've been thinking, anons. If we look at this from Marzio's viewpoint, he has no means of defending from our strike when his stance breaks, so either he defeats us before, or we guarantee at least a draw. I think this excludes Bait x3.
>>
A question: If he does Lay Bait and we Gritted Teeth the same turn, would we siphon our d6 to our Strike people or one of the d12s that he has just given to us?
>>
>>3167516
Assume whatever's worse for us.
>>
>>3167516
Both tricks, same sentence. Probably would do the d6.
>>
>>3167491
Supporting this. It is good agasint basically everything he ca throw at us
>>
>>3167515
>I've been thinking, anons. If we look at this from Marzio's viewpoint, he has no means of defending from our strike when his stance breaks, so either he defeats us before, or we guarantee at least a draw. I think this excludes Bait x3.
He has a half-defense in Drag Down, but that's a pretty good point, yeah.
>>
>>3167534
Not so good against triple lay bait. Next turn he would kill us, while we wouldn't have enough dice to kill him even without his stance.
>>
>>3167543
With 2 GT triple bait will only give us 4d12.
>>
>>3167534
>>3167543
Not great against Blood Blood Tooth either.
>>
>>3167549
And next queue he'd start off with one more. Faster than a strike, he'd get them all because we have no way of moving enough fast enough. Very next move would tooth us with multiple d12, to shatter all our comp dice and guarantee we lose.

>>3167551
BBT wouldn't kill us, but he'd have plenty of d4 to drag down us. Two more bloods from him and we'd die to the next dd.
>>
>>3167551
Blood Blood Tooth means generating d4s. Skins Unthorned wont allow him to roll those. Im the same Guy who supported SU GT GT btw. On mobile
>>
>>3167559
I don't think he'll go LBx3 though, because if we don't GT we'll have enough dice to kill him.
>>
>>3167562
Yeah, but with that he'll have 6 dice in Strike, which he'll use to destroy our d6 with Drag Down and break our stance, then break us. Meanwhile we have no dice to do anything to him.
>>
>>3167565
LB3 gives us 6 dice, and his passive would steal all of them. So no, we wouldn't.
>>
>>3167579
We would if we spend our queue teching up, and as far as he knows that's what we're likely to do. He doesn't even know we have GT.
>>
Skin Unthorned, CC, and Gritted Teeth will save us from Taunt, Blood, and will generate a d8 to hit him with next turn. It leaves us vulnerable to a Lay Bait combo that will get him 6d12 at the beginning of the next queue, but as >>3167515 says, Lay Bait is less likely.
>>
>>3167583
That might be a good point actually. After our previous fights he would expect CC spam.
>>
>>3167534
Okay cancel this then. Final vote:

Skin Unthorned
Gritted Teeth
Counting Coup

Everyone okay? For some reason I fear we would try to go for long slog with Lay the Bait.
>>
>>3167614
*he would try
>>
>>3167562
This is how I think it'll go
Us: SU Him: SB. He copies 3d4, we set up stance
Us: GT Him: SB. He copies 3d4, we remove 1d6
Us: GT Him: AT. We remove 1d4 and are left with 2d4. He tries to roll 5d4, can't and remains with 5d4+1d6 in Strike. So far so good.

Next queue:
Us: CC Him: DD, because if he goes SW he won't have enough dice to defeat us before the next queue. We have 2d4+1d8 in Tech, SU is broken
Us: CC Him: SB. We have 2d4+1d8+1d10 in tech, he has 2d4 in Tech and 5d4+1d6 in Strike
Us: CC because we thought he'll put up SW for sure. Him: AT, rolling 6d4 and breaking us.
-or-
Us: FB because we predicted he won't put up SW, breaking him. Him: AT, rolling 6d4 and breaking us.

In either case, it ends up with us broken.

>>3167614
Let's calculate this.
>SU GT CC

>vs Triple Taunt
3d4+2d6+2d8, SU broken but we're not. We win.

>vs Triple Bait
3d4+1d6+1d8. He has 5d12 in strike. This is a setup for a draw, unless we manage to outwit him with TCC

>vs Blood Blood Tooth
3d4+1d8. He has 5d4+1d6 in strike. We have 50% probability to break him if we attack next turn. He can break SU with DD, but his next AT will roll only 4d4.

Next queue:
Us: CC. Him: SW. We have 3d4+1d8+1d10
Us: CC. Him: DD. We have 4d4+1d8+1d10. SU broken.
Us: CC. Him: SB. We have 4d4+2d8+1d10. He now has 4d4 in tech and 5d4+1d6. His next AT rolls 8d4

The queue after this we can break each other again, and we remain in the same situation as with Triple Bait
And if he expects us to expect him to put up SW and goes DD+SB+AT instead, we're dead.
If we expect him to not put up SW and he does, we're dead as well.
All in all, if he puts up SW he can't do worse that a draw, again barring TCC shenanigans.
>>
>>3167614
>Everyone okay? For some reason I fear we would try to go for long slog with Lay the Bait.
It works. Leaves us open to Lay Bait, but I'm willing to risk it.
I'd rather use Elegance instead though. Fill us up to 4d4, so if for instance he starts the next queue with 5d12 in his Strike Pool, we can do another Elegance and force him to roll 5d4 instead.
>>
>>3167647
It's a bit hard to read this, desu. Things just are easier to read if you spell out an entire name or a partial name instead of acronyms.
>>
>>3167647
>Next queue: CCx3
No good, because if he does DD with six dice, we're rattled, can't use the same type of technique again for the rest of the round.
>>
>>3167656
You're right. We'll still have enough dice to hope for a draw though, a single CC will give us enough.
>>
>>3167651
How would that queue with Elegance be? To be frank, I would rather stick with mine and send it all to hell. I´m tired of overthinking everything.
>>
>>3167669
>SU GT Elg: Strike

>vs Triple Taunt
4d4+2d6+1d8, SU broken but we're not. We win.

>vs Triple Bait
4d4+1d6. He has 5d12 in strike. If we go Elg: Strike again, we might force him to roll d4s, or we might not, depending on how Ouro resolves this. We only have a 75% chance of breaking him though

>vs Blood Blood Tooth
4d4+1d6. He has 5d4+1d6 in strike. We have 75% probability to break him if we attack next turn. He can break SU with DD, but his next AT will roll only 4d4.

In summary, this is worse for Triple Bait but better for BBT. Considering that we can use Test Your Luck to improve our chances further, it's probably worth to try it.
>>
>>3167720
It's actually a tie vs triple taunt. He leaves us with a single d12, same as him. Next round he taunts again as we strike, and suddenly we're both broken. That's why people want two GTs.
>>
>>Plan Elegance:Trick

>Skin Unthorned
>Gritted Teeth
>Elegance: Trick

>vs Triple Taunt
4d4+1d6+2d8, Stance broken, next turn he'll take our last Comp, Breaking us and we'll Rattle and Break him.

>vs Triple Bait
This one is meant to be the whole point of this weird plan.
4d4+1d6 vs 5d12 in his Strike Pool. It's neck and neck. We can attack or use an Elegance: Strike to trip him up.

>vs Blood Blood Tooth
3d4 vs 5d4 with a leftover 1d6. It sucks. We're unlikely to be able to take out his d12 before he stances up again.

It's not a good plan.
>>
>>3167720
>If we go Elg: Strike again, we might force him to roll d4s, or we might not, depending on how Ouro resolves this.
He will be forced to roll d4s if he goes for Abyssal Tooth because Strike vs Flourish goes line by line.

>Elegance
1. Declare either Strike, Flourish, Trick or Stance.
2. Generate a d4 into your Technique Pool.
3. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.
>Abyssal Tooth
1. Siphon all of the lowest value dice in your technique pool to your strike pool.
2. Raise the value of one of the lowest value dice in your strike pool by 2 sides.
3. Roll the lowest value dice in your strike pool.

We'll generate the d4 on 2, his ability will proc, then on 3 he'll roll our d4s. Question is if it's worth it.
>>
Sorry I'm lost trying to weigh my vote.
I'm trying to make a summary but it's about 5 options+

opt 1>>3167398
>GT SU CC

Opt 2>>3167421 + >>3167647
>SU GT GT

opt 3>>3167431
>Elg: Trick SU GT
or >>3167434
>Elg: Trick GT GT

opt 4>>3167435
> GT FB (why a strike though that extends his stance?) GT

Opt 5>>3167440
>GT GT Elg St

opt 6>>3167614
>SU GT CC

opt 7>>3167720
>SU GT Elg: Strike

I hope I didn't miss anything but we're all over the place
>>
>>3166881
>Elegance boner generates a 2d4
>Forced to strike to empty pool
>Doesn't rattle because of high roll
>"He won't use lay bait because of his high composure dice!!!"
>Actually gives him an entire queue to use it
>The dice he gets is even bigger than if we CC and never strikes at the start
Nice one.
>>
>>3167729
Actually, we will win if we both find ourselves broken.
1. TCC - he can't defeat us this turn
2. GT - now we have our Comp back, and he wasted his leftover dice on TCC so he can't break it
3. FB

>>3167854
>We can attack or use an Elegance: Strike to trip him up.
We MUST attack, otherwise he'll break us first.

>>3167857
Good analysis. I think it's worth it.
>>
>>3167867
>We MUST attack, otherwise he'll break us first.
Whoops, I goofed up here. Disregard this.
>>
I'm not sure about everyone, but I think it's time to lay down our cards and choose. We have about 8+ choices now. It might be best to stop speculating and start voting?
>>
>>3167614
I like this. Seconding
>>
>>3167862
>>3167336
I'll vote for
>Skin Unthorned
>Gritted Teeth
>Elegance: Strike

It's better against Blood Blood Tooth than GT x2, and Elegance: Strike will give us a valuable die in this case.
>>
>>3167867
You forget Drag Down.
>>
In the lead of votes I see
2 for option 2
>SU GT GT

2 for option 6
>SU GT CC

2 for option 7
>SU GT Elg: Strike
>>
>>3167862
I never voted for that, just listed it as a possibility. I'm behind
>>3167880
>>
>>3167885
No I don't. DD doesn't defeat TCC, and if we save the d10 CC for this, he'll never break our GT with DD.
What I'm worried about is actually Taunt, but depending on how it's processed, GT might trigger after it.
>>
>>3167862
Thanks, that's very helpful.
>>
>>3167885
If you're worried that he'll go DD+AT, we can employ CC+GT+CC for additional safety.
>>
>>3167889
I know, I counted your vote.
In fact I think I narrowed down everyone in>>3167888
though I could be horribly wrong. I'm trying to think over which one of these I'll go for. I don't want it to be 3 way tie
>>
>>3167896
I was worried that he would shit out DD until it drowned us. GT would proc first though so maybe it would work.
>>
>tfw got like 4-5 CoS threads in my backlog
end me
>>
>>3167888
Okay, i've decided
I'm going for option 6
>SU GT CC

That's three votes vs all the ones that are currently at 2
>>
>>3167908
Just read this one, it's pretty self-contained.
>>
>>3167911
>>3167914
Hell, I was now wondering whether I might exchange my vote >>3167614 for 7 d4+d6 (2.5+3.5) is way better than a d8(4.5) and also allows for a way to stall a supposed Lay Bait Strike (by forcing him to take the d4s that he cannot roll for)

Fuck it, my vote for
>SU
>GT
>Elg: Strike
>>
>>3167924
Sorry for tieing again, but I feel this option is more flexible. The ability for having a way to asnwer Lay Bait should not be understimated.
>>
>>3167929
That's okay, in the end we all make mistakes that's find. We're not psychics who can perfectly predict our opponents.
I just hope if we screw up and eat it, that we'll be able to counter attack

That's 3 for option 7
>SU GT Elg: Strike
>>
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Can everyone who's making a final vote ACTUALLY LINK TO THE VOTING POST?
>>
>>3167336

> Skin Unthorned
> Gritted Teeth
> Elegance (Strike)
>>
>>3167932
AHAHAH
That's true, we really should. I had forgotten it completely
>>
>>3167924
>>3167929
>>3167888
Sorry. As I explained, final vote. for

>SU
>GT
>Elg: Strike
>>
>>3167940
Vote at >>3167336
Link it up and tell Ouro your queue
>>
>>3167336
This option was in the lead after way too much debate. So I'm voting to make sure it get's chose
>>SU
>>GT
>>Elg: Strike
>>
>>3167336
Disregard unlinked posts

>SU
>GT
>Elg: Strike

Going to schleep. Goodnight and goodluck anons.
>>
I'm awake! I just need to count this vote.
>>
>>3167951
Aaand I fucked up quoting again.

>>3167336
>SU GT CC
>>
Alright, it looks like
> Skin Unthorned
> Gritted Teeth
> Elegance (Strike)

Vote called and writing.
>>
> Skin Unthorned
> Gritted Teeth
> Elegance (Strike)

The future flashes before your eyes as the world slows down and in an instant, you assess the three possible paths your opponent could take. You’ve done this before never quite like this. Is this what Lanzo had been talking about when he’d described ‘reading’ his opponent? You feel as though you’ve thought a hundred thoughts in an instant. And then, without even really choosing, you find yourself pushing back against the surface of the water and pulling the distance, disengaging away from the duellist you’d just advanced on.

>Marzio uses Scent of Blood!
>Marzio’s Technique Pool: 3d4

The tip of his sabre passes dreamlike past your face as you avoid his counter-attack but there’s nothing you can do about him advancing forward and gaining the advantage from your impromptu retreat. Nothing but to settle into your strongest defense, something which the retreat had given you time to do!

>SKIN UNTHORNED

You barely see an eyebrow raise in surprise as he sees your stance but it’s too late to stop! He circles you, testing your defenses over and over again. You parry the first one, pull the distance to avoid the next and then parry and trap the third as you rise. You don’t strike back, knowing that he can retract his sword back into his defence at any time. You need to wait. He needs to over-extend.

>Marzio uses Scent of Blood!
>Marzio’s Technique Pool: 6d4

And so far, it’s all going just as you saw. You block another probing strike and then, while your blades are momentarily locked, you grab hold of his off-hand with yours and then, your muscles screaming, you draw up into a quick kick into his thigh!
He lets go and withdraws a step, giving you just enough time to psyche yourself up with a wordless shout. It’s not fancy duelling. It’s a rough and crude thing straight from the soul.

>GRITTED TEETH

>Sofia’s Technique Pool: 3d4
>Sofia’s Composure: 2d6, 1d8, 1d12

Marzio surges forward! It’s a move that you normally wouldn’t have expected him to do. But somehow, you’re ready.

>Marzio uses Abyssal Tooth!
>ELEGANCE: Strike!

You sidestep his lunge and let it drift pass before catching his sword with yours to prevent him from pulling it back. His sabre strikes the forte of yours and that’s all the leverage you need to control it, twisting it forward and down and past you.

>Marzio’s Strike Pool: 5d4, 1d6
>Skin Unthorned prevents d4s from being rolled! Abyssal Tooth generates 0 damage!

>Sofia’s Technique Pool: 4d4.

“That’s not yours,” he pants.

“Surprised?”
You twist further and with a satisfying wrench, knock the sabre from his hands and send it flying up into the air! It vanishes into shadow.

>Elegance Prediction Bonus: 1d6

>Sofia’s Technique Pool: 4d4, 1d6

>Still Waters has ended!
>>
Skin Unthorned MVP
>>
>>3168011
DUEL STATUS: https://pastebin.com/Vu5stymk

Please choose 3 Techniques to form your next queue!

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>3168014
>FB
>FB
And if for some reason that doesn't end it
>CC
>>
>>3168011
This, for instance, might have been a good place to use Brute Strike, it'll keep us from getting Rattled.
Anyway, if he manages to use Drag Deep on one of our Strikes, we're Rattled and can't get him again. He can use Drag Deep more than once this round.
If he uses his Stance on the first turn, we'll have to do this all over again, only worse. I think that's the worst case scenario, and the obvious one.
>>3168021
>FB, FB, CC
If he just uses Drag Deep the first turn, too bad, that does nothing.
>>
>>3168038
Drag Down is a Strike. It triggers at the same time as FB and won't rattle.
>>
>>3168014

> Hours of back and forth analysis OoC
> Potentially permenately ruining our personal image with IC analysis
> We get the perfect turn off

Good shit all around, anons, good shit.

> FB
> FB
> CC
>>
Because I think he'll rattle us just as we rattle him, I want to keep all our moves this queue useful even if we get got.


>>3168042
>Drag Down is a Strike. It triggers at the same time as FB and won't rattle.
Focused Blow is also a Strike, so they'll happen simultaniously.
>Focussed Blow: [STRIKE]
1. Siphon all dice from your Technique Pool to your Strike Pool.
2. Roll all dice in your Strike Pool to inflict damage.
>Drag Down: [STRIKE]
1. Siphon no dice.
2. Tally the number of dice in your strike pool and deal that much damage.
We're going to hit each other simultaniously, he'll take our d6, we'll take his d12. Rattles happen when a single Comp die is Struck.
>>
>>3168060
Oh yes, that makes sense. I still think we should FB FB in the event that he doesn't drag down. Even if we do get rattled, there's not much we can do until we wait for the next queue to end it with an unstoppable first turn FB.

So maybe FB, FB, GT to minimize risk.
>>
Why two Focussed Strike? Wouldn´t the first one be sufficient? Although, to be fair, if we don´t manage to win in the next Strike, we are pretty much dead on water, as he can freely taunt us to Death.
>FB
>CC
>GT

Now, I would suggest thinking about what move to get. For me, either the Ability or Taunt are good ones. Flashing Steel+ Professional Provocateur+ Taunt makes for a Deathly combo designed to chip away at our enemies´s Composture without actually Striking. However, his ability is also kind of nice, although I am wary of taking to many abilities since we already got decent ones.
>>
>>3168014
>>3168074
>>
Just throwing this out there, once he loses his Comp Dice, his Stance won't protect him even if he gets it back up. Both because he won't have and can't get a new lowest value die in his Comp Pool, and also because
>A Strike used against a duellist in this state will automatically bleed them, even if the Strike's damage is zero. If Step by Step priority is required to resolve the Strike, the Strike bleeds them at Step 1.

>>3168063
Would be nice to put our Unthorned Skin back up, too.
>>
So DD is the only way he guarantees not losing with turn 2 FB this queue.

He could
>DD
>Taunt to pull d8
>Taunt to pull d12

Next turn he can Strike when we Strike and we'd end with a tie. We need to GT.

>>3168074
You need to Strike again after 0 composure to actually win.

>>3168014
Changing my vote to
>FB
>FB
>GT
>>
>>3168014
>Focussed Blow
>Gritted Teeth
>Skin Unthorned

I fully expect to be rattled away from Strikes this turn after the first one. The rest are to defend against Abyssal Tooth, Taunts, and getting rattled again with Drag Down, not that it changes anything. Also it's just stylish. More stylish to end on an Elegance, but in a stance is nice too.
>>
>>3168074
>Now, I would suggest thinking about what move to get.
Still Waters or bust. It's insanely good.
>>
>>3168076
We still got it as long as we have a d6 on the table.

>>3168074
Lel just realized, even if we fail, we are still on the match, although severely weakened. Wemigt have a chance to recover is all is lost. I would suggest building some more composture up with the queue I mentioned.
>>
>>3168080

I’m forgetting if there’s an exact clause for this kind of case, but because we’re only going to be destroying one kind of dice, if we manage to take out his d12, would he be both Broken and Rattled thus making it impossible to use Taunt twice?

It’s probably a good idea to play it safe regardless though.
>>
>>3168074
cancel this vote
>>
>>3168084
There's no real reason to get SU back up since we'll rattle when he strikes. The next time he can use the d4s is next turn, where we already win.
>>
>>3168088
>We still got it as long as we have a d6 on the table.
Sure, but if he's at all smart he'll try to stop any and all follow-up Strikes. He has to rattle us, which means he'll take our D6. So we make sure we have another one- and I'm dumb, because using Gritted Teeth after a Focused Blow will not put any dice into our Comp.
>>3168089
>would he be both Broken and Rattled thus making it impossible to use Taunt twice?
Yes.

>>3168091
>There's no real reason to get SU back up since we'll rattle when he strikes.
True. But again, it's style.
>>
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>>3168098
>True. But again, it's style
Well as long as we FB and GT at least once I'm game.
>>
The current state of the vote.

FB
FB
CC
>>3168049

FB
FB
GT
>>3168080

FB
GT
SU
>>3168084
>>
>>3168103
I'll switch to
FB GT SU to break the tie.
>>
Guys, if he uses Drag down he will Rattle us. We won´t be able to use Strikes for this queue. Read the rules. As long as he only gets rid of our d6´s, he is golden

FB
CC
GT
>>
>>3168111
We've just been over this, scroll up a little bit.
>>
>>3168104
Don't do that, I'm about to change it! It's a bad move!
>>
>>3168111
We need to have as less dice in our Technique Pool as possible, so he can´t go and take them from us.
>>
>>3168114
Change it and I'll change it!
>>
>>3168103
>>3168014
Changing my vote from >>3168084 to
>Focused Blow
>Elegance: Strike
>Gritted Teeth

We've got no real reason to go for Gritted Teeth, we've got 2d6, 1d8, 1d12 in Comp. But it's popular, sooo.
>>
>>3168119
Drag down breaks the d6 what the fuck
DD, Taunt, Taunt leaves us without composure dice
>>
>>3168117
D:

>>3168122
Aaah, so it's not a bad move to go for Gritted Teeth then. Good thing I'mma sheep. Baaaa.

(The Elegance: Strike should proc after we get attacked, so we'll be getting a d4 and d8 if it works, not a d4 and d6.)
>>
>>3168103

FB
FB
CC
>>
>>3168129

The only issue is that I think, and tell me if I’m wrong here Ouro, Elegance takes on the type of what we declare it to be. I’m vaguely remembering this biting us back against that sadistic old guy.
>>
>>3168137
No it doesn't.
>>
Reminder that he won´t be able to use Strikes for this queue. As long as we keep our Tech Pool clear, he won´t be able to do absolutely anything with 0 Comp.

>FB
>GT
>GT

Remind yourselves. Having 0 Tech ourselves and 0 Composture himself means he won´t be able to generate a single die. Look at his techniques. His only option is Taunt, and we have GT for that.

However, it would mean that next turn he would get to Tooth freely. Which would reduce us to 0 composture. But we won´t be able to answer to his next Strikes. Anons this is serious, we might still lose the match.
>>3168103
>>
>>3168134
>>3168103

Ah fuck, copied the wrong one.
I'll follow this guy's lead
>Focused Blow
>Elegance: Strike
>Gritted Teeth
>>
Vote called for FB, E:S, GT. Writing.
>>
>>3168143

Good
>>
>>3168014
cool. We're now going to Rattle each other.

>-RATTLED
>Rattled is a status effect that automatically applies when a duellist loses one or more Composure dice all of the same size due to damage. Their Technique for this round is immediately cancelled if it hasn't already activated. This will cancel Techniques mid-Step if needed. Additionally, the type of Technique they were using during the turn they get Rattled is recorded and any time the duellist attempts to use a Technique of the same type during the rest of the queue, that Technique is automatically cancelled. If a duellist is Rattled in the last turn of a queue, this restriction instead applies to the first turn of the next queue (but not the second and third turn of that queue).
NOTE: Rattled will not apply if you lose more than one type of dice to the damage. Rattled will also not apply if the Composure dice is removed through non-damage means.

This means that neither of us can do a second strike this queue.

>Drag Taunt Taunt
He's aiming for a Rattle and Draw. Effective, but would he really settle for just that?

on the other hand, he might bet for a queue that runs on the assumption that 4d4+1d6 doesn't reach 12.

>Blood Taunt Taunt
He breaks our stance and is set up to swing for 7d4. On the other hand, he knows about GT already so this is not very reliable to him.

>Drag Still Bait
Stance is gone, and he's set up to finally use his Ability. He can't do much else because he needs Drag both to remove stance AND clear his strike pool of low numbers.

>Still Bait Bait
Completely abandon Tooth, and try to get enough dice to Drag us Down in one go. In this case, Skin Unthorned acts against us because he's free to Tooth and bank the 4d12 generated by this, combined with the activation of his Ability.

>>3168156
Oh. Umm. Hmm.
>>
>>3168144
>However, it would mean that next turn he would get to Tooth freely. Which would reduce us to 0 composture. But we won´t be able to answer to his next Strikes. Anons this is serious, we might still lose the match.
Not really. See, if he got 1d10,000 in his tech pool this queue, and then attacked us with it on the first round of the next one, we'd still win, because his Composure was broken this round.
>A Strike used against a duellist in this state will automatically bleed them, even if the Strike's damage is zero. If Step by Step priority is required to resolve the Strike, the Strike bleeds them at Step 1. Once bled, the duel is over and the duellist loses.
>>
>Focused Blow
>Elegance: Strike
>Gritted Teeth

Disarmed, he backs up and attempts to disenage but you catch up to him in two paces. But as you do, his sword that you had knocked into the air, finally falls! Marzio catches it out of the air just as you advance! But you don’t let this surprise slow you, switching from one lead foot to the other as you strike forward in a fleche!

>FOCUSSED BLOW
>Marzio uses Drag Down!

You feel your swipe strike metal as you pass him and you quickly turn…

>Roll 4d4 and 1d6 for your attack!
>>
Rolled 2, 1, 1, 2 = 6 (4d4)

>>3168193
>>
Rolled 1 (1d6)

>>3168181
>>Drag Still Bait Stance is gone, and he's set up to finally use his Ability. He can't do much else because he needs Drag both to remove stance AND clear his strike pool of low numbers.
Drag Still Bait doesn't do anything for him after he's lost all Composure Dice. If he's gonna try for Still, he'll do it the first round.

>>3168193
We're probably going to use Try Your Luck.
>>
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>>
>>3168202
Only the first one counts! (Isn't it nice when the GM already has a
>>
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Would you like to use Test Your Luck to reroll that d6?
>>
>>3168208
has a set protocol?)
>>
>>3168181
Ah, I thought if we striked right this instant we'd win anyways. Even if strikes us too, I don't think he can wipe away our dice that quickly to rattle us.
I figure if he tries to drag or still or scent or abyssal or taunt, we still have a free opportunity to beat his d12 into oblivion
we have 4d4 and d6 to roll in our strike. I assume this is enough to beat him up.
our composure is 2d6, 1d8, 1d12
>>
Rolled 3 (1d4)

>>3168193
Are we supposed to roll all the d4s?
>>
>>3168223
Yeah I generally allow only one dice roll at a time.
>>
>>3168211
Yes please, I would like to reroll that
>>
>>3168211
>>3168230
.....sigh, yes, reroll the d6.
>>
>>3168232
If the next two d4s get over a 6, we won't need to use up Try Your Luck.
>>
There are still 2 d4s left to roll. Also in the future going forward, I will make it an actual rule of the duels that only one dice can be rolled per post.
>>
>>3168237
Someone roll a d4
Then another please
>>
>>3168207
Oi. Make a roll. Take your shot.
>>
>>3168241
Well it's not going to be me. Fuck THAT.
>>
Rolled 3 (1d4)

>>3168193
>>
Rolled 2 (1d4)

>>3168240
>>
Alright so the result is:

2, 3, 3, 2, 1
11

Would you like to reroll the d6 using Test Your Luck?
>>
>>3168253
Yep

We are so fucked I know it.
>>
Rolled 2 (1d6)

>>3168253
Yeah, I want him down
are we allowed repeat rolls? I don't know where everyone has disappeared off to. I'm going to roll to get this over with
>>
>>3168246
>>3168247
So close!

I vote yes.
>>
>>3168253
So does >>3168260 count, or do we need to roll again?
>>
Alright!

>Roll 1d6.
>>
Rolled 4 (1d6)

>>3168274
Shit
>>
>>3168278
Hey that makes 14, that's great!
>>
Writing.
>>
>>3168278
BRAVE
>>
>>3168278
whew
>>
>11

It wasn’t enough! He turned your blow asi-

>Test Your Luck rerolls 1 into 4!

>14

You catch yourself and reorient your blade, catching his attack before it can bleed you and throwing him back! And just like that, you’ve broken his defence for good.

>14 damage destroys 1d12!
>Marzio’s Composure: Broken!

>Marzio is Rattled!

>6 damage destroys 2d6!
>Sofia’s Composure: 1d8, 1d12

>Sofia is Rattled!

He pushes you away and you let him, both of you left staggering after the recent exchange. What follows is an extremely clumsy exchange of blows that’d bring shame on either of you but despite it all, the advantage is yours! You might be stunned but he’s in a panic! The moment you recover, all it’ll take is one good stab to put him down.

The fisherman takes a step back and then, as you watch, lowers his guard as if inviting you to make another awkward attack. But you can’t! Not yet, that’s just what he wants!

>Marzio uses Taunt!

>Sofia’s Composure: 1d12
>Sofia’s Technique Pool: 1d8

You hang back and guard, hoping to stop another attack but he doesn’t oblige you. And why would he? He’s even more out of it than you are.

>ELEGANCE: Strike

>Sofia’s Technique Pool: 1d4, 1d8

>Elegance Prediction Bonus: N/A.

The standoff continues. He isn’t doing anything! Has he just lost all will? What are you going to do about it? But you won’t lose. He’s lost his nerve, you need to strengthen yours lest he drag you down to his level.

>Marzio uses Taunt!
>GRITTED TEETH

>Sofia’s Technique Pool: 1d4, 1d12
>Sofia’s Composure: 1d8

You will not break. Not yet. And there’s not a damn thing he can do about it.

>Sofia is no longer Rattled!

>Marzio is no longer Rattled!
>>
>>3168334
Choose three:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>3168339
>FB
>FB
>FB
>>
>>3168339
>FB
>FB
>FB
>>
>>3168339
>Focussed Blow
>Cool pose
>Cool pose
>>
>>3168339
If he uses taunt which is a trick, doesn't that mean we're rattled and can't strike?
>>
>>3168354
No. Rattle only applies to damage done through attacks.
>>
>>3168339
>>Focussed Blow

We just need to make him bleed people, there's no reason to fuck him so badly, it's over kill to line up 3 strikes
what are we? Terenzi?
>>
>>3168359
That's not really what I meant with FBx3. I think Sofia knows not to be a Terenzi.
>>
>>3168334
>Sofia’s Composure: 1d12
>Sofia’s Technique Pool: 1d4, 1d8
>>Marzio uses Taunt!
>GRITTED TEETH
>Sofia’s Technique Pool: 1d4, 1d12
>Sofia’s Composure: 1d8
Why does Taunt take effect before Gritted Teeth, and does this count as having been Broken for a technique like Executioner's Blade?
>>
>>3168359
This shouldn't even be a vote in the first place. Ouro skipped the vote last time.
>>
>>3168359
>it's over kill to line up 3 strikes what are we? Terenzi?
Yeah I'd rather not be an asshole like Terenzi, but we don't have an attack that says 'scratch lightly'.
>>
>>3168367
Yeah honestly I'm just writing up the next bit and needed some spacing.
>>
>>3168363

They occurred at the same time. Our highest Tech was d8 on beat one of Gritted Teeth, so that one moved in while our D12 moved out.

If Taunt went first, our D12 would have gone straight back into composure.
>>
>Focussed Blow

“Well fought,” he admits. “But...your uh, top is open.”

You look down. Oh, so it is. The garbage body that the Wake had dressed you in had a shirt that was only barely closed to begin with and now…
Well. Whatever. He’s the only one who can see it anyway.

>Marzio uses Taunt!

>Sofia’s Composure: Broken!

>FOCUSSED BLOW

“Don’t worry!,” you snarl. “I’m going to fucking kill that writer right after this!”

The way he springs forward almost catches you off-guard. Almost. You grab his sabre by the blade, wrapping your off-hand around the forte near the hilt where the edge isn’t sharp. And there, while he’s trapped, you let out a triumphant scream and slash him open , drawing the edge of your sabre across his chest in a spray of graying blood!
He slams into the surface of the canal behind you, blood chumming the water.

That was a good fight. A wrong step or two and you could have easily lost. But...you don’t feel satisfied. And you probably won’t be until you’re settled things with Remo. But before any of that can happen, you need to claim your prize.

Before the Wake can fade, you grab hold of the fallen Marzio by his lapel and you pull him up into a sitting position. He’s got something of yours and it’s time for you to choose what that is.


>His red tasselled belt.

>His wooden sheath.

>A strip of fabric from his black tunic.

>A lock of his hair.

>Other (Specify)
>>
>>3168394
>>A strip of fabric from his black tunic.
>>
>>3168382
>Taunt goes first
1d4+1d8 -> 1d4+1d8+1d12 -> 1d4+1d8
>Gritted Teeth goes first
1d4+1d8 -> 1d4 -> 1d4+1d8
>Both at the same time
1d4+1d8 -> 1d4+1d12
Okay, I get it.

>>3168394
>His red tasselled belt.
That's a great belt.
>>
>>3168394
>His red tasselled belt.
>>
>>3168394
His belt.
>>
>>3168394

>His red tasselled belt.
>>
>>3168363
They both resolved at the same time, essentially swapping your Technique and Composure dice.
>>
>His red tasselled belt.

You run your hand down his lapel for a moment before letting go and letting you hands sink further downward.
“Nice belt. But it’s not very nice for you to wear something that belongs to me.”


You liberate him of his belt, pulling the tasselled cord free and looping it around your shoulder like a sash. Currently your Wake form has gifted your chest with a certain...shape that makes doing that a little awkward but it should look pretty good once you’re out!

This cord is a memento, a physical representation of what you’ve learned from this fight. And what is that exactly?

>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.

>Abyssal Tooth: [STRIKE] Siphon all of the lowest value dice in your technique pool to your strike pool. Raise the value of one of the lowest value dice in your strike pool by 2 sides. Roll the lowest value dice in your strike pool.

>Scent of Blood: [FLOURISH] Add dice to your technique pool equal to the number and value of the lowest dice in your opponent's technique pool.

>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.

>Lay Bait [Trick]: Add two dice equal to your lowest value composure dice to your opponent’s technique Pool. At the end of the turn, if your opponent selected a Strike this round, add two dice of equal value to your own Technique Pool.

>Taunt: [TRICK]Move the lowest valued dice from your opponent’s Composure Pool into their Technique Pool.
>>
>You wake in the middle of the night in a cold sweat. Something’s wrong! You’re not you! You’ve been replaced by someone else!
>You look down. Oh, so it is. The garbage body that the Wake had dressed you in had a shirt that was only barely closed to begin with and now…Well. Whatever. He’s the only one who can see it anyway.
Incidentally, isn't everyone able to watch our shadows duel? It was a whole thing in the first thread, dodging through canals and shops through the crowds...
How sure is Sophia that people aren't watching?
>>
>>3168446
Sigh. I cannot wait to get at that fucking writer Remo
>>
>>3168446
Yeah that's true. But only the shadow. So the details aren't present.
>>
>>3168442
>>Scent of Blood: [FLOURISH] Add dice to your technique pool equal to the number and value of the lowest dice in your opponent's technique pool.
>>
>>3168442
Scent of blood.
Can taunt be used on the last die in the composure pool?
>>
File: flaaaaaaake.png (5 KB, 400x400)
5 KB
5 KB PNG
By the by, I've got to go to work soon. So this vote will remain open until I get back tonight.
>>
>>3168454

It just was: Sophia ended this duel broken by taunt.
>>
>>3168442
Ok so still waters is freaking fantastic. I vote for that.

Second choice is his passive, third is scent of blood, fourth is Taunt.
>>
>>3168448
>Yeah that's true. But only the shadow. So the details aren't present.
Oh good, lol. We're really breaking that portrayal.

Hey, this might be a good time to figure out what the Fisherman's Ring specializes in, we might be going up against more of them.
>>
>>3168442
>Drowning Doubt: [ABILITY] Whenever an opponent has more than 4 dice of single type in their technique pool, siphon those dice to your Strike pool.
It's a good move, but more importantly:

If we ever fight the rose leader again, and her pinch gives us all her d4s, we can PP/Taunt away her stance with the BIGGEST SHIT EATING GRIN.
>>
>>3168488
I think it's more likely we'd fight a few more fishermen before getting into a ring with her again. I'd vote for DD except it replaces Test Your Luck which just saved our skins.
>>
>>3168460
Drowning Doubts is excellent, but most of our opponents don't actually double up that much.
I want Still Waters; while Skin Unthorned is great, Still Waters blows it out of the water. It does its job and better, and it synergizes with my beloved Brute Strike.
Abyssal Tooth is nice if we want to always keep a die in our Strike Pool. Not sure why we'd want that, but there you have it.
Scent of Blood, really really really good for obvious reasons.
Drag Down: Also an excellent move, but currently we don't have the dice generation to use it properly.
Lay Bait: Good if we don't want to get rattled and are willing to take a hit. Like, opponent is rolling d6 against our d4s, so we give them an extra 2d4 to roll so we aren't stopped... You know, I don't think this is the move for us.
Taunt: Synergizes with our Professional Provocateur. Double the insults, halve the time it takes. Will remove two Comp per hit.
>>
we have 2 abilities
Professional Provocateur
Test your luck

4 strikes
brute strike
focused blow
Crushing Grip
Flashing Steel

2 flourishes
Tempered Counting Coup
Elegance

3 tricks
Gritted teeth
Underhanded Deflection
Circle Guard

2 Stances
Unassailable Rookie
Skin Unthorned

details are here
>>3166146
>>3166141
>>
>>3168494
>I think it's more likely we'd fight a few more fishermen before getting into a ring with her again. I'd vote for DD except it replaces Test Your Luck which just saved our skins.
Against the right opponent, and if we can gift the enemy with dice, (like with professional Provocateur) DD could be excellent.
>>
>>3168488
Imagine us Scenting Blood on her lineup of d4s, then Drag Deep snipe her dice. Marzia would have murdered her.
>>
>>3168495
I'm still not sure on Still Waters. It does little to stop turn 1 Strikes like how we emptied his composure dice. The only reason it locked us out for an entire queue was because of the forced Flashing Steel which failed to rattle and cancel stance.

>>3168512
Maybe we can steal 5d4s with PP but that's about the only likely scenario I can think of. And that's if their composure has d4s.
>>
>>3168512
>>3168523
Wait what am I saying? PP is an ability. You can't take both PP and DD
>>
Gud foight thread. I'm proud of you, in spite of my biases.
Seconding Scent of Blood.
>>
>>3168523
>Maybe we can steal 5d4s with PP but that's about the only likely scenario I can think of. And that's if their composure has d4s.
True. We honestly need more esoteric stuff so that we can set up combos. Each move we take is always powerful by itself.

>Wait what am I saying? PP is an ability. You can't take both PP and DD
Oh right lol

>I'm still not sure on Still Waters. It does little to stop turn 1 Strikes like how we emptied his composure dice.
Turn one Strikes don't tend to work out well since they don't have enough dice, and he let us build up an attack with Elegance+Taunt before using it.
It's also not smart to leave us alone for three turns, what with our propensity to build dice.
Still Waters was our main opponent this game, it was the thing that we had to plan around, forced us to just plain stop attacking.

>>3168442
>Still Waters
It'll last way past a d6.
>>
>>3168545
Link your vote to the voting post, pls
>>
>>3168561
Mah bad.
>>3168442
It's killing me cause I like all of his stuff. Still going to go with Scent of Blood, even though Still Waters is also super legit
>>
>>3168556
The more I think about it, the more I agree. It's extremely nasty if we catch the enemy off guard with it, but we have a d4 composure dice that is extremely difficult to shed with brute strikes alone. We'd need to get hit by a strike for it to be better than Skin Unthorned, otherwise we'd be forced to put back up repeatedly.
>>
>>3168442
>>Drag Down: [STRIKE] Siphon no dice. Tally the number of dice in your strike pool and deal that much damage.
>>
>>3168577
Getting hit by Strikes isn't that hard, people hit us quite often. As for losing our Comp dice, we haven't had a single duel where we haven't lost any. It does take time for us to lose our d4s, admitted, but it always does happen. With our buildup strategy, let alone the ability to cross off a whole move type when Eleganceing, keeping foes from attacking for a turn is really damn useful!
>>
>>3168602
Ignore this

>>3168442
>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
>>3168442
>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
We won, so what should we take from our charge as payment?
>>
>>3169174
That's literally what is being discussed right now
>>
>>3169179
He means our client. Aka paycheck.
>>
>>3169185
>>3169179
>>3169174
My mistake, you're totally right
>>
>>3169185
Probably a skill. He's a knight. He might have some moves for dueling.
>>
>>3169191
We kinda need money too. We barely make ends meet as a public defender. And I doubt he has anything applicable to dueling.
>>
>>3169218
To this end he probably has a bunch of near worthless coins he wouldn't mind paying us with. Instead of parting with silver or gold we could take a couple of gold worth of copper etc
>>
>>3169218
He doesn't have any money I think.
>>
>>3169231
He totally showed us a purse full of coin to pay us within like five minutes of us meeting him. We brought up the fact that the denomination doesn't matter. That's the reason we had that conversation.
>>
>>3168442
>Taunt
It's a valuable alternative damage option that's outright better that Professional Provocateur and it frees our ability slot.

Still Waters are easily broken. Scent of Blood is good, but not against every opponent. His passive is hard to make work without Lay Bait or maybe Taunt

>>3168495
Taunt doesn't synergize with PP. Taunt will move a die into Tech, then PP will proc and move the same die into Strike.
>>
Also holy shit, this quest is nerve wracking. I got up earlier in the morning just to see the fight results!
>>
>>3169334
Haha yeah same, the first thing I did when I woke up today was check to see how we fared. So proud of anons for actually working together and figuring out the best strats with minimal shit flinging today
>>
He might have a useful QoL skill. He's probably not hapless, he managed to make it up to here.

PP and Taunt could synergize on turns that the enemy moves Tech to Strike. On those turns we'd be moving two dice, not one. Or we and our opponent have moves that mean it's better for dice to be in Strike than in Tech.

It would be nice to get paid money by our first client, but we've had a nice payday from the client we betrayed and I'd want to know what we're passing up in skills before going for the money. Maybe we can get jousting.
>>
Might be worth just challenging him to a friendly non-wake duel afterwards to take something from him. That way we still get coin
>>
>>3169387
He might just wipe the floor with us, who knows.
>>
>>3169394

I appreciate the mental image of Sophia squaring up and getting fucking bodied.

>It occurs to you while in midair that your client is not a duelist. You are entirely certain that you tagged him on his approach, but those who fight to the first are entirely different animals than those who fight to the last.

>Your last thought before your head bounces off the cobblestone is the hope that whatever you won in this little contest will be worth the migraine.
>>
Question to other duelists: Was the duel easier or harder once Marzio's lowest Comp was raised to 1d12? In hindsight I think it was a bad idea to use the 3d4 to attack immediately.

I'm looking back at the caustic posts, and they aged pretty badly. Not only were people being mean, they were also being wrong.

>Lay Bait vs Gritted Teeth x3 isn't enough to steal dice and if you don't listen you're an idiot
>Skin Unthorned is a dumb choice that doesn't take into account how the opponent plays, why are other players so stupid
>CCx3 will retard us into losing the match, quit being salty and trying to lose on purpose
(Admitted, CCx3 would have gotten us killed if he'd used Scent of Blood, Lay Bait, Abyssal Tooth, but what we ended up doing wasn't much less risky. (FB CC CC) Lay Bait, Scent of Blood, Abyssal Tooth could have killed us almost as easily.)
>>
Considering that first full turn, Lay Bait, Abyssal Tooth, Taunt would have been a completely devastating first turn, with about a 90% chance of completely Breaking us. We're lucky he did Still Waters, Taunt, Taunt instead.
>>
>>3169492
That dude needs to fucking chill. Dsp is not a role model.
>>
>>3169492
>Was the duel easier or harder once Marzio's lowest Comp was raised to 1d12?
It was harder, since it blocked any chance of us using Flashing Steel or hitting him through Still Waters.

>>3169517
His lowest Comp was d6, so he coudn't steal dice with a single Lay Bait
>>
>>3169551
>His lowest Comp was d6, so he coudn't steal dice with a single Lay Bait
Good catch. I guess we're lucky his lowest Comp was a d6 and not a d4, then.
Looks like he didn't have a super-awesome-instant-death move then. Too bad, it was a cool idea.
>>
Congrats everyone!
Maybe we can turn this into a winning streak.

Speaking of streaking though... I hope Sofia won't mind the weirdos showing up at the Court of Swords to ogle her tits when her top got undone during the duel.
Such a great thing that people can watch you past duels, innit?
>>
>>3169596

Odds are pretty good she'll rationalize it away as not being "her" as soon as she puts the thumbscrews to a certain journalist.

Or that coin could flip the other way and this is Ouro integrating the player's strange insecurity with Sophia's quite reasonable figure into her internal monologue.
>>
>>3169551
Lay Bait x2 Abyssal Tooth would have hit us with 4d6 in the first turn if he had anticipated that we'd use CC twice, but that would have been an unlikely guess... right?

>>3169596
Sure. And they can watch our first duel with Gloriana where she got undressed (I bet she's popular to watch), or they can watch our second one with her where she talks about us trying to masturbate her, we just cover ourselves in glory wherever we go.

(Seriously, though, our first duel after our debut in the magazine is pretty darn perfect. We lost our cool and our shirt, but we dominated a seriously professional duelist and made it look easy. Imagine how it would have been if we'd lost! People see us in the magazine, check out our last duel, and see Marzio toying with us like a 7 year old girl with a brand new sword. We defended our standing pretty darn well.)

>>3169613
>Or that coin could flip the other way and this is Ouro integrating the player's strange insecurity with Sophia's quite reasonable figure into her internal monologue.
If we're insecure about our figure, we can go and earn bigger boobs by right of conquest.
>>
>>3169492

Harder, definitely. If you’d bear with me, I’d like to explain why in excruciating detail. Forgive my autism.

It wasn’t harder because he can Lay Bait with a d12 now instead of a d6, though it is more dangerous for us. In fact, you might say it was better since it can no longer touch Counting Coup generated dice. It was harder because the act of destroying his Composure dice was detrimental to us. On the first true queue after the starting move, there are 3 options.

1. We revert a dice taunt through GT, buying us an extra turn.
2. We ignore it, thereby giving him a chance to steal the dice.
3. We use the dice.

If we followed through with the first option, then we admit that the first turn Elegance was a mistake, which I completely believe is true. We spend two turns generating 2d4s, giving him an extra turn. GT would’ve been a mistake in attempt to correct a mistake and that is nothing short of a disaster. But it wouldn’t have allowed for a dangerous turn, and we were still in the game, even if we were to lose.

The second line follows through with CCx3. CC is the only way we have of generating technique dice besides Elegance, and Elegance would only make it easier for him to steal the d4s. You put Lay Bait in the opponent’s queue but it doesn’t give him dice. We wouldn’t Strike that turn and he would simply be giving us 2d6s, for a sum of 3d4, 3d6, 1d8 barring any Taunts. Scent of Blood would’ve given him 4d4 (counting CC generated d4) and the AT would’ve made him roll a 3d4, requiring a miraculous 4, 4, 4 to instantly win. What was worse is Taunt, Taunt, AT to swing 4d4s. CCx3 was a joke vote. I knew it wasn’t going to win because it was ridiculous.

Therefore, the only thing we could’ve done was to use the dice. It is the least terrible solution to the uncomfortable situation of having 3d4s. If we had low-rolled and successfully canceled his Stance through Rattle, we would’ve been in a great situation. We didn’t, and his Stance was now active for 2 queues. It wasn’t the act of him having access to his 1d12 composure dice but the act of losing multiple dice that made everything afterwards seem immensely difficult. It is the reason why you felt Still Waters had such a painful impact.

Notice I said “seem”. We low-rolled on our FB roll and barely managed through, barely scraping by with the failed Elegance prediction. Turn 1 FB on the 3rd queue would’ve resulted in swinging the 3d4 and 1d6 we had would’ve had an average of 11. Maybe if he Taunts we would’ve had enough to match the results we had, but that’s wishful thinking. FB was the correct line of play to fix the wretched mistake that is the first move. It was also a line that gave him a free turn of allowing him to set up his Stance. All this analysis is pointless without an actual conclusion, but I hope it should be clear as to what it is. There are two things to take away from this.
>>
>>3169633

To start, a reminder that no two duelists are the same in the very obvious fact that their kit is different. They can react to different things and punish different things, which is why it’s so important to realize that just because you can do something doesn’t mean you should. There’s clear vitriol between people who prefer Elegance and people who prefer Counting Coup. There should be no preference. This was a match where generating duplicate dice was detrimental to us, yet the vote for the Elegance prediction won on the first turn. This was a prediction that hinges on the fact that he would use Lay Bait and was insane enough to give us 2d6, or the more likely one, he would taunt. It was a prediction knowing that we would have a 3d4 in the pool and players followed up on it anyways. It was a prediction knowing that if it was correct, the line of play would’ve forced us into 3 uncomfortable options.

Normally, Elegance predictions result in a higher average than Counting Coup even if they were complete guesses. Here, the correct method of technique dice generation was to use Counting Coup to create dice of different sizes that he would have a hard time interacting with in an easy manner. While we have 3d4s in our Composure pool, Elegance would clearly create too many duplicates. But we all know this, so maybe next time, explain how your vote for CC or Elegance is least punished.

The second is destroying Composure dice. Sofia’s kit lacks synergy and alternative ways of winning besides creating enough dice to roll a high enough sum to destroy the highest Composure dice. Despite criticism, the “death stack” critique is meaningless because it is Sofia’s sole victory condition. She has no soft-locks and cannot disable her opponent outside of simply “creating lots of dice”. In fact, the term itself is useless because the thing to be examined is when to Strike, and if it should be done so early.
>>
>>3169635

One time it's appropriate is to Rattle. Composure dice increase by small increments, meaning if we were to roll, we would be forced to thread a needle in hopes of destroying precisely a single dice. This is massively unreliable, as in this thread we get to witness how hard it backfired on us. Circumstantial at best.

The other is to break a stance. With Skin Unthorned, we were forced to break it because it prevented us from creating usable dice. The pros of expending dice and an entire turn to breaking the Composure outweighed the turns spent creating unusable dice. That is a time to Strike. Gloriana’s Unassailable Rookie, on the other hand, is a stance that is very obviously not meant to be broken. She has a skill that can be used after it’s broken to regain it, and it’s a skill that empties our Strike pool. Weigh the cost of the turns building up dice and Striking her to plainly building dice in the first place. All the dice can be rolled, meaning all of them will be used when you Strike. You reset your progress to perform an action that can be undone with a single turn.

Still Waters is not a stance that can be broken. It is one that you Rattle with, and Rattle ends with the queue. If you intend to generate 2d4 with Elegance into a knowing 3d4 to thread the needle and Rattle-cancel Still Waters, you are making an insane gamble. Still Waters can be activated next turn, and that is an action that is expected of the move. It isn’t as if using Still Waters the turn after is any difficult before or after Rattling. Your technique pool will empty and you will be unable to take advantage of being able to strike in the same queue.

Lastly, the third scenario is to cripple his kit. You are sacrificing multiple turns to do this, so the enemy’s moves should heavily rely on his composure dice. One look at Marzio’s kit tells you removing Composure dice will result in his Stilled Waters becoming stronger and Lay Bait becoming... also stronger. I’ve explained this already so I’ll skip it. A summary is that the risk is the same due to the fact that he would never readily hand you free dice to use. There was no reason to target his Composure dice this duel.

TL;DR: Think hard before picking between Elegance and Counting Coup. Think harder between picking generating dice and using them.
>>
>>3169639
Oh feel free to call me an autist, moron, or maybe even punch holes in my paragraphs like in an actual discussion, but I don't think I'd need to prompt anyone for that anyways.
>>
>>3169639
You can't rattle-cancel a Stance, anon. Rattling cancels repeated moves, the first one goes through.
>>
>>3169655
https://pastebin.com/6eTp737y

>Their Technique for this round is immediately cancelled if it hasn't already activated
>>
>>3169656
Welp. How did I miss that.
>>
I've unexpectedly realized a thing about our Focussed Blow: it's actually a top-tier Strike.
None of the duelists we've fought had a Strike that could just dump all their Tech into Comp damage.
It even might be Lanzo's secret move.
>>
>>3169729
We've seen Masterful Blow, a technique that's literally Focused Blow but better.
>>
>>3169757
That's OP tier. Nerf now.
>>
>>3169757
I'm still salty about losing that fight. We should go bully Sabino.
>>
>>3169784
Sabino's life is being bullied. Take pity on the poor boy.
>>
>>3169830
Harem protagonists are made to be bullied! Everyone else gets to bully him, it's not fair that we get left out.
>>
>>3169729
>>3169757
The way I see it, Focussed Blow is a very powerful Strike. It's eminently respectable and a fantastic Tech outlook. Superior versions exist but a good deal more inferior versions also do.
I'd rank Focussed Blow as an A-Tier Strike. The existence of S-tiers like Masterful Blow or Fool's Drunken Sway doesn't make it *bad*.

Anyway, vote called in favour of Still Waters and writing.
>>
>>3169843
He's not dense enough for a harem protag.
>>
>>3169875
With Focussed Blow and Elegance, I'd say we might just be the inheritor of Lanzo's secret style.
That's a lot of responsibility for Sophia.
>>
>>3169889
Elegance is Lanzo's signature move, yes.
>>
>>3169878
>He's not dense enough for a harem protag.
Harem Protagonists aren't always dense. Sometimes they're bullheaded!
Personally I think Sabino is a malfunctioning harem protagonist. The mechanism that in fully-functioning harem protagonists keeps them pure and virginal has stopped working, allowing him to be fully molested, and all the girls take advantage.

>>3169891
>Elegance is Lanzo's signature move, yes.

Our initial build was to either Elegance or Counting Coup our way into a Focused Blow, or Brute Strike or get hit into exposing our upper Composure level, where we use Elegance, Brute Strike, and Gritted Teeth to generate high Comp dice to attack with.

>>3169875
>Anyway, vote called in favour of Still Waters and writing.
Hey, can we tell him that he's formidable and that we hope to fight him again?
>>
>>3156454
>“...yes, I often include a risque sketch or something salacious. But that is only to draw the eye. The stories I tell are real and so are the people in them. My readers know this.”
I mean technically he didn't lie at all!
We're still gonna have a stern talk with him.


>>3169925
>Hey, can we tell him that he's formidable and that we hope to fight him again?
Do other voters agree with me on this?
>>
Shit, I wanted to vote Taunt. Well anyway, Still Waters is pretty good. Synergizes very well with another move Gloriana has. Now, that I think of it, many of the moves of this guy synergize very well with her set.

Found the move:


Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Is it just me, or is this move the ultimate defense alongside Still Water?

>>3169942
Totally. I feel this was our most intensive match to this date.
>>
>>3169942
>>Hey, can we tell him that he's formidable and that we hope to fight him again?
>Do other voters agree with me on this?

Absolutely anon
>>
>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.

The Wake dissipates around the two of you, shrinking Marzio’s fatal wound to a mere scar. Shadows become real and the colours seep out of the world once more. And most fortunately, your body and outfit flows back to exactly how it should be. The crowd shouldn’t have seen much, nothing more than shadows and silhouettes.
And speaking of the crowd, this is the first duel you’ve had since your interview. Like it or not, you’re more famous than before so you should do your best to try and put on a show.

“You fought well,” you tell the slumped form of Marzio Pesce, loud enough to make sure all can hear you. “But you had lost the moment my client chose me. I’m not just any public defender. I’m the best public defender! And now your client, who didn’t even deign to visit us personally, will pay the price!”
You lift your sword into the air and the crowd cheers. They certainly can’t disagree with you, can they?

And then, more quietly, so that nobody save you and Marzio can hear.
“You were quite formidable you know. I hope we can fight again.”

His reply goes unheard as Lorrin chooses that moment to approach and pulls you into a massive bear hug! You struggle but not too much, hoping that Adriana will forgive you and knowing that she will.
“Alright,” you say eventually. “You can let go now please!”

“Thank you! I might not understand the ways of this fae city but even I can see that without you, my quest would have floundered!”

“Just doing my job, really,” you mutter, speaking somewhere into the vicinity of his pectoral muscles. You finally extract yourself, taking two steps back. “Congratulations, Lorrin! But now it’s out of my hands. Signore Traverso will be funding your efforts.”

“Just like that, because you won a duel. Is the geas that strong?”

“I don’t know what that word means but yeah, sure. If you have any complaints, just tell me about it and I’ll set him straight.”
And that’ll teach Vittorino Traverso a valuable lesson about challenging people over perfectly valid counts of slander! Seriously, you remind yourself, Lorrin pretty much did everything he was accused of doing. But fuck it, it still feels good!

You pat him on the back and peer over the heads of the crowd, watching and-ah! There! He’s unmistakable, the crowd doing more to make him obvious than to hide him. How can he hide after all, when he’s heads and shoulders above everything else! Maccio!
He must have known that you’d wanted words with him.

The future ahead of you splits into a dozen different paths. You’ve so much to do and still so little time. What can you do?

1/2
>>
>>3169942
>Do other voters agree with me on this?
No, because fighting the same guy again would be boring. I crave new challenges.
>>
>>3169960

>Celebrate with Lorrin first.

>You need to settle this booklet issue and pronto! Everything else can wait.

>Soak in the adulation of the crowd a little more. Maybe you can get used to this…

>Take Marzio out for a drink or something.

>Run over and tell Adriana all about the duel!

>Other (Specify)
>>
>>3169952
>Is it just me, or is this move the ultimate defense alongside Still Water?
Gloriana was perfectly calibrated to be annoying. Still Water plus Professional Provocateur plus GSD is going to drive enemies absolutely nuts.

>>3169962
>No, because fighting the same guy again would be boring. I crave new challenges.
Are you kidding me? This guy almost force-fed us our own ass.
>>
>>3169965
Request payment from our client and then go and speak to Maccio about the booklets
>>
>>3169965
>Go talk to Maccio, start bringing him along to the La Ressagna Mensile office.
>>
>>3169960
Fuck it, the booklet stuff can wait, time to party and drink lie there is no tomorrow. The only way we will talk to the writer is with a hangover. Invite all three to drink (Maccio, Marzio and Lorrin).

Frame the suggestion of oing drinking in a neutral way. He will get the que and choose to accept or proppose something else.

Like: There is a good bar around the corner, or something in the same vein.
>>
>>3169965
>Request payment from our client and then go and speak to Maccio about the booklets

>>3169966
I think we defeated him quite handily. I won't say it was easy, but in the end we found a way to crush him rather reliably.
>>
>>3169965
And this: >>3169969
>>
>>3169970

Supporting this.

Also, let’s set a time up to party with Marzio tonight after we’ve taken care of the booklet.
>>
>>3167316
>>3167324
>>3167328
Anything, write all of this a while ago. I believe it might be a good way to extort negotiate with the writer and keep ourselves true to the ideals we shared in the interview.
>>
We don't need to take a skill from Lorrin now, we can do that during our bar crawl later. We're probably not going to be dueling the magazine immediately, so we've got time to skill up before the next duel.

Speaking of, wasn't there an ability or technique someone wanted from Maccio?
>>
>>3169998
Personally I want to take all of his money, we can take a skill from him later in a coin toss or something
>>
>>3170000
We shouldn't take all his money! And while we could take one in a coin toss, we won't have earned it. It's a sense of pride and accomplishment!
>>
>>3170004
Not all of it obviously but I'm pretty sure he'll be fine with parting with a heap of his copper coin and keeping all the heavy, stupid gold. He'll still think he's wealthy (and in the lesser realms he will be) but he'll also be paying us a fat sum for keeping his dumb ass safe and alive a while longer
>>
>>3169965
>>You need to settle this booklet issue and pronto! Everything else can wait.
>>
>>3169965
>take his copper coins as downpayment incase he goes and renders himself catatonic
>go for the magazine thing before taking the skill payment
>>
Whoops, almost dozed off there. Vote called and writing.
>>
>Deal with the booklet situation.

“You never told me your payment,” Lorrin says.

“Oh, coin is fine really. Anything else can be settled later.”

“And any sort of coin is really fine?”

“Yes! You can pay me in copper and brass if you really want, I’d honestly prefer either to gold. Lugging around a handbag full of gold coins is surprisingly heavy.”

“Would that we all could have such problems.”
Lorrin hands over a small but heavy purse and you take it gratefully. An incredible amount of ease compared to your usual budget has just been granted.

“Now Lorrin, I would love to celebrate with you and I will later. But first there’s something I need to settle. There’s a ‘writer’ whom I need to crush. But you go have fun, okay?”
You turn back towards the crowd and lock eyes with the distant figure of Maccio. He knows.

You sheathe your sword and stride forward, letting the crowd move the fuck out of your way. But Maccio doesn’t, the massive man hunching over as you approach. He’s dressed in a simple red tunic today and very short breeches, ones that fully show off his stockinged legs. But you have weightier things on your mind!
“Maccio!”

“Sofia, listen to me, I didn’t know!”

“Ah. So you’ve seen the...thing, then? I figured you must have.”

“How could I have not? It’s all over the City!”

“Oh. Good. A friend of yours, huh?”

“More an acquaintance,” Maccio says, shying a little away from your vehemence, even though it isn’t meant for him. “Like you know, I only met him at Sabina’s ceremony. He told me he was a man of repute and I had no reason to doubt him. And he didn’t alter your interview, did he?”

“Not as far as I can tell,” you admit. “But even so…”

“Even so,” he agrees. “But I swear I had nothing to do with it.”


>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”

>”...So what do you think of her? The other Sofia?”

>”Did you see my duel, Maccio? Wasn’t it cool?”

>”Fine but you owe me.”

>”I’m fine. I’m handling this great. I know what to do.”

>Other (Specify)
>>
>>3170034
>>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”
>>
>>3170034
>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome. Since I just had the duel of my life, I will be a little benevolent with that hack. But only a little."
>>
>>3170034
>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”
>”...So what do you think of her? The other Sofia?”
>>
>>3170034
>”Did you see my duel, Maccio? Wasn’t it cool?”

Our first win against a pro, and we didn't even need the tempering.
>>
>>3170034
>>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”
>>
>>3170034
>>”...So what do you think of her? The other Sofia?”
>”Did you see my duel, Maccio? Wasn’t it cool?”
Ouro, you've got to stop making all of them good options!
>>
>>3170034
>>”Fine but you owe me.”
>>
>>3170034
>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”
>Normakly this would be where I am insecure and ask about what you think of my fake, but since I just had a kickass duel and I know you’d be put in an impossible situation due to birthright, I won’t.
>>
>>3170059
This guy gets it. Maccio won't be able to be honest.
>>
>>3170034
>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”
>"...So what do you think of her? The other Sofia? You'll have to show me your own version someday..."
>>
>>3170064
He doesn't need to be dishonest, both our other self and our duel were kickass.
>>
>>3170034
>>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”
>>”Did you see my duel, Maccio? Wasn’t it cool?”
We just had a cool duel, of course we're going to talk about it
>>
Vote called, writing.
>>
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So I'm probably going to get dogpiled here, but we shouldn't start flirting again with Maccio. I'm not implying any of the options right now are overt flirting, I just mean in general.

Like it or not (and I know most of you not) we made a promise to Adriana and we should keep our word until something changes.
>>
>>3170105
I concur
>>
>>3170105
I hate the fact anons fucking dog piled the first girl that showed interest. Fucking hate it. By I agree too.


Still we’re going to have to have a sit down with the both of them and hammer this out eventually because we’ve shown interest in both.
>>
>>3170105
The Adriana situation is such a mess. We're toying with the feelings of someone so cripplingly alone she loves anyone who treats her as an actual person, all the while being unable to act on it because she'd literally kill us. And the thing that threatens to kill us and we're trying to work around is a large part of the reason we even like her in the first place!
>>
>>3170107
>I hate the fact anons fucking dog piled the first girl that showed interest.

You know thinking about it, that's very in character for Sofia.
>>
>>3170034
>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”
>”...So what do you think of her? The other Sofia?”
(Not that there is anything he really can say)
>>
>”Of course you don’t, you big lug. But your help undoing all this nonsense would be welcome.”

“Of course you don’t, you big lug, you couldn’t have known. But your help undoing all this nonsense would be welcome.”

He smiles and straightens back up, forcing you to take a step back just so you can see his face.
“Gladly. How can I help?”

“Well, you’re pretty good at looming. Can you just loom around and look menacing while I threaten them? I know that doesn’t sound very good but to be honest, I already have a pretty solid plan down.”

“Let me guess,” he says, walking at a pace that makes you jog a little to catch up. “You’re going to challenge him to a duel for crimes against your public image?”

“That’s right! And I know that I’m well within my rights to do so. Plenty of artists have run afoul of this before, haven’t they?”

“Yes, it’s a perilous profession. That’s why I’m surprised he did it in the first place and to a duellist no less. It doesn’t make much sense.”

“Especially after I just crushed my last duel! Did you see that?”

“Are you kidding? I watched the entire thing. Did you only notice me at the end?”

“I notice a lot of things,” you say non-committedly. “What did you think?”

“It was as excellent as ever. There was something else I noticed though, right at the start. It’s something that I first saw during our duel and all of them since that I’ve seen, it was there. But now I’m sure of it.”

“Oh?”

“It’s probably just a little quirk of yours. But whenever the duel is about to start and you’re entering the Wake, you look...uncomfortable. Like you’ve seen a ghost.”

“You mean scared?”

“Of course not, why would you be scared?”

“Huh.”
Is that true? You have no idea why however or what it could be about. You’re not that nervous about duels. Right?

*****

The publishing house that prints, among other things, La Ressagna Mensile, is by no means an elegant building. It’s a repurposed warehouse that’s big enough to house nearly a dozen massive printing presses and that’s really all it needs to be.
Between your newfound fame, the sword at your waist and the size and wealth of the man shadowing you, you find security to be pretty lax in keeping you out. Your curse doesn’t even have to come into play.

1/2
>>
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>>3170120
When you storm into the office of Signore Remo, you’re not sure what reaction you’re expecting. Panic? An attempted escape? Feigned ignorance? And yet the writer/artist is simply sitting at his desk, sketching idly. The woman he’s sketching doesn’t even look up when the two of you burst into the room!
Pinned on the wall behind him is the full sized original of the Sofia on the front cover because why wouldn’t it be the most awkward thing possible? Currently she looks a little bored, twirling a strand of hair between her fingers.
You don’t look her in the eye, even though there’s no way she could even be aware of you.

“Remo!,” you bellow. “What the fuck do you think you’ve been doing?”

Maccio steps past you, towering over the little desk. He speaks quietly but a man like him doesn’t need to raise his voice for everyone in the room to listen.
“When I gave you this interview I did so in the trust that you would use i-”

“I beg your pardon,” Remo says loudly, looking up as he interrupts him. “But if you have any complaints, please discuss them with my duellist.”

You tear your eyes away from the picture.
“What?”

The woman stands up and, the focus of the entire room suddenly upon her, you’re forced to pay the attention that you hadn’t before. She’s decidedly damp looking, her black hair the kind to be limp and stringy even when perfectly dry. Her pale face looks up from a baggy beige tunic several sizes too big for her. It’s tied around her waist with ragged rope, just above a pair of tight patched breeches that completely fail to flatter a pair of stick-like legs. She clutches a sheathed sabre in one boney hand and just like the rest of her, the black sheath is wholly unadorned.
Who the fuck is this? Marzio had certainly possessed a certain minimal aesthetic but he’d still oozed raw presence. You can barely notice this nobody! She doesn’t even look fit!

“Do you like her?,” Remo prattles on. “I didn’t even have to spend a coin, believe it or not. She showed up this morning and offered herself for free!”

“My name’s Alba Pace,” she says quietly, her voice hoarse and worn out. “Speaking to my client isn’t allowed. If you have complaints, begin negotiations.”

Maccio backs off a little.
“Well,” he says, “it’s a little odd that she’s already here but this is basically your plan, isn’t it? Go get her!”

Something feels off about this entire thing. Why would she do this? Anyone with half a brain would guess your most likely response to the booklet. So why? And why for free?

“If you have no complaints, leave.”

But then again, to back down would be to give tacit permission. You would surrender your public image.

>Challenge Remo.

>Back off.

>Crush this fragile little thing under the weight of your birthright.

>Other (Specify)
>>
>>3170118
>You know thinking about it, that's very in character for Sofia.
Yup. Which is why we should go all in and make /her/ break up with /us/. Head to the inevitable end state immediately!
>>
>>3170123
Assuming that someone is capable of breaking up with Sofia outside of trying totally ghost her, that is.
>>
>>3170120
>“It was as excellent as ever. There was something else I noticed though, right at the start. It’s something that I first saw during our duel and all of them since that I’ve seen, it was there. But now I’m sure of it.”“Oh?”“It’s probably just a little quirk of yours. But whenever the duel is about to start and you’re entering the Wake, you look...uncomfortable. Like you’ve seen a ghost.”
>>3166469
>Though her skin is green, her hair pink and the whites of her eyes blue, she is a sight to behold. Her body is practically bursting through her outfit or at least, what little of it she deigns to wear. She is crowned in candleflame.
*!
That *! happens a lot.
>>
>>3170123
That's where I'd disagree. Instead of intentionally sabotaging it, I'd give it an honest try. If it doesn't work, oh well we can still be friends. If it does there are worse fates than being a relationship with a women with 8 bodies that adore you.
>>
>>3170122
>>Crush this fragile little thing under the weight of your birthright.
>>
>>3170124
>Assuming that someone is capable of breaking up with Sofia outside of trying totally ghost her, that is.
Oh god, lol

>>3170122
>>Challenge Remo.
>But first, talk. See, you haven't challenged anyone yet, so you're not bound by custom/Law to not talk to clients.
>"Why did you do it?"
>"Did you know this would make everyone who saw my picture think of me as an absolute sexpot?"
>"Do you have any connections to the Rose Ring?"
>>
>>3170107
>>3170106
To be fair, Adriana didn´t struck my fancy at first. But how she basically tell us to the face that she unconditionally loves us and think we are a wonderful person really touched my heartstrings. And, taking into account how Sophia is kind of obsessed with the idea of genuine affection, to find that kind of affection, expressed without any trace of curse misdoings, would have made a deep impression in Sophia too, which might or might not translate in romantic feelings.

But really, we literally dropped a baby on her lap and passed her through the horrible experience of meeting our grandmother. Getting into contact with her again is a must. I appreciate your sense of responsability though anon.

Anyways, regarding touchin up again we have two options. We might be able to do one, the other or a mix of both.

1-Drunken Master. An ability that lets us circunvent Adriana´s powers,though we must be drunk to use it. Easily gained in a drinking competition. Don´t use Maccio for it though.

2-A letter. We won´t be able to see her in person, but we would share experiences. Thta might help us grow together. And perhaps slowly stop her from suiciding or anything crazy.

>>3170122
>(Totally ignore her previous sentences) Hello, my name is Sophia Pseudonym, public defender. Who do I have the pleasure of speaking to?

We need to gather info first to see if we she is more than we can chew.
>>
>>3170134
There are more than just those two options.

Talk to Oronzo about the situation and get his opinion as a lawyer. Find a person in this fae city that would be immune to Adriana's condition and take that skill.
>>
>>3170122
>Crush this fragile little thing under the weight of your birthright.

SQUARE UP THOT
>>
>>3170138
I would want to say that the second one is just find a Druken Master that doesn´t need us to be drunk, but yeah you are kinda right.

Although I feel sending leters and encouraging her to send letters to other people is a good way to calm her desire for attention and human contact. Perhaps introducing a few pen friends to her would be the best choice we can make with the resources we have now.
>>
>>3170134
You're not wrong, and I'm dedicated to remaining in character. I simply can't stand her as a person or as an NPC and want to find a way to break up while still in character. If that's currently impossible, fine.

Okay, so there are two plots going on here. One, Remo expected to be challenged. Maybe even wanted it. Why'd he do it? He was even willing to lose Maccio's trust.
Two, Alba Pace wants to fight us. Either to win against us or to forfeit in order to make Remo lose. The latter is unlikely for meta reasons.

Both of them should be questioned.
>>
We don't need to go all Tyrant yet, we've got Maccio for threatening purposes and we are still able to talk at them. WE don't like using Tyrant to rule over people. When we can't do that anymore, then we can do Tyrant.
>>
>>3170133
>>3170122
Seconding. Talk first.
>>
>>3170140
I kinda fear now she is inmune to our birthright or something

>>3170146
Now you got me thinking. Perhaps she ha san ability to make her seem frail? And if we us eher ability on her, we are fucked? Shit, perhaps the little shit writer did his research and found the perfect counter agaisnt us.
>>
>>3170134
>>3170120
If you wish Ouro, interpret my choice as talk first. We need to find out why he did it and who is this duelist.>>3170147
>>
Vote is called, writing.
>>
>>3170151
>Perhaps she ha san ability to make her seem frail?
I'd be shocked if she didn't. Another guess is that she's from the Fisherman's Ring, because she seems wet and seems to be in sailor gear. (Quote below.) Might be prepaid revenge for taking Lorrin's case, whether or not we won the duel with Marzio, Vittorino Traverso wants to make us suffer for it.

>He’s not the most striking or exciting looking of men, shorter than Lorrin and barely a fraction of an inch taller than you. He’s covered in a long black cloak but it’s not even an exciting or glamorous black, it’s just dusty. What can you see of his clothes beneath it is the same, the only colour a tasselled belt of red cord from which his sword and scabbard hang. Both the sheath and the protruding handle are simple, undecorated wood.
>The woman stands up and, the focus of the entire room suddenly upon her, you’re forced to pay the attention that you hadn’t before. She’s decidedly damp looking, her black hair the kind to be limp and stringy even when perfectly dry. Her pale face looks up from a baggy beige tunic several sizes too big for her. It’s tied around her waist with ragged rope, just above a pair of tight patched breeches that completely fail to flatter a pair of stick-like legs. She clutches a sheathed sabre in one boney hand and just like the rest of her, the black sheath is wholly unadorned.
They're not dressed alike, but they're both very simple. I think what she's wearing counts as sailor gear? Anyway, she seems built to be underestimated.

>And if we us eher ability on her, we are fucked?
Could be, but unlikely? I don't know, it doesn't seem like she's some sort of judo magic practitioner
>Shit, perhaps the little shit writer did his research and found the perfect counter agaisnt us.
Then he'd be lying for the first time this thread, he said she volunteered.
>>
>>3170151
If it doesn't work we can always move on to the duel. But this is the quickest way. We don't lose anything by trying, and I don't see it failing.
>>
>>3170164
Yeah, but I don´t like using our Birthright to fuck over fellow duellists. It is wrong and cowardly. Not the image we want to cultivate
>>
>>3170171
That's normal circumstances. This girl is intentionally fucking us over by volunteering to defend him from us, free of charge, while he sells slanderous porn of us to the entire city.
>>
>>3170164
Maybe so, but Sofia is trying not to use her Tyrant ability for everything.
>>
>>3170173
>while he sells slanderous porn of us to the entire city.
Slanderous? How dare you, every word in the interview was direct truth, and you won't find anyone in the city who'll tell you it was a bad picture or that it gave them a bad impression of Sophia Pseudonym.
>>
>>3170174
This isn't everything. See >>3170173

These are very specific circumstances. We want to resolve this asap. We're the challenger this time, so she gets to pick time and place. She'll delay it as much as possible so Remo gets the most time to distribute his mags before he's forced to recall and recant them.
>>
>>3170179
>These are very specific circumstances. We want to resolve this asap. We're the challenger this time, so she gets to pick time and place. She'll delay it as much as possible so Remo gets the most time to distribute his mags before he's forced to recall and recant them.
We kind of gave up on stopping them. All we can do is punish him in proportion to the amount of magazines seen and spread.
>>
>>3170187
We gave up on stopping them before anyone saw them, to focus on the duel. It's not unreasonable at this stage to demand that he have his company recall all of them, and publish a public apology for misleading us as to the nature of his work. Maybe even some money for the trouble he put us through as well.
>>
>Talk first.

“Oh I intend to challenge him,” you say, pacing a circle around the shabby woman. “But until I do, I can speak whatever I want to whomever I want without the law getting in the way. Because there aren’t any clients involved yet. Whatever agreement you have with him isn’t valid yet. Not until the challenge is official. So, Remo, why the fuck did you do it?”

Remo shrugs.
“You don’t think it’s accurate.”

“It’s perfect,” you say through gritted teeth. “But it’s different. It’s not my image. So why are you selling it as me?”

“You don’t have to say anything,” Alba says.

“I wasn’t talking to you!”
You tower over your counterpart, almost half a foot taller than her. And she considers herself some sort of duellist? Unbelievable!

“If you want to duel, let’s duel. But while it would be for the best for my client to tell you whatever you want, he doesn’t legally have to say anything. And neither do I.”

“Why are you doing this, Signorina Pace? What do you get out of it?”

“Ahuh.”
Her reply is so vague and unformed that it dawns you immediately that she fucking knows. She’s well aware of your curse and that’s not something that was published in the interview. So she’s someone who knows of you quite well and seems to have gone out of their way, including offering their services for free, specifically so that they can fight you. And they don’t even look like any kind of duellist at all!
“I can say ‘Ahuh’ a lot. So can my client, I told him about it this morning.”

There’s no need to question just what she means by ‘it’ either. Fuck. What’s going on?


>Challenge.

>Back off.

>Crushing her probably won’t work. No, it almost certainly won’t. Nevertheless!
>>
>>3170200
This is a revenge from the faggot brother of Maccio. The eldest faggot brother.

>Look at Maccio and say: has your brother been doing anything you might find suspicious this last days?
>>
Ouro, are there any co-workers of Remo in the building? Or is it just him, security, and a dozen presses?
>>
>>3170200

>Challenge.

>>3170205
It might not be. With the distribution of those magazines, plenty of people would have been confused by the fact that they couldn't say what they wanted about the art or the subject. Most people don't figure it out too quickly, but in the course of a day? With that many people? Wouldn't be surprising if some guessed, and others looked through High Law archives if that's a thing. Or word spread from the crowd that was there for the reveal on thread one.
>>
>>3170211
Oh sorry, I neglected the description a bit since it's very late and I'm a little sleepy. There's a lot of people since they make all kinds of books but this is a little office that's split off from everywhere else.
>>
>>3170214
>Oh sorry, I neglected the description a bit since it's very late and I'm a little sleepy. There's a lot of people since they make all kinds of books but this is a little office that's split off from everywhere else.
Awesome, my vote:
>Sophia goes to talk to Remo's coworkers while Maccio politely keeps these two company. Maybe they know something and don't know enough to defend against us. Or maybe Remo's got a rival that doesn't mind sticking it to him.
>>
>>3170220
>>3170200
I'll second this
>>
I'm going to sleep so I'll leave this vote open until I wake. Goodnight everyone!
>>
>>3170200
>>>Crushing her probably won’t work. No, it almost certainly won’t. Nevertheless!
>>
>>3170200
>>Challenge.
>>
>>3170200
Seconding >>3170220

My theory is that Alba was hired by our parents to fuck us over.
>>
Honestly, I feel like we're coming off as a bit timid relative to how we barged in here. Which, to be fair, is because this Alba girl is so blase about the whole thing.

I'm betting she's a fucking combat monster. Wouldn't be surprised if she has some kind of OHKO skill.
>>
>>3170200
So, possible enemies:

>Our parents. Unlikely, as they would tarnish a little the family name by association.
>The Handprint. While we have fucked up some of their plans, this doesn´t look as their style. Also, they might not know about the curse.
>Maccio´s faggot brother: He knows about the curse and we know he is a natural manipulator, using other people to get to us. In my eyes, the most likely fucker.

Guys, I´m sorry, but we should back off. The pictures are already distributed and if we duel she will choose to do it right here right now. We can learn about our opponent and then make the challenge. Rushing here will only hurt us. This opponen, with all certainty, ha been carefully picked to counter us. This is not a fight we can win without info.

We have Unlimited Access and good contacts. Instead of just trying to contain a fire that has already spread, let´s just take a while to cool down, examine our opponent and see if it is wise to engage.

Also, we can achieve our objetives without getting into a duel. Just Unlimited Access his workshop, steal all the printing presses, office equipment and documents into the curtain we have at home and extort him. It is just that easy.
>>
>>3170290
We're not part of the family anymore, we had it legally changed
>>
>>3170290
>>3170200
Putting up actual greentext

>Back off

She is a professional. If we fight here and now, as she will surely proppose we will lose a hefty concession out of all this. Think what would have happened if we didn´t saw Marzio pat duels yesterday. We would have been absolutely demolished. That is what will happen now.

As I mentioned in the post above, they have staged all this to defeat us in a duel. The solution wuld be to not play a duel. We have a lots of ways to get nasty without crossing our swords.

I really beg of you anons, this is CCX3 Stupid Tier
>>
>>3170294
Still, I would prefer to think they would rather wash their hands of all this rather than try to fuck us over. Our parents supposedly were absolutely tired of us. And we were too.
>>
>>3170200
>Back off
>For now.
>>
The mags have been out for a while already, may as well take a couple hours to look this hoe up.
>>
>>3170200
Back off. They want this.
>>
>>3170306

Agreed.

>Back off.
>"No matter brilliant I look on that cover, the real Signora Pseudonym is smart enough to know a trap when she sees one. Hope she's expensive on retainer, be seeing you."
>>
>>3170502
He just told us she's working for free. I'd rather just keep it simple, say we'll be back soon.
>>
>>3170530

People need to eat. If she's working for free, that just means she's costing herself money.

That's fair enough however.
>>
>>3170200
>>Back off.
>>
Hey there! I'm not going to be here today, something came up, but I have the time to write one update first!

Vote called, writing.
>>
>Back off.

You don’t want to back off. You want to explode. You want to stab someone, whether it be in the Wake or not. But you also recognise a trap when you see one! The fact that you know nothing about Alba and that she is obviously specifically angling to fight you makes you wary. Just who is she? And who would have the motivation to do this?
You’ll fight later. You have to find out who this bitch is first.

“I’ll be back later today,” you say slowly, aware of how lame it sounds. “I am not giving my implied permission for anything by doing this! Alright?”

And then, without saying another word, you step outside of the office and punch the wall. It hurts way more than you thought it would, leaving you rubbing tears out of your eyes when Maccio finds you.
“How are you, Sofia?”

“I’m fine,” you lie, unable to speak truth. “Maccio, I need a favour from you. Can you investigate your older brother for me?”

“Ormanno?”

“Yeah. Because think about it, this was set up by someone and whoever it is, they really want to fight me for some reason. Doesn’t Ormanno fit that description?”
Ormanno also knows about the curse.

“For you, anything. And what will you be doing?”

“The Court of Swords awaits me,” you say grimly. “She looks like garbage but I’ll need to judge it myself. Just to make sure.”

*****

You sigh in barely repressed frustration and scatter the waters, another request coming up blank. The Court has no record any duels fought by an ‘Alba Pace’. Is the name wrong then? But her appearance can’t be mistaken. You can go off that instead.

And so you spend hours searching the fountain, sampling duel after duel, combing through for someone who fits your description. But she’s not there. You can’t find her. Alba Pace is a mystery!

*****

“What do you mean you don’t know?”

“I’m sorry Sofia,” Lanzo says, his eyes downcast. “I don’t know the name and the person you describe doesn’t sound like any duellist I’ve ever heard of. And what’s more, I’ve asked around at the usual place and nobody who’ll talk to me there has heard of her either.”

“Argh! Maybe she’s really good at not being noticed!”

“Maybe so. But that doesn’t change that I’ve got nothing on her. Have you tried the Court?”

“Of course I tried the Court! I couldn’t find shit!”
You take a glance out the window and shudder. The sun has long passed its peak and is descending and you’ve got nothing to show for it.
“How can someone have no record?”

*****

Maccio crouches down to get to eye-level with you. You can see your reflection in his spectacles.
“Ormanno has been busy for the past two weeks with his wedding plans. Do you remember Zuana?”

“We actually met recently,” you mumble, feeling full of bile and vinegar.

“If he has anything to do with this then he’s hiding it very well. I’m sorry.”

“Fuck!”

1/2
>>
>>3170747

“Maybe she’s never duelled before?”

“That can’t be it!”
Why do you feel so trapped right now?


>Return to the office and make your challenge.

>There are still more people to ask! The sun hasn’t gone down yet!

>Beg Alba.


>Fuck it, you’re just going to go beat the shit out of Remo directly.

>Other (Specify)
>>
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>>3170751
What do we even get out of this challenge? The damage is done right? Just compensation?
>>
>>3170751
>Return to the office and make your challenge.

What if it's all just a head game, and she can't fight worth shit?

Nah, she got a lawyer to change her name and appearance, we're gonna get bodied lmao.


>>3170758
The magazines have been seen by the public, but we can force Remo to have them recalled and to issue a public apology for misrepresenting us. So the damage is done, but we can prevent more and heal some of it.
>>
>>3170751
>Return to the office and make your challenge.
Eh fuck it I guess. I'm a little burnt out from the other duel so I'm sitting this one out.
>>
>>3170764

While that's a possiblity. Consider other ways to abuse Sword Law.

It's possible that she is has a curse that makes her literally unremarkable, making her record fade.

It's possible she entirely works through intimidation: If you saw a strange duelist that insists on anteing your soul, second and third borne child, your honor as a duelist and your blade, you'll eventually back off, running out of requests as she makes a mockery of the ritual.

Hold it. I just had a thought: How is she wet? If you're a citizen, you can't fall or swim in the canal. Either she cultivates the look specifically (Probably fisherman's ring), or she's not a citizen.


While we're on the topic. I have an alternative win condition: We have trivial access to La Ressanga Mensile, and some degree of infamy.

Why don't we just step out of his office and offer the inside scoop on the Vendetta of Signore Remo to another journalist? We'll even do the follow up interview for free since we're so generous

The difference between Sofia and Remo... what he states as slander, we can state as public opinion.

He should know this. Which serves one of two purposes: It forces him to step back, or it forces him to challenge us.

Thoughts?
>>
>>3170751
>Go ask Marzio pesche about her
>>
>>3170799
I don't think she was actually wet, she just had that kind of look.

Honestly there's so many possibilities on what she could be, with how Law works and all the other tricks people can pick up, like perspectives and mind reading, that there's no way we could guess what her specific deal is.

As for the counter story, these are his colleagues, or his subordinates. They probably won't risk their jobs to put a hit piece out on their boss. Even if they did, he could just ignore it. It doesn't force him to stop. It's also taking this fight into his area of expertise. I'd rather keep it in ours, which is dueling.
>>
>>3170804
Sounds wild. Seconding. The least we could do is learn what the other fishermen can do.
>>
>>3170828

I can't be sure I agree on that assessment. This can't be the first time that Remo's stepped on toes.

Fighting him "in his arena" is not nearly as dangerous as fighting him in the arena he's prepared for us.

Consider, for example, the fact that he could demand ownership of our image... which is now a permanent best seller based on our curse.

This is Maccio's request turned into a cultural juggernaut. He's put himself into a position where he has the ability to sell us permanently until we force him to stop, and we put ourselves in the position of giving him our blessing when we try.

It's a canny little trick. Frankly, the best way to handle it would be to find some way to divorce "Il Duellante" from ourselves: If the depiction was no longer our image, it would no longer have any value to Remo, and we could trash him, since we no longer have to defend its merit as a depiction of ourselves.
>>
>>3170860
As the challenger, we can just back down if the terms are too spicy. He isn't demanding them anyway, mystery girl is as his representative. We don't lose anything by seeing what she wants.

As for toe stepping, it's unlikely we'll find anyone. His reputation is good enough that Maccio trusted him.
>>
>>3170751
>>Other (Specify)
Investigate Remo
What's his angle? Why do this?
>>
>>3170751
>Accept the booklet is out, and go on with your life.
>>
That mysterious duelist though.

A duelist is aiming to make a spectacular debut then?
OR perhaps she has a curse too, and she decides that taking Sophia down in a spectacular manner after pumping her reputation up is the way to break it?
OR she or the person sent her in had read our interview and was insulted/struck by our incendiary comment on feminine dueling?
>>
>>3170105
Last I checked we literally only made a promise to talk to her about our feelings. I think Maccio is a better fit anyway. We don't HAVE to go with Adriana
>>
>>3170901
>>3170751
actually I want to change my vote
>Return to the office and make your challenge.

You know, I was thinking about Maccio's comment of us being scared before our duel a bit.
It's pretty much true, a lot of anons are pretty nervous about seeing through their actions. Not wanting to roll for example was pretty telling, the sudden drying up of votes to make decisions... everyone wants to revel in the win but they can't take the idea of being responsible for losing or making a bad decision.
We've pretty much made Sofia a sore loser because we're sore losers. Or scared because we're scared.
Even if this is a trap I'd rather confront this upfront and try to win our answers by our blade.
Who dares wins.
>>
>>3171452
as long as we are willing to take good with bad, I'll support this.

>>3170751

>Return and challenge.
>>
>>3171452
To be fair we were a graceful winner with SAbino.
ANd more or less with his sugar momma, given how she acted to us
Only one we were a shitter too deserved it.
>>
>>3171416
The promise was to try and make Sofia and Adriana work.

Not sure where you got just talk about feelings from.
>>
>>3170122
Given how she looks almost like the utter lack of feminity, and our picture in the thing is supposed to be the epitome.


I am willing to bet this is a rose ring member going incognito and trying to lay the smack down on us. Remember Remo and Maccio met at that party, and we cheesed off not only the ringmistress but the drinking woman too.
>>
>>3171690
Also her last name is Pace
The last name of the Ringmistress of the Roses is d'Passero
Which is similar phonetically and could be what she had as a name before she raised her dueling style so high so she'd be nobility.


Because we have 5/6 enemies
Our parents, but it's unlikely they would do this, if only because we've basically estranged ourselves from them, so unless something happens, they'd not be for us ruining their days any more.
Rose Ringleader off, and this is the kind of shit they'd do. Backhanded, sneaky and utterly crushing.
Maccio's elder brother, same thing but it apparently cannot be him
Maccio's younger brother, but he does not strike me as smart enough
The Hand, if it wanted us fucked, it'd do it itself
That one guy we crushed for being a dick after he scarred us.

Given this guy was in the Rose ring party..... I think it likely this is their doing.
>>
>>3170751
>Return to the office and make your challenge.

We're gonna get our shit pushed waaaaaaaaaaaaay the fuck in, aren't we?
>>
>>3171759
If it’s the ringmistress doing this as a grudge? Probably. Anything in our kit to deal with her trick?
>>
>>3171751
>Also her last name is Pace
>The last name of the Ringmistress of the Roses is d'Passero
Good call!
Maybe there's someone with the White Rose epithet? But then why would she hide her affiliation?
>Rose Ringleader off, and this is the kind of shit they'd do. Backhanded, sneaky and utterly crushing.
Disagree. Rose Leader was an "I'll crush you in public if you challenge me," sort of woman.
We should really talk to his coworkers, but failing that,

>>3170751
>Challenge her

Let's start planning our loadout. This woman is built to be underestimated and unnoticed. Dismissable. What does that translate to in a duel?
I think it means she's unblockable, or can't be anticipated. Maybe hard to hit, or hard to build Tech dice off of.
>>
>>3171764
We can queue as if she has the ringmistress's kit. So break Skin Unthorned as fast as possible, and then get our shit pushed in.
>>
>>3171764
Yeah. Flashing Steel, Crushing Grip, Professional Provocateur, Still Waters, Brute Strike, Skin Unthorned.

Brute Strike would work against d'Passero, eventually. After six or seven turns.

Abyssal Tooth would have worked on her, incidentally. There's benefits in storing dice in the Strike Pool.


I think it's more likely that this is her little sister or something, outside of the Rose Ring, who wants to beat the person who almost challenged her sister.

However, Ringleader d'Passero is described as slender, towering, etched from stone, red-haired, imposing. They're not alike enough to be sisters, I think.

>>3171805
Why should we? We've got almost nothing that says she's got the Ringleader's moveset.
>>
>>3171810
>Why should we? We've got almost nothing that says she's got the Ringleader's moveset.
Nothing, but Skin Unthorned has been a complete pain so far. Just paranoia thinking that they could shut us out early.
>>
>>3171822
If she had the Ringleader's moveset, we'd only be able to break Skin Unthorned with Brute Strike or Provocateur.

I really do think we should assume that she's hard to hit, hard to block, or hard to build tech off of (because that's what tech building is, looking cool by playing off the other person.)

>Unassuming: [Ability] Whenever you roll dice, damage equals the number of sides on the dice.
If that's too overpowered, replace dice with d4s.
>Unassuming: [Ability] When attacked, remove the highest die from the attack.
>Unassuming: [Ability] Whenever the opponent builds dice, subtract two sides from the dice.

It might be better to build against things like that.

>>3170751
Oh right. Adding to my vote
>>3171774 to look at Alba's painting with Maccio's eyes. We might be able to glean something from it about her or about Remo.
>>
>>3170751
>Tyrant them
>>
>>3171874
Won't work, they know enough to stay silent. Only ways to learn anything about them is by researching Remo (past interviews, public scandals, Maccio and coworkers) or looking at the painting of Alba Pace with Maccio's artistic eyes.
>>
>>3170747

Taking into account this anon >>3171774
she is most likely a Rose Ring Duellist going incognito. While we more or less know their general kit, they are still difficult to beat.

I proppose:

>Ask Sabino to get here and take a look at Pace or ask him for a regular Roe Ring member who did not atten practices the whole day.

>Get nasty

In the dead of the night, come here and unlimited access the doors. hen put all the printing resses and documents into the curtain and extort Remo with them. Even if people see us, they won´t be able to testify because of our curse, as seeing us doing something suspicious and talking about it counts as a Pale word.
>>
>>3171902
Clarify: do the second if the first doesn´t work
>>
>>3170751
>Ask Adriana to spy on Alba a little.
>>
>>3171902
Sabino is our friend but I don't think he'd do something that the Rose Ring would consider a betrayal. If they, or one of their members is setting something up, I'm not sure he could help
>>
>>3171902
>she is most likely a Rose Ring Duellist going incognito.
I don't know why they would do that, though! If it's a reputation or pride thing, they'd attack us openly, proclaiming their ring membership as loudly as they could.
If she's a Rose, she doesn't want what she's doing to get out.
>>
>>3171909
In that case, Sabino can help us out, since he can point out absences from the Ring. And if she is going incognito without knowledge of the Rigleader, Sabino can´possibly betray us by pointing it out.
>>
>>3171923
*betray them
>>
>All the anons forgetting we know a perfect spy
>>
>>3171939
To be fair it's not as if borrowing one of her bodies is much of an imposition, but I don't want to drag anyone else in.

I wonder, if we bet Maccio a coin if we won, would we get to take another skill or ability from him?
>>
>>3171939
But then we'd be no better than Maccio.
>>
I'm back. I'll start writing right after I finish counting this vote!
>>
>Return to the office and make your challenge.

For a few minutes, you ponder several underhanded schemes that could perhaps work in your favour. But then you remember what Maccio had told you earlier today. Just what are you afraid of? These duels are why you live. They’re the only thing you’re good at. If you walk into a trap, its teeth will blunt themselves upon your skin.
And you sure as fuck aren’t letting Remo get away just because he was a weird duellist!

But what trophies shall you wear? What do you have that will fight the unknown?

>Choose your loadout! You may select one Ability and six Techniques from the following list:

1/2
>>
ABILITIES

>Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest die in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest die in their Composure Pool is moved to their Technique Pool instead.

TECHNIQUES

>Brute Strike: [STRIKE]Siphon the lowest value dice from your Composure Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a die of equal value to the lowest value dice in your Composure Pool.

>Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

>Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value die in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

2/3
>>
>>3172081

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
>>3172077
Fuck it.

>Brute Strike
Is our best shot against Tech Pool locks.
>Professional Provocateur
We've already used our luck ability, and PP is also good against locks. It's a double-edged sword, though, so
>Flashing Steel
to defend ourselves against her growing Strike and Tech pool.
>Still Waters
to lock her in when we need to.
>Elegance
>Counting Coup
is our mainstay.
>Circle Guard
for more defense.


This is a control and defense build, we'll be sacrificing our lower dice in order to block her higher dice, we'll be attacking her dice to keep her pools empty while we work on emptying her Composure with PP.
>>
>>3172081
Alba probably knows all about the techniques we used. But the techniques we didn't use should be a surprise for her. The techniques that we only used against Marzio probably are as well, she shouldn't have had the time to analyze them.

Another consideration is that we need to be prepared for anything. Big dice, numerous dice, non-strike Comp removers, Comp restoration, anti-Tech and anti-Strike abilities, anything.
>>
>>3172097
You forgot the means of attack. Flashing Steel is more of an utility, and Brute strike attacks with a single die.
>>
>>3172081
Pp
TCC
Elegance
Still waters
FB
GT
Circle Guard.
>>
It's also completely different from how we usually fight, so that should help against someone trying to anticipate us.

We might want to monkey around with the previous build, because it might not work on someone who can snowball a d4 into a d14 by concentrating. We might need a Crushing Grip.

I still think she's Fisherman Ring, btw. She's wearing rope and patches with wet-looking hair.
>>
>>3172101
Didn't forget. That build isn't meant to attack conventionally, but to hold her still while we taunt her composure out of her.
>>
>>3172109
Still betting on a flesh shaped Rose Garden member. Given she literally looks nothing like a duelist at all.
>>
>>3172107
You've got very little defense against the dice she'll build up in Strike and Tech. She'll build for a bit and wipe us out at once. Marzio had ways to keep our tech dice low.
>>
Hold up guys, I might be delayed a little on account of mysterious gunshots occurring near my house.
>>
>>3172120
Is the QM curse about to get all too real?
>>
>>3172081
>Professional Provocateur
Our only way of removing Comp besides Strikes. Never used before.
>Crushing Blow
To combo with PP.
>Gritted Teeth
To counter Comp leeching and trigger PP. Only used against Marzio.
>Tempered Counting Coup
Can save our ass (and also gives Tech!). Temperedness never used before.
>Flashing Steel
To destroy Tech and (mainly) Strike. Never used before.
>Focussed Blow
To kill
>Still Waters
To defend. Never used before.

No Elegance because no space. No Circle Guard because it can't protect us from the dice we shuffle into Strike with PP, so Crushing Blow is better to not even let them get there.

>>3172115
Leeching her dice with PP is freakishly slow though. Who knows what OP combo she can build while we're doing that. Or whether she can regenerate Comp. Or if she becomes stronger the less Comp she has.

>>3172120
Please be well.
>>
Also we definitely should challenge Gloriana to a drinking contest in order to learn Gain Some Distance to combo with Still Waters.
>>
>Obstacles are a special kind of hazard that occur when a dangerous duelling arena is chosen or they are otherwise introduced by one duellist during the course of a duel.
>Obstacles count as a third ‘duellist’ in the sense that they are modelled with Techniques and dicepools but they have no Composure to destroy and often can’t be attacked. Each of an Obstacle’s Techniques only activate when a specific trigger is set off.

>ROSE GARDEN TECHNIQUES
>Entangle: [TRICK]Target duellist is now Entangled until they lose a Composure Dice to an opponent’s attack. Trigger: When a duellist makes a Strike that does not damage Composure or when a duellist loses more than one type of Composure dice to a single attack. Cannot target duellists that have already been Entangled this duel.
>Sweet Scent: [FLOURISH]Generate a d4 into the Technique Pool. Trigger: Only when a duellist starts a turn Entangled.
>Prick: [STRIKE]Siphon all dice from Technique Pool into Strike Pool. Roll all dice in your Strike Pool to inflict damage. Trigger: When an entangled duellist loses Entangled.
>>
>>3172098
>Another consideration is that we need to be prepared for anything. Big dice, numerous dice, non-strike Comp removers, Comp restoration, anti-Tech and anti-Strike abilities, anything.
>non-strike Comp removers
Good call, I didn't consider that. Elegance will be helpful, but we might need Gritted teeth...

>>3172120
Stay safe.

>>3172123
Gritted Teeth as the only PP proccer sounds bad. It's a good defense against Comp drain, but it's not good in and of itself.
Focussed Blow is good, but it's not necessary >to kill, if her Comp is empty, Flashing Steel will do the trick.

Point taken about Crushing Grip vs Circle Guard, but Flashing Steel can empty out the Strike Pool if needed.

>Leeching her dice with PP is freakishly slow though.
Yep. We can take out her lowest Comp dice with Elegance + Flashing Steel so it goes faster.
Who knows what OP combo she can build while we're doing that.
Crushing Grip and Flashing Steel. Maybe Circle Guard it out.
Or whether she can regenerate Comp.
Admitted, that would suck. But with Elegance/Brute Srike we could proooobably gen tech fast enough to smash all her pools if she gives us the time.
Or if she becomes stronger the less Comp she has.
Like us, lol
Weather the storm with Circle Guard, Crushing Grip and Still Waters, when she has no Comp left, bleed her as she hits us with everything she's got.
>>3172128
I don't think that will work. Not the right contest.
>>
>Snicker-Snack: [TRICK]Your opponent cannot generate dice into their Technique Pool this round. By the end of the round, if they have tried to, generate a die equal to the largest diee they would have generated this way into your Technique Pool. This Technique cannot be used unless your Technique Pool is empty.
>Snicker-Snack: [TRICK]Your opponent cannot generate dice into their Technique Pool this round. By the end of the round, if they have tried to, generate a die equal to the largest diee they would have generated this way into your Technique Pool. This Technique cannot be used unless your Technique Pool is empty.
>At the end of the turn, Ring’s Chosen transforms into Thorn’s Embrace!
>Thorn’s Embrace: [FLOURISH]Generate a d4 into your Technique Pool. If your opponent is Entangled, increase the size of the d4 by a number of sides equal to the number of d4s in the Rose Garden’s Technique Pool.
>Masterful Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. If no dice are removed from their Composure as a result of this, destroy the single lowest value die in their Technique Pool.
>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.
>Executioner’s Blade: [STRIKE]Wait. Wait. Wait. Generate a d20 in your Strike Pool. Roll all dice in your Strike Pool to inflict damage. This Technique can only be used if your opponent’s Composure has been broken previously in the duel.
>>
Not looking like a duelist might just be her gimmick, you know. There's very very little circumstantial evidence she's a Rose.

>Pinch The Stem: [TRICK]Transform the single highest dice in both of your Technique Pools into a d4.If your opponent is Entangled, this effect applies to all dice in both of your Technique Pools.
>>
Looks like whatever it is, it's passed. I remain in this world.
>>
>>3172077
>>3172097
Subtracting one >Counting Coup, adding one >Gritted Teeth.
>>
>>3172152
>Looks like whatever it is, it's passed. I remain in this world.
Hopefully that's not a pun!
How's your palm-thumb nerve?
>>
>>3172155
Occasionally painful but not too much. I'll let this vote run on for a bit longer or at least, until the tie is resolved.
>>
>Ring’s Chosen: [FLOURISH]Generate a d4 into your Technique Pool. If you bear the insignia of a duelling Ring and there are no Obstacles present, generate an Obstacle that matches your Ring. At the end of the turn, if the Obstacle was created by this Technique, transform Ring’s Chosen into it’s Ring-specific form.

>Skin Unthorned: [STANCE]Once this Stance is active, any Strike pool targeting you cannot roll d4s. They remain in the Strike Pool unrolled. Can only be active while you have a d6 in your Composure Pool.

>Pinch The Stem: [TRICK]Transform the single highest dice in both of your Technique Pools into a d4.If your opponent is Entangled, this effect applies to all dice in both of your Technique Pools.

>Thorn’s Embrace: [FLOURISH]Generate a d4 into your Technique Pool. If your opponent is Entangled, increase the size of the d4 by a number of sides equal to the number of d4s in the Rose Garden’s Technique Pool.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.
>>
>>3172136
Don't forget Circle Guard requires a Tech die
>>
>>3172136
Brute Strike doesn't gen Tech, anon. It puts a single die in Strike and immediately rolls it.
It is bad.
>>
>>Professional Provocateur x3
>>Still Waters x3
>>Gritted Teeth x3
>>Tempered Counting Coup x2
>>Elegance x2
>>Focussed Blow x2
>>Circle Guard x2
>>Crushing Grip x2
>>Flashing Steel x2
>>Brute Strike x1
>>
>>3172165
>Don't forget Circle Guard requires a Tech die
I intend to almost always have a tech die.

>>3172166
Yes, I know that's what it does, I don't agree that it's bad. It raises the Elegance tech gen capability, it raises the threshold of dice Still Waters blocks. Later on, it becomes a good roll of the dice in itself.

And if you think she's a rose, being able to break a d6 without having to generate any dice in Tech is going to be very powerful and scary.
>>
>>3172175
>And if you think she's a rose, being able to break a d6 without having to generate any dice in Tech is going to be very powerful and scary.
To expand on this, it means we can attack while staying able to use Circle Guard because it doesn't expend Tech Dice, Prick takes effect and looses all its d4s when the enemy takes Comp damage, Pinch the Stem keeps turning tech into d4s, Brute Strike will eventually throw out d6, d8, d12 if we Grit Teeth enough to afford it.
Brute Strike could have won us our bout against Catalina d'Passano.
>>
>>3172175
If she's a Rose your setup will kill us. She'll let Rose Garden generate a ton of d4s, then on the turn Still Waters breaks she attacks us to destroy a single die, and we're dead. She'll have all the time in the world while we're trying to leech her Comp with PP. To destroy her Tech with FS we'll need to spend our own Tech, which we have to gen first, which leaves us no actions to trigger PP in the first place.
>>
>>3172183
First, we'd have to be Entangled, which will take her at least three, probably four turns to break our d6 if we don't attack, even more if we have Still Waters up. Five to set up the Rose Garden in the first place. Entangle doesn't happen by itself, we need to throw a Strike that doesn't remove Comp or she has to destroy more than one tier of our Comp dice. We've got time to throw Brute Strikes at her and expend our d4s until we're at a stage that we can break one of her Comp dice when needed, expend all those dice on her instead.
>>
>>3172183
Actually, no, you're correct. If she's a Rose and she has Thorn's Embrace, we've got no way to keep her from hitting us with ludicrously large dice: By the time we're throwing d6s from Comp, she's got a d9, d8, d7... We've only got Crushing Grip, which doesn't allow Provocateur to proc.
>>
>>3172220
That's why I insist on taking Focussed Blow at least.
>>
>>3172222
Not to mention it's literally been described as an "A-Tier" strike by Ouro
>>
>>3172081
I'll change this vote: >>3172123

>Professional Provocateur
Our only way of removing Comp besides Strikes. Never used before.
>Gritted Teeth
To counter Comp leeching and trigger PP. Only used against Marzio.
>Tempered Counting Coup
Can save our ass (and also gives Tech!). Temperedness never used before.
>Flashing Steel
To destroy Tech and (mainly) Strike. Never used before.
>Focussed Blow
To kill
>Still Waters
To defend. Never used before.
>Circle Guard
In case we need to defend immediately.

No Elegance because no space, and we have absolutely no info on Alba.
>>
>>3172234
>>>Professional Provocateur x3
>>>Still Waters x3
>>>Gritted Teeth x3
>>>Circle Guard x3
>>>Tempered Counting Coup x2
>>>Elegance x2
>>>Focussed Blow x2
>>>Flashing Steel x2
>>>Crushing Grip x1
>>>Brute Strike x1

It's very hard to decide which one of Elegance, TCC, Focussed Blow or Flashing Steel to drop.
>>
>>3172243
Drop Elegance. We know nothing about Alba's style, so TCC is better and also tempered. FB and FS are both vital.
>>
>>3172258
Fine, dropping Elegance. We've got our top seven.
>>
>>3172258
>>3172266
FS only way works if we can hit them anyways. It’s useless against anything that eats d4 and elegance is essential for us ramping fast if need be.
>>
So the vote is decided on Professional Provocateur, Still Waters, Gritted Teeth, Circle Guard, TCC, Focused Blow and Flashing Steel?
>>
Unless >>3172267 disagrees, yes.
>>
>>3172273
I just woke up, so it seems. I'll vote for the above combo to get things going.
I'm just sad I have to go out after this
have fun guys
>>
>>3172277
I do disagree but I am outvoted because apparently dice economy is bad. If this is who I think it is we’re utterly fucked without elegance anyways.
>>
Vote called then. Writing.
>>
>>3172281
>I do disagree but I am outvoted because apparently dice economy is bad. If this is who I think it is we’re utterly fucked without elegance anyways.
Who do you think it is?
>>
>>3172285
Rose ringmistress flesh shaped tobair is intothe fight. We know from Sabino they think nothing of it, her last name is phonetically similar to pace’s and she currently looks as unfeminine as possible likely as a result of what we said about her ring for irony. Also Remo was at her party so he obviously has ties to her Ring.
If that’s the cause our only chance would be Elegance Flourish while she rings up (as she always does it before stance) and try to get a telling FB in Before stance.
>>
>>3172302
In the situation you're describing, as soon as she stances up Elegance will become utterly useless. Getting enough dice to defeat her before that requires getting every single one of her moves right, and is not guaranteed even then, because she can stance up early and she has anti-tech moves. CC would be much better in such a situation.
>>
>>3172302
She's too prideful to hide her provenance, and there's no point to hiding your identity while defending your pride.
Second, if it is her, first turn we generate a Tech die, then we spam Circle Guard+PP until she's dead. Assuming her last move isn't something that'd save her.
>>
>>3172319
>Assuming her last move isn't something that'd save her.
Her last move is one we already have, since we know she had CC and it wasn't offered when her Insignia, Ability, Stance and Pinch the Stem were offered.
>>
>>3159426
Heeeey, Ceg forgot our neck scar!
>>
>>3172328
In-universe, artistic license. Out of universe, I asked Ceg for it before Thread 6.
>>
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>Professional Provocateur

>Still Waters
>Gritted Teeth
>Circle Guard
>Tempered Counting Coup
>Focussed Blow
>Flashing Steel

The sun has nearly set when you kick open the door to Remo’s office once more, wrapped in trophies and righteous indignation. Marzio’s belt is wrapped around your shoulder like a sash, tied with Gloriana’s ribbon. On the other side of your hip from your sheathed sabre is Signore Albero’s empty tin scabbard. Despite your lack if certainty, you are clad in strength. And whoever Alba is, she’ll just be another piece in your collection once you’re through with her.


Alba rises from her seat the instant you arrive, interposing herself between you and her client.

“Sofia!,” Remo says. “Good to see you still looking so well. I’ve been told that your duels, as they can be seen in the Court of Swords, have become very popular. A certain few of them in particular…”

Well, you’ll focus on the horrors inherent in that idea later. Right now all you need to worry about is disarming this trap by jamming your fist right through it.

“Enough talk,” you say, pulling Maccio’s old spectacles out of your handbag and putting them on, pointedly ignoring the Sofia on the wall. Instead you stare right at the sketch of Alba herself. It’s true to life, something that makes you a little bitter. But what Maccio’s eyes can tell you is that...Remo doesn’t have a clue about his mysterious defender. The sketch is almost entirely representative of the woman standing before you, lacking any actual flourish or detail that might come through from prolonged contact with an acquaintance. It’s as thin as the paper it’s on. Then who is she? Is she really affiliated with the Roses?
“Let’s have it.”

Alba barely reacts.
“What are your terms?”

“For misrepresenting my public image, I want your client to print a public apology! He must also make an effort to cease and desist from any further portrayals of me that I do not approve of! Additionally, he must lend me space in La Rassegna Mensile whenever I desire it, to write what I please.”
You’re aware that you’re pushing it pretty far, which makes you somewhat worried about what terms she might have in return.

“Acceptable. My terms are nothing?”

“What?,” Remo cries, echoed by you a moment later.

“I can’t beat you,” Alba says. “But if I was to somehow do so, I won’t impose any terms. You can even challenge him again later if you want.”

Remo jumps to his feet, paper swirling all over his desk.
“I trusted you!”

1/3
>>
>>3172381
“Clients will shut up during the negotiations,” you say snidely before turning back to Alba Pace. “What’s your game here, lady? Why do you want to fight me so badly?”
And if she really is a duellist, why is she throwing away terms? That’s a surefire way to absolutely trash your reputation as a professional!

“As the defender’s representative, I choose the time and place. Right here. Right now.”

“...Alright,” you say. “Have it your way. I’ll drag your secrets out with the edge of a blade.” You take your glasses off and as you do, draw your sword. She does the same, revealing a sabre that isn’t even properly coloured, instead simply painted with cheap black bands along the forte. And there, right in the middle of the office, with Remo still protesting in the background, your swords kiss.

>Sofia’s Composure: 3d4, 1d6, 1d8, 1d12

>Alba’s Composure: 4d4, ???????

Her outward composure is surprisingly weak but you get the feeling that still waters might run deep. She feels hopelessly nervous all the way through but, well, there’s a lot of it.

You run through the usual ritual without much care, your thoughts too consumed by just what the fuck is going on.
“As the challenger, I claim rights to offense! Should I win, I demand that the challenged to give me a certain degree, the bounds of which are to be determined later, over his monthly publication. And that’ll start with a printed apology. He will also cease to print any artwork of me! Should he fail to comply with any of these of terms, he shall be punished under High Law!”

You spin around. Alba is still facing away from you, as is customary. She isn’t even standing up straight.
“Sure. I’m representing the challenged so I’ve got rights to redress. But I’m not using them. If I win, nothing happens. That’s all.”

“Just what do you want, huh?”

“Say it with me now, Sofia.”

You raise your sabre up so that it covers one of your eyes, exchanging glances with your reflection. Your reflection is screaming.
“See and be Unseen!”

You See.

The world flattens to become a darkling plain, Remo and his complaints smeared across the ground in a shadowy smear. It is a space without walls, the entire City just an elaborate circus of barely visible shadow emanating from a vast plain of murky water.
The invisible sun turns its light away.

You are Unseen.

And just like that, you forget who you are. You are a wandering spark blown free and far from the flame. Memories, personality and identity are shucked off as easily as a nut is pulled free from its shell. But as you drift, you become aware of two massive presences towering standing atop the water, striding through the faded shadows of the City as if they were but toys.

2/3
>>
>>3172385

The first is a cracked shade of blue, running from light to dark, all spread out across a woman’s body. The only piece of her left untouched are her sword and her double-pupiled eyes. And facing her, a titan of equal stature, is wretched thin thing stained all in black, constantly leaking and dripping ichor from her saturated form.
To you, they are equally disgusting.

*!

But this is just a moment and all moments must end. Sofia Pseudonym will not be denied so easily! Your perspective blues and shifts until you are yourself once more, standing in the midst of the pseudo-City, below the falling shroud of noumenal dark.
“I still don’t know who you are,” you say to the wretched silhouette before you. “But if this is some sort of trap, it ends now. Why couldn’t I find your records? Remo won’t hear us.”

Alba looks up, her eyes drilling into yours as ropey strings of black ichor spil endlessly down her head and promise to drown out her gaze. You were expecting a challenge in those eyes. But instead she just looks terrified.
“We have no record because we have never duelled. This is our first duel. But that means nothing. A tool doesn’t need experience to be used. It can’t be too hard.”

“Tool? We? Who the fuck are you?”

“We ask you the same question, Sofia Pseudonym. What do you want? You keep interposing yourself before us and others like us. This cannot be coincidence. Thirteen sends their regards.”

“You’ve got to start making more sense, girl. Right fucking now!”

“Thirteen has asked me to handle you. When this duel ends, you will not be the same.”

“No seriously, tell me your deal right now or I’ll duel it out of you and I won’t be gentle!”

“You must know about the mirrors. But it moves in both directions. In unreality above as well as that below. You are not safe here.”

Everything flickers, as if the entire world just blinked. And everything is the same except Alba. She’s still coated in verminous slime, a black grotesque barely more than a silhouette but now...she’s covered in stark white handprints. They cling to her body like a violation.

“...Oh.”

“By the end of this duel, we will be a broken doll and discarded. You shall become us. But it’ll be fine. You won’t even notice.”

Alba lunges forward, her body pushing forward like a puppet on strings! You knock her sword aside but before you can counter-attack, she disengages, sliding back across the water as if she was on wheels! You take a step forward and and accidentally put your foot through the representation of the publishing house.

You don’t know what to do about this. But you know how to duel.
>>
>>3172389
It's time to commit to your opening strike! Instead of the usual queue, this will just be one action for both you and your opponent. Your current ability is Professional Provocateur.

>Duel Rules: https://pastebin.com/6eTp737y

>Choose one of the following:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
This is so great.

>Tempered Counting Coup

>"Who was Thirteen before she became Thirteen?"
>>
>>3172396
That one anon was right.
I expect Composure leeching.

>Tempered Counting Coup
>>
Vote called, writing.
>>
>>3172389
>This cannot be coincidence

Totally is though
>>
>>3172448
>This cannot be coincidence
Maybe the City wants Sophia Pseudonym specifically to handle all Handprint cases? If they don't want us to stick our noses into everything they do, they should stop being cheap and hire actual professionals.
>>
>Tempered Counting Coup.

You keep your distance at first, wary of just what they might do. But they seem talkative, don’t they? That’s a weakness.
“Who is Thirteen? Or rather, who was Thirteen before they became Thirteen?”
You don’t have the foggiest clue on who Thirteen might be. Some kind of Handprint? Their true identity? Their controller? Their summoner?

“Thirteen doesn’t exist.”

Their response doesn’t make sense to you but it gives you all the opening you need! You step forward and while she deflects your sword with her own, you take the opportunity to drag your foot right up through a street and kick her in the shins!
She hops back for a moment, a surprisingly human movement.

“Augh! No no no no no no! Relinquishing control!”
As she continues to back away, wreaking a path of devastation through the miniature shadow-puppet city, she begins to shake. And then Alba throws back her head and screams! But by the time you’ve closed the distance, she’s recovered and staring right at you.

She’s crying.

>Alba uses a Stance called Nervous Breakdown!

>Nervous Breakdown: [STANCE]At the end of each turn, if you have not taken damage from an attack this turn, siphon your single lowermost Composure dice into your Strike Pool. Can only be active while you have d8s in your Composure Pool.

“I-I-I-I-I-...I!”

>Nervous Breakdown activates!

>Alba’s Composure: 3d4, ???????

>Alba’s Strike Pool: 1d4

Her strike is uncoordinated but it’s quick, her whimpering frenzy driving her ever quicker and quicker!
>>
>>3172389
O fuck
>>
>>3172396
I'm scared.
>>3172407 This is worth a try, I doubt we'll be able to shake the handprint's influence so easily

>>3172448
no it's because we're being puppeteered by the snake man and his cadre of "players"
>>
>>3172465
DUEL STATUS: https://pastebin.com/4vp7wzi6

The time has come to choose a queue. Please choose three Techniques:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
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And of course the moment I post all this, I realise I didn't actually register the Counting Coup. It's nearly 3am so I probably only have myself to blame.

But don't worry! Despite what the post and the pastebin might say, Sofia has 1d4 in her Tech pool!
>>
>Still Waters
>TCC
>TCC
I want to see what happens when her d4s are gone, but that really just means that she'll start siphoning larger dice.
>"Hey, what was your name?"
>>
>>3172473
>Still Waters
>Counting Coup
>Counting Coup
If she has another tech gen, she can tech up and strike this queue, and I don't want to risk it.
>>
>>3172473

> Still Waters
> TCC
> TCC
>>
>>3172473
>Tempered Counting Coup
>Tempered Counting Coup
>Focussed Blow
Is there a point in doing anything else until we know more of her move set?

>>3172482
How do you live dude?
>>
While I want us to fight our best, I think we should be mentally prepared to pivot out of the duel if necessary.

I want to win this fight, but I'm 100% certain more than that, I want to avoid being Broken in the face of the handprint.

We need to figure how it intends to infiltrate us and avoid that. This could include infecting us when we rupture Alba's Wake form or our own, breaking us and holding us in the wake for whatever necessary time, an obstacle in the duel or wake or even another threat.

>She looks terrified

Oh... Oh no.

Fuck off Handprint; She's ours, to care for and to guide. Don't you know it stresses the fish to handle them unduly?

>>3172473

That stance suggests to me a dangerous amount of dice's under D8.

But we don't have enough information yet. Still waters is probably a good play, but I don't like this one bit.
>>
>>3172506
I was thinking of the same, but I really don't want to risk it. She'll have 2d4 tech next queue, so if she has any other tech generator she can actually attack us successfully.
>>
>>3172465
>>Nervous Breakdown: [STANCE]At the end of each turn, if you have not taken damage from an attack this turn, siphon your single lowermost Composure dice into your Strike Pool. Can only be active while you have d8s in your Composure Pool.
I realize this may be an unpopular stance to take, but this is actually really powerful with our build. Elegance and Brute Strike both power up with it, it'll help us build dice really fast and we have d4s for days.
>>
Gain Some Distance, Nervous Breakdown, Fight Fight Fight, Gain Some Distance, Still Waters, Gritted Teeth. This is the best combination, we'll be hitting ridiculous numbers in no time.

(As long as the opponent doesn't attack Composure directly, anyway.)
>>
>>3172526

I don't want to take a trophy from Alba.

I don't want to duel her, I don't want to bleed her, I don't want to touch her before she's decontaminated.

But least of all, I don't want to take on any aspect of her, because she's not the duelist.
>>
Vote called, writing.
>>
>>3172539
When we get a game over after being contaminated, will you write the scene where Adriana has to put us down?
>>
>>3172526
We have exactly five dice this stance can give us, after which we're left with a single d12

>>3172535
What does Fight Fight Fight do?
>>
>>3172571
>What does Fight Fight Fight do?
Not a real move, lol. I just meant it to mean 'general fighting moves'.

>>3172571
>We have exactly five dice this stance can give us, after which we're left with a single d12
Right, I somehow miscounted our d4s, oops. I thought we had 5d4. Man, that might have helped during my argument to take and use Brute Strike against florists.

Anyway! 3d4, 1d6, 1d8 is not a small amount of dice. That's generally enough to win a game, and this will help us generate dice, we're not limited to only using the Stance to build Tech/Strike.
Second, Gritted Teeth happens immediately. If we take care to use it when the stance ends, even if someone uses Taunt immediately, it still won't break us. I'd have to look up how quickly Gain Some Distance takes effect, but it's also a Trick, if perhaps not as fast.
>>
>Still Waters
>Tempered Counting Coup
>Tempered Counting Coup

You falter in the face of her renewed assault, stepping back quickly as you try to assume a defensive stance! You think you’ll take a page from Marzio’s book here and copy that same tightened focus under pressure that nearly defeated you! But to that, you need to get some room and-

Alba gives you that, unexpectedly disengaging by jumping back and then, as you watch, she doubles over and retches! Ichor sprays everywhere as she vomits and all you can do is keep away from it as the knee-high towers of the city are coated in the fluid!

>Alba uses a Trick called Corrosion!

>Corrosion:[TRICK]Destroy all Obstacles. If there are no Obstacles to be destroyed, create a Miasma Obstacle.

The water beneath your feet is contaminated, transformed into a fetid and sludgy mess. And what’s worse, it’s nowhere near as easy to stand upon! Every step makes you feel as if you are slowly sinking.

>A NOTE ON OBSTACLES
>Obstacles are a special kind of hazard that occur when a dangerous duelling arena is chosen or they are otherwise introduced by one duellist during the course of a duel.
>Obstacles count as a third ‘duellist’ in the sense that they are modelled with Techniques and dicepools but they have no Composure to destroy and often can’t be attacked. Each of an Obstacle’s Techniques only activate when a specific trigger is set off.

>MIASMA TECHNIQUES
>Ego Dissolution: [TRICK]Destroy the single lowest dice in each duellist’s Composure Pool. Activation Clause: Whenever a duellist has at least one Composure dice destroyed. Cannot trigger itself.
>Swallowed Whole: [TRICK]Negate the effects of both duellists’ Techniques. No triggers or effects are activated this turn. Activation Clause: Whenever a duellist selects the same Technique twice in a row in the same queue.

But you don’t let it daunt you, though it may disgust you. You keep your footing and with that established, you draw upon Marzio’s skill to protect you!

>STILL WATERS

“We shall drown together!,” Alba screams!

>Nervous Breakdown triggers!

>Alba’s Composure: 2d4, ???????
>Alba’s Strike Pool: 2d4

“Fuck off!”
You wish you could be more eloquent but really, what else can you say in response to this? You shrug off your coat, ready to use it as a distraction but before you can finish, she dances across the mire towards you!

You whip your coat at her face and it strikes her but even as it knocks her sabre off-course, she reaches out with her off-hand and grabs hold of your wrist, hand clasping over your sword-arm!

>TEMPERED COUNTING COUP

>Alba uses a Flourish called Verminous Grasp!

>Verminous Grasp: [FLOURISH]Siphon the opponent’s single lowermost Composure die into your Technique Pool. Destroy your single lowestmost Composure die.

1/2
>>
>>3172693
Her grip feels awful, cold and wet and clammy and almost as if the filth on her skin is crawling. You kick her away but the damage is done for both of you. Your hand is coated in slime.

>Sofia’s Technique Pool: 1d4, 1d6

>Sofia’s Composure: 2d4, 1d6, 1d8, 1d12

>Alba’s Technique Pool: 1d4

>Alba’s Composure: 1d4, ???????

Separated briefly, both of you flounder as you slowly sink into the muck! You stomp out of it as best you can, slashing at clinging tendrils. Alba rolls, ichor and mire mixing interchangeably.

>MIASMA: Ego Dissolution

>Sofia’s Composure: 1d4, 1d6, 1d8. 1d12

>Alba’s Composure: 1d5, ??????

“Oh...oh oh oh oh.”
Not even her nerve is right, is it? You watch as she shakes herself frantically, keeping her blade between you and her all the while.

>Nervous Breakdown triggers!

>Alba’s Composure: 1d7, ?????
>Alba’s Strike Pool: 2d4, 1d5

“Who did you used to be, Alba?”
Your question is only a ruse, an attempt to further gain an advantage by breaking her unfortunate mental state. But just as you say it, she starts shaking uncontrollably.

>TEMPERED COUNTING COUP

>Alba uses a Flourish called Vermin Soul!

>Vermin Soul: [FLOURISH]For every dice in your Composure that was destroyed this turn, generate a d4 into your Composure. This Technique can only be used at the end of a queue. If you have this Technique, you MUST use it every queue.

But despite the best-laid plans of both of you, you both stumble as the miasmic waters pull you down even further! Both of you are now stranded waist-deep, the corrupted towers of the little city brushing past your face as you struggle just to break free!

>MIASMA: Swallowed Whole

>Tempered Counting Coup and Vermin Soul are both negated!

>Nervous Breakdown does not trigger!

>Still Waters has broken!

“Just give up,” she pants. “Drown in it. Die.”
>>
>>3172700
Duel Status: https://pastebin.com/azejaPt9

Choose 3:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
>>3172622
>Gain Some Distance
>Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.
It's not as fast as Gritted Teeth, it won't save us from having been Broken, probably, so Executioner's Blade will work in a situation like that.

>>3172700
Ahahaha what the fuck. I need to think. I'm grinning, this is great.
>>
>>3172693
Alba Pace's techniques so far:

>Nervous Breakdown: [STANCE]At the end of each turn, if you have not taken damage from an attack this turn, siphon your single lowermost Composure dice into your Strike Pool. Can only be active while you have d8s in your Composure Pool.
>>Corrosion:[TRICK]Destroy all Obstacles. If there are no Obstacles to be destroyed, create a Miasma Obstacle.
>Verminous Grasp: [FLOURISH]Siphon the opponent’s single lowermost Composure die into your Technique Pool. Destroy your single lowestmost Composure die.
>Vermin Soul: [FLOURISH]For every dice in your Composure that was destroyed this turn, generate a d4 into your Composure. This Technique can only be used at the end of a queue. If you have this Technique, you MUST use it every queue.

Miasma Techniques:
>Ego Dissolution: [TRICK]Destroy the single lowest dice in each duellist’s Composure Pool. Activation Clause: Whenever a duellist has at least one Composure dice destroyed. Cannot trigger itself.
>Swallowed Whole: [TRICK]Negate the effects of both duellists’ Techniques. No triggers or effects are activated this turn. Activation Clause: Whenever a duellist selects the same Technique twice in a row in the same queue.
>>
I really need to sleep now so I shall. Vote will remain open until I wake. I'll be here all day tomorrow.
>>
>>3172737
So she syphons our Composure into her tech with Verminous Grasp, which also triggers Ego Dissolution to destroy our tech. Then she restores her Composure with d4s with Vermin Soul, and gets extra tech all the time from Nervous Breakdown.
Note that we can cancel Vermin Soul by triggering Swallowed Whole intentionally.
>>
>>3172721
>Still Waters
>Tempered Counting Coup
>Focussed Blow
>>
Oh sorry, I'm back for just a moment. That's an error on my part for the description of Vermin Soul. It should say for every dice in your Composure destroyed this QUEUE.
>>
>>3167289
>Actually, the number of question marks has corresponded to the number of dice left total. Nothing to do with tiers.
>>Alba’s Composure: 1d7, ?????
>>Sofia’s Composure: 1d4, 1d6, 1d8. 1d12

>>3172741
She's got more than us, if we just knocked off one of her Comp dice each turn, she'd win.
So far, she's got no Strikes. I'm sure she has one, though.

>>3172746
Still Waters is not going to be fast enough to block her Strike, if she has one. Might be better to Circle Guard the first round? I don't know, I haven't counted out the Comp dice.

Looking at Verminous Soul, what's a turn? If it's a round, it happens too quickly to counter most Strikes.
>>
>>3172769
I knew it.
>>
>>3172769
Ohhhh. Ouro, what would it look like if we took any of these horror movie abilities? Would we vomit black fluid too? Or would it be a sword move?
>>
>>3172782
Of course you would vomit black fluid. Do you really think that Sofia can't learn to do that?
>>
Okay, what's stopping us from spamming any move until she's down to her d8s? I think we should do that, then consider again.

>>3172784
>Of course you would vomit black fluid. Do you really think that Sofia can't learn to do that?
Uh. While that would be something of a seriously scary maneuver, would it also get us automatically infested by the Handprint Parasite?
>>
>>3172741
Important correction: Ego Dissolution destroys our Composure, not Tech. So every Verminous Grasp effectively leeches two dice.
>>
>>3172769
But if we Strike in last turn then it should be:
Step 1: FB siphons dice, Vermin soul is used but no dice was destroyed yet.
Step 2: FB rolls the dice.
>>
>>3172800
You might be right!
>>
>>3172791
>Okay, what's stopping us from spamming any move until she's down to her d8s? I think we should do that, then consider again.
Okay, the thing that might stop us is that the first move in every queue isn't blocked by Swallowed Whole. She won't be completely blocked.
So! What move should our first one be, before we invoke Swallowed Whole and cause her to lose two Comp dice to Nervous Breakdown? I think it should be Tempered Counting Coup, so we can hit her with a good Flashing Steel. Other possibilities involve Circle Guard, TCC and then Focused Blow.
I think her next move will be her hidden Strike, but it might be Verminous Grasp.
>>
>>3172823
We shouldn't use Flashing Steel against her. We'll lose at least 2 Comp dice every queue, so if we waste tech on anything that doesn't kill her we're dead.
Also destroying her dice will trigger Ego Dissolution to destroy our own! We need to defeat her in a single strike.
>>
I'm still awake for some reason so I should just note that Ego Dissolution only ever destroys one dice, no matter how many dice were destroyed by the damage that triggers it.
>>
We can't outlast her. Two Verminous Grasps will break us, so two queues.
If we spend out tech now to break her d8s, we won't have time to gen more. We need to tech up to a decisive strike.
Dammit, this is where Elegance would be absolutely great. Hindsight is 20/20.

It's important to note that whenever we strike at her, we're destroying our own Composure as well!

I propose
>Counting Coup
>Circle Guard
>Counting Coup
She has no way of defeating us this queue. I think we should tech up and murder her on the first turn of the next queue

>>3172823
Swallowed Whole will cancel Nervous Breakdown.
>>
>>3172860
>Swallowed Whole will cancel Nervous Breakdown.
>Nervous Breakdown does not trigger!
Ah, damn it.

>>3172877
I can't help but notice you didn't answer this.
>>3172791
>Uh. While that would be something of a seriously scary maneuver, would it also get us automatically infested by the Handprint Parasite?
>>
>>3172883
Yeah I didn't.
>>
>>3172888
W-well at least Nervous Breakdown is safe to take, right?
>>
Dammit, we have to account for a possible strike on the first turn. Circle Guard won't save us, it doesn't prevent the dice already in Strike from being rolled, so our d4 will definitely be destroyed, then ED triggers and we lose d6. Then she goes VG and we lose d8 and d12, and that's it.
>>
>>3172879's Plan

>Counting Coup
>Circle Guard
>Counting Coup


>Strike, Verminous Grasp, Vermin Soul
This is the scary queue, for if she realizes that if she Strikes in her second round and we put our Stance back up in the first, she might not even destroy our d4s.
This one has us with enough to break her with next turn, but she's got an 85 percent chance of breaking our d6, which will cause our d8 to go poof. Then she uses Verminous Grasp to take our d10, then her d7 goes poof which promptly poofs our d12, and we're Broken before she is. We lose next turn, she turns us into a sockpuppet.

>Strike, Strike, Vermin Soul
She Strikes to take our d6+d8, then freezes us up for a turn so we can't retaliate well before she takes more dice. We don't block the Strike, because she doesn't even have a Tech Pool as >>3172926 points out.
>>
>>3172943
We don't have a d10
>>
>>3172700
>Her grip feels awful, cold and wet and clammy and almost as if the filth on her skin is crawling. You kick her away but the damage is done for both of you. Your hand is coated in slime.
oh no we have cooties now

>>3172950
>We don't have a d10
Okay, that's good to know. Still leaves us Broken, though.
>>
>>3172954
I think we might have to predicate our plans on being broken next turn. We basically have no defence from that.
But with TCC and GT we can cling to life and maybe do something.
>>
>>3172960
All I can think up is, once we're broken, to spam CCx3 and GTx3 until her Comp is destroyed by PP or her own abilities, then finish her off on a third turn when we know she can't strike.
>>
>>3172992
Except Swallowed Whole doesn't let us use CCx3. Or anything x3.
>>
>>3172960
I think we might have to predicate our plans on being broken next turn. We basically have no defence from that.
We don't know how fast her Strike is, but we can use Flashing Steel and hope it's faster. A d4 and d6 have got a good chance of breaking the d5, a better chance of breaking the d4s.
Bit of a Hail Mary, especially since we're not likely to beat even a d7.

We could use Gritted Teeth, but if she takes our d6, she's going to take our d5 in the same hit. Added plus of taking more of her Composure, immediately filling up her Tech.

We might have to hope she doesn't Strike on the first turn and use our Stance or Flashing Steel in an attempt to save ourselves.

>>3172992
Might be doable.

What do you think of this? CC the first round, let her hit us. We're probably Broken. Then we hit her with Focused Blow.

She can't finish us off with her second move, she needs to finish Breaking us first. That should take her two turns, whether she uses Verminous Grasp/Strike first or second.

When we attack on the second round, we'll have 1d4+1d6+1d8.
She had 4d4, 1d5, 1d7 and five more. Only one got revealed at a time, so she might have, for instance, four more d7s and a single d8.
I highly doubt she has anything higher than a d12, and we've never seen anyone have more than a single d12.
Our roll will have a very very high chance of taking her d7s if she has more than one and 1d8 by extension, very high chance of taking her d8s, if it doesn't take all of her d8s, Nervous Breakdown will take another one.
(I really really want Nervous Breakdown. It's killing us here. We don't even have to choose between Still Waters and Nervous Breakdown, we can use them both!)
60% chance of taking her d10s and by extension her d12. (If she has them.)

I would have wanted to hit her with a Flashing Steel next, but she'll generate a load of d4s with Vermin Soul first.

So we should generate a d10 or put up Still Waters again for our third move.

Then the next turn we can CC, Gritted Teeth, CC again if it doesn't take, work our way back up to having dice.

Anyway. Counting Coup, Focussed Blow, Still Waters?

I got struck by the idea of just not attacking at all this turn, just focusing on building dice, since she literally can't kill us. TCC first round and Gritted Teeth second round will always save us. We can always CC again on the third turn, building up and up and up.
>>
By the way, on a meta note. I don't think Handprints winning will actually overwrite us. I think they're going to form their own ersatz Ring (As hinted with Thirteen, get it?) and you can't fight a ring if one loss is lethal. For that same reason, I don't think we'll have a problem copying their abilities. It's unfair to fight a Ring without being able to copy their stuff.

Speaking of which, poor Handprint, lol. I don't think they know Adriana is our sigh, girlfriend.
>>
>>3173162
The first CC will proc, the rest are there specifically to trigger Swallow Whole.
>>
People are saying she can't kill us, but we've only seen half her moveset. I think we should do the following:

TCC
FB
FB

I know the second FB has no dice, it's there to keep her from recouping comp dice by triggering swallowed whole. Expected value of a d4, d6, and d8 is 10~11, so we might break her, and at the very least should take out her stance and most of her comp dice, putting her in a position where she has to be wary of her own moves.
>>
>>3173192
She doesn't have to strike to break us. Wasting our tech on FS is suicide.

>Only one got revealed at a time, so she might have, for instance, four more d7s and a single d8.
So far identical dice have alway been revealed together

>>3173226
She will break us in two queues in any case. Verminous Grasp leeches two dice, and we have four. If we waste our tech on a non-lethal strike, only us will be to blame.

Nervous Breakdown doesn't proc if she suffers damage. Ego Dissolution will proc though and take one of her dice, but she could have 2d12 for all we know.
>>
>>3173205

Handprint is well aware of our connection with Adriana.

We're probably one of the only things that Adriana still values.

It's been pure luck that we've blundered into and ruined a couple of the Handprint's dealings. That's not a reason to destroy us.

We ARE however, a powerful social tool with intimate access to the most dangerous threat that the Handprint knows. It's 50/50 if its first act after breaking us is either Tyranting all the shit it's been having trouble with, or arranging Adriana's murder or suicide.
>>
>>3173231
It also destroys her own dice. If this attack hits average value, we'd destroy everything below her hypothetical 2d12, which I really doubt she has. At that point we can CC and GT, which will restore our own comp dice while siphoning hers with PP. More likely it'll just break her immediately though.
>>
Why did we temper CC instead of FB?
>>
>>3173230
>Handprint is well aware of our connection with Adriana.
Were we being romantic right in front of them? Oh god.

>>3173241
>We ARE however, a powerful social tool with intimate access to the most dangerous threat that the Handprint knows. It's 50/50 if its first act after breaking us is either Tyranting all the shit it's been having trouble with, or arranging Adriana's murder or suicide.
Sure, but Adriana is a mind reader and knows what to look for. She'll see it in our mind. As for murder, she's probably the most dangerous person we know. It'll be hard to do.

>>3173231
>She doesn't have to strike to break us. Wasting our tech on FS is suicide.
She does need to Strike in order to bleed us, though.

>>3173231
>So far identical dice have alway been revealed together
Right, okay.

>>3173226
Yeah, that could work. Next turn use CC+GT+GT to keep her from Vemin Soul-ing again. It might be better to wait until we can Break her entirely, though.

>>3173231
>She will break us in two queues in any case. Verminous Grasp leeches two dice, and we have four.
It's not going to take her two whole queues if we don't keep springing Swallowed Whole. I don't think it really matters, though. What difference does it make, other than keeping her from using Vermin Soul?

>>3173231
>but she could have 2d12 for all we know.
She could, but no one so far has had that many.

>>3173259
Why not wait? She's already about to Break us, does she become more dangerous if she has more tech dice? We're not actually going to get to keep any of our high Comp dice Gritted Teeth will give us.
>>
>>3173275

It won't attempt subterfuge, it's going to go for leverage.

It can't take over Adriana, but it can threaten us, which is probably one of the only levers she still has to be manipulated by.
>>
>>3173275
>Why not wait? She's already about to Break us

Answered your own question there bro. She's about to break us. Pretty good reason to not wait. As for increased danger if she has tech dice, all her moves so far have put dice right into strike pool. She might not even be able to use tech pool dice.
>>
>>3173259
We have a 62% chance to hit 10+. It's not enough for me.
>>
>>3173287
Listen, anon. She doesn't have to have any dice to break us. If we use Flashing Steel now, we'll only waste our tech dice that we'll not have time to replenish.
>>
>>3173311
I said FB, not FS.

>>3173298
One more verminous grasp leaves us with 2 comp die. The next one will break us. We can't make it with CC and GT, she outspeeds us and has more of a pool to fall back on. That strategy just guarantees we die slowly and surely.
>>
>>3173284
Ah, yeah. That works.

>>3173287
>As for increased danger if she has tech dice, all her moves so far have put dice right into strike pool. She might not even be able to use tech pool dice.
Possible, but it is kind of unlikely that she'd have a our-Comp-to-her-Tech move without a move that can use that tech. Hopefully that move is her only Strike, because our survival entirely depends on her not being able to use two different Strikes.

>>3173298
Why not? After killing her d8s we could use CC, Gritted Teeth, then CC again until we can reliably beat a d4, destroy her pack of d4s, and Ego Dissolution will break her for us.

>>3173328
>One more verminous grasp leaves us with 2 comp die. The next one will break us.
While true, she can't use Verminous Grasp twice in a queue, and she can't bleed us on the same turn as she breaks us. She's going to break us over and over again, but she's not going to be able to bleed us, knock on wood.
>>
I´m a bit lost with this challenger. Could anyone explian how can she or not defeat us next turn? I´m very confused and don´t want to vote for anything that will turn us into a Handprint.
>>
>>3173328
If we wait for a second CC we can at least break her at the same time she breaks us. Then we would have a chance.
If we waste our tech and fail to break her, we won't have even that.

>>3173343
We could do the exact same thing after 2 CCs as well, but with a better chance to break her sooner.

>While true, she can't use Verminous Grasp twice in a queue, and she can't bleed us on the same turn as she breaks us.
She can go VG+Strike to bleed us.

>>3173353
She syphons our Composure into her tech with Verminous Grasp, which also triggers Ego Dissolution to destroy even more of our Comp. Then she restores her Composure with d4s with Vermin Soul, and gets Strike dice all the time from Nervous Breakdown.
>>
>>3173343
She can't bleed us on the same turn she breaks us? That requires us to stop her with Swallowed Whole, I think. There's no reason she can't use Verm Grasp followed by Mystery Strike next round, assuming we only have 2 comp die remaining then. With the CC GT strat it would happen on round 3 or 4, because we'd sacrifice our tech dice and any hope of victory to last a little longer.

>>3173361
Ok so you voted for CCx3 and then GTx3. Let's envision how that plays out. We get off one CC before swallowed whole kicks in, and she gets off one VG. We get a d8 in tech, she destroys our last d4 and d6, leaving us with only a d8 and d12. Next round we use GTx3. It moves our d8 in tech to composure. She uses verm grasp again, destroying both our d8's and leaving us only the d12. So now our tech pool looks the exact same as it did 2 rounds ago, d4 and d6. But we've lost 3/4 of our comp dice. She has lost 2 out of her remaining 6. We're worse off no matter how you look at it. One more VG breaks us no matter what we do, and then she strikes. Game over.
>>
Oh wow, I feel bad voting for the our line up. Elegance would have been really useful. I didn't even think it was the hand at all.
Do you think we should attack and try to get rid of her composure some how? We need to get rid of her d8s to stop nervous breakdown.
>>
Also, I think we need a new thread, we're over a 1000 posts. Make it hard for me to scroll all the way through and understand what's going on
>>
Anonymous (ID: oEdN5MB0) 01/13/19(Sun)00:11:02 No.3173403▶
>>3173353
>>3173386
>I´m a bit lost with this challenger. Could anyone explian how can she or not defeat us next turn? I´m very confused and don´t want to vote for anything that will turn us into a Handprint.
She can get our d6 with a Strike that we have no way to block- which triggers Ego Dissolution- then she does Verminous Grasp to take our d8, which triggers ED again, taking our d12. We're Broken, but not Bleeding. We have no way to stop that.

But we're going to be okay, because
>>3173361
>She can go VG+Strike to bleed us.
No she cannot, if we keep using TCC and GT.

Plan Staying Alive With No Comp Dice
>TCC, GT, _____

>vs. Verminous Grasp, Strike, Vermin Soul
She plays Verminous Grasp, we lose nothing because we have no Comp dice. Strike subequently kills our new Comp Die, which brings us back to zero Comp. But Alba can't Bleed us, because she's forced to play Vermin Soul and get a bunch of d4s instead, leaving us back where we were in the beginning, with a profit of whatever we put in our third round.

>vs. Strike, Verminous Grasp, Vermin Soul
She uses Strike, which doesn't kill us because Tempered prevents Bleeding. Then she uses Verminous Grasp, which either fails to find a target in our Comp or takes our newly generated Comp Die to her Tech. Then she does Vermin Soul again, and we're back where we were in the beginning, with our third round's profit.
>>
>>3173403
And if she triggers Swallowed Whole herself to negate a GT?
>>
>>3173421
>And if she triggers Swallowed Whole herself to negate a GT?
Then we do it again next turn. We even profit, get an extra Tech die out of it.
>>
>>3173420
But if we do the same move twice, we can cancel her move as well as ours.
This might save us but we haven' t seen her whole set of moves yet.
>>
>>3173433
>But if we do the same move twice, we can cancel her move as well as ours.
True. And we can do that until she kills off her Stance. Past that, though, the match isn't going to get anywhere if we keep looping.
>This might save us but we haven' t seen her whole set of moves yet.
Yeah, can't help with that. Alba is pretty damn strong, desu. Hope that she's got a bad Strike and a pair of unhelpful moves.
>>
>>3173428
You say you don't want to do a FB with only 62% chance of victory, I don't want to hang on the edge like that indefinitely when we've only seen half her moveset. Especially when the handprint is in play.
>>
>>3173400
She doesn't need tech dice to break us, so Nervous Breakdown is irrelevant.

>>3173386
With CCx3 GTx3 we literally cannot die. We're betting on PP and her own abilities to slowly drain her Comp. Then we can bleed her when she uses Vermin Soul
I didn't say it's a good option, but it might be our only one.
>>
>>3173446
If we can't die like that, why not go for a FB and try to win while we still can? CC3 and GT3 will always be there for us.
>>
>>3173482
I'm not against going for a FB, I just want one more CC before that.
>>
We should use our template from before
Our moves
>TCC
>TCC - cancelled by Swallowed whole
>TCC


vs enemies moves
>VG, Cancelled, VS
etc
etc
etc
>>
>>3173444
Wasn't me, and that's understandable. Think of it as a safety net for if we miss the 62% shot.

>>3173446
Yeah. CC the first turn, get extra Tech. Let her use Vermin Soul again the next turn, Strike her, taking down her last two Comp dice. So far she's got no other Comp regen moves.
...And that's where I'm currently stuck, because I can't think of a way to Bleed her without leaving ourselves open to a counter-Bleeding.
>>
I'm going to sleep. When it comes to a vote of whether or not to grab a trophy, please point Ouro at this post.

>Take a trophy
>>Nervous Breakdown: [STANCE]At the end of each turn, if you have not taken damage from an attack this turn, siphon your single lowermost Composure dice into your Strike Pool. Can only be active while you have d8s in your Composure Pool.

While I'd love to grab one of the others, I don't think you guys would let us take anything that requires black vomit.
>>
>>3173497
We're going to be here for awhile, you might be back after waking to discover we haven't progressed that much at all.
>>
>>3173494
I think both the second and third moves get cancelled. The trigger is selection, not use.
>>
>>3173497
While this is a very good stance, I fear It might come with the Handprints curse. Better not take It or perhaps ask a lawyer first
>>
>>3173496
I can't think of a way to Bleed her without leaving ourselves open to a counter-Bleeding.
We just need to bleed her during Vermin Soul, when she can't counter-bleed us.
VS only restores the dice lost this queue, so if we break her one queue we can bleed her the next one.
>>
>>3173513
If the case, we do that and we're head by by TCC
But lose comp because of ego dissolution triggering due to nervous breakdown.

>TC
>TC (Cancelled)
>TC (Cancelled)

vs VG (flourish), cancel, cancel. Ego disolution triggered
>>
>>3173541
It's not a very good stance. It only gives us 5 dice ever and leaves us with a single die.
>>
>>3173547
Yes, we will lose comp. The trick here seems to win despite being broken, not prevent being broken in the first place.
>>
>>3173541
>While this is a very good stance, I fear It might come with the Handprints curse. Better not take It or perhaps ask a lawyer first
We didn't take Maccio's personality when we took his eyes, we shouldn't be taking anything other than the ability when we take it.

>>3173548
>It's not a very good stance. It only gives us 5 dice ever and leaves us with a single die.
The speed at which it generates dice is insane. And we grow stronger as we lose Comp dice, so it's good twice.
>>
>>3173543
>We just need to bleed her during Vermin Soul, when she can't counter-bleed us.VS only restores the dice lost this queue, so if we break her one queue we can bleed her the next one.
Perfect, I think. The turn in which she loses all Composure, either don't let her activate Vermin Soul, or make her lose it all on that third turn. Perfect.

The other direction I was leaning in was getting in the habit of Rattling her on Vermin Soul so we know for sure that Verminous Grasp would not be the first round the next turn. That would have made it possible to Strike on the second round, when we knew that the first one would be Strike. (If she wanted to keep our Comp down.)
>>
>>3173596
What are the odds that our rolls will fail to do what we want? I mean, we rolled pretty badly in our duel with Marzio and then had to use our luck ability for reroll.
>>
>>3172721
Okay, so I want to vote for this round. I think >TCC, GT, GT
is fine for now.

>>3173613
Depends on whether or not she has something unexpected in her moveset. If things stay as they are, I think we'll win. We'll patiently build up enough dice to make the roll a forgone conclusion on their Vermin Soul turn, then the next round Strike again on their Vermin Soul turn. Tada, Bleed.

But I don't know what hidden moves she has, let's just hope she can't interfere with Tech->Comp or have two different Strikes.
>>
>>3173596
>>TCC, GT, FB
Is this what you're suggesting then?
>>
Alright, I'm awake. Just give me a moment to count this vote.
>>
>>3172721
>TCC, GT, GT

I don't want this to be a tie
>>
>>3173635
>Is this what you're suggesting then?
I think we're better off just letting things continue as they are. Killing her stance now doesn't matter to us, we're pretty much expecting her to Strike us down anyway, doesn't matter, we'll get back up. I'd rather save our dice, let the PP and her stance worry about taking down her Comp at the moment.
>>
It looks like the winner is TCC, GT, GT. If anyone thinks I messed up the count, now is the time to say so!
Vote called, writing.
>>
>>3173637
Hey. Hey. You didn't answer this >>3172896 either!
>>
>>3173654
Do we really want to claim anything from this abomination?
Other than the magical ability to be immune from it's bullshit or the magical ability to safely remove it from people without killing them?
We got 3 known victims... and Adriana is being used as an executioner to get rid of it permanently.
>>
>>3173658
Uh, yes. I want its skills and abilities. I'll pass on the taking over people part, but it's got skills and abilities that are nice to have.

Look. If we can take Maccio's size and not his personality or his dirty secret or his family, then we're copying specific attributes or skills from them, we're not copying them, themselves. We probably could take its personality or its requirement of eating brains, but why would we? We always know what we're taking before we take it. And if we don't want it, we can drop it. Literally.
>>
>>3161178
>“I challenged you to a game and when you lost, I took this scarf from you as a trophy. Now I can speak your crude language as well as you can. I have, in a sense, borrowed your tongue. That’s not strange.”
>“That’s magic.”
>“It really isn’t. I’m just a competitive learner."
Sophia remains herself, she just learns height or luckiness or drink tolerance, these are things that are appended to the people, and
now to her. She herself, her I, doesn't change.
>>
>>3173677
This thing is going to be after us from now on. Our abilities and friendships would make us a great asset for it.
Instead of a dueling ability, I'd rather claim the permanent ability not be bodyjacked by this thing or the ability to remove it from people without harming them.
>>
>>3173677

We haven't tried to take an ability from an old god yet. Don't take past behavior as a guarantee of future performance.
>>
Sofia could learn omnipotence from God itself if she could just beat it in some sort of game.
>>
>>3173690
>Instead of a dueling ability, I'd rather claim the permanent ability not be bodyjacked by this thing or the ability to remove it from people without harming them.
Okay. If those are options, please consider my vote here >>3173497 changed to support them. It would probably be out of character for Sophia to not take them. However, since I think we'll only get stuff from this duel, I think my previous vote will stay the same.


>>3173703
>Sofia could learn omnipotence from God itself if she could just beat it in some sort of game.
Ha! New goal!
(Not that Sophia would know what to do with omnipotence, nor would it even be a good quest anymore if she got it, but still.)
>>
>Tempered Counting Coup
>Gritted Teeth
>Gritted Teeth

“I won’t die,” you say. “And neither will you! Not before I’m done with you!” You struggle your way free of the muck, stepping back up on level with the rest of the City. Something crunches beneath your feet.

Alba darts forward, wading through the miasma to strike at your legs!

>TEMPERED COUNTING COUP

>Alba uses Verminous Grasp!

Being back up on ground level, you have quite the advantage. But it’s still all you can do to turn her frenetic sabre aside and the moment you do so, she reaches out and grabs hold of your leg!
Her touch burns!

>Sofia’s Technique Pool: 1d4, 1d6, 1d8

>Sofia’s Composure: 1d6, 1d8, 1d12

>Alba’s Technique Pool: 2d4

>When Alba’s d7 is destroyed from her Composure by Verminous Grasp, her ability activates!

>Thirteen’s Blessing: [ABILITY]Whenever a dice larger than a d4 in your Composure Pool would be destroyed, generate a d4 into your Composure Pool.

>Alba’s Composure Pool: 1d4, ?????

Your sabres lock together and as they do, she pushes herself into your legs with enough force to pull you back down into the swamp with her!

>MIASMA: Ego Dissolution!

>Alba’s Composure: 1d8, ????

>Sofia’s Composure: 1d8, 1d12

“Thirteen has blessed us,” she pants, her mouth filling with sludge. “They have made us a limitless cloud of vermin!”

>Nervous Breakdown activates!

>Alba’s Strike Pool: 2d4, 1d5, 1d8

>Alba’s Composure: 1d9, ???

>Nervous Breakdown has broken!

Your footing lost, all you can do is to try and keep your head up above the surface! But you refuse to let it end this way! You will endure it for at least a moment longer!

>GRITTED TEETH

>Sofia’s Technique Pool: 1d4, 1d6

>Sofia’s Composure: 2d8, 1d12

Both your swords forgotten, Alba clings to you and in doing so, drags you ever downward!

>Alba uses a Flourish called Vile Heart!

>Vile Heart: [FLOURISH]Destroy your single lowermost Composure dice. All dice in your Technique Pool have their sides increased by 2.

>When Vile Heart destroys her 1d9, Thirteen’s Blessing triggers!

>Alba’s Composure: 1d4, ???

>Alba’s Technique Pool: 2d6

>MIASMA: Ego Dissolution!

>Sofia’s Composure: 1d8, 1d12

>Alba’s Composure: 3d13


“Get the fuck off me,” you snarl but it’s no use. Neither of you can fight against the pull of the miasmic swamp. Your determination and hers are swallowed together.

>GRITTED TEETH

>Alba uses Vermin Soul!

>MIASMA: Swallowed Whole!

>Gritted Teeth and Vermin Soul are negated!

At this point, it’s all you can do to stop it from getting into your mouth.

“It’s alright,” Alba whispers, black gunk gurgling endlessly from her mouth between her gentle words. Her panic has gone. “You can rest now. You can give up the pain. You never need to make another decision ever again.”
>>
>>3173773
Duel Status: https://pastebin.com/8CYbEX3k

Choose three:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
>>3173773
Okay, how the hell did we end up voting for this.
What was the point of CC GT GT?
>>
Oh by the way, if you check the Duel Status you'll see that ProPro procced on the first GT turn, I just accidentally deleted the bit about it in the actual post. My bad!
>>
Alba Pace's techniques so far:

>Nervous Breakdown: [STANCE]At the end of each turn, if you have not taken damage from an attack this turn, siphon your single lowermost Composure dice into your Strike Pool. Can only be active while you have d8s in your Composure Pool.
>>Corrosion:[TRICK]Destroy all Obstacles. If there are no Obstacles to be destroyed, create a Miasma Obstacle.
>Verminous Grasp: [FLOURISH]Siphon the opponent’s single lowermost Composure die into your Technique Pool. Destroy your single lowestmost Composure die.
>Vermin Soul: [FLOURISH]For every dice in your Composure that was destroyed this turn, generate a d4 into your Composure. This Technique can only be used at the end of a queue. If you have this Technique, you MUST use it every queue.
>Vile Heart: [FLOURISH]Destroy your single lowermost Composure dice. All dice in your Technique Pool have their sides increased by 2.

Miasma Techniques:
>Ego Dissolution: [TRICK]Destroy the single lowest dice in each duellist’s Composure Pool. Activation Clause: Whenever a duellist has at least one Composure dice destroyed. Cannot trigger itself.
>Swallowed Whole: [TRICK]Negate the effects of both duellists’ Techniques. No triggers or effects are activated this turn. Activation Clause: Whenever a duellist selects the same Technique twice in a row in the same queue.
>>
>>3173805
That leaves her 6th to be a strike to fuck us over.
>>
>>3173805
It's obvious the last technique is a strike, otherwise she'd have no way to end the duel. I'd laugh if it was Drag Down. Would be fitting.
>>
>>3173797
>>3173797
>Okay, how the hell did we end up voting for this.What was the point of CC GT GT?
Don't worry about it.

We kept our tech dice, we took down another Composure. So far so good, especially since her Ability and Vile Heart don't affect the Staying Alive With No Comp Dice Plan. >>3172943


>That leaves her 6th to be a strike to fuck us over.
We knew it would be a Strike.

>>3173805
>Tempered Counting Coup
>Gritted Teeth
>Gritted Teeth
Repeating the last one, we're going to keep doing this because we want to keep her from genning d4s, and also because if she actually uses her Strike on the second turn, we need to have a die in Comp. We can't use TCC twice in this queue. Might as well just keep using GT to proc Provocateur.


Note, I'm really tired, double check my reasoning. Good night for real this time.
>>
>>3173805
So I'm thinking of possible things the enemy can do

>Strike, VG, Strike
>VG, Strike, strike
>VG, VG, strike

I think the enemy thinks it's going to win. Is going to try and end it now since it believes it has victory in it's grasp
>>
Okay, I think it's obvious we can't beat her with FB. That would require beating d13, then d4, all the while being Comp leeched. We also have no way to protect our Comp from her. All we have left is to rely on PP.

>Circle Guard
>Gritted Teeth
>Gritted Teeth

CG is there to maybe get PP to proc one more time.
>>
>>3173862
>Swallowed Whole: [TRICK]Negate the effects of both duellists’ Techniques. No triggers or effects are activated this turn. Activation Clause: Whenever a duellist selects the same Technique twice in a row in the same queue.
>>
>>3173862
Anon, she's literally unable to use anything except Vermin Soul as her third action.
>>
>>3173874
>>3173871
I'm tired, I had a long day.
>>
>>3173867
She has a 2d4, 1d5, 1d6, 1d8 in her strike pool already, so if she uses a Strike on the first turn it'll probably slip past CG.
>>
>>3173880
Can we use flashing steel to reduce it first then?
>>
>>3173880
Not probably, but definitely.
As I said, CG is only there because it's a Trick that can trigger PP.
We have absolutely NO way to protect ourselves from her strike. We can only try to weather it.
>>
>>3173773
>3d13

oh lawd

There's no chance we'll be able to strike those away anymore. And she can kill us with a single strike. Unless anyone has a better idea, I think we're locked into

>TCC
>GT
>GT

for the undefeatable status. FB now is a waste of tech dice, 1d4 and 1d6 can't beat 13. Circle Guard doesn't do shit except proc PP, all her dice are already in her Strike Pool. Might as well just use GT for the same. Flashing Steel might get rid of her strike, but would open us up to more comp drain, or a simultaneous strike. I can see Alba either having Brute Strike or just a one liner roll all dice in your strike pool to inflict damage. Still Waters would negate her strike, but it's too slow and she can just keep up the comp drain if we use it. So yeah, we're kinda stuck. We need to negate turn 3 so she doesn't get lost comp dice back as d4's. I see us bringing her down to broken status at the same time as us, but from there it's a stalemate. Hopefully she has a slow strike like the Executioner that we can hit in front of.
>>
>>3173805
Thirteen’s Blessing: [ABILITY]Whenever a dice larger than a d4 in your Composure Pool would be destroyed, generate a d4 into your Composure Pool.
>>
>>3173787
Still waters.
Counting coup.
Focused blow.
>>
>>3173805
>TCC
>GT
>GT
>>
>>3173921
Stance wouldn't help us much. She'll first get in her strike and do damage to us. Our composure is gone
We lose.
>>
>>3173901
I really wish we tempered fb so we can beat ties.
>>
>>3173893
It's useless. She can leech all our remaining dice with a single Verminous Grasp anyway.

> from there it's a stalemate. Hopefully she has a slow strike
All we need to do is to strike during Vermin Soul. It only restores the dice lost this queue, so if she starts the queue empty she remains empty.

>>3173921
This is what will happen:
Verminous Grasp - she syphons our d8
Ego Dissolution triggers and destroys our d12. We're broken.
Next turn - a strike. We lose.
>>
Also anons, please remember that we DON"T lose when we lose all Composure. She still has to do a strike afterwards.
>>
>>3173940
aw shit that's right. We can wait until she's broken, and then just not cancel her VS on turn 3. She has to use it there, so we can Strike without worrying that she'll also strike.
>>
Can our opponent deliberately trigger Swallowed Whole to deny us our Gritted teeth?
we chose TCC, GT, GT,
If she strikes, strikes, VS or VG, VG, VS
She cancels our first GT
Since we repeat our GT again the end, it's cancelled.
That means we only pulled a TCC
>>
>>3174015
Doesn't matter, we get an extra Tech die.

Why are people suddenly showing up panicked? This is going better than we thought.
>>
>>3174009
>>3174035

So our plan is just to repeatedly
> TCC
> GT
> GT

Repeatedly until she’s broken, then:
> TCC
> GT
> FB

as our last queue?
>>
>>3174015
Yes, but that's fine. Good even. We'd have an extra tech dice, and TCC means we can't lose on turn 1. It is her way to stalemate though, since she can cancel GT and stop our PP from leeching her comp dice. So I guess the potential stalemate is back on the menu. Hopefully she doesn't think of it.

>>3174035
It really isn't.
>>
>>3173787
>TCC
>GT
>GT
>>
>>3174044
Yeah. I know it looks just godawful, but I can't think of another way to not lose.
>>
>>3174044
>So our plan is just to repeatedly
>> TCC
>> GT
>> GT
>Repeatedly until she’s broken, then:
>> TCC
>> GT
>> FB
>as our last queue?
Last two queues.
>>
>>3174035
Out of curiosity actually. We get a tech die, but we'd lose our composure completely without having the ability regen this time around.
>>
>>3174051

Hey man, whatever works. It may look god awful, but so long as we win who gives a shit.

>>3174054

It really just depends on how Strike vs Broken’s step 1 bleed rule goes against VS step by step.
>>
Vote called, writing.
>>
>>3174044
>>3174054
>>3174055
Alternatively, when we have enough Tech to beat the Comps, we can FB with full power. Don't need to PP her all the way down.
Check out >>3173420
>Plan Staying Alive With No Comp Dice
>>
>>3174044
While we still have Comp and Tech, I recommend going >CG >GT >GT to trigger PP more. We have basically no use for tech dice, and she can't defeat us on first turn as long as we start the queue unbroken.
>>
>>3174070
Alternatively, when we have enough Tech to beat the Comps, we can FB with full power. Don't need to PP her all the way down.
We can only safely FB on her third turn, and then Vermin Soul will just regenerate all the dice she lost.
>>
>>3174068
>It really just depends on how Strike vs Broken’s step 1 bleed rule goes against VS step by step.
It doesn't. Vermin Soul recovers the number of Comp dice lost that turn. We're destroying all Comp dice the turn before that.
>>
>>3174080
See >>3172769
VS recovers dice lost during the whole queue.
>>
>>3174077
>>3174080
>>3174090
Vermin Soul recovers dice on the first step. Focussed Blow destroys dice on the second. Then the turn ends. There will be no recovery. When Vermin Soul rolls around again, it will already be the next queue.
>>
>>3174098

I see what you mean now.
>>
>>3174098
We'll see how things play out. If by turn 3 she only has d4's in comp it would work, but as long as those 13's exist it's useless.

Fucking Thirteen.
>>
>>3174101
Because smileys are frowned upon on this site, I shall not post a smiley.
>>
>>3174110
We can literally build up until we've got infinite tech dice.
>>
>>3174072
Hm, I guess our PP is going to be in the form of sympathy for Alba and her troubles while dismissing Thirteen as a parasite. Should trigger some impressive tantrums or if there's anything left in the lady that is Alba crying.
>>
>>3174116

If I had that Mortal Combat Civility photo macro I’d be posting it at this point.
>>
>>3174120
What if her sixth move isn't even a strike, but a trick that disrupts us?
>>
>>3174143
Then she can't even win this duel in the first place.
Unless she the move is one that has her just taking over our body from the get go since we have no composure. Then using our body to injure ourselves
>>
>>3173703
>Sofia could learn omnipotence from God itself if she could just beat it in some sort of game.
So, does anyone else want to learn how to vomit Miasma onto the field? It'll be a hell of a surprise for Rose Ring Duellists.
>>
>>3174150
I absolutely want to take Corrosion for the Obstacle destroying potential. Big part of professional's kits, gone just like that. If using it will handprint us, we could also jack mind reading and self assertion from Adriana.
>>
Rolled 1 (1d4)

>>3174234
I'll take a d4 then
>>
Rolled 6, 2 = 8 (2d8)

>>3174234
>>
>>3173773
>>3174182
>>Vile Heart: [FLOURISH]Destroy your single lowermost Composure dice. All dice in your Technique Pool have their sides increased by 2.
Vile Heart is also excellent for us, but what I really really want is Nervous Breakdown.

>>3172526
>I realize this may be an unpopular stance to take, but this is actually really powerful with our build. Elegance and Brute Strike both power up with it, it'll help us build dice really fast and we have d4s for days.

(We don't have d4s for days.)

As said here >>3172535 with Gain Some Distance we'll be a nightmare.
>>
>>3174150
I admit, I really like the idea of getting rid of obstacles like Corrosion
.
But I might want to see if there's something non duel we can take from this thing.

Right now, anyone who is possessed by this thing is under a death sentence through no fault of their own. Adriana can only execute them by making them into another Adriana.

If Sofia is all about justice and doing the right thing. I'd vote for her to steal an ability to grab this thing by the balls and throw it out of people without killing them or destroying the victim's personality. There seems to be enough personality left in the victim that they might be able to recover their lives and move on
>>
>Tempered Counting Coup
>Gritted Teeth
>Gritted Teeth

“I will not!” you cry, pushing her away and grabbing hold of a tower. The shadowy thing nearly crumbles beneath your grip but holds out just long enough for you to pull yourself free of the muck! You rise to the surface once more, ruined masonry coating your hands as you ready your sword.
But just as you do, Alba grabs hold of your ankle!

>TEMPERED COUNTING COUP

>Alba uses Verminous Grasp!

>Sofia’s Technique Pool: 1d4, 1d6, 1d10

>Sofia’s Composure: 1d12

>Alba’s Technique Pool: 2d6, 1d8

>When Alba’s d13 is destroyed from her Composure by Verminous Grasp, Thirteen’s Blessing activates!

>Alba’s Composure: 1d4, 2d13

“Let go of me! Fuck!”

Alba ducks beneath the surface, evading your desperate slash! And all the time, all the time, you are sinking.

>MIASMA: Ego Dissolution!

>Alba’s Composure: 2d13

>Sofia’s Composure: BROKEN

You’re going to die here. You just know it! You can feel panic rise in your gut and flood your chest like a tidal wave. You’re going to lose yourself. Unreality drowns out reality. The Handprint has won.

But none of those thoughts are you. Or at least, they’re not what the Sofia you want to be would think. You’re sick of panicking. You’re sick of being put down like a wounded animal while your nerve frays. But not today! Today there is a core in you that will never break!

>GRITTED TEETH

The corrosive panic keeps flooding down, stripping away thought and feeling. But as it does, it meets a rising tide of pure Sofia pushing up in the other direction!

>Sofia’s Technique Pool: 1d4, 1d6

>Sofia’s Composure: 1d10

You scream, a cry of determination ripped right from the heart. You will not sink! You will not die! And as you tear yourself free from the mire, Alba rises with you. And in her her, her muck-stained sabre swings out straight for your neck!

With your hands no longer hindered, you catch her sabre with hers and for a moment you are locked.
“What a pitiful thing,” you pant. “I don’t even hate you. I just feel sorry for you.”

>Sofia’s ability, Professional Provocateur activates!

>Alba’s Technique Pool: 2d6
>Alba’s Strike Pool: 2d4, 1d5, 1d6, 2d8

And as you speak, her sabre slips past yours!

>Alba uses a Strike called Unfocussed Blow!

>Unfocussed Blow: [STRIKE]Siphon the largest dice and all other dice that share a size with it from your Technique Pool into your Strike Pool. If you are currently Broken, increase the sides of every dice in your Strike Pool by 2. Roll all dice in your Strike Pool to inflict damage.

>Alba’s Technique Pool: Empty
>Alba’s Strike Pool: 2d4, 1d5, 3d6, 2d8

>Roll 2d4, 1d5, 3d6 and 2d8 for Alba’s damage. Please remember not to roll more than one or two dice at a time.
>>
Rolled 3 (1d4)

>>3174234
Other four
>>3174262
>>
Rolled 1 (1d5)

>>3174262

> ThisisFine.png
>>
Rolled 5 (1d5)

>>3174262
Ugh, I'll do a d5 since there doesn't seem to be a lot people about
>>
Rolled 3 (1d5)

>>3174253
I feel like we can get those abilities, or substitutes, elsewhere. Corrosion on the other hand feels more unique.

>>3174256
So far winning a duel has only resulted in potential to take duel abilities. If possible then we can try.

>>3174262
I guess it does use her tech pool.
>>
Rolled 1 (1d8)

>>3174262
and of course everyone went for the d5

I'll take a d8 instead.
>>
Rolled 5 (1d6)

>>3174262
>>
>>3174300
No need to roll the rest, we just hit 10. It's broke.
>>
>>3174305
so we're rattled
>>
Rolled 1 (1d8)

>>3174256
Agreed.

>Ring’s Chosen: [FLOURISH]Generate a d4 into your Technique Pool. If you bear the insignia of a duelling Ring and there are no Obstacles present, generate an Obstacle that matches your Ring. At the end of the turn, if the Obstacle was created by this Technique, transform Ring’s Chosen into it’s Ring-specific form.

>>3174284
We are going to fight more of them. Corrosion is a technique that most of them have. I don't know how many have Nervous Breakdown.
>>
Yeah, that's enough. Writing.
>>
>>3174305
>>3174315
Just Broken. Doesn't matter though, even if we were Rattled, we took care to have our third round not be a Flourish.
>>
>>3174316
Sounds like a pretty big assumption. Others may not have NB, but we can learn something similar from far more people than we can learn Corrosion from.

>>3174315
Yeah, but SW procs on select, not execution. So both round 3 actions are getting negated anyway.
>>
So we doing GT CC GT next queue?
>>
>Damage

The dirty sabre just barely whips past your face, catching a few strands of blue hair and severing them as you stumble backwards. Your core has broken once more. That didn’t take long, did it? You’re such a fool. Now you’re going to lose.


>Sofia’s Composure: BROKEN

>Sofia is Rattled!

>MIASMA: Ego Dissolution

>Alba’s ability, Thirteen’s Blessing, activates!

>Alba’s Composure: 1d4, 1d13

“You are nothing. And there is always more of us!”

>GRITTED TEETH

>Alba uses Vermin Soul!

>MISMA: Swallowed Whole!

>Gritted Teeth and Vermin Soul are negated!

You don’t even lift your head. Together, the two of you just stand there in the middle of the city and the muck. What’s the point of doing anything else? What’s the point of anything?
>>
>>3174353
Duel Status: https://pastebin.com/eeVy43sW

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
>>3174357

> TCC
> GT
> GT

LET ME SEE YOU GRIT THOSE TEETH, SOPHIA
>>
>>3174353
>Tempered Counting Coup
>Focussed Blow
>Flashing Steel
>>
>>3174364
Oh I forgot it was TCC

>>3174357
> TCC
> GT
> GT
>>
>>3174357
>TCC
>GT
>GT

And so the slow grind begins.
>>
>>3174357
>TCC
>GT
>TCC
>Ask her if Alba is her real name.

I think she'll lose her d4 and d13 now, so I don't mind letting her have a stockpile of d4s. Can someone not half-asleep verify that for me?
>>
She has the soul of a duelist. This is why she choose to take the blade, stand and deliver

One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield.
>>
>>3174391
Depends on Alba. If she decides to queue up Unfocused blow for her first two actions we're stuck. Eventually we'll have enough tech dice to beat her even with the d13 though.
>>
>>3174413
>>3174357
>Depends on Alba. If she decides to queue up Unfocused blow for her first two actions we're stuck.

Okay, yeah. Not worth the risk. No rush.
Changing >>3174391 to
>TCC
>GT
>GT
>Ask her if Alba is her real name.
>>
Vote called, writing.
>>
Sorry for the delay on these ones. I’ve been eating lunch.

>Tempered Counting Coup
>Gritted Teeth
>Gritted Teeth

Alba takes a stilted step closer and then erupts into a absurd lunge that carries her right into you! You dodge her sword but she collides bodily with you, baring you down into the muck! You hit the water and roll, crushing streets as you try to throw her off you!

>TEMPERED COUNTING COUP

>Alba uses Unfocused Blow!

“It’s over!,” Alba screams, her raspy voice going unnaturally high. Knock your sword aside, she pulls herself up until she’s straddling you, her sabre held high! She brings it down upon your chest and-

You catch it by the blade, your fingers wrapped around the forte, the tip just an inch from your breast.

“No.”

>Sofia cannot lose this turn!

>Sofia’s Technique Pool: 1d4, 1d6, 1d12

“What?”

“Didn’t know about this, huh? That’s...that’s fine. Nobody else does.”
You push her sword away and kick her off of you, freeing up your own sword in the process. Your shoe catches her in the stomach and sends her flying backward, the slimy woman smashing through a city block.
“Is Alba even your real name? I bet-”

“You can’t do anything.”

>GRITTED TEETH

>Alba uses Unfocussed Blow!

>MIASMA: Swallowed Whole!

>Gritted Teeth and Unfocussed Blow are negated!

Alba rises to her feet, a steady stream of ichor spilling from her mouth. She just stands there as you skid and slide in the muck helplessly.

“Do you understand now?”

>GRITTED TEETH

>Alba uses Vermin Soul!

>MIASMA: Swallowed Whole!

>Gritted Teeth and Unfocussed Blow are negated!”

“It hurts. But I will hurt no longer. You will be us instead.”
>>
>>3174583
Duel Status: https://pastebin.com/fE8xb7MF.

Choose 3:

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Tempered Counting Coup: [FLOURISH]Sofia cannot be defeated during this turn. Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value die from your Technique Pool to your Composure Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

>Still Waters[STANCE]: When an opponent attempts a Strike, ignore all dice equal to or lower than the lowest value dice in your Composure pool; these dice remain in the opponent's strike pool. This stance is broken when the opponent makes no strikes in a queue.
>>
>>3174590
>https://pastebin.com/fE8xb7MF.
paste was removed what are her dice at?

also how'd we get a d12?
>>
>>3174590
>TCC
>TCC
>FB

I think we can end this. We have more than enough dice to be Alba
1d4, 1d6, 1d12 with another CC to up it again to d4, d6, d8, d12 I think we'll be to beat her
>>
>>3174590

> TCC
> TCC
> FB
>>
>>3174610
Because you got a d10 last time. Counting Coup increases as it goes.
>>
>>3174612
Oh good point. I'll switch to TCC TCC FB
We better not roll 1's.
>>
>>3174612
I reason she'll vile heart to make tech
then strike but we'll be tcc so it get's swallowed up
then we strike as she can only VS
>>
>>3174623
Oh right. Yeah I see now. Fuck I'm tired. Hold on guys, you have 2d4 and 1d6 in your tech pool. Not 1d12. Once CC hits 1d10 it switches over.

Consider your votes accordingly.
>>
>>3174590
>GT
>TCC
>TCC

We want to leech away that last d13 before we hit her.


>>3174623
It doesn't reset at a d10 anymore?
>>
>>3174642
It does, I've just been running for too long.
>>
>>3174636
>>3174590

In light of your new information, then it's the same damn thing again. Fucking thing can bitch and be salty all it wants, but we are going to end it. We can mock it, our will is stronger than it could ever imagine.

>>GT
>>TCC
>>TCC
>>
>>3174650
>>3174590
oddly not what I wanted
>TCC
>GT
>GT
>>
>>3174618

Scratch this.

>>3174590

Guys, don’t do TCC on turn 2 and 3. Odds are good that she’ll double UF us again, so we’ll both lose turns 2 and 3. We don’t want to lose out on tech gen.

> GT
> CG
> TCC

Once we’ve stripped her of her d13, we’ll move to take her out, until then we need to play this slow.
>>
>>3174590
>TCC
>Tcc
>Tcc
>>
>>3174590
Yeah actually I'll switch to >>3174670
We win either way but this way is faster.
>>
>>3174670
>>3174590
This is faster
She has no tech and no strike dice
>>
>>3174590
>TCC
>TCC
>FB
>>
Vote called, writing.
>>
oof. I think you guys had it and siked yourselves out.
>>
>>3174726
Huh? Sorry I don't understand what you mean.
If we Grit teeth, our provocateur activates.
We know have composure, and she loses a d4.

We think she'll try to cancel out our second since she'll think we're in it for the long grind. Even if she tried to steal our comp again, she can't strike in the 3rd
The 3rd will activate ego disolve and vermin cry.
She gains a d4 but loses her d13. The loss of her d13 means, she gains another d4.
3d4 in composure.
>>
>>3174747
Well it's definitely going to be a long grind now.
>>
>>3174794
>>3174747
Or we lose. One of the two.
>>
>>3174800
I don't understand. How are we going to lose?
The only way this entity can make her own tech die is to to steal from us.
This is a parasite, it feeds off us to be able to damage us.

For it to generate tech, it has to use verminous grasp to grab ours.
>>
File: 38a.jpg (249 KB, 863x752)
249 KB
249 KB JPG
>>3174817

>Verminous Grasp: [FLOURISH]Siphon the opponent’s single lowermost Composure die into your Technique Pool. Destroy your single lowestmost Composure die.

>Verminous Grasp: [FLOURISH]Siphon the opponent’s single lowermost Composure die into your Technique Pool.

>single lowermost Composure die into your Technique Pool.

>Composure die
>>
>Gritted Teeth
>Circle Guard
>Tempered Counting Coup


“Oh you can say whatever nonsense you want. I’ve figured you out! You can’t lay a finger on me now!”

>GRITTED TEETH.

You will never give in to the panic! No matter how much it grows, no matter how many times you are broken. You’ll get right back up again.

>Sofia’s Technique Pool: 2d4.
>Sofia’s Composure: 1d6

“And to think,” you pant, keeping your distance. “You thought you could duel without even knowing how.”

>Sofia’s ability, Professional Provocateur, activates!

>Alba’s Composure: 1d13
>Alba’s Technique Pool: 1d4

Now all you just need to is-

Alba charges in, running down the full length of a street and then leaping straight for you!

>Alba uses Verminous Grasp!

>Sofia’s Composure: BROKEN

>Alba’s Technique Pool: 1d4, 1d6

>Verminous Grasp destroying Alba’s last Composure dice triggers Thirteen’s Blessing!

>Alba’s Composure: 1d4

She grabs hold of you with her burnings hands and together, the two of you trip over a warehouse and go straight back down into the muck!

>MIASMA: Ego Dissolution!

>Alba’s Composure: BROKEN

Acting quickly, you try to roll away and bring your sabre up into a defensive stance, ready to turn aside an attack!

>CIRCLE GUARD

“Is this it? Is this last little tantrum all you’ve got?”

>Sofia’s ability, Professional Provocateur activates!

>Alba’s Technique Pool: 1d6
>Alba’s Strike Pool: 1d4

Alba stares at you disbelievingly, the white handprints swarming across her body as she once more finds herself sitting atop you as you both sink slowly into the muck. Then she just shakes her head.
“Why did you do that?”

“Eh?”

She grabs your sword-arm and, without ceremony, pulls it aside.

“You were supposed to free us! Now this is all you get!’


>Alba uses Unfocussed Blow!

“I-”

>Strikes auto-defeat Broken opponents.

She stabs you through the stomach, skewering you into the swamp like a butterfly on a pin. You scream but there is no use screaming.

“Should have made some terms,” Alba mutters, sounding little more than viciously disappointed. “Should have demanded that you have to make the picture accurate by choosing to match it. At least then the new doll would look pretty. But I guess...when you wake up Sofia, you might make some decisions different.”

You can’t move. All you can do is beg.
“Please...no! Don’t do this!”

“It won’t feel any different. Not unless it’s time for you to hurt like it was for us. It’ll be just like normal! But when we want you to make a decision, you will! You won’t notice. You’ll think it was your idea. You’ll think it’s Sofia all the way down but you’ll just be a horse, mastered by its rider and unknowing of the bridle.”

“I-”

1/2
>>
>>3174843

She pulls her sabre out and kicks you in the stomach, making you dry heave as you roll over. And now that you’re on your side, she grabs hold of your hair and shoves you face-down into the muck! You struggle and scream and fight and sob and none of it matters.
You don’t matter.’

But then, just as you’re about to lose consciousness. Just when you’re about to wake up as someone else, she lets go and you surface once more, desperate for air! The Wake is collapsing around you but it’s oddly slow, as if held up by some invisible hand.

“Fuck,” Alba says softly as you lie there gasping. “This makes sense now. Is that why Thirteen is so interested in you? Is that why you’ve been trailing us?”

“Wha?”
All you can do is wheeze.

“Why? Why are you doing this? And why keep it a secret?”

“What the fuck...I told you, it’s just coincidence! I don’t mean to keep running across you dipshits!”

Alba sways back and forth, moaning and holding her head.
“I don’t-I don’t get it. I don’t get you. But Thirteen isn’t going to forgive this!”

“Hold on just a moment-”

She lifts her sword and screams out into the fading Wake.
“See and be Unseen!”

And just like that, she is gone. You start vomiting and don't stop.
>>
>>3174817
You guys gave her a winning condition. Your original vote covered for that.
>>
>>3174848
Ah, that 's true
I apolgize eveyrone
He's right, we did psyche ourselves out
We have no one to blame but our selves.
Except for you good sir
>>
>>3174858
Snatched defeat out of the jaws of victory.

That's this system though. One fuck up can spell end in an instant.
>>
>>3174864
I guess that means we're possessed by the hand.
>>
I'm so exhausted, the long grind of the duel was brutal. I forgot our original plan out of impatience
>>
>>3174868
No I think Ouro lightened the blow there and made Sofia have some special thing that drove Alba off.

I was wondering what Handprint quest was going to be like, but I guess we won't find out yet.
>>
>>3174880

I don't think it's accurate to describe this as lightening the blow. This has been technically telegraphed since the first duel, but only foreshadowed in this thread.

The Handprint is not the only thing reaching into Aquitae Cogituum
>>
You wake up in your room, in bed, Maccio beside you. Apparently you had fallen out of the Wake in a vomiting unconscious heap. Apparently you almost choked to death. Apparently apparently apparently apparently.

You started crying and you told Maccio to leave you alone. You only dimly remember that however, it’s like it happened last week.

And now you sit in your bed, sobbing uncontrollably and flinching away from every reflection you see. You’ve been nervous around windows for a while now but now it’s only gotten worse. Look at you! You’re repulsive! You’re a stranger!
You stare at the Sofia on the booklet instead. She doesn’t disgust you.

And why not? Is it because you know that the Sofia in the window isn’t the Sofia you deserve? That you aren’t her anymore? Have you been subordinated or unmade without even knowing it? Even now, something may ride atop you and you wouldn’t know it.
Is staying in bed a Sofia decision or was it made by someone else? What about these tears that you can’t seem to stop? Are they even yours?

You imagine the future and stop. Imaging being forever in doubt about every decision you ever make.

But maybe it’s no true. Alba didn’t act like she infested you. But what if she did? What if your friends want to kill you now! What if...Adriana...oooooh.
You need to hide. You need to act normal. You can’t let anyone even suspect that you may have been contaminated. Because if you have and they find out…

Unless that’s what the Handprint wants you to do! Obviously it’d want you to avoid detection. How do you even know what thoughts are yours?

This cannot continue. Something must be done. What will you have Sofia do?


>Hide in bed and sleep as long as she needs to.

>There’s someone you need to see. You need to talk to them. You need to see them.

>Kill yourself.

>It didn’t happen so there’s nothing to worry about!

>Flee.

>Other (Specify)
>>
>>3174899
Other than her curse what would Sofia which probably shouldn't matter here what else would she have to not get Handprint'd?

>There’s someone you need to see. You need to talk to them. You need to see them.
Go see Adriana. She can see inside us and tell us for sure if we are contaminated.
>>
>>3174911
>>3174909
Forgot to link
>>
>>3174909
Flee.
>>
>>3174909
>Other (Specify)

Send a letter to Adriana and the Lawyer Oronzo explaining the situation.
They'll probably want to examine us and question us. If we're infected, we have to stop ourselves. If we aren't, we can rest assure that we won't harm anyone. And we can share info with them.


I screwed up the vote by switching, but we can vote in a way that minimizes harm to the city and it's people,
>>
>>3174918
Also, I don't want to take the risk the moment we see Adriana, the Hand will jack us and cause her harm.
>>
>>3174911

We are. Playing with living puzzles, feeding our favorite figure queues and trophies.

The Handprint reached out, and we slapped it away, because Sofia is ours, and it will have to do far better than that to take her away from us.

Sofia is terrified entering the wake because whenever she enters, she gets a glimpse of a real TYRANT.

She sees US.
>>
>>3174923
Pretty meta. Dunno if I believe it though. Time will tell.
>>
>>3174909
>Kill yourself
Do a flip.

Eternal LL threads here we come
>>
>>3174909

>There’s someone you need to see. You need to talk to them. You need to see them.
Go see Adriana.
>>
Hey Ouro, what is the time limit for a vote if we're going full speed. I'd like to know so I take my time to think over my options before randomly posting. I switched my vote about 4 times the last time. Next time I will endeavour to vote maybe once and only change if someone argues persuasively about their choices.
>>
>>3174909
Wow, we got too eager. Also it sucks that she happened to guess that we'd be too eager and queued up a winner. Duels sure are tough.


>Hide in bed and sleep as long as she needs to.
>>
>>3174988
More like you and I and that third poster
We're the main harbringers of the loss to be precise.
>>
>>3174964
I think an hour is fine? Less so if everyone just agrees right off the bat.
>>
>>3174988
Alba had no other queues that even had a small chance of winning. She just played to her outs.
>>
>>3175008
I'll keep that in mind, the vote ended in 30 minutes when I switched my vote like an idiot.
>>
>>3174909
>Hide in bed and sleep as long as she needs to
>>
>>3174918
>>3174909

>There’s someone you need to see. You need to talk to them. You need to see them.

I'm switching to this. No, I don't think hiding in bed is a good ideas guys.
I hate the idea, we've lost control of our self image with the magazine. We might be infected by something that is a danger to the city. I'd rather not be responsible for something else if we lay in bed and just do nothing.
>>
>>3174988
>>3175030
I'm not sure how hiding in bed is going to help anything. Being left alone with delusional thoughts makes things worse.

Be proactive and clear things up.
>>
>>3175037
It gives us time to heal emotionally.
>>
>>3175042
Trust me man, being left alone with these kind of thoughts will not heal her emotionally. It *will* make things worse.

A trip to Adriana will at least confirm or not if Sofia is contaminated which is a huge load off Sofia's mind if she is clean. Then you can sleep as long as you want.
>>
>>3175042
I wish I could say we could indulge in that. But we have Damocles sword over our head. We might be infected and we have information regarding the Hand that needs to be shared. I suggest getting ourselves checked out and passing on info. Then sulking for a good long while after.
If there is an after...
but on the bright side, if we have a clean bill of health, that's a load off Sofia's mind.
>>
>>3175050
>>3175052
Or, if we're infected, we don't spread it to others. I don't think we're going to spend more than a day sleeping this off, but if we do Adriana might visit and give us the clear. If not, we'll be out soon and not stumbling around town like a mess.
>>
>>3175057
Just don't get into direct contact with anyone other than Adriana who is immune. Also the Handprint has been selective with it's targets. We aren't going to be some massive contagion.

Also if we are infected we are boned anyways, which I doubt we are.
>>
>>3175068
You feel differently, but sometimes I like to sleep things off. I guess it depends on whether Sofia is more like you or me.
>>
>>3175078
Hm I do see where you're coming from.
Some people need sleep to recover from bad things because it works for them. They feel better in the morning and ready to try again.
Others don't believe it's good because they would just over think and get depressed if they were just lazing about in bed.
>>
>>3175078
Sleeping things off works, but not when suicide or running away from everything are main options because you don't know if your thoughts are your own.
>>
Well at least we're 3 votes for going to see Adriana right away from what I can see. 2 for staying in bed.
>>
>>3174909
>>Kill yourself.
>>
Vote called, writing.
>>
>There’s someone you need to see. You need to talk to them. You need to see them.

It was bad enough with the picture telling everyone who ‘Sofia’ was. And now, now that you’re no longer even sure of yourself, you have ceased to exist. You are now just an ambulatory slurry of meat and humours and feelings that has a Sofia-shaped shape. But even with the picture, you guess the shape of Sofia is a conversation now, not a fact.

But you know one thing. You can’t stay here. Maybe if you burrow under your covers and sleep forever, you’ll emerge from your cocoon in a beautiful metamorphosis. Maybe. But it seems more likely that you’ll just stay inside and rot.
You need to reclaim Sofia but you’re not sure if you ever can. How can you trust in yourself when you might not even be making your own decisions anymore? So in lieu of winning back yourself, you seek...them. You need to see them. You need to talk to them. They can help you.

And though it makes you falter, that insidious idea that you’re only seeing them because something else has made you do it, you will continue. Because you have to.

Who is it?


>Adriana, obviously. Adriana will know the answer. And Adriana might kill you.

>Giuseppina. Please help. Please do something!

>Oronzo. It’s time to turn yourself in.

>Maccio. You were rude to him earlier but he needs to know that you aren’t what you seem.

>Leonarda. You need these feelings gone. You need better ones in their place.

>Other (Specify)
>>
>>3175186
>Adriana, obviously. Adriana will know the answer. And Adriana might kill you.

Do not bring any weapons.
>>
>>3175186
I'm not sure which is a better option. Oronzo or Adriana. I was leaning to Adriana but I don't want to force her hand and have her execute us because we're infected. Christ that would be traumatizing. Or we are infected and the Hand forces us to try and kill her.


>Adriana, obviously. Adriana will know the answer. And Adriana might kill you.
No sword, and we should try to keep our distance from her in case the Hand tries to force us to strangle her. We don't want an Eduardo-like murder here.
>>
>>3175186
>>Adriana, obviously. Adriana will know the answer. And Adriana might kill you.
>>
>>3175186
>Adriana, obviously. Adriana will know the answer. And Adriana might kill you.
>>
File: Spoiler Image (126 KB, 750x662)
126 KB
126 KB JPG
Also for posterity
>>
Vote called, writing.
>>
Fuuuuuuck

We gave up this surefire win because we relaxed and tried to speed things up without thinking it through. We can't get complacent, especially when we're bouncing back and forth from broken and not broken. I wondered why Ouro wasn't calling it when we had an invincible strategy and this is why. He knew we would deviate and throw away our win.

It's 2 am, and unlike Sofia I gotta sleep this one off. Hopefully I won't cry too much.

Also if we're immune to the handprint maybe we're immune to Adriana?
>>
>>3175271
Hm, I need to sleep to, it's way too late for me.
Maybe if I went to bed earlier we could have avoided that fiasco because I would have been asleep at the time.
I can only promise to try to be better.
>>
>>3174843
>>CIRCLE GUARD
>“Is this it? Is this last little tantrum all you’ve got?”
>>Sofia’s ability, Professional Provocateur activates!
>>Alba’s Technique Pool: 1d6
>>Alba’s Strike Pool: 1d4
>Alba stares at you disbelievingly, the white handprints swarming across her body as she once more finds herself sitting atop you as you both sink slowly into the muck. Then she just shakes her head.
>“Why did you do that?”
Argh! We had a plan that worked! She had a single Comp die left!

>This way is faster.
Haste makes waste.
Choosing a riskier queue in order to go faster was not smart.
>>
>Adriana, obviously. Adriana will know the answer. And Adriana might kill you.

It’s Adriana of course. She’s the only answer that makes sense to you. She can see the Handprint and she can, if she needs to, kill you. And she’s also your girlfriend maybe? You’re not sure. But you know that you need to see her more than ever.

You’re still dressed in your vomit-flecked duelling outfit sans coat so you don’t need to get changed to leave. But before you do, you make special care to set your sword aside on its sharpening desk. You’ll not take it tonight. Not when your hands might not be your own.
And as you set it there, you look at the dark window and shy away. You don’t like windows at night. They’ve always made you nervous, like you’re being watched. Like anything might come through at any moment.
But what can you do if the watcher is inside your own head?

You dry your eyes and set off for Apocalypsis. Thankfully, even though you’ve not got your sabre to ward off others, the journey is uneventful. Night has claimed the City and it is beautiful, a starscape both above and below. But your eye can’t be help but be drawn to the darkness behind the stars in both the sky and the water. Just the recollection of the noumenal dark above the Wake makes you shudder, a full body movement that hurts your aching joints.

But despite your clear vulnerability, nobody even tries to accost you. Maybe they can sense the sickness. You don’t know what you would have done if they had.

And so that is how you come to be outside Vespa’s dreary neighborhood late that night. You don’t bother Vespa herself of course. Instead you just stand outside in the cold by the first house you can stagger to. You knock on the door and stand back, calling out softly.
“Adriana? It’s me. Are you awake?”

A curtain on the house opposite is pulled aside and a moment later, the door in front of you opens. Adriana is standing in the doorway in a green shift, sleeping baby sitting in her arms. She stares at you with those piercing green eyes and a moment later, shuts the door on you.

“Hey! Wai-”

Your shouts are stifled as Adriana hugs you from behind! This body’s still clad in her usual dress and for a moment you permit yourself to relax before turning around to face her.
“I didn’t want you to wake the baby,” she says in response to your unspoken question. “What’s wrong?”

“I’m fine.” you say pathetically, trying to beg for help. “Everything is going great.”

“Is this about that book?”

“Oh? You know about that? That’s...good. I’m doing alright. I fought some duels today and they went well?”
How can you admit to it? Your own curse stills your tongue. And then, the worst of all times, you remember the promise you made to Adriana. You said you’d come back with an answer and now you’ve only come back because you fucked up and you need to make things harder for her. Is that all you can do?

1/3
>>
>>3175363
You’ve pissed all over your promise and you can’t even apologise for it.
You start to cry again, helpless little sobs. No curse can dam those.
“See me. Please see me.”

Your eyes meet hers once again.

******

When you awaken, you’re sitting on a small couch inside a house you don’t recognise specifically but know to be one of Adriana’s. Adriana is sitting beside you, her hand tentatively on your neck. She’s also standing by the wall looking sick.

“How is it?”

“You’re fine,” Adriana says, her body by the wall covering her mouth. “You’re just fine.”

“But-”

“You haven’t been infested. You’re still the same as when I first met you. Don’t you think I can tell?”

“Then why do you look like that?”

“Because I couldn’t protect you.”

“What? I’m the one who should be protecting you!”
Yeah...because you have a sword and she’s a living crowd who can read minds and kill people by looking at them. You’re the protector in this relationship. You fucking idiot. And running through that thought, as always, is a little pang of fear at just what she is. And soon after, a greater pang of shame. Adriana can see that fear. She can never speak about it but you’re sure she can.

“You are very gallant,” Adriana says and you can’t tell the difference between her words and those of the curse. “You didn’t deserve this. And you don’t deserve me either.”

“Pardon?”

“I nearly took you. But I couldn’t. I would never.”


The way she emphasizes that last word invites a terrible thought into your mind. What if you are infested? It’s not like your curse would allow her to tell you. And would she really kill you as she should? Maybe she can’t bring herself to do it. Maybe that’s why she looks so sick.

“You’re fine,” she says, looking right through you. “There’s nothing wrong with you.”

“Even if you’re telling the truth,” you say and feel her pull back as you basically accuse her of lying to you, “Maybe it’s something different, something you can’t see. It’s trying to hide from you.”
You can’t say the next piece but you think it, hoping that she hears. So how can you trust in yourself ever again? How can you love yourself if you’re no longer Sofia? How do you stop just the possibility of what might have been done to from ruining your life forever?

“I can’t answer that,” Adriana says, wiping a tear from your eye. “I’m sorry. I can’t give you the direct evidence you need because nobody can. I’m so sorry.”

2/3
>>
>>3175277
It's even worse than you think, lol.

>>3172926
>Dammit, we have to account for a possible strike on the first turn. Circle Guard won't save us, it doesn't prevent the dice already in Strike from being rolled.
Alba had a die in her Strike Pool and we were Broken.
Even without the rule 'every Strike on a Broken opponent Bleeds them', we would have still lost because she would have rolled her Strike die against us with Circle Guard only keeping her from siphoning Tech dice. Because CG doesn't block.
>>
>>3175366
Isn’t the truth for everything? Your mind drifts back to the conversation you had with Lorrin. Nothing is real or at least, everything is probably real but it can never be directly seen. You will only know the phenomenon, the representation of the thing within your own head, never the noumenon itself. And that’s never been unnatural for you because that’s how it’s always worked with people. The curse makes a void between you that you can never quite trust. You can never know who is truly your friend and who is just tolerating the whims of a tyrant. More than anyone, you live in a world of fiction.
But you have a solution to that, don’t you? More than once now, you’ve chosen to surrender to the lie. To believe that certain people are genuine with what you think they are. So can’t you do that now? Can’t you do that, but for yourself?

The dream Adriana is selling is a beautiful one.


>Believe.

>Disbelieve.
>>
>>3175370
>Believe.
>>
>>3175370
>>Believe.
>>
>>3175370
>Disbelieve but verify.
You can't know that you're yourself until you fight Handprints in the Noumenon again. When all things are seen, when all questions are answered by force.

We need a reason to risk a duel again. Preferably against Alba.
>>
>>3175370
Disbelieve.
>>
>>3175387
Support
>>
>>3175370
>>Believe
A choice between whether Sofia forces herself to be more miserable than she needs to be.
>>
Excuse me, I may keep this vote open for another hour or so. My hand is fucking killing me.
>>
>>3175370
This is what I wake up to? Shaking my head so hard right now anons. You don't even know how hard.

>Disbelieve.
Because if Adriana's wrong, we might be a danger to her.
>>
I really think this story is going to take a depressing, miserable turn if Sofia can't even trust her own mind. In my opinion, it would be better to have a healthier mindset going forward with Handprint.

But if suffering and isolation is the name of the game, you do you anons.
>>
Also all the pragmatism and caution behind your choices won't mean much when Sofia is more of a neurotic mess.

Have a good night!
>>
>>3175370
>>Believe
>>
>>3159161
>She snatches up a book called Thirteenth.
>“As far as we can tell, this is some sort of diary. But it’s a diary written by someone who doesn’t exist.”
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
>>
>>3175504
Good catch, anon.
We need to go back for that book.
>>
>>3175504
...Sonuvabitch!

>>3172465
>“Who is Thirteen? Or rather, who was Thirteen before they became Thirteen?”
>You don’t have the foggiest clue on who Thirteen might be. Some kind of Handprint? Their true identity? Their controller? Their summoner?
>“Thirteen doesn’t exist.”
>>
So... going by what Alba was saying, it actually sounds like something WORSE would have probably happened if we had won that duel. It wanted to lose. It wants to be defeated, inside the Wake. But it can't initiate a challenge, it has to be the challenged party. And it has to try to win, but still lose.

So... priority number one is hiring Gloriana to field all challenges from Handprints from now on!

It's also really interesting to note that it cares about its "Dolls"' aesthetics... but Alba looks like *that*. And we now know it has a temper, in addition to what we already know about its inability to fully work with itself across hosts. Possibly exploitable psychological weaknesses? It's weirdly human at any rate. And that is significant, because Ouro definitely knows how to write inhuman mindsets and personalities.

Just stuff to chew on, anyway. But stopping it from getting challenged and losing in the Wake seems pretty important. We should definitely let Adriana know that it's trying to do that. That's... pretty critical information. Unless you fine folks think I'm misreading its anger at Sofia for losing, or that it was trying to bait us into BELIEVING that in some kind of Galaxy Brain Double Bluff.
>>
>>3175514
>Unless you fine folks think I'm misreading its anger at Sofia for losing.
I do. I think Alba wanted to be saved.
>>3174843
>“You were supposed to free us! Now this is all you get!’
She was right about to be defeated and possibly freed, but then we flubbed it and she's mad. Us being pretty would have been a consolation prize on accomplishing her mission.
>>
>>3175514
>Unless you fine folks think I'm misreading its anger at Sofia for losing
I think it was Ouro throwing shade at the anons for managing to lose.

Or Alba wanting to be saved, it's also possible. She did display weird disjunctive behavior in the wake.
>>
>>3175519

Yeah but she said "You were supposed to free US", not "You were supposed to free me". Were we going to somehow free multiple handprints by beating one of them?

Handprints don't generally even know they're Handprints, and this whole duel was a Handprint setup from the start. It spoke to Sofia from a place of knowledge throughout the duel. I think that it expected Sofia to win here. Our stupidity and ability to turn a sure win into an inexplicable loss actually foiled its plans. That's my reading.
>>
>>3175522
Do you really think Ouro would punish the players for giving their all to win?
>>
>>3175524
No, but I do think that we managed to derail a villain-plot development by losing here. We should capitalize on that and take the initiative against this thing. It's the first chance we've had to do so.
>>
And for that matter, I DO think Ouro would punish players for walking into a trap, and engaging in this duel at ALL was very obviously a trap from the outset!
>>
>>3175529
That is also true, I honestly believe we could have won.

But I made the critical vote that messed us up.
1. Impatience. I knew we could win, after a nap I see that it should have been FB, TCC, FB
2. Exhaustion, which fueled my impatience. It was a long grind but more than that it was extremely late at night for me. It really messed up my ability to judge or make a decision. I ended up making 4 changes to my vote and then 30 minutes up the vote ended before someone had the opportunity to point out my error soon afterwards. By then it was too late, with the vote closed I couldn't go back and make a change.
>>
>>3175370
>>Believe
>>
>>3175560
Don't blame yourself too much. Other anons supported that vote for some reason.
>>
>>3175568
I was the last voter that sealed the deal for it though. Words cannot describe how utterly stupid I feel
>>
Ah, the tie has broken! Vote called and writing.
>>
>>3175370
My head hurts from processing everything that just happened, but I'm fairly set on this choice.

>Disbelieve
There are many Sofias. The Sofia that she set out to be. The Sofia tempered into something both Sofia and NOT Sofia. The Sofia who Adriana believes she could be. The Sofia built up of all her reputation, pinups and duels included. The Sofia who fucked Sabino.

All are notable more for what Sofia IS NOT, rather than what she is. Indeed, Sofia the duelist in particular is constantly sticking other people into her.

She's done plenty good with the big decisions in her life, but people are more often shaped by the small actions that build up into a greater picture.

I think this will be the perfect chance to motivate Sofia to look at herself critically. This isnt just about Handprint, if anons turn out to be controlling her in story too, then it's exactly the little things that she will ALWAYS have control over.

She will push herself into a corner eventually. But at that point, I intend to play the "having friends is really great, huh" card to set her straight.
>>
>>3175522
>Yeah but she said "You were supposed to free US", not "You were supposed to free me". Were we going to somehow free multiple handprints by beating one of them?
No, but if we could save her, we could subsequently save the rest of them.

>>3175522
>Our stupidity and ability to turn a sure win into an inexplicable loss actually foiled its plans. That's my reading.
I don't think you realize just how hard that fight was. We barely managed to stay alive by the skin of our teeth. She was not expecting to lose, she was expecting to drown us in miasma and turn us into a puppet.

>>3175560
You weren't the only one. It's okay, we all make mistakes.
Now we're pretty sure to remember that Professional Provocateur will siphon dice into Strike that Circle Guard won't block, and that Circle Guard doesn't defend against Strikes if we're Broken.

>FB TCC FB would be better.
I think you're still being impatient. 1d4, 1d6, 1d12 might not have beaten a d13. Better to just TCC, GT, GT again, or if you're worried she'd've canceled the second move, TCC x3 or GT TCC TCC. We had time, we had Tech Dice to put into Comp the first turn.

Question: Would your (plural) mistakes have been more obvious if you'd (plural) used the legible spread out plan format? Was one of the things that tripped you up the fact that you didn't see the full words, 'Circle Guard vs Unfocussed Strike', what Professional Provocateur would do each round?

I'm looking at the voting then, no one was laying out and comparing what would happen if she chose one way or another.
>>
>>3175578
>https://pastebin.com/fE8xb7MF
Alba had a d4, d13
We destroy that d4, she's rattled. Whatever she had in there means she can't use a flourish
tcc to generate more dice
Focus blow destroys her composure again, since the enemy uses Vermin soul and it still triggers soul dissolution trick that gets rid of d13 and makes it a d4. There would be only d4s again but destroyed

next round, fb and we win
>>
>>3175578
As for your suggestion, of writing out through the format.
It might have or might not have helped to an sleep deprived person. Also other players must be exhausted too as it is late at night in north america. They would need to remember about PP's effects when combined with a trick.
Then remember circle guard's effects. I seem believe it was a block or something that'll prevent them from siphoning tech into their strike. But only works if the person has composure and is not broken.
Remembering the broken status mechanic. Any blow will break us. I believed that by preventing the blow in the first place and having no damage, she can't bleed us. But that doesn't matter. If she had no tech dice to siphon, and she managed to sneak in an attack, we still lose. This was something that had slipped my mind since I was so exhausted.
>>
>Believe

This is no way to live. What exactly is your plan, to spend the rest of your life paranoid and fearful about your very own self? If you do that, you’ll never reclaim yourself. How can you, when you view the self as an enemy? No, you have to believe in Adriana when she says that you’re the same within as ever. And you have to believe in yourself when you think that your thoughts are real and yours. There’s no way to prove either of those, of course. Both could be a lie or an illusion, just as the chair you’re sitting on could be imaginary. Just as none of this could be real and that you are just a spark alone in the void. There is no truth outside of you, just what you choose to believe.

And you will not abandon the lie.

You will believe that you are you and that that you is Sofia. You will believe Adriana when she speaks to you. The only other alternative is the abyss. You don’t want to end up like Alba and not just because of the Handprints. Alba didn’t know who she was. The use of her own pronouns was enough to tell you that. And if you start to lose your trust in the lie, in yourself, in the woman you resolved to give yourself to, you’d be just like her and you wouldn’t even need a Handprint. Maybe the real is a dream or a lie but the unreal has not even that to give.

So you will cast the doubt aside before it corrodes you further.

Back outside of your head, in the real world, you slowly curl up into a ball. You’re still crying but now it feels like a release.
“Thank you,” you whisper. “You’re absolutely right.”
And just like that, you are saved from either self-ruining doubt or an agonizing truth. And it was by her hand that it was done.

You feel the tickling of hair brushing against your forehead and look up, just in time to see Adriana bending over you. Her other body is still clinging to your shoulder, your hand clasped in hers. And then, with this other body, she leans in and gently kisses your forehead. And it is as if she closes a wound.

“Adriana,” you sniffle.

“Yes?”

“I don’t want to go home tonight.”

“Of course. You may take any room but the third one.”

“Huh?”

“I am in there and I am in a...state.”
Of course. You can’t know what Adriana is feeling but you do know her habit of shovelling it all off to one particular body. This couldn’t have been any easier for her than it was for you.
“And I’m sorry but unless you wish it, I won’t be joining you.”

Unless you wish it.
A plea that she knows that she should know better than to entertain but still desires? Or just an acknowledgment of your curse? Either way, she’s telling you it’s your choice. But you just shake your head. It’s not what you want but it’d been awful for her last time.
“Just myself. It’ll be fine. As long as you’re nearby.”

‘I will be, I promise. And...Sofia?”

1/2
>>
>>3175597

“Yes?”
You barely whisper the word, savoring the warmth and the touch for as long as it lasts.

“I swear that I will never let anything like this happen to you ever again.”
She wraps you in another embrace, this time from both sides and once more you are struck by your relative powerlessness. You’ve never met anyone more dangerous than Adriana, more powerful or even more capable. And right now, surrounded by her, you can’t help but feel completely helpless. There’s a hideous liberation to embracing it, to acknowledging your role.

Because no matter what happens tomorrow, no matter what you have to do….for this moment of right now, this beautifully powerless moment, it is not your concern. It is not your responsibility.
The tyrant cannot abdicate the throne but she can leave her crown behind for just one night.
>>
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And that's that for the thread! Thank you all for participating and I hope you all had fun. The thread has been archived and can be found here:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Court%20of%20Swords%20Quest

Now, I've got a few announcements. The first is that next week, in about 6-7 days or so, the next thread shall be a Lamplighter one! CoS will resume normally after that thread.

Additionally, I've been toying with the idea of a duelling discord for people who are a fan of the system. It's not a place for 'solving' duels that are happening or discussing the quest while it's running, in fact, the discord will be closed whenever a CoS thread is actually up.
The only real purpose of the discord is for people who want to stage PvP duels of some variety or another, if that's what you find fun. All it takes are the two duellists and a third person to act as a judge, whom they PM their moves to.
It's a bit of a weird experiment and I'm fully ready for it to fail but for the time being, here's a link for anyone who might want to try it out later:
https://discord.gg/H6K8Bm

Have a good night folks
>>
>>3175609
>https://discord.gg/H6K8Bm
I'm interested.
>>
Reminder, please vote for threads you liked. It would be nice if CoS reached Purple.
>http://suptg.thisisnotatrueending.com/qstarchive.html?tags=court+of+swords
>>
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>>3174670
You're going to carry that weight
>>
>>3175609
Thanks for running! Thread was great (as always!)

>>3174923
I think this is it

>>3174936
Have you read snakecatcher?

>>3175669
This.
>>
>>3176032
Not their fault other people agreed with them, tbf. They were even correct about not putting TCC second and third if they could help it.
Just wish they'd stuck to the
>Staying Alive With No Comp Dice Plan.

On the whole, though, I'm quite happy with the lack of caustic insults. Like, even though we lost, at least we're not scratching each other's eyes out. It's comfier like this.
>>
>>3176173
normally i'd have done all those, but I was not on to counter the plan, or make a better one, and like everyone else I was exhausted. Her skill set was fucky and it's already done, so I can't really bitch about it.

It was less "hur dur build doom stack" and more forgetting a core principle of the game cause tired mentally.
>>
>>3176173
>even though we lost, at least we're not scratching each other's eyes out.
I can't speak for the others but I've given up. Early on we had people who knew what they were doing and we were winning pretty handily. Then that stopped and, guess what? We stopped winning. I think the Marzio is the first victory we've had in ages. No, I don't count the Gloriana rematch. Yeah there's no insults being passed around, but those people all really wanted to win and could get it done. We got used to winning and were upset when we lost. Now, what? We're on a pretty consistent losing streak and we've just gotten used to it. Losing isn't new or unusual anymore. There's no more coal left to stoke in the fire.

It's comfier for sure. But my interest is kind of waning as well. So much of CoS is taken up by dueling and its system that when the outcome out of that is pretty consistently us failing, I can't say a great deal of the background and story has been fleshed out enough to tide me over. Just my ten cents, I guess.
>>
>>3176233
Eh. We had people this match who knew what they were doing, during Mario's match we had nice explanations, a better format to explicate plans with. We're making progress.
Also, we do have people who know what they're doing and are willing to explain what's going on.
You damn well better count the Gloriana victory, I predicted two Elegances and we fuckin' destroyed her with them.
>>
>>3176233
While I agree about the lack of fire, the Gloriana vote was us literally dueling to perfection. We called out every action, anticipated them, and broke her, easily.


and this loss was more due to us getting tired and making a forgetful error instead of some fundamental failure. still not happy about it, but we actually learned from this.
>>
>>3176427
>>3176233
This duel could also have been perfect. If you look at it as us going perfectly through all of it except for a single move in a single queue, that's also true.
>>
>>3176427
The duel was a long slog.
It meant doing our same moves again and again for 6 turns or so by grinding her down.
By 3 am my time we had done the around 4 turns to slowly grind her down, then wait for Ouro to post his thing and then having to vote again. By that time there were about 5 regular voters with maybe a random passerby voting in. That's 6+ hours of doing the same thing over and over again. I was wondering why we couldn't just assume we'd do the same thing over and over again, it would have been easier on Ouro but perhaps he just didn't bother because we didn't suggest the idea to him.
If I dropped, there would be 4 regular voters about and some random passerbys. By someone else may have woken up and voted by that time.
I stayed up too late, the posts I made suggest that I had been up so long everything seemed a great suggestion to me and I would randomly change my votes.
>>
>>3176736
>the posts I made suggest that I had been up so long everything seemed a great suggestion to me and I would randomly change my votes.
That's hilarious. My last posts have me asking other people to think for me.

>>3175609
Ouro, if you're still around, if we come up with a repetitive plan or a plan that lasts two turns, can we vote for the whole thing?
>TCC, GT, GT until she's down to d4s in Comp, then TCC, GT, FB until the end of the duel.
Would that be a valid vote?
>>
>>3176794
Yes, I'd consider that a valid vote!
>>
To tell the truth, I was literally about to declare that you just do the safe thing for the 3 queues or so required to win but then that other option won.
>>
>>3176902
Awesome. I know what we're doing next time we have a long and gruelling win strategy.

>>3176909
>>
>>3176794
You want a particularly entertaining irony about this.
I was the one who made the big spiel about how we could definitely win this. Who dares wins and all.
I was right, then I kept on changing my last 4 votes and chose the bad one. The first three were safe ones.
>>
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>>3176909
>>3176919
I'm sorry Ouro but I had to.
>>
>>3176909
Fate is cruel, after you saw my 4th change, you quickly closed the vote.
Looking at it now, it was 55 seconds after I had changed it.
Then being told 3minutes after that i had made my error
>>
>>3176973
If he'd waited five minutes, Overtired!Dsqk5gax would have changed it again.
You weren't kidding, you really were zooming around the different options.
>>
>>3176994
I had written a notebook on paper which was to remind me in case I forgot to vote
GT, GT, TCC
or TCC, TCC, GT

And to attck only on the 3rd move.

and a no win was using our stance or circle guard. Another irony was the fact that I had in fact asked about circle guard earlier to make sure i had noted down that I shouldn't use it in a vote.
>>
>>3177012
I put the no win remainders on the second paper, which I forgot to review entirely even though I had prepared it.
>>
The important thing is not to beat yourself up too much over it. What's done is done.
>>
Those who picked Disbelieve should beat themselves up more though. Continue to do that.
>>
>>3177041
No. I'm satisfied with my choice.

I want driven Sophia unsure she's who she was until she finds and beats up another Handprint in the Wake.
>>
>>3176969
We have a discord?
>>
>>3177859
That was a line I said on the main qtg discord.
>>
Yeah, the main issue with Alba was that it was our second long duel that thread, it was a bit of a slog, it had been going on for a while, we had a guaranteed victory so people relaxed a lot, and for some of us it was 2-3 am. We wanted it done before we slept so we leapt for the faster option without vetting it properly. Now that we know we can lock in a winning queue and reuse until victory this shouldn't happen again.



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