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Hello everyone!

This is a quest based in the ASOIAF universe which follows a captain of a free company that has recently been given dominion over Stormgrave, an island near Dragonstone. Ser Aurion Shryke is a common-born man with a natural affinity for leading men and making friends. You a swiftly approaching the beginning of the year 284 in first few months of King Robert Baratheon’s rule.

Quest resources including character sheets can be found here:
https://drive.google.com/drive/folders/1Ot_VGz9iDVmO1neVhGQMOs9h2G9Hd7nb?usp=sharing

I try to update twitter on run times/important votes here: https://twitter.com/CormaicB

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=House%20Shryke

Now, let's get started!
>>
Your current plans for conquest and justice are all dependent on letters. Letters from informants within the enemy camp and letters from your allies, or so you hope, of the West. Until then, you think it best you get to know your newer men. There are men sworn to bleed and die for you that you’ve not shared a drink with. It’s passing odd. They’re not proper Company men, but all the same…

But first, you’d share drinks with those who’ve earned them. Malaq, your reliably dishonest Volantine fleetmaster, proposed drinking a round or two to celebrate your coming heir and you’re not about to turn him down. Vaeron was keen on joining you as well.

“So she ask me, ‘Malaq’ where do you get such tatoos?’ My slave tatoos. I tell her I am great merchant prince. Very rich. And each is mark of victory. Wetter than sea I tell you,” he boasts over another round.

“And when she finds out you’re a lying shit?” Vaeron says.

“She knows, my friend. Just a bit of fun. One of Courtesan’s crew. She likes my tongue lying or not mark me,” he grins.

“Aye? What’re they up to?” you ask.

“Busy prying stick from ass most of them. Misliking captain missing and sneaks quiet. No word still?” he asks.

“None,” you frown. “Not since the first message of quiet. That was last moon now.”

His earlier bravado falls away, replaced by a grim half-smile. “Malaq smells a traitor, captain.”

“Others might say the same of you. You’re the shiftiest looking on my council,” you point out.

“Aye, captain. They look to loyal Malaq and see dashing face and mistrust. This is why there is traitor. Too many distractions. Rowers go into town cause trouble as rowers always do. Courtesan’s girls geld a man over wandering hands. Your Ser Duncan. He chase these shiny distractions around and what happen underneath it all? This they don’t know. Pointy spears look for soft targets,” Malaq shakes his head. “You know what Malaq thinks? I tell you this: trust dishonest men. Why? They want best for them. Easy to settle up with. It is honest men you do not know. They get ideas. ‘This is right. This is just,’ they tell selves. And so do evil things thinking it for best.”

“Say you’re right, why not? Then who is working against me?” you ask him. He’s left the obvious unsaid, which you’d expect with his queer sense of honor, but you know him well enough to catch the meaning: he is a dishonest, but his success is very much tied to your own. There’s not a lord out there that would raise him as high as you have. As much as you gamble with him, you know his tells well enough to see he’s not trying to be cagey about this.
>>
>>4203480
“Who can say?” he sighs dramatically. “Might be this Courtesan’s girl pumps me for secrets as I pump her. Might be your honorable knight gets too many ideas. Might be he is right of it and town is too wild. Too easy to slip in and out. Poisoner did, yes? Malaq could find them… if he had coin to make net to catch fish.”

“Well Cleo’s crew should be leaving for King’s Landing soon and it seems passing stupid to sell out their own sneaks… still, you’ve a point. Too many unknowns. I’ve no coin to spend on such at present, but I’ll keep it in mind, my friend,” you tell him.

>He is suggesting the Secret Police holding. Costs 3 Power and 5 Wealth at present. Cost goes up by 5 Wealth with each increase in the size of your largest community. Forces your enemies to roll against a DC 6 points higher when attempting to infiltrate for lands with spies/saboteurs/assassins.

“What’s new with you? Fix anything with your wife?” you turn to Vaeron.

“In a manner of speaking… not truly. She treats me like some sort of… coworker now. This woman can hold a grudge,” he says uneasily.

“You can still fuck your coworkers,” Malaq tries to reassure him.

“Point. Still, have you thought of… apologizing? Making some sort of grand gesture? Seven I’ve been married for days, why am I explaining this to you?” you shake your head.

“Like what?” he seems exasperated, lost.

“Dunno mate. I bedded one of her friends for a time, remember?” you recall.

“I do… but Jan said that was one of her enemies…” he frowns in thought.

“Yeah? Any road, she wasn’t easy---”

“You’ve a type you know,” he cuts in.

“So you know what I did? I named a great river after her,” you tell him.

“When did we discover a river?” he’s lost.

“Dunno if we ‘discovered’ it… just sort of ended up on it once. I didn’t know its name, so I named it. The Saryeni River. Even had a mapmaker scrawl it on there for her. What was that phrase, Malaq?” you ask.

“Wetter than sea, captain,” he supplies.

“Aye, that. Or the river in this case, but you get my point, yeah? Do something… grand,” you wave your hand absentmindedly. “You at least owe her for wrangling a betrothal out of me. Quite the matchmaker she is. First, she gets me wed, then she gets me to promise one of yours weds one of mine.”

“She didn’t tell me,” he seems surprised but happy for it all the same. “Who?”

“Dunno yet. Depends on how things go. You might do us all a favor and make another option for me to consider so my son doesn’t end up wedding his wet nurse or something to that effect,” you point an empty bottle at him as the banter continues into the night.
>>
>>4203485
You head down to the fields beneath your castle walls the next day to pass the time and learn more of Ser Byron Yew. Warrick Flint happens to be with him as well as they survey the crossbowmen.

“The lot’ve em need a good deal of work yet. I’ve been too busy seeing to the arms and armor of the rest of our good ser’s host,” he nods to you.

“Sounds like someone might’ve lost a wager, eh?” you rib him.

“Pure bloody luck is all it was,” he grumbles beneath his bushy mustache.

“How’re you finding the island so far?” you ask your master of arms since Ser Byron is still distracted watching his new men.

“Fair enough weather, ser. Rainy, aye, but can’t much complain what with it not beings streaked with ice and all. Food’s fine enough but not near as rich as milord Manderly’s table if ser don’t mind me saying so. Half the work’s done for me with your sellswords so well sorted, so all and all I’d call meself contented,” he shrugs.

“Hmm, I doubt much of anyone throws a feast like Lord Manderly, but I did just set aside coin for my lady wife to freshen things up a bit,” you say.

“Oh that’s fine news then. With a babe in her belly she’ll be wanting to see to the kitchens straight away. Best keep meself clear eh?” he laughs. “Well Marq’s done a might fine job with the armor even with all the distractions, but the weapons we keep round here are only just passable.”

“You might be right. Still would be a big expense, no? Either we’re stuck dropping heavy coin on quality castle forged blades from elsewhere or I recruit a weaponsmith. There’s only so much iron pulled up from my mines. You’d think two masters of their craft’d be like to fight over it,” you point out.

He grunts, which you think is mostly conceding your point. “True those types don’t like sharing metal. Not that there’s much sharing to do what with no smelter up and running. They’ve had to separate it all the long way. Slow going. Might be you’d range for Marq to marry this woman he’s taken up with to keep em nice and happy.”
>>
>>4203488
“First I’ve heard of it,” you say. Your armorsmith must be more charming than you would’ve expected for a man with more hair hanging off his cheeks than the top of his head.

“Smitten with her to hear tell of it,” he chuckles. “Too pretty for him if you ask me. Man in that sort of work should have a stout woman with good hips. My wife’s no delicate thing herself, but she’s given me some strong boys. Thinking they’ll settle in with me when all this Dragonstone mess is sorted. Scuse me, ser,” he growls the last as he moves to intercept a couple crossbowmen slacking off near a bale of hay.

You call over Ser Byron while you have a moment. “So, what do you think?”

The quiet archer takes a few moments before answering you. “They clearly have at least some basic experience in marksmanship. My concern lies with their discipline. They are of levy stock?”

He speaks with enough polite courtesy to turn statement to question. Or maybe it was a question. “Something to that effect. Not sure if they were even levied by official command. Mostly farmfolk who resisted the raiders that came to these shores. Odds are I would’ve had to fight for my own castle if they hadn’t.”

“I will do my best all the same, ser,” he nods and looks back to the fields. As the silence passes, you’re becoming increasingly certain he is not for any small talk. You’re unsure of whether that’s because of you alone or more of a general characteristic. Either way, he doesn’t seem to bear you any blatant ill will and if there is a scheme at work here as Malaq seems to believe then Ser Byron and Ser Edger are actually the only two completely above suspicion. They simply haven’t been around long enough.

>Leave off it. He’ll warm up in time if he wants to.
>Press him a bit. Why so unsocial?
>Something else.
>>
>>4203495
>Leave off it. He’ll warm up in time if he wants to.
>>
>>4203495
>Press him a bit. Why so unsocial?
Ask him about the founder of his house. Tell him about the eye and why we never took to archery because of it. Gives us personal stock in his story.
>>
>>4203495
>>Leave off it. He’ll warm up in time if he wants to.
>>
>>4203495
>>Press him a bit. Why so unsocial?
>>
>>4203495
>Leave off it. He’ll warm up in time if he wants to.
>>
>Press him a bit. Why so unsocial?
>>
>>4203495
>>Press him a bit. Why so unsocial?
>>4203564
Supporting this add-on
>>
>>4203661
>>4203564
I'll change so it's more certainly leading one way.
I like the option anyhow. Gives us more of a chance to see where he lies. Getting personal.
>>
Alright, let's roll for it.

>Can I get 3 rolls of 7d6 for Charm? DC 21
>>
Guy I also wanted to check with you all. We have a library, no one really uses other than I guess lil Janessa. Why not ask Janessa to assign her a task like looking up books on house Ramnton and House sunglass. We might get a better idea of strategy
>>
Rolled 6, 3, 4, 4, 3, 5, 1 = 26 (7d6)

>>4203686
lets see how this goes...
>>
Rolled 1, 3, 3, 3, 1, 3, 5 = 19 (7d6)

>>4203686
>>
Rolled 2, 5, 1, 1, 1, 3, 6 = 19 (7d6)

>>4203686
>>4203691
So close..
>>
Rolled 3, 2, 5, 3, 4, 6, 6 = 29 (7d6)

>>4203686
>>
>>4203691
>>4203692
>>4203695
Writing!
>>
>>4203696
Fuuuuuu
27 solidly 2 degrees would have been nice.
I hope we get to charm Duncan. And get atleast 2 degrees. Go on about how we grew up here and expect to do the best we can for OUR people.
>>
>>4203700
Special Detachment*: +5 Wealth; 1d6 months.
Secret police can be useful not just for keeping track of what is going on in your own domain, but may be used to infiltrate others as well.
New Rule: Your House gains access to the Secret Police Infiltration House Action.
>Deploying your secret police to another house’s territory requires a House Action and doing so secretly requires a Formidable (12) Cunning test. Failure means your efforts were discovered, which will probably result in embarrassment and loss of 1d6+3 Influence.

I imagine we would be using Cerelle to handle these things?
>>
>>4203737
She could do that, yeah. It fits her scheming personality better than Aurion's more carefree style anyway.
>>
“So, what’s your story?” you ask. He turns with quirked brow. “You spoke of a blind archer founding your house. Now that’s a story. What else then? Why come here so quickly?”

“Alan o’ the Oak, he was called. Legend does have that he was blind. We are an old house, founded before the Andals came,” he says.

“Huh. Hundreds of years ago, eh?” you ask.

“Thousands,” he says with a slight smile. “As for my reasons… those are a touch more personal, ser.”

“Personal, eh? Alright. Let’s make it a game then. A question for a question. Not every day one could ask me so freely,” you say. Probably at least half a lie, but it sounds true enough.

He thinks on it for a time before giving a slight nod. “Very well, ser.”

“Your family first. Where do you stand there?” you ask.

“I am a second son. My father yet lives and my brother Manfryd is capable enough to succeed him,” he answers.

“A second son striking out on his own. Fair enough. What’s your question?” you prompt.

He hesitates a moment as if uncertain to ask. “The Lady Cerelle… how exactly did that happen?”

“Hah, right to it then? I’m sure you heard at least the half of it already. Most the tale is true from what I know of it. We met upon Dragonstone and I stole her away at her own urging. One thing led to another as you might expect and we both pushed to wed. Took all my favors, but here we are,” you tell him.

“I must admit, the scale of it is amusing,” he gives a slight smile. “There are knights of low standing who seek to wed lord’s daughters by winning tourneys. You do it with promises to win a war… although there are undoubtedly some that would see you dead for the gall of it.”

“I’ve heard that too. You wouldn’t happen to be one of them, would you?” you half jest.

“I believe that counts as a question, ser. No, I have no ties to House Lydden or its fair daughter. Quite the opposite, I so readily accepted because of the lack of ties,” he says seriously. “I am somewhat intrigued by your Free Company. What of all the lightning bolts?”

“Campaign markers. One for every success. It marks out the most veteran of us. Funny thing is, it started off as kill counters years and years ago, but that caused all sorts of trouble over fighting over kills and not giving quarter, so it was simplified,” you explain. “I’ve my fair share as well. You want one of your own, you’ll have to be inducted.”
>>
>>4203941
“I will think on it, ser,” he says to your surprise.

“Then one last one from me. Why leave your house at all?” you ask.

“… that does not have an easy or pleasant answer. I suppose you could almost call this repentance through exile. I had heard tell that yours was a pious house if a little rough around the edges… things have happened during this war that I would rather not speak of. I did not partake, but I stood by. The Faith teaches us that a sin of omittance is worse because of its ease. It took such a path and have vowed not to do so again,” he says quietly. “If that will be all, ser? Thank you for the conversation.”

He begs his leave to return to his men, leaving you to ponder his words. The Sack? You don’t ask it, but it’s fairly obvious. It’s clear he doesn’t want to say what precisely happened, but his reasons seem genuine enough. Hopefully he gets over it and learns to live a little.

A few days go by before you find yourself with time to pull someone new aside, but you’re contented with waiting. There is something awfully relaxing about all of this idle socializing about your grounds. Course, someone is probably trying to kill you or see your works undone, but what’s new about that? A man can get used to such things.

Until now, you hadn’t really taken the time to smell the roses of your new rule, so to speak. There aren’t any actual roses, nor other flowers for that matter. Might be worth planting some. How hard could it be? Seems you’re the only one so at peace though. Cerelle is keeping herself almost too busy going through all your ledgers, even the old ones. She’s even had Janesa drag out all the old company books and enlisted her daughter in combing through the library for historicals on your neighbors.

“Busy, busy, busy,” you tell her as you bother her during her work in the library.

“There is much to be done, Aurion. You know this,” she chides without looking up from the ledger.

“That’s my point. You’re a sight best enjoyed in the daylight. You would wait til night falls and risk offending the Maiden Elenei?” you try.

“If you would like to remedy this, then perhaps you should invest in an apiary, husband. The wax may be used for candles,” she parries almost lazily. Still, you can tell she’s at least giving it a moment’s thought… until her handmaidens take to whispering at a nearby table and ruin your good work as she looks up in annoyance towards them. “You are distracting the girls, Aurion. Why not take Ser Edger outside for some air before he dies of boredom?”
>>
>>4203943
You look to the young knight. She has a point and you did want to speak with him more anyway, so you do just that. “Not much a reader yourself?” you ask him outside the library tower.

“I know the basics, ser, but I can’t say I have a passion for it,” he admits.

“I can sympathize. Not sure how Cerelle puts up with it all, really. There’s such a thing as overthinking. I’m nearly never wrong and I don’t bother with any of that,” you confide.

“There is something I was looking to speak with you on, ser… it concerns my cousin’s safety,” he starts.

“What’s happened?” you turn serious.

“Nothing of yet, ser,” he says, startled by the look you give him. “I only wish to express concern at how lightly she is guarded. I took a ride to the edge of town yesterday and was surprised at the state of things. So many of ill repute walking about so brazenly… and the garrison doing little to put them back in order.”

“If they jabbed a spear at every lawbreaker in these times, then I’d have no smallfolk left. Never fear, I’ll be seeing to matters on that front in good time,” you assure.

“It is still a concern at present… a small handful of good, loyal men would greatly bolster the situation within these walls. I cannot be at my lady’s side at all hours, not to mention that of the other ladies of good birth,” he says. Such as his sister. He does have a point…

Will you do anything to remedy the situation?

>Allow him to recruit a few locals and see to the training himself. They likely won’t be up for much of a fight and may end up doing more harm than good, but you’ll take a chance on it. Cost: nothing.
>Pull five men from the garrison. They are the ones whose loyalty may be most in question, but there must be at least a few who like you well enough after you fought with them. Cost: 1 glory.
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
>Pass. He’ll have to make do.

More tomorrow. Thanks for playing!
>>
Thoughts on spending a destiny point to form a knightly order, fellas?
>>
>>4203947
>>4203966
I know this isn't what Ser Edger wants but can we convert some glory points into law? Is that allowed?
>>
>>4203966
Can't say I'm a fan at this point
>>
I don't like pulling men from the first either. I think the garrison route is the best bang for our buck
>>
>>4203966
I like the idea. But I don't think it's wise we go into a battle with out a DP.
I prefer we weaken our first.
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
If we really want to commit to this.
Boggs What happens with Duncan's chat?
>>
>>4204005
The problem with that is, why would you put men you aren't sure they are loyal to you guarding your most precious assets(family)?
Can't say I love the idea, but fighting or Endurance would fall to 4. Which isn't the end of the world.
>>
So the cadre. Would it be our destiny point or Cerelle?
>>
>>4203972
Sure. You have 2 glory points at present and you can convert them into any resource.

>>4204011
>What happens with Duncan's chat?

Tomorrow. This felt like a good vote to end on.

>>4204026
Yours. You are the only one who meets the requirements for the benefit (Persuasion 5).
>>
>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.

>Requires persuasion 5
Then I'll bite. There's something fitting about giving up a destiny point to protect family. The most IC I think a meta vote can be.
>>
>>4203947
>>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
The safety of our wife and future heirs is nothing to skimp on.
>>
>>4204082
>>4204066
I get the logic behind it I guess.
But Think about it. Weaken the first regiment for a SHORT time. I don't see why we wouldn't be able to reintroduce those men back into service once we have better infrastructure. While yes The same could be said about Cadre.
We won't be able to use that DP if either a really lucky or unlucky chance comes upon us.
I wouldn't even mind possibly doing it in the future, but I do believe there are much better options like inspiring letting us reroll and take the better of the two rolls. As well as add another command. We could reroll a complicated command and reroll the test so me can get a strong initiative at the beginning of the battle..
or a DP if we burn it adds +5 to any roll. Who knows if we get a chance to capture the queen or a head of house or two of a large lordship. At dragon stone. And gathering knights and what not and vetting them will cut into the time we have to do other things. Like say getting some stock for the king of our rum for his gift. Or training for dragonstone or implementing the sunglass house attack.

Once we have money to can focus on getting things to protect our home.
And after this battle we should walk out of there with some Glory. We could spend the bulk of it on law. To tidy things up a bit.
>>
>>4204126
This is too much rollplay on a destiny point for me to go with keeping it. Sorry, but I would rather give a little to the main character focus of family. I do like the glory for law take.
>>
>>4203941
> I believe that counts as a question, ser.
not one to grovel or mince words, eh? I like this Yew person. Can we get someone to do some library-digging about his house and the First Men and tell us a bedtime story?

>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order.
our very own huscarls! this turning out better than I'd hoped for. Is there an upkeep cost? do we have to buy horses now? can we add a (slightly heretic) religious flavor to it? can we consider inducting the Yew boy or does that make things awkward? I'd like us to have a counterweight (and possible replacement) for ser tin-pants.
as for my motives, I agree with >>4204082 and I have a couple other reasons as well
- we'd be punching way above our weight class, which is how house Shryke does things in general
- our military is good, so enemies of equivalent size will always look for the underhanded move
- a knightly order is already a legacy, something unique to pass on. A destiny point for that seems appropriate, especially given Aurion's family focus.
>>
>>4203947
>>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
they will prob end up as assassins, killing our entire family
>>
>>4204035
What's the conversion rate just the +2?
>>
>>4204035
This probably would be farther down the line if we get the academy could the Cadre become the teachers?
>>
>>4204266
Our arms master would likely be holding shit down there. Since he is basically a drill master. And likely the current sub commanders we already have. Like Vaeron, Duncan, Byron, And I guess ship related shit Malaq.
While I really want it as well. We are extremely far from that. But I would say we should try and keep a spot open for it. Cadre are just good loyal soldiers. Being good at fighting doesn't mean you can teach. And vice versa
>>4204236
1 glory = 1 X
meaning 1 unit of glory is equal to 1 unit of any other resource.
>>
>>4204276
Okay thank you the glory conversion is not worth it then

>>4203947
>Go for something a bit more prestigious and recruit a handful of knights
>>
>>4203947
>>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
Id rather pick the first option. Of having edger take his pick of men and train them himself. Or take from the garrison.
But boggs chose to make this vote before we found out about Duncan. That could be telling in and of its self. Or just listening to the players cries for it.
Either way I don't want to spend the destiny point. Id at least wait to see if we have to deal with Ser Duncan over here.
>>
>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
>>
>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
Fuck it. Let's go
>>
>>4203947
>Pull five men from the garrison. They are the ones whose loyalty may be most in question, but there must be at least a few who like you well enough after you fought with them. Cost: 1 glory.
>>
>>4203947
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
>>
>>4203947
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
Have you all forgotten the last time we had no destiny point to spare?
>>
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>>4205066
I specifically dislike having this kind of plot armor, sorry, anon, consequences will never be the same
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>>4205066
That is exactly what I am thinking. Spending a DP which is extremely hard to get is something.
In theory we can get it back by returning that quality back. Something about spending and then getting a refund.
But it we add 10 knights to our house I feel like it would be a dick move to not retain them, after going through the trouble of gaining them.
I likely wouldn't disband the cadre, till we had 4 more units and we could attach some of the men to them and keep most on retainer in some fashion.

Like I would rather we get another Garrison troop for domain 1, where all of our farming stuff are, along with our home.
>>4205087
I would rather we stick with the character then. How does it make sense to hire some new guys than hire ones you've have life and death battles with that you would trust your life with?
>>
>>4204436
>>4204374
>>4204302
>>4204181
>>4204066
How can you justify that this is for our family? Or say they will be assassins or their safety? And not go with the option to weaken our offensive for the sole purpose of protecting our home and family. By pulling from the men we have the most trust in the world?
>>
>>4205108
It's awesome having knights around
I like Aurion's swagger, having bomb-ass knights as guards fits with that
>>
>>4205096
> How does it make sense to hire some new guys than hire ones you've have life and death battles with that you would trust your life with
Boggs didn't say WHERE we need to hire them from
we can start with a dude or two from the First, let Edger pick someone himself, etc etc
>>
>>4205108
it's because if we weaken our offensive then the family will be in even greater danger
>>
>>4205119
actually now that I think about it it can be a prestige thing for all our units - some unit distinguishes itself in battle and someone from the unit shows exceptional loyalty, they get to be a huscarl, and the unit gets to add a 'guards' pennant to their battle standard
>>
>>4205121
>>4205119
So you're telling me if we pick cadre. We MAGICALLY will be picking from the first regiment and 2nd regiment. But they won't lose any power?
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be
It strictly implies we are looking for KNIGHTS. outside of our house

If we pull 5 men from our first it takes them from Elite+1 to elite.
Do you really believe it to be such a loss?
It would be a loss of either 1 endurance or 1 fighting die. Yes it is significant. But To weigh the semi permanent cost of of using a destiny point. doesn't weaken our offensive by much.
We are raiding house rambton. Where we have Cleo AND now the House Lydden as back up. If we thought we could take the house before, we certainly don't need as much of an offensive now.
We may just get them back up to elite +1 if we can do this before the wedding.

I don't mean to argue every single point. But I just can't follow that logic without thinking there are clear flaws to that that don't overcome the benefits.
>>
>>4205136
> MAGICALLY will be picking from the first regiment and 2nd regiment. But they won't lose any power?
a regiment can survive the loss of any one person lol. if you leave them without half their staff, yes they're gonna suffer, but there's attrition anyway and we're going to be doing this over some time, so it won't matter as much
> we are looking for KNIGHTS
hm. can't we knight people? Vaeron is a defacto knight, if you have a chivalric order it's kinda stupid not to be able to make new knights, eh?
> Do you really believe it to be such a loss?
with serious fighting in the immediate future? fuck yes.
> the benefits
here's another thing. if we use the point to get out of a pickle, it's gone. in this way, it will benefit the next head of House Shryke, and the next, until there is no more House in fact. that's what I call an investment. and this is the kind of thinking that a family-oriented and legacy-conscious dude like Aurion is likely to have.
>>
>>4205136
>people have different opinions than me
REEEEEEEEE
>>
>>4205136
jesus christ I need to stop doing this but...
> we are raiding house rambton
and in doing so we are opening a sizeable can of worms, which will no doubt start crawling about
I'd rather have everyone at full strength AND the home front a bit more secure, not rob peter to pay paul
>>
>>4205135
>prestige thing for all our units
Except based on these requirements it's only knights.
I just believe you're trying to solve a short term problem with a long term solution. That can be solved with money.

w
We are focusing on fixing the law problem. we already have Vet garrison units, on the look out for suspicious behavior. What we need to do is do well and spend all the glory on law. Go no a hunting expedition for bandits/thieves/and thugs. Once we are back and have time. Say after the wedding but before dragonstone and dealing with house sunglass.

>>4205145
Technically our whole first and 2nd company is filled to the brim with knights. since across the sea they don't give much of a fuck about it.
>>4205153
Pointing out my point of view to try and convince others = REEEEE
Thanks for your very intellectual input. Try not being being dropped more as a child as family tradition when it's your turn.
>>4205155
Which we added a whole other in raiding the place. should be plenty of man power. Should be ample. they are just a banner house
Thanks for the dialogue. I can at least appreciate the reasoning behind it.
>>
>>4205166
>Try not being being dropped more as a child as family tradition when it's your turn.
>try be intellect
>only make syntax error
>>
>>4205166
Whole other house* being dropped more*
One of the most powerful in houses military wise. And we are fighting a banner house of a small lordship that has 2 minor banner men under them.
Where most of their trade is traded/or tribute to their lord. And which he (head of the house) may not even be there if he was called to arms for defending dragonstone.
I just think the vote is premature. Since the whole vote to get a cadre or not was implemented because of Ser Duncans loyalty being called into question. While we still haven't figured out where he stands.
>>
>>4205166
> What we need to do is do well and spend all the glory on law
and two more points of law are going to protect against assassins how, exactly?
> should be plenty of man power
for the raid itself, as it is planned, sure. but we don't know what comes after. we don't even know for sure that we won't find ALL our enemies arrayed there, waiting to shrek us.
> dialogue
it's half the fun for me, you're welcome
>>
>>4205198
Meh playing video games. Rounds start while I type, meh it happens. Also annoyed
>>4205208
I guess I wasn't clear. I meant it as spend it to get it to 20, which is the next tier. Along side the garrison. Should be ample. Especially since they a decent awareness.
And Id say add the secret police when we can.
>>
>>4205205
> we are fighting a banner house of a small lordship that has 2 minor banner men under them.
as far as we know. for now. no telling what will happen irl.
> sir Duncan's loyalty
doesn't matter so much in the end. no guarantees that, if he betrayed, he was, is, or will ever be the ONLY traitor we have to deal with. so, we should hedge accordingly.
not to mention, if all goes well we'll show up at Bobby's wedding with a cadre of fresh knights-militant and all the stuffy old heads of other far more prestigious Houses which nevertheless do not have chivalric orders attached (such as our own dear father in law) will inevitably, ineluctably and hilariously throw assorted conniption fits
>>
>>4205216
> I meant it as spend it to get it to 20, which is the next tier. Along side the garrison. Should be ample. Especially since they a decent awareness.
And Id say add the secret police when we can.
or we could do something cool and useful now. whichever seems more practical I guess
>>
>>4205227
How would it not be more practical to pull the men from the first regiment NOW. like within the HOUR. Than to putt out a call, to gather knights at our home. Which should take at least 1 week to get here. Unless there have been some hidden knight's/fighting experts on our island the whole time?
If we are talking practical to pull men from our first regiment makes the most sense. And we will know about their loyalty is assured game rules or not. Since these are men we fought with for a decade. Haven't had their loyalties tied to their positions tied to our own as much to any other person around. If that makes sense
>>
>>4205205
>blaming the QM over your opinion not winning out

Classy. I want the knights for bigger problems than duncan.
>>
>>4205224
We have already proved our men are badass. As when we had our heavies confused for knights. Plenty of people can do that.
At this point we are just looking for name brand knights?
>>4205330
I am not blaming QM. It his game and I respect his decision. Just pointing it out. Is discussion something frowned upon in your house anon? You can have a reasonable conversation about your opinion about something with out being a manchild about it.
>I just think the vote is premature
I can only imagine that is what you're referring too?
The topic of spending a DP on a cadre came up because what the players said they wanted was something already existing in the game. QM mentioned it because we fully met the requirements to actually obtain it. It only makes sense for him to bring it up when players are discussing the option. Hell I sure as hell didn't know what cadre entailed.
Personal guard is just a unit of 20 members. Sometimes consists of just knights as well?
I can only imagine a cadre is a unit of as it says 10 men. Who stats represent a full unit of power, with out any negatives.
Not costing us power. Other than that it seems like a particularly weak. as far as I can tell.

This squad automatically reorganizes or rallies
at the start of each round until destroyed. Should this unit be wiped
out, you lose this quality and the Destiny Point you used to acquire it.
While you need not pay this squad, you must feed and provide for the
soldiers in it.
Not sure if this is what is suppose to make them over powered?
>>
>>4205330
I really just see DP as things that help us attain things/traits not regularly attainable.
Thats really my big issue.
Personal guards are very much attainable. And a cadre is a smaller personal guard is all. Seems to me a bad investment of a DP. But seems like it's gona win unless more regulars join in and vote my way.
My internet is finally less buggy. SO i can enjoy titan fall 2 more so that is nice.
I'll catch you all once boggs runs.
>>
>>4205367
Maybe we can turn them into a larger unit later for a discount or other benefit?
>>
>>4205381
nah for that I would see it as a change from cadre to person guards.
We would get our DP back and we would just have to pay full price for a personal guard. but that would just be my guess.
>>
>>4205145
>in this way, it will benefit the next head of House Shryke, and the next, until there is no more House in fact. that's what I call an investment. and this is the kind of thinking that a family-oriented and legacy-conscious dude like Aurion is likely to have.

This is the intent, yeah. A knightly order, even a small one, is something more prestigious and meant to stand the test of time as opposed to the typical bodies of men, most of which should absolutely not be maintained in true peace times. I know I harp on this on occasion, but it bears reminding that this is a feudal society. This entire continent has five cities on it. Most of the land is rural with a spattering of small towns here and there. This is in no way conducive to every little fiefdom keeping the sort of standing armies you see in this era and the book era on a more permanent basis. It's going to take something like the work of five farmers to feed one soldier and the smallfolk population just isn't vast enough to support such long term arms races all over the place. That's part of why half the Seven Kingdoms is butting up against a famine as the War of Five Kings progresses. The only reason the average landed lord with any sense would maintain a standing army of more than one or two units would be if they were expecting to get hit or stir up some shit. The overwhelming bulk of armies should constitute temporary levies led by a smaller number of knights. You get around this a little bit with this house only because two of your units right now are actually supposed to be professional standing soldiers, but they do still need to eat too. The flip side of this food mechanic we are working with in the quest is the simple truism of the genre: Winter is Coming. Seasons are notoriously unpredictable and farms along with some other holdings don't work during the winter. Food for thought.
>>
File: Stormgrave.png (1.61 MB, 1374x796)
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You nod along for a time, looking over the battlements to the grassy fields of your island. “Five knights. Would that be enough?”

Ser Edger seems surprised you’re taking this so seriously. He didn’t see the manticore. “It should be sufficient, ser. From where will you find these knights?”

A good question… “Let me worry about that. You said you rode to the edge of town?” you ask.

“I did, ser. Just yesterday,” he answers.

“Good. Then you know the way. Go there and tell Ser Duncan I have need of him tomorrow. I’ll watch the readers for now,” you tell him.

You return to the library and sit across from Cerelle. “Can I borrow you for a short while?” She lowers the ledger and gives you a flat look. “Nothing that requires you undressing. Though I wouldn’t be opposed.”

She looks to you over with her deep blue eyes and finally nods, saving her page with a spare ribbon. “Keep reading girls,” she says while taking your offered hand.

“So, I’ve decided to get more knights. Might be… five or so to start. Knightly orders are all the rage here, yeah?” you tell her outside.

“Aurion… you already have hundreds of men. Hundreds of mouths to feed, I should add… and it has become exceedingly clear to me from reports out of the town that your staggering number of rowers constitute a floating criminal population,” she says.

“Aye, the sea is wet and rowers cause trouble. Everyone knows that… but this is different. This is for the protection of you and our child. I’d rest easier knowing there are good, honorable men watching over you when I’m away,” you tell her.

“That is sweet of you to say, but where do you intend to find these knights?” she asks.

“That’s why I wanted to talk to you. Edger had the idea. Sort of. I think he was looking for some other angle in truth,” you say.

She huffs. “He has grand notions of putting together a cavalry force. I should think he was looking to find likeminded men, but his approach was lacking. A tourney would accomplish such a task easily enough.”

“Yeah? Not that I’ve a problem with horsemen, but I was looking for guardians, not outriders,” you say.

“There are many more knights of the west encamped around King’s Landing…” she thinks aloud.

“Do you think it wise to stack the house with westermen? Even I know they’re not the most popular sort of late and for good reason what with them sacking a city. Not to mention a good number don’t like me,” you point out.
>>
>>4205536
She clearly doesn’t like what you have to say on her old people, but she doesn’t contest it either. “If not them, then who else? Our neighbors clearly hate us, so they would make a poor source of recruitment. As much as it frustrates me to say, we haven’t the influence to put out a call of recruitment while expecting to have reliable men answer the call. We would more likely end up with hedge knights and their ilk and I would sooner be guarded by the kitchen staff.”

“I have decent contacts amongst the northmen and stormlanders,” you suggest.

“You have one contact for each. Even if they were willing to assist you in this matter, they would only leave you with men either overly loyal to themselves or of poor enough quality to be no more than their leavings,” she says. “The only reasonable options I can see would be recruiting from the west or weeding through tournament fighters. Unless… I could send a follow-on letter to the Faith. They have a vested interest in keeping track of more pious knights throughout the realm. It is the only method left to them for seeking out the aid of reliable fighters when their holdings are threatened.”

>More westermen knights would be fine provided you can find some of the right temperament
>We can pick out some tourney knights in King’s Landing or host one of our own
>Write to the Faith for some pious knights
>Something else
>>
>>4205538
>More westermen knights would be fine provided you can find some of the right temperament
>>
>>4205538
>>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>>Write to the Faith for some pious knights
I admit I like the idea of the Merc of the Faith
>>
>>4205538
>Write to the Faith for some pious knights

These are supposed to be loyal guardians, not the best jousters.
>>
>>4205538
>>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>We can pick out some tourney knights in King’s Landing or host one of our own
>>
Writing!
>>
“Seems like picking out a few decent lads out of a tourney could give us the most to work with. I’m not keen on limiting myself to westermen. They're doing something right with their women I'll grant you, but few of the men have impressed me so far,” you tell her.

Cerelle frowns. “And the Faith? They have more reach than a simple tourney.”

“Might be that’s the problem. Would their picks have more loyalty to the house or their holy books? Not sure, myself. Loyalty, love. Loyalty’s not something from the pages of a book,” you say.

“I fear you may have that precisely backwards, Aurion. The loyalty the Faith inspired is why they are no longer trusted to maintain their own militant orders,” she says.

“And if I ask them to do something they think their books won’t approve of, what then?” you suggest.

“Such as?” she narrows her eyes.

>How do you feel about taxes? (Discuss black market ideas)
>Don’t bring that up just yet. You’re still not sure about it.
>Something else.
>>
>>4205646
>>How do you feel about taxes? (Discuss black market ideas)
>>
>>4205646
>Don’t bring that up just yet. You’re still not sure about it.
>>
>>4205646
>Don’t bring that up just yet. You’re still not sure about it.
>>
>>4205652
+1
>>
>>4205646
>>How do you feel about taxes? (Discuss black market ideas)
She could lead us not to do it. If she is vehemently against it.
>>
>>4205646
>>How do you feel about taxes? (Discuss black market ideas)
>>
Can I get 3 rolls of 6d6 for Convince? DC 17
>>
Rolled 3, 5, 2, 2, 2, 2 = 16 (6d6)

>>4205700
>>
Rolled 2, 3, 4, 3, 4, 5 = 21 (6d6)

>>4205700
>>
Rolled 6, 2, 5, 5, 2, 3 = 23 (6d6)

>>4205700
>>
Rolled 1, 4, 6, 2, 1, 1 = 15 (6d6)

>>4205700
>>
>>4205702
>>4205703
>>4205706
So close to that second degree... okay, writing.
>>
“Seems like picking out a few decent lads out of a tourney could give us the most to work with. I’m not keen on limiting myself to westermen,” you tell her.

Cerelle frowns. “And the Faith? They have more reach than a simple tourney.”

“Might be that’s the problem. Would their picks have more loyalty to the house or their holy books? Not sure, myself. Loyalty, love. Loyalty’s not something from the pages of a book,” you say.

“I fear you may have that precisely backwards, Aurion. The loyalty the Faith inspired is why they are no longer trusted to maintain their own militant orders,” she says.

“And if I ask them to do something they think their books won’t approve of, what then?” you suggest.

“Such as?” she narrows her eyes.

>How do you feel about taxes? (Discuss black market ideas)
>Don’t bring that up just yet. You’re still not sure about it.
>Something else.

“How do you feel about taxes?” you ask her.

“They… are what allows polite society to function and keep order upon the disorderly… Aurion, where are you going with this?” she asked tiredly.

“Are they? Whew, I wish someone told me that when I was barely scraping by as a lad,” you laugh with little mirth.

“That’s not what I…” she trails off shaking her head.

“Are you well?” you reach out to steady her.

“Fine… I think I need to eat. Will you join me?” she admits.

“Course, love.” You walk her down to the hall and sit with her alone, watching her delicately pick at a hearty stew.

“You’re staring at me,” she comments.

“Can’t help it. You should take it easier, you know?”

“Perhaps you may be right,” she concedes. “But for now, there is too much work to be done.”

“Right. So… taxes. Don’t much like them. Simple as.”

“Without taxes, we have next to no revenue. They are necessary, Aurion. In fact, I would say they are disturbingly lax in these lands,” she says while dabbing at her lips.

“So that leaves us with what? Put the boot down on people who’ve been pushed out their homes? Seems wrong don’t you think. I’d rather turn it to advantage,” you say.

“What possible advantage could there be in this lawlessness?” she looks to you like you’ve finally lost it.

“So happens I know a score or three who share my more reasoned sentiments on taxes and the like. There’s a market to be had there by my reckoning. See they like places like this where there’s not a bunch of lads in painted gold cloaks pretending like they didn’t come from the streets they spit on,” you say.
>>
>>4205812
“Might be they are. What difference does it make so long as they put forth a cut in thanks for the convenience of exchange here. Just cause King’s Landing takes a heap of the profit out of hulls and demands unreasonable accountings of the nature of goods doesn’t mean we are obliged to send all ships their way,” you idly spin a spoon on the tabletop.

“You understand this comes with a certain reputation---”

“That I already have. What of it?” you point out.

“And your children and your children’s children?” she presses.

“Can do what they want. If they’ve any sense, and I’m sure they will coming out of you, they’ll see the less taxes the less problems they’ll have,” you say.

“Fewer.”

“What?”

“Nothing,” she sighs. “We simply don’t need this, Aurion. In perhaps three years’ time we will have more coin than we will need without such a venture.”

“And I can bring us in the right sort of trade over a couple dinners and a few bottles of rum that you’d take years of pouring over ledgers and the like to establish,” you drop with a smug grin.

She studies your face for a time, your unusual faded purple lost in her deep pools of blue… and gives the slightest of nods. “I want them controlled, Aurion. I don’t particularly care how, but they will not be causing the chaos your rowers have caused of late.”

“Not to worry, love. I know how to handle their type,” you assure her with a grin.

“What of your tourney plans? As you know, King’s Landing is still under a prohibition. The tourney for celebrating the Royal Wedding is not to be for several months. That greatly limits our options. We must either host one ourselves or seek out one hosted by another lord,” she changes the subject. “If we were to host, I would suggest sending invitations to lands such as Tarth and Estermont. You are likely most popular in the islands of the Stormlands after dealing with those pirates.”

“Can we afford one? What’re the numbers looking like for the turn of the moon?” you ask.

>Can I get 1 roll of 9d6 (6D+3b) for House Fortunes?
>>
Rolled 6, 2, 2, 5, 2, 4, 1, 3, 2 = 27 (9d6)

>>4205814
>>
File: 1501390060519.png (149 KB, 716x680)
149 KB
149 KB PNG
>>4205817
22 That's a Growth. You can improve 1 resource by 1 point at base. With your armorsmith holding and the separate +1 from Cerelle's Head for Numbers, that can net you +3 Wealth. Population and Power also get boosted to 2. All others are the flat +1. What will it be?
>>
>>4205826
Wealth. seems like a solid bet.
Isn't it a 1d3
since we have 3 wealth from mines (2) and 1 from Armorer?
And then add 1 to the result?

We could get anywhere from 2-4?Likely we would suck and get 2 wealth Or am I missing a mechanic?
>>
>>4205840
They just missed becoming operational for this roll by a couple weeks, but yeah that will be the case on the next roll.
>>
>>4205826
Law?
>>
>>4205646
>How do you feel about taxes? (Discuss black market ideas)
We libertarian now
>>
>>4205851
Wealth
If anything we could spend 2 wealth to get 1 law I belive. And still be up 1 Wealth
Than if we just chose law.
>>
>>4205863
Yeah ok
>>4205826
Wealth
>>
>>4205812
>Simple as.
NORF
>>
>Gained 3 wealth

“I would say it is at least possible, Aurion. Everything points to some positive growth in coinage. Your armorsmith has been commendably hard at work and I do believe I have closed a few loopholes in your ledgers. We should have enough to afford the traditional joust and perhaps even a proper feast so that we may more closely mingle with our less treasonous neighbors, although a larger melee would be out of the question… of course, this is only if you call in debts from the merchants who should have been paying their taxes in the months leading up my arrival here,” she says with a mischievous twinkle in her eyes.

Host a regional tourney? (4 wealth base cost)
>Yes (3 wealth +1 glory)
>No

If yes:
>Add a feast for 1 extra glory +3 food
>Don’t

Alright, this is my last post the night. I wanted to get to Ser Duncan, but it will have to wait for Tuesday night (too much going on tomorrow). Oh Pacing, you fickle bitch. Thanks for playing!
>>
>>4205893
>>No
We can wait.
Keep it as a plan to gain the cadre.
>>
>>4205893
Yes
Don't
>>
>>4205893
>Yes (3 wealth +1 glory)
>Add a feast for 1 extra glory +3 food

If we can get this up and running before the royal wedding then all the better. Is there an influence gain with this?
>>
>>4205893
>no
>>
>>4205893
>>No
We just got this money and you guys want to spend it immediately. While also spending all of our glory along with it. Making gaining law impossible. I’d rather we spend the glory on law directly.
>>
>>4205893
>>No
I feel like there are better thing to spend our money on right now
>>
>>4205925
The money isn't accumulating interest. Spend the 2 glory on law and we still see no benefits for a few more points. The vote earlier was to host or seek out a tourney for the knights we voted on. Maybe that wasn't thought through, but here we are. I'd rather commit to something.
>>
>>4205940
>Spend the 2 glory on law and we still see no benefits for a few more points.
I am not sure that is how that works.
Crime does not just disappear one day. It's incremental. So I would say spend it. Then once we gain some more glory fighting our next fight we come back and spend it there. crime gets better slowly but surely.

What interests me more now is if Vaeron can gain exp at half the rate, would he not gain glory as well we could ask him to donate to the house? Or is that too meta boggs?
>>
>>4205964
That is how it works at the house scale. The next threshold for noteworthy change is 21 law.

Vaeron can gain glory if he wins a battle without you (or tourney) which he could then donate to the house if he so chooses, but I won't be handing out extra points at half rate. That would be too strong for a single benefit.
>>
>>4205917
Yup. 1d6 base gain from the tourney. +2 from the feast.
>>
>>4205812
> I’m not keen on limiting myself to westermen
miffed that I missed the vote (I wanted knights-militant) but that's an angle I hadn't seen. neat. very neat
>>4205858
I mean look at what Aurion does for a living lol
>>4205882
> 'ate cops, 'ate taxes, luv me rum. simple as
>>4205893
> Yes (3 wealth +1 glory)
> Don't
feasts are for more relaxed times. this is srs bsnss
>>
>>4205978
Just to be sure. A cadre doesn't bring any extra benefits other than being a small unit of 10 knights that represent a veteran troop?
Essentially a smaller Personal Guard
+ What this says
This squad automatically reorganizes or rallies at the start of each round until destroyed. Should this unit be wiped out, you lose this quality and the Destiny Point you used to acquire it. While you need not pay this squad, you must feed and provide for the soldiers in it.
Am I missing anything?
>>
>>4205536
are there any good landing spots other than Stormgrave Cove? is there a road leading up to the lighthouse? is there a road anywhere in fact? i kinda lost track of that
>>
>>4205893
>No
>>
>>4205893
>No
Delay the tourney and recruitment until after the war is over. Spend (save) wealth on the smelter or something.
>>
>>4205893
>Yes (3 wealth +1 glory)
>Add a feast for 1 extra glory +3 food
>>
>>4205893
Yes
Yes
>>
>>4205893
>Yes (3 wealth +1 glory)
>Add a feast for 1 extra glory +3 food
>>
>>4205983
It’s five named knights with secondary character stat blocks that will be armored from your forge as befits their station. They won’t win wars for you, but they should bring an element of prestige to the house as the vote described. Just giving you ten dudes with spears would be far too weak of a benefit for a character who already has hundreds.

>>4206001
Not really. It’s surrounded by cliffs. There’s a pathway leading up to your castle, but that still requires rowing in rather than docking. There would be a small road leading to the old lighthouse, but that domain is the only one with a road. You can add roads to the other two though.
>>
>>4205983
It's prestigious for a small knightly house like ours to have a small troop of household knights at our service, but the average lordly house would easily have a dozen of household knights at their service and enough money to hire a bunch of hedge knights during war times.
>>
>>4206595
thank you
>>
Hmm. I'm seeing a tied vote, 6-6. There have been plenty of good points both for and against holding the tournament. This is your chance to see this through before the Royal Wedding, but you do have quite the shopping list. The Destiny Point vote is locked in either way, so it's up to you on how you want to play this out.
>>
>>4206801
No
So we wait for a big tourney. Spend our money wisely we've no immediate need for influence
So 5 knight's? Is that even considered a full unit power wise?
Or will they be just that forever guardians of our home and nothing more.
>>
>>4206801
No tourney, theres better shit to spend our money on right now. we're already a quickly climbing upstart house, there's no need to annoy the older houses of the realm by showing off this quickly.

Lets wait for the birth of our son or something like that to have a tourney.
>>
>>4206834
>we're already a quickly climbing upstart house, there's no need to annoy the older houses of the realm by showing off this quickly

Who gives a shit. Stay IC
>>
>>4206874
It would also be in character to realize not to make thousand foot waves in a kiddy pool.
Aurion isn't an idiot. We haven't been doing all these things on purpose. Some them had to be done. Idc what anyone says we are a noble. The guy had his hand coming off secured once he touched us.
The bells may have been much but it fits.
Our men are our men. That they stand out is of no issue to us.
And us gbeing landed Aurion shouldn't care how others feel. And who he weds.
This we have an active choice not to fuck with the order of things.
We have the cadre locked in. We are getting it. Just not right now. Relax
>>
>>4206888
>This we have an active choice not to fuck with the order of things

What is being fucked with? Didn't Lydden tell us to get more knights? This reasoning is backwards.
>>
>>4206874
the whole point of a tourney is mostly melee. Which cause some lives to perish. And more to be maimed or wounded.
KL isn't doing them to save strength cause we are CURRENTLY warring. Not infighting for a dumb tourney.
Even if we said we would use wooden swords. That then puts men to act different. Not doing this or that or taking more chances. Making it so we wouldn't gain men that may not react the same when using real steel.
We just had our wedding. Snubbed some people. And now you guys want to snub some others. Or worse invite plenty of people into our lands. That is currently a pretty lawless zone. And invite people to get murdered on our lands or robbed and who's fault would that be on?
Along with with all these new invites do you believe no one else will slip in? With how lax our lsecurity is at the moment?>>4206899
you mean the guy that confused our heavies with knights? With how well trained they are?
You also seem to forget technically our WHOLE first regiment IS knighted. We CAME KNIGHTED from across the sea. So in practice we actually have 51 knighted men in our employ. We just treat them the same as we do any other troop.
I could be wrong about that but fairly certain it's tradition to knight every member of our company.
>>
>>4206916
>have 51 knighted men in our employ
Yeah unless I read that wrong too. Thats the tradition in our company.
Any 5 of our men could take on some knighted boy from a tourney or the avg hedge knight and slaughter them.
>still salty we didn't just get 5 men from our first regiment. And it ensured loyalty. Instead if also vetting them. After we find ones we like.
>>
>>4206916
>the whole point of a tourney is mostly melee
Wrong. It's a joust.

This is now the second time you have said they are all knights. Based on what? It says only the officers are.
>>
>>4206927
why the fuck would we want jousting knights INSIDE are castle? Are they bringing horses inside our castle to protect all of our maidens fro. Assassins that joust inside our castle? Lol
This is even worse. I'm now.much happier about passing on this tourney if it was a jousting tourney.
Where plenty die or get maimed as well.
>>
>>4206931
Because that is what knights are supposed to be good at? It doesn't mean they're glued to their mounts... your reasoning makes no sense and is only hurting your case. Keep going I guess. The vote is 6-7.
>>
>>4206938
Yeah except if we are saying that's true then yours makes less sense. Why in gods name would we look for good jousters? When what we CURRENTLY NEED are men good at actually fighting. We need proof of fighting skill not some gimmicky skill like jousting.
The vote is also 6-8. Fairly certain. That's considered tie broken.
If we were to have this tourney we would need more capital. Along with making it a melee.
Asking for a jousting tourney makes no sense. I guess thats just my opinion. But wow does a jousting tourney make no sense.
>>
>>4206927
>>4206924
You were right. I went back and it said officers are knighted.
We've to see what lil + big Jenassa have found on house Rambton before we head out.
And figure out what is happening with ser Duncan the quicker the better.
>>
>>4206951
They roll for jousts with fighting dice. Knights that can't joust are fake knights. It's 6-7. Or 6-6. Or 6-8. I'm not sure what this is supposed to be:

>>4205930
>>4206834
Either this guy is just repeating "no tourney" for some reason or he is blatantly samefagging.
>>
>>4206959
>Knights that can't joust are fake knights
I would rather have Vearon guarding our wife than see edger even if magically edger would win because he can ride a horse better and has bonus die in spears/lances w.e it is.
When their actual weapon of choice is a long sword. Wasted efforts other places. Id pick Vaeron 10/10 times. Than some jousting champion. Good jousting is not equal a good fighter. Its a skill that requires many skills to be useful at. Whole pure a pure fighting beast like Vaeron would wash most great jousters in a direct fight. Do you not agree?
Melee would be a better tourney to hold is all im saying now. If we had to hold one
>>
>>4206974
By that logic we might as well give the Clegane boys a call. This is supposed to be for defending our family. We have other units to fight battles with. Are we going for bruisers with the highest fighting rank or honorable knights?
>>
>>4206888
we actually could very much use closer contacts with the local nobility
>>
>>4206956
I would so much appreciate it if you stopped DOING SOMETHING ELSE while posting here.
pls, for me, anon. pls. you're smarter and more fun than this... partial simulacrum you're offering up here
do it like I do, when you don't have time, don't post, just let it go. it's even more fun like that, and other anons are assured a turn at the wheel
>>
>>4206987
You cant have another Vaeron between a couple knights? Look at Yew skillful yet burdened with guilt which is why he came to us. He is likely a good fighter. Or marksmanship in his case. You'd say you can't be a bruiser and honor bound? Its like you've never met our best friend...Vaeron
>>
>>4205166
>>4207073
>>4206924
I never went back and was biased into my answer with another anon saying the same thing...
I took a calculated risk, but I am bad at math...
>>4207049
I agree with you. If it were not for the shit storm we were about to kick up between some of our neighbors idk.
We are on the wrong side of the war compared to most if not all of our neighbors.
We are going to be kicking in Rambton's door down soon.
We've essentially taken Eddison under our house, just not officially. And Potentially marrying him to one of our allies. Where his head of house will profit from nothing there.
Pissing off 1 lord Celtigar, as well as another from House Sunglass which we will eventually be raining hell upon.

I am fairly certain our neighbors don't have much spare love for us anyhow. But I do agree we should hold a Tourney once things settle for our babyboy. In celebration of his names day. And belated celebration of our marriage.
And solidly put on a feast so we can gather our men starting with a good opinion of us, after getting a smelter and getting law to 21.
Also have our wife in on the meeting to vet em. High awareness and empathy bonus. Since they will be serving her as well. And if they show disdain to her fuck em anyway.
>>
>>4205893
>No
>>
>>4205893
>No
Half the attendants will be secret enemies and the other half will be obvious enemies, let's spend this money better
>>
>>4207964
assume they will
how is it a bad thing? we can at the very least observe the dynamics between them, maybe find some leverage...
>>
>>4207964
Did you read the post. It looks like it'll mostly be stormlanders. All of these bad faith arguments because smelter go sssssssssszzzzzztttttttttt.
>>
Ok, calling the vote for holding onto that wealth for now. Maybe a tourney at a later date? That or you can stop by the big one in King's Landing in like 5 or so months if you can stand waiting that long.

>Jousts and melees in general

The default is always a joust. Holding a tournament that is just a melee would be looked down upon by the majority of the nobility as it is a less honorable form of combat that leaves itself open to all sorts of riffraff that can't afford to gamble with a set of plate and a proper warhorse. Jousts are considered an appropriate test of skill at arms because an anointed knight that doesn't fight from horseback is an unusual minority. Melees are also generally frowned upon at weddings, but there are at least a couple exceptions to this. I want to say melees would be a weird thing to hold to celebrate a first nameday as well since it's a frequently bloody event being held at a celebration of new life, but I can't think of any source for this, so maybe not. I think they're considered a fair addition to a joust at any other event. Of course, you're all free to break from convention if you want.

>smelter go sssssssssszzzzzztttttttttt

Alright, this one made me laugh.
>>
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>>4208634
> calling the vote
not the greatest of calls imo
>>
shit, I was going to vote yes for the tourney
>>
>>4205930
>>4206834
There's also this shit.
>>
>>4208979
Stop whining. You lost the vote. Work with what you have on hand. People lose in votes, it happens. We just have to move forward and work together to make the best choices.
>>
>>4208979
It's a new thread don't forget
>>
>>4209288
One dude literally voted twice with the same ID.
>>
>>4209340
Except as >>4206959 pointed out it may have just been a sentence. And the vote was called at not 1 over. but 2 or 3 votes NOT counting that vote.
QM can read. I am sure he didn't count some guy who voted with the same ID. I highly doubt there is someone that dumb. He was likely just commenting.
>>
So we doing 2 posts today as well?
>>
>>4209542
Or none at all.
Well I hope everything is fine OP. Wishing you good health. I'm sure things may have come up
>>
>>4209163
Throwing my own argument in my face, nice touch.
>>4209288
160 replies when you posted, that's not exactly fresh.
>>
>>4208979
Fuck off nigger, I'm asleep or at work when the quest runs. If there's an overnight vote where I can get in then I damn well will. I'm not going to sit up at night and post just to appease your paranoia.

I find it ironic that you see samefags and cheaters behind 1 id posts but have complete trust and faith in characters in the story you haven't met because of their lord's allegiance. In a political game, at a political event, where we a are upending conventions and ignoring protocols
>>
>>4209965
k, just maybe don't double vote eh
or was that not you? i think it was
> upending conventions
more like exploiting, gently and lovingly with a big beautiful dick
>>
>>4209965
>have complete trust and faith in characters in the story you haven't met because of their lord's allegiance. In a political game, at a political event, where we a are upending conventions and ignoring protocols

Which conventions? Which protocols? Tourneys are completely normal. Recruiting knights is completely normal. We were even told to get more. I find it ironic that there is so much shadowrunning over holding a tourney that people would be willing to delay gaining bodyguards over it. It's completely backwards. If everyone was saying no because they somehow feel the need to dump every point of wealth into infrastructure when we are at war with most of our neighbors, then fine. It's the bad faith "wE cAnT GeT gUaRdS bC eVeRyOne WilL KiLl uS" that bugs me. It's the voting to recruit from a tourney and then refusing to hold a tourney that bugs me. For the record, I don't think you were samefagging. My only problem there is with the dude that voted twice and then couldn't even bother clearing it up.
>>
>>4210360
I mean, I figured it was pretty clear i was only reiterating a point and not voting again. The QM seems like a smart lad, i'm sure he can figure out the difference.
>>
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>Sorry for the unexpected delay. It’s been a very long week already. Posting this early so we can start the night closer to where I wanted to get to.

“I’d rather not squeeze the merchants, no. Not right after voicing my thoughts on the evils of taxing,” you decide. “A tourney’ll need to wait til happier times… hold on now. Is this a trick? Mention taxes so I don’t spend coin on games?”

She hides her smile behind steepled hands upon the table. “Oh, I will never tell. It could be precisely the opposite.”

“I have ways of finding out, you know,” you lean forward on the table.

“I am quite sure you don’t, Aurion,” she teases.

“I could always carry you off and make you---” you start with raised voice, but you’re cut off as she reaches across the table and clamps a hand over your mouth. Good to know you can still make her blush.

“You are impossible,” she whispers. “I never thought to have a husband so vexing. Do you simply voice the first thought that comes to mind?”

You start talking into her hand, so she pulls away. “That’s why you’re so attracted to me. Well, one of many reasons. I wager those well-mannered highborn lads are too predictable for you. You feed them a line and they dance to your tune as they’ve been trained to. Me? I’m a terrible dancer,” you boast.

“A fact I am well aware of,” she comments. “What did you do with my sworn sword?”

“I told him to go find Ser Duncan and tell him to show up here tomorrow. I want to gain a better measure of the man,” you tell her.

“Oh? Will you be doing this alone or would you like me to attend as well?” she asks.

>Alone. Less formal with more room for candid talk
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
>>4210532
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
>>4210535
+1
>>
>>4210532
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
She's the one that brought up the concerns
>>
>>4210532
>>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
>>4210532
>>Alone. Less formal with more room for candid talk
>>
>>4210532

>With Cerelle

of course,

She's a genius.
>>
>>4210360
>Which conventions? Which protocols?
Wasn't speaking of the tourney in particular but aurion in general. He just do whatever he thinks a lord should be able to do. He talks and acts like he's one of them, on their level when he's not. Friend or foe this isn't appreciated and the peers of the realm won't suffer it for long, least of all young men within arm's reach carrying weapons.

I didn't vote for the stuff leading up to this but I rather we spend the money on something else. I'm not getting into that debate on the unit itself.
>>
>>4210532
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t

>>4210891
Ah ok. I agree. He must be coming off as reaching.
>>
>>4210532
> With Cerelle
was her idea anyway
>>
>>4210532
>>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
“You’re the one that put me on to him in the first place. I’d have you see for yourself if you’re right or not,” you tell her.

“I do hope I am wrong, Aurion… but what do you know of the man other than that he served your enemies until you arrived?” she points out.

“Just that he’s supposed to be the honorable sort. He’s like me in a sense. Lowborn and rose higher. Makes him popular with the little folk,” you say.

“Hmm,” she thinks on it as you help her to her feet. “If you are so popular, then why do you have such a problem with lawlessness?”

That makes you frown. “People need to eat…”

“I wish I could believe you. I truly do…” she looks troubled but says no more as you lead her away for some much-needed sleep.

Ser Duncan doesn’t keep you waiting long and appears before you in your hall just before midday. You’re seated with Cerelle by your side while Ser Edger and Ser Vaeron are both off to the sides of the hall. You're not exactly expecting danger, but it can't hurt to keep them around.

“Reporting as ordered, ser,” Ser Duncan says professionally with a salute against his plated chest. He’s clean shaven and silver haired with age. You may both come from similar backgrounds, but you couldn’t be more different otherwise.

How do you want to handle this?

>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>Don’t hold anything back. You still have no word on your contacts in Rambton lands. Someone has betrayed you and he is the most suspect. (Intimidate)
>Go a different direction and tell him false tales about Rambton and your enemies to gauge his reaction. A poor relationship builder, but potentially effective. (Deception: Bluff)
>Something else.
>>
>>4211372
>Don’t hold anything back. You still have no word on your contacts in Rambton lands. Someone has betrayed you and he is the most suspect. (Intimidate)
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>Don’t hold anything back. You still have no word on your contacts in Rambton lands. Someone has betrayed you and he is the most suspect. (Intimidate)
>>
>>4211372
>>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>4211418
We are just stronger in charming and can lead to intimidation really quickly if need be.
We want him to give us the information willingly. So we may be able to turn him into a double agent if he was involved with any plotting behind our back.
Then in a future if he loses his use once lawlessness is better we may end up giving him to the gallows once we can or better yet use him as a witness.
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)

We can always move on to intimidation - can’t really go the other way. Hard to call a man a potential traitor and then pour on the the charm
>>
>>4211424
Why would it even be an option if you can always start with it and flip over. It's made sense before but not here.
>>
>>4211456
yes good cop bad cop works in some cases.
But we don't really expect our wife to play either part unless she notices something that we do not.
HEY I'LL CUT YOUR DICK OFF IF YOU DON'T TELL ME THE TRUTH! Oh, i see you were telling the truth. Lets get this whole cutting your dick off behind us and on wards to good times!

we still don't know if he is what we think he is. Or we could simply fail and have no real proof.
I also think it's strange that we rolled for it and never got any results from that roll for Duncan. When we should have gotten a general disposition at least. from that 1 degree of success
>>
Ok. Can I get 3 rolls of 7d6 for Charm? DC 16.
>>
Rolled 3, 1, 2, 2, 6, 1, 3 = 18 (7d6)

>>4211474

Over 30 go
>>
Rolled 6, 6, 4, 1, 5, 4, 3 = 29 (7d6)

>>4211474
>>
>>4211471
He just walked in the room... I didn't forget about it, you will know more next post.
>>
>>4211480
I did what the dice gods could anon. I have failed you anon-desu
>>4211482
i appreciate you...I truly do.
>>
Rolled 3, 5, 2, 6, 2, 2, 1 = 21 (7d6)

>>4211474
>>
>>4211480
>>4211481
>>4211490
3 degrees. Writing!
>>
>>4211492
in theory with Cerelle here, couldn't she help with the disposition roll? say roll a 1B dice? or would she have her own chance you would roll for since we are controlling Aurion?
>>
“No need to be so formal about it, Ser Duncan. Come, sit and eat with us,” you beckon him forward and have him pull up a chair across from you.

You call for an extra bowl of stew and more ale. “You’re an ale man, right?” you ask.

“I am, ser.” He takes the mug gratefully and downs a good half of it by the time the stew arrives.

“I can appreciate a man with a thirst,” you say approvingly. “Only men with shifty natures won’t partake.”

He looks to you as if suspicious of the meaning of your words but nods all the same. “As you say, ser.”

You turn to Cerelle, who seems content to watch for now. “Ser Duncan comes from these lands just as I do. Good men care about their homes and his men fought hard to reclaim it. I should know, I fought beside them.”

“You led them well, ser. I am sure I speak for my men when I say your assistance was much appreciated,” he says.

You look at him with an easy smile while doing your best to read the man. He seems… genuine. Perhaps not overly praiseworthy, but honest and professional all the same. “Tell me, ser. How fairs the town? My lady wife and I are concerned over all these reports of lawlessness.”

“Reports I wrote myself. I’m relieved they are taken seriously, ser. I will be honest… this is the worst I’ve ever seen it. The oarsmen from your fleet cause trouble daily chasing wh---” he glances to Cerelle and clears his throat, “womenfolk and drinking to excess. The local smallfolk aren’t much better these days,” he sighs.

“I know you to be an experienced man, Ser Duncan. What would you do to change things?” you ask.

He looks pleased at your compliment. “Short of reducing your warships, I have little answer for the oarsmen, ser. I understand they cannot be kept aboard endlessly. However, the people are in need of good honest work. Work is its own form of prayer and they need to be occupied all the same. They are weak in body and soul in their laxity.”

You nod along. It’s all well said and true enough advice. There is room enough for industry in and around the little town. It probably doesn’t help that the area around your only true settlement of note is so undeveloped. It’d take the folk living in town hours to walk to the hills or farms… if those parts of your land even need the extra hands. You glance to Cerelle. She’s staring at the man, but she seems content with silence and makes no moves to voice any concerns.

Would you like to do anything else?
>His answers have been reasonable. Thank him for his time and send him on his way.
>Prompt Cerelle to voice her concerns if she still has any.
>Accuse him of disloyalty.
>Something else.
>>
>>4211559
Prompt Cerelle
>>
>>4211559
>>Prompt Cerelle to voice her concerns if she still has any.
>>
>>4211559
>>Something else.
settlement development doesn't sound like a bad idea. Would we be able to reduce lawlessness as well as make back some money in the long term?
>>
>>4211559
>>Prompt Cerelle to voice her concerns if she still has any.
>And besides the oarmen and the lack of honest work, which we are working to remedy, what else is causing issue?
>>
>>4211559
>His answers have been reasonable. Thank him for his time and send him on his way.

It's not like we are stopping her from speaking. I don't want to put her on the spot if that's not what she wants.
>>
>throwing Cerelle under the bus


>>4211559
>Something else.
Ask him what he knows about Rambton
>>
>>4211579
we already know this anon. We need to invest into the town.
We just don't have the money yet.
We may get the glory to invest into law directly.
But we have to decide together what we want for the town for growth. We just haven't the money or what industry we want to implement. I feel like for the most part we know we want a town or larger in our future.
>>
>>4211604
I don't. The estates for bigger towns are beyond boring.
>>
>>4211594
I'll support this too. Every bit helps there.
>>
>>4211594
+1
>>
>>4211594
Supporting.
>>
>>4211607
I mean I feel like given our wife's and our own ideals. We want a minimum of a small town. And not ruin our long term growth.
>>
>>4211559
>>Prompt Cerelle to voice her concerns if she still has any.
And ask about house rambton
>>
>>4211594
I don't see it as throwing her under the bus. It seems like he is pretty genuine. We've discovered he isn't hiding anything. Show we could ask questions above board now. And IF our wife has any concerns why is it a problem with her asking.
>if she still has any.
I will say I am fine with asking about House Rambton to end these talks with Ser Duncan. Starting afresh
>>
>>4211649
Skipping over the fact that we will make plenty of gold either way...

>They should be cared for, but building towns for them? Why, if I may ask?”

>“A fair point and one many great lords and ladies must have come to as well, lest the Seven Kingdoms be dotted with an excess of towns and cities,” Cerelle smiles. “There is no ‘why’ beyond vanity and the chance at more riches. Those who live within the town may very likely live more wretched lives than those out on their own farmsteads. One need only set foot within King’s Landing to see the truth of it. Uncontrolled growth…”

From last thread. I used to think a small town was the goal but this got me thinking.
>>
>>4211672
>Uncontrolled growth
Being key here. Yes there is a point to stand on there. But are a leader we can't actively choose to stagnate for our selves and our heirs. It just doesn't make sense especially if we are going for lord. While I am not sure there are lords with a hamlet there may be..I doubt there are plenty of them. We shouldn't limit our selves. What we should do is focus on responsible growth.
A better bet than that would be if your really care about the smallfolk in our domains would be to negate a black market anons want. It brings us more good as a noble than it brings the people good as commoners. If anything it's a terrible idea for commoners. Bringing riffraff to their home.
>>
>>4211672
More importantly with some one as wise as Cerelle running our home. She can advise un in many way she would see potential problems. Some problems will come up sure. But we will grow and get through them.
Money solves poor people problems. Add a school or an alms house and such..
>>
4-4 whether or not to prompt Cerelle to speak. Either way you're asking about Rambton.

>>4211649
>>4211672
You're more than welcome to ask her thoughts on it.

>>4211710
>While I am not sure there are lords with a hamlet there may be..I doubt there are plenty of them.
There are plenty. Hamlets and even smaller villages that don't warrant a Land mention are closer to the norm in many areas. See >>4205531
>>
>>4211728
>Prompt her

We brought her for a reason no?
>>
>>4211728
>There are plenty
lords like status 5 lords. Thats entertaining to know and quite surprising actually. I wouldn't expect there to be more than a handfull of noble lords, and also have a hamlet or less. I assume we aren't counting anything like a position that grants it but has no lands. I should really get around to reading the books.
>>
>>4211729
Thanks. Writing.

>>4211755
It's mentioned here and there both in story and ooc when GRRM gives talks. You'd see plenty of references to towerhouses and small holdfasts manned by a dozen or so men at most. That's what feudalism should be. The rules for this system just happen to be geared more towards slightly larger houses so by default you end up starting somewhere in the middle of the power scale if you're managing a house at all with these rules. The author has talked about how the vast majority of knights and minor lords are simply not mentioned because he's not about to go off naming thousands of background nobles. I can sympathize there. Most of the characters are the upper of the upper crust in a mostly rural society made up of millions of people, but their lifestyles are not the norm for the average lord or landed knight.
>>
>>4211755
I am finding it hard to find the distinction. I may be mixing up things. Like a hereditary title, a landed knight, and a lord.
Lord>Landed knight = Hereditary title?>hedge knight>working class

I am imagining it being Lord Varys wasn't included in what we as Aurion aspire to be. Where we are not a simple titled lord. But one with lands and knights underneath him. I know I am limiting myself into a box here. But That is truly the box I saw Aurion in. Not someone to aspire to be locked into some political position.
>>4211773
mhm I appreciate the clarification. Considering we just got the lands, I couldn't see him as some one to go and fuck off and rule from afar as we may have with Cormaic towards the bitter end.
>>
“Fair counsel, to be sure. My thanks, ser. There was one more matter I’d like your insight on. House Rambton. I find myself at a loss on them. What can you speak to of their lands?” you ask.

“I know they are known for livestock. Aside from that and your intent to invade them, I know little of House Rambton’s lands, ser,” Ser Duncan says.

“You disapprove?” you ask.

“If the rumors I’ve heard are true, then you’ve just cause on your side, ser. I only wish it didn’t come to this,” he says, looking older and wearier. “As I’m sure you know, Ser Gareth Rambton rules his house now. I had the honor of attending the wedding of the fair Lady Tysane and Ser Gareth at Sweetport Sound. Those were happier times to be sure. I haven’t seen them in… going on ten years now, I believe.”

“I knew of those two. Are there others?” you ask.

“They’ve children. At least one that I’m aware of, a daughter. She would be… five? Four? I can’t say for certain. Ah, and Ser Gareth does have a younger brother in service to Lord Guncer Sunglass. Ser Hubert or Hubard if memory serves,” he adds.

“Odd gap there…” you point out. “Why’d their oldest be so young?”

“Seven know, ser. I only know what I’ve heard in the hall. There could be an older child, but I’ve no knowledge of it,” he shrugs, causing his plate to rattle.

“Fair enough. My thanks,” you frown a touch. A brother in service to Sunglass and children… “Ah, did you have something to add, my lady?” you turn to your wife.

“Not at all, husband. Ser Duncan has been most helpful,” Cerelle says somewhat coolly.

He looks momentarily put off by her tone, but nods to her graciously all the same. “I am glad to be of service, my lady.”

You allow him to leave with little additional fuss, glad to be done with the mess… only to find that you may not be done yet. Cerelle squeezes your arm tightly. “Would you walk me to our chambers, husband?” she asks tersely.

“He needs to go,” she says as soon as the door is shut.

“What?”

“Hugh Rambton, son of Ser Gareth Rambton. A boy of one and ten. He squires for his uncle, Ser Hubert Rambton. This castle is full of information. Books, ledgers, old letters… your garrison commander is either an utter fool or he is covering things up. I am inclined to lean towards both,” she fumes, brushing back her hair.

“Why didn’t you speak up?” you ask.

“You would be eaten alive at court, Aurion,” she shakes her head. “If not for my sex, the man should be tipped off to me by now.”

“He seemed genuine enough to me,” you say in your defense.

“And to me as well until that stupidity over Rambton, Too genuine. Too honorable. A lowborn fighting man who reads is suspicious enough to me. What else? He ‘appreciated’ your help in pacifying your lands? The gall of it,” she paces.
>>
>>4211891
“You believe him to be the traitor?” you ask.

She stops and takes a deep breath, steadying herself against the bedpost. “Yes and no. I believe he has attainted himself covering for others even if he holds himself too highly to actively spy. This is precisely what I feared. A man who thinks he knows best. Who thinks beyond his station.”

“Then who?” you need a drink.

“All of these reports… apparently written by Ser Duncan’s own hand… they are meticulous in description. Do you know what I have never come across? Mention of your garrison’s misconduct. I was not born yesterday. My father’s lands are far more orderly than these and even he has had to discipline guardsmen on occasion. Would that I were a spider on a wall in your town. It could very well be that your oarsmen are not to blame for all of these crimes,” she says.

Now that thought makes you grind your teeth. Not that you’re overly fond of your oarsmen, no one ever is, but of all the lads to take an undeserved flogging…

“So, we bring him in to answer for this,” you say.

“If it were that simple, then I would have bid you do so in the hall below. This garrison is corrupt. They need to be dealt with,” she says.

“They number a hundred men and they can’t all be corrupt. I’m not exactly swimming in good recruits to replace them at present. Plenty of the good fighting lads died in the war or fell to raiders,” you say with frustration.

“I am not particularly keen on finding a spear in my back or yours because you decided to be lenient with unreliable guards, Aurion. Are they strictly necessary for our defense?” she asks.

“Not with my Stormbringers present, no. Without them… that’s a lot to put on the crossbowmen. They’re green lads. Might hold a castle with the gates barred well enough, aye, but that’s it,” you say.

What do you want to do for now?

>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.
>Take no chances. Whatever they may be, they’re no match for your heavies. Cut them down and let the Father sort out the rest.
>Something else.

That's it for now. Thanks for playing! The write-in gave you the solid evidence here.
>>
>>4211898
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.
>>
>>4211898
I wonder if we could make up a position that we could put them in where he inadvertently helps us
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>>4211898
>>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
While bringing in the top 5 captains/Lt's/fighters underneath him.
Take away the commanding officers under Duncan and interrogate them.
While leaving the Heavies to deal with the garrison. And another unit of heavies to escort Ser Duncan and his high sniveling command
I could easily be swayed with other options but I think It'd be best not to kill off our lands aspiring hero to many commoners. he can read and write he is likely the most dangerous among the men in the garrison. Taking care of him and getting a confession would lead to a better case in warring with the Rambton house.
>>
>>4211898
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.

Disband and convert 5 of the power to law.
>>
>>4211951
+1
>>
>>4211951
If this is an option I am all for it.
We would have to imprison see Duncan anyway.
>>
>>4211975
Maybe we can spin it as a "retirement"
>>
>>4211913
That'd be interesting. either way we need to get someone else down there and reporting to us.

>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
>>
>>4211891
> the gall
he dared mention reducing warships? when he knows we're going to fight soon? clearly a fool, or he takes Aurion for one.

>>4211898
can we do a little of column A and a little of column D?
We still need to get to the bottom of the whole assassin business, so bring the asshole in, torture the shit out of him to get the full story, perhaps names of loyalists in his unit if we're lucky, formally charge him with treason and fucking execute him. Does he have kids or any sort of heirs btw?
The unit needs sorting out as well. I say decimate them. Like, actually decimate. Draw lots, or have them point out Rambton loyalists in their midst, whatever as long as one in ten dies by the hands of the other nine. That should raise unit cohesion a bit, too.
Which leaves us with the issue of finding a new commander for our newly-acquired shock troop because of fucking course we'll throw them into the meat grinder. They are NOT staying back, not after this, they need to prove their loyalty in the field.
I am perfectly fine with tasking the Yew boy to hold the castle. His distaste of massacres speaks well of his character.
>>
>>4211951
>>4211982
>>4211975
how's the addition of 100 pairs of idle hands gonna help with Law??
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>>4212064
Agreed. Except the point our wife was making seems to be the garrison was disguising the ones committing the crime they were likely committing. And blaming it on our oarsmen. Likely just trying to reduce our fighting power.
We still charmed the FUCK our of him. We should be able to to get him in the castle no problem.
>>4212055
mhm, idk about a shock force but we may be able to get rid of the loyalist and possibly gain green infantrymen. Which we could take instead of our xmen with us to raid new lands. Gain some cohesion have Flint take over as infantry commander.
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>>4212072
oh I meant shock troops is the way we'll use them, they are to be first into the fray, not necessarily expected to come out of it
essentially a penal company until further notice
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>>4212080
I wouldn't send all these men to die. They may have been following someone who they thought wanted the best for the island. Following orders they thought came from the top. We weed out who we can, and recreate a new unit from the mess. Imprison those we can gleam some information about. Technically we can't kill off people since we are not a lord.
I want them to prove loyalty to our lands and their families. I wouldn't purposely kill off young men from our island. seems like a total waste of population.
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>>4211898
>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
I rather handle him first and let the rest fall in line, we should appoint someone to take care of the garrison that can report to us
>>
>>4211898
>>Take no chances. Whatever they may be, they’re no match for your heavies. Cut them down and let the Father sort out the rest.
>>
>>4212093
> following someone who they thought wanted the best for the island
instead of following their rightful ruler. yep. that's a crime.
> We weed out who we can
Decimation is exactly that. One in ten. The entire unit is 100 men as far as I understand?
> imprison
kill. traitors.
> we can't kill off people since we are not a lord
u wot. we killed a whole unit who were holed up in the mines, after they surrendered. how is killing eleven known traitors a problem?
> prove loyalty
yes. by being first into the fray, and doing good.
> purposely kill off
I suggested no such thing. in fact I even explained what decimation is so nobody would misunderstand and think I want them all killed
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>>4212125
>u wot. we killed a whole unit who were holed up in the mines, after they surrendered. how is killing eleven known traitors a problem?
Yeah and someone (estermount?) already said we didn't have that right. We could get into trouble for doing that shit.
Best believe if we start killing off our own islanders someone will hear about it. Last time it was foreign raiders this time our own people. Its not the kind of story you want going around.
I hear you on Decimation. But we shouldn't randomly pick 10. When we could torture Duncan and get who acted in his behalf and have our officers pull as much information from randomly selected units.
Like have Vaeron leading it, and 10 of our heavy unit men interrogate 1-2 men each. Gain as much knowledge and if anyone resist break an arm or so. And pool that information with Big Janessa. And filter it with Cerelle. While we interrogate Duncan. Then filter that information with Cerelle. high cunning and more information lets her see the bigger picture more easily. If done well we could surprise the unit completely and While we take Duncan and then 10-25 of his men. We station our 2nd regiment in the hamlet to "support them" in calming down all this unrest while we speak to these men about an important mission.
Then go out with a decimation.
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>>4211951
Supporting this
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>>4212137
> shouldn't randomly pick
I specifically said we should pick at random IF the pig don't squeal
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>>4212064
I assume by not giving those idle hands spears, armor, and authority to abuse. Take their spears and pass them out to family men who have a reason not to be cunts instead. They start acting up without badges on their chests and I bet they get sorted quick by their own.
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>>4212249
arm the smallfolk? are you daft
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>>4212409
Maybe. Idk. Was just throwing out ideas to justify the resource conversion. Might not need to arm them at all. They'd be outnumbered right? We must have a few thousand people living in our lands.

Idk if I like the idea of imprisoning or penal uniting 100 men though. Just feels like too much trouble to deal with for too long and I think that rule about executing goes for imprisonment too. If it came down to it I'd sooner vote to kill them all quickly and quietly rather than have them sitting around taking up resources and being a security risk. Disbanding them to fix the law is still my first choice.
>>
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>>4211951
It's perfectly within the rules, so I have no problem with it if that's what you want to do. The unit is worth 7 power, so you would be left with 2 additional power to either save up for a replacement unit, bring your crossbows up to Trained, or save it for the Secret Police holding.
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>>4211951
>Take no chances. Whatever they may be, they’re no match for your heavies. Cut them down and let the Father sort out the rest.
>>
>>4211951
Support
>>
>>4212489
While we're at it would it be worth it to invest in a magistrate? If we might be going to war it could further mitigate any loss of law.
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>>4212646
It could be, yeah. A magistrate could help mitigate some of the law lost to battles recently by adjudicating some of the slew of petty crimes that have sprung up. You'd still need to wait 1d6 months for one to show up.

Speaking of holdings, the discussion around the town size and estate holdings got me digging a little. I broke them out based on their settlment requirements, leaving off those holdings that require land features that aren't present such as woods/hills.

No town size restrictions
Dog kennels
Fishery
Glassworks
Saltworks
Cannot grow town past a hamlet
Animal Husbandry
Apiary
Food Agriculture
Herb Fields
Horse Husbandry
Textile Agriculture
Burn down the town and raid the Kingswood for a game preserve tier
Fur Trade
>>
>>4212646
how badly is a magistrate going to clash with the black market though?
>>4212443
>>4212489
okay, forget about >>4212055
my vote is
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.
use points to train the crossbows to partly compensate for loss of quantity; put the rest towards some sort of production holding, we don't really need to be spending power on Law directly if we can decrease lawlessness by decreasing unemployment
but ser Duncan simply must be drained of intel and hanged high. treason is treason.
>>
>>4212740
Glassworks still looks best, there's the synergy with rum
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>>4212761
>how badly is a magistrate going to clash with the black market though?
In theory, very little since he should be enforcing what you tell him to enforce as a servant of your house. But that's just in theory. If he gets overzealous, then it's up to you on how you want to handle it.

>>4212766
Glassworks, Apiary, and Herb Fields all have the potential for synergy with your rum operation. I don't think I've mentioned any besides Glassworks, but the other two are also viable if you're looking to build tall on this.
>>
>>4212792
>Glassworks, Apiary, and Herb Fields
you prob answered this before, but how many of these can we fit in on our island?
>>
>>4212806
3 total, but only 1 slot is left open. You can have 1 estate holding per domain. Stormgrave contains 3 domains, but 1 is occupied by the mines and the other by the farms (food agriculture holding). The only domain that doesn't have an estate holding attached is the domain with the hamlet on it.

Glassworks would improve your production while the Apiary and Herb Fields would improve on quality/flavor. The only difference between the latter two would be the sort of flavor you're going for with sweetness vs spices. A sort of Reach vs Dorne situation like with wines.
>>
>>4211891
Just caught up with the archives. Great quest, Bogg.

Now, i'm a bit confused as to the explanation here. I'll admit that i don't tend to remember the names and relations of characters mentioned out of hand, but i don't recall ever hearing about this Hugh Rambton before, and Cerelle isn't being very clear here about his relevance.
Is the implication that Hugh is currently serving in the garrison, and leaking inside information to his father, with Duncan looking the other way? If that's the case, i believe that the best option may not be to scour the guard force, but to make an agreement with Duncan.
These hundred men are native to the isle, and will have families and friends across its entirety. Parents, siblings, neighbors and children won't believe some lordling who they havent seen for a decade over their own family, especially not in a society as small as this. If we execute even half of the force, we will have a rebellion on our hands, charm or not, and sure, we can slaughter the majority of the islands population with our heavy regiments, but what then? We need the smallfolk happy and working if we are to feed ourselves and our army, not six feet under.
I'd suggest we instead put our considerable charisma to work and exercise some soft power. First step will be to get our knight to spill the beans, which shouldn't be much harder than getting him dead drunk and probing him until he slips up. Then we will need to get a clearer grasp on the situation. Duncan will know what exactly is going on, and who is in on it. If members of the garrison have been comitting criminal acts against the townsfolk, we'll need to talk with potential witnesses and learn the smallfolks current understanding of the situation. The guardsforce could easily have manipulated the narrative and given them the impression that any such acts were comitted on our orders, and we will need to prove the opposite by harshly punishing the offenders. Execution is an option, but only for those whom our people have seen abusing their power.

Finally, we will need to stabilise our hold on the region. We are going to have to send in our regiments, which might cause some friction with the locals, but hopefully the return to order will outweigh the presence of foreign armed men in the town. This is all going off of current information, of course, and any new insights that changes the situation will have to be taken into account as it is unearthed
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>>4212833
What exactly do we use in our rum? Will we be able to produce most raw materials locally, or will trading with Essos be necessary for certain spices and fruits?
>>
>>4212853
>Just caught up with the archives. Great quest, Bogg.
Thanks!
>i don't recall ever hearing about this Hugh Rambton before, and Cerelle isn't being very clear here about his relevance.

This is the first he's been mentioned. Hugh is squiring for his uncle, Ser Hubard Rambton, a sworn sword of Lord Guncer Sunglass. He's not on the island. Cerelle's issue is that she was able to find this much out by deep diving through old letters and records in the castle and there is no reasonable excuse why Duncan wouldn't know this if he has been serving on this island for his whole life because Hugh would legally be the grandson of the old ruler of this island. The only grandson at that, considering the rest of the male line has been extinguished. Based on that, his questionable narrative of events, and his old allegiances, she thinks he must be covering things up even if he isn't directly spying.
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>>4212857
You can get the basics going locally from sugar beets and the like produced on your farms. The distillery should be up and running in another 10 months. The quality of rum produced would be in 3 stages. Common, Superior, Extraordinary. You'll need a product from another estate to add in to get to Superior (produced locally or brought in by trade, up to you guys). You'll also need an artisan craftsman to get the rum to extraordinary quality, but that's my rule for any product. I plan on going into more detail in story, but figured this much is fair to share so you guys can plan ahead a little.
>>
Glass Industry G&S
Requirements: Small Town or larger community & Coast.
Investment: 10 Wealth
Time: 2d6 Months
Bonus: House Fortune +1, Wealth +1

Description: Your community is home to industrial glassmakers. Large panes of architectural glass are their main commodity, with trade they are able to produce stained glass of various colors.

I like the idea of Glassworks. Cause it brings an industry that existed before. Bringing work and those who still remember the industry a remembrance of peaceful times.
But 10 wealth for the industry seems ridiculously expensive. For essentially a 1 wealth gain. It doesn't make sense mechanically for the game. Yeah we gain the synergy but still. On top of that doesn't seem we get a discount on a glass maker personage or any upgrade options. While also only being purchasable till small town.
I REALLY do enjoy the idea of of creating our own stuff. And bringing back an industry to the island. But seems overly expensive.
What do you all think?
>>4212876
Would glass still be an upgrade, even if its only esthetically? I can see how it could since it would still make our goods more appealing.
>>
>>4212885
By upgradd I mean to the quality of our rum.
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>>4212865
Ah, that makes more sense then. The question then would be why he made such an obvious mistake if he really was involved in any funny business. I find it hard to believe that he'd think our household so incompetent that withholding such a widely known connection to house Rambton would work. As Cerelle says, it was hardly a secret.

It almost seems more likely that he's either tipping us of or genuinely forgot about the lad, as awfully convenient as that would be. More information is needed, it seems.
>>
We should drag Duncan in and let Vaeron have a talk with him
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>>4212876
Would we count as an artisan in this instance? We are clearly capable of producing the extraordinary quality rum, and while i can't claim much familiarity with the brewing process we shouldn't necessarily have to be present for most of the process, i believe.
Anyway, could we do with only ourselves and a crew of somewhat trained assistants and menial workers if small scale production sold at high premiums is the goal? An exorbitant price tag and low supply along with the patronage of the king should only make our brew more appealing to the nobility, after all.
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>>4212896
And have him clam up? No, better to get him wasted and use our silver tounge to coax the truth out of him. He's the loyal type, just not to us it seems, and probably wont respond well to intimidation or torture, but seems ill suited for deception. He'll spill if we can get his guard down
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>>4212914
Crack open a bottle of rum with him. Go in to "apologize" about Cerelle being a bit frosty. Drink. Drank. Drunk.

"Ser Duncan, you seem a loyal man. Loyal to Stormgrave, not many would serve someone such as I. I believe we're cut from the same cloth you and I. Lowborn men who managed to overcome their birth."

Then start to ask about his time serving House Sunglass, and slowly bring in the Rambtons before catching him in a trap.
>>
>>4212914
>>4212916
So what we already did. At a certain point relying on charm doesn't fit.
>>
>>4212914
>>4212916
Yeah, I don't think this guy would crack too easily. he's been at this a lot longer than we have and to a certain extent we rely on Cerelle for her insight into courtiers. He wouldn't drink enough to loosen up in front of her and i'm doubtful of our ability to pick-up on anything we don't already know.
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>>4212951
Not at all. Now we know that he is hiding stuff from us that we were unaware of before. Now we set a trap, get him drunk, and we got him. Then we punish him accordingly
>>
>>4212916
Right on. We'll get the most out of him before he realises we suspect anything. Ideally we bring the conversation around subjects he considers safe to let his guard down and subtly bring it towards areas related to his relationships with the old rulers of the isle. Drunk as he is, he'll most likely slip up and tell us something he didn't mean to, which we'll quietly remember for later, giving him no indication that he made a mistake, and repeat the procedure. Eventually, we'll have enough pieces of the puzzle to figure out his disposition towards us and dealings with the Rambtons, with him none the wiser. He'll wake up with little memory of last night, we'll tell him he had a bit too much to drink, and then we can figure out whether or not he can be used to our advantage or will have to be dealt with.
Ideally we can put our own men into the garrison under the pretense of bolstering and keep them from any overt sabotage of our holdings, and then feed him or whoever the spy is false information to mislead the enemy. This all depends on how compromised the garrison is, however. The worst case scenario could see the already fragile stability of the island shattered almost completely.
>>
>>4212958
Our current information on ser Duncan indicates that he's a terrible liar. If he was any good he would have forseen that we might do some cursory research on the Sunglasses and mentioned Hughs relationship to them. That might have earned him some manner of suspicion, but not enough to be worth taking a gamble this big for. If he slipped up while sober in a formal setting, he'll do so again when drunk and relaxed, to a much greater extent
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>>4212963
So we get drunk too and still Sherlock Holmes him into a trap and catch him in a lie with our cunning 3. What can go wrong.
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>>4212951
>>4212988
>1 post by this ID
>Very similar writing style
I've been wrong about this before, but are you samefagging for a discussion? Either way, we obviously don't drink nearly as much as him. Either we prepare watered down rum in advance, or we just make a show of drinking and playfully insist he do the same, only to then slow down drastically when he's gotten some in him. We're using our charm for this, not cunning. Cunning is for remembering relevant information IC and making connections IC, not for social maneuvering. When we've compiled all relevant information, we can bring it to Cerelle and have her work through it if we can't make any worthwhile connections on our own
>>
>>4213041
Stop being paranoid.
>>
>>4213042
I'm not accusing anyone, merely asking. As i said, i've been wrong about samefagging before and i won't make any unsubstanciated claims.
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>>4213041
It is me. I'm not trying to samefag. I'm on mobile and can't help it. Do you see me voting for anything? Cunning is your intelligence too. I'm saying you're trying to play the character like some sort of crafty spy which he's not.
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>>4213049
It's not even a vote though, samefagging is just not a thing.
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>>4213052
Apologies then. I've had people samefagging to give the illusion of more people agreeing with them before, and would argue that it is indeed a thing. As for our character, he is a manipulative socialite at his core, perfect for this task. The vast majority of this quest was played by sweet talking and deceiving our foes, playing roles convincingly enough to have enemy soldiers let us into a besieged city, seducing multiple women for material or political gain, talking cornered pirates into giving up their hostages and surrendering and maneuvering ourselves into a highly favorable match with a lady of high nobility. I'd argue that if we weren't a lord, we would in fact be an amazing spy or intelligence broker, and that i'm playing to our strengths.
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>>4211951
+1
And I'd say upgrade the xbows.
You've changed all of the stats but It still says bowmen. So all the important bits have been changed. Less the name.
>>
Alright I'm going to be really busy tonight, but I'll be working on a post to put up either later on or in the morning. Looks like we are drawing down the garrison for Law while also arresting Ser Duncan.

>>4212885
>Would glass still be an upgrade, even if its only esthetically? I can see how it could since it would still make our goods more appealing.

It would increase your production, but not the quality of your production.

>>4212904
While he has the potential to create a hell of a bottle with enough time and experimenting, he doesn't have the experience with mass production and consistency of quality that say a family of generational craftsmen in the art would have. It becomes a question of scale. There's a neat blurb about that on the first page of the book with most of the holdings that says it better than I could:

The Wealth Holdings system from the SIFRP core book, as well as those in this supplement, are a way of reflecting a source of prosperity within a given Domain. The presence
of such a Holding reflects that the Domain produces enough of whatever the Holding covers to trade it far and wide. A Holding means there is an operation large enough
to influence the Fortunes of the House in question.
>Does this mean that a Mines Holding is the only way to have a mine in a given Domain? Not at all. Not having the Holding simply means that the operation isn’t big enough
to actually do anything but contribute to the general, baseline prosperity of that Domain. Maybe there aren’t enough workers, the mine is almost played out or simply hasn’t
been explored enough.
>Don’t allow the existence of these Holdings to limit the
details of your Domains. Just because you don’t have an Artisan (Smith) doesn’t mean there isn’t a smith—it’s a rare settlement of any discernable size that doesn’t have several of those. It just means they aren’t skilled enough
and don’t produce enough work for it to be a significant note in the House’s prosperity. Likewise, feel free to decide
that your Domain raises horses, without necessarily purchasing the Horse Husbandry Holding; it just means that the operation is small enough to just break even, and
most people outside the Domain aren’t even really aware of those herds.
Indeed, those kinds of details can help guide the future growth of a House’s Holdings in that Domain, and help shape narrative. An ambitious heir of the House may decide to focus on his House herds, trying to breed a fine pedigree herd of a size to really bring prosperity and fame to his House for their steeds.
>>
>>4213314
Copy pasting just doesn't work well from that pdf, lol.
>>
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“Right. Right… guess I need to get to it then,” you sigh.

“What will you do?” Cerelle asks with concern.

“I’ll march all of my men into town, round up the garrison, and disarm them. Time’s ripe for it. Everyone’s told me things should be up and running without needing more occupying come this moon. As for Ser Duncan… he’s fucked me here no matter what his part is. I’ll take him in and sort his guilt and what he knows,” you decide.

“You will lead them yourself? I have been meaning to speak with you on this. You should take better care, let Ser Vaeron or---”

“No. My men, my command. I’m a general, not a steward,” you cut her off. “Should be back late tonight or on the morrow. Shouldn’t come to fighting any road. It’s not like the whole lot of them are in open rebellion. By my reckoning, they’re just lost with a few bad apples. Even if they were, my men would break them easy enough. Don’t worry yourself so much or you’ll get lines on your face.”

Her outrage over your lines comment provides a momentary distraction from her worries. She brings a hand to her face as you slip into your scaled mail. “I do not have lines on my face. Save such comments for the other women who seem to throw themselves at you of late.”

“Why? That’d just be cruel. Like poking fun at that Crakehall lad that was following you about. Never thought I’d put horns on a pig. They should sing a song about it,” you smirk as you adjust your sword belt.

Normally that sort of comment would at least have her correcting your manners, but she brushes it off, instead kissing you several times as if she hopes to make you stay. “I’ll need to do this more often if I’m to get this sort of sendoff,” you jest to try to break the tension. Honestly, she does fret overmuch when it comes to your occupation. That was what cued you into her fancy for you in the first place. Some lingering issues over her brother? Either way, a problem for another day.

Soon enough, you’re heading down to the town and cove with a hundred heavy infantry and your subcommanders mounted around you. They are in awfully good spirits for men prepared for the worst, whistling and sings as they march. You’re sure it has nothing to do with their wenching prospects if this doesn’t go to shit.

You send a few men ahead on horseback to have Ser Duncan and the garrison assemble on the old overgrown festival grounds on the outskirts of the dockside hamlet. True enough to their orders, you do find them assembled and fairly orderly as you come into their view.

>Can I get 3 rolls of 4d6 for Awareness (Empathy)? DC 12
>>
Rolled 2, 2, 3, 2 = 9 (4d6)

>>4215609
>>
Rolled 3, 3, 3, 5 = 14 (4d6)

>>4215609
>>
Rolled 6, 1, 1, 3 = 11 (4d6)

>>4215609
>>
>>4215614
>>4215625
>>4215634
>Success, 1 degree.

You can see the confusion writ across the ranks of the garrison readily enough. They clearly have no idea what this is about and are shifting from foot to foot in their uncertainty. Clearly not men itching to come to blows. All the better. Veterans or not, with the men you’ve brought to bear, you could break them in a single screaming charge. Ser Duncan though… he’s in front of them as is his rightful place, but he’s rigid as a stone. It’s hard to say whether it’s his typical professionalism or some sort of grim certainty over what is coming.

But what is coming? Will you dress them down, tell them of how they’ve disgraced themselves and how you’ve no further use for such men? It might be true and you’re a man comfortable enough in his mortal frame to know you could absolutely make this lot contrite if you project yourself well enough, an emotion that they bloody well should feel. But do you want to do that? What of their pride? Janesa has always spoke of men’s pride mockingly, but it’s a very real element all the same. Wars are fought over it. What if you were to overlook their transgressions and urge them to find more prosperous work in the peaceful times you’re entering? Would that be enough to let them down gently?

>Chew them out. Make it very clear as to your thoughts on their derelictions. You will have them cast down their spears in shame. (Intimidate)
>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>Something else.
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
peacefully take the weapons and arrest him with as few eyes.
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>>
Seems pretty clear to me. Alright, let's roll it. DC 16 to let them off easy. 2 degrees would help even more.

>Can I get 3 rolls of 6d6 for Convince?
>>
Rolled 2, 5, 6, 6, 6, 4 = 29 (6d6)

>>4215720
>>
Rolled 4, 2, 1, 2, 5, 5 = 19 (6d6)

>>4215720
well
>>4215725
This is nice
>>
Rolled 1, 5, 4, 5, 1, 3 = 19 (6d6)

>>4215720
>>
>>4215725
>>4215728
>>4215729
Nice, 3 degrees. Writing!
>>
You fought beside these men and a good number of them likely hold you in at least decent esteem. Best not to squander that over generalizations. You swagger out in front of the ambivalent formation and address them directly with your lieutenants at your side.

“Glad you lads could come out on such short notice. I’ve a bit of news that concerns all of us. I’d personally call it good news and I hope you all agree. This war is all but over. Our lands are moving along in the right direction. Good honest folk getting back to more good honest work. Women coming out to strut their stuff,” you start, getting a few appreciative chuckles and they relax their posture a touch.

“Now I’ve fought beside you lads and together we’ve done what’s right by everyone. So, I got to talking with a fair number of good men such as yourselves. Asking around to see what’s best for everyone. Ser Duncan was a great help too, gave me some good insight into the way things are and such. Fine man you’ve got there. Upstanding sort, eh? Tells the good, honest truth,” that earns more cheers. You lock him in your gaze and see the resignation on his face. “Thing is, I can’t in good conscience let all these fine opportunities pass you good men by. So, I’m of a mind to draw down, give you fine men your pay, and let you make the best of this ripe new era. Give you a chance to lock down those wenches you’ve been chasing about and invest in the future. You’re future. The one you’ve all been fighting for. Now, what say you?”

You get a chorus of affirmations in response along with raised spears and chants of your house name. There are a few that look a touch suspicious or shifty. Either that’s just their way with the rough backgrounds some come from, or they’re less pleased at losing their authorities. Either way, it’s a clear minority at this point. Ser Duncan is grey faced but makes no move to intervene. Honorable to a fault. His own in this case.

“Glad to hear it!” you shout over the din with a wide grin. A genuine one at that. Would’ve been a right mess to have to kill the lads. “Now some of these lads I’ve brought back with me, the poor bastards, they’re going to take over for you so you can celebrate properly. To the future!”

They cheer as you come forward and clasp arms with Ser Duncan. Firmly. “You and I have much to discuss,” you say only in his hearing.

“I have done nothing more than uphold my oaths, ser. I will surrender myself to you with no regrets, so long as you do not harm my men,” he mutters back with a stony look.

“And ruin my good speech? If I wanted you all dead, you would be. Remember that,” you say as you walk off the grounds with him at your side.
>>
>>4215780
Both of your personal regiments stay the night in the town to ensure nothing goes to awry. You doubt there will be an issue. That’s the thing with crowds, once you get them all riled up in a mood then it’s like to stick. Bors of the Whispering Sound, commander of the Second, and old reliable Trios know the extent of the treachery and won’t hesitate to let loose at any sign of unrest. The rest of your men split themselves between packing away spears and coats of mail and sorting out patrol duties for the time being. Might as well just tell them to post up in every brothel and tavern rather than complicate things, but it can’t hurt to be cautious for now. For a bunch of sellswords, your men do continue to give you pride with their dedication and discipline. Granted, these aren’t the sort meant for guard duties, really, but they will suffice for now. Honestly, it isn’t as if you need a standing force mucking about all of your lands and holdings to begin with. That might’ve been part of the problem with the garrison here. Too little to do that warrants a military response coupled with too many distractions.

Vaeron accompanies you back to your castle with Ser Duncan. You can see the hateful look he throws the old knight’s way with the moon at its zenith. Ser Duncan, disarmed and all but defeated, if he ever wasn’t, only looks straight ahead towards your seat and his fate. An uncertain fate, to be sure. What exactly will you do with him?

>Quarter him respectably and see to him on the morrow.
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>Let Vaeron see to him as you’re sure he wants to. This man was at least tangibly in league with the men that saw his sister killed.
>Something else.
>>
>>4215783
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>
>>4215783
>>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
Keep some men on him. Around the clock. The type to "die in honor" don't let him kill himself.
>>
>>4215783
>>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>
>>4215783
>>Quarter him respectably and see to him on the morrow.
>>
>>4215783
>Quarter him respectably and see to him on the morrow.
Keep buttering him up so he knows he picked the wrong side
>>
>>4215780
a pity that we had to let them go but hopefully in the future we can assemble a local garrison again
>>
>>4215783
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>Quarter him respectably and see to him on the morrow.

Cant we do both? we put him in a cell and we talk with promise of talking tomorrow
>>
>>4215833
No? Either he gets a respectable room or a cell
>>
>>4215839
yeah...
>>4215833
those are two extremely different settings.
>>4215828
Agreed. We need to set something up besides our xbowmen.
>>4215825
We have been buttering him up for way to long. He has been doing his duty "faithfully" but undermining us every chance he could. He has been plotting against us.
I don't even want to charm him anymore. At best he gets a convince
But I am leaning towards a clean intimidation. We get +2 for intimidation rolls with our bloodline.
>>
>>4215848
Maybe we are coming to an impasse with him and it's time to release him from our service and let Vaeron have him
>>
>>4215783
>>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>Let Vaeron see to him as you’re sure he wants to. This man was at least tangibly in league with the men that saw his sister killed.
>>
>>4215783
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>
>>4215863
we have come to an impasse with him. Thats not up for debate.
We do need information that he has been leaking or hiding from us. Like who helped him screw us. And His dealings with other houses and conspiracies. He may have been involved in. The point is we need answers. The more people we have that can point the finger at house X and Y and give us specific information the better we are and can hold ourselves up high if shit hits the fan. Which thank gods they are out of the kings peace. But we ARE out for blood.
>>
Simmer it is. Writing!
>>
“What do you intend to do with me, ser?” Ser Duncan asks in a resigned tone.

“You ask questions? You? I should tear your fucking limbs off, you traitorous cur,” Vaeron growls.

“I am no false knight, ser. I have betrayed nothing,” Duncan contemptuously responds.

“We will see. As it happens, I’ve some time on my hands before my next venture. The way I see it, that means you do too. Might be you need some time to think on what duty and honor really mean if you’re so wont to side with poisoners and their ilk,” you tell him.

He nods as if expecting as much, very much looking his age, but says nothing more.

Cerelle comes out to the balcony at your arrival. It’s the dead of night still, but the noise of the gates opening was apparently enough to awake her. That or she hasn’t yet slept. She’s even more enticing in the moonlight.

“Fine evening, love. The men are out toasting to the future. Ser Duncan’s opted to stay with us awhile,” you call out to her.

Ser Byron Yew comes prowling out of the shadows. He’s not quite apprised of the situation, but he looks to you questioningly.

“See that Ser Duncan has a comfortable cell. Or not, so long’s it’s a cell. Keep it quiet,” you tell Ser Byron once he’s close enough.

“As you say, ser,” he nods, looking at the old knight thoughtfully.

“The local garrison has been released from their duties. An effort to return these lands to more peaceful times. Ser Duncan remembers those times and their Dragon rulers all too well. Looks like those green lads of yours have their work cut out for them,” you tell him.

“As do I, it seems. It is entirely possible that they will need to be better drilled to meet the challenge,” he tells you.

>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>Save the power for now. You’d rather save up for another unit first.

Continuing tomorrow night. Thanks for playing!
>>
>>4215929
>>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
Good but short run I guess.
>>
>>4215929
>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)

As much as I want a cavalry unit, green units suck.
>>
>>4215825
> buttering him up
how about soaping his rope real careful like, instead? make sure the knot breaks his neck? that's about as much goodwill as the man deserves.
>>4215929
> Upgrade
Boggs, I want him interrogated before he dies, any chance of that? Do a good/bad cop routine with Vaeron or something?
>>
>>4216294
We are going to need to keep them alive for proof so we can't kill him yet
>>
>>4216308
I think he's gonna commit sudoku overnight anyway, I do not understand anons' decisions sometimes... this guy could have given us SO much.
oh well
>>
>>4205893
>>Gained 3 wealth We should now have 56 with 3 available?
And I Noticed you essentially freed up 2 power for the upgrade I take it. But didn't reduce the overall amount of power we had when we made the switch from power to law.
So I take it we should have 43 power now. For book taking being better is all.
>>4216312
I specifically voted to keep guards we can trust on him that won't slack off for that reason. Aurion knows how important Duncan is for us. If we were going to play it that fast and loose we may as well given him over to Vaeron to intimidate and torture.
>>4215805
I don't see Boggs screwing us on this for no reason.
>>
>>4216312
I don't think he will desu. Obviously this is from a different Quest and Boggs might take it a different direction but if those people that got captured in House Malroy didn't sudoku he definitely won't.
>>
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112 KB PNG
>>4203941
> lightning
this gave me a bit of inspiration, so I have taken the liberty to prepare and present a proposal for a possible, future coat of arms of House Shrike, should Aurion attain lordship.
The blazon is:
> Valyrian Shrike sanguine over purple recursant, perched on a lightning charge of or in a field of azure
The choice of sanguine over purple is intentional, to affirm a mercenary past.
I've an .xcf file I could possibly upload if any other anons wish to play with it. I especially like the idea of adding charges or designs as things happen to the House (notable alliances, battles, adherence to or creation of chivalric orders et caetera).
What say you?
t. not a drawfag
>>
>>4216324
> If we were going to play it that fast and loose we may as well given him over to Vaeron to intimidate and torture.
if we're forbidden from killing him by the laws of the land, which one anon insists is true, we might as well let Vaeron challenge the old fuck to a duel, or somehow contrive to goad him into trial by combat
he cannot and must not get out of this alive
>>
>>4216294
>Boggs, I want him interrogated before he dies, any chance of that?

Sure. I'm not sure why you wouldn't want to interrogate to him.

>>4216324
I knew I should've waited until I was sober and less tired to play with an excel sheet. Thanks.

>>4216421
Neat. Even older houses make changes on occasion, so you can do so if you wish. There's a good chance one of your kids will end up quartering your arms with those of House Lydden due to their mother's influences.
>>
>>4216812
I'm really glad you approve :3
I was thinking of doing a party by chevron for the Lyddens, with our arms surmounting theirs since they married one of theirs into our house not vice-versa. The old fart would probably die of chagrin if he isn't dead by then lol.
But we probably won't end up needing an actual quartering too soon.
Oh, what are the Lydden arms anyway?

Who's a good personnage to ask about possible designs for our (mini-)order? That will happen soon-ish.
And maybe we can get something from the church to go along with our next rank in piousness?
>>
>>4216860
House Lydden arms are attached. Lord Lewys is still alive and fighting at the time of the books, so he might end up seeing it. Your first born would be about 15 when the war(s) start to kick off in earnest, so he/she could end up being a playable character for it.

Marq the armor smith would be a good person to hit up for designs since he will be providing your knights with fresh armor.
>>
>>4216886
>House Lydden arms are attached.
saved, thanks, bird surmounting badger is gonna work very well I think
> he might end up seeing it
top zozzle
>>
>>4216421
Man that looks crisp as hell!
>>
Badger-Shrike hybrid when?
>>
>>4216421
nice
>>4217602
Why It isn't like house Lydden is going to be doing anything like that to reciprocate that. We are a separate house. That isn't a banner house. Only sworn to the king. And we have a familial ties to that house not a subordinate. Just my opinion. But feels like we are making our family more submissive for no reason. If we survive long enough, we will become a lordly house under our own name. With our children bearing our name. And our arms. Hopefully we get to see grandchildren. And we stay in power till we see them. And our Arms isn't changed, giving our arms some history of it's own. Making people less likely to change it.
>>
>>4217904
Plenty of knights use a hybrid of their mother's family and their father's family coat of arms, especially a second son. Besides, anons are just having fun throwing ideas around. No need to stomp on everyone's parade.
>>
>>4218144
>Just my opinion.
Not stomping. I feel like people are to sensitive to some things. I just didn't like the idea. Of making our house's arm being more submissive by including another houses. When we JUST created it. If we have to change it I would rather it be more uniquely original. As with the sanguine Shrike

I totally believe people mix their father and mothers arms. Just offering a difference of opinion is all.
-.o
>>
I mentioned the quartering for one of the kids because Cerelle has pride in her old house and there's a certain logic to drawing attention to your ties to a powerful, established house when you have to deal with the fact that your father is lowborn. But that's all down the road and more of a hypothetical.

It'd be a bit weird if Aurion personally adopted a badger unless he was being cheeky about it... so maybe something he'd do, lol. I thought the sanguine shrike and lightning stuff was cool too. Putting some meaning behind the colors makes a good deal of sense. I'll probably put a change up to a vote if/when Aurion becomes a lord because that's a significant event that warrants such a consideration. Anyway, let me get to writing. Just sat down.
>>
“Pass along what you need to Flint, and I’ll see you have it. Or someone will. I’d like to see those lads drilled more properly as well. It’d have everyone sleeping a bit more soundly… I hope,” you tell Ser Byron Yew as you look back up to the balcony where you saw Cerelle. She’s gone, but you spot a faint glow lighting the colored windows.

“My thanks, ser. Until then, I will have your… guest accommodated,” Ser Byron escorts your disgraced old garrison commander away with Vaeron’s hulking armored presence bringing up the rear of the trio. Your old friend will have to wait a short while longer to find an outlet for his simmering rage. You still have questions for the old loyalist turned rebel… after he’s had time to stew.

“It’s done? It’s over?” Cerelle accosts you as soon as you enter your chambers.

“Should you not be resting? Aye, it’s done. Those lads are all off wenching and drinking, their arms in the hands of more reliable men. Duncan is in a cell. Didn’t even need to kill anyone,” you confirm. “Right boring night so far if you ask me.”

She starts helping you unfasten your scale coat. You meet her eyes and fully understand the look she gives you as she more hurriedly coaxes you out of your clothing. Your hands wander over and beneath her thin shift. She backs up until she’s swept onto the side of the bed, pulling you into where you belong with a satisfied sigh.

You’re still sprawled out naked on the bed when the rustling of papers wakes you late into the next morning. Cerelle sits at a table in a cushioned chair wrapped only in a robe, going over some letters. “Back to bed. Rest,” you mutter.

“Rest is the least of my concerns now. Of all the ridiculous…” she runs her hands through her golden curls in frustration.

“What? Some figure’s wrong?” you ask with little care.
>>
>>4218368
“A letter. Two letters. Both of them beyond absurd,” she actually has tears in her eyes as she fights to maintain her composure.

It’s very much unlike her and has you sitting up in concern. “What’s happened?”

“One letter is on behalf of the crown. Some… barristers informing us of a claim filed against these lands by Lord Guncer Sunglass on behalf of Hugh Rambton. Yes, that Hugh Rambton. He has claim from his mother’s blood,” she seethes.

“So? He’s a boy with no knighthood and Sunglass is in open rebellion,” you point out.

“His father or uncle could easily act as Knight Protector in his stead. As for House Sunglass… tell me, Aurion. If you were sitting in King’s Landing putting out fires in every corner and one such fire offered to put itself out for a stamped parchment, what would you do?” she demands.

“I would kill the fire. With a sword. And put a stamp on the sword for good measure,” you answer.

She buries her face in her arms upon the table and lets out a frustrated sound.

“So that’s what an angry badger sounds like,” you quip.

She glares at you. Her deep blue eyes, red rimmed from exhaustion and emotion, are near frightening even to you. You hold up your hands placatingly. “Alright. We take it seriously. So, we fight the claim with sword or words or both. Done and done. What’s the other letter?” you ask, hoping to distract her.

“My father. He declines the offer to assault Rambton lands. He addresses me only as Lady Shryke, and he bids me worry more towards my ‘condition’ as he puts it rather than feuds with older h-houses,” she starts to choke up at the end, so you get up and wrap her in a tight hug.

What would you like to do?

>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
>Compose some sort of response to her father or at least settle on what to do about it.
>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
>Something else.
>>
>>4218370
Calm her down
>>
>>4218370
>>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
>>
>>4218370
>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
No sense in dealing more with her father, but we need to do something about Rambton if they do start to sway the crown
>>
>>4218370
>>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
Fellas, I'm in the mood to rip and tear.
>>
>>4218370
>>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
>>
We should need to let her rest she's probably stressed to all hell and that's not a good thing for the baby
>>
>>4218398
I hear you anon. And I am with you. Except with her dear dad rejecting our offer. It now seems like we will be raiding house Rambton for our own benefit instead of for the king. What we need now is more proof of wrongs done by the boy's family and hopefully house sunglass as well. We have the words(on his death bed and high as fuck) of a dead assassin is all.
If we go and raid Rambton lands now we look like a warmonger. I'll say we can still raid house Rambton but we need a plan. And one that gets us more proof. What we can do is make sure any witnesses that catch Vaeron tearing apart any noblemen die.
Take a ward, and take hopefully as many nobles as we can back alive. And hopefully one or two know of these plans other than the head of house and any Lt's/sub-commander we will likely kill in the fight.
>>
>>4218370
>>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
We need answers before we take action.
>>
Tied vote
>>
>>4218370
>>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
>>
You hold her for awhile as she weeps into your shoulder. It’s a singularly frustrating experience, not being able to do more. By all accounts, she’s been constantly busying herself with bringing your house into order. You know coin well enough to be pleased with the results, but you can’t help but worry she’s overtaxing herself with all of these other matters. Especially when it comes to her birth family. The closest she’s come to seeming this overwhelmed was the day you met her father beside her and somehow yet again he’s played a large part in her distress. In truth, you think his rejection might’ve cut deeper here than all of this cowardly legal shit.

Eventually you’re able to coax her back into bed and get her to shut her eyes. You’re sure you look ridiculous balancing upon a chair to fasten some impromptu drapes over the ornate glass windows. It’s all well and fine that the previous rulers liked the effect of them without any drapes impeding the view, but it’s damned frustrating for daytime slumber. They were either heavier sleepers than even you or spent disturbingly little of their nights fucking and drinking. A mystery.

But you do have another mystery of sorts waiting for you. One you can wrap your hands around. In fact, you might do just that. The old knight owes you some answers. For his lies, for his men, for his loyalties whatever they may be.

>Convince him of why exactly it might be in everyone’s best interest for him to come clean.
>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
>Just grab Vaeron and beat it out of him.
>Something else.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
Its really 1 bonus dice for convince vs a +2 from our blood line. But It's about time someone started seeing us mad.
>>
>>4218554
>>Convince him of why exactly it might be in everyone’s best interest for him to come clean.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
if it fails
>>Just grab Vaeron and beat it out of him.
I really want to break some bones
>>
>>4218554
>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.

We just had to comfort our pregnant crying wife, we mad.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
Can't rely on our charm too much, or else he'll think that's all we have.
>>
>>4218554
>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
>>
Let's roll it up. Can I get 3 rolls of 5d6+2? DC 19
>>
Rolled 4, 6, 6, 4, 5 + 2 = 27 (5d6 + 2)

>>4218612
>>
Rolled 4, 2, 1, 1, 4 + 2 = 14 (5d6 + 2)

>>4218612
>>
Rolled 3, 2, 4, 1, 3 + 2 = 15 (5d6 + 2)

>>4218612
>>
Rolled 3, 4, 5, 2, 3 + 2 = 19 (5d6 + 2)

>>4218612
>>
>>4218612
wow that was a pretty insanely hard DC.2 points short of heroic
considering with 5 dice at 18 its a 50% chance we would have failed it.
He has a will of fucking steel.
>>4218615
Nice 2 degree's here was more than what we could have asked for.
>>
>>4218636
desu i wish we had to resort to violence lol
>>
>>4218615
>>4218618
>>4218620
2 degrees! Writing.

>>4218636
Yup, there's only so much talking you can do with a man who's resigned to his fate. That and it's modified by his disposition towards you and the technique used. Convince would've been worse.
>>
>>4218668
I wanted to ask for dc's But I thought it wouldn't be a good question. How do you personally feel about letting us know "how hard the situation looks" based on us having spoken and received our disposition of the person?
>>
First you find Janesa out directing servants around. More furnishings to be hung in your otherwise bare hall. Good to see the coin you allotted going to use. “Cerelle has letters from the city in my chambers. Look them over and get back to me. Quietly. As in don’t go plodding about, she’s resting. Oh, and don’t let her get up and start right into her scheming. Needs to be you, her handmaidens would give in over a look from her.”

“Can you not say more than that? What has happened?” she eyes you critically.

“Fair enough, suppose I can say more. I was starting to miss your tits. Glad to see you garbed like more civilized folk again,” you compliment her on her Qartheen dress in passing without bothering to give her chance to respond.

Then you find Ser Byron and bid him lead you to the cell. The cell in question is less a cell and more and empty, cold storage cellar. There are several others much like it beneath the castle, no doubt with more palatable contents. There is little imaginable reason to keep a multitude of prisoners in any case, especially with the right of Pit and Gallows allegedly denied to you. If you cared about such things.

Ser Duncan waits within, manacles upon wrists and unarmored. Ser Byron waits outside while you grab a chair and sit down. You can see the resignation and contempt upon the old knight’s face. “You’ve come for my head, ser?”

“We both know it was never going to be so simple,” you shake your head and stare at him for a time. “You know, they do say there’s no better man to confess to than a dead man.”

He scoffs. “Seems to me you’re the one looking for a confession, not me.”

“Are you so sure? Tell me, ser. Do you see scouts amongst my company?” you ask.

“No. From what I can tell, they are all sellswords in plate worth enough to feed villages,” he responds in the same cold, dead tone he insists on using.

“Just so. There’s a message there if you’ve the wit to look and see. Or maybe not, considering your current position. It’s simple enough, as all good messages should be,” you fix him with your gaze and let the low light flicker off your eyes. “I am coming for you and there is no plan you may lay that will stop me.”

His eyes return to the floor. You can almost sympathize. He’s lowborn just as you are, and some old habits die hard. The main difference here is you’ve the blood of ancient conquerors coursing however faintly through your veins. You’re not one to be cowed into the service of a lesser. “Another question, then. Another easy one. Have you fought in any true battles?”

“I fought the Ninepenny Kings at my liege’s side,” he answers with some hesitation.
>>
>>4218821
“Seems a good number of men your age did,” you nod. “Course, this is where I’d go on some monologue on the glory of battle and the origins of my sword. How I’ve risen to great heights and those such as yourself should be proud to see what one can become if only they’ve the will to reach rather than groveling for scraps. Might be some inspiring shit, I’ll allow myself that much. You know what I say to all that?”

You let the silence hang. He either doesn’t know how or doesn’t want to respond. “I’d say nothing as well. So, why not my own confession? I’ve taken part in terrors and evils an honorable knight like yourself can’t quite appreciate. But that’s fine. I’m here to help. You ever see someone crucified?”

“The leavings on the Stepstones…” he answers, seemingly more surprised than you are at the sudden candidness.

“Leavings? Picked at bones you mean. You missed the greatest part. Great and terrible alike. Those of the farther east see it as the most humiliating way to die. It’s hard to put it in words, I’d say. You’re stripped of your dignity, your honor, and left to bake under an unforgiving and uncaring sun. Flies and birds and other vermin will sample your flesh while you still draw breath. I’d imagine you might take a moment or two to wonder whether maggots will sprout from your tender drying flesh. And why not? You’d have many and more moments to reflect on such things. What else is there to do? The poetic thing about it all, at least to me… see I’ve had years to think on this, it’s that your own body is most like to betray you before those basest forms of nature have their pounds of flesh. Your bones and muscles, no matter how strong, they will give out whether you’re a champion fighter or a crone of eighty. Just a matter of time. You’ll sag on that stake like an old broken crone, your strength useless as your own body squeezes air from lungs. Helpless as an insect speared on a shrike’s thorn. Much like drowning cept it might take days,” you explain.

“Why are you telling me this,” his face is pale with disgust.

“Ah, so you do have a question. I’ve put down slave revolts, did you know this? See, when my company was close to breaking from unfortunate tidings and I was a newly made captain, I took my men further east and took what work I could get. I’ve led my men to break unwashed hordes of escaped slaves. Men, women, and children no different than you and I. Good coin in that and easy work if your stomach is empty enough. I watched as the survivors were rounded up and staked up just like how I described. Long road between cities in those parts. Long enough to get a good look at every stage of suffering. There’s a maester out there that’d have something clever to say about all that. I’d rather know, do Rambton lands have any good wooded areas about?” you ask him.
>>
>>4218825
“It’s pastures. Grasslands and farms,” he mutters.

“Pity, that. Guess the Kingswood is close enough. See that’s one thing I’ve never quite puzzled out. The wood. Can you imagine going through all that trouble when there’s hardly a tree within a week’s ride? They had to ship the timber up from Sothoryos. Can you imagine the expense? Maybe not. The stakes were worth more than the staked. Here I’d say things would be simpler. So, I’ll keep it simple. You will tell me everything you fucking know, or I will see everyone you sought to elevate dies unable to scream,” you demand.

“You would sink so low?” he asks with disbelief.

“I’ve just come back from comforting my wife, a finer woman than the likes of either of us could dream of in our youths. I had to see tears fall from her eyes as she worries over her future. Our future. She carries my child. A child that Seven willing won’t have to see the things I’ve seen. Now you’ll talk so the boy Hugh won’t have to either,” you tell him.

His manacles clang as his head sinks into his hands. He remains that way for a time while you stay still, implacable.

“Lord Guncer bid me be ready for such a time as the boy could take his rightful place. He said this would be done fairly and justly,” he caves.

“Poison is fair and just?” you scoff.

“I knew nothing of poisoners or maticores. It’s not his way. Have you no other enemies, ser? None other that would want you dead,” he wearily asks.

“Bar Emmon. Massey. Rambton. Sunglass. Those I know bore me ill will. All are guilty,” you say.

“Bar Emmon? Massey? They’re rivals,” he remarks, looking thoroughly confused.

“Rivals in league in some way. As is Rambton and their overlords of Sunglass,” you say.

“The arrangement was for Hugh to take his place as Lord Guncer’s vassal as is his birthright. Not whatever nonsense you’ve been listening to. Who put you up to this?” he asks, becoming a touch irate.

“Doesn’t matter. What matters is what you’re keeping from me,” you say.
>>
>>4218830
“I swore a holy oath to House Sunglass. One that binds me for life. Young Hugh of House Rambton is the Lady Tysane’s only living son. I am honor bound to see he takes his place as a Sunglass. I keep nothing more from you,” he insists.

“The garrison,” you point out.

His expression sours further. “There are good, honest men among them. Some have failed to check their worst impulses, but they are still my men. They went through months of hardship before the raiders were cast aside.”

“By me.”

“By you,” he concedes. “Would that I had the men to do so myself. None of this skulking would have been needed.”

“What were you to do to seat the boy?” you continue questioning.

“Have the garrison dip spears in his favor. Arrest you if need be. This was supposed to be done with the crown’s backing. We had assurances,” he answers.

“Assurances? What assurances?” you press.

“I… know not,” he slumps. “I took my lord’s word on the matter. I’m lowborn as you are. Do you think me privy to matters of court?”

“You would have me believe you to be a pawn of Sunglass and maybe Rambton alone?” you shake your head.

“Believe what you wish, ser. I’ve spoken truly. May the Father strike me down if I have not been just. I ask only that you spare the boy and Lady Tysane. I will gladly give testament to my part should they be kept safe,” he pleads.

You lean back into the shadows and stare at him for a hard while. Honorbound, stubborn, clumsy lies. He’s just too shit at playing this game to be faking that reaction to Bar Emmon and Massey. Either he knows too little of a wider plot, or that’s a different plot entirely. If Rambton is working with them as you suspected, then would Sunglass be as well? Or are there two different plots? If so, where does that leave Rambton? You still know too little.

>Find Cerelle and see what she can come up with.
>Seek out Janesa instead. You’d rather let your wife rest more.

Also:
>Put Ser Duncan to the question. See if you can wring anything else out of him.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

More tomorrow!
>>
>>4218833
Seek out Janesa

Don't. You'd rather not have him dying
You guys think
>>
>>4218833
Boggs I think this was your biggest update
>>
>>4218833
>>Find Cerelle and see what she can come up with.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
>>4218833
>Seek out Janesa instead. You’d rather let your wife rest more
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

So he's an idiot who can't see farther then his 'oath'.
>>
>>4218833
>Find Cerelle and see what she can come up with.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
>>4218833
>>Seek out Janesa instead. You’d rather let your wife rest more.
>Put Ser Duncan to the question. See if you can wring anything else out of him.
>>
>>4218833
>>Seek out Janesa instead. You’d rather let your wife rest more.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
>>4218162
yeah nah you're being a right cunt m8
get some sleep or something
>>
>>4218370
I told you about the old fart, bros
I warned you
>>
>>4218931
I don't even know how we would have countered this situation relieving him of Duty right away could have fucked us just as much.
>>
>>4216952
you are too kind, anon. thank you.
>>4217602
by the looks of things? not very soon. i can put together a dimidiated coat of arms though that would be a claim our house can't rightly sustain right now, not with Cerelle's father calling her Lady Shrike
>>4218239
> all down the road and more of a hypothetical
this
>>4217904
all very true, but the way things work is if and when our House does that, it will be effectively claiming part of the Lydden legacy (and lands and power) as its own.
>>4218833
> Seek out Janessa
She needs to know all or most of this, and there's no better time than now.
Things are getting rather ugly.
>>4218370
> claim filed against these lands by Lord Guncer Sunglass on behalf of Hugh Rambton
any chance we could settle this in a duel if worst comes to worst? A Rambton champion versus our Vaeron?
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>>4218958
I meant Cerelle's fucking father whose boots we have been fucking licking for fucking months
> pic related, mfw all that was going on
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>>4218981
He'll shit bricks once we take Rambton and Dragon Stone like a boss.
Anyone know the timeline for all of this are we gonna do Rambton or DS first?
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>>4218994
We're really just waiting on Cleo's spying ladies to give us the go ahead. If we kick in Rambton lands and pacify it would help our our case because we are doing the King's work and he is likely to see us in a better light. Giving less authority to House Sunglass if they have less forces to command. Now it does put us in a rough spot to now go on attacking house Rambton while they have a legal claim on us. But that is a risk I am willing to take. We have rightfully gained these lands by BOTH the previous king, their old king and their new king. if we can defang House Rambton and house Sunglass by say taking down their forces and taking some noble's from the main branch along with some knights. We should be doing damn well. Have them pay for their family members while also under the debt of reparations will keep them under heel long enough.
>>4218972
>but the way things work is if and when our House does that, it will be effectively claiming part of the Lydden legacy (and lands and power) as its own.
putting a badger doesn't equate to giving us a bigger chance of obtaining Lydden lands/power.
She has a brother and if he die's then she gains control. We don't have to but a badger on our arms for that. We gain nothing from it is all I am saying. And we don't magically gain acess to more of a right to Lydden's stuff as the sole heir if her brother dies anyway.
>>
>>4219018
Do we have to ask Bobby B first? Is that a thing?
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>>4219018
> doesn't equate to giving us a bigger chance
which is why I specifically called it a _claim_
indeed, as things stand right now it really would be a way to talk big in hopes of starting some shit more than anything else, and starting even more shit is not what we need, now or in the immediate future
simmer down, we're on the same side of this thing haha
>>4219023
I think only he can elevate us to lordship, indeed, and part of that is that his chancery will issue some sort of document listing our lands, title(s) and blazon, but unless we choose to claim something offensive or untrue in our coat of arms he should have no objection I guess?
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>>4219023
By "a thing" i assume you mean raiding the houses we plan to already?
Well we already have the okay from estermount, and let other noble's know out loud we were going to bring in house rambton. And made a "joke" of taking down house sunglass with them. So House Rambton is an easy go. And with what Ser Duncan has given us it's enough to hit house Rambton, along with our original intentions of bringing their lands into the kings peace. As well as to gain some bloodshed on their lands to help pacify Vaeron's blood lust as our brother. And capture as many wives and daughters of a noble bloodline.

We stand to gain a LOT from this venture if things fall into place. But it's picking between giving our brother his vengeance which likely means giving up a witness or a confessional. Not gonna lie As a ruler we should have him simmer down. As we could gain a lordship from this and be well on our way to the right of more lands if we don't have to much blood on our hands. But It's a little to out of character for Aurion to let it slide. He keeps his word. So we will see, at best we could have a chat with this about Janessa. Seeing what she thinks, since giving him complete vengeance will delay if not outright cancel out any plans to gain them lands as a banner house under us.
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>>4218833
>Seek out Janesa instead. You’d rather let your wife rest more.

>Put Ser Duncan to the question. See if you can wring anything else out of him.
>>
>>4218833
>Seek out Janesa instead. You’d rather let your wife rest more

>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

He’ll die on us
>>
>>4218679
>I wanted to ask for dc's But I thought it wouldn't be a good question. How do you personally feel about letting us know "how hard the situation looks" based on us having spoken and received our disposition of the person?

Sorry for the late response. I wanted to think about it a bit first. DC's prior to locked in votes is something I would never do because it would turn this into rollplaying. I'd say it's a fair assumption that those ballsy "fun" options that have given Aurion some of his character wouldn't make the cut nearly as often. Not that I think that's what your asking for. As far as a general (hard) (medium) (very hard) or something similar tacked on to options, it's close to announced DCs in that I'd be hesitant only because I don't want to make choices too easy or lead votes towards the most "correct" option all the time. Some times questionable choices can be more fun than smart ones. I try to leave things as much off the rails as I can, that's the goal at least, which includes making mistakes. I have a general idea of the direction we are going in, but that's changed several times since we started the quest due to unpredicted rolls and votes. A good chunk of that has been from anons choosing difficult, nearly unreasonable options and making them work with a combination of luck and persistence. I like that and I don't want to add any help to the votes other than what's already sprinkled into the story because that might keep things too straight and simple. I hope that makes sense.
>>
>I have a general idea of the direction we are going in, but that's changed several times since we started the quest due to unpredicted rolls and votes

If you'll answer, what did you think was going to happen? Just wondering.
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>>4218833
>>Seek out Janesa instead. You’d rather let your wife rest more.
>>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
Pretty clear for:
>Seek out Janesa instead. You’d rather let your wife rest more
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

>>4220164
As far as major things go... I had no idea what side you'd choose in this war, so that's a big one with far-reaching impacts. I thought there was a very real possibility that you'd end up defending Dragonstone rather than assaulting it. The other really unexpected choice was Cerelle. The earliest talks were leaning heavily towards marrying a Celtigar, probably Constance, and Cerelle was brought up more of a conquest. Out of the five women with the Targ Queen, Cerelle was the only one with even the slightest rebel leanings and was also the first or second hardest to secure a betrothal with. You can imagine my surprise when the majority committed hard to her and also friend zoned Constance Celtigar right after rescuing her family. I was also fully prepared for all of that betrothal stuff to fall through, but you all pulled enough favors and rolled well on the second go of it. That attempt with Janesa was probably going to be your last chance, so it was pretty clutch. I had a whole thing planned for if she failed.

All in all, I'd say the unexpected westerman direction has given me even more fun stuff to work with than I would've had if you kept things neat and local, so that's always nice. I'd say it should have even further reaching impacts than the side you chose because of the implications it has for the two big later arcs in the Greyjoy Rebellion and the Five Kings. Blood ties to the Lions deep in Stannis country. What could go wrong?
>>
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You look the old knight over. His desperation and fear are palpable. Not for himself, but for these highborn. It’s not as if they are his family. He is no Rambton or Sunglass. Why place their lives so highly? Easy questions to ask, but you’re not sure he could even give you an answer. Enough twisting and hammering might do the trick, but you’re not sure he will survive the ordeal with his spirit and body both so weakened. He has more value alive.

“I will hold you to your oaths, Ser Duncan. You will remain my prisoner until you’re needed to bear witness,” you tell him.

“And Lady Tysane? And the boy?” he asks with renewed hope.

“Who can say? I’ve known of this boy for all of two days and he’s on Sweetport Sound besides. As for this Lady Tysane… pray I get to her first. That keep will fall, whether by my hand or another’s. It might just be the most sought-after rebel territory after Dragonstone herself. Who knew livestock would be such a commodity? Food for thought,” you add as you stride from the room.

“She’s sleeping?” you ask Janesa when you eventually find her tucked away in her own room with a stack of parchment.

“She woke, but I convinced her to rest, citing your worries,” she responds absentmindedly. “I fail to see the point of having such droll handmaidens if they cannot keep her abed when necessary. I have done well without such following me about.”

“Her dresses are harder to put on,” you offer. “And I’d say there’s some sort of mentoring bit involved.”

“Too true,” she tosses a sheet aside. “Your own children will be expected to play their parts as well.”

You frown. The thought hadn’t occurred. “I’d thought it was more of a whim they go out on.”

“It is expected,” she repeats without looking up. “It fosters closer ties between houses. It is entirely possible that one of those girls will wed some knight or lord with lands of his own. She will remember her service to your wife and the doors to their keep will be open to you if necessary.”

“Cerelle did mention trying to arrange something for her cousin with an equally awkward young lad,” you recall. “What of yours?”

“There you have it,” she finally looks up. “My daughter need not concern herself with such. I groom her to be my replacement, here or in Qarth. This is her purpose. A time will come when my mother will force my hand, whether in life or in her passing. Auric will likely stay close to his father.”

You’d expected as much. A problem for another day. “I had a nice chat with Ser Duncan,” you begin to fill her in on the developments.

“Westerosi plots are awfully clumsy affairs, are they not? What a vexing little man. He plots against you for honor’s sake. Had he any, he would have challenged you openly with sword in hand,” she comments.

“You’re starting to sound like Vaeron,” you tease her.
>>
>>4220622
“I did not say it would be wise, only honorable. He has made his lack of wisdom abundantly clear, so I have only his honor to question,” she counters, crossing her arms in annoyance with the comparison.

“And these claims from House Sunglass? You did read the letters, yeah?” you ask.

“Accuse them of treachery and force a trial. That useless old knight will dotter, they will deny and mince words. So, you move on to the combat. Have my oaf of a husband cave in another honorable knight’s chest and be done with it,” she says bluntly.

“That’s not so bad,” you grin.

“Your lady wife may be more of a mind to proceed with caution and politicking. I have gathered that she detests resorting to violence. I don’t particularly mind a little blood. However, it will hardly endear you with your neighbors. Do as you wish,” she shrugs.

“Hmm. Any word from Cleo’s sneaks?” you ask.

“They are dead, Aurion. They were either incompetent or betrayed. I would concern yourself more with convincing your little conquest of the former. She will be wroth when she finds out and it is exceedingly obvious that you have had traitors walking about at their leisure,” she tells you.

“Then between that and my good-father being a cunt, I’d say there is little reason to wait any longer. I’ve the time before this wedding I’ve committed to attending. About another full moon’s turn. Any siege I lay will be quick and bloody, we both know that,” you say.

“Lord Lydden may not offer assistance, but Lord Lydden does not speak for the entirety of the West. There may be a house or two that will aid you yet. Your lady wife will speak to it better than I could hope to. That is… if you want to bother yourself at all,” she uncrosses her arms, enticing with words and view both.

“We both know I very much do want to bother myself,” you tell her.

“As does half the bloody realm. You have all but shouted your intent from the rooftops of the most infamous gossip halls on this side of the Narrow Sea. Use that and march on Sharp Point. Be unpredictable,” she gives you a sultry smirk.

“They are closer. Very close,” you mull it over.

>No, you’ll do nothing. Settle up all these legal claims first, then look to your other enemies
>No, you’ll stick to salvaging your original plans to attack Rambton first
>You’ll take another week or so to make last minute preparations for an attack (such as last-minute upgrades/additions to your men)
>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>Something else.

This is the only update for tonight. I've got some important work to wrap up today and tomorrow. Tuesday/Wednesday will have more content to make up for it.
>>
>>4220627
>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible

Fuck it. Let's get it.
>>
I'm leaning towards Bar Emmon and taking advantage of surprise. It seems Rambton isn't part of the assassination attempt. They are trying to do things legally.
>>
>>4220627
>>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>4220856
I was too. Except We don't know for sure he wasn't involved till we capture those we can.
And we have made our intentions clear for all. Everyone knew we would be attacking just sucks cleo's girls failed us.
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>>4220862
Maybe they are involved. That would be a real mindfuck for Duncan if his precious nobles show their true colors
>>
>>4220862
Or we failed them. Either way, this is an opportunity to fail up. Everyone expects us at Rambton.
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>>4220627
>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>
>>4220867
>Or we failed them
what...we have been waiting on them. not the other way around.
>>4220866
mhm agreed. Hopefully we can grab either the kid or his mom. And have Duncan give us ALL the information he has. and Pair it up with who ever we can find in charge at Rambton lands.
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>>4220921
I'm saying we didn't exactly go out of our way to start clamping down on possible leaks, so it would be fair to blame us. We barely slept in our own bed til we had fucked up scorpion monsters jumping out of books. We were off doing everything but ruling and managing.
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>>4220627
>>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>
>>4220627
> They are dead, Aurion. They were either incompetent or betrayed.
Betrayed is more likely, I agree with >>4220952
Who's the rat though? And how to flush it out?

I vote for
> Leave as soon as you're able
Leave Cerelle in charge of dealing with the legal bullshit for now (but with instructions to manipulate things towards trial by combat) have Janessa also send ravens to try and gather some allies who might wish to exploit the breach we'll make.

One month is a terribly short time for a siege. I would say raid Bar Emmon, pillage and burn their holdings, crush any smaller force we find out in the open, DO NOT commit to a siege but DO try to storm the castle if the balance of forces looks very favorable. At the very least this should buy us a bit of time so our own castle doesn't get sieged AGAIN while we're away at the wedding.
Oh shit, gotta make that booze.
>>
>>4220627
one more thing. can we please please interrogate the old fart a bit more, find the names of the loyalists in his former troop and send them to the Wall under trumped-up charges of robbery and assault? Gods know there's been enough crime in our lands to pin on them, and they may actually have committed some of it.
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>>4221075
>Who's the rat though? And how to flush it out?

Secret police. Higher law. Kill the pay source. Any idiot can sneak spies in with our low law and lack of countermeasures. I'm willing to skimp on the law for black marketing, but only if we get something else so we're not constantly spreading our cheeks.
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>>4221442
What would you consider?
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>>4221469
Secret police give the biggest bonus with a +6 to enemy spy DCs. It's also cheaper than the book by what OP posted earlier in the thread.
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>>4221442
I want that too, it's good for us mechanically but if go for it anyway for the fluff and narrative possibilities
>>
>>4221442
>>4221529
I'd suggest a Magistrate at the same time. +1 to Law and will reduce potential upcoming resource loss.

It's also less expensive (5 Wealth) and faster (6+1D6 Months). Again though, I think both would be best.
>>
>>4221529
I am all for it. It's cheaper because we are setting it up before we get to small town.
Because it's a hamlet it costs 5 wealth cheaper. And when we get to small town it's going to incur a cost of 5 wealth to maintain it structure.
>>4221847
I like the magistrate and it would help us out immediately and long term. But our current issues lie with people obtaining information in our lands and plotting attempts at our life and possibly others around us. Which is why I would lean towards the secret police.
It has not positives in a sense. But reduces the negatives so dramatically. +6 to dc's isn't nothing to scoff at. Considering we JUST lost our garrison unit. The passive awareness for for our xbowmen is 2 and if what spies/saboteurs/the like will be rolling against. (idk if we get lucky and when they upgrade to trained that is what goes up?)

But potentially we may not even get the magistrate till after the next couple of raids and dragon stone if we get as lucky as we did last time.
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>>4222380
>I am all for it. It's cheaper because we are setting it up before we get to small town. Because it's a hamlet it costs 5 wealth cheaper. And when we get to small town it's going to incur a cost of 5 wealth to maintain it structure

Cool thanks. Even more reason to skip the small town. Too much of a gold sink for not enough flavor and reward.

So, herb fields or apiary? Are we going sweet or spiced with this rum?
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>>4223818
Go spiced, Sweet Rum sounds like a Summer Islander thing
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>>4223974
It's not going to be easy to grow exotic (aka real) spices on a rainy, cold ass island. We should be happy to use mugwort and other bitter medicinal or poisonous crap. Fucking star anise and willow bark. It's a fluff thing really but to make truly fine spiced rum we'd have to import the good stuff... Which would be cheap and easy with a black market. and those can easily be combined with the honey from our own apiary.
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>>4224068
> It's not going to be easy to grow exotic (aka real) spices on a rainy, cold ass island
so... trade with Qarth?
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>>4224068
>>4224178
If we can black market spices that would be a real money maker
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>>4224201
pay tax on the portion we use, but not on the portion that gets sold on into Westeros?
dangerous game
>>4224068
the alternative would be apiary and make something like Bärenfang, or indeed a digestif from bitter roots and such, chartreuse or amaro-like Bobby B likes his food, this might be a good idea
>>
Don't forget about the Greenhouse holding!

I'm prepping stuff for Sharp Point. Running in ~5 hours.
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>>4224278
does that work in winter?
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>>4224291
Yup.
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>>4224294
that's the strategic kind of advantage, I'd say...
>>
>>4224278
Would you allow faster build time if we get a glass maker?
>>
>>4224278
Also does the greenhouse have any restrictions or can we grow anything?
>>
>>4224584
Yeah I would do something for that. Honestly, there are a bunch of holdings in the PDF that I would use faster build times with anyway because I just don't agree with the times given. This could work in the opposite direction as well, but nothing comes to mind as being too generous in the book.

>>4224591
You can grow herbs, food, or flowers. You can also spend extra for Diverse Plantings if you want to add a category. The biggest restriction would be that it takes up a lifestyle holding slot for your castle. A small castle can have 3 and you already have a library and chapel, so that would be it for now. There are a couple other lifestyle holdings that could be placed in a hamlet/small town instead, but most require a defensive structure like a castle.
>>
>>4223818
>Even more reason to skip the small town. Too much of a gold sink for not enough flavor and reward.
We plan on being a powerhouse. A market makes sense as a cover, if we plan on ever being a big dick swinging SOB. We need to be able to make sense of the money we have coming in. By say having a market.
We also can't have a port alongside the market if we never get to small town. When we have a market we get synergy for most personages we hire. Like the smith, the vinter, and the like.
>>
>>4220627
>>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>
>>4224803
We are gonna be loaded with gold no matter what in like 2 years. It's all flavor dude.
>>
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“The men are in town and ready… the ships?” you ask.

“They should be well-provisioned. Malaq had already requested for the holds to be stocked in anticipation for your Rambton raid,” Janesa answers.

“Good. If you’ve anything to say to Vaeron, now would be the time. We’re leaving,” you tell her. You see the flicker of unease cross her face, but she stays silent. You shake your head and say nothing more.

You steel yourself for your next stop. She’s sitting up in bed, reading. “You put Lady Janesa on me,” she states, still somewhat sleepily.

“Your ducklings would’ve had you out on a horse. I spoke with Ser Duncan,” you say.

“And?”

“He admits to working with Sunglass and Rambton for the boy Hugh’s claim. Said he’d play nice if I don’t kill the boy or his mother. Doesn’t seem to know about Bar Emmon or Massey or the poisoner,” you summarize.

“I hardly see the need to kill anyone here,” she says.

“Thought you might say that. We’ll see what happens. I’m not keen on having this hanging over our son’s head. Or daughter’s… that’d be worse,” you consider the possibilities and it only sours your mood further.

“I was considering the possibility of writing to my uncle to gain his aid in your Rambton venture. Lord Quenten and my father are of equal standing, so he need not concern himself as much with perceived slights. My mother still has his ear and he seemed to like you well enough with all things considered,” she says. “That is… if you cannot be convinced that starting a violent conflict with impending legal claims is only going to complicate our situation.”

“I’m not going to Rambton,” you start.

“Good, I’m relieved that ---”

“I’m going to Sharp Point. Now,” you drop.

She drops her book. “If this is some sort of jest…”

“Far from it. My men are in place by the docks. My ships are ready. Sharp Point is close. Hells, one might swim the channel with a little luck and fair weather,” you say.

“Aurion, this is madness. You have no idea as to what you are up against. Please don’t do this,” she pleads.

“Nor do they. If there is an alliance at work here, then they all well know of my plans to sack Rambton. Everyone at court knows. I go there now, and their gates will be barred with men lining the walls. I want their keep, not their cattle,” you say.

“And you expect to take Sharp Point with one hundred men?” she demands, getting heated.

“I do. My men are worth more than theirs and numbers only count for so much in close quarters. I’m not going to stand around waiting for them to line up in an open field… don’t worry so much. This is what I do,” you reassure her.

“This is not what you need to do. You have lands of your own now, a family. Please don’t take risks as if you have nothing to lose,” she pleads.
>>
>>4224841
From what? illegal goods?

Selling x amount of alcohol, metals. Does not make you rich if other have other options. I say we go big, so our children don't have to rely on what we have to. We leave an inheritance that allows them to live with out suspicions and mutterings about them among their class.

With a market we get the synergy of +1 wealth from the market it's self. and +1 for most personages pretty much. We pay our "fair share" of taxes, by providing what looks like a decent amount.
Yes we will liekly have enough with trading our spare food, iron, and rum. But it won't ever be that we are "rich". Compared to the kind of wealth a small town + marketplace and other additions a small town come with.
>>
>>4224856
“I take this risk because I do have something to lose. Otherwise I’d sit back and see what happens and fill my days with drink and fine women as the Storm Father intended,” you say.

“Just the one fine lady now,” she reminds.

“Just so. And one is more work than several. There’s a riddle in there somewhere,” you smile. “But before I go…” you wrap your arms around her waist and pull her closer.

She breaks away after one long kiss. “When you return. Perhaps this will bring you back sooner.”

You let out a dramatic sigh. “Can’t be helped. I will have to take a mistress at Sharp Point.”

She glares and swats at you, sending you laughing from the room. She watches you from the balcony as you ready your rounsey mutt of a horse alongside Vaeron, who is the most animated you’ve seen him in months. Ser Edger and Ser Byron have been briefed. The gates to your castle will be barred and the walls manned until you return. Your seat will remain safe and secure while you ensure a rival’s is anything but. You blow your wife one last kiss and ride for the docks.

“Sharp Point’s the one we’ve passed before on the tip of Massey’s Hook. It’s got the tall watchtower with the flame atop,” you tell your company officers. Malaq, Trios, and Bors have joined you and Vaeron in a shack by the docks to go over strategy before departing.

“They have docks and town on Bay side. Warships too I say,” Malaq offers.

“How many?” you ask but no one has a ready answer.

“Could be one, could be dozen. Depends what they leave behind and what they bring to Dragonstone, yes?” Malaq shrugs.

“Town’d be ripe for sacking if we’d break through. Even if castle’s not,” Bors says.

“Towns have guards, this is known,” Trios adds.

“There’s the other coast too. We could make a beach landing and leg it for the castle. Kill whatever’s between there and here,” Vaeron suggests.

“Could work. Or could get caught in open with pants down and cock out should gates be closed,” Malaq says.

“Captain can talk them to open,” Bors grins.

“Point,” Malaq concedes. “If doing such plans, then we might string up old colors and sail Golden Harvest into port.”

“The what now?” Vaeron asks.

“Flagship. Old Reach name. Still painted on hull. Reachmen friends of Dragons,” Malaq explains.

“They surrendered months ago,” you tell him.

“All of them? Do Dragons know this?” Malaq grins.

>Full shock assault the port town beneath Sharp Point. You’ll risk their numbers.
>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>Beach landing on the less populated opposite coast and surprise attack over land.
>Something else.
>>
>>4224861
>>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>>
>>4224861
>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>>
>>4224870
+1
Can we make it like we're getting chased by our other ships?
>>
>>4224861
>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.

>>4224858
We can still get to the point where we are rolling with 2 or 3 dice for wealth rolls even without a market. What is that gonna look like in 15 years? Do you think it will matter if we have 100 wealth laying around instead of 150 wealth?
>>
>>4224861
>>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>>
>>4224881
probably not without sacrificing said ships
>>
>>4224861
>Beach landing on the less populated opposite coast and surprise attack over land.
If the deception backfires, our goose is cooked.
>>
>>4224893
>We can still get to the point where we are rolling with 2 or 3 dice for wealth rolls even without a market
what... that is not true at all.. we need 6 wealth to create 1 full die.
How do you expect to get to 2-3 full die? If we stop creating more industries?
That isn't to say we can trade and do extremely well on trades. But that would be something we do no matter what. Considering we were born to haggle.
We are currently at 3 wealth. in 10 months, we will be at 4 wealth giving us 1 full die.
we then need 3 more wealth before we can move onto the next die.
the next industry we get will add 1-2 wealth. So after the next addition we may be getting to that soon if not the addition after that.
>>4224922
agreed. rush, but We may get really lucky and storm fucking everything. Before they know whats going on.
>>
>>4224930
Mate we could make up the extra 3 needed to bump it to 2d6 by planting fucking flowers and selling candle wax. It's that easy. There are so many ways to do it that don't require sinking gold in for a boring town.
>>
Alright. Can I get 3 rolls of 5d6 for Deception (Bluff)? DC 16. 2 degrees would definitely put you in a better place.
>>
Rolled 5, 4, 1, 5, 4 = 19 (5d6)

>>4224954
>>
Rolled 5, 6, 5, 3, 2 = 21 (5d6)

>>4224954
>>
Rolled 1, 6, 2, 1, 5 = 15 (5d6)

>>4224954
>>
>>4224956
>>4224971
>>4224975
19. 1 degree. Writing!
>>
>>4224984
Once we get on land could we not try and convince them to get us to their lord?
Roll a charm/convince to get to leadership. before we start an assault. See how far we can take this.
>>
>>4224948
So wasn't sure if just getting to 7 got us two dice. But you're right. But we sure as hell wouldn't be able to get to 3 die. which is a nice increase. just getting to 12 wealth with a small town is feasible.
>>4225002
I was thinking about this as a write in. my lady friend interrupted and erm couldn't spare my attention
>>
>>4225002
They probably won't allow us to take all 100 men directly to the lord. We could do something like take the lord prisoner while the soldiers outside turn and kill the garrison, but it will be difficult to coordinate.
>>
>>4225010
Its not about taking 100 men to the lord. It's about gaining the leadership of the garrison, and anyone who would ring an alarm within arms reach. Cut off the head, and decimate the troops. even giving us 15 minutes of walking towards the lord as an ally instead of fighting for every inch there leaves our men in better shape to take on the next regiment of troops.
>>
“You mean we walk right in through the front door?” you ask Malaq with a wild grin that he quickly mirrors with gold teeth.

The men hustle to swap out banners and other adornments, using the old colors still on hand. The men themselves are easier. Their armor is still new enough for it to not have too much of a distinguished, personalized look to it and you never got around to finding the coin for proper uniforms and heraldry to represent your new house anyway. You’re dipping oars by nightfall and due to coast into port with the sun.

“Easy now. Wouldn’t want to spook them,” you caution the deckhands as you come into view of Sharp Point itself. Its massive watchtower is clearly visible atop the cliffs, lit by flames like a comically large candle. There is a port town of a size with your own. Men are encamped around it, but their numbers don’t appear significant enough to truly ward you off. Still, it’s hard to tell from here. In any case, there is no question that the warships themselves are a concern.

“Nine sails, Captain,” Malaq calls out. You thought so.

“No trouble at all. We are friends, right lads?” you call out to a round of aye’s.

“Let’s hope they agree,” you mutter.

A pair of dromonds line up on an intercept course and are soon on either side of you. Worst comes to worst, you could fend them off and try to run for it. But maybe it won’t. They’re at least easing in like it’s an inspection. You’ve been treated worse in Volantine waters and the like.

“Good morrow, lads. I trust you’ve been waiting on us?” you call out.
>>
>>4225055
A man you’d mark as a captain steps up soon enough. “Pends on who you are. State purpose.”

“I’m Captain Lewys of the Stormcrows. We’re under contract with House Hightower, sent to aid as milord Bar Emmon needs,” you call out.

“Stormcrows?” he asks with a dirty look. “You means that Shryke lot?”

“Nah mate. Those’re Stormbringers. Totally different. Fuck that lot am I right lads?” you call out.

Your men laugh and heartily agree enough to put the captain at ease. “Right. Thought Hightower put theirs in with the Stags. How’s they paying you?”

“Some did, some didn’t,” you shrug. “Don’t matter one bit to me so long’s I’m paid.”

“Mind’ve we check the holds?” he asks.

“Suit yourself. Not much to see sides the men. Hundred heads of fighters all told,” you say.

He comes over with a handful of men all the same and gives it a look over, but it’s clearly just for show. “Checks out right enough,” he shrugs. “Free to dock. Might be a right mess finding quarters what with men ready camped. We’ll follow you in, see that you’re sorted.”

You thank him heartily and move on your way with your escorts. Once a dock sufficient for the size of your ship is cleared, you have your men disembark in an orderly fashion and form up in ranks. It’s casual enough, but you have to admit they do look a bit threatening just based on their armaments and discipline.

“What’s all this?” demands a mounted man, a knight by the look of him.

The captain of the dromond hurriedly approaches and explains the situation. “I had no word of such an arrangement. Captain Lewys, is it? I am Ser Lorton Massey. I will take you to speak with my Lord Bar Emmon so that we may come to an agreeable arrangement.”

>Agree. Go alone. It’ll make for a hell of a story if you can get a sword on the lord’s throat before they can act.
>Your officers come with you. (Convince)
>He may come to you, you’ll wait here. (different Convince)
>Just attack now. You’re definitely outnumbered, but you still have the element of surprise.
>Something else.
>>
>>4225059
Your officers come with you
>>
>>4225059
>>Your officers come with you. (Convince)
What are their numbers? We can have each of our men take a commander hostage.
What are the enemy numbers looking like?
>>
>>4225059
>Just attack now. You’re definitely outnumbered, but you still have the element of surprise.
I don't like separating from our men without putting a plan together. Like they should wait and attack in an hour or something if we go with the officers. Since that wasn't worked out we need to use the surprise we have
>>
>>4225059
>Your officers come with you. (Convince)

If we can keep up this ruse for the next day, maybe attack at night for another element of surprise? Will probably be able to tackle greater odds that way, kill them in their sleep.
>>
>>4225059
>Your officers come with you. (Convince)

>Captain Lewys
pffft
>>
>>4225072
Maybe a few hundred around the town. It's hard to say based on distant tents.
>>
>>4225059
>>Your officers come with you. (Convince)
>>
Can I get 3 rolls of 6d6 for Convince? DC 15.
>>
>>4225059
>>Your officers come with you. (Convince)
>>
Rolled 6, 6, 5, 3, 5, 3 = 28 (6d6)

>>4225120
>>
Rolled 6, 1, 2, 4, 4, 3 = 20 (6d6)

>>4225120
2ez
>>
Rolled 5, 2, 2, 6, 3, 5 = 23 (6d6)

>>4225120
>>
>>4225124
3 degree's now we just have to charm the shit out of the lord.
>>
>>4225124
>>4225125
>>4225126
3 degrees will get you a bonus. Writing!
>>
“My officers come with me if it’s all the same to you, ser. That’s just how we do things,” you tell him.

“I suppose that is acceptable,” he concedes as he looks your men over. “How many?”

“Should be an even six of us,” you say.

“That many?” he frowns. “There are but a hundred of you.”

“Free Companies are like that. It’s part of the title. Believe me it’d be easier to do things just me, but I’d never hear the end of it and we’d never make it up that hill by midday with all the bitching they’d raise,” you tell him.

“Very well. See to it,” he sighs.

You walk back to your men and pick out Vaeron and four of your best fighters. Torth, Hoster Rivers, Bors, and Fomas. You keep Trios back so some command can be established. “If we’re not back by nightfall, start killing up to us.” Your first lieutenant nods with a grim look.

The trek up the cliffs is more tedious than your own. Sharp Point was an apt name for such a place. You wonder how many ships have wrecked off these shores even with the burning brazier atop the main watchtower. No one second-guesses you as you’re let through the gates. With the Massey knight at the head. Now that is an oddity. Massey and Bar Emmon are supposed to be rivals at war and here’s one acting as a courier readily enough.

You take a glance around as you look through the gates.

>Can I get 3 rolls of 4d6 for Awareness (Notice)?
>>
Rolled 5, 4, 3, 6 = 18 (4d6)

>>4225157
>>
Rolled 6, 3, 3, 1 = 13 (4d6)

>>4225157
>>
Rolled 6, 3, 2, 1 = 12 (4d6)

>>4225157
>>
>>4225157
>>
>>4225158
>>4225159
>>4225164
2 degrees vs DC 12. Writing!
>>
The castle itself seems to be lightly manned with only a single body of archers to go around. To be fair, that’s more than enough if the gates were closed and barred. It does still raise the question of why exactly the men below are camped out in tents rather than in the comfort of the walls. A fair question to ask, even.

“Why so few up here and so many in tents below?” you ask Ser Lorton Massey.

“I assure you those men will not be in tents for long. They belong to my brother, Lord Dustin Massey. I expect Lord Maldon will see them put to good use soon enough. You as well,” he says with a cryptic smile.

“Aye? Sounds good. Where do we sail?” you ask.

“An island ripe for the taking. Or it will be when we receive word. Not to worry, it’s not far. It’s named Stormgrave if you’ve heard tell of it,” he says confidently.

“Might be I have, now that you mention it.” You have to grit your teeth to keep your anger in check. A glance towards Vaeron shows much the same. He looks absolutely murderous.

“Are you well, my good man?” the Massey knight asks him.

“I will be soon enough, not to worry,” he promises.

Ser Lorton shrugs, looking only mildly perturbed, and beckons you onwards. You walk with the cocky young knight across they bailey to a domed hall at the base of the massive watchtower. It seems even taller when looking up from its shadow. Must be annoying to climb, especially if you were dragging up peat and food for the fire.

You enter the hall. There’s an athletic looking young man with rich brown hair and a sharp nose sitting in the high seat on the dais and tucking into a meal while an older greybearded man converses with him. A harp plays off to the side and the whole atmosphere is rather peaceful. Ser Massey announces your presence and introductions are made. This is the Lord Maldon Bar Emmon.

>Can I get 3d6 for Cunning (Memory)? DC 13.
>>
Rolled 2, 6, 1 = 9 (3d6)

>>4225235
>>
Rolled 5, 1, 4 = 10 (3d6)

>>4225235
we gotta charm em.
>>
>>4225235
>>
Rolled 5, 4, 1 = 10 (3d6)

>>4225235
>>
Rolled 3, 1, 4 = 8 (3d6)

>>4225235
>>
Maldon. Maldon… what about that name? You feel like you should know more, but the sight of the man enjoying a nice roasted slab of beef with a harp playing as he plots your overthrow has your mind clouded with other thoughts.

You take stock of the situation. There are four spearmen in the room along with Lord Maldon, the greybeard, and Ser Lorton Massey. There’s also the harpist. A woman with a vague resemblance to the Lord Bar Emmon. You stand a reasonable chance of subduing them if you can do so before they manage to start flooding the room with archers. It’s that or sit and eat with them more than like. You haven’t taken bread and salt yet, so you’re not under Guest Right. If you were, then it would be ill done to attack them at all.

What’s your move?

>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>Something else.
>>
I hope Aurion remembers why we came here
>>
>>4225268
>>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
Let's learn their numbers and such
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
more unexpected. if they like us more. and we can use the ambush to our advantage knowing more info.
>>
>>4225268
>>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
Cerelle would be so proud of us.
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)

Why the fuck are we talking? This is the target.
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason
>>
>>4225268

>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)

But if they offer bread and salt, attack instead.
>>
Maybe we should just attack. This guy is dangerous and probably murdered the previous lord.
>Skewer fish skewered
Fuck that would make sense then that he would try an assassin on us... He's already the assassin type
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
This is our chance
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
Move to contain the room, and pray to the Storm that we gain the luxury of fond reminiscence on this moment in the future.
>>
>>4225273
>>4225268
Switch me to fightan
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm
This is literally our specialty
>>
WTF are you all doing?
This is our ONE chance to get details from them because they think we are allies.
This is a once in a life time opportunity. To get information from our enemies.
>>
>>4225318
This guy could be incredibly cunning, we don't know. It's best to let Vaeron get his revenge
>>
>>4225268
>>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
Can we do sit and talk without taking guests rights?
>>
>>4225334
No. I can't think of a reason why he'd seat you at his table and forgo giving you that courtesy. That would be incredibly backwards.
>>
>>4225318
It's seems to me we're in a precarious position. We have a large muster of troops outside the Castle reading to invade our lands. We're here with in a foreign hall with 5 other men, with a Lord that may be more cunning than we realize. I'm uncomfortable with our being here in the first place, but if we're going to be so bold, I think that waiting only harms our chance at success. All it takes is one poor string of rolls and we find ourselves overwhelmed, this long shot seems to me to require rapid action to gain any leverage at all.
>>
We can AMBUSH them AFTER we learn what the plans are.
>>4225329
except we are rolling with 6 DIE. It's exactly how we've built our character.
That is our thing. Being convincing and schmoozing people.
That is literally what we are best at. We don't lose anything by talking first. There is NO LOSS. and so much to gain. This genuinely confuses me. How people can vote this way.
>>4225337
even if he is super cunning he thinks we are allies.. His guard is down. its easier to attack once he has confided more in us..
>>
>>4225342
Wait. You want to break guest right?
>>
>>4225268

>Fight


Phone vote.

The more I think about it, the more I realize right now is the time to act. We can all alpha strike the Massey knight, leaving less than our number in remaining combatants. Gotta do it.
>>
>>4225342
We can't murderize them after we receive guest rights. Unless you want us to flee to the free cities lol.
>>
>>4225268
Enough talk fight

I do not want to break guest rights
>>
>>4225361
We can AMBUSH their assault team. We know what the plans are going to be.
But alas. We will go down fighting into glory. Boggs, can we not use the DP we "used" that we still haven't used if need be?
>>
>>4225373
DP is gone. If we fall we fall. Cerelle and Janesa are smart enough to run the house on their own.
>>
>>4225373
Do us all a favor and take a minute to look up guest right.
>>
>>4225373
Nope. I'm sticking with the vote. It's locked in.
>>
>>4225380
ambush son. as in AFTER we leave from here. After guest rights are over. I lost the vote it's fine.
But man, learning what they are plotting would have been nice. We could have gained many other long term plans.
>>
It looks like we have a clear majority now. Let's do this.

>Can I get 3 rolls of 5d6+2 for Fighting?
>>
Rolled 3, 2, 1, 4, 3 + 2 = 15 (5d6 + 2)

>>4225388
>>
>>4225389
wow that was terrible.
Will we also be rolling for Vaeron? O ryou taking care of other 2nd-ary characters?
>>
Rolled 1, 6, 3, 3, 6 + 2 = 21 (5d6 + 2)

>>4225388
>>
Rolled 4, 5, 6, 6, 6 + 2 = 29 (5d6 + 2)

>>4225388
ready2die
>>
>>4225392
Rolling those myself right now to keep this moving.
>>
>>4225394
Damn son
>>
>>4225394
dicegods want him in our grasps...
Welp seems we absolutly destroyed who ever we had our sights set on. should be atleast 3 degrees with 7 damage = 21
28 if 4 degrees
and 2 piercing is quite nice..
>>
>>4225394
Lol. Not with that roll. 23 vs CD 11. 3 degrees.
>>
>>4225398
it seems the key to rolling well is to be as pessimistic as possible
>>
>>4225400
And I can't subtract. 25*
>>
>>4225400
we don't get an ambush? For it being unexpected?
darn bonus die..
>>
>>4225394
thank you, anon
>>
Is bar emmon within the kings peace?
>>
>>4225424
Nope
>>
>>4225400
>CD 11
25 solid showing. who ever this is is a monster fighter anyhow. either wearing little to no armor. But even then Vaeron with no armor has a CD of 10.
Should be an interesting match. We just have to do this quickly. Once we have the lord, no one should be willing to put his life on the line.

We here now. Whats our plan boys, take hostage put the gun(sword) to his head, and hold him hostage, and for ransom.
>>
>>4225436
Kill everyone. No witnesses
>>
>>4225436
no prisoners
>>
If we just kill the kid maybe instead of marrying Celtigar to Cleo, we could marry him to what appears to be his sister or other relative
>>
>>4225441
>>4225440
how do you expect to get to our ships with no prisoners? this makes no sense guys..
>>
We kill some capture some and we set fire to the fucking place when we leave. It'll make one hell of a lighthouse
>>
“You were sent to me by allies. Odd that I would not hear of such sooner. Although it is true that ravens have been intercepted with regularity,” Lord Maldon slowly comments with a frown. “But where are my manners? Cassandra, if you would be so kind?”

The harpist stops playing, casting a look towards what has to be her kin, and grabs a plate of bread and salt from the table. “Welcome to our hearth and home,” she says unenthusiastically. Then she catches your eye and misses a step.

“I’m afraid I’m no guest, my lady,” you say with a sad smile. Her eyes widen just before you push her aside and draw your sword. The room erupts into shouts as the plate shatters and you stride with purpose towards the dais. You’ve no eyes for the struggle behind you. Your periphery’s shit anyhow on account of your bad eye. No, you’ve an eye on one man only.

Lord Maldon pushes away from the table in his haste, cursing all the while, and reaches for his own sword. The greybeard is shouting and hollering nonsense, it’s all muffled. All you hear is your foe, the steel clearing scabbard. He’s unarmored, that makes him faster, though you think he’d have an edge there anyway. Doesn’t matter.

He thrusts out quickly with his longsword. You sidestep the point, but he turns it into a slash that bites into your scales. It stings, but it won’t slow you down. He goes to parry your answer but can’t catch the blur of your blade. It cuts him cleanly across the chest and turns his dark blue doublet the color of spilled wine. He cries out and stumbles back on his arse, sword clanging to the floor forgotten as one arm crosses the wound and the other holds up his belt.

>Call for him to yield. He can’t beat you.
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
>>Press your advantage while you have the chance. Now is not the time to be merciful.
KILL
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.

Fuck him. Take the girl or someone else as a hostage.
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
I need you all to think about how we will get to our MEN. our SHIPS. How do you expect to leave this island?
I don't mind beating him to a bloody pulp. But taking him and the rest of these noblemen with us. I'd rather we carry him bloody and let his men see he is on deaths door. if they don't comply
But we need hostages. More information would be great. Vaeron would enjoy torturing the man dead in a cell. No one cares for the dead, if we keep the heir alive as a ward.

Boggs, pressing your advantage does that mean will kill him off?
>>
Are you guys forgetting the tent city of soldiers by the town?
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
Yield
>>
>>4225457
>not the time to be merciful
>>
Leave no witnesses except the girl. Take her as quietly as we can back to the ship, we leave then offer a betrothal for her life. Thus we bring bar emmon into the King's peace
>>
>>4225446
>>Call for him to yield. He can’t beat you.
>>
Hopefully, we can stay our hand before delivering the finishing blow.
>>
>>4225473
What about the army intending to raid stormgrave?
>>
>>4225472
You're right.
changing
>Call for him to yield. He can’t beat you.
>>4225446

>>4225475
how about we do the CORRECT thing. and not get ALL of our men slaughtered? on enemy lands, and plan instead of HOPE?

Me changing votes isn't enough. Can some of you really not see that there is a long term goal here. PAST 10 MINUTES?
>>
>>4225458
They are outside the city. We are docked in the city. I don't see the problem, they can't organize a defense from outside the city if we are already in and our ship is docked in the city as well. We make for the ship like we did when we rescued the Celtigars.
>>
>>4225478
Why do we need this guy to walk out. If he's dead then his sister is in charge. I'm not risking shit with him.
>>
>>4225473
How do you expect to get by an ARMY of soldiers? We are not sneaking out of here. Now if we have the current LORD of house. along with another knight or two held as hostages. That adds credibility.
>>4225480
WHERE do you think we are? INSIDE a castle. in potentially a WHOLE OTHER domain. FAR and AWAY from where we are now.
Except there is no chaos happening here. There are no other invading forces. It is ONLY us. We are the ONLY enemy. That if we kill the lord, has just killed THEIR lord.
The girl may not be the only child. We are assuming
1. She is the only child.
2. The eldest
3. no boy's
>>4225483
because he is a better HOSTAGE.
>>
We also do NOT know he is the one setting up all these plans. it could be someone under him. or more importantly we want ALL of the conspirators right? Vaeron wants as many of the people who did this to his sister. Why not GET that information out of him first?
>>
>>4225480
>>4225483

City guards and two hostages are better than one
>>
>>4225485
Seething.
>>
>>4225478
Hold the lord hostage and get our guys to garrison the keep or burn it down, leaving here without dealing any damage would be stupid.
>>
>>4225491
idk what you're getting at....
>>4225494
so if you believe that you should change your vote if you want any chance at keeping the lord alive so we can get out men out.
>>
>>4225485
Ok dude calm down. Consider this. If we kill everyone here, then no one in the city will know we killed their lord until we are on our ship and heading to Sea
Also
>because he is a better HOSTAGE.
Nah he's better dead
>>
>>4225496
There would be no point in bargaining for our men's life because what would be the point of coming here with the intention to attack just to bow out now?
>>
Ok. Can I get 3 more rolls of 5d6+2 for Fighting?
>>
>>4225496
We either kill him in combat or wound him and kill him or hold him hostage and we see where we go from there
>>
Rolled 6, 1, 1, 2, 5 + 2 = 17 (5d6 + 2)

>>4225503
>>
Rolled 1, 4, 1, 2, 4 + 2 = 14 (5d6 + 2)

>>4225503
>>
Rolled 3, 5, 3, 2, 2 + 2 = 17 (5d6 + 2)

>>4225504
>>4225500
So whats your plan? This seems so fuckign short sighted.
You reasoning is and I quote "There would be no point in bargaining for our men's life because what would be the point of coming here with the intention to attack just to bow out now?"
So your plan is to just walk off this island, with out our men?
>>4225503
>>
Rolled 6, 2, 3, 4, 3 + 2 = 20 (5d6 + 2)

>>4225503
>>
>>4225506
>>4225507
>>4225509
The 16 will do it. Thanks!
>>
>>4225509
If we already have started deciding how we are going to bargain for our men's lifes then we've already fucking lost
>>
Rolled 2, 5, 6, 3, 5 + 2 = 23 (5d6 + 2)

>>4225503
ready3die
>>
>>4225514
HOW do YOU expect to leave this island?
Aurion isn't an idiot. We've made him out to be a commander. Not idiot with a sword.
Give me a plan, that doesn't scream let the dice gods roll all 6's for an escape plan.
idc how "lucky" we are. We are on an island. On enemy soil. In an enemy Castle, Surrounded with nothing but enemies, with out men surrounded and out numbered, far from a ship.
A LORD is worth more than 5 troops of men. Any commander that lets his lord die is disgraced and by many would be put to death. Having him as a hostage. Means we can WALK out of here. Dictating thing. Not having him means a lot fucking less.
Give me something. Beyond this grand scheme of yours to walk out of here.
>>
>>4225520
commander/knight's.
we would dictate our terms. If we have him as our hostage. Killing him now makes little sense. :/ all these new posters is pissing me off. :/
>>
>>4225520
Not in any of my posts have there been a "grand scheme". All I'm doing is offering suggestions, all I've heard from you is
"hurr durr keep muh lord aluve so we can get muh men out of here"
Offer something else that aint full defeat or cowardly retreat before dealing the enemy a killing blow
>>
>>4225520
We're not on an island, first of all, so stop saying that. It's a peninsula. Second, I've laid out a plan. You keep shouting about a damn army that is outside the city. We don't need to contend with the army. Just the people in the keep then head for the docks. It's simple.
>>
>>4225520
The lord isn't going to be a hostage cause we just voted to kill him at most we have the lady and who ever lives after this skirmish
>>
>>4225529
You are expecting that nobody notices the fighting in the castle
>>
You step forward with purpose, both hands on the pommel of your sword. He looks to you pale faced and sweating.

“Wait. Yield. I yield,” he gasps.

You take another step forward with your sword still raised to strike. His face contorts with rage in the face of your grim resolve and he lunges forward with a dagger from his belt, but he’s far too slow from his seated position and only gives you cause to remove his left arm at the elbow from his wild swing. He drops down next to the severed limb like a fish on deck.

“FUCKING LOWBORN SCUM,” he screams in rage and pain.

You look down at the dagger. The blade has an oily black sheen. Poison. You kick it away to the far wall and look down at the lord. You hear steel boots and turn to Vaeron’s approach. The spearmen are dead, and your men are relatively fine aside from a few cuts and bruises. Ser Lorton Massey is dead as well, his breastplate concave. You can hazard a guess as to why.

The greybeard is under the table. You think he soiled himself. Or maybe that was someone else. The girl is in the corner with her legs pulled up to her chest taking rapid sharp breaths.

>Kill the poisoning scum (or let Vaeron do it).
>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.
>Hold for a moment. See to that girl first. You barely know who these people are. Maybe you can make more sense of it if she can be calmed.
>Something else.
>>
>>4225529
How do you plan to leave the castle with no hostage?
We know the girl may be a relative. far as we know a sister or a cousin.
>>4225529
>We're not on an island, first of all, so stop saying that. It's a peninsula.
So you expect us to leave our men and for us to wander about on enemy lands, with a hostage? And we are to wander into what is likely more enemy lands?
How do you expect to get out of a castle, full of men? And then walk past hundreds of troops, while also picking up our 100 men?
You haven't given me a feasible plan.
Yes there is a LITERAL army before we get to the docks? How do you plan on skipping a literal army? skipping past them?
>>4225528
>"hurr durr keep muh lord aluve so we can get muh men out of here"
Yeah. How is keeping him hostage being a coward? We gather our men and get out of town with a sword to his neck. And get on our ship.
With the threat of killing him if we are not allowed safe passage.

You seem to be confused with the worth of a lord. We are NOT trading the lord for our men. We arm DEMANDING them or we kill of their lord and these nobles alongside him. We are keeping the nobles and knights. While ALSO getting our men. Explain to me whats cowardsly there? we convince them we will do so. We speak well anon. best believe we will do right .
>>
>>4225536
>>Kill the poisoning scum (or let Vaeron do it).
no mercy
>>
>>4225536
>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.

>>4225537
>Yeah. How is keeping him hostage being a coward?
Didn't say that, I said all he was saying was bargain immediately for the lives of our men when we weren't in a situation like that right now/
>>
>>4225536
Grab the grey beard
>>
>>4225536
>Hold for a moment. See to that girl first. You barely know who these people are. Maybe you can make more sense of it if she can be calmed.

Now this is what we're good at.

>>4225537
Can you chill out. You keep coming in arguing as if your way is the only thing that ever makes sense. Several people have now suggested walking out with the girl and whoever else is a feasible plan.
>>
>>4225536
>Something Else.
Allow our Commander Essence to come to the fore. Have our men secure the hall, and determine if the guards are inbound. Move to Secure the castle as best we can, send a signal to our men to move forward, and keep the Lord as a hostage.
>>
Continuing tomorrow.
>>
As the Greybeard is staunching the bleeding we can grill him on what his lord planned to do and see if we can take him prisoner, as we are doing this our men can see to the girl and find out her relation to the lord.
>>
>>4225536
>Kill the poisoning scum and definitely let Vaeron do it.
>>
>>4225536
>>Kill the poisoning scum (or let Vaeron do it).
Let Vaeron do it. Treacherous bastard doesn't deserve to live.
>>
>>4225550
Pretty sure we have the best chance of calming her down. I'd rather kill the lord, but I'm willing to wait and see what she has to say first.
>>
This guy had a poisoned knife and people want this guy alive? Nah, we need the maester and the girl. That's it.
>>
>>4225536
>Kill the poisoning scum and definitely let Vaeron do it
>>
>>4225536
>>Kill the poisoning scum (or let Vaeron do it).
>>
>>4225546
We have 5(?) People inside the castle right now friend
>>
>>4225536
>>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.
>>4225543
so what about my keeping the lord to secure our men's lives is cowardly? It's not a bargain when you have very compelling hostage.. -__-
>>4225545
Its about thinking about getting out of here alive anon. I am arguing what I think is the best choice. People have a right to their own opinion.
Some girl who MIGHT be an heir < House Lord. There has been one plan other than my own to get out of the castle and to our men in onepiece.
So all I've heard kill the lord and walk out with some girl we have no idea who she is or her value. Do you see how that makes little sense compared to keeping a lord alive anon?
>>4225556
why....? bandage him up if possible. And tie him up. We can let Vaeron butcher him from the comfort of his home once we take him back to our lands. While also letting him interrogate him for information. Make him half a man, a Eunuch would be worse for this man than killing him.
>>
>>4225536
>>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.
>>
>>4225562
I said it would be cowardly if we came here with a pre-emptive attack in mind and to come this far and getting the lord himself without the enemy realizing and then just bargain for the lives of our men when we've haven't even engaged in combat yet
>>
>>4225562
It seems clear there is at least a relation, right? If she is the only other Bar Emmon here then that is value enough. I think keeping this guy alive just to be as calculating as possible is out of character. You seem to like playing to win rollplaying asking for bonus dice and destiny points and all that. I'd rather play the character.
>>
>>4225572
We promised Vaeron blood. There will be blood.
>>
>>4225561
Correct, what exactly were we planning on doing? Holding their Lord and hoping that they don't rush us? Or is our plan now to sneak out of the Castle for the getaway? Whatever we decide, we need to act, or we're just waiting to be overpowered.
>>
As for a plan, whilst we're in the castle we go for the gatehouse, we lower the gate and pincer the encampment between the gate and our guys by the docks
>>
>>4225572
What how? We've taken hostage at every chance we had.
>>
>>4225536
>let vaeron do it
>>
>>4225536
>>Kill the poisoning scum and definitely let Vaeron do it

There is a bloodlust that needs to be satisfied.
>>
>>4225581
Maybe I'm unclear on this but I think our guys are inside the gate. The encampment is outside. We could close the gate, sure. But really we just need to head for the boat with hostages. We don't need to concern ourselves with the army
>>
>>4225580
I understand that but our soldiers walking randomly around isn't going to look ok
>>
>>4225591
Fine do that, as long as we go unawares then this mission is a success, also no we left our men at the docks
>>
>>4225586
After promising revenge and being attacked? So far our hostages have been celtigars and the hightowers. They don't compare to this. Actually. Let me change my vote. I don't want to go through the same argument over the lord a third time.

>>4225536
>Kill the poisoning scum and definitely let Vaeron do it
>>
>>4225572
>You seem to like playing to win rollplaying asking for bonus dice and destiny points and all that. I'd rather play the character.
I like being informed. I play the character either way. Like not taking a gamble on our men. By the girl being 3rd in line to be heir even if it is the lord's kid. How has any plan that i've gone with not been playing to what Aurion would be doing? As a commander your job it to win, with the fewest loss of life on our side. These aren't just number to Aurion they are men he has bleed with for the last decade. The first regiment might as well be familycousins. We wouldn't risk the lives of all of them for 1 measly kill. When there were others at play here. We need information to get to the other as well.
Not risking the lives of all of our men.
>>4225578
I agree. We told him their would be blood. And we can get away with saying he died on the boat ride back. And we threw him overboard. Vaeron can have as much fun as he likes with him once we/he gets some information from him. Either way I am all for giving him up to Vaeron.
>>4225568
>Offer something else that aint full defeat or cowardly retreat before dealing the enemy a killing blow
What about taking a lord hostage and getting to safety is a full defeat or cowardly retreat?
I never said we would bargain our men have I? I said we would use him to get to safety and our men alongside us. We've lost no men yet, I would like to keep it that way.
>>4225591
Yeah, but we need valuable hostages. Like a lord, a maester and possibly an heir of some kind. To get to the outside of this castle with out being bogged down with numbers.
>>4225596
>also no we left our men at the docks
wat?
We need to get our men and leave with them. No one risks the life of their lord. Capture a lord and you've won the battle. Simple as that as we have already done.
>>
On a good note, if we get out of this. Our house will be the stuff of legends. We snuck into the enemy castle and before breaking bread with the enemy. Took them all hostage. A damn good story to share with the king and Estermount over some rum. I am sure that'll buy us some good will with them if we can get to the wedding alive.
>>
>>4225600
There's more than one way to take revenge

Also random question do we need this guy for our legal problems?
>>
MISSED ALL THE VOTES FUCK MY LIFE
however, good going anons
>>4225394
> Meditation on inevitable death should be performed daily. Every day when one’s body and mind are at peace, one should meditate upon being ripped apart by arrows, rifles, spears and swords, being carried away by surging waves, being thrown into the midst of a great fire, being struck by lightning, being shaken to death by a great earthquake, falling from thousand-foot cliffs, dying of disease or committing seppuku at the death of one’s master.
> And every day without fail one should consider himself as dead
>>4225385
I don't disagree, necessarily, but it would have been existential risk piled on existential risk
not a good kind of gamble, I hope you don't do this kind of shit irl
>>4225568
this is correct
>>4225536
>Hold for a moment. See to that girl first. You barely know who these people are. Maybe you can make more sense of it if she can be calmed.
Let's find out who's who and what's what.
As for an exit plan, we kill the castle garrison (our men are all INSIDE), torch the other ships in the harbor and just sail out the way we came. Easy as.
Oh and take the girl and the dagger with us.
>>
>>4225614
and the arm, now that I think about it
should be fine kept in saltwater till we get home, then dunk it in a barrel of rum
>>
>>4225616
Why would we do this anon?
>>
>>4225614
I support the planning bit
>>
>>4225621
because it seems we're letting the shit live. i want compensation for that, a trophy, and proof that we did what we did. it's quite an unbelievable story if you think of it, and he's a rat and may claim he lost his arm in a drinking accident or something
plus once it's good and pickled we dry it out, place the dagger in the hand and nail it to a panoply in the hall of our castle, let everyone who enters know what we do about men who dare make use of poisoners and spies. I think Boggs can grant us an automatic intimidation check on that one...
>>
>>4225596
>Fine do that, as long as we go unawares then this mission is a success
You also seem confused as to how we got here. everyone and their mother knows we are in this castle.
We spoke to guards, and we made it from the dock peacefully to the table.
with the LORD of the castle. People pay attention to people important enough to meet the lord.
And we then fought in the lords dinning hall? Or w.e Point is we can't seemingly slip away into the darkness here. We have no allies, in this castle. We are clearly out numbered. So are our men, hopefully we can deal with this situation before it gets back to where our men are being h