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/qst/ - Quests


”A Knight is Sworn to Valour. His Heart Knows Only Virtue. His Blade Defends the Helpless. His Might Upholds the Weak. His Word Speaks Only Truth. His Wrath Undoes the Wicked.”

Every child in Cantôn knows of the Knight’s Code. From peasant-born waifs playing with sticks in the mud to keen-eyed noble sons practicing with cold steel in the training yard, all have at the very least dreamed of one day becoming a knight themselves. To ride out on errantry into the Five Duchies Kingdom and beyond for God and Glory, bringing the Law of Adam to the wicked and the Blade of Cain to the beast.

The Knights of Cantôn are sworn to follow the Code, to obey the King, to refuse no call for aid honestly asked for, to seek out and destroy the Foe wherever it may lurk and rid the world of evil.

Were it so easy…

------------------------------------------------------------------------------------------

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20Valour
Our Knight & Companions Pastebin: https://pastebin.com/iBg32ZQw To be updated!
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Many years from now, not far from home…

”While the commoners made merry,
The lords kept the shadows at bay.
The grave blue lanterns stood ready,
And heeded the words of Andrei!”


The troubadour’s voice holds on the last verse, the strings still ringing to the tune as the young freckled faced boy impetuously asks. ”But Sir Andrei weren’t really in danger was he? Them was just dreams?”

”Yes and no, little one.” The bard smiles wryly. ”For while his corporal body was safe, guarded by firm friends and allies, the magics and sorceries of the Fae could still scar the mind centuries after their casting. And had our brave knight failed to save those lost souls he encountered in his visions, his efforts may have been all for naught...”
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The Hoplite's Helm
>2 Success!

The Chosen's Gauntlets
>2 Success!

”It’s around here somewhere, I know it.” You ignore the exasperated looks of the two rangers resting on their shovels, fresh patches of earth dotted around as a sweating Mikail continues to dig with a watchful Sir dan Marc scanning the pitch black perimeter.

”I found it!” You feel giddy with relief as you hear the other half of the party return. ”A gauntlet beneath an old oak, by the river just like he said.”

”Maybe this Romaine knight is on to something after all.” One of the rangers grunts, before nearly jumping out of his boots as a shadow passes over him.

green]”Eek.”[/green] The chirp of Courageus Sky alerts you to their imposing, gargoyle-like silhouette in the moonlight. Perched above the very boulder you were looking for.

”Here!” You take one of the shovels and plant it yourself into the base of the boulder. ”I promise you Mikail, one more effort and we have it!

"Right away, m'lord!" Your panting squire's upbringing as a farmhand and labourer ironically more at use here than all your knightly training.

[1/4]
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>>3803080
TU VUUULUUUURRRRRRR
>>
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>>3803095

There is a mad rush after your final excavation, the ceremony must be attended before the new dawn concludes. Minutes of running in your armour quickly shifts from uncomfortable to outright tortuous, and you quickly fall behind the rest of the party as you near the treeline. If you plan to make the long trek north your armoured boots will most certainly be stowed away with the rest of your gear.

”Two more!” The gruff ranger shouts to a gathering of other parties in the clearing, for all the world he seems only a little out of breath. ”The Romani knight found them.”

”Well done, Thomas. And you, Romani. The forest is full of surprises, it seems.” The Order of Names Grandmaster gruff tone has softened somewhat. Although he does not address you by your rank, there is a new level of respect in the grizzled veterans expression when speaking to you. is not rest easy.
”There are a few minutes still left to us before the ceremony. Raggedy Man, get these in place.”

A man who appears far older than his years wearing a patchwork cloak and staff steps forward. Despite his obvious youth their face is gaunt and drawn in a manner that belies more than just a lack of sleep. You are careful not to touch the man’s hands as you hand the artefacts over, lest the sorcerer’s touch somehow taint you. Although Romaine scorns the services of such folk, you understand that other Duchies view using them as one such necessary evil in countering the horrific malefactions of the soul the unnatural Foe is oft capable of.

The Church does not censure such individuals where they operate with the appropriate Bishop’s licence, the shortened lifespan and difficulty in having children is measure enough of the Almighty’s displeasure at their twisting of the natural law.

[2/4]
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>>3803110

https://www.youtube.com/watch?v=8E49mSho2ng – End of the Blue Lantern Vigil

”Over 800 years ago the mightiest host of mankind ever raised fought on this very ground. In their cohorts of tens-of-thousands they marched, fought, bled and died together. Some were veterans of the liberation from Cathagi, others born and bred here in Cantôn.” The Order of Names Grandmaster announces solemnly, other unsuccessful parties still trickling in to the ritual site. ”But they were all men. They all knew what challenging the wicked inhuman masters of this land meant. Their very souls would be forfeit, the heretical depravity of the Fae magics know no bounds. For 800 years we of the Order of Names have sought to avenge them, and to save them. Now, after tonight, we are that much closer to fulfilling our mission.”

Your party was not the only one to recover a relic of some sort, but it is with no small pride you note that no other party managed to recover two relics of old. The impious pride is quickly replaced by shame, they say every year it is getting harder to find the relics of lost souls. It is unfit of you to revel in their failure. On each item recovered their Raggedy Man places a twig of pure white, carved from the rare Aeltin trees. Ceremoniously, the sorcerer mutters incantations and heretical nonsense as he snaps each twig one by one. Fighting fire with fire, the hold of the Fae over these lost souls is finally broken.

An old ranger steps up to the camp and hollers ”Welcome home, brothers!”

”We’ve kept a spot by the fire for you!” A ranger nearby whoops, waving his bow at an imaginary visitor.

”Come! Kick your feet up and sit back!” Says a Fallavon knight in unmarked armour. ”Your campaign is at an end, your grateful sons rejoice at your return.”

Soon a plethora of jubilations erupt from the members of the Order and other attendants as seats are taken around the empty spots. The chatter is one-sided but otherwise warm and heartfelt, joyous cries as men welcome home the fallen ghosts of ages past. It is no wild revelry like that at Fallavon’s fields, and a vastly different approach to the cleansing of the unquiet dead that you are familiar with in Romaine. Traditionally, one regales these lost forest spirits with stories of what has passed since their victory over the Wild and how their children have prospered.

[3/4]
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>>3803123

[4/4]

>You have stood the Blue Lantern Vigil at Motte-Fallavon
>You are now halfway through your pilgrimage, with the site of Cain's Exile in Pascae and the birthplace of the faith in Nova Cathagi

It is… odd. Telling a pair of gauntlets all they’ve missed out on over the years. You feel foolish at first, but gradually as the first light blossoms you notice a few oddities. A brush by your shoulder, with no one there behind you. A laugh in the hubbub that carries a tinge of an accent with it. When you look down you could swear that the spoon in the bowl had shifted at some point, and the cup of ale next to it is only half-full.

You find yourself talking about House Sinclair, and for some Almighty unknown reason you can’t stop. Everything you know about them, their history and descendants and even tidbits of information you were sure you had forgotten. Later you cannot for all the world recall whether you truly heard the whispers or if they were some half-remembered recollection from your visions.

”Είναι kαλό να αkούω ότι τα παιδιά του αδελφού μου το kάνουν τόσο kαλά. Σας ευχαριστώ, συνάδελφο. Ήταν τιμή να παλέψω δίπλα σας.” At first you took it for the wind, but the sound of a faint voice is unmistakable. Strong, and proud. The warrior from the dream.

”Μήπως στρέφονταν πραγματιkά αυτό το στάβλο σε μια ταβέρνα... Another, younger and with a bemused chuckle. The scout. ”Χαίρομαι που δεν ήταν όλα για τίποτα. Υποθέτω ότι θα έπρεπε να πηγαίνουμε τώρα. Ευχαριστώ φίλε.”

As the sun rises over the forest hills similar scenes are repeated with the other relics. A great sigh, as if the spirit world was breathing out in relief, and then peace. It is profoundly spiritual moment for you, and a great achievement for the Order of Names.

You are snapped out of your reverie by the slap of the Grandmaster’s hand on your shoulder, and the knowing smile of their Raggedy Man as you are promised any one of the unique rewards the Order can offer.
----------------------------------------------------

>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

>The grant of a Ranger Licence after a week or so of tutelage under the most grizzled of the Order’s veterans. Highly coveted by hunters and foresters of all sorts, free of charge for you. [Hearty]

>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803104
YE BOI

I'm going to keep this daily update going, but may have to arrange for specific times if you guys end up getting into combat. This is undoubtedly the riskiest leg of your journey so far, so I doubt you'll avoid ALL the dangers of the Fallavon woods without a combat roll or fifty.
>>
>>3803132
Yo Yo. Welcome back!


>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
Friends in low places
>>
>>3803128
>>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803128
>>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]

If we are going to all the way to Cathagi we should see about picking some of the language.
>>
>>3803128
>>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

Considering we are about to trek into the unknown a map would be immensely helpful. The less we have to rely on our re-rolls the better. This could take us from serious peril to simply constant danger and with our re-rolls on top we might actually make it out ok and without losing any companions
>>
>>3803132
Welcome back muh knigga, I've been looking forward to this all month
>>
>>3803128
For those that can't read Greek
It is good to hear that my brother's children are doing so well. Thank you, comrade. It was an honor to fight alongside you
Did this shop really turn into a tavern?
I'm glad it wasn't all for nothing. I suppose we should go now. Thanks friend
>>
>>3803192
When I put it through google translate, that last part came out as "thanks dude" which I thought was fucking hilarious
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>>3803195
Ha. Fucking Google
>>
>>3803132
Hello Forgotten. How did that job interview go?

>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]

Either of them are fine.
>>
>>3803140
>>3803164
Cheers fellas, good to be back.

>>3803215
>How did that job interview go?
No luck this time, but I accounted myself well and have already applied for two more openings elsewhere in the country. I will get my dream job sooner or later!
>>
>>3803236
>No luck this time
That's a shame.

>I accounted myself well and have already applied for two more openings elsewhere in the country. I will get my dream job sooner or later!
I wish you good luck then!
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

Welcome back forgotten. You’ve been missed.

Ranger license is great but in the end is something we can purchase. This is directly of interest to us for our mission so will improve our chances.

I really really want the pin but i think the interests of our survival in this mission is far more important.
>>
>>3803128
>>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
Pin would honestly be better in the long term but honestly given how risky going after our brother is shaping up to be making sure we survive is more important.
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803128

>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]

The charts are nice, but I feel we have enough pathfinder with our guide and hawk. Things will get more intriguey later and the more friends we have the better.
>>
>>3803132
Are there any complex instructions we can give to the Griffinhawk? Can we have him scout large distances ahead of us in the forest to alert us of possible dangers ?
>>
>>3803128
>>3803128
>The grant of a Ranger Licence after a week or so of tutelage under the most grizzled of the Order’s veterans. Highly coveted by hunters and foresters of all sorts, free of charge for you. [Hearty]
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128

>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]

Awe sheet, back at it again with Knights and Valours.
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>>The grant of a Ranger Licence after a week or so of tutelage under the most grizzled of the Order’s veterans. Highly coveted by hunters and foresters of all sorts, free of charge for you. [Hearty]
>>
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803128
>>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803528
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

IDEALIST option is definitely better in a long game. BUT WE NEED TO SURVIVE THE FOREST!!!
So I will change
>>
>>3803128
>>3803215
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

Changing to just haughty.
>>
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

Definitely this. Helps us locate our brother and survive here.
>>
>>3803128
>>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

I'd love to see more of the world, like what lies at the south of Cathagi and the west of Langland.
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
good to see this quest up and running again!
>>
>>3803128
>>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>A pin carved from Aeltin bark and real silver, a circlet with a gauntlet grasping an arrow within. This easily recognizable totem marks you as a friend of the Order of Names to all its members. [Idealist]
>>
>>3803128
>>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

Practicality wins out imo
>>
>>3803128
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]
>>
>Access to the Order’s exclusive Cartography Archives. The Order has spent many years mapping the untamed lands, their collective knowledge of what awaits out there could be invaluable. [Haughty]

For now though, a night bereft of sleep is beginning to take its toll and you resolve to take advantage of their offer after some rest. From the shambolic appearance of the Festival grounds, it appears you are far from the only one. Bleary eyed watchmen of House Fallavon and a few other knights step aside as your party returns from the treeline. From there the aftermath of last night’s revelries only mount exponentially, you are barely able to avoid stepping on the passed out body of some merrymaker or other on the way back to your lodging. At one point you are forced to swerve out of the pathway of a revellers violent ejections, the viscera and detritus of the festival as confronting as any battlefield.

In the spirit of merciless capitalism and defiance of all good sense, some stalls are still hawking their good with voices akin to steel on a whetstone. If their shrill cries are annoying to yourself they must be an unbearable addition to the self-inflicted miseries festival-goers. And yet still, there is steady trickle of half-conscious buyers. Many are stumbling in line for ‘hangover cures’ or, appallingly, more samples of the Dog-That-Bit-Them.

With almost everything squared away, and absolutely no inclination to step outside into that awful aftermath of wild overnight revelry, there is little else to do but rest up as best you can before the start of your journey in the morning.

[1/3]
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>>3805460

Having refreshed yourself as best you can with a midday nap, you leave Sir dan Marc in charge of ensuring all the necessities are squared away and make your way to the Motte-Fallavon Abbey.

The ranks of the Order of Names, being drawn extensively from lowborn commoners, is not comprised of the most literate members of society. It is little surprise then that they have left the care of their collective knowledge in the learned (and somewhat ink-stained) hands of the Brothers at the Abbey just south of the fortification. You are met at the gates by none other than the Raggedy Man and a Brother of the Abbey, apparently they had been expecting you.

”Hail Brother.” You make the sign of the faith, clenched fist upon open wrist, but falter at the sorcerer’s outstretched hand.

”Excepting to burst into flames?” The Brother remarks wry as politeness takes precedence over good sense and you shake the magic-user’s hand. It is his Order’s archives you’re using after all. To your ill-masked relief, you do not feel your lifeforce leeching away at his touch.

”I’ll admit I was tempted to give you a scare, Sir Andrei. But if I had, doubtless you’d be quick to depart my head from my shoulders.” You stare at the wasting younger man with wide eyes. You had been thinking the exact same thing.

”Maybe just a little zap, then. No?” Brother Caiphas, for that is whom the portly young man introduces himself as, explains that despite the valiant efforts of the Brothers to catalogue, reprint and in some cases outright decipher the scrawling of plucky Order of Names frontiersmen; the records remain in some deal of disorder. As you enter the library, thrice the size of Father’s own chambers, you’re struck by the sheer volume of accumulated knowledge. Everything from first hand accounts with Apex Wyverns in breeding season to indexes of disused game trails and recorded rainfalls appears to have been recorded, logged and promptly left to collect dust in this room.

Helpfully, Brother Caiphas has set aside a few summary readings and excerpts from the more reliable accounts for you at a well-lit desk. Less helpfully, the collective amount of these tomes and scrolls of parchment still weigh about as much as Hannibal’s saddle.

[2/3]
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>>3805463

> Order of Names Cartography Archives: GAIN ONE (1) Pathfinder Save for tests in the Fallavon Woodlands
>Instead of electing to re-roll, you may decide to auto-pass the roll. This ability can only be used ONCE, and CAN override crit-fails or double-fails. Use is at the discretion of the initial roller and cannot be used on re-rolls.
>In addition, you have some rudimentary knowledge of some of the beasts and anomalies you may encounter.

Your plotted path is clear initially, you must make your way North and ford the Abhain River, possibly some of its tributaries as well depending on where you cross. Several possible ford sites are marked, but many are dated and some of the fresher ones have a warning rune drawn nearby that translates simply to ‘River Stone’. From there, the route only grows less certain. The rocky Crags to the northwest boast a commanding view of the surrounds, but the notes warn of territorial Wyverns. To the central north there are several ruins and unlawful settlements, some confirmed and destroyed by the order and others only suspected or guessed at; ancient abandoned forts, bandit camps, illegal settlements and one long-lasting Norsikaan trading outpost on the far shores. There is no Brother’s Law here, monsters roam free and a man’s life is measured in days rather than years. The region slightly east and further north of that is entirely unmapped aside from the most obvious features, First Ranger Boris dan Garmet wrote down some twenty years ago that these glades likely mark the very heart of the Fae holdouts. Although there are second-hand accounts of non-Order members returning alive, venturing this way has spelt death for everyone in the Order of Names who has tried. You doubt your mission will be as easy as making it north of the Abhain, but at least you will have time to dwell on where to turn after that.

You had expected yourself to be falling half-asleep within the hour, as did often did in your tutoring much to the amusement of your sisters. But the excerpts of encounters with monsters and skirmishes with the woodland denizens have you rapt. Unlike many humans on the frontier the Cain-aligned Order of Names has viewed themselves as in a constant state of war, indeed the Order has been singlehandedly persecuted both the Foe and those who deal with them ferociously, even when the law of land technically permits such interactions. A critic, were you so inclined, might hold the opinion that their presence has been destabilising for the region.

[3/4]
>>
>>3805470

[4/4]

Soon the light of your last day at Motte-Fallavon begins to fade, and there remain scores of tomes and scattered parchment at your desk. You could spend a week in here and glean but a portion of the Order’s hard-fought knowledge. And another month before you even scratched the surface of what they’ve gleaned from the Deepwood and places foreign even to foreigners.

------------------------------------------------------------------------

>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]

>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]

>You spend the evening in contemplative prayer at the Knights Comitas chapel. It is… difficult to reconcile the will of the Almighty with the lost souls of his loyal followers. [Idealist]
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3805472
>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805472
>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805472
>>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3805472
>>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805519
This may very well be a thing that saves us from falling into a Wryvern nest or a Bandits hideout and a dark death in the middle of nowhere
>>
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>>3805472
>>
>>3805472
>>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805472
>>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805525
>>
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>>3805525
oh we posting our new images already?
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]

I feel that a last meeting is needed.
>>
>>3805553
Shit I'll get in on that
>>
>>3805557
Thats fucking hilarious
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]

>>3805557
the trump method
>>
>>3805472
>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
Gentlemen, I have a suggestion for a couple of letters to be sent home before we depart in the morn. Our parents know our brother is in some shit and that we on his trail. I believe a last resort 'if-you-are-reading-this' letter would not be a mistake. However we also know the road back home is not safe and any correspondence from us might be intercepted which means we need a trusted courier.

Of our companions, the one most trustworthy who is not entering the forest with us would of course be Sir Rabe. Happily, we also know he intends to go to the next major joust back in our homelands. However telling him of this mission would immediately lead to him charging into the forest with us, exposing his family to the possible backlash.

I thus suggest writing a letter to Sir Rabe, explaining how and why we did what we planned and why getting this letter to our family is so important. However he cannot know of its true intentions while he is in a position to turn back. Thus I suggest that this external letter be entrusted to Lady Rabe, with a heartfelt request that it only be mentioned and given to him upon return to their home.

This should ensure that a final letter to our family should we fall in the forest reach our parents by a trusted courier without interference.
>>
>>3805470
>You spend the evening in contemplative prayer at the Knights Comitas chapel. It is… difficult to reconcile the will of the Almighty with the lost souls of his loyal followers. [Idealist]
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3805699
How about we send a code message they can decipher just like they did?
>>
>>3805699
Also tell them to burn the message as soon as they're done reading it.
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty

Come guys we gota show off our new member and itl let us send her tweets, if your into banging her.
>>
>>3805472
>>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805742
Most certainly does not work that way. It can recognise lands its gone to. Not scour a region for a particular person.

>>3805732
Well, yes that will be part of the actual letter we send to them. But this roundabout method is to make sure the courier does not get waylayed by highwaymen.
>>
>>3805472
>>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805472
>You spend the evening in contemplative prayer at the Knights Comitas chapel. It is… difficult to reconcile the will of the Almighty with the lost souls of his loyal followers. [Idealist]
>>
>>3805472
>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
I'd rather prepare as much as possible, since its not even guaranteed that we'll make it out alive, much less find our brother.
>>
>>3805699
Haven't we already sent our family a coded message like 2 threads ago? I could also see Rabe saying "damn it all" and riding into the wilderness to find us once he reads it anyway. I think he should either be fully in or fully our and we've already voted to keep him out of it (as much as I would have liked to have him join us)
>>
>>3805742
I'd rather take every measure we can to ensure we don't die chasing our brother. We can romance her later, a bit of extra study could be what saves us
>>
>>3805755
Umm its pretty good at finding people which is y the armys of old used them so much.
And i dont think she would be movieing that far normaly noble girls stay at the castle most of the time so shpuldnt be that hard for him.
>>
>>3805788
But what is qust with out romance must always court the lady as she is ladyhawk
>>
>>3805825
>But what is qust with out romance

Honestly? Ideal
>>
>>3805822
It wont be able to find her castle unless we take it there first. She'll be leaving for home soon so we wont be able to send messages back and forth like that.
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3805472

>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805831
Oh yer right woops,...
Still i wana shoe it to her.
>>
>>3805996
>Still i wana shoe it to her.
What does this even mean?>
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]

The higher the courtship, the stronger the favor. Her courtship gives bonuses to tracking and hunting which we need.
>>
>>3805831
Got to ask her permission to write her letters.
>>
>>3805831
Could we give her bird and then make it come back to us?
>>
>>3806103
How is it going to find us randomly out in the middle of the wilderness? I mean I'm not Forgotten so I can't say one way or the other, but I don't think that's how this works mechanically
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3805506
You know what, I'm gonna change my vote to
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
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>>3806001
Gota see if the shoe fitts my good sir.
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty
>>
>>3805472
>>3805719
You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]

Changing

>>3805742
>>3806278
Samefag
>>
>>3806322
>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]

Forgot to greentext
>>
>>3806322
Oh no my evil deed has been find out., though there are alot of votes happening, dont think im thr only one.
>>
>>3806403
Kill yourself faggot
>>
>>3806403
You piece of human detritus. If I have to call a recast and delay the next update by a day I will.
>>
>>3806403
You honorless son of a whore! No better than a copper clipper
>>
>>3806403
Knave, blackguard, and son of a whore detected
>>
>>3806562
Blackgurd for life, lest me muma got piad to get fucked in the butt.
>>
>>3806593
Your mother electing to choose buggery would have spared us all the current predicament.
>>
>>3806610
If onyl then i wouldnt have to deal with bills.
>>
Fantastic images from the other lads, btw. All saved.

>>3806709
>1 post ID
>>
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>>3806709
It's entirely too early in the thread for this faggotry
>>
>>3806741
Phone posting changes my ids soo im still thr same fagot samefaged befor.
>>
>>3805472
>>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
You guys know Forgotten is going to make her suffer if Ser Andrei dies in the wilds.
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3806856
His going to make her suffer with our shity courting rolls
>>
>>3805472
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3806403
Thanks for proving the point that the 24h voting period just incentives multi id voting
>>
RECAST VOTE

1 post IDs not allowed unless linking to a previous vote in this thread.

ID’s excluded from this vote
>JSvSIqJa
If there is any evidence of you making further attempts to samefag with this or another ID I will ignore all your votes and rolls for the rest of the thread. Sic Semper Samefaggus.

=====================

> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]

>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]

>You spend the evening in contemplative prayer at the Knights Comitas chapel. It is… difficult to reconcile the will of the Almighty with the lost souls of his loyal followers. [Idealist]
>>
>>3807053
> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807053
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3807053

You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]

>>3803275
>>3805923
In case my ID changed
>>
>>3807053
> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807063
>>3805508
Me
>>
>>3807053
>>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]

God, samefags are honestly worse than furries.
>>
>>3807053
>> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807053
>>You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807053

> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]

>>3806947
This is me because I'm travelling
>>
>>3807053
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
All samefags must hang
>>
> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807053
>> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807053
>> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807053
>You spend the evening in contemplative prayer at the Knights Comitas chapel. It is… difficult to reconcile the will of the Almighty with the lost souls of his loyal followers. [Idealist]
>>
>>3807053
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
just posting for future votes
>>
>>3807053
> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3805732
>>3805735
This is me if my ID changed for future polls.
>>
>>3807053
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3805740
>>3803303
Me
>>
>>3807053
>You spend the evening in contemplative prayer at the Knights Comitas chapel. It is… difficult to reconcile the will of the Almighty with the lost souls of his loyal followers. [Idealist]

>>3805710
This is me
>>
>>3807053
>You steal away in the night to visit the Maid Sinclair before she leaves for her family’s lands. Doubtless your fair Lady will be fascinated by Courageous Sky. [Hearty]
>>
>>3807053
> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
>>3807053
>> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]
>>
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> You call for candlelight and continue to pour over the maps and records at the Order of Names lodge, a mixture of cementing the local details in your mind and curiosity of the reports from far-off lands. [Haughty]

>You are now more familiar with Fallavon Woodlands Terrain, 3 Success in Pathfinder tests will make future tests easier or award some other unexpected boon.

Having done as best you can to recreate a makeshift map and recite the most essential pieces of information regarding your expedition, an uncharacteristic academic curiosity keeps you glued to your desk as you read an eclectic leftover of firsthand accounts from Rangers as far afield as the Watelands, Tempest Isles and Everwarm Waters.

According to reports from the Wastelands already 2 years old, another ‘Prime Serpent’ is quashing rival broods and threatening established settlements. Little wonder that Tracker Jean was reluctant to make the full trek to Freetown. The author’s concern that this new Prime could threaten the Törwatcher Gates is absurd of course, no Törwatcher has ever fallen to an outside force in history of the continent. But it’s not impossible that this Prime Serpent would threaten trade in the area and make some attempt of a siege.

There are several rumors of Black Sails sighted to the west and closer each year, the very mention of which appears to terrify seasoned sailors of Langland beyond the usual brand of pirate. The Order of Names has only collected second hand accounts from friends in the Order of the Trident and Given that all interviewees claim no one who sees a Black Sail lives to tell the tale, both you and the author are understandably critical of their veracity.

Finally you come across a deteriorating report, decades old and apparently copied from an even older original. That would put it… well at least as far back as the [-] Crusades. The excerpts list no location other than it took place on the road from somewhere south and east of Cathagi and the Deepwood.

”We came across another Son of Sin, this time we were not taken by surprise and challenged him on the road. Of our remaining party of eight, including three anointed knights, only I survive to report this. He, or rather IT, said the same thing over again as butchered us. ‘I AM AGONY’.

-Sir Paul Rayan of the Order of Chains”

Order of Chains? You’ve never heard of such an organisation. Curious, you flip through a further page before…

*SLAM*

[1/2]
>>
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>>3807401

[2/2]

”Oh my, dreadfully sorry.” Brother Caiphas smiles nervously at the new deposit of large tomes plopped on your desk. He politely, but firmly, collects the material that recently had your attention. ”My apologies, I don’t know how that irrelevant stuff got mixed in here. Please, pay it no heed.”

You dourly watch the retreating monk before switching your glare to the new set of tomes and the dwindling light of your candle. You cannot for the life of you scan one more map of suspected illegal forestry sites or read one more report on the seasonal migration of Cantônian swallows. The hour is late, you had best get some rest before tomorrow. You have a long and evidently dangerous journey ahead of you tomorrow.

----------------------------------------------

> Push Brother Caiphas to divulge information on the Order of Chains. He was curiously quick to sequester those parchments and, given you have been awarded access to these annals by the Order of Names, you have every right to continue reading them. [Haughty]

> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]

> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
>You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]
>>
>>3807401
*at least as far back as the Crusades Adamant curse this lack of proof-reading
>>
>>3807419
>> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
>> Push Brother Caiphas to divulge information on the Order of Chains. He was curiously quick to sequester those parchments and, given you have been awarded access to these annals by the Order of Names, you have every right to continue reading them. [Haughty]

>> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]

The order of Chains may pertain to the larger things happening in canton including that of our brothers Affair in Favallon so its something we should look into.

on the other hand Prayer or seeing Sinclair is likely to ease our minds regarding the Perilous adventure to come.

either will satisfy me and almighty damn you forgotten for the plot hooks
>>
>>3807401
> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]
>>
>>3807419
>You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]
>>
>>3807419
>> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]

GO TO SLEEP!
>>
>>3807065
>>3807490
Me
>>
>>3807419
>> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
>You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
>Push Brother Caiphas to divulge information on the Order of Chains. He was curiously quick to sequester those parchments and, given you have been awarded access to these annals by the Order of Names, you have every right to continue reading them. [Haughty]

I believe our oniichan is quite involved in this

son of sin sounds really cool tho
>>
>>3807490
Ima change my vote
> Push Brother Caiphas to divulge information on the Order of Chains. He was curiously quick to sequester those parchments and, given you have been awarded access to these annals by the Order of Names, you have every right to continue reading them. [Haughty]

Idk if important but we wont be eble to find anything about them in near future so might as well use that
>>
>>3807419
>> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
>> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]
>>
>>3807419
>> Push Brother Caiphas to divulge information on the Order of Chains. He was curiously quick to sequester those parchments and, given you have been awarded access to these annals by the Order of Names, you have every right to continue reading them. [Haughty]
>>
>>3807419

>You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair
>>
>>3807401
> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair)
>>
>>3807419
> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]
>>
>>3807419
>> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]
>>
>>3807419
>> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
>> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
Heem sleepy.
>>
>>3808415
Also, we've already got one negative status to deal with:
>Shaken by Visions: Although you do not experience visions with the same clarity as you did just now, for some days the trauma of experiencing your forefathers demise firsthand leaves you with troubled dreams. Gain Tired (-5DC) trait in the next combat encounter.
Would staying up later compound it?
>>
>>3807419
>You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
We must sleep, the rest will come
>>
>>3808422
I'm willing to bet it will if we choose to stay up late. Same thing with our horse getting tired for the joust because we never give it a break
>>
>>3807419
> Push Brother Caiphas to divulge information on the Order of Chains. He was curiously quick to sequester those parchments and, given you have been awarded access to these annals by the Order of Names, you have every right to continue reading them. [Haughty]
This seems important. We can keep our mouth shut if need be.
>>
>>3807419
>You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
>>3807419
Acreage post for later votes.

> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]

We can look elsewhere into this, when we don't have a monk prying over our shoulder.
>>
>>3807419
>> You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]
>>
>>3808796
maid sinclair that pathfinding bonus is worth the exhaustion for one day
>>
>>3807419
>Push Brother Caiphas to divulge information on the Order of Chains. He was curiously quick to sequester those parchments and, given you have been awarded access to these annals by the Order of Names, you have every right to continue reading them. [Haughty]

This sounds cool as
>>
Taking into account changed votes, it looks like there’s a split between staying up and going to bed now.

Putting it down to a roll. First roll under DC 50 gets their pick.

————————-

>You already know sleep won't come easily, but more reading holds little appeal. You spend some time with doing one of the other activities you forwent earlier (Maid Sinclair or Evening Prayer). [Hearty]

> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
Rolled 38 (1d100)

>>3809219
>> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
>>
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>>3809223
My knigga
>>
>timeskip to the start of the expedition

Hope ya’ll kniggas ready for this.
>>
>>3809248
>implying we'd ever be ready
>>
>>3809248
I'm expecting BAD ENDS.

Hope theres a chance for goodbyes.
>>
>>3809248
Of course this is hypothetical but if things do go south we shouldn't be afraid to call it quits if we can. Better than ending up like Gabriel all over again.
>>
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>>3809248
BAD END CONFIRMED
>>
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>>3809256
Don't worry anon, we are too big to fail, Forgotten would never let us die, no sir, no how
>>
>>3809256
Nonsense their is no glory without the risk of danger!
>>
>>3809258
>>
>>3809258
>>3809276
Requires enron sized bailout.
>>
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> You leave it be. The hour is late, if you get some rest now you should start tomorrow merely tired rather than already exhausted. Besides, it's impolite to argue with a man of the cloth. [Idealist]
You avoid your negative Tired -5DC modifier deteriorating to Exhausted -10DC. It should wear off entirely in several days, assuming you rest up each night at camp.

Wenegan, 14th Day of Ovrimun, 883 A.C.E. – Mid-morning

”Easy my friend, easy.” You stroke Hannibal’s mane reassuringly, his agitation possibly due to somehow knowing you’ll be away for a while. ”You will take good care of him?”

Brother Marcel nods solemnly, the Knights Comitas will ensure your steeds and non-essential belongings are looked after.

”We should make haste while the light is good, m’lord.” Craig of Lowgrove mutters meekly behind you.

”Very well then. Brother Marcel we shall see you no more than a month from now, Almighty willing.” The holy knight makes the sign of the faith in agreement, you will need all the blessings you can get.

You have purposefully kept your departure discrete, even the pilgrims know nothing of which direction you are setting out in. Brother Marcel alone is the sole witness to your party slipping into the treeline.

[1/3]
>>
>>3809289
>You avoid your negative Tired -5DC modifier deteriorating to Exhausted -10DC. It should wear off entirely in several days, assuming you rest up each night at camp.

Fucking knew it
>>
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>>3809289

https://www.youtube.com/watch?v=7PBo83bPyOE – Into the Woods Theme

If you had thought that Fallavon was fertile along the King’s Highway, the terrain but a few hours further north is fecund beyond belief. There are no roads here, Craig of Lowgrove leads you along winding game trails that seem barely established against the encroaching vegetation. There is no evidence of the Man’s influence here. You could be miles from any civilisation or but a stone’s throw away from a secluded hamlet, such is the density of foliage. Your entire world is restricted to the woodlands metres from you and the sparse breaks of sky between the overhanging branches.

Unlike like your previously travels along established roads, you and your companions feel little inclination to betray your presence with loud banter or ribald songs. The silence is filled by the sounds of wildlife about their daily business, some obvious in their source and others eerily unidentifiable. An oblivious frog of startlingly green complexion ribbits nonchalantly as you pass by his murky pond, later the ominous snap of a twig and sudden screech of alarm sends your entire party grasping for their weapons. A deer no doubt, or something similar, though you find nothing by the source. You try not to dwell on what might kill such a beast so close to your position and give no evidence of its passing. A creature more at home here than you will ever be, that much is certain.

Such is the density of thickets that Even Courageous Sky has difficulty with open flight except when he breaks through the brackets into open air above the treeline. You don’t have to worry about feeding them though, before your very eyes the Griffinhawk pounces from a high branch onto an unsuspecting rabbit. The kill is swift and achieved with consummated ease, their bloody beak turning to you and issuing an unnecessarily aggressive chirp. You had no intention of claiming that kill by any means. This scene is repeated often on the unfortunately mismatched woodland critters, but eventually even your lethal bird of prey grows bored with the easy of locating quarry and settles for intermittent hunts at their own discretion.

[2/3]
>>
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>>3809292

[3/3]

As with all ever-present dangers, eventually your watchful guard turns tedious. Eventually the spell of foreboding dread breaks and, while no one is inclined to break into song and dance in these gloomy glades, you engage in hushed conversation with your companions as you each keep one eye on the treeline. The terrors of the unknown forest seem less intense when distracted by Craig’s subdued grumbling about the quality of a loose tack on his gear, listening to Sir dan Marc’s comments about which Lord’s stale claim rests over this land and correcting Mikail’s questions on which order drinks and food are served at the table.

It takes several days to reach the Abhain River. During that time over campfires and respites along the way you frequently find yourself speaking casually with one of your companions and finding out more about…

---------------------------------------------------------

> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]

> Craig of Lowgrove. You know next to nothing about your guide other than he recently joined Father Towbray’s entourage. The lowest in social standing present, you nonetheless make an effort to learn more about the man. [Hearty]

> Mikail of Andryski. The boy is still smarting from his faux-pas at Lord Duncan’s feast, but not all your talk is directed as improving his courtly manners and you learn more about your young squire’s past. [Idealist]
>>
>>3809293
>> Craig of Lowgrove. You know next to nothing about your guide other than he recently joined Father Towbray’s entourage. The lowest in social standing present, you nonetheless make an effort to learn more about the man. [Hearty]
>>
>>3809293
This is a hard decision. Also fuck me Forgotten that is some mood setting music mate, spoopy as fuck, really set up the scene

> Craig of Lowgrove. You know next to nothing about your guide other than he recently joined Father Towbray’s entourage. The lowest in social standing present, you nonetheless make an effort to learn more about the man. [Hearty]

I feel at some point we really need to sit down and get to know our sworn man though
>>
>>3809293
>Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
>>3809293
>> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
Let's see if we can get some death's door protections
>>
>>3809293
>> Craig of Lowgrove. You know next to nothing about your guide other than he recently joined Father Towbray’s entourage. The lowest in social standing present, you nonetheless make an effort to learn more about the man. [Hearty]
seems like he would have a very interesting past
>>
>>3809293
>> Mikail of Andryski. The boy is still smarting from his faux-pas at Lord Duncan’s feast, but not all your talk is directed as improving his courtly manners and you learn more about your young squire’s past. [Idealist]

It's good to know our faithful squire better.
>>
>>3809293
>> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
>>3809293
>Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
>>3809293
>> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
>>3809293
> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
Also, your music choices are always on point, I appreciate the effort you put into the minor details.
>>
>>3809293
>Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
>>3809293
>Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
My apologies for the tardy response.

>>3803279
Yes, though I consider this accounted for in the tracking roll. Given your unique Sinclair Favour, Courageous Sky actually can single out imprinted individuals within reason, eg within a certain area (dependant on rolls).

>>3805699
I will assume something of this nature is left in the care of Brother Marcel, to be delivered to your family should you fail to return.
>>
>>3809293
>> Mikail of Andryski. The boy is still smarting from his faux-pas at Lord Duncan’s feast, but not all your talk is directed as improving his courtly manners and you learn more about your young squire’s past. [Idealist]
>>
>>3809293

> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
>>3808755
This is me.>>3809293
> Craig of Lowgrove. You know next to nothing about your guide other than he recently joined Father Towbray’s entourage. The lowest in social standing present, you nonetheless make an effort to learn more about the man. [Hearty]
>>
>>3809293
> Craig of Lowgrove. You know next to nothing about your guide other than he recently joined Father Towbray’s entourage. The lowest in social standing present, you nonetheless make an effort to learn more about the man. [Hearty]

With us relying on this person with tracking I for one would like to get some measure of the man.
>>
>>3809293
>> Craig of Lowgrove. You know next to nothing about your guide other than he recently joined Father Towbray’s entourage. The lowest in social standing present, you nonetheless make an effort to learn more about the man. [Hearty]
>>
>>3809293
>Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]

>>3809481
Thanks for the response.
>>
>>3803279
This is me btw
>>
>>3809293
>> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]
>>
> Your Sworn Man, Sir Neil dan Marc. Although not from the same noble peerage stock as yourself, he is the closest in rank to yourself and the only one you can speak to as something approaching an equal. [Haughty]

Persuade Roll

> Higher Social Standing / Reasonable Intention 70DC
> Wealth Status (3) +0DC
> Fashionable Attire +0 Re-Roll (not courtly setting)
> 70DC

0 = You come across as overbearing and authoritarian, treating the man more like a servant than a retainer. -10DC to future attempts to foster loyalty.
1 = Despite your best efforts you are unable to bridge the gap between lord and peer. Sir dan Marc’s loyalty status remains UNTESTED.
2 = You and your sworn man eventually find common ground. ‘Friends’ would be stretching the term, but Sir dan Marc is content with his decision to offer his fealty. Loyalty status upgraded to COMRADE.
3 = You have a knack for putting your fellow man at ease, he’s comfortable enough in your presence to speak openly about his aspirations. Loyalty status upgraded to COMRADE. LOYAL status prerequisite revealed.


3 rolls of 1d100, kniggas.
>>
Rolled 22 (1d100)

>>3811404
>>
Rolled 83 (1d100)

>>3811404
>>
Rolled 32 (1d100)

>>3811404
>>
Rolled 25 (1d100)

>>3811404
>>
>>3811406
Shit, oh well 2 out of 3 aint bad in this situation
>>
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>>3811405
>>3811406
>>3811407

>2 Success
>Companion COMRADE status: +15DC 30AV, 100% Death's Door – 1 per day

Fenegan, 16th Day of Ovrimun, 883 A.C.E. – Mid-morning

Adjusting a loose strap on their backplate. A shared flask over the campsite. A conversation about the tournament. It is little steps like this that gradually close the distance between you and Sir Neil dan Marc and forms the basis for some real talk.

At first the man only responds in short, respectful sentences to your gestures. ‘Yes, sire. No, sire. Three bags of wool, sire.’ It was much the same with the men under Father’s command, only a select few of his subordinates were free to speak candidly. The inner circle, his chosen men. Most were knights but a few commoners like Mikail’s father Berrick could boast holding the Lord Andrei’s respect. Doubtless you’ll not achieve with Sir dan Marc in a few days what took years of campaigns and service for your Father. But you do make some headway.
”My father? He was farmer by trade, sire. Not that the War of Borders left much room for farming. He spent more years in the late Lord Fallavon’s musters than he did at the harvests.”

”Is that how he came to be knighted?” You ask encouragingly. Outside of the Roiguard, ascension to the ranks of nobility can only be granted by the King or his Dukes. ”Some noble act of valour in the line of duty?”

”You have the right of it, sire.” Sir dan Marc beams with pride. “When the Norsikaans laid siege to Motte-Fallavon he was part of a sortie to relieve the surrounded young Marquis Fallavon at the outer palisade. No one but my father and the now-current Duke returned alive, he carried His Eminence back through the sally port and left an arm and an ear behind in saving him.”

”A mighty feat of arms indeed.” You nod, genuinely impressed. Although you’ve never met one, the sea-faring northerners are held to be savage warriors of no small renown. ”Your father must have been a great fighter.”

”So they say. He must have been, of course. But my father always seemed… I don’t know, gentle?” The young man shrugs, abashed. ”He never picked up the sword again once he was given land at Marc Hampstead, our home. I had to beg him to train me, and I think he only relented because he knew I wasn’t cut out for farming.”

A call from Craig of Lowgrove ahead catches the party’s attention, Sir dan Marc blinks apologetically. ”Apologies, sire. Look at me carrying on about myself like a fishmonger’s wife.”

”Not at all, sir.” You smile to yourself as you step up to the track Craig is pointing out. Little steps, like so. ”Not at all.”

[1/2]
>>
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>>3811456

[2/2]

Your smile gradually dissipates as you take in the signs your guide is busy examining. Turned earth and crushed foliage indicate the passing of some large animal. Or siege weapon, though you figure that to be less likely.

”What manner of beast came this way?” You ask apprehensively. A creature of prodigious size, no doubt. Healthy trees have been knocked out of the way.

”Cloch Abhain. Cityfolk such as yourself would call ‘em River Trolls, m’lord.” You don’t bother to correct your guide’s assumption of your origin. You suppose to men of his ilk would consider any location where the buildings have more than one story would be considered metropolitan. ”The Cloch Abhain ain’t none too dangerous, so long as you give ‘em a wide berth.”

”Abhain as in the river?” Curious. Some charming indigenous dialect. ”What does it mean?”

”Abhain means river.” Craig shrugs. ”And we’s at the river now.”

”So this river’s name… is River River?” Mikail frowns, brow furrowed in thought. ”That’s stupid.”

According to Craig this crossing at the base of the waterfall is ‘alright’ given the time of year. Not the worst place for fording the River Abhain, not the best. You could cross here, that would leave you plenty of daylight and ample time to find a campsite. You could also follow the river eastward in search of a better spot, though that might take you roughly in the direction of the tracks. Or you could camp here and give Craig a day or two to scout out a good crossing and lead you there.

One way or another, you need to get to the other side.

---------------------------------------------------------------------------

>”We make camp here. Craig, will two days suffice?” [Haughty]

>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]

>”We shall follow the river a while, see if there isn’t a better crossing.” [Idealist]
>>
>>3811460
>>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]

I want to lose any trackers on our tail out of paranoia
>>
>>3811460
>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]

I don't fancy meeting a river troll without Hannibal and a warlance.
>>
>>3811460
>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>inb4 troll ambush
>>
>>3811460

Can Craig tell us how long ago the troll passed through?
>>
>>3811460

>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
>>
>>3811460
>>”We make camp here. Craig, will two days suffice?” [Haughty]
>>
>>3811460
>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]
Really don't want to delay much. Camping here is just inviting visitors
>>
File: River Crossing.gif (1.86 MB, 500x278)
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>”Onwards and upwards, my fellow adventurers. ‘River River’ shall not delay us today.” [Hearty]

That’s a pretty uniform vote so I’ll call it there. And Sir dan Marc’s armour save should be 40AV.

Pathfinder Roll
> Straightforward obstacle / Unfamiliar terrain 60DC
> Favour of the Maid Sinclair +6DC
> Ranger Gear +1 Re-Roll
> Forest Guide +1 Re-Roll, (improves terrain to Familiar) +10DC
> Order of Names Cartography +1 Save
> 76 DC


Critfail = A companion is washed away! You will have to spend some days tracking them down, assuming they survive.
0 = The current proves deceptively strong and the footing is treacherous. Some of your gear is swept away. -1 Wealth.
1 = The river current proves too strong here. You managed to return to your own bankside without issue.
2 = The crossing is not easy, but it is overcome. You arrive at the opposite bank. Drenched, tired and sopping wet. But triumphant nonetheless.
3 = You conquer the River Abhain, arriving at the opposite bank in short time and good order. Improve terrain familiarity.
Critpass = I am the very model of a modern noble daredevil. +1 Wealth.


3 rolls of 1d100, explorers. You have 2 Re-Rolls and 1 Save.
>>
Rolled 46 (1d100)

>>3812858
>>
Rolled 54 (1d100)

>>3812858
>>
Rolled 26 (1d100)

>>3812858
>>
>>3812862
>>3812863
>>3812864

River? What River? That was at best a mild stream of pathetic water!
>>
>>3812858
>Critpass = I am the very model of a modern noble daredevil. +1 Wealth.
What was this? Lost luggage from up the stream? fae gold at the bottom of the river?
>>
>>3812867
Do people rember that since in robin hood man in tights, when little jon falls in the river and starts thinkings his drowning when all he had to do was stand up??
>>
File: Re-rolls, who needs em.gif (1.83 MB, 480x270)
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>>3812862
>>3812863
>>3812864
>>
>>3812878
ALL OUR FAILUREs ahve been washed away...
>>
>>3812880
Washed away? With solid rolling like that you barely got wet haha
>>
>>3812878
I love how over confident this great start is going to make us. The pain of failure is going to be so much worse
>>
>>3812884
That one droplet was enguh, my soul has been cleaned.
>>
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>>3812862
>>3812863
>>3812864

>3 Success
>Fallavon Woodlands terrain is now FAMILIAR

As you have made swift progress and not given your pursuers opportunity to anticipate your exact path, this ambush is ‘Set’ rather than ‘Concealed’. Given the success of the crossing, there is no issue of reacting and putting on gear in time.

For the sake of fairness, I would prefer that this tracking roll is made by new rollers.

Tracking Roll
> Plentiful Cover / Detect Set Ambush 40DC
> Favour of the Maid Sinclair +6DC
> Treacherous Guide +1 Adverse Re-Roll
> Courageous Sky +1 Re-Roll
> 46DC

0 = Your first indication of danger is the wicked shaft that thuds into your chest. Make an AV Save.
1 = The attack comes without warning, taking your party by surprise (enemy DC is doubled for the first round).
2 = Your keen watch foils the element of surprise, but the enemy knows their plan is spoiled. Combat in unavoidable.
3 = Managing to spot your stalkers before they spot you, you have the option of avoiding the trap or repaying their attempted mischief with interest.


3 rolls of 1d100. You have 1 Re-Roll.
>>
Rolled 59 (1d100)

>>3812986
>>
>>3812986
Oh shit fuck its already happening!
>>
>>3812986
*Sorry, that should read UNFAMILIAR. The DC is correct but your guide boosted it from FOREIGN to UNFAMILIAR.
>>
Rolled 11 (1d100)

>>
>>3812996
A doubles pass! Nice

>>3812990
Come on man, don't hog all the rolls

>For the sake of fairness, I would prefer that this tracking roll is made by new rollers.
>>
>>3812990
Not counted.
>For the sake of fairness, I would prefer that this tracking roll is made by new rollers.

Good to see that you're keen as mustard though. I'll call for open rolls later in the day if we don't have others show up.
>>
>>3812986
>Treacherous Guide
Aw I thought that Father Towbray's recommendation counted for something.
>>3813000
Shit sorry. I got overly excited.
>>
>>3813004
All good, I totally understand the excitement
>>
Rolled 20 (1d100)

>>3812986
IMA DO IT
>>
Rolled 83 (1d100)

>>3812986

It’s the BCQ Camp Ambush again.
>>
>>3813004
>>3812986

Oh shit I didn't notice the treacherous bit, that's not good at all
>>
Rolled 84 (1d100)

>>3813013

Rerolling
>>
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Rolled 28 (1d100)

As I can't counter the double pass, I will use the Treacherous Guide re-roll to attempt to counter >>3813012

>>3813013
Do you wish to use Courageous Sky's re-roll?
>>
>>3813019

Already used the Reroll here >>3813017
>>
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>>3812996
>>3813012
>>3813013
>>3813017
>>3813019

>2 Success
> Your keen watch foils the element of surprise, but the enemy knows their plan is spoiled. Combat in unavoidable.

I will post the update covering the pathfinder/tracking rolls roughly +10 hours from now. Looks like you will still be drawn into a fight, but on even terms.
>>
>>3813029
Excited to see what happens, see you then
>>
>You don’t recognise him from the pilgrims you escorted here, Father Towbray must be making friends.

>Craig of Lowgrove is the man who handed you a pamphlet earlier, bearing the green hood and cloak typical of foresters and trappers but with a disheveled look about him. With a worn shortbow and rusty blade it is clear he has seen better days, enough to turn any man to the more hard-line branch of the Faith.

>but the man has indicated an interest in seeking your employ as a permanent archer if you should find him employable.

To the anon that wanted to hire Jack Jehova, you were right and I was so wrong. I let Father Towbray's recommendation blind me to the other details that should have raise red flags. I will atone this, I promise.
>>
Must be the plot that the whore was planning.

So now do we kill this traitor or not.
>>
>>3813042
Hey there's no reason to say he lead to this particular ambush until we get more details so cool you heels.
>>
>>3813042
>>3813064
Hosntle qm could have made this happen regardles which oerson we picked, i was thinking the rich one was getting paid off which is y i didnt want him.

I would be down for asking questions right after we beat his ass
>>
>>3813042
Fuck, now I see it! It was Craig that was fucking with our shield before the melee. The clues were always there.

>"Stop! Thief!" You arrive in time to see a dishevelled looking man wearing a green hood, near brown as it is spattered with mud, barge past your squire and duck under Sir Rabe’s groping swipe and shoving him back down as the man attempts to get up with his leg greave half on. ”Fucking bas-Oof.”
>>
>>3813070
It literally says treacherous guide.

>>3813076
Fuck. Ok, hes in long term employ basically.
>>
>>3813076
How did we not notice this??.
>>
>>3813086
Because the green cloak is sorta standard issue for trackers. By themselves as we saw them, they likely would not raise any problems. It's only when taken together does it become circumstantial evidence.
>>
>>3813092
True true, well mybe we will get some answers out of him.
>>
>>3813029
Hey QM are we dealt with "Tired -5DC" modifier?
I didn't saw you include it in any of the previous rolls.
Is it hidden or it applies only in combat?
>>
>>3813102
Combat only. It's active for this combat but (should) wear off afterwards.
>>
>>3813105
Question, what happens if we lose our guide.

Our woodlands terrain rating drops to foreign?

Whats the familarity rating?
>>
>>3813086
I even have the description of the saboteur in the pasterbin.
https://pastebin.com/HW6tG7TW

But I didn't even think to check because Father Towbray's approval seen like a seal of guaranty to me. I even skip over the fact that he was a completely new arrival and suspiciously eager to seek our employment for a pilgrim. Or how Father Towbray was so easily convince that we were on his side during his theological argument with Sister Ignatius. It's so in character to fall for this set up. Using our on piety against us, how devious Forgotten.
>>
>>3813113
Obstacle Difficulty / Terrain Familiarity works similar to Social Standing / Reasonableness in determining the base DC of tests before modifiers.

So your guide's absence will mean your tests are now UNFAMILIAR in the Fallavon Woodlands (since you bumped up with your last 3 success).
>>
>Ambush
Clearly they have not heard of the Bear of Andrei and what he just did to the Marquis Fallavon.
>>
>>3813143
Forgotten, for our gear based rerolls that a reroll for every obstacle we encounter right? Unless they're in rapid succession?
>>
>>3813257
yep
>>
>>3813076
>>3813079
Ahh crapbaskets
>>
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https://www.youtube.com/watch?v=O0YxeTjFn70 – Crossing the Abhain River

Pathfinder Roll
>2 Success!

“Onwards and upwards, my fellow adventurers!” You laugh, wading through the water with a splash. ” ‘River River’ shall not delay us today.”

You weren’t fool enough to jump in wearing armour of course, you heft it wrapped in a ranger cloak along above your head. It’s a heavy load, especially with the momentum of waist deep river pushing against you. But the water is clear and much of the flow has been robbed by the waterfall’s reservoir. Skirting the deeper sections near the base of the waterfall, you are able to feel out your footing without much hesitation and no nasty surprises. With the others following in line behind you, you shift direction depending on depth and call out and tricky areas. Soon you find a nice trail of flat stone instead of loose sediment and before long you and your party find themselves on the other side.

You are wet through from the waist down, but your equipment is dry as a bone.

[1/3]
>>
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>>3813820

Tracking Roll
>2 Success

You’ve finished changing back into your outfit when you notice your party is short one member. ”Sir dan Marc, where is Craig? We didn’t lose him in the crossing.”

”He went to relieve himself, sire.” Fair enough, you suppose. ”Ah, I see him coming this way now.”

”Eek.” Courageous Sky’s chirp is nothing alarming, or urgent. But the hairs on your neck rise all the same. Paranoia certainly, the very same jumpiness you’ve demonstrated since this journey started. But just because you’re being paranoid doesn’t mean that there isn’t something, or someone, out to get you.


”This way m’lord.” Craig of Lowgrove calls out on his return. “I’ve found us a good spot to camp up for the night.”

”Camp? It’s barely midday.” The trail your guide points out leads to a winding pathway roughly up the hillside by the waterfall. ”Craig of Lowgrove, is there some reason we should be concerned?”

”Concerned, m’lord? No more n’ usual. Those Cloch Abhain tracks were going the other way, from what I saw.” The forester says, still more than a stone’s throw away. “Most of the fellas you want to give a wide berth hunt by night anyways. Pays to find a secure camp when you can.”

”So if there is no cause for concern…” Your tone sharpens, getting the attention of your other companions. ”Why have you stringed your bow?”[/I]

Mikail eyes widen in the same moment Sir dan Marc’s narrow. Your squire looks with alarm at the foliage from the bankside while your sworn man’s hand drops to his sword.

Craig of Lowgrove kisses his teeth, then smiles abashedly. Like an orchard boy caught eating an apple. ”S’gonna be like that then, eh? Fine.”

[2/3]
>>
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Rolled 33, 100 = 133 (2d100)

>>3813822

[3/3]

Craig, if that’s even his name, puts his fingers to his lips and whistles loudly. A man in a similar green hood and hardened leather emerges from the bushes, then another and another, and two more… plus one taking aim from the treeline. Six all together. Their blades are as rusty and chipped as the men leading them, but sharp all the same.

There’s no bandying about or empty promises that you’ll live if you hand over the goods, as the stories might suggest. They didn’t follow you all the way out here to deal with witnesses.

----------------------------------------------------------------------------------

(1) Select Combat Stance

>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)

>Guarded - Exchange of Blows does not inflict or sustain damage.

>Balanced - AV and Damage remain unchanged.

>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.

>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.


(2) Lucky Charm Roll
> 50DC
1 roll of 1d100, please.

(3)Hired Bow Rolls
> 50DC
My two rolls (above) are for your opponents. Aiming low.

Combat will commence in roughly 16 hours. I wish I could be more specific but I’ve got a bunch of IRL stuff on and I don’t know when I’ll finish it up. I’ll post a 1 hour warning at least.
In the future I will preclude Archer’s having to be chosen as a companion. The bonus will still apply (and obviously can’t stack without risking friendly fire).
>>
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>>3813827
>100
>>
Rolled 57 (1d100)

>>3813827
>Balanced - AV and Damage remain unchanged.
Rolling for charm
>>
>>3813829
One day that bloody trinket will do something, I'm sure.
>>
>>3813827
>>3813830
>Balanced - AV and Damage remain unchanged.

Changing to balanced on second thought. The one who rolled a 33 manages to score a hit, right?
>>
>>3813835
Not necessarily. The crit-fail will likely cause 1 damage but the pass of the other just means the brigands get +1 re-roll this turn.
>>
>>3813838
Does the fact that he got a double 33 success pass change anything?
>>
I should probably figure out a better method for including ranged combatants at the skirmish level. This currently doesn't work without support. I suppose I should rethink this in time for tomorrow. Maybe more in line with 1 hit = 1 damage or something.
>>
>>3813827
>>Balanced - AV and Damage remain unchanged.
>>
>>3813827
>Balanced - AV and Damage remain unchanged.
>>
Rolled 84 (1d100)

>>3813827
>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.


>100
These bandits are the competent type are they?
>>
>>3813851
They were rolling under doofus. And why are you rolling?
>>
>>3813854
Unnecessary roll aside, I think he was being sarcastic
>>
>>3813856
then I guess I'm the doofus
>>
>>3813854
Typo also combat hype over measured reading.
>>
>>3813827
>100
>"Fuck! That dickhead whistled and warn them about ambush. He betrayed us!"
>>
>>3813827
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3813827
>Balanced - AV and Damage remain unchanged.
>>
>>3813827
>Balanced - AV and Damage remain unchanged

>>3807216
This is me.
>>
>>3813827
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3813843
treat them like Hannibal but lower the dc for range and if they are firing into a mellee
>>
>>3813843
Increased DC due to suppressive fire? crits mean additional damage under its duress? also possibly as >>3813881 says have their modifiers enhanced or debuffed by range and quantity, Dc is negated while locked in MASS combat.
>>
>>3813827

> Guarded - Exhange of Blows does not Inflict or Sustain Damage.

Guy I would not recommend we go aggressive until after we know what DC we’re dealing with here. Just from the description, odds are good they’re gonna have +30 from Battle Brothers x3, we Face off against one bandit while the other three melee help him and the two archers add for support. They’ve got rusty weapons, so either low or no DC bonus from that, or it just means that they start at the Battered Condition which is also just as likely. They may have one or two other bonuses, so I’d guess that the enemy’s DC bonus is somewhere between +30 and +45 currently.

Also Forgotten how do you determine our companion DC bonus and AV? The obvious is that you just use the base bonuses of their weapons/armor, but how does loyalty level factor into that?
>>
>>3813843
Do the skills and equipment of ranged combatants have an effect in the skirmish and battle levels? How good would the stats of trained professional yeomen longbowmen be for example?
>>
>>3813827
>Balanced - AV and Damage remain unchanged.
Let's see our odds before going berserker.
>>
>>3813827
>>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
thin the herd quick
>>
>>3813827
>Balanced - AV and Damage remain unchanged.
wew.jpg
>>
>>3813827
>Balanced - AV and Damage remain unchanged
>>
>>3813827
>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
>>
>>3813827
>Balanced - AV and Damage remain unchanged.
>>
>>3813827
>>Guarded - Exchange of Blows does not inflict or sustain damage.
>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.
>>
>>3814073
I'm retarded please ignore the guarded.
>>
>>3814065
dont mind the trip, forgot to take it off
>>
>>3813822
>crit-fail
Does he shoot his own fellow in tights?
>>
Rolled 38 (1d100)

>>3813827
>>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
>>
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>>3813827
>>Guarded - Exchange of Blows does not inflict or sustain damage.
me and the bros guarding against brigands
thought we looked cute
>>
>"Michail, cease these gays"

Throw a knife to the squire attack the enemy's
>>
>>3814485
Rolls nat 100 we hit him in the eye
>>
Attack squire
>>
>>3814619
Get sober first then post, anon. I'll join you soon in drunkeness though, don't worry
>>
>>3813827
>>Guarded - Exchange of Blows does not inflict or sustain damage.
>>
>>3813827
>>Guarded - Exchange of Blows does not inflict or sustain damage.
>>
We're facing like 6 dudes, don't we want to probably be cautious to mitigate taking as much damage as possible?
>>
>>3815625
Inverse is also a solid tactic, eliminate as many as possible as quickly as possible to mitigate the overall damage and difficulty of the fight.
>>
>>3815625 nah this Is a skirmish battle so we will have both personal and battle progress roles so every guy we kill will add to our bonus for our companions rolls think bcq situation
>>
Walking the dogs and combat, ETA 1 hour.


>>3816112
I think a skirmish would require a slighter larger number of combatants, at least a dozen all up.
>>
Wall that bitch
>>
>>3816140
>The wall
https://www.youtube.com/watch?v=abudgvoLo1o
>>
Sorry guys, combat will start in 3 more hours. My brother just reminded me it’s movie night.
>>
>>3816150
Whats on to go with the popcorn
>>
>>3816160
Chicken soup, my little brother is a sick egg.
>>
Thanks for your patience, lads. Let’s get this show on the road!

Okay fellas, I’ve tweaked the combat system a little to give a better inclusion of ranged combatants in personal combat. They will work much like Hannibal’s destrier attack, but with the possibility of friendly fire on a double fail.
Ranged support is IN ADDITION to your companions, capped out at their limit. E.g. If you have two companions you can have two ranged supporters. Loyalty and skill will affect the DC and damage. These Hired Boys aren’t not particularly comradely, so their base DC is 50.
I think that’s a fair rebalance, and can also apply in circumstances where you’re rushing a firing line without melee defenders. If it turns out this is way off and screws you over to an unfair extent then I’m willing to give you a saving grace.

In case I forgot to mention before, you are the only Blademaster present so you are able to dictate the combat stance at your discretion.
>>
>>3816266
>you are the only Blademaster
Time to slaughter commoner filth
>>
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Fenegan, 16th Day of Ovrimun, 883 A.C.E. – Midday
Ambush by the Abhain River


https://www.youtube.com/watch?v=Ma-WJUidpRU

Sir Emile Andrei, Young Knight of Romaine: Healthy
Sir Neil dan Marc, Young Knight of Fallavon: Healthy
Mikail of Andryski, Squire of Romaine: Healthy
>Combat = +56DC [Healthy +5DC, Strong +5DC, Tired -5DC, Castle-forged Arming Sword +5DC, Breastplate and Helm +10DC, Blademaster +10DC, Sir Neil dan Marc +15DC, Mikail of Andryski +7DC, Law of Man x2 +4DC]
>Armour Value = 45AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV]
>Combat Re-Rolls = 2 (Lady’s Favour +1, Courageous Sky +1)

VS

Rolf the Dim, Hired Blade: Battered
Sawyer, Hired Blade: Battered
‘Pagan’ Payne, Hired Blade: Battered
Hired Blade: Battered
Hired Bow: Battered
Craig of Lowgrove, Hired Bow: Battered
>Combat = +38DC [Steel blade +0DC, Battered +0DC, Ragged Leather Armour +3DC, Buckler +5DC, x3 Battle Brothers +30DC]
>Armour Value = 12AV [Ragge Leather Armour +7AV, Buckler +10AV, Avenger -5AV]
> Combat Re-Rolls = 0 (Lost element of surprise)

Personal Combat
Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)
0 Success = Suffer a solid blow (2 degrees of damage sustained)
1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)
2 Success = Inflict a solid blow (2 degrees of damage inflicted)
3 Success = Inflict a mighty blow (3 degrees of damage inflicted)
Crit-pass = Inflict a killing blow (what it says on the tin)
Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penalty
Doubles Fail = Dismounted and/or Disarmed penalty


>Personal Combat 68DC

3 rolls of 1d100, kniggas.


Enemy Ranged Support
Crit-pass = Double damage, no save.
Double Pass = Accurate hit, 1 damage no save.
Pass = Hit, 1 damage.
Fail = Miss, no damage.
Double Fail = Friendly fire, 1 damage.
Crit-fail = Friendly fire, double damage no save.

>Enemy Ranged Support x2
> 50DC
QM rolls 2d100.
Rolled 33, 100.

Stand fast, friends!
>>
Rolled 25 (1d100)

>>3816271
>>
Rolled 11 (1d100)

>>3816271
>>
Rolled 43 (1d100)

>>3816271
ROMAINE
>>
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Rolled 47, 73, 85 = 205 (3d100)

>>3816272
>>3816273
>>3816277
>3 Success, a mighty blow!
>1 Double pass

Rolling for Hired Blade AV.
>Armour Value = 12AV [Ragge Leather Armour +7AV, Buckler +10AV, Avenger -5AV]
>>
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>>3816279
>>
>>3816279
No chance
>>
>>3816279
What about the nat 100.

Thats too awesome to not have someone nail our guide.
>>
>>3816285
>>Enemy Ranged Support x2
>> 50DC
>QM rolls 2d100.
>Rolled 33, 100.
>Stand fast, friends!
>>
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>>3816279
oho
OHOHOHOHO
>>
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> 6 damage Inflicted!
>1 Damage Sustained!

>Rolf the Dim, Hired Blade is SLAIN!
>Sawyer, Hired Blade is SLAIN!

”Come on then!” Sir Neil dan Marc snarls, guarding your flank as Mikail tangles with the runtiest of the charging men.

It appears these lowlifes care little for the wellbeing of their fellows. When one particularly stupid looking specimen steps into their line of fire, Craig and the other bowman let loose at you all the same.

Craig, damn his traitor hide, is still a passing shot. The arrow flies true over the shoulder of the attacking brigand, thudding into the inside of your sword arm. You give muffled grunt of pain, blood seeping out from the shallow wounded. You attempt to recover from your foiled strike in time to be ready for the brute about to crash into you.

It matters not, as the other archer's aim is fortunately far less accurate. The stupid brigand keels over at your feet mid-swing, fletching sticking out the back of his neck.

”Ah fuck!” The bandit beside him yelps, pausing in his charge as he looks down
Fool. The first rule of combat is to never let yourself be distracted. He won’t have any chance to repeat his mistake though, as your blade punches through his leather armour slides in comfortably between his third and fourth rib.

----------------------------------------------------------------------------------

Select Combat Stance

>Cautious - Double AV (Max 80), Total unsaved damage to Foe is halved (Rounding up)

>Guarded - Exchange of Blows does not inflict or sustain damage.

>Balanced - AV and Damage remain unchanged.

>Belligerent - Exchange of Blows does not inflict damage; +1 Damage to Foe if any unsaved damaged is inflicted.

>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.

Vote will remain open for 10 minutes.
>>
>>3816299
>>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
>>
>>3816299
>>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
>>
>Balanced - AV and Damage remain unchanged.
>>
>>3816299
>>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
>>
>>3816306
>>3816299
Oops I forgot to link.
>>
>>3816299
>>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.
>>
>>3816299
>Balanced - AV and Damage remain unchanged.
>>
>>3816299

> Audacious

DC is gonna be 83 so why not.
>>
>>3816299
>Balanced - AV and Damage remain unchanged.
>>
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Rolled 77, 94 = 171 (2d100)

Fenegan, 16th Day of Ovrimun, 883 A.C.E. – Midday
Ambush by the Abhain River

>Mark of Cain Activated!
>In Our Prayers Activated!
>Audacious - Halve AV (Rounding up); Each point of unsaved damage to Foe is doubled.

Sir Emile Andrei, Young Knight of Romaine: Battered
Sir Neil dan Marc, Young Knight of Fallavon: Healthy
Mikail of Andryski, Squire of Romaine: Healthy
>Combat = +56DC [Mark of Cain +5DC, Battered +0DC, Strong +5DC, Tired -5DC, Castle-forged Arming Sword +5DC, Breastplate and Helm +10DC, Blademaster +10DC, Sir Neil dan Marc +15DC, Mikail of Andryski +7DC, Law of Man x2 +4DC]
>Armour Value = 23AV [Breastplate and Helm +20AV, Heater Shield +20AV, Guardian +5AV, Audacious Stance /2]
>Combat Re-Rolls = 3 (Lady’s Favour +1, Courageous Sky +1, In Our Prayers +1)

VS

Rolf the Dim, Hired Blade: SLAIN
Sawyer, Hired Blade: SLAIN
‘Pagan’ Payne, Hired Blade: Battered
Orn Three-Finger, Hired Blade: Battered
Locke, Hired Bow: Battered
Craig of Lowgrove, Hired Bow: Battered
>Combat = +18DC [Steel blade +0DC, Battered +0DC, Ragged Leather Armour +3DC, Buckler +5DC, x1 Battle Brother +10DC]
>Armour Value = 12AV [Ragge Leather Armour +7AV, Buckler +10AV, Avenger -5AV]
> Combat Re-Rolls = 0 (Lost element of surprise)

Personal Combat
Crit-fail = Suffer a mighty blow (3 degrees of damage sustained AND dismounted/disarmed)
0 Success = Suffer a solid blow (2 degrees of damage sustained)
1 Success = Exchange glancing blows (1 degree of damage inflicted and sustained)
2 Success = Inflict a solid blow (2 degrees of damage inflicted)
3 Success = Inflict a mighty blow (3 degrees of damage inflicted)
Crit-pass = Inflict a killing blow (what it says on the tin)
Doubles Pass = +1 damage ignores opponent AV or Dismounted/Disarmed penalty
Doubles Fail = Dismounted and/or Disarmed penalty

>Personal Combat 88DC

3 rolls of 1d100, kniggas.


Enemy Ranged Support
Crit-pass = Double damage, no save.
Double Pass = Accurate hit, 1 damage no save.
Pass = Hit, 1 damage.
Fail = Miss, no damage.
Double Fail = Friendly fire, 1 damage.
Crit-fail = Friendly fire, double damage no save.

>Enemy Ranged Support x2
> 50DC
QM rolls 2d100.

Like wheat before the scythe!
>>
Rolled 74 (1d100)

>>3816323
LET'S GOOOOOOOOOO
>>
Rolled 1 (1d100)

>>3816323
>>
Rolled 61 (1d100)

>>
Rolled 76 (1d100)

>>3816323
>77, 94

Oh man you guys suck
>>
Rolled 85 (1d100)

>>3816323

Oh shit that 1
>>
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>>3816325
>>
>>3816325
Thank you Adam.
>>
>>3816325
Ouch
>>
>>3816325
nice
>>
a 1 on audacious fuck
>>
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Rolled 28, 35, 67 = 130 (3d100)

>>3816324
>>3816325
>>3816326
>3 Success, a Mighty Blow!
>1 Crit-pass!

Rolling for Hired Blade AV.
>Armour Value = 12AV [Ragge Leather Armour +7AV, Buckler +10AV, Avenger -5AV]
>>
>>3816160
We were watching I am mother on Netflix
>>
>>3816325
Well done brother.
>>
>>3816339
>1 post ID

YOU WHO I CALLED BROTHER,
HOW IS IT YOU'VE COME TO HATE ME SO?
IS THIS WHAT YOU WANTED?
>>
>>3816344
THEN LET MY HEART BE HARDENED,
AND NEVER MIND HOW HIGH THE COST MAY GROW,
THIS WILL STILL BE SO
>>
>>3816354
fuk off moses
>>
>>3816337

>3 Success
>1 Crit-pass
>1 Friendly Fire
>No Saves
>Audacious Double Damage

>8 Damage + Killing Blow
>>
>>3816364
Stance doesn't affect fire support, so it's actually 7 + Killing Blow.
>>
>>3816364
doubt the damage from friendly fire will be doubled
>>
>>3816371

Fair enough
>>
and don't they have 2 wounds each a batterd becomes wounded then dead?
>>
so 3 1/2 dead then last one gets killing blow'ed
>>
>>3816378
SLAIN > Wounded > Injured > Battered > Healthy
>>
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> 7 Damage Inflicted!
> 1 Killing Blow Inflicted!
>’Pagan’ Payne, Hired Blade is SLAIN!
>Orn Threefinger, Hired Blade is SLAIN!
>Locke, Hired Bow is SLAIN!
>Craig of Lowgrove is Injured!
>Craig of Lowgrove flees! Victory is yours!

The brigand you’ve run through coughs, sending pellets of blood splattering against your visor. You blink, then shoulder him off of your blade. It’s the first man you’ve ever killed. And it was… surprisingly easy.

You’ve cleansed your homeland of undead Wiederganger’s, fought with furious beastmen on the King’s Highway, grappled with monsters of all sorts and bested anointed knighted man-to-man. The ease with which you dispatch these untrained louts comes as something as a shock. Sir dan Marc, a novice knight himself, outmatches his own opponent and hacks him down. Even Mikail is holding his own against an older and physically stronger opponent. Stronger yes, but not wise enough to realise his friends are dead and his flank is wide open. Out of the corner of your eye you see Craig and the other bowman taking aim again. With your shield hand you pluck up Mikail’s foe by the scruff of his neck.

”Hey! Wha-URK!” The man’s indignant yelp is cut off suddenly by the two shafts sinking into his chest.

”Fuck.” Craig lowers his bow. "Shit."

”Bloody hell.” Mikail mutters with wide eyes as you drop the deceased bandit like a sack of flour and charge at the closest archer with a sprinting leap that belies your size.

”Fuck-fuck-fuck.” The traitor doesn’t bother to take another shot, already beginning to run, but the other bowman fancies luck with his third effort. You don’t even bother to dodge the arrow flying wide, the shot is as rushed and ill-aimed as the rest of his. Whatever this man’s calling was, archery certainly wasn’t it. Your swing takes him clean through the shoulder and down more than halfway through the chest, near bisecting the man in two.

”FUCK!” Your turncoat guide yelps at the explosion of blood, falling badly on the rocks and twisting his ankle. He races off into the foliage, still swearing. You doubt he’ll get far. ”SHIT!”

---------------------------------------------------

Tracking Roll
> Plentiful Cover / Hunt Down Fleeing Quarry 60DC
> Injured Quarry +20DC
> Favour of the Maid Sinclair +6DC
> Courageous Sky +1 Re-Roll
> 86DC

0 = Craig of Lowgrove manages to use his knowledge of the surrounds to evade you.
1 = Craig of Lowgrove escapes you for now, but you have his trail. (Pathfinder roll for another tracking attempt)
2 = Craig of Lowgrove is cornered, but unfortunately not taken alive.
3 = Craig of Lowgrove is hunted down like a dog and dragged before you, bound and tied.

3 rolls of 1d100, kniggas.

You have questions.
>>
Rolled 6 (1d100)

>>3816408
>>
Rolled 65 (1d100)

>>3816408
STOP RIGHT THERE
>>
Rolled 22 (1d100)

>>3816408
oh hey I was wondering if were going to get any rumination over killing our first man'

also COME BACK YOU NO GOOD BRIGAND
>>
>>3816398
Why did they start off as Battered? Is there a reason for it in-universe or did you just want to make the fight easier?
>>
>>3816419
wealth modify poor fucks start off battered
>>
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>>3816419
Hard living and being a filthy peasant
>>
>>3816419
sleepin on rocks

eating rocks

no women to fuk
sounds like a battered life to me
>>
>>3816422
tho lowgrove being battered was a surprise tho
>>
>>3816428
I don't think the person who paid him actually paid for him failing to do his job.
>>
>>3816412
>>3816413
>>3816414
>3 Success
>Craig of Lowgrove is hunted down like a dog and dragged before you, bound and tied.

>>3816414
Funny you should say that. I think it's a good place to leave off for the night.

>>3816419
In-universe these are bottom-of-the-barrel sorts so it makes sense for them to be less fighting fit than a well-provisioned sellsword. That's not to say every thug or hired blade will be hungry and weaker, but some will.
>>
>>3816432
Does this increase our familarity?
>>
>>3816428
I did mention he was disheveled, but yes I suppose a good meal in your employ should have bumped him up to Healthy (not that it would have mattered DC-wise).
>>
>>3816436
No, that's pathfinding only.
>>
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http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20Valour
Thread is archived here, I’ll see you guys tomorrow for question time.

-------------------------------------------------------------------------

It doesn’t take long for Mikail and Sir dan Marc to drag the cowardly Craig of Lowgrove back. In the minutes while you wait you finish cleaning your blade and kneel down next to the first man you killed.

He’s not so scarred or menacing as you’d pictured him in life. A ruddy nose and an unkempt 3-day-growth on a pock-marked faced. No rictus sneer in death or spiteful last words. The man looks like he could have been any other labourer or farmhand. Certainly he wasn't much better equipped than one.

You’ve never killed a man before. A human.

-------------------------------------------------------------------------------------------

>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]

>It was, perhaps unexpectedly, little different than killing a beastman. A living, breathing, being one moment and the next… Perhaps, in the end, you are all just meat. [Hearty]

>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
>>3816456
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>>It was, perhaps unexpectedly, little different than killing a beastman. A living, breathing, being one moment and the next… Perhaps, in the end, you are all just meat. [Hearty]
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]

hearty is too nihilistic for me
and idealist doesn't seem like emilie would think about this with the fury at the betrayal fresh in his mind

any good thread forgotten
>>
>>3816456
>it was, perhaps unexpectedly, little different than killing a beastman. A living, breathing, being one moment and the next… Perhaps, in the end, you are all just meat. [Hearty]
>>
>>3816456
>>It was, perhaps unexpectedly, little different than killing a beastman. A living, breathing, being one moment and the next… Perhaps, in the end, you are all just meat. [Hearty]
>>
>>3816456
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
>>3816456
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

I think one of us can come up with a write-in better than all those three options. Anyone have suggestions or ideas? I can't think of any right now.
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
Hearty is too edgy, idealist is gay
>>
>>3816456
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
Normally I wouldn't follow this route for Emile but in this case it seems more in character. He will want to be composed and not show "weakness" in front of his men. Plus he hates knaves and copperclippers with a burning passion. This is really the same attitude he attacked Vancewell with before he composed himself.
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

>>3807218
>>3803303
My ID's.
>>
>>3816456
>>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3816456
>>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

Law of Adam for men, Blade of Cain for beasts.
>>
>>3816456
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
So of it is the same guy from the tourney then he works for Vancewell. But the real question is, do the Vancewells have ties to something more sinister and would this peon even know what it is?
>>
>>3816569
>would this peon even know what it is?

Nah this is likely because of blood and/or about the incident with the marquis we aren't big enough or at current involved in anything for this to be much more.

But due to the nature of feudal networking everyone is involved in something greater in the scheme of things
>>
>>3816589
He sabotage our shield before the incident with the marquis.
>>
>>3816456
>>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]

>>3816569
Not with this fella. Too unkempt. An actual agent of the lady vancewell would have been much better equipped.

Which brings me to a major point: Should we spare Craig?

I believe there is a good chance we can turn him. Not as a double agent but as our own man. Hes likely to be the same person who attempted to cut our shield. However his attire, equipment and disheveled state means she is not one of her own. Now why would she use him instead of a more trusted agent? Because he is a disposal asset.

Our target pressure points would be asking what she promised him for the first errant and now the second. And then pointing out that he was a fool for accepting the job and choosing the wrong master since by doing so, he was a dead man regardless. If he was caught, he would have been abandoned, if he fail, he would have been killed. AND if he succeeded and attempted to collect a reward, he would have been KILLED to keep the entire affair quiet. And thus thats the only reason why he was chosen for these tasks.

We might be able to turn him into our own employ once we point these out. Also since the original job was to simply cut the armour straps, these other brigands may not be folks he cared about too much and so might not be too disturbed by their demise.
>>
>>3816594
I tend to agree. He's probably too low to really know anything important. Other than maybe he saw lady Vancewell in the presence of someone else. It's unlikely though.

Surely his only motivation was money. I think the quickest and easiest way to turn him is money
>>
>>3816592
Point, my money is still on vancewell motive being the death of her brother
>>
>>3816594
He tried to kill us and his men if theirs still payment to be made their is still a chance for him to collect by leading us astray.

Better to give him the kings justice and find a better guide if we can or go it alone.
>>
>>3816594
I agree lets give him another chance. We do desperately need a tracker in this forest.
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

>>3816594
I would support having him in our employ if its possible. We kinda need a guide since the terrain is unfamiliar to us without him.
>>
>>3816602
Oh sure. That's why the Vancewells would want Emile dead but sir Vancewell made implications that he was involved in things and people that would now want Emile dead as well
>>
>>3816601
Perhaps not directly money. Lifestyle maybe. Follow us and he'd never have to worry about his next hot meal and where hes going to sleep. Never worry about getting backstabbed. We could possibly show that letter of our potential employ as a dragonguard and all the riches that involves if he but follows us willingly.

>>3816604
I highly suspect those aren't his men. Too willing to risk shots into melee and the initial job would not have required an entire gang. These are likely 'contractors' that he found willing to work this job for a promised reward.
>>
>>3816594
>Not with this fella. Too unkempt. An actual agent of the lady vancewell would have been much better equipped.

I'm willing to bet this was simply a opportunistic attempt on our life with little effort to it in the same vein as our shield which if true has implications regarding how she actually feels about her brothers death

>>3816608
That speculative until we have evidence his words mean nothing I'll go with the answer that has more substance.
>>
>>3816611
Agreed contractors is the best bet lowgrove was likely the unscrupulous ruffian working as the middle man for getting the job itself done.

Typo their was meant to say our men btw
>>
>>3816611
I was thinking this exact thing. Maybe even offer a place as a game warden or something on father's land
>>
Considering that Craig was suggested to us by Father Towbray it may mean that there may be loose ties between the Clergy and the Vancewells. As i'm not too sure how Craig earned his endorsement from Father Towbray, it may have just been an offhand thing, as he may have been informed that he knows what he is doing or that the recommendation was made with a more malicious intent.

It may also be possible that both candidates were working for Our lady and so this outcome was inevitable
>>
>>3816594
I can't agree with this. Not only he betray us and try to kill us, but he also was going to kill Mikail and Sir dan Marc. I don't mind people sending knives after us, but involving Mikail and Sir dan Marc is crossing a line. We should interrogate him get what information we can and give him a quick death. Oh get our money back.
>>
>>3816624
I think you may be looking for deeper connections than their are, our caravan was a large one and we didn't lack for pilgrims one more soul among the flock isn't particularly noticeable and lowgrove was likely using the father to get a good reference to be employed by is so he could make another attempt on us

My bet is both had condition for betrayal it's just we choose the one we couldn't avert
>>
>>3816626
While a quick death is more than he deserves, we need to find our brother. And this man clearly knows his way through the woods
>>
>>3816604
>>3816626
If we do that, then he won't answer any of our questions or cooperate in any way. His life would be forfeit either way then. This guy clearly only cares about money and his own life. He didn't hesitate for a second to flee once he saw the skirmish was hopeless. He'll demand the guarantee that he won't lose his life before answering anything.
>>
>>3816641
Relying on him gives him another opportunity to lead us astray and see us dead I'd rather take our chances in the wood than risk that
>>
>>3816641
>>3816642
He is sure to try to cut our throat in our sleep or run away at the first chance he gets and like another anon mention earlier he is very likely a disposable catspaw with little knowledge of his true employer.

Not to mention he and his mn were clearly long time brigands. Who knows how many other persons they rob and murder before we came along. Would you deny them the justice they deserve?
>>
>>3816655
>He is sure to try to cut our throat in our sleep or run away at the first chance he gets

That's very unlikely if he has information on his employer, since they will try to kill him now that he has failed and spilled the beans. He's just a loose end to them now, so there is no gain to him from slitting our throat anymore. The only options he has currently is to either switch sides or run away. Otherwise he's doomed. That's why he won't tell us anything until he makes sure that he won't be killed or be handed to someone (like the authorities) who will.
>>
FIND OUT ALL HE KNOWS AND TOSS HIM TO THE DOGS
>>
>>3816456
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
>>3816456
>>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
lmao what a loser
>>
>>3816456
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]

We'll grieve after we kill a half-decent human being. Let's focus on being angry about betrayal for now.
>>
>>3816456
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

>>3816726
Are you drunk right anon?
>>
>>3816826
May be funny you would ask
>>
>>3816486

This is not the first time Andrei has killed an evil/dishonorable person (See Vancewell) this is the first time however he has done it with his own hand. He was tempted to end Vancewell with his own hand but we resisted so that proper justice could be meted out. Further the men slain here were not knights, but common folk. Andrei has shown previously that he doesn't think much of the peasantry. They have their uses and when properly guided can be helpful (like Mikail). Given all that I feel Andrei's response would be a mix between Haughty and Idealist. He would feel that this fight was a waste of flesh that these men were fools for challenging a knight, but he would feel no malice toward them but rather the one who sent and guided them.

>>3816456


>These poor fools should have known better than to challenge a knight but it is not they who are at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3816868
Supporting this.
>>
>>3816868
This sounds good. It combines Emile's haughty character towards peasantry, but it also includes his acknowledgment that they were just hired blade mercenary tools controlled by someone higher. I support it.
>>
>>3816868
supporting.
>>
BTW what do you all think of turning back to hire the other guide now that we find ourselves in need of one? It will delay the trip but we can also hand in Craig to the proper authorities instead of just carting him around until we get to somewhere civilized.
>>
>>3816868
+1

>>3816916
That might waste precious time. We should definitely apologize to Jack Jehova if we meet again though.
>>
>>3816868
Support
>>
>>3816868
I dunno if this is allowed, but it's cool so why not.
Supporting
>>
>>3816868
Support
>>
>>3816916
Support.
>>
>>3816998
write-ins are allowed at the QM's discretion, Forgotten will often recast the vote if significant interest is expressed in the write in.
>>
>>3816868
Ill support this
>>
>>3816868
I actually like this write-in a lot better. Switching to this.
>>
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>>3816998
>>3817048
Correct, there is an unspoken "Other [Write in]" option with every vote. Often these work out to be far wiser/powerful than the options I provided, and so far I have only vetoed one suggestion in the quest (the Courting everyone in front of each other option).

>>3816916
As the festival would be well and truly over, there is no guarantee Jack Jehova will even be there. Still, it's an option if these garners support.

Recast Vote

1 post IDs not allowed unless linking to a previous vote.

>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]

>It was, perhaps unexpectedly, little different than killing a beastman. A living, breathing, being one moment and the next… Perhaps, in the end, you are all just meat. [Hearty]

>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
Oh, and what was the result of the hairstyle/appearance vote? Do we look like this picture?
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817538
As I recall it was slightly longer dark hair and clean shaven. So yes, actually.
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>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

Don't forget the Law of Adam.
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
This write in is actually pretty good
>>
>>3817475
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
>>
>>3817475
>>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
they were bandits and cutthroats this was just another job to them
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
Supporting.
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
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>>3816726
>tfw no doggo companion to throw criminal scum to
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>>3817904
Hey I suggested buying the bloodhound!
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>>3817904
Dont worry~

We can use this as a teaching opportunity as to where to attack to cause the most pain.

“See sky, if you go for the balls, your target will drop like a sack of crap”
>>
>>3817475
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3817475
>>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>The only surprise here was that these thugs could be so inept for men who made their living off petty violence. The world is that much better for you ridding it of them. [Haughty]
I might have sympathy for another soldier or a Knight but not bandits. They deserve death.
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]

>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
>A man is dead because of you. A villain, yes, but a man with his own thoughts hopes and dreams. You find your hand is shaking. You steady it. [Idealist]
>>
>>3817475
>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>3808755

This is me.
>>
>>3817475
>>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]
>>
>>3817475
Hey, was this a quantum ogre plot point, or would Jack Jehova have not betrayed us?

Because I feel like wannabe zealotry was a factor in people picking the "pious" Craig of Lowell.

When his eagerness to become a permanent Man of some minor noble with flash in the pan success was sketchy from the get go, but nooooo, and I quote

> Craig on the other hand is safe choice, recommend by some trustworthy and looking to serve as our sworn man nothing specialy remarkable about him.

I really want to say I told you so. Because about Jack

> Besides, despite his insolence, Jack clearly honours his debts.
>>
>>3818920

I'm not really a fan of providing choices that don't matter, or are superficial in their intended affect. Jack Jehova would have been a grating experience for the haughty noble Emile, having a larrikin anti-authoritarian streak. But pre-meditated treachery would not have eventuated unless those confrontations were very poorly handled.

TL;DR JJ wouldn't have betrayed you.
>>
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>These poor fools should have known better than to challenge a knight but it is not they who are truly at fault. Whoever sent these men after you will pay for this callous waste of life. [Haughty/Idealist]

Your wound is not so bad, the arrow's momentum was largely lost after the initial piercing of your forearm's armor. An awkward place to be hit, but one that will heal up by tomorrow. The attack was sloppy, doomed to failure. These untrained louts never stood a chance, relying of brute strength and numbers to overwhelm you. Who knows, another three or four thugs and they might have done so. You doubt any of these men had ever been in a fair fight, doubtless they’d have left your party well enough alone if they had understood what facing you would mean.

But the planning… this was done on purpose. Planned, at least since you hired Craig as a guide and perhaps even longer. Was this an opportunistic attempt at robbery by mere bandits, or something more sinister? You suppose Craig of Lowgrove can answer whether he was the mastermind or agent. The prisoner is tossed, none to gently, at your feet. He’s covered in cuts and bruises, miserably spitting out a bloody tooth. You look at your companions, eyebrow raised.

Mikail shrugs nonchalantly at your stern gaze. ”Guess he were somewhat clumsy in his escape, milord. Kept banging into trees and the like. Shit guide what does that, if’n ye ask me.”

Sir dan Marc at least looks guilty. ”We may have dropped him once or twice on the way back, sire.”

You shrug off their overzealous apprehension. It is understandable, your cold anger bites at you like a physical spur. ”What do the laws of the land dictate I should do with this man?”

[1/2]
>>
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>>3818978

[2/2]

”An assault upon a noble, attempted murder even? I have seen men hung for far, far less. We haven’t even thrown in the low treason yet.” The question of a trial is foreign to Sir dan Marc. In Fallavon the nobility are judge, jury and executioner. ”But you are the highest ranked authority of us here sire, the punishment is entirely at your discretion.”

You have little intention of conducting a spot of hot-blooded vigilantism. But, according to the law of the land, you ARE the authority in the matter and executing this traitor now would only be serving justice. That is the Law of Adam. ”It within my rights to have this men condemned to death then?”

Sir dan Marc nods, hand tight upon his blade ”Well within them, sire.”

”Wait… wait, wait!” Craig yelps desperately. You hold up a hand, giving your sworn man pause. ”I’m more useful alive than dead, aren’t I? Spare me life, and I’ll tell you all what I know. On your word, yes?”

-----------------------------------------------------------------------------------------

> “Very well then. Speak, and I may spare you let you go.” Regardless of what the traitor says to save his hide, he is a dead man. [Haughty]
> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]

> “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty]

> “An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. Doubtless you will slit our throats in our sleep should we give you half a chance. The sentence is death.” [Idealist]
>>
>>3818986

> “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty]

Basically if he gives us good information right away he gets a nice quick painless death, but try to lie and oh his passing will be slow and painful.
>>
>>3818986
> “Very well then. Speak, and I may spare you let you go. But speak quickly and properly. Your life depends upon it.”

I want to hear what he says first and reserve judgement. Far too early say we’ll spare or kill. See what info he offers up first before we decide what to do with him. Or at least we need to maintain that facade or he’ll not be entirely truthful.
>>
>>3818937
I told them so.

A man who pays his debts despite clearly not caring for our position or potential employment > someone who tries to ingratiate themselves.

While I fully support keeping Faith, I hope this is a learning experience for those who voted last time simply because they liked the hardliner Father Towbray

> Anonymous (ID: qPsBQkso)
08/12/19(Mon)16:06:09 No.3742685

>>3742479
> but the man has indicated an interest in seeking your employ as a permanent archer if you should find him employable.

> This makes me trust him less, not more.

> Remember how we failed that counter-intrigue roll?

Yeah, I'm petty.
>>
>>3818986
> > “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. The sentence you face is death, but the manner of your death is still in your hands. You can absolve yourselve before God and die with a clean soul unburdened, or you can die slowly in bits and pieces under Questioning. The end result for me is the same, for all men break eventually. But I would spare you less the suffering of the Question and more so the suffering of your immortal soul for all eternity. While the good Lord has infinite mercy, mine is limited to a clean death and a consencrated burial, especially where betrayal is concerned.” [Hearty/Idealist]

His life is forfeit, but not his redemption.
>>
>>3818986
>> “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty]
>>
>>3818986
>“A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
>>
>>3819012
Also this.
>>
>>3818986
>> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
>>
>>3818986
> > “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. The sentence you face is death, but the manner of your death is still in your hands. You can absolve yourselve before God and die with a clean soul unburdened, or you can die slowly in bits and pieces under Questioning. The end result for me is the same, for all men break eventually. But I would spare you less the suffering of the Question and more so the suffering of your immortal soul for all eternity. While the good Lord has infinite mercy, mine is limited to a clean death and a consencrated burial, especially where betrayal is concerned.” [Hearty/Idealist]
>>
>>3818986
>“A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]

I can't buy a lot of these choices. The haughty option isn't gonna and shouldn't work. The guy isn't stupid. He won't be satisfied with just a ''I may spare you,'' because he knows it can be retracted. He'll want a guarantee that his life will be spared, or he won't give anything. He won't trust in mere potential mercy, but he will trust in honor.

The second hearty option means torturing him which is notoriously ineffective, especially when done on people who know they're gonna die either way. He'll either give false information or nothing to stop the torture. It's the same thing for the hearty/idealist write-in.
>>
>>3818986
>“A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
>>
>>3818986
>> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
>>
>>3818986
> “Very well then. Speak, and I may spare you let you go.” Regardless of what the traitor says to save his hide, he is a dead man. [Haughty]
>>
>>3818986
> “Very well then. Speak, and I may spare you let you go.” Regardless of what the traitor says to save his hide, he is a dead man. [Haughty]
>>
>>3818986
>“A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]

>“Very well then. Speak, and I may spare you let you go. But speak quickly and properly. Your life depends upon it.”
>>
>>3819124
Agreed and even immediately saying we need him as a guide in this lands gives him the bargaining power he needs to play games.
>>
>>3819012
>>3819086
Sorry I meant this>>3819026
>>
>>3819012
Basically this I was going to say something like ''speak'' with no indication of actually sparing him but a choice between a quick and clean death and strangling a botched hanging is better.
>>
>>3819063
changing to this we are the only authority here it behooves us to see the kings justice done we don't know what else low grove has done but i'm sure he's as bad as vancewell
> “An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. Doubtless you will slit our throats in our sleep should we give you half a chance. The sentence is death.” [Idealist]
>>
also remember our oaths not to kill a unarmed man and too speak the truth we can only kill him as a executioner if we trick him it's murder
>>
>>3819150
Changing my vote
>“An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. Doubtless you will slit our throats in our sleep should we give you half a chance. The sentence is death.” [Idealist]
>>
Gentlemen, theres a good chance of making this fella one of our own so lets not be too hasty in executing.
>>
>>3818986
>> “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty]
>>
>>3819201
treason>one of our own
cuck
>>
>>3819201
>Trusting no good turncoats
>>
>>3819201
he;s a bloody cutthoat bandit he is completely untrustworthy all we get out of him is a small bonus to tracking as we are now unfamiliar which is one under his skill and he can't help in combat as i don't want a arrow sticking out of us
>>
>>3819201
"No!"
>>
>>3818986
>“A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]


>“An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. Doubtless you will slit our throats in our sleep should we give you half a chance. The sentence is death.” [Idealist]

> “Very well then. Speak, and I may spare you let you go. But speak quickly and properly. Your life depends upon it

Any of these is fine. I don't think it would be in-character for Emile to trick or torture someone for a piece of information then kill them
>>
>>3818986
> “An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. Doubtless you will slit our throats in our sleep should we give you half a chance. The sentence is death.” [Idealist]
The other choices dont seem in character and I dont want him in the party.
>>
>>3818986
>> “Very well then. Speak, and I may spare you let you go.” Regardless of what the traitor says to save his hide, he is a dead man. [Haughty]
>>
>>3819201
Always kill a traitor before an enemy, Jimbo.
>>3818986
>[Idealist]
I would really like to try and play some intrigue here to get information, set our rivals on a backstep, and give Craig some time to disappear. It would be simple enough to just disappear in the woods for a week or more and then return. We wouldn't need to do anything but let the man get his reward.
It just seems likely to backfire horribly with Emile's current obligations.
>>
>>3818986
> “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty]
>>
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>>3813102
Me
>>3818986
I'm agreeing with this anon >>3819026. Judgment normally should be passed based on information he can provide.
I know it's small possibility but what if he knows location of group our brother is asocieted with?
That alone shuld render him invaluable.
He has his uses. I imagined he would receive payment after he dealt with us. Chance to ambush those who paid him?

If anything above is untrue or impossible at the end of the day we are in dangerous forest.
He value his life if we die he dies so he should warn us about dangers.
> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
>>
>>3819264
On the matter of interrogation we already accepted it before as a necessity with the capture beastmen.
>>
>>3818986
> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]

But dont give him that bargaining power first. See what he knows then use >>3816594 to try and make him realise hes been played. That anger might make him pliable to answering our further questions and flip him to our own purposes.
>>
>>3819193
>oaths not to kill a unarmed man
We been through this before executions don't count as breaking of that oaths.
>>
>>3818986
>> “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty]
>>
>>3819201
A turncoat has no value. What use is a man without honor?
>>
>>3818986
>> “You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty]
Information first, life and death decision later.
>>
>>3818986
>You misunderstand, peasant. You tried to kill me. You tried to kill my loyal friends. I am going to get answers, even if they have to be carved out of you piecemeal. The sentence you face is death, but the manner of your death is still in your hands. You can absolve yourselve before God and die with a clean soul unburdened, or you can die slowly in bits and pieces under Questioning. The end result for me is the same, for all men break eventually. But I would spare you less the suffering of the Question and more so the suffering of your immortal soul for all eternity. While the good Lord has infinite mercy, mine is limited to a clean death and a consencrated burial, especially where betrayal is concerned.” [Hearty/Idealist]
>>
>>3818986
>> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
>>
>>3818986
> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty
>>
>>3818986
"You misunderstand, peasant. An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. I am going to get answers, even if they have to be carved out of you piecemeal. Put him to the question.” [Hearty/Idealist]
>>
>>3818986
>“A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]

>“An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. Doubtless you will slit our throats in our sleep should we give you half a chance. The sentence is death.” [Idealist]
>>
>>3818986
>> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
>>
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> “A guide in these lands, even a treacherous one, remains invaluable. Keep him bound. And his feet too, when we stop for the night. Now speak, cur.” [Hearty]
I also take note of the anons that pointed out the wisdom of not giving him the bargaining chip upfront.

---------------------------------------

Persuasion Roll

> (This roll isn’t to make Craig of Lowgrove talk. With his life on the line and minimal loyalty to his employer, he will talk. This roll is to see whether that information is useful, or potentially useful. As such, any modifiers and base DC will be concealed.)

> 50 DC

Crit-fail = ???!
Double-fail = ???
0 = The answers Craig gives are so vague or inconsequential as to be useless.
1 = You suspect the man’s description is of an agent, rather than his employer.
2 = He never met his employer face-to-face. But the specifics of his hiring itself might be useful.
3 = The man has a sharp memory and loose tongue. Whether you believe a word of it is up to you.
Double-pass = A companion fills in a pertinent detail.
Crit-pass = Whether the man is lying or telling the truth is fully evident to you.


3 rolls of 1d100, lads.

Spill the beans, peasant.
>>
Rolled 74 (1d100)

>>3821904
This is going to get us killed
>>
Rolled 11 (1d100)

>>3821904
Youuuuuuuu
>>
Rolled 69 (1d100)

>>
>>3821904
Do we have any rerolls for this test?
>>
>>3821920
No, I don't believe so.

Post incoming.
>>
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>>3821905
>>3821906
>>3821908

> 1 Success
> Double Success, you companion fills in a detail.

”Sire, is it wise to leave this turncoat alive?” Sir dan Marc asks in hushed tones. ”If he and his ilk had their way, they’d be stripping our corpses and tipping us in the river this very moment.”

”I understand your misgivings, I’d shed no tears seeing this brigand hang. The situation is a bit more complex. As I told you before, my brother has made enemies at court. I’ve little involvement in whatever he’s been caught up in, but Craig can at least shed some light on whether this was a random brigand attack or part of a greater plot.” You look back at Craig of Lowgrove on his knees, Mikail standing behind him with a hatchet and looking at the man like he was a pile of prospective firewood. ”Besides, even bound the man can still function as a guide.

”Sir, I must protest.” Your man’s brow furrows, failing to entirely keep the reproval out of his voice. ”We can’t believe a word he says. And he could easily use those very same skills to lead us into danger.”

”I have made my decision, Sir dan Marc” All good points, but this is not a discussion.

Your sworn man bites back any further argument, though his opinion is clear. ”As you command, sire.”

[1/3]
>>
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>>3821930

Knowing his life depends on your satisfaction with his answer, Craig of Lowgrove can barely stop talking for you to ask more questions. He divulges all he can, which is pitifully little. He confesses to tampering with the shield, an attempted act of sabotage which he was paid a startingly small amount for. Knaves come cheap, it seems.

”It wasn’t no local, m’lord. He talked funny, and had clothes of the fancy sort. Coin were odd too, had a stamp on it that I didn’t recognise like a leaf. He uh, he… shaved but left hair on the lip. Never told me his name.”
”He put you up to this?”

He matches no one you have ever met, let alone made an enemy of. The rational conclusion is that this man was acting on behalf of someone else. Craig, useless cur that he is, can’t even clarify if ‘not local’ means from outside the Duchy or the Continent.

”I don’t know, m’lord! He was the one what would find me, I swear it! I was to round up a few rough sorts and follow you into the woods. He’s the one what suggested I speak to the priest! Once you was well out of the way I was, uh… well, we was to…” Your guide begins sobbing uncontrollably, looking frantically at each of you. ”M’lord I didn’t know you then! Almighty, Reginae and all the Saints I’m sorry if I knew you was a good sort I would never-“

”Enough! Sire, a moment?” Sir dan Marc snaps, as tired with the mans bubbling pleas as you are. In hushed tones he whispers. ”The man he describes, this ‘agent’. I’d bet my blade it’s a Langlishman, or a Pascae that fancies himself one.”

”Does that mean Langlish involvement?” You ask, bemused and not a little worried. What the Pit have you done to upset them?

”Not necessarily, sire. Pascae merchants come through here carrying their coinage often enough, it’s an anchor. Or some ship if it’s an older print, I remember because I was conned out once with clipped coins. Langlish folk often find good money as intermediaries in these sorts of low affairs. If good coin is to be had, they’ll not think twice about fronting such skull-duggery.” Sir dan Marc casts a dim glare at the prisoner. ”I still think every word out of this fiend’s mouth is an utter fabrication, sire.”

”Be that as it may…” Before your squire uncharacteristically interrupts in confusion.

He sounds unsure of himself. ”Do you hear… bells?”

Bells? That boy really does sometimes say the damndest…*ding*. You cock your head at Craig of Lowgrove, his eyes have gone as wide as saucepans. Locked on the river behind you.

[2/3]
>>
>>3821935
Ah makes sense.

Bloody copper clippers. Either on his own or with the pushing of the lady vancewell since that could have easily been her plot. Use two levels of scapegoats to insulate herself.
>>
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>>3821935

[3/3]

https://www.youtube.com/watch?v=HVw_1RZncec – Chlach Abhain theme

>Your Pathfinder/Tracking level and Catrography Archives gives your more knowledge than your previous encounter with monsters.
>Characteristics Revealed: Battered [5], Average DC, Spectacular AV.

At first you see nothing amiss. Just the waterfall, the flowing River Abhain, an island or eyot with some moss growing over it. It is with a cold understanding that you realise that island was not there when you made your crossing earlier.

There is a gush of rushing water, barely distinguishable from the waterfall further upstream, as the island lifts several feet. To call the beast large would be akin to the Church of Adam’s Martyrdom to a backwoods chapel. It is enormous, stone plates the size of castle battlements shift as the creature lumbers out of the shadow water to the shoreline. You cannot tell if that is damp fur in the gaps of stone or just overgrown moss on more stone.

For a few gut-wrenching moments you are frozen in place with the rest. It’s… imposing, you could say. Attention grabbing, certainly. Craig of Lowgrove could have scurried off then and you’d have paid him no heed. You struggle to remember what the Cartographer Archives said of these beasts. Certainly it wasn’t considered safe territory, several parts of the River Abhain were marked with warning runes on the maps. Huge, self-evidently. Slow, but as indestructible as any castle gatehouse. Not exclusively carnivores, but not picky either. They are far from gentle giants when roused, you recall.

Small bells of all designs dangle from the creatures spiralling stone horns, each wide enough to swat aside half-a-dozen men in a single sweep. Under those horns and a mane of moss shines a remarkable green iris, like a thousand emeralds with an appetite. In the War of Names the Fae would use these things as mounts. Or siege weapons of a sort, more like. You try to imagine yourself in the shoes of your ancestors, charging down this behemoth with naught but a javelin and thin hope you’d be lucky enough to find a gap before you were crushed underhoof. It is not a comforting thought.

------------------------------------------------------------

> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]

> ”At last! An opponent worthy of my caliber!” You remember reading that just one of the eyes of these ‘River Trolls’ was worth a fortune. And make you a legend. [Hearty]

> “Steady… steady, now. Let’s see what he does.” You hold your ground and draw your blade, wondering what you plan to do with it. Offer the monster a toothpick perhaps? [Idealist]
>>
>>3821962
>> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]

Nope. Nope nope nope.
>>
>>3821962
>> “Steady… steady, now. Let’s see what he does.” You hold your ground and place your hand upon your sword ready to draw, wondering what you plan to do with it. Offer the monster a toothpick perhaps? [Idealist]

NOPE.AVI
>>
>>3821962
>> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
Oh boy.
>>
>>3821962
>Using Heilung twice in a row

we get a chance to go to Norskiaa by any chance?
>>
>>3821962
> “Steady… steady, now. Let’s see what he does.” You hold your ground and draw your blade, wondering what you plan to do with it. Offer the monster a toothpick perhaps? [Idealist]
>>
>>3821962
>> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3821962
>“Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3821962
>> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
We could try fighting it but given it size it seems easy enough to find on the way back.
>>
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Yeah, that great axe looks like a pretty good deal right now.
>>
>>3821992
Also that warhammer
>>
>>3821977
Your pilgrimage path doesn't take you out that way. So, if things go according to your plans, not anytime soon. Assuming you make it to Pascae for the third Vigil I will still include booking passage there (and to other exotic locations) as an option though.

And yeah, Heilung is SICK.
>>
>>3821962
>> ”At last! An opponent worthy of my caliber!” You remember reading that just one of the eyes of these ‘River Trolls’ was worth a fortune. And make you a legend. [Hearty]
>>
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>>3821996
>>
>>3821962
>> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3821992
Still with significant AV, I wouldnt wanna go up close to that thing.

It's not a target for small groups.
>>
>>3821962
>> “Steady… steady, now. Let’s see what he does.” You hold your ground and draw your blade, wondering what you plan to do with it. Offer the monster a toothpick perhaps? [Idealist]
>>
>>3821962
why is it battered is it wounded dose it have a nasty splinter in it's hoof
>>
>>3821992
frails need a buff they are worse then a bastard sword there is no point to them
>>
>>3822013
If I have to take a wild guess they can't never heal any wound inflict on them.
>>
>>3822019
I agree, and I'm saying that while also thinking the bastard sword needs a further DC buff if no shield is used.

>>3822013
No wounds. The beast by it's very nature *spoiler* does not have a healthy status.
>>
Please keep up suggestions for tweaks to the mechanics! Like my ability to remember DC traits, it could always use some work.
>>
>>3822024
i know just saying it's a two hander yet it's worse then the bastard even with 3 successes
>>
>>3822029
fug misread sorry
>>
>>3821962
>> ”At last! An opponent worthy of my caliber!” You remember reading that just one of the eyes of these ‘River Trolls’ was worth a fortune. And make you a legend. [RETARDED]
>>
>>3821962
>“Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3818986
>“An attempt on my life I can forgive. But you meant to murder my sworn man too, and my squire who is but a boy. Doubtless you will slit our throats in our sleep should we give you half a chance. The sentence is death.” [Idealist]
>>
>>3821962
>”At last! An opponent worthy of my caliber!” You remember reading that just one of the eyes of these ‘River Trolls’ was worth a fortune. And make you a legend. [Hearty]
>>
>>3821962
> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3821962
>“Steady… steady, now. Let’s see what he does.” You hold your ground and draw your blade, wondering what you plan to do with it. Offer the monster a toothpick perhaps? [Idealist]
>>
>>3821962
>Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3821962

> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]

>>3822025

It didn’t matter in the last fight, but you’ve still got us down as wearing breastplate rather than our Full-plate.
>>
>>3821962
> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]

I see you too have watched Jurassic Park 3 Forgotten.
>>
>>3821962
>> ”At last! An opponent worthy of my caliber!” You remember reading that just one of the eyes of these ‘River Trolls’ was worth a fortune. And make you a legend. [Hearty]

Law of Adam for men, Blade of Cain for beasts.

Also, tell Mikhail to stand back and keep an eye on Craig, he's the weakest fighter in our party and someone has to make sure he doesn't escape.
>>
>>3821962
>Quietly ask Craig of Lowgrove what to do. If he's even half the guide he claim to be, he should know what to do.
>>
>>3822254
Supporting
>>
>>3821962
>“Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3822254
>>3822257
reverse samefag
clever
>>
If we get in a fight can we whack him with a Half-sword technique?
>>
>>3822254
This +

>>3821962
>>> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3822224
You haven’t bought full-plate.
>>
>>3821962
> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3822710
He's just testing your memory.

>>3821962
> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
Yeah let's not fight something the size of a house
>>
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>>3821962
>Spectacular AV

> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
>>3821962
> “Steady… steady, now. Let’s see what he does.” You hold your ground and draw your blade, wondering what you plan to do with it. Offer the monster a toothpick perhaps? [Idealist]
>>
>>3822710

Genuinely thought we did my bad.
>>
>>3822254
I support this too.
>>
>>3821962
> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]
>>
we now return you to your regular programming of anon samefagging one way then another
>>
>How to train your Griffinhawk
https://maidensandmanuscripts.com/2019/06/12/how-to-train-your-hawk-a-15th-century-english-prioress-guide/?fbclid=IwAR2LCCbPYyYn46k2EzueZ_Kk6YoDM2XOrApd5JqDYhwPX2Z3d6UTCaN5ceg
>>
>>3823445
Please stop ruining my fantasy of having 20+ players participating in this quest. And those silent followers as well.
>>
>>3823513
Can you imagine sewing shut the eyes of courageous sky. I think we would lose eyeballs instead.
>>
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>>3823587
>>
>>3823599
Curiously, are giffenhawks picky mates? I'm curious about maybe bringing home a breeding pair.
>>
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> “Nobody. Move. A muscle.” The beast is dreadfully close, but there’s no indication it has even noticed your presence. You intend to back off, the last thing you want to do is startle it. [Haughty]

For interactions with wild creatures we will use your Tracking skills rather than Pathfinding. It makes sense for your Cartography Archive knowledge to apply here as well, though I will not usually allow that for Tracking.

Tracking Roll
> Avoid Monster / Indifferent Omnivore 70DC
> Did not startle it +10DC
> Favour of the Maid Sinclair +6DC
> Forest Guide +1 Re-Roll
> Courageous Sky +1 Re-Roll
> Order of Names Cartography +1 Save
> 86DC


Critfail = They do move in herds…
0 = Combat is unavoidable and catches you unprepared. Almighty help you.
1 = The beast aggressively charges. You are forced to either fight or abandon some of your belongings [-1 Wealth].
2 = You manage to extract yourself from this dangerous situation, but lose your bearings in the process.
3 = You leave without incident, and are well situated to set up camp safely without a Pathfinder Roll.
Critpass = Gentle Giant.


3 rolls of 1d100, rangers. You have 2 re-rolls and 1 save.

Live and let live.
>>
Rolled 80 (1d100)

>>3823610
Fuck merchants and fuck beastmen
>>
>>3823600
Not necessarily, though once a mate is selected Griffinhawks generally pair up for life. They don't do well in outright captivity, needing a degree of autonomy to establish their own roost. They have an unusually long juvenille period for avians even if the eggs do hatch but, if you properly take care of Courageous Sky, he is likely to outlive you.
>>
Rolled 52 (1d100)

>>3823610
>>
Rolled 56 (1d100)

>>3823610
>>
>>3823611
>>3823613
>>3823614

Well done. I am sure those re-rolls are going to be used at SOME point.
>>
>>3823617
>forgotten ominous foreshadowing
Oh no!
>>
>>3823617
I take it will be needed we we get truly lost Blair witch style.
>>
>>3823619
Imagine trying to do pathfinding while fae are mindfucking us.

We're headed into the thick of it bois.
>>
>>3823612
Would they do well if say a breeding pair was brought back and the topmost levels of a tower were cleared for them to nest? They would then be free to fly as and when they wanted unless we required to bring a hawk with us out.
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>>3823624
Odds are they'd prefer a natural environ, but I think we are getting WAY ahead of ourselves so I'll desist before I get any further into the nitty-gritty of Griffinhawk animal husbandry.
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>>3823626
Understood but cheers anyways. An interesting diversion.
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>>3823620
We're probably going to come of this trip Hella innawoods, dead or with a hell of a story/conspiracy to tell.


Probably all three
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>3 Success
> You leave without incident, and are well situated to set up camp safely without a Pathfinder Roll.

Disregarding your party as insignificant, the beast barely blinks as it registers your presence and then shuffles over to one of the fallen brigands by the shoreline. You watch with morbid fascination as it begins to feed. Clothes, leather armour, flesh and bone are all effortlessly crunched and swallowed down the beast’s massive gullet. Quite happy to avail of itself of this unexpected feast, the monster begins to make quick work of the remaining carrion, giving you plenty of time to quietly slip away.

You pause at the treeline for one final look at the imposing creature. Although the superiority of Man and his creations as the favoured children of the Almighty is a foundation of your belief, you admit that the Chlach Abhain is majestic in its own right. It possesses a terrible, brutal and overgrown sort of beauty. But a certain beauty nonetheless.

[1/2]
>>
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>>3823642

[2/2]

You find a secure place to pitch camp by nightfall without much difficulty, one you are sure is situated on terrain that the beast you left behind would find awkward to traverse were it inclined to leave the river.

As wood is gathered, dead branches only at Craig’s reticent direction, and a campsite set up, you are faced with an altogether different problem. You are well and truly in the Fallavon heartland know. Days away from civilisation, and likely days away from any other human as well. You know your brother is out here somewhere, oblivious to the fact he is closer to family out here than he has been since he left Castle Andrei near half a year ago. Wherever he is out here, you hope you find him alive and well despite the odds.

Tomorrow you will begin your search in earnest, and scour the land…

------------------------------------------------------

> West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]

>North into Mal Country. A sprawling expanse of lawless woodlands, it’s a likely enough prospect. But that is a lot of ground to cover, and you don’t even know where to start. [Hearty]

>East to the Fae Glades. The risk is obvious, but they say nothing in these woods goes unseen by the Fae. If anyone can pinpoint your brother, it’s those enigmatic beings. [Idealist]
>>
>>3823645
>> West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]
>>
>>3823645
>West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]
>>
>>3823645
>> West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]

And we know our brother went westwards too.
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>>3823645

> West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]

Dragonslaying time?
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>>3823645
> West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]
>>
>>3823645
> West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]
Will we get our money back from Craig?
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>>3823645
>West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]

Saves time
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>>3823645
>East to the Fae Glades. The risk is obvious, but they say nothing in these woods goes unseen by the Fae. If anyone can pinpoint your brother, it’s those enigmatic beings. [Idealist]
>>
>>3823645
>North into Mal Country. A sprawling expanse of lawless woodlands, it’s a likely enough prospect. But that is a lot of ground to cover, and you don’t even know where to start. [Hearty]
>>
>>3823645
>East to the Fae Glades. The risk is obvious, but they say nothing in these woods goes unseen by the Fae. If anyone can pinpoint your brother, it’s those enigmatic beings. [Idealist]
>>
>>3823645
>West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]
>>
>>3823645

Am I the only one getting annoyed by how you pussies always vote to avoid fights against Monsters? What happened to the Blade of Cain? We're a Knight god damn it!

>>West up the Crags. Rocky terrain and territorial wyverns is hardly an appealing option, but the commanding view of the surrounds should help narrow down your search. [Haughty]

We can't move quickly or get a good view in a forest, and the Fae can't be trusted.
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>>3823803
>>3822252
This is me.
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>>3823803
Considering we've only just started this quest to find our brother I didn't really want to pick a fight with something that wasn't acti