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File: NERVop1.png (498 KB, 900x700)
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It's Christmas time, and the world is ending.

Beneath the light of a low and swollen moon, you run through uncannily familiar streets as the ground trembles underneath you. Cracks spread across the asphalt with every step you take, as if the slap of your boots against the ground is enough to break it apart. Here and there, piles of broken glass mark where windows have shattered. Despite everything, despite the deathly tremor that grips the city, strings of festive lights still glint jauntily from the buildings and street lights. They flicker occasionally as the power fluctuates, but even that seems more like mocking winking.

The world is ending, and all you can do is run.

The moon is lower now, so low that you could almost reach up and touch it. Rounding the next corner, you see it – the giant of light. So bright that you can barely look at it, you flinch away from the wondrous, monstrous form and clench your eyes shut. Even then, the image of it has been burned into your mind. A humanoid shape, purest white and perfect yet somehow wrong. Forcing your eyes open again, you brace yourself against another tremor – the worst yet – and confront the giant. It stands tall, reaching up to embrace the descending moon, and then...

And then everything comes to an end.
>>
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>>3350410

Avalon City
April, 2021

“Hey, wake up!” a low voice whispers, and you feel someone shaking you awake. Slowly, the reality of your situation seeps back in and details return to you. The dull rumble of the bus, the warmth of the early spring sun, the sound of tinny music drifting across from somewhere behind you. All safe and normal, nothing apocalyptic here... although the music sounds awful enough that the end of the world doesn't seem so bad. Blinking away the last of your dream, you glance around and meet your friend's eyes.

“You look so dumb when you sleep,” Claire teases, nudging you with her elbow as the bus slows to a halt, “Sitting there with your mouth hanging open, like “aaarrrrgghhh” or something. Not cool!”

“Come on...” you grumble back, rubbing grit from your eyes, “You shouldn't watch people while they're sleeping. That shit is just straight-up weird.” Pausing here as the door clanks open, you watch as the only other passenger hurries out. A young girl, perhaps a year younger than you are, with long dark hair and a pair of cheap earbuds blasting out chirpy pop music. Shrugging to Claire, you follow her out and wince as an unfamiliar voice calls out your name.

Never a good sign, that.

“Reynolds?” the man calls out, glancing down at his clipboard before looking up again, “Holly Reynolds?”

“Right here!” you reply, glancing briefly around at Claire. She steps back, allowing you to hurry over to the man. He looks blandly anonymous, but you get the feeling that his crumbled suit is hiding a well-honed body. Not your usual office worker, this one. “You from NERV?” you ask him briskly, “They said someone would be here to meet us. That you?”

He nods, checking his notes one last time before tucking the clipboard under one arm. “We'll be continuing on shortly,” he replies, “I wanted to see you for myself. First impressions go a long way. I've read your file, but you're not quite what I expected.” His bland features shift lightly, a humourless smile allowing itself to be seen for a brief moment. “That's right, you have a file. Most people do, these days. Academic records, medical report, basic psych screening... but they don't tell us everything,” he pauses again, studying you for a second more, “Your school report said that you were a bit of a loner. Didn't have many friends.”

“I wouldn't put it quite like that, but...” you complain, glancing back around to where Claire is waiting. “I mean, so what?” you add, “Nothing wrong with that, is there?”

“I'm just curious,” he explains, “Was there a reason for that?”

You were hoping he wouldn't ask about that. After all...

>You've had some... minor anger issues in the past
>They said you were “cold” and “distant”. You never really cared what they thought
>You can't explain it. People just find you “weird”
>>
>>3350413
>You've had some... minor anger issues in the past
>>
>>3350413
>You've had some... minor anger issues in the past

I am ready for the despair Moloch
>>
>>3350413
>They said you were “cold” and “distant”. You never really cared what they thought
>>
>>3350413
>You've had some... minor anger issues in the past
>>
>>3350413
>They said you were “cold” and “distant”. You never really cared what they thought
>>
>Okay, I'm going to close this vote here and move on. Seems like our girl has a bit of a temper on her!
>>
>>3350448
Ah, late.
>>
>>3350413
>They said you were “cold” and “distant”. You never really cared what they thought
>>
“I had some minor... anger issues in the past,” you admit, scowling a little to yourself. “Nothing serious though!” you hastily add, “I never got in trouble with the police, never sent anyone to the hospital or anything like that.” Except for that one time, you recall, although that really wasn't your fault. It's not your fault if someone falls and hits their head off a locker, is it? Besides, they were only unconscious for a few moments, it was all a lot of fuss over nothing!

>Trait gained: Hot-Blooded – emerging victoriously from a fight or argument restores Ego, but facing defeat or backing down from a fight damages Ego.

Considering this for a moment, the man shrugs. “Just don't cause too much trouble,” the man warns, “You might not like it, but you're going to need to work with others here. Do you think you can do that?” He waits a moment as you nod, then he sticks out a hand for you to shake. “I'm Fletcher, chief of security here,” he explains, “There's not much else that I can tell you now, but you'll be briefed soon enough.”

“Chief!” another voice calls out, drawing your attention back to the waiting bus, “We've swept the bus. She's clear – no sign of any explosives!”

Did he just say what you think he just said?

-

As the bus continues on through the city streets, you flick through the “information booklet” you were given. Hardly worthy of the name, considering how little there is in it. NERV, the pamphlet explains, is an organisation operating under UN jurisdiction to fight against unorthodox threats... whatever that means. You dimly recall a story on the news, something about an emergency in Europe, but the details were vague at best. Until they decide to give you the full story, you're stuck with this useless pamphlet.

“You think we're going to get ID badges and stuff?” Claire wonders aloud, “That would be pretty cool. Someone starts to talk down to us, we can just flash our badges and threaten to set the UN on them.”

“You think anyone would take that threat seriously?” you joke back, watching as the bus enters the shade of a large warehouse. When the ground begins to sink underneath your vehicle, you realise that it's more like a giant cargo elevator. When you signed up for this, you hadn't been expecting... well, any of this. Thinking back to the thick stack of forms and the expressionless government officials carrying them, you feel doubts nagging at you.

They “urgently required your services”, they had told you. It was “a job only you can do”, apparently. Faced with the alternative, staying stuck in that damn boarding school for the immediate future, you had signed the release forms without hesitation. Maybe that was too rash.

“Are you nervous?” the younger girl speaks up suddenly, leaning around in her chair to stare at you with wide eyes, “I hear they have a monster here!”

[1/2]
>>
>>3350493
>I hear they have a monster here
and they've just recruited 2 more
>>
>>3350493

When the elevator grinds to a halt, you slowly file out of the bus. The young girl carelessly rips her earbuds out and grins at you. “I'm Natasha. Call me Nate, though,” she urges, introducing herself in a lively California voice, “I can't believe my folks gave me such a stuffy name. They called my brother “Victor”, if you can believe that. Like something out of a horror movie or whatever. Hey, what's your name?”

She's going to keep talking and talking, you realise, whether you answer her or not. “I'm Holly,” you reply, half turning to introduce Claire only to find her lagging behind. Not so good at meeting new people, Claire. Shrugging, you turn back only to see Natasha – or Nate, whatever – running on ahead. “Should've just stayed in bed...” you mutter to yourself, following on before your escorts can encourage you.

-

Fletcher leads you all through a tight warren of corridors before finally stopping at a pair of double doors. “Only NERV candidates are allowed past this point,” he warns, giving you and Claire a firm look, “Reynolds and Carlyle, you two head on inside. I'll be with you in a moment.”

“Hey!” Claire protests.

“Hey!” you repeat, “Where are you taking her?”

Silence for a moment. Fletcher, you realise, isn't the type who likes having his orders questioned. Forcing a polite expression, he gestures down another branch of the corridor. “I'll be showing your... friend to the dorms,” he explains, “Your luggage will be arriving shortly, after all.” Leaving the matter at that, he turns and marches away. Claire pouts before giving you a nervous wave and following after him.

“What was THAT all about?” Nate mutters to herself before entering the next room. When you see what awaits you, you almost laugh aloud. Perhaps two dozen chairs are scattered about, although only two other girls are sitting in the room. One wall is covered in a long mirror, and you feel tempted to wave at whoever is watching you from the other side. This must be some kind of test.

One of the girls looks serious, her hard face pointed down at the phone in her hands. The other one leans insolently back in her chair, tapping her foot as she impatiently waits. Neither of them seems particularly friendly, and a stiff kind of tension fills the air. You're all waiting, but for what?

Oblivious to the tension, Nate goes to sit in one of the front rows. You start to pick an isolated seat before recalling Fletcher's warning about teamwork. Maybe you should at least try to make an effort...

>Sit with Nate. She seems friendly enough, at least
>Sit with the serious looking girl
>Sit with the insolent looking girl
>Sit by yourself for now
>>
>>3350528
>Sit with Nate. She seems friendly enough, at least
>>
>>3350528
>Sit by yourself for now
fuck da polis

don't snap at the other girls or anything, though
>>
>>3350528
>Sit by yourself for now
No teamwork until we’re in a dance-off
>>
>>3350528
>>Sit by yourself for now
Awww shit, Moloch is alive.
>>
>>3350528
>>Sit with the insolent looking girl
>>
>>3350528
>Sit by yourself for now
>>
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Casting one last dirty look at the mirror, you sit down into a seat by yourself. You like to imagine a ripple of dismay spreading through whoever is watching you, maybe a few sirens going off, but you'd be lucky to get a disappointed sigh. Leaning your chin on one hand, you study the other girls for a moment more. Miss Serious doesn't seem very interesting, and you're not even sure if she can get phone reception down here. You must be pretty far underground, after all. Miss Insolent, on the other hand, she reminds you of a few girls you knew before. The serious troublemakers – the sort who would allow themselves to get caught just for the fun of it.

Not long after that, the test is apparently concluded and the door slides open. Fletcher enters along with a new friend, a perky looking woman with a spring in her step. “I'm sorry for the delay, everyone!” the new woman calls out, her accent giving you a cloying blast of the deep south, “Now that we're all here, we can get started right away. I'm Commander Monroe, but there's no need to be formal with me. Just call me Diane!”

You've got a bad feeling about this.

“Now I'm sure you've got a LOT of questions, and I'll try to get to them all in due time, but we've got a few basics to cover first. Just a few boring security matters,” Commander Monroe steps over to a desk and sits down at the computer, tapping a few keys as a projector begins to warm up. “Um, you've probably met Fletch... I mean Chief Fletcher already,” she continues, gesturing to her colleague, “He'll get us started, okay?”

“What we're doing here is top secret. Don't talk to anyone outside of NERV about what you learn here today. Some of you were allowed to bring a civilian contact, and they are the sole exception to this,” Fletcher announces, “Basically, assume that we're giving you the nuclear launch codes and act accordingly.”

An awkward pause here, and then Commander Monroe laughs. “Oh, don't be so dramatic!” she urges, flapping a hand at the security chief. Before she can say anything more, the projector flickers into life and displays a blurry image. At first, you think it shows a statue – something Greek, maybe, something carved out of white marble – but then you see the buildings around it. It's huge, whatever it is... and worse, it feels familiar to you. The serious girl shudders and turns away from the screen, while the other two stare in fascination.

“This is why you're here,” Commander Monroe continues, her voice growing grave, “This is the greatest threat currently facing mankind. We know very little about them, but... we're learning more with every passing day. These creatures...”

Staring up at the screen, you feel a word forming unspoken on your lips. It's an-

“These creatures,” the Commander concludes, “We call them Lilim.”

[1/2]
>>
>>3350528
>Sit by yourself for now
>>
>>3350586

“This picture was taken last year in Berlin, when the first Lilim revealed itself to us. It emerged from the ocean and approached the city, where it remained static for approximately thirty minutes before attacking. Fortunately, NERV forces were able to drive it back. Ah, Kaori, would you like to explain what...” Monroe pauses here, offering out her hand to the serious looking girl. Freezing in place for a moment, the girl – Kaori – finally shakes her head. “Ah, well, I suppose I can explain,” Monroe sighs, “Pilot Kaori was able to destroy the target using our next generation weapon – an ADM Unit.”

“Oh?” the insolent girl interrupts. Her accent is English – seriously English, like something out of a period drama – and her tone is faintly mocking. “And what,” she continues, “Does THAT stand for?”

“Advanced Defence Mechanised Unit,” Fletcher answers firmly, “We'll be answering questions at the end, Rainer. Hold your fire for just a little longer.”

Swallowing against a suddenly dry throat, you fidget in your seat. This isn't right, this isn't how it should be, but... what IS right? You don't know that, either. “The ADM Unit is the only weapon capable of practically defeating a Lilim,” Monroe continues, her voice seeming to come from the end of a long tunnel, “But it's not as simple as that. Only a very small fraction of the population is capable of piloting an ADM, and this ability diminishes with age. The science behind it is... well, I don't think I can really explain it properly. There might be two or three people on this entire planet who can explain it properly, and we don't have any of them here today!”

She sounds so damn perky, so damn cheerful about all this. Confusion sours and turns to anger, filling you with the violent urge to just... cut loose. To flip your desk, to kick your chair aside, to make as much noise and fuss as you can. Tiny needles of pain cause you to look down, and you see drops of blood dripping out from your tightly clenched fists. Opening them, you see cuts left by your nails. With your heart pounding in your ears, you look up to see the whole group staring at you in muted confusion.

“Reynolds, wasn't it?” Commander Monroe asks gently, “Are you feeling okay? You can go to the infirmary, if you're feeling unwell, or you could go back to the dorms if you'd prefer. We can finish this another time.”

>You're fine. Stay and finish the briefing
>Perhaps it would be best if you visited the infirmary...
>Head to the dorms. Claire should be there, and you need a friendly face right now
>Other
>>
>>3350628
>>You're fine. Stay and finish the briefing
>>
>>3350628
>You're fine. Stay and finish the briefing
Anons chose for us a serious mental problem
>>
>>3350628
>You're fine. Stay and finish the briefing

>>3350636
Anon, this is NERV. Any of them would have been “serious mental problems”, I think we just picked the one that’s more performance-graded.
>>
>>3350628
>You're fine. Stay and finish the briefing

>>3350636
This is EVA, if you don't have a serious mental problem you're doing something wrong.
>>
>>3350628
>You're fine. Stay and finish the briefing
"What month was the attack last year?"

>>3350636
I think we might have some subdued PTSD if the intro paragraph was a flashback and not just a dream
>>
>>3350628
>>You're fine. Stay and finish the briefing
>Lilim
Huh, so humans are children of Adam in Verse, eh?
>>
“I'm fine,” you croak, shaking your head, “I just felt light-headed for a moment.” Monroe looks uncertain, remaining silent for a moment more. Nobody speaks, but Nate hurriedly rummages about in her back and pulls out a small bottle of water. Flashing you a smile that is as confused as it is apologetic, she tosses the plastic bottle across the room. Catching it, you gulp down a few mouthfuls of the warm, flat-tasting water. “See? Totally fine now,” you assure them all, before searching for a way to change the subject. “When was that Berlin thing?” you ask, “I know we're supposed to hold our questions until the end, but...”

“December,” Kaori answers you, her voice taut and low, “It was December.”

A sick feeling settles into the pit of your stomach, but you hold your tongue for now. Slumping back in your chair, you gesture for the lecture to continue. “Where was I?” Monroe murmurs to herself, checking the computer before perking right back up again. “Ah yes! Piloting an ADM Unit is a very rare talent, and it diminishes with age. According to our research, piloting ability peaks at 14-16 in girls, and 11-13 in boys. That's why... well, you might have noticed a rather glaring gender disparity here.”

“We're asking that you fight our battles for us,” Fletcher interrupts, “It's a shameful thing to ask, I know, but mankind's future depends on it. The Lilim want nothing more than to exterminate mankind, to wipe out all life on Earth.”

No pressure, then. In a way, though, that kind of thing is strangely easy to accept. The scales are so high that you can't really grasp them – it feels no more real than the opening line to a videogame. Taking another sip of water, you barely listen as Fletcher reads off a list of dry statistics. With the lavish tone of a man reading out eroticism, he talks about armour density and weapon payloads, but the figures fly right over your head. One thing sticks in your mind – giant robots. He's asking you to pilot a giant robot. That's... pretty cool, actually.

“Thank you, everyone. We can end things a little early today, I think,” Commander Monroe decides, cutting Fletcher off before he can get too into his gun talk, “Reynolds, could you stay behind for a moment? The rest of you, go on back to your dorm – Kaori, you can show them the way.”

Nodding, the girl rises to her feet and marches out. The English girl, Rainer, follows close behind with Nate pausing long enough to give you a reassuring smile – something that she intended to be a reassuring smile, at least. Nodding your thanks, you slump back in your chair and wait for Monroe.

[1/2]
>>
>>3350410
kys
>>
>>3350697

“Hey kiddo,” the Commander begins, perching girlishly on the desk in front of you. Up close, you can see a few crow's feet wrinkles forming around her eyes. Not as young as she first appeared, it seems. “I want you to know that you can tell me anything you like. If there's something worrying you, I have a responsibility to know about it. If you don't tell me, I can't help you,” she continues, channelling every student councillor you've ever known, “So what do you say?”

“I'm not used to being so far underground,” you hear yourself answer. Why say THAT, of all things? You're not even sure yourself.

“Hey, I'm the same!” Monroe gasps, with an almost embarrassing degree of enthusiasm, “I'm a country gal, me, always have been. Avalon isn't such a bad place, but I'd take the countryside any day of the week. Still, duty calls!” Smiling proudly to herself, she claps you on the shoulder and hops off the desk. Before she can leave you alone, though, her hand tightens a little on your shoulder. “Oh!” she murmurs, “You asked about Berlin, before. I should warn you, that's still a sore subject with Kaori. The operation was... well, there was some collateral damage. Be sensitive, okay?”

You pause, fidgeting a little as Monroe gazes down at you with a motherly smile. “I...” you begin, only for her to interrupt you.

“In fact, it might be best if you left that matter well alone,” she advises, “What's done is done. I'm going to be your commanding officer, you know? I don't like to throw my weight around and give out orders, but...”

Her words hang in the air for a moment more, and you feel your temper beginning to darken again. She's talking down to you, treating you like a damn kid, and that sticks in your throat. Beneath the desk, you feel your hands clenching into fists.

>Back down. She IS your commanding officer, after all
>Protest. You're not going to take this lying down!
>Other
>>
>>3350754
>Back down. She IS your commanding officer, after all
>Ask if NERV has a base in Canada with handsome majors and badass fighter pilots
>>
>>3350754
>>Protest. You're not going to take this lying down!
"How the hell are you going to keep First Contact details away from your only fighters!?"
>>
>>3350754
>>Protest. You're not going to take this lying down!
Well, we are an angry shit.
>>
>>3350754
>Protest
Limiting my free speech? I'm sorry, I thought this was AMERICA
>>
You've barely been here for an hour, and you're already getting sick of the bullshit. With a violent shrug of your shoulder, you knock away her hand and stand up. “How the hell are you going to keep this from me?” you snap, “How do you expect me to fight if you're not going to tell me anything? I don't know what kind of shit you're trying to pull here, but I ain't-”

“Reynolds,” Commander Monroe interrupts gently, “I don't know if you read the release forms, but I could have you thrown in the brig for that kind of insubordination. I understand that you're frustrated, but this is for your own good.”

“I'll be the one to decide that,” you insist, folding your arms and glaring up at her. It's been a while since you really cut loose like this, and you've forgotten just how GOOD it feels. It's not quite as good as slamming someone's head into a locker, but... it's close. “So I don't give a damn about those forms. I can say what I like,” you hiss, holding your ground, “And maybe Kaori will be more willing to talk about this. I need to know what I'm doing, and-”

Raising a hand to cut you off, Monroe winces at the threat. “Don't. Please,” she murmurs, “Like I said, it's a bad subject for her. The whole incident is classified, but... how much do you know about it?”

“Nothing. Basically nothing,” you answer, thinking back, “You guys managed to hush it up pretty well, I'm guessing.”

With a wan smile, Monroe gestures for you to sit back down.

-

“NERV has... had an installation in Berlin. We have a lot of bases spread out across the world, although most of them are unused at the moment,” the commander begins, “When the Lilim appeared, we had no way of knowing what it would do. Even though ADM-01 wasn't totally ready, we were forced to deploy it with Kaori as the pilot. We gave her strict orders to hold her ground and observe while the city was being evacuated. She... disobeyed her orders.”

Holding your tongue now, you wait for Monroe to continue. “She charged in to attack the Lilim in close combat,” the older woman sighs, “We didn't have any ranged options at the time, you see. The fighting was brutal, and the evacuation columns weren't fully clear yet. Like I said, there was some collateral damage.”

“How many?” you ask, your mouth dry.

“A little over three hundred people died,” she answers, shaking her head sadly, “It's not clear how many were due to Kaori and how many were due to the Lilim, but... does it really matter? We were able to keep most of the details out of the media, but some information leaked online. The Monster of Berlin... that's what they called Kaori.”

Three hundred dead... and they're expecting you to work with this girl?

“And that's why I wanted to keep it buried,” Monroe sighs, reading your face like an open book, “I'm sorry.”

[1/2]
>>
>>3350754
>Back down. She IS your commanding officer, after all
Need that repression so we can really REEE in the “ABM”
>>
>>3350815
Lol, Holly, with your temper you'll beat her record in no time.
>>
>>3350843
Well hopefully NERV has better evacuation protocols now before Holly is thrown into the ring.

Hopefully.
>>
>>3350815

There's not much you can say to that, and so you allow yourself to be escorted out. As Commander Monroe is leading you through to the dorms, you search your memory for something to say. “So...” you begin, “Where are these other bases?”

“Hmm,” Monroe muses, “Why don't you try guessing? One of them is somewhere cold.”

“Canada?” you guess, “I bet you could hide a lot of stuff up there. Nobody cares enough about Canada to look for something top secret.”

The commander laughs, slapping you lightly on the shoulder. “How mean!” she giggles, “I'm sure it's a lovely place. You're wrong, though. Too bad!” You start to take another guess, only for her to cut you off with a gesture. You're here at the dorms, you realise, although it's hard to tell that straight away. These corridors all look the same, and they seem to junction off at random. “The dorms are nothing fancy, but I hope you'll find them comfortable,” Monroe tells you, “Twelve single rooms, paired off with adjoining doors. If you've got a friend staying with you, they can have the other room. There's a common room too, with some amusements, and a small kitchen if you prefer to fix your own meals.”

“Your luggage is here,” Fletcher calls from inside, “Take a look over it, make sure nothing is missing. Things are a little disorganised at the moment.”

“My fault!” Monroe yelps, trying desperately hard to sound cute.

-

Claire is lying on your bed when you enter the dorm – 1D – a number of bags have been left scattered about. “C'mon...” you groan, looking at the mess, “You could have helped out a little, you know?”

“What, and go raking about in your unmentionables? I'm not that kind of perv!” Claire jokes back, rolling over to look you in the eye, “Oh wow, you look like you got hit by a truck.”

“That's appropriate,” you mutter, kneeling down to rummage through the bags, “Since I feel like I'm in another world right now. Ah hell. Gimme a moment, I need to tell...” Rising, you march through to the common room. “Hey, Chief!” you call out to Fletcher, “My NiPad is missing. That wasn't cheap, you know!”

“What?” he grunts back, looking up from his magazine, “You've got a problem with your knee?”

“NiPad. Nippon Electronics tablet computer,” you explain, stressing each word, “It's not with the rest of my luggage. You better not have stolen it!”

Sighing, Fletcher folds his magazine away and rises from the brand new sofa. “I'll have one of my people look for it. It probably got sent for a security check,” he replies wearily, “We can't have something bugged in here. You'll get it back as soon as-”

A siren cuts him off, the shrill alarm hitting you like a punch, and his eyes go wide. “Lilim?” he whispers involuntarily to himself, “But the schedule...”

[2/3]
>>
>>3350871
It's time to get in the fucking robot!
>>
>>3350871
>NiPad
>using knockoff Apple over knockoff Microsoft

Shameful display
>>
>>3350871

With the alarm blaring around you, you hurry down another stretch of featureless corridor and try not to glance around at the girl, the monster, walking beside you. Her gaze is fixed straight ahead, her mouth set in a determined line. “I was hoping to run some simulated tests first, but we don't seem to have that luxury,” Fletcher announces grimly, glancing back over his shoulder at you, “The Lilim is outside of the city limits, so the risk of damage is relatively low... unless it tries to press deeper into our territory. God help us, it won't.”

“We find it hard to predict their movements,” Kaori adds, her voice crisp, “They're not always logical beings.”

One final door slides open, and the words die in your mouth as you step out into the hanger. Half submerged in some pungent liquid, the massive form of a humanoid machine towers over you. It's thinner than you expected, with a blocky muzzle clamped around the “face”. The sight of it is enough to strike you dumb... for a few moments, at least. “That's it, right?” you manage, “I'm going to be piloting that thing?”

“It's easy. We use an MIU, a mind-impulse unit, to control it. You just need to think clearly and it should be fine,” Fletcher explains, “Reynolds, I want you to lead this operation.”

“Me?” you yelp, taken by surprise, “But doesn't Kaori-”

“Kaori cannot be relied upon to lead an operation,” the man explains coldly, with Kaori's expression tightening faintly at the slight, “She will provide fire support for this operation. Rainer is unavailable at the moment – her ADM Unit is still being calibrated – so it's Kaori or nothing. Is that understood?”

Silent for a moment, you glance aside at the other girl. Her face is blank, carefully neutral. So you're going to be working with HER?

>Orders are orders. You'll work with Kaori on this operation
>No way. You'd rather go up there and fight that thing alone
>Other
>>
>>3350899
>Orders are orders. You'll work with Kaori on this operation
Hot blooded as we are after hearing what Kaori did with her running off I don't think even we want to repeat that.
>>
>>3350899
>Orders are orders. You'll work with Kaori on this operation.

Maybe she can learn how to not kill civilians by watching us.
>>
>>3350899
>>Orders are orders. You'll work with Kaori on this operation
>>
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>>3350899
>hanger
Seriously, man. You keep doing it.

>Orders are orders. You'll work with Kaori on this operation
>>
>>3350923
>next quest is medieval fantasy to avoid hangar typos
>>
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This time, orders are orders. If you're going out to fight that... whatever the hell that thing is, then you want to get every advantage you can on your side. Whatever else Kaori has done, she's got actual combat experience. You've got experience in NOT stepping on civilians, so maybe you can learn from each other.

“You heard the man,” you tell Kaori, “We've got a job to do. Are you ready for this?”

“I've been running simulated combat drills for the past month. I won't make any more mistakes,” Kaori replies firmly, her eyes locking onto yours for a moment before flitting away. Turning on her heel, she marches away to the adjacent hangar to get ready. Briefly watching her leave, you look back up to the ADM Unit.

“Well then...” you whisper, “How does this thing work?”

-

As you climb the ladder, you repeat Fletcher's hurried lecture to yourself. The core of an ADM Unit is the entry plug, where the pilot hangs suspended in... some kind of goop, you can't remember what he called it. Either way, these assholes had better take care of your laundry after this. Hauling yourself up the last few rungs, you peer inside the hollow tube. A chair to sit in, a pair of handles to hold onto, and a bulky helmet to wear. Apparently, they're still refining the process.

Sliding down into the chair, you pull the helmet into place and watch as the visor lights up with scrolling data. Letters and numbers race past, too fast for you to track, and then a radio crackles into life. “Comfortable?” Fletcher asks in a humourless tone, “Some messages should appear. Tell me what you see.”

Integrity: 50

“I see something that says “Integrity”,” you obediently report, “What does that mean?”

“An ADM Unit is very difficult to destroy, but any damage will make it progressively harder to control. So, try not to get damaged. Your AT Field should be able to deflect most of the damage, but... don't worry too much about that now,” he pauses for a moment, “We can go over that part later.”

“AT what?” you blurt out, shuddering as the helmet constricts around your head. It tightens into place, and a jolt of power – like some kind of electrical shock – runs through you. Before you can do any more than yelp, new words scroll across the visor.

Ego: 100

Orders are orders, you said, and Fletcher ordered you to report. “I'm seeing something that says “Ego” now,” you tell him, “What does-”

“Don't worry about that now,” Fletcher interrupts, “Just... keep it above zero. You'll be fine. Don't worry about it.”

This is totally not good.

[1/2]
>>
So looking at starting choices we had the option of
Berserker - Mad
Neo-spartan - Cold
At specialist - Weird

So we're the Shinji.
>>
>>3351000
Nice get, but we're gay autistic loli Asuka.
>>
>>3350975

As it turns out, there's no such thing as a situation that can't get worse. Just as you're starting to worry about your ego, liquid blasts into the plug. Syrupy and warm as piss, the LCL – it's remarkably easy to remember the name when you're immersed in the stuff – is just awful. Even with Fletcher's assurance that it's a perfect conduit for oxygen, there's a terrible moment when you're sure – dead certain – that you're drowning. It passes eventually, and you find yourself able to breath. It still stinks like the inside of a dead animal, though.

Then the launcher engages, and you find yourself hurtling towards the surface. All the while, you urge yourself not to throw up. This tube is bad enough without having a soup of vomit floating about in your face. A sudden halt signals your arrival on the surface, and the visor flickers into life once more. Stretching out before you is a concrete beach, studded with lumpen tank traps and bathed in the sluggish waters of the North Atlantic. The hellish journey from underground has taken you some distance from the city, and-

And there it is. The Lilim. Towering over the concrete beach, it looks like a crazed, Cubist rendition of a Greek statue – all flat planes and sharp edges. No head sits atop the broad wedge of a torso, but a beatific humanoid face is set deep in the Lilim's torso. It seems to carry a weapon – a tall staff that burns with a smokeless fire – but then you see that its arm is fused with the weapon. The other arm, by contrast, is shrunken and feeble.

A window opens up in your display, showing you a glimpse of Kaori. Her face is frozen, paralysis gripping her at the sight of the Lilim. So much for all that simulated training.

“Reynolds,” Monroe announces, her cheerful tone jolting you back to life, “Give us a report, won't you? What's it doing?”

“It's just... standing there,” you manage to stammer out, your tongue as numb as a slab of beef, “Menacingly!”

“Then you've got some time to learn the ropes, don't you?” the commander points out, “We sent up a rifle with you. Do you see it? Try and pick it up, that'll be a good test of your control. You should also have a knife stowed within your ADM's internal storage. That's just for emergencies, mind you. We don't want anyone to rush in and get hurt, do we? Just think about what you want to do, and do it!”

She makes it sound so simple. Still, you manage to get the ADM Unit to turn a little, just enough to see Kaori's unit bending down to pick up one of the ugly rifles. You might have far too much experience in school yard scuffles, but you've never used a proper gun before. Just point and click?

>Next post might be slightly delayed while I finish typing up the combat summary. Sorry about this, I wasn't able to get it all squared away before this
>>
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Combat resolution is relatively simple. It will usually involve a set of 3 D100s being rolled against a set target, with the results based off of how many rolls exceed the DC. The results are as follows:

0 successes: A calamity. The enemy target is able to attack with their full strength
1 success: A clash. The attack does half damage, and the enemy inflicts an attack with half damage
2 successes: A successful. This attack does full damage, as normal
3 successes: A potent success. This attack does extra damage equal to half the attack's base damage

Battle partners have their own skills that alter or influence our rolls, as listed on the character sheet.

Lilim attacks deal damage to Integrity, Ego, or sometimes both at once. Losing Integrity will increase the DC for attacks by 5 for every full 10 points of Integrity lost.

Finally, ranges are short/medium/long. Ranged attacks can be used in close quarters, but not vice versa. There will be more involved, but these elements will be introduced at a later stage.

Actual next post should be up shortly
>>
>>3351067
What does losing Ego do?
>>
>>3351087
Dissolve you into LCL obviously.
>>
>>3351087
Don't worry about that, just keep it up.
>>
>>3351087
Oh we'll find out sooner rather than later.
>>
“We've finished our analysis... what little analysis we can do, right now,” Fletcher announces, “The target has been designated as “Flauros”, the second Lilim. If it starts to attack, keep moving. Whatever you do, don't freeze up. Reynolds, are you able to move?”

“I can turn my head,” you grunt, trying to focus on... doing anything, really. When you were able to look aside to Kaori, it was more through reflex than conscious choice. Maybe you're overthinking this. Trying to forget everything – forget that you're floating in bloody goop, forget that you're piloting something with a budget capable of bankrupting a small country, forget all of that crap – you imagine reaching down to pick up something you dropped. There is a slight pause, and then the ADM Unit begins to obey. Reaching down, you close your – not “your”, but whatever – hand around the ungainly rifle. It feels awkward to hold, but you're pretty sure that you won't drop it.

Just as you're starting to rise, Kaori jolts in her view screen. “Evade!” she snaps, and you react on instinct alone. Clumsily throwing your body to the side, you feel the ADM Unit lurching away. The LCL helps to cushion you a little, to hold you steady despite the shuddering motion, but your stomach twists regardless. Where your ADM had been standing a moment before, a pillar of lurid fire explodes up from the ground. No sign of any missile or bomb, no conventional weapons, just...

Just the Lilim, Flauros, and that staff it carries. Lurching upright, you clumsily raise the rifle as new information scrolls across your vision.

Ammunition supply... fine.
Range... medium.
Fire restrictions... lifted.

“Awaiting your orders,” Kaori reports, her eyes narrowed to slits.

>Hold back and open fire on the Lilim
>Approach the Lilim and engage in close combat
>Other

>>3351087
>Ego reaching "0" could be considered a kind of fail state, but there are also some more general consequences for losing it. I wouldn't want to spoil the surprise, though!
>>
>>3351118
>>Hold back and open fire on the Lilim
>>
>>3351118
>Hold back and open fire on the Lilim
>>
>>3351118
>Hold back and open fire on the Lilim
>>
>>3351118
>Hold back and open fire.

With Kaori supporting the gun has equal damage to the knife.

Also I never watched NGE so I thought Ego might be a thing from the show but I guess not.
>>
>>3351118
>Hold back and open fire on the Lilim
Just point and click. How hard could it be?
>>
>Okay, so it looks like we're shooting. Calling for a D100 roll against a DC of 50, and I'll take the first three results we get!
>>
Rolled 57 (1d100)

>>3351150
>>
Rolled 90 (1d100)

>>3351150
>>
>>3351118
>Hold back and open fire on the Lilim
As much as I want to punch things, Saitou is no help at close range.
>>
Rolled 4 (1d100)

>>3351150
>>
>Okay, so that works out to two passes and a regular success. Writing now!
>>
>tutorial enemy is dc 50 with no integrity damage

(Nervous laughter)
>>
>Success!

“Just point and click, just point and click...” you mutter, pretending that you know what you're talking about. Whoever designed this rifle was smart enough to make it easy to handle, at least. No little fiddly bits or anything like that, nothing to slow you down. High speed low drag, or whatever a military type like Fletcher might call it. Bringing the gun up, you spot a crosshair appearing on your visor screen. Good, great, easy stuff.

When you actually fire the rifle, the recoil takes you by so much surprise that you almost drop the damn thing. Clinging onto it for dear life, you watch as the hail of shells chew their way up the surface of the Lilim. White stuff flies away like chipped stone, and soon Kaori begins to pour a second stream of gunfire onto the target. As more and more of the stone hide is blasted away, you see the pulsating redness that lay underneath. The shock of it, the realisation that you're shooting at a living thing, is enough to release the trigger.

>Total damage: 6

“Clean hit. Good work Reynolds,” Fletcher reports, “A few more volleys like that and-”

Flauros throws its imbalanced arms out, a colourless explosion blasting out from it and forcing you to turn away. Rising out of the fire, not jumping but hovering like some obscene balloon, the Lilim lifts out of reach before swooping down. Lurching aside, you see concrete exploding up from the ground as the Lilim lands right up in your face. This close to it, you can feel... something. A kind of pressure, a kind of dizziness, that only deepens your sense of nausea. Although your gunfire has knocked away bits of it, the Lilim's delicately carven face turns up to gaze into yours. Dimly, you see warnings flashing on your visor screen. Proximity warning, ego threat, intrusion attempt detected...

“Get out of there!” Kaori snaps, “You're too close, I can't get a clean shot. Disengage now, I'll distract it!”

Disengage? Why would you want to do that?

>Deploy your progressive knife and attack
>Disengage before the Lilim can do... something
>Hold the Lilim's gaze. Is it trying to communicate?
>Other
>>
>>3351255
>Disengage before the Lilim can do... something
Uh oh. We've pissed it off.
>>
>>3351255
>>Deploy your progressive knife and attack
>>
>>3351255
>Disengage before the Lilim can do... something
>>
>>3351255
>Deploy the knife
Those open wounds are a perfect target. What would Kaori even do as a distraction, pick civilians up and throw them at it?
>>
>>3351281
Probably just shoot it
>>
>>3351255
>Hold the Lilim's gaze. Is it trying to communicate?
This is bait. But I want to take it.
>>
Rolled 1 (1d2)

>Right, I'm going to roll off to break this tie and keep moving. Rolling 1 for the knife, 2 for disengaging. Sorry about the delay
>>
Rolled 64, 84, 56 = 204 (3d100)

You've never backed down from a fight and you're not about to start now, damn it!

“Knife!” you shout, the liquid LCL bubbling out of your mouth. The ADM Unit answers, a slight shudder running through the unit as the blade is released from its internal storage. Pulling it free, you see the blade extend to its full length before bringing it down onto the Lilim's shoulder, stabbing down at what you're pretty sure would be a vital point on a human being. There's meat inside this thing, that must mean something, right?

The knife glances off of the Lilim's unnatural hide, carving a sliver of the outer armour free but making no serious impact. Snarling, you bring the blade down and thrust up into the broken armour. This finds a softer target, cleaving through flesh and spilling out a thick stream of what might be blood. Barely seeming to notice, the Lilim flails out with its long staff and you're forced to throw your ADM away. As you're faltering, you see something caught up in the long staff – a long cable. Visible for just a moment before being torn away, you hear a warning chime.

“Reynolds, you've lost your power supply,” Fletcher announces, his voice deceptively calm, “Your ADM Unit has internal batteries, but they can only last so long. You'll need to finish this quickly, or find a way to replace the power supply. We can deploy a new one, but it'll be putting lives in danger. We'd rather not risk it.”

And what about your life, you think bitterly to yourself, isn't that in danger too? Out of the corner of your eye, you watch as a counter ticks down. Five minutes – they couldn't design a battery capable of lasting more than five minutes?

Then you'd better finish this quick, just like Fletcher says.

>Calling for another set of rolls. 1D100 again, this time with a +5 bonus for our close combat skill
>Additionally, I'll be rolling for a Lilim attack – rolling against DC 40 using the same rough system as we are.
>>
Rolled 74 + 5 (1d100 + 5)

>>3351407
What DC are we rolling against?
>>
Rolled 83 + 5 (1d100 + 5)

>>3351407
>>
>>3351418
>Welp, forgot that slightly important part. Same DC as before, 50 for us
>>
Rolled 72 + 5 (1d100 + 5)

>>3351407
>>
>Full successes on both sides
Some cross counter shit right here.
>>
Damn those rolls are crazy good.
>>
>Potent success from Flauros!
>Potent success!

With the shorn power cord distracting you, you barely see the attack coming. With an almost leisurely pace now, as compared with the previous flailing, Flauros grinds the burning tip of its staff into your ADM Unit's chest... but it feels just like your own flesh and blood is being burned. Pushing you down with a terrible strength, driving your ADM Unit to its knees, Flauros looms over you and drives the burning staff into you. Alarms scream warnings at you, and more text rips across your visor screen. Armour layers melting, muscle fibres burning, psychological damage imminent...

You certainly feel damaged. Screaming out, choking against the LCL, you clutch your chest as the Lilim sears your flesh. No, not your flesh. It can't be your flesh. It can't. It CAN'T.

>Integrity damage: 9
>Ego damage: 18

And then, all at once, the pain lifts. Forcing your eyes open, you see Kaori's ADM Unit wrestling with the Lilim, pulling it back and away from you. She seems clumsy in close combat, as if she can't bear to get so close to the Lilim, but it's enough to buy you some time, a few precious moments to launch your counter attack. Lunging up, you drive the progressive knife into the Lilim's flank and bury it deep into the red raw meat. This time, it isn't just a spurt of blood that you see – it's like a flood, a thick stream that rushes out to dirty the grey water lapping about your feet. Driving the blade even deeper in, you carve the wound wider in search of some vital organ.

You don't see anything recognisably human, but buried deep within the Lilim is a glossy black sphere. That's your target. It HAS to be.

>Total damage: 9

Without ever seeming to reel back from the brutal blow, the Lilim is somehow not there in front of you. In the blink of an eye, it seems to pull back to the ocean to wait, floating above the surface of the water. Reddish fluids still bubble out of the Lilim's wounded flank, the flesh bubbling as if growing unstable. “We have it,” Kaori hisses, “Hurry, press the attack before it can regenerate!”

“They can DO that?” you snap back, your voice still hoarse. Then, a new window open in your visor.

“Could you get a clear shot at the core? Our research team would love to know how it reacts to direct gunfire,” Commander Monroe asks politely, “Of course, disabling the target through whatever means necessary is your top priority. We'll be cheering you on from here!”

You'd argue, but you're on the clock here. Three minutes and counting, according to your unit clock. Not only that, but with the Lilim floating out of reach...

“Open fire!” you order, wearily shouldering your rifle as the Lilim raises its staff high.

>Calling for another round of rolling. This will be three sets of D100 with no bonuses, aiming to beat a DC of 50. Good luck, and I apologise for the delays today!
>>
Rolled 32 (1d100)

>>3351553
>>
Rolled 40 (1d100)

>>3351553
>>
Uh oh
>>
Rolled 93 (1d100)

>>3351553
Oh dear
>>
>>3351587
Saved us from calamity anon
>>
Rolled 50 (1d100)

>Clash!

Before you can bid your ADM Unit to pull the trigger, you feel a sudden rush of heat. Steam flashes as a line of fire explodes out from the water beneath Flauros, carving towards you and Kaori. Yelling a curse into the radio, you push her ADM Unit aside before lunging back yourself. You land heavily, and not quickly enough to avoid the flaring trail of fire. It's not as bad as feeling the burning brand in full force, but even so. Even so.

>Integrity damage: 3
>Ego damage: 6

The rifle spills from your grip as you land, the force of your impact shattering the concrete beneath you. For the first few seconds, all you can do is shudder at the terrible heat that washes over you. There's some small part of you that just wants to curl up, to give in. This was a terrible mistake – you're not a soldier, not a fighter. What were you thinking?

“No!” you rasp, reaching out with a shuddering hand to grasp at the rifle. Some of the ADM Unit's armour has been burned away by the explosive force, and what you see underneath is little different from the Lilim's reddish insides. Heavily grabbing at the rifle, you drag it closer and line up a shot on the core. From here, you've got a straight shot and this time, you're prepared for the bucking recoil. Holding the rifle on target, you pour fire into the Lilim's core.

The fires that crackle around you burn brighter, brighter still, and then something breaks. Like an empty vessel crushed by a change in pressure, the Lilim crumples in on itself and drops out of the sky. Plunging into the ocean, it vanishes from sight only for a massive explosion to follow a split second later. Filthy water showers you as a vast plume of the stuff is thrown out over the entire area. Slumping back in your seat, you watch as the counter continues on towards zero. You won, right?

>Integrity: 38/50
>Ego: 76/100

“Mission complete. All Lilim signs extinguished,” Fletcher reports, undisguised relief in his voice, “Well done Reynolds. We're sending a recovery team out now. Just hold tight for now and we'll pick you up. You've done your part, we'll handle the rest from here on. Take a well-earned rest.” He lingers on the channel for a moment more, then breaks the contact. A short while after that, the radio dies entirely as the batteries fail, and you're plunged into a cool darkness. Shivering against the sudden cold, you lean back and close your eyes. There's something... not quite right here.

You're cut off from the entire world in here, but it doesn't feel like you're alone. If you didn't know any better, you'd say that there was someone peering over your shoulder, but...

[1/2]
>>
>>3351666

The recovery team arrives, as promised, a short while later. The uneasy feeling left after a short while, leaving you unsure of whether it was ever real at all. Maybe it was just the feeling of losing your radio link so suddenly, combined with the workings of an overactive imagination. Either way, the moment passed and soon, you could hear the muffled sounds of machinery. With one final jolt, your entry plug is force-ejected from the ADM Unit, and you feel fresh air on your skin again.

Your clammy, sticky skin. You really hate that LCL stuff.

Later, as you're riding back into NERV headquarters with a thick towel wrapped around your shoulders, you catch Fletcher glancing out at the ocean. “That's another one down,” he mutters to himself, seemingly unaware that he's speaking aloud, “Still a long way to go though...”

“Still a long road until paradise,” someone replies. It takes you a moment to realise that you were the one who spoke.

>So I think I'm going to pause this here. However, I plan to continue this tomorrow at the same sort of start time
>Thank you all for playing along today, and I'm sorry for the long pauses. I'm pretty rusty at all this writing stuff!
>>
>>3351704
Hell of a first day

>“Still a long road until paradise,” someone replies. It takes you a moment to realise that you were the one who spoke.
Interesting

Thanks for running Moloch.
>>
>>3351704
Thanks for running! Qst was a dark and lonely place without you, and I don't even want to go into the effect on my weekends.
>>
>>3351704
since we won the fight should we get ego back?
>>
>>3351798
Given how Hot-Blooded works, I suspect Ego is going to be a persistent resource.

Time to get into a lot of fights to restore it!
>>
>>3351798
We'll get some Ego back, yes, although not everything. Ego can be restored by general social stuff as well as more "assertive" behaviour. Time to make some friends!

>>3351734
I'm glad to be running again, rusty moments and typos aside
>>
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Hot water pours down over you, washing away every last trace of the sickly LCL smell. You're still not sure what that even stands for, but that hardly seems important now. In fact, you'd rather not think about that stuff at all right now. You'd rather not think about anything at all. All you want to do right now is focus on the hot water pouring down your body. It's hard, though. Every time you look down at your chest, you keep expecting to see burned flesh. It's a little red, but maybe that's just the hot water.

Looking guiltily around, you steal another glance at Kaori showering in the next stall over. Maybe because you're all girls here, or maybe because some designer was a pervert, the pilot showers don't seem to place much value on little things like “privacy”. Either way, you've got a pretty clear view of your fellow pilot. Not that you're really interested in that kind of thing, of course.

“Are you done in there?” Claire calls out, her voice pitched low so you can just barely hear her over the rushing water. Sighing at the interruption, you step out of the shower and start towelling yourself dry. At least Claire waits until you're mostly dressed before entering, waving away the steam wafting out from the showers. “I heard what happened. Sort of. Not the top secret details or anything, but the standard stuff,” she explains, “Girl, I do not envy you right now. How much are they paying you for this stuff?”

“Ah, well,” you admit, laughing despite everything, “I don't remember seeing anything about payment in that contract I signed...”

“Damn,” Claire shakes in head in dismay, “You got screwed over. Gotta get yourself a lawyer or something, you know? Anyway, these showers are pilot only, so I gotta bolt. Probably breaking all kinds of laws just being in here. You be careful, okay? I overheard someone talking about, like... contamination or something.”

“Contamination?” you repeat, frowning hard.

“I gotta go!” Claire yelps as the shower behind you turns off, “Don't tell anyone I was in here!” Winking at you, she turns and slips out just as Kaori emerges.

“Who were you talking to?” she asks, looking about the changing room.

“Oh, nobody,” you reply innocently.

-

You'd struggle to describe your friendship with Claire Sutton in a simple way. When you moved out to boarding school, she was the first person to approach you. You had a few other friends at first, but in time you drifted away from all of them – all of them except for Claire, and you can't really say why. You're not all that alike, and you come from totally different backgrounds, but somehow it all just worked. Your temper never seemed to bother her, and she could come out of her shell around you. Around anyone else, she would be as shy as anyone you've ever known.

Whatever you've been through, she's had your back. A little thing like a giant monster won't change that.

Right?

[1/2]
>>
>>3353255

“You did great out there, just great,” Commander Monroe assures you, smiling proudly at you from across her desk. Her office looks like an explosion in a soft furnishings store, with all kinds of rugs and pillows scattered about to soften the otherwise austere decoration. She's even hung woven tapestries on the walls, all kinds of faux Native American patterns that mean precisely nothing. It's... well, she's trying her best. “I know you're probably tired, but I need to ask you a few questions. I wouldn't call it a debriefing, it's nothing as formal as that,” she continues, “Call it, um... product feedback, maybe?”

“Customer satisfaction?” you suggest, unsure how serious she is.

“Exactly!” Monroe agrees, clapping her hands together before picking up a clipboard. “Let me see...” she murmurs, “Did you have any trouble with the radio?”

“No,” you answer, “Not until the battery ran out, at least.”

“Mm, we're working on that,” she murmurs, “Did the ADM Unit respond when you wanted it to respond?”

“More or less.”

“Did your weapons seem effective?” Monroe pauses, checking something on her clipboard, “We'll be working on developing new technology, and you should be able to select your own equipment on future operations. We're still preparing a lot of things here, so we're rather... limited in our options. That aside, the equipment...”

“I mean, the thing died,” you decide with a shrug, “If you can give me something that kills it, like, ten times faster then sure, hook me up.”

“Nothing like that just yet, I'm afraid,” the commander laughs, setting her clipboard aside. “One last question, and then you can pop off to bed,” she tells you, leaning forwards a little, “Did the Lilim attempt to make any kind of... contact with you? Did it communicate at all, or did you experience any kind of external influence during the operation?”

This gives you a moment's pause. “That wasn't just one question,” you venture, hoping to stall her while you think your answer over, “That was like, three at least.”

“Humour me,” she insists, offering you an imploring smile, “We need to ask these things. Come on, help me out here Holly - I have my own orders, you know!”

She's probably telling the truth about that, but... contamination?

>Tell her the truth. The Lilim tried something, but you fought against it
>Deny everything. There was never any kind of contact
>Tell her something else... (Write in)
>Other
>>
>>3353259
>Tell her the truth. The Lilim tried something, but you fought against it
Can't really start keeping important secrets that could help the fight without coming off as a massive hypocrite after we complained earlier.
>>
>>3353259
>Tell her the truth. The Lilim tried something, but you fought against it
>>
>>3353259
>>Other
>I'll cut you a deal. I'll answer those three if you can tell me what this 'schedule' Fletcher was mumbling about when the Lilim showed up is. He made it sound like it came early.
>>
>>3353259
>Tell her the truth. The Lilim tried something, but you fought against it
>>
After scolding the commander for keeping secrets, you'd be kind of a hypocrite if you started holding back now. Besides, you're hardly qualified to decide what is or isn't important right now. Maybe contact with a Lilim is dangerous, and you might have been exposed to some kind of disease. If that's the case, you don't want to fuck around with being coy. So, as Monroe continues to wait eagerly for your answer, you clear your throat.

Was that an urgent glint in her eyes, or was that just your imagination?

“There was something. I don't know exactly what it was,” you grudgingly begin, “It kind of... looked at me. That's all it was, really. It looked at me for a moment, and my head felt kinda funny. It didn't last long. I got my knife out and... well, I guess you saw what happened after that.”

“I see...” Commander Monroe checks something on her clipboard, “Yes, okay. I don't think you have anything to worry about, but I'd like you to visit the infirmary tomorrow. A quick examination won't do you any harm. Is that okay with you?”

“You're the boss,” you tell her with a shrug, “What happens next?”

“We'll need to get you signed up to a school, I suppose. We have a local facility in mind, I'm sure you'll be very happy there. Won't it be nice to have a bit of normality to fall back on?” Monroe smiles sweetly at you, “In the long term... I'm not sure. We're playing the waiting game at the moment, so you see...”

“Waiting for the next part of the schedule?” you ask, watching as Monroe frowns. “Fletcher mumbled something about it. He seemed to think that the Lilim came ahead of schedule,” you explain, “I've been honest with you, Commander Monroe-”

“Diane, please,” she interrupts. This time, she's the one stalling for time.

“I've been honest with you,” you press, “Will you be honest with me? What was he talking about?”

Commander Monroe bites her lip as she thinks for a few moments more before a small sigh escapes her. “I wouldn't call it anything like a schedule, but we believe we have identified some warning signs that occur before a Lilim appears,” she admits, “That's our current theory, at least. It's awfully hard to say anything for certain at this stage, with what little information we have. We did think a Lilim was due to appear soon, which is why we brought you in, but not quite THIS soon. Oh!” Holding up a finger here, she shakes her head. “Before you ask, we don't know when the next one – if there even is another one – will appear,” she concludes, “As soon as we have solid information, we'll make sure you're briefed and ready.”

Before you can ask about those “warning signs”, a small telephone set into Monroe's desk begins to ring. Picking up the phone and listening for a moment, she dismisses you with an apologetic wave. You'll have to save those questions for another day.

[1/2]
>>
>>3353361

When you arrive back at the dorms, everyone else seems to be in bed or otherwise elsewhere. Taking advantage of the quiet, you take a brief wander about to familiarise yourself with... well, with your new home. It's not much to look at, but you're used to that. The boarding school wasn't spectacular either, and before that...

The kitchen is sparsely decorated and mostly empty, with just a few sundries kept in store. A scribbled note from Commander Monroe urges you to write a shopping list, any food or drink you'd like them to acquire. She even reminds you to eat your fruit and veg, warning against too much fatty foods. Rolling your eyes, you take a can of soda from the refrigerator and continue your exploration. The common room has a television and plenty of seating, but nothing else, while a smaller room in the back is labelled the “leisure room”. Pausing at the door, you hear the faint whisper of footsteps coming from inside.

Hesitating for a moment more, you push the door open and look inside. A pool table dominates the room, and Rainer – you think that was her name – paces restlessly around it as she plans out her next shot. You've got no idea what they feed kids over in England, but she's pretty top heavy for a girl your age. Glancing around at the sound of your entrance, Rainer gives you a disinterested wave.

“There was a delivery for you,” she announces, “A computer, I think. One of those ghastly little things. They left it in your room.”

“Thanks,” you reply, “Rainer, wasn't it? I'm Holly.”

“Claudia Rainer,” she corrects you, already leaning down to line up her next shot, “Of the Rainer family, although you probably guessed that already.” There is a hard clack as she strikes the cue ball and sends it flying across the pool table into a group of balls. When her intended target skirts against the pot without dropping, she lets out an irritated hiss and shoots you a dirty look, as if to blame you for distracting her. “Was there something else?” she concludes, “The others are in their quarters, if you were wondering. Kaori and the other one.”

The other one. “Natasha,” you tell her, but Claudia makes no sign of noticing your correction. Frowning at the snub, you linger a moment more as you decide what to do before bed. At least you've got your tablet back. Maybe you can get wi-fi in here...

>Head back to your dorm to rest up
>Talk with Claudia some more
>Visit Kaori in her dorm
>Check up on Natasha
>Other
>>
>>3353451
>Check up on Natasha
>>
>>3353451
>>Check up on Natasha
Claudia is going to be fun to work with.
>>
>>3353451
>Check up on Natasha
>>
>>3353451
>Talk more with Claudia

Top heavy description but no pic? :(
>>
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Muttering a goodbye, you leave the leisure room and head back to the common room. Monroe has left another note there, listing off who is in each room. Natasha is listed as being in 1F, with someone named “VC” in the next room. Her brother was Victor, wasn't he? Apparently he's going to be moving in here. It's going to be strange, having a guy around. You'd better start sleeping with one eye open. Smirking a little to yourself, you head over to Natasha's room and knock lightly at the door.

“Nate,” you mutter, reminding yourself of her chosen name. The door opens a moment later, revealing a cluttered mess of a room. It's impressive, really, that someone could make such a terrible mess in a short space of time.

“Oh hey, Holly!” Nate squeals, holding up a hand for a high-five. Feeling vaguely absurd, you clap your palm against hers. “I thought you'd be, like, in hospital or something. I heard you got hurt out there today,” she continues, flapping her hands at you as she invites you inside, “Um, sit... wherever you can. You caught me in the middle of unpacking. Are you really okay? You don't need any help to move or anything, do you?”

You very clearly don't need any help, but she tries to steer you down onto the bed regardless. Either she's seriously concerned for your help, or she's got a serious thirst. “Hey, look, knock it off. I'm fine,” you chide, wincing a little at the harshness of your tone. Claudia might have left a bad taste in your mouth, but that's no reason to take it out on Nate. “Look, I'll help you unpack. Maybe clear this place up a little,” you offer, pointing to one of the larger cardboard boxes, “How are you settling in?”

“Oh, I'm... I'm fine,” Nate frowns a little despite this, “I'm starting to wonder why I'm here, though. I was talking to Kaori earlier – she said that there are three of those machine things stored here. One for her, one for you, and one for Claudia. So, I'm sorta wondering... when do I get a turn?”

“I think it's a work in progress. Like, they don't even have Claudia's unit ready yet,” you point out, opening one carton to reveal a number of soft toys. Yelping, Nate snatches the box away from you and shoves it into the corner. “Point is, it's a little early to start worrying,” you conclude, smiling a little at Nate's panic, “Besides, you shouldn't be so eager to get in one of those things. It takes ages to wash the smell out.”

“Eww,” Nate's face wrinkles with disgust, “You know, when you put it that way, maybe-” The chirp of her phone interrupts her here, and Nate's face lights up as she reads the message. “Hey, it looks like Vic is going to be arriving tomorrow!” she announces, “I'll introduce you. He's kinda boring but like, some people really go for the serious type, you know?”

She's getting a little ahead of herself here...

[1/2]
>>
>>3353579

Nate continues to chat about her brother as you help her unpack, talking so much that by the time she's finished you feel like you've known the guy for years. At least her room looks a little more organised when you're finished – the walls might be covered in gaudy J-pop posters, but that's a minor sin in the grand scheme of things. Standing back to admire your hard work, Nate lets out a satisfied sigh.

“Hey... thanks for stopping by,” she tells you, “Kaori seems okay, but she's super not into meeting new people, and Claudia... I don't know, I don't think she really likes me. Maybe it's like an English thing, you know?”

“Maybe she's just a bitch,” you suggest with a yawn. Nate giggles despite herself, covering her mouth with one small hand. “Anyway, I need to bail. All this hard work tired me right out,” you add, “See you tomorrow, Nate.”

“See you tomorrow, Holly,” Nate replies, offering you an earnest smile as you leave.

>Ego: 91/100

-

Back in your own dorm, you spot your tablet sitting on the desk. As you're turning it on, there's a knock at the adjoining door and Claire lets herself in a moment later. “Stylish place, huh?” she jokes, sitting down on your bed and gesturing around her, “I guess it's nice enough, but it gives me this “seedy motel” sort of vibe.”

“What do you know about seedy motels?” you ask, raising an eyebrow. Claire just laughs, trying very hard to look innocent. Shaking your head, you look down at your tablet and frown. There's a new icon waiting for you. “Labyrinth,” you murmur, “What the...”

“Labyrinth?” Claire repeats, “Oh, hey, I remember that. It's like a chat program, it was supposed to be, like, super encrypted. It never really got popular though, except with like... drug dealers.” Looking up from the NiPad, she gives you a wicked grin. “Wow Holly, no wonder you always had spare money for snacks,” she jokes, nudging you with her elbow, “I knew I kept you around for a reason. Hook me up, will you?”

“C'mon...” you groan. All jokes aside, this doesn't sit well with you. First, your tablet goes missing, and then it shows up with THIS on it?

“Well?” Claire presses, her eyes bright and eager, “Aren't you going to try it out?”

>Definitely. No buying drugs, though
>Not a chance. This is bad news
>Other
>>
>>3353721
>Definitely. No buying drugs, though
I'm having suspicions that Claire might be imaginary but I'm not sure yet.
>>
>>3353721
>>Definitely. No buying drugs, though

>Claire just laughs, trying very hard to look innocent.
I can't believe Claire pleasures old men for money.
>>
>>3353721
>>Definitely. No buying drugs, though
>>
>>3353721
>Definitely. We're Jane Bond now
>>
“Definitely,” you decide after a moment, boldly tapping the icon with your thumb, “No buying drugs, though.”

“Aww...” Claire groans, leaning in to watch as an endlessly spinning icon appears on the screen, “It's taking awfully long, isn't it? Imagine waiting for this thing to load while you're desperate for a fix. Awful!”

Before you can answer this, a dark grey chat window appears on screen. There are only two people in the room – HLLY06, which you assume is you, and someone calling themselves “Phantom.” As you watch, a message pops up on screen.

Phantom: Don't talk.
Phantom: You're being monitored.

You glance up and meet Claire's eyes, but she presses her finger to her lips to hush you. Frowning, you return your attention to the NiPad and start to tap out a reply.

HLLY06: Who are you?
Phantom: A friend
HLLY06: I'm not friends with any drug dealers
Phantom: What?
HLLY06: Forget it. Start from the top. Who are you?
Phantom: I'm with NERV. You need to be careful. They're not who they say they are. I want to help you.
HLLY06: Why?
Phantom: I don't approve of child soldiers.

Child soldiers? Well, they might have a point there. Despite yourself, you glance around your dorm for anything that might contain a listening device. These days, that could be anything. The smoke detector, perhaps, or maybe something hidden inside the desk lamp? Any one of the power outlets could have some kind of microphone tucked away inside the wiring. What are you supposed to do, just never talk while you're here? Swallowing down the urge to kick your chair across the room, you look back down to the screen. A few new messages have appeared.

Phantom: And I have ears too, across most of the facility. Not Fletcher's office. He swept his quarters on day one. Not the lower levels either. Those are top secret.
HLLY06: Prove it.

There is another pause, and then an audio file appears. Diving down into your bag, you drag out a pair of headphones and plug them in. Passing one end to Claire, you click on the link and listen. The muffled sound of footsteps reaches you, and then you hear voices. “That was cute,” Fletcher's voice growls, “Those helmets in the entry plugs, I mean.”

“I know, I know,” Monroe replies, “I thought it might help them. I mean, it might make it seem more like a game. Anything to make it easier on the girls. It's not fair on them, they're still so young...”

The file ends there. Leaving you with an empty chat window. Phantom – or whatever they want to call themselves – is gone now, leaving you to think on these new discoveries.

[1/2]
>>
>>3353870

They're talking about you. Sitting in the cafeteria, staring down at the dented tin tray, you listen to the shrill, giggling voices.

“Who does she think she is? I mean, she's just some dumb hick...”
“I hear her parents own like, half the state. My mom skips meals, but she...”
“Shameless. People like that are the worst.”

Enough is enough. Standing bolt upright, you sweep the last of your lunch off the tray and march over. The girls are too involved in their gossiping to notice your approach until the last moment, and by then it's too late. One of them gasps in alarm and the ringleader of their whole sorry gang begins to turn. You catch just a glimpse of her widening eyes before you slam the tin tray into the back of her head and knock her to the ground.

“Say that again!” you yell, throwing the even more dented tray aside and turning to face the rest of the cafeteria. A dead silence hangs over the entire room, all eyes locked on you. “Anyone else want to talk shit about me?” you demand, “About my folks?” Nobody dares to speak, and you feel a raw triumph welling up within you. Turning one last time, you see the teacher standing in the doorway. He watches you for a moment, disappointment darkening his eyes.

“Do you feel proud of yourself now?” he asks softly.

-

Jolting awake, you sit bolt upright in the unfamiliar bed and look about the dorm room. As the old, painfully familiar dream fades away, you try to recall what happened last night. There was the Lilim, of course, and then the messages from Phantom. After that, you... what DID happen? Fumbling for your NiPad, you open Labyrinth and check for any new messages. Nothing. Slowly, you realise that you had been hoping for it to have been a dream. No such luck, unfortunately.

There's a smell of frying bacon hanging over the kitchen when you leave your room, and when you glance inside... well, then you're left wondering if this is a dream too.

There's a maid in your kitchen. An actual maid, with the uniform and everything. Humming sweetly to herself, the maid pays you no mind and continues with her cooking. As the smell of breakfast sinks in, you hear yourself speaking up. “That smells good,” you rasp, “Is there enough for everyone?”

The maid jumps a little, her concentration broken, but she avoids making any kind of mess. “Miss Rainer asked me to prepare breakfast for one,” she apologises, glancing around at you with a serene smile, “But I thought to make extra just in case. My name is Hester. It's a pleasure to meet you, Miss...”

>Introduce yourself as Miss Reynolds, of course
>Introduce yourself as Holly. No need for the formality
>Introduce yourself as “Master”. That's a maid thing, right?
>Other
>>
>>3353963
>Introduce yourself as Holly. No need for the formality
We got rich parents from the countryside?
>>
>>3353963
>Introduce yourself as Holly. No need for the formality
>>
>>3353963
>>Introduce yourself as Holly. No need for the formality
>>
>>3353963
>>Introduce yourself as Holly. No need for the formality
>>
>>3353963
"Minor anger issues"
I can't wait till we start enjoying war
>>
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“Just Holly,” you assure her, “There's no need for any of that formality.”

Hester looks faintly alarmed by the prospect, which you're going to put down to what Nate might all “some English thing”. Regardless, she accepts your answer with a gentle nod and returns to her cooking. “It's only imitation bacon, I'm afraid. Miss Rainer requested the genuine thing, but it would seem that our hosts were unable, or unwilling, to provide. I'm told that there's really no difference. You won't tell her, will you?” Hester explains, “Now then... Holly, was it? Wash your hands and sit down, this should be finished in a moment.”

As you wash your hands in the sink, you glance aside at Hester. More of a young woman than a girl, she has a patient air about her. Reassuring, in a way. “So I guess Claudia is like, nobility or something?” you ask, “Do they still have nobility in England?”

“Well... it's complicated. The Rainer family has a long noble tradition, however, so... yes, I suppose Miss Rainer would be nobility,” Hester answers, “I've been her assistant for, oh, about five years now. Her father took me in, and so now I'm repaying him for that kindness. Ah, but you needn't listen to me prattle on. Tell me a little about yourself, Holly.”

Your recent dream jabs at you, and you feel yourself wince. “Not much to tell you, really. I'm from the midwest originally. Nebraska. These last few years, though, I was in a boarding school just outside of Chicago. The big city,” you hear yourself answer, “I'd never call myself noble, but my folks were pretty well off. Industrial farming, you know? With the food shortages after Second Impact...”

“Ah yes,” Hester sighs, “We had a lot of starvation in England for a long while. My parents...”

You and your big mouth. Before the conversation can grow even more awkward, Claudia emerges from her dorm and runs a hand through her tangled hair. Squinting her eyes, she sniffs the air. “I asked for genuine bacon,” she mutters to herself, slumping down at the dinner table, “This insult shall not stand. I'll have someone's head for this...” Rubbing her eyes, she notices that you're watching her and her entire demeanour changes. “A joke, of course,” the young noblewoman assures you, “If you start the day with a joke, good things will happen to you. That's what father always told me.”

It's starting to seem like you're the only sane one here. Excusing yourself, you return to the bedrooms and check on Claire. “You awake?” you whisper, peering into her room, “We're having breakfast if you... ah.” Your words trail off here as you hear snoring, spotting Claire sprawled out in a tangle of blankets. You really pity the man who ends up sleeping beside her – she always looks like she's been wrestling in her sleep. Closing the door behind you, you return to the breakfast table.

[1/2]
>>
>>3354056
>imitation bacon
I'm with Claudia, I can not accept this.
>>
>>3354056
>It's starting to seem like you're the only sane one here.

Hah. I don't think so Holly.
>>
>>3354042
>>
People keep saying "folks" plural, but not parents. Really makes you think.
>>
>>3354056

You can learn a lot by watching people sharing a meal. Kaori eats quickly and precisely, with little sign of actually appreciating the food she's eating, while Nate is surprisingly picky. You're almost hypnotised by the way she methodically cuts her imitation bacon up into small pieces and smooths a precise layer of button over her toast. Considering how messy her room is, you expected her to be a horror at the dinner table. Despite her initial sulk, Claudia polishes off her breakfast without hesitation or complaint.

For what it's worth, it really does taste like real bacon.

“So, when did you get in?” Nate asks Hester, sipping from a cup of soda. You had coffee like everyone else, but apparently she has a sweet tooth.

“Early this morning. I arrived just in time to start work on breakfast,” the maid answers, “Once the dishes are all washed and stored away, I'll get to work on cleaning the dorms. Would any of you like your rooms dusted? It won't be much trouble, I'm sure.”

“Hester...” Claudia warns, only to reconsider and grandly shrug her shoulders, “Well, I don't see the harm in it. The devil makes work for idle hands, after all!”

“Hey,” Nate whispers, leaning across the table to you, “Is she talking about, like, jerking-”

“I can keep my own room tidy,” Kaori declares, mercifully drowning out the rest of Nate's question. Finishing off the last of her coffee, she stands and bows her head in restrained gratitude. “I'm going to be training today,” the veteran pilot continues, “There are facilities in the lower level. A firing range and a gymnasium, along with the simulated training units. Rainer, I suggest you join me there later. I've seen your performance reports, and they could use some work.”

Claudia scowls hard at this, and you sense peril. “I gotta go to the infirmary this morning,” you hastily announce, “Just a check up, but it's still a pain. I hope it doesn't take too long.”

“Ah, I'm sure it'll be okay. You're looking totally fine this morning,” Nate assures you, “Hey, I'm going to be heading out into the city to meet up with Vic this afternoon. If you're not, like, dying then you could come with me. I'd like to see some of the city, but it's no fun doing that stuff on my own. Plus, I don't want to wander into the wrong part of town on my own, you know?”

Kaori lets out a short laugh. “You won't BE on your own,” she points out, “You'll have an escort. We're VIPs now, remember? We're not allowed to be in any danger, except when we're out in the ADM Units.”

“Aww...” Nate sighs, “That's no fun either...”

So much for getting some private time outside of headquarters. In either case, you've got to head to the infirmary. After that, though...

>You'd best join Kaori and Claudia on their training
>Seeing the city with Nate might be nice
>You'd rather take a look around NERV headquarters by yourself
>You'll try... (Write in)
>Other
>>
>>3354151
>You'd rather take a look around NERV headquarters by yourself

Keep an eye out for Phantom bugs
>>
>>3354151
>>You'd best join Kaori and Claudia on their training
>>
>>3354151
>>You'd rather take a look around NERV headquarters by yourself
We gotta find our Pen-Pen
>>
>>3354151
>a precise layer of button over her toas
I love it when my toast is formal.

>You'd rather take a look around NERV headquarters by yourself
>>
“I think I'd rather take some time out. I need some alone time, you know?” you decide, shrugging deliberately, “I want to go for a walk about the base, learn where everything is. If there's an emergency, then it would be a real disaster if I got lost.” A murmur of agreement answers this, although Nate looks faintly disappointed. A gang of burly NERV security guards probably won't be very good company. Well, too bad. “Anyway, I should get going,” you conclude, “But, uh, where is the infirmary, anyway?”

Sighing, Kaori gestures for you to follow her.

-

“I never got the chance to thank you,” Kaori says suddenly as she leads you through the bland corridors, “You did well yesterday. How many simulated missions have you completed?”

“None,” you answer, “That was my first time yesterday, real or simulated.”

Kaori stops dead in her tracks, turning to stare at you in surprise. “You're kidding, right?” she breathes, “...You're not kidding. Your first time.” Mulling over this fact for a moment more, she shakes her head and utters a humourless laugh. “Commander Monroe did tell me that there was a degree of... variance. I never imagined the difference would be this great,” she thinks aloud to herself, “You've got natural talent, Reynolds, but that can only take you so far. You need training to-”

“I know, I know,” you sigh, waving away her nagging, “I'll try and find the time, okay?”

“Good enough for me,” Kaori decides, “The infirmary is just at the end of this corridor. Be patient with the doctor here, he's easily distracted.” With that, she turns on her heel and marches off down the corridor you came from. Watching her leave, you wander into the infirmary. The ward seems deserted at first, but then you see a silhouette sitting at a desk behind a veil of clean paper curtains.

The figure pauses at the sound of your footsteps, straightening up a little. “Is that you, Zero?” he asks, his voice thin and tired.

Zero?

“Uh, no. I'm supposed to be getting a check-up here. This IS the infirmary, right?” you call out, watching as the man pokes his head out from the curtains. A pallid, drawn looking man with thinning hair and small spectacles, the doctor has a sparse stubble still clinging to his cheeks. He looks more like an alcoholic university lecturer than a doctor, but... he wouldn't be here if he was messed up, right? “Holly Reynolds. I'm new here,” you add as you hurry over, involuntarily adding: “Who's Zero?”

“Oh,” the doctor pauses for a long while, “A friend of mine, that's all. I usually get a call in advance when it's official business, so when I heard your footsteps... well, no matter. I'm Doctor Wilson. You were here for...?”

Easily distracted, just like Kaori said.

[1/2]
>>
>>3354253

Once he starts doing doctor stuff, Doctor Wilson thankfully sharpens up. He runs though a basic physical exam in quick order, nodding in satisfaction at every positive result. So far, so good. Then, he escorts you into a small side room for the real test. Most of the room is filled up by a bulky machine, sort of a drum that you lie back and stick your head inside. You've seen something like it on hospital shows before. An MRI machine, was it?

“This shouldn't take long,” Wilson assures you, “Just hop down on the table. You don't have any metal in your head, do you? Uh, piercings should be fine – they're not magnetic. No shrapnel, nothing like that?” Shaking your head, you hesitantly lie back on the table and wait as it retracts into the drum. A dull bass thud begins to fill your ears, and you soon realise that it's your own heartbeat. “Just hold still,” the doctor continues, his voice crackling over an intercom, “This should be over in a moment. You might want to close your eyes, though. There's going to be a bright flash of light soon.”

Obediently closing your eyes, you have barely a second to prepare yourself before something hits you like a slap. You see light flaring from behind your eyelids, you smell pungent medicinal alcohol, you hear a clap like thunder, and-

Standing in a white void, you see a circle of empty chairs facing you. You count eleven chairs, and-

“How do you feel?” Doctor Wilson is asking, peering in your eyes with a small penlight, “The machines can cause some disorientation. I'm sorry, I should have warned you.” Clicking off the light, he gives you a brisk nod. “The good news is, you've got a clean bill of health. No signs of... well, of anything you should be worried about,” he continues, “Now go and do something fun.”

“What's the bad news?” you hear yourself ask, “I mean, if that's the good news...”

“Oh. Oh, I didn't mean to imply... ah,” Wilson winces, giving you an embarrassed smile, “No bad news today, Holly. Let's do our best to keep it that way, okay?”

Nodding dully, you wander back into the main part of the infirmary and then pause. Something seems off, something that nags at the corner of your mind. Looking the clean room up and down, you finally notice the anomaly. One of the fluorescent light strips set into the ceiling is slightly dimmer than the others, and the edge of a wire pokes out the side. Evidence of tampering, perhaps? As you linger, Wilson glances up at you.

“Was there something else?” he asks, apparently oblivious to the anomaly.

>Leave without saying anything
>There was something else... (Write in)
>Other
>>
>>3354355
>There was something else... (Write in)
"So what does the machine measure Doc?"
>>
>>3354355
Backing this >>3354365

Not that we'll get an answer.
>>
>>3354355
>There was something else... (Write in)

>"I saw an empty room, eleven chairs. That normal?"
>>
>>3354397
Not a real answer anyways, but it's good to keep these spooks on their toes.
>>
“Hey doc,” you ask, forcing your gaze away from the faulty light and looking back around, “What was that machine measuring, anyway?”

“It's... uh. It wasn't quite measuring, but...” Wilson scratches at his thinning hair as he searches for a way to answer that question in words you're capable of understanding. It seems to be quite a struggle, and you're not sure if you should feel insulted by that. “It's like pouring water into a bucket to see if it leaks,” he offers at last, looking from side to side before grabbing a stained coffee cup from his desk, “Leaks are bad, in this case.”

“I guessed that much,” you reply weakly, “So... you were checking to see if I had any cracks in my armour, something like that?”

“Er, yes, that might be a better way to put it,” the doctor agrees, nodding at your suggestion, “And like I said, it was good news. You're all clear.”

Hesitating for a moment more, you ask another question. “I saw something,” you offer slowly, “A room. Eleven chairs, sitting in a circle. Does that mean anything?”

“Not to me,” Wilson shakes his head, “But in terms of side-effects, hallucinations aren't unheard of. Think of it as being like, um, like a dream. Something dredged up from your memory, your imagination, anything like that. Did the image mean anything to YOU?”

Searching your memory, you shrug and shake your head. Certainly, there's nothing that you can think of. With nothing more to add, Wilson offers you an apologetic smile and turns away. Swallowing down your misgivings, you turn and flee into the corridors outside. When you hit a junction, you pick a direction at random and keep moving. Keeping this up for two, three more changes in direction, you only stop moving when you're good and lost. That's a good start.

-

It seems like your mad, aimless dash has brought you to the staff offices. Commander Monroe's door is open, and the woman herself is sitting at her desk, but you're careful to avoid alerting her. You're not sure if you could stomach her attempts at friendship right now. Fletcher's office is the next door down, but the door is sealed shut. It figures that the chief of security would keep his door locked. The next few doors are unmarked and sealed too, as if waiting for their intended owners. At the far end of the hall is a group of vending machines and a few plastic seats.

Sitting down with a cold can of Mad Bull in your hand, you dig out your NiPad and check Labyrinth again. When you see that a new message is waiting for you, the breath catches in your throat. Glancing up to make sure that you're alone, you open the chat window.

[1/2]
>>
>>3354465
>armour
Holly is American.
>>
>>3354465

Phantom: I didn't want to scare you.

Despite yourself, you let out a humourless scoff. According to the timestamp on the message, it was sent in the early hours of the morning. 3AM, apparently. Your brand new internet friend is a night owl, it would seem.

HLLY06: It's a little late for that.
Phantom: Take it as a warning. Stay on your guard.
Phantom: You're in the admin section now. Why?
HLLY06: Taking a walk. You know where I am?
Phantom: Of course.
HLLY06: I shouldn't even be surprised. Tell me about them. Fletcher first.
Phantom: Ex-military. Then mercenary work. NERV hired him to provide security.
Phantom: Most of the guards here are his people.
HLLY06: What about Monroe?
Phantom: Airhead. Irrelevant to the bigger picture
HLLY06: And what IS the bigger picture?
Phantom: When I find out, I'll tell you.
Phantom: I have to go.

“You son of a...” you hiss, crushing the can in your hand as Phantom vanishes offline. Drawing in a deep breath, you slip the tablet back into your bag and scowl down at the floor for a moment. So far, you're still not sure how far you can trust this “Phantom” character. They have some way to monitor your movements, and some way to eavesdrop on people, but can you trust what they're telling you? This is a fundamentally unbalanced relationship – they hold all the cards here.

Two question, then. What do they want from you, and why are they-

You're not alone.

Looking sharply up, you see Fletcher coming around the corner. When he notices you, he gives a firm nod and marches over. “Reynolds,” he announces briskly as he reaches you, “Is there something we can help you with?”

Searching your mind for a convenient excuse, you grab onto the first thing that comes to mind. “I've been to the infirmary,” you explain, “Clean bill of health. Doctor Wilson didn't find any problems.”

Maybe it's because you drop the doctor's name into conversation, but Fletcher accepts the excuse with a simple nod. “That's good to hear,” he decides, “I can pass the word along to Commander Monroe if you want, or you can tell her yourself. I know how these medical things can be. Womanly things.” Clearing his throat, the man gestures back towards his office. “Unless you wanted to talk with me about something?” he adds, “I can be a good listener... when I'm in a good mood.”

Raising an eyebrow in an attempt at humour, Fletcher awaits your answer.

>Let Fletcher pass along the news and head back to the dorms
>Give Commander Monroe the news yourself
>Talk with Fletcher for a while
>Other
>>
>>3354587
>Other
Say we'll tell Monroe, but we won't go tell her. We can tell her next we see her.
>>
>>3354587
>Talk with Fletcher for a while

>>3354598
Why?
>>
>>3354587
>>Give Commander Monroe the news yourself
>>
>>3354614
Because we don't like Monroe.
>>
>>3354587
>Talk with Fletcher for a while
>>
>>3354587
>Let Fletcher pass along the news and head back to the dorms

Kinda wanna snitch on phantom
>>
>>3354645
Even if we can't completely trust what they say the feeds and wiretaps alone are worth keeping him around
>>
>>3354684
Or he's a test of our loyalty.
>>
“I guess I'll give her the news myself,” you sigh, “Gotta face her sooner or later. Maybe later though. Can I talk with you about something?”

“Nothing serious, I hope,” Fletcher replies, pressing his ID badge to the door and stepping inside. His office is utterly blank, offering nothing that might hint at personality or preferences. Just standard issue furnishings and blank wall space. Noticing the look on your face, Fletcher shakes his head. “I'm not used to having a permanent office,” he admits, “I'm more of a wandering type. Was, at least. I'm not as young as I used to be. Maybe it's time for me to settle down and put down roots. Still, we're not here about me. What did you want to ask about?”

“Kaori said that we're going to have guards from now on,” you ask, saying the first thing that comes to mind, “I mean like, when we go out into the city. Is that right?”

“Discrete guards, yes. We're professionals, Reynolds. Most of the time, you won't even know that we're there. We'll only step in if there's a serious need. Your safety is our top priority, that's true, but I understand that kids like you need their privacy,” Fletcher explains, “It's an impossible situation. Work with me on this, and we should be able to reach a compromise that keeps everyone happy.”

Considering this, you nod slowly. It's not like you're going to get a better deal out of this – either way, you've been playing by their rules ever since you signed those release forms. Accepting the matter and moving on, you change the subject. “So...” you ask, “Why did you start working for NERV?”

“Why did you?” Fletcher counters. The question hits you like a slap, leaves you reeling. You signed those forms because... why? Not out of any lofty aspiration, certainly. You had no idea what kind of work you'd be doing. It just seemed like a way out, a way to get away from everything. A huge decision, taken on a whim. A stupid, stupid whim. “Never mind. Forget I asked,” Fletcher decides suddenly, waving the question away, “To be blunt, the pay was good. I'm used to private security, and this just seemed like another job. Does that bother you?”

If you wanted to list off all of the things that were bothering you, you consider, you'd both be here all day.

>I'm sorry for the abrupt end, but I think I'm going to have to pause things here for today. I should be able to continue this tomorrow, though
>Thank you for your contributions today!
>>
>>3354724
Thanks for running!

This whole phantom situation is giving me big attack on titan vibes.
>>
>>3354694
I don't get that impression. Or rather it would be weird of NERV to organize wiretaps on itself and go through this convoluted Phantom business to test the loyalty of a 15 year old girl that has no reason yet to be loyal to them and understandably regards them with suspicion.

>>3354724
Thanks for running Moloch.
>>
>>3354803
>that has no reason yet to be loyal to them and understandably regards them with suspicion.
That's exactly why they would do it.

>>3354724
Thanks for running Moloch, I can't wait for Nate to get boiled alive.
>>
>>3350410
>Holly rn
I WILL KILL YOU
>Holly in a few sessions
BLOOD BLOOD BLOOD
BLOOOOOOOD
>>
Moloch, I have to say that I really appreciate the joke you used in the filename for the MC's sheet.

"HollySheet".
>>
It should be fine to share this here, right?
https://imgur.com/a/LBMW976
>>
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Natural talent can only get you so far, and then training needs to take over. That's fine, you can accept that... but where does this “natural talent” even come from? What is it that allows you to pilot an ADM Unit where others cannot? These are questions with no easy answer, and they gnaw at you as you step into the elevator. Fletcher was able to give you a map of the base, so hopefully you should have no more trouble with finding your way.

A heavily redacted map. Large parts of it are simply marked “Do Not Enter” and left blank. According to Fletcher, some of the laboratories down in the lower levels contain fragile or even dangerous materials. They can't have people wandering about and poking at whatever they like. For what it's worth, they probably DO have fragile and dangerous experiments going on down there. You're just curious about what else they might have hidden away.

Saving the dangerous exploration for another day, you follow Fletcher's map until you reach the gymnasium. Along the way, you take note of the sealed doors blocking off the “dangerous” parts of the facility. Even if you wanted to be sneaking about, you'd have a hard job doing it. Maybe with that ID card Fletcher has...

Not that you'd ever get up to that kind of trouble, of course. Not ever.

The gymnasium is simple, but well-equipped with a variety of equipment. Everything from exercise bikes to weight lifting stuff. You'll... probably stay away from that latter end of the scale. Claudia and Kaori are standing facing each other on a large mat in the centre of the room, sizing each other up. Right away, you can tell that Kaori is the better fighter. She looks casual, light on her feet, but there's a lot of energy stored up there and she's just waiting for a chance to let it out. Claudia, by contrast, doesn't seem to have much combat experience. That doesn't really surprise you – what's she going to do, wrestle her maids?

Claudia moves first, lunging forwards in a doomed charge. With barely any effort at all, Kaori steps forwards and grabs her opponent by the arm, hooking one foot behind Claudia's leg and shoving her back. With a startled cry, the noble girl falls backwards and hits the mat with a heavy thud.

“I keep telling you, you're telegraphing your attacks,” Kaori lectures, reaching down to help Claudia up, “I saw that coming before you even started moving.”

“Oh, and I suppose I should have just stood there like an idiot, should I?” Claudia snaps back, slapping away the offer of help and struggling to her feet, “Besides, I don't see the point in any of this. Why do we need to brawl like thugs when we have those fighting machines on our side?”

“They're only as capable as we are,” Kaori corrects her, “And we need to be better. Otherwise, we won't survive what's coming.”

[1/2]
>>
>>3357566

The pair break up and slink away from each other. Claudia stalks across to a vending machine and aggressively stabs at it with one finger, while Kaori sits down on a low bench. Sitting beside her, you catch a faint smell of sweat on her skin. “And what is coming?” you ask quietly, “More Lilim?”

Kaori nods. “After Berlin, they let something slip. Maybe they thought I was asleep, I don't know. They mentioned that there would be more,” she pauses, “Maybe sixteen in total. They didn't seem quite sure of that, but-”

“Fuck me!” you hiss, the curse causing Kaori to recoil a little. “No, I mean, I wasn't asking you to...” you stammer quickly, “What I mean is, fourteen more of these things? FourTEEN? That's bullshit, that's got to be... that can't be right!” Lapsing into silence, you stare into space as you think. “Maybe if they're all the same as the first two, we can do it,” you venture, “We learn how to fight them, get really good at it, and... I mean, that could work, right?”

Kaori remains silent. Before she can answer this, Claudia marches over to you and plants her hands on her hips. “Right then!” she demands, “We're going for another round. I won't hold back this time!”

“Bit of advice,” you tell her, your tongue moving faster than your brain, “Get yourself a proper sports bra first. You're jiggling all over the place.”

High splotches of colour rise up in Claudia's cheeks as she flushes red with anger. “You!” she hisses, pointing an accusing finger at you, “I'll make you regret those words!”

And deep down, there is a part of you that rejoices at this challenge. Leaping to your feet, you square up and meet her burning glare. Before you can take her up on the offer, though, Kaori pushes between you. “Stop this!” she barks, “Look, we're not here to screw around like this. We're supposed to be learning, not beating each other senseless. We just need to slow down and take things easy, cover the basics. If that means going easy on each other, then so be it. Just... let's all just calm down.”

Calm down, some dark voice howl within you, what if you don't WANT to calm down?

>Take Claudia up on her challenge and fight her
>Kaori has a point. Maybe you should go easy on Claudia...
>There's no point in fighting Claudia. You'd just be wasting your time
>You'd rather fight Kaori. At least that might be a fair fight
>Other
>>
>>3357569
>Take Claudia up on her challenge and fight her
The fuck? Who does this prissy bitch think she is!
RIP her top off Holly!
>>
>>3357569
>You'd rather fight Kaori. At least that might be a fair fight
>>
>>3357569
>Take Claudia up on her challenge and fight her
take her down a peg. Underestimating her with Holly's temper would just be worse.
>>
>>3357569
>>Take Claudia up on her challenge and fight her
>>
>>3357624
>ywn be a Khornate womanlet who beats the pulp put of teenage girls
Feelsbadman
>>
Holding Claudia's gaze for a moment more, you turn away with a quiet scoff. “I think I'd rather go a few rounds with Kaori. At least that would be a fair fight,” you sneer, briefly meeting the other girl's eyes as you turn away from the spoiled noble girl, “What do you say? We could-”

A hand falls on your shoulder, cutting off this offer in an instant. Spinning around on your heel, you throw a quick punch into Claudia's face. Her grimace of rage twists into panic as she throws up a hand to protect herself, the desperate move just barely managing to deflect your blow. Rather than flattening her nose against that smug face, your fist glances off her temple and forces her to stumble back. She isn't nearly so lucky the next time, your follow-up attack coming in low and slamming into her gut.

“What's the matter?” you demand, pausing as Claudia doubles over and retches, “You're not holding back on me, are you? Come on and fight me! Come ON!”

Snarling like a wild dog, Claudia forces herself up and lunges at you with her hands forming harsh claws. You meet the attack with a straight punch, your fist crashing right into her face. This time, there's nothing to stop you from bloodying her nose and she drops like a rock. Hitting the mat hard, all the fight seems to seep out of her. Breathing hard, you stand over Claudia and revel in the easy win. She never really had a chance, did she?

>Ego increased to 96/100

Slowly, wordlessly, Claudia picks herself and stiffly walks away. She doesn't even look at you as she slinks out of the gymnasium, and a heavy silence settles in once she departs. After a moment, Kaori tosses you a towel. Accepting it with a nod, you mop the blood from your hand. Your knuckles feel a little grazed, but it's all Claudia's blood. “Let me guess,” you mutter, “I should have gone easy on her?”

“Maybe,” Kaori replies, “Or maybe this was exactly what she needed. A wake-up call, something to make her take this seriously. She wouldn't listen to anything I told her, but she'll have a hard time ignoring that.” Sighing, the veteran pilot sits back down on the bench and drinks from a bottle of water. “I just hope she comes to see it that way,” she sighs, “It won't help anyone if she keeps nursing a grudge.”

“Yeah, well...” you shrug, “Offer's still open, you know. Want to go a few rounds?”

Blinking in amazement, Kaori considers your offer before shaking her head. “Maybe some other time,” she decides, “I think we've both had enough fighting for one day.”

Enough fighting? What a strange concept...

[1/2]
>>
>>3357659
Btw what color is our mech?
>>
>>3357672
Bloodthirster Red
>>
>>3357672
>At the moment, they're all a fairly uniform grey. In time, we might be able to change that!
>>
>>3357682
Assuming we get a moniker later on our color needs to be distinctive. Scarlet or Crimson sounds ideal and matches our personality
>Holly Reynolds, the Crimson Queen
>>
>>3357659

Getting a drink of your own from the vending machines, you sit in a cautious silence with Kaori for a while more. There's no clock here, and being so far underground gives the impression of being utterly cut off from the real world. You've got your NiPad, of course, but... checking the time would ruin the moment. Glancing around at your fellow pilot, you voice a question that's been on your mind for a while. “So I guess Nate is going to be moving her brother in later,” you venture, “And Claudia has her pet maid. I've got Claire staying with me, so... have you met?”

“We've not spoken, but...” Kaori tilts her head as she says this, “What's your point?”

“Well,” you pause, “We're allowed a companion, I guess. A civilian. Have you got anyone coming to join you?”

Kaori is silent for so long that you almost give up on getting an answer. Then, finally, she shakes her head. “It's just me,” she answers, “I still keep in touch with my parents, of course, but there's no need for them to be here in person. I prefer it this way.” Tossing her bloodied towel over one shoulder, she rises from the bench and starts to leave. Then, pausing at the gym exit, she looks back around at you. “You're okay, Reynolds,” Kaori decides, “I think this might actually work.”

With that, she slips out and leaves you to sit by yourself. “Wow,” you mutter to yourself, “Thanks for the vote of confidence.”

-

As you're riding the elevator back up to the dorms, you check your tablet and wince. There's a new audio file waiting for you in Labyrinth, but you left your headphones back in your room. You'll have to check it later. Thankfully, Claudia is nowhere to be found when you return to the dorm. You've got no idea where she is, but she's not HERE and that's good enough for you. Hester is washing some dishes in the kitchen, and you lightly clear your throat to get her attention.

“Miss Rainer is presently elsewhere,” the maid announces delicately, guessing what you were about to ask, “I believe she wanted to go for a walk outside. There was a rather nice public park nearby, and I assume she went there to calm down a little.”

Followed by some of Fletcher's people, of course. Well, she's English – she should be used to surveillance. Cutting off any reply to this, Nate bursts into the dorm with a young man trailing behind her. “We're home!” she announces boldly, “Hey Holly, look who's here!”

“Victor Carlyle,” the young man adds, his voice soft and faintly strained. The stress of travel, perhaps. “I prefer Vic, though,” he adds, “We were going to have some coffee, actually. Do you want to join us? Nate has told me a lot about you...”

Normally that would concern you, but you've got bigger things to worry about these days.

>Join Nate and Vic for their coffee. Paranoia can wait
>Make your excuses and check on Phantom's message
>Head up to the surface and go looking for Claudia
>Other
>>
>>3357771
>Join Nate and Vic for their coffee. Paranoia can wait
The message will be there when we get back and Claudia still probably needs time to cool off and think.
>>
>>3357771
>>Head up to the surface and go looking for Claudia
>>
>>3357771
>>Join Nate and Vic for their coffee. Paranoia can wait
Try not to stare his muscles.
>>
>>3357771
>Join Nate and Vic for their coffee. Paranoia can wait
Claudia can sulk.
Besides Nate is pleasant enough.
>>
>>3357771
>Join Nate and Vic for their coffee. Paranoia can wait
It's free coffee, how can we choose anything else?
>>
>>3357786
I'm also not sure how much I trust Phantom either.
>>
>>3357771
>Join Nate and Vic for their coffee. Paranoia can wait
>>
>>3357801
I'd say take everything we get from him with a grain of salt
>>
>>3357807
Also he says he doesn't approve of child soldiers. Would he rather the Lilim win? Seems kind of obtuse tbqh
>>
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Shoving the thought of Phantom's message from your mind, you nod at Nate and Vic. “Sure, I'll join you,” you tell them, sitting down at the table, “I mean, I can't just let Nate get away with telling you whatever she likes.” Vic laughs softly at this – his voice barely above a whisper – and Nate's cheeks darken a little. “Plus, I won't refuse some free coffee,” you joke, “You look like you could use a few cups as well. Long journey?”

“The journey was the easy part. They certainly take their security seriously around here, don't they? I don't think I've ever been frisked so thoroughly. I'm ruined for marriage now...” Vic sighs ruefully, perking up a little as Hester crosses over with a tray of cups and a steaming pot of coffee. “Why don't you sit and join us?” he offers, gesturing to the empty seat, “That coffee smells delicious. It would be a real shame if it went to waste.”

Hester looks taken aback by the offer, but she sits regardless and gives him a gentle smile. You watch the exchange with both curiosity and amusement. “So,” you begin, taking the cup that Hester passes across to you, “Exactly what has Nate been telling you?”

“She says that you're a very... passionate person,” Vic muses slowly, “But you seem to have a good heart. Would you say that's an accurate assessment?”

“Uh...” you mumble. More than ever, you're glad that Claudia isn't here to hear that.

“I'm glad, though,” the young man continues, politely glossing over your hesitation, “I'll be a lot happier, knowing that my sister is in good hands. Security is all well and good, but it's not the same as having a proper friend by her side.” Sipping his coffee, he looks around the dorm with a dubious eye. Not a fan of the decorations, apparently, or the lack thereof. Taking advantage of the pause, Nate rises from the table and takes a can of soda from the kitchen. Her coffee cup sits untouched as she pop it open and takes a sip. “You're supposed to be watching your diet,” Vic sighs at his sister, turning to give you a weary smile, “Sweets are her greatest weakness. I keep telling her that she'll lose all her teeth, but...”

“You worry too much!” Nate giggles, flapping a hand at him, “Girls can eat as many sweet things as they like, isn't that right Holly?”

“Uh uh, I'm not taking a side here,” you insist, shaking your head quickly, “Leave me out of your family feud.”

“That may be true, Natasha, but you won't be a girl forever,” Hester adds, smiling softly down into her coffee cup, “You'll become a woman soon, and then you'll have no choice but to watch what you eat. It's no fun at all, growing up...” Sighing wistfully, she takes a tiny sip of her coffee before adding the tiniest sprinkle of sugar.

[1/2]
>>
>>3357876
CRUSH HER SPIRIT
>>
>>3357885
TEAR THEM APART
DEVOUR THEIR HEARTS
>>
>>3357876

“...And the cake exploded! Honestly, I have no idea how she managed it,” Vic concludes, bringing his reminiscing to an end, “So I ended up spending my birthday teaching Nate here how to cook. Trying to, at least. In the end, it was more a case of damage control than anything else. She still can't really cook, but at least she doesn't make a mess in the kitchen.”

“Hey, I can cook a mean plate of scrambled eggs!” Nate protests, punching her brother lightly on the arm, “That's like, all you really need to know. Everything else, I can just eat out.” Hester sighs as she gathers together the dirty dishes, pausing for a moment as a knock sounds at the door. Letting herself in a moment later, Commander Monroe looks inside and gives you all a big, forced smile.

“Well, ain't this a cozy little scene?” she calls out, “I'm real sorry for breaking it up, but I need to borrow Natasha for a few hours. We need to run a few medical tests, just some routine matters. Holly, you can keep Mister Carlyle from getting bored, can't you? It's a pain, I know, but I can't let you come along. You know how it is, top secret AND doctor/patient confidentiality – the pincer movement of privacy!”

She laughs at her own joke, so at least one person finds it funny. Flashing you a smile that is excited, nervous, and apologetic all at once, Nate rises from the table and allows Monroe to lead her out of the dorms.

-

“So,” Vic thinks aloud as he watches his sister leave, “Does this sort of thing happen often?”

“Hell if I know,” you admit with a shrug, “I just got here yesterday, so I barely know what's normal around here.” Leaning back, you look Vic up and down and weigh up what you're looking at. Not really the assertive sort, but he doesn't seem like the type to just lie down and die either. When push comes to shove, he seems like someone that could be relied upon to do the right thing. He's studying you with a curiosity that rivals your own, and not really trying to hide it either. That IS interesting.

Before you can think more on that, the door to Kaori's dorm opens and she pokes her head out. “I heard a lame joke,” she announces, “Was Commander Monroe here?”

“Yeah, she just needed to borrow Nate,” you answer, gesturing across to Vic, “This is her brother, by the way. He-”

“Okay then,” Kaori interrupts, retreating back into her dorm. Vic blinks in surprise, then looks around at you with a question in his eyes.

“That's Kaori,” you explain, “We're working with her. Don't mind her, she's just a bit...”

A bit what? There's no easy way to really describe her. You're not especially close, for one thing, and then there was that whole... Berlin thing. You can't exactly slip that into casual conversation, can you?

>She's not really a people person, that's all
>She's quiet, but I think I like her
>Just forget about her. You're better off that way
>She's just a bit... (Write in)
>Other
>>
>>3357993
>She's not really a people person, that's all. I think. We've only known each other for a day.
>>
>>3357993
>>She's quiet, but I think I like her
>>
>>3357993
>>She's quiet, but I think I like her
>>
>>3357993
>She's not really a people person, that's all
Also this >>3357998
>>
>>3357993
>Commander Monroe looks inside and gives you all a big, forced smile.
So wait is she faking being bubbly all the time? Or is that just our cynicism seeping through
>>
>>3358044
Maybe she knows that her being bubbly only distances us from her.
>>
>>3357993
>She's just a bit.. single-minded.
>>
>>3358044
Bit of column A, bit of column B. I think she's trying to maintain perkiness for the girl's sake but is really pretty exhausted and stressed.
>>
“She's quiet. Not really a people person, you know?” you offer eventually, “It's hard to really say. I mean, I've only known her for like a day. I think I like her, though. Maybe.”

“You don't sound so sure,” Vic points out, raising an amused eyebrow.

“Yeah, well, like I said. I've only known her for a short while,” you reply with a shrug, “What I'm trying to say is, don't take it personally. I bet she's like this with all the boys.” Smiling suddenly, you lean forwards and meet Vic's gaze. “So why are you so interested in her, huh?” you tease, “Is she your type?”

Taken aback by your direct attack, Vic hides a nervous laugh behind a cough. “I don't think I've quite figured out what my “type” is yet,” he answers, nimbly evading the question in more ways than one – he rocks back on his chair's back legs, tilting away from you and gazing up at the ceiling. “I'm a pretty busy guy, I'll have you know,” he muses, “Our parents work long hours, so I've always had to look after Nate. When I wasn't busy with that, I had my hands full with studying. You guys are still going to school, right? You'd better not be slacking off!”

“There's talk of attending a school here. I don't know how serious it is, though,” you answer, accepting his attempt to change the subject, “We've got more important stuff to be worrying about, you know?”

Tutting in disapproval, Vic shakes his head. “Not good enough, Holly,” he scolds, “You need to have goals and aspirations, something to work towards. I'm aiming to become a teacher, but that won't happen if I don't put in the hard work now. If you don't study well, you won't have any future prospects.”

It's all you can do not to laugh aloud. He's talking about future prospects, and you're looking at fourteen more Lilim to fight. Maybe you won't have to fight them all, but still...

-

Conversation peters off here, and Vic retreats off to his dorm to unpack. You offered to help – to keep busy, if nothing else – but he refused, pleading privacy. Leaving him be, you go back to your own dorm and check on Claire. Her room is empty, with a scrawled note left on the pillow. Gone shopping. She even put a little smiley face at the end, as if to put your mind at ease.

Flopping down on bed, you consider Vic. He'd make a good teacher, you think to yourself, and good teachers are not common. He reminds you of one man who you knew back at the boarding school – the sort of guy who saw the best in everyone, who never gave up on a child under his care. Banishing that unwelcome memory, you check on your tablet again. Phantom's first message is still waiting for you, but there's nothing new. You'd give it a listen, but your headphones are on the other side of the room, and...

Before you know it, you're dozing off. Hester must have served decaff.

[1/2]

>Having some internet issues today. Sorry for the delays.
>>
>>3357993
>She's a huge fuckin nerd. Super antisocial.
>>
>>3358142

No dreams this time, but maybe you're not asleep long enough for any dreams. Only a few hours, judging by your clock. Rubbing a fine crust of grit from your eyes, you glance back into the common room. The television is tuned to a news report with the sound turned down to a murmur, and you watch transfixed as Commander Monroe appears on screen. She looks serious for once, and you turn up the sound just in time to catch the end of her speech.

“...Incident was resolved without loss of life,” she recites, “NERV will remain vigilant for any future threats, and we ask that the public assist us in this matter. Remember – panic helps nobody. Remain calm, and let us do our job.”

The news cuts away there, and you realise that it was just old footage. A whole day old at the most. Ancient history, really. Still, it's pretty weird to imagine your antics getting media attention. Glancing away from the TV screen as the door opens, you see Vic returning with a pensive look on his face. When he notices the television, a more mundane kind of irritation ghosts across his features. “Did I leave that on? I'm sorry, I must have forgotten. I'm a little distracted at the moment,” he tells you, “I was expecting Nate to get back before now. I even went to check the cafeteria, just in case she went for something to eat, but...”

“I've not seen her,” you reply slowly, “But I took a nap, so maybe I missed her?”

“I know we should just stay calm and wait, but this feels abnormal to me,” Vic shakes his head, “I'm responsible for her, you know? It doesn't feel right, just sitting about and waiting. I don't really know what else I CAN do, though.”

And he's come to you for advice, of course. As if you've got any better ideas. Well, maybe you do...

>You're best off just waiting here until Nate returns
>Maybe you could try... (Write in)
>Other
>>
>>3358238
>Maybe you could try... (Write in)
Could try Doc Wilson's. Nate was going to get tested and the Doc could point us in the right direction. He also seems a bit less secretive than Monroe or Fletch.
>>
>>3358238
>Maybe you could try... (Write in)
>a few rounds of sparring
Fighting is relaxing :)
>>
>>3358238
>>You're best off just waiting here until Nate returns
>>
>>3358238
>Maybe you could try... (Write in)
Go to the doctor, he might have looser lips.
>>
“We could go and talk with the doctor here. Doc Wilson, he seems pretty okay,” you suggest, “I was just talking with him this morning, actually. Come on, I'll show you the way.” Relief fills Vic's face, and he nods for you to lead on. “He never mentioned anything about any tests this morning, though,” you continue, thinking aloud, “I guess he wouldn't, though. Doctor/patient confidentiality and all that. If you ask real nicely, he might be willing to bend the rules a little.”

“I am a relative, after all,” Vic agrees, fiddling with his collar as he follows you down one corridor after another. He looks concerned, and for good reason, but his expression changes when he thinks you're not looking. A darker look of frustration, maybe even anger, replace the concern. It's no fun feeling helpless, feeling at the mercy of a secretive system. You know that feeling all too well. Noticing your gaze, the young man forces a smile that doesn't quite reach as far as his eyes.

-

“Natasha? Yes, I saw her. She was in here a few hours ago, but she didn't stay for very long. The commander wanted me to give her a check over,” Doctor Wilson scratches his unshaven cheek as he thinks, “She's perfectly healthy, although...”

“Although?” Vic presses, “Doctor, if there's something wrong then I need to know about it. Her parents are on the other side of the country, and they-”

“No no, her health is fine. That was the strange thing. When I gave her the news, Commander Monroe seemed... disappointed,” Wilson pauses for a long moment before giving you a helpless shrug. Vic starts to say something more, but the doctor holds up a hand to silence him. “I'm sorry, but that's all I can tell you. Actually, it's a little more than I should be telling you,” he concedes, “If you're feeling stressed, I suggest you take a lie down. Here, you can use the beds here if you want. Separate beds, though. This is still an infirmary...”

The flippant suggestion causes Vic to gasp, his brow furrowing with anger, but you silence him with a touch to the shoulder. It takes him another second to realise what Wilson is saying, and then his eyes light up. Eagerly nodding, he sits down on one of the closest beds and waits. You sit opposite him, watching as Wilson picks up his phone and dials a number.

[1/2]
>>
>>3358350

“Hello, Fletch?” the doctor begins, needlessly gesturing for you to stay silent, “I forgot to tell Natasha something, and she's not back in the dorms yet. Can you find her for me?”

Another pause.

“Right then. Right, I see. No, I'd rather tell her in person. Just send her to the infirmary as soon as you can, thank you,” ending the call, Doctor Wilson gives you both a wan smile, “She's still busy, I'm afraid, but I can't say what's keeping her. Um, you can wait here if you want. It's not the most comfortable place, but...”

“We'll wait,” Vic replies immediately, before glancing around at you, “I mean, I'll wait. Holly, you don't need to...”

>I don't mind waiting with you
>I'll head back to the dorm, then
>Other
>>
>>3358353
>>I'll head back to the dorm, then
>>
>>3358353
>I don't mind waiting with you
>>
>>3358353
>>I'll head back to the dorm, then
>>
>>3358353
>I'll head back to the dorm, then
"Let me know if everything is okay when you guys get back. Thanks again Doc."
>>
>>3358350
>The flippant suggestion causes Vic to gasp, his brow furrowing with anger, but you silence him with a touch to the shoulder.
He's awfully prudish for a guy who just hit on his sister's maid
>>
>>3358353
>I'll head back to the dorm, then

Holly Sheet does not wait around for god damn SECONDARIES
>>
“I'll head back to the dorm, then,” you tell him, “Just in case she ends up going there instead, you know? Let me know how things work out though, okay? And hey, doc? Thanks for this!”

“Happy I could help,” Doctor Wilson replies, a distant expression settling over his face as his attention begins to wander. Nodding your goodbyes to Vic, you hurry back in the direction of the dorms. As you walk, you ponder on what he told you. Why would Commander Monroe be disappointed to hear about Nate's good health? It takes you a while, but a theory starts to take shape in your mind. In a way, this is like being back at school again.

If you're too sick, you can't take the test.

-

Claire is waiting for you back in the dorms, slumped across the table with a sleepy look on her face. Looking up at the sound of your arrival, she pulls a sickly face. “The shops around here are so lame,” she complains, “It's all super modern stuff here. Like, how many phone shops does one city need? I walked all over, but I couldn't find a single antique store. Like, what even is UP with that?”

“Collecting antiques is an old man's hobby anyway,” you tell her, “You can't even afford anything that's a real antique.”

“Looking is free!” she protests, pouting at you for a moment before gesturing at your bag, “Hey, are there any more... you know.”

Of course, the message from Phantom. Between Nate and Vic, the dynamic duo, you straight up forgot to check the audio file you were sent. Nodding silently, you lead Claire back into your dorm and start up Labyrinth. Passing one end of the earphones to her, you listen as the audio file begins to play. It's another conversation between Fletcher and Monroe, but this one has a completely different tone to the first. They speak in low, hard voices, and you find yourself imagining their grim expressions.

“We've got orders from head management,” Fletcher's digital voice announces, “They want us to resume the contact experiments.”

“No,” Monroe replies immediately.

A pause. “This isn't the kind of order that we can just refuse,” the man points out eventually.

“I don't care,” Monroe argues, “My job is to ensure the safety of our pilots, and that's what I'm doing. I'm not going to risk them on reckless experiments.” Another long pause, the silence broken only by the sound of footsteps as someone paces back and forth. “We'll do things my way. We'll take it slowly and carefully,” the commander continues eventually, “If they don't like that, they can fire me.”

“You're just stalling for time,” Fletcher points out, “That's not a long term plan, is it?”

“Well, it'll buy me some extra time to think, won't it?” Monroe snaps. More footsteps, and then the swish of the door as someone leaves. Monroe sighs once more, and then the recording ends.

[1/2]
>>
>>3358422
Hester is Claudia's maid tho
>>
>>3358456

HLLY06: Explain this bullshit.

Your message hangs, unanswered, in the void for a long while before you toss the NiPad aside in disgust. You almost complain aloud about it before Claire covers your mouth with one hand and frantically shakes her head. The listening devices, of course. Scowling and shaking her off, you shoot a dirty look up at the ceiling before restlessly marching out of the dorm. Your mood doesn't improve when you see Claudia standing by the table, making a few last tiny adjustments to a vase of flowers.

“Flower arrangement is an ancient and noble art,” Claudia murmurs, the gravitas of her words only slightly ruined by the stuffy caused by her swollen nose, “A far more appropriate use of my talents.”

“What talents?” you ask, before you can stop yourself. Sometimes, it feels like you TRY and get into fights. This time, though, Claudia takes no notice of your jib.

“The elegant manipulation of living things, of course,” she muses, leaning closer in to examine the flowers. Finally satisfied with their arrangement, the noble girl steps back and meets your gaze. Then, she offers out her hand to you. “I still have a lot to learn,” Claudia announces, “But I hope that I can contribute something to this mission. We're all in this together, after all, and it's still a long road until paradise.”

Slowly, wordlessly, you see yourself accepting her offer of a handshake.

>Okay, I think I'm going to pause things here for today, and for this week. I'm going to try and continue this next Friday, and I may have an interlude episode ready for sometime midweek
>Also, updates will be posted to my twitter: https://twitter.com/MolochQM
>Thank you for your contributions today!
>>
>>3358537
Thanks for running!

Is long road until paradise a common saying in this setting, or do we need to worry about something invading all our minds?
>>
>>3358537
>contact experiments
Oh I'm sure those will be fun.

Thanks for running Moloch
>>
>>3358537
>“The elegant manipulation of living things, of course,” she muses


Welp she either gotten so much Ego damage she’s been possessed or she’s going to be our AT specialist. Maybe even both.
>>
>>3358546
I wonder. It sounds like a pretty innocent saying to me, though. Who could argue with paradise?
>>
>>3358686
So what you decide to do EVA of all things? Did you read NBS and get tired of the hiatus?
>>
>>3358537
Thanks for running!
>>
>>3358688
I like Evangelion, which is as good a reason as I can think of. Although I wouldn't really say I'm a passionate fan of the series, it left a very strong impression on me when I first watched it. I've been wanting to try and capture that feeling for some time now, but I could never really get a solid idea until now. So, I suppose the time just felt "right" to run this.

And I mean no disrespect to NBS by running this. Real life, and hiatuses, happen to everyone.
>>
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>>3358846
I'm quite fond of our little fireball.
Hopefully we can lead her down an appropriately self destructive path.
>>
>>3358860
As long you don't flanderize her too hard into your 40kids meme. I prefer multidimensional characters, not one note rage machines.

Like I'm all about the 'Talk shit, get hit' mentality or a potential berserker fighting style, but not have it be her *only* thing.
>>
>>3358869
Yeh yeh I know. Just having my fun.
>>
>>3358846
You mean no disrespect to NBS, but the disrespect to Cegremo was 100% intentional.
>>
>>3358888
Fill me in
>>
>>3358892
Joke. Ceg talked about running an Evangelion quest but never would have actually done it.
>>
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Personal Log [Encrypted]
[b[April, 2021

Keeping this journal is a foolish idea, I know it is. I might as well bundle everything together in a big sack marked “evidence” and leave it in the middle of the ADM hangars. Still, I don't have much choice in the matter. I need some way to let my thoughts out, and typing them down seems like my only option. NERV has counsellors and therapists on staff for anyone to talk to, but... no way, not a chance.

I'm getting ahead of myself. Blame it on the bourbon – six years dry, but sometimes you just need a stiff drink. The first glass went straight to my head, and I don't even know where the rest went. Now I'm getting even more distracted, so maybe I should start over. Or maybe I should just do the smart thing and delete this log altogether.

Nope. Then I'd be straight back to square one.

There's more to NERV than meets the eye. Bet you never would have guessed, huh? It's true, though. We get our orders from head office, and we carry them out without asking too many questions. Asking too many questions is a good way to lose your job and find yourself on a blacklist. I've seen it happen, so I'm keeping my mouth shut from now on. There isn't a single person in this whole operation who can't be replaced. We're all expendable here, from the highest rank to the lowest. The pilots are disposable too, even Reynolds – and head office has high hopes for her.

Reynolds... she got in a nasty fight with Rainer a few days ago, I hear. We reported it to head office, of course, but they told us to turn a blind eye to it. I don't think head office really realises that the pilots are human beings, not just tools for them to use. I can accept making them fight, but... there's more than just that going on here, I just need to figure out what. Now I might not have many flashy talents, and most people don't think very highly of me, but I can follow a paper trail. Head office are good, but they're not perfect. Nobody is.

It's time to start digging.

>Next time on NERV: Second Daughter... A new threat appears, but will our heroes be left in hot water?
>Thank you for reading along today!
>>
>>3364498
>t.self righteous man who doesn't understand sacrifices must be made to stop literal demon Angel's from killing us all
>>
>>3364530
*If* that's NERV's only goal.

We both know it isn't.
>>
>>3364530
>Assuming it's a man
loads more women here then men

Also if that was Nerv's ONLY goal maybe they should let is slide. But ignoring that fight? That stinks of something else. Doubly so with those "contact tests"
>>
>>3364539
>Assuming it's a man
You think the Captain is Phantom?
>>
>>3364541
I'm saying that Moloch is taking strides to keep gender ambiguous. There's usually a reason for that.
>>
>>3364498
>but will our heroes be left in hot water?
If by hot water you mean the blood of Angel's than yes. Holly finna Berserker Break.
>>
>>3364545
Because I mention my own gender so often in personal monologues.
>>
>>3364696
This is a fair point actually
We have zero evidence either way
>>
>>3364498
Thanks for running
>>
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Everything changed with Second Impact. It was in the year 2001, twenty years ago, when mankind was pushed to the brink of extinction. It may be that a meteor of unprecedented size struck Antarctica and set the whole process into motion, as the official theory claims, or perhaps there was some other cause. Certainly, there are many who support alternative explanations that range from the commonplace, the inevitable climax of climate change, to the esoteric – experimentation into wormhole technology.

Either way, the result was the same – mass devastation. Sea levels dramatically rose almost overnight, and Earth's weather systems were irreversibly changed. Earthquakes and other natural disasters followed soon after, with the Yellowstone volcano erupting and spreading further chaos. Thick clouds of ash blanketed North America, leading to widespread famine and civil disorder.

Your old man always believed that doomsday was coming, and he had prepared well for a calamity just like this. A sudden labour shortage was replaced by automation, independent power supplies made up for the failing grid, and countless other technologies allowed him to survive – to thrive, even – when the rest of the world seemed to be falling apart.

Mankind was pushed to the brink of disaster, but slowly – one day at a time – the threat of extinction was forced back. Earth was left forever scarred by the calamity, but mankind lives on.

But not if the Lilim have their way.

-

“Oh man, why did we have to get history class on our first day?” Nate groans, the wind causing her twintails to flap about wildly. Nobody actively made the decision to meet up on the school roof, but somehow you all ended up here regardless. It's not even that nice of a day – any warmth is snatched away by the violent wind, and you have to raise your voices to make sure you're heard. Still, this is where you ended up.

It's been precisely one week since Flauros, the second Lilim, revealed itself. Since then, things have been relatively calm. Almost boring, even. Commander Monroe managed to arrange a school for you all, although you've been spread out through several different classes. A deliberate attempt at exposing you to other kids, or just a case of bad planning?

Overhead, a helicopter emblazoned with NERV emblems churns through the clouds. Shielding your eyes against the sun, you watch it flying towards HQ. “Looks important,” you think aloud, “You guys think we should be worried?”

“Why don't you try asking Commander Monroe?” Claudia suggests, a faintly teasing note in her voice, “That is, if you think she'll actually tell you anything.”

So it seems that you're not the only one who's having doubts about your esteemed leader.

[1/2]
>>
>>3369260

As the sound of the helicopter's rotors fades away into the distance, you hear the dull crack of a baseball being struck by a bat. There's a game going on down below, and every so often the sound of laughter will drift up into earshot. Kaori stands by the wire fence surrounding the roof, watching the game with intent eyes. Claire is also watching it, although in a less serious manner. “Sure looks like they could use some extra people,” she muses, glancing over at Kaori, “Why don't you sign up for the team?”

“Hey, that's a good idea,” you agree, crushing your empty drink and tossing the can into the nearby trashcan, “What do you think?”

“What?” Kaori replies, looking around in surprise, “I wasn't paying attention. What did you say?”

“Baseball. Joining the team. You,” you tell her slowly, enunciating each word carefully, “What do you say?”

Considering this for a moment, Kaori looks away with a shrug. “I don't think that's a very good idea,” she decides eventually, “I don't need a distraction like that right now.” This blunt denial hangs in the air for a while longer, and the veteran pilot turns around to give you all a warning look, warning you not to push the subject. Nate lets out a quiet groan of dismay, but other than that all is silent.

“Well, you won't catch me running about and getting all sweaty. No thank you,” Claudia says at last, breaking the awkward silence, “I would much rather find a more peaceful way to pass the time. I noticed that the library was looking for some volunteer assistants, that might be more palatable.”

One of the first things you learned about this school was the emphasis on community – students pitching in to help with the running of things, either with a sports team or by helping out in some other way. Training people to become good citizens, you suppose. It's not mandatory, although it shows a lack of “school spirit” if you decline. School spirit... that just sounds like a pain in the ass to you.

“Hey, library work sounds pretty fun,” Nate agrees, sitting up and giving Claudia a warm smile, “We can be team!”

“On seconds thoughts, perhaps not,” the noble girl sighs, “Maybe I can find some work in the gardens. I took a stroll there earlier and, well, they could certainly use a skilled hand.”

Watching the display, Claire lets out a laugh. “Well, count me out. Maybe I'm just a delinquent at heart, but you can miss me with all this “public service” stuff,” she declares, “What do you say, Holly?”

>Yeah, it sounds like a waste of time. We've got more important things to do
>Baseball sounds good to me. Gotta stay healthy!
>Library work could be pretty relaxing. I'll try that
>Gardening might be a nice change of pace, I guess
>Other
>>
>>3369262
>>Baseball sounds good to me. Gotta stay healthy!
Gotta work out those negative emotions somehow. Hitting shit with a bat can't really hurt.
>>
>>3369262
>Baseball sounds good to me. Gotta stay healthy!
>>
>>3369262
>Gardening might be a nice change of pace, I guess
>>
>>3369262
>Gardening might be a nice change of pace, I guess
Nothing quite like visceral rage and to help the plants grow
>>
>>3369262
>Baseball sounds good to me. Gotta stay healthy!

>Maybe there's a club for a more preferably sport

We are way too energetic for gardening or library work.
>>
>>3369262
>>Other
Boxing
If not
>Baseball sounds good to me. Gotta stay healthy!
>>
Listening for a moment, you hear a chorus of laughter drifting up from below as the baseball players savour some small moment of triumph. Or, you correct yourself, maybe someone just fell over and made an ass of themselves. That would be pretty funny too. Considering this, you nod slowly and reach your decision.

“Baseball sounds like a good way to stay healthy. If I'm spending all my time at work stuck in a tube, then I'll need some way to keep the weight off,” you think aloud, Nate giggling a little as you give your stomach an indulgent pat, “But hey, Claudia, you think you could show me these gardens first? They might be a nice place to hang out. Nicer than this roof, I mean...”

Raising an eyebrow in amused curiosity, Claudia gestures for you to follow her and the group begins to split up. As you're hurrying downstairs, the noble girl glances around at you. “My ADM Unit is ready, apparently,” she says plainly, “Although they're not allowing me inside yet. Simulated operations only for now – I wish they'd stop treating me like a child!”

“Yeah, I know. They should just throw you the keys to a super advanced weapon and let you go nuts,” you reply with a sarcastic smile, “Can't see how that would go wrong.”

“I'm responsible!” Claudia stresses, only to accept the point a moment later with a tilt of her head, “Although I suppose it IS wise to entrust command of the field work to someone with real life experience. Don't think this means you can order me about all the time, though!” Frowning briefly at this, her expression soon clears as you step outdoors and the gardens come into view. Savouring the smell of the flowers that the wind carries her way, Claudia gestures expansively to the gardens. “Here they are, I suppose. Those tall hedges offer some good shelter from the wind... or from prying eyes,” her smile widens a little at this, “Looking for somewhere to bring a special someone?”

Snorting with dismissive laughter, you turn away from her. “Right now, the only thing I'm looking for is that baseball game,” you announce as you're leaving, “Don't get too much dirt under your fingernails, princess!”

-

Circling around the outside of the school grounds, you easily hone in on the dusty baseball ground. Your sense of direction is normally pretty good, outside of those featureless NERV corridors. The game is just closing up as you arrive, and you raise a hand to greet the handful of players still milling about. For a brief moment, terrible thoughts course through your mind – images of hostility, of rejection, of...

“Hey, you're the new kid, right?” one of the boys calls out, grinning a cheerful welcome to you, “We've got some drinks here. You want to grab one with us?”

Feeling yourself smile, you accept the offer with a nod.

[1/2]
>>
>>3369351

“We don't take things too seriously here. The school's been trying to whip together a proper baseball team for a while, but that ain't happening,” Clay tells you, swapping between wiping sweat from his brow with a towel and sipping his cold drink. He's about your age, you'd guess, with closely-cropped hair and a lively smile. Still bearing a hint of boyishness to his features, you can already see the first signs of adulthood just waiting to make themselves fully known. “There's another school on the other side of Avalon – West High – and they take their sport way more seriously than we do. I think some of the teachers want us to beat them one day, but... nah,” tossing aside his towel, Clay shrugs freely and downs the rest of his drink in one gulp, “But hey, forget about that. You enjoying your first day of school?”

A few of the other kids laugh as you emphatically shake your head. “Still getting used to it. This place seems a lot more laid back than my old place,” you tell him, “Do they do boxing here? I'm looking for something to kill the time, and-”

“And you like the idea of getting punched in the face?” Clay jokes, although the interruption causes your good mood to sour a little. He's just excitable, you tell yourself, but cutting you off like that...

“Yeah, well, do they do it here?” you repeat, and the brittle edge to your voice causes a few heads to turn your way. Only a few of the other kids have introduced themselves so far, with most of them deferring to their unelected leader. There's Rose, a butch girl who doesn't live up to her pretty name, and Tom, who already has a thick layer of acne scars across his cheeks. Delaney is trying to be cool, offering you his surname alone, while Jake remains as a mostly silent observer.

Your terse question is met with silence for a moment before Tom clears his throat and speaks up. “No. No boxing,” he answers carefully, “I guess you could try asking around. If enough people ask for something here, the teachers usually go along with it. They're pretty cool, most of the time.”

“If they like you,” Rose adds glumly, her flat face suggesting that she isn't one of the lucky ones, “You're not a troublemaker, are you? Because like, we really don't need the extra stress right now. With all this monster movie bullshit going on...”

The cold metal can crunches in your hand as your grip tightens around it, the girl's words needling you. You're not supposed to talk about NERV business with civilians, but if only she knew that you were the one protecting her from all this...

>Back down. You're not here to cause trouble, after all
>Give her a taste of your temper. You can't let her push you around!
>Security be damned. Tell them about exactly WHO you are...
>Other
>>
>>3369427
>>Back down. You're not here to cause trouble, after all
It's day 1, they haven't gotten a feel for us yet. I'd give them a pass this time.
>>
>>3369427
>Back down. You're not here to cause trouble, after all
>Other
>Vent that temper another way. See if we can't get another baseball game going to hit something really hard.
>>
>>3369427
>>Back down. You're not here to cause trouble, after all
>>
>>3369427
>>Back down. You're not here to cause trouble, after all
>>
>>3369427
>Back down. You're not here to cause trouble, after all

We're secure on ego. As for sports, wrestling? Fencing?
>>
>>3369427
>Back down. You're not here to cause trouble, after all
Maybe later we can get a giant bat for our ADM
>>
>>3369427
>Back down. You're not here to cause trouble, after all
>>
>>3369499
Baseball swings transfer really poorly to combat situations.
>>
There was this joke back in your old school, used whenever one of the more unpopular teachers gave someone a lecture. Smile and eat shit – meaning, to sit politely back as they pushed you about. Talking back was always more trouble than it was worth, but you always ended up arguing regardless. Now, though, you can see the sense in it. This is your first day here, after all, and they're – probably – not trying to goad you.

Heedless to the thoughts coursing through your head, Clay nudges Rose with his elbow and shoots her a warning look. “Hey...” he scolds, “Don't be so-”

“I'm not here to cause trouble,” you declare quietly, swallowing your pride and offering Rose your hand to shake, “I'm just a little tense. You know, what with all the... the monster movie bullshit that's going on.” Your words seem to take Rose by surprise, but she quickly accepts your reply with a sly smile. Smiling and eating shit, you realise, is even less pleasant than it sounds. “Look, whatever, can we just play some fucking baseball or what?” you call out, forcing a smile onto your face, “I'll show you what I can do!”

“You've played before?” Tom asks, picking up the bat and offering it out to you.

“Well,” you reply, feeling the rough tape wrapped around the grip of the baseball bat, “I've used one of these before.”

-

Rose watches from the sidelines as Clay readies to throw. Anger still gnaws away at the corner of your thoughts, but you force it into something more productive. When Clay throws, you swing at the ball with vicious speed and connect, smiling – snarling, really – as the shudder runs all the way up your arms. Flying back, the ball crashes high into the fence that surrounds you. A few scattered cheers sound, but you barely pay any attention to them. It's pretty satisfying, but... it's not the same.

>Ego reduced by 2
>Current Ego: 94/100

“Hmm,” Clay muses, stooping down to pick up the ball and idly tossing it from one hand to the other, “Your form is a little sloppy, but you've got great power for a...”

“For a girl?” you finish for him, lifting the baseball bat in a – mostly – joking threat.

“Er, for a novice,” he says instead, shrugging and laughing off your comment. Approaching, he lowers his voice a little. “Just ignore Rose. She's just pissed off about the new competition. Anyone who tells you that boys are the competitive sex is a fucking liar,” he whispers, flashing you a quick wink, “You're welcome back here any time you like. Got any questions about what we've got going on here?”

Hesitating for a moment, you glance across to the school entrance. Claire is waiting by the door, her nervous expression obvious even at this distance. “What other sports have you got here?” you ask Clay, tearing your eyes away from her, “Fencing? Wrestling even?”

[1/2]
>>
>>3369506
>boxing, fencing, wrestling
At this point, she might be better off hunting and skinning a deer.
>>
>>3369506
We shoud find a HEMA club
>>
>>3369506
>It's pretty satisfying, but... it's not the same.
You scary Holly.

>Fencing or wrestling
Something tells me this wouldn't be good for whoever partner she is training with when she blows a fuse.
>>
>>3369560
It's ok, it's for the mental well being of the savior of the world. A few sacrifices are nothing when weighed against the whole human race.
>>
>>3369506

“You're a rough one, huh?” Clay remarks, tossing the baseball up in the air and catching it, “We've got, uh... there's a soccer team, and a girl's hockey thing. If you're looking for something violent, that's your best bet. Those girls are vicious!” He starts to laugh again, only for the sound of a cellphone chiming to interrupt him. After a moment, you realise that it's coming from your bag. Hurrying over to where you left it, you pull it out and check the screen. Unknown number.

“Hello Holly! Are you having a good day so far?” Commander Monroe begins when you answer, her voice bright and cheery, “I hope I'm not interrupting anything, but I need to come back to the base. As soon as possible, actually.”

“Right, got it,” you answer, grabbing your bag and flashing the others an apologetic smile, “Is it an emergency?”

“Oh no,” the commander assures you, “Not yet, at least.”

Great.

-

A car is waiting outside the school gates, with one of Fletcher's goons ready to take you back to HQ. Piling in the back next to Claudia, you and Claire barely have time to belt yourselves in before the car shoots off. “You there!” Claudia demands, calling out to the driver in the tone of one who expects to be obeyed, “Tell me what this is all about!”

Either he's under orders to be cooperative, or The Voice really works. “We had a VIP arriving today, and she landed sooner than expected. She wanted to see you all immediately,” he explains, his voice crisp and clear, “As soon as possible.”

“Well, I suppose it's a good thing I wasn't doing anything important!” the noble girl stresses, rolling her eyes before falling silent. Nobody says anything more, in fact, until the car is pulling into HQ and the cargo elevator grinds into life. “So?” Claudia presses, apparently tired of waiting for the driver to speak, “Who are supposed to be meeting?”

This time, he says nothing. The Voice has limits, apparently.

-

Commander Monroe is waiting for you at the bottom of the cargo elevator, and she isn't alone. Nate and Kaori are milling about with her, apparently having arrived a short while before you. Without further delay, Monroe tersely gestures for you to follow her and scurries deeper into the building. Hurrying to follow her, you find yourself matching Kaori for speed. She's the only pilot here who doesn't look confused. “Hey!” you hiss, “What's going on? Is it another Lilim attack?”

“The Head of Research is here,” Kaori answers shortly, looking briefly around to you, “That might actually be worse.”

You laugh, taking that as a joke until you see the deadly serious look that lingers on the older pilot's face. She's not kidding around.

[2/3]
>>
>>3369603
Heads of Research are always the worst.
>>
>>3369603
Guessing they’re gonna oversee the contact experiments, that doesn’t bode well for us
>>
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>>3369603

In an area of the lower level previously sealed off behind a heavy blast door, you meet with the Head of Research. Even before you've set eyes on her, a cold chill has formed at the base of your spine. Why would you be having such a strong reaction? You don't know – you're not normally shy about meeting new people, even important people. The unease only deepens when you catch your first glimpse of the woman. Dark skin, white hair, a large patch covering one eye... it all adds up to something that tugs urgently at the depths of your mind.

“I told you to bring them here as soon as possible, Diane,” the new woman chides, her voice low and husky. Commander Monroe lets out a soft yelp of laughter, but that goes unnoticed. Tucking a clipboard under one arm, the Head of Research allows her single eye to pan across you all. When her gaze falls on you, she pauses for a long moment. “Hello Holly,” she begins, “You don't recognise me, do you?”

You DO recognise her from somewhere, but...

“But we never spoke back then,” the older woman continues, “I never even had the chance to introduce myself. Ingrid Bergmann – yes, like the actress.”

“Who?” Nate whispers to you.

“Kids these days...” Bergmann mutters with a soft tut of irritation. Shaking her head, she gives you another probing look. “You still don't remember? I think it must have been... shortly after you arrived at the Compass Academy. Your medical checks,” she presses, “Does that stir your memory?”

Amazingly, it does. You were all given a strict physical exam, even down to a blood test. All the students were tested – part of a drive to study the national health, you were told, to screen for genetic conditions or any other abnormalities. At the time, you happily accepted the excuse. All the while, Bergmann had been silently watching the proceedings – with one eye hidden behind that dark patch of hers, she had seemed like the wicked witch from some fairy tale. Now, though...

“Now Holly, don't be rude!” Commander Monroe blurts out, nudging you forwards a pace, “Say hello!”

A greeting is called for, you suppose, but what kind of greeting?

>Professional. You'll be working together, but you're not friends
>Suspicious. Those tests were more than just a common check-up
>Curious. Is there any way you can assist with her research?
>Other
>>
>>3369641
>>Professional. You'll be working together, but you're not friends
>>
>>3369641
>>Professional. You'll be working together, but you're not friends
>>
>>3369641
>>Other
So our ability to pilot these things has some relation to our genetics I'm guessing?
>>
>>3369641
>Curious. Is there any way you can assist with her research?

Particularly how she still looks so young at 56. We are super interested in that.
>>
>>3369641
>>Suspicious. Those tests were more than just a common check-up
>>
>>3369641
>Suspicious. Those tests were more than just a common check-up
>>
>>3369641
>Suspicious. Those tests were more than just a common check-up
>>
“I hope we can work well together,” you begin cautiously, acting as you imagine Kaori might act in a situation like this. Be calm, be professional, give them nothing more than the bare minimum of courtesy. It's hard, though. Worse than that, it's so boring! Honestly, you have no idea how she manages to be so stoic all of the time. Straining to keep a neutral expression, you glance around the lab for anything that might hint at her reasons for being here. There's a rather ominous looking stack of suitcases piled up in one corner of the austere room – five in all, but you can't read any of the markings from here.

“You got tested too, Holly?” Nate asks you, shaking off her nervousness to pester you, “I hate getting shots, so I barely remember them. I got so frightened that I almost fainted!”

“That's why we're here, isn't it?” you guess, unable to hold back your suspicions, “Those tests. Our ability to pilot these things has something to do with... what, our genetics?”

Bergmann claps her hands together with glee. “That's right!” she announces, “We've identified several genetic markers that correspond to the ability to interface with an ADM Unit. Most people have some of these markers, but only a vanishingly small fraction of the population has enough of them to be a usable candidate. We can even measure them, to gauge a relative level of compatibility. For example... you, Kaori. When we first tested you, you measured at 74. After Berlin, though, you dropped down to 72. You're slipping!”

Clenching her fists down by her sides, Kaori nods once. A rigid, sullen nod. Heedless of the girl's frustration, Bergmann continues. “Now you, Claudia. Until recently, you were top of the class – 78. Really, a very respectable score... but not the best,” she turns to you, “Holly, I'm glad to say that your last set of tests scored you at 82. Very good!”

“Ah, Doctor...” Commander Monroe begins, clearing her throat, “You ought to be a little more careful about what you-”

“I'll tell them whatever I want to tell them,” Bergmann interrupts, her voice turning cold and hard in the blink of an eye, “They're a part of this, Diane, and ignorance helps no-one. Man ate the fruit of the Tree of Knowledge... these girls also have a right to indulge.”

A tense silence descends. Then, throwing her hands up in the air, Monroe forces a smile and marches out of the lab. Nate nervously watches the commander leave before tentatively raising her hand. “Um, Doctor Bergmann...” she begins, “What's MY score?”

The doctor considers this in silence for a moment before a thin smile settles into place on her features. “I'd like to speak with you about that, actually. A private conversation might be best, I think,” she pauses, looking around at all of you, “Doctor/patient confidentiality, and all that.”

[1/2]
>>
>>3369641
>Suspicious. Those tests were more than just a common check-up
>>
>>3369718
Something tells me Nate is going to get the real short end of the stick compared to the rest of us
>>
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>>3369718

Maybe it's the sudden shift from baseball to genetic testing, but you're feeling pretty light-headed right about now. Nobody protests as you cross over to the stack of metal briefcases and lean down against them, not even to warn you about fragile materials. Taking the chance to surreptitiously glance down at them, you make out your own name printed on the top label. That just makes you feel even more uncomfortable. “So...” you attempt, swallowing against a dry throat, “You're here to do research, right? Is there anything WE can do about that?”

“You've already helped me a great deal, actually,” Doctor Bergmann tells you, “You see, it would be foolish to dismiss the ADM Units as mere weapons. In fact, they are tools – equipped to gather vast quantities of data from the Lilim. Did you know what when a Lilim dies, if you'll excuse me for using a convenient human term, it emits a coded burst of data? With the ADM Units, we've been working to capture that data and study it. Early days yet, but... progress is being made. Mankind marches ever onwards.”

“So we continue to fight the Lilim,” Kaori states flatly, “That's all you need us to do?”

Bergmann considers this for a moment, then tilts her head. “For now, yes,” she decides, pointing to Kaori and Claudia, “You two, you're dismissed for now. I'll be checking in on you later, though, so don't go out and get lost somewhere.”

Nodding, Kaori leaves the lab. Claudia lingers for a moment before shooting you a glare and following the veteran pilot out. That little “top of the class” comment must have got under her skin. That's the last thing you need right now – you were only just starting to get along, and now Bergmann just had to blow that progress out of the water. Once it's just you and Nate, Doctor Bergmann clicks a remote and an image flickers onto a computer screen. Much of the image is obscured, but you can see a strange pattern of lines and circles laid out before you.

“Our current research. As you can see, we have a lot of work to do,” Bergmann explains, “But research takes time and resources. Our benefactors are willing to provide us with only so much. However, I accept that you will be the one acquiring most of our practical knowledge. So, I'm offering you a deal.”

“A deal,” you repeat.

“I will provide you with the means to eliminate the Lilim,” the doctor states simply, “And in return, you will destroy them. A fair trade, no?”

Well, you'd be fighting the Lilim anyway, so... it seems that right now, there are two projects that can be pursued, and you have the luxury of deciding which one takes priority.

>Close Combat Training 1: Grants a +10 bonus to close combat rolls
>Ranged Combat Training 1: Grants a +10 bonus to ranged combat rolls

>Ask Bergmann some additional questions?
>>
>>3369790
>>Close Combat Training 1: Grants a +10 bonus to close combat rolls
>>
>>3369790
>Close Combat Training 1: Grants a +10 bonus to close combat rolls
>Ask Bergmann some additional questions
Why is every pilot a girl? How can compatibility markers drop if they're genetic? If the first ADM was ready in time to fight the first Lilim, what was it created for in the first place? Did they know Lilim will come beforehand? Why does LCL taste so disgusting and is there a way to make it taste like Tang?

>Sephirot as the skill tree
Nice touch!
>>
>>3369790
>>Close Combat Training 1: Grants a +10 bonus to close combat rolls
That seems to be our greatest advantage in fighting these things. We'd be no more useful than an artillery piece if we hyper focused long range.
>>
>>3369790
>>3369804
This


Additional questions are what’s The Who counter for and why? Why are liking called Lilim? Who’s backing Nerv?
>>
>Okay, going to close this vote for Close Combat Training. You can ask additional questions if you like, but y'know, there's no guarantee of an answer!
>>
>>3369790
>>Ask Bergmann some additional questions?
How did the Lilim last week attack here of all places? I thought this was a secret base.

>>3369804
>Why is every pilot a girl?
That one actually got answered earlier. Whatever affinity pilots have for ADMs peaks at 11-13 years old for boys and 14-16 for girls.
>>
“Close combat training, there,” you decide with a nod, leaning forwards to tap the computer screen. You probably don't need to do that, but it makes you feel a little better. Doctor Bergmann nods graciously, making a few notes on her clipboard. “So, uh, does this mean we're going to be stuck doing some new training program?” you ask after a moment, “Because we just started at a new school and all, so that-”

“It's not you that we're going to be training,” Bergmann corrects. When your face goes blank with confusion, she gives you a crooked smile. “The neural networks that assist with your targeting and such. We're going to feed this combat data into them and see if we can't make them more efficient,” she explains, “The ADM Units truly are a wonder, aren't they?”

That's one way of putting it. “I don't think I understand them,” you admit, “They... I mean, the sheer amount of work that must have gone into making them. How come Kaori's unit was ready in time to fight the first Lilim? What was it created for in the first place?”

Doctor Bergmann taps a slender finger against her lips as she thinks. “ADM Unit 01 was acquired long before Berlin, yes. Back then, it WAS seen as just a weapon. An anomaly, born out of research salvaged from the chaos of the Second Impact. It was in Berlin so that it might be studied... harnessed. When the Lilim – Berith - revealed itself, we saw no choice but to respond with the only weapon we had.”

“Did you know that it would show itself beforehand?” you ask next, “Was there a... schedule?”

“No. Not then,” Bergmann shakes her head, “We've refined our methods of detection since Berlin, but at the time we were taken by surprise.”

“Just like when the Lilim attacked here. We were taken by surprise then, too,” you continue, “How did it find us? I thought this was supposed to be a secret base!”

Bergmann sets her clipboard aside, offering you an expansive shrug. “Our detection methods are still imperfect. It's possible that the Lilim are able to sense US in the same way that we can search for them. That's only a theory, mind you,” her smile turns cool, “As you saw, we have a lot of research to do. That's where you girls come in.”

“Yeah, Monroe said that. Boys lose their compatibility earlier, so pilots need to be girls like us,” you pause, “Was that true?”

Raising an eyebrow, Bergmann considers this. “It's close enough,” she agrees lightly, “Suffice to say, girls are the only valid option we currently have.”

“H-hey...” Nate interrupts, stepping forwards to tug at your arm, “Hey Holly, maybe we shouldn't...”

“No,” Bergmann assures her politely, “Let her ask her questions. If there's anything I don't want to answer, I won't answer it. It's as simple as that.”

[1/2]
>>
>>3369901

If anyone else said this to you, to your face, you'd explode with anger. Now, though, you just feel her words washing over you. Nate's hand drops away, and nobody speaks for a while. “You said that Kaori has lost some of her... whatever they are,” you venture at last, “How is that possible, if they're genetic?”

“Some genes can be activated or deactivated in a response to external factors – stress, for example. Berlin hit Kaori hard, as you can well imagine, and her compatibility suffered for it. Of course, it's not purely a matter of genetics. I believe that compatibility can, to some degree, be improved. Consider it exercise, albeit of a more unconventional sort. I...” Bergmann pauses here as her phone chimes. Fishing it out of her pocket, she reads the message and purses her lips. “It seems that we're ALL behind schedule today,” she murmurs, “I'm sorry, Holly, but we'll have to finish this conversation later. Your ADM Units should be ready soon, so just leave the research and development to us. Oh, and Natasha? You can stay behind. We still need to have that talk.”

Nate nods with resignation, but you're not ready to leave just yet. “Wait a moment,” you plead, “Who are those “benefactors” you mentioned? Who's really behind NERV?”

Bergmann smiles coolly to this. “We operate under UN jurisdiction,” she answers simply, “Who else would it be?”

-

“Hey, Earth to Holly! Is there anyone out there?” Claire calls out, snapping her fingers in front of your face. Blinking awake, you quickly piece together your surroundings. You're standing in the main elevator, with only Claire's hand stopping the door from closing again. “I know, right?” she continues, grinning at you, “It's something about an elevator, I just end up daydreaming in them. You know, one time I got lost in this little fantasy and I ended up riding the silly thing up and down for like, ten minutes. I must have looked so dumb!”

Blinking again, you smile. “Yeah, but you always look dumb,” you counter, reaching up and flicking the brim of her cap, “So no great loss there, huh?”

“I can't believe you're so horrible to me. This is an abusive relationship!” Claire wails, reeling back as if struck. Already laughing at her own theatrics, she turns and hurries off in the direction of the dorms. As you start to follow after her, you fish out your tablet to check the time. There, you see a new Labyrinth message. Hesitating, you click on it.

Phantom: Go back down. Eavesdrop.
Phantom: Bergmann will be distracted.

Jamming your foot in the elevator door, you consider this suggestion. Listening in on Bergmann and Nate?

>Do it. It has to be worth the risk
>No way. You can't get caught doing something like this
>Other
>>
>>3369965
>>Do it. It has to be worth the risk
>>
>>3369965
>No way. You can't get caught doing something like this
It's better if Nate tells us herself. we're on good terms, right?
>>
>>3369965
>>No way. You can't get caught doing something like this
>>
>>3369965
>>Do it. It has to be worth the risk
>>
>>3369965
>Do it. It has to be worth the risk
>>
>Closing this vote here. Seems like we're doing a spot of eavesdropping!
>>
>>3369965
>Do it. It has to be worth the risk
Worst girl is either the depressingly incompatible, or too compatible.
>>
Standing in the doorway of the elevator for a few seconds more, gritting your teeth with frustration, you finally make up your mind. Turning on your heel and marching back inside the elevator, you slam the button for the lower levels. Leaning back against the elevator wall, you angrily tap out a message to Phantom.

HLLY06: This had better be worth the risk
HLLY06: I still don't know if I trust you or not
HLLY06: Leaning towards “not”
Phantom: Bergmann is central to all this. Has been since the very beginning
Phantom: Before NERV even existed
Phantom: Be careful

“Telling me to take a risk, then telling me to be careful...” you mutter, dropping the tablet back into your pocket. Drawing in a few deep breaths in an attempt at calming yourself, you soon resort to a more reliable method. Your fist makes an echoing clang when it collides with the metal wall of the elevator, the noise seeming to resonate for a long while afterwards. Rubbing your aching hand, you wait for the elevator to reach its destination.

-

The way to Bergmann's lab is still open, and you wince at every footstep that seems to echo down the corridors. They're not that loud, really, but they sure do feel like it. Sneaking as best you can, you arrive at Bergmann's lab and flatten yourself up against the wall as you listen. Their voices are low, but not unusually so. It won't be too hard to listen in to their conversation, fortunately.

“And that's what happened in Berlin,” Bergmann is just saying as you arrive, “To be honest, I don't approve of the way Diane has been trying to hush it up. We won't learn from our past mistakes by burying them. Don't blame Kaori for it – the girl was put in an impossible position.”

“But... all those people,” Nate replies slowly, “Did she-”

“And if she had done nothing, what then? Even more might have died. The entire ADM program could have been destroyed. No, I'm afraid to say that some sacrifices have to be made for the greater good,” Bergmann pauses, and you can practically imagine her stroking her chin or tappin her nose as she thinks. “The fate of mankind is at stake here. We can't afford to be squeamish,” the doctor adds, clearing her throat before continuing in a more energetic tone, “But enough of that. Diane tells me that you're settling in well. What do you think of the other girls?”

“Um... I'm getting on well with them all, really. Even Claudia is okay, when she isn't trying so hard to be, like, a jerk. Kaori should open up more, although I guess I can understand why she's so quiet now. Oh, but I think Holly likes me! I hope she does, at least. She's sort of like a big sister, I guess,” a pause, “I feel bad, being stuck here while they go out and fight, though. Diane said they were still preparing my ADM Unit, but...”

[1/2]
>>
>>3370043
Which one of the girls is the mass-produced clone? Make your bets, anons!
>>
>>3370092
Us
>>
>>3370043

Nate's voice trails off, and Bergmann lets out a low sigh. “There's a problem with that,” the doctor states, “And that's what I wanted to talk to you about. We got rather distracted, didn't we? I'm going to be working late tonight, to catch up on all my work...” There is another short silence, and you hear papers shuffling. Risking a peek, you lean around the doorway and watch as Nate nervously shuffles in place.

“I talked about compatibility scores before,” Bergmann continues, and you shrink back into the shelter of the doorway as she turns around. “The scale we've created is simple, ranging from 0 to a maximum of 100. Now, the human average hovers at about 40, while anything less than a score of 60 is incapable of interfacing with an ADM Unit. Below that level, you simply cannot establish a reliable connection,” the doctor pauses again as Nate lets out a low groan, “Your last recorded score is holding at 58, Natasha. In your current state, you're simply not a valid candidate.”

Down by your sides, your hands clench into tight fists. Maybe it's Bergmann's blunt delivery, or maybe it's the fact that Nate never had a chance, but you almost feel like you're the one who was wronged. Written off as a failure, just because of two measly points!

“The training!” Nate cries out, jolting you out of your bitter reverie, “I can just like, do that training stuff, can't I? If I try really hard, I bet I can make up the difference! I only need to improve a little bit, right? I'll... I'll improve my diet, I'll give up sweets if that's what it takes!”

“Nothing is certain,” Bergmann warns, “This training is largely untested. It will be hard work, and there's no guarantee of success. In my professional opinion, I think you should accept that this was never meant to be. Do you understand what I'm telling you?”

“Give up,” the young girl states, a sulky note in her voice. A long moment passes, and then she continues. “I think...” Nate begins, “I think I...”

>Stay hidden, let Nate decide her own path
>Reveal yourself, encourage Nate to undertake the training
>Reveal yourself, warn Nate not to undertake the training
>Other
>>
>>3370112
>Stay hidden, let Nate decide her own path
>>
>>3370112
>Stay hidden, let Nate decide her own path
>>
>>3370112
>>Reveal yourself, warn Nate not to undertake the training
>>
>>3370112
>>Stay hidden, let Nate decide her own path
>>
>Okay, I'm going to close this vote here and write. Looks like we're staying hidden!
>>
Clapping both hands over your mouth, you fight back a cry of protest and stay silent until Nate makes up her mind. When her decision finally comes, she gives it cautiously. “Just tell me one thing. This training stuff, um, will it... if it gets too much, will I be able to back out?” she asks at last, “I mean, will I be committed to anything?”

“You can back out at any time,” Doctor Bergmann answers, “Keep that in mind.”

“Then... I'll do it,” Nate decides, “It's not fair, sitting back and doing nothing while the others put themselves in danger. If there's anything I can do, even something tiny, then I have to try. So... come on! Come on, do I have to sign something? Do you want to take more blood? Needles are... if that's what it takes, I'll do it!” There is a crash here, and you risk another peek around the doorway to see the stack of metal cases now fallen and scattered across the floor. One of them has split open, with the contents – some kind of bodysuit made from a glossy material – lying in a crumpled heap.

Footsteps, them, coming from some distant branch of the corridor. A guard, perhaps, drawn by the loud crash. Turning on your heel, you hurry away from the laboratory and run, running with no goal or destination in mind. Right now, all you want to do is get AWAY. When your desperate flight takes you back into more familiar territory, you realise that you've arrived at the gymnasium. That, at least, is a good place for you to hide out. You're allowed to be here... you think.

Allowing yourself inside, you creep across the silent, darkened room. When the lights sense movement and click on, it nearly startles a scream out of you. Why are you so on edge? This training that Nate has resigned herself to... why do you have such a bad feeling about it?

Because of the audio file that Phantom sent you, of course. Contact experiments, whatever they are. Monroe called them risky, and tried to stall them for as long as possible. Now Bergmann is here, and the tests are proceeding regardless. Could you have stopped this, or would Nate have just hated you for meddling?

That light-headed feeling is back, and you have to slump down onto one of the low benches. You sit there, slouched down with your head hanging low, for a long moment until the chirp of your phone interrupts you. Wearily digging it out of your pocket, you raise it to your ear and listen. “Hey, Holly, you should stop by the dorms!” Monroe announces cheerfully, the slightest hint of a slur in her voice, “I'm cookin' ribs tonight, call it my special treat for-”

With a violent stab of your finger, you end the call right there.

>I think I'm going to end things here, I think. Tune in tomorrow for the next session!
>Thank you for your patience today!
>>
>>3370255
>Thank you for your patience today!
I think Holly would be patient, but not wait till tomorrow.
>>
>>3370255
Don't know if it was the right call to let her do this, but it's definitely the more interesting one. We'll just have to try to be there for her when she undergoes [Dubious Experiment #12].

Thanks for running.
>>
>>3370255
Thanks for running!
>>
Phantom is the secretary messaging Bergmann, or has control over that
>>
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There's a lot that you can complain about, in terms of Commander Monroe, but you can't really fault her skill at cooking ribs. She went all out, even getting real meat for them and making a special sauce to go with them – with “just a drop” of bourbon mixed in, as she told you with a secretive wink. So it was still as awkward and overly friendly as anything else she does, but at least you got some good food out of the arrangement.

“Ah, that was a good meal,” Claudia sighs, leaning back and gesturing to her lips. Hester leans forwards with a napkin and dutifully wipes the noble girl's mouth clean. It's a strange sight to see. If you were Hester, you'd tell Claudia to wipe her own damn lips, but the maid never seems even the least bit annoyed by her mistress' capricious whims. Maybe it's a maid thing. “Father used to cook steaks on my birthday. We'd eat them out in the grounds, watching the sun set,” Claudia recalls, allowing herself an unusually soft smile at the memory, “Ah, the estate was so beautiful...”

“Was?” Kaori repeats quietly, raising an eyebrow. The smile vanishes from Claudia's face, a darker expression slamming down like an armoured visor. “I know how you feel,” Kaori continues, either not noticing or choosing not to notice Claudia's expression, “I've not seen my home, my real home, for... well, it's been years now. It's probably changed so much. When all this is over, maybe I'll-”

The chime of Commander Monroe's phone interrupts this, and the woman gestures for you all to stay silent. As she listens to the call, her expression changes from boozy contentment to alarm and she sits straight upright. When the call is over, there is no trace of the party atmosphere left intact. “Nobody panic, but we've had a ping on our early warning system,” she announces briskly, “It could be a false alarm, but I doubt it. I sure hope you've not eaten too much – we don't know if piloting an ADM Unit after dinner causes cramps yet.”

-

Commander Monroe leads you all to the command centre, the heart of HQ. Banks of computers surround the room, staffed by diligent workers, while a large map of the city fills up a section of the floor. Screens are everywhere, displaying both scrolling walls of data and live camera feeds from the ground above. An air of tightly controlled urgency hangs over the entire room, but nobody seems to be panicking. As Commander Monroe goes to question a few of the bridge crew, you glance aside to Kaori.

“Everyone here looks pretty young,” you whisper to her, “Don't you think?”

“After Second Impact, a lot of children were left without parents. Often, the military ended up raising them,” she murmurs back, “Most of these people have been trained since birth to handle operations like this. We're in good hands.”

[1/2]
>>
>>3371922

Something shifts, the background tempo of the room's activity taking on a new tone as one word is murmured – evacuation. Regions of the central city map light up in red, indicating bunkers and tunnel networks built to protect the people of the city. There's still no panic, but the activity takes on a new urgency. Emerging from the managed chaos, Fletcher hurries over to you. “We're preparing the ADM Units for launch now. Reynolds, you're leading this operation,” he begins, skipping any kind of small talk, “What equipment do you want loaded up?”

You've been briefed on this. You were using standard issue gear when Flauros appeared – a simple rifle and a progressive knife – but there are other, more specialised, options available. Close assault gear for engaging in close combat and heavy weapons gear for ranged attacks. Nothing complicated there.

“And you'll need to choose a partner,” Fletcher adds, gesturing to Kaori and Claudia. “NERV doctrine is clear. We launch the ADM Units in pairs – that way, we can hold some of our forces in reserve just in case. We're still not certain of what the Lilim are capable of,” he explains, noticing your look of confusion, “If we committed all of our forces now, and something went horribly wrong, then we'd have nothing left for a second attack. Rainer, Saitou, one of you will be launching. Follow any orders that Reynolds gives you, is that understood?”

They both nod, although Claudia looks less than pleased about the arrangement. Even before you can make a decision, an alarm begins to blare and the main screen changes to display a picture of the city outskirts. Static crackles across the display as...

As a circle of pure blackness opens up, slum buildings sinking down into it as if it was a pool of water. Emerging from the blackness, a large and angular arm gropes about as more of the Lilim appears. Hauling itself out from the blackness, you catch but a glimpse of it before the camera feed dies. The broad shoulders of a human torso paired with a bestial lower half, like some grotesque centaur, the Lilim seemed to have a yawning human face set into its midsection. Disgusting...

“Getting a report,” someone calls out, “Target seems to lack direct ranged attacks, although Zero believes it can assault a pilot's mind from a distance. What are your orders?”

“Deploy the unmanned defences, see if we can slow it down!” Fletcher orders, turning to you, “Reynolds, how do you want to play this?”

Your equipment, your co-pilot, you're in charge now...

>Use standard equipment
>Use close assault gear
>Use heavy weapons gear

AND

>Bring Kaori as your co-pilot
>Bring Claudia as your co-pilot
>>
>>3371927
>Use close assault gear
>Bring Claudia as your co-pilot
>>
>>3371927
>>Use close assault gear
>Bring Claudia as your co-pilot
>>
>>3371927
>Use close assault gear
>Bring Claudia as your co-pilot
Time for her first taste of combat.
>>
>>3371927
>>Use close assault gear
>>Bring Claudia as your co-pilot
Rip and tear until there is nothing left.
>>
>Okay, going to close this vote here. Having some connection errors at the moment, but hopefully nothing breaks TOO badly
>>
Looking at our new sheet, we should've specced into ranged combat.
>>
“Tell them to fit the close assault gear,” you tell Fletcher, “Claudia, think you're ready for a taste of the real thing?”

“They picked the absolute worst time for this. A large dinner always makes me feel so bloated...” the noble girl complains, dramatically rolling her eyes as Fletcher turns away and murmurs something into his radio, “But yes, I suppose I can lend a hand. I never thought that Miss “top of the class” would be asking for my help, though...”

“Good. Now get down to the hangar on the double,” Fletcher orders, silencing her with a curt gesture, “Your ADM Units should be ready by the time you arrive. We'll be right here if you need help – just call out, and we'll do what we can. Now GO!”

Before you flee the command centre, you look back for one last look at the main display. Static still fills the main screen, but the image of the Lilim's form remains burned into your memory.

-

Down in the hangar, you see tight clusters of engineers gathered around your ADM Unit as they make the final preparations. One hand is sealed in a heavy gauntlet, a pneumatic spike mounted underneath it. Capable of smashing clean through the reinforced walls of a bunker, or so you've been told. Now you'll see how it compares to the unnatural shell of a Lilim. This is no time to be admiring the weapons, though, and so you quickly climb the ladder leading to the entry plug.

As the entry plug is filling up with LCL, your radio hisses into life. “I swear to God, Holly, this smell had better wash out,” Claudia complains, “If it doesn't, I'm going to... well... I'll have to think of something suitably unpleasant!”

“Now now, Claudia. Play nice,” Monroe interrupts, “Holly, your readings are looking a little unstable. Are you feeling okay?”

“Just a touch of indigestion,” you lie, forcing all thoughts of Nate out of your mind, “And I'm eager to get to work. What's the situation looking like up there?”

“You'll see for yourself soon enough. The Lilim has been designated “Eligor”, and it's approaching the city at a steady pace. This one seems more aggressive than Flauros was, but don't be afraid. I believe in you!” the commander tells you, her voice deliberately cheerful, “Now hold on tight, we're launching now!”

“Wait,” Claudia yelps, “Did she just say-”

The launch catapults fire with explosive force, slamming you down into the seat of the entry plug as you hurtle up towards the surface. Even knowing what to expect, it still hits you damn hard. Maybe that second portion of ribs wasn't such a good idea after all... but if the worst should happen, at least you had a decent last meal.

[1/2]
>>
>>3372000

Lurching out of the launch tunnels and stumbling into the night, you will the ADM Unit to look about for the Lilim. It's not hard to find – a cloud of dust marks where the monster is advancing into the city, destruction swirling around it. Readying your weapons, you take another look at the thing. It's less humanoid than Flauros was, with a lower half more akin to a bull – four legs and all – but with an upright torso. The face is set low, where the animalistic lower body joins with the upright portion, and a constant stream of steaming liquid flows from the slack jaw.

“We're analysing that now,” Monroe reports, “It's... superheated water? That's not much of a weapon, is it? I don't know... wait.” The radio link dies for a moment, and then Monroe returns with a more severe tone in her voice. “Holly, I want you to listen carefully. Please stay calm,” she tells you, “The blast doors for the evacuation shelters have malfunctioned. We've got people on the scene, but they're jammed open. Until we can get those doors sealed again, those people are vulnerable!”

“So kill the bastard as soon as possible,” you grunt, bidding your ADM Unit to advance towards the Lilim, “I think we can do that.”

“Eliminate the target, pull it away from the civilians, do whatever you can to buy them some time,” Monroe commands, “That's an order!”

That's settled then, isn't it? A small map appears on your visor display, showing both the Lilim and the stricken evacuation shelter. The monster seems to be heading straight for the civilians. Does it KNOW that they're vulnerable? Either way, you need to do something, and fast.

>New objective: Destroy or distract the Lilim before it can reach the evacuation shelter

>Close in and attack the Lilim in close combat
>Try to draw the Lilim's attention with your ranged attacks
>Other
>>
>>3372058
>>Close in and attack the Lilim in close combat
That's what we're specced to do.
>>
>>3372058
>>Close in and attack the Lilim in close combat
>>
>>3372058
>Close in and attack the Lilim in close combat
>>
>>3372058
Wait before we do that. Do we have enough cord to close into close range?
>>
>Okay, that's confirmed for close combat! In that case, calling for some dice. 1d100+25 for this, aiming to beat a DC of 50. I'll take the first three rolls for this!
>>3372077
>We have enough cord length, yes, and Claudia can assist with keeping it out of the way. She's good for something, at least!
>>
Rolled 41 + 25 (1d100 + 25)

>>3372100
>>
Rolled 65 + 25 (1d100 + 25)

>>3372100
>>
Rolled 15 + 25 (1d100 + 25)

>>3372100
>>
Rolled 68, 84, 49 = 201 (3d100)

>Okay, so that's a successful attack! Rolling an attack for Eligor, aiming to beat a DC of 50
>>
Rolled 20, 30, 15 = 65 (3d100)

>Success
>Success from Eligor

“Claudia, I'm going in!” you snap, “You cover me and do... whatever you're supposed to be doing, damn it!” Tightening your grip on the ADM Unit's controls, you will it to advance. Not just to advance, but to charge. With your power cord flailing out behind you, you guide the machine through the wide streets and straight into range of the Lilim. A shudder runs through the entry plug as you lower your shoulder and slam into your target. It feels like running into a brick wall, and the Lilim barely seems to flinch at your impact.

Yelling a curse, you pull back your arm and slam the pile bunker forwards, triggering the weapon's explosive punch. You feel resistance even before you've made contact with the Lilim, some invisible screen seeming to slow your blow just before it makes contact, but even that isn't enough to stop your attack from breaking through. Windows around you shatter with the force of the blow, and this time the Lilim is knocked to the side. Chunks of stone-like armour fall away from the bullish body and a torrent of boiling water belches out of the Lilim's yawning mouth. The gushing steam causes you to flinch back, various temperature warnings flashing up on your visor display.

>Total damage: 8

An oversized fist slashes out through the steam and crashes into your face, grabbing hold of your ADM Unit and tightening with brutal force. Pain explodes through your temples as Eligor launches forwards into a charge, dragging you across the ground and smashing you through a – hopefully empty – building. The temperature warnings are replaced with more general warnings, countless alarms all jostling for your attention. Monroe cries out something, but you can barely hear her over the crashing sounds of combat.

>Integrity damage: 8
>Ego damage: 4

And all the while, the Lilim is charging towards its target. According to your map, it's about a third of the way there. Maybe two more chances to stop the beast, but...

>Integrity: 42/50
>Ego: 90/100

>Calling for a second close combat attack. So this will be at 1d100+25, and we're still aiming to beat a DC of 50
>Additionally, continuing with Eligor's attack at a DC of 50
>>
Rolled 100 + 25 (1d100 + 25)

>>3372185
>>
Rolled 65 + 25 (1d100 + 25)

>>3372185

>>3372191
Nice
>>
Rolled 91 (1d100)

>>3372185
>>
Rolled 55 + 25 (1d100 + 25)

>>3372185
>>
>>3372198
>>3372197
>>3372194
>>3372191
>Total Lilim failure
>Total Holly success
Prepare to get ruined xp-farming trash
>>
>>3372185
Oh wow we shit on Eli this round
>>
>>3372191
>>3372194
>>3372197
BLOOD FOR THE BLOOD GODS!
>>
>>3372191
Holly received Khorne's blessing!
>>
Rolled 36 (1d100)

>Potent Success!
>Calamity from Eligor!

As Eligor slams you into the next building, you dig your heels in hard and bring a sudden end to the charging attack. Momentum carrying it forwards, the Lilim crashes into you – its barrel chest slamming right into your readied pile bunker.

“Smile and eat shit!” you yell, triggering the weapon and blasting the Lilim away from you. Lifted up and hurled back, the monster lands awkwardly and flails for a moment in a futile attempt to rise. Cracks spread out from the impact point of your first attack, chunks of armoured hide falling away to reveal bubbling flesh. Shaking yourself free of the crushed building, you lurch forwards and practically pounce upon the fallen Lilim. There, within the bubbling red flesh, you spy a glimpse of glossy black – the core.

Drawing back your fist to strike the core, you meet a new layer of invisible resistance. Caught by some unseen force, you strain to break through this last line of defence for a split second. Then, slowly, the Lilim begins to force you back. Desperation has lent it a new strength, but...

“Holly!” Claudia cries over the radio, “Hit it now!”

A strange elation fills you, a kind of clarity, and you find yourself moving faster than thought. Pulling back from the Lilim, you lunge back down with renewed strength. Breaking through the invisible barrier as if it was glass, you slam the pile bunker down into the Lilim's core and fire, slamming the loaded spike forwards. It pierces through, the glossy black orb shattering into a wild cobweb of cracks before collapsing in on itself.

>Total damage: 22

“...Target has ceased to function,” Fletcher announces slowly, “Good work, Reynolds. Excellent work, in fact. You had us worried for a moment there.”

“Shame about those buildings, though,” you joke, looking behind you at the trail of devastation, “Uh, I'm not going to have to pay for that, am I?”

“Leave that to us,” Monroe tells you brightly, “Gosh, though, that was some recovery! We're getting word from the evacuation shelter – they say that the doors will need some more time, but there's no need to rush now. We can all take it easy for a bit, okay? Just sit tight, and we'll send out a recovery team. Maybe I should have saved that special dinner for later, though...”

Ending the radio call, you lie back in the warm LCL and allow the metallic scent to wash over you. It's still as pungent as always, but... you could get used to this, in time. It's not so bad once you've had time to adjust. Letting your eyes drift shut, you wait for the recovery team to arrive.

[1/2]

>Next post might be delayed a little. I'm going to see if I can get a more stable connection
>>
>>3372280
So I'm assuming Claudia's 'AT Carve' severely weakens Lilim AT fields?
>>
>>3372280

A round of applause greets you when you arrive back at HQ, but it's strangely subdued – like the bridge crew can't really enjoy the moment. Commander Monroe is the exception, giving you a bright smile as she emerges from a group of her subordinates and pats you on the shoulder. “That was good work, both of you. Claudia, I'm glad that your first operation went so smoothly. Holly, I think you're really cut out for this. You're a natural!”

“I don't know about that. I just hit the guy really hard,” you admit, although you'd be lying if you claimed that her praise didn't feel good. Claudia looks pleased with herself as well, although you're still not sure what she really did.

>Ego increased by 10
>Ego: 100/100

“Well, just keep doing what you're doing,” Monroe declares, giving you a proud smile, “Now, go on and take a shower. It's getting late, and you girls need your beauty sleep.”

-

Claudia takes her own sweet time to wash off the last traces of the LCL, and so you're ready before her. As you're leaving the showers, you see Fletcher waiting outside. Noticing the look on your face, he holds up his hands to hush you. “My motives are entirely innocent. I wanted a chance to talk with you. Alone,” he explains quickly, “I've got some questions that I need to ask you all, but I want to keep it... quiet. Can you come with me? We can talk more in my office.”

His office. One of the few places in this building that doesn't have one of Phantom's listening devices. Of course, he's not really asking you if you can help him – it's just more polite to pretend that you have a choice. Nodding, you allow him to lead the way. Once you're inside his blank, empty office, Fletcher sits with a heavy sigh. “So?” you press, “What's this about?”

“You've been here for... what is it, a week now? A little more than that?” Fletcher shrugs, “At any point during that time, have you seen anything that you might consider suspicious? Have you been approached by anyone out of the ordinary?”

You say nothing for a moment. Frankly, it would be quicker to list the things you've seen that weren't suspicious, but that's not what he wants to hear. “I don't really understand,” you venture at last. A nice, safe reply.

“I don't wish to alarm you, but the early reports from the evacuation shelter are in. The blast door failure was no accident. All signs are pointing towards sabotage,” he pauses for a weighty moment, “NERV has enemies, Holly. I need to know if you've seen any hint of their actions. Help me, so I can help you.”

Having made his case, he waits for your answer.

>Tell Fletcher about Phantom. There may be a breach in security
>Keep Phantom a secret for now. They might still be useful
>Tell Fletcher... (write in)
>Other
>>
>>3372416
>>Keep Phantom a secret for now. They might still be useful
>>
>>3372416
>>Keep Phantom a secret for now. They might still be useful
>>
>>3372416
>Tell Fletcher about Phantom. There may be a breach in security
>>
>>3372416
>Keep Phantom a secret for now. They might still be useful

Though we do need to ask him if he had anything to do with the blast door failure. If he did he'd probably lie, but he might let something slip.
>>
>>3372416
>>Keep Phantom a secret for now. They might still be useful
>The head researcher seemed suspicious to me, but that might be paranoia.
>Also Nate wasn't anywhere for a while and no one told us anything which was kinda odd.
>>
>>3372416
>Tell Fletcher about Phantom. There may be a breach in security
If we keep it secret we might end up killing more people than Kaori.
>>
>>3372486
How about a compromise. We keep Phantom a secret for now, but next time we talk to him we give him an ultimatum: Find the person that sabotaged the doors with proof or we reveal his existence to Fletch
>>
>>3372492
That could maybe work, but what kind of proof can we demand that Phantom can't fake?
>>
>>3372495
Video I suppose. Not sure.
>>
Phantom... might still be useful. You certainly wouldn't call them an ally just yet, but having a source of information is too valuable to lose now. Reaching this conclusion, you mutely shake your head. “You probably know more about all this than I do. You know, being chief of security and all,” you reply, “I talked to some kids at school, but I guess that's not what you're looking for. There's always the new girl, though.”

“Which new girl?” Fletcher asks sharply. A little too sharply, perhaps.

“Doctor Bergmann, I mean,” you explain with a laugh, “She's the newest one here, after all. I don't know, she just seems a little suspicious to me...”

Fletcher considers this, then accepts your point with a nod. “I suppose I can't fault you there. Ingrid can be... well, I've known her for some time now. She's as dedicated to NERV as anyone else here. More, even,” he raises an eyebrow, “But now I'm curious. What was it about her that struck you as being suspicious?”

“I can't help it, chief, I just don't trust people with eyepatches,” you joke, and Fletcher splutters with surprised laughter. Coughing hurriedly, he takes a large swig from a coffee cup and gestures for patience. “Nate was absent for a while, though, that was pretty weird. We never got told anything about it, either,” hesitating here, you give Fletcher a probing look, “Was that anything to do with all this?”

“Natasha's circumstances are slightly different to yours, that's all. I don't want to talk behind her back, so I suggest asking her yourself. If she wants to tell you, she'll tell you,” checking his watch, Fletcher rises from behind his desk and nods towards the door. “Please, keep this little conversation to yourself for now,” he asks, “I'd like to get an honest answer from you all. Discussing this amongst each other might skew the answers you give me. When I'm ready to present my findings, we can discuss this as a group. My job will be a lot easier if you know what the dangers are. Thank you, Holly, and good work today. We appreciate everything that you're doing for us.”

You try to think of some pithy reply to this, but nothing comes to mind. Offering him a smile of gratitude, you turn and leave the office. Hastening back to the dorms, you flop down on your bed and sigh. There's something depressing about a room with no windows – it just saps the fun out of any day. Lying there for a moment more, you fumble out your tablet and open up Labyrinth. Phantom is online, but there are no new messages waiting.

HLLY06: I had a chance to tell on you today
HLLY06: But I didn't do it. Aren't I nice?
Phantom: I suppose I should say thank you
HLLY06: Thank me with actions, not words

A long pause here, the cursor flashing steadily as you wait for a reply.

Phantom: What did you have in mind?

[1/2]
>>
>>3372523

HLLY06: Someone sabotaged the doors to an evacuation shelter today. A lot of people could have died if the Lilim reached it.
HLLY06: I want to know who did it
HLLY06: You're a smart guy – gal? - so I'm sure you can figure that out
Phantom: Guy.
Phantom: But that's not an easy thing to ask for.
HLLY06: That's your problem.

No reply after this. Of course, Phantom is obviously too busy digging up that information to bother with small talk. Closing down your tablet, you lie back and stare at the ceiling for a while. If Phantom can't find any information, you think to yourself, that's going to put you in a difficult position. If you back down on your threats, you'll risk making yourself look weak. If you follow through on them, you'll risk losing a source of information. Although, if you're only in this situation because Phantom can't find that information, is he really such a good source in the first place?

“This sucks,” you mutter, hopping up from your bed and leaving your room. On a whim, you cross over to Kaori's room and knock firmly at the door. After a brief pause, the door opens and your fellow pilot peers out. From what you can see though the crack in the door, her room isn't quite what you expected. It's untidy, for one thing, with a number of posters taped up on the walls. You had been imagining something more serious, more... military.

“Yes?” Kaori asks patiently, “Can I-”

“Hey, is that a gun?” you blurt out, your eyes falling on a sinister shape lying on Kaori's desk. As soon as the words leave your mouth, you feel yourself wince. Now everyone in NERV knows too.

“No, look, it's...” the pilot sighs, gesturing vaguely before shrugging and opening the door wide enough for you to enter. “It's a replica. A model,” she continues, picking up the pistol and showing it to you. The barrel is plugged, and the internals look pretty weird. Definitely not something capable of firing live ammunition. “You can take them apart and clean them, just like the real thing. It's not a toy,” she explains, a faintly defensive note creeping into her voice as she takes it back, “I don't go around pretending to be a soldier, if that's what you were wondering.”

More than just faintly defensive, now. In fact, this is about as passionate as you've ever seen her get. You should probably say something before she gets too worked up, but what?

>Be dismissive. You'll leave her to her toys, if that's what she wants
>Be humorous. You didn't mean to “trigger” her
>Be curious. Does she have any more in there?
>Other
>>
>>3372625
>>Be curious. Does she have any more in there?
>>
>>3372625
>Be curious. Does she have any more in there?
>>
>>3372625
>Be curious. Does she have any more in there?
>>
>>3372625
>>Be curious. Does she have any more in there?
>>
>>3372625
>Be humorous. You didn't mean to “trigger” her
>>
“Hey, that's pretty neat,” you tell her, nodding down towards the model gun, “Have you got any more in there?”

Kaori hesitates, then nods. “Sit down,” she tells you, gesturing to an office chair placed next to her desk. Of all the rooms in the place, this is the closest to a “real” bedroom. Kaori has a laptop set up on her desk, and the lamp's flexible neck has been twisted into just the perfect angle. It feels lived in, this place. As you look around, Kaori reaches under her bed and pulls out a long case. Grunting a little as she lifts it up and sets it down on her bed, she pops open the clasps and reveals almost a dozen more pistols cushioned in a foam bed.

Not bad. Leaning in for a closer look, you catch the faint smell of oil as Kaori takes out one of the guns and racks the slide. “It's more interesting than a stamp collection, I suppose,” you tell her, lost for anything else to say.

“My father is a soldier. When I was young, I often saw him cleaning his pistol. All the little bits and pieces of it fascinated me. When my birthday came around, he bought me a pistol of my own. Now that one WAS a toy,” Kaori explains, smiling fondly at the memory, “The next year, I was a little older. He got me... this one, see? After that, it became our little tradition.”

“Like Claudia getting steaks on her birthday,” you suggest, taking the pistol that Claudia holds out to you. It's showing signs of age and heavy use, and you can barely imagine how many times she must have stripped it down.

“Like Claudia and her steaks,” she agrees, “What about you, Holly? Any birthday traditions?”

You don't answer this for a long moment. She doesn't know, of course, she has no way of knowing, but... it's not an easy subject for you to talk about. “Nothing,” you tell her eventually, curtly shaking your head, “My folks were always too busy with the business, and then I left for boarding school. We never really had time for anything like that.”

“...Ah,” Kaori offers weakly, and this time she's the one left with nothing to say. Idly turning one of her model guns over in her hands, she thinks for a while. “I enjoyed dinner tonight,” she says at last, the words brittle and trite, “I've never had ribs like that before. I think Claudia has a point – none of those substitutes can properly match real meat. Either the taste isn't right, or the texture is-”

“Kaori,” you interrupt, holding up a finger to silence her. She obeys, immediately falling silent, and you slowly pass back her gun. “I'm going to bed,” you tell her then, “I'll see you tomorrow. Later today, whatever. It's late.”

Still silent, Kaori nods her agreement as you leave. Her door clicks firmly shut after you, and you sigh softly to yourself. “Good job, Holly,” you whisper, “Next time, try not to be a bitch for once, okay?”

[1/2]
>>
>>3372725

All is silent, save for the click of knives and forks against porcelain. The food in your mouth is like wet cardboard, each tasteless mouthful seeming to last forever before you can choke it down. There's three of you at this table, but you might as well be eating on your own. In fact, you'd prefer it that way. Finally managing to swallow the mouthful of mashed potatoes, you look up and try to speak. The first attempt comes out as a hoarse croak, but you don't give up. The second time, you manage to form words.

“I saw a neat bird today,” you manage, every second word faltering a little, “It was really b-big, and... and I wondered if it ate other birds maybe?”

No answer. The woman takes a sip of wine. The man glares, but not at you.

“I guess not, though,” you continue, fool that you are, “I m-mean, it would be really hard to catch them. They could just... just fly away.”

The man stands abruptly. “I need to get back to work,” he announces, snarls, “The number two harvester is having engine trouble. That won't fix itself.” He leaves quickly, heavy boots seeming to shake the floor. The woman reaches to pour more wine, finds the bottle empty. Throws it. Glass shatters. You-

-

You wake up, a sick taste in your mouth and a dull pulsing in your temples. Rolling over in bed, you check your tablet. Eleven in the morning, and no new Labyrinth messages. You're already late, so you might as well skip school entirely. Comforting yourself with that thought, you run a comb through your tangled hair and wander into the kitchen. Fishing a can of mad bull out from the refrigerator, you drink and wait for the morning drowsiness to lift.

“Just once, I'd like to get the nice kind of dream,” you say aloud, just to banish the uneasy feeling of being alone, “Hell, I'd even settle for the weird kind. Sex dreams or some shit.”

“Who's talking about sex dreams?” Vic asks, emerging from his bedroom. Jumping and stifling a scream, you hurriedly around and shoot him a vicious look. Laughing, he holds up his hands to ward off your wrath. “Hey, don't look at me like that. Nate forgot some of her books, so I'm just here collecting them for her,” he explains, holding up a science textbook, “I'll be out of your hair soon enough. I'll leave you to... whatever you were doing.”

“You're really getting the wrong idea about this...” you grumble.

“Oh, I'm sure,” Vic assures you with a wan smile, “Well, I'm heading out. It's a lovely day, apparently, so I might be gone all day. Why waste the good weather?”

“Sure...” you mutter, tugging distractedly at the hem of the faded T-shirt you were sleeping in. You should really do something with yourself today – after getting dressed, of course.

>Offer to accompany Vic on his trip out
>Head into the city by yourself, enjoy the good weather
>Stay at headquarters. If there's trouble, you need to be here
>Other
>>
>>3372840
>>Head into the city by yourself, enjoy the good weather
>>
>>3372840
>Offer to accompany Vic on his trip out
We can ask him what's going on with Nate.
>>
>>3372840
>>Head into the city by yourself, enjoy the good weather
>>
>>3372840
>Offer to accompany Vic on his trip out

>>3372862
That's a good point. Kinda want to see how she's doing.
>>
>>3372840
>>Head into the city by yourself, enjoy the good weather
>>
>>3372840
>Offer to accompany Vic on his trip out
>>
“You'd better go and deliver those books then, huh?” you manage, recovering fast, “See how Nate is doing while you're at it, will you? I never got a chance to see her last night. Busy day, that kind of thing.”

“I think she's just coming down with a bug. Hardly surprising, being trapped down here with a base full of people. If one person catches something, everyone's going to get it soon enough. Uh, well, I don't think either of us really wants to think about that,” Vic laughs, “I'll tell her you're worried, though. I don't know if she's mentioned this, but I think she looks up to you a little!”

Maybe it's the thought of old viruses and body odour circulating through the base, or maybe it's his off-hand words, but you have to swallow away a dry throat before you can speak again. “Guess I've got to set a good example now, don't I?” you joke, flapping a hand at him, “Now go, shoo!”

“Yes ma'am. Shooing now,” he assures you, tucking the textbook under his arm and retreating from the dorm.

Nodding with satisfaction, you head back to your room and start to dress for the day. As you're pulling on your clothes, you hear Vic's words running through your head. “Damn it,” you mutter eventually, throwing on a light jacket and hurrying to follow Vic out. Maybe it's not to catch up with him.

-

You catch up with Vic as he's waiting for one of the smaller elevators to the surface. Calling out his name, you see a strange smile crossing his face as you hurry to join him. Before you can even greet him, he leans forwards and makes some minute adjustment to your collar. “That's better,” he decides, “Honestly, did you get dressed in the dark?”

“I must be an idiot, because I was rushing to catch up with you. I figured I could join you for a little before going off on my own,” you shoot back, “Are you gonna make a girl regret her decision?”

“If I'm going to give a girl something to regret, I'd rather take her out on a date first,” Vic replies. Then he pauses, the ghost of a wince passing across his face.

“That sounded a lot better in your head, didn't it?” you guess. Wearily, Vic nods. Mercifully, the elevator arrives a few seconds later.

-

Vic makes the arrangements. You'll meet Nate at a small cafe, to have lunch together while he hands the books over. Her class isn't until afternoon, so it works out okay. The cafe in question is an unremarkable place, made up to look like something far older than it actually is. The whole city feels like that, at times.

“Like it was all made just for me,” you think aloud, watching the traffic crawl by outside. Vic looks up, confusion in his eyes, and you shake your head. Just talking to yourself – a bad habit of yours, you've been told.

[1/2]
>>
>>3372948

Nate arrives ten minutes later than planned, but even that short delay is enough to worry Vic. “Oh god, I can't believe I forgot which cafe we were supposed to be meeting at!” the girl complains when she finally arrives, hurling her bag down into one of the empty booth seats, “Like, how many things can one girl forget in one day?”

“It's fine. Really. I wasn't worried,” Vic assures her, idly stirring the untouched cup of iced coffee he ordered.

“I guess I've just been thinking of like, everything except school. That's my problem, apparently, I'm thinking about too much stuff at once,” Nate sits, then casts a guilty look around at you, “God, Holly, I never even noticed you were there. Crap, I just... you know what? Maybe I should walk out and come back in again, we can start this all over again. Um... I'm joking. Don't get up.” Clearing her throat, she nervously drums her fingertips against the deliberately retro tabletop. “I heard that there was another you know what yesterday,” the young girl adds, “That's what, two in a week and a half? Kinda crazy...”

“Right after we arrived here, too,” Vic muses. You look sharply around at this comment, trying to figure out if he's suggesting anything by it, but he looks more distracted than scheming. Unless that's part of his scheme, that is. “Let me order you something, Nate. You look starving,” the young man continues, “If you're getting sick, you need to keep your strength up.”

“Uh, can you get me one of those... things? The cheese doughnuts,” Nate replies, grimacing as she tries to conjure up the correct word, “The bagels, that's it. Bagel.” Vic hesitates for a moment, then goes to order at the counter. “Psst, Holly, I don't want you to tell Vic about this. Not yet, at least,” the girl adds in a low voice, leaning over to whisper in your ear, “But I'm going to be joining you soon. It's going to be hard work, I know, but I'm going to be a proper pilot too!”

Well... at least she's not trying to hide it from you? With an expectant smile on her face, Nate awaits your awed reaction. When you don't immediately jump up and... give her a hug or something, her eyes start to dim.

>That's great news! I'm really looking forwards to working with you!
>I think you should reconsider, Nate. It's not as fun as you think
>If that's what you want to do, then fine. Do it
>I think... (Write in)
>Other
>>
>>3373023
>I think you should reconsider, Nate. It's not as fun as you think.

The battlefield is no place for compatlets.
>>
>>3373023
>>If that's what you want to do, then fine. Do it
Just remember what you're getting yourself into.
>>
>>3373023
>I think you should reconsider, Nate. It's not as fun as you think
>>
>>3373023
>Could you tell more, what this hard work entails?
>>
>>3373023
>That's great news! I'm really looking forwards to working with you!
>Other
"Hard work though? Are they having you do some extra training or something? They kind of just threw me into the damn thing."
>>
>>3373023
>That's great news! I'm really looking forwards to working with you!
>Though I hope you are aware of all the risks and responsibility. You're going to feel what the ADM feels and these Lilims have ways to mess with your head. This isn't going be a walk in the park.
>>
“I think you should reconsider this, Nate,” you murmur, pitching your voice low, “Piloting an ADM Unit... it's not as fun as you might think. It's not something you should do lightly.” Even as you say this, you can feel your cheeks heating up. Big words from someone who never read all of the release forms she had to sign, from someone who never even took the time to think before signing her future away. You really are the worst kind of hypocrite, aren't you?

Nate frowns at this, her cheeks turning pink as she tries not to shout at you. “Fun?” she manages at last, “I'm not doing this for fun! I'm doing this to protect everyone, to protect mankind!”

“Okay, okay! Bad choice of wording, I get it,” you hastily tell her, gesturing for her to keep her voice down. You're not the only people here, after all, and this all supposed to be very hush hush. “Look, if this is what you want to do, then you should do it. That's fine. I'm just saying that you should think this through,” you continue, “Like, what even is this hard work about? Are you getting some kind of special training or something? They just threw me in an ADM and told me to get to work...”

For a moment, it looks like Nate is going to sulkily keep her secrets to herself. Then, finally, she relents. “It's still pretty early, you know? We're only just getting started out,” she offers, “First we need to pinpoint, like, exactly what needs work. There's no point just doing stuff at random and hoping for the best, right? So, um, that's what we're doing now – it's pretty boring on my end, just sitting there with all kinds of wires stuck to my head. I probably look so dumb...”

“And nobody's forced you into this?” you check, “You know about the risks, about the dangers, about everything that Lilim can do to you? They can mess with your head, you know, it's not much fun.”

“C'mon, I know all that!” she groans, although the smile is creeping back onto her face. Without even realising what you're doing, you've been playing the concerned big sister. Inwardly grimacing, you offer her a reassuring smile of your own.

“Then if you really have considered all the risks, and you're sure that you want to do this, then... welcome aboard!” you conclude, hoping that you don't choke on your words, “I'm looking forwards to working with you!”

Nate giggles, glancing around as Vic returns to the table with a pair of plates. “Here we go!” he announces, setting a thick bagel down in front of Nate, “One cheese doughnut, perfectly prepared!”

>I think I'm going to pause things here for today. However, I will try to continue this tomorrow as normal
>Thank you to everyone who contributed today!
>>
>>3373135
Thanks for running!

Did Holly's parents have autism?
>>
>>3373135
Thanks for running!

Wires stuck to her head sounds really dubious. I'm sure nothing will go wrong.

>>3373153
Watch Holly be a clone of their late daughter or something.
>>
>>3373153
They're just a little bit too hardworking for their own good, that's all!
>>3373168
The real time to worry is when they shave her head. Beware of people who wear hats everywhere
>>
>>3373168
Honestly wires stuck to her head is about as chill as it gets. Just sounds like an EEG which is totally normal and non-invasive. That shit doesn't even register on the sinister science scale
>>
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It's only springtime, but summer feels close at hand already. There's a heat to the air, a mugginess, that threatens to become suffocating by the time summer rolls around. If you're lucky, you'll have a few months of good weather before the real “fun” begins. Maybe there's something in Nate's science textbook about why the weather is so screwed up these days, but the book – and its owner – is on its way back to school. Vic is off to do his own thing, and now you're... here. Sitting on a low wall, watching pedestrians hurry past. Alone.

Fine. Just like your file says, you're more of a loner at heart. One good friend is worth a dozen shallow connections.

Your phone chirps. Monroe. “Holly,” the commander begins, “Where are you?”

“Just out. In town,” you answer, too lazy to offer her a better answer, “Do you need me back at the base?”

“No, I was just wondering. You left outside of your normal school hours, so we wondered...” Monroe pauses, “Never mind, I'm just checking. Enjoy your day – it's important to take some time off now and then, especially for us girls!” She ends the call there, leaving you with that cloyingly over-familiar comment. Pocketing your phone again, you take a long look around for any sign of Fletcher's people. So far, not even a trace.

They're good.

-

Seen from a human's point of view, Eligor's remains seem completely different to the Lilim you fought. Sitting in an ADM Unit, you're their equal. Now, as just one more human in the gathered crowd, you're like an insect. Beleaguered police try their best to keep people away from the corpse, but they're fighting a losing battle. Kids keep worming though the cordon to stand beside it, posing for photographs before being chased away. All the while, NERV scientists in full hazmat gear clamber over the mountainous corpse and wave all manner of arcane instruments at it.

“Well, I don't know what they were thinking, letting it get so close to us!” one man blusters, scowling up at Eligor's remains, “All this damage!”

You LET it get so close?

“The repairs won't be cheap, either,” another man complains, “Someone's going to get rich off of all this, but it certainly won't be ME.”

The Lilim are trying to exterminate mankind, and he's talking about money? These assholes doesn't know what the hell they're talking about, but they're talking shit regardless. What, would they have been happier if you sat back and did nothing while Eligor boiled a shelter full of people alive?

Turning on your heel, you push through the crowd as you march away from the scene. If you stay here any longer, you're just going to end up picking a fight with someone. With so many police hanging about, that would likely end up with you in all kinds of trouble.

[1/2]
>>
>>3375955

For a moment, it seems like NERV really IS paying you. You've never really been poor, as such, but your bank balance has never looked quite so healthy. A little bit of digging reveals the answer – your folks have been sending you an allowance for a while now, ever since you left for boarding school, but now they're sending even more. You're just not sure why. Turning away from the ATM, you take out your phone and flick down to your home number.

“Nope,” you whisper, putting your phone away. Some things are just not worth the stress. So, with a chunk of your new allowance burning a hole in your pocket, you head out to find something fun to do.

Hidden away in a small backstreet, the secluded locale lending it a furtive air, you eventually stumble across a retro theatre. According to the sign out front, it's currently showing a marathon of old Hong-Kong action movies, the real pre-Second Impact classics. Buying your ticket, you stroll into the darkened room and settle down into one of the scuffed leather seats. Like most things in Avalon City, it all looks far older than it actually is, but this time you allow yourself to accept the illusion. You arrived just in time too, with the first movie just getting to the good bits. Even with such a small place, the room feels just about empty. There's what, seven other people here?

A little over an hour of gunfights and acrobatics later, and the first movie is coming to an end. With a short intermission before the next feature, the others begin to file out to use the bathroom and buy some overpriced snacks. Truly alone now, you wonder if the others would like to join you. Kaori would probably geek out over all the guns, and Claudia... well, she might act cool and disinterested, but deep down-

“Can you really say that for sure?” a voice wonders aloud. A strange voice, seemingly neither male nor female and coming from no particular direction. “These other girls have hidden their true colours from you, as you have hidden your true colours from them,” it continues, “How, then, can you claim to really know them?”

You try to rise, to look around the room for the source of that uncanny voice, but you can barely move. Some unseen force, like a great weight, presses down on you and pins you to your seat. Fighting for every inch, you manage to raise one hand from the armrest. Just a little bit more, and maybe...

“How?” the voice insists, “When you do not truly know yourself?”

>Break free from the force and get the hell out of there
>Stay silent and endure it
>Deny the accusations any way you can
>Perhaps there is some truth in what the voice says...
>You could try... (Write in)
>Other
>>
>>3375956
>Break free from the force and get the hell out of there
It's fucking Eligor minbreaking us from beyond the grave!
>>
>>3375956
>>Break free from the force and get the hell out of there
GET FUCKED SPOOK!
>>
>>3375956
>Break free from the force and get the hell out of there
You're lucky I can't kick your ass you disembodied voice!
>>
>>3375956
>Break free from the force and get the hell out of there
We got 100 ego, let's do this.
>>
>>3375956
>>Stay silent and endure it
>>
“Nnng...” you grunt, straining against the unseen force. With sweat pouring down your forehead, you manage to lift your hand a few inches more. Then, clenching a tight fist, you bring your hand slamming down onto the plush armrest. Dull pain echoes up your arm, and the invisible presence seems to retreat a little as if surprised. “Fuck you, fuck you, fuck YOU!” you yell, leaping to your feet and almost tumbling over the seat in front of you. These cheap theatres... no damn legroom at all.

Stumbling down the aisle, you look around for the source of the voice and come up empty-handed. “You got lucky this time!” you hear yourself cry out, “Come back with an ass next time, I'll kick it right off!” Mad laughter follows this, and the world seems to tug at you as you retreat towards the exit. Pulling away feels like leaving a part of yourself behind, like a lizard shedding its tail. Still, you manage it. You get out.

Bursting through the cinema doors, you stumble out into the main lobby and gasp in a deep breath, heedless of the confused eyes turned your way. Leaning against the wall for a moment, you listen to the pounding sound of your heartbeat. You feel...

>Ego altered to ??/100

Your phone buzzes, the tiny vibration almost causing you to scream aloud. Fumbling it out, you hear Monroe's unusually tense voice snapping out. “Get back to HQ immediately,” she orders, “We have a situation. We're sending out a car now.”

Another Lilim, so soon? “R-right...” you manage, shaking off some of your confusion, “I'm at-”

“No need,” Monroe interrupts, “We know where you are already.”

-

“I can't explain it,” the commander offers weakly, shrugging her shoulders, “It must have been a false alarm. Our systems aren't perfect, but they're usually more accurate than this...” Dead silence hangs over the entire group. The gang's all here, but the emergency was over before you arrived. Now, a baffled and embarrassed Commander Monroe is left to explain the situation. “We got a Lilim alert. Incredibly strong,” she repeats, stressing those last two words, “But it didn't last long. Barely a few seconds, it seems like. I just can't explain it...”

“So you called us out here for nothing?” Claudia sighs, rolling her eyes, “Honestly...”

“Well, hey, at least you got out of school a little early!” Monroe chirps, pasting a cheery smile onto her face, “There's no point in heading back now, so why don't you head back to the dorms and relax? We'd like to keep you here for now, just in case, but I think we're all good for now. We're definitely going to have to overhaul our systems, though. If only Richard was here...”

The name hangs in the air for a moment, the unspoken question going unanswered for a while.

[1/2]
>>
>>3376009
>Come back with an ass next time, I'll kick it right off!
>proceed to punch out the lilim outside the suit
>>
>>3376009

“Well, I'm going. Have fun with whatever, I suppose,” Claudia declares, her indifferent response breaking the silence. Tossing her hair back with a flippant gesture, she marches off towards the dorms. Watching her leave, you find yourself wondering about what the voice told you – none of them have shown their true colours.

“Richard?” Kaori asks, once Claudia's dramatic exit is over and done with, “I don't recall anyone by that name. Was he with NERV when I first joined?”

“Well, ah, that's... no,” Monroe fidgets, as if realising that she has said too much. Hesitating for a little as she considers her options, she eventually sighs. “Richard Singh was part of the science team here. Computers, mainly. He worked on most of our systems, but... he died before they were totally completed. Heart trouble – a congenital thing, I think, but don't ask me to pronounce the name,” forcing a laugh, she gives you another shrug, “The Trimurti – that was what he called the computer system – is mostly reliable, but as you can see we sometimes get... anomalies.”

Just one more piece of the puzzle – but how does it fit into the bigger picture?

-

Phantom: NERV currently has seventeen groups listed as either overtly or potentially hostile.
Phantom: A lot of fringe groups sprung up after Second Impact. Doomsday cults, terrorist sects, revolutionary armies...
Phantom: Some are more conventional – groups who resent the funding NERV receives while their nations need rebuilding.
Phantom: And that doesn't even begin to include lone wolf terrorists.
HLLY06: Nice excuses. Is that all you've got for me?

There's something cathartic about being rude to some faceless entity on the other end of an internet connection. You're not really sure why you're in such a bad mood at the moment. You went to see a movie, and... it wasn't very good, you guess. Wasting good money on a bad movie really leaves a bad taste in your mouth.

Phantom: You're impatient today.
Phantom: Here's the thing. A lot of these groups – especially the more esoteric ones – seem to have formed very quickly, and they have more funding than you might expect. Can you guess what that means?
HLLY06: What is this, a pop quiz?
HLLY06: I don't know. They're all fake?
Phantom: Maybe. I think that some hidden player is propping up these groups, using them for their own ends.
Phantom: Whatever they might be.

Which is a polite way of saying that he doesn't have any answers for you. Lying back on your bed, you listen to the sounds around you. The television plays softly in the common room, and beyond that is the muffled clatter of the pool table. Claire is exercising next door, and every so often you'll hear the soft thud of her feet striking the floor. It's shaping up to be a quiet day, false alarms aside. All that fuss did tire you out, though...

>Take a nap until later
>Spend some time on... (Write in)
>Other
>>
>>3376096
>Join Claire and out work out her
>>
>>3376096
>>Take a nap until later
>>
>>3376121
>>3376096
Sure

Though Moloch is there a firing range for the pilots at all? I'm not sure human sized practice helps with ADM combat though.
>>
>>3376148
>There is a firing range, yes, although it's fairly limited. More of a way to teach the fundamentals, really
>>
>>3376175
Does Holly know the fundamentals from her brief shooting stint in the first fight? If not we could probably spend some time there to get used to guns in case there are times where we can't just pile bunker our way to victory.
>>
>>3376096
>>Spend some time on... The Shooting Range
We need to hit up that shooting range.
God forbid we can't take the shot when it matters.
>>
>>3376096
>Spend some time with Claire
>give her some of the deets on the robofighting and the sephirot classes
>>
Closing the tablet and setting it aside, you wearily pull yourself upright and move next door into Claire's room. There's little in the way of decoration here, even more than a week after your arrival, but that doesn't surprise you all that much. Claire's too lazy to really bother with changing the furniture or putting up posters. A cardboard box of her clothes sits in one corner, and that's about it for decorations. The girl herself is jogging on the spot, already having worked up a good sweat. This happens, every so often. She'll get the idea of working out into her head, and then she's intolerable for the next few days until she gets bored and gives up.

“Oh thank god you're here,” she pants, “I've got an excuse to give up now.”

“Don't even think about it,” you warn her, “I'm here to make sure you don't slack off. Now, keep those knees high and-” The rest of this is cut off by Claire's groan of horror, with the girl dramatically swooning down and collapsing. Kneeling down beside her, you grab her by the legs and laugh. “Sit-ups next, come on!” you call out, “I bet you can't do ten in one go. Just ten, that's all!”

Wailing quietly with every step of the way, Claire struggles through the ordeal. As it turns out, her sporadic exercise habits were less than effective. About halfway through, she starts to falter. “Don't give up now!” you cry out, enthusiastically cheering her on, “You can do it! Fight with all you have, I know you can-”

“Excuse me,” a quiet voice interrupts, “What are you doing?” Jolting back, you let Claire flop back down and groan softly. Turning, you see Kaori standing in the doorway. “I heard a strange noise,” the pilot continues, “It sounded like someone was being murdered in here.”

“Don't look at meeeee...” Claire whines, panting for air, “Holly, make her go away...”

“Just a little bit of gentle exercise, no harm done,” you announce hastily, pulling away from Claire. “Uh... hey, Kaori, isn't there a shooting range here? Fletcher gave me a map and I noticed there was one, but I thought maybe it was just for the security guards,” you continue with equal haste, “I figured you might know, sooo.... do you know?”

Kaori stares for a moment more, trying to figure out exactly what you just said. “I think we're allowed to use it. Not unsupervised, though,” she tells you at last, “It might be good, actually. You seemed a little unfamiliar with firearms, and the extra training will do you good. Do you... both want to come?”

“Oh neat!” Claire announces, sitting up with her exhaustion apparently forgotten, “I bet I'm a great shot, I played so much Call of Honor back when I was living at home...”

“I guess that means we're all going,” you confirm, helping Claire to her feet and dusting yourself off.

[1/2]
>>
>>3376258
Somebody tell Claire about trigger discipline before there are casualties!
>>
>>3376258
>Call of Honor
Casual. Present Warfare is by far the better franchise.
>>
>>3376258

“Three, please,” you tell the security guard, holding up three fingers. Before you're even allowed into the firing range, you need to pick up all manner of safety gear – hearing protection, mostly, and some dorky glasses. The guard stares blankly at you for a moment, saying nothing, and you feel yourself scowling. “Here, this is my NERV ID. I'm allowed to be down here, so make with the guns,” you continue, sliding across your ID card, “C'mon, isn't this America?”

“Now calm down, this'll be just a moment. I'll need to call this in for authorisation,” the guard splutters, “Just for the first time. Next time you come down, we can do this without all the fuss. Just... wait there a moment.” Waving his hand at a bench on the other end of the waiting room, he picks up a phone and starts punching in numbers. It doesn't take long for the authorisation to clear, and soon he's waving you back over. “Three sets of safety gear,” he mumbles, pushing a form across, “Please sign here.”

-

It's quite a change, going from an ADM scale rifle – with each shell almost as large as a family car – to a little pistol like this. It's a .22 target pistol, the sort of thing that an absolute novice might use. Since you technically ARE a complete novice, you suppose it's only fair. Another guard oversees the firing range, but he remains at a reserved distance as Kaori runs through the basic safety rules. Keep your finger away from the trigger, assume the gun is loaded at all times, never point it at anything you don't want to kill, and...

“What was the last one?” Kaori asks, testing you now.

“Don't chew on the bullets!” Claire jokes.

“Be aware of what's behind your target,” you answer, “Also, don't chew on the bullets.”

“Yes, that... what?” Kaori blinks in surprise, “I... suppose that would be a bad idea, yes.” Shaking her head in muted disbelief, she dons her hearing protection again and plugs a few shots into one of the paper targets. They're pretty boring, just regular old circles. You had been expecting targets with pictures of Lilim printed on them or something like that. Even so, you pick up a gun of your own and slide in a magazine. Muffled bangs echo around the firing range for a while, and then you examine your results.

Kaori did better than you, although the difference isn't all that large considering. Nodding with approval, starts to fasten a new sheet into place. “Good start,” she announces, “Want to fire off another magazine?”

>No, I'm getting bored with this
>Sure, this is pretty fun
>Why don't we make it a game? I bet I can beat you this time!
>Other
>>
>>3376361
>Sure, this is pretty fun
>>
>>3376361
>>Why don't we make it a game? I bet I can beat you this time!
>>
>>3376361
>>Sure, this is pretty fun
After gun play, we learn knife use, and then we combine two for cqc.
>>
>>3376361
>>Sure, this is pretty fun
>>
>>3376361
>Why don't we make it a game? I bet I can beat you this time!

Kaori getting mogged at everything.
>>
>Going to close this vote here. Let's take it easy this time, not everything needs to be a competition!
>>
“Sure, this is pretty fun,” you reply, sliding in another magazine as Kaori clips up a fresh target for you, “What do you think, Claire?”

“I think this gun is broken. It's not shooting right,” she complains, “I'm pointing it at the target, but the bullets go everywhere!” Glaring at her untouched target for a few seconds, she sets down the empty pistol and holds her hands up, admitting defeat. “You guys can have fun here, I'm going to get something to eat. The cafeteria is serving meatballs tonight, and I ain't missing that shit,” pulling off her hearing protection and safety glasses, Claire sets them down and marches out, “Peace out, ladies!”

“Save some meatballs for me!” you call after her, “You want some too, Kaori?”

But Kaori, with her hearing protection already in place, does not reply.

-

Plinking away for a while more, you gradually see your groups tightening up as your aim improves. You're not sure how much help this training will be when it comes to fighting in an ADM Unit, but you feel glad for it. You never know when you might need to know how to shoot. Sitting back and watching as Kaori snaps off the last of her shots, she turns and gives you a thumbs-up. At your nod of confirmation, she takes off her earphones.

“I find shooting like this to be quite relaxing,” Kaori remarks, “There's a routine to it. Loading up your magazines, swapping them out when they're empty, cleaning the gun after you're done... it's the sort of thing that most people would find boring, but I enjoy how methodical it all is.”

“I think they call that autism, these days,” you quip, “But I get what you mean. If you like it so much, though, then you won't mind cleaning my gun too, huh?”

There is a short pause, and Kaori tilts her head to the side. “I can never tell when you're joking,” she admits, “But I think the armourer here takes care of all the maintenance. So, you needn't worry.”

Laughing, you pretend to wipe sweat from your brow. Allowing herself a smile, Kaori looks out across the used targets.

“I don't think I've done so much shooting since leaving Berlin,” she muses, “We moved about a lot before coming here. This site wasn't ready yet, I suppose.” Setting aside her shooting glasses, Kaori glances across at the guard. He's barely looked up at all since you arrived, his attention mostly devoted to the glossy magazine he's been reading. Satisfied that he's not eavesdropping, Kaori takes a deep breath and continues. “I never told you about Berlin, did I? It's not easy for me to talk about, and I wasn't sure if I could trust you yet,” she decides, “CAN I trust you?”

With a pang of guilt, you recall that Monroe already gave you the gory details. You should tell her... what?

>... (Write in)
>>
>>3376506
>>... (Write in)
That's a call you're gonna have to make but since we are going head to head with monsters hellbent on the destruction of mankind... It'd be pretty damn stupid to not trust each other. Besides, I'm not the type to blab about every little secret I hear.
>>
>>3376506
>... (Write in)
"Monroe already gave me some details about Berlin. Don't blame her, I was pretty... forceful about getting as much information I could. It seemed really stupid to me that they were keeping the first ADM fight away from the other pilots when the whole world was apparently at risk. But I want to hear it from your side, not some NERV observer."
>>
>>3376506
>"I kind of already have an idea of what happened. You hear things. OPSEC here is shit."
>>
Leaning back against the wall, you consider your answer for a moment before spreading your hands wide. “Seems to me like like that's a call you've got to make for yourself,” you begin cautiously, “But before you can decide that, there's something you should know. Monroe... she already gave me the details. I pushed her into it, made all sorts of threats. It seemed stupid to me, that they were hushing up the first time an ADM Unit was used, and I wanted to know why. Maybe you've noticed, but I can be pretty... forceful at times.”

Silent, Kaori slowly nods. Pausing a moment, you continue on. “But I still want to hear it from your side. You were THERE, y'know? Not some NERV observer,” you tell her, “So... if you think you can trust me, then I'd like to hear it.”

“What Monroe told you... it was all the truth,” Kaori begins after another hesitation, her voice hollow and mechanical, “I attacked the Lilim, even though the evacuation was still underway. When I first saw the Lilim, I thought... I thought that it was something that had no right to live. No right to exist. The more I looked at it, the more that one thought began to crowd out everything else. In the end, all I could think about was destroying it.” Drawing in a deep breath, she meets your eyes and continues. “At the time, I didn't even think about the people on the ground,” she admits, “I just knew what I had to do. I was a little surprised, to be honest, that you didn't know already. “The Monster of Berlin”... I was quite famous for a while.”

“I don't watch the news much,” you assure her, and Kaori is able to summon up a weary smile.

“I had never felt that kind of anger, that kind of... revulsion before, and I've never felt it since. Even when Flauros appeared, I couldn't feel that same intensity. I just felt tired, sick... weary,” she looks up here, her smile hardening into a grimace, “I don't think I can command an operation again. I freeze up, and I just can't act. Following orders, though? That, I can do. That's why I needed to know if I could trust you – because from here on out, I'll likely be obeying your commands.”

“Look, we're fighting to keep mankind from extinction here. I think it would be pretty stupid if we didn't trust each other,” you assure her, “So... are we all good here?”

“I think we are,” Kaori agrees, bowing her head slightly. Then, murmuring an excuse, she slips past you and hurries from the firing range. Watching her leave, you feel a strange sense of both satisfaction and unease. She allowed her guard to slip, but... perhaps not completely. There was something else there, something she kept hidden, and you're left wondering why. What good is all this talk of trust when you're still keeping things from each other?

“I'm not holding anything back,” you mutter aloud to yourself, “I'm the one being honest here...”

[1/2]
>>
>>3376620
>“I'm not holding anything back,” you mutter aloud to yourself, “I'm the one being honest here...”

I don't think even Holly believes that
>>
>>3376620

“Aww, don't feel too bad. Some people just aren't so good at this whole “talking” thing,” Claire tells you, patting you on the arm before ducking down and snagging a meatball off of your plate with her fork. “Besides,” she adds, speaking with her mouth full, “It's probably for the best. Imagine all the extra work I'd have to do if you got a new best friend. All that washing and cleaning I'd need to do, and that's not even getting started on burying the body...”

While you kept out the private details, you couldn't help but tell Claire about that strange reticence you sensed in Kaori. Now, you're starting to regret that decision.

“Sorry, too macabre?” she jokes, washing down her dinner with a hearty swig of soda, “C'mon, turn that frown upside down!”

“Hey!” you protest, “I'm not frowning!”

“Oh honey, you're ALWAYS frowning,” Claire teases, “Your forehead is going to be a disaster when you're older. You're going to have more wrinkles than the surface of the moon.” A pause, and this time she's the one to frown as she thinks. “Wait, the moon has craters, not wrinkles,” she murmurs, shaking her head, “Quick! What's a very wrinkly thing?”

“I'm not giving you any more ammunition!” you snap, struggling to keep from laughing aloud. Stabbing your fork down into the last of your meatballs, you snatch it away before Claire can steal it and bite triumphantly down on it. When she dramatically shakes her fist at you, you nearly choke on the half-chewed food.

“Look, it was what, sixteen of those monsters, right? That means you're already making good progress. Almost a quarter of the way through!” Claire concludes, nodding proudly to herself, “I think we can really do this! Just remember that if the fighting ever gets too much for you, I'll be right here to help you up and keep you moving forwards. Whatever happens, I'm behind you all the way!”

Grinning, you raise your hand. Claire slaps her palm into yours, the brisk sound of your high five echoing through the cafeteria.

>It's a little early, but I think I'm going to close things here for today. The next thread should be up next Friday, so we'll continue this then!
>Thank you for your contributions today!
>>
>>3376741
Thanks for running. This has been fun so far.

So how did that firing range call go?

>Sir, Reynolds and Saitou are asking to use the firing range.
>Permission granted
>Uh also Reynolds is asking for three sets of gear even though there is only two of them...
>...roll with it.
>Sir?
>Just... play along with whatever Reynolds says.
>O-okay
>>
>>3376741
Thanks for running!

We should have shot back that a brain has lots of wrinkles, so that means our face is smart.


Or maybe not. That sounded a lot better in my head.
>>
>>3376829
I'm not quite sure what you mean. Safety is important, you know, even for civilians!
>>3376851
And a brain is better in a head as well, so... what were we talking about again?
>>
Last post lol

HAH Got'em
>>
What a pathetic way to bring a false semblance of meaning to your life.



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