You are [not] a small, blind slime who has acquired two companions. You are a skelleton of female persuasion based on body proportions. As an undead you have very little to worry about, with the only detriment of a missing memory and a plethora of cryptic knowledge slowly being dredged up from some unknown source. So far you have taken to examining your skills which are as follow:•「Arrow」Fires a bolt of arcane energy. Damage (based on Magick) dealt to first obstruction impacted. [Focus] modified.•「Charm」Gain advantage on Persuade and Deception skill checks. Hostiles are immune.•「Runecraft」Identify, craft, & dismantle [runes] & [wards].==Runes allow a Scholar to [cast] without a [focus].==Wards allow a Curator to [cast] as if standing at that location.==[Runes] & [Wards] can be placed like traps. [Cast] the spell into it while setting a [trigger] condition. (examples: movement in proximity, reading, contact, stepping on/in/above)==Crafting a [Rune] or [Word] requires a [marker] material. (including but not limited to the following: blood, chalk, dirt, dust, ink, red wine, sand, stone, and wood. some materials require a tool to [carve] in order to suit a proper [Rune] or [Ward])•「+Free Slot!」You can learn something new![please hold]
>>3937258http://suptg.thisisnotatrueending.com/qstarchive/3900176/You decided that with so many options available you might as well take the most flexible one. A small rune is made in the most powerful location of the room: the center! The hole you must have fallen through prior to awakening lies directly overhead, and the door is immediately in front of the rune as well. All you need to do next is decide on what use the rune will serve, since you seemed torn over which option to take. To help make up your mind you take to standing in the center, and can already feel a throb of power surging through the stone.You have 2oz of Sicker Ichor™ in a bottle.What will you do?>Small Arrow. Distance and strength similar to a stone throw.>Small Charm. Lasts for about an hour, provides a minor bonus.>Enlarge Rune. Will use up the remainder of your Sicker Ichor™ but will boost the power of spells cast through it.>Write in
>charm rune charm the guard to let you out
>>3937272can we shrink the door?
>>3937934You would need to know the means to cause that effect first.
>>3938041ah so it effects only us then?
>>3938068You'd need to know how to change the size of things first. The means to target something with a desired effect is much more flexible since you can cast it on things in or above the rune, or from the rune if you're standing in it. I guess you could also affect things below the rune, or whatever the rune is on too.
>Enlarge Rune. Will use up the remainder of your Sicker Ichor™ but will boost the power of spells cast through it.>Medium CharmWe're going to get one shoot at the charm deal anyways. Might as well spend it all.
>>3937272You decide by personal majority (and the unknown patronage of one Patriarch 'Halle') to try and beguile your way out of this room. You perform a quiet chant in your thoughts and push your focus from yourself to the rune. A burst of energy surges from the Sicker Ichor™ graffiti and encompasses your form. Wind blows upward as you arch back to accept the boon in full.You feel the magicks take hold! You feel the true essence of power within you!
>>3938562You have acquired the boon of [Charm]! It also appears that your marker has added an additional benefit of [Power] to boost your magick potency a moderate amount. Now you're ready to confront the guard or convince someone to your aid as needed.What do you do?>Talk with Ghost Rat>Talk with Squat>Call for the Guard>Write in
>>3938568>call gaurd, then use charm to seduce him into letting us out of the room.
>>3938568>>Call for the Guard
>>3938568You step to the door and call for the guard before executing your plan...
>>3938653You place your hands at the top of your bosom, tilt your head to give an inviting look, and even take extra effort to pose with your hip jutting out from under the cut in the robe.[the sound of rolling dice...]
>>3938656It was a success!The guard falters their stoic persona as they stumble over their words. Convincing them to assist you will be easier now, and you can likely ask for a favor without need for compensation. However, you could also try to butter him up in order to increase your social standing with the guard. Doing such would allow for cashing in on a bigger favor on top of making other dialogue options easier to succeed.What do you say?>Strengthen bond. Ask them about themselves.>Cash in. You're unlikely to be let out at this point, but you could ask for something that would help escape anyway.>Write in. You've got something else you'd want to discuss that the guard can easily provide information on.
>>3938681>>Strengthen bond. Ask them about themselves.[act flity to the max]
>Strengthen bond. Ask them about themselves.
>>3938681>Strengthen bond.Oh, my, mister guard, could you tell me where I am? I just woke up in this drab, dingy cell, and I have no idea how I got here!
>>3938695we have already interected with the guard once and covered this, read the last thread.
>>3938681You decide to make small talk. The guard is more than willing to oblige in humoring your inquiry to themselves. You can't help but feel a little elated that you've got someone willing to actually host a conversation with you though. Perhaps there's something you gain from just interacting with another being? Nevermind that. You only need to focus on the topic of conversation.>Write in
>>3938841>"What exactly is this place? is it dungeon or something?" [make it girly and flirty]
>>3938841>”So, who’s your boss?”>”You mentioned that he went off on vacation. Any idea where he went?”>”Did he say he was going to bring you back a souvenir for you?”>”Mr. Guard, does these robes make my hips look fat?”
>>3938841Enough small talk!>Ask him to let us out before our Charm runs out!
>>3938896>Small Charm. Lasts for about an hour, provides a minor bonus.we have some time calm down, we have to do this right, as we only have this one chance
>"do you like this job?"
>>3938841You're not too sure on how to make your mannerisms girly but your charm effect is able to modify your projection to fit the intent nonetheless. You exchange questions for answers, and chain them together like a true social adept, and throw in some off-topic inquiries here and there to keep the guards' attention on you. You feel like you know more about the guard now, and your final question does well to prove he feels comfortable talking with you about his inner thoughts.Bond increased!What do you do?>Strengthen bond. You've got time to keep talking for now. Might as well make use of it right?>Cash in. You could possibly get let out of the room, or handed a means to leave. The guard might be wiling to make an exception if you can sweeten the offer.>Write in. There's something you might want to know more about? You feel unsure about this though.last post for the night! thanks for playing.
>>3939010>Cash in. You could possibly get let out of the room, or handed a means to leave. The guard might be wiling to make an exception if you can sweeten the offer.
>>3939010>Strengthen bond. You've got time to keep talking for now. Might as well make use of it right?
>Strengthen bond. You've got time to keep talking for now. Might as well make use of it right?
>>3939010>>Strengthen bond. You've got time to keep talking for now. Might as well make use of it right?ask about the surrounding area
>>3939010>>>Strengthen bond. You've got time to keep talking for now. Might as well make use of it right?
Sorry for this but I'll likely be putting this quest on hold for the time being. Holidays are rough on everyone to a degree, and mine includes drawing for a living now. I do still have more content planned for this quest, but don't feel I have the time or energy to spare on something that won't help pay the bills.I'd like to thank everyone for their support and hope you all have a good remainder of the year. Stay warm out there.