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Girls Und Panzer Quest 6: End of the Half term! Match with Pravda!

Pastebin: https://pastebin.com/u/RafaelQM1
Twitter: https://twitter.com/rafaelqm1
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=rafael

You are Fritz Hermann, Ace Tanker and Commander of the Panther II Werewolf. Currently, you have been rudely awoken by your girlfriend for failing to turn off your alarm in a timely fashion.

As you pick yourself up off the floor and glare at Yuzu who’s taken advantage of you being ejected from the bed to steal the rest of the blanket, you consider your trip. You’re sure that everyone would like to accompany you to the tank museum, but some will be more useful than others. There’s also the human aspect, given you’ve spent next to zero time with Yuzu (or any of the girls) alone and that’s probably something that needs to be rectified.

Who comes to the museum with you?
> Everyone
> Just one girl (who)
> Two girls (who)
>>
>>4346181
> Just one girl (Yuzu)
>>
>>4346181
>>4346291
This
>>
>>4346181

>Just one girl (Yuzu)

Yuzu best girl. Yuzu best girlfriend. Yuzu NOT mommy, you pervs.
>>
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>>4346181

> Just one girl (Yuzu)

You decide to only take Yuzu with you. The two of have done nothing by your lonesome since the holiday began. An unacceptable failure on your part.

“Yuzu.” You poke the burrito on your bed. “Wanna come to the tank museum with me? Just the two of us?” She peaks out from the blankets.

“Just us?” She asks.

“Just us.” You echo, giving her a quick kiss. “Get ready, and let’s get moving.” She slowly untangles herself from the blankets and walks towards the bathroom. You follow her with your eyes as she does. When she disappears into the bathroom you head downstairs and start making breakfast. As you’re taking the bacon out of the pan a mass collides with your back.

“Fritz! Are you going somewhere!” It’s Erika, as expected. You carefully put down the bacon and turn to face her.

“I am Erika.” You reply. “I’m going to the Tank Museum with Yuzu.”

“Can I come!?” She asks. You shake your head and pat hers.

“We’ve not done anything just the two of us.” You explain. “So for today it’ll just be the two us.” Erika’s face is undecipherable for a moment.

“Fine! I’ll have fun with Maho!” She sprints over to a lethargic Maho who’s walking down the stairs. “Maho! Let’s have fun today!” Maho blinks twice before shrugging.

“Sure.” She replies, patting Erika on the head. With the Erika problem dealt with you continue making breakfast. Yuzu is soon downstairs, and the four of you eat before you and Yuzu pile into the car. As with before, it’s a long car journey but soon you’re at the tank museum.

It’s still pretty early in the morning, meaning there are not a lot of people around essentially giving the two of you free reign for now.

> Go say hello to the Curator
> Take some pictures for Yukari first
> Get started on your research immediately
> Write-in
>>
>>4346401

>Go say hello to the curator
>>
>>4346401
>>4346483

Will just go with this. Writing now.
>>
>>4346529

> Go say hello to the Curator

“Let me introduce you to the curator.” You say to Yuzu. You take her hand and walk into the museum. You walk into the reception and pause for a moment to say hello to the security guard. After that, you proceed through to the Curator’s office, pausing every so often to say hello to several employees you recognise. You find the Curator on the way to his office, inspecting an MBT-70 prototype.

Cont.
>>
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>>4346575
“Director Raths.” You say. The man turns and smiles.

“Fritz! It’s been so long, how are you?” He asks as he strides forward. You let go of Yuzu’s hand and shake his.”

“I’m good Director, and you?” You ask.

“Never better!” He replies. “What brings you here today? And who’s this beautiful young lady?”

This is Yuzu Koyama.” You say switching to English for her benefit. Yuzu gives a small bow.

It’s a pleasure to meet you.” She says in accented English.

And it’s nice to meet you too young lady! Do keep an eye on Fritz for me! Poor kid doesn’t know how to take a break!” You make to protest, but Yuzu laughs and nods.

I will.” She promises. “We’re here to do some research given all the documents from the war are here.

I see.” He nods. “Well Fritz knows where the archive room is, so be my guest. The archivist should be able to help you further.

Thank you director.” You say. The two of you head to the archives. The archivist is there. The sourly man points you towards the section on tanks

You have 10 die to distribute (6 Fritz, 3 Yuzu, 1 Archivist)

> Research Werewolf
> Research Grandfather’s tank
> Help out with vehicle restoration
> Take pictures for Yukari

Choose how many dice to assign to each thing. Pictures for Yukari don’t need a roll, but a die must be assigned to do it.
>>
>>4346580
> Research Werewolf, Fritz 3 dice, Yuzu 3 dice
> Research Grandfather’s tank, Fritz 2 dice, Archivist 1 dice
That should leave time/dice free for
> Take pictures for Yukari
>>
>>4346646
+1
>>
>>4346580
Writing.
>>
>>4346580
Actually, before I write could I have

> 6d20 Bo2
> 3d20 Bo2

For WW and Grandfather's tank respectively. Critfails don't count due to the presence of the archivist.
>>
Rolled 16, 5, 17, 16, 2, 13 = 69 (6d20)

>>4346706
>>
Rolled 10, 16, 6, 6, 9, 20 = 67 (6d20)

>>4346706
>>
Rolled 2, 16, 20 = 38 (3d20)

>>4346706
>>
>>4346706
(If no one else rolls in about 10mins
>>4346708
>>4346770
>>4346773
Can all roll again for the last 3d20)
>>
>>4346646
+1. If this a double post then just ignore it, running on spotty internet.
>>
>>4346784
Pretty Spotty internet, we're already rolling for that vote.
>>
>>4346784
(Doesn't seem to be, but we could use a roll.)

>>4346706
Last 3d20 is open now.
>>
Rolled 11, 13, 18 = 42 (3d20)

>>4346706
>>4346797
>>
>>4346706
Writing now.
>>
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>>4346828

> Research Werewolf (2)
> Research Grandfather’s tank (2)

“So, what are you looking for?” The archivist asks flatly.

“We’re looking for any information on the Panther II program and anything on the 103. Schwere SS Panzer Abteilung.” You explain. The Archivist hums and thinks for a moment.

“Shelf 53, Row 7, Box 2 for anything on experimental tanks like said Panther. For operational tank units try shelf 37, Row 14.” He says idly as he scrolls on his phone. You consider asking him for further help, but you don’t think you’d get any so the two of you set off.

“Shall we tackle my grandfather’s tank first?” You ask Yuzu. “The shelf is closer.”

“Sounds good to me.” The two of you walk in comfortable silence till you reach the shelf. Thanks to the archivist’s instructions, it’s easy to find said box, and with the help of a ladder, you’re able to reach the 14th row.

You end up with a system between yourself and Yuzu. She collects the box and dumps it next to you at a nearby table. You scan the contents till you determine whether it’s relevant and then hand it back to Yuzu if it’s not. On the 6th box, you hit gold.

“I’ve found it! The 103rd!” You call. She scurries over and looks at the documents over your shoulder. She can’t read the German, but she can help make sense of the numbers. The two of you crunch through it and eventually find what you’re looking for.

“Fritz! Look!” Yuzu pushes a sheet of paper in front of you. It’s the tank record for Panzer 732, your grandfather’s tank. Built September 1942, making it one of the oldest Tigers ever. It was assigned to your grandfather from the beginning and went with him when he was transferred to the 103rd to supplement the the Tiger IIs of the unit. Though not as successful as the Tiger IIs for obvious reasons it was the most successful Tiger, scoring almost 90 kills and not being knocked out once. Most importantly, you can see that after the war it was confiscated by the British and eventually sold to ‘Abel craft kopeks’ in Japan. A very curiously named company.

Cont.
>>
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>>4346919

You note down the name for further investigation later once you get back to Japan. The two of you head to Shelf 53 in order to find information on the Panther II program. This time, you know the exact box you need. The two of you sort through schematics and documents for a little while until you spot something very familiar.

“Yuzu.” You get your girlfriend’s attention and she scots around the table till she’s right next to you. The two of you examine the document. At the top is a small blueprint you recognise as Werewolf. Below it is the records. Designed shortly after production of the Panther began, a prototype was built in 1944. The idea was eventually scrapped, and the prototype mothballed until the desperate defence in 1945 called for all available resources. According to the document, the tank fought on the western front successfully till the end of the war, at which point it was deemed missing in action. Most importantly, you see the nickname given to the tank by the crew.

> Jäger – The tank excelled at ambushes, crit fails when firing from stealth are ignored
> David – The tank regularly fought bigger, heavier tanks and won. Any tank fighting Werewolf is fighting that weighs more and has bigger dimensions suffers from Behemoth (+2 awareness and +2 mobility)
> Goliath – This tank regularly bitch-slapped groups of smaller tanks. Critfails against two or more lighter tanks are ignored
> Adler – This tank regularly fought from a higher elevation. Any hits on this tank while it is higher than the opponent hit the toughest armour face
> Schild – This tank regularly took punishment no other tank could. +1 HP for penetrations from the front
>>
>>4346965
> Adler – This tank regularly fought from a higher elevation. Any hits on this tank while it is higher than the opponent hit the toughest armour face
>>
>>4346965
> Adler – This tank regularly fought from a higher elevation. Any hits on this tank while it is higher than the opponent hit the toughest armour face
>>
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>>4346965

> Adler – This tank regularly fought from a higher elevation. Any hits on this tank while it is higher than the opponent hit the toughest armour face

“Adler.” You say to Yuzu. “Adler – Eagle, that was Werewolf’s first name.”

“I see.” She says as she leans on your shoulder. “We did good today, didn’t we?”

“We did.” You reply, wrapping your arm around her. “You did too.” She preens at the praise, moving herself as close to you as possible. You sit like that for a little while in a comfortable silence, enjoying each other’s company. Yuzu breaks the silence.

“Could you show me around the museum?” She asks.

“Of course.” You nod your assent. “Let’s go.” You put the box back on the shelf and leave the archives. The two of you spend the rest of the day perusing the exhibits. You take plenty of pictures, both of yourselves in front of the tank and some without for Yukari. In particular, you show off:

> The T-54, a East German one given by the soviets
> The Sturmtiger, that’s a big gun
> The Merkava, say what you will about them but the Israelis know how to make a tank
> Write-in

End of day activity
> Get home and find out what Maho and Erika did
> It’s technically legal for all of you sans Erika to go drinking (beer). Go do that
> Take the girls out for desert and blow money on whatever extravagant order Erika gets
> Write-in
>>
>>4346965

>Adler

though Goliath sounds like it would be Werewolf bitchslapping a bunch of M4s around
>>
>>4347039

>The TOG II, because you can row, row, row your boat, gently through their team, merrily, merrily, merrily, merrily, listen' to their screams.

>Take Yuzu out to dinner, wrap up the day with just you and her in a romantic restaurant with just the two of you.
>>
>>4347041
Goliath was inspired by your performance againt the M4s in the flashback. All of these names are based on a potential flashback yet to be seen.
>>
>>4347039
> The Sturmtiger, that’s a big gun
> It’s technically legal for all of you sans Erika to go drinking (beer). Go do that
>>
If there's no tiebreaker in about 5 minutes I'll roll for it.
>>
>>4347077
+1
>>
>>4347104
Guess we're going drinking.

Can I have
>1d20 Bo3
For how well Fritz handles his drink?
>>
Rolled 12 (1d20)

>>4347125
>>
Rolled 3 (1d20)

>>4347125
>>
Rolled 15 (1d20)

>>4347125
>>
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Rolled 11, 11, 7 = 29 (3d20)

>>4347125
Alright, rolling for the lovely Yuzu-Chan
>>
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>>4347125
And the elegant Maporin.
>>
Rolled 9, 19, 6 = 34 (3d20)

>>4347164

Oops.
>>
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>>4347165

> The Sturmtiger, that’s a big gun for you…

You take her to see the Sturmtiger, a fearsome heavy fire support vehicle. You even get a picture with her standing next to the 380mm rocket that it launches. It’s almost as tall as her…

After touring the museum, the two of you head back home. It’s a long journey, but judicious use of the autobahns mean that your able to make good time. As the sun begins to set, the two of you enter the house. You see Maho and your mother casually lounging in the living room/

“No Erika?” You ask as you take a seat.

“Out with her crew.” Your mother replies, flipping through the channels. You sit there for a moment before turning to the girls.

“Want to go drinking?” You ask.

“Are we allowed?” Maho replies idly.

“You’re allowed to drink beer.” Your mother answers. That seems to satisfy the girls.

“How about we get changed and go out then?” Yuzu suggests. No one objects, so the three of you head up, get changed and head out.

The three of you walk into town to the nearest pub. You take a seat at the bar, and the other two follow your lead.

“So, uh what do we do?” Yuzu asks, as her eyes dart around the room taking in the place. You follow her eyes. It’s an old place, lots of wooden furniture and nice rug on the floor. A pool table sits in the corner, opposite a jukebox which looks to be older than you.

“We drink.” You answer. “Three Weihenstephan Hefe Weissbier please.” You say to the bar keep. He nods, and after flashing your IDs, the three of you receive your beer.

“Refreshing.” Maho says, nodding in approval. You turn to Yuzu, who seems to share the sentiment if the way she’s knocking the beer back is any indication. You do the only sane thing and order another round.

Quite a few rounds later, and with a very pleasant buzz, the three of you make the journey home. You’re not drunk enough to manage to get lost in such familiar streets, but it takes a bit longer than usual to get home given the lot of you are more prone to distraction than usual. Once you enter the door, it all goes blurry.

Thursday 28th June (Day 82)

You wake up that morning very warm. You try to move but find yourself unable to do so. Blinking the sleep out of your eyes, you take stock of your surroundings. To your right as usual is Yuzu, fast asleep. What’s unusual is Maho to your left, using your left pec as a pillow.

> Drop sauerkraut
> Try to sneak out from beneath them
> Compare sloped armour. For science.
> Do nothing. Enjoy it
> Write-in

Choices for today
All-day things
> Visit the all-stars
> Visit the national team
> Visit the Sigfried line

Half day things
> Relax with your crew
> Spend with a girl, which?
> Chill with your parents

>Write-in

(This is the last post for today. A bit slower than usual, but thanks for playing all)
>>
>>4347205
>Compare sloped armour. For science.
>Drink Milk
Can't we do a match today?
>>
>>4347223
(That's under visiting the Sigfried line. If you pick that, you'll have to source a tank first but you have options.)
>>
>>4347205

>Do nothing, enjoy it.
>Visit Siegfried line

Time to kill an American tank for Werewolf!
>>
>>4347205
> Try to sneak out from beneath them
Dont want to do something dumb and get lynched
> Visit the Sigfried line
Is that match the Captain offered today?
>>
>>4347233
(Today or saturday.)
>>
>>4347205
> Do nothing. Enjoy it
> Visit the Sigfried line
>>
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>>4347205

> Do nothing. Enjoy it

You consider trying to escape for a moment but ultimately decide against it given it’s your bed and as far as you can see, you’ve done nothing wrong. You shuffle slightly to get your arms around both of them. Yuzu ends up nestled in the crook of your arm, and Maho’s position on top of you stays the same. With your arms in a more comfortable position you close your eyes and drift back to sleep.

You wake up again, several hours later to the sound of giggling. You crack open an eye and see Yuzu looking at you with a shit eating grin. At her continued laughs, you turn to look at Maho, still resting on your chest, who’s staring at you.

“Good morning Maho?” You offer waiting for the inevitable explosion.

“Good morning.” She offers back, very nonplussed. She sits up and stretches for a moment before turning back to you. “It seems Erika was correct in her assessment.” At your confused look she continues. “Erika told me that you make an excellent pillow. I find myself agreeing with her.”

“Uh, you’re welcome?” You say, slightly confused at her lack of reaction. Then again, it is Maho and she’s a bit of a strange one.

“You’re planning to fight Drücker today correct? Or have you decided to postpone till Saturday?” She ask.

“Today.” You answer. “But I have to find a tank first.”

“The Nishizumi school has several training facilities with tanks across Germany.” Maho offers. “I’m sure mother would let you borrow one, though that means she’ll probably get herself involved in whatever happens.”

You consider your options on where to get a tank.

(Pick two to explore)
> Ask a Nishizumi facility
> Ask Aunt Summer
> Ask Munster
> Ask Niedersachsische
>>
>>4347678
>> Ask a Nishizumi facility
>> Ask Aunt Summer
>>
>>4347678

>Ask Munster
>Ask Nishizumi
>>
>>4347678
> Ask Munster
> Ask a Nishizumi facility
>>
>>4347678
> Ask a Nishizumi facility
> Ask Munster
>>
>>4347678

>> Ask a Nishizumi facility
>> Ask Aunt Summer

“I’d appreciate it if you could ask.” You reply to Maho. The girl hums an affirmative as she stretches. You observe the stretches. For science. She continues for a minute before walking towards the door.

“I will contact mother shortly.” She says as she leaves. You look back at Yuzu who’s still grinning like a shark.

“What’s got you so happy?” You ask. She doesn’t elaborate and just leans forward to kiss you. You push your neck forward too, eagerly meeting her lips. You creep your hand up her stomach slowly, but she feels it and places your hand atop her left breast. You stay like that for a moment, before she breaks the kiss. “Why are you so happy?” You ask again. Her enigmatic smile remains.

“No reason.” She says. You don’t believe her for a second.

“Don’t tell me then.” You grumble. You take the initiative and roll out of bed and into the bathroom first.

“Hey!” You hear from outside, but it goes ignored as you step into the shower.

Two showers later, yourself and a pouty Yuzu go downstairs. Maho is already there, munching on a slice of toast. Yuzu wanders into the kitchen to grab something to eat, and you take a seat opposite Maho and begin dialling Summer. She answers and you put it on speaker. That turns out to be a mistake.

“Hey, Fritz! How’s my favourite little tank Commander?” Comes summers voice through the phone. Maho’s eyes immediately light up, and Yuzu in the kitchen bursts out laughing. You ignore the embarrassment and push on.

“I’m good thank you, aunt. I was wondering if I could borrow a tank.” You say.

“Of course, you can sweetheart.” She replies. “What do you need it for?”

“One of Niedersachsische’s tankers agreed to fight me today.” You explain.

“Well you can use my tank if you need, you’ve commanded it before, so it should be a breeze.” Summer replies. She’s offering her tank for use, Crescent Rose, a long barrel Panzer IV fitted with a smoke grenade launcher; superior Commander and Gunner’s sights; a turbocharger and carrying High-Velocity rounds.

“Thanks, aunt.” You reply. “I’ll get back to you shortly.”

“Talk to you then!” She replies cheerfully. You put the phone down and turn to Maho.

“What did your mother offer?” You ask.

“Mother offered a Tiger for your use,” Maho replies. “It’s an old one Black Forest has been restoring and has none of the bells nor whistles we usually fit our tanks with, but it’s still a Tiger. She also wishes you wear Black Forest uniform if you command it.”

> Take Summer’s pimped out Panzer IV
> Take the barebones Tiger

Equipment bonuses can be found here https://pastebin.com/UYdW9Wis
>>
>>4347923
>Take Summer’s pimped out Panzer IV
>>
>>4347923
>>
>>4347923
> Take Summer's pimped out Panzer IV
>>
>>4347923
> Take the barebones Tiger
>>
>>4347923
Writing. Next post slightly delayed.
>>
>>4347923
> Take Summer’s pimped out Panzer IV
>>
>>4347986

Commander: Fritz Hermann
Tank: Panzer IV
Crew Rating: Ace (5 rerolls)
Gun Calibre: 75 (110)
SB/HV: N
Front AT: 80
Front Turret: 90
Side AT: 30
Side Turret: 30
Rear AT: 20
Rear Turret: 30
Smoke grenade launcher – free use - targets marked by smoke have a +3 to dc for allies to fire at them or enemy accuracy dc halved if used on yourself
Superior Gunner’s Optics – can reroll missed shots for free (5)
Superior Commander’s sights – can reroll awareness failures for free
Turbocharger - for 1 turn, a tank can move an extra tile (usable 2x a battle)
High-Velocity armour piercing - +1 to accuracy dc, penetration +2 dc you can carry 3

Commander: Drücker
Tank: M36 Tank Destroyer
Crew Rating: Veteran (3 rerolls)
Gun Calibre: 90
SB/HV: N
Front AT: 91
Front Turret: 110
Side AT: 25
Side Turret: 25
Rear AT: 25
Rear Turret: 57
Barrell lining – can roll to contest main gun damage
Binocular telescope - +1 tile view range after being stationary for 2 turns

Yours and Drücker's skillsheets. Update soon.
>>
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>>4348076

> Take Summer’s pimped out Panzer IV

“We’ll take Summer’s Panzer IV.” You decide. “I’d prefer to have the extra equipment it comes with.”

“Fine by me.” Maho shrugs. “It’s a shame though.”

“Why?” You ask suspiciously.

“You’d look good in a skirt.” Yuzu laughs from the kitchen, and you get the sneaking suspicion they’re ganging up on you. It’s good to see them getting close, but not when you’re the butt of their jokes.

“Well, either way, we’re leaving soon.” You say, swiping one of Maho’s toast slices. “So, get ready.” You send a text to your crew to meet at Summer’s and quickly get an affirmative back. They’d been expecting the text since the visit to the university.

Yourself, the girls and your sister soon arrive at Summer’s. Outside her house is her tank loaded up on a tank transporter, with your crew already loaded up. You waste no time joining them, yourself and your entourage piling into the transporter.

“Everyone ready to go?” Summer asks from the driver’s seat. She gets no objects and the lot of you move off.

Several hours later you arrive at the Sigfried. The field is much the same as last time you were here, duelling Layla.

> Have a look around, try and find Drücker and let your crew get the tank ready
> Refresh your memory of the field and send your crew to find him
> Help with the unloading of the tank
> Write-in
>>
>>4348110
>> Have a look around, try and find Drücker and let your crew get the tank ready
>>
>>4348110
> Have a look around, try and find Drücker and let your crew get the tank ready
>>
>>4348110
Writing.
>>
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>>4348253

> Have a look around, try and find Drücker and let your crew get the tank ready

Your crew know the drill by now, you head off to find your opponent as they unload the tank from the transporter. It’s not hard to find Drücker. As he said at the university, he’s there in an official fashion, meaning the stall he’s sitting at is well signposted. You see him sitting behind it, bored out of his mind as a short redhead talks to the general public. When he sees you, Drücker perks up.

“That you, Hermann!? God, I was getting so bored.” He says, standing and approaching you.

“It is, I’m here for the match you promised.” You say.

“Fine by me.” He laughs. “God, these French are so boring, all this pomp and flash around one duel, we’d already be done by now if this were between German teams.”

“Indeed.” You reply. You’d fought your own fair share of French people and it’d been the same every single time. You share a look, two German tankers coming together in their mutual hatred of the French.

“Come, mount up!” He slaps your shoulder. “You want to fight my M36 right?”

“I do.”

“Good stuff.” He walks off. “Maddy! Let’s roll!” The redhead excuses herself from her conversation and follows Drücker.

You do the same, you walk back to your team, where Summer’s Panzer IV sits ready to go.

“We ready to go?” You ask Axel, who’s overseeing the start up. He nods, confirming everything is good to go. “Alright then, let’s get moving.”

You rumble forth to the starting point. The crowd is bigger than you expected, most there for the duel tomorrow but treating this as a teaser of what’s to come.

“We’ve been given the all-clear,” Leo tells you. You consider your options.

> Head straight forward towards the town (Purple)
> Move towards the west of the town (Blue)
> Go around the outside of the wall (Orange)
> Skirt east around the river (Yellow)
> Write-in
>>
>>4348306
> Head straight forward towards the town (Purple)
>>
>>4348306
>>4348352

I'll just go with this

>4d20 Bo3
>>
Rolled 3, 17, 17, 2 = 39 (4d20)

>>4348416
>>
>>4348306

>Head straight forward towards the town (purple)

Also, what would Munster have given us, since that actually won over Summer? (I'm fine with the tricked out Pz. IV)
>>
Rolled 11, 15, 4, 3 = 33 (4d20)

>>4348416
>>
Rolled 4, 6, 4, 17 = 31 (4d20)

>>4348416
>>
>>4348422
(Munster would've given you a JagdPanzer with a couple upgrades.)
>>
>>4348416
Rolling for the M36
>>
Rolled 5, 19, 8, 13, 11, 9, 3, 19, 7, 11, 1, 15 = 121 (12d20)

>>4348435
Oops.
>>
Rolled 17, 11, 15, 11 = 54 (4d20)

>>4348416
>>
Rolled 5 (1d20)

>>4348440

3, 6, 4, 2 vs 5, 9, 1, 13

Awareness – 3 vs 5 – You move first

Mobility – 6 – success
Accuracy – 4 – success
Penetration – 2 – success

Mobility – 9 – success
Accuracy – crit success +1 to next accuracy dc
Penetration – 13 – failure

Rerolling the M36’s penetration failure
>>
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>>4348452

> Head straight forward towards the town (Purple)

“Full power forward, Max.” You say.

“On it.” He replies, he handles the tank with ease, having trained on the Panzer IV before you found Werewolf. The tank rumbles forth, Max expertly navigating the rough terrain. You pass the spot you’d used to snipe into the town in your duel against Layla and idly reflect on the parallels. Yourself in a German tank fighting someone in an American one.

“Stop here, Max.” You order as you get to the top of a small hill overlooking the town. You consider your options. You could skirt around the outskirts of the town to try appear somewhere the M36 wouldn’t expect, or get closer to try spot the M36. You could also take the middle road which might be able to get you a flanking shot if the buildings don’t block your view.

> Flank through the west of the town (Purple)
> Go through the middle (Orange)
> Poke your nose out and prepare to move (Blue)
> Write-in

As a reminder, you can use any skill listed here.
>https://pastebin.com/L39SZiYs

(Green circle is how far the turbo can move you)
>>
>>4348486
> Flank through the west of the town (Purple)
>>
>>4348486
> Go through the middle (Orange)
>>
>>4348486
I'll give this a little while before rolling.
>>
Rolled 2 (1d2)

>>4348486

1 = >>4348555
2 = >>4348564

>Roll 4d20 Bo3
>>
Rolled 9, 16, 10, 12 = 47 (4d20)

>>4348593
>>
Rolled 8, 7, 18, 19 = 52 (4d20)

>>4348593
>>
If there are no replies in 10 minutes, someone can roll again.
>>
>>4348687
Rolls are open.
>>
Rolled 9, 14, 16, 17 = 56 (4d20)

>>4348593
>>
Rolled 18, 19, 12, 18, 20, 14, 14, 2, 6, 6, 1, 7 = 137 (12d20)

>>4348593

Rolling for Drücker's M36

That took a while
>>
Rolled 3 (1d20)

>>4348759
>20, 14, 14, 2
Rerolling this 20.
>>
>>4348772

8, 7, 10, 12 vs 3, 6, 1, 7

Awareness – 8 vs 3 – Drücker move first

Mobility – 7 – success
Accuracy – 10 – success
Penetration – 12 – success

Mobility – 6 – success
Accuracy – crit success +1 to next accuracy dc (2)
Penetration – 7 - success
>>
>>4348422
>since that actually won over Summer?
Oh shit, I didn't even notice this mistake. That's my bad. Sorry guys, won't let it happen again.
>>
File: M36 Duel (2).png (985 KB, 721x721)
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>>4348780

> Go through the middle (Orange)

“Take us through the middle of those buildings at F7, Max.” You say into your mic. Max obliges you, and your tank rumbles slowly into town. As you pass the edge of the building and enter the town’s centre, you take a look around. Nothing. You reckon you’re alone in the town, given that you can’t hear the M36 at all, not even while you were entering it. You look at the map again. The M36 could be pretty far by now if it started moving , but it’s options are limited. To the left is an open field, poor terrain for a Tank Destroyer and to the north-east, only one small hill of high ground to sit on, making it predictable where he might be.

> Head west, you either put distance between yourselves or move to intercept him (Blue)
> Head north, he might be moving to the field or camped by the tank traps (Orange)
> Head straight for the hill, if he’s there you don’t want to give him the range advantage (Yellow)
> Write-in

Use/Ready any equipment?
> Smoke Grenade Launcher
> Turbocharger
> HVAP rounds

Use any skills?
> Frenzy
> Initial P
>>
>>4348818
> Head north, he might be moving to the field or camped by the tank traps (Orange)
> Ready smoke grenade launcher
>>
>>4348840
+1
>>
>>4348818
> Head north, he might be moving to the field or camped by the tank traps (Orange)
> Ready smoke grenade launcher
> HVAP rounds
>>
>>4348818

Ok, can I have
>4d20 Bo3
>>
Rolled 13, 17, 6, 1 = 37 (4d20)

>>4348864
>>
Rolled 13, 19, 3, 16 = 51 (4d20)

>>4348864
>>
Rolled 9, 18, 3, 12 = 42 (4d20)

>>4348864
>>
Rolled 20, 3, 8, 20, 11, 10, 17, 13, 2, 7, 20, 16 = 147 (12d20)

>>4348864
>>
>>4348927
>1 reroll left
>3 20s

Poor dude...
>>
Rolled 9 (1d20)

>>4348929

9, 17, 3, 1 vs 20, 3, 20, 20

You guys fail mobility, so fkPMCbz2 can reroll or anyone after 10 minutes
Drücker rerolls his awareness.
>>
Rolled 18 (1d20)

>>4348939
>>
Rolled 1 (1d4)

>>4348939
9, 17, 3, 1 vs 9, 3, 20, 20

Awareness – 8 vs 3 – Drücker move first

Mobility – 17 – fail = +3 enemy accuracy dc
Accuracy – 3- dc 5 + 1.5(2) +1 + 1 -3 = 6 =success
Penetration – Crit success – 1d4 for module damage

Mobility – 3 - success - -3 enemy accuracy dc
Accuracy – crit fail
Penetration – crit fail – gun disabled next turn

Rolling for module damage
>>
>>4348957
(Rolled 1, suspension)

Writing now.
>>
File: M36 Duel (3).png (849 KB, 662x662)
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>>4348960

> Head north, he might be moving to the field or camped by the tank traps (Orange)
> Ready smoke grenade launcher
> HVAP rounds
> Suspension destroyed

“Head North.” You order, finally coming to a decision. Heading north puts you in a good position if he’s heading west, and a decent one if he’s straight north of you. Crescent Rose rumbles forth, Max easily manoeuvring through the wide streets. You soon break out of the city and into tank country, but still nothing. It’s enough to have you on edge.

“Axel, load HVAP.” You bark into the mic. You hear the thuds of the rounds being changed but ignore it and focus on scanning your surroundings. Nothing. You finger the trigger for the smoke grenades, unsure whether to trigger then or not.

You see a flash.

You immediately jump into action.

“Max! Rotate us 45 degrees clockwise! Ruby! Target 450 meters east-north-east.” The tank starts swinging around, but it seems it won’t be in time. You see the flash of the gun barrel…

And a puff of smoke. Nothing happens, no shell seems to fly. Drücker slowly starts to back away, but before he can, Ruby draws a bead.

“On the way!” She shouts. The round screams out the gun barrel. Slower and smaller than Werewolf true, but enough. You watch it spiral lazily through the air flying for almost five hundred meters before it reaches its target. You can hear the clang from your position, and when the dust clears, you can see a track that’s very clearly destroyed.

> Advance around the hill to get a clean shot (yellow)
> Advance up the hill to get an easy shot (blue)
> Have Ruby kill it from where you are (Lance of Longinus)
> Write-in

(This is the last update for tonight.)
>>
>>4348980
> Have Ruby kill it from where you are (Lance of Longinus)
>>
>>4348980
> Have Ruby kill it from where you are (Lance of Longinus)
>>
>>4348980
>> Have Ruby kill it from where you are (Lance of Longinus)
>>
>>4348980
> Have Ruby kill it from where you are (Lance of Longinus)
>>
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>>4348980

> Have Ruby kill it from where you are (Lance of Longinus)

You take stock of the situation. Drücker is immobilised on the hill, Ruby having destroyed his right track, and there’s no way they’ll be able to fix it given you’re watching them. His gun also seems to have misfired, given no shells have come back your way since you were spotted. However, Drücker hasn’t raised the white flag yet, meaning the match is still on. You decide to leave the resolution to Ruby.

“Ruby, would you like to do the honours?” You ask over the intercom.

“It’d be my pleasure.” She replies happily. The rest is a forgone conclusion, and you lean back against your cupola as Ruby carefully lines up the shot. With a roar, the 75-millimetre shell screams forward. It slams into the side of the tank destroyer, rocking it before the white flag pops out from a hatch in the front of the hull.

“I expected more from a university student,” Leo mutters.

“Well did you see that smoke when he fired? His gun’s screwed.” Max retorts. You ignore the nattering and give some more orders.

“Max take us over to them.” You say. You move forward and the tank slowly climbs the hill. Several minutes later you pull up next to Drücker who’s inspecting his gun barrel.

> “American tanks huh?”
> “We can do this again in actual tanks some other day.”
> “At least you don’t have to drive this in actual matches.”
> Write-in
>>
>>4349467

“That....was some shit luck. I’d be happy to give you a rematch next time we’re back in Germany!”
>>
>>4349482
+1
>>
>>4349467
Oh yeah, I forgot

>Roll 2d10 x3

I'll take the highest two as reward money for Fritz and Ōoarai respectively.

Ooarai gets money because people are beginning to associate you with Ōoarai so your wins reflect in the school.
>>
Rolled 9, 2 = 11 (2d10)

>>4349540
>>
Rolled 6, 4 = 10 (2d10)

>>4349540
>>
Rolled 6, 2 = 8 (2d10)

>>4349540
>>
File: YuzuKawaii.png (1.42 MB, 1500x2000)
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>>4349540

> Fritz gains 11 Credits
> Ōoarai gains 10 Credits
> “That....was some shit luck. I’d be happy to give you a rematch next time we’re back in Germany!”

“Ha!” Drücker lets out a single bark of laughter. “Indeed, it was. It’s ridiculous though! I trust Maddy to have adequately maintained the gun barrel, so I can only assume it was faulty ammunition. We quality check our rounds though as does the factory, so the chance of something like that is exceedingly small.” He sighs and shakes his head. “Regardless, I’ll gladly take you up on your offer. If you do end up at Niedersächsische I’m sure we will have the opportunity to do this again.”

“I’m looking forward to it.” You reply.

“As am I.” He says back. “Someone has to teach you about defeat.”

“A pity it won’t be you!” Ruby shouts from her hatch. Drücker laughs at that.

“Lots of spirit I see. Don’t lose that Miss Rose.” He says to Ruby. You see the tank transports arriving, both yours and his, to pick up the tanks. As yours slows to a stop, Erika jumps out and combat rolls to a stand.

“That was a wicked shot, Ruby!” She cheers as she runs over to the Panzer IV. Maho and Yuzu dismount more sensibly and walk over to you.

“That was a good match, Fritz!” Yuzu cheers.

“You performed adequately.” Maho offers which is high praise coming from her. You accept Yuzu’s kiss on the cheek then Maho asks another question. “So what are we going to do with the rest of the day, Fritz?” She asks.

“Werewolf participated in combat around here.” You explain. “So I want to do a little digging.”

“How are you going to do that?” Yuzu asks. “Another archive dive?”

> “Probably.” See if the town archives have anything you can use
> “I was planning to have a look around the hills to the south east.”
> “Knowing what I do about Werewolf, I reckon the northern hills are my best bet.”
> Write-in
>>
>>4349598

>Northern hills
>>
>>4349598
>> “Knowing what I do about Werewolf, I reckon the northern hills are my best bet.”
>>
>>4349598
>> “Knowing what I do about Werewolf, I reckon the northern hills are my best bet.”
>>
>>4349598

Can I have
>3d20 Bo3

For your search in the hills.
>>
Rolled 19, 8, 17 = 44 (3d20)

>>4349793
>>
Rolled 14, 6, 17 = 37 (3d20)

>>4349793
>>
Rolled 5, 2, 11 = 18 (3d20)

>>4349793
>>
>>4349793

That's two successes, which is good enough. GRg0Mn6s or /x0CRR9+ can try to use Yuzu's handholding reroll if they want to change the 17s.
>>
Rolled 10 (1d20)

>>4349902
Eh, why the hell not.
>>
Update soon.


>>4349942
There's no reason not to. It's free because y'all treat Mommy Yuzu well.
>>
>>4349950

> “Knowing what I do about Werewolf, I reckon the northern hills are my best bet.”

Yuzu sighs in relief at that. “A walk in the hills sounds pleasant compared to trawling through some musty old archives.”

“Agreed.” Maho intones.

“Hey, archives can be fun.” You say, slightly offended.

“That’s because you’re a History nerd darling.” Yuzu replies. “C’mon, we’re burning daylight!” She grabs your hand and drags you forth. You could probably stop her, but you can’t bring yourself to do it. You watch Erika leading your crew away from atop Axel’s shoulders as you're dragged further into the hills.

Admittedly, it is a pretty good walk. The three of you stroll through the hills, chatting amicably as you scan the ground. Occasionally, you’ll see signs if the battle that took place, a shell crater here or a massive fallen tree there but its intermingled with newer damage, making it hard to decide where to look. After about an hour of searching, you’re about ready to give up.

“Halt!” Maho calls, raising a fist. You follow her gaze and see a something metallic sticking out of the ground. “Fritz, Yuzu, assist me.” The three if you walk over and pull. It takes a couple of tries, but you manage to get it free.

“A mess tin?” You ask rhetorically as you inspect it. It’s a bit battered, but in good condition for having been in the ground for 70 years. You give it a shake, and hear something rattling about inside.

“This is a good find, Maho.” You say. Maho waves you off and stands, dusting down her skirt. “Let’s keep looking.” You say as Yuzu grabs your hand. “If we don’t find anything in an h-“ You’re interrupted as you trip over something, taking Yuzu down with you.

“Oof!” You groan as Yuzu lands on top of you. Unfortunately, it’s not even in a fun way, her having kneed you in the stomach as you fall.

“You found something,” Maho says, drily. You ignore the pain in your stomach and look at Maho, who’s uncovered the object you tripped on. It’s a tank shell.

“That look eighty-eight millimetre to you?” You ask as you examine it. It looks very similar to the ones you use in Werewolf, but you can’t tell for sure.

“It does,” Maho confirms. “Though I could not tell you what tank it’s for.”

What to do with the mess tin?
> Open it here, see what’s inside
> Wait till you get home
> Send it off to the experts at Münster
> Write-in

What to do with the tank shell
> Send pictures to Yukari
> Take it back with you
> Show Summer what you’ve found
> Tell the experts at Münster you’ve found a shell
> Write-in
>>
>>4349984
>> Send it off to the experts at Münster
Let the experts handle potentially fragile artefacts.


> Take it back with you
Gimme. And maybe show it to Werewolf/Adler for a battle memory.

Do tank shells usually get discarded in the field?
>>
>>4349996
+1, but taking pictures of both for Yukari and the history club.
>>
>>4349996
> Do tank shells usually get discarded in the field?

Since Fritz would know, no they usually don’t. A shell casing would be expected but tank rounds are useful.
>>
>>4349984

Writing.
>>
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>>4350046

> Send it off to the experts at Münster
> Take it back with you

“Let’s not screw with something that might break.” You say, as you carefully take the mess tin from Maho. “We’re not far from Münster here, so hopefully they can send someone over to collect it.”

“Sounds smart.” Yuzu chips in. “What about the tank shell?”

“That’s going to be a souvenir.” You say as you pick it up. You place the two of them next to each other on the floor and snap a picture. You quickly send it to Yukari and the History club. Not a minute later, you get a call from Yukari.

“Hi, Fritz!” Yukari says very quickly. “Have you moved that eighty-eight-millimetre shell!?”

“I have.” You answer. You hear a whine from the other side.

“Fritz, could you check the bottom of the shell? Is it crumpled?” She asks, not giving an explanation. You check and see it is indeed crumpled.

“It is Yukari.” You reply. “You going to tell me why this is important?”

“Because that means the fuse has been removed!” She says as she sighs in relief. “That means the round isn’t live!”

“Oh, so I was handling 70-year-old explosives?” You ask, slightly lightheaded.

“Yup!” Yukari giggles. “But it won’t go off.”

“Oh, thank god.” You say as you collapse next to Yuzu. You’d rather not end your career in an explosion here.

“Are you going to bring it back?” She asks?

“Obviously.” You reply. She squeals on the other side of the phone.

“Great! I can’t wait, see you when you get here!” She says.

“See you soon, Yukari.” You reply as you kill the call. You look at the girls. “We have the rest of the day to go into town, would you like to?”

“Sure!”
“Sounds like fun.”

The two of them say. You pick up your loot and head back into town.

> Go drinking. Again.
> Find your crew and Erika and show off your loot
> Thank Summer for lending you her tank
> Write-in
>>
>>4350116
>> Thank Summer for lending you her tank
>>
>>4350116
> Thank Summer for lending you her tank
>>
>>4350116
> Thank Summer for lending you her tank
>>
>>4350116

Writing.
>>
>>4350147

> Thank Summer for lending you her tank

“Let’s head back to town.” You suggest. The girls voice no dissent, and three of you walk back, your new loot in tow. As you walk, you call Director Raths.

“Hello Commander Hermann, how can I help you this fine afternoon?” Director Raths asks.

“Hi Director, I just had a match on the field by the Siegfried line.” You say. “I went on a walk afterwards and found an old mess tin.”

“How interesting!” He replies. “I assume there’s something special about this mess tin to make you call me?”

“It’s sealed shut, and we think whatever’s inside it might be related to Werewolf in some way. We found a tank shell that could be fired by Werewolf as well.” You explain.

“You had my curiosity, but now you have my attention.” You can hear it in his voice too. “We have a small office in the area, drop it off and we’ll have a look tomorrow. We’d also love to take that tank round off you to study. We’d even pay you a finder’s fee.”

> Donate the Shell to the Tank Museum (+5 Credits)
> Offer it for them to study, but ask to keep it
> Decline their offer and just give them the tank shell.
>>
>>4350170
> Offer it for them to study, but ask to keep it
>>
>>4350170
> Offer it for them to study, but ask to keep it
>>
>>4350170
>> Offer it for them to study, but ask to keep it
>>
>>4350170

We seem to be in agreement for
> Offer it for them to study, but ask to keep it

Writing.
>>
>>4350207
> Offer it for them to study, but ask to keep it

“I don’t mind lending it to you guys, but I’d prefer to keep it honestly.” You say.

“A shame, but I’d do the same thing.” Director Raths laughs. “Hand them both to the office, and we’ll get the shell back to you before we leave. We don’t know how long it’ll take to study the mess tin but we’ll keep you updated. Does that sound good?”

“Sounds good to me Director.” You answer. “I’ll drop them at the office now.”

“Good show Fritz, have a good rest of the day.”

“I will.” The director hangs up, and you put the phone away. It’s not hard to find Münster’s office in the town, and you quickly drop off the goods. The clerk seems to have been informed, as he doesn’t question it and puts them carefully in a box. With that delivered, the three of you look for your companions. They’re not hard to find. All of them are at a buffet.

“Hey, guys! How was your date!” Erika calls out from next to Axel. The rest of your crew snickers, and Max fist-bumps her.

“We went digging and found an eighty-eight-millimetre shell.” You say, ignoring the ‘date’ part. “We sent it to Münster.”

“Wah! That’s so cool!” Erika exclaims. “I want a real shell!”

“Too bad.” You say as you walk over and flick her on the forehead. She squawks and swings back, but you manage to duck her, very dangerous, hook and take a seat next to Summer.

“Fritz, how are you doing? Are you hungry? I’ll go pay for you.” She says as you sit.

“I’m good thank you.” You say as you sit next to her. “Thanks for lending me your tank.”

“Anytime sweetheart.” She coos. “Go on, take a seat and eat.”

> Eat a normal amount
> Fuck it you’re at a buffet, eat as much as you can
> Write-in


All-day things
> Visit the all-stars
> Visit the national team
> Visit the tank museum

Half-day things
> Relax with your crew
> Spend with a girl, which?
> Chill with your parents
> Text some of your friends from Ōoarai

> Write-in
>>
>>4350241
As usual, you can pick two half day things or a whole day thing. If you can think of anything else you want to do then go for it.
>>
>>4350241
> Fuck it you’re at a buffet, eat as much as you can
Need to keep up our strength for Mommy Yuzu.


Not sure if this would be half or full day, but maybe try to see if Instructor Nishizumi is available to help with Ooari's closure. I think we talked about doing it when we went to the Principle and Chono and planned on making a conference call with Instructor Nishizumi.
>>
>>4350262
That would count as a half-day thing, if you vote for that you can pick another thing to do
>>
>>4350241
> Fuck it you’re at a buffet, eat as much as you can. PINAPPLE,

> Text some of your friends from Ōoara
Make sure to text Miho about the bears, because good info to talk about with the all-star captain

>>4350262
This half day thing
>>
>>4350241
>>4350262
Work on the Closure of Ooari and
> Chill with your parents and Yuzu
>>
>>4350241
I'll give it a couple more minutes to break the tie between chilling w/ parents and Yuzu and Talking to Miho
>>
Rolled 2 (1d2)

>>4350302
1 = Dinner with your parents and Yuzu
2 = Gossiping with Miho about Bokos
>>
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>>4350320

> Fuck it you’re at a buffet, eat as much as you can

You decide to take advantage of the buffet. “Thanks, Aunt.” She waves off your thanks. Taking your plate, you walk to the counters full of food. It’s Chinese food which is fine with you. You pile your plate high with noodles and several racks of sticky barbeque pork ribs and stacks of shredded duck. When you return to the table, most of your crew and companions are also seated, and all of them sans Axel have less on their plate than you.

“That’s a lot of food Fritz, are you going to be able to eat it?” Yuzu asks from opposite you. Maho next to her also eyes your plate cautiously.

“Well I will, or I’ll die trying.” You answer sagely. Yuzu doesn’t look convinced. “I’ll show you.” You promise.

“Just don’t throw up. Again.” She asks as she rubs your hand.

You manage to eat everything on your plate, as well as go back for seconds. When you leave for the tank transporter, you feel slightly bloated but otherwise no worse for wear. Several hours later, you arrive home. You waste no time getting into bed, dragging yourself and Yuzu up to your room. She voices no objection, and you promptly change and hop into bed. Thankfully, no one else joins you in bed this time and the two of you are able to drift off to sleep.

Cont.
>>
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>>4350364
Friday 29th June (Day 83)

> Try to get Instructor Nishizumi on board

You wake up late that morning, you have nothing pressing left to do this half-term, so allow yourself to sleep in. As you wake up, you find yourself next to Yuzu as normal. You take a moment to enjoy the close proximity before you quietly slip out of bed. You check the time. It’s early in the morning in Japan, but not unreasonably so to call for business. You take a deep breath and dial Instructor Nishizumi. It rings once before she picks up.

“Commander Hermann.” She says.

“Instructor Nishizumi.” You reply.

“You’re calling early in the morning.” She says.

“I have a favour I need to ask.” You say. She says nothing, so you take that as an invitation to continue. “As you know, Ōoarai’s scheduled for closure. I’d like to enlist your help.”

“I won’t save Ōoarai for you Commander, I don’t have that power.” She warns.

“I know, we’ve secured a meeting with the Sensha-Dō Federation’s director to expose a falsehood behind the closure.” You explain.

“How interesting.” She replies. “And you’d like my help.”

“Whatever you’re willing to give.” You reply. She’s silent for a moment.

“I will talk to the director and try to sway him in your favour after your conversation. I will also ensure that any promises made will be kept.” She decides.

“And your terms?” You ask.

“Either you or your sister fights alongside Black Forest in the semi-finals. It’s after your match with Pravda so there will be no schedule interference.” She says.

> Accept
> Ask for more/something else (what?)
> Decline

If you don’t decline
> You’ll join Black Forest (Play the match as Fritz)
> Erika would jump at the chance (Play the match as Erika)
>>
>>4350367
> Ask for more/something else (what?)
Ask to pass it by Prez, otherwise I would accept
> You’ll join Black Forest (Play the match as Fritz)
>>
>>4350367
>>4350373
supporting for the first choice
> Erika would jump at the chance (Play the match as Erika)
>>
>>4350391
+1, but ask Erika if she wants to first, if not, we will. It wold let her see if she fits with the Black Forest style.
>>
>>4350403
You’re pretty sure she’ll go for it.

Just got to do something quickly. Will count votes in about 20 minutes
>>
Basically just want to get some experience working with people that aren't our team.

And maybe a bit of simping in wanting Erika to go to Ooarai
>>
>>4350367
Writing.
>>
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>>4350446

> Ask to pass it by Prez
> Erika would jump at the chance (Play the match as Erika)

“Would you mind if I ran it by the Student Council President?” You ask. “I’d gladly come fight for you, but this involved them too.”

Shiho scoffs. “Do as you will, but hurry. My patience is short and I’m a busy woman.”

“I’ll be just a moment.” You promise. You put her on hold, and call the President. It rings for a whole thirty seconds before she picks up.

“Fritz?” She yawns. “Waddya need?”

“Hello to you too Prez, Instructor Nishizumi offered to talk to the director for us after we do and to make sure any promise is kept.” You say, launching into the explanation. She takes a moment to take that all in.

“Sure.” You can hear the shrug on the other side of the screen. “What’s she asking?”

“That my sister or I join Black Forest in their semi-final match.” You reply.

“Then go for it, we lose nothing.” She answers as she yawns. “Is that all?”

“Ye-“

“Check the shops when you can, I want a helicopter.”

“Wh-“

“Goodnight Fritz.” You stare at the phone, slightly confused for a moment. You snap out of it when you realise that Instructor Nishizumi is still on hold.

“Well?” She asks impatiently as soon as you open the call again.

“We’ll do it.” You answer. “Erika or I will fight alongside you in the finals.”

“Then I will assist you in turn.” She replies. “Inform me after your conversation with the director, and I will fulfil my promise.”

“I appreciate this, Instructor.” You thank her. She scoffs once again.

“This is business Hermann, do not thank me.” She pauses. “Though I must thank you for looking after my daughter.”

“She’s a big girl, she can look after herself.” You reply. “But you’re welcome.”

“A mother still worries.” She says it softly, for a moment it’s Shiho the mother at the wheel, not Shiho the head of the Nishizumi school but it’s gone a second later.

“Goodbye, Hermann.”

“Bye Instructor.” With that, you end the call. It went better than you expected honestly and you think Shiho’s help will be useful.

> Talk to Miho about Bokos

You walk out of your father’s office, and into the living room. Yuzu is sitting there with a bowl of cereal, just watching the television. You idly note that it’s in German, with English subtitles and not one of the English channels. You take a seat next to Yuzu and check the time. It’s still pretty early in the morning. You could text Miho now, or wait a little while and check what’s being sold.

>Check the shop, Panzer Market and try to find helicopters
> Text Miho now

(Feel free to roll 3d100 if you want to check the Panzer Market. I’ll need three for the 3 tanks on sale.)
>>
Rolled 19, 88, 92 = 199 (3d100)

>>4350513
>Check the shop, Panzer Market and try to find helicopters
We should wait till its not so early in the morning before texting Miho
>>
Rolled 75, 47, 75 = 197 (3d100)

>>4350513
>Check the shop, Panzer Market and try to find helicopters
>>
>>4350513
>Check the shop, Panzer Market and try to find helicopters
>>
Rolled 67, 56, 98 = 221 (3d100)

>>4350559
forgot the damn roll
>>
Rolled 4, 4, 4, 2, 1, 1 = 16 (6d4)

>>4350513

I think that the Panzer Market takes it. Rolling to randomise.
>>
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>>4350562

You decide to let Miho sleep a little longer and kill some time by shopping. Snuggling closer to Yuzu, you pull out your phone and log into the shop. You manage to find the helicopters, though, for the life of you, you can’t figure out why Anzu wants one.

Ooarai has 25 credits Fritz has 19
Erika has 10


Panzer Market
> T-44-122, 50 Credits, ass condition (2 months)
> A-32, 30 Credits, bad condition (3 weeks)
> T34, 40 Credits, ass condition (2 months)

Helicopters for sale
> Huey – Iconic American helicopter, can carry up to 13 people in different configurations (4 Credits)
> CH 47 Chinook – Can carry 20 people and lift some of your lighter tanks if necessary (50 Credits)
> UH 60 Black Hawk – Can carry 11 people and looks very cool (25 Credits)

Accessories
> Mission kits – Allows the helicopter to undertake several other missions (Medical, search and rescue, cargo delivery, etc.) 4/20/6 – Huey/Chinook/Black Hawk
> Pilot training for four people – Several weeklong courses (6)
>Speakers – large speakers rigged inside and outside of the helicopter (1/Free with Mission kits)

Normal Shop
> https://pastebin.com/UYdW9Wis
(Remember, you have a ton of normal upgrades yet to distribute from last thread)

Helicopters cost 1 Credit in maintenance every month, reduced from 4 due to how experienced the automotive club is. I don't expect you'll need every accessory but you never know.

Buy a tank?
> Yes, full price (which?)
> Yes, down payment of 10% and 20% interest (Which?)
> No

Buy a helicopter?
> Yes (which?)
> No

Buy accessories for the helicopter?
> Yes (which?)
> No

Normal shopping
> Choose from the list
>>
>>4350594
Helicopters can also be bought using:
> Yes, down payment of 10% and 20% interest (Which?)
>>
>>4350594
The Chinook makes the most sense, but damn am I sucker for the Huey.

>Buy Huey
>Mission Kit - S&R, Cargo
>Pilot Training
>>
>>4350594

>Buy Huey
>Buy Mission Kit (SAR)
>Buy Pilot Training
>Buy Speakers (With Fortunate Son on loop)
>>
>>4350626
>>4350627
I forgot to add the speakers, Fortunate Son or Ride of the Valkyries on loop is a must.
>>
>>4350594
> A-32, 30 Credits, bad condition (3 weeks)
Down payment
> Huey – Iconic American helicopter, can carry up to 13 people in different configurations (4 Credits)
>Mission Kits (cargo), speakers and pilot training
>>
>>4350626
+1
>>
>>4350594
Looks like we're going for
> Buy Huey
> SAR/Cargo
> Pilot Training and Speakers

For a total of 18 Credits, leaving Ōoarai with 7.

Writing now.
>>
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>>4350670
> Buy Huey
> SAR/Cargo
> Pilot Training and Speakers

Ōoarai has 7 Credits remaining.

You decide on a Huey. It’s pretty cheap compared to the other helicopters on the list and so are its mission packages. Ōoarai’s budget is also pretty limited, so you reckon it’s a good fit. You send the recommendation to the President for her approval and turn to your girlfriend.

“Say, Yuzu. Do you know why the President wants a helicopter?” You ask. If Yuzu is surprised then she doesn’t show it, humming for a moment before answering.

“Well they’re pretty useful for moving people around quickly, I reckon you could also watch practice from them which might help.” She says. “Did you buy any extras?”

“A Search and Rescue package and a Cargo package.” You answer. Yuzu nods her head.

“Search and Rescue is important on a carrier. Last year we almost lost a girl who went overboard. It might also be because there’s a helipad right next to the Student Council office.” She giggles.

“So, it’s going to be an over-glorified bus for her to get around the school?” You ask, eye twitching slightly.

“Think of it more as being chauffeured than it being a bus,” Yuzu says very unhelpfully. At least it’ll be useful in other things.

Enough time has passed that it’s a more reasonable time in Japan. You send a quick ‘hello’ text to Miho and promptly get one back. You spend the next hour or so just relaxing on the sofa, alternating between texting Miho and talking to whichever one of the girls happened to be in the room at the time. She seemed a bit surprised at your sudden interest in Bokos but proved a great help and by the time you’re done, you feel more well-versed on the subject of beaten-up bears.

“Fritz I need to get up, darling.” You look up from your position on Yuzu’s lap. Her face is obscured by her sloped armour, so you slide further onto her legs until you can see her.

“Going somewhere?” You ask.

“Out with your sister.” She replies. You reluctantly sit up and surrender your lap pillow. “She invited Maho, Ruby, the girls from her crew and I into town.” She says as she stands.

“Don’t let her drag you into the arcade.” You warn. Yuzu smirks at that.

“Sure.” She disregards your warning. You shake your head at her foolishness.

Cont.
>>
>>4350737

The girls leave shortly afterwards, and you’re soon joined by your mother. She takes a seat next to you then, uncharacteristically, turns so she’s relaxing on the sofa with her legs going over yours.

“So, Fritz, tell me more about this Yuzu girl.” She says. “What’s she like besides what I’ve seen of her here. Hobbies? Any wedding bells in the future? I want at least nine grandkids you know.”

Ah. The girlfriend talk. Frankly, you expected it to happen soon.

What she’s like
> Talk about how Yuzu plays the Saxophone and does Ballet
> Talk about Yuzu’s tough job on the student council keeping the place running
> Talk about Yuzu’s next level academic ability
> Write-in

Wedding bells
> “Probably not till after university.”
> “Mother it’s been maybe two months, relax.”
> “As soon as possible.”
> Write-in

Grandkids
> “You’ll probably have to split that between myself and Erika…”
> “If you can help pay for that many…”
> Write-in

>Anything else you want to say/ask your mother.
>>
>>4350740
> Talk about how Yuzu plays the Saxophone and does Ballet
> “Probably not till after university.”
but
> “Mother it’s been maybe two months, relax.”
> “You’ll probably have to split that between myself and Erika…”
Trapped Firtz with the lockdown maneuver
>>
>>4350740
>Frankly, you expected it to happen soon.
Should be
>Frankly, you expected it to happen sooner.
>>
>>4350743
>Trapped Fritz with the lockdown manoeuvre

Everything she does is calculated...
>>
>>4350740
> Talk about Yuzu’s tough job on the student council keeping the place running
> Talk about Yuzu’s next level academic ability

> “Probably not till after university.”
> “Mother it’s been maybe two months, relax.”

Grandkids
>Noted
>>
>>4350740
> Talk about Yuzu’s tough job on the student council keeping the place running
> “Mother it’s been maybe two months, relax.”
> “You’ll probably have to split that between myself and Erika…”
>>
>>4350740

Writing.
>>
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>>4350808

> Talk about Yuzu’s tough job on the student council keeping the place running
> “Probably not till after university.” + “Mother it’s been maybe two months, relax.”
> “You’ll probably have to split that between myself and Erika…”

You stare flatly at your mother. She stares back. You stay like that for a good five minutes, but compared to your mother, you’re an amateur at looking dead inside.

“Ok, I’ll talk.” You sigh. “Yuzu’s pretty great, she’s the Vice-President, and basically keeps the place running. The President is great, but she’s pretty useless if it’s not a life or death issue.”

“And Yuzu’s the one that does the daily work?” Your mother asks.

“That’s right.” You nod. “She’s a paperwork machine. Without her, I think the school would fall to pieces.”

“And you made sure to help her with this paperwork yes?” You mother asks. Her face promises pain if you say no.

“I have.” You answer truthfully. “I help with the Tankery papers whenever I can.”

“That’s the little gentleman I raised.” She coos. It’s weird because it’s delivered flatly but you can hear the praise and gentle ribbing behind it. You chalk it up to your mother just being a little weird.

“I don’t see myself getting married till after university.” You continue, eyeing her cautiously. “Besides Mother it’s been maybe two months, relax.”

“Your father and I got married after a week and it turned out okay.” She says ignoring the shock on your face. “But I suppose that’s a smart choice, just hurry up and give me grandkids to spoil rotten.”

“You’ll probably have to split that between myself and Erika…” You say recalling her wish for nine grandkids.

“Well you’re first, so I’ll be expecting them soon.” She says. You think she’s teasing you, but as ever she hides her intentions well.

“Very well. She was nice when I talked to her alone and since you have nothing but good news to tell me I’ll leave the topic for now.” She lifts her legs off you and sits normally for a moment. You get a small peck on the cheek before she stands and walks off. “And if you ever need anything, Fritz.” She says over her shoulder. “Let us know.”

“I will.” You promise. That seems to be enough for her, as she stalks off, no doubt to bother your father. The girls return in the evening several hours later, Yuzu uses your lap as a pillow this time, instantly collapsing onto you as she walks into the living room. Maho is little better, taking the largest armchair she can and just sitting there, trying to recover. Erika skips past happily.

“Did you take them to the arcade?” You ask.

“Yup!” She replies without missing a beat. You don't feel a shred of sympathy, you warned them.

Cont.
>>
>>4350841

Saturday 30th June (Day 84)

All-day things (1)
> Visit the all-stars
> Visit the national team
> Visit the tank museum
> Go on a day trip somewhere (Berlin, Munich, etc.)

Or

Half-day things (2)
> Relax with your crew
> Spend with a girl, which?
> Chill with your parents
> Call the head of the national team to find out more
> Bother the tank museum about the stuff you sent them
> Text some of your friends from Ōoarai

> Write-in

(This is the last post for the day. Thanks for playing. And picking best helicopter.)
>>
>>4350845
> Visit the all-stars
>>
>>4350845
Ask the girls if there was something they wanted to do.
Otherwise,
> Visit the all-stars
>>
>>4351332
+1
>>
>>4350845

> Ask the girls
> Visit the all-stars

It takes about half an hour for the girls to recover. In that time, you seek out your sister to ask her whether she’d like to join Black Forest for the semi-finals. You find her in the kitchen, humming to herself as she makes a sandwich.

“Hi Fritz!” She chirps as you enter the kitchen. “How’d your talk with mum go!?”

“How do you know we talked about anything?” You counter.

“Because she asked me to distract the girls!” Erika shoots back.

“Ah.” You say. That makes sense. It sounds like something she’d do.

“It went well, but that’s not the point.” You say. “I made a deal with instructor Nishizumi. She’s going to help Ōoarai out if one of us joins Black Forest for the semi-finals.”

“So you get to fight alongside Maho?” Erika asks. “I’m jealous!”

“Well do you want to do it?” You offer. She pauses, sandwich halfway to her mouth.

“You mean it?” She asks.

“Sure.” You shrug. “I don’t mind either way.”

“Oh yeah, I’d love to!” She chucks the sandwich onto the plate and runs into the living room. “Maho! Guess what!”

You chuckle as you listen to Erika recounting what you told her to a surprised Maho.

Saturday 30th June (Day 84)

You sleep well that evening, Erika electing to join you again for some reason. You don’t question it, and Yuzu doesn’t complain so you don’t make a big deal of it. Once more, you wake early on Saturday to get the jump on the tasks you have to do today. As you stir, your limpet takes notice.

“Where do you think you’re going!?” Erika whisper-shouts. “It’s five in the morning!”

“I want to visit the all-stars before we leave, see what they’re about.” You explain. You can feel Erika shaking her head into your back.

“Noooo.” She draws out the ‘no’ dramatically as she hugs your back even tighter. “Don’t be a nerd Fritz! It’s our last full day in Germany! Let’s do something!”

“Like what?” You ask.

“Like sightseeing! Or a day in the park! Or we can go drin-“

“You’re not allowed to drink with us Erika.” You cut her off before she can complete the sentence.

> “You have a point though.” Give in and take the day off.
> “And unfortunately I have plans for today.” For one such as yourself, work never ends.
> Write-in
>>
>>4351603
How far away is all-stars, is it close enough to drop by for half a day?
>>
>>4351603
>> “You have a point though.” Give in and take the day off.
>>
>>4351642

No, if you did that then you’d get there have about five minutes then have to turn around again.
>>
>>4351646
>>4351603
> “You have a point though.” Give in and take the day off.
>>
>>4351603

Back and writing.

Updates will be faster for the rest of the night.
>>
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>>4351739

> “You have a point though.” Give in and take the day off.

“I knew you would come around to my way of thinking!” She whispers excitedly. “Now go back to sleep! I’ve planned the whole day and you’ll need your strength!”

“Sure, Erika.” You mutter resigning yourself to enjoying the day. You turn over towards Yuzu as Erika settles in against your back again. Yuzu’s awake and smiling at you.

‘What?’ You mouth to her. She just smiles and makes a whip-cracking motion. You take the high, adult road and stick your tongue out at her.

Several hours later, you wake up for real. Erika rolls out of bed and runs to her room with far more energy than you’ve ever seen her have in the morning. You and Yuzu get ready, and you’re greeted downstairs by an already dressed Maho munching on an apple.

“Good morning Maho.” You say as you take some pineapple slices from the fridge. “Ready for Erika’s excursion?”

“I have been ready since she barged into my room this morning to tell me.” Maho replies. “It’ll be nice to spend another day out on the town.”

“Well, it won’t disappoint! That I guarantee!” Erika shouts from the top of the stairs. You watch with mild alarm as she jumps from the top of the staircase. She combat rolls as she hits the carpet at the bottom and stands with a flourish. “Today we’ll go to the Marienplatz and the Frauenkirche in the morning! No one can visit Bavaria without seeing those!”

“And then?” You ask.

“We go to the English Garden to eat the lunch we buy from the plaza! Does that sound good!?” Erika says as she bounces on her feet.

> “Sure, lead the way Commander.”
> “Would it be possible to do [write-in] as well today?”
> Write-in
>>
>>4351808
>> “Sure, lead the way Commander.”
>>
>>4351808
>“Sure, lead the way Commander.”
>>
>>4351808
Writing.
>>
>>4351872

> “Sure, lead the way Commander.”

“You’re damn right I will!” Erika harrumphs. “Have breakfast and let’s get moving!” That’s what you were doing anyway, so you continue to do so. After you’ve finished your pineapple chunks with some unwanted help from Yuzu, you’re ready to go. Maho’s similarly finished her breakfast, and Erika was too excited to do so.

The four of you catch the bus into town, after breakfast and follow a very enthusiastic Erika who’s trying her hand at map reading.

“Would you like me to have a crack at it?” You ask your sister.

“No!” She replies. “A tank commander should know how to read a map!”

“If you say so.” You say, leaving the issue alone. It takes a bit longer than it should have, but eventually, you find your way to the church.

“We made it!” Erika cheers.

“Good job Erika.” Maho smiles and pats her head. She takes a look at the church. “It’s certainly worth a visit.” You follow her gaze, to the church. It’s the tallest building in the area and pretty impressive to boot.

“Fritz! Let’s take a picture!” You shake yourself out of your thoughts and look to the speaker. It’s Yuzu, with her phone out. “Our first proper holiday together!”

“Sure.” You resign yourself to the female tradition of taking too many pictures. You take several – One with each of the girls, and one with all together taken by a helpful passer-by. With the pictures taken, you head for the nearby Marienplatz. It’s chockful of different stalls all vending food.

“Pick up what you want for lunch! We’ll eat at the English Garden!” Erika informs you.

“How far away is that?” Maho inquires.

“A ten-minute walk.” Erika answers. You look around the stalls, there’s a lot of different options. Most are German, but you see some foreign food too.

“What are you going to get?” Yuzu asks pulling you out of your musings.

“I’m just considering that now.” You reply as you watch Maho walk towards one of the stalls.

Lunch choices
> Döner Kebab, meat always tastes good
> Sauerkraut, an old staple
> Curry, It’s not Erika’s but it’s saved you before
> Have a look for something else [write-in]

Buy beer?
> Munich is the beer capital of the world, you have to
> Perhaps not given Erika is here
>>
>>4351925

>Döner Kebab, it's fucking delicious
>Munich is the beer capital of the world, it's a must.
>>
>>4351925
>> Sauerkraut, an old staple
> Munich is the beer capital of the world, you have to
Just one each, and none for Erika,. Buy her an extra treat to make up for it.
>>
>>4351925
> Döner Kebab, meat always tastes good
> Munich is the beer capital of the world, you have to
>>
>>4351925
>>Döner Kebab, it's fucking delicious
>>Munich is the beer capital of the world, it's a must.
>>
>>4351925

Writing.
>>
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>>4351968

> Döner Kebab, meat always tastes good
> Munich is the beer capital of the world, you have to

“What about Döner kebab?” You offer, gesturing towards the relevant stand.

“What’s that?” She asks. You point to the stall in question.

“Meat wrapped in bread.” You say simply. “Tastes pretty good.” She doesn’t look too enthused about that description.

“How about you get something else, and you can try some of mine?” You offer.

“That sounds good.” She says. “Meet you back here when you’re done?”

“Sure.” You reply. You head to the stall and acquire your massive mixed döner kebab. AS you head back to the meeting point, you spot a beer stall. Several actually, but this one stands out given instead of the usual canned shit it has freshly made bottled beer. You approach the elderly gentleman running the stall.

“Excuse me, sir, could you tell me more about that beer?” You ask, pointing to the crystal-clear bottles on display.

“Of course, young man! It’s Erdinger Kristall! You have good taste to pick it from among the others.” He replies with a genial smile. You examine the bottle for a moment.

“I’ll take a pack.” You decide. The man rings you up, and you carry the six-pack to the centre of the plaza where the others are.

“Finally!” Erika drawls as you arrive. “You took ages, Fritz!”

“I took two minutes more than you.” You shoot back.

“Well, you’re here now so let’s get going!” She turns in what is probably a random direction and marches off.

Twenty minutes and no doubt several wrong turns later the four of you arrive at the English Gardens. It’s pretty impressive. The largest public park in Munich. Named the English Gardens as it was designed by an Englishman who based it on a traditional English park. You don’t mind either way, but it makes for a good picnic place which is most important.

Erika lays out a picnic mat, and the four of you pull your food out. The minute you pull out the beer, you see Erika’s eyes zero on it.

“Fritz.” She says.

> “No.” You are not dealing with a drunk Erika
> “I’ll be watching you.” Just make sure she doesn’t go crazy
> “You can have a sip of mine.” She just wants to be part of the big girls
> Write-in
>>
>>4352026
>“You can have a sip of mine.” She just wants to be part of the big girls
>>
>>4352026
>> “You can have a sip of mine.” She just wants to be part of the big girls
>>
>>4352026

Writing.
>>
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>>4352111

> “You can have a sip of mine.” She just wants to be part of the big girls

“Half a bottle!” Erika counters.

“A sip.” You reply.

“A quarter!”

“A sip.”

“Three-eighths!”

“Two sips.”

“Deal!” Erika holds out her hand which you promptly shake. You hand Maho and Yuzu bottles and pull out one for yourself.

“Take a bite.” You say, offering your kebab to Yuzu. She leans over and does so. She chews for a moment.

“This is pretty good!” She cheers. Before giving you the eyes.

“I’m not sharing.” You warn. She continues and your defences crumble.

“Half for half.” You compromise.

“Deal!” She says sweetly. Instead of a handshake, you get a kiss on the cheek which you’re fine with.

It’s nice. Just yourself, some close friends and your sister enjoying food together. You keep an eye on Erika handling your bottle, but she behaves herself, taking small sips between the larger ones you take.

Once you finish your döner and the half of Yuzu’s Sauerkraut you find yourself roped into a game of frisbee with your sister. It evolves into all four of you playing, just throwing it between the four of you.

The game ends with you catching a frisbee in the forehead from Maho. It stings like a bitch, but it gets you a Maho lap pillow. It’s certainly comfortable, but you’re unsure how it compares to a Yuzu lap pillow. Either way, it’s top tier.

“You alright Fritz?” Erika asks, hovering over you.

“I’ll live.” You groan. “Who thought a frisbee would do the mighty Commander Hermann in?” Maho snorts at that.

“Well since you got hit, you can pick what we do next.” Erika continues. “We could go see Old Peter’s church, or we could go relax by the water. Or anything else you can think of!”

> Go see another church
> Continue the lazy day but with water
> Do something else [write-in]
>>
>>4352126
Also,
>Go see Nymphenburg Palace
>>
>>4352126
>>Go see Nymphenburg Palace
>>
>>4352126
Writing.
>>
>>4352182

>Go see Nymphenburg Palace

You are many things. A tanker, a brother, a decent tactician and possibly concussed. Lazy is not one of those things.

“How about instead of another church we go to see Nymphenburg Palace?” You offer. “Maho’s lap is nice, but I’d prefer to be on my feet – no offence Maho.”

“None taken.” She replies.

“Why didn’t I think of that!?” Erika cheers. “Let’s go to Nymphenburg, get up Fritz!” She gives you a ‘light’ kick to your ribs. You groan and roll off Maho’s lap, but don’t make a big deal of it and stand up.

“Are you going to be able to lead us there?” You ask Erika who’s examining the map.

“Yes.” She replies far too quickly. She examines the map for a moment before pointing to a bus stop. “Let’s get going!”

Surprisingly, you make it there in pretty good time though that may just be due to the bus doing most of the work for Erika. You arrive at the Palace, and it’s big. In particular, you note the very well cared for gardens in front of it. You look to Maho who nods. Perfect for Sensha-Dō.

“This Palace used to be a favourite of the Bavarian royal family,” Erika explains. “It started as a summer retreat, just the building in the middle and its owners kept building it up for the next two hundred years!

“That’s some impressive knowledge Erika,” Yuzu says. “How’d you know all that?”

“I read the Wikipedia page on the way here.” She replies. You spend a good couple hours touring the massive palace. Unfortunately, pictures are forbidden inside, but that doesn’t stop you from taking a few outside. You’re not usually one to take pictures, but you reckon the occasion warrants it, especially since it’s unlikely Maho will ever visit again.

Your excursion ends with the trip to Nymphenburg and the four of you hop onto the bus home. It’s not a long journey, and you’re soon home.

“Have a nice day out kiddos?” Your dad asks as you enter the house.

“Yeah! We did!” Erika chirps, running over to your dad to talk his ear off. You just collapse at the dining table.

“Did you have fun today, Fritz?” You mother asks, appearing from the kitchen with a tray of sandwiches.

“I did.” You reply as you take one.

“That’s good.” She replies with a small smile. “It’s important to take a break every now and then.”

> +1 Reroll for being well-rested. Can be used for anything.

The rest of the day passes quickly, and you soon find yourself in bed, idly watching as Yuzu packs her stuff. Not long later, she turns off the lights and slips in beside you.
>>
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>>4352244

Sunday 31st June (Day 85)

You wake up late on Sunday. Your flight out is this evening, meaning you have to be at the airport in the afternoon. That obviously limits what you can do today.

Half-day things (1)
> Relax with your crew
> Spend with a girl, which?
> Chill with your parents
> Call the head of the national team to find out more
> Bother the tank museum about the stuff you sent them
> Text some of your friends from Ōoarai
>Write-in
>>
>>4352248
> Chill with your parents
Family time
>>
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>>4352248
>> Chill with your parents
But while its still morning, make another attempt at acquiring MILK.
>>
>>4352248
Writing.
>>
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>>4352313

> Chill with your parents

You sit up in bed and idly stroke Yuzu’s hair. She’s still asleep, but unfortunately facing away from you making any milk acquisition a risky prospect. You decide not to risk it, and instead settle for a quick squeeze. Which is glorious in and of itself. You don’t bother changing and head downstairs. You make some toast, then head to the garden where your parents are sitting at a small table. Your father sits at the head of the table, idly sipping from his cup as he reads the newspaper. Your mother is similarly nursing a cup of coffee though she’s just staring off into the garden.

“Something interesting Mother?” You ask as you take a seat. She turns slightly, acknowledging your presence, but otherwise not replying.

“That’s your mom’s way of saying no but she doesn’t want to admit it.” Your father jokes, earning him a small glare from your mother. “See, I’m right.” He snickers pointing out your Mother’s reaction.

“You’re headed back to Japan this evening correct?” Your Mother says, ignoring your father still grinning like an idiot.

“I am.” You reply.

“Look after your sister and the girls.” She says. “I’ve grown fond of the two of them while they’ve been here.”

“You have feelings?” You ask in mock surprise. That earns a laugh and a pat on the back from your dad.

“You are so much like your father.” She mutters, rubbing the bridge of her nose with her fingers. “Regardless, try not to be too much of a wet towel when it comes to your sister. I love that the two of you get along so well, but please try saying no to her.”

“I’ll try.” You reply. “But she might not even come to Ōoarai.”

“I doubt that.” Mama Hermann replies. “She’s been going on about you and Ōoarai and ‘Miho’ for a while. I don’t think there’s much competition.”

“I see.” You say, considering having your sister at Ōoarai. “At least that’s another competent tanker on board.”

“Either way, try to stop her from beating up defenceless schoolgirls again.” She says. You inwardly cringe.

“You know about that?” You ask. “How’d you find out?”

“Koume told me when I last talked to her.” Your mother responds. “I’m not angry, but I’d rather not have to get you or your sister out of a Japanese prison.”

“I’ll try to keep her on a tighter leash.” You promise. That seems to satisfy her as she leans back in her chair.

“Good.” Your father pats you on the back. “Now go have fun with your friends. Us old farts will still be here when you’re done.” As you walk back inside, you see Erika lugging a suitcase down the stairs.

“Fritz!” Erika calls as she sees you. “Guess where I and my crew decided to go!”

> “Ōoarai.”
> “Black Forest.”
> “St. Gloriana.”
> “Maginot.”
> Write-in
>>
>4352382
> “Ōoarai?"
Tbh I wasn't sure how much I would like Erika when first introduced, but she really is best girl / imouto.
>>
>>4352390
>>4352382
I am retarded and dont know how to reply to posts it seems
>>
>>4352382
>Ōoarai?
>>
>>4352382

>>4352394
>>4352400
Since you fine gentlemen are in agreement, I think I'll get started writing.

>>4352390
>Tbh I wasn't sure how much I would like Erika when first introduced, but she really is best girl / imouto.

I'm glad you do. Erika is intended as a deuteragonist, and potentially even the protagonist depending on where Fritz's post-Ōoarai career goes. That'd be hard to do if you guys didn't like her.
>>
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>>4352438

> “Ōoarai?”

“Ōoarai?” You ask. You take no small amount of delight in the way her face drops for a moment before she puts a cocky smile back on.

“Wrong!” She chirps. “I’m going to Black Forest!” You raise an eyebrow at her.

“Really?” You ask.

“Really!” Erika insists. You hold that position for almost a minute before Erika slumps in defeat. “How did you know!?” She asks.

“I’m just that cool.” You laugh as you move your hand in for a headpat. She expertly slips the hand.

“About as cool as a volcano.” She fires back. “Well whatever, Yuzu and Maporin are almost done packing, then we can head to the airport.”

“Maporin?” You ask. “You seem to be getting along well with Maho.”

“She’s cool, cooler than you!” Erika explains.

“Then why did you choose to go to Ōoarai?” You ask. Your banter is interrupted by the arrival of said girls with their bags in tow, as well as your father.

“Right then, ladies, Fritz. Let’s get moving, shall we?” He asks. You take Maho and Yuzu’s bags and your dad takes Erika’s and you load them, and yourself into the car.

A short trip later, you find yourself at Munich airport. While not as fast as the Japanese terminals, the German ones certainly give them a run for their money. Your journey is slowed slightly by a small scare caused by the tank shell in your bag. Apparently, it arrived yesterday evening and your mother neglected to inform you and put it straight in your bag. However, after a brief explanation, you manage to get yourself and the shell through and onto the other side though the sniffer dog keeps eyeing you suspiciously...

The four of you are soon through customs and find yourselves in the duty-free section of the terminal.

> Try to find your and Erika’s crew
> Buy something from Duty-free
> Defer to the girls
> Write-in

(This is the last post tonight. Thanks for playing all.)
>>
>>4352494
So how close was it that Erika goes to Black Forest. From the Start to after all the shit we did with her?
>>
>>4352494

>Find the crews

Ours can’t be trusted alone
>>
>>4352494
> Try to find your and Erika’s crew
>>
>>4352494
>> Try to find your and Erika’s crew
>>
>>4352494
> Try to find your and Erika’s crew
Max and Ruby cannot be trusted.
>>
>>4352508
As of right now as she picked? Maybe like a 5%

It started with her purely in favour of going to Black Forest, but stuff like putting up with her invading your bed and the freedom of Ōoarai’s tankery tipped her towards you.

I think that the sleepover was what tipped it towards Ōoarai.

Funnily enough, inviting Maho to yours actual made it more likely she’d go Black Forest but not enough to bother with a roll on it.
>>
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>>4352887

> Try to find your and Erika’s crew

“Let’s find out crews.” You decide the second you get through.

“Agreed,” Erika replies. She knows just as well as you what happens when they’re left unsupervised. You text Axel and Erika texts Pyrrha, the two most responsible members of your crew and they reply a moment later. Your crews have found each other and are at a nearby Starbucks. You and your companions set off, and you soon find yourself in the company of your crew once again. Thankfully, it seems you arrived before they got bored, meaning they had no chance to do anything stupid.

You spend the next half an hour or so just killing time in the small coffee shop. You make sure to keep an eye on Max and Leo who are trying to goad Erika’s driver Jaune into playing the knife game. Thankfully between your own presence and Erika’s you manage to keep Jaune from crippling himself though it’s a close-run thing.

Before they have a chance to attempt to cripple him in any other way, the boarding call for your flight goes off. Jaune takes the opportunity to escape your driver and radioman, and the twelve of you head off to board the plane.

There are not too many people boarding the plane, and when you get on board the plane itself is also pretty empty. You ask the flight attendant who shrugs and says you’re free to sit wherever as long as you stay in economy.

> Sit with Maho and Yuzu
> Sit with your crew
> Sit with Erika
> Just take a seat and let them decide
> Write-in
>>
>>4353145
>> Sit with Maho and Yuzu
Try to position ourselves so that our crew is within eyesight
>>
>>4353145
>> Just take a seat and let them decide
>>
>>4353145
> Just take a seat and let them decide
>>
>>4353145

Back and writing.
>>
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>>4353310

> Just take a seat and let them decide

You don’t make a fuss about the seating arrangements. The only special consideration is sitting behind Max and Leo to ensure they don’t get up to anything.

You end up with Maho on one side and Ruby on the other. Ahead of you are the rest of your crew and Erika’s and behind you, you can hear Erika and Yuzu talked in hushed tones. The plane is soon taxiing to the runway and you’re off, headed back to Japan, Ōoarai and Werewolf. You put on your travel pillow, settle in for a long flight and recline your seat as far back as you can.

The flight is uneventful, you spend most of it asleep, alternating as a pillow for both Maho and Ruby. You also discreetly let Otto out of his cage. Max and Leo even behave themselves, though you’re sure that’s more because of a watchful flight attendant than any restraint on their part. Twelve hours later, you arrive in Tokyo. That’s also where you and Maho part ways.

“Maporin! I’m gonna miss you!” Erika cries as she tackle hugs Maho. Maho takes it as only an older sister could, expertly spinning Erika to bleed the momentum.

“You’re far too tall to be tackle hugging people,” Maho mutters, but she accepts the hug anyway. She disengages from Erika and turns to you.

“Thank you for hosting me, Fritz.” She says with a small bow.

“Not accepted. Thank me properly.” You reply. She looks confused until you hold your arms open.

“It’s easy to see you two are siblings.” She mutters again but she accepts the embrace with a small smile. “Next time we see each other it may be on the battlefield.” She warns

“Then we won’t hurt you too badly!” Erika chips in. You can’t help but laugh at that.

The flight to Ibaraki is short, as is the bus to the port. Ōoarai is at sea, meaning another trip on the ferry. You can’t help but recall your first time taking it to Ōoarai and how far things have come since then.

It’s evening in Ōoarai, but you don’t feel very tired.

> Check out the Sensha-Dō club’s new helicopter
> See if Hellhound has arrived
> Check in on Werewolf
> Sort out accommodation for Erika
> Say hello to someone (who?)
>>
>>4353362
> Check out the Sensha-Dō club’s new helicopter
>>
>>4353362
>> Check out the Sensha-Dō club’s new helicopter
This is late but welcome back Rafael
>>
This might be weird but I can't vote up the other threads for some reason. Anyone got the same problem?
>>
>>4353362
Writing.

>>4353387
Better late than never.
>>4353400
I have the same problem. Got no idea why.
>>
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>>4353407

> Check out the Sensha-Dō club’s new helicopter

There are lots of important things you could be doing. Sorting out accommodation for Erika. Showing Werewolf the tank shell. Saying hello to some of your friends. But the coolest thing you could be doing is checking on the new helicopter Ōoarai is now the proud owner of.

“I’m going to check out our helicopter, anyone want to come?” You ask.

“You have a helicopter!” Erika exclaims. “I want to see it!”

“I’d love to, but I have to go see my sister,” Yuzu says.

“Will I see you tomorrow?” You ask.

“You will.” She reassures you. You get a quick peck, and she takes her leave. The rest of your crew and Erika’s also excuse themselves, leaving just you, Erika and Otto.

You let Otto out of his cage, which the cat happily accepts. He immediately takes off, running in a random direction but you’re not too worried about him. The two of you walk to the Sensha-Dō warehouses and as expected, a brand new Bell UH-1 “Huey” is sitting on the ground. Next to the Huey is several crates, with what you assume are the mission kits. Momo is also standing next to the helicopter inspecting it.

“Hey, Momo!” You call. She whips around, ready to berate whoever called her her first name, but her glare softens on seeing you.

“Ah, Fritz. Good to see you again.” Momo says, giving you a small smile. “I see you brought our newest student with you.”

“You knew?” You ask.

“Paperwork has to be filed weeks in advance,” Momo explains. You look to Erika who gives you a cheeky shrug.

“Well, we’re here to inspect the Sensha-Dō club’s new helicopter.” You say.

“The Sensha-Dō club’s?” She asks. “I was under the impression it was Ōoarai’s.”

“It was bought using the club’s money so it’s ours.” You explain. Momo hums and consults her clipboard.

“Well, that complicates the pilotry a little bit.” She says. “I was going to authorise an aviation club, but if it belongs to the Sensha-Dō club…”

> Let the aviation club be formed. No need to divert tankers to learning how to fly.
> Insist it remains solely in the hands of the Sensha-Dō club. You’ll recruit from the club
> Let the club be formed but make sure half the pilots come from the Tankery club
>>
>>4353435
> Let the club be formed but make sure half the pilots come from the Tankery club
>>
>>4353435
> Let the club be formed but make sure half the pilots come from the Tankery club
>>
>>4353435

Writing.
>>
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>>4353483

> Let the club be formed but make sure half the pilots come from the Tankery club

“It’s fine, authorise it.” You say. “We need pilots that aren’t tankers.”

“So, two new pilots and two from the tankery club?” Momo asks. “I can see that working.” She notes something down on her notebook.

“I’ll put up flyers at school for the two from the aviation club, can I leave it to you to find pilots from the Tankery club.” She asks,

“Sure thing.” You reply.

“Fritz! I want to fly a helicopter!” Erika immediately rounds on you.

“Get in line.” You shake her off your arm. “You’ve been here less than an hour.”

“I’ve been here a week if you count the display!” She argues.

“Apply like the others.” You manage to stay firm against her this one time.

“Fine…” She moans.

“If that’s all Momo?” You ask.

“It is.” She smiles. “Welcome back, Fritz.”

“Thanks, Momo. See you tomorrow.” With that, you and Erika leave for your apartment.

Monday 2nd July (Day 86)

You wake up as you normally do when Erika is around. Her attached to your back and Otto atop the both of you. This time however Erika doesn’t get to sleep in.

“Wake up.” You poke her in her ribs. “You have school.”

“I don’t wanna.” She mutters.

“You gotta have a shower and get ready for school.” You say.

“I’m too cool for school.” She tries to argue.

“Tankery practice is first.” That makes her pause and she groans and rolls out of bed.

“Fine, but you better have breakfast ready!”

“Of course, Erika.” You say as you roll your eyes.

After a hearty breakfast, the two of you leave for the warehouses. You arrive to the sight of your teammates, up and about.

Morning Tanker Practice
> Just spend the morning saying hello to your comrades
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> See if anyone can begin manufacturing the Sherman upgrade for you (which one)
> Plot a way to get Ruby and Hana together with Saori
> Go show Werewolf and the tank shell
> Phone the tank museum about the mess tin
> Write-in
>>
>>4353521

>Just spend the morning saying hello to your comrades

>Show the shell to Werewolf, let him know how the M-36 blew it’s gun.
>>
>>4353521
>>4353532
+1
>>
>>4353521
> Just spend the morning saying hello to your comrades
> Go show Werewolf and the tank shell
>>
>>4353521

Writing.
>>
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>>4353582

>Just spend the morning saying hello to your comrades

You idly consider getting back to work, but you haven’t seen any of your friends for a week which is the longest you’ve been away from them since you joined Ōoarai. Given you have nothing urgent this week (though your match with Pravda is next week) you decide to relax for today.

Your first step is the student council. As expected, they’re taking advantage of the lounge area. When they see you, Anzu waves you over.

“Hey Fritz! How’s it goin? You treat my vice-president right last week?” Anzu asks as you approach.

“When have I not?” You ask as you take a seat opposite her. “You going to tell me why you used my budget to buy a helicopter?”

“All in good time.” She waves off your question. “Instructor Chono got us a meeting with the director this Wednesday, keep your schedule clear.”

“I will.” You say, mentally noting that down. “Anything else?”

“We have a match with Pravda next week. I trust you’ll have us prepared for that?”

“Of course.” You reply.

“Good stuff Fritz, now go enjoy yourself!” You take her dismissal for what it and head back to the garage.

“Hey Fritz!” You turn and see Yukari waving at you. “How was your holiday!?”

“It was great thanks Yukari.” You reply patting the floof on the head. “I got those pictures you wanted.”

“Great!” She cheers. “Thank you, Fritz!”

“No problem Yukari.” You reply. You spend the rest of morning practice catching up with Anglerfish and Hippo team as well as greeting Azusa.

>Show the shell to Werewolf, let him know how the M-36 blew it’s gun.

After lessons which are as mind-numbing as usual, you return to the garage, where Werewolf is sitting. You walk over to the tank and take a seat next to him. You examine him with your eyes. He looks more or less the same but something seems off.

> Roll 1d20 Bo3
>>
Rolled 19 (1d20)

>>4353618
>>
>>4353631
yikes
>>
Rolled 6 (1d20)

>>4353618
>>
Rolled 19 (1d20)

>>4353618
>>
Rolled 3 (1d20)

>>4353618
>>
>>4353663
>>4353664

Since these are at the same second, I'll take the 3.

>>4353618
Writing.
>>
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>>4353668

> Rolled 3

His paint job is scuffed. You give him a walk around, but it’s only on one side. You examine it more closely, it’s a small black mark, with scratches radiating outwards. Unfortunately, you’re unable to figure out anymore from your examination. You decide to ask him.

“Hey Werewolf, you there bud?” You immediately feel his presence. A sort of ‘yes, and?’. “What happened here?” You ask gesturing to the black mark.

Mirth. Pure mirth mixed with joy. Probably as close to laughter as a tank can get and nothing you can go off.

“Can you show me what happened?” Your question goes ignored, the feeling of mirth remaining strong. It continues for a good five minutes before it finally subsides.

“You done yet?” You ask drily. That turns out to be the wrong question, as he starts again and you have to sit through another five minutes of tank laughter. After a full ten minutes, you finally get to the crux. “I found this in Germany, on the Sigfried line.” You show him the shell, plonking it down next to his track.

It’s obvious he recognises it. Your head swirls, you’re greeted with the Siegfried line, except it’s seventy years ago. It’s hazy, but you’re able to clearly make out Werewolf sitting on that northern hill scores of Shermans and Pershings approaching…

It cuts there, but it’s enough to learn a little more about Werewolf.

> Nach dem Tode – Werewolf can operate beyond the being knocked out in order to protect his crew at the cost of equipment

Evening Tankery Practice
> Find out what the automotive club’s been up to
> Let everyone know about the chance to be a helicopter pilot
> Work on a specific aspect of Ōoarai’s tankery
> Tell someone about their potential machine spirit
> Write-in

Evening Free time
> Hang out with a group (who?)
> Tell the history club about the tanks you haven’t been able to research
> Ask Yukari if she knows why Werewolf is laughing so hard
> Look into who the hell ‘Abel craft kopeks’ are
> Write-in
>>
>>4353691
> Let everyone know about the chance to be a helicopter pilot
> Look into who the hell ‘Abel craft kopeks’ are
>>
>>4353691

>Tell someone about their potential machine spirit (History Club)

>Ask Yukari if she knows why Werewolf is laughing so hard
>>
>>4353691
I’ll give it another couple minutes before I roll for it.
>>
>>4353691
>>4353694
supporting
>>
>>4353691

Looks like >>4353694 takes it. Writing now.
>>
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>>4353766

> Let everyone know about the chance to be a helicopter pilot

Given that pilot training takes weeks and you want to be able to use your new toy you decide to get the announcement out the way first. As you walk into evening practice, you walk over to Momo.

“What can I do for you?” She asks as you approach.

“I need to borrow your megaphone.” You explain. “I want to tell everyone about the opportunity to be a helicopter pilot.”

“I see.” She nods. “Stay here, I’ll be back in a minute.” She walks off towards her tank, leaving you standing there. A few minutes later, she reappears from her tank with the megaphone.

“Thank you Momo.” You say as you take the megaphone. You climb atop Werewolf and address the club.

“Everyone, can I have your attention!” You say. It takes a moment, but soon everyone is looking at you. “As you all know, we’ve acquired a new helicopter. We have four pilot slots, of which two will be filled by other students, but since we funded the helicopter we also have two slots! If you want to apply, the sign-up sheet is in the lounge area!” Immediately the warehouse breaks out into excited chatter, and you see several girls stream into the kitchen area right after you said that.

> Look into who the hell ‘Abel craft kopeks’ are

After practice, you head home. It’s just yourself, for now, Erika having mentioned something about needing to see Miho and that she’ll be back later. That’s fine by you, as it gives you more time to look into Grandfather’s tank. You set your laptop, a notepad and a pen onto the desk and get to work. So far, your only lead is the company ‘Abel Craft Kopeks’, and a quick google search reveals precious little about the company, sans that it exists. An hour of searching yields similar results, with nothing more materialising on it.

> Push your information gathering skills to the limit and try looking again
> ‘Abel Craft Kopeks’ is a weird name, perhaps the literature club will be able to shine some light on it
> The History Club are the foremost researchers you know, ask them to look at it
> Ninety percent of all German tanks in the country are at Black Forest, ask Maho about it.
> Write-in

(I have work tomorrow and a splitting headache so I’ll leave it here tonight. Expect an update or two throughout the day when I get bored of work when I’m in break. Thanks all for playing.)
>>
>>4353806
> Ninety percent of all German tanks in the country are at Black Forest, ask Maho about it.
If she doesn't know, she should know someone who does.
>>
>>4353806
> The History Club are the foremost researchers you know, ask them to look at it
>>
>>4353813
+1
>>
>>4353806

Just a little something I tried to make on the way to work this morning...
>>
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>>4353806

> Ninety percent of all German tanks in the country are at Black Forest, ask Maho about it.

You decide to ask Maho. As far as you know, Black Forest is the main buyer of German tanks in Japan, and in all likelihood, the where it ended up. Like last time, the phone rings twice before she picks up.

“Nishizumi Maho speaking.” She says as she picks up.

“I thought we were closer than that?” You ask, mock pain in your voice.

“Ah, Fritz. Apologies, I did not check the caller before I picked up. Do you miss me already?”

“I miss sleeping with you yeah.” She goes silent for a moment, and you hear what sounds suspiciously like a muffled laugh before she replies.

“As eloquent as ever.” She says sarcastically, though you can hear the mirth in her voice. “So is this a social call?”

“It isn’t.” You admit. “I was wondering if you’d ever come across a company called ‘Abel craft kopeks’.”

“Abel craft kopeks.” She repeats. “I can’t say I have; is there a reason I should know who they are?”

“They bought my grandfather’s tank after the war.” You explain. “I’m curious what happened to it, and since Black Forest has so many German tanks…”

“You wonder if it ended up here.” Maho finishes. “Do you have a serial number?”

“No.” You sigh. None of the documents you’ve found so far had that.

“That will make things harder.” She mumbles. “I will look into this to repay you for your hospitality, Fritz.”

“You don’t have to do that.” You reply. “But thank you anyway.”

“You’re welcome. One last thing Fritz, shall I involve Mother? I’m sure it would expedite the process but I know you’re aware Mother is very… transactional.”

> Say yes, you’ve already made deals with Instructor Nishizumi, what’s another deal with the devil?
> Say no, you’d rather not get saddled with more deals and conditions with such important matches coming up.

Morning Tanker Practice
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> See if anyone can begin manufacturing the Sherman upgrade for you (which one)
> Plot a way to get Ruby and Hana together with Saori
> Phone the tank museum about the mess tin
> Ask Yukari about the damaged paint and Werewolf’s laughter
> Write-in
>>
>>4354745
>> Say no, you’d rather not get saddled with more deals and conditions with such important matches coming up.
> Do the usual morning training (+5XP for each Ōoarai tank)
> Plot a way to get Ruby and Hana together with Saori
>>
>>4354745
> Say no, you’d rather not get saddled with more deals and conditions with such important matches coming up.
> Do the usual morning training (+5XP for each Ōoarai tank)
> Plot a way to get Ruby and Hana together with Saori
>>
>>4354745
Writing.
>>
>>4354845

> Say no, you’d rather not get saddled with more deals and conditions with such important matches coming up.

“Her help would be useful.” You start. “But I’d rather not get her involved.”

“I understand.” Maho replies. “Sometimes Mother can be… overbearing.”

“Agreed.” You nod. You’ve had your fair share of encounters with Instructor Nishizumi.

“I will look into this company for you Fritz.” Maho continues. “I shall inform you of my progress.”

“Thanks, Maho.”

“You’re welcome. I shall talk to you later.” She ends the call, and you put your phone down too. Erika appears about half an hour later.

“How’d it go?” You ask.

“Fun.” She replies simply. “What did you do?”

“Just relaxed, talked to Maho a little bit.” You say back.

“You talked to Maho without me!?” She asks, mock offence on her face.

“I’m not falling for that.” You warn her. She holds your gaze for a minute.

“You’re no fun!” She blows a raspberry at you.

Tuesday 3rd July (Day 87)

> Do the usual morning training (+5XP for each Ōoarai tank)

It’s time to shift back into gear. At least that’s what you tell everyone. It goes normally. You fought a match over the holiday, so you’re still in gear. Miho and Anglerfish team are also on point as usual, and the rest of your teammates also slowly shake what little rust had accumulated off, and by the time you’re done, the team is back in the shape it was in when it beat Anzio.

> Plot a way to get Ruby and Hana together with Saori

At lunch, you seek out the loveless love expert. After consulting Miho, you find her in the warehouse giving the freshmen love advice.

“Commander Hermann!” The Freshmen call when they see you.

“Hello, Rabbits.” You reply patting the heads of a rabbit or two. “Can I borrow love instructor Takebe for a minute?”

“I wonder what Commander Hermann needs Saori-Senpai for?”
“You think him, and Koyama-Senpai are…”
“I ship it!”

You ignore the excited Rabbits and pull Saori to the side.

“So, Ruby and Hana.” You begin. Saori nods sagely.

“Yes, I’ve noticed, the sexual tension, ara ara…” She says, swooning dramatically.

“So do you think they’d go for it?” You ask.

“Well I don’t know about Ruby, but I think Hana’s into it.” Saori says.

“And I think Ruby would definitely be down for it.” You reply. “So how do we do this?”

“Well, there’s several ways…”

> Lock them in a tank together
> Tell both of them individual the other said they like them
> Try to get Ruby to confess like a normal person
> Write-in
>>
>>4354879
> Lock them in a tank together
>>
>>4354879
>> Try to get Ruby to confess like a normal person

Yeah, right. But It'd be nice to have someone else drop some sauerkraut instead of Fritz.
"I-I love you..r gunnery!"
>>
>>4354879
> Try to get Ruby to confess like a normal person
> Lock them in a tank together
Get them together in one of the Sherman under the excuse that we want them to examine the gun. Try to get Ruby to confess, and if it seems like she's going to chicken out or run, then lock them in.
Use the Sherman because it has a big, relatively comfortable turret.
>>
>>4354879

I’m a little busy, but in the meantime

Enlist your crew’s help?
>yes
>no

You get one roll for everyone involved. Currently it’s you and Saori.
>>
>>4354950
>no
>>
>>4354950

Back and writing.
>>
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>>4355007

> Lock them in a tank together
> Try to get Ruby to confess like a normal person

“How about we accidentally lock them in a tank?” You say. “I like that plan; we can say the gun on the spare Sherman is wonky and we want our best two gunners to give it a working over.”

“That’s a great idea!” Saori says. “We can do it this evening at practice!”

“Sounds good.” Saori holds out a hand which you high five. As you turn, you see all six of the Rabbits furiously taking notes.

‘What are you doing?” You ask.

“Taking notes so we pass Saori-Senpai’s Romance Corner!” Aya informs you. You turn back to Saori.

“You have an exam?” You ask. Saori frowns.

“Love is a serious business.” Saori admonishes you. She then turns to the Rabbits. “And you girls know better than to spread what you heard here right?”

“Of course, Senpai!” Azusa answers

“We won’t tell a soul!” Aya replies.

“…” Saki just stares off into space. That’s a good enough answer for you.

“Alright, I’ll see you guys at practice.” With that, you leave to go to afternoon lessons.

You return to the warehouse several hours later. As usual, most crews are working hard to improve their tankery aside from the volleyball club, but they’re kind of special so you let it slide. You see your targets, Ruby fussing over the scratches on Werewolf’s side and Hana helping clean her tank’s gun. Rabbit team are furiously observing everyone involved, but no one’s paying them much attention.

> Go tell them yourself. They’ll not question it
> Tell Saori to do it. She won’t face as much repercussion as you
> Tell Yukari to ask them. You might be able to play the entire incident off as an accident
> Write-in
>>
>>4355051
>> Go tell them yourself. They’ll not question it.
We'll tell Ruby, have Saori tell Hana that we want her to take a look at the gun. That way responsibility is split.
>>
>>4355051
>>4355075
This.
>>
>>4355051
Ok, can I have

>1d20 x2

please for how successfully it goes.
>>
>>4355102
Like do we roll 1d20 and the first two are used or 2d20 bo3?
>>
>>4355119

anons must roll 1d20. I'll use the first two.

Sorry if that wasn't clear.
>>
Rolled 9 (1d20)

>>4355102
>>
Rolled 9 (1d20)

>>4355121
>>
>>4355102

Writing.
>>
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>>4355138
>Rolled 9 (success)
>Rolled 9 (success)

You walk over to Ruby as nonchalantly as possible. You make sure to swipe her phone from her jacket and leave it in her bag instead.

“Hey, Ruby, what’s up?” You ask as you approach.

“Huh? Oh, not much Fritz.” She smiles. “I’m just wondering how the hell this happened.” She says pointing to the weird scratch mark.

“Yeah, I’m stumped too.” You admit. “But I’ll handle that, I need your skill for something else.”

“Sure!” She chirps. “What do you need me to do?”

“The third Sherman’s gun is a bit wonky.” You explain. “I was wondering if you and Hana could take a look at it for me.”

“What, you don’t trust me to look at it myself?” She pouts.

“Never that.” You chuckle. “Just thought two sets of eyes would be better than one.” She stares at you for a moment, judging your intentions.

“Alright.” She drawls eyeing you suspiciously. She grabs her jacket and starts walking over to the tank and you see Hana doing the same thing.

You let them stew for a good twenty minutes before you enact phase 2. You carefully close and lock all the hatches. It’s a tough job, given they’re all intended to be opened quickly from the inside, but with the creative placement of boxes of shells you manage it. It takes an hour, but eventually, Hana and Ruby are locked together in the tank. Of course, that begs the question of what to do next

> Inform them that they won’t be leaving the tank till they’re together
> End practice early, and leave them locked in overnight
> Wait outside the tank so you can let them out as soon as they’re together
> Write-in
>>
>>4355161
Are we able to hear anything from inside the tank?
>>
>>4355169
They aren't talking loud enough to hear anything currently.
That might change...
>>
>>4355161
>> Wait outside the tank so you can let them out as soon as they’re together
>>
>>4355161
Have Love Maestro Saori give them a talking to, with us there to support. If the side comic is anything to go by, her love skills are highly effective (for others).
>>
>>4355161
>>4355185
+1
>>
>>4355161

Writing.
>>
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>>4355226
>Have Love Maestro Saori give them a talking to,

You wait outside the tank as people begin to stream out of the warehouse, straining your ears to listen in to the what they’re saying. You can’t hear much aside from the occasional giggle but there’s no attempts to kill each other so you reckon it’s going well. You soon start to hear clanging.

“Hello! Is anyone there!?” Ruby shouts. “I can’t open the hatches for some reason!” They bang on the tank again, but you and Saori are the only people around so it’s ineffective.

You hear something slide. You look back to the tank, and see Hana’s slid the drivers periscope off so she can look outside.

“Hello Fritz!” She says cheerfully. “We appear to be stuck in here, would it be possible for you to open a hatch for us?”

“Fritz!?” Ruby shouts. “Let us out you moron!”

“No can do Ruby.” You reply. “Saori, if you would.”

“Saori’s in on this too!?” Ruby cries, but she goes ignored.

“Hana Isuzu! Ruby Rose!” Saori shouts. “You ladies better start getting your love life together or you’ll never hear the end of it from me.”

“Oh? What do you mean Saori?” Hana asks confused.

“I mean that Ruby has a crush on you, and you’ve strung the poor girl along for far too long!”

“Who has a what on me?” Hana asks confused.

“I do!” Ruby cries out. “I have a crush on you Hana!”

“I never even noticed…” Hana trails off.

“That’s because you’ve been too busy making weird faces at me…” Saori mutters but you ignore what might become a horribly complicated entanglement in Saori’s love life in order to better help Ruby. They’re quiet in the tank. So quiet you can’t hear a thing.

“Ok, the matter is resolved!” Hana says cheerfully from inside the tank. You look at Saori who nods. You carefully unloard the crate of tank rounds from the driver side hatch. It opens slowly, and a fist flies out. It takes you by surprise, your head is jerked back,the ceiling being all you can see for a moment before you fall off the tank. You hit the cold, familiar floor of the warehouse and see Ruby climb out of the hatch, followed by Hana.

“That was for locking me in a tank!” She declares. She doesn’t stop there however; she walks over and straddles your chest. She leans forward menacingly. You brace for whatever punishment she can give. She hugs you.

“And that’s for helping me out.” She holds the hug for a moment, the smell of strawberries tickling your nose. She quickly withdraws, hoping off your chest and walking over to Hana. “Let’s bounce.” You note with no small amount of satisfaction they leave holding hands.

Cont.
>>
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>>4355312
“Mission accomplished.” You say to Saori.

“Mission accomplished indeed! Love Instructor Saori and Love Teaching Assistant Fritz succeed!” She shouts, throwing a peace sign as they leave. You roll your eyes and lean back, idly observing the other tanks behind you. In particularly the way the M3’s turret slowly moves…

> Call out to the Rabbits and get them to help you out
> Go down to Bar Donzoko, they probably have something that’ll help
> Just pull out small bedset you keep in Werewolf and sleep in the lounge
> Write-in
>>
(This is the last post for today, tomorrow we're back to a proper session.)
>>
>>4355317
>> Call out to the Rabbits and get them to help you out
>>
>>4355312
>inb4 Max and Leo start asking for us for love advice

>>4355317
> Call out to the Rabbits and get them to help you out
>>
>>4355317
> Call out to the Rabbits and get them to help you out
>>
>>4355317
> Call out to the Rabbits and get them to help you out
>>
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>>4355317

> Call out to the Rabbits and get them to help you out

“You girls can come out now!” You call. Nothing happens.

“Who are you talking to Fritz?” Saori asks. “Did you hit your head too hard? Shall I get the nurse?” You ignore her for the moment.

“You’re not in trouble!” You shout. For a moment nothing again. Then the Commander’s hatch slowly peaks open.

“You promise?” Azusa’s muffled voice calls.

“As long as you don’t gossip about what you saw.” You reply.

“The Freshmen were here watching?” Saori gasps. You chuckle as the girls slowly climb out of the tank.

Saori-Senpai! Commander Hermann! We saw the love masters in action!” They crow as they approach. Karina and Ayumi grab your arms, and with some help from the other freshmen manage to push you to a sitting position.

“Girls! I told you that matters of the heart are private!” Saori admonishes them.

“But Senpai! We wanted to see the master in action!” Aya answers for the freshmen.

“That’s a bit hypocritical coming from us.” You mutter. “We stuck our noses in a ‘private matter’.”

“Ugh fine!” Saori pouts. “But don’t go spreading this ok girls!?”

“We won’t tell a soul!”
“We’ll take it to our grave!”
“Don’t spread what?”
“…”

Their replies are enough you’re reasonably sure your gunner’s love life will stay secret.

“Can you girls help me up then?” You ask.

“Of course, Commander!” Azusa says. She begins barking out orders. “Karina! Left hand! Aya right hand! The rest of you, lift!” Between the six of them, they manage to get you on your feet again.

“Ugh, thank you girls.” You mutter. “I’m calling it a night here, you should too.”

“Do you need some help getting home Commander?” Yuuki asks.

“No, I’ll be fine thanks.” You reply, patting her on the head. “See you all tomorrow.”

Wednesday 4th July

You wake up thankfully headache-less. Erika seems to have awoken before you, which is a surprise given you can count the number of times that’s happened on one hand but you put it down to yesterday’s head trauma and get ready for school. As you’re getting ready, your phone buzzes. It’s a reminder from the President of your meeting with the director today after afternoon lessons.

Morning Tanker Practice
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> See if anyone can begin manufacturing the Sherman upgrade for you (which one)
> Phone the tank museum about the mess tin
> Ask Yukari about the damaged paint and Werewolf’s laughter
> Write-in
>>
>>4356309
Trip.
>>
>>4356309
>> Do the usual morning training (+5XP for each Ōoarai tank)
>Meet with the Student Council and prep for the meeting.
>>
>>4356309
>>4356317
+1
>>
Writing.
>>
>>4356309
> Do the usual morning training (+5XP for each Ōoarai tank)
> Ask Yukari about the damaged paint and Werewolf’s laughter
>>
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>>4356456

You arrive at the warehouses a few minutes later. It’s exactly as you left it yesterday. The only difference being that Ruby and Hana are giving each other looks from across the warehouse. You assume from that, everything is going well so far.

> Do the usual morning training (+5XP for each Ōoarai tank)

Tankery practice goes as well as it normally does. The rust is well and truly gone, Ōoarai functioning like a well-oiled machine. Or at least as well-oiled as four-month-old tanker team can be. In particular, you note the performance of Rabbit team and Hippo team. Rabbit team perform exceptionally compared to their first combat against Darjeeling. In every sense of the word, you’d consider them Veteran tankers. Hippo team are not far behind, though their shooting was sharp from the beginning, it’s been honed even further. You reckon that normal training won’t really help them anymore.

>Rabbit team have been promoted to Veteran (3 rerolls)

>Meet with the Student Council and prep for the meeting.

At lunch, you decide to head to the Council office to strategize for your upcoming meeting with Director Kodama.

You knock as you’ve done dozens of times before and wait for the ‘Come in’. You see the Student Council arranged as usual, down to Otto lounging on Yuzu’s desk, even though you could swear you locked him in before you left.

“Ah, Fritz. How did I know you’d come to see us today?” The President drawls from her chair.

“Because you told me we have a very important meeting today?” You reply drily.

“Important is an understatement.” Yuzu murmurs. You take a seat opposite the President.

“So, what’s the game plan?” You ask. The President leans forward as you say that, the lackadaisical layabout giving way to the killer politician you know is underneath.

“We have several.” She replies and holds up her hand. “Firstly, we could emphasise the breaking of that rule.”

“Rule 83, appendix 3, addendum 7.” Momo helpfully supplies.

“It’s the most obvious way to prove that something’s wrong with Ōoarai’s closure, but it’ll take time to get through the bureaucracy meaning Tsuji will know we’re gunning for him.” The president folds her thumb against her palm. “Secondly, we could threaten to go to the media with this. The Federation would probably do anything it can to save face but it’s risky. They might double down on closing us to avoid further disgrace.” She then folds in her index finger. “We could also sidestep the accusations slightly. We focus on Ōoarai’s recent successes and ask if there’s still reason to close us down and give them the information as a gesture of goodwill.”

> Focus on the violation of Rule 83, appendix 3, addendum 7
> Focus on the potential disgrace bringing a personal vendetta into the federation could create
> Focus on Ōoarai’s performance so far
> Ask why the President is counting backwards
> Write-in
>>
>>4356499

If you have any OOC questions, feel free to ask
>>
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>>4356499
>> Ask why the President is counting backwards
> Focus on the violation of Rule 83, appendix 3, addendum 7
>Maybe drop some hints that the word might get out if this isn't on the up and up.
Focusing on the rule violation is probably the surest bet, though it leaves some time for retaliation. But between the Principle and Instructors Chouno and Nishizumi, and the threat of a media leak if they try any funny buisness, we should be pretty secure. Open for debate if anyone has any suggestions.
>>
>>4356499
>>4356519
+1
>>
>>4356519
+1 sounds good.
>>
>>4356499
>>4356519
>>4356547
>>4356549

Back and Writing. Updates will be faster from now.
>>
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>>4356589

> Ask why the President is counting backwards
> Focus on the violation of Rule 83, appendix 3, addendum 7
>Maybe drop some hints that the word might get out if this isn't on the up and up.


“Say, Prez, why are you counting backwards?” You ask. A smile flicks across her face.

“I don’t know what you’re talking about gaijin.” There’s no heat behind it, and you’re reminded of Cutlass at Bar Donzoko giving you an incorrect number of shots. Maybe you’re the one counting wrong…

“Anyway, I reckon we focus on the rule violation.” You say. “It’s probably the most surefire way to get our point across, even if we’re open to retaliation for a while.”

“Yeah, that’s what we thought,” Anzu says as she leans back. “Anything else?”

“Well, there’s always Winry.” You say. “We can let them know word gets out if this doesn’t go our way.”

“A good idea.” Anzu allows. “But the minute it gets out, we have no leverage and the Federation closes ranks. We need to be a bigger school to do that.” Your confusion must show because she elaborates. “Win the semi-finals and that could work.”

“Don’t worry about that, myself and Miho have that covered.” You reassure her.

“Good to hear!” She chirps. “Now let’s go!”

“Now?” You ask. “Didn’t you say after lessons?”

“Yeah, but you’re here now so let’s go!” She jumps out of her chair, Yuzu and Momo getting up as well. “Don’t worry about lessons, we’ll excuse you!”

“I wasn’t.” You reply. “Just a little surprised.” The four of you walk out. You start heading down the stairs, but the council turns towards the stairs to the roof. You follow them slightly confused.

You find out why, when you make it out onto the landing pad and the Huey is circling the landing pad.

“We have a pilot!?” You ask.

“No, we have Chono!” Yuzu replies. The helicopter sets down, and Instructor Chono leans out the window.

“Hello, Ladies and Gentleman! Your ride awaits!” That knocks you out of your stupor, and you follow the Council into the helicopter.

“Say Chono!” You shout into the headset you were given

> "You know how to fly a helicopter!?"
> "Are you going to help us out with the director!"
> "What do you think our chances are!?"
> Write-in
>>
>>4356638
>> "You know how to fly a helicopter!?"
>> "Are you going to help us out with the director!"
>>
>>4356638
Writing.
>>
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>>4356674

> You know how to fly a helicopter?
> Are you going to help us out with the director?

“Why wouldn’t I!?” She laughs. “And this is how I’m helping you!”

“By flying us there!?” You ask.

“And back!” She replies. “You need to raise your profile right!? This is how you do it! A helicopter with your flag painted on it!” You press your face against the glass and see true to her word an Ōoarai flag is indeed painted on the side of the helicopter. “I can’t help with the director, because he’s my boss but I wish you luck kids!” You lean back and watch the sea beneath you as you fly past. It soon gives way to land. About an hour after you took off, the helicopter starts to slow.

“We’re here!” Chono says into the intercom. You look out the window and see a skyscraper with a helipad at the top. Chono puts the helicopter down gently, the rotors slowly spooling down. “This is as far as I go, but I hope it goes well for you.”

“So do we.” You mutter under your breath. The girls are already dismounting, so you follow them out.

A waiting servant leads you through the building, you don’t have to go far – the director’s office is on the top floor, but it’s still quite the walk taking a good five minutes from the helipad. You scarcely took a seat in the plush waiting area before the assistant sitting next to the door called you forward.

Anzu strides forth, as confident as you’ve ever seen her. You scramble to catch up with her, Momo and Yuzu doing the same either side of you.

You enter the office, and it looks pretty normal for a Japanese office. It looks very open. Director Kodama is sitting at his desk which is a dark woody colour. Behind him is a large window, looking out over Tokyo. To the left of his desk behind a sliding door is a small Bozai garden. The tree is big, almost as tall as Anzu. To the right is a display case, filled with models of various tanks. You reckon Yukari would like it here.

Cont.
>>
>>4356703

“Director Kodama.” Anzu said bowing deeply. You and the other members of the Student Council follow her lead.

“Ladies.” He replies. “And Gentleman. Please, take a seat.” The four of you take the seats arranged before the desk, and he begins talking. “So, Instructor Chono informed me you need to speak to me.” He starts.

“She’s right director.” Anzu replies. “We believe that the closure of Ōoarai is a malicious action rather than based on any actual basis.”

“Oh?” He asks, arching an eyebrow. “Please, enlighten me.”

“Commander Hermann, Vice-President Koyama, would you care to enlighten the Director.” If Yuzu’s surprised, she hides it well and begins speaking.

“Mr Tsuji is pursuing Ōoarai’s closure for personal reasons. His sister attended the academy, and died in a training accident which we believe he blames the school for.” She says. She looks to you, and you rack your brains for a moment before continuing from where she left off.

“Ever since he joined MEXT Mr Tsuji has been pushing for Ōoarai’s closure in his official reports, regardless of whether it made financial sense or not.” Momo slides across a folder of what you assume is evidence to the Director who flicks through it.

“This is in direct violation of Rule 83, appendix 3, addendum 7 on Impartiality.” Anzu adds. “We’d like to protest Ōoarai’s closure as being unfair.”

“While I see where Ōoarai is coming from, I’m afraid this may not be enough.” He says, slowly. Anzu immediately moves to counter but he holds up a hand. “Make no mistake, Tsuji will pay for this with his termination at the least and possibly jail time, but it is not he alone who made the decision. The School Carriers Department votes as a council to decide whether or not to close a carrier. This.” He says gesturing to the file. “Will embarrass them and make them unlikely to reverse any previous decision and bring about more shame.”

“So that’s it?” Momo asks weakly. The director shakes his head.

“I did not say that. If you manage to impress them, that in combination with my own influence would keep your school open.”

“Would winning the 63rd National High School Sensha-Dō Tournament help?” Anzu asks.

“It wouldn’t, Ōoarai has been performing well so it wouldn’t be enough of a shock to them.”

“What can we do then?” Anzu asks.

“The All-Stars.” He replies sighing. “I’ll try to push as hard as I can for you, but I fear little other than beating MEXT’s dogs in a standard match will be enough to shock those old fools.”

“If we beat them?” Anzu asks.

“Then you have my word your school will stay open.” He says.

Anzu subtly looks at you.
>>
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>>4356749

> Nod your head, you think you can win [Instructor Nishizumi decreases this to eliminate 50% of the all-stars in the match.]

> Shake your head, Anzu will threaten to go to the media [Instructor Nishizumi publicly speaks out in support of you and denouncing MEXT]
>>
>>4356751
> Shake your head, Anzu will threaten to go to the media [Instructor Nishizumi publicly speaks out in support of you and denouncing MEXT]
There's no reason to play by their terms
>>
>>4356749
>“It wouldn’t, Ōoarai has been performing well so it wouldn’t be enough of a shock to them.”
I guess nothing changed from the series there.
What do you anons think. Going with the All-Stars would probably be easier than in der Film, I imagine with Tsuji gone there won't be any last minute fuckery with the Carl-Geralt getting approved, plus the 50% reduction, though I don't know if that will remain if we bring friends, it may only be up to the point of matching the All-Stars.

Going public would be extremely unpredictable, and if we have to fight for it anyways, there will probably be funny business no matter what.
>>
>>4356799
We could bring up that Ooari doesn't the worst finances and that the judgment they made was still biased, might go well with threatining to go public.
>>
>>4356799
Playing on their terms just sends a message that they can learn how to cover their ass better and get away with it next time. It might not be the same school or motive, but it will happen because the culture stayed the same.
>>
>>4356751
> Nod your head, you think you can win [Instructor Nishizumi decreases this to eliminate 50% of the all-stars in the match.]

>>4356799
I say we roll with it, tanks are what we know.
>>
Feel free to try to negotiate with him if you want.

If you do go public, it'll be different but you have a PR manager to ease the process.
>>
>>4356818
That's a good point, but from the point of view of Ooari, it puts us out in the unknown, where as we know our chances with the All Stars.

If we do go public, it'll probably be a game of getting other institutions, gov agencies or schools to back us.

OOC, about how famous are we?
>>
>>4356830
>Try and negotiate some more before committing.
Didn't Anzu already have an agreement that if we won the tournament the school would stay open?
If we bring it up, and they balk or try to sidestep it, we should pressure them for arguing in bad faith.
OOC we don't know they were going to cheat the school, but if Anzu already made the deal and they are already changing it, it would be good proof of bad faith.
>>
>>4356838

In Japan, about the equivalent of a premier league football team if anyone here follows that.

Outside of Japan, you're pretty famous in Germany thanks to Fritz, not at the same level as Japan, but pretty close. Tankers and Enthusiasts in other countries about know that you exist but that's it.

In the niche Tankery communities Ōoarai is legendary.
>>
>>4356849
Just keep in mind it was Tsuji who made it verbally, so it'd be Anzu's word against his.
>>
>>4356751

>Nod your head

We can take the all-stars. We’re far better equipped than before, as are our allies. Saunders has the beast now, and Anzio has a P.44
>>
>>4356910

If it’s 30 v 30, I think we only need 15 allies. If we can get Anzio, Gloriana, Saunders, and Black Forest, we can get a P.44, T-28, Centurion, and a host of Tigers and Panthers
>>
>>4356749
Writing for
> Nod your head

This discussion will help push the argument in your favour though
>>
>>4356939
If, it's not too late to add, we should use the previous oral agreement Anzu to try and get some sort of show of good faith, and at the least an actual formal, written deal.
>>
>>4356963
(You can add stuff till I post, and that sounds fine to me)
>>
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>>4356939

> Nod your head, you think you can win [Instructor Nishizumi decreases this to eliminate 50% of the all-stars in the match.]

You consider it a moment, as much as you want to shake your head, that pushes Ōoarai into the unknown. A PR war is something you don’t have a clue how to fight but on the other hand, you feel like a fiddle, and MEXT is the damn musician. You nod your head. It’s subtle but Anzu catches it.

“We’ll do it.” She says. “But does that mean that fighting in the national tournament is worthless?”

“Quite the opposite.” Director Kodama chuckles. “Every match you win, every tank you knock out, every picture you take helps me push your case. Do the best you can, and all of it will help you come the match with the All-Stars.”

“Director, excuse me for saying this.” You say. “But this all feels kind of rubbish – We’re playing MEXT’s game here and we have evidence of their chairperson committing a crime. Surely there’s more that you can do.”

“There isn’t. He says simply. “Think of the Sensha-Dō Federation as an army, I as Director of the federation am equivalent to the Chief of the Navy say, whereas Tsuji is an Airforce General. He’s beneath me in rank, so I can influence him and MEXT, but I can’t order him around.”

“The worst part is, he agreed to keep Ōoarai open if we won the nationals,” Anzu adds offhandedly.

“He did?” Kodama asks. “Tsuji is a friend of mine, but liars, I despise them.” He ‘tsks’ and shakes his head. “You will soon receive an agreement from MEXT, regarding your match with the All-Stars but as a show of good faith I can do Ōoarai a favour or two to help you out.”

“What kind of favour?” Yuzu asks.

Kodama just smiles

(Pick 2, thanks to the good arguments made during discussion. You can pick something more than once)
> Financial help – Flat 80 credits
> Advanced training for a crew – Upgrade a veteran crew to Ace (Rabbit, Hippo)
> Materiel help – All the parts necessary to upgrade the T1 to M6A2E1 standards and a team to help do it
> Purchase subsidisation – The next tank Ōoarai buys will be paid for 75% by the Federation
> A reasonable ask [Write-in]

Just to confirm, Instructor Nishizumi will ensure this deal is enforced and you get it in writing. You don’t have to worry about that anymore.
>>
>>4356994
Forgot to add that with
> Purchase subsidisation – The next tank Ōoarai buys will be paid for 75% by the Federation

You’ll be able to pick the type and it’ll be a later war tank.
>>
>>4356994
>Purchase subsidisation – The next tank Ōoarai buys will be paid for 75% by the Federation
> Purchase subsidisation – The next tank Ōoarai buys will be paid for 75% by the Federation
Good tanks that would cost us normally up to the triple digits and it's paid by the Federation.
>>
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>>4356994
>> Materiel help – All the parts necessary to upgrade the T1 to M6A2E1 standards and a team to help do it
>Purchase subsidisation – The next tank Ōoarai buys will be paid for 75% by the Federation
>>
>>4356994
> Materiel help – All the parts necessary to upgrade the T1 to M6A2E1 standards and a team to help do it
> Advanced training for a crew – Upgrade a veteran crew to Ace (Rabbit, Hippo)
>>
>>4357042
>>4356994

+1 Upgrade Hippo
>>
>>4356994
OK, by my count it's 3 votes for Materiel help locking that in.

Purchase subsidisation and advanced training are tied, so I'll wait a little for a tiebreaker, and roll if it takes too long
>>
>>4357052
Purchase subsidisation
>>
>>4357059
Looks like purchase subsidisation takes it. As an aside, Rabbit and Hippo (and Erika now that I think about it) can be upgraded to Ace through intense training, but it isn't guaranteed as it is here.

Anyway, while I write. For the subsidised tank can I have:
>2d100 for price and condition x 3

Choice between
>Light Tank
> Medium Tank
> Heavy Tank
> Tank destroyer

and
1d4 x3 to randomise the origin of the tanks available.
>>
Rolled 33, 40 = 73 (2d100)

>>4357065
>>
Rolled 2 (1d4)

>>4357065
>>
Rolled 58, 89 = 147 (2d100)

>>4357065
>>
Rolled 88, 73 = 161 (2d100)

>>4357065
>>
Rolled 1 (1d4)

>>4357065
>>
Anyone who's already rolled, feel free to roll the last 1d4.

And tell me of any choice preferences, otherwise, I'll just give a selection of different tank types.
>>
Rolled 2 (1d4)

>>4357102
>>
Rolled 40, 13 = 53 (2d100)

>>4357065
> Medium Tank
>>
Rolled 4 (1d4)

>>4357102
>>
Rolled 2 (1d4)

>>4357102
>>
I'll take this 4 as >>4357106 already rolled a 1d4.
>>4357109

>>4357108
At least 1 choice will be a medium tank unless there's an overwhelming anti-medium outcry in the next five minutes.
>>
>>4357111
*crying for Medium tank*
>Medium Tank
>>
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>>4357065

> Materiel help – All the parts necessary to upgrade the T1 to M6A2E1 standards and a team to help do it
> Purchase subsidisation – The next tank Ōoarai buys will be paid for 75% by the Federation

Tanks are your immediate thought. Ōoarai has skill in spades, but material and tanks are what it’s lacked compared to the bigger names in high school Sensha-Dō.

“We have a T1 we’ve been upgrading.” You start. “We have the M6A2E1 engine and tracks but we could use the parts required to bring it up to scratch.”

“That can be done.” He nods. “If there is one thing the federation is good at, it is finding unique tank equipment. Consider it done.”

“And is it possible the Federation could help us acquire another tank?” You ask. “Ōoarai has plenty of skill, just not the tanks to measure up to the big boys.”

“We can subsidize a tank purchase if you need.” Director Kodama says. “We can’t outright buy one for you though as that could be interpreted as favouritism.”

“Towards a school that’s been neglected?” Anzu muses allowed. You can’t help but agree. The director looks slightly uncomfortable, but you have to admit Anzu has a point.

“Either way, here are your choices regarding the purchase. I trust you’ll find the options satisfactory.”

(Pick one)
> Comet, 15 credits, Good condition (1 day)
> Jagdpanther, 17 credits, bad condition (3 weeks)
> IS-2, 18 credits, rubbish condition (2 months)

(All repair times are not taking into account the auto club’s bonuses.)

(We'll leave it here tonight. As always, thanks for playing.)
>>
>>4357118
Ooarai has 7 credits Fritz has 19
Erika has 4

But don't worry about going negative for this one, as the Federation is backing the purchase making the vendor more relaxed about repayment.
>>
>>4357118

>Comet
>>
>>4357118
>> Comet, 15 credits, Good condition (1 day)
LGA references when?
>>
>>4357134
>LGA references when?

When we get to the world finals
>>
>>4357118
> Comet, 15 credits, Good condition (1 day)
>>
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>>4357120
>> Phone the tank museum about the mess tin

> Comet, 15 credits, Good condition (1 day)

You look over the options available. Any of them are good, but you need firepower now and the Comet is the only one you’ll be able to get working before the match with Pravda.

“We’ll take the Comet.” You say. Director Kodama nods and writes that down on a piece of paper. He then presses a button on his desk, and the assistant from outside walks in to collect it.

“You will have it tomorrow.” He says. As soon as the assistant leaves, he sighs and pinches the bridge of his nose. “And here I thought I was done with politics.”

“Life makes a fool of us all Director,” Anzu replies. He lets out a single bark of laughter.

“That it does President Kadotani! Now run along, kids your age should not have to worry about matters such as these, and I’m loathe to keep you here longer than necessary.” You take that for the dismissal it is, and with a deep bow, the four of you depart. As you begin the walk back towards the landing pad, you look to the elevator and see a very familiar face.

Instructor Nishizumi locks onto you immediately and nods her head. You nod back, and she strides towards the director’s office. You definitely wouldn’t want to be him right now.

As the helicopter takes off, you lean back into your seat with a sigh. Yuzu leans against you, letting you support her weight. It didn’t go exactly as planned, but at least you got a guarantee and a very real chance of putting this matter to bed.

You arrive back at Ōoarai about an hour later. It’s about the time that evening practice usually finishes.

“The Student Council has a lot to talk about,” Anzu says as you walk back to the office. “But thanks for your help, Fritz.”

“Well, it’s my mess too right now.” You mutter back. “But you’re welcome.”

“See you, tomorrow Commander,” Momo says with a small smile. You lean down to receive a hug from Yuzu, then depart from the office.

Evening Free Time
> Ask Yukari about the damaged paint and Werewolf’s laughter
> Phone the tank museum about the mess tin
> Unload everything that happened onto your crew
> See if someone/a group is free to hang
> Write-in
>>
>>4357629
>> Ask Yukari about the damaged paint and Werewolf’s laughter

WTH happened to my tank, m8?!
>>
>>4357629
>> Phone the tank museum about the mess tin

Ignore this at the top, just a copying mistake.
>>
>>4357629
>> Ask Yukari about the damaged paint and Werewolf’s laughter
Unrelated, does Mih know about the schools potential closure?
>>
>>4357691

Not yet
>>
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>>4357629

> Ask Yukari about the damaged paint and Werewolf’s laughter

As you walk out of Ōoarai’s bridge, you decide to go see Yukari. Partially because you’ve not talked to her properly for a while, and partially because she’s probably the most likely candidate for knowing what that weird mark is on Werewolf. It’s a short walk to the Akiyama Barbers. The sign on the door says closed, but you just text Yukari you’re outside. A minute later, you see her flying down the stairs.

“Fritz!” She cheers as she opens the door. “You weren’t at practice!”

“I wasn’t Yukari.” You accept her invitation to come inside. “I was helping the Student Council with something.”

“I see.” She says as she leads you to her room. “Well Commander Nishizumi took care of it, so you don’t have to.”

“I’m glad.” You reply. You make some small talk for a little while as Yukari’s mother brings some snacks, and her father offers a haircut. You consider it a moment, but you politely decline. When they leave, you decide to broach the subject with Yukari.

“So, Yukari.” You start. “When I came back from the holiday I noticed some weird scratches on Werewolf’s side, and he didn’t really say anything about it. Do you know anything about that?” Yukari goes red.

“Oh, uh that.” She murmurs. “Promise not to get mad?”

“Depends on what happened.” You reply.

“Ithrewagrenadeatsomeonemessingwithyourtank!” Your Japanese has gotten better, but she says it too quickly for you to understand.

“You want to repeat that slightly slower?” You ask. She takes a breath and does so.

“I went to keep Werewolf company one night as you said, and I saw someone trying to gain access to your tank I didn’t recognise, and I panicked, and I threw a Stielhandgranate at them.” She says, refusing to make eye contact. “I’m uh, sorry about the damage…”

> “Werewolf had no problem with it, so I don’t.”
> “Yukari you’re fucking awesome.”
> “You shouldn’t have thrown a grenade in such an enclosed area.”
> Headpat in approval
> Write-in
>>
>>4357741
>> “Yukari you’re fucking awesome.”
>>
>>4357741
>> Headpat in approval
>>
>>4357741
>Yukari you're freaking awesome
>Headpat in approval
>But what happened to the person approching the tank? Who was it? Yukari you could get jailtime for taking self-defense too hard of they are litteral minced meat.
>>
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>>4357741

> ”Yukari you're freaking awesome.”
>Headpat in approval

Yukari freezes as you headpat her.

“You’re not mad?” She asks, looking up at you.

“I’m not, Yukari.” You reassure her. “Werewolf is a member of my crew; you help him you help me.”

“Oh, few!” She sighs in relief. “I was scared you’d be angry.”

“Maybe if you’d done it for no good reason.” You acknowledge. “But it was for a good reason, so I can’t be angry.” You frown and think. “But what happened to the person you threw it at? Did you have to hide a body somewhere?”

“None of that!” She laughs and punches you in the shoulder. “It’s a Panzerkraft safe simmunition! Apart from the casing, instead of shrapnel, it releases rubber balls.”

“So, it must have been the casing that hit Werewolf.” You say.

“Probably!” She chirps. “The would-be saboteur escaped out the back! But Werewolf thought the ordeal was hilarious!”

“He did laugh very hard when I asked him about it.” You muse. “Regardless, thank you Yukari.”

“Anytime Fritz!” She cheers as she gives you a happy salute.

You head home after that. Erika’s already asleep when you get back, so you quietly get changed and slip into bed alongside her. It doesn’t take long for her to latch onto your back as normal.

Thursday 5th July (Day 89)

As normal, you have to wake up Erika that morning. The two of you, with Otto shadowing you from the rooftops, walk to the warehouse. When you arrive, your goods have arrived. You see the parts for the T1 upgrade kit as well as the team assigned to fit it. They’re currently in the engineering block, working to fit the upgrades. The Comet has also arrived and is sitting in the courtyard where a couple of your teams are gawking at it.

Morning Tanker Practice
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> Go over the potential pilots from the Sensha-Dō team
> Look over your new goodies in the warehouse
> See if anyone can begin manufacturing the Sherman upgrade for you (which one)
> Phone the tank museum about the mess tin
> Write-in
>>
>>4357930
>> Do some… more unusual training (Depends on write-in)
Split the team and do a practice battle.
> Look over your new goodies in the warehouse
Does lil' Erika not have her own dorm?
>>
>>4357936
>Does lil' Erika not have her own dorm?

She does, she chooses not to use it.
>>
>>4357930
>> Do some… more unusual training (Depends on write-in)
>Or at least plan for one. How about a unusual weather practice battle?

Lunch
>Volleybal-Club
>>
>>4357930
Will give a minute before rolling between votes.
>>
>>4357947

+1
>>
>>4357930
Writing.
>>
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>>4358024

> Do some… more unusual training (Depends on write-in)

You decide to deal with the new tanks later, perhaps in the evening when you would usually look at such things. For now, you stick to the tanking aspect of Tankery.

“Miho! How about we teach them about how to deal with unusual weather?” You ask. You’d been lucky so far, most of your battles being fought in good weather, but your luck might not hold.

The teaching goes well. Or at least as well as it can go. Most of your teams diligently listen to the briefing you and Miho give on poor whether tanking, thanks to Momo berating anyone who doesn’t pay attention. You’re ninety percent sure it goes over duck team’s head, but they’re crazy enough drivers that you reckon they’ll be alright

> All teams get +2 XP and no mobility penalty from weather

>Volleyball-Club

You decide to spend lunch with the volleyball club. It’s been a while since you last played volleyball with them, and you’re itching to see if you’ll do better this time.

“Alright Commander!” Noriko cheers as you join in. “You can be with Taeko and Shinobu against me and Akebi!” You take a deep breath and steel yourself. You eye Noriko, standing across the net from you.

“Let’s go.”

>Roll 1d20 Bo3, you have 1 reroll

DC 3 to really impress the ducks, 5 to not look like an idiot.
>>
Rolled 14 (1d20)

>>4358053
>>
Rolled 4 (1d20)

>>4358053
>>
Rolled 15 (1d20)

>>4358053
>>
>>4358053

Writing.
>>
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>>4358082

>Rolled 4

You handle yourself pretty well. A dive to the forecourt to dig the ball gets you a nod from Noriko. A killer spike after Taeko sets you up get a high five. You’re still not at their level, as getting pounded by spike after spike from Noriko or constantly getting blocked by Akebi shows, but you manage to hold your own.

“Good job, Commander!” Akebi says, patting you on the back as she passes you a water bottle. “You didn’t almost die this time!”

“It was a close-run thing.” You murmur. Noriko laughs at that.

“Soon you’ll be volleyball club material, Commander Hermann!” Noriko cheers.

“But Captain, we’re still the former Volleyball club!” Taeko reminds her. She slumps.

“True, but we can always hope!” She cheers! That seems to revive the volleyball club, as they all start cheering as well.

After lessons, you head to the warehouses as usual. There’s a lot to be done. The engineers have finished on the M6 and its slowly being manoeuvred out of the engineering block; the Comet is still sitting in front of the warehouse; you still have a cache of equipment bought before the half term to distribute and the list of applicants to fly the helicopter is still pinned to the corkboard in the lounge/kitchen area.

Evening Tankery Practice
> Assign the tanks
> Distribute the equipment
> Check the pilot candidate list
> Find out what the automotive club is up to
> Tell someone about their potential machine spirit


Evening Free time
> Kick Erika out for a night to spend with Yuzu
> Hang out with a group
> Ask Instructor Nishizumi how the meeting went
> Check the Tank Museum’s messages about the mess tin
> Write-in
>>
>>4358111
>> Distribute the equipment
> Kick Erika out for a night to spend with Yuzu
> Check the Tank Museum’s messages about the mess tin
>>
>>4358111
> Distribute the equipment
> Ask Instructor Nishizumi how the meeting went
-I guess were calling her, thus why we could also:
> Check the Tank Museum’s messages about the mess tin
>>
>>4358111
> Distribute the equipment
> Ask Instructor Nishizumi how the meeting went
>>
>>4358111

> Distribute the equipment

You walk into the warehouse past the tanks and into the lounge area. Pinned to the noticeboard, close to the candidates to fly the helicopter is the equipment list. You look it over and compare it the list of equipment you already have.

>Ōoarai skillsheet: https://pastebin.com/PUj4WG7N

Equipment to distribute:
> 4 Driver optic upgrade
> 3 Suped-up high explosive ammunition
> 3 High-Velocity armour piercing

(It can’t be distributed to yourself or Erika)

You also have two brand new tanks to give out. Some of your teams are more in need of a new tank than others such as duck team, but the M6A2E1 needs a crew of six to function properly. The crews will also need to be retrained, which will be a close thing given you have five days to prepare.

> Who is assigned the Comet?
> Who is assigned the M6?

They both also need team names.
>>
(Asking Miho is also an option for any of these)
>>
>>4358163

Driver Optics
> Panzer IV
> Chi-Nu
> Comet
> M6

Suped-up HE
> B1 Bis
> M6> Comet

HVAP
> Tiger P
> StuG
> Mark IV

> Comet to Volleyball Club
> M6 to Freshmen
>>
>>4358199
+1
>>
>>4358163
>>4358199
Supporting
>>
>>4358163
Writing.
>>
>>4358199
We can maybe also consider trading in the B1 for a purpose built light tank for the volleyball club and move the B1 crew into the comet.
>>
Poor freshman...leaving the Lee
>>
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>>4358230

The tank are relatively easy to assign, Duck team has somehow lasted throughout the tournament and several other battles in their tiny I-Go, and if anyone is due for an upgrade, it’s them. The M6 is slightly harder to assign, but you decide on the Rabbit team. They’re the only people with enough crew members to operate it. You just hope you can convince them to let go of their M3…

The equipment is relatively easy, you assign the optics to the teams that don’t have them. The Suped-up high explosive is also easy, as you need to get the newer tanks up to scratch, and the large gun of the M6 means the high explosive will pack a hell of a punch. The HVAP is a bit trickier. You eventually decide on the Tiger P and the StuG as they have big guns which will be able to do a lot of damage with them. You give the last one to the Mark IV to let them contribute a bit more, because otherwise their 57-millimetre guns are not the best at killing tanks. With that sorted, you head out to the warehouse to tell them about their new tanks. You go for Rabbit team first, the girls hanging about on their tank and doing some general maintenance.

“Girls!” You call. “I have a present for you!”

“A present?” They ask, heads instantly perked. The six of them scurry over to you.

“What present, Commander?” Azusa asks.

“Is it new phones?” Aya asks

“A boyfriend?” Yuuki asks.

“A tank.” You answer gesturing to the M6. They look… less than enthusiastic.

“But how can we be Rabbit team if our tank looks like a goose?” Aya whines.

“What’s wrong with it?” Karina asks.

“…” Saki stares off into space and the rest of Rabbit team voice similar levels of disapproval.

There’s no point forcing them to drive a tank they don’t like given they won’t be able to put their all into it but at the same time, you don’t have any spare crews and you’re not sure if the M3 will be able to compete at the top level.

> Try to explain logically they won’t be able to keep up
> Try to convince them this tank is cooler than the M3 (argument?)
> Bribe them somehow (how?)
> Explain the stakes to Azusa, she’ll be able to wrangle the rest
> Write-in
>>
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>>4358278
>> Try to convince them this tank is cooler than the M3 (argument?)
Talk up how unique the tank is and how it would make them some of the biggest stars on the team.Also throw in something about how boys would be more likely to notice them.
inb4 we bribe them with our body

Does the option to explain the stakes mean talking about Ooari's closure just reasoning with her directly?
>>
>>4358300
>Does the option to explain the stakes mean talking about Ooari's closure just reasoning with her directly?

Explaining Ōoarai's potential closure.
>>
>>4358278

>”Ladies, the M3 is a good, solid tank, and it’s gotten you through a lot. But the M6, this is a tank that not only deserves, but *needs* a crew of your caliber. The M6 is a rare tank, able to take more hits and deal more damage than the M3. Think of the importance of being up front with the Tiger P and Werewolf, blunting the enemy attack, and dishing out righteous fury! Panzer vor!” and point at the M6
>>
>>4358313
Ignore that then, we shouldn't tell her before Miho knows. Has she still been tagging along with Miho for command lessons?

>>4358314
Want to add these points to mine, that's pretty good anon.
>>
>>4358319

She has. She'll soon be pestering you about the ones you promised her.

It's one of the reasons she's eligible for promotion to ace.
>>
>>4358278
>>4358314
supporting
>>
>>4358278

Writing.
>>
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>>4358341
> ”Ladies, the M3 is a good, solid tank, and it’s gotten you through a lot. But the M6, this is a tank that not only deserves, but *needs* a crew of your calibre. The M6 is a rare tank, able to take more hits and deal more damage than the M3. Think of the importance of being upfront with the Tiger P and Werewolf, blunting the enemy attack, and dishing out righteous fury! Panzer Vor!”
>Talk up how unique the tank is and how it would make them some of the biggest stars on the team. Also, throw in something about how boys would be more likely to notice them.

As you say it, the girls turn to look contemplatively at the tank. It’s a good minute before any of Rabbit team says anything.

“I suppose that the gun is pretty big,” Aya observes.

“It would look pretty cool to do what Leopon team does.” Yuuki allows

“Maybe I’ll be able to get a boyfriend with this tank!” Yuuki chirps.

“And the engine’s pretty big, so it’ll probably go faster!” Karina says excitedly. You decide not to correct that last point.

“You would be very noticeable in the M6.” You say, agreeing with Yuuki. “And if you’re more noticeable…”

“You’re more likely to get a boyfriend!” Yuuki finishes. The freshmen sans Azusa begin to walk over to the tank.

“You didn’t fall for it?” You ask, not bothering to try the same tactic on her.

“I love the girls, but they can be a little bit gullible.” She says looking to you with a smile. “In my head, I know the M6 is the better option, but in my heart, I can’t help but look back at the M3.”

“So, which will you follow?” You ask. “Regardless of what I say, the girls will go with what you pick.”

“My head.” She sighs. “I know Ōoarai’s not in a good position compared to the other schools, so I’ll push the girls to accept it.”

“Clever.” You pat her head and she blushes. “You’ll make a good Commander for Ōoarai one day.”

“You think?” She asks blushing even harder, “I don’t know about that…”

“Well, look around and you’ll see there’s few who can.” You shrug. “And you’re the only one learning from a Nishizumi.”

“And you!” She warns.

“And me.” You laugh. “I’ve not forgotten, go on, go look at your new tank.” She slowly walks towards the other Rabbits. You watch for a moment before heading to the volleyball club.

The volleyball club is predictably playing Volleyball. They’re outside the Warehouse, using the Type 89 as a net

“Hey Volleyball Club!” You call to them. “The Comet’s yours if you want it!”

“The Comet, what’s that?” Akebi asks.

“A type of volleyball attack?” Noriko asks. “Nah, it can’t be or I’d know it!”

“It’s a tank.” You say. “The one behind you guys actually.” You point to the Comet sitting behind them. They look at the tank sceptically.

“We like our Type-89…” Noriko whines sadly. You sigh and scratch your head. Another convince mission…
>>
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>>4358401

> Explain how the Type-89 is faster so they’ll be able to train their reflexes better
> Promise to put in a good word with the Student Council if they drive it
> Tell them they can keep using the Type-89, they just have to get used to the Comet and use it in matches
> Write-in
>>
>>4358405
>> Explain how the Type-89 is faster so they’ll be able to train their reflexes better
>> Promise to put in a good word with the Student Council if they drive it
Make an appeal to GUTS, and how they are the only team with enough to handle the Comet. f that doesn't seem to do it, a little old fashioned bribery wouldn't hurt...
>>
>>4358405
> Write-in
Ask mallard team if they want to take over the comet. We left off on a bad note with them before break, and their tank at the moment doesn't really fit the doctrine we usually employ. It's too big and slow while lacking firepower, and they don't have enough manpower to make use of all its weaponry efficiently either.
>>
Two very different ideas of where to go with this, I don't really want to roll for something like this so I'll let it go a little longer.
>>
>>4358405
>>4358461
+1
>>
>>4358405
We have our tiebreaker. Writing now.
>>
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>>4358506

> Explain how the Type-89 is faster so they’ll be able to train their reflexes better
>> Promise to put in a good word with the Student Council if they drive it

“So, you don’t want it?” You ask. Before they can answer you continue. “That’s a shame, the Comet’s a really tough tank to drive – too fast for most teams to do it. You need the reflexes of a professional athlete and you need real guts to drive it.”

“We have GUTS…” Noriko murmurs.

“You do.” You acknowledge. “But if you don’t have enough to drive the Comet I understand.” You say sighing.

“We have enough GUTS to do anything!” Noriko shouts. “Including driving a Comet, don’t we girls!”

“We do Captain!” The other girls shout. They shoot off towards the tank, you shake your head. That was too easy.

> Ask Instructor Nishizumi how the meeting went

Practice ends soon after, and you have nothing planned for the day, so you head back home. Before you can relax for the day, you have one last bit of work to do. You call Instructor Nishizumi.

She picks up in a single ring.

“Commander Hermann.” She states plainly.

“Instructor Nishizumi.” You reply. No one talks for a minute before you continue speaking. “I’d like to ask how your meeting with the director went.”

“It went.” She replies. You snort at that and she continues. “You will receive a document from MEXT detailing the agreement between them, the federation and the school. It will be up to your president to decide whether to accept or not, but I’d recommend she does.”

“Of course.” You reply. “Do you have the specifics of the deal?”

“Knock out half the All-Stars’ tanks in an elimination match.” She says. You take a moment to process that.

“Only half?” You ask.

“Do your ears not work?” She asks. “I put the screws on Tsuji and he relented.”

“I see.” You reply. “Well thank you then, Instructor.”

“This was just business.” She brushes off your thanks. “Keep your end of the deal.”

“I will.” You promise. The line goes dead shortly after.

“Who were you talkin’ to Fritz!?” Erika asks as she walks out of the bedroom.

“Instructor Nishizumi.” You reply. Erika shivers and takes a seat next to you on the Sofa.

“She’s creepy,” Erika replies. She’s about to elaborate before her attention is stolen by the TV. “Hey look! It’s a movie!” You look at the screen and Greyhound is playing. Not about Tanks, but close enough.

“Let’s watch, then shall we?” You offer. Erika grabs a blanket and throws it over the two of you as you settle in to watch the movie.

Just before you turn to the screen, you flick to your phone. The tank museum opened the mess tin and found an encrypted journal they’re trying to decrypt. Exciting stuff.

Cont.
>>
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>>4358549

Friday 6th July (Day 90)

You wake up that morning on the couch instead of the bed. Erika is next to you, snoring against your arm, leaving you with a dead shoulder. As you escape from under her and rub your arm, you consider the day’s options.

Morning Tanker Practice
> Focus on getting Rabbit and duck acclimated to their new tanks
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> Have lunch with the Student Council
> Go over the potential pilots from the Sensha-Dō team
> See if anyone can begin manufacturing the Sherman upgrade for you (which one)
> Write-in

(This is the last post of the day. Thanks for playing.)
>>
>>4358551
>> Focus on getting Rabbit and duck acclimated to their new tanks
> Have lunch with the Student Council
>>
>>4358551
> Focus on getting Rabbit and duck acclimated to their new tanks
> Have lunch with the Student Council
>>
>>4358551

>Focus on getting Rabbit and Duck acclimated to their new tanks

>Go over the potential pilots from the Sensha-Do team
>>
>>4358551
Can I have
>2d20 Bo3
For acclimatisation, please.

Higher is better in this case.
>>
Rolled 12, 12 = 24 (2d20)

>>4359005
>>
Rolled 13, 12 = 25 (2d20)

>>4359005
>>
Rolled 17, 19 = 36 (2d20)

>>4359005
>>
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>>4359005

Duck Team 17/40 Acclimatisation
Rabbit Team 19/40 Acclimatisation

> Focus on getting Rabbit and Duck acclimated to their new tanks

You decide to focus on getting Rabbit and Duck team used to their new tanks. They won’t be able to operate at maximum capacity if they haven’t trained properly on them. You idly consider what you can do with them as Erika and you walk to the warehouses. You eventually decide on doing normal drills with them but pushing them a bit harder than usual. It goes pretty well. Duck team takes to their new tank like ducks to water. Miho had casually mentioned to you that they were one of the three best crews on the team and looking at their performance, you can’t help but agree. They barely got into the tank before beginning to push it to the limits. While your turbine engine definitely makes you fast in a straight line, you find yourself unable to match their manoeuvring skill even though they’ve been using the tank barely an hour. Rabbit team are similarly capable. Though it takes some getting used to when transitioning from a lighter tank, the girls do an admirable job of it. The rapport of the gun, in particular, seems to, if not sell them on the tank, at least convince them it’s worth giving it a shot.

> Have lunch with the Student Council

You decide to visit the Student Council. Unlike most of your visits, this is a social call instead of a working one. You knock on the door and wait for the ‘enter’ as has become routine. You walk in and see for once that the girls are not working, and are instead relaxing on the sofas in the corner of the office. Anzu’s lying across the single seat at the head, with Yuzu sitting on the big sofa to her left and Momo opposite Yuzu in one of the single seats.

“Hey, Commander Hermann! What’s up!” Anzu waves from the single seat at the head.

“Got something for us.” You reply. You pull out two pizzas. “One Hawaiian and one regular.”

“Oh, goodie!” Anzu reorients herself so she’s sitting normally. “This isn’t a bribe is it Commander?”

“It’s just a social call.” You confirm. You set the pizzas down and the four of you dig in. After you’ve demolished a couple of slices, Anzu speaks again.

“So, Commander. What are you doing on Tanabata? It’s this weekend after all.”

> “What’s that?”
> “Yes?”
> “Avoiding it like the Anglerfish festival.”
> Write-in

Evening Tankery Practice
> Check the pilot candidate list
> Look into Warehouse improvements.
> Find out what the automotive club is up to
> Tell someone about their potential machine spirit
> Get involved in the infiltration Yukari’s likely to try
> Write-in


Evening Free time
> Kick Erika out for a night to spend with Yuzu
> Head down to Bar Donzoko
> Get to know one of your newer teams a bit better (Occult club, literature club, Public Morals)
> Chat to Koume about the latest tank news
> Write-in
>>
>>4359164
>> “What’s that?”
> “Yes?”

> Check the pilot candidate list
> Kick Erika out for a night to spend with Yuzu
>>
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>>4359175
To add on, for date night with Yuzu, we should ask her if there is anything she wants to do. Maybe she knows or has access some local well-kept secrete attraction or an activity that most others wouldn't.
>>
>>4359175
>>4359322
We should go dancing, if that's a thing
>>
>>4359164

>"What's that? I'm not fully up on Japanese traditions and holidays yet."

>Tell someone about their potential machine spirit (History Club)

>Kick erika out for a night to spend with Yuzu (DATE NIGHT!)
>>
>>4359164
>"What's that?"

>Check the pilot candidate list

> Get to know one of your newer teams a bit better (Public Morals)
>>
>>4359164
> “What’s that?”
> Check the pilot candidate list
> Get to know one of your newer teams a bit better (Public Morals)
>>
I’ll begin writing in about half an hour, but in the meantime. Any suggestions for date night?

I see dancing but any other suggestions are welcome.
>>
>>4359410
>Any suggestions for date night?
Drink her MILK

Dancing, singing that karaoke, strip poker (Any card game), Couple game night.
>>
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>>4359410
They do have that private room at the bath house just for the student council. That being said, might be good to do something beforehand instead of rushing straight to the baths.
>>4359414
Not bad ideas desu.
>>
>>4359410

Ended up being an hour but eh whatever.

Writing now.
>>
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>>4359505

> “What’s that?”

You ask.

“The Star Festival,” Yuzu says from next to you. “It’s great! It celebrates the meeting of the lovers Orihime and Hikoboshi on the seventh day of the seventh month. There’s a massive festival every year!” You may not be the sharpest social tool in the shed, but you recognise her tone of voice.

“Would you like to go with me?” You ask.

“I’d love to.” Yuzu replies, giving you a kiss on the cheek. You look back to Anzu.

“I think I know what I’m doing on Tanabata.”

“Vice President Koyama?” She asks drily. Momo struggles and fails to stop herself from laughing at that.

“I didn’t mean it like that!” You say quickly, but the damage is done. All three of them including a very red Yuzu are laughing aloud. You decide to cut your losses and leave.

“Do you want to come over tonight?” You say to Yuzu.

“Sure.” She replies, still slightly red. You ignore the catcalls from the student council and make your escape.

>Check the pilot candidate list

After afternoon lessons, you return to the tankery warehouse. You idly note that it’s kind of cramped. You have a lot of tanks now and a helicopter. You reckon that unfortunately, the helicopter’s cost is going to fall on your club because it’s the only profitable thing about this place.

You walk into the lounge area and take the list from the noticeboard. There are quite a few applicants.

> Saori Takebe
> Momo Kawashima
> Erwin
> Nekota
> Hoshino

Not as many as you expected, but still more than the two slots your club has.

> They’re all qualified, just pick at random
> Talk to them more then make an educated decision

Just a note, the Helicopter is unlikely to be that big of a deal so this isn’t too important. Unless you want it to be a big deal that is.
>>
>>4359544
> They’re all qualified, just pick at random

We COULD make it a bigger deal if we decide to make a more educated decision or something. But its more that we bought a Huey out of convenience then real plot points (for now™, soon™)
>>
>>4359544
>>4359551
Hoshino might be good due to mechanical skill, Saori would be good due to radio experience, and Momo would definitely be convenient. But other than that, ther doesn't seem to be too much difference in any of their skill levels.
>>
>>4359544

I assume >>4359555 is just saying to pick randomly as well given the lack of differentiation.

If that's the case, I need
> Two rolls of 1d5
>>
Rolled 1 (1d5)

>>4359587
>>
Rolled 3 (1d5)

>>4359587
>>
>>4359598
>>4359609

That's Saori and Erwin, writing now.
>>
>>4359551
I imagine we may eventually expand, if so, just put the ones that didnt make it at the top of the list.
>>
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>>4359611

> Saori Takebe
> Erwin

Just a note, the Helicopter is unlikely to be that big of a deal so this isn’t too important. Unless you want it to be a big deal that is.

You put the names in a random picker and spin it twice. At this stage, there’s no real way to differentiate if anyone would be an ace pilot, it pops out Saori and Erwin’s names. You note them down then walk into the warehouse.

“Saori!” You call. The girl in question was talking to the Freshmen, possibly giving them more love lessons. You wave her over. As she’s walking, you manage to catch Erwin’s eye and gesture for her to come over. The two girls soon arrive in the lounge area.

“So, what do you need us for Fritz?” Saori asks.

“You two were selected to be the pilots from the Sensha-Do club.” You say. “Congratulations.”

“I was obviously picked because of my qualifications as a radio operator!” Saori chirps as she flashes a peace sign and winks.

“And I for the prowess I share with my namesake.” Erwin boats, pointing a thumb at herself.

“Definitely.” You nod, unwilling to burst their bubble. “Either way, your pilot training begins after the match with Pravda.”

“I’m looking forward to it!”

“We’ll do the Sensha-Dō team proud!” You nod at their responses and dismiss them, the two of them returning to their teams to tell them the good news.

> Kick Erika out for a night to spend with Yuzu

As you’re leaving, you pull Erika aside.

“I need a favour.”

“What is it?” She’s eyeing you suspiciously.

“I need my room back for a night. I want to have a date night with Yuzu.”

“And you don’t want your annoying little sister there to ruin it...” She’s looking down at the ground and you here a sniffle.

“Erika, it’s not like that-“ You rush to console her but then you see the shit eating grin on her face. “Ha ha. Very funny.” You say drily. She looks back up at you, still grinning.

“I got you good huh?” She chirps. “That’s fine, I’ll use the apartment Ōoarai gave me, But if you do any hanky panky change the sheets!” She turns and walks towards the apartment she has but never uses.

“There won’t be any hanky panky!” You call after her but it’s useless. Once again, you’ve lost to Erika…

Cont.
>>
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>>4359657

You walk home after that, and about an hour later. Yuzu arrives.

“Delivery for Fritz Hermann!” She calls from the door.

“I didn’t order anything!” You shout back. You give it a moment for it to sink in and you open the door. She’s standing there pouting.

“I’ll accept this one though.” That does it for Yuzu who laughs and stretches up to kiss you. You take her inside and close the door behind you. She dumps her overnight bag by the door. Then takes a seat on the sofa. You take one next to her.

“It’s been too long since we did this.” She sighs as she leans her head on your shoulder.

“It has.” You agree. “We don’t have any conspiracy theories this time though.”

“We don’t.” She agrees. “We can still make tinfoil hats if you want.”

“Maybe next time. I thought we could go dancing or do karaoke or something outside today.”

“I’d love to go dancing!” Yuzu cheers. “I’ve not done so in so long!”

“Shall we then?” You ask. “I’d love to dance with you.”

“Charmer.” She smiles and hits you lightly in the chest. “There’s no walk in dance places today, but we can use the old ballet studio.”

“It’ll be just us?” You ask.

“Just us.” She confirms. “Perks of being a member of the student council.”

You change into a tracksuit and a tank top, and Yuzu into a pair of yoga pants and a big shirt she was going use for pyjamas.

You use your bike to get there quick. Yuzu clings to you tight like she did the first time the two of you went for a joyride around time. You make sure to go a little faster so she has to cling tighter.

You make it to school in record time. Yuzu takes you around the back and pulls out a set of keys to open an old gate. As the two of you rush to the studio you feel like a naughty schoolboy sneaking around, though you suppose that’s what you are.

You soon reach the studio. Yuzu opens the door and the two of you walk in. The lights turn on as you enter. It’s large, almost as large as the warehouse was before any extensions. Along the long wall to the right is a full length mirror spanning the entire wall.

“It’s not been used in a long time.” Yuzu sighs. “We just don’t have the money to keep it open.”

“Well hopefully that will change soon.” You say. She takes a deep breath and smiles.

“Yeah, that’s why we’re fighting.” She walks over to a sound system and plugs in her phone. Classical music starts to play.

“Don’t worry Fritz, I’ll take it easy on you.” She smirks as she walks over. “I’m pretty good at this.”

> “I appreciate that.” Take it easy getting into it.
> “I don’t think that’s necessary.” Try to keep up with an experienced ballerina.
>>
>>4359718
>> “I appreciate that.” Take it easy getting into it.
>>
>>4359718
> “I appreciate that.” Take it easy getting into it.
>>
>>4359718

Writing.
>>
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>>4359780

> “I appreciate that.” Take it easy getting into it.

“Good, follow my lead.” She positions you in front of her. “Put your heels together and point your toes out to either side.” You follow her instructions.

“Good! That’s the first position!” She cheers. She leads you through another three of the basic ballet positions.

You do some of the basic movements as well, going through them faster and faster until both of you are panting from exhaustion.

“How about we go through the positions again?” Yuzu offers. You agree to take a small break.

The positions get harder as you go, until you get to the fifth one.

“Ok, Fritz. Stand with one foot about a foot’s length in front of your other foot.” You barely manage to do so. “Each foot should be pointing in the opposite direction, and the toes of the back foot should line up with the heel of the front foot.” You struggle to follow her instructions, you may be pretty strong for a seventeen-year-old, but you’ve never been flexible. “Now put them together.”

“I can’t.” You turn to look at her. You reply seriously. “I don’t think my body was built to bend this way.”

“Five-year-olds do this everyday Fritz.” She moves in front of you. “Now hold still as I help you out!” She starts pushing your feet closer together.

“I don’t think this is a good idea.” You warn as you start to wobble.

“You’ll be fine.” Yuzu sighs. “Now stand still as I correct your posture.” She pushes your foot in. You wobble dangerously and grab her for support. Unfortunately, you’re almost double her weight, and both of you fall.

“Ah!” Yuzu shouts. She lands on the wooden floor, and you’re about to fall on top of her. Thankfully, reflexes kick in and you’re able to get your hands either side of her before you squash her.

Of course, that leaves you, heavily panting, atop a very flustered and panting Yuzu.

> Kiss her. Hard.
> “Told you so.”
> Attempt to drink milk
> Sauerkraut out and apologise
> Write-in
>>
>>4359834
> “Told you so.”
>Kiss Her
>>
>>4359834
>> Kiss her. Hard.
Transition to MILK if she seems in the mood for it.
>>
>>4359834
> “Told you so.”
activate deadpan.exe
> Kiss her. Hard.
inb4 we're not the only ones in the room
>>
>>4359854
If its Anzu and Momo, Yuzu would probably make them watch.
>>
>>4359834

Writing. Next couple of votes will be pretty rapid fire.
>>
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>>4359884

> Kiss her. Hard.
> “Told you so.”

“You did.” Yuzu pants. “Oopsie daisy.”

“You don’t look very sorry.” You reply, panting just as hard.

“And what are you going to do about it?” She asks grinning at you. You don’t answer with words, instead, you drop from your hands to your elbows, so you’re closer to her. Yuzu takes full advantage of it. Leaning forward, she wraps her hands around your neck and pushes herself against you. You accept the kiss, opening your mouth to let her in. You move one of your hands, easily supporting your weight on one arm, and move it towards her shirt. You hover over her for a moment before Yuzu opens her eyes. Sees your hand and lets go of your neck with one arm. She gently moves your hand under her oversized shirt, and you take full advantage, mauling her sloped armour with your hand. She moans into your mouth. You take that as a sign of approval and move your hand down towards the waistband of her pants.

“W-wait!” She manages to stammer out. She pants for a moment before continuing. “Before we, you know. In my bag.” She points to the small purse she brought with her. “I have a- y’know. Today’s dangerous.” She doesn’t manage to stammer out the last bit, but you can tell what she means. The purse is sitting there, staring at you. Within arms reach.

> Grab the purse.
> “Why don’t we go home first.”
> “I want nothing more, but I want to wait till marriage.”
> Write-in

All you get is a fade to black. I promise I’ll come back and write something once I’m good at smut. If anything happens.
>>
>>4359912
>> “Why don’t we go home first.”
Doesn't necessarily mean go home right away, give her something to look forward to on the walk home.
>>
>>4359912
> Grab the purse.
>>
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>>4359912
>Grab the Purse
Don't need to write the smut. We'll get the image I'm sure
>>
>>4359912

Writing.

Do you guys want to roll for performance?
>>
>>4359949
NO god no
>>
>>4359949
Nah. Unless you want to use it for something funny that doesn't actually relate to performance.
Would be interested in reading the action once you feel up to it, but no pressure in either quality or if you want to.
>>
>>4359956
>>4359958

I think we'll not roll then. Right now my smut is not as great as I want it to be. Rest assured though, you'll get a Pastebin soon.

Anyways, update almost done.
>>
>>4359967
Btw, OOC question, what had Yuzu so smug the night we wen out drinking with her and Maho?
>>
Wait until marriage
>>
>>4359975
Too late friend, its time for Blitzkrieg.
>>
>>4359967

> Grab the purse.

You don’t hesitate. You move your hand from her waistband and grab it. You pass it to Yuzu since you can’t open it in your current position who unzips the purse and pulls out the small foil-covered package.

You move to take it from her but hesitate, realising you’ve never done it before.

“Don’t worry.” She says seriously. “I practised on a banana.”

---

Insert intense handholding scene here.

---

Your positions have switched. Now you’re the one on the floor, with Yuzu lying atop you. She’s not that heavy though so you are content to lay there and try to un-blow your mind. Eventually, Yuzu rolls off you though she continues to use your arm as a pillow. She says nothing, just smiling at you. You stare back, but she’s far better at it than you.

“What?” You ask. If anything her smile gets bigger. She shuffles closer, till her head is resting on your chest.

“I’m glad it was you.” She says, very quietly. You stay silent, unable to speak but you manage to squeeze her arm tightly using the one have wrapped around her.

> Say something?

> Just stay there. No need to move
> Probably not a great idea to stay in school after what you just did, head home
> Probably not a great idea to stay in school after what you just did, get something to eat
> Write-in

>>4359970
If you can link me back to the post I can tell you exactly, but I'm pretty sure that Yuzu clocked Maho had a crush on and that you'd picked her over Maho.
>>
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>>4359999

FORGOT PIC
>>
>>4359999
>>Write-in: Go hit the showers & cleanse ourselves to keep the sexual hygiene to a max
>>
>>4359999
It was these posts.
>>4347678
>>4347923
> Say something?
"And I'm glad it was you" followed wit ha gentle kiss on the forehead.
>>4360014
+1, wash each other in the showers. Good one.
>>
>>4360017
Yeah, she realised that Maho was thirsty had a crush on you from the stretching and her previously talking to the Maho and was very happy she beat a Nishizumi.

They're pretty good friends now though.
>>
>>4359999

Writing,
>>
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>>4360047

"And I'm glad it was you." You reply, kissing her forehead. That gets a giggle out of her, and a kiss on the cheek. You lay there a while longer before eventually; you realise you have to move.

“C’mon Yuzu, let’s go use the showers.”

“I suppose that’s the smart thing to do.” She sighs. You reluctantly stand and help and equally lazy Yuzu to do so. You grab your things and head deeper into the school.

You sneak into the baths together, where Yuzu pulls out her massive ring of keys and sneakily opens a locker full of towels. She takes one for both of you, then closes it and locks it. The two of you walk further into baths and eventually you get to the shower area.

You start to strip and watch Yuzu doing the same with half an eye.

“You’re beautiful.” You say accidentally. She smiles at the compliment and gives you a little spin.

“C’mon, Fritz let’s get this over with. I don’t want to be at school any longer than I have to.”

You shower at adjacent nozzles. The showers are communal, meaning no barriers between them. She helps you by getting bodywash on some hard to reach places on your back, and you return the favour by doing the same. Though Yuzu has to playfully slap your hand away when it travels too far down. Eventually, the two of you depart the school through the same gate you entered. Just as before, you drive faster than you have any right too. You’re soon home and after raiding the fridge for some late-night eggs, the two of you head for bed. You say nothing. Neither does Yuzu. Nothing needs to be said. You happily take your position as the big spoon and close your eyes.

You dream of citrus fruit that night.

Saturday
Work
> Look into Warehouse upgrades
> Look into manufacturers for the Sherman upgrades
> Buy something from the shop
> Check on the automotive club
> Continue Duck and Rabbit’s acclimatisation training
> Help plan/stop Yukari’s infiltration of Pravda

(No social choice due to that being taken up by the festival. Pick 3)

(This is the last post of the day. Thanks for playing.)
>>
>>4360087
> Look into manufacturers for the Sherman upgrades
> Help plan Yukari’s infiltration of Pravda
> Continue Duck and Rabbit’s acclimatisation training
>>
>>4360087
> Look into Warehouse upgrades
> Look into manufacturers for the Sherman upgrades
> Continue Duck and Rabbit’s acclimatisation training
>>
>>4360087
>Saturday 7th July (Day 91)
>>
>>4360087
>>4360096
>+1
>>
Consulted QTG, and they fixed the link

>http://suptg.thisisnotatrueending.com/qstarchive.html?tags=rafael

You should be able to vote now.

Anyways, I'll have an update up in a bit for our euro brothers.
>>
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>>4360087

Saturday 7th July (Day 91)

You wake up as you fell asleep – the big spoon. The position is very comfortable despite your arm being trapped under Yuzu. You’re tempted to stay there for the foreseeable future, but unfortunately, duty wins out. You lean forward and kiss the back of Yuzu’s neck. The giggle she gives you tells you she’s awake. She turns to face you. She’s still smiling.

“Good morning.” She beams at you.

“It is isn’t it?” You reply getting another laugh out of her. She smothers it in your chest, and you’re content to hold it there for a moment but eventually, you decide that you can’t spend all day lying together.

“I’ve got work to do today.” You say, resting your chin on her head.

“I do too.” She sighs. “But you’ll be free for the festival right?”

“I will.” You confirm.

“Then it’s fine.” She reluctantly breaks the hug. Yuzu rolls out of bed and moves to get changed. You watch as she does.

“Hey! No peeking!” She says looking at you accusingly.

“We showered together less than twelve hours ago?” You ask confused.

“That’s different!” She replies.

“We literally had s-“

“Different!”

You decide not to fight it, and just turn over in bed. Women. Your compliance earns you a kiss on the cheek as she leaves the bedroom. You follow her lead and get changed.

> Continue Duck and Rabbit’s acclimatisation training

You shoot a message to your crew’s group chat to get ready and come to the warehouses. There’s grumbling, but Ruby brings the others into line and informs you they’ll all be there. You then text Noriko. She replies: “As long as you bring the GUTS!” which you take as a yes. Finally, you text Azusa. Though she replies back negative.

<AppleFritz> Why not?

<Sawa-rai> If it was the M3 then I could probably convince the girls, but Saturday morning for a tank they’re not keen on is a tough ask.

<AppleFritz> Anything I can do?

<Sawa-rai> It was fun when you came with us to the mall, could you do it again tonight?

> Agree, as long as you keep the Rabbits out of trouble you and Yuzu can continue unimpeded
> Tell Azusa to just order them to come to practise. [Acclimatisation will be halfed from this session]
> Don’t bother training this weekend, you still have Monday and Tuesday to prepare
> Try something else [Write-in]
>>
>>4360712
>> Agree, as long as you keep the Rabbits out of trouble you and Yuzu can continue unimpeded.
Make a point to Azusa on how it is important to be able to discipline a crew, it'll be important if she ever wants to command an entire team.
>>
>>4360712

> Promise them a mall trip at a later date and that you will be personally training them today.


We do NOT want to jeopardize our time at the festival tonight with Yuzu
>>
>>4360817
Change my vote to this
>>
>>4360712
>>4360817
supporting
>>
>>4360712

Writing.
>>
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>>4360972

> Promise them a mall trip at a later date and that you will be personally training them today.

<AppleFritz> Tell them I’ll take them to the mall again after the Semi-finals.

<Sawa-rai> They’d like that. We’ll be there soon.

You put the phone down and climb out of bed. After a quick breakfast and a change of clothes, you’re on the way to the tank warehouses. After a short walk, you arrive. Your own crew is already there, lazily mounting up. Duck team are playing volleyball, except they’re using their new tank instead of the I-Go which you suppose is progress. As you arrive, the Freshmen rush you.

“Commander Hermann! Is it true you agreed to take us to the mall!?” Aya asks.

“I did.” You reply. “After the semi-finals though.”

“Sounds good to us!” Ayumi replies. The girls scurry off towards their new tank. You follow their lead and mount up on your own tank.

> Roll 2d20 Bo3

For acclimatisation. As with last time, higher is better.

Current acclimatisation
>Duck Team 17/40 Acclimatisation
>Rabbit Team 19/40 Acclimatisation
>>
Rolled 11, 1 = 12 (2d20)

>>4361001
Almost there
>>
Rolled 13, 17 = 30 (2d20)

>>4361001
>>
Rolled 5, 10 = 15 (2d20)

>>4361001
>>
Rolled 7, 10 = 17 (2d20)

>>4361001
>>
>>4361001

Writing.
>>
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>>436105

Duck Team 30/40 Acclimatisation
Rabbit team 36/40 Acclimatisation

It goes similarly to last time you worked with Rabbit and Duck team. Once again, you do normal drills, but at a far increased tempo. Duck team are a bit wobblier than they were last time, but they make enough progress that you’re satisfied with it. Rabbit team once again show their prowess, progressing in leaps and bounds. As far as you’re concerned, they’re not far from being as comfortable with the new tank as they were with their old one.

After training, the teams disperse. You head into the warehouse where the automotive club is tinkering with their car.

> Look into manufacturers for the Sherman upgrades

“Sup Commander?” Hoshino greets you as you walk over. “What brings you here?”

“Hey, Hoshino.” You return the greeting. “I’m going to look into manufacturers for those rocket Shermans.”

“A good idea.” She nods. “Word of advice, try to get the original producer to do it for you or if you can’t, the highest quality manufacturer you can.” She shudders. “I don’t want to imagine what might happen if we use a poorly manufactured rocket and it explodes.”

“Me neither.” You say also shuddering.

“On the other hand, it might be cheaper to get it from other manufacturers.” She pauses. “If they can produce anything that is.”

“Right, anything else?” You ask. As you prepare to walk to the kitchen.

“Yes.” You turn back around. “We can manufacture the rockets here if we buy the facilities for it. It’s costly though.”

“I’ll keep it in mind.” You promise. You walk past the automotive club and into the lounge area. You pull your laptop from your bag and get searching.

(Choose two to explore)
> Ford Motor Company. The original manufacturers, but they may not reply to you
> Krupp. Your sponsor and a manufacturer you trust. But very expensive.
> BAE. Very cheap, but you don’t know if they manufacture tank upgrades
> Takumi. You trust his wares, and he’s been able to get exotic upgrades before.
> The tank museum. Their repo department is great, but they’re notoriously slow at making things
>>
>>4361106
> Ford Motor Company. The original manufacturers, but they may not reply to you
> Takumi. You trust his wares, and he’s been able to get exotic upgrades before.
>>
>>4361106
> Ford Motor Company. The original manufacturers, but they may not reply to you
> Takumi. You trust his wares, and he’s been able to get exotic upgrades before.
>>
>>4361135
>>4361106
>+1
>>
>>4361106

Sorry about the delay, writing.
>>
>>4361189
Sorry, can I have

>1d100 Bo3

For trying to get into contact with Ford.

DC 40 due to your and Ōoarai's fame
>>
Rolled 10 (1d100)

>>4361194
>>
>>4361195

huh.

Well, you can roll to see if you crit, but otherwise, writing now.
>>
Rolled 36 (1d100)

>>4361194
>>4361197
Oh boi here I go rolling again
>>
>>4361197
Is 10 out of 100 considered crit or still only 1?
>>
>>4361203

Only one is a crit, but rolling lower gives you gives you more goodies.
>>
>>4361207
Gotcha
>>
Rolled 54 (1d100)

>>4361194
>>
Rolled 100 (1d100)

>>4361194
>>
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>>4361197

> Takumi. You trust his wares, and he’s been able to get exotic upgrades before.

You first decide to talk to Takumi. You know you can trust the quality of his stuff and he got you some unique upgrades while he was still your sponsor so you decide to give him a try. The phone rings twice before he picks up.

“Hey! Commander Hermann! How’s it going!?” He asks. “Business has been booming recently!”

“That’s good to hear Takumi.” You reply. “I was wondering if you could help me with something.”

“Sure thing! Hit me!” He replies.

“I’m looking for someone to manufacture some… unusual Sherman upgrades for me.” You say.

“Oh, unusual I likey. Lay it on me, Commander.”

“You ever heard of the Sherman Tulip? Or the Calliope and Whizzbang?” You ask.

“Clever Commander! Missiles! They’re legal, but everybody copies the Nishizumis who don’t bother with them!” Takumi laughs. “I assume you want to source them?”

“If you could.” You reply. He goes silent for a minute and you wait patiently. After 10 minutes, he returns to the phone.

“I can get them done for you, but it’ll cost you.”

“What doesn’t?” You reply. “Tell me what you got.” Takumi lists the upgrades he has available.

>Tulip Upgrade
(Has two missiles that can be fired. Since there’s so few, you can roll 1d100 Bo3, accuracy bonus at three tiles, any tank targeted must make a composure roll, costs 1 credit per missile) Cost 10 credits. 20% chance of a missile to fail.

>Calliope Upgrade
(Sixty missiles that can be fired, roll 1d100 per missile with a low dc, tank can be spotted at 5 tiles, costs 1 credit per 5 missiles rounded up) 30 credits 40% chance of a missile failure

“I don’t have everything, but this is what I have.” He explains.

Cont.
>>
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>>4361278

“Alright, thanks Takumi. I’ll get back to you.” You finish. You close the call and search around for Ford Tankery Japan. It’s not difficult to find a number and you’re soon connected to their wholesale department.

>Rolled 10 (1d100)

You’re passed around through a few bottom level salesmen first and left on hold constantly. You’re about at the end of your tether when you’re passed to someone who knows what they’re doing.

“Apologies about the run-around Commander Hermann was it? I’m Jeffery Hackett. I’ve been told you’re asking about rockets for tanks?”

“That’s right.” You sigh. “Are you going to be able to help me out?”

“In fact, I can.” He replies. “I was quite surprised when I heard someone was looking for such, but rest assured it’s possible. We’ll have to dig through some old records, but if this proves successful then I’m sure it’ll go well for both of us. Excuse me a moment.”

>Tulip Upgrade
(Has two missiles that can be fired. Since there’s so few, you can roll 1d100 Bo3, accuracy bonus at three tiles, any tank targeted must make a composure roll, costs 1 credit per missile) Cost 15 credits 0% chance to fail
>Calliope Upgrade
(Sixty missiles that can be fired, roll 1d100 per missile with a low dc, the tank can be spotted at 5 tiles, costs 1 credit per 5 missiles rounded up) 40 credits 5% chance to fail
> T40 Whizzbang
(20 missiles, , roll 1d70 per missile, slightly higher dc, can jettison rocket launcher after being fired reducing spotting range, 1 credit per 4 missiles rounded up) 25 credits 0% chance to fail

“Say, Commander Hermann. Your school is facing Pravda correct?” He asks.

“We are.” You reply. “What of it?”

“You see, the Russian government pumps money into schools such as Pravda around the world in order to boost the attractiveness of their surplus tanks. We’re authorised by a certain superpower to *ahem* incentivise bursting that bubble.”

“And what does this have to do with me?” You ask.

“Every extra tank of Pravda’s you knock out compared to your own earns you a bounty of ten credits.” He replies. “Are you interested?”

> “Yes.”
> “No.”
> Ask for more details [Write-in]

To clarify, this is a dick measuring contest between the United States and Russia. He’s offering you 10 credits for every tank you knock out more than you lose. E.g. if you knock out 15 and lose 10 you get 50 credits.
>>
>>4361281
>From Ford (20 missiles, , roll 1d70 per missile, slightly higher dc, can jettison rocket launcher after being fired reducing spotting range, 1 credit per 4 missiles rounded up) 25 credits 0% chance to fail
> Ask for more details [Write-in]
Are there any other conditions?
>>
>>4361304
Just realized I forgot to copy the actual upgrade.
The T40 Whizbang
>>
>>4361304
Ōoarai is at -8 credits so unless you want to dip into your own savings, that'll have to wait.

I'll put this in the update IC but there are no other conditions, it's literally just the USA funelling money into groups that give Russia a bloody nose.
>>
>>4361281
>T40 Whizzbang
> “Yes.”
Use own money
>>
>>4361281
> T40 Whizzbang
> “Yes.”
>>
>>4361321
+1
>>
>>4361281

Writing.
>>
So what are we going to do with this tank? I'm in favor of giving it to Mallard team. Other than Shark, they're in the least capable tank on the team at the moment. There's also some bad blood between us that we should resolve at some point. That gives us 3 tanks to swap or sell (if the rabbits and ducks allow it).
>>
>>4361362
They might need to pull in another member of the N-Fun Gang, because they are 2 people short. Otherwise Shark team has the members to crew it but might be attached to their tank
>>
>>4361376
Either way, it would still be an upgrade, it's not like they're properly crewed for the Char.
>>
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>>4361348

> T40 Whizzbang
> “Yes.”

“And that’s it? Just kill more tanks from Pravda than we lose?”

“That’s it.” He confirms. “No hidden clauses, no tricks. Just plain and simple tankery.”

“Well alright then, we’ll do it.” You reply. “And we’ll take a T40 whizzbang upgrade.”

“Excellent, we’ll begin manufacturing immediately. You should receive it within two weeks.”

“You can’t get it for me before the match?” You ask.

“I’m afraid not.” Hackett laughs. “Perhaps if you’d asked us a week ago, but these things take time Commander.”

“Of course.” You reply. “Thanks for your help.”

“Anytime Commander.” He hangs up, and you put the phone down.

> Help plan Yukari’s infiltration of Pravda

Yukari’s house is a short walk away. As you walk, you give her a call.

“Hey, Commander! What’s up!?” She chirps.

“Hi Yukari, I was wondering if you were planning to infiltrate Pravda.” You reply.

“That depends on your opinion on the matter.” She says carefully.

“My opinion is that we need to plan it properly.” You reply.

“Oh yeah! Then I definitely am!” She says. “Miss Nishizumi, my crew and the council are planning it right now!”

“Where are you?” You ask.

“We’re in the Council office!” You promptly turn around.

“I’ll be there shortly.” You cut the call and turn around. A couple of minutes later you arrive at the school.

You enter the office and see the Student Council and Anglerfish team arranged around the President’s desk.

“Hey, guys.” You greet as you enter getting a chorus of hellos and a squeeze of the hand from Yuzu. “How’s the planning going?”

“It’s going well!” Yukari answers. “But we’re stuck on a key aspect of the plan!”

“What is it? Maybe I can help.” You say. You move closer to the desk and see it’s a giant map of Pravda’s school carrier.

“We were wondering how I should infiltrate the school!” Yukari replies. “If I use the supply ships, I can get in pretty easily, but I won’t be able to stay in contact with you guys. On the other hand, we could infiltrate via helicopter since the first of the student pilots are ready! But that means I have less time to look around.”

> Recommend a helicopter insertion. You’ll be able to focus Yukari’s efforts
> Recommend a supply ship insertion. Yukari gets longer to look, but you can’t guide her
> Write-in

What this means, is that a helo insertion allows for 4 rolls you can distribute between finding out their tactics, tank composition and countering their security. A supply ship insertion means you have 6 rolls, but they’re randomly distributed between the three.
>>
>>4361403
> Recommend a supply ship insertion. Yukari gets longer to look, but you can’t guide her
>>
>>4361403
Is there time to convert the 38t before the battle?
>>
>>4361403
>> Recommend a supply ship insertion. Yukari gets longer to look, but you can’t guide her
>>
>>4361417

There is not unfortunately.
>>
>>4361403
>> Recommend a supply ship insertion. Yukari gets longer to look, but you can’t guide her
>>
>>4361403

Writing.
>>
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>>4361446

> Recommend a supply ship insertion. Yukari gets longer to look, but you can’t guide her

“Stick with a supply ship insertion.” You recommend. “Perhaps we won’t be able to guide you, but you’ll be able to stick around longer and find out more.”

“Sounds like a plan!” Anzu chimes in. “We’ll have the helicopter ready with a SAR loadout anyway, so any problems, just activate that handy transponder you have and we’ll be over in a jiffy!”

“Yes ma’am.” Yukari salutes. “I won’t disappoint you all!”

“We know you won’t Yukarin!” Saori cheers.

“You got this Yukari.” You nod. The rest of Anglerfish team, sans a sleeping Mako, also chime in their support for Yukari!”

“R-right! I’ll find out everything there is to know!” Yukari asserts. You spend another couple minutes chatting with Anglerfish and the Student Council before the President intervenes.

“Okay! Today was productive! Now get out my office and go enjoy the festival before I make you all clean the warehouses!” You turn to Yuzu, who smiles apologetically.

“You head home and get ready. I’ll just finish up here then come join you.” She says.

“Don’t take too long.” You murmur before leaving. You head home and change out of your tankery uniform into something more appropriate for going out and about. You can also see signs that Erika’s been here given your fridge is devoid of the food you’d pre-cooked for breakfast and your bed is a mess. About half an hour later, Yuzu appears.

“Sorry about that.” She smiles. “Let’s go.” You take her hand, and the two of you walk to the disembarkation point.

“The schoolship is docked in Sendai today,” Yuzu explains. “They have the biggest festival in all of Japan! So, it’s pretty lucky we managed to get a slot at the port.”

“I see.” You reply. “So, it’s just like any other festival?” You ask.

“Yep! Though at the end we get to do Tanzaku, which is writing a wish on a little piece of paper and tying it to bamboo. Then at midnight, the bamboo is set afloat.” You nod along, struggling to keep up with all the information.

“Anything else?” You ask.

“Nope!” She giggles. “Now we have fun!”

> Eat festival food first
> Gawk at the decorations and buy shiny trinkets
> Find the games section and try to win something
> A different festival-related activity [write-in]
>>
>>4361475
> Eat festival food first
>>
>>4361475
>> Gawk at the decorations and buy shiny trinkets
>>
>>4361475
>>4361497
+1
>>
>>4361475

Writing. We'll go with eating festival food after as the choice isn't very important. Unless there's a large outcry to go to the games section that is.
>>
>>4361544

> Gawk at the decorations and buy shiny trinkets

“Since this is your first Tanabata, how about we go look at the decorations in the outdoor mall?” Yuzu suggests.

“Sounds fine to me.” You reply. The two of you walk hand in hand towards the mall. The city is packed, streets bustling with activity as people move around to take in all that the city has to offer. You unashamedly act like a tourist. You stop to look every time you see something interesting such as the paper lanterns hanging from the streetlights or a puppet show being performed for little kids. You eventually make it to the mall. Just as with outside it is packed. The only difference is the mall has stalls either side of the street, filled with merchants hawking their wares. On second thought, hawking is too vulgar a word given how respectful the stall keepers are, regardless of the noise they’re making.

You’re content to lean back against a wall for a moment and observe the crowd as they walk through all the streamers. Yuzu is content to stand beside you. However, your wall-leaning is interrupted when you notice a certain stall.

> An artist doing decent cheap drawings
> A jeweller selling cheap, small trinkets
> A man selling reproduction weapons
> Write-in
>>
>>4361575
> An artist doing decent cheap drawings
>>
>>4361575
Writing.
>>
>>4361637
Portrait of the Young Lovers
>>
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>>4361647

> An artist doing decent cheap drawings

Your eyes are drawn to an artist sitting at an easel sketching furiously. You watch as several people take turns to sit in front of him and get a sketch of themselves and from what you can see of the sketches as well as the drawings, he has on display around him, they’re pretty good.

“Hey, Yuzu.” You get your girlfriend’s attention. “Why don’t we go get our portraits done?”

“For when we’re rich and famous?” She giggles. “Sure! Let’s do it.” You wait in line for about fifteen minutes and in that time, he manages to draw three groups of people to a high standard.

“Good evening Sir! Madam! Here to get your portrait drawn yes?”

“We are.” You confirm.

“Good, good! You sit Sir! And put Madam on your lap.” You sit on the stool as instructed, with Yuzu sitting on your left leg facing inwards. Both of you look at the artist and do your best to hold the position.

“Could you do two?” Yuzu asks. The man gives a barely perceptible nod and continues drawing. Not seven minutes later, he presents you both with A3 portraits of yourselves.

“They good yes?” He asks. He doesn’t wait for your confirmation and passes you a small flyer. “Here website! Put code on the back of portrait in and you can buy different sizes!” That seems pretty cool, so you thank the man, pay him and take the flyer. With your portraits rolled up carefully, the two of you take to the streets.

Your stomach rumbles. Yuzu laughs.

“How about we get something to eat hmm?” She guides you towards the food area of the market. “I know you like to eat, so go wild!” You take a moment to look around at what’s on offer.

> A massive noodle box
> Garlic Honey Pork on a stick
> Meat dumplings
> Octopus on a stick
> Whatever Yuzu’s having
> Write-in

This is the last post of the night. Thanks for playing.
>>
>>4361677
> Garlic Honey Pork on a stick
>>
>>4361677
>> Meat dumplings
>>
>>4361677
> Octopus on a stick
Sounds like Takoyaki, so I'm voting for it.
>>
>>4361677
> Octopus on a stick
>>
>>4361677
>> Garlic Honey Pork on a stick
>>
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>>4361677

> Garlic Honey Pork on a stick
> Octopus on a stick

You’re stuck between the Honey pork and the Octopus for a moment, but then you have a realisation: you don’t have to pick. You first move towards the pork stand. The queue is long, but it moves quickly and you acquire your skewer. As you queue for the Octopus you nibble on the pork. It tastes pretty good. The octopus queue also moves quickly and you find yourself with another skewer. This one, however, was a small bready ball filled with octopus and some vegetables. You return to Yuzu, who has acquired some dumplings.

“That looks nice.” She says pointedly looking at your octopus. You get the hint and offer the stick to her. Instead of taking it, she leans down and eats one of the balls off the stick. “Tasty.” She declares before offering you a dumpling in return.

With nothing better to do at the moment, the two of you meander back towards toward the port. Unfortunately, you can’t hold hands this time because of your food, but the food is an adequate if not perfect substitute. You arrive at the port as you finish your food.

“Fritz come on!” Yuzu tugs at your arm. You chuck the wooden skewers into a nearby bin and allow yourself to be dragged along. You find yourself in front of a little stall with the tanzaku you’ve seen hanging around the place. Yuzu hands the man some coins and picks up two.

“You’re meant to write a wish on these,” Yuzu explains. “Then we hang them and at midnight they’re burnt.”

She hands you a pencil too and you stand there, poised and ready to write.

>What do you wish for?
>>
>>4362099
A quiet life with a big family.
We are still retiring to Argentina at the height of our career right?
>>
>>4362109
+1
It would be pretty fresh
>>
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>>4362099

> A quiet life with a big family.

You make to write Argentina, but think the better of it. Instead, you scribble down 'A quiet life with a big family' on your tanzaku. You see Yuzu do the same. As you do, both of your phones buzz. Yuzu pulls out her phone and scans the message.

“Ah perfect!” She smiles. “C’mon, follow me!” She takes your hand and pulls you along behind her.

“We get the same message?” You ask.

“Yep! It was the president!” She says. “The Sensha-Dō team is going to meet up!”

“Oh, okay.” You continue to allow yourself to be dragged behind her. A few moments later, you arrive. It’s a small open courtyard. In the middle is a massive tree, with several different pieces of bamboo hung from it, each with several tanzaku hanging from it. What’s more important, however, is the people there. The entire Sensha-Dō team is present. You spot Anglerfish team and your own together close to the tree and Rabbit team running between the different pieces of bamboo to examine the wishes. The rest of the teams are scattered around the courtyard.

You move to the bamboo on the tree and tie your tanzaku to the tree. Yuzu does the same. You strain your eyes to read what she wrote. You don’t catch much but you do see ‘family’ written on there.

Yuzu spends a minute to look at all the tanzaku, then turns to you and smiles. “I’m going to find Prez and Momo-chan, will you be fine by yourself for a little bit?”

“I’m sure I’ll be fine when the vast majority of my friends are here.” You reply. “Go, have fun.” She gives you a kiss and skips off to find her friends.

> Go over to Anglerfish team and your crew
> Go over to the Rabbits
> Go over to the history buffs
> Write-in
>>
>>4362280
>> Go over to Anglerfish team and your crew
>>
>>4362280
>> Go over to Anglerfish team and your crew
>>
>>4362280
Back and writing.
>>
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>>4362404

> Go over to Anglerfish team and your crew

You decide to head to your crew too. You see Ruby and Hana off to the side. When they see you looking, you get a wave from Hana and a smile from Ruby. More alarmingly, you see Max and Leo talking with Saori in a similar manner. It seems that in the course of their punishment the three became friends. You don’t think there’s any way that can be a good thing. You eventually reach Miho, Yukari, Mako and Axel who are deep in discussion. Or as deep as you can be when one member doesn’t talk, and another is asleep.

“Commander Hermann!” Yukari cheers. “Are you enjoying the festival?”

“I’ve had a lot of fun today.” You confirm. “And you lot?”

“I think we definitely had fun today, didn’t we Yukari?” Miho asks.

“We definitely did Miss Nishizumi!” Yukari nods. You spend a good amount of time talking to Miho and Yukari. Eventually, it reaches midnight. You watch as the girls excitedly pull down the bamboo. You and Axel use your height to assist them, and you pull down all the Tanzaku from the tree. Eventually, it comes time to burn them. You watch as the girls one by one throw them into the bonfire. You do the same, chucking the coloured paper in. You watch as it burns, the wind carrying away the ashes. Hopefully to someone who can answer them…

You end up having to carry Erika home. For a fifteen-year-old she behaves closer to five sometimes, having spent all the time she was within eyesight of you charging around the courtyard playing some kind of game with the Freshmen. As you reembark the schoolship, you do however get a mumbled thank you from her which is good enough for you.

When you get home, you pull off her shoes and chuck her on the bed. Erika does the rest peeling off her overclothes and putting on a shirt you threw at her before promptly turning over and going to sleep. You follow her lead and climb into bed.

Cont.
>>
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>>4362439

Sunday 8th July (Day 92)

You wake up early that morning. As she usually does, Erika has latched herself onto your back. Otto is also around, though you only know because you can hear him sprinting around the apartment. You check your phone and see a couple of messages on your phone. One is your usual back and forth with Koume, but one is from Darjeeling. It reads as follows.

Dear Vice-Commander Hermann of Ōoarai.

I am writing today in order to invite yourself and Commander Nishizumi of Ōoarai to a tea party on Tuesday 10th July, after your match with Pravda. It has been tough to convice the alumni to invite outsiders into the tea garden, but we have managed to do so. Please feel free to bring a guest with you when you come.

Yours truly,
Orange Pekoe on behalf of Commander Darjeeling.


You add the event to your calendar and climb out of bed. As you do, you also note that apparently a package has arrived for you.

Work (3)
> Look into Warehouse upgrades
> Assist Yukari’s infiltration.
> Collect your package
> Chill with Werewolf
> Inform someone of their potential machine spirit
Social (1)
> Hang out with someone
> Talk to Koume about the latest gossip

> Write-in
>>
>>4362455
>> Collect your package
>inb4 bulk condom order from Yuzu
> Assist Yukari’s infiltration.
> Inform someone of their potential machine spirit
> Talk to Koume about the latest gossip
>>
>>4362455

Writing.
>>
>>4362455

>Collect your package
>Inform someone of their potential machine spirit (History Club!)
>Assist Yukari's infiltration

>Talk to Koume about the latest gossip
>>
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>>4362520

> Collect your package

You decide it’s best to first to collect whatever package has arrived for you. You get showered and get changed. You walk back into the bedroom and see Erika still fast asleep.

“Oi sleepyhead.” You poke her in the ribs. “Wake up.” She groans and pulls the blanket over her head. “I got a package; it might be from home.” You tease her. That gets her attention and she turns towards you and pulls down the blanket and groans.

“You done?” You ask after thirty straight seconds of groaning.

“Yes.” She replies simply. She rolls out of bed and walks to the bathroom. She emerges several minutes later and demolishes the breakfast you set out. Once you’re done, the two of you leave for the mailroom. You decide to take your bike given it’s further than you usually walk. You also haven’t had much opportunity to take her for a spin. Erika certainly doesn’t object, pulling out her helmet with massive cat ears.

Several minutes later you pull up outside the staircase down to the interior of the ship. You park your bike and stow your helmets then head inside. The mailroom is womaned by the same bored student from last time.

“Fritz Hermann here to collect a package.” You say. She barely casts an eye your way, jerking her finger behind her where a large package is sitting.

There’s a letter attached to it. You open it and read it, Erika on her tiptoes to look with you.

Fritz.

We managed to decode that journal, and it gave us the recipe for something yourself and your team might enjoy.

It seems the shell you picked up was not a normal tank round but was actually an experimental HESH round. Naturally, we tried to make more and attached to this letter are our efforts. Unfortunately, they are difficult to make so we can only make about five a month. Please keep us updated on their effectiveness.

Director Raths.

P.S. We have already cleared these with the Panzerfahren Federation for you.


Upon finishing the letter, Erika yanks open the box. As mentioned, five 88 millimetre HESH rounds sit there. You think quickly, as far as you can remember yourself, the Jagdpanzer and the Tiger P all have 88 millimetre main guns.

> HESH Round – Works based on a chemical penetrator rather than Kinetic. No long range penetration penalty and adds +1 to penetration dc for every 2 squares more than 4 it travels

> How many do you get?
> How many does the Leopon get?
> How many does Hippo get?
>>
>>4362548

>2 for us
>1 for Leopon
>2 for Hippo
>>
>>4362548
>>4362561
Yeah, this.
>>
>>4362561
+1
>>
>>4362548

No point waiting when we have a consensus. Writing now.
>>
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Rolled 2, 3, 1, 2, 1, 3 = 12 (6d3)

>>4362587
>2 for us
>1 for Leopon
>2 for Hippo

You jot down who gets what and stick it to the box. You then turn to the woman at the desk.

“Can you send this to the Sensha-Dō warehouses?” She looks at you with such an eclectic mix of apathy and rage you’re scared for your life for a moment.

“Sure.” She grumbles the first word you’ve heard of her. You and Erika quickly make your exit.

“She was scary.” Erika whispers. You can’t help but agree.

>Assist Yukari's infiltration

You head to the President’s office, the impromptu war room. The ride is short. Erika and you dismount and walk to Anzu’s office. You enter and see the same people as last time. Most of Anglerfish team is splayed out across the sofas in the corner and the Student council, sans the President, are hard at work. Miho and the President are sitting at the desk. In front of them is the same blueprint from yesterday.

“Hey girls.” You greet as you walk in. You get several hellos and waves from the girls spread across the room. “How’s it going?” You ask.

“We don’t know.” Anzu shrugs. “Not till she calls for extraction or returns to school.”

“We’ll see I guess.” You reply.

>Rolling for the distribution of die between tanks, tactics and countering security.

>Roll 6d100 Bo3
>>
Rolled 55, 47, 12, 6, 58, 10 = 188 (6d100)

>>4362624
>>
Rolled 2, 6, 22, 61, 95, 26 = 212 (6d100)

>>4362624
>>
Rolled 8, 1, 84, 74, 3, 74 = 244 (6d100)

>>4362624
>>
Rolled 13, 34, 67, 10, 82, 27 = 233 (6d100)

>>4362624
>>
>>4362624

>Tactics 2
>Countering 1
> Tanks 12
> Tactics 6
> tanks 3
> Countering 10

Tanks = 3 = high success
Tactics = 2 = high success
Countering = 1 = crit success

Interesting. I don’t know what to do for the crit given you don’t really need more rolls…

Anyways, writing.
>>
>>4362674
(Sorry about the delay. My dumbass forgot to save the Pastebin this morning and I have to make it again)
>>
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>>4362674

You spend about an hour there, just relaxing with Anglerfish team and the Student Council waiting for anything from Yukari. Then Miho’s phone chimes.

“Oh! That’s Yukari’s transponder!” She says. “That means she needs a pick up!” You look at Miho’s phone and see the location is in the middle of the sea.

“We’d best get moving.” You say. Anzu phones one of the Student Pilots and tells them what’s up. Yourself, Erika and Anglerfish Team all speed walk to the warehouses where the huey is spinning up. You hop in, making sure to push Erika’s head down so she doesn’t get an impromptu haircut. Once you’re all mounted, the helicopter lifts off.

About half an hour later, you find Yukari. Ōoarai and Pravda weren’t too far apart meaning that Yukari also isn’t that far.

“She’s over there!” Saori calls, pointing out the left door. You rush to it and see a raft carrying a very familiar floof.

The helicopter hovers atop Yukari. The winch from the search and rescue kit slowly lowers a rope and harness down to Yukari who clips herself on then signals to be pulled up.

“Hello everyone! Good thing we bought a helicopter right!?” Yukari greets.

“What happened?” You ask.

“I had to make a rapid exit!” She replies not explaining anything. “But I found out a lot!”

“When we get back.” You reply. Yukari nods and sits back.

45 minutes later, you’ve arrived back home and you’re all in the student council office.

“So, Akiyama, tell us what you learnt.” The President says.

“Of course!” Yukari says. “This is a list of their tanks!” She pulls out a scrap of paper. “And this!” She pulls out a map and begins making markings. “Is their plan!”

> https://pastebin.com/cpivcWPj

You look over the list of tanks first.

“ISU-152s” Miho murmurs. You agree with her worry, those things are deadly to any tank Ōoarai has. Even Werewolf.

“Can you explain their plan Yukari?” You ask. She shakes her head.

“I was able to get this, but there was no briefing to explain it. We’ll have to examine it later.” She replies.

“I’ll go over it tomorrow.” Miho promises. You make a note to go over it with her.

Cont.
>>
>>4362832

The meeting adjourns there, and everyone begins to file out. You decide it’s time to broach the subject of machine spirits. First, though, you have to decide on who to discuss it with.

> Choose a team to approach about their tank.
>>
>>4362845

>History Club!
>>
>>4362845
>History Club
>>
>>4362845

Writing.
>>
>>4362902

>History Club

“How about we go talk to the History Club about their machine spirit hey?” You nudge Erika.

“They have one too?” She asks. “How many are there!?”

“As many as there are tanks that have seen combat.” You shrug.

“I want one!”

“You’ll just have to wait and see.” You reply, patting her head. The walk to the History club’s house is one you’ve made before, and soon you find yourself outside the house. Like last time, the gate is open. You stroll in and knock on the door.

“Just a minute!” Comes a muffled voice from inside. A moment later the door opens.

“Hey! Mackensen! And Erika!” Caesar cheers. “Come on in!” You follow Caesar in, and she leads you to the dining room. Erwin is there, reading a book.

“Commander.” She greets you with a nod.

“Erwin.” You nod back. “Can you go get the others?”

“Sure.” Erwin stands and disappears up the stairs. A minute later, she returns with them in tow.

“Alright Mackensen, what do you need?” Oryou asks.

“I wanted to tell you, girls, something about your tank.” You begin. “You may know this, but your tank saw lots of combat action in Russia.”

“We didn’t, but that makes sense.” Erwin chips in.

“Indeed, what that means is that your tank might’ve started to develop sentience.” They’re all staring at you blankly.

“Have you girls heard of a Kami?” You ask, switching strategy slightly.

“Yes, spirits of inanimate objects.” Saemonza answers. “Wait, you mean-“

“I do.” You cut her off. “There’s a good chance that your tank has a living machine spirit.”

“Werewolf does!” Erika chips in. “He’s a bit of a cranky old man but he’s there!” Honestly, you expected to be laughed at but the History club immediately begins discussing it.

“Weirder things have happened throughout History.” Caesar says.

“We did catch a Kappa that one time,” Saemonza says.

“Wait you caught a Kappa!?” Erika interrupts. “But didn’t tell anyone!? You’d be rich!”

“We aren’t History buffs for the sake of fortune and glory!” Erwin counters before turning to you. “Say Commander, do you have any advice for trying to contact a machine spirit?”

> “Talk to them like a crew member .”
> “Remember, you’re the one in charge.”
> “Make sure there’s only your crew around.”
> “Try to find out more about the Tank’s past.”
> Write-in
>>
>>4362986
>> “Try to find out more about the Tank’s past.”
> “Talk to them like a crew member .”
>>
>>4362986
> “Talk to them like a crew member .”
>>
>>4362986

Writing.
>>
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>>4363075

> “Talk to them like a crew member .”

You say. “That’s what I did and it worked, so it’ll probably be the same for you. Mind you, Werewolf’s been with me for years, but you own your tank so it’ll probably stay with you for a while.”

The girls nod seriously and continue their discussion on what you’ve revealed to them. Eventually, they turn back to you and Erika.

“Thank you for letting us know of this Mackensen.” Erwin says.

“It helps to explain why sometimes the tank corrects the gun by itself,” Saemonza adds.

“Well, we’ll leave you to it.” You say as you stand. “See you tomorrow.”

“See you then Commander,” Caesar replies. You and Erika ride home after your day out and about getting work done.

The minute you enter the apartment, Erika leaps for the sofa. You ignore the dramatic flop and take a seat on the chair nearby. You pull out your phone, and message Koume

<AppleFritz> You free?

<Akaboss> Yh

<AppleFritz> Wanna vc?

You get no response, but a minute later your phone rings. The caller ID puts it as Koume, so you answer the call.

“Hey, Fritz.” Your friend’s voice comes through the phone. “How are you?”

“I’m good.” You reply watching Erika perk up as she hears Koume. “You doing better now?”

“I am, thanks to Vice-Commander Itsumi’s help.” She replies.

“That’s good to hear.” You say with a smile before handing the phone to Erika.

“Koume!” She cheers. “How are you!” Your sister happily converses with Koume for a couple minutes, which is enough for her to decide Koume is doing good before passing it back to you.

“So. Hear anything interesting on the grapevine recently?” You ask.

“I’ll swap you.” She replies. “Story for story.” You think for a moment before speaking.

“Pravda’s new ISUs have long one-fifty mil guns.” You say.

“No way! Those’ll be killer when we go against them in the finals.” Koume exclaims.

“If.” You retort getting a laugh from Koume.

“Oh yeah, I forgot.” She snickers. “Well, I’ll give you a couple of small things. Commander NIshizumi has been arguing with instructor Nishizumi over the deployment of a new super-heavy tank we have, but they’ve not let us in on the secret yet.” You can’t help but grin when you can hear the pout in her voice. “Maho has also been talking about a gold mine of some sorts but I don’t know any more about that.”

“Don’t worry about it.” The two of you talk about life in general for a while before you realise the time. After saying goodnight, you kill the call. Erika had the decency to change into her pyjamas before falling asleep on your sofa so it’s a simple matter to carry her to bed.
>>
>>4363167

Monday 9th July (Day 93)

Morning Tanker Practice
> Finish getting Rabbit and Duck acclimated to their new tanks
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
>Write-in

Lunch
> Meet with a group/Person (who)
> Chat with one of your newer teams (Occult club, literature club, Public Morals)
> Look into warehouse upgrades
> Chat to Krupp
> Write-in
>>
(I can't really stay awake so we'll end it here tonight, Thanks for playing.)
>>
>>4363171

>Finish getting Rabbit & Duck acclimated

>Chat with the Public Morals. We kinda ticked off Sodoko, so we should mend fences
>>
>>4363167
>>4363277
Supporting, also let them in on the info about the new M4 variant being put together and ask if they want to crew it.
>>
>>4363277
>>4363461
+1
>>
>>4363171
Can I have

>2d20 Bo3

For acclimatisation please
>>
Rolled 16, 8 = 24 (2d20)

>>4363903
>>
Rolled 15, 4 = 19 (2d20)

>>4363903
>>
Rolled 2, 6 = 8 (2d20)

>>4363903
>>
Rolled 7, 13 = 20 (2d20)

>>4363903
>>
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>>4363903

Monday 9th July (Day 93)

Your morning starts as any other does. Erika as normal is attached to your back, and Otto is lounging atop the both of you. While you’d like nothing more than to remain Erika’s body pillow you, unfortunately, have work to do and so does Erika. You climb out of bed and you hear Erika groan in displeasure as you do but she seems to be awake if the continued grumbling is any indication.

> Finish getting Rabbit and Duck acclimated to their new tanks

Eventually, the two of you make it to the warehouse and you decide to finish the acclimatisation you’ve been doing with Rabbit and Duck team. While Miho is working with the others, you approach the two teams with new tanks. Most of the Rabbits are preparing their tank, as are Duck team. Azusa, however, is examining the Comet.

“You alright?” You ask as you clap her shoulder. She jumps but turns and smiles at you.

“Oh, hi Commander! Nothing is wrong, it’s just that British tanks are cool, and the Comet is my favourite!” She says.

“I see. Sorry for not assigning you to the Comet them.” She shakes her head.

“Oh, no Commander! I understand why you did it. It’s just a cool tank is all.” She says.

“Well let’s get training then shall we?”

“Right!”

>Duck Team 40/40 Acclimatisation
>Rabbit team 40/40 Acclimatisation
> All other tanks gain +3 XP

The teams do well, and by the end of the morning, you feel that they’re ready to take these new tanks into the Semi-finals.

> Chat with one of your newer teams (Public Morals)

At lunch, you decide to find the hall monitors. It’s not hard given that their location is in their name. You hear them before you see them.

“Hey! Your shirt is not tucked in!” You go to fix your shirt but it seems you’re not the problem. You turn towards the direction of the shout and see Sodoko there, shouting at a student.

“Hey, Sod- Midoriko!” You call as you walk over. She turns towards you and turns her nose up slightly.

“What do you want Commander?” She asks, tapping her foot.

“I wanted to apologise for how we left it last term.” You say. “I shouldn’t have gone off on you like that.” She holds your gaze for a moment before sighing.

“You shouldn’t have.” She agrees. “But at the same time I shouldn’t have been so overzealous given it was Saori’s birthday.”

“I’d also like to offer you a tank upgrade if you want it – we’re working on an experimental M4 upgrade for the last Sherman.”

“Well, I’ll defer to your expertise on that Commander.” She replies. “Now if you’ll excuse me, I have delinquents to catch!” You’re about to say more, but she catches sight of Mako and takes off.

Cont.
>>
>>4363986

As you walk into the warehouse for evening practice, the Student Council approaches you.

“Hey Fritz, we need a favour,” Anzu asks.

“Sorry Prez, I’m monogamous.” You reply getting a massive blush from Yuzu and a smaller one from Momo. The President for her part just quirks an eyebrow at you.

“That’s a shame, I'm sure Vice President Koyama wouldn't mind sharing. Anyways we want to tell Commander Nishizumi the deal tonight at dinner.”

“And you want me there?” You guess.

“We do.”

> Sure, you can plan with Miho afterwards
> No, you have something else you need to do tonight

Evening Tankery Practice
> Help the other crews with their preparations
> Prepare Werewolf and your crew for the cold
> Find out what the automotive club’s been up to
> Tell someone about their machine spirit

Evening free time (only if you pick no)
> Hang out with a group (who?)
> Get to know one of your newer teams a bit better (Occult club, literature club)
> Ask Maho about that goldmine Koume mentioned
>>
>>4363994
>> Sure, you can plan with Miho afterwards
> Help the other crews with their preparations


“That’s a shame, I'm sure Vice President Koyama wouldn't mind sharing.
Maybe next time they could watch.
>>
>>4364004
Forgot to add, we should invite Azusa to the planning session as well.
>>
>>4364004
>>4364006
+1
>>
>>4364004
>>4364006
Seconding this.
>>
>>4363994

> Sure, you can plan with Miho afterwards

“Sure thing President, I’ll be there.” You reply.

“Good stuff Fritz! We’ll see you then!” Anzu slaps you playfully on the arm then walks off, followed by Momo and a still very red Yuzu.

> Help the other crews with their preparations

Werewolf team is already pretty prepared for the cold, yourselves having fought matches in the snow before. Ōoarai pointedly is not. You find yourself along with you’re conscripted by self-appointed supply master Saori to move boxes of pocket heaters and scarves from the storage area to the warehouses for them to be distributed. You idly note that not everything is gear for the cold, Caesar having somehow acquired a head wreath. You note in approval that Sodoko is restraining herself from chewing them out for the uniform violation.

Practice finishes with Ruby complaining about both having to wear a skirt while operating a tank to the Rabbits. They recommend going double stocked, but you have no idea what that means. You find Miho as she’s leaving.

Cont.
>>
>>4364114

“Miho.” You catch her attention and she turns around. “The student council invite you to dinner too?”

“They did!” She replies. “Shall we go together?” You nod your confirmation and the two of you walk to the Student Council office together.

A short walk later you’re there. You knock on the door and receive the ‘enter’ as usual. The two of you walk into the room and see a kotatsu laid out in the office.

“Hey Commanders! C’mon, take a seat.” Yuzu pats the pillow she’s sitting on and smiles at you. You look to Miho and shrug, taking a seat next to the Vice-President. Miho slowly follows and takes a seat.

“So, what did you want to tell me?” Miho asks. The Student Council ignores her.

“Before that, have some goosefish stew.” Anzu says.

“The goosefish stew the Prez makes is the best!” Yuzu adds. The president begins to go into how to cook it, and while it’s pretty interesting it’s not telling Miho about the stakes.

> Say nothing, just eat.
> “SO PRESIDENT, THAT VERY IMPORTANT THING YOU WANTED TO TELL THE COMMANDER.”
> Say it for them
> Write-in
>>
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>>4364127
>> “SO PRESIDENT, THAT VERY IMPORTANT THING YOU WANTED TO TELL THE COMMANDER.”
Give them a look first, if they keep beating around the bush then start getting more insistent.
>>
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World's shittiest OC, hot out of Paint.
>>
>>4364127
> Say nothing, just eat.
Some good food
>>
>>4364127

Am back and I see we're tied. I'll give it a little bit before rolling.

>>4364271
Based as hell.
>>
>>4364127
>> “SO PRESIDENT, THAT VERY IMPORTANT THING YOU WANTED TO TELL THE COMMANDER.”
>>
>>4364127

Writing.
>>
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>>4364291

> “SO PRESIDENT, THAT VERY IMPORTANT THING YOU WANTED TO TELL THE COMMANDER.”

You cut through the President’s explanation of why the Student Council went to a mud-wrestling tournament.

“Uh, yeah. I was wondering about that too.” Miho says. The President sighs and offers up the stew.

“How about some Stew first?” She asks. You yoink the bowl from her hand.

“How about both at the same time.” You reply as you spoon some onto your plate. The President glares at you for a moment but drops it quickly then turns to Miho.

“Vice-Commander Hermann is right.” She says. “The reason we forced you into Tankery is that the school is going to shut down if we don’t get good at it.”

The news hits Miho like a bombshell, the girl staring at the President. Anzu sighs and continues.

“As you know Ōoarai hasn’t had a Sensha-Dō team in twenty years and that gave the government a reason to shut down the school.”

“And that’s why we need to win the tournament?” Miho asks.

“That and beat the All-stars,” Momo adds.

“And you knew about this?” Miho asks turning to you. You blink at her, goosefish stew halfway to your mouth. You slowly put it down and wipe your face.

“I found out.” You say.

“And that’s why you’ve been working as a man possessed?” She asks.

“Exactly.” You nod. Miho sits there taking it in for a minute. You reach for your bowl again, but Yuzu slaps your hand and gives you a small glare. There’s a minute where nothing is said before Miho talks again.

“Well, it’s going to be difficult. We don’t have as many tanks as Black Forest or the All-Stars…” She takes a breath and sighs. “But I’ll fight because Ōoarai is my home now.”

“That’s the spirit!” Anzu calls from across the table. You look to Yuzu who gives you a nod. You dig in and the rest of the table follows you.

Cont.
>>
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>>4364317

After a hearty meal, the two of you leave to go figure out what you’re going to do.

“You mind if I invite Azusa? I think she could learn from this.” You ask Miho as you reach her apartment.

“Sure!” She replies. You text Azusa to come over and get an almost instant reply. A couple of minutes later she arrives at the door.

“Hi, Commanders!” She cheers. She comes inside and the three of you take a seat at Miho’s table.

“Alright, so what we know thanks to Yukari is that Pravda is going to try to bait us using some tanks on the ridgeline into their ambush further south.” Miho begins. “But we don’t know the distribution of their tanks between those and the flanking force that’ll come from the east.”

“Why not just not take the bait?” Azusa asks.

“Well, then they’ll change their plan,” Miho explains. “Like this, we have the best opportunity to catch them off guard and destroy their flanking force.”

(Miho is essentially suggesting that most of Ōoarai’s tanks take the bait, and a small force stays back and attempts to flank the flanking force when it arrives.)

> Agree with Miho’s plan
> Suggest something else.

> Ask a question

>>4362832 the plan in question
>>
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>>4364323

Green is Ōoarai's start and Red is Pravda.
>>
>>4364323
>“But we don’t know the distribution of their tanks between those and the flanking force that’ll come from the east.”
Are numbers and type shown in >>4362832
not accurate?
>>
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I'll reply to small questions IC so we don't have to wait an hour per question

>>4364325

>“But we don’t know the distribution of their tanks between those and the flanking force that’ll come from the east?”

Miho frowns at that.

"That's true, but it doesn't seem right to me - if the document is right, why have your medium tanks act as the anvil and have your heavy tanks as the flanking force. It doesn't make sense to me." She replies.
>>
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>>4364323
> Agree with Miho’s plan
Use a flanking force concealed in the Western forest. When they get get blocked by the one or two tanks in the Eastern forest, the Western group lights up their rear.
Ask Miho whats she thinks of having an Eastern blocking group, it might make the plan too complex or take away too many vehicles from the bait group.
>>
>>4364343
I'm retarded, I mixed up East and West in this post.
>>
>>4364323
> Agree with Miho’s plan
>>
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>>4364324
>>4364343

“How about we spilt our forces?” You suggest. “We spring the trap, but we leave a force in the Western Forest to stop them? We also put a force in the eastern forest to give them a dose of surprise buttsex.”

Suh-prise buht-sechs?” Azusa asks repeating the foreign phrase. You laugh internally for a moment then expand.

“It’s when you ambush someone from behind.” You explain. She nods and notes it down.

“Yeah, that sounds good.” Miho nods. “How about we put the Tiger P, the B1 and the M6 in the blocking force and you take a couple tanks east? Tanks that can pack a punch but can move fast. I’m also torn on the flag tank – I think Duck team will be good given their uncanny ability to dodge shells, but I also want to put the Comet to work.”

Agree with the blocking force composition?
> Yes
> No

Flag tank?
> 38t
> Comet

Your flanking team composition? (Some recommendations, but feel free to pick anyone from Ōoarai) [Recommended is 2, but you can take as many as you want]
> Hippo Team JgdPz IV
> Ocelot Team StuG III
> (Hell)Hound Team Panther

>Anything else you want to ask Miho?
>>
>>4364409
>I think Duck team will be good given their uncanny ability to dodge shells, but I also want to put the Comet to work.”
Is that a typo? Duck is in the Comet right?
>>
>>4364424

Sorry, to clarify. They are in the Comet, but Miho's saying they won't be able to have as much of an impact as the flag tank as they would without being the flag tank.
>>
>>4364429
>as they would without being the flag tank.

as they would if they were not the flag tank*
>>
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>>4364409
>Yes to the blocking force composition
> 38t for the flag tank
> (Hell)Hound Team Panther and Hippo Team JgdPz IV

>Ask Miho if she has plans for once the Pravda flanking force is eliminated.
>>
>>4364409
>>4364437
This should be fine.
>>
Writing.
>>
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>>4364451

>Yes, to the blocking force composition
> 38t for the flag tank
> (Hell)Hound Team Panther and Hippo Team JgdPz IV

“Yeah, the blocking force sounds good.” You check the composition again. “Say Azusa, how do you feel about taking charge of the blocking force, Platoon Commander Sawa has a nice ring to it, doesn’t it Miho?”

“It certainly does.” Miho confirms with a smile.

“Me? Are you sure?” Azusa asks.

“Well you’re here for a reason, aren’t you?” You counter.

“R-right! I won’t let you down Senpais!” She manages to stammer out.

“That’s the spirit.” You grin, headpatting the girl. She squeaks and goes red but does nothing to stop you. “I’ll take my sister and Hippo team, that sound alright to you Miho? And for the flag tank, how about turtle team? Koyama’s a good enough driver that she should be able to stay hidden.”

“You’re not just saying that because the two of you are dating?” Miho teases. “Sounds fine to me Fritz.”

“One last thing Miho, what should we do once the flanking force is eliminated?”

“We’ll see how it goes during the match, but I think that your priority then shifts to the ISUs. Those BL-10s are scary.”

“Agreed.” You nod. “I think that’s everything right?”

“I think so too.” Miho smiles. “Thanks for coming guys.”

“Well, it is our job.” You reply.

“I suppose so!” Miho laughs.

You and Azusa leave the building and after escorting Azusa home (to the same block as several other Rabbits leading to furious whispers and speculation on their part) you head home too. Erika is fast asleep, despite the early hour. You take care not to wake her and carefully slip in beside her.

Cont.
>>
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>>4364506

Tuesday 10th July (Day 94)

You wake up early. Your match begins early morning, and that means you have to be up even earlier. Suprisingly, Erika is also awake judging from the lack of a warm presence next to you. You scan the room and see her flexing her biceps in the mirror. They’re not massive, but her lifestyle as a boxer certainly means they’re there.

> Go join her
> Go mog her
> Ask what she’s doing
> Get 5 minutes extra of sleep
> Write-in

What do you do before you leave for the field?
> Ask Werewolf if he has any experience with Russian tanks
> Ask Yukari if she knows anything about the tanks you’ll be facing
> Ask the History Club how they got on with contacting spirits
> Write-in

(Last post as I have work tomorrow. Thanks for playing.)
>>
>>4364508
> Go join her
> Ask Werewolf if he has any experience with Russian tanks
>>
>>4364508
>> Go join her
> Ask Werewolf if he has any experience with Russian tanks
>>
>>4364508
> Go mog her
> Ask Yukari if she knows anything about the tanks you’ll be facing
>>
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>>4364508
> Go join her

You lumber out of bed and towards Erika flexing in the mirror. She pauses and looks at you.

“Oh, uh, hi Big Brother! I was stretching?” She offers. You stand in front of her face to face and curl your biceps.

“Let’s go!” You shout. It startles her but seconds later she’s grinning.

“Let’s fucking go!” She shouts. Erika copies your pose then jumps, chest bumps you and falls on her butt.

“You alright Arnold?” You ask as you ruffle her hair.

“Damn straight!” She answers. “I’m gonna be the greatest tanker in the world and this is the first step!”

“I know.” You smile indulgently. “Now go get ready, you can’t beat the world before breakfast.”

“I could put up a good fight though!” She counters as she disappears into the bathroom.

Given it’s a big match, you pull out all the stops for breakfast. Several different breads and rolls, cheeses and cold meat as well as several flavoured jams. If the butter didn’t have a cartoon on it you could mistake it for breakfast your mother would make. Erika also realises if the way her eyes light up is any indication.

Cont.
>>
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>>4365731

> Ask Werewolf if he has any experience with Russian tanks

After your very hearty breakfast, the two of you walk to the warehouse. Except things are slightly different. The carrier is buzzing, schoolgirls who should be on the way to school are headed past it towards the warehouses. Hundreds of them lining the route from the warehouses to the road. When you get there, members of the Public Morals committee are blocking the way though they let you and Erika in without issue.

“What’s going on Fritz?” Erika asks.

“We’re winning.” You reply. It takes Erika a minute, but she puts two and two together.

“Oh yeah! Ōoarai hasn’t had a tankery program for twenty years!” You confirm her findings with a nod and head into the warehouse. You break off from Erika and head to your tank. Your crew is already crawling over him, performing last-minute inspections. You ignore them for now and focus on Werewolf.

“Hey, bud.” You ask, and you immediately feel his presence. He’s eager, like a shark smelling blood in the water. “What do you know about Russian tanks?” A dismissive arrogant laugh, or as close as a tank can get. Your flooded for a moment with visions of scores of T-34s being knocked out one by one and the sheer boredom of dealing with them. It is, however, punctuated by the excitement of dealing with heavy tanks like the IS-2. More importantly, you see ‘letterboxing’ in action – Werewolf’s old gunner hitting the weaker driver’s hatch on the front of the T-34. You’re no gunner but this will be useful once you relay it to her.

> Letterboxing – Any critical hit (1-3) against a T-34’s front that penetrates will knock the tank out in one shot

“Hey, Commanders!” You’re broken from your thoughts by the President. “A moment please!” You head over to her and Miho does the same.

“Look at that, what do you see?” She asks, gesturing out the door.

“People?” Miho offers.

“Hundreds of schoolgirls?” You offer. Anzu shakes her head.

“Wrong and wrong! It’s an opportunity!” She replies. “We, the undefeated Ōoarai Sensha-Dō team drive to the field instead of use transporters! The people will love it!” We need the people on our side goes unsaid.

“We’ll be a little bit late…” Miho murmurs.

> Decline, German tanks and road marches don’t go well together
> Accept, it’s less than 10 km and Japanese roads are pretty good, regardless of the weather.
> Write-in
>>
>>4365733
>> Accept, it’s less than 10 km and Japanese roads are pretty good, regardless of the weather.
>>"I'm going to wave from my hatch like there's a parade and I'm the president!"

Werewolf is kept in great condition and our driver is skilled.
>>
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>>4365733
> Write-in
Better not to risk it when the stakes are so high.
Instead, have us all ride in the tanks on the transporters turned ou and waving etc.
We will drive back without the transporters for the Victory Parade and BBQ, open to the public of course.
>>
>>4365733
>>4365787

+1

We don't want to be late, and we don't want to chance the Tiger P or any of the other over-engineered German wunderwaffe breaking down.
>>
>>4365787
>>4365804

Why not have the over engineered tanks and other slow heavies on the transporter, and have the reliable ones like the Shermans and the Comet rolling infront?
>>
>>4365815

Because then we move slower and run a big risk of being late
>>
>>4365832

Shermans and the Comet can easily keep up with a fully laden transporter.
>>
>>4365843

Or we could not run the risk of being late, wave from atop the transporters, and do a victory parade instead.
>>
>>4365843

Also, keep in mind you'd be travelling in a convoy, further slowing you down.
>>
>>4365815
>>4365843
Because if we're late because we want to show off, we will look unsportsmanlike and lose respect from other teams.
>>
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>>4365733

> Write-in Ride the tanks on the transporters.

“I don’t think we want to be late.” You say. “I don’t think a parade is a reason that the Federation will accept for being late- how about we mount up the tanks, but we stay on the transporters?”

“Spoilsports.” Anzu sighs dramatically. “But I suppose if both of you say it’s a bad idea then it is.” She then turns towards the other crews, checking their tanks. “Let’s get moving Ladies!”

Your tanks slowly lumber, one by one onto the arranged transporters. You and your crew remain in Werewolf, and so do several other crews. Some, however, choose to mount the transporters and you can’t blame them given how uncomfortable the ride usually is.

As you pull out of the warehouses, you’re struck by the sheer number of people out to see you. You reckon more than half the school are out, cheering and waving as the transporters roll past. The townspeople are also out in force. You note with an infinite amount of amusement the clothing club holding a sign saying ‘We made their uniforms!”

Once you disembark the carrier, the response is slightly more subdued. A small crowd is gathered at the port, odd given that tanks arriving is such a normal thing in Japan. The route to the field has no one, but you notice that your transporters are being tailed by several buses from the school ship, making you look more like a convoy and meaning school must be out for the day anyway.

You arrive at the field half an hour later, the buses turn away to head for the stands, but the tank transporters continue on till you’re at Ōoarai’s rally point far to the north of the field. You observe from atop Werewolf as Rabbit team promptly engages in a snowball fight, and the history club starts to build a statue.

“Hey, Fritz look, a Katyusha, 12 o’clock,” Ruby shouts from where she’s playing in the snow. You snap your head towards 12 and see a Katyusha MLRS heading towards you.

Katyusha dismounts the Katyusha, as does the Vice-Commander Nonna. You watch as they begin to talk with the Student Council. Anzu goes in for a handshake but gets rebuffed as Katyusha climbs atop Nonna.

> Go return the favour, you’re taller than Nonna
> Shout at them that’s not how height works
> Get Max to drive over so you’re technically taller than Katyusha
> Write-in

Next post is combat in an hour or so. Updates will be fast. Hopefully
>>
>>4366065
>> Go return the favor, you’re taller than Nonna
>>
>>4366065
>Go return the favor
>>
>>4366065
>> Go return the favour, you’re taller than Nonna
>>
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>>4366065
>Get Max to drive over so you’re technically taller than Katyusha
THEN
> Go return the favour, you’re taller than Nonna
THEN
> Shout at them that’s not how height works
>>
While we wait.

>Erika is best Hermann. Prove me wrong

[s]Pro tip. You can’t[/s]
>>
>>4366091
But can she cook?
>>
>>4366065

Back and Writing. Combat next update.
>>
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>>4366136

> Go return the favour, you’re taller than Nonna

“Axel, you’re in charge.” You mutter as you climb out the turret. He nods and continues loading his ready rack. You slide off Werewolf in time to hear the end of Katyusha’s boasting.

“…below Katyusha! Your tanks! Your technology! And your height!” You ignore her and sweep the President off her feet. To her credit, she adjusts instantly.

“And now you’re below Kadotani!” Anzu smiles back. Katyusha makes a good Anglerfish expression for a moment before it turns to fury.

“You again! Nonna! Be taller!” She shouts.

“I can’t do that Katyusha,” Nonna replies calmly. Katyusha just glares at you and Anzu.

“Nonna! Take us back! We’ll make you beg to be shorter than Katyusha!” She shouts. Nonna calmly turns around and heads back to the MLRS. As she leaves she throws a last remark at Miho. “Thanks for last year’s win Nishizumi!” She promptly gets a snowball from the Rabbits.

“Thanks, Fritz.” Anzu says as she climbs off your shoulders. The Rabbits are congratulating Aya for her shot, and Anglerfish comforting Miho

“No problem Prez.” You reply.

“Alright everyone! Mount up!” You shout. Everyone scrambles for their tanks. Once everyone is settled, Miho crackles over the intercom.

“Ok, everyone! We know our roles! Vice-Commander Hermann will head east to act as a counter flank! Rabbit team, Mallard team and Leopon will stay in the western forest as a rearguard! The rest of you, follow me forward!” You receive a variety of affirmatives and okays. Everyone enthusiastic to be taking the fight to Pravda. That they’re acting as bait goes unsaid…

>Any last-minute changes to the plan?
If not
> Roll 15d20 Bo3
>>
Rolled 10, 12, 15, 7, 8, 19, 10, 7, 3, 7, 10, 4, 15, 18, 16 = 161 (15d20)

>>4366204
>>
Rolled 3, 3, 6, 2, 10, 11, 11, 8, 5, 18, 20, 11, 1, 10, 4 = 123 (15d20)

>>4366204
>>
Rolled 17, 15, 18, 6, 16, 7, 18, 15, 5, 12, 5, 15, 18, 7, 5 = 179 (15d20)

>>4366204
>>
Rolled 15, 14, 11, 17, 6, 14, 15, 6, 3, 16, 18, 18, 12, 10, 7 = 182 (15d20)

>>4366204

Rolling for Pravda 1

>>4366216
You may reroll that 20. Open after 10 minutes.
>>
Rolled 16 (1d20)

>>4366228
>>
Rolled 5, 7, 11, 20, 12, 5, 11, 19, 14, 2, 14, 5, 12, 3, 18 = 158 (15d20)

>>4366228
Pravda 2
>>
Rolled 19, 20, 4, 5, 10, 3, 16, 19, 17, 7, 17, 4, 8, 5, 18 = 172 (15d20)

>>4366230
Pravda 3
>>
Rolled 12, 15 = 27 (2d20)

>>4366230
>>4366236

Pravda uses 2 rerolls.

They have 43 left

>>4366229
You've used 1 reroll
Miho has 22 left for her Skill
>>
Rolled 14, 8 = 22 (2d20)

>>4366252
Pravda needs to reroll twice more
>>
>>4366255

Counter Flank Team
Werewolf – 3
Hippo – 3
(Hell)Hound – 6

Blocking Team
Rabbit 2
Mallard 8
Leopon 7

Main force
Anglerfish 10
Cheetah 7
Ocelot 3
Duck 7
Shark 5
Anteater 4
Neko 1 – crit success
Doge 7
Turtle 5

T-34-85(1) 5
T-34-85(2) 7
T-34-85(3) 4
T-34-85(4) 5
T-34-85(5) 6
T-34-76(1) 3
T-34-76(2) 11
T-34-76(3) 6
T-34-76(4) 3
T-34-76(5) 2
T-44 14 - failure
ISU-152(1) 4
ISU-152(2) 8
IS-2 3
KV-2 7

Pravda has 41 rerolls left.

Writing.
>>
>>4366258

“Panzer Vor!” Miho orders. Ōoarai’s tanks roll forwards.

“Max! Get us moving! Leo! Patch me into our platoon.” You order. He complies and it’s confirmed with a little click. “Flank platoon, this is Werewolf. Remember to hold fire until they roll past us, got it?”

“Affirmative Mackensen.”
“Yes, Big Brother!” Your subordinates reply. You pull out your binoculars and look to the west, where you see Ōoarai’s main force and the blocking force moving away from you. You then look south and see the forest, firmly between yourself and Pravda.

“Overdrive is ready,” Max informs you from below.

>Roll 15d20 Bo3

>Any new orders?
>>
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>>4366285
>>
Rolled 18, 20, 9, 13, 6, 18, 16, 5, 9, 18, 6, 3, 6, 1, 8 = 156 (15d20)

>>4366285
>>
Rolled 1, 10, 4, 18, 1, 15, 1, 1, 18, 11, 1, 18, 19, 1, 1 = 120 (15d20)

>>4366285
>>
Rolled 6, 20, 12, 9, 14, 4, 18, 11, 17, 2, 6, 15, 13, 9, 5 = 161 (15d20)

>>4366285
>>
>>4366291
How many goats did you sacrifice to roll THIS many 1s?!

And QM, do we burn 2 rerolls when we get 2 20s on the same roll?
>>
Rolled 10, 4, 12, 10, 5, 18, 3, 8, 3, 10, 19, 7, 16, 3, 11 = 139 (15d20)

>>4366287
Pravda 1

>>4366302
2 20s are not rerollable I’m afraid
>>
Rolled 1, 14, 10, 13, 14, 20, 12, 3, 3, 5, 15, 5, 3, 13, 16 = 147 (15d20)

>>4366304
Pravda 2
>>
Rolled 18, 3, 12, 15, 1, 9, 3, 4, 20, 7, 6, 12, 16, 12, 1 = 139 (15d20)

>>4366306
>>
>>4366306
>>4366308

Using 2 more of Pravda's rerolls. they have 39
>>
Rolled 8, 2 = 10 (2d20)

>>4366318
>>
>>4366319

Counter Flank Team
Werewolf – 1 crit success
Hippo – 20 (d)
(Hell)Hound – 4

Blocking Team
Rabbit 9
Mallard 1 crit success
Leopon 4

Main force
Anglerfish 1 crit success
Cheetah 1 crit success
Ocelot 9
Duck 2
Shark 1 crit success
Anteater 3
Neko 6
Doge 1(d) crit crit success
Turtle 1 crit success

T-34-85(1) 1
T-34-85(2) 3
T-34-85(3) 10
T-34-85(4) 10
T-34-85(5) 1
T-34-76(1) 8
T-34-76(2) 3
T-34-76(3) 3
T-34-76(4) 2
T-34-76(5) 5
T-44 6
ISU-152(1) 5
ISU-152(2) 3
IS-2 3
KV-2 1

Writing now.
>>
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>>4366322

Ōoarai is definitely hauling ass. You watch as the rest of your team become speaks in the snow, far quicker than you anticipated. The last you see of them is Noriko laughing like a madwoman as her tank moves forward. You look behind you, and see Erika faithfully at your 5 o’clock. Hippo is lagging behind though.

“Hippo. Status?” You ask over the intercom. You get some cursing in surprisingly good German before Erwin replies.

“We’re in a soft snow patch. Go on without us, we’ll dig ourselves out.” She replies. You could continue to the forest and get set up, but you’d be down a third of your firepower. Or, you wait but risk being too late to help. Max presents a third option.

“Fritz, we go back to Hippo and give em a pull using overdrive they’ll be right alongside us as if nothing happens.” He says. “It’ll mean I can’t use it for a while though, gotta give the engine time.”

> Continue to the forest, Hippo must catch up
> Go back and help the old fashioned way
> Use overdrive to help get them back on track [Won’t be available for 2 turns]
> Write-in

> Any order changes?

Whatever you pick
> Roll 15d20 Bo3
>>
(Hold up Ima go check what Overdrive does again)
>>
>>4366354
>Overdrive: can activate to move 2 extra tiles per turn for 3 turn
>>
Rolled 18, 6, 17, 1, 20, 13, 19, 18, 5, 19, 17, 9, 18, 11, 16 = 207 (15d20)

>>4366344
> Use overdrive to help get them back on track [Won’t be available for 2 turns]

>>4366356
Would it mean it would be as if we did get those 3 turns of +2 move overdrive?
>>
>>4366344
> Use overdrive to help get them back on track [Won’t be available for 2 turns]
We're better together, overdrive won't do us any good when we're attacking as a formation.
>>
Rolled 8, 8, 16, 11, 20, 18, 1, 6, 7, 3, 13, 5, 9, 3, 7 = 135 (15d20)

>>4366364
>>
Rolled 7, 4, 18, 7, 13, 13, 18, 12, 19, 16, 11, 17, 13, 3, 20 = 191 (15d20)

>>4366344
>> Use overdrive to help get them back on track [Won’t be available for 2 turns]
>>
Bruh is that a double 20 again
>>
>>4366362
>Would it mean it would be as if we did get those 3 turns of +2 move overdrive?

No, the cool down would be longer at 2 turns instead of the usual 1 turn.
>>
Rolled 14, 3, 13, 18, 1, 14, 14, 2, 12, 5, 4, 7, 1, 6, 9 = 123 (15d20)

>>4366344
Pravda 1
>>
Rolled 3, 13, 19, 1, 12, 6, 14, 14, 9, 2, 20, 2, 13, 16, 15 = 159 (15d20)

>>4366344
Pravda 2
>>
Rolled 1, 14, 14, 6, 5, 11, 11, 9, 13, 7, 18, 16, 17, 20, 4 = 166 (15d20)

>>4366388
Pravda 3

>>4366372
You can reroll your 20. Open after 10 minutes
>>
Rolled 16 (1d20)

>>4366391
>>
Rolled 12, 16 = 28 (2d20)

>>4366388
>>4366391
Rerolling Pravda's 20s

they have 37

Miho has 21 left for her skill.
>>
>>4366412

Erika failed her roll can I please have a 1d20 as a reroll? I'll take it from anyone.

Miho will have 20 rerolls left.
>>
Rolled 7 (1d20)

>>4366428
>>
Rolled 15 (1d20)

>>4366428
>>
>>4366428

Counter Flank Team
Werewolf – 7
Hippo – 4
(Hell)Hound – 7

Blocking Team
Rabbit 1 crit
Mallard 20(d) crit fail
Leopon 13

Main force
Anglerfish 1 crit success
Cheetah 6
Ocelot 5
Duck 3
Shark 11
Anteater 5
Neko 9
Doge 3
Turtle 7

T-34-85(1) 1
T-34-85(2) 3
T-34-85(3) 13
T-34-85(4) 1
T-34-85(5) 1
T-34-76(1) 6
T-34-76(2) 11
T-34-76(3) 2
T-34-76(4) 9
T-34-76(5) 2
T-44 4
ISU-152(1) 2
ISU-152(2) 1
IS-2 6
KV-2 4

Writing now.
>>
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>>4366451

> Use overdrive to help get them back on track [Won’t be available for 2 turns]

You don’t want to leave behind a third of your firepower, and you don’t think you’ll be zipping off anytime soon.

“Hound, continue to the forest! Hippo, prepare to be towed.” Max, swings the tank around, drifting easily on the frictionless snow. Werewolf’s engine picks up, the ever familiar whine turning to a roar once more.

You reach Hippo team in no time. Erwin and Caesar are already outside the tank, and you waste no time either. The minute Max comes to a stop yourself and Axel are out of the tank, hooking them up.

It takes the better part of five minutes, but between the four of you, you manage it. Ruby, sticking her head out the cupola, tells Max the minute you’re clear and with a brief roar. Hippo team is pulled free. You and Axel quickly retrieve the tow chain and remount.

“Get us up to Erika!” You order. Max obliges, and with the last burst of overdrive, you make it to the forest, Hippo joining you straight after.

You get news that Mallard team suffered the same fate, but got left to sort it out themselves. You wonder if that’s the right choice on Azusa’s behalf…

> Kill the engines and put up the camo netting, they won’t know you’re there unless they’re literally on top of you
> Idle the engines and get the nets, they might be able to hear you if they get too close
> Write-in

> Any other orders?

>Roll 15d20 Bo3
>>
Rolled 9, 13, 4, 5, 19, 11, 4, 18, 19, 18, 13, 20, 9, 17, 15 = 194 (15d20)

>>4366492
> Kill the engines and put up the camo netting, they won’t know you’re there unless they’re literally on top of you

Though this could be a problem if we need to move but for now we should be ok
>>
Rolled 4, 12, 19, 9, 18, 1, 12, 5, 10, 4, 19, 8, 20, 4, 3 = 148 (15d20)

>>4366492
>> Kill the engines and put up the camo netting, they won’t know you’re there unless they’re literally on top of you
>>
Rolled 7, 15, 9, 2, 8, 16, 19, 1, 12, 4, 9, 11, 6, 15, 14 = 148 (15d20)

>>4366492
> Kill the engines and put up the camo netting, they won’t know you’re there unless they’re literally on top of you
>>
Rolled 19, 6, 8, 3, 2, 12, 4, 3, 13, 12, 16, 16, 8, 11, 8 = 141 (15d20)

>>4366492
Pravda 1

>>4366504
You may reroll your 20
>>4366511
You may reroll your 20

Both are open after 10 minutes.
>>
Rolled 11, 20, 13, 3, 3, 9, 13, 13, 13, 12, 14, 19, 13, 15, 15 = 186 (15d20)

>>4366520
>>
Rolled 11 (1d20)

>>4366520
Just for later not now can One decide not to reroll?
>>
Rolled 19, 16, 3, 9, 20, 15, 18, 16, 17, 3, 15, 3, 15, 15, 20 = 204 (15d20)

>>4366521
Pravda 3
>>
Rolled 20 (1d20)

>>4366520
>>
Rolled 18, 14 = 32 (2d20)

>>4366521
>>4366528
Rerolling Pravda's 20s

they have 35

Miho has 19

>>4366526
You can, but if the majority of Anons vote in favour of rerolling I'll let them.

>>4366529
Unlucky, but at least it isn't a 20(d)
>>
Rolled 20, 12 = 32 (2d20)

>>4366528
Pravda fails again twice rerolling. They have 33
>>
>>4366556
Counter Flank Team
Werewolf – 4
Hippo – 12
(Hell)Hound – 4

Blocking Team
Rabbit 2
Mallard 8
Leopon 1

Main force
Anglerfish 4
Cheetah 1
Ocelot 10
Duck 4
Shark 9
Anteater 8
Neko 20
Doge 4
Turtle 3

T-34-85(1) 11
T-34-85(2) 6
T-34-85(3) 3
T-34-85(4) 3
T-34-85(5) 2
T-34-76(1) 9
T-34-76(2) 4
T-34-76(3) 3
T-34-76(4) 20 - fail
T-34-76(5) 3
T-44 12
ISU-152(1) 3
ISU-152(2) 8
IS-2 11
KV-2 8

Writing.
>>
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>>4366561

> Kill the engines and put up the camo netting, they won’t know you’re there unless they’re literally on top of you

“Kill the engines!” You shout into the radio. They could be back up at a moment’s notice, but it’d be bad news if Pravda got the jump on you now. “Hippo! Deploy your camo net. Axel! Leo! Help me with ours!” Caesar and Erwin jump out and deploy the net, closely followed by yourself and your crew. Erika, who doesn’t have a net, just backs up slightly so she can utilise yours to try to hide her tank. You climb back inside your tank, as does the History department. The minute you do, Leo’s voice comes over the intercom.

“Fritz, main team has spotted five T-34-76s, including the flag tank to the west of the ridge.” You’re about to reply when you see a plume of snow about four hundred meters ahead of you.

“Contacts! I count one T-44 and at least two T-34-85s!” You call. They’re far enough away that you still have time before they reach the main force, but not much.

“Fritz, Rabbits,” Leo says over the intercom. Azusa crackles through the radio a moment later.

“Commander Hermann, Platoon Commander Sawa!” She reports in.

“Go ahead Sawa.” You reply.

“I’m going to move my platoon forward to intercept the flanking force!” She says.

“All main tank forces! Chase the flag tank!” Miho orders.

Blocking team
> Agree, let her move forward [Light blue]
> Decline, let them start shooting at the main force
> Write-in

Counter flank orders?
> Wait till they pass you then come out behind them.
> Start shooting when they’re moving past your position into their sides.
> Write-in

Main force?
> Let them charge, you need them to sell it to draw the flank team in
> Advise caution, you don’t know where the heavies or tank destroyers are.
>Write-in

To clarify, next turn the flanking force probably won’t have a shot on the main force but will the turn after.
>>
>>4366589
>next turn the flanking force probably won’t have a shot

This turn**
>>
>>4366589
For the Blocking team, try to wait until just before they the flanking team has a shoot, erring to the side of caution.
For us, wait until they show their rears or get engaged with the blocking team.
For the main force, have a few tanks move ahead "recklessly", with the rest staying closer to the tank. Basically try to make it look a little disorganized like we have no discipline.
>>
>>4366589

>Mallards join the main force in firing on the main Pravda force. Rabbit and Leopon move to intercept the flanking force.

>Enfilading flanking fire! Catch them in the side, either send them recklessly into Rabbit and Leopon, or force them to turn to face you.

>Let Duck, Cheetah, Doge, and Neko move forward to give chase as the "faster" tanks while the rest of the team advances more cautiously with Mallard and Shark visible as the reason they're moving slowly
>>
>>4366589
>>4366630
+1

Both these plans were so appealing though lets just make it a good one
>>
>>4366589
>>4366633
Supporting
>>
>>4366589
Ok, so it's

> Blocking team wait as long as possible
> Wait till we have the rear/flank is occupied
> Split between fast 'reckless' tanks and slower ones.

>Roll 15d20 Bo3

We'll handle shooting separately.
>>
Rolled 3, 19, 1, 14, 1, 16, 8, 15, 12, 3, 18, 15, 7, 14, 6 = 152 (15d20)

>>4366652
>>
>>4366652
Hold fire all, we got another vote >>4366651. I'll wait for a tie-breaker/alternative we agree on.
>>
Rolled 2, 9, 9, 1, 20, 9, 1, 17, 11, 20, 12, 5, 17, 11, 17 = 161 (15d20)

>>4366652
>>
>>4366656
It's fine, we'll go with the other option
>>
>>4366656
I'll accept these rolls
>>4366653
>>4366657

I just want a consensus on the two plans.
>>
>>4366664
Sure, feel free to continue rolling then.
>>
Rolled 1, 18, 15, 9, 13, 3, 3, 18, 17, 15, 14, 7, 12, 10, 15 = 170 (15d20)

>>4366652
>>
Rolled 12, 4, 3, 7, 3, 8, 15, 17, 6, 10, 10, 2, 3, 10, 8 = 118 (15d20)

>>4366665

Pravda 1

>>4366657
You may reroll your 20s. Open after 10 minutes.
>>
Rolled 2, 10, 13, 2, 20, 14, 1, 6, 3, 20, 14, 4, 11, 11, 8 = 139 (15d20)

>>4366672
Pravda 2
>>
Rolled 1, 15, 3, 11, 4, 16, 20, 7, 9, 9, 12, 2, 11, 2, 14 = 136 (15d20)

>>4366676
Pravda 3
>>
Rolled 16, 6, 5 = 27 (3d20)

>>4366676
>>4366677

Rerolling Pravda's 20s.

They have 30
>>
>>4366657
Rerolls for the two 20s here are open.
>>
Rolled 17, 8 = 25 (2d20)

>>4366672
>>
>>4366686
I need 1d20 if someone would like to reroll Cheetah's failure.
>>
Rolled 15 (1d20)

>>4366686
>>
>>4366695

Counter Flank Team
Werewolf – 1 crit
Hippo – 9
(Hell)Hound – 1 crit

Blocking Team
Rabbit 1
Mallard 1
Leopon 3

Main force
Anglerfish 1 crit
Cheetah 15 - fail
Ocelot 11
Duck 3
Shark 12
Anteater 5
Neko 7
Doge 10
Turtle 6


T-34-85(1) 1 crit
T-34-85(2) 4
T-34-85(3) 3
T-34-85(4) 2
T-34-85(5) 3
T-34-76(1) 8
T-34-76(2) 1 crit
T-34-76(3) 6
T-34-76(4) 3
T-34-76(5) 5
T-44 10
ISU-152(1) 2
ISU-152(2) 3
IS-2 2
KV-2 8

Coming shortly is the map, movement order and shooting options/rolls.
>>
~~testing something quick~~
>>
File: map (22).jpg (928 KB, 2003x1434)
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>>4366700

Coming shortly is the map, movement order and shooting options/rolls.

Shooting order
Erika

Werewolf 1
Rabbit 1
Mallard 1
Anglerfish 1 crit
T-34-85(1) 1 crit
T-34-76(2) 1 crit

T-34-85(4) 2
ISU-152(1) 2
IS-2 2

Leopon 3
Duck 3
T-34-85(3) 3
T-34-85(5) 3
T-34-76(4) 3
ISU-152(2) 3

T-34-85(2) 4

Anteater 5
T-34-76(5) 5

Turtle 6
T-34-76(3) 6

Neko 7

T-34-76(1) 8
KV-2 8

Hippo – 9

Doge 10
T-44 10

Ocelot 11

Shark 12

Cheetah 15 – fail

All tanks in red can’t shoot. Each block happens at the same time.

Now,

Blocking team (Hippo, WW, Erika)
> Engage now (use any skills?)
> Wait until they go past
> Write-in

Main force 1 (Anglerfish, ocelot, Shark)
>Fire on the T-44
> Hold fire
> Write-in

Main force 2 (Neko, doge, duck)
> Fire on the retreating T-34s
> Write-in

(This is the last post as I have work tomorrow. Thanks for playing. I think this has genuinely been my favourite session to date.)

Small formatting error with last one
>>
>>4366744
Why do a few tanks have crit but can't move?
>>
>>4366759
they can't shoot. Even with crit movement, they're too far.
>>
>>4366763
Ahh ok
>>
>>4366763
Why is there a Golden T-34?
>>
>>4366766
flag tank
>>
>>4366771
... Can Main force 2 shoot it?
>>
>>4366772
it's both moving away at top speed, and blocked by the other t34s making it unlikely at best.
>>
>>4366744
Blocking Team (Hippo, WW, Erika)
> Engage right after the main force 1 attacks
Volley fire the trailing T-34-85, cut off their retreat and let their momentum carry themselves closer to the main force.

Main force 1 (Anglerfish, ocelot, Shark)
>Fire on the T-44
Anglerfish use bouquet with Ocelot and Shark

Main force 2 (Neko, doge, duck)
> Fire on the retreating T-34s
Use volley fire on the closest target.

Lets get a guaranteed numerical advantage through focus fire.
>>
>>4367251
+1
>>
>>436674
>>4367251
+1

Lets not forget to check the skills our Tank Cmdr's have so make sure to check'em through the encounter.
>>
>>4366744

Ok, we're going with
>>4367251

I need
> 9d20 Bo3
For accuracy. There will be 2 volleys and Anglerfish will use Bouquet.

As a reminder, all skills are here:
>https://pastebin.com/u/RafaelQM1

I'll take the rolls now, and return at 9 PM BST to continue.
>>
Rolled 11, 6, 16, 8, 11, 20, 12, 9, 2 = 95 (9d20)

>>4368001
>>
Feel free to reroll any 20s
>>
Rolled 12, 8, 10, 2, 5, 7, 1, 2, 20 = 67 (9d20)

>>4368001
>>
Rolled 19, 8, 2, 17, 9, 10, 12, 14, 17 = 108 (9d20)

>>4368001
>>
Rolled 3 (1d20)

>>4368009
>>4368015
1 rerolling that 20
>>
Rolled 3 (1d20)

>>4368015
>>4368023

Guess I'll reroll that 20.
>>
Rolled 12, 14, 16, 18, 13, 12, 12, 2, 5, 11, 9, 9 = 133 (12d20)

>>4368001

Ok, rolling for Pravda. Let's go.
>>
Rolled 3, 9, 1 = 13 (3d20)

>>4368183

Shooting rolls

Blocking team volley – 11,6,2 – best is 2 – pass

Main force 1 – 2, 5, 3
Ocelot – dc 5 + 2 – pass
Anglerfish – bouquet – pass
Shark – dc 5 – pass

Main force 2 – 1,2,2 – volley – crit pass

Pravda
12, 14, 16, - T-34-76(2) – dc 5 - fail
18, 13, 12 – T-34-76(4) – dc 5 - fail
12, 2, 5 – T-34-76(5) – dc 5 – success
11, 9, 9 – T-34-76(3) – dc 5 – fail

Rerolling for Pravda. They have 27 left
>>
>>4368199
>12, 14, 16, - T-34-76(2) – dc 5 - fail
is now a pass

> 11, 9, 9 – T-34-76(3) – dc 5 – fail
is now a pass
>>
>>4368203

Actions that happen.
Erika fire/hit/pen
Werewolf fire/hit/pen - T-34-85(5) knocked out
Anglerfish fire/hit/no pen
T-34-76(2) - fire/hit/pen - duck on 1 hp
Duck fire/hit/pen - T-34-76(2) knocked out
T-34-76(4) - fire/miss
T-34-76(5) - fire/hit/pen duck knocked out
T-34-76(3) - fire/hit/no pen neko
Neko fire/hit/pen T-34-76(4) knocked out
Hippo fire/hit/pen T-34-85(4) knocked out
Doge fire/hit/pen T-34-76(3) knocked out
Ocelot fire/hit/pen - T44 on 1hp
Shark fire/hit/no pen - T44

So to conclude.
Pravda casualties
>2xt34-85
>3xt-34-76
>T-44 on 1hp

Ōoarai casualties.
>Duck knocked out.

A good trade if I say so myself.
>>
>>4368230
Pretty nice ideed, had we used Ducks skills we would be even better off. But this is a great trade deal in history of trade deals.
>>
>>4368267
Ignore this post, I can't delete it and the formatting is messed.
>>
File: map (25).jpg (787 KB, 1660x1187)
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>>4368230

A lot of things happen in a very short amount of time.

“Fritz! We’re hitting the head of the flanking force!” Miho shouts into the radio. Your eyes swivel to the T-44 at the front of the convoy and you instantly make a decision.

“Hippo! Hound! Ruby! T-34-76 at the end of the convoy! Fire at will!” Your guns swivel round (and Hippo’s tank) and seconds later, Erika opens fire. You watch the shot streak towards the T-34 and hit. Ruby’s shot follows seconds later. It flies through the air hitting just after Erika’s the tank popping a white flag.

“Kill steal!” Erika cries over the radio. You ignore it in favour of watching Hippo’s shot, It takes a minute but it flies true nailing another T-34.

“Scratch one Mackensen.” Erwin says smoothly from next to you. Leo acknowledges it for you as you focus on the reports coming in from the rest of Ōoarai.

Duck, Neko and Doge team engaged the fleeing T-34-76s and tore throught then, knocking three out. Though not before Duck team got knocked out. Amusingly, the Jumbos are impervious to the 76 millimetre they carry, bouncing them with impunity.

You watch as Anglerfish team and the rest of the main force that’s in position open up on the T-44. Most of the shots bounce or shatter, but one from Ocelot team leaves a nasty mark.

As you’re mentally gloating regarding the successful ambush, Monika’s sultry voice fills your ear.

“Commanders~” She coos. “We’re found the missing big guns.” She gives you the locations which you quickly note down.

Movement orders

Counter-Flank team
> Stay where you are and attempt to destroy the flanking force
> Push through the flank attempt to assist with the big guns [light blue arrow]
> Write-in

Blocking force
> Continue moving to pincer the flanking force [yellow arrow]
> Put their heavy armour between themselves and the heavy tanks/tank destroyers [orange arrow]
> Write-in

Main force 1
> Turn to destroy the flanking force[blue arrow]
> Push the flag tank and the heavy tanks [red arrow]
> Write-in

Main force 2
> Continue to chase the flag tank [green arrow]
> Pull out of range of the big guns
> Write-in

Werewolf
> Do what the counter-flank team does
> What’s a 1.1km shot to a gunner like Ruby? Destroy one of the ISU-152s [Lance of Longinus]
> Write-in

(Please list any skills you want to use. Given the extraordinary range you will have to roll a 1d20 with no rerolls. DC 9 If you hit then for all subsequent LoL shots you won’t have to for up to 1km)
>>
>>4368272
Counter-Flank team
> Stay where you are and attempt to destroy the flanking force

Blocking force
> Continue moving to pincer the flanking force [yellow arrow]

Main force 1
> Turn to destroy the flanking force[blue arrow]

Main force 2
> Pull out of range of the big guns and join main force 1

Werewolf
> What’s a 1.1km shot to a gunner like Ruby? Destroy one of the ISU-152s [Lance of Longinus]

We know where everyone is, time to double down on the focus fire and wipe out their flanking force. We can then pick apart their slow and big guns at our leisure. If we pull this off, there's nothing their remaining mediums can do to help their heavy hitters without leaving the flag vulnerable.
>>
>>4368286
>>4368272
+1
>>
>>4368286
+1
Use HESH for the long range shot, it’ll increase Ruby’s DC right? By 3?
>>
>>4368272
>>4368286
Also would like to add, Cheetah team to deploy smoke grenades to obscure line of sight on the main force by the heavies and TDs
>>
>>4368286
>>4368292
>>4368300
+1
>>
>>4368272

>Roll 14d20 Bo3
For Awareness/mobility

>>4368292
Yes it will.

>>4368300
Noted.
>>
Rolled 4, 14, 14, 13, 13, 17, 20, 2, 8, 6, 10, 5, 2, 7 = 135 (14d20)

>>4368306
>>
Rolled 18, 16, 12, 1, 15, 18, 14, 14, 4, 12, 15, 17, 15, 4 = 175 (14d20)

>>4368306
>>
Rolled 19, 20, 3, 11, 19, 18, 11, 15, 10, 16, 18, 13, 14, 15 = 202 (14d20)

>>4368306
>>
Rolled 5, 2, 20, 6, 1, 19, 2, 2, 18, 18 = 93 (10d20)

>>4368306
Rolling for Pravda 1

>>4368312
You can reroll that 20.
>>
Rolled 12 (1d20)

>>4368312
>>
Rolled 17, 11, 20, 7, 3, 5, 19, 4, 11, 8 = 105 (10d20)

>>4368319
>>
Rolled 5, 9, 1, 13, 17, 19, 6, 15, 13, 14 = 112 (10d20)

>>4368324
Pravda 3
>>
>>4368308
Sorry Clark, you rolled a 20 too.

Reroll away.
>>
Rolled 9 (1d20)

>>4368335
Here you go
>>
>>4368325
Counter Flank Team
Werewolf – 4
Hippo – 12
(Hell)Hound – 3

Blocking Team
Rabbit 1
Mallard 13
Leopon 17 – fail – can be rerolled

Main force
Anglerfish 9
Cheetah 2
Ocelot 4
Duck 6
Shark 10
Anteater 5
Neko 7
Doge 2
Turtle 4

Someone can reroll leopon.

Can I have
>1d20 Bo3 for
Lance of Longinus

I'll deal with Pravda in a second.
>>
Rolled 17 (1d20)

>>4368346
>>
Rolled 1 (1d20)

>>4368346
lance
>>
Rolled 13 (1d20)

>>4368346
Grant me the sight of the eagle, the calm of the breeze, the patience of a saint and the skill to smite the foe from afar.
>>
File: Great job.gif (956 KB, 320x240)
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956 KB GIF
Rolled 2 (1d20)

>>4368346
>>4368349
Nice
>>
>>4368351
Or grant all of that stuff to >>4368349
That works just as well.
>>
Rolled 6 (1d20)

>>4368346
>>
>>4368346
>>4368352

Was rolling for Leopon btw
>>
File: funtimes.jpg (33 KB, 579x426)
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>>4368349
>Looks at rolls
>Sees 1
>Looks at secret crit table

You get a free shot if you want it. 1d20 Bo1, any target in range (The T-34-85s). Down to GRg0Mn6s to roll.

Crit fail won't do anything.

Anyways, doing Pravda maths.
>>
Rolled 9 (1d20)

>>4368364
Let's make it the one closest to us.
>>
File: Spoiler Image (151 KB, 1242x1495)
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>>4368364

T-34-85(1) 5
T-34-85(2) 2
T-34-85(3) 11
T-34-76(1) 6
T-34-76(5) 1
T-44 5
ISU-152(1) 2
ISU-152(2) 2
IS-2 11
KV-2 8

Coming shortly is the map, shooting order and shooting options

>>4368371
Looks like Ruby is currently the most famous schoolgirl in Japan
>>
File: map (27).jpg (547 KB, 1355x970)
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>>4368382

There’s a flurry of movement.

“Doge! Neko! Pull back!” Miho shouts. They do as ordered, turning around and hightailing it for the rest of the force.

“Vice-Commander! Platoon Commander! We’re moving to assist you!” Azusa shouts into the radio.

“Got it Azusa.” You reply. “Leo, Counter team!” He promptly switches you over. “Hold fast! The rest of the team is on the way!” You shout. Through the trees, you see Anglerfish and the other teams rapidly closing. Your turret starts to turn.
Grant me the sight of an eagle.” You hear Ruby mutter as it turns.

“What’s up Ruby?” You ask confused.

The calm of the breeze.” You see Werewolf’s gun elevate, far higher than usual and finally clock.

“Axel! High power range-finder!” You order. He promptly turns it on and you begin feeding Ruby range adjustments.

the patience of a saint.” Werewolf’s turret stops moving on the motor, fine hand-tuning the only movement left.

And the skill to smite the foe from. Afar.” Ruby finishes her prayer in a whisper and the shot flies. It’s a good four seconds before you find out what happened.

“Holy shit! Something just took out an ISU! Like an act of God!” You hear from a very excitable Mikan.

“Act of god indeed…” You mutter, looking down at Ruby who gives a small professional smile.

“Axel give me another.” She says sweetly. He complies and you watch with no small amount of awe as she deletes a fleeing T-34-85

Shooting order
Erika 3 [Precog]

Rabbit 1
T-34-76(5) 1

Leopon 2
T-34-85(2) 2
Cheetah 2
ISU-152(1) 2
Doge 2
ISU-152 (1) 2
ISU-152(2) 2

Werewolf – 4
Ocelot 4
Turtle 4

T-34-85(1) 5
Anteater 5
T-44 5

Shark 6
T-34-76(1) 6

Neko 7

KV-2 8

Anglerfish 9

T-34-85(3) 11
IS-2 11

Hippo – 12

Mallard 13

> Any new orders?
If not, all teams will attempt to destroy the flank force. The tanks to the south will be impacted by Cheetah’s smokescreen.

Anyway,
> Roll 14d20 Bo3
For accuracy.
>>
Rolled 6, 3, 4, 8, 17, 5, 17, 14, 7, 14, 18, 5, 18, 17 = 153 (14d20)

>>4368431
>>
Rolled 12, 5, 1, 4, 2, 11, 5, 17, 10, 2, 4, 18, 18, 17 = 126 (14d20)

>>4368431
>>
Rolled 17, 3, 8, 19, 13, 3, 18, 7, 20, 7, 13, 3, 17, 1 = 149 (14d20)

>>4368431
>>
Rolled 13, 18, 17, 15, 12, 11 = 86 (6d20)

>>4368431
Pravda 1
>>
Rolled 7, 5, 4, 3, 10, 13 = 42 (6d20)

>>4368451
2
>>
>>4368452
Pravda 3
>>
Rolled 14, 3, 8, 16, 8, 19 = 68 (6d20)

>>4368453
I should have only asked for 10d10 but eh. I'll replace any crit fails with the lowest from the remaining.

Let's see how this goes.
>>
Rolled 1 (1d4)

>>4368455
rolling for blyat gun splash dmg.
>>
File: NonnaKat.png (356 KB, 650x900)
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>>4368455

Actions.
Erika – 6 – fire/hit/pen – T-34-85(3) on 1hp
Rabbit – 3 – fire/hit/pen – T-34-85(3) knocked out
Leopon – 1 – fire/hit/pen – T-44 knocked out
T-34-85 – 7 – fire/hit/pen – Shark team knocked out
Cheetah – 4 – fire/hit/no pen T-34-85
ISU-152(1) – 3 fire/hit/pen – cheetah knocked out
Werewolf – Already fired
Ocelot – 4 – fire/hit/no pen – T-34-85 – no damage
KV-2 – fire/no hit/splash dmg – roll 1d4 for module damage (Anglerfish) – suspension disabled
Anglerfish – 2 – fire/hit/pen – T-34-85(2) takes 1 hp of dmg
IS-2 – fire/miss
Hippo – 5 – fire/hit/pen – T-34-85 destroyed
Mallard – no targets in range

Result

Pravda
> 2x T-34-85 destroyed
> 1xT-44 destroyed

Ōoarai
> Shark team destroyed
> Cheetah team destroyed
> Anglerfish team 1HP/immobilised.

Closer than last time, but you came off far better.

Writing now.
>>
File: map (28).jpg (665 KB, 1520x1087)
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>>4368488

Erika fires the first shot.

You watch it spin through the air straight into a T-34-85. Rabbit team capitalises on that, unloading their 105mm monster at the same tank. You cringe inwardly as you watch the shell hit the lower glacis and explode with such force the tank is flipped. You idly listen as Erika berates ‘Sawa-chan’ for kill stealing and watch the rest of the fireworks.

Leopon takes a shot with their mighty eighty-eight and destroys the T-44 which performed underwhelmingly for such a deadly machine. The sole surviving T-34-85 returns fire, managing to knock out the thinly armoured Shark team. Cheetah returns fire after dropping their smoke but barely manage to scratch the paint. They do manage to attract the ISU’s fire though.

You watch with bated breath as the massive shell lumbers through the air and slams into the light tank. It goes flying. Spinning through the air several times before landing on its side.

“Cheetah team! Status!?” Miho shouts over the radio.

“We’re all in one piece… more or less.” Comes the reply from the cooking club. That’s good enough for you, and you refocus on the battle.

Ocelot team fires and hits the T-34-85. While it does damage, it doesn’t immobilise the tank. The KV-2 and the IS-2 blindfire through the smoke. The massive shells groan through the air, the IS-2’s goes wide, vaporising some snow as does the KV-2s. But the shrapnel thrown up by it manages to jam itself into Anglerfish’s tracks. Not good.

Hana doesn’t seem to mind, ignoring the inconvenience and nailing the remaining T-34-85. Hippo’s shot screams forth a second later confirming the kill.

“Anglerfish, how’s the track?” You ask over the radio. You a small fluffy blob jump out. A minute later you get a reply.

“We can fix it, but it’ll take time!” Saori chirps in your ear. “We’ll be out of action until then.”

“Understood.” You reply before switching to the Ōoarai general frequency. “All tanks, Anglerfish is temporarily out of action, so I’m in charge while they fix their tank.”

Main force
> Advance on the enemy heavies
> Go evasive
> Write-in

Blocking force
> Move forward to shield the lighter tanks
> Move further out of range
> Write-in

Counter-Flank team
> Re-join main force
> Head south to try flank the heavies
> Write-in

Werewolf
>Go with the counter flank team
> Head south alone using overdrive
> Head to the flankers and find Katyusha to gloat ask for a surrender
> Write-in
>>
>>4368538
Main force
> Advance on the enemy heavies

Blocking force
> Move forward to shield the lighter tanks
>-Leoponn can use EPS to move further

Counter-Flank team
> Head south to try flank the heavies

Werewolf
>Go with the counter flank team

Everyone who has Gun Stabilization should use it to Auto-Succeed.
>>
>>4368538

>Main force : Prioritize killing the ISU and the KV, they're reloading.

>Blocking Force : Engage the IS-2 and either pin it or kill it.

>Counter-Flank Team : Move to flank the Heavies.

>Werewolf : Move with the Counter-Flank Team

>Special : Flag Tank and Anteater move to north of current Counter-Flank team and stay behind the forest and avoid detection.
>>
>>4368538
Main force
> form up behind the heaviest armored tanks and advance on the enemy heavies

Blocking force
> Move forward to shield the lighter tanks, have Neko and Doge join the frontal assault

Counter-Flank team
> Re-join main force

Werewolf
> Head south alone using overdrive

>Flag tank and Anteater move opposite the direction of the enemy force

Now is the time to capitalize on our superior numbers and their slow reload. Don't give them time to think. It's time to blitzkrieg.
>>
>>4368538
Everyone who has Gun Stabilization should use it
Everyone who has High-Velocity armour piercing or Suped-up high explosive ammunition should use it.
Werewolf should use MG 131, Overdrive, Gunslinger, and HE shells if he can shoot 2 or more tanks.
>>
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>>4368552
+1, with tanks using gun stabilization where available. Also have Anteater use Bulwark as necessary to protect the flag.
>>
>>4368563
>>4368565
Also want to support these as well.
>>
Sorry all, OP died due to sleep.

I'll be back in a couple of hours to call for roll as the like.

sorry about that.
>>
>>4368888
Actually, since >>4368552 has another vote, you can roll.
>roll 12d20 bo3

Feel free to reroll any 20s. They’ll still come from Miho’s bank

I’ll do the Maths and Pravda’s few rolls once I’ve woken up properly.
>>
Rolled 9, 5, 8, 17, 1, 19, 1, 2, 9, 4, 6, 4 = 85 (12d20)

>>4368904
>>
Rolled 17, 7, 15, 10, 6, 3, 20, 7, 15, 15, 11, 8 = 134 (12d20)

>>4368904
>>
Rolled 9 (1d20)

>>4368913
>>
Rolled 5, 10, 18, 10, 3, 20, 12, 16, 20, 17, 20, 18 = 169 (12d20)

>>4368904
>>
Rolled 6 (1d20)

>>4368921
>>
Rolled 14, 8, 15, 5, 14 = 56 (5d20)

>>4368904
Pravda 1
>>4368921
There are a couple more 20s here, but it's up to you given Miho has 8 left in her bank.
>>
Rolled 17, 9, 20, 12, 14 = 72 (5d20)

>>4368930
Pravda 2
>>
Rolled 13, 14, 4, 9, 20 = 60 (5d20)

>>4368931
Pravda 3
>>
Rolled 11, 2 = 13 (2d20)

>>4368931
>>4368932
Rerolling. Pravda has 25
>>
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>>4368934

Counter Flank Team
Werewolf – 5
Hippo – 5
(Hell)Hound – 8

Blocking Team
Rabbit 10
Mallard 1
Leopon 3

Main force
Anglerfish 1
Cheetah 2
Ocelot 9
Shark 4
Anteater 20(4) - fail
Neko 4
Doge 20(6) - fail
Turtle 4

T-34-76(1) 13
T-34-76(5) 8
ISU-152(1) 4
IS-2 5
KV-2 2

You get a chorus of affirmatives, but you ignore them for now, focusing on the situation.

“All tanks!” You call. “Advance on the heavy tanks! We can take them out while they’re reloading! I want Sawa platoon to focus on the IS-2 and the rest of you to assist in killing it. Counter-flank team! Let’s advance south!” You get a chorus of affirmatives, as Ōoarai tanks start advancing but once again, they go ignored.

“Turtle! Anteater! Your jobs are done, pull back north of the forest!” You order.

“Special treatment Commander?” Anzu drawls but they comply nonetheless, reducing the risk your flag tank is at to near zero.

You rumble forth past the wrecks of the T-34-85s. You also see Katyusha climbing out of one to your infinite satisfaction.

“Werewolf, Neko.” Comes Amake’s voice. “We have a shot at the flag tank.”

“Werewolf, Anglerfish.” Miho calls in. “We also have a shot.”

“You want command back Anglerfish?” You ask.

“Miho says once we’re up to speed!” Saori replies to you.

> Take the shots (DC 4)
> Focus on destroying everything else first
> Write-in

(Anglerfish will retake command after the team shoots which is the next set of votes.)
>>
Rolled 2, 17 = 19 (2d20)

>>4368930
> but it's up to you given Miho has 8 left in her bank.
So can other people reroll his shit?
>>
>>4368972
Oops, bad English. Sorry.

I meant you as in anons, not just that particular anon. So yes and I'll take those.
>>
>>4368972
(These rolls mean Doge team also has a shot.)
>>
>>4368970
Doge Neko and Anglerfish all have shots and Bouquet has another use.

>Use bouquet and finish it.
>>
>>4368980
So can Anglerfish take 3 shots with Fanatical loader knocking out the others tanks as well so we can get some more cash?
>>
>>4368983
Yup, only the first shot will be bouquet though.
>>
>>4368970
> Focus on destroying everything else first
Need the credits, also gives our team more combat experience, they'll need to perform like this in the near future as well.
>>
>>4368970
>Focus on destroying everything else first
Have Anglerfish use Fanatical loader 3 shots
>>
>>4368970
Ok,
>9d20 B03
For accuracy. This includes Fanatical loader.

I'll write the update in a couple hours
>>
Rolled 19, 3, 16, 5, 7, 3, 18, 12, 2 = 85 (9d20)

>>4369014
>>
Rolled 10, 8, 15, 9, 7, 7, 10, 17, 2 = 85 (9d20)

>>4369014
>>
Rolled 9, 2, 16, 15, 4, 9, 5, 10, 8 = 78 (9d20)

>>4369014
>>
9, 2, 15, 5, 4, 3, 5, 10, 2
>>
Rolled 11, 12, 14, 11, 18, 13 = 79 (6d20)

>>4369014

Rolling to see if the T-34s can do anything. Literally irrelevant unless they crit.

>>4369149
Thank you for the gold rolls kind stranger.
>>
>>4369155

> Focus on destroying everything else first

Blocking Team
Rabbit 9 9 dc 5 + 3 = 8 = fail
Mallard 1 2 dc 5 = success kv-2 on 1 hp
Leopon 3 15 dc 5 + 2 + 2 = 9 = fail

Main force
Anglerfish 1 5 dc 5 + 2 = 7 = success – kv-2 eliminated
4 Dc 5 + 2 = 7 = success = IS-2 eliminated [flank shot]
3 dc 5 + 2 = 7 = success = ISU eliminated [flank shot]
Ocelot 5 = success = T-34-76 eliminated
Neko 4 10 dc 5 + 2 = 7 = fail
Doge 6 2 dc 5 + 2 = 7 = success = flag tank eliminated

Final tally
> All 15 Pravda tanks eliminated
> 3 Ōoarai tanks eliminated

Rewardz
5x2 XP for all tanks
130 Credits from not!USA for humiliating Pravda

>Roll 2d20 Bo3 for reward credits
> Ōoarai is first die and has +50
> Werewolf is second die and has +10
Will take highest

Well done, writing it up now.
>>
Rolled 12, 13 = 25 (2d20)

>>4369166
>>
Rolled 3, 4 = 7 (2d20)

>>4369166
>>
Rolled 7, 10 = 17 (2d20)

>>4369166
>130 Credits from not!USA for humiliating Pravda
Nice. USA for the won. More money than the other shit.
>>
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>>4369166

> Focus on destroying everything else first

“Negative, focus on all other tanks first.” You order back.

“Are you sure Fritz?” Comes Miho’s return.

“Trust me on this Miho.” You reply. She’s silent for a moment but eventually replies.

“All tanks! Begin firing!” She orders. The blocking team fires first.

You watch from among a field of knocked out T-34-85s as your heavy tanks fire. Rabbit and Leopon’s shots go wide, exploding in the snow around the enemy heavy tanks. Mallard’s strikes home. The 47 millimetre round pinging against the KV-2 followed closely by a far more devastating 75 millimetre shell. Then its Anglerfish’s turn.

BANG

Hana fires once, finishing off the KV-2 that Mallard softened.

BANG

Hana fires twice, slotting a shell neatly between the IS-2’s suspension and into the weak armour beneath

BANG

Hana fires thrice, hitting the remaining ISU in the side of the fighting compartment stopping its desperate retreat.

“She’s so friggin hot.” You hear Ruby mutter. The laughs from Max and Leo that follow tell you she accidentally said it over the intercom.

The rest is merely a formality. Yourself and the counter-flank team rumble to a halt amid the T-34-85s and watch. Ocelot neatly eliminates the last remaining non-flag T-34-85, and Doge team calmly moves forward, unaffected by the flag tank’s return fire and neatly slots a round into the front plate.

It’s over, you’ve won.

> Find Katyusha and thank her for the match
> Find Yuzu, get lap pillows.
> Join Erika in screaming like a mad man
> Go say hello to the other schools you know ae watching.
> Write-in

No map because my map maker stopped fuckin working
>>
>>4369278
>Find Katyusha and thank her for the match
Money Printer goes Brrrrrrrr
>>
>>4369278
>Join Erika in screaming like a mad man
>>
>>4369278
> Find Katyusha and thank her for the match
> Go say hello to the other schools you know are watching.
>invite everyone to post match bbq
>>
>>4369290
Changing my vote to this
>>
>>4369278
>>4369290
Yeah, this.
>>
Good stuff all, we’ll continue this at the normal time this evening about 8-9 BST. I’ll try not to fall asleep this time.
>>
>>4369290
+1
>>
>>4369278
>>4369290
This
>>
>>4369290
Sounds good. Also, sorry for not rerolling that other 20, I was bout to go to bed at that point and didn't even see the second 20
>>
Rolled 69, 96, 46, 85, 81 = 377 (5d100)

Just want to do get some rolls done before we begin in a couple of hours.

> Roll 1d100 Bo4 to counter MEXT fuckery

(Your rolls come from the Prez, Student Council, The principal. MEXT's comes from Tsuji and his allies.)
>>
Rolled 75 (1d100)

>>4369869
>>
Rolled 94 (1d100)

>>4369869
>>
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The map for those who care.
>>
Rolled 89 (1d100)

>>4369869
>>
I'm back. Updates will be a little sporadic to start.

Can I just ask what y'all thought of the combat system change? I've tried to make it a bit easier to follow but I don't know if it is.
>>
>>4370031
I was slightly confused at first but thanks to it it's true that in my case I can follow the action a bit easier. One thing I wanted to ask is if you think that it's a bit of a cheesy tactic to aim & focus at the enemy tank we know is next in the initiative order? It might be different here since some tanks IRL could be numbered 1-2-3-etc... on their paintjob thus making them easier to target. Anyway, I like the system change even if it takes a bit more time to process for you (Hope it doesn't give you too much trouble).
>>
Rolled 4 (1d100)

>>4369869
>>
>>4369869
Someone can roll this last 1d100, I’m going to start writing.

>>4370045
I think it would be a bit cheesy, hence I don’t put the numbers on the map I give y’all. It’s definitely longer, but it means things aren’t so confusing got me as well and this fight was probably my favourite so far so we’ll roll with it.

Anyways
>writing
>>
>>4370053
>>4370050
Nvm, got the last roll.
>>
>>4370053
Definitely a bit easier to follow, usually I would just roll when asked and wait to read it when the story was posted. Much easier to keep track of now.
>>
>>4370053
> Rolled 4 - MEXT plot foiled


> Find Katyusha and thank her for the match

You survey the knocked out T-34-85s. Among the Russian themed schoolgirls you spot a very familiar one.

“Max, move us to the head of the T-34 convoy please.” You ask.

“Sure.” Werewolf’s engine keens slightly as you move forward slowly. As you do, you buzz Anzu.

“Prez, what’d you say we invite everyone to a barbecue?” You ask.

“What are we, Anzio?” She counters. “It’d be a lot of work and pretty expensive to barbecue for everyone.” You smirk at that.

“Don’t worry about Money Prez. I’ll handle the cooking too.”

“For over 100 people?” She asks skeptically and sighs dramatically. “I suppose I’ll help you out.”

“Cheers Prez.” You reply.

You’re soon at the head of the convoy where Nonna and Katyusha are climbing out if their tanks. Katyusha sees you and her eyes immediately narrow.

“Hermann.”

“Katyusha.” You hold her gaze with a pleasant smile. It takes a minute but eventually she sighs.

“Nonna.” The sub-commander immediately puts Katyusha down. She walks over to you and holds out a hand. “Congratulations, yourself and Commander Nishizumi bested Drifting Snow Katyusha in the snow.” She looks around. “Quite handily too.”

“And thank you for the match.” You reply as you lean down to shake the hand. “You all interested in a barbecue?”

“Eh?” Katyusha looks confused an looks to Nonna and a blonde girl behind her who just nod. “Very well, we’ll accept your invitation. Now if you excuse me, I must speak to your superior.” Katyusha turns to address the arriving Miho. Her Sub-commander and the blonde nod and smile at you respectively and leave with their commander.

You leave and return to your tank. Ruby has vacated the tank in favour of seeing Hana but she’s not necessary for what you’re doing next. She’s also earned it.

You arrive at the spectator stands a few minutes later. You can see several if your ex-rivals there. You also see a very stormy looking Shiho and a dangerously neutral Maho.

> Go see invite everyone you can find (Darj,Kay,Maho & co.)
> Maybe not Maho while Shiho is around
> write-in
>>
>>4370168
>> Go see invite everyone you can find (Darj,Kay,Maho & co.)
With Maho, do it via text, ask her if it would be a good idea for her to come.
>>
>>4370168
> Go see invite everyone you can find (Darj,Kay,Maho & co.)
>>
>>4370184
>>4370168
+1 for Maho via text
>>
>>4370168
Writing.
>>
>>4370218

> Go see invite everyone you can find (Darj,Kay,Maho & co.)
>text Maho

“Kill it Max.” You say. Max cuts the engine. You pull yourself out of the Cupola and look around. The first thing you notice is the crowd in the distance, hundreds of spectators from Ōoarai, other schools and the public. Quite a lot of them look very happy with the win. You ignore them for now and walk towards a hill which gives a commanding view of the battlefield.

“And so Ōoarai conquered.” Darjeeling says as you approach. She sets down her tea cup and smiles at you.

“We did.” You reply. “You fancy a barbecue?” She blinks owlishly at you before her smile returns.

“That sounds grand, what do you say Pekoe? Assam?” She asks her companions.

“Sounds like a refreshing chance of pace ma’am.” Peko says.

“I have no complaints Miss Darjeeling.” Assam replies with a small smile.

“Looks like the matter is settled then.” Darjeeling says turning back to you. “I shall even try and get Rosehip for young miss Hermann.”

“Thank you Darjeeling.” You nod.

“Behind you.” She replies.

“Wha-“ You don’t get a chance to expand as you’re bowled over.

“You won!” Crows Layla straddling your back.

“You’re on my back.” You mutter.

“Hay! You okay!?” Another familiar voice calls.

“I was until your sister landed on me.” You reply. “If you don’t get off me you’re uninvited from the barbecue.”

“Barbecue!” Kay plucks her sister off your back. “Throwing a party! How Saunders of you!”

“Quite...” You mutter as you pick yourself up out the snow. “Either way, Ōoarai’s carrier. This afternoon.”

“You got it!” She winks and gives you a thumbs up.

After dealing with the easy invitees, you move onto the hardest one.

You see Maho quite clearly given her mother is making an uninhabitable zone around them. Given the displeasure on her face, you understand why.

You decide to text her. Seconds later Maho looks up and scans the horizon till she sees you and smiles.

[i]Will need danger-close extraction. Don’t risk yourself for me. Have fun.[/i]

> Well... this is why you have a helicopter
> best not to attract Instructor Nishizumi’s displeasure
> write-in
>>
>>4370322
> Well... this is why you have a helicopter
>>
>>4370322
>> Well... this is why you have a helicopter
>>
>>4370322
> Well... this is why you have a helicopter
>>
>>4370322
Writing.
>>
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>>4370396

https://youtu.be/GGU1P6lBW6Q

> Well... this is why you have a helicopter

It doesn’t even take a minute for you to decide. Instructor Nishizumi may be an ally, but Maho’s a friend. You’ll deal with the consequences as they come. You type only one word to Maho.

Bet

She looks up at you confused, but you’re already moving.

“Max!” You shout as you run to Werewolf. “Take Werewolf back, I’ll be hitching a lift.”

“Commander privileges huh? Sure thing.” He hops back into his hatch and closes it. Moments later, Werewolf rumbles to life and begins trekking towards the rest of the Ōoarai team. As that happens, you pull out your phone and call one of the pilots.

“You girls free?”

“Sure are, good win by the way.”

“Thank you, how quick can you be here?”

“Five minutes.”

“Be here.”

“You got it.” You close the phone and nod at Maho. She nods back. Five minutes later, Ōoarai’s Huey thumps into view. As it approaches, you look at Maho who’s managed to separate herself from Shiho. She steels herself and walks towards you.

The helicopter circles a moment, Wagner's Ride of the Valkyries blaring from the speakers, before it touches down next to you. The co-pilot jumps out of her seat to open the door.

“One more is coming!” You shout as you climb in. She nods and returns to her seat. You turn back to the outside and see Maho approaching. She doesn’t stop to greet you, instead, jumping in the helicopter beside you. As soon as she’s in the helo takes off. You shut the door and look at Maho. She looks back at you.

“I just got myself in a lot of trouble.”

> “Somethings are worth getting in trouble for.”
> “Call it a kidnapping instead of rescue and you’ll be fine.”
> “Live fast; die young; leave a pretty corpse.”
> Write-in
>>
>>4370434
>> “Call it a kidnapping instead of rescue and you’ll be fine.”
>>
>>4370451
+1
>>
>>4370434
Writing.
>>
>>4370475
When will student council find out about the credits the school got for winning against Russia?
>>
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>>4370475

> “Call it a kidnapping instead of rescue and you’ll be fine.”

“And get you in trouble?” She asks drily. “Thank you for the offer, but I’d rather Mother not execute one of my friends.”

“Eh, she likes me. I reckon I’ll be crippled at best.” You shrug. That doesn’t seem to give Maho much confidence, but she accepts it nonetheless and leans back against her seat. Five minutes later, you’re back at Ōoarai, far in advance of anyone else from the Tankery team. Given how many mouths you have to feed, you immediately get started. Acquiring a lot of coal from the storage area, you begin the slow process of heating the grill. Thankfully, you warned Anzu who in turn warned catering so at the very least you won’t have to worry about that.

As you’re putting the first pieces of meat on the grill with the assistance of catering, your teammates start to arrive.

“Maho!” You look at your team and see Miho approaching. “What are you doing here?”

“Fritz invited me to this barbecue.” She explains.

“And mother let you?” Miho asks sceptically.

“No.” Maho shakes her head. “I was kidnapped.” To her credit, it doesn’t take Miho to catch on to your meaning. The sisters disappear into the warehouse, and you continue. You continue to cook. Now, however, you have the assistance of the President as well as the cooking club, meaning you’re able to make relatively short work of the cooking. As you finish, your guests from other schools begin to arrive. Kay, the Saunders Party Division and the St. Gloriana envoy arrive first. The Osprey touches down in the forested area just outside the tank warehouses. Pravda arrives next. Somehow, they got a Hind and it lands on the other side of the warehouse, Katyusha, Nonna and the blonde girl all pile out. About ten minutes later, the rest of the Pravda contingent arrives normally through the gates.

Since you’re done with the food, you’re able to go socialise.

(Pick 2)
> Most of the Commanders are in debate about something, go find out what
> Miho and Maho are talking in hushed tones, go see if everything is alright
> Erika, Layla and Rosehip are getting along like a house on fire. Run damage control on said fire
> Orange Pekoe and the Rabbit’s new relationship seems to be alright, but go make sure they don’t get in trouble
> Write-in

>>4370514
When they check Ōoarai's books tomorrow morning,
>>
>>4370518
>> Most of the Commanders are in debate about something, go find out what
> Miho and Maho are talking in hushed tones, go see if everything is alright

>When they check Ōoarai's books tomorrow morning
Better let Yuzu know to keep an eye on here when she does, would be the best bet to get a non-smug pic of Anzu.
>>
>>4370528
+1
>>
>>4370518
Writing.
>>
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>>4370577

> Most of the Commanders are in a debate about something, go find out what

You decide that the concentration of Commanders is currently the most interesting thing in the area. You abandon the grill to the tender mercies of the cooking club and walk over to the Commanders. Kay and Layla, Darjeeling and Katyusha and her entourage are sitting at a table in fierce debate. As they see you approaching, Katyusha’s blonde subordinate vacates a chair for you.

“Thank you.” You say as you take the seat.


Дoбpo пoжaлoвaть.” You blink at that.

“She said you’re welcome,” Nonna informs you. You nod back at the blonde who gives you a smile before stepping back.

“So,” You ask, rubbing your hands. “What are we discussing?”

“The match we just witnessed,” Darjeeling explains. “We got onto the subject of who had the most critical role in the victory, and we are unable to come to a consensus.”

“Maybe Hermann can break it!” Kay offers.

“Maybe.” You shrug non-comitally. “What are the options?”

“I think Duck and Neko team deserve the award!” Kay says. “The way they chased down those T-34s and took out the flag tank! Textbook!”

“I’m more of the opinion that Anglerfish Team is worth of MVP.” Darjeeling contributes. “The way they performed in that final offensive truly showcases the difference between the best and the rest.”

“And you Katyusha?” You ask.

“I think it’s those idiots who deployed the smokescreen! It left a pitiful light tank the only target for my guns!” She says.

“As you can see, we have many viewpoints Commander. Perhaps you can share yours given your closeness to the subject.” Darjeeling says.

Who was MYP?
> Duck and Nemo team won the match at the end
> Anglerfish team performed solidly throughout
> Cheetah team was in the right place at the right time
> It was me and I’m epic(why)
> Write-in
>>
>>4370609
> Anglerfish team performed solidly throughout
They knocked out so many of their big guns so quickly, and adapted very quickly to the changing situation.
>>
Am falling asleep, don’t think I’ll be able to do the update justice so I’ll write it up in the morn. Thanks for playing.
>>
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>>4370609
>> Anglerfish team performed solidly throughout
All have merit, but overall Anglerfish for keeping the team coordinated.
Cheetah deserves honorable mention for shielding the team with the smoke screen and making victory a sure thing
Really it was Yukari for getting the intel undetected, but they don't need to know that.
>>
>>4370609
>Anglerfish team performed solidly throughout
>>
>>4370609
> Write-in
Our victory was not due to the actions of one individual team, but due to the way in which our teams are able to work together.
>>
>>4371013
This.

And the effectiveness of our spying.
But none present needs to know that little titbit...
>>
>>4371136
>And the effectiveness of our spying.
Exactly why I am not attributing it to any one person.
>>
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>>4370609

> Anglerfish team performed solidly throughout

You’re tempted to just say Yukari and refuse to expand on it but that would probably give the game away, and you need all the help you can get against Black Forest.

“I think Anglerfish team performed pretty solidly.” You reply, nodding to Darjeeling. “Miho effectively commanded the team for most of the match and at the end, her crew proved their worth by eliminated Katyusha’s heavy guns.”

“And here I was expecting you to say yourself, Commander!” Kay laughs. “You certainly did a good job with that T1 hull though! You thinking of selling it anytime soon?”

“I’m sure the crew would love to be rid of it, but I think we need it for the finals.”

“You sure? I’ll pay what we paid for the T28~” She stage-whispers. You idly consider what Anzu would say if you brought in another 120 credits, but decide that it’s not the best use of your resources.

“Tempting, but it’s still a pass.” Kay slumps back into her chair pouting as the rest of the table has a small laugh at her expense.

“Say, where are the Nishizumis?” You ask. Kay jerks a thumb behind her.

“They’re off talking about god knows what over that a way.” She says.

“Thanks, Kay.” You say as you stand. “I’ll see you later ladies later, and thank you for the chair – uh…”

Этo Klara, кpacaвчик.” She replies, smiling at you. You see a smile ghost Nonna’s face for a second at that.

“I see, thank you, Klara.” You don’t, but you got her name so that’s good enough.

Cont.
>>
>>4371205
>Этo Klara, кpacaвчик
>This is Klara, a packer.
What did she mean by this?
>>
>>4371205
>Этo Klara, кpacaвчик
>>4371211
It translates as "cute/sweet looking"
Ref. I am a slav
>>
>>4371214
Route unlock?
>>
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>>4371211
>>4371214

I used google translate because I'm about as far as you can get from Russian, and I meant her to say "I'm Klara, cutie." basically she thinks you're hot and only Nonna knows.

>>4371215
нeт
>>
>>4371218
>нeт
For the bet, Yuzu probably would have killed her.
>>
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>>4371205

> Miho and Maho are talking in hushed tones, go see if everything is alright

You walk in the direction Kay mentioned and sure enough after a couple minutes of walking you come across the two Nishizumi sisters.

“You two alright?” You ask as you approach. “Party’s back that way you know?”

“We’re fine Fritz.” Miho says, smiling at you. “I’m just glad we won.”

“Obviously.” You reply. “It got us to the finals, right?”

“It also saved Miho from being disinherited,” Maho adds. It takes you a minute to clock.

“Wait. Instructor Nishizumi was going to?” You don’t even have to finish, Maho nodding to confirm. “She always seems so reasonable…”

“That’s because you are not a Nishizumi.” Maho explains. “You’re not held to the same standard we are.”

“This is because of last year?” You ask Miho who nods sadly. You’re about to say more, but you hear a familiar thump, thump, thump overhead. You look up and see Black Forest’s Fa 223 overhead.

“It looks like my time is up,” Maho says dramatically, though with what she’s facing you don’t think it’s too much of an exaggeration.

“Mother’s here.” Miho mutters.

> “You know, the eighty-eight was originally used as a flak gun…”
> “Stay here then Miho, I’ll go say hello.”
> “You can’t put off seeing your mother forever…”
> Write-in
>>
>>4371251
>“You can’t put off seeing your mother forever…”
>>
>>4371251
>> “You can’t put off seeing your mother forever…”
>>
>>4371251
>> “You can’t put off seeing your mother forever…”
>>
>>4371251
> “You can’t put off seeing your mother forever…”
>>
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>>4371251

> “You can’t put off seeing your mother forever…”

Miho looks at you.

“You think?” She asks. “I was doing a pretty good job of it…”

“She’s still our mother Miho.” Maho reminds her. “And you’re still a Nishizumi.”

“For now,” Miho mutters. She’s silent for a good five minutes, and you wait patiently while she thinks. “But if you two think I should then I will.”

“That’s the spirit.” You smile. “Now let’s go.” The three of you stand and make your way back towards the warehouses.

In the middle of the clearing, is the helicopter. You can see tables knocked over and tankers moving out the way. Standing next to the door is Shiho Nishizumi. Big Erika is sitting in the pilot’s seat. She nods at you as you make eye contact.

“Maho.” Shiho talks and the whispering tankers go quiet, all focused on the head of the most prestigious tankery house in Japan. “Are you done?” It’s phrased as a question but you’re able to see pretty clearly it’s an order.

“I am.” Maho replies. She leaves your side and walks to her mother’s side.

“And you.” She says turning to Miho. “I’m surprised you’re still doing Panzerkraft.”

“I-uh.” Miho begins to stammer out but Shiho cuts her off.

“Your style is weak, relying on feints and traps – it’s a mockery of the true Nishizumi style and one that will be stamped out in a month.”

> Stay out of this, it’s not your fight
> “The Nishizumi style is all about victory, and we’ve not lost with far less than what Black Forest has.”
> “Miho’s been an exemplar of the Nishizumi style.” [What’s your evidence?]
> Write-in

If you want to argue that Miho is the pinnacle of the Nishizumi style, you’ll have to prove it.

"Hit the target when you fire, let your defences be of iron, and advance in perfect order... That is the way of Nishizumi Style." - Shiho Nishizumi.
>>
>>4371447
T-Pose power move to relief tension

> Stay out of this, it’s not your fight
Miho did let hit her targets when she fires. Defenses be iron we did use tanks to hold up a iron wall against the enemy
Advance in perfect order. It was all preplanned pretty flexible.
>>
>>4371447
>"Why would you consider ambush tactics as weak? We capitalized on the terrain and the fact that their team had separated into smaller groups to defeat them in detail while exposing ourselves to as little damage as possible. Our accuracy was on target, we halted their advance, and our plan was executed well. What is your analysis, instructor?"

Not trying to come off as confrontational, but genuinely curious as to her thought process.
>>
>>4371447
> “Miho’s been an exemplar of the Nishizumi style.” [What’s your evidence?]

We fought in that style not only with a single tank, but with our entire force.

>Hit the target when you fire
We did not engage prematurely, instead ensuring that each target was in a position whereby it was guaranteed that we would hit it.

>let your defences be of iron
We held our enemy precisely where we wanted them. Despite their tactics, not a single enemy could make it past our lines. We were able to split our tanks as we did because we knew that the defence that we would present would prove to be impenetrable.

>advance in perfect order
We made it to pre-planned positions knowing that our advance would not be stopped before that point. Then, once the enemy had battered themselves against our defences, we advanced to remove what resistance was left rather than chasing the flag tank.

A commander must apply her style through those under her command, rather than solely through her own actions.
>>
>>4371447
If she is handling it well, then stay out of it. If not , back her up. Focus on how she has been free to grow and develop her own style, and that it has been successful so far.
>>
>>4371447
>> “The Nishizumi style is all about victory, and we’ve not lost with far less than what Black Forest has.”
>>
>>4371447
Lots of really good responses, I don't want to roll for this so I'll try to make an option that takes everything into account if there's no consensus.
>>
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>>4371447

> Combo answer

“Respectfully Instructor, I disagree.” You say. Shiho’s glare turns to you, but you steel yourself and continue. “The Nishizumi style is about victory no? And we’ve done nothing but win with far less than what Black Forest has. Even ignoring the fact we’ve fulfilled the most fundamental aspect of it, Miho’s been an exemplar of said style – we hit most of our shots because we let them get close; not one enemy got past us and we made it to preplanned positions which we used to entirely eliminate the enemy.” You pause for a minute to catch a breath.

"Why would you consider ambush tactics as weak? We capitalized on the terrain and the fact that their team had separated into smaller groups to defeat them in detail while exposing ourselves to as little damage as possible. Our accuracy was on target, we halted their advance, and our plan was executed well. What is your analysis, instructor?" You finish, almost panting due to how much breath that took.

“Are you done, Hermann?” Shiho asks. “How did you know that they would be in smaller groups hmm? I’m not so stupid as to be blind to the going on in other schools.” Her eyes slide over to Yukari for a moment, signalling she knows exactly what’s been happening. “You may have won Hermann; I’ll give you that, but it took underhand tactics to do it. As for being an exemplar of the Nishizumi style Miho has shown she puts other things before victory and your advance is about as ordered as a bar full of sailors. I’m disappointed Commander, I thought you of all people would understand.”

You end up staring off against her, the entire courtyard silent. You see your crew inching forward, Ruby even idly playing with her slingshot. You doubt it’ll come to blows here but you appreciate the gesture. You look to Miho next to you who’s just staring at her mother.

> “All I understand is that your explanation is rubbish.” You know one method of problem-solving you’re pretty good at...
> “Just go.” You’re done with this argument
> “If it’s about victory then what’s wrong with how we got there?” Continue the argument
> Write-in
>>
>>4371919
>Write in
An army advances when it has sound intelligence, sound orders and when it is tactically sound to do so. To do otherwise is to walk into whatever the enemy has prepared.

Our tanks are a wall of iron to put before the enemy, but they are not the only way in which we are defended. The bonds between our crews are just as strong, and they must be or else we would have fallen apart before a single bullet could be fired against us.

So yes, perhaps we have used tactics that might be seen as underhanded. Our situation means that it is not enough to hit the target that we fire at - we must know which target to aim at first.
>>
>>4371928
+1
>>
>>4371938
>>4371928
+1
>>
>>4371919

Writing.
>>
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>>4371942

You look her in the eye.

“An army advances when it has sound intelligence, sound orders and when it is tactically sound to do so. To do otherwise is to walk into whatever the enemy has prepared. Our tanks are a wall of iron to put before the enemy, but they are not the only way in which we are defended. The bonds between our crews are just as strong, and they must be or else we would have fallen apart before a single bullet could be fired against us.” You pause for a moment to let it sink in.

“So yes, perhaps we have used tactics that might be seen as underhanded. Our situation means that it is not enough to hit the target that we fire at - we must know which target to aim at first. Now Instructor Nishizumi, would you like some barbecue?” Once again, the spectators are silent, and Shiho herself is silent as well. You see a ghost of a smile on her face as well as something approaching respect. What confirms it is the way her body language relaxes.

“A good catch Maho.” She murmurs, quiet enough no one else can hear it sans yourself, Maho and Miho. The latter two get the implication and go red. “We’ll have to see in a month’s time Commander Hermann, and we’ll take it to go if you please.”

“Sure.” You turn to the grill where there’s still plenty of food left. A member of the cooking club hands you some takeaway boxes. You fill one for Shiho, Maho and Erika before handing it back to them.

“We’ll be seeing you in a few weeks when your sister joins us against St. Glorianas.” Shiho announces as she boards the Drache. “Goodbye Commander Hermann.” You watch as the helicopter lifts off and disappears over the treeline.

“Holy shit.” You mutter, collapsing on your arse. Sticking your head in a family feud is not what you had planned, but judging from how animated everyone is you at least didn’t destroy the party with it.

> Get to safety, find Yuzu and acquire a lap pillow
> Go check if Miho is alright
> Go sit with the other commanders and apologise for the display.
> Write-in

You impressed her by standing your ground on this even if she thinks your wrong. Shiho route unlock /s
>>
>>4371973
>> Go check if Miho is alright
Make sure we take Yuzu home tonight to recuperate, though
>>
>>4371973

Writing.
>>
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>>4372020

> Go check if Miho is alright

You climb to your feet and dust yourself off, you look back and see Miho in much the same position you were in. She however is surrounded by Anglerfish team.

“Hey Miho, you alright?” You ask as you crouch next to her.

“Huh? Yeah I’m fine.” She answers. “I just didn’t expect that, or mother to say that…”

“She said a lot.” You reply.

“That last bit…” She elaborates.

“Of everything she said that’s the bit you’re most concerned about?” You ask, slightly incredulously.

“No, but that’s the most surprising thing.” Miho explains.

You huff and throw up your hands, but the banter served to draw Miho out of the funk she was in, and between yourself and Anglerfish team, by the end of the evening she’s back to normal. As it gets later, your guests start to leave for their carriers. After all of them are gone and you’re done helping with the clean-up of the clearing in front of the warehouse you’re finally able to go home.

“Yuzu~” You say as you approach her. You rest your head on her shoulder and wrap your arms around her.

“Hmm?” She giggles. “What do you need Fritz.”

“You.”

“Fritz!” She hisses, elbowing you in the stomach, doubling you over. “No talk like that in public!”

“I didn’t mean anything lewd.” You whine. “Just wanted to ask if could come over tonight.”

“Unfortunately, I can’t.” She replies. “The student council is always busy after a match. Maybe tomorrow or the weekend.”

“Fine, just make sure to film Anzu's reaction to the budget.” You grumble. Your sour face gets a laugh and a kiss, so you take what you can get and head home.

You don’t waste time when you get home, showering, getting changed and getting into bed. Erika follows shortly afterwards.

Morning Tanker Practice
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
> Don’t train, assess the damage first
>Write-in

Lunch
> Meet with a group/Person (who)
> Chat with one of your newer teams (Occult club, literature club)
> Ask the history club how their machine-spirit search went
> Look into warehouse upgrades
> Chat to Krupp
> Write-in
>>
>>4372051
>> Don’t train, assess the damage first
> Chat with one of your newer teams
literature club
>>
>>4372051
>Write-in
Go over the last match with all of the teams.

> Chat to Krupp
We got a lot of credits from that last match, we might as well see what we can get.
>>
>>4372051
>>4372061
Supporting
>>
>>4372051

>Assess the Damage
>Ask the history club how their machine-spirit search went
>>
>>4372051

Writing.
>>
Rolled 1 (1d2)

>>4372084

Just realised we're tied on assessing damage and going over the match, I'm just going to roll for it.

1 = Go over Match
2 = assess the damages

You'll have the opportunity to go over the other in the evening.
>>
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>>4372087

Wednesday 11th July (Day 95)

You wake up as usual, though slightly ache-y. While Werewolf is a very smooth ride, he’s still a tank. As you move Erika groans.

“Fritz… my butt hurts…” She moans.

“Then bring a cushion to school.” You mutter back. “Now get up or I’ll tell mum you’re trying to skip school.”

“Meanie.” You’re pretty sure she’s sticking her tongue out, but you can’t tell for sure. She lets go of your back and dramatically limps towards the bathroom.

After you’re both fed and watered, you leave for the warehouses. The ship seems more lively than usual, an excited buzz filling the air and people moving with a lot more energy than before. Several girls who you vaguely recognise from class giggle as you pass and several boys attempt to approach Erika though you see them off much to her displeasure.

As you enter the warehouse, you are brutally assaulted.

“Fritz!” Anzu cries as you enter. She launches herself off the StuG and lands on your chest. You manage to secure her and stay standing but you don’t manage to stop her assault.

“We’re rich!” She cries as she kisses you all over your face. You stumble back under the assault until you trip over something. You fall back with Anzu riding you the whole way down.

“The Sensha-Dō club is rich.” You correct with a groan. That gives Anzu pause and she looks to the rest of the council.

“Koyama! Sleep with him!” Anzu orders Yuzu. Yuzu looks over the camera she’s using to record the attack.

“I do that anyway.” She admits with a blush.

“Damn, Kawashima! Sleep w-” The president is cut off by Sodoko.

“Pimping out students is against the rules!” She shouts.

“But I make the rules!” Anzu counters. The argument goes back and forth for a good five minutes, drawing quite the crowd before you’ve had enough.

“Alright everyone!” You shout, pushing Anzu off your chest. “Theatre room for match review!”

> Go over the match

The club files into the theatre. You take a seat next to Miho and Ruby as Piyotan pulls up the match feed.

In particular, you notice… (pick 3)
> Duck team’s audacity - +1 reroll when moving towards the enemy
> Turtle team’s ability to stay hidden – first shot fired by turtle doesn’t break concealment
> Hippo team’s accuracy + 1 autosuccess for accuracy
> Azusa’s leadership – when in charge of at least two tanks Azusa gains the perks of Ace rating
> Leopon’s technically legal upgrades – gains EPS – can move two additional units & enemy accuracy dc decreased by 4 for 1 turn, usable every 3 turns
> The Sherman’s teamwork – when working together, the Shermans use the best roll that they get for each roll & crit fails are ignored
>>
>>4372111
> The Sherman’s teamwork
> Leopon’s technically legal upgrades
> Azusa’s leadership
Is Ooari coed? I thought it was a girls school.
Also was Anzu's route unlock literally just get the school rich?
>>
>>4372137
>Is Ooari coed

It's not, but there are families living on the carrier meaning there'll be at least some boys around.

>Anzu's route unlock literally just get the school rich?

More show you're genuinely trying to help but thats part of it.
>>
>>4372149
Student Council Harem Route WHEN?
>>
>>4372111
> Azusa’s leadership – when in charge of at least two tanks Azusa gains the perks of Ace rating
> Leopon’s technically legal upgrades – gains EPS – can move two additional units & enemy accuracy dc decreased by 4 for 1 turn, usable every 3 turns
> The Sherman’s teamwork – when working together, the Shermans use the best roll that they get for each roll & crit fails are ignored
>>
>>4372111

Writing.

>>4372157
When the school is safe
>>
>>4372111

> Duck Team's audacity
>Azusa's Leadership
>The Sherman's Teamwork

The Ducks need to capitalize on their scouting role.

Azusa being able to get Ace rating will pay off in great dividends.

The Shermans working together make them a very powerful force.
>>
>>4372157
Plus we still need to work/assess our relationship with Kawashima. All we did for her was advise her that one time we were in the 38T

>>4372172
+1
>>
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>>4372176

> Azusa’s leadership

“Say, you did pretty well as a platoon commander Azusa.” You say as you watch her leading the blocking force on the screen. “Wouldn’t you agree Miho?”

“Yeah! Real commander material.” Miho replies.

“C-commanders.” She stutters out. “You really mean that?”

“100%,” Miho says smiling at her.

> The Sherman’s teamwork

“I also thought that Neko and Doge team worked pretty well together.” You observe as you watch them chase down the T-34s. “Between the two of you and duck team, you gutted the T-34s.”

“All of you thought that Commander?” Monika asks. You ignore the weird comment and look at Miho. “What do you think?”

“Agreed!” She nods. “Teamwork is important, and they have it in spades!”

“Thank you, Commanders.” Akane, the occult club’s head says politely. You wave off the thanks and refocus on the replay. The Camera pans over the blocking force, and your eyes narrow as you see something that shouldn’t be the case. Miho picks up on it too.

> Leopon’s technically legal upgrades

“Hey, Leopon team how did you move so fast?” She asks.

"There are Federation rules about the engine, but no-one said anything about the motor!" Tsuchiya grins at her. You look at Miho who shrugs.

“She’s right,” Momo adds, scanning through the rules. “It doesn’t say anything.”

“Huh… Keep up the good work then.” You say.

“Yessir!” Nakajima laughs. You watch the rest of the match, cheering as each Pravda tank gets knocked out and giving a light ribbing to any team who gets hit. A large cheer goes around when Ruby takes her shot, the video feed following it from several different angles as it hits the ISU with a satisfying them.

“Act of god huh?” You whisper to Ruby who goes redder than her cape.

> Chat to Krupp

At lunch, you head for the Student Council room. Unsurprisingly, like last time you got a massive payday, the three of them are lounging in a pool filled with Yen bills.

“Commander! Water’s good! Come on in!” Anzu shouts.

“Maybe in a minute.” You reply as you pull out your phone. You dial Krupp and it rings twice before he picks up.

“You did good yesterday Hermann.” He grunts, as concise as ever.

“Thanks Mr. Krupp.” You reply. “That earn us anything?”

“Yes, pick something. Say 20 credits worth.” He confirms. “Your gunner was the one that made that shot yes? The Act of God?”

“She was, what about it?” You ask.

“I need her and yourself to attend an event. If you agree to do that, I’ll give you access to my latest German and Warehouse upgrades.”

“What kind of event?”

“A ball, this Saturday.”

Join the council in the money pool?
> Yes
> No

Agree to attend the ball?
> Yes
> No
> Ask for more info [write-in]

>Shop sheet: https://pastebin.com/UYdW9Wis
Pick things worth up to 20 for free, can buy anything else.

Ooarai has 164 credits Fritz/Erika has 47
>>
>>4372232
Join the council in the money pool?
> Yes

Agree to attend the ball?
> Yes
> Ask for more info [write-in]
Do we get +1s?

Save the 20 for free until after the ball.
We should also consider trading in some unused tanks (confirming with the previous crews first)
>>
Writing.
>>
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>>4372294

“Just give me a minute.” You reply. You put him on hold and strip to your underwear. Once you’re changed, you hop into the money pool. Yuzu immediately slides next to you. You gesture to the phone and they nod.

“Sorry Mr. Krupp, I’m back. Ruby and I will be there, but will we be able to bring +1s?”

“I’m afraid not kid. The host was very specific about wanting to keep the number of attendees down. Hell, I was barely able to snag tickets for the three of us.”

“Do you know why? Or even what it’s about?”

“Yes, and yes. I think you’ll like both.”

“Are you going to tell me?”

“No.”

“Sure.” You sigh. “We’ll wait on ordering anything for now.”

“Your choice.” He verbally shrugs. “Is that all Hermann?”

“It is.”

“Then we are done here.” He hangs up and you put the phone down.

“So you’re not spending money today?” Anzu asks.

“I’m not, no.” You confirm.

“Good, good.” Anzu lays back on the bills and sighs. “This is the life.”

> “I’d prefer an actual pool.”
> “Whatever you say, Prez.”
> Write-in

Evening Tankery Practice
> Assess damages
> Ask the history club about their machine spirit
> Tell someone about their machine spirit
> Find out what the automotive club is up to
> Write-in

Evening Free time
> Meet with someone
> Inform Ruby she’ll be going to a ball
> Get to know one of your newer teams a bit better (Occult club, literature club)
> See what the History Club want to talk to you about
> Write-in
>>
>>4372320
>> “I’d prefer an actual pool.”
> Assess damages
> See what the History Club want to talk to you about
Tell Ruby about the ball via text. She will come to us with questions in due time.
>>
>>4372180
We can spend time practicing with her once we get the hetzer upgrade and while escorting the Freshmen.
>>
>>4372320

Writing.
>>
>>4372320
> “I’d prefer an actual pool.”
> Assess damages
> Inform Ruby she’ll be going to a ball
>>
>>4372372
Mobile posting truly is the worst
>>
>>4372375
I currently feel your pain. Only reason I couldn't order anything from the shop, no service.
>>
>>4372375
Whenever I have to write updates on mobile I want to brick my head too.

>>4372372
Since I'm not going to run as long as usual tonight, we'll do both informing Ruby and meeting the history club.
>>
>>4372377
If you want, you can make a list now so you don't have to waste a slot somewhere down the line. Just slap it in the thread and we'll see what anons think.

I added some neat stuff for you guys
>>
>>4372386
Jagd-upgrade kit – for the Student Council
Camouflage netting for Erika out of our funds
Camouflage netting for student council
Volley ball club restoration
Hedgerow cutters for Duck.
Definitely open to more suggestions on what else we should get, was never too good at this stuff.
>>
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>>4372366

> “I’d prefer an actual pool.”

“Well, the swimming club has a pool they don’t use anymore. We clean that up and there you go!” She offers.

“That sounds like a pretty good idea actually.” You nod. “Maybe when we have time to take a break, we can give that a shot.”

“And then we can fill it up with money!” Anzu cheers.

“I think water would be a better fit for a pool that size.” You offer.

“Spoilsport,” Anzu mutters. You spend the rest of lunch in the money pool getting ogled by the council. However, all weird things must come to an end, and as lunch comes to a close you leave a very disappointed Yuzu behind and head for class.

> Assess damages

After class, you head to the warehouses as usual. It’s slightly cramped, given you only have space for 15 tanks but not enough to be too big of a problem. You approach Momo as soon as you enter.

“So, you got a damage report for me?” You ask.

“I do.” She nods, looking at her file. “Most tanks got off lightly, minor scratches and wear and tear that regular maintenance will take care of. Anglerfish team took a bit of a hit, but it wasn’t fatal, so they should be up and running by the end of the week. The other three teams got hit a bit heavier. Shark team was eliminated by the T-34s, so that’ll be easy to fix. Duck team was similarly hit by T-34s, so it shouldn’t be too hard to get it back into shape. I reckon both will take a week. Cheetah, however, was hit by an ISU. I think we’d be lucky to get it back into shape within two weeks.”

“Hmm.” You scratch your chin as you contemplate what she said. “Nothing we can do then. Let’s get Anglerfish up and running, the Duck and Shark. Hopefully, once those are done, we can move on to Cheetah.”

“Sounds like a plan.” You nod. You leave Momo and head for Werewolf where your crew is already hard at work. They’re working on the roadwheels – removing them, cleaning them then replacing them. It’s tedious work but between the five of you, you manage to get it done that evening.

Cont.

>>4372421
>Jagd-upgrade kit – for the Student Council

You already own the kit. You just haven't talked to the automotive club about it

How about tomorrow or next time we go to the shop, I recommend some bundles you can get? Anons are free to decide otherwise, but it'll save the nitty-gritty for those that don't like it and those that do can just ignore it and recommend their ow.
>>
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>>4372434
> See what the History Club want to talk to you about

As people begin to file out of the warehouses, you approach Caesar.

“Hey Caesar, you said you wanted to talk to me?” You ask.

“Yes Mackensen, would you mind if I grabbed the others and joined you in the kitchen?” She asks.

“No problem.” You nod. She heads towards the rest of her team while you head for the kitchen.

“So, what’s up?” You ask once everyone is seated.

“On Sunday we would like to request to borrow the helicopter,” Erwin says.

“We’d also like to ask you if you want to come with us on a hunt,” Caesar adds.

“A hunt.” You echo. “Explanation?”

“For Ōoarai’s missing panzers,” Saemonza says.

“Well you had my interest, but now you have my attention.” You say as you lean forward. “Tell me the story.”

“Well, as you know twenty years ago most of our tanks were sold when the Sensha-Dō club was closed. Most of those tanks are in the hands of other schools, but one went missing never to be seen again.” Caesar explains.

“And you know where it is.” You guess.

“We have an idea.” Oryou corrects. “A kind old lady who used it back when it was part of the team told us about it. We were able to narrow it down to somewhere on Mount Tsukuba.”

“What kind of tank was it?” You ask.

“Ōoarai’s type 5. Custom made for our school and one of a kind. It fought in the American unlimited class in Nevada and won!” Erwin explains.

You nod and take everything in.

> “You had me at tank.” Agree to join them this Sunday
> “You can take the Huey but I’ll be busy.” Lend the helicopter but leave them to it.
> “Sorry, not right now.” Delay their search a week or so. Now’s not the time
> Write-in
>>
>>4372436
>> “You had me at tank.” Agree to join them this Sunday
We need to remember we are taking the freshmen on shore leave on Saturday, we should take Momo with us on that.
Also, ask them how things went with teir machine spirit.
>>
>>4372436
So on Saturday we can
>Take the Rabbits on shore leave with Momo
We could also look for formal wear for the ball
>Go to ball on Saturday evening
>Go on an AdVenTure on Sunday
Right?

>>4372436
>>4372445
+1
>>
>>4372436
> “You had me at tank.” Agree to join them this Sunday

“Nice to have you aboard Commander!” Erwin cheers.

> Inform Ruby she’ll be going to a ball

After dealing with the History club, you head home. The complex you share with the other members of Werewolf team are not far away and you’re soon inside. You head up to Ruby’s apartment and knock on the door. A few seconds later, Ruby answers.

“Hi Fritz! Come in!” She beams. You walk in and she closes the door behind you. You take a seat on her sofa and she follows you, sitting in the small armchair next to it.

“So, what brings you here Commander?” She asks.

“I can’t just check on my favourite sister-not-by-blood?” You ask in mock pain.

“Sure, you could, but you got that look on your face that tells me you’re about to ask me to do something.” She explains.

“Well you’re right. This weekend, you fancy going to a ball?” You ask.

“Eh?” She asks. “That’s a little unexpected, but why? And can I bring Hana?”

“Because Krupp asked us to and no, because no plus ones are allowed.” You explain.

“That sucks.” Ruby nods before pausing for a second. “Does that mean I have to wear a dress? And Heels? God I hate heels...”

> Denied, she has to dress up all the way
> Just wear a dress and pumps
> Wear a suit if you want, it’s up to her
> Write-in

Morning Tankery Practice
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
> Work with the automotive club while Miho trains the less experienced crews
> Write-in

Lunch
> Meet with a group/Person (who)
> Chat with one of your newer teams (Occult club, literature club)
> Chat with the automotive club
> Buy stuff from the shop
> Write-in

This is it for the bight. thanks for plsying.
>>
>>4372482
+1 to that itinerary
>>
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>>4372487
>>4372488
>>4372482

I'll note this for saturday.
>>
>>4372487
>> Just wear a dress and pumps
> Work with the automotive club while Miho trains the less experienced crews
> Chat with one of your newer teams (literature club)
>>
>>4372487
> Just wear a dress and pumps
> Work with the automotive club while Miho trains the less experienced crews
> Chat with one of your newer teams literature club
>>
>>4372487
>Just wear a dress and pumps
>Train with one team in particular (Mallard)
>Chat with one of your newer teams (Occult Club)

We really need to get the Hall Monitors up to speed, their performance was lacking against Pravda, and I think that's because they've only had basic training. We could also see about upgrading them to a tank more suited for a crew of three.
>>
>>4372487
>>4372505
>>4372511
> Just wear a dress and pumps
>Train with one team in particular (Mallard)
> Chat with one of your newer teams literature club

THANKS 4CHAN
>>
>>4372487
> Just wear a dress and pumps
> Work with the automotive club while Miho trains the less experienced crews
> Chat with the automotive club
>>
>>4372490
>Tankathlon, Tankathlon, Tankathlon, Tankathlon
Got a month since the final match up. When do we get to just sit in a tiny tank and use YUZI MILKERS as pillows.

>>4372487
> Just wear a dress and pumps
> Work with the automotive club while Miho trains the less experienced crews
> Buy stuff from the shop/tank market
>>
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>>4372487

>Just wear a dress and pumps

“Just wear a nice dress and pumps.” You reply. “It’s 2020, I doubt anyone will give you shit for it.”

“Hmm. I guess you’re right.” She replies. “But I’ll need to go shopping for a dress, I left all the fancy stuff at home.”

“You and me both.” You agree. Luggage can get expensive and anything unnecessary was money down the drain. You sit and chat with Ruby a bit longer, something you’ve not had a chance to do in a while. Eventually, the time gets late and given you still have school tomorrow, you decide to take your leave. Before you go, Ruby calls out to you.

“Hey, Fritz?” She asks.

“Yes, Ruby?” You turn from your spot at the door to face her.

“It was nice to sit down and talk to you again.” She says. “I know we spend all of class together and you’re really busy helping Ōoarai but don’t forget us yeah?”

“I won’t Ruby.” You promise. She smiles and walks over to give you a hug.

“Thanks, Fritz.”

Thursday 12th July (Day 96)

Your morning begins as normal: waking Erika; detaching Erika; feeding Erika and yourself then heading to school. You walk to the warehouses as normal and see the automotive club gearing up to start repairing the damaged tanks. You walk over to Miho who’s inspecting the damage to her tank alongside the rest of Anglerfish team.

“Hey, guys.” You say.

“Commander Hermann!” Yukari cheers. The others are more sedated but no less enthusiastic. After you’ve said your greetings, you pull Miho to the side.

“So, Miho, could you lead practice today? I want to help the automotive club get the tanks back to fighting condition.”

“That sounds good.” She agrees. “Though from next week, I think we should begin focused training.”

“Really?” You ask.

“Yep! Some of our crews like Rabbit team or Hippo team are at the point where normal training won’t help them and some like Mallard joined late so the same training won’t help them as much.”

“We can split it between the two of us?” You offer. “High and Low?”

“That sounds good Fritz!” She smiles. After that, you head over to the automotive club.

“Hey Commander, what’s good?” Hoshino asks as you approach.

“Aside from the racks, we made last match?” You reply. “What are we working on today?”

“Well, you see Commander…

>…the Panzer IV’s damage is not as serious.” Help them so it’ll be fixed by Friday
> …the Crusader is in a sorry state.” Best start working on your most damaged tank
> …Shark’s pretty simple to fix.” One person’s help will lower repair times dramatically
> …The Comet’s pretty new.” It’ll be harder to fix a tank you’re not experienced with the first time but the experience will be useful

>>4373065
If IIRC After the finals and the all-stars if that happens
This quest is going to run past canon slightly, so you don't have to worry about it ending before that.
>>
>>4373103
>> …the Crusader is in a sorry state.” Best start working on your most damaged tank
>>
>>4373118
+1
>>
>>4373103
2020? Try 20XX

>>4373118
+1
>>
>>4373396
I think it's actually et around the time it aired, so it would be 2012ish
>>
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>>4373103

> …the Crusader is in a sorry state.” Best start working on your most damaged tank

“Well let’s get started then.” You say. You watch as the club uses the Bergepanther to drag the Crusader into the engineering bay. Once it’s there, you and the automotive club get to work.

You end up working on the front end of the tank. That’s where it took the hit from the ISU. Yourself and Hoshino begin the process of removing the plate from the front in order to repair or replace it. Hoshino does most of the work, given she’s the expert but given you had to maintain Werewolf for years with just your crew while you were prowling Europe you know a thing or two which helps speed up the process slightly. By the time you’re done, you’ve removed it completely though that’s the simplest part of the repairs.

“Thanks, Commander.” Hoshino grunts as you break for lessons. “Really sped it up today.”

“No problem.” You dismiss the thanks.

> All tanks gain 4XP
> Turtle team is now veteran

> Chat with one of your newer teams (literature club)

At lunch, you decide to go pay one of your newer teams a visit. The literature club performed well against Pravda, participating in the rout of the T-34-76s alongside the Occult club and the Volleyball team. You find them in the same spot as last time, one of the classrooms in Ōoarai’s main building.

You open the door and find all four members present. They seem to be playing hangman and the word is very long.

“Commander Hermann~,” Monika says the minute she sees you. She snaps her fingers, then looks very disappointed when nothing happens. She tries it again to no avail. After muttering a curse at the ceiling, she turns back to you. “What brings you to our humble classroom Commander?”

> “I wanted to get to know my newest subordinates.”
> “I wanted to know if you could help me with a problem.” Introduce them to your ‘Abel craft kopek’ problem
> ”I wanted to ask why you’re off your rocker.”
> Write-in

>>4373396
>>4373402
Canonically it's set in about 2012, I believe.
>>
>>4373406
>> “I wanted to know if you could help me with a problem.” Introduce them to your ‘Abel craft kopek’ problem
”I wanted to ask why you’re off your rocker.”
if that goes well, she if she can offer any meta-advice.
>>
>>4373406
> “I wanted to know if you could help me with a problem.” Introduce them to your ‘Abel craft kopek’ problem
>>
>>4373406
Writing. Let's get started.
>>
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>>4373496

> “I wanted to know if you could help me with a problem.” Introduce them to your ‘Abel craft kopek’ problem

“What kinda problem?” Natsuki asks. You walk over to them and take a seat.

“I’m looking into a company called Abel Craft Kopek, it imported tanks, or at least one tank, into Japan after the Second World War.” You explain.

“Well lots of companies did that no?” Yuri chips in. “What makes this one so special?”

“One of the tanks it imported was my grandfathers.” You say.

“So, it’s important to you?” Monika asks. “And you’re asking our help.”

“I’d appreciate it.” You nod.

“Well, we aren’t doing anything right now are we girls?” Monika asks looking to her club.

“I don’t think we are!” Sayori chips in. With that, the girls get to work. Unlike you, they don’t start researching the company. Instead, they analyse the name. When you ask why, you’re told that ‘a name is a gateway to the person’. You don’t really get it but they seem to understand it, so you let them go for it. After about half an hour of getting nowhere, you get a breakthrough.

“What if it’s an anagram?” Yuri asks. “It’s such a strange name, I don’t think anyone could come up with that by themselves.”

“I see.” Monika hums, stroking her Chin. “Commander Hermann, can you tell me anything about this company?”

“Well they import German tanks.” You mutter as you scratch your head. “I asked a friend at Black Forest to look into it since they have a lot of German tanks but I’ve not heard much so far.”

“Black forest huh…” Natsuki muses. A lightbulb seems to go off in Monika’s head. She powerwalks to the whiteboard at the front of the classroom.

ABEL CRAFT KOPEKS

Gets written on the board. Monika slowly rewrites the letters in a different order.

BLACK FOREST PEAK

And turns back to you all. “That can’t be a coincidence huh?” She asks as she winks at you.

> “I think you’ve cracked it.”
> “I agree, thanks for the help.”
> “This’ll help, I owe you one.”
> Write-in

Evening Tankery Practice
> Give Werewolf a look over
> Continue to assist the Automotive club
> Tell someone about their machine spirit
> Buy stuff from the shop
> Write-in

Evening Free time
> Tell Maho what you found out
> Ask Yuzu for help with ballroom dancing
> Get to know one of your newer teams a bit better (Occult club)
> Write-in
>>
>>4373522
> “This’ll help, I owe you one.”
> Give Werewolf a look over
> Ask Yuzu for help with ballroom dancing
>>
>>4372386
>>4372421
Did this go through, or do we need to consult the shop again?
>>
>>4373532
It didn't get any anon support, so I decided against implementing it.
>>
>>4373522
> “This’ll help, I owe you one.”
> Continue to assist the Automotive club
> Ask Yuzu for help with ballroom dancing
>>
>>4373527
+1
>>
>>4373522

Writing.
>>
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>>4373573

> “This’ll help, I owe you one.”

“Oh? You’ll owe us?” Monika asks. “We’ll remember that, won’t we girls?”

“Oho ho, you shouldn’t have said that Commander!” Sayori laughs. “Monika’s going to milk it for all its worth.”

“Well it’s not worth much honestly, so I think it’ll be fine.” You respond as you stand. You hear Yuri mutter something about someone being ‘doomed’ but you ignore it as you head for the door. “I’ll see you all at practice.”

> Give Werewolf a look over

You enter the warehouse and head straight towards your tank. Axel and Leo are already there, carefully unloading the unused shells from the Semi-finals they can inspect the ammo storage. You didn’t take any hits, but it’s a good habit to inspect them anyway given the catastrophic results that could result if they get hit and they’re poorly maintained. As they do that, you go looking for Ruby and Max. The two are inside Werewolf, working on the gun breach. You decide not to disturb them, and instead move onto your favourite task. Roadwheel inspection. Most of them are in pretty good condition given you took no hits against Pravda. What you do have to deal with though is packed dirt. You and your crew managed to scrape the worst off after the match, but some remains. You, therefore, make it your mission to remove the worst of it. You settle into a rhythm, removing wheels, cleaning them thoroughly and setting them aside. You don’t know how much time has passed, but you manage to finish the right-side track before you’re interrupted.

“Hey, Fritz.” You hear from above you. You look up and see Max and Ruby peering out of the turret at you.

“What’s up, guys?” You ask, putting your wrench down. They look at each other for a moment before they turn back to you.

“You ever feel like Werewolf’s alive sometimes?”

> “We should probably get Axel and Leo here before we discuss that.”
> “Sure I do, he hates American tanks and doesn’t think Russian ones were worth shit.”
> “Nope.”
> Write-in
>>
>>4373601
>> “Sure I do, he hates American tanks and doesn’t think Russian ones were worth shit.”
>>
>>4373601
>> “We should probably get Axel and Leo here before we discuss that.”
>>
>>4373601
> “We should probably get Axel and Leo here before we discuss that.”
>>
>>4373601
> “We should probably get Axel and Leo here before we discuss that.”
>>
>>4373601

Writing.
>>
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>>4373647

> “We should probably get Axel and Leo here before we discuss that.”

They look at each other again.

“Inside the tank?” Max offers. You nod. Him and Ruby climb back inside Werewolf. You walk round to the other side of the tank where Axel and Leo are still working on the ammunition.

“Guys, a moment?” You ask. Leo puts down the clipboard and Axel the shell he was carrying and the two of them mount up. You follow a moment later, closing the hatch behind you.

“So, Max, Ruby you feel like Werewolf’s alive sometimes?” You ask. They hesitate, but eventually Ruby speaks.

“Yeah, when I made that shot against the ISU, the gun moved without me asking, minor corrections that could’ve been the engine vibrations but felt deliberate.” She says.

“Aye, sometimes I’ll make a mistake n' it’ll be corrected without me havin' to do anything.” Max nods.

“You guys ever feel like that?” You ask Axel and Leo.

“The gun breach has moved to make it easier to reload for Axel before!” Ruby chips in on Axel’s behalf.

“My machine gun sometimes drifts towards Rabbit team.” Leo offers. “Doge and Neko too now that I think about it.”

“That sounds like Werewolf.” You nod before turning back to them. “Have you all ever heard of a kami? Or a machine-spirit?”

“A Kami is a spirit of an inanimate obj- Fritz are you saying what I think you’re saying?” Max asks.

“I am.” You reply. You place a hand against your cupola. “Werewolf, you there buddy?”

You’re immediately rewarded with a familiar presence in your head. You feel camaraderie, impatience. Werewolf’s happy to finally talk to his crew but annoyed it took this long.

“Sorry, bud.” You offer, but you’re ignored in favour of him interacting with the rest of his crew.

“Thanks for helping me with that shot.” Ruby murmurs. You immediately feel a rush of warmth before it’s smothered by indifference. You can’t help but smirk at that – he just like the rest of you has a soft spot for your gunner which he’s trying poorly to hide.

“What do you think of the French?” Max asks. Utter contempt. You have a hard time processing it for a moment, but Max and Leo burst out laughing. “Aye, this is our Werewolf. I remember feeling just like this when we toured France.” You spend the rest of practice just with your crew, including Werewolf. Everyone taking it in turns to talk to Werewolf, and each other. It was nice. It does mean that no work gets done, but that’s not a big concern right now.

Cont.
>>
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>>4373691
> Ask Yuzu for help with ballroom dancing

As your crew disembarks, you seek out your girlfriend. You see her by her tank, hard at work in the turret and all by her lonesome.

You walk over to her and see she’s fiddling with the gun.

“Shouldn’t that be Momo’s job?” You ask. She jumps and turns but relaxes when she sees it’s you.

“Momo-chan’s pretty useless at anything Tankery related.” Yuzu replies. “What brings you here O great Commander Hermann?”

“I can’t just come see my girlfriend?” You ask, mock hurt. Yuzu sees through it easily but plays along and kisses you anyway. “Ruby and I were invited to a ball this weekend. I was wondering if you knew anything about ballroom dancing?”

“Just you and Ruby?” Yuzu asks.

“Krupp invited us.” You confirm. “No plus ones either which is kind of stupid.”

“Sounds like a rubbish ball,” Yuzu mutters. “But I’ll teach you, the old ballet studio tonight?”

“Sounds like a plan.” You reply.

After practice, you head home and change before heading back to school. You go to the ballet studio and it’s unlocked. You head in and see Yuzu going through some simple ballet movements. You watch for a minute before she ends with a graceful curtsy. You clap as she does.

“Thank you, thank you.” She says, waving around the room as if to an audience. “Now let’s get started, I won’t be able to make you an expert, but I can probably make sure you won’t embarrass yourself.” Thankfully, basic ballroom dancing is a lot easier than ballet.

After a couple of hours of intense practice, you are deemed qualified. That’s enough for you, and you collapse against the mirror. Yuzu takes a seat between your legs and leans back into you. You kiss her neck lightly and start to move your hands up towards her sloped armour. She giggles at the kiss but firmly pushes your hands down.

“It might have been fun the first time, but I’d prefer to be somewhere more comfortable next time. My back felt weird for the next day.”

> “Are you sure that wasn’t me?”
> Promise to kick Erika out for a day soon
> “What about yours?”
> “What about a certain desk in a certain room you have access to?”
> Write-in

Morning Tanker Practice
>Train by yourself (+2 XP for each Ooarai tank)
> Do the usual morning training (+5XP for each Ōoarai tank)
> Train with one team in particular (+10XP for that team)
> Do some… more unusual training (Depends on write-in)
> Write a training plan for the day for Momo, discuss high-low with Miho
>Write-in

Lunch
> Meet with a group/Person (who)
> Chat with one of your newer teams (Occult club)
> Introduce someone to their potential machine spirit
> Go shopping
> Tell Maho about your find
> Write-in
>>
>>4373714
> “What about yours?”
> Write a training plan for the day for Momo, discuss high-low with Miho

>Panzer Market and shopping
>>
>>4373714
>> “Are you sure that wasn’t me?”
> “What about a certain desk in a certain room you have access to?”

> Write a training plan for the day for Momo, discuss high-low with Miho
> Chat with one of your newer teams (Occult club)
Tell them about the history club and the rest of our crew making contact.
>>
>>4373714
>>4373721
+1
>>
>>4373714
> “What about a certain desk in a certain room you have access to?”
> Write a training plan for the day for Momo, discuss high-low with Miho
> Go shopping
look into what's required logistically for the M4 rocket upgrades and warehouse upgrades
>>
Rolled 1 (1d2)

>>4373714

Writing.

Shopping and the occult club are tied.

1 = Occult club
2 = Shopping
>>
>>4373758
Shopping
>>
>>4373765
We'll go shoppin' then.

Don't worry if you wanted to see the occult club, there'll be other chances.

Anyways, back to writing.
>>
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>>4373758

> “Are you sure that wasn’t me?”

Yuzu huffs and whacks your arm. There’s no force behind it, but you move your other arm to rub it anyway, inadvertently hugging Yuzu closer.

“I can tell where my pain comes from thank you very much,” Yuzu says. There’s no heat behind it though and she continues to relax into you. Then you get an idea.

> “What about a certain desk in a certain room you have access to?”

Yuzu’s dead silent. You’re about to start apologising for suggesting it when Yuzu starts talking.

“That’d be very dangerous.” She says slowly. “But it’s better than a ballet studio floor.” You can’t conceal your grin at that, and the two of you power walk to the student council office. The door is locked, but Yuzu fixes that, pulling the key from her bra and unlocking the door. You make sure it’s locked behind you.

Friday 13th July (Day 97)

You wake up, far later than usual. Last night had been exciting but also tiring. Given you had a shower last night before bed it does mean you still have plenty of time to get ready. Your morning consists of the usual routine of waking Erika, making breakfast and walking to the warehouses.

When you get there, you notice Otto making a beeline for Rabbit team, but you ignore it in favour of talking to Momo.

“Commander Hermann, what can I do for you?” Momo asks, refusing to meet your eyes you consider asking her if something’s wrong but you have more pressing matters to attend to.

“This is a training plan for this morning.” You explain as you hand her a sheet of paper. “Commander Nishizumi and I need to discuss future training so you’re in charge.”

“I see.” She takes the paper from you. “I’ll follow it to the letter.” You watch as she goes over to address the others, but you pull Miho to the side.

“Shall we talk about training going forwards?” You ask. Miho nods and the two of you walk into the kitchen.

“So, you suggested a high-low strategy?” You ask.

“Yep.” Miho nods. “I was thinking we split the team into two, the Veterans and the newer members. With the Veterans, one of us can work on improving skills and trying to bolster our Aces while the other focuses on a reduced number of tanks in order to get them up to speed in time. I don’t mind either, so I’ll leave it to you to decide.”

> Go high, you will be responsible for coming up with unique ways to help crews progress
> Go low, you will be responsible for boosting your flagging teammates by any means possible.
>>
>>4373796
>> Go high, you will be responsible for coming up with unique ways to help crews progress
Good time to work on wolfpacks and improve ourselves.
When we get a chance we should ask Yuzu or Anzu if they noticed that Momo seems a little off today. It'll go over well I'm sure. Maybe ask Yuzu first. Just in case it might not.
>>
>>4373807
+1
Makes sense, we tend to go off hunting with smaller squads anyway and Miho handles the main force.
>>
>>4373796

Writing.
>>
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>>4373821
> Go high, you will be responsible for coming up with unique ways to help crews progress

“How about I go high? I end up working in small groups anyway, while you lead everyone else, so it makes sense to me.” You suggest.

“Yeah, that sounds good,” Miho replies. You spend the rest of practice discussing the differences between training experienced and newer tankers. You find out that for experienced tankers it’s important to focus on more narrow topics, specialised towards the individual tank if possible rather than going with something broad as you would with newer tankers. As you finish your conversation, so does practice with Momo leading back your teammates.

>All teams gain 3 XP

>Panzer Market and shopping

After morning classes, you head for the student council office. As normal, you knock and wait till you receive the ‘enter’ from inside. It’s mostly normal. What isn’t is Yuzu cleaning the room in nothing but a bikini.

“Why is Yuzu cleaning in her underwear?” You ask.

“Vice-President Koyama was a very naughty girl last night.” Anzu informs you. “This is her punishment to ensure it never happens again.” You look to Momo who blushes and still refuses to make eye contact with you.

> “Oops.”
> “How did you know?”
> “Well good luck Yuzu.”
> Write-in


> Shop sheet: https://pastebin.com/UYdW9Wis
> Ōoarai sheet https://pastebin.com/PUj4WG7N
> Fritz sheet https://pastebin.com/L39SZiYs
> Erika sheet https://pastebin.com/SLG7QicV

Ooarai has 164 credits Fritz/Erika has 47

(These are Miho’s suggestions. Feel free to ignore them or select them as you see fit)

If you want to check the Panzer Market feel free to vote for it and roll 3d100

Miho suggested purchases

Panzer IV Ausf.D (5)
- Enhanced radio surveillance (5)

Panzer 38 (t) (4)
- HVAP (2)
- Gun stabilisation system (1)
- Camouflage netting (1)

Comet (5)
- Turbocharger (5)

Jagdpanzer IV (5)
- Superior Gunner’s Optics (5)

M6A2E1(1)
- Gun stabilisation system (1)
Type-3 Chi-Nu (1)
- Gun stabilisation system (1)
Tiger (P) (8)
- Driver optic upgrade – mobility failures can be contested (2)
- Improved suspension (6)

Crusader III
StuG. III Ausf.G
Char B1 bis

Mark IV (5)
- Smoke grenade launcher (4)
- Handheld smoke grenades (1)
-
Sherman Jumbo (Literature Club) (5)
- Gun stabilisation system (1)
- Smoke grenade launcher (4)

Sherman Jumbo (Occult Club) (1)
- Gun stabilisation system (1)

Sherman Jumbo (1)
- Gun stabilisation system (1)
>>
>>4373848

>"Well, it was more my fault, not Yuzu's. If anyone should be punished, it should be me."

>Purchases: Agree with Miho, but add Camo Netting for Erika
>>
>>4373848
> Write-in
"Oh geez, what did she do?"
Help her clean, it takes two to tango.

Shop Picks
All of Miho's picks. Maybe shoot her a text and ask her what she thinks of rocket production for the warehouse
>>
>>4373860
>>4373848
+1
>>
>>4373848
>>4373861
>Strip down and help her out
Supporting, except for PZ 38t, we should be converting it to TD format.
>>
>>4373848
>>4373878
Same desu
>>
>>4373878
I agree about the PZ 38t, but we already have the upgrade kit, it hasn't been applied yet. Do the upgrades carry over Rafael?
>>
>>4373878
>>4373886

Yes, anything applied to the Pz. 38 will carry over. Hence Miho's suggestions to get stuff for gunnery considering the soon to be improved gun.
>>
>>4373848

Writing.
>>
>>4373878
+1 to your addition, even if it risks making more of a mess.
>>
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>>4373894

> All of Miho’s picks
> Camo netting for Erika
> Strip down and assist

> Ōoarai now has 122 credits

"Oh geez, what did she do?" You ask.

“It’s more she got done.” Anzu clarifies though both of you know that’s unnecessary.

“Well, it was more my fault, not Yuzu's. If anyone should be punished, it should be me." You say.

“Most definitely.” Anzu agrees. “And you will as soon as you’ve gone over this list Commander Nishizumi sent.” She hands you a list of suggested purchases, and you scan it. Everything seems alright, but you add an extra camo netting for Erika. Once it’s submitted, Momo walks over to you and hands you a mop.

“Thank you Momo.” You say. You then promptly begin to remove your uniform.

“What are you doing!?” She shrieks. You rub your ear closest to her to try to get the ringing out.

“I don’t want to get my uniform dirty halfway through the day.” You explain. You continue till all you’re wearing is your underwear and your shoes.

“Who knew this would be a reward too…” Anzu murmurs. She does a good job of trying to hide her interest but fails miserably to hold it when you mop next to her chair and you see her chest rising far faster than it normally would. Momo is little better, trying to hide it behind glaring at you but withering instantly the minute you so much as glance in her direction. On the whole, it turns out to be far more entertaining than expected.

With five minutes left to go of lunch, you start to get changed again. You grin to Yuzu who smiles back, the reaction of her peers having greatly amused her.

> Any last remark to the Council?

Evening Tankery Practice
> Continue to assist the Automotive club
> Tell someone about their machine spirit
> Read up on something Tankery related (what?)
> Teach a theoretical lesson on something (what?)
> Write-in

Evening Free time
> Tell Maho what you found out
> Spend time with a person/group
> Take whoever won’t be murdered by shark team to get non-alcoholically smashed
> Get to know one of your newer teams a bit better (Occult club)
> Write-in
>>
>>4373925
> Any last remark to the Council?
Might be a good idea to make sure the office isn't bugged. Students might get the wrong idea of what happens here.

> Continue to assist the Automotive club
> Spend time with a person/group
History Club. Ask how things went with their machine spirit. Tell them about our crew, and that they can talk to the Occult Club about it.

Can we get a list of tanks with probable machine spirits? maybe put it in the paste bin.
>>
>>4373925
> Continue to assist the Automotive club
> Tell Maho what you found out
>>
>>4373925
>>4373938
+1
>>
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>>4373925

>Might be a good idea to make sure the office isn't bugged. Students might get the wrong idea of what happens here.

Anzu snorts at that.

“Well it’d be a little late to check now, wouldn’t it? Only three people have a key for this room, so I think we’ll be alright.” That’s good enough for you, so you say your goodbyes and take your leave.

> Continue to assist the Automotive club

After lessons, you head back to the warehouse. Things are still slightly slower than usual given several of your tanks are still down for maintenance but there’s still a high energy buzz. Ōoarai’s done nothing but win so far, something no one expected and it’s making the school look like a real dark horse. Of course, that’s the more glamourous side of it. What really makes a winning team is the blood and guts that go into it. Literal in some cases.

“Aw fuck!” You hear from the engineering block. You walk over and see her cradling her right arm. A brief look around shows the armour plate you were working on yesterday, with blood dripping off it, being held by Nakajima and Suzuki.

“We told you to wait Hoshi!” Suzuki sighs as they lean the plate against the tank’s chassis.

“I’ve handled bigger in my sleep,” Hoshino replies, glaring at the plate. Nakajima shakes her head and looks at you.

“Commander Hermann, sorry to bother you, but could you help Hoshi wrap that up? I’d hate for her to bleed out because she didn’t wear her overalls properly.”

“It’s more comfortable like this!” Hoshino snaps back, but she lets you guide her to the kitchen. It doesn’t take long to find a first aid kit and you carefully begin wrapping.

‘Thanks for the assist Commander, this stuff seems to happen regularly but I always get the shortest end of the stick.” She says.

“It’s no problem.” You decide against mentioning why that happens.

“Thanks to your help, we’ve been able to stick more manpower on the Panzer IV, should be done tomorrow. We wanted to ask your opinion on something though.”

“Shoot.” You reply as you cut the bandage.

“After we’re finished with the repairs, what do you want us to do next? We could strip the M3 and the I-Go of equipment for use in other tanks, or we can fit that conversion kit on Turtle team. We’ll probably be able to do both, but what do you want us to focus on?”

> Focus on the Conversion kit

> Focus on stripping equipment
> Don’t strip the equipment, we may need them

> Also any general questions for Hoshino and the Automotive club?
>>
>>4373938
>Can we get a list of tanks with probable machine spirits? maybe put it in the paste bin.

Sure. I'll put it before we begin tonight.
>>
>>4374465
>> Focus on the Conversion kit
Important to let the crew acclimatize.
> Also any general questions for Hoshino and the Automotive club?
Just ask how things are going, if they have any recommendations for the team or warehouse.
>>
>>4374488
+1
>>
>>4374465
>>4374488
supporting
>>
>>4374465

Back n writing.

I've dropped our knowledge on the tanks in the sidequest Pastebin.
> https://pastebin.com/TdZEu9Kj
>>
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>>4374794
> Focus on the Conversion kit

“Get the conversion kit done first.” You reply. “It’s important to give crews a chance to acclimatise to a new tank.”

“Yeah, it was weird getting used to the Tiger.” Hoshino nods. You work in silence for a couple of minutes as you put away the first aid kit. When you return, Hoshino stands.

“Shall we head to the warehouse?” She asks.

“Sure.” The two of you start walking back. As you do, you think of a question. “So how are things for the automotive club?”

“Eh? Well they’re ok I guess.” She replies. “We could use a little more space, but other than that we’re alright. If you end up buying those rockets it might be worth getting a manufactorum.”

“We’ve ordered one to test it.” You reply. Hoshino nods.

“Maybe if we end up with three or more, it might be worth it but I think for one we can stick to buying rockets.”

“I see, thanks for the input.”

“Nah thanks for the patch-job Commander.” Hoshino waves off your thanks. You help the automotive club for the rest of practice.

> Spend time with a person/group (History Club)

After practice, you catch the History Club on their way out. It seems they were heading to get sweet potato ice cream and given you have nothing to do and need to talk to them any way you decide to tag along.

“So, Mackensen, what did you want to ask about?” Erwin asks between bites of her ice cream.

“I wanted to ask if you had any luck contacting your machine spirit.” You ask.

“We have made contact.” Oryou replies.

“But not much else, we can feel it there but are otherwise unable to contact it.” Saemonza expands.

“It’s elusive, like the French resistance!” Erwin says.

“Or the Celtic tribes the romans faced!” Caesar counters.

“That’s right!” The others shout, pointing to her.

“Well just keep at it.” You reply. “I’m sure you’ll break through eventually.”

You spend the rest of the evening sat there with the History Club nerding out over History.

You get home, and the lights are off. You enter the apartment and there’s a note on the table. It’s written in Erika’s familiar scrawl.

With crew for the weekend. See ya Monday

It’s too late to make any use of that today, but you remember the information for later use.

Saturday 14th July (Day 98)

Work Stuff
> Go shopping for a suit for the ball
> Subject Ruby to the same lessons you had to go through
> Try to find out more about the ball from Krupp
> Tell Maho what you found out
> Tell someone about their machine-spirit
> Look into Warehouse upgrades
> Checkout your new Whizzbang

Locked in, must attend
> The BALL

Pick 3, since the Ball takes a slot.
>>
>>4374840
> Write-in

Is also an option, as usual.
>>
>>4374840
>> Go shopping for a suit for the ball
>> Subject Ruby to the same lessons you had to go through
>> Try to find out more about the ball from Krupp
>>
>>4374840
> Go shopping for a suit for the ball
>Take the Rabbits out, we did promise them we would. Bring Momo along to help supervise.
>> Tell Maho what you found out
>>
>>4372482
>>4374844
I think we had lined up this schedule for the weekend, we did promise the history club an adventure on Sunday.
>>
>>4374840
>>4374848
>+1
>>
>>4374852

Ah yes, votes seem to be going in that direction anyway.

That also reminds me, the History Club's adventure is a sidequest I forgot to give the name of.

>Not for fortune or glory - The History Club have discovered a tank that used to belong to Ōoarai may still be around. In order to help investigate, they enlist you, Commander Hermann to help.
>>
>>4374840

Writing.
>>
>>4374848

+1, invite Yuzu if she wants to come
>>
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>>4374892

> Go shopping for a suit for the ball

You wake up late that morning. You have nothing pressing that morning, so you treat yourself to a lie-in, especially given you have a ball you know little about this evening. Erika is not present, as she said she wouldn’t be in her letter on the table. The bed feels empty without her. You climb out of bed slowly, making sure to pet Otto given Erika is not around to do so.

You get changed and make breakfast. As you do, you text Ruby.

<AppleFritz> Going fancy clothes shopping, want to come?

<LILRED> Sure. Need dress too. 30 mins?

<AppleFritz> Sure

With that sorted, you finish breakfast and head out towards port. Once you disembark, you wait and several minutes later, Ruby appears.

“Hey, Fritz!” Ruby calls, waving as she walks. “You ready to go shopping?”

“Well it’s not like we can back out now, so let’s go.” You reply. The two of you walk into town. The schoolship is stopped in Ōoarai, so everything is familiar. Or at least more familiar than the rest of Japan.

Between the two of you, you manage to find a suit shop. On such short notice it’d be hard to get a tailored one, but you don’t plan on wearing it any more than you have to, so that’s no great loss to you.

Eventually, you settle on a decently fitting blazer with a waistcoat and a navy-blue tie. It took you all of half an hour to do. Ruby on the other hand is having far trouble.

“Fritz…” She groans from inside the changing room. “I have no idea what I’m doing!”

“Do you want help?” You offer from your seat outside the room. You don’t know how you’ll be able to help her find a dress, but that’s not the only option…

> Phone Yang. She’ll be ecstatic to help
> Ask a female friend if they’re able to come to assist your clothing-inept gunner (who?)
> Screw it, just put her in a suit. You can help her with that
> Write-in
>>
>>4374918

>Get Saori in here to help. Maybe bring the Freshmen.
>>
>>4374931
+1
Then saori can continue to help Rose get ready, and we can get Momo and be out with the freshmen.
>>
>>4374918
>Get Saori in here to help. Maybe bring the Freshmen.
>>
>>4374918

Writing.
>>
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>>4374985

>Get Saori in here to help. Maybe bring the Freshmen.

“Hold on a second Ruby, I know just what to do.” You say. You ignore her crying out not to leave her and take a step outside the shop. Once you’re outside, you call Saori. It barely rings before she picks up.

“Hey, Fritz, what’s up?” She asks cheerfully.

“Hi Saori, I wanted to ask for a favour.” You say.

“Ask away!”

“Could you help Ruby dress shopping? Usually, that would be her sister’s department, and I’m not the best for obvious reasons.” You explain.

“But of course! It’s nothing but my sworn duty to help a maiden in trouble! Where are you?” She practically demands.

“We’re at that fancy clothes shop on the high-street.” You say. “One more thing, you don’t happen to be anywhere near Rabbit team are you?”

“We’re currently holding a romance corner,” Saori confirms. “Wait a minute, this is perfect! I can use this as an opportunity to teach the importance of good clothes!”

“I don’t think Ruby would appreci-.” You’re cut off as she ends the call. “Appreciate being a dress-up doll.” You return to Ruby.

“Any luck?” She asks from inside the changing room.

“Well, Saori is coming to help.”

“Yay!”

“But she’s going to use you as a model for romance corner.”

“Nay!”

“It’s that or I help you.” Ruby pauses. In fact, it takes her a good five minutes to deliberate. Eventually, she sighs. “Sugar Honey Iced Tea.”

“Indeed.” You settle next to her, outside the changing room.

About ten minutes later, the two of you are playing go fish, just as you’re about to win Saori walks through the door.

“I heard there was a maiden in need of help!” She announces as she enters the store. She sees you sitting by the changing room and marches over, Freshmen in tow.

“Step back Commander Hermann and watch the way of the clothes!” She snaps her fingers and Rabbit team swamps you, depositing you outside the changing room. You watch as Saori orders the Freshmen around the store with military precision to collect different articles for Ruby try. As that’s happening, you text Momo to ask if she wants to help you chaperone the girls. You promptly receive an affirmative.

Not ten minutes later, Saori announces she is done and Ruby re-emerges from the changing stall.

“Well?” She asks, twirling around. The freshmen all clap and nod their approval.

> Thumbs up. “Looks great.”
> “If I was Hana, I’d jump you here and now.”
> “I thought you weren’t going to wear heels?”
> “Hold up, let me get a picture for Yang.”
> Write-in
>>
>>4375028
>> “Hold up, let me get a picture for Yang.”
>>
>>4375028
>> Thumbs up. “Looks great.”
> “Hold up, let me get a picture for Yang and Hanna.”
>>
>>4375035
>>4375028

+1
>>
>>4375028

Writing
>>
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>>4375087

> Thumbs up. “Looks great.”

“Aww, thanks, Fritz.” She smiles

> “Hold up, let me get a picture for Yang and Hana.”
She blushes at that but clasps her arms behind her back and allows you to take the picture anyway. You promptly send them to both Yang and Hana. You’re sure that when she wakes up, you’ll be hearing about this from both Yang and Aunt Summer given getting Ruby into formalwear is only slightly less hard than getting a bull to do so.

“Wow, you did a good job Saori-Senpai!” Aya shouts.

“Yeah! She looks like a princess!” Karina crows.

“What are we going to do next Saori-Senpai!?” Yuuki asks.

“Now now, I wouldn’t go that far girls.” Saori waves off their praise. “I’m a little busy now darlings, but don’t you have a playdate scheduled with Commander Hermann?”

“We do,” Azusa confirms. Saori looks to you.

“They do.” You confirm.

“Okay then, I’ll see you girls tomorrow then!” As Saori is saying goodbye to the Rabbits you turn to Ruby.

“You coming with us?” You ask.

“Nah, I’ve got some stuff planned till it’s time for the ball.”

“Can you drop my suit at mine?”

“Sure.” You hand her the suit and her and Saori depart for the carrier.

“Commander, Commander! Can we go ice-skating!” Ayumi asks.

“We need to pick up Momo first.” You reply. It’s met with groans but a reminder you’re not going to budge on having her with you quiets them down. You pick up Momo from the high-street then head to the Ice-rink.

“I’m glad you were able to join us.” You say conversationally as you walk.

“So am I. Despite your…” She blushes, “predilection you’re important to Yuzu-chan making you important to me by proxy.”

“I’m sorry about that.” You reply.

“You’re sorry you got caught.” She counters. She’s not wrong, so you surrender the point and continue to the Ice-rink. You arrive a short while later and after paying, you all enter the rink.

“Commander! Have you ever skated before?” Azusa asks as you strap on your ice-skating shoes.

> “Yes, I’m basically a pro.” [truth]
> “Yes, I’m basically a pro.” [lie]
> “I’ve never skated before in my life.”
> “I broke my collarbone when I fell down and never ice-skated again.”
> Write-in
>>
>>4375132
>> “I’ve never skated before in my life.”
Say it proudly.
>>
>>4375132

Writing.
>>
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>>4375168

> “I’ve never skated before in my life.”

You say it proudly and the Freshmen giggle at your antics.

“That means you need us to help you!” Aya cheers, pushing Azusa forward.

“I don’t think that’s necessary Aya.” You say. “Are there no assist devices I can use?”

“Sure, there are,” Yuuki says. She points towards the ring where you see a cartoon-y penguin-shaped assist. Even worse, when it’s moving it speaks. You watch one go past.

“Learner Skater! Please make way!” You’re torn for a minute before Momo sighs and takes your arm.

“Come on Commander Hermann, I will assist you.” She says leading you onto the ice. She gets a ‘killjoy’ from the assembled Freshmen but it’s quickly forgotten in favour of having fun on the ice.

You watch as the girls whizz past you spinning and laughing while yourself and Momo slowly circle the outer wall.

“Are you sure you don’t want to surrender me to the girls? You could go have fun too.” You ask.

“I can’t have fun on duty.” She replies. “If I do, then my effectiveness as a leader is compromised to them.”

“I manage it.” You point out.

“You do.” She allows. “I think it’s necessary to have someone around to play bad cop if needs be.” She pauses, and the two of you continue to circle the rink, slowly picking up speed.

“It also gives me an opportunity to talk to you.” She says.

“What about?” You ask.

“You. You’re dating my best friend but I know so little about you.”

“Well there’s not much to say, I’m Fritz; I play the trumpet and the Piano; I’m half-decent at Tankery and I’m a fan of Heavy Metal.” You say.

“Heavy metal.” She repeats. “I’ve not heard of that.”

“I’d recommend it but it’s an acquired taste.” You laugh. “What about you?”

“Well I’m Momo; my favourite flower is the Gerbera; I have five younger siblings and I did ballet alongside Yuzu as a kid.”

“Yuzu tried to teach me ballet.” You muse.

“And how did that go?”

“Both horribly and brilliantly.” You saw cryptically.

“As long as you had fun.” Momo smiles.

“Hey, look girls Kawashima-Senpai is smiling!” Karina shouts.

“I am not!” The smile is gone, replaced by the angry Momo you know. You spend the rest of the hour learning the ropes with Momo and chatting casually. By the end of it you feel you’ve established quite the Rapport with her. Soon your hour on the ice ends and you find yourself faced with six hungry rabbits.

> Pop into McDonald’s
> Grab some KFC
> This situation calls for Pizza
> Go to the ramen place
> Write-in
>>
>>4375217
>> Grab some KFC
Sometimes the Americans are okay.
>>
>>4375217
> Grab some KFC
>>
>>4375217

Writing.
>>
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>>4375255

> Grab some KFC

“How about some KFC, girls?” You ask.

“Yeah! KFC!” Karina cheers.

“I heard that Akebi got tall by eating lots of meat! Maybe if I eat meat I’ll get tall and get a boyfriend!” Yuuki exclaims.

You steer the girls to the restaurant with help from Momo as they come up with increasingly outlandish benefits of eating KFC. The girls end up sharing a family feast. You stick with a simple mighty bucket and some popcorn chicken. Momo goes for a fillet burger.

“So, do you want to talk some more?” You ask as you tuck in. Momo shakes her head. ‘Why not?”

“You have to watch the girls at all times.” She explains. “They were preoccupied in the ice-rink, but they aren’t now meaning something bad is almost guaranteed to happen.”

“You sound a little paranoid.” You reply. Momo raises an eyebrow but doesn’t look at you.

“Are you telling me your trip with Commander Nishizumi was uneventful?” She asks. You instantly flashback to having to intervene in a riot.

“Fair enough, I sup-“ You’re interrupted by Momo abruptly standing. She plucks one of your popcorn chickens from the table and throws it. You watch it travel, knocking a drink out of Aya’s hand she was about to spill on Saki accidentally.

“Point proven.” You acknowledge. You find it interesting how accurate she was though…

The rest of your trip is uneventful. You and the Rabbits slowly meander towards Ōoarai, checking out a shop or two along the way. You part ways as you cross the gangway. The rabbits hugging you, and surprisingly Momo, goodbye. You don’t comment on the small smile on her face.

Cont.
>>
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>>4375307
> Tell Maho what you found out

You make your way back to your room. You still have time to kill before you have to leave for the ball. You decide to call Maho. You select her number and wait for a minute as it dials.

“Fritz, a pleasure to hear from you again,” Maho says as she picks up the phone. “To what do I owe the pleasure?”

“Hi Maho, I have some information you might be interested in.” You reply.

“Oh? Do tell Fritz.” Maho says back.

“Well, Abel Craft Kopeks is an anagram for Black Forest Peak.” You reply. Maho says nothing for a good minute. You suddenly hear the scrape of a chair and it clattering to the floor.

“Maho?” You ask.

“You’re going to the Schnee Arms Corporation Ball tonight right Commander?” She asks between breaths. You can hear the wind and the tap tap tap of her shoes as she runs.

“I’m going to a ball tonight.” You confirm.

“Save me a dance, I will explain to you the goldmine we have found in detail.” She pants. “Goodbye, Fritz.”

“Mah-“ You get cut off by the dial tone as Maho hangs up. You sigh and put the phone down.

It’s soon time for the ball. You get changed and head down to the small common room you share with your crew. Ruby is waiting there.

“Oh, hi Fritz!” She smiles. “How are we getting to the ball?”

> Go with Krupp, hopefully, he can explain what’s going on during the journey.
> Use the helicopter, it’s yours so you can leave when you want. Plus, it reps Ōoarai
> Write-in
>>
>>4375311
>> Go with Krupp, hopefully, he can explain what’s going on during the journey.
Worst case scenario for pickup, we can always call for a ride from Ooari
>>
Gonna call it a night here. Sorry that it’s been so early recently but sometimes QMing takes more out of me than I expect. Thanks for playing.
>>
>>4375311
>>4375317
+1
>>4375333
Its ok Qm have a good night
https://youtu.be/TnlPtaPxXfc
>>
>>4375333
No prob QM, take rest as you need it
>>
>>4375311
> Go with Krupp, hopefully, he can explain what’s going on during the journey.
>>
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>>4375311

> Go with Krupp, hopefully, he can explain what’s going on during the journey.

“Well, Krupp invited us, so hopefully he has a way for us to get there.” You say. The two of you begin walking towards the gangway and you shoot a text to Krupp. The minute it says delivered, your phone rings.

“Mr Krupp.”

“Commander Hermann, I’m waiting in a car portside. You can’t miss it.” He says. You look at Ruby who shrugs.

“We’ll be there shortly.” You reply. Sure, enough when you get portside you see a limo waiting. A window rolls down and there’s Krupp even more stone-faced than usual.

“Commander Hermann, Miss Rose. Please, take a seat.” Ruby and you step inside the limo. Krupp is sitting on the seats at the back and yourself and Ruby take the seats opposite him. “I’d offer you a drink but I don’t think that’s legal.”

“Do you have any Fanta?” Ruby asks. Faint amusement dances across Krupp’s face and he presses a button on the door. A section of the floor rises, and a chilled caddy full of both soft and alcoholic drinks arises.

“Orange or Strawberry?” He asks. Ruby takes a strawberry one and cracks it open. As she’s doing that, Krupp begins to speak. “You’re probably wondering why I invited you to a ball like this.”

“We are.” You confirm for the both of you. Krupp nods and begins to speak.

“This event is being hosted by the Schnee Arms Corporation and if I had any other choice I wouldn’t be here and neither would you..” He says, sneering as he says the name.

“Why not just decline to attend?” Ruby asks.

“Because they’re not the kind of people you say no to.” Krupp sighs. “They seem to have got it into their head that Panzerkraft is an easy way to make money and have decided to begin production of replicas for use in matches.”

> “You don’t like that they’re making new tanks?”
> “You don’t seem to like Schnee Arms.”
> “So, what’s the ball for?”
> Write-in
>>
>>4375857
> “So, what’s the ball for?”
>>
>>4375857
>> “You don’t like that they’re making new tanks?”
>>
>>4375857
>> “So, what’s the ball for?”

>Schnee Arms Corporation
QM, we've been pretty lenient so far with your RWBY obsession.
But, dude, it's seriously time for an intervention.
>>
>>4375857
>> “You don’t like that they’re making new tanks?”
>>
>>4375867

Yeah I probably do.

If you guys dislike it that much I won’t include it anymore than I already have. Pinky promise.
>>
>>4375873
Retcon this out QM?
>>
>>4375877

I'd rather not, but if it's a bit much for you guys I will.
>>
>>4375881

It is. Kill it.
>>
>>4375867
>>4375884

Ok, I'll wack it and no more RWBY. Standby for a replacement post.
>>
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>>4375311
>>4375857

I'm unable to delete >>4375857, but we'll go from here. We'll also assume Maho said Henschel & Son too earlier. Sorry for the excessive RWBY. Live and learn.

> Go with Krupp, hopefully, he can explain what’s going on during the journey.

“Well, Krupp invited us, so hopefully he has a way for us to get there.” You say. The two of you begin walking towards the gangway and you shoot a text to Krupp. The minute it says delivered, your phone rings.

“Mr Krupp.”

“Commander Hermann, I’m waiting in a car portside. You can’t miss it.” He says. You look at Ruby who shrugs.

“We’ll be there shortly.” You reply. Sure, enough when you get portside you see a limo waiting. A window rolls down and there’s Krupp even more stone-faced than usual.

“Commander Hermann, Miss Rose. Please, take a seat.” Ruby and you step inside the limo. Krupp is sitting on the seats at the back and yourself and Ruby take the seats opposite him. “I’d offer you a drink but I don’t think that’s legal.”

“Do you have any Fanta?” Ruby asks. Faint amusement dances across Krupp’s face and he presses a button on the door. A section of the floor rises, and a chilled caddy full of both soft and alcoholic drinks arises.

“Orange or Strawberry?” He asks. Ruby takes a strawberry one and cracks it open. As she’s doing that, Krupp begins to speak. “You’re probably wondering why I invited you to a ball like this.”

“We are.” You confirm for the both of you. Krupp nods and begins to speak.

“This event is being hosted by the Henschel & Son and if I had any other choice I wouldn’t be here and neither would you..” He says, sneering as he says the name.

“Why not just decline to attend?” Ruby asks.

“Because they’re not the kind of people you say no to.” Krupp sighs. “They seem to have got it into their head that Panzerkraft is an easy way to make money and have decided to begin production of replicas for use in matches.”

Cont.
>>
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>>4375902

> “So, what’s the ball for?”

“The Ball is Henschel’s way of weaselling into the Panzerkraft industry. The world cup is here later this year, so it makes perfect sense to announce the launch of Henschel Panzerkraft here.” Krupp explains, sneering every time he says the name. “That’s why he’s invited everyone who’s anyone in Japanese Tankery to try schmooze his way into lucrative contracts.

> “You don’t like that they’re making new tanks?”

“I don’t,” Krupp admits. “I think that only authentic tanks have soul Commander, anything else is a crime against the sport. Alas, last year the World Federation relaxed the ban on tanks made post-1945 that conform to World War 2 standards meaning I have no choice but to accept it.” He goes quiet and looks out the window. He lets several minutes pass before he says anymore.

“A word of caution Commander. Henschel is going to try lure you into a contract with big promises and fancy words. Don’t. Or if you do, make sure you read the fine print first.”

“Wouldn’t that mean you have to drop your sponsorship of us?” You ask.

“It would.” He admits. “But I’m speaking as a fellow lover of the sport Commander. Be careful.”

You arrive shortly after your conversation finishes; the limo pulls up to a very large and traditional Japanese palace. A valet rushes to the door to open it. Krupp steps out first, followed by yourself and your gunner. You follow Krupp towards the hall and look out to the gardens surrounding the ballroom. You’re pleasantly surprised to see several helicopter pads.

You enter the hall and it’s packed, far more people than you expected for an event that was meant to be kept small.

> Try to find Maho, she said she’d be here.
> Follow Mr Krupp, he probably knows what he’s doing
> Go hear it from the man himself. Find Henschel and get the other side of the story
> You don’t want to do this on an empty stomach, hit the buffet
> 'Everyone who's anyone' is here. Have a look for who else is around.
> Write-in
>>
>>4375923
>> Try to find Maho, she said she’d be here.
>>
>>4375923
>> Try to find Maho, she said she’d be here.
>>
>>4375923
>> Try to find Maho, she said she’d be here.
>>
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>>4375923

> Try to find Maho, she said she’d be here.

“Let’s try to find Maho shall we?” You ask Ruby. She nods, and the two of you begin moving towards the tables. You pass several full of people you don’t know, but eventually, you spot Maho seated at one of the tables. She’s not alone. Next to her is Instructor Nishizumi, wearing a very fearsome glare which she’s subjecting anyone that approaches to. Instructor Nishizumi’s husband is also there and looks to be thoroughly amused at his wife’s actions. As you approach, Instructor Nishizumi levels her glare your way but it softens to her regular one when she recognises you.

“Commander Hermann.” She greets as you arrive. “And Gunner Rose, it’s good to see friendly faces in this den of snakes.”

“Instructor.” You bow your head slightly in greeting. “Mr Nishizumi, Maho.”

“Please, it’s just Tsuneo.” He replies, getting a small glare from Shiho.

“It’s good to see you two again.” Maho smiles at you. “Ruby, could I borrow Fritz for a dance?”

Slow Waltz - https://www.youtube.com/watch?v=JAUGEsmppqk

“Sure, he doesn’t belong to me.” Ruby happily surrenders you to Maho who links her arm through yours and leads you towards the dance floor. A light waltz is playing, and Maho expertly positions your arms on her. Thanks to your brief lesson with Yuzu, you’re able to follow as Maho begins to move.

“You’re good at this.” You observe as the two of you begin moving.

“Formal dancing is a skill expected of a Nishizumi.” She explains. “You’ll find even Miho is at least somewhat skilled at it.”

“I see.” You reply. The two of you slowly weave your way across the dance floor and though you’re having fun, you do have a couple of questions you want to ask.

> “So, what did you want to talk about?”
> “What’s your opinion on Henschel?”
> “There’s no ulterior motive to this dance, right?”
> “What did your mother mean by this being a ‘den of snakes’?”
> Write-in
>>
>>4376006
>> “So, what did you want to talk about?”
>> “What’s your opinion on Henschel?”
>>
>>4376006
>> “So, what did you want to talk about?”
>> “What’s your opinion on Henschel?”
>>
>>4376006
I can already see where the Henschel thing is going to go. Old-school senshado types will mostly dislike it for ruining the spirit of the sport, but schools like Pravda and Black forest have a big advantage in expensive heavy tanks and for them they don't want to lose that advantage to new teams with cheaply manufactured tigers, IS-2s, etc.
Meanwhile newer and poorer teams will be more likely to support because they want to get access to higher end tanks. From their point of view, talk of tradition is just self-serving, trying to keep an advantage over "upstarts".

This actually cane up in Ribbon Warrior, when the Polish team went up against Pravda. Since they knew the Bonple only had weaker tanks they just parked in the middle of a big field. Bonple would have to be at point blank to do any damage, while Pravda could swat them from far away, with no possible strategy to counter it.
It is part of the reason that the sport is dying, Black Forest Peak one the Nationals 9 years ina row, and no one wanted to see the same game played every time with nothing changing.

Pretty good story point QM, I could see Fritz taking a number of views on this.
>>
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>>4376031

TLDR: yep, that's the case.

It was actually that example in Ribbon warrior that gave me the idea.

Of course, Henschel isn't entirely sunshine and rainbows
>>
>>4376050
It could even be said that flooding the market with rare or overly powerful tanks would be a bad thing. it might be possible fora team to field greater numbers of a tank then actually existed during the war.

There was something similar in LGA2 with one ofthe teams getting early Cold War tanks allowed. In theory, this would ruin the balance as they were as good as most of the late war heavies without the reliability and mobility problems, completely eliminating the use for lighter, maneuverable tanks that lacked in firepower.
>>
>>4376031
Plus there's only so many tanks from the war to go around anyways.
>>
>>4376080

Yup, exactly. Powerful late war tanks are rare and expensive, and those that are around get snapped up quick.

Even relatively inexpensive tanks like the Shermans end up rare due to rich schools hoarding them.
>>
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>>4376006

> “So, what did you want to talk about?”

“Hmm? Oh yes, ‘Abel Craft Kopeks’.” She grins. “Turns out it was just a front company for Black Forest Peaks to import tanks.” She allows her head to fall onto your chest, a rare display of weakness from her. “I feel like a fool for not realising that it was an anagram.”

“Hey, head up.” You gently tug her chin up till she’s looking at you. “No one else figured that out either.” She freezes for a second, but you see a faint smile as she continues dancing.

“Either way Fritz, when you get a day free, please contact me? I think I’ve located your Grandfather’s tank.”

“Really? Where is it?” You ask.

“Somewhere in the Aokigahara.” She replies, she laughs at your face dropping.

“Yes, that shipment got lost on its way here, so we’ll have to go looking for it.” She says.

“Well thank you any way Maho, this means a lot to me.”

“You can pay me back by continuing to dance with me.”

> “What’s your opinion on Henschel?”

You ask as you move around the dance floor. You’re more walking around than dancing but Maho more than makes up for you. Her face turns sour as if she’s swallowed a lemon.

“As Black Forest’s Commander and a Nishizumi, I think Henschel should cease production of lifeless knock offs.”

“And as Maho?” You ask. She says nothing, perhaps thinking over her answer or deciding whether or not to say anything.

“As Maho, I think my sport could use a breath of fresh air.” She replies before continuing. “Look at schools like Anzio, Duce Anchovy is a skilled Commander, but she lacks the funds to buy tanks befitting her skill.”

“Anzio doesn’t have funds because they spend it all on pasta.” You mutter, getting another smile from Maho.

“I suppose so, but you get the point right Fritz? We fought Jatkosta and they almost managed to beat us with tanks we wouldn’t use to train the B-team.”

“I do.” You reply. The dance finishes, and you bow to Maho as you’re meant to which she returns with a polite curtsy.

“What are you going to do now Fritz?” She asks.

> “I’m going to see what your mother has to say about this.”
> “I reckon I’ll go find this Henschel and see why everyone hates him.”
> “I’m going to visit the buffet.”
> Write-in

> Any questions for whoever you’re going to visit?
>>
>>4376123

>"I'm going to visit the buffet."

>Questions for the buffet : Are you single? Do you want to come live with me? Will you ever run out of food?
>>
>>4376123
>> “I reckon I’ll go find this Henschel and see why everyone hates him.”
>>
>>4376135
+1
>>
Rolled 1 (1d3)

>>4376123

Mystery box it is.

>Rolling to see who overhears Fritz trying to seduce the buffet.
>>
>>4376184
plz don't be Yuzu
>>
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>>4376184

> “I’m going to visit the buffet.”

“The food here is quite good,” Maho replies. “I shall be returning to the table.” She gestures to it, where Ruby is listening raptly as Tsuneo regales her with exaggerated stories if the look on Instructor Nishizumi’s face is anything to go off.

You walk over to the buffet and take a plate. You then proceed to load it up, as high as you can.

> ”Are you single? Do you want to come live with me? Will you ever run out of food?”

Дa. C yдoвoльcтвиeм. Ecли ты выйдeшь зa мeня, я нe бyдy” You hear from behind you. You pause, crispy duck halfway to your face and turn and see the blonde girl from Pravda smiling at you.

“Ah Klara, right? I’m afraid I don’t speak Russian.” You say.

Этo пoзop, worry not. I speak Japanese.” She replies. You blink in surprise.

“You do?” You ask. She laughs at that.

“It would not be fun, being at a Japanese school and speaking no Japanese. Come, sit with me.” You have no reason not to, so you follow her to the table. You take a seat opposite her and dig in. Klara does the same, though her plate is substantially less loaded than yours.

“So, Fritz, what do you make of the ball and Henschel so far?” She asks.

> What do you make of the Ball?

> What do you make of Henschel?

> Anything you want to ask Klara?

1 = Klara, Pravda
2 = Marie, BC
3 = Mika, Jatkosta
>>
>>4376206
How?

>>4376184
And thanks for reigning yourself in.

Maybe your next quest could be a RWBY one.
I was a regular of Brother's RWBY twin quest until he abandoned it because he thought season 5, I think, was so shit he lost his inspiration to continue.
>>
>>4376231
>And thanks for reigning yourself in.

No problem, questing only works if both myself and the Anons are having fun. If something's ruining that for you don't be afraid to call me out.

>Maybe your next quest could be a RWBY one.

Maybe, I already have a couple of ideas in the works but that's later down the line.
>>
>>4376228

>The ball is bit of a bigger thing than I had been lead to believe.

>I'm not sure yet. I can see the merit in what I've been told of his position on producing tanks, but I can also see the other side of the story.

>What do you think of Henschel?
>>
>>4376228
> What do you make of the Ball?
The food and company is good
> What do you make of Henschel?
Use some of the points here >>4376031 and here >>4376058 , basically there are some good and bad points on both sides, can't really make a determination with what we know now.

> Anything you want to ask Klara?
Ask what she thinks of Henschel, and how Nonna and Katyusha are doing.
>>
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>>4376228

“I think that the food is good, and so is the company, though it’s a bit bigger than what I thought it would be.”

Дa. I thought I would just be representing Pravda at some small unimportant event, and here I am at one that could change пyть тaнкa forever.” She replies. “It is funny how life works no?”

“Certainly. Regarding Henschel, I don’t know yet. I know schools like my own would love to be able to get access to stronger tanks, but I can also see the other side of the story. If the market is flooded with late-war tanks, what happens to all the Panzer IVs and T-36s?”

“Hmm, it would not be as beautiful a game if everyone were driving the same tank.” Klara muses.

“So, you disapprove?” You ask.

“No, I think it is good.” She replies quite firmly. “In the first round of the tournament, we fought Bonple and all they had were light tanks. A how they say, oбyздaть тoпaть, curb stomp?” She looks to you and you nod. “Yes, a curb stomp is no fun.”

“Agreed. Unless it’s Ōoarai against Pravda.” She pouts, and you can’t help but laugh at it.

“Next time it will not be so one-sided.” She warns.

“It would be hard for it to be.” You counter. She looks away, mock scandalisation on her face, but there’s no animosity, just light natured ribbing.

Can I have everyone’s attention, please?” You stop your conversation, and turn to the dance floor. On the raised stage behind it where the band is, a man stands, microphone in hand.

Cont.
>>
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>>4376424

Hello everyone, I’m Frederick Henschel Junior, and I’d like to thank you all for attending this ball, despite it being on such short notice and a bit unconventional prepared to normal functions of this kind.” He clicks his fingers and a projector screen falls. The lights dim, and a projector clicks on. On the screen, you see a Tiger.


The Tiger tank. Only 1,347 were ever produced, and now less than 100 remain operational.” The projector clicks to a different image. “The M4 Sherman. Almost 50,000 produced yet we only see them in the hands of a few rich schools.” A new image clicks onto the screen, as soon as you see it you shoot up to attention in your seat. “ The Panther II, only 1 ever built. Currently operating here in Japan. Ladies and Gentlemen, I show you these tanks not just because they look good, but because there are so few of them. Our sport is suffering! All these tanks end up in the hands of rich schools while new teams with talent are left to flounder and fail! Ladies and Gentlemen, I’m here tonight to announce the launch of Henschel and Sons’ new Tankery department. We will soon be producing new tanks, starting with these three models you saw here today.” He pauses and looks around the room.

Ladies and Gentlemen, the only thing standing between us and Sensha-Dō being the greatest sport on the planet is the lack of tanks. All I ask from you is your support when Henschel Japan begins selling these brand new tanks. Thank you all for listening and enjoy the rest of the night.” He moves to walk off the stage. The reception is mixed. You can see many people including the representatives of smaller schools clapping hard. On the other hand, some are responding far more coolly, including instructor Nishizumi who is doing her best to glare a hole into Henschel's head.

> Stay here and discuss what you just heard with Klara
> Head back to the Nishizumi table and see what Shiho has to say
> Try and get to Henschel Jr and talk to him
> Try to find Krupp, get his opinion in this.
> Write-in

> Any questions for whoever you talk to?
>>
>>4376426
>> Head back to the Nishizumi table and see what Shiho has to say.
>>
>>4376426
> Head back to the Nishizumi table and see what Shiho has to say
>>
>>4376426
> Head back to the Nishizumi table and see what Shiho has to say
>>
>>4376426

Back and Writing. Let's get started.

Won't be a very long session given I have work tomorrow, but we got pretty far during the day so it's all good.
>>
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>>4376528

> Head back to the Nishizumi table and see what Shiho has to say

“That was interesting was it not?” Klara asks.

“It certainly was.” You reply. “I’m going to check what the Nishizumis think, do you want to come with?”

нeт. I am leaving now.” She replies. “It was fun to talk Fritz.” She holds out a hand. You hold out yours, but instead of shaking it, she turns it over. She pulls a pen from her pocket and writes a string of numbers on it. “Ocтaвaтьcя нa cвязи.” She says as she leaves. You put the numbers in your phone, then wipe the number off your hand. Once that’s done, you head back to the Nishizumi table.

Shiho is in a mood. You can tell from the way everyone is as far away as physically possible from her without actually leaving the table.

“So, I take it you disapprove of what Henschel said?” You ask as you take a seat next to Maho. Shiho glares at you, but drops it and sighs, clasping the bridge of her nose with her hand.

“I do.” She replies. “New tanks don’t have the same feeling that ours do. You know what I mean Commander Hermann. Our tanks feel alive, like they’re fighting with you – crew, not a lifeless tool like those things are.”

“I’d be careful if I was you, Fritz.” Tsuneo chips in. “They chose the tank models they did for a reason, and it takes time. They must have decided on its months ago. I wouldn’t be surprised if they contact you soon, maybe try and trap you into a sponsorship of some kind with big promises and lots of zeroes.”

You watch Henschel Jr as he works his way through the crowd towards an exit. He doesn’t seem like someone trying to manipulate everyone, but who knows?

> ”I’ll be careful Tsuneo.”
> “The stuff he was saying didn’t seem too bad to me.”
> “I wonder if he can get me into World of Tanks...”
> Write-in
>>
>>4376568
>> ”I’ll be careful Tsuneo.”
>>
>>4376568
> ”I’ll be careful Tsuneo.”
>>
>>4376568
>> ”I’ll be careful Tsuneo.”
> Well maybe getting Werewolf and me into World of Tanks would be quite cool”

> "But yeah, Werewolf is really more like another crewmember."
And leave it at that. Those that are in the know, know.
>>
>>4376568

“I’ll be careful Tsuneo. There is merit in some of his points. Smaller schools have little chance to get decent tanks, and every day that chance further approaches zero. But flooding the market with late-war tanks will cause a shift in the meta to become static. No innovation in tactics and team composition. However, from a pure *skill* standpoint, having every school in Tiger IIs and Panther IIs would mean tankery comes down to skill rather than wallet size. Take Jakotska or Bonple. Imagine what they could do if they had Black Forest or Pravda’s resources and inventory. Oorai is similar. As for tanks being alive, Instructor Nishizumi, yes, I know exactly what you mean.”
>>
>>4376568

Writing.
>>
>>4376593
>>4376597
+1
>>
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>>4376611

> ”I’ll be careful Tsuneo.”

“That’s good to hear kid, too many up and coming tankers lose focus when they see the zeros that one of these big corporations can put on a check.” He replies. He leans back and ruffles Maho’s hair. She takes it like a champ, refusing to acknowledge the humiliation.

“You’re right by the way Instructor Nishizumi.” She turns to look at you as you say it. “Werewolf really more like a crew member.” She holds your gaze for a good minute before you see the faintest hint of a smile on her face.

“Glad to see you understand Commander.” She says before looking at her watch. “I’ve had enough of this place; do you need a lift home Commander?” You look at Ruby who shrugs as always, leaving the decisions to you.

“We’ll take you up on that offer Instructor.” You say as you stand. The rest of the table stands as well, following Shiho out of the room and towards one of the helipads. The Drache is sitting there, though it seems it’s not being piloted by Erika this time. The five of you mount up and the Drache slowly lifts into the sky.

“It’d be quite cool to get into World of Tanks.” You muse aloud. Tsuneo lets out a single bark of laughter. You look at Shiho who’s surprisingly deep in thought.

“They do promotions with the best crews each year Commander. If you distinguish yourselves, you never know…” She says. You look at Ruby who nods back. You know exactly what you have to do…

You soon arrive at Ōoarai. The Drache pilot expertly manoeuvres herself to land on the helipad next to the Student Council Office. The Nishizumis depart shortly after. Though not before Shiho passes you a note inside a handshake. You check the council office before you go home, but it’s locked, and the lights are off.” With nothing better to do, the two of you head home.

Erika is still missing when you get home, but that’s not unexpected. You slip the piece of paper out of your pocket and have a look at what Shiho had to say.

Maho refused to celebrate birthday this year. Please rectify during your little adventure.

- S.N

You leave the paper on your desk to be thought on another day.

Sunday 15th July (Day 99)

(Pick 2)

Work Stuff
> Checkout your new Whizzbang
> Look into Warehouse upgrades
> Tell someone about their machine-spirit
> Write-in

Social Stuff
> The Automotive club’s been working hard, bring them some lunch
> Check in on the student council, see if you’re forgiven
> Play Volleyball with duck team, it’s been a while since you did so
> Write-in

(The search with the History Club you’re doing today takes up two slots, however, if you speedrun it, it might free up one of those slots for use)
>>
Rolled 85, 57, 47 = 189 (3d100)

>>4376641
> Look into Warehouse upgrades
>If you want to check the Panzer Market feel free to vote for it and roll 3d100
>>
>>4376641
>(The search with the History Club you’re doing today takes up two slots, however, if you speedrun it, it might free up one of those slots for use)

I believe I don't quite understand, do you mean to say the slots are already reserved? or that to speedrun we need to use the slots we have right now
>>
>>4376650
>do you mean to say the slots are already reserved?

Yes, usually you can select four things on a weekend, but due to the search, you only have two. If you manage to get the search done quickly you'll have another slot you can use to do something.
>>
>>4376653
Got it thanks.

>>4376641
> Look into Warehouse upgrades
> Play Volleyball with duck team, it’s been a while since you did so
>>
>>4376641
>> The Automotive club’s been working hard, bring them some lunch
>Look into warerhouse upgrades
>>
>>4376641

Since we agree on Warehouse Upgrades, I'll begin writing. I'll wait for a tiebreaker, or roll for the second option as necessary.
>>
>>4376641
> The Automotive club’s been working hard, bring them some lunch
>>
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>>4376641

You wake up that morning with only Otto sleeping atop your chest. You’re tempted to lie in but as with every day, today is a day for work. You gentle scoot Otto off your chest and onto the bed. You decide against cooking anything given Erika’s not around to complain and settle for some cereal. You text Yuzu and she confirms that the student council is also hard at work in their office.

You decide to head over. After Otto’s had his breakfast, you take him with you as you head to the council office.

As has become ritual, you knock on the door to the council office and wait for the ‘enter’. The council is inside with lots of paperwork between them.

“Heya Commander!” Anzu waves from her chair. “How was the party?”

“Interesting.” You reply as you let Otto loose. He immediately flies for Anzu’s lap, spinning her around as he lands.

> Look into Warehouse upgrades

“I was going to look into warehouse upgrades.” You say. As you take a seat opposite Anzu. She nods and turns her laptop around to face you.

“We have access to Krupp’s Warehouse Division thanks to you.” She explains. “So we should have a few new options.”

You scan through them as you listen. Hoshino recommended more space, which makes sense since you only expanded to enough space for fifteen tanks and you have about eighteen. She also said not to bother with a manufactorum unless we go all-in with the rockets. Krupp also promised you twenty credits worth of stuff free.

Ōoarai has 122 Credits


Krupp Warehouse Co.
>Warehouse expansion - 1 credit per spot
>Rocket Manufactorum - Can produce rocket ammunition, negating the costs (20)
>Advanced crew training area - reduces the difficulty of advancing to ace (20)
>Training field Camera System - Doubles XP gained from training (10)
>Training analysis computers - Allows training for specific skills with greater ease (15)
>Helicopter Infrastructure - Dedicated Landing Pad, Hangar Space and training facilities. Reduces maintenance cost to 0 and allows Ōoarai to have up to 3 helicopters. Cost of training new pilots also reduced to 0 (15)
> Write-in [What you want it to do] (Variable)

This is copied from the shopsheet: https://pastebin.com/UYdW9Wis
Current Warehouse upgrades can be seen here: https://pastebin.com/PUj4WG7N
>>
>>4376706
>Warehouse expansion - 4 spots
>Advanced crew training area - reduces the difficulty of advancing to ace (20)
>Training field Camera System - Doubles XP gained from training (10)
>Training analysis computers - Allows training for specific skills with greater ease (15)
>Helicopter Infrastructure - Dedicated Landing Pad, Hangar Space and training facilities. Reduces maintenance cost to 0 and allows Ōoarai to have up to 3 helicopters. Cost of training new pilots also reduced to 0 (15)
> 1 huey
> Restoration of the Volleyball club

It's time to invest now so it pays off more later.
>>
>>4376706

>5 Warehouse expansion slots
>Training Field Camera System
>Helicopter Infrastructure

>30 Credits (Krupp pays 20)
>>
>>4376746
+1, except make it 7 warehouse slots.
>>
I'll leave this overnight, as I have work tomorrow and won't be able to write it up tonight.

Thanks for playing all. See you all tomorrow.
>>
>>4376746
Supporting.
>>
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>>4376763
Ōoarai now has 31 credits

>>4376746 added to the Warehouse equipment
> Duck teak has gained Religious Fervour

You show Anzu the list of things you want to buy. She looks it up and down, then looks back at you.

“Fritz no.” She says.

“Fritz yes.” You reply. “It’s my club’s money so why can’t I spend it?”

“But it’s so much!” She complains. “Surely you can cut some things?” She scans the list. “What about the restoration of the Volleyball Club? It was cut for a reason.”

“And the restoration is considered vital to Ōoarai’s success.” You reply.

“Bu-“

“You want to beat Black Forest right?”

“Yeah bu-“

“And the all-stars?” She goes quiet at that.

Fine.” She sighs. Anzu approves the purchases and looks at you. “I hope they’re worth it.”

“Think of it as investment for the future.” You reply as you stand.

“Just make sure there is a future.” Anzu calls as you walk towards the door. You stop to acquire a hug from Yuzu and look back at her.

“That’s why I’m here.” You reply as you leave the office.

> The Automotive club’s been working hard, bring them some lunch

You head to a nearby restaurant after your meeting with the Student Council to pick something up for the automotive club. You don’t get anything too fancy, just enough katsu curry and drinks for all of them and yourself. As soon as you’re stocked up, you head back to the warehouses.

As expected, the automotive club is hard at work. Shark team’s tank is sitting in the middle of the Engineering Block the Automotive club surrounding it.

“Hey Commander! What’s up!?” Nakajima calls from atop Shark team. You hold up the bags in your hands.

“Lunch.”

“All right!”

“Nice one Commander!”

The automotive club dismounts from the Mark IV and walk over. The five of you end up eating in the clearing next to the warehouse. It’s relaxing. After a week of constant action and work, it feels good to sit back and do nothing for an hour. You spend that hour almost as part of the automotive club. Laughing and joking alongside them. Eventually however, your watch beeps, signalling its time for you to meet up with the History Club. After saying your goodbyes, you begin walking back to the warehouse where the History club is prepping the Helicopter.

“Hey! Mackensen!” Erwin waves as you approach. “We need your help with something!”

“Sure, what’s up?” You ask.

“Should we kit the helicopter out for Cargo or searching?” She asks.

“If we kit it out for SAR we’ll have a better chance of finding it, but if we kit it out for Cargo, we can stay there longer.”
>>
File: Hippoteam.gif (294 KB, 500x474)
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>>4378020

> Kit it out for SAR
> Kit it out for Cargo

(Basically, this search will work based on a map. The helicopter can search a 3x3 area quickly, and those on the ground can search a 2x2 area thoroughly. This translates to rolling 2 die and 4 die respectively in each area. Kitting it out for Cargo means the Helicopter gets 3 rolls and kitting it out for SAR raises the DC to find this tank)

Also,
>Bring anyone with you?

The Huey can carry 13 passengers. Currently, there are 4. (Yourself and Hippo team. Erwin is one of the pilots.)
>>
>>4378026
>> Kit it out for Cargo
Marathon not a sprint.

>And bring Duck Team and the Rabbits.
This should fill up all the seats.
Duck Team's gonna search extra hard at the news that volleyball club has been restored and the rabbit's got random hijinks on their side.
>>
>>4378036
+1
>>
>>4378026
>>4378036
+1
Fun scavenger hunt
>>
>>4378026

Writing.
>>
File: Volleyballers.jpg (278 KB, 1000x713)
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>>4378110

> Kit it out for Cargo

“Kit it out for Cargo, this is a marathon, not a sprint.” You shout to Erwin. She gives you a thumbs up, and her and the new aviation club get to work kitting it out. With the Cargo kit, some of the internal space is used for extra fuel tanks meaning the helicopter can loiter longer. It also means extra supplies in case you have to stay longer.

> Bring Rabbit team

The first thing you do is give Azusa a call. The phone rings once before she picks up.

“Hello Commander.” She answers. “What’s up?”

“Hey Azusa, you and the girls up for a treasure hunt?” You ask.

“A treasure hunt?” You hear Aya ask in the background.

“What do you mean by that Commander?” Azusa asks.

“Hippo team have a lead on an old of a tank that Ōoarai used to own, we’re going to go looking for it.” You explain. You hear muffled conversation before Azusa picks up the phone again.

“Alright! We’ll be there!” Azusa replies.

“Good to hear.” You say as she nags up.

> Bring Duck team

Your next call is the Duck team.

“Hello?” Noriko asks.

“Hey Noriko, you busy?” You ask.

“Not really, what do you need Commander?” She replies.

“I need some help with something, come equipped to go for a walk. I also have a little surprise for you at the warehouse.”

“Sure, we’ll be there soon,” Noriko says as she cuts off the call. The rabbits arrive shortly afterwards. As they load up into the helicopter the volleyball club arrives.

“Hey Commander, what’s the surprise?” Noriko asks as the volleyball club arrive. You don’t say anything, instead showing them the order Anzu signed. You watch as they scan the list until they arrive at the restoration order.

“Is this real?” Akebi asks.

“It is.”

“I knew this day would come! Our honourable participation in Sensha-Dō has allowed us to restore the volleyball club!” Noriko cheers.

“You were right all along captain! It really happened!” Shinobu cheers. The girls quickly turn to you, bowing deeply.

“Thank you, Commander, We’ll never be able to repay this debt!” They say.

“Just stay in the Sensha-Dō club and we’ll be good.” You reply dismissing their praise. “And help me with this scavenger hunt.”

“You got it!” Taeko answers for the club as they scramble for the helicopter.

The trip is short and slightly uncomfortable but you soon arrive at the base of Mount Tsukuba. As the helicopter sets down, Caesar unfurls a map of the mountain.

“We’re here.” She says drawing an X on the map. “We’ve narrowed the search area down to somewhere around here, but we have no idea where.”

“I reckon it’s most likely to be in the mountain somewhere, otherwise it would’ve been found already.” Saemonza chips in, circling part of the map. “We should focus our effort there.”

Cont.
>>
File: map (32).jpg (1.15 MB, 1412x1060)
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>>4378150

Agree with Saemonza?
> Yes, focus on the circled area
> No, focus somewhere else

Where will Rabbit, Duck and the history club be deployed?
> To the north, south and east of the mountains heading towards the summit (blue)
> Other [write-in]

How will the helicopter search?
> Zigzag across the mountain area (yellow)
> Go back and forth (green)
> Other [write-in]
>>
>>4378155
>> Yes, focus on the circled area
>> To the north, south and east of the mountains heading towards the summit (blue)
>> Go back and forth (green)
>>
>>4378150
>>4378167
+1
>>
>>4378155
> Yes, focus on the circled area
> To the north, south and east of the mountains heading towards the summit (blue)
> Zigzag across the mountain area (yellow)
>>
>>4378155
Ok, rolling time.

I need
>1x 15d100 for the first leg of the helo’s journey
>3x 8d100 for the first leg of the ground teams’ journeys

Crit fails do nothing
>>
Rolled 97, 44, 93, 8, 79, 74, 45, 73, 86, 1, 35, 17, 49, 69, 93 = 863 (15d100)

>>4378204
>Helo's Journey
>>
Rolled 17, 44, 98, 69, 15, 10, 71, 59 = 383 (8d100)

>>4378204
>Ground
>>
Rolled 48, 72, 60, 86, 100, 11, 47, 19 = 443 (8d100)

>>4378204
>>
Rolled 39, 57, 93, 95, 55, 78, 57, 58 = 532 (8d100)

>>4378204
>>
Rolled 57, 58, 15, 94, 46, 21, 37, 64 = 392 (8d100)

>>4378204
>>
>>4378204

Good stuff. Update in about an hour.
>>
File: map (33).jpg (1.28 MB, 1520x1142)
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>>4378229

Helo
97, 44, 93 - fail
8, 79, 74 – success
45, 73, 86 – fail
1, 35, 17, - crit success
49, 69, 93 – fail

Rabbit
48, 72, 60, 86 – fail
100, 11, 47, 19 – success

Duck
39, 57, 93,95 – fail
55, 78, 57, 58 – fail

History Club
57, 58, 15, 94 – partial success
46, 21, 37, 64 – fail


> Yes, focus on the circled area
> To the north, south and east of the mountains heading towards the summit (blue)
> Go back and forth (green)

“Sounds fine by me Saemonza.” You reply. You take a different coloured pen from Caesar and draw several lines heading towards the summit. “How about we deploy at P1, T8 and Q15 then slowly work our way towards the summit? That way we’re able to cover all sides of the mountain.”

“Sounds good Commander!” Azusa says.

“A cunning plan Mackensen.” Erwin chips in.

“We’ll follow your lead!” Noriko cheers. With that agreed on, you roll up the map.

“Alright then, let’s get moving.” You announce. You load back up and get moving. You drop Duck team off first, swinging south. They immediately charge forward towards the mountain. You’re not sure how much they’ll find like that but at least they have spirit. You swing northeast to drop off Hippo team who move far more methodically then finally northwest to drop off Rabbit team. Once the drop-offs are done, you head east to begin your search.

As you travel south, you radio the other teams to find out if they’ve made any progress.

“Volleyball Club, how’s it going?” You ask.

‘Nothing yet Commander!” Noriko pants. You’re not sure if they should be that out of breath, but you reckon they’re sharp enough to find something if there is anything. The History club also reports negative, but then Rabbit team radios in.

“Uh, Commander!?” Aya calls over the radio. “We found a path! Looks too big to have been made by any animal!”

You’re about to respond, but then you spot something out of the window.

‘Erwin! Stop the helicopter!” She obliges, and you see the unmistakable shape of tank tracks, as old as they may be.

Helo
> Continue search pattern
> Drop Fritz by the Tank tracks
> Write-in

Duck team
> Continue towards the summit
> Double back and re-check the area they were in previously
> Write-in

Hippo team
> Divert South to check out the tracks
> Continue to the summit
> Write-in

Rabbit team
> Follow the path
> Continue to the summit
> Write-in

(Green means that area is properly checked, red means there may still be clues)
>>
>>4378300
Helo
> Continue search pattern

Duck team
> Continue towards the summit

Hippo team
> Divert South to check out the tracks

Rabbit team
> Follow the path
>>
>>4378307
+1
>>
>>4378300

In the interest of getting another post out tonight, can I have
>1x 15d100 for the next leg of the helo’s journey
> 8d100 for the second leg of duck team's journey
> 6d20 for the history club investigating the tracks
> 6d20 for the Rabbit team checking out the path
>>
Rolled 62, 27, 41, 44, 58, 22, 94, 20, 31, 10, 73, 83, 67, 7, 83 = 722 (15d100)

>>4378324
>>
Rolled 24, 20, 70, 29, 97, 89, 28, 72 = 429 (8d100)

>>4378324
>>
>>4378324
(Mind if we just roll the last 2 sets so we may press on for the night?)
>>
>>4378368
Yeah, go for it.
>>
Rolled 10, 3, 20, 11, 11, 3 = 58 (6d20)

>>4378324
>>
>>4378324

Anyone can roll that last 6d20.
>>
Rolled 3, 2, 9, 10, 1, 14 = 39 (6d20)

>>4378380
>>
Rolled 18, 5, 11, 13, 2, 8 = 57 (6d20)

>>4378324
>>
>>4378380

Good stuff, I'll have another post out tonight before we end it.

Tomorrow we'll be back to normal sessions as usual.
>>
File: map (34).jpg (1.26 MB, 1520x1142)
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>>4378395
Helo
62, 27, 41 – failure
44, 58, 22 – success
94, 20, 31 – success
10, 73, 83 - success
67, 7, 83 - success

Duck
24, 20, 70, 29 - success
24, 20, 70, 29 - success

History Club
10, 3, 20, 11, 11, 3 - Success

Rabbit team
3, 2, 9, 10, 1, 14 – crit success


> Continue search pattern
> Continue towards the summit
> Divert South to check out the tracks
> Follow the path


“Hippo team, this is Mackensen. Head south to R11, we’ve spotted tank tracks from up here! Can you check them out?” You ask on the radio. It crackles for a moment, then Caesar responds.

“We’re on our way.” She says. You receive nothing for a moment, then she talks again. “We’re here Commander, tank tracks just as you said. Heading northwest.” You mark that on your map. As you do, Erwin calls something out.

“Hey! Commander! Look to our right!” You move to the right side of the helicopter and see even more tank tracks. Just as old as the last, but still visible.

“This is the Volleyball Club! We’ve made it to the top!” Akebi shouts. You hear the other members cheering. Then, sounds of a struggle for a moment.

“Commander, this is Shinobu. We saw nothing on the way up.” She says. You can hear Akebi squawking in indignation but ignore it.

“We did!” Azusa interrupts. “The path turns south! It’s definitely not natural!”

Helo
> Continue Search Pattern
> Pick up Duck team and drop them in the middle of the other teams
> Move to investigate the new tank tracks
> Search the area between Rabbit and Hippo team
> Write-in

Duck
> Bask in the victory of sprinting up a mountain with ease
> Move to link up with another team
> Get picked up by the helicopter
> Write-in

Hippo
> Follow the tank tracks
> Resume their path towards the summit
> Write-in

Rabbit
> Continue to follow the path
> Turn towards the summit
> Write-in
>>
>>4378424
This is the last post for the night since I have work tomorrow. Thanks for playing.
>>
>>4378424
Helo
> Continue Search Pattern

Duck
> Bask in the victory of sprinting up a mountain with ease
(I kinda hopping for something here but if everyone thinks we should make them link up/pick them up then my vote will also go to that)

Hippo
> Follow the tank tracks

Rabbit
> Continue to follow the path
>>
>>4378547
+1
>>
>>4378424
> Pick up Duck team and drop them in the middle of the other teams
> Get picked up by the helicopter
> Follow the tank tracks
> Continue to follow the path
>>
>>4378424

Ok, asking for rolls now so I can write it out a bit later.

Can I have
> 1x 15d20 for the third leg of the helo's journey
> 3x6d20
The 3d20s are for the Duck, History and Rabbit Team respectively
>>
>>4379167
The 6d20s*
>>
Rolled 15, 4, 5, 5, 4, 10, 15, 3, 3, 2, 7, 13, 15, 15, 20 = 136 (15d20)

>>4379167
>>
>>4379167
> 1x 15d20
Sorry, this is meant to be
> 1x 15d100

My bad.
>>
Rolled 12, 20, 18, 18, 9, 1 = 78 (6d20)

>>4379167
>>
Rolled 1, 18, 7, 2, 12, 12 = 52 (6d20)

>>4379167
>>
Rolled 50, 64, 65, 59, 11, 2, 86, 26, 83, 96, 83, 79, 76, 14, 35 = 829 (15d100)

>>4379173
>>
>>4379173

I'll use the first 6d20 from here so I can get writing.
>>
File: map (36).jpg (1.29 MB, 1520x1142)
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>>4379190
Helo
50, 64, 65 - fail
59, 11, 2, - success
86, 26, 83 - fail
96, 83, 79 - fail
76, 14, 35 - success

Duck
12, 20, 18, 18, 9, 1 - success

History
1, 18, 7, 2, 12, 12 – success

Rabbit
15, 4, 5, 5, 4, 10 – success


> Continue Search Pattern
> Bask in the victory of sprinting up a mountain with ease
> Follow the tank tracks
> Continue to follow the path

“Follow the path Azusa.” You reply.

“Got it, Commander!” She replies. You strain to see them out of the helicopter, but you’re too far away from the freshmen. You do however see a very bright glint.

“Azusa, southeast of you, I saw a glint of metal.” You say into the radio.

“Well, the path continues in that direction!” She replies. “Maybe whatever it is, is what made the path.”

“Go check it out.” You order.

“Mackensen, we’ve arrived at the tank tracks,” Caesar says. “They head northwest, at this rate, we’ll be meeting up with Rabbit team.”

“Keep following them then Caesar.” You say. You continue to scan as the helicopter heads south but you see nothing as interesting as the tank tracks you saw earlier.

“Hey, Commander! We uh, see a tank gun!” Shinobu chips in.

“Where?” You ask immediately.

“Somewhere northeast of us,” Shinobu says before sighing. “Captain uh, brought a volleyball instead of a map, so I can’t tell you exactly.

> You think you know where it is, focus your efforts on a certain coordinate (which)
> Continue searching

If you choose to continue searching

Helo
> Continue Search Pattern
> Pick up Duck team and drop them in the middle of the other teams
> Move to investigate the glint
> Search the area between Rabbit and Hippo team
> Write-in

Duck
> Continue to look out from the top
> Move to link up with another team
> Get picked up by the helicopter
> Write-in

Hippo
> Follow the tank tracks
> Resume their path towards the summit
> Write-in

Rabbit
> Continue to follow the path
> Turn towards the summit
> Write-in
>>
>>4379217
> You think you know where it is, focus your efforts on a certain coordinate (M7 & adjacent coordinates)

Helo
> Move to investigate the glint

Duck
>Move to M7

Hippo
>Follow tank tracks

Rabbit
>Continue to follow path
>>
>>4379242
+1
>>
>>4379217

OK, can I have
> 1x 3d100 for the helicopter investigating
> 2x 6d20 for Hippo/Rabbit
> 1x 4d20 for Duck
>>
Rolled 61, 52, 96 = 209 (3d100)

>>4379260
>>
Rolled 20, 18, 18, 1, 7, 5 = 69 (6d20)

>>4379260
>>
Rolled 11, 19, 19, 6, 13, 16 = 84 (6d20)

>>4379260
>>
Rolled 15, 4, 2, 7 = 28 (4d20)

>>4379260
>>
>>4379260

Good stuff, writing.
>>
File: map (37).jpg (1.29 MB, 1520x1142)
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>>4379282

Helo
61, 52, 96 – fail

Hippo
20, 18, 18, 1, 7, 5 – success

Rabbit
11, 19, 19, 6, 13, 16 – fail

Duck
15, 4, 2, 7 – success


> You think you know where it is, focus your efforts on a certain coordinate (M7 & adjacent coordinates)

“I think we’re converging on this tank.” You say as you examine the map. “All teams, move towards M7.”

“We don’t have a map.” Shinobu reminds you.

“Then head towards the helicopter or that gun barrel you saw.” You reply. The teams start moving, and so do you in the helicopter. You get there first, given the difference in speed between the helicopter and people on the ground. You circle the area but to no avail. The glint you saw previously is gone.

“Rabbit team, how’s it going?” You ask.

“We lost the path,” Azusa replies. “Aya tripped and broke her glasses when we got back up we couldn’t find it anymore.”

“Unlucky.” You reply. “We’re on the final stretch so just keep looking.”

“Copy that,” Azusa replies.

“That won’t be necessary.” Caesar interrupts. “We, well the Duck team have found her.”

“Duck team found it?” You ask. “They didn’t say anything?”

“Well I’m sure they meant to, but they seem to be preoccupied,” Oryou observes. You don’t bother asking with what.

You can see Saemonza through the trees though not the tank itself.

“What kind of condition is it in?” You ask.

“Not a good one,” Saemonza replies immediately. “Tankery was disbanded twenty years ago. I don’t know how long it’s been here but it’s been a while.”

“So, no chance of it getting out of here on its own.” You sigh.

“Indeed, there is none,” Oryou confirms.

> Ask if Saunders is in the area to assist
> Try to get your Bergepanther out here to move it
> Pay for professionals to come move it for you (5-10 credits)
> Write-in
>>
>>4379304
Land and inspect the tank yourself.
And then maybe:
> Try to get your Bergepanther out here to move it
>>
>>4379304
>>4379308
+1
>>
>>4379304

Writing.

Also, we made it to 20 upvotes on thread 1, thanks guys.
>>
>>4379342
Congrats
>>
File: Type-5 Tank.jpg (70 KB, 1024x554)
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>>4379342

>Land and inspect the tank yourself.

“I’m coming down to have a look.” You reply to Oryou. You then turn to Erwin. “Can you set us down somewhere close?”

“The terrain’s a bit rocky for that!” She replies. “We can hover a few meters up though!”

“That’s fine.” You say. Erwin nods, then she and her co-pilot slowly begin to lower the helicopter. You open the door as you approach the ground and see the Freshmen trudging towards you.

“Commander!” They cheer as they get closer. You jump down to meet them. They don’t look great, covered in mud and exhausted. “Commander! Can we get on now?” You nod and one by one, you boost the Rabbits onto the helicopter. Once they’re all aboard you give Erwin the thumbs up and she pulls away.

A short walk later, you reach the other teams. The History Club is resting against a tree, and the Volleyball club looks no worse for wear, pounding away on a volleyball. You leave them to it and wave to the history club, then go to inspect the Type-5.

It’s not in that great a condition. It’s covered in rust for one, as expected of a tank that’s been abandoned for a while but at least it’s all in one piece. You climb atop it and have a look inside. Apart from the gun, it’s been gutted, you can see where parts like the optics have been torn out. You’re not sure how viable it is to repair, but even you can tell it’ll take a while. You look at the terrain around you. While you reckon the Bergepanther could get up here, it’d take a while. It’d also be very difficult for it to get down dragging the Type-5

> Ask if Saunders is in the area to assist
> Try to get your Bergepanther out here to move it
> Pay for professionals to come to move it for you (5-10 credits)
> Write-in
>>
>>4379367
>> Ask if Saunders is in the area to assist
Chinook! Chinook!
>>
>>4379367
>> Ask if Saunders is in the area to assist
>>
>>4379367
>> Ask if Saunders is in the area to assist
>>
>>4379367

>1d20 Bo3

To see how long it'll take Saunders to get here.
>>
Rolled 8 (1d20)

>>4379391
>>
Rolled 16 (1d20)

>>4379391
>>
Rolled 6 (1d20)

>>4379391
>>
>>4379391

You won't get that extra slot today, but they're in the area.

Writing now.
>>
File: SaundersAirlift.png (386 KB, 960x408)
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>>4379418

> Ask if Saunders is in the area to assist

“We’re not getting this out of here by ourselves.” You say as you take a seat next to Saemonza.

“Then it was all for nought?” Oryou asks.

“Well, that depends on Saunders.” You reply as you fish out your phone. You dial Kay’s number and you’re rewarded with a single ring before she picks up.

“Hey! It’s Kay!” She says very loudly into the phone.

“Hey, Kay you doing okay?” You ask. That gets a bark of laughter from the girl.

“It’s all good Fritz! What can I do you for?” She asks.

“We’ve found a tank, a Chi-Ri, but we have no way to get it back to Ōoarai.” You explain. “I was wondering if you could help us out?”

“Sure can, where are you?”

“Just east of Mount Tsukuba.” You answer. You hear the tap tap tap of computer keys before Kay answers you.

“We can be there.” She says. “Just hold tight for an hour.”

“Sure thing. Thanks, Kay.” You sigh, leaning against the tree.

As you wait, Erwin informs you that the helicopter is getting low on fuel. Given that they have to return to Ōoarai anyway, you let the history club rendezvous with the helicopter and head home. You remain with the Volleyball club, who happily continue to play their sport the entire hour it takes Kay to arrive.

The first you hear of Saunders is the thump thump thump of helicopter blades. That soon becomes two, then three, then four appearing over the horizon. You stand up to get a better look. You see three Sikorsky Skycranes and a V-22 Osprey heading towards you. You move to signal them, but they already seem to know where you are. The V-22 begins to set down in the clearing that the volleyball club was using as the skycranes lower cables to the ground. Several schoolgirls with Saunders Airlift Division written on their jackets move out of the Osprey and towards the Chi-Ri. They’re followed by Kay.

“Hey, Fritz!” She waves. “That tank’s in a hell of a state! I didn’t know Ōoarai had it that bad, you need us to lend-lease you some tanks?”

> “This tank belonged to Ōoarai twenty years ago, it’s not about money.”
> “Free stuff is free stuff.”
> “Tempting offer, but I think we can manage without.”
> Write-in
>>
>>4379435
>> “This tank belonged to Ōoarai twenty years ago, it’s not about money.”
>>
>>4379435
> “This tank belonged to Ōoarai twenty years ago, it’s not about money.”
>>
>>4379435
>> “This tank belonged to Ōoarai twenty years ago, it’s not about money.”
>>
>>4379435

Sorry for the delay. Back and writing.
>>
File: SaundersFury.jpg (212 KB, 800x1200)
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>>4379486

> “This tank belonged to Ōoarai twenty years ago, it’s not about money.”

“Ahh.” Kay nods in understanding. “I know exactly what you mean Fritz. You know my Sherman, Texan Gal? she fought from 1942 right up till 1975. She’s also the tank that won Saunders the tournament fifteen years ago. We could’ve bought three Shermans for the amount we paid to repair her, but it’d feel wrong to leave her ya’know? Like you’re abandoning a sister to die.”

“Mhm.” You nod. “It feels the same way with Werewolf.” You settle into a comfortable silence as the two of you watch the airlift team hook up the tank and slowly lift it out of the ground,

“Come on Fritz,” Kay says, slapping your shoulder. “Let me give y’all a lift home.”

“We’d appreciate it.” You say. You shout for the Duck team to mount up, and you head back to Ōoarai.

You watch the skycranes the whole way back. The Chi-Ri hanging precariously underneath. Thankfully, the Saunders pilots are skilled, managing to keep the cables taut, so it isn’t swinging all over the place.

The Osprey arrives first, setting down in front of the warehouses barely long enough to dispense you, the volleyball club and a Saunders Combat Control Team. The Osprey immediately pulls away to allow the skycranes to drop the Chi-Ri.

You watch as they slowly lower the tank to the ground, the combat controllers relaying how far to go to the pilots. When it’s about a metre off the ground, the cables are released. The tank drops to the ground and the Combat Controllers race to grab them. Saunders doesn’t stay long, the Osprey not even bothering to land, swooping round to pick up the Combat Controllers.

“See ya, Fritz!” Kay shouts as she waves. “And don’t forget to call Layla!”

“I won’t!” You promise as she flies away. The V-22 buzzes Ōoarai’s tower then turns and heads for home. You look at the Volleyball Club. “A job well done.”

They nod an affirmation.

Cont.
>>
File: ErikaTheBlade.png (7.43 MB, 1941x3000)
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>>4379532

You head home straight after that. It may not have been as bad for you as it was for the ground teams, but it was still a long day. When you get home, you see your sister. She also has a Katana.

> “How? Why?”
> “Get rid of it.”
> “Tell me you at least know how to use it.”
> Ignore Katana, shower and sleep
> Write-in

Monday 16th July (Day 100)

Morning Tankery Training (Only applicable to Veteran Crews)
> Work on increasing the size of wolfpacks
> Work on a new wolfpack
> Put a team through the advanced crew training area
> Work on a new skill for your crew (what?)
> Help a veteran team develop a new skill (which/what)
> Write-in

Lunch
> Meet with a group/Person (who)
> Chat with one of your newer teams (Occult club)
> Introduce someone to their potential machine spirit
> Talk to the automotive club about the Chi-RI
> Eat with the Student Council
> Write-in
>>
>>4379535
>Write-in: "I guess you also had fun today?"

> Put a team through the advanced crew training area (Can we get a list of our aces pls)

>Volleyball
>>
>>4379555
>(Can we get a list of our aces pls)
Sure.

Give me a second.
>>
>>4379555
I've updated
>https://pastebin.com/PUj4WG7N
With (Possible Ace) next to crews you suspect can make it to ace, but for references sake.

> Hellhound Team
> Rabbit Team
> Duck Team
>>
>>4379535
>>4379555 Use this write in for Erika
> Put a team through the advanced crew training area
> Chat with one of your newer teams (Occult club)
We really need to thank them for the help with the Machine Spirits. Also let them know they can talk to the history club about theirs.
>>
>>4379572
Who do you feel we should put in the advanced crew training? I think Duck team would be a fair choice for now.
>>
>>4379571

To add onto this, any veteran crew has a chance to make it but these three are the most likely.
>>
>>4379573
Yeah, I'm thinking Duck as well. After them I'm thinking Rabbit.
>>
>>4379571
>>4379591
Sweet then lets go with

>Write-in: "I guess you also had fun today?"

> Put a team through the advanced crew training area (DuckTeam)

>Chat with one of your newer teams (Occult Club)
>>
>>4379535
Back and Writing.
>>
Rolled 49 (1d100)

>>4379615
>> Put a team through the advanced crew training area (DuckTeam)

Rolling to see if this is successful.
>>
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>>4379615

>Write-in: "I guess you also had fun today?"

“Sure did!” She chirps as she swings it around. “We spent all weekend forging them!” She suddenly twists and points it at you. “Pretty cool right!?”

“Do you know how to use a sword?” You ask.

“Swing until you pincushion someone?” She replies, swinging it around lackadaisically.

“Please get lessons, I’m sure Leo could teach you the basics. Fencing and Kendo aren’t that dissimilar right?”

“Sae and Oryou agreed to teach me!” She says, you duck under the sword and pluck it out of her hand. “Hey!”

“You can have it back when I’m not around to be skewered.” You answer putting it atop the fridge. “We have school tomorrow anyway.” Erika huffs, but you’re right so she stomps off to bed. After a shower, you follow her.

Monday 16th July (Day 100)

Your morning goes as normal for a school day. You wake Erika, make breakfast for the two of you and head to the warehouses. What isn’t normal is the old lady standing in front of the wreck of the Chi-Ri. None of your other teammates seem to notice her or care so you decide to approach her.

“Can I help you, Ma’am?” You ask.

“Hmm? Oh no, forgive an old lady her reminiscing. This is the tank I used to represent Ōoarai in the Unlimited Class in America.” She sighs wistfully. “That must be forty years ago now, I remember when we returned, the city went wild, a local celebrity it was. I was heartbroken when I heard they sold it.”

“Well, it’s back now ma’am.” You reply. “We’ll see it restored.”

“Thank you, Commander.” She says smiling at you. “I daresay if I was forty years younger…” She lets the insinuation hang as she walks away. “Take care!”

> Put a team through the advanced crew training area (Duck Team)

With that taken care of, you get to work with Duck Team on trying out the advanced crew training area. It’s weird, taking up a corner of your practice field and though they perform well, they don’t do well enough for the computers it comes with to classify them as an Ace based on their performance metrics. Miho works with the non-veteran teams, and without the veteran teams, she’s able to focus training. That in combination with the new analytical computers means they make leaps and strides.

> All non-vet teams gain 12 XP

> Chat with one of your newer teams (Occult club)

At lunch, you head to the same basement room you found the occult club in last time. Sure enough, they’re still there.

“Commander Hermann.” The head of the club, Akane, greets. “What brings you back to our club?”

> “I wanted to thank you for your help with those machine-spirits.”
> “I was able to get into contact with Werewolf and another team is working on contacting theirs.”
> “I wanted to ask if you knew any more about these spirits.”
> “I wanted to ask if it’s a good idea to tell people about their machine-spirits.”
> Write-in
>>
>>4379650
> “I wanted to thank you for your help with those machine-spirits.”
> “I wanted to ask if it’s a good idea to tell people about their machine-spirits.”
Pretty sure we already mentioned having success with Werewolf.
That being said these are all really good questions.
It might be possible for us to have the occult club work on crews getting close to their machine spirits. Between us and Duck and Yukari, we should be able to convince most applicable crews.
>>
>>4379668
Meant to say History, not Duck.
>>
>>4379650
> “I wanted to thank you for your help with those machine-spirits.”
> “I was able to get into contact with Werewolf and another team is working on contacting theirs.”
>>
>>4379668
+1
>>
>>4379650

Writing,
>>
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>>4379685

> Chat with one of your newer teams (Occult club)

At lunch, you head to the same basement room you found the occult club in last time. Sure enough, they’re still there.

“Commander Hermann.” The head of the club, Akane, greets. “What brings you back to our club?”

> “I wanted to thank you for your help with those machine-spirits.”
> “I was able to get into contact with Werewolf and another team is working on contacting theirs.”
> “I wanted to ask if you knew any more about these spirits.”
> “I wanted to ask if it’s a good idea to tell people about their machine-spirits.”
> Write-in

> “I wanted to thank you for your help with those machine-spirits.”

“No problem!” Kotori answers for the club. “This is what we live for! To see our work in action is reward enough!”

“Though we wouldn’t mind some funding,” Akane says very unsubtly.

“I’m not on the council, I don’t make those decisions.” You reply.

“But you have their ear.” She shrugs. “Worry not, we made a deal earlier and we’ll honour it. Is there anything else you need from us, Commander?”

> “I wanted to ask if it’s a good idea to tell people about their machine-spirits.”

Akane hums at that.

“Well, you’d have to be careful who you’re telling it to. There’s not much risk of it leaking out since the public wouldn’t be able to understand our bond with tanks nut there’s the usual problem of people not believing the results of our line of work.”

“I told one group and they accepted it.” You say.

“That’s good. More witnesses make your case more credible.” She nods. “We’ve made contact with our own, though I doubt many would believe the occult club. Ironic no?”

“Very.” You reply.

“Otherwise, I’d say go for it. Everyone on the team trusts you enough that they’d try anything you say once, so I don’t see the harm. Besides questions of your sanity of course.”

“Nothing important then?” You ask drily. “Alright, I’ll keep it in mind. See you at practice.”

“See you there!” Kotori waves as you leave.

Evening Tankery Practice
> Discuss the Chi-RI with the automotive club
> Tell someone about their machine spirit
> Read up on something Tankery related (what?)
> Teach a theoretical lesson on something (what?)
> Write-in

Evening Free Time
> Have a late dinner with the Student Council
> Play Volleyball with the Volleyball Club
> Head down to Bar Donzoko with someone/a group
> Ask Maho for more information about that search you’ll go on
> Call Layla to chat
> Write-in
>>
>>4379710
> All those questions there.

Oops.
>>
>>4379710
>> Discuss the Chi-RI with the automotive club
> Have a late dinner with the Student Council
>>
>>4379710
> Discuss the Chi-RI with the automotive club
> Call Layla to chat
>>
>>4379710
Will start writing
> Discuss the Chi-RI with the automotive club

and leave the freetime vote open till we get there. Will just roll if it takes too long.
>>
>>4379710

> Discuss the Chi-RI with the automotive club

>Call Layla
>>
>>4379650
Btw, what is that pic from?
>>
>>4379764

https://mangadex.org/title/15382/girls-und-panzer-comic-anthology

Specifically
Vol. 1 Ch. 13 - Full Charge! Pivot Turn!
>>
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>>4379766
Thanks!
>>
>>4379771

No problem.
>>
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>>4379760

> Discuss the Chi-RI with the automotive club

After school, you walk back to the warehouse as usual for evening practice. Most of the crews are hard at work. Rabbit team is cleaning their gun barrel; Anteater team are loading shells; Anglerfish team are working on one of the damaged tanks with its crew and the Automotive club are out front inspecting the damaged Chi-Ri.

“Commander.” Hoshino nods as you approach.

“Hoshi, girls.” You nod back. “What do you make of it?”

“It’s a piece of sh-“ Hoshino cuts herself off when the rest of the club glares at her. “It could use some work.” She corrects herself.

“What kind of work are we talking?” You ask. Nakajima whistles.

“Well, for starters we’d need to remove the rust and clean up the insides; then we need to replace the compromised armour panels. After that, we can get started on the actual work including completely overhauling the engine; buying and replacing all the gutted out parts and giving it a good clean.” She pauses to take a breath. “A lot of work.” She summarises.

“I see.” You reply, stroking your chin. “And how long would that take?”

“On top of all the work, we already have to do?” Suzuki asks. “We’d be lucky if it’s done by Christmas.”

“Or.” A voice from behind you says. “You make it look pretty then we loan it indefinitely to the city.” You turn and see Anzu, Yuzu and Momo walking over.

“We have any other options?” You ask the automotive club.

“Send it to a professional?” Tsuchiya suggests. “We’re car mechanics first, but a professional might be able to get it done faster. It’d cost obviously but it’s cheaper than buying a new one.”

“Well, Fritz?” Anzu asks.

> “Let’s make it presentable then give it to the city.” Ōoarai would be ecstatic to have one of their champions home
> “Let’s put it on the list.” You may not be able to use it, but the Ōoarai of the future can
> “We’ll look into professional.” Find out how much it’ll cost to get it fixed
> Write-in
>>
>>4379784
>“We’ll look into professional.” Find out how much it’ll cost to get it fixed
>>
>>4379784
> “Let’s make it presentable then give it to the city.” Ōoarai would be ecstatic to have one of their champions home

Basically we'll at least remove the rust off of it right?
>>
>>4379800

Yeah, all the exterior work and the cleaning of the inside.
>>
>>4379784
> Write-in
Keep it on the back burner.
Work on it when there is nothing else to do. Think of it as a long term investment for the future. Maybe in the future in can participate in Unlimited again.
>>
>>4379784

We'll go with putting it on the back burner for now since there's no agreement.

Writing now.
>>
>>4379784
>“We’ll look into professional.” Find out how much it’ll cost to get it fixed
>>
>>4379826

> “We’ll look into professional.” Find out how much it’ll cost to get it fixed

“Let’s look into a professional, a tank like this deserves to ride again.” You say. “Don’t know how much it’ll cost though.”

“So, no statue?” Anzu asks.

“Maybe when we win.” You reply dismissing her. “Besides we need all the tanks we can get to win.”

“You know as President; I could order you to let me turn it into a statue.” She says

“You could.” You agree. “But you won’t.”

“Why not?” Anzu challenges.

“Because it’d be too much work.”

“Eh, fairs.” Anzu shrugs as she turns away. “You can’t deny a lady too long though Fritz~”

“Weird girl,” Hoshino says as Anzu leaves. You don’t disagree.

> Call Layla to chat

You don’t head straight home after practice, instead, you head to one of the balconies at the front of the ship. The sun hangs lazily in the air, not quite setting yet painting the sky a pretty purple. You pull out your phone and dial Layla. It rings for a solid thirty seconds before she picks up.

“Hi, Fritz!” She greets.

“Hi, Layla.” You respond in kind. “It’s been a while huh?”

“Sure has!” She agrees. “We barely got to talk at that barbecue, and it’s been even longer since we had an actual conversation.”

“Well, it’s a good thing I called then huh?” You ask.

“It is!” She giggles. You talk for the next half an hour or so, but one thing that Layla says catches your attention.

“Kay’s preparing for something.” She says.

“Oh?” You ask as you lean against the railing. “What for?”

“I dunno.” Layla admits. “Rosehip told me she spoke to Miss Darjeeling a couple of days ago and then today she tells me she’s pulling my Pershing back from tour. She’s also focused maintenance on the T29 and the T95 instead of the Shermans as usual so she’s preparing for something big.”

“Any idea what?” You ask. “Or when?”

“About a month?” Layla guesses. “That’s how long it’ll take to get my Pershing back and in fighting shape so that at the latest.”

“Interesting.” You say, thinking over what she said. “Alright, thanks, Layla. Have a good night.”

“G’night Fritz!” She signs off. You close the phone and look out to the sea. Interesting…

Morning Tankery Training (Only applicable to Veteran Crews)
> Work on increasing the size of wolfpacks
> Work on a new wolfpack
> Put a team through the advanced crew training area
> Work on a new skill for your crew (what?)
> Help a veteran team develop a new skill (which/what)
> Write-in

Lunch
> Meet with a group/Person (who)
> Introduce someone to their potential machine spirit
> Eat with the Student Council
> Play some lunchtime sport (volleyball)
> Call Maho to get more info about her expedition
> Write-in
>>
>https://pastebin.com/u/RafaelQM1

All wolfpacks, eligible crews, etc. are here.
>>
>>4379857
> Put a team through the advanced crew training area (Rabbit)

> Play some lunchtime sport (volleyball)
>>
>>4379867
+1
>>
>>4379857
Ok, can I have
>1d100 for Rabbit team
DC 5. Increases to 10 if they fail

>1d20 Bo3 for volleyball.
You have one renewable sport reroll and one non-renewable volleyball reroll.
DC5 to impress, 8 to not look a fool.
>>
Rolled 16 (1d20)

>>4379890
>>
Rolled 89 (1d100)

>>4379890
Rabbit
>>
Rolled 8 (1d20)

>>4379890
>>
Rolled 18 (1d20)

>>4379890
Young German man attempts Volleyball...trips?
>>
Rolled 15 (1d20)

>>4379890
>>
>>4379890

Rabbit fails, unfortunately, but you don't look stupid playing VB. Someone apart from zWv4L8bs can use the sports reroll if they want to try to beat it but that's up to you guys.

Otherwise, writing.
>>
Rolled 13 (1d20)

>>4379907
Epic Sport Reroll
>>
>>4379907

Tuesday 17th July

The morning begins almost as normal. It begins perfectly regularly, waking a sleeping Erika and kicking her into the bathroom. You then make breakfast as normal then go to the bathroom yourself, perfectly normal. What isn’t normal is Erika practising a sword kata in the middle of the apartment. You watch as she swings the sword with surprising grace. However, she slips, and the sword goes flying, almost destroying breakfast.

“Practice outside next time.” You grumble as you take a seat. A very embarrassed Erika skitters across to retrieve her sword then sits opposite you to eat.

> Put a team through the advanced crew training area (Rabbit)

Rabbit team goes next in the advanced crew training area. It’s painful and you can’t help but sympathise with them. The crew training area measures different aptitudes that tankers need to have, but the way it does it is weird with random targets and goals assigned that make no logical sense at the time compared to what one would usually expect of Tankery. Rabbit team gives it a go of course, but they fall short. They don’t take it too hard though given Duck team also failed.

> Play some lunchtime sport (volleyball)

At lunch, you return to the gym. Unlike last time, the volleyball club is not playing in the dark, nor are they using ratty old nets. Rather they have the lights on and actual equipment.

“All thanks to you Commander!” Noriko remembers to inform you.

> Rolled 8

You attempt to play with them. You’re no volleyball expert, but between your physical skills and your previous attempts at playing volleyball you’re able to put up a good fight. Not a winning fight as Akebi blocks everything you send her way and Noriko jumps ridiculous heights to smash the ball down, but you stay in the running if nothing else.

As the five of you are relaxing, Noriko speaks up.

“Hey Commander, I know the helicopters belong to the Sensha-Dō club, so I was wondering if we could borrow one sometime next month. There’s an inter-schoolship volleyball tournament happening. It may not be very important, but we reckon any win is good for Ōoarai right?”

> “Sure, we have two for a reason.”
> “No, we need both.”
> “Will we be able to watch?”
> Write-in

Evening Tankery Practice
> Tell someone about their machine spirit
> Read up on something Tankery related (what?)
> Teach a theoretical lesson on something (what?)
> Assist the automotive club with repairs
> Write-in

Evening Free Time
> Have a late dinner with the Student Council
> Watch a movie in the warehouse theatre with Rabbit team
> Head down to Bar Donzoko with someone/a group
> Ask Maho for more information about that search you’ll go on
> Write-in

While I have you here can I have
>1d17 x3
For your next duel opponent who you'll fight tomorrow (irl. 2 days in game.)

Otherwise, this is the last post for the day, thanks for playing.
>>
Rolled 10 (1d17)

>>4379925
To Volleyball
> “Sure, we have two for a reason.”
> “Will we be able to watch?”

Evening Tankery Practice
>Read up on something Tankery ralated (The Ultimate Class in America)

Evening Free Time
> Ask Maho for more information about that search you’ll go on
>>
>>4379925
> “Sure, we have two for a reason.”
> “Will we be able to watch?”
> Tell someone about their machine spirit Anglerfish. This should be pretty easy, we already have Yukari.
> Ask Maho for more information about that search you’ll go on
>>
Rolled 7 (1d17)

>>4379925
>>
Rolled 6 (1d17)

>>4379960
+1
>>
Rolled 13 (1d17)

>>4379925
>>4379960
supporting
>>
Rolled 1 (1d3)

>>4379925
Rolling for your opponent.
1 = Anzio
2 = Saunders
3 = Black Forest
>>
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>>4379925

> “Sure, we have two for a reason.”

“Thanks, Commander!” Akebi says. You watch her sloped armour bounce as she does, but you shake your head to clear the image and move on.

“It’s no problem girls, you guys have fought hard for the Sensha-Dō team so it’s the least I can do.” You reply. “Will we be able to watch though?”

“It depends,” Shinobu says. “One of the matches is at Ōoarai which you’ll obviously be able to watch, but all the other matches apart from the finals are during the week. If you can get the time off then by all means Commander but otherwise, it’ll be a bit difficult.”

“I see. Well then, make sure to win so we can watch the finals.” You reply.

“Ha! You don’t have to tell us!” Noriko boasts thumping a hand against her chest.

>Read up on something Tankery related (The Ultimate Class in America)

That evening, you return the warehouses. A construction crew is busy putting up the extra space and building the landing pad, but the main warehouse is left unaffected, so you head in. Inside the teams are hard at work preparing for the next day’s training.

“Hey, Prez.” You say as you enter the lounge area. The President Is there and alongside her are Yuzu and Momo as usual. “I need to borrow the vice-president.”

“What for?” She asks drily. You walk up to them and sit next to Yuzu.

“Her lap.” You allow yourself to fall onto her thighs. Yuzu squeaks in surprise.

“Fritz!” She scolds but she does nothing to stop you. You can’t see her face past her chest but you imagine it’s red. You pull out your phone and get searching on the Unlimited Class as the Student Council also gets back to work around you.

It’s pretty much exactly as it says on the tin. A massive free-for-all of one hundred participants in a desert arena with a diameter of 14 kilometers. What really gave it its name however was the rules on tanks. As long as it was designed before the war and no modern armaments are used, anything goes – modern optics, improved and tricked out engines, armour packs. All legal in the pursuit of being the sole survivor. You scroll though the record of previous victors and there in 1969 and 1970 is Ōoarai academy. First the Panzer IV and second the Type-5 both commanded by Tsukie. The woman you met in the morning. It sounds like a blast.

Cont.
>>
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>>4380256

> Ask Maho for more information about that search you’ll go on

That evening you return home after an enjoyable practice assisting the Student Council. By assisting you mean lying on Yuzu’s thighs and offering unasked for advice. When you get home, you pull out your phone and call Maho.

“Hello, Fritz.” She greets you. “How are you this evening?”

“I’m well Maho, and you?” You ask.

“Tired.” She yawns. “But alive and well.” You make some small talk with her for a couple of minutes before you finally get around to the point of the call.

“Maho, I was wondering if you could tell me more about the search we’re going to do.”

“Of course, Fritz, once you have a day free, we’ll leave for Mount Fuji. Somewhere in the surrounding area is an old underground Black Forest Facility. I have the means to enter it if we find it. I’ll also bring a Zeppelin and teams to search the ground.”

“Sounds good Maho.” You reply.

> “I’ll bring a helicopter, myself and Erika.” This is a personal thing so don’t involve anyone you don’t have to.
> “I’ll bring two helicopters, my crew and Erika.” Only bring people that have a stake in it
> “I’ll bring two helicopters and everyone I can.” Bring as many people as you can get involved.
> Write-in

Morning Tankery Training (Only applicable to Veteran Crews)
> Work on increasing the size of wolfpacks
> Work on a new wolfpack
> Put a team through the advanced crew training area
> Work on a new skill for your crew (what?)
> Help a veteran team develop a new skill (which/what)
> Write-in

Lunch
> Meet with a group/Person (who)
> Introduce someone to their potential machine spirit
> Eat with the Student Council
> Decide on who to take with you to the duel
> Write-in
>>
>>4380259
> “I’ll bring two helicopters, my crew and Erika.” Only bring people that have a stake in it
Our crew is our family.
> Put a team through the advanced crew training area
The Rabbits
> Decide on who to take with you to the duel
>>
>>4380259
Gonna start writing in a bit. Can I have 1d100 for the advanced crew area?

DC 10
>>
Rolled 99 (1d100)

>>4380452
>>
Rolled 6 (1d100)

>>4380452
>>
Rolled 77 (1d100)

>>4380452
>>
Rolled 69 (1d100)

>>4380452
>>
>>4380452
>>4380461

Unlucky, or lucky that it wasn't 100? DC for Rabbits next time is 15.

Anyways, writing.
>>
>>4380498

Trip
>>
>>4380498
Wait, what?
Did the 99 negate my roll?
>>
>>4380502

The roll for the advanced crew area is Bo1.

Sorry, I should've specified that was the case.
>>
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>>4380498

> “I’ll bring two helicopters, my crew and Erika.” Only bring people that have a stake in it

“That sounds good,” Maho replies. “I think that should be more than enough to complete this scavenger hunt.”

“Definitely.” You agree.

“I find myself quite excited, trying to find some hidden treasure that’s been lost for seventy years.” Maho muses.

“Well, they’re a lot of work.” You say. “But hold onto that excitement, we’ll need it to search Mount Fuji.”

“Aye, see you then Fritz.” Maho finishes.

“See you then Maho.” You hang up the phone and lean back into the sofa.

Wednesday 18th July (Day 102)

Your morning begins as any other does. Erika is hard to wake as normal and breakfast is made as normal. Thankfully, she took yesterday’s advice to heart and decided against practising her swordsmanship in your apartment. Once both of you have eaten, you head to the warehouses for morning practice.

> Put a team through the advanced crew training area (Rabbits)

Rabbit team goes through the crew training area again. It goes poorly. Like yesterday, the targets and goals it assigns throw Rabbit team off completely and they don’t do half as well as they did before. It’s frustrating, both for them at themselves and for yourself being unable to help them. Nevertheless, despite their failure, you reckon they managed to learn something. Perhaps enough they’ll nail it next time. You give them all headpats as they leave the training ground. It’s not their fault they couldn’t do it here.

> Decide on who to take with you to the duel

At lunch, you head back to the warehouse. As arranged, Anzu and the other members of the student council are arranged there waiting for you.

“Hey, Fritz!” Yuzu greets you as you walk over. You take a seat next to her and nod to Anzu and Momo.

“You got a duel tomorrow,” Anzu says. “Any idea who you’re taking?”

“Well, that’s what we’re here to decide right?” You ask.

“Anglerfish team fought last time, so the Panzer IV won’t be able to fight again this time. Aside from that, every other team can be taken.”

“I’ll take…

(Pick 2)
>…Duck.”
>…Rabbit.”
>…Hound.”
>…Hippo.”
>...Leopon."
> Write-in
>>
>>4380539
>Rabbit
>>
>>4380539
>>…Duck.”
>>…Hound.”
>>
>>4380548
+1
>>
>>4380539
>…Rabbit.”
>…Duck.”
>>
>>4380548
+1
>>
>>4380539

Writing.
>>
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>>4380587

>…Duck and Hound team.”

You say.

Anzu nods and leans back.

“Sounds good to me.” She says. “Submit that Koyama.”

“Got it, Prez.” Yuzu taps away at her tablet for a moment then smiles. “Done.”

“Good stuff,” Anzu says.

“The Dueling League is coming to a head soon,” Momo says. “After all teams have done their fourth battle, the top five teams will advance to the next stage.”

“What happens then?” You ask.

“Each time will fight the others twice over the next month or so. You get three points for a win and one for a loss. Then whoever has the most points wins.”

“That’s pretty cramped, given the finals are in a month,” Yuzu says.

“We’ll just have to be careful then,” Anzu says, oversimplifying the situation for you.

After that meeting, you stay a short while longer to mooch off the council’s lunch. You manage to score some pineapple chunks from Momo so you consider it a win. As you leave the lounge area, you hear noises on the other side of the warehouse. Against your better judgement, you walk over. What you see gives you a very big headache.

Next to Anglerfish’s tank Saori stands blushing furiously. Either side of her are Max and Leo. Leo brandishing his rapier and Max a wrench. A couple meters away, you see Rabbit team furiously taking notes at the scene playing out in front of them.


“I love her more you bastard!” Max shouts.

“No, I do! You rapscallion!” Leo yells back. They continue going back and forward, slowly stalking closer to each other. Saori is stuck in the middle, unable or unwilling to stop them.

> Walk into the middle and ask what the hell is going on
> Ask Azusa for her appraisal of the situation
> NopeNopeNope This is not your problem and you’re not getting involved.
> Write-in
>>
>>4380611
>Command them to stop in your usual mid-battle tone.

They should snap to attention before they can even think.
Then we can ask the all important question: WTH Guys!
>>
>>4380611
> Ask Azusa for her appraisal of the situation
>>
>>4380618
+1
>>
>>4380611
> Ask Azusa for her appraisal of the situation
>>
>>4380611

Writing.
>>
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>>4380670

> Ask Azusa for her appraisal of the situation

While Max and Leo are busy, you head over to possibly the only other sane person in the room.

“Azusa.” You say. “What’s going on?”

“Both Max and Leo are in love with Saori-Senpai Commander! When they were being servants, they became close friends, and now they want to be more than that!” She tells you. “And now it’s come to a head when they both confessed at the same time!”

“Saori-Senpai really is the romance expert!” Aya chips in, to the agreement of the other Rabbits.

“Alright.” You mutter, rubbing the bridge of your nose. “And now it’s down to me to deal with it.

>Command them to stop in your usual mid-battle tone.

“Max! Leo!” You shout. Both of them instantly tense and turn towards you. “What the hell is going on!?”

“I confessed my affection to the fair lady Takebe and Max saw fit to intervene!” Leo answers.

“Horse shit! I liked her first and then you tried to swoop in!” Max counters.

You look at Saori who’s still a blushing mess. “Two? Ara, ara. I knew I was great but…”

The two but heads again, but you walk forward, grab their heads and slam them together. Their heads collide with a crack and they’re both left groaning on the floor.

“Alright, you muppets.” You grow.

> “Settle this like men. Tonight.” Put them in the boxing ring tonight and finish it.
> “Rock, paper, scissors and that’s that.”
> “Saori, do you is there some way you can settle this?”
> “Why don’t you share?”
> Write-in

Evening Tankery Practice
> Tell someone about their machine spirit
> Read up on something Tankery related (what?)
> Teach a theoretical lesson on something (what?)
> Assist the automotive club with repairs
> Sit with the teams you’ll be taking to the duel
> Write-in

Evening Free Time
> Find out more about the unlimited league
> Have a late dinner with the Student Council
> Watch a movie in the warehouse theatre with Rabbit team
> Head down to Bar Donzoko with someone/a group
> Just chill with your crew and Werewolf
> Write-in
>>
>>4380690
> “Saori, do you is there some way you can settle this?”
If this gets resolved poorly, there will be bad feelings.
>> Tell someone about their machine spirit
Angerfish
> Have a late dinner with the Student Council
>>
>>4380690
>Write-in: "Look you're both friends & you've both confessed to Saori about having feelings for her. This matter WILL NOT shatter the friendship you guys have. You have already taken the first step by admitting you're love for but you haven't heard her out yet. What does Saori feel? Its your turn now Saori. Do you love Leo in response or perhaps you have feelings for Max? Neither perhaps? or maybe...(both) either way I can at least tell you that whatever you choose these two will definitely not make you're relationship a pain. Every witness here should make sure of it.

>Tell Anglerfish about their machine spirit via Yukari

>Have late night dinner with the Student Council
>>
>>4380690
>>4380705
+1
>>
>>4380705
Changing my reply to Saori to this.
>>
>>4380690

Writing.
>>
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>>4380718

>Write-in

While they’re on the floor, you go on the offensive.

"Look you're both friends and you've both confessed to Saori about having feelings for her. This matter WILL NOT shatter the friendship you guys have. You have already taken the first step by admitting your love for but you haven't heard her out yet. What does Saori feel?” You take a short breath and turn to Saori. “It’s your turn now Saori. Do you love Leo in response or perhaps you have feelings for Max? Neither perhaps? Or maybe both. Either way, I can at least tell you that whatever you choose these two will definitely not make your relationship a pain. Every witness here should make sure of it.”

The room is dead silent apart from the scratching of the freshmen’s pens. Slowly, Saori stands.

“You’re right Fritz.” She says looking at you. She then turns to Max and Leo. “Let’s take a walk and discuss this.” She walks out of the warehouse and the two follow her.

“Do you think Saori-Senpai will lend me one of her boyfriends?” Yuuki asks. The Rabbits immediately break out into speculation on the outcome before coming to the conclusion that ‘both’ is the most likely.

Cont.
>>
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>>4380741

>Tell Anglerfish about their machine spirit via Yukari

Classes proceed as normal, with Max and Leo returning shortly before the bell rings. They don’t seem to have a problem anymore, though when Ruby inquires, she’s met with denial and feigned ignorance. Either way, the problem seems to be dealt with so you leave it at that.

Once classes end, you head to the warehouse as normal. You make a beeline for Anglerfish team.

“Hey yo!” Yukari shouts from atop her tank. She jumps down, doing a flip before landing gracefully in front of you. “Fritz!”

“Yukari.” You greet with a smile. “How are you?”

“All is good Fritz!” She says with a salute. “What’s up?”

“I wanted to introduce machine-spirits to your team, want to help me?”

“Sure!” She answers. You round up the rest of Anglerfish team and begin explaining. Between yourself and Yukari, you’re able to get everything across. After your explanation, you sit there waiting for a reaction. Miho is the first to respond.

“Mother always talked about your tank being a crewmember, I just didn’t expect it to be so literal.” She murmurs.

“Sometimes the gun corrects itself without my input, do you think that’s the work of this Kami?” Hana asks.

“That’s what it was like for Ruby.” You reply.

“I’ll ask her for more detail then.” Hana decides.

“What! Our tank is alive!?” Saori shouts. Thankfully, you’re all locked inside the Panzer IV so no one else can hear but it still hurts your ears.

“Sure is.” You reply. She doesn’t seem to believe it collapsing in her seat and muttering about too many surprises. Mako takes it surprisingly easy.

“Sometimes I do manoeuvres the manual says is impossible.” She yawns from her seat. “This explains it.” With it explained to Anglerfish, you give them some tips on how to get in contact until the end of practice.
>>
>>4380742
> Have a late dinner with the Student Council

As practice ends, Anzu approaches you.

“Fritz, we need you to come with us.” She says.

“Sure.” You reply. “Is something up?”

“We need you for a very important task.” She says. You nod and follow her out of the warehouse to where Yuzu and Momo are.

“What do you need me to do?” You ask. Anzu thrusts a piece of paper forth.

“We need you to decide what to eat.” After some vigorous internal debate, you settle on a chicken place on Ōoarai’s port side. The girls voice no objection and the four of you head there. Anzu orders for you all, buying some chicken katsu. You take a seat at the counter, Yuzu to your right and Momo to hers with the President at the far end.

“So, Fritz. You thinking of running for the Student Council next year?” Anzu asks.

“You are quite the capable coordinator and treasurer,” Momo observes. You hum as you stroke Yuzu’s hand with your thumb.

> “That’s not my kinda thing.”
> “I don’t know, I’ve seen the workload.”
> “I don’t know if I’ll be here next year to be on the council.”
> Write-in
>>
>>4380749
>"Well if we can make sure that Ooarai can win for it to be still open for the foreseeable future, provided I don't get transferred for X reasons or suddenly get called back to my country because of sudden happenings or can a casual case of a n incurable disease or death... I don't think I would mind running sure but I think it'll depend more on the people willing to support me in such an endeavor. I know I can already count on a few but I would still need to hear from them."
>>
>>4380749
> Write-in
It's something to consider.
>>
>>4380749
> “I don’t know, I’ve seen the workload.”
Tanking is what we're focused on. Running the club at its best potential keeps us plenty busy.
>>
>>4380749

Writing.
>>
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>>4380781

“Well if we can make sure that Ooarai can win for it to be still open for the foreseeable future then it’s something to consider. I’ve seen the workload though and I don’t know if that would go well with running the Sensha-Dō club.” You answer.

“Ah, just do as I do Fritz! I have the easiest job on Ōoarai.” Anzu replies. It gets her glares from both Yuzu and Momo, but she ignores them with the practised ease only a career shirker can manage.

“I’m sure.” You reply rolling your eyes. You spend the rest of the evening with the student council. First at the chicken shop, then when you left back in their office. Unfortunately, you’re unable to join them for their ‘Student Council Office Paperwork Sleepover!’ given you have a match to attend tomorrow though you promise to make it up to them at a later date. With that, you head home and pass out next to Erika.

Thursday 19th July (Day 103)

Erika is up early that morning. By the time you’re awake, she’s already changed and ready for action. You waste no time in catching up, getting changed and eating before the two of you head to the warehouse.

Your crews are already there, doing the final checks as the tank transporters arrive. Duck team are also present, their tank already loaded and ready to go. You waste no time in assisting your crew in loading your tank up. By now loading and unloading tanks is second nature and after several minutes of tying Werewolf down, you hop in the cabin of the transporter and move out.

About an hour later after a ferry ride, a text from Anzu concerning the location and a train trip you’re there. It’s a small field, far smaller than you’re used to but it’s still perfectly acceptable. As you arrive, you scan the central rally point and you’re delighted to see Anzio’s flag waving lazily in the air. You unload your tanks, and at the other side of the field, you see Anzio’s P.44, P.40 and a Semonvente. You also so Anchovy who waves at you. You return the wave then turn to your teammates.

“Anzio knows how strong we are, so they’ll probably send the P.44!” Noriko guesses.

“Probably.” Erika agrees. “Who are you going to send Fritz?”

You hum and consider it. There’s no reason not to use the P.44, but Anzio’s finances still aren’t the best and repairing it is expensive

> “Myself.” That P.44 is a threat and you the first stage is ending after this duel so you can use Werewolf again next match.
> “You.” Dad said to challenge Erika to get the best out of her. What better way than putting her against a superior opponent.
> “The Volleyball club.” They’re skilled enough to duke the P.40 and crazy enough to go up against the P.44

Combat next turn everyone.
>>
Rolled 2 (1d2)

Also, rolling to see if you're greenside or redside
1 = green
2 = red
>>
>>4380804
> “You.” Dad said to challenge Erika to get the best out of her. What better way than putting her against a superior opponent.
>>
>>4380804
>> “You.” Dad said to challenge Erika to get the best out of her. What better way than putting her against a superior opponent.
>>
>>4380804

Writing.
>>
File: AnzioDuel.png (974 KB, 696x696)
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>>4380825
>Anchovy skillsheet https://pastebin.com/iyzyBP5e
>Erika skillsheet https://pastebin.com/SLG7QicV

> “You.”

You look at Fritz as he says it, searching for any sign of duplicity. As always, there is none. Just the unconditional trust and affection that’s always present. You shake away the mushy-feely stuff. You’re Erika Hermann! The greatest tanker in the world! You just have to get there first.

“I’ll be done by lunch.” You boast, thumping your chest. Fritz laughs and ruffles your hate, knocking your cap of your head.

“Go get ‘em, tiger.” He says, ignoring your protests at the assault on your head. You carefully replace it as he gives the judges your answer. You see movement on the other side as Anchovy mounts the P.44. As expected.

You mount up too and with a couple barked orders you’re also on the move towards the starting point.

You hear the judge announce the beginning of the match in your headset, and see the starting flare burst overhead. You spare a glance for the map before you give you start giving orders.

>Charge straight down the western road towards Anchovy, she won’t expect that (Blue)
> Head east to either flank far east or go through the middle (white)
> Write-in

A legend in the making
> Copy Il Duce - Anchovy maintains her composure unless beaten by at least 2 degrees of success (20)
> Copy Avanti! - When moving directly towards the enemy Anchovy has -3 to awareness.
> Write-in

Music player
> Panzerlied
> Erika
> Rammstein – Deutschland
> write-in

>Prepare any equipment/skills?

(Purple is urban, red is LoS block and Orange is elevated ground)
>>
We seem to have slowed, so I'll leave it here tonight
>>
>>4380840

>Charge straight down the western road towards Anchovy, she won't expect that (Blue)

>Copy Avanti! - When moving directly towards the enemy Anchovy has -3 to Awareness.

>Sabaton: Primo Victoria or Panzer Battalion
>>
>>4380996
+1
>>
>>4380996
>>4380840

Also, Erika needs her sword. So she can yell "DRIVE ME CLOSER! I WANT TO HIT THEM WITH MY SWORD!"
>>
>>4380996
+1
what do you guys think about "To Hell and Back" since we're fighting the italian school ?
>>
>>4380840

>Roll 4d20 Bo3
>>
Rolled 2, 17, 9, 5 = 33 (4d20)

>>4381377
>>
Rolled 13, 10, 11, 5 = 39 (4d20)

>>4381377
>>
Someone can roll again.
>>
Rolled 18, 5, 19, 4 = 46 (4d20)

>>4381377
>>
Rolled 15, 18, 19, 6, 2, 13, 2, 11, 9, 17, 8, 8 = 128 (12d20)

>>4381377

Rolling for Chovy
>>
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>>4381409
2, 5, 9, 4 vs 2, 13, 2, 6

Awareness 2 vs 2 – Erika moves first

Hound
Mobility – 5 – success
Accuracy – 9 – success
Penetration – 4 – success

Anchovy
Mobility – 13 – partial fail, next mobi dc decreased
Accuracy – 2 – success
Penetration – 6 – success


>Charge straight down the western road towards Anchovy, she won't expect that
> Copy Avanti! - When moving directly towards the enemy Anchovy has -3 to awareness.
> Sabaton – Panzer Battalion

“Driver!” You shout as you pull out your sword. “Full advance South! I want to hit them with my sword!”

“I, uh, sure Erika.” He replies. Jaune guns the engine and your tank roars forward, racing down the road. You pass through a small concentration of buildings without stopping.

“Radioman! Give me some music!” You order. You get no verbal response, but seconds later the music player you got from Leopon team comes online and sweet heavy metal fills your ears.

https://www.youtube.com/watch?v=Zag-XnwLLpo


“Good choice.” You nod approvingly. As you advance, you continue to scan the road ahead of you. You feel pretty confident in saying she’s not also advancing down this road otherwise you’d have seen her already.

> Continue your advance south (blue)
> Swing east and head up the hill (white)
> Swing east but put the rock between yourself and the other side (yellow)
> Write-in
>>
>>4381433
>> Continue your advance south (blue)
>>
>>4381433
> Continue your advance south (blue)
>>
>>4381433
>Continue your advance south (blue)
>>
>>4381433

>Roll 4d20 Bo3
>>
Rolled 19, 4, 20, 7 = 50 (4d20)

>>4381529
>>
Feel free to reroll any 20s
>>
Rolled 11, 19, 9, 4 = 43 (4d20)

>>4381529
>>
Rolled 10, 5, 6, 5 = 26 (4d20)

>>4381529
>>
Rolled 15 (1d20)

Rerolling that 20
>>
Rolled 13, 7, 17, 16, 10, 14, 5, 15, 16, 2, 12, 11 = 138 (12d20)

>>4381529

Rolling for Chovy
>>
Rolled 3 (1d3)

>>4381546

Rolling to determine some stuff
>>
Rolled 2, 2 = 4 (2d3)

>>4381549
>>
Rolled 12 (1d20)

>>4381550

10, 4, 6, 4 (Erika) vs 10, 2, 5, 11 (12,15) (Chovy) – Erika goes first

Awareness – 10(5) vs 7 – Erika goes first

Erika
Mobility – 4 - -3 enemy accuracy dc
Accuracy – 6 dc 5 + 2 + 2 = 9 = success
Penetration – 4 dc 10 + 12 – 12 = 10 = success

Anchovy
Mobility - 2 - +4 (mobi fail) = 6 = success
Accuracy – 5 dc 5 + 2 + 3 - 3 = 7 = success
Penetration 11 dc 10 + 13 – 13 = 10 = failure

Accuracy 12 dc 5 + 2 + 3 - 3 = 7 = failure
Penetration 15 dc 10 + 13 – 13 = 10 = failure

Anchovy rerolls her 1st penetration failure
>>
>>4381554

She still fails, writing now.
>>
File: AnzioDuel (2).png (1.09 MB, 751x751)
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>>4381556

> Continue your advance south (blue)

“Keep moving south!” You shout into the mic. Jaune obliges you, not letting up on the throttle as you roar south. You look left, a gentle slope leads up the hill. A colour out of place.

“Gunner! 10 O’clock! 200 meters! Driver turn towards the enemy!” Your tank swivels towards Anchovy to present the best armour face as does your turret. “Fire at will!” You shout.

“Firing,” Pyrrha replies. You watch the round scream forth and detonate against the front plate. Anchovy replies with two of her own. One slams into your front plate with a crunch but fails to do any damage to you. The other flies overhead, screaming past you into the cliff behind you.

You cough as some rubble and dust land on you but you’re alright other than that. Your driver inches the tank forward slightly to get you out of the line of sight.

> Turn around and Advance towards Anchovy (Blue)
> Hug the cliff so she can’t hit you (Yellow)
> Speed south and turn so you can try shoot over the ridge (Green)
> Write-in
>>
>>4381565
>> Turn around and Advance towards Anchovy (Blue)

Gotta milk that copied ability for all its worth.
>>
>>4381604
+1
>>
>>4381565
> Turn around and Advance towards Anchovy (Blue)
>>
>>4381565

> Roll 4d20 Bo3
>>
Rolled 17, 2, 6, 7 = 32 (4d20)

>>4381612
>>
Rolled 1, 3, 11, 1 = 16 (4d20)

>>4381612
>>
Rolled 11, 9, 9, 6 = 35 (4d20)

>>4381612
>>
Rolled 12, 1, 6, 11, 1, 2, 15, 1, 4, 14, 2, 7 = 76 (12d20)

>>4381612
>>
>>4381633

1(-7), 2, 6, 1 vs 1(-2), 1, 2, 1 – Erika goes first

Awareness -7 vs -2 – Erika goes first

Erika
Mobility – 2 - -3 enemy accuracy dc
Accuracy 6 dc 5 + 2 + 2 – 5 = 4 - failure
Penetration 1 – accuracy miss

Anchovy
Mobility - 1 - -5 enemy accuracy dc
Accuracy – 2 dc 5 + 2 + 3 – 3 = 7 = success
Penetration – 1 – crit success

Your shot missed, so you can reroll it if you want to try hit them but the dc is 4. Otherwise:
>Roll 1d100 Bo3 for toughness
>>
Rolled 20 (1d20)

>>4381655
>>
>>4381657
But of course...
>>
>>4381657
Ouch. All you can do now is roll toughness and hope you win.
>>
Rolled 21 (1d100)

>>4381655
>>
Rolled 98 (1d100)

>>4381655
aaaaaaaaa how could this have happened Its that time
>>
Rolled 58 (1d100)

>>4381655
>>
Rolled 19, 46, 81 = 146 (3d100)

>>4381655

Rolling to contest
>>
Rolled 4 (1d4)

>>4381688
Oof, looks like it penetrates. Rolling for module damage
>>
>>4381692
>Ammo rack

It’s a good think you bought that Wet Ammo rack, but you’re on a timer now.

Going to have dinner then write the update.
>>
File: AnzioDuel (3).png (1.03 MB, 730x730)
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>>4381693

> Turn around and Advance towards Anchovy (Blue)

“Up!” Your loader shouts, signalling the gun is loaded. You decide to go on the offensive,

“We know where she is now!” You shout. “Driver! Turn and advance.”

“On it.” He replies. Your tank swivels towards the slope and roars forth. You climb it with ease, the gentle slope not even slowing you down slightly. You crest the ridge, and the P44 is sitting there, a very fat, juicy target.

“Fire at will!” You shout. Your gunner obliges, smashing the trigger. The shell flies true, seemingly a bullseye, but the Anzio tank moves, dipping to the right slightly letting the shell pass to its left harmlessly.

“Bullsh-“ You don’t get a chance to finish as a shot slams into your lower glacis. It rocks you, doing damage but no white flag pops.

“Erika, the Ammo Rack light is going off.” Your loader warns you. You grimace. That means you don’t have long before the safety measures kick in and disable your tank.

(Two turns till the tank is immobilised.)

> Your tank is heavier. Probably. Ram her (Red)
> Retreat north so if she chases you’ll be able to shoot at the side of her tank (yellow)
> Stand and deliver like a man (blue)
> Write-in
>>
>>4381748
>> Your tank is heavier. Probably. Ram her (Red)
Can we still shoot? And well we did want to hit them with our hanzo steel...
>>
>>4381748
>Use Suped-uP eXPLOSIVE aMMO + gUN Stabilisation
>Then Ram her
Can this work?
>>
>>4381761
+1
>>
>>4381761
yes

>>4381759
Can we still shoot?
Yes
>>
>>4381748
> Your tank is heavier. Probably. Ram her (Red)
>Suped-uP eXPLOSIVE aMMO + gUN Stabilisation
>Smoke ourselves
>Shot her
>>
>>4381764
Also use smoke, unless it hinders us.
>>
>>4381748

>roll 4d20 Bo3

The plan is
>Use Suped-uP eXPLOSIVE aMMO + gUN Stabilisation
>Smoke ourselves
> Your tank is heavier. Probably. Ram her (Red)

As far as I can see.
>>
Rolled 8, 13, 17, 8 = 46 (4d20)

>>4381775
>>
Rolled 14, 5, 2, 3 = 24 (4d20)

>>4381775
>>
Rolled 6, 17, 14, 5 = 42 (4d20)

>>4381775
>>
Rolled 1, 3, 14, 1 = 19 (4d20)

>>4381775
>>
Rolled 15, 11, 19, 9, 6, 10, 1, 12, 10, 2, 15, 1 = 111 (12d20)

>>4381775

Rolling for Chovy
>>
>>4381786

Looks like the Ram goes through. Can I have
>1d100 Bo3
To see if you also get knocked out in the ram. Dc 40 due to your remaining toughness roll
>>
Rolled 76 (1d100)

>>4381788
>>
Rolled 23 (1d100)

>>4381788
>>
Rolled 31 (1d100)

>>4381788
Can we reroll anything to get a better roll?
>>
BTW, I'm for dismounting post match and dinking Chovy's tank lightly with our sword.
Just so that we can make good on our boasting.
>>
Rolled 88 (1d100)

>>4381788
>>4381792
+1
>>
Not really down for it but the votes will decide in the end
>>
Rolled 22 (1d100)

>>4381788
>>
>>4381788
Can we also use our Hull MG?
>>
>>4381788

Looks like Erika does it in style.

Due to
>The Legend of Erika Hermann, she gets a free promotion to Ace here.

ANyways, writing.

>>4381791
>Can we reroll anything to get a better roll?

Not really, you did well in all your rolls so unless you feel like gambling on a crit...
>>
>>4381807
Sure, but it'll mainly be for style points.

>1d100 Bo3
If you do.

Just remember Anchovy has
>Il Duce - Anchovy maintains her composure unless beaten by at least 2 degrees of success (20)
>>
>>4381791
Well, I did greedily fish for a lucky hit and flew to close to the sun by rolling a crit fail.
>>
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>>4381814
>>
>>4381814
Let's not
>>
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>>4381810
6(1), 5, 2, 3 vs 6(3), 2, 1, 1

Awareness 1 vs 3 – Erika goes first

Erika
Mobility – 5 – -3 enemy accuracy dc
Accuracy 2 dc 5 + 2 + 2 – 3 = 6 = success
Penetration 3 dc 10 + 12 – 12 = 10 = success

Ram
Successful – Rolled 23 = not knocked out

Anchovy
Mobility – 2 - -3 enemy accuracy dc
Accuracy 1 – crit success – Erika knocked unconscious
Penetration – 1 crit success

Order
> Erika’s shot + Ordering ram
> Chovy’s shot + knocked unconscious
> Ram connects + knocks out P.44

>Use Suped-uP eXPLOSIVE aMMO + gUN Stabilisation
>Smoke ourselves
> Your tank is heavier. Probably. Ram her (Red)

You’re in a bad spot. You’re right in front of a tank with an autoloader that’ll probably fire soon. You wrack your brain, trying to think of a plan. Then one comes to you.

“Oh man, Fritz is gonna kill me.” You mutter under your breath. Your indecision lasts less than a second before you draw your sword with a flourish and point it at a surprised looking Anchovy. “Loader! Suped-up HE! Gunner! Fire when ready! Driver! Ramming speed!”

“Erika, are you-“

“Ramming speed!” You order again. You hear a sigh, but your driver complies. Your tank roars, as you lurch forward. “Banzai!”

“Firing!” Your gunner says. The shot slams forth and at point blanc, it’s hard to miss. It slams into the front plate, detonating in a manner that would’ve ensured your victory without a ram. You push any hesitation to the side and flourish your sword again. The P.44 fires. The muzzle flash is the last thing you see…

You are Fritz Hermann, Ace tanker and commander of the Panther II Werewolf. You have just seen a round from the P.44 connect with Erika’s turret and explode, throwing your sister around like a ragdoll. Even worse, Erika’s Panther collides with the P.44 shortly after throwing her around again.

You see the flag pop out of the P44, but all you can focus on is Erika slumped against her turret, her chest rising and falling in laboured, stressed breaths.

> Start sprinting.
> Try to find a vehicle to ‘borrow’
> Start Werewolf and get moving
> Write-in
>>
>>4381842

Also, rolls for prize money.
> 2d20 x3 please

First for Ōoarai which is +20 and second for Erika/Fritz +10

Will take the average.
>>
Rolled 11, 3 = 14 (2d20)

>>4381846
> Start Werewolf and get moving
>>
Rolled 20, 7 = 27 (2d20)

>>4381842
> Start sprinting.
Yell for someone to get a vehicle, they can pick you up as you run if they can get one fast enough, otherwise just sprint it.
>>
Rolled 6, 4 = 10 (2d20)

>>4381842
> Start Werewolf
(This is what happens when we forget a suped up shell does enough damage to one shot shit)
>>
>>4381842
> Start Werewolf and get moving
>>
Writing.
>>
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>>4381873

> Start Werewolf and get moving

You start moving instantly. You turn and see Werewolf, still not loaded. You start running.

“Max!” You shout. He perks up from where he’s sitting in his hatch. “Erika’s hurt! Start Werewolf!” He jumps into action, slamming buttons and pulling levers. Werewolf starts far faster than a Panther should no doubt spurred to action by the news. You don’t stop running as you reach Werewolf, hoisting yourself up the side. You cling to the gun mantle and look to Max. “Go!” He obliges, and Werewolf takes off.

You barely start moving before overdrive kicks in, far faster than it ever has before. Werewolf’s engine screams, reaching his top speed in seconds.

Max doesn’t slow down as he approaches. You see Erika’s crew stumbling out of her tank as you close as well as Anchovy frantically climbing down from hers.

“Hang on Fritz!” Max shouts. You barely hear him over the wind and brace. Max slams the steering levers and drifts Werewolf to a halt. Your ribs slam into the gun, but you ignore it and jump down before you come to a stop.

“Commander Hermann! I-“ Anchovy begins but you cut her off.

“It wasn’t your fault.” You grunt. You scale her tank with practised ease, quickly reaching the turret.

She’s breathing. You let out a breath you didn’t know you’d been holding. You know logically that you’re not meant to move a trauma victim, but you throw logic to the wind and carefully pull her out. Anchovy and Erika’s crew are standing below and you slowly lower her down. Once they’ve laid her on the ground you jump down after her.

“Ugh, Fritz?” She mumbles. You kneel next to her and grab her hand. “Did I win?”

> “Barely.”
> “I don’t know how with that shit you pulled.”
> “Don’t talk, save your energy.”
> “I’m confiscating your sword for that stunt.”
> Write-in
>>
>>4381892
> “Barely. I don’t know how with that shit you
just pulled. Now don’t talk & save your energy. Also I’m confiscating your sword for that stunt.... but I am glad you're OK, so be more careful next time."
>>
>>4381901
+1
>>
>>4381892

Writing.
>>
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>>4381915

“Barely. I don’t know how with that shit you just pulled. Now don’t talk and save your energy.”

“I thought you’d say something like that.” She giggles.

“Also, I’m confiscating your sword for that stunt.”

“Hey!” She grumbles weekly, but she doesn’t argue any further.

“I am glad you're ok, be more careful next time." You say as you stroke her hair. She mumbles out a promise to not do anything stupid again, but you know it’s only a matter of time until she does.

As you’re sitting there with Erika, an ambulance arrives. You stand back to let them check then load Erika up. The follow her into the ambulance.

“Max.” You say. “Axel’s in charge, load up the tanks and head back.”

“You got it, Fritz.” He nods. He climbs back into Werewolf and just before the doors close you hear the roar of Werewolf’s engine. You lean back against the side of the ambulance and sigh.

“You’ll be the death of me.” You say. Erika’s sleeping form doesn’t reply as the ambulance starts moving towards the hospital.

You arrive minutes later, Erika is bundled out of the ambulance and deeper into the hospital. You’re directed to a secondary waiting room and handed a cup of tea. It ends up going cold as you stare at it.

“Fritz Hermann?” You look up as someone calls your name. It’s a nurse who beckons you forward with a kind smile. “Do you want to come see your sister?”

“Yes please.” You say. You stand and follow the nurse deeper into the hospital. She leads you to a small room off to the side. There are two beds in the room, but only one is filled. She’s in the bed closest to the window.

“We think it’s just a concussion, but we’d like to keep her overnight for observation.” The nurse says.

“That’s fine.” You reply. “Will I be able to stay?”

“As long as you don’t make a fuss.” She says, smiling at you softly. “We saw her match, she’s a brave girl.”

“Idiotic more like.” You grumble, getting a laugh from the nurse.

“You sound just like my brother.” She muses. “Make yourself comfortable Mr Hermann, I’ll check back on your sister soon.” She leaves the room and you collapse into the seat next to her.

> Check /tanks/ see what they’re saying
> Give someone at Ōoarai a call, ask if they can drop off some stuff for you
> Grab something to eat from the canteen
> Write-in
>>
>>4381935
>Text Erika's team, Our team & Anchovy to tell them "she is gonna be ok" to reassure them.
>Grab something to eat from the canteen
>>
>>4381935
>Text Erika's team, Our team & Anchovy to tell them "she is gonna be ok" to reassure them.
>Check /tanks/
>>
>>4381935
> Give someone at Ōoarai a call, ask if they can drop off some stuff for you
>>
>>4381935
Writing.
>>
>>4381935
>> Give someone at Ōoarai a call, ask if they can drop off some stuff for you
A morale boost and some food from Yuzu.
Check /tanks/ while we wait.
>>
>>4381970

> Text
> Give someone at Ōoarai a call
>Check /tanks/

The first thing you do is text your crew group chat to let them know Erika is ok. She’s just as much a little sister to them as she is to you. The message is met with relief and when you inquire how it went after you left, Max informs you that there were no further complications. You send the same message to Erika’s radioman who promises to pass the message on. You also send one to Anchovy, though you get no immediate reply.

After everyone involved has been informed, you call the Student Council. They pick up the phone instantly.

“How is she, Fritz?” Anzu asks, not bothering with small talk.

“She’ll be fine Prez.” You answer. “I wanted to call and ask if someone could through some of our stuff in a bag and drop it off.”

“Vice-President Koyama left as soon as she saw what happened,” Anzu replies. “Went to your apartment then commandeered one of the helicopters.”

“Alright, thanks for letting me know.” You reply.

“No problem Fritz.” She replies softly. “If you need anything else just give us a call.”

“I will, thanks, Prez.” You cut the call.

With Yuzu on the way, you decide against leaving the room. Instead, you check /tanks/. As expected, opinions are divided. Some are praising your sister for winning against an experienced opponent at a material advantage, others are belittling her for what they see as a stupid and reckless manoeuvre while others are simply gushing over how cool she looked doing it. Japanese twitter also seems to be taken with it. You see a photo of Erika photoshopped onto a samurai as well as an offer from one of Japan’s few master swordsmiths to make her a ‘true Katana,’ whatever that means.

Your scrolling is interrupted when you hear a soft knock on the door. You turn, Yuzu is poking her head through the door as well as a guilty-looking Anchovy.

“How is she?” Yuzu asks as she walks over. She leans over Erika to assess her herself.

“She’ll make a full recovery; the doctors just want to keep her overnight.”

“And, how are you?” She asks, squatting slightly so she’s level with you. “I brought a change of clothes for both of you and some toiletries .”

“Better now that you’re here.” You reply, kissing her on the forehead. You turn to Anchovy. “You can come in you know? Corridor can’t be too comfortable a place to stand.”

“I know, it’s just I’m sorry Commander Hermann.” She says hanging her head. “Yourself and Vice-President Koyama did so much for us and I repay you by injuring your sister.”

> “Shit happens.” Sensha-Dō is safe, but it’s still a sport.
> “She brought it on herself.” Charging in might have won the match, but it was dumb as hell
> “Apology accepted.” No need to make a fuss, no one was seriously injured so it can be laid to rest here
> Write-in
>>
>>4382018
> “It's not your fault.” Sensha-Dō is safe, but it’s still a sport.
>>
>>4382018
> “Shit happens.” Sensha-Dō is safe, but it’s still a sport.
>>
>>4382018
>"Shit happens" Sensha-Dō is safe, but it’s still a sport.
>Thank you for coming to check.
>>
>>4382018

writing.
>>
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>>4382086

>"Shit happens" Sensha-Dō is safe, but it’s still a sport.

You reply with a shrug. “I know it wasn’t malicious so what good would being angry do apart from making you feel bad?” You ask.

“None I suppose.” She answers with a soft smile. “I didn’t know what to do when she charged me. All these years I’ve done Sensha-Dō and not once has anyone tried anything like that.”

“Yeah, Erika is a bit of an oddball.” You muse as you stroke her hair. Anchovy pulls her bag off and rummages inside of it. She takes out several containers.

“It wouldn’t feel right if one of our opponents was left out of the after-party.” She explains as she hands you the containers. “It also saves you from having to eat the crummy hospital food.”

“I’m glad you came to check if only for that reason.” You reply getting a small smile from Anchovy.

“Then I’ll consider this debt paid.” She replies. “I must go, but tell your sister I’m sorry?”

“Sure, I will, see you around Duce.”

“And you Commander!” She leaves with a flourish of her cape. You set aside a container of the pasta for Erika as yourself and Yuzu dig into another. You eat in silence; nothing needs to be said. Once the two of you are done, you stand to leave the dishes on the small table next to the bed. You move to retake your seat by Erika but Yuzu directs you to the other bed in the room.

“You’ve been up all day.” She says when you resist. “Just lie down for a minute.” You glare at her, but she glares back, just as hard. Eventually, after 12 minutes. You give in.

“Just five minutes.” You say. Yuzu says nothing and fluffs the pillow for you. You kick off your shoes and lie back, determined not to fall asleep. You last as long as it takes for Yuzu to start stroking your hair. You try to resist but Yuzu gently pushes you back down.

“Erika will still be here in the morning.” She reassures you. “You’ve done your bit, Fritz, relax for now.”

That’s a good argument. You think to yourself. You have no real counter to it, so you decide to roll with it. The last thing you hear before you nod off is Yuzu’s voice.

“I love you sweetheart.”

Fin.

---


That’s the end of the thread. It’s archived here:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=rafael

Give it a vote if you can, otherwise stay tuned for the next thread sometime this weekend. I’m online for the next hour or so, so any questions or feedback send it my way.

Thank you all for playing. Means a lot to me to see that 50 or so people care enough to participate.

Twitter: https://twitter.com/rafaelqm1
>>
>>4382160
Thank you very much for running!
Man near the end I got a lot into write-ins. Its true that the RWBY refferences kinda got out of hand for the party but you managed to hold yourself back & thats good. Thinking about it if you make a RWBY quest with how you write I'd be glad to play it. Anyway thank you again & see you next time. I hope everyone else will continue to comeback for next time! For now here's the not so great questions I have. Will we be able to do anymore WW2 flashbacks using not only Werewolf but other tanks like the M3 Lee or the STUG? I kinda liked those since they are very interesting & fun =)
>>
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>>4382216
No problem Clark.
On running a RWBY quest, it's one of the ideas I've had, but there are a couple of others bouncing around my head I'm considering, but I'm glad to hear you'd read it.

>Will we be able to do anymore WW2 flashbacks?
If you want to talk to Werewolf about his experience then it's definitely possible. For other tanks, you're not close enough to any to even communicate with them, let alone see anything but that can change. Apart from one yet to be introduced tank...


Glad to hear you had fun. I also had a blast.
>>
>>4382160
Quest has been pretty good so far, really interested in how post-cannon plays out. Unfortunately going up north with spotty internet, s ok it'll be pretty intermittent for me this weekend.
>>
>>4382714
Glad to hear you like it, I have a lot of fun things planned out depending on how y’all want to take it after Canon.

Have fun in the sticks, we’ll be here when you get back
>>
New Thread is up

>>4385218
>>4385218



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