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>>
RECAP OF PART 1

You are Hyenus, the weakest gnoll of your tribe. You dream of earning the respect of your pack and become the leader. You also wanted to become the Champion of Gnolrek, your demon god.

You decided to stop slacking and start working towards your goals. You trained and improved greatly on a matter of hours, but various shenanigans happened and a goblin ended up impaling you with a spear.

You spent two weeks recovering, sleeping throughout the entire process due to being drugged by the shaman with special herbs called “kudinds”, which also gave you a weird premonitory dream where you fought a human.

After waking up, your friend Daitzsa invited you to a “hidden place” where you could both spar in peace, without her jealous husband Gunyx pestering you. She leads you to a cavern behind a waterfall. What you thought would be a simple sparring match turns into a serious fight after Daitzsa goes all out and forces you to awaken your inner warrior. Your newfound powers help you defeat her, but you both ended up heavily injured.

Daitzsa confessed she always wanted you to assert your dominance, and then asked you to do as you wish with her. As much as you wanted to mate with Daitzsa, you control your urges and decide to carry her back to the tribe instead.

You ventured into the cavern, looking for a safer exit. Along the way, you stumbled upon a odd cavern wall with a red glow and eye engravings staring at you, and a voice told you to touch them. Assuming the place was haunted by evil spirits, you picked one of the eyes because you thought it'd be funny, but a demonic voice vociferated at your actions – it was one of Gnolrek’s eyes! After angering your god, he furiously sent a pack of demons after you and Daitzsa in an act of revenge. The cavern was a portal to Hell!

You escaped the cavern and returned to the tribe with Daitzsa. Everyone thought you were attacked by a demon of the Tufted Ears, one of the enemy tribes. The only one who remains suspicious is Gunyx, who thinks Daitzsa was cheating on him. He wants to catch you alone and hurt you badly.

Gnolrek's general sent you a dream during your sleep, explaining that you must complete three trials in no more than 30 days if you want your sins to be forgiven, or else Daitzsa will be sacrificed and you will be hunted down. He warned you that if you tell your pack of what truly happened in the cavern, they’ll be destroyed by the enemy tribes.

After all they’ve done, you really don’t want to obey the demon scumbags. You'll seek allies to face Gnolrek! Your first stop will be the last fortress of the dwarves, which is located in the same cavern you escaped from. Hundreds of dwarves live underneath the ground you’re lying on, keeping the forest untainted with their powers.

You are currently recovering from your wounds. You’re not sure if you should wait until you’re fully healed before departing to the dwarf fortress, or go sooner.
>>
Previous thread
http://suptg.thisisnotatrueending.com/archive.html?searchall=gnoll+quest
>>
Updates for the battle / rpg system. Don’t worry if it seems too much, all this new stuff should feel natural whenever it partakes and it’s not needed to know all the technical stuff to make moves and choices.

1) Inflated all HP values by 5x

2) Added Herbalism and Cooking skills
- Checks have a difficulty level (Novice, Apprentice, Adequate, Adept… etc)
- When a check is made, you roll 1d100 (plus bonus or penalty), best of 3.
- Rolling 50 or more leads to favorable results, while rolling under 50 leads to unfavorable results.
- If your skill meets the difficulty level of the check, there is no bonus or penalty to rolls.
- If your skill is below the difficulty level of the check, you get a -20 penalty to rolls for each tier you’re below the difficulty level.
- If your skill is above the difficulty level of the check, you get a +10 bonus to rolls for each tier you’re above the difficulty level.
- Rolling a 1 overrides all other rolls (bonuses for being above the skill requirement still apply).
- Rolling a 100 halves roll penalty (in case your skill is below the difficulty level).
- In the odd case that both 100 and 1 are rolled, the last person who rolled 100 or 1 will take preference.

3) Added Damage Types (Blunt, Pierce and Slash)
- Each damage type has its own properties and effects, which will be handed individually for every battle. The effects vary depending on which part of the body you hit and how much damage you deal.
- Generally speaking, Slash damage is lethal against unarmored opponents and may slice off limbs, Blunt damage is good against armor and may disable opponents without inflicting bleeding wounds, and Piercing damage may inflict serious hemorrhages.

4) Added Defense
- Defense is your resistance to Blunt, Pierce and Slash attacks. It comes from your body’s resilience, plus modifiers like armor and special powers.
- The only parts of your body without an inherent Defense value are your Eyes and Groin.
- Armor protects specific parts of your body.
- Blunt Defense is equal to (Max HP / 20) +-*/ Modifiers
- Pierce Defense is equal to (Max HP / 50) +-*/ Modifiers
- Slash Defense is equal to (Max HP / 100) +-*/ Modifiers
- All Defense values are rounded down to the lowest whole number.

5) Added Carrying Capacity and Recommended Strength
- You can carry (Strength x 2) pounds of stuff without suffering Roll Modifier penalties during combat and other checks.
- Weapons and Armor have a recommended Strength value tied to using them. Your Strength must be equal or higher than this value to use the equipment without suffering a Roll Modifier penalty during combat and other checks.

6) Removed body target perks.

7) Removed decimal stats and HP.
>>
8) By default, the Accuracy / Evasion / Block Score formula for physical attacks is:
- 100 * (1 + (Agility / 100)) * (1 + (Skill/100)) * (0.5 + ((1d100 +- Roll Modifiers) / 100))
- The result of this formula is always rounded down to the lowest whole number.
- ‘Skill’ refers to Unarmed, Weapon, Shield or Dodge skill.
- If the attacker’s Accuracy roll is less than or equal to the target’s Evasion / Block roll, the attack is evaded / blocked.
- When an Accuracy roll is greater than the target’s Evasion roll, it adds +0.04 to Graze Score for every 1% greater, up to a max of 1 (see damage formula below for explanation). This means that the Accuracy roll has to be at least 25% greater than the Evasion roll for the attack to fully connect with its target.
- If the target’s roll is a Block, the attacker’s Accuracy roll has to be at least 25% greater for it to bypass the block. Any less, and the attack is blocked.
- Blocking with a shield gives a bonus to Roll Modifier, depending on shield size.
- Whether you block an attack with a weapon, shield or your own hand / arm, its Defense value is used to reduce the attacker’s Damage Score.
- If the opponent’s Damage Score is considerably greater than your Strength, you may be temporally staggered after you block the attack, which adds a penalty to your Accuracy / Evasion / Block rolls.
- If the opponent’s Damage Score is much greater than your Strength, or it surpasses the Defense Value of your shield by a huge margin, the attack may break your block.

9) By default, the Damage Score formula for physical attacks is:
- [Attack Power * [0.5 + ((1d100 +- Roll Modifiers) / 100)] * Graze Score] – Defense
- The result of the formula is rounded down to the lowest whole number.
- Attack Power is the sum of Strength and Weapon Damage.
- If the opponent doesn’t evade the attack, Graze Score equals 1.
- If the opponent evades or blocks the attack with a weapon or shield, any Roll Modifier bonus from hitting a vulnerable part of the body is discounted from the Damage Score formula.
>>
(This is your current status)

ATTRIBUTES
Health: 50 / 130 (Severely wounded) 1 EXP remaining for next level
Strength: 14 (Normal) 6 EXP remaining for next level
Agility: 16 (Normal) 1 EXP remaining for next level
Defense: +6 Blunt Defense, +2 Pierce Defense, +1 Slash Defense
Carry Capacity: 0 / 168 lbs

COMBAT SKILLS
Spear: 6 / 100 (Apprentice) 5 EXP remaining for next level
Unarmed: 8 / 100 (Apprentice) 6 EXP remaining for next level
Dodge 3 / 100 (Novice) 1 EXP remaining for next level

SUBTERFUGE SKILLS
Stealth: 2 / 100 (Novice) 1 EXP remaining for next level

MISCELLANEOUS SKILLS
Focus: 1 / 100 (Novice) 3 EXP remaining for next level
Throwing: 0 / 100 (Novice) 5 EXP remaining for next level
Herbalism: 0 / 9 (Novice) 15 EXP remaining for next level
Cooking: -2 / 9 (Terrible) 9 EXP remaining for next level

POWERS
Bloodthirst: 0 / 4 (Novice) 1 EXP remaining for next level
Feral Speed: 0 / 4 (Novice) 2 EXP remaining for next level

KNOWN POWERS
1) Bloodthirst: 2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. Lasts until fight ends. (1 uses left, 24 hrs to replenish)
2) Feral Speed: 1.25x Agility, +20 Unarmed skill. Lasts 10 minutes. (1 uses left, 24 hrs to replenish)

KNOWN TECHNIQUES
1) Kick: Unarmed technique. +30 Roll Modifier to Damage Score, -20 Roll Modifier to Accuracy Score
2) Quick Punch: Unarmed technique. +20 Roll Modifier to Accuracy Score, -30 Roll Modifier to Damage Score
>>
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“ZzzzzZZZzzzzzzzZZZ…”
>>
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“Rip and tear! Haha haha ha! You cannot stop me, beasts! I am a Super Gnoll!”

“IMPOSSIBLE! HOW CAN HE BE SO POWERFUL?!”
>>
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“Hyeny, my love! You saved me from the demons!

“Yes.”

“ME STINKY AND WEAK AND NOT DESERVE DAITZSA”, you hear Gunyx say. “SHE DESERVE STRONG LEADER HYENUS!”

Daitzsa gives you a flirty look. “Oh, Hyeny... can we fight again? Try to subdue me as hard as you can, but I won’t make it easy!”

“You’re an odd girl, Datz, but I like that. Here I come!”
>>
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“Five days?!”

Your sweet dreams are interrupted by Willow’s voice, your pack’s leader.

It sounds like she’s having a discussion with the shaman…
>>
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“Why will it take you so long to perform the ritual? Can’t you, like, hurry up?!"

“It is not a simple task, young Willow”, the shaman calmly responds. “Summoning a powerful demon takes time and effort. Five days of non-stop focusing is what I shall require to cast the invocation spell.”

Unhappy with the old man’s answer, the leader insists. “Those Tufted Ears may be tryin’ to summon another demon right now! We must take them out as soon as we can! Is there no way to speed things up?!”

The shaman sighs. “Be patient. Summoning another demon will take them as much time as it will take me, if not more. I assure you that Gnolrek is watching over us – we shall be victorious in this battle.”

Willow rolls her eyes. “Fine, fine... so, when are you startin’? We brought you all the stuff you needed for the ritual.”

“We shall begin the summoning ritual at midnight. Until then, I shall meditate to prepare myself for the arduous task that awaits me.” The shaman signals Willow to leave the hut.

The leader nods and turns around, noticing that you’re awake. She gives you a quick, uninterested glance before departing.
>>
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The first day of your crusade against Gnolrek has begun.

(What should you do during the day? Choose one or more options)

>Venture into the deep woods to hunt game (boars or rabbits?)
>Respectfully ask the shaman for breakfast
>Ask the shaman something (Write in)
>Do nothing for the rest of the day and wait for your wounds to heal
>Ask the warriors to protect Daitzsa from Gunyx’s beatings
>Ask Rurk if he’s willing to train you (Trainers let you increase your skills faster and they can teach you new techniques)
>Train by your own means (Write in which skill to train and mention how you want to train it. Be careful: if you choose a harsh training method, your recovery may be worse)
>Write in

(29 days, 16 hours left for the Ritual of Bloodthirst)
>>
>>4406972
>Respectfully ask the shaman for breakfast
another thing to add to our plans to botch the demon invasion
>>
>>4406972
>Respectfully ask the shaman for breakfast
>>
>>4406972
>Respectfully ask the shaman for breakfast
We owe the Shaman desu
>>
>>4406944
>Added Herbalism and Cooking skills
FUCKING SWEET, this is where the real fun begins fellas
>>
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Before beginning your crusade, you gotta’ fill your belly first. You’ll ask the shaman to bring you something to eat, but first you want to thank him for his aid. You owe him a lot.

“Good morning, Krubbai”, you greet the shaman by his name. The old man turns around to look at you. “Ah, Hyenus. Greetings.”

It’s reassuring that he didn’t get annoyed at you for breaking his meditation. “Thank you for taking care of Daitzsa and me” you tell the old man.“I’m sorry for interrupting you, but could you please bring me something to eat?”

Krubbai nods. “Rurk hunted a boar recently. I'll ask him to share a cut.” He stands up and leaves the hut.

**********

A minute passes by, and Krubbai comes back with a roasted leg. The delicious smell makes your stomach growl. He hands you the cut and a bowl with fresh, cold water to drink.

“After you’re done eating, you should go out and stretch your legs. Don’t make any harsh movements, or else your wounds will not heal. If you need anything else, just ask.” He sits and adopts his meditation stance. The old man is being surprisingly nice to you! Did something happen while you were sleeping, or did he wake up in a good mood today?

No matter – it’s time to eat! You quickly devour the giant roasted leg and fill your belly with the refreshing water. It’s been so long since you tasted such delicious meat. Your cooking skills are terrible - all the prey you cook almost always ends up burnt or half-cooked.

You carefully stand up. It’s not as hard as you thought it’d be. Your wounds hurt and you feel kind of weak, but your spirit keeps you up.

Before leaving the hut, you observe Daitzsa for a moment. Your mood immediately drops as the reality of the situation sets in. It pains you to be responsible for her current state... and her fate lies in your hands now, so you will NOT screw things up this time. You will fix the mess you caused. It’s a promise!
>>
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>HP: 52 / 130
>+1 Wooden Spear (20 Piercing damage, weighs 2 lbs. Recommended Strength: 8)

You retrieve your spear and leave the shaman’s hut. The first thing you see is some warriors hanging around their bonfire. Everything looks the same as always, except for a gagged human lying on the grass with its hands and feet tied up. Diana is keeping her eye on the creature, but she's also having fun by lightly piercing various parts of its body with her spear. The human looks both pained and terrified.

“You’re going to get in trouble if it bleeds to death before it can be sacrificed in tonight’s ritual, Diana” Rurk comments, though his tone reveals he doesn’t care that much.

Diana shrugs. “Nah, don’t worry about it. I know when to stop. You should try it - it's fun to mess with these creatures' heads. Just look at it, it’s scared out of its mind. It knows it’s going to die soon.”

>Venture into the deep woods to hunt game
>Go back inside the hut and ask the shaman something (write in)
>Do nothing for the rest of the day and wait for your wounds to heal
>Ask the warriors to protect Daitzsa from Gunyx’s beatings
>Ask Rurk if he’s willing to train you (Trainers let you increase your skills faster and they can teach you new techniques)
>Train by your own methods (Write in which skill to train and mention how you want to train it. Be careful: if you choose a harsh training method, your recovery may be worse)
>Write in
>>
>>4407222
>>Train by your own methods (Write in which skill to train and mention how you want to train it. Be careful: if you choose a harsh training method, your recovery may be worse)
Collect some herbs, we probably shouldn't train until we're fully healed and grinding out our herb stats can potentially get us to be healed faster
>>
>>4407229
we can't speak human tho
>>
>>4407222
>Train by your own methods
As the other anon said, let's go out gathering herbs. We can jog the way there and work on cardio.
>>
>>4407229
+1
>>
>>4407222
>Tell Diana to leave the human alone, the more blood it has for the ritual, the better
so it does not look too suspicious.
>Train by your own methods
Herb gathering
>>
>>4407222
Supporting >>4407266, explicitly scarring for his well-being would tip them off.
>>
>>4407222
>>Ask Rurk if he’s willing to train you
If we're gonna train we may as well learn with the best.
>>4407233
Daitzsa said there was a Dwarf that spoke gnoll to her, so we'll at least have a translator down there. Besides, it'll be really weird to the other gnolls if we tried talking to a human.
>>
>>4407222
>Ask the warriors to protect Daitzsa from Gunyx’s beatings
>Ask Rurk if he’s willing to train you
>>
>>4406970
So we have five days before we get a demon watching over us directly. We should probably make -2 days of that our time limit for meeting the dwarves, since it will become fairly difficult to transport Datz after there's a demon in the village. Unless we want to mess with the Shaman directly to stop them, which of course would be foolish.
Thankfully he'll be concentrating for most of the week and unable to stop us without interrupting his summoning.

>>4407222
>Ask Rurk if he’s willing to train you
Once we're healthier we can do riskier agility training.
>>
>>4407228
Seconding this. Grind out that herblore xp.
>>
>>4407228
>>4407232
>>4407266
>>4407273
>>4407535
>Collect some herbs (Herbalism training)


>>4407229
>>4407234
>>4407266
>>4407273
>Tell Diana to leave the human alone


>>4407229
>>4407234
>Talk to the human see if he knows the dwarves.


>>4407303
>>4407333
>>4407469
>Ask Rurk if he’s willing to train you


>>4407333
>Ask the warriors to protect Daitzsa from Gunyx’s beatings


Hyenus will tell Diana to leave the human alone and give a bunch of excuses for it. Then he'll go into the woods to collect herbs and increase his knowledge of herbalism, but first he will ask Rurk if he'd be willing to train him another time if he asked.
>>
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Watching the creature struggling to be free, and the tears running down its cheeks, makes you feel conflicted - similar to what you felt when you tried to spare that goblin from weeks ago. You don’t care about humans… but you don’t see any purpose on prolonging their suffering. It seems unnecessary.

A part of you wants to be as bloodthirsty as the rest of your pack, but you don’t understand why you should enjoy sadism to be a real warrior. Daitzsa thinks demons twist your people’s nature to be more violent than you really are, and she’s probably right, because none of the torture your tribe loves doing feels natural. But you're a warrior, not a demon follower, so you'll be true to your feelings and do what you damn feel is right.

You approach the warriors. Rurk, Metzu and you trade nods as greetings, while Diana ignores you. You clear your throat and carefully pick your words, being careful to sound like you want to keep the human unharmed for the ritual’s purposes rather than as an act of mercy. “Diana, leave the human alone. It’s going to die at this rate if you keep hurting it. Besides, the more blood it has, the more Gnolrek will be satisfied.”

Diana suddenly stops, and slowly turns around to meet your gaze. She looks shocked, as if she couldn't believe that you had the guts to correct her behavior. Rurk smiles at you. “See? Even Hyenus got more brains than you.” Metzu laughs at Rurk’s words.

Diana switches between looking at the amused warriors and you. Her eyes are wide open. She looks nervous and embarrassed, but her face soon turns into a frown, and she approaches you menacingly.
>>
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Diana approaches you with her spear ready. “Is that an order, punk? You think saving Daitzsa gives you authority over me?!”

“What?” you reply, astonished at her reaction. “No, I’m just-“

“You know, I just noticed you’ve been trying to make me look weak lately. Remember when weeks ago you wanted to take credit for hunting MY boar? If you’ve got a problem with me or something, be a man and let’s settle it in a fight!”

She threatens you with her weapon. “Aww, the little baby is scared? All talk, no action.” She laughs. Rurk sighs and rolls his eyes in disapproval, and turns to look elsewhere. Metzu keeps laughing, amused at the scene.

>”Fine. Do what you want.”
>”I just want you to be careful. If our sacrifice dies prematurely, the Tufted Ears will have more time to summon another demon.”
>”I’m tired of your attitude! I’ll kick your ass!”
>”I’ll be more than happy to fight you once my wounds heal.”
>Write in
>>
>>4408070
>>Write in
>"No, I don't want to accidentally kill you"
>>
>>4408070
>>Write in
"You would challenge a wounded warrior to a duel? When you stole credit for my kill I knew you were pathetic, and this just confirms it."
>>
>>4408080
Support
This just sounds funny
>>
>>4408080
Support.
>>
>>4408080
lol this
>>
>>4408079
Support.
>>
>>4408114
>>4408079

+1
>>
>>4408070
>Step back one step to a neutral stance.
The stance should allow him to eye-stab easily, and defend from retaliation... If the fight actually starts.
>"You want a fight with a wounded gnoll? And you want to start it with your blade already near to his chin? How honourable of you, compost fodder!"
I have no idea how they might react to that insult, but they better have ice in this tribe's territory.
>>
>>4408080
+1
>>
>>4408282
This is also good
>>
>>4408080
This is kind of a stupid thing to say. Because it's true.

Supporting.
>>
>>4408282
I think fighting her now is a bad idea, but she needs to hear this.
>>
>>4408080
obliterate this thot from existence, not even gnolrek can summon this brutal of an infernal conflagration
>>
Kobold QM is that you?
>>
>>4408432
Yeah it's me. Hello.
I put Kobold Quest on hold because I want to develop an rpg system and I'm using this quest for it. I'll apply it to kobold quest afterwards.
>>
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So not only Diana takes credit for your kill from weeks ago and keeps shoving it in your face – she STILL wants to humilliate you further and end up looking strong in front of the others. You bet she’s challenging you because she knows you’re wounded. You’d love to sweep the floor with her smug face and teach her a lesson!

You take a step away from her weapon. “You would challenge a wounded warrior to a duel? And you want to start it with your blade already near to his chin? When you stole credit for my kill I knew you were pathetic, and this just confirms it."

Diana laughs even harder, and speaks in an annoyingly condescending tone. “Ha ha ha! Still insisting that the boar was yours, eh? That's so pathetic. Also, you know I can kick your butt any time I want, right? It doesn’t matter if you’re injured or not.”

You quickly think of a retort, and come up with something great. “Oh, come on. You're just mad that Rurk doesn't want to be your mate. Don't take it out on me!"

Metzi stops laughing, and Rurk immediately turns his face to you. Diana gasps in surprise before muttering her defense. “W-what… what did you just say?! What the HELL are you talkin’ about, Hyenus?! Where’d you get that idea from?”

“Everyone knows you drool for him, Diana" you calmly respond. "It’s written all over your face!"

”Are you out of your mind?!” Diana shouts in a fit of rage! “I don't care for Rurk in that way! He’s a married man! You have NO idea of what to come up with, do you?! You're a MORON!”

“Then why’d you get so nervous, eh? Did I touch a nerve?”

You see pure wrath in her eyes. She slowly begins to approach you, and you immediately sense that her intentions aren’t good. “Hyenus… you got a death wish? Want me to finish what the demon couldn’t?”
>>
>>4408079
>”I’ll be more than happy to fight you once my wounds heal.”
>>
inb4 we get injured for another 2 weeks
>>
>>4408473
Anons came up with a retarded write-in for the LOLs with no concern for the consequences. How familiar.
>>
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As you ready your spear for what may turn into a serious fight, you feel a big hand laying its full weight on your right shoulder. It’s as heavy as carrying a boar!

You look to your side, and see Rurk with an angry look on his eyes. “I’m done with both of you. Diana, keep your mouth shut and stop messing with our sacrifice, or the shaman will have another patient to treat... and I’m not talking about the human.” His last sentence comes out in a low, intimidating voice.

“R-Rurk!” Diana stutters nervously. “Don’t take it so seriously! I was gonna’ stop eventually, ha ha! … I was just... y’know, I was just bored... actually, I think I’m gonna go hunting to pass the time. Bye-bye!” She quickly jogs away before any of you can say anything.
>>
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You're glad Rurk intervened before things escalated. "Phew! Thanks, ma-"

Rurk slaps the back of your head, instantly shutting you up. “Keep me out of your discussions next time. This is your only warning! I won’t allow any false rumors about me to spread among the pack, even as a joke. What would my wife say if he heard such non sense? Eh?!”

He takes a deep breath and calms down, then gives you a dissappointed look. “Just because I’ve been nice to you lately doesn’t mean I consider you a friend, Hyenus. Don’t make me lose the little respect I’ve earned towards you.”

>Apologize and ask him if he’d be willing to train you when you need it
>Apologize and go into the woods to collect herbs
>Tell him that he’s overreacting
>Write in
>>
>>4408488
>>Apologize and go into the woods to collect herbs
Let's get out of his hair for now and ask if he wants to train later.
>>
>>4408488
>Apologize and go into the woods to collect herbs
I feel like we'd be overstepping if we ask him to help us train, he's kinda mad at us so he wouldn't be in the best mood for a favor
>>
>>4408488
>Apologize and go into the woods to collect herbs
We can ask him to help train us once he is in a better mood
>>
>>4408488
>>Apologize and ask him if he’d be willing to train you when you need it
>>
>>4408488
>Apologize and go into the woods to collect herbs
>>
>>4408488
>Apologize and go into the woods to collect herbs
we need the herbs for the human so he has a chance to run away when we free him
we practice our herbalism and botch a demonic ritual, win-win.
>>
>>4408488
>>Apologize and go into the woods to collect herbs


don't spead rumors boys
>>
>>4408488
>Apologize and go into the woods to collect herbs
So the fluffy chad does actually look out for the village.
>>
>>4408488
>Apologize and go into the woods to collect herbs
We should fight Diana next time we can
>>
>>4408488
>Apologize and go into the woods to collect herbs
>>
Is it still possible to vote against an action?
>>
>>4408488
>"It was rude of me to repeat rumours about you."
>Go into the woods to collect herbs.
>Do not ask him whether he is willing to train you when you need it.
That was incredibly stupid.
>>
Well, let's hope this doesn't ruin our hardly earned standing in the tribe.
>>
>>4408805
Well, that Rurk just said “Just because I’ve been nice to you lately doesn’t mean I consider you a friend, Hyenus. Don’t make me lose the little respect I’ve earned towards you.”
This is a warning, not a statement.
Rurk might have lost a bit of his respect because Hyenus talked aloud about a rumor about him, but probably not all of it.
If Rurk lost all his respect for Hyenus, he could've said "I shouldn't be surprised! once I have shown a tiny bit of respect for you, you became smug and lost it, you foul mouthed goblin."
>>4408798
+1
Asking Rurk for a favor right now will probably not end well while he is provoked by that baseless and outrageous claim, maybe Hyenus should wait some more time to heal, then and try to earn back some of his lost respect after Hyenus recovers his strength and health.
>>
>>4408823
Also, the worst case scenario is him losing all respect for Hyenus as a person, but not as a warrior.
>>
>>4408828
What about the rest of them?
>>
>>4408934
The rest of the tribe that we're either going to abandon or have to fight in the second and worst case scenarios? It's not like any of this is gonna last.
>>
>>4408488
>Apologize and go into the woods to collect herbs
fellas, what should i draw
>>
>>4409381
Whatever you draw, don't draw what gunny does to us when he corners us in an herb patch.
>>
>>4409384
well this is a blue board so i can't do it
>>
>>4409391
>>4409381
Draw hyenus eye picking that fag demon
>>
>>4409394
>that fag demon
but
they're all fags...
>>
>>4409401
precisely
>>
aaaargh i want to make a cool illustration but we've only seen 3/4 demon designs and i need more for it to work
meme drawing it is for now; I'm gonna do an RKO
>>
>>4409490
what do you want to draw anon? what'd you have in mind?
>>
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>>4409574
I would like to do some cool poster typa shit where Hyenus is looking up towards Gnolrek's demon army with a spear (at the very least)
As I'm typing this, I realize the warhammer is a bit faggy but here we are
Gnolrek's eye tear thing would have all the demons in there going "ooga booga" or some shit
this is all very much a wip and I don't have the skills to do something this ambitious but fuck you i wanna try
>>
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Damn it, this isn’t a good way of earning your people’s respect! No matter how strong you become, nobody will want you as the leader if you incur their anger... you better apologize to the big guy. “I’m sorry, Rurk. It was rude of me to repeat rumours about you.”

“Repeat?” he says, raising his unibrow. “This is the first time I hear about those “rumors”. Desiring another warrior’s mate is a big deal, Hyenus. You could get Diana and me in trouble with those lies.”

You insist on apologizing. “I didn’t mean any harm man, I just wanted to embarrass her, I swe-“

“Yeah, but mind your tongue next time" Rurk interrupts you. "You’re kinda' impulsive... it wouldn’t surprise me if you end up angering the entirety of Hell by accident one of these days.”

He sighs. “Just beat it. Leave me alone.” No words will appease him, so you do as he says and leave him in peace. Hopefully, he’ll be in a better mood after a while and forgive you for this dumb incident.

In the meanwhile, you should pass the time by training your skills. You've been entertaining the idea of going to the forest and gather herbs and plants to study them while your wounds heal. Most pack members have basic knowledge of herbalism, and you have a feeling that you’re going to need it as a first-aid measure. One of the defenders of your tribe, Rakuta, is a skilled herbalist. He’s not on the same level as the shaman, but he’d probably teach you about herbs if you ask him nicely.

You venture into the dense woods to the east, intending to grab all the pretty plants and herbs you can find.

(How many hours will you spend gathering herbs?)
>1 hours
>2 hours
>3 hours
>Until you can hold no more in your arms
>Write in

Also:
>Roll 1d100 for luck. Best of 2


**********
(Herbalism explanation)

(There are various plants and herbs in the world, each one with its own unique properties and effects. You gain experience on Herbalism by learning about their names, properties and making concoctions.)

(To make concoctions, you need to follow a recipe of a determined Difficulty level. You’ll need specific ingredients and tools for it.)

(You currently know no Herbalism recipes. You can ask trainers to learn them.)
>>
>>4409609
Looks cool anon
>>
Rolled 79 (1d100)

>>4409614
>3 hours
lesago
>>
>>4409625
thank you!
>>
Rolled 80 (1d100)

>>4409626
sure why not, let's go for 3
>>
Rolled 51 (1d100)

>>4409614
>>Until you can hold no more in your arms
>>
>>4409609
I like it

>>4409614
>>Until you can hold no more in your arms
for those massive gains
>>
>>4409614
>2 hours
>>
Rolled 35 (1d100)

>>4409614
>3 hours
>ruminate on howw stupid it was of you to do that and how you have to think more about you actions before you do them
>>
>>4409677
>>4409614
oh yeah, we should also be careful of gunyx and diana while we gather herbs, either one might want a piece of us while we're alone
>>
>>4409614
>3 hours
>>
>>4409614
>3 hours
>>
>>4409614
>3 hours
>>
>>4409614
>>Until you can hold no more in your arms
>>
As far as Hyenus knows, what equipment does a typical humie warrior have? What equipment did dwarves have the last time they were seen? I feel like this information is important for weighing our options in the future.
>>
>>4409864
Humans should wear iron or steel armor and weapons, maybe poorer warriors use leather.

For what Hyenus knows, dwarfs were wiped out hundreds of year ago, those in the cave are the last ones and are what is keeping most demons in hell, so no clue how they will be equiped, maybe armored heads to toes in steel.
>>
Whatever the dwarves did to the humans to provoke a race war, it probably wasn't as bad as what gnolls do in their rituals. Why haven't we seen the humies send in any armies to carry out a gnollocaust? Any theories?
>>
>>4409905
Gnolls probably haven't ever formed coherent military campaigns or pose long term risks to anything but outlying villages and close settlements.
So far.

Though I can imagine some human villages banding together to try to strike down a single tribe they'd also have to deal with the neighboring gnolls taking it as an opportunity. Also, given our position we're dead center in a warring-states situation. Based on the map last thread we're the least safe tribe to attack because that gives the two other tribes nearish to humans a better "reach" for incursions, despite our tribe being the most "accessible" to the humans. But that's if the threat is coming from an assault by angry villagers and not an actually prepared army. Strategically speaking, we're thoroughly fucked if any two of the other tribes form an alliance and, magically, somehow learn to march from nothing after these 2000 years of demon induced stagnation. But then so would be any human threat as far as we know.

Actually, any two gnoll tribes working together should be able to defeat the rest so long as it's kept 2v1. But, something something story details something power of friendship and I don't think that'll happen given the demons like keeping the tribes in check by fighting each other.
>>
>>4409905
its probably demons. Or gnolls are just too annoying to wipe out, probably nomadic and spread out, little infrastructure they depend on. Sort of like a modern army vs retarded thirdworlders.
>>
>>4409905
Also, based on last threads knowledge our tribe essentially hunts for food every day. With that, we're completely incapable of laying siege unless we're able to exceed our own winter storage capacity multiple times over. If we had to, we'd need to conquer any castle within days of spotting it, and if that requires attacking ready and complete fortifications; ?lol ?bruh. And I don't think gnolls have the patience for it either.

There are many levels of simple organization that basically boil down to gnolls being zero threat unless the great empire/kingdom south of us is crumbling due to internal and infernal politics.

We do know what would work, though. But humans aren't the primary threat, yet.
>>
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As you venture into the woods, you can't help but ruminate on how stupid it was to say that to Diana. As much as you wanted to embarrass her, you really shouldn't have involved Rurk in the matter.

You've always been a little impulsive, but it's gotten you into a lot of trouble lately. The tipping point was getting Daitzsa involved in this mess. Maybe you need to think more about your actions before doing them, especially with how high the stakes are right now...

You'll keep this lesson in mind.

**********

You hike in the forest, grabbing every plant and herb that catches both your eye and interest. You also switch between walking and jogging to warm your muscles up and do what little training you can in your current state.

>Agility: 17 (Above average). +1 EXP. Level up! 6 EXP remaining for next level

>+1 Three-headed herb with red spikes (0.01 lbs)
>+1 Blue-dotted herb (0.01 lbs)
>+1 Weird red flower (0.01 lbs)
>+1 Purple plant (0.01 lbs)
>+1 Three-headed brown herb (0.01 lbs)
>+1 Odd leaf (0.01 lbs)
>+1 Cyan mushroom (0.5 lbs)
>+1 Brown mushroom (0.5 lbs)

You’ve had a great luck streak finding many different types of herbs and plants in a single hour. It’s funny - you’ve always glanced past stuff like this for all these years, yet this is the first time you actually pay attention to their details. You feel kind of ignorant.

It’s getting difficult to carry all the plants in your arms without them falling, but you bet you could make more space for them. There’s plenty to collect in this forest!

As you stand up to search for a new herb patch, you hear two familiar voices behind a tree…
>>
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https://www.youtube.com/watch?v=RG2wkJkKNmw

... ... ...

Diana: “So, uh… you seen Hyenus? He was not in the tribe, last I saw.”

Gunyx: “I’M ALSO LOOKING FOR HIM.”

Diana: “Oh...”

… … …

Diana: “Uh… why’d you want to see him, Gunyx?”

Gunyx: “I ASK YOU THE SAME QUESTION.”

Diana: “Oh, well, he’s, uh… my friend now, I guess. I just want to, uh… *take care of him* while he recovers, y’know.”

... ... ...

Diana: “... Your turn.”

Gunyx: “MY TURN FOR WHAT?”

Diana: “… Your turn to tell me why you want to see that basta- I mean, Hyenus.”

Gunyx: “AH, WELL… I WANT TO… *PROPERLY* THANK HIM FOR SAVING MY WIFE.”

Diana: “Really? I thought you hated him because she prefers to spend more time with him than you.” She laughs.

Gunyx: “WATCH YOUR WORDS, BIT- I MEAN… NO, I DON’T HATE HIM.”

Diana: “… Right.”

... ... ...

Diana: “So… where do you think he is right now?”

Gunyx: “NO IDEA. THIS IS HIS USUAL HUNTING SPOT, ISN’T IT?”

Diana: “Yeah.”

>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
>Go to a safer place and continue gathering plants and herbs
>Keep listening to the conversation
>Write in
>>
>>4409995
>Show yourself and say "You're both welcome."
>>
>>4409995
>Keep listening to the conversation
>Walk up to them and pretend like we just found them after a small bit
>>
>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
I think we got the gist of what they're here for. Let's please not get our head caved in before we even get to visit the Dwarves.
>>
>actually exposing yourself to two people who explicitly want to do us harm
Stop. Just stop.

>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
Make sure to stay downwind.
>>
>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
They make a nice couple.
>>
>>4409995
>>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
>>4410011
Half of the people in this quest think its funny to come up with retarded write-ins.
>>
>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
We're gonna have to dom Diana
>>
>>4410022
lol I suspect some of the players from Goblin quest transferred over here, we tend to shit like that
>>
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected.
>>
>>4410037
Can confirm
>>
>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
>>
>>4410037
idk we made one massive retarded decision that ended up being the best course of action, we're on a time table now but still
>>
>>4410069
>
Funny, so did we with the demon eye picking
>>
>>4409995
>>Keep listening to the conversation
we got to know how this will develop. Hopefully the herbs will cover our scent.
>>
>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
>>
>>4409672
thanks!
>>4409992
>STEALTHILY return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
>>
>>4409995
>Gnollstar family technique it back to the tribe
>Ask Rakuta to teach you about the herbs you collected.
>>
>>4409995
>>Keep listening to the conversation
>>
>>4409992
>You'll keep this lesson in mind.
hahahaha HA

>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
>>
It was possible to vote against stuff.
Is it still possible?
>>
>>4410297
Ah yes,
>Maybe you need to think more about your actions before doing them, especially with how high the stakes are right now...
the QM basically telling us there won't be a next time
>>
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>>4409864
Human warriors wear romanesque equipment with some modifications. As for dwarves, the shaman says their warriors fought hiding themselves in shiny metal skins that covered their entire bodies.

>>4410303
Sometimes I combine votes and write-ins as long as they don't exclude each other. If you heavily disagree a choice, you can say ">don't do X" and I'll count it as a write in. It's not exactly the same as a -1 vote, but it lets you voice that you don't agree with the course of action, so either I won't implement it in the update or I'll ask you guys if Hyenus should do it or not with a >Yes or >No choice.

For this instance, if you choose to return to the tribe, you're essentially already voting against staying and listening to the conversation. These two choices exclude each other, unless you write in something like "listen for a while, then quickly leave".
>>
>>4409995
>keep listening
Curiosity wont kill us, right?
>>
>>4409995
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected
>>
>>4410679
If it's just curiosity, probably not. If it's two decisions past curiosity, it's what I call to my D&D players as "two fifths of assisted suicide."
>>
>>4410433
"My demonic overlords are smiling at me imperials, can you say the same.
>>
>>4409995
>keep listening

When people are angry they speak without restraint, in other words they're gonna spill some juicy shit. Possibly ideas for traps they may have planned for us.
>>
>>4410731
>switch my vote to keep listening
Making potentially life threatening decisions is what we have done before, and it is what our ancestors fought and died for im certain.
>>
>>4409995
>Keep listening to the conversation

we really pissed off diana huh guess she really loves rurk
>>
>>4410753
>TFW One anon deciding to use that as an insult now made her love Rurk.
I swear to god were like Orks in 40k, whatever we believe is made true.
>>
On a second thought, I think it could be hilarious if he shows himself and says "You're both welcome." then he uses the "Secret Gnollstar Family Technique" A.K.A. "Feral Speed".

Hyenus must not immediately call it the "Secret Gnollstar Family Technique", Because there might actually be a family of gnolls that carry this name among the Blood Seekers, and they wouldn't be happy with some random Gnoll omega naming a "cowardly" tactic after their name.

I don't think it is cowardly, as it can be used to avoid otherwise impossible to escape dangerous situations, and can be used to make the attack range practically further by letting Hyenus enter and escape the area he can attack -or be attacked- in quickly, it can also be used to help him hide quickly to ambush some enemy that is chasing him (or some prey he is chasing), however, it sure looks cowardly.

However, if there isn't any family of gnolls with that name among the Blood Seekers, then Hyenus can name it the "Secret Gnollstar Family Technique", and when asked about it, he should say that it turns out fast movements are useful for combat, hunting, and ambushes.

To confirm whether there is any family of gnolls with carrying the surname "Gnollstar" in his tribe, Hyenus should ask shaman this specific question:

"Is there a family of gnolls called the Gnollstars among our tribe?"

...Back to the present:

I think Diana has a good observation skill, having found both Hyenus and his boar in a thick forest. This good observation skill might make stealth useless, so:

>Hyenus should yell: "You're both welcome." then he should use the "Secret Gnollstar Family Technique" A.K.A. "Feral Speed".

>Hyenus Should refrain from calling "Feral Speed" the "Secret Gnollstar Family Technique" until he makes sure there isn't a family of gnolls carrying the Gnollstar surname by asking the shaman whether or not there is a family of gnolls carrying the Gnollstar surname.
>>
>>4410788
I changed my vote to that
>>4409995
>>
>>4410788
>antagonizing gunyx and diana even further
>using up our feral speed for the day when we still have shit to do
>jojo reference
bad idea
>>
>You've always been a little impulsive, but it's gotten you into a lot of trouble lately.
>Maybe you need to think more about your actions before doing them
>"DUHHHHHHHH LET'S FUCKING BLOW OUR COVER FOR DUMB MEME"
i spit on all of you
>>
>>4410788
that is funny, supporting the feral run away part
>>
>>4410788
You dare even fathom to use the Gnollstar family technique for such trivial matters?
I spit on this disgraceful suggestion.
>>
>>4410788
>>4410796
>Yell "You're both welcome." then use the "Secret Gnollstar Family Technique" A.K.A. "Feral Speed". Refrain from calling "Feral Speed" the "Secret Gnollstar Family Technique" until making sure there isn't a family of gnolls carrying the Gnollstar surname by asking the shaman whether or not there is a family of gnolls carrying the Gnollstar surname.


>>4409997
>Show yourself and say "You're both welcome."


>>4410004
>Walk up to them and pretend like we just found them after a small bit


>>4410004
>>4410008
>>4410228
>>4410291
>>4410679
>>4410731
>>4410744
>>4410753
>Keep listening to the conversation


>>4410010
>>4410011
>>4410016
>>4410022
>>4410033
>>4410053
>>4410060
>>4410242
>>4410255 (STEALTHILY)
>>4410297
>>4410685
>Return to the tribe before they find you and ask Rakuta to teach you about the herbs you collected


Hyenus will stealthily return to the tribe and show his herbs to Rakuta.

>Roll 1d100 + 9 (+2 Stealth skill, +7 Agility, -25 Severely wounded, +25 Favorable position). Best of 3
>>
>>4410792

Yea, antagonizing gunyx and diana even further is a stupid idea.

But Diana has a great observation skill, having found both Hyenus and his boar in a thick forest proves this, plus she looks weak enough to not survive without great stealth and observation skills, and no evidence points to her depending on agility, but there is relatively weak evidence pointing to her being stealthy.

The evidence pointing to Diana being great at skill is that she arrived with the boar's body before Hyenus arrived with the boar's head, Hyenus could've noticed her if she isn't great at stealth, she stealthily stole a boar almost her size and arrived before Hyenus did.

These good stealth and observation skills might make stealth practically useless against her.
>>
Why the fuck are we considering saving these assholes again? Just let the demons kill them all
>>
Rolled 28 + 9 (1d100 + 9)

>>4410805
AAAAAAAAAAA
>>
Rolled 42 + 9 (1d100 + 9)

>>4410805

>>4410808
only gunyx and diana want to hurt us, and the latter can probably be reasoned with, we shouldn't let our tribe get raped/killed
>>
>>4410810
FUCK
>>
Rolled 47 - 9 (1d100 - 9)

>>4410805
>>
>>4410808
We don't care about these assholes, they can die, no problems, we are here to kill demons, a lot of them, until it's done and the dwarves successfully seal them off.
>>
>>4410808
Gunyx is a meat head who we cucked and we hurt Diana's ego, everyone else is pretty alright, especially after we started proving we're worth a shit, Shaman healed us up twice and Gigachad Rurk started respecting us after we saved Daitzsa from demons
>>
>>4410817
We didn't even cuck Gunyx he's just retarded.
Shaman strangled us for no reason when we asked for his help, he's still an asshole, as is Rurik.

Literally none of them are worth saving, expect maybe Daitzsa but she's fucking crazy.
>>
>>4410817

Well, Rurk might be disappointed, but not surprised, by the same thing that pissed off Diana.

Let's hope this disappointment doesn't translate to rage, direspect, or hate, because 4 enemies is too many.
>>
>>4410819
>In before Daitzsa turns into a bloodlusted yandere
>>
>>4410819
i mean Daitzsa loves us way more than Gunyx and wanted us to fuck her, so its not like his hate isn't COMPLETELY unwarranted, Shaman strangled us because the day we finally healed back, we came back like a few hours later half dead and with another body to healed, i'd be pissed too, and yet he still healed us. Rurk stopped looking down on us and only got mad at us when we dragged him into our bullshit with Diana
>>
>>4410821
Rurk just sounded annoyed, i mean, i would be too if someone started bringing shit up that might get my wife pissed at me
>>
>>4410819
We know fuck all about the other members of the tribe, a good amount of which are confirmed to be children, it's literally said by Hyenus himself that he was a NEET and yet they didn't kick him out of the tribe for being a drain.
All in all the tribes been alright to us considering we've been nothing but useless for 16 years.
>>
>>4410839
cool that we've been active for like, 2 days and we already reached "average Gnoll" status
>>
If they can't take a joke, then they aren't worth saving. Rurk was an asshole who made us go get so many boars for him at the start and he continues to be a hindrance to us.

He's going on the fucking list right next to Gunyx and Diana. All of them must die.
>>
>>4410844
Our agility is above average already, after basically three weeks of straight muscle atrophy.
>>
>>4410854

Must not be saved is the right phrase.

Killing them is the worst mistake Hyenus could make.
>>
>>4410854
Then Hyenus isn't worth saving if you had the wheel.
>>
>>4410854
I think rurk wanted us to push ourselves, looking back on it. He isn't so much an asshole as he is a hardline traditionalist I believe. But who knows, he's quite tightlipped.
>>
>>4410864
Rork is second in position for a reason, he's a leader when you look at him, and above all he wants the tribemembers to be as useful as they can be.
TL:DR Your absolutely right, we owe this tribe big time for being the only reason we still alive.
>>
>>4410864
>>4410872
Rurk pushing us to go hunting sped up our development, it was a great call for him, now we're in a position where we have to develop our godlike potential as quickly as possible
>>
>>4410808
Are we? I figured we were just going to prioritize Datz and anybody who survives the fallout is just a bonus.
>>
Also, the nuclear option to prevent the time limit mass possession ritual is always available.
We can actually win whenever we want to so long as we throw any remnant morals aside.
>>
>>4410903
Part of our gimmick as that we're the biggest moralfag in the pack aside from maybe Daitzsa, we should try as much as possible to keep to that.
>>
>>4410915
Yes, which is why I hope we don't have to need it. It should be a last ditch effort if anything.
>>
>>4410919
why not follow the plot hook and go to the dwarves
>>
>>4411475
That's the plan afaik, we're just healing and training for now.
>>
>>4411475
>>4411480
Do not forget that we also have to botch tonight ritual by either breaking free the human or mercy killing him.
>>
>>4411488
We are currently in no position to betray our entire tribe right after we earned the slightest bit of respect with them. We are still about average by gnoll standards. That idea will get us killed.
>>
>>4411506
Is either that or they strengthen the demons, besides they don't really need to know we freed him (or poisoned him) so the ritual can't be completed,
we just need to think a bit ahead and everything will come in nicely.
>>
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>70: Success

Based on what you’re hearing from those two, not only you’ll have to watch out for Gunyx, but Diana as well… Just what you needed! More obstacles!

You always had a hunch that Diana likes Rurk, judging from how she behaves when he’s around. It was the perfect nerve to touch, but now you’ll have to deal with the consequences - you’ve earned yourself a new enemy.

Datz’ life is in your hands, yet you risk your neck over these petty matters… it’s kind of stupid, but what is done, is done. You have no time to be constantly regretting your actions. Destroying Diana’s ego was worth it, anyway. She has to pay somehow for stealing your boar… right?

Anyway, you better leave before they catch you spying on them. You silently gather the herbs and plants you’ve collected in your path, then stealthily walk away from the meat heads, hoping you leave them behind fast enough.

**********

>Agility: 17 (Above average). +1.5 EXP. 4.5 EXP remaining for next level
>Stealth: 3 / 100 (Novice). +3 EXP. Level up! 1 EXP remaining for next level

Fortunately, nothing went wrong. You find yourself back at the tribe, safe and sound, Rurk is nowhere to be seen – he probably left to train or is chilling with his family in his hut.

Carrying plenty of ingredients in your arms, you are ready to show them to Rakuta and see if he’s willing to teach you about their potential uses. Rakuta is one of the chillest Defenders of the pack. Just like you, he isn’t a great fighter, but he frequently aids the shaman in his tasks, making the concoctions he needs, gathering herbs, plants and seeds, aiding the wounded when needed, and other tasks.

You don’t talk to him that much, but hopefully he respects after you… “saved Daitzsa from the Tufted Ears’ demon", like everyone thinks.

You walk to his hut and see smoke coming out from the door. You pass through the doorway…
>>
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https://www.youtube.com/watch?v=cpA2OOIzvG4

This is Rakuta’s hut. He’s sitting with his back to the wall, smoking a joint while watching his daughter Nikita make concoctions. For whatever reason, at the back of the hut there’s also a rabbit with its legs broken. It looks scared.

Your vision is blurry due to all the smoke being confined to such a small space. The mesmerizing smell is making you dizzy… but it’s pretty relaxing, too.

Nikita looks up to you. “Hi.”

“Hey!” you respond with a smile.

Rakuta greets you. “Heeeeyaa, Hyena… or was it… oooh! Hyeeeeenus… what’s up… what brings you here, man?...”

>Ask him to teach you about the herbs and plants you've gathered
>Ask him what's the deal with that wounded rabbit over there
>Write in
>>
>>4411561
>Ask him to teach you about the herbs and plants you've gathered
i guess that rabbit is today's meal for them, motherfucking sadists.

Bloodseekers are losing points of salvation in my book.
>>
>>4411561
>Ask him to teach you about the herbs and plants you've gathered
>>4411568
It was the demons that made them this way, can't blame em too much.
>>
>>4411561
>Ask him to teach you about the herbs and plants you've gathered
>>
>>4411570
Maybe you are right, but this mean that after the demons are dealt with they will still have some sadistic tendencies.

>>4411561
>>4411568
slap this in my query
>Ask him what's the deal with that wounded rabbit over there
i want to see how much rooted this is, if it was the child idea so it could test her concoctions then we have a long way to go as this is normalised at a way too young age.
>>
>>4411570
>>4411601
Yeah I guess it wouldn't hurt to ask real quick. Changing my vote to ask about the rabbit before learning about the herbs.
>>
>>4411561
>Ask him to teach you about the herbs and plants you've gathered
>Ask him what's the deal with that wounded rabbit over there

Both, it's not like asking about a rabbit will take to much time. Try to ask about the rabbit casually while we're talking about herbs if possible.
>>
>>4411561
>Ask him what's the deal with that wounded rabbit over there
>>
>>4411561
>Ask him to teach you about the herbs and plants you have gathered.
>>
>>4411561
>4am
QM i will fight you
>Ask him to teach you about the herbs and plants you've gathered
>Ask him what's the deal with that wounded rabbit over there
>>
>>4411559
wait wtf that's a gif
good shit!
>>
>>4411561
I see you're fleshing out our tribe before the god hand descends hm.

>>4411568
>>4411601
seconding
>>
>>4411601
support
>>
>>4411561
>Ask him to teach you about the herbs and plants you've gathered
>Do not ask him what's the deal with that wounded rabbit over there

We seem to get along with Rakuta pretty well right now, let's not sour this relationship because of a fucking rabbit
>>
>>4411983
>>4411561
Yeah who gives a shit about a rabbit, gotta eat
>>
>>4411559
>actually putting in the effort to make a .gif
Fucking amazing.
>>
>>4411983
>>4411992
If he gets pissed of at us for asking about a rabbit is he really worth being friends with?
>>
>>4412058
he probably wouldn't get pissed but he might think we're weird and not want to help us. The tribe eats human infants in rituals so our moralfagging about a rabbit will just annoy everyone
>>
>>4412098
we arent moralfagging. We are wondering what is he doing with that rabbit.
>>
>>4411561
>>Ask him to teach you about the herbs and plants you've gathered
>>
>>4411561

Wait a minute, are those wigs or do those gnolls have unusually long hair in that region of their head?

I mean, Most other illustration of gnolls shows them as having head hair just as long as their fur or maybe even shorter...,

Except for some gnolls with longer ear hair or/and longer "sideburns", and they are too many to be exceptions really, but they still seem to be fewer than those gnolls who have short hair or hair as long as their fur.

Only Rakuta and his daughter seem to have longer hair in that region of their head, so they are few enough to really be considered exceptions with that trait.

Not that they deserve to be treated as outcasts because of this trait, they should be treated as outcasts for many other reasons, three or four of them obvious at first glance:

Rakuta is a stoner.

He allows his daughter, Nikita to play/work with potentially dangerous stuff.

It doesn't seem like he is watching over her and teaching her medicine, how is a child supposed to learn medicine by toying with potentially dangerous substance while her father is smoking a joint in a confined space she is in?

He allowed a guest while he is stoned in to his house so simply without even asking the guest to put his weapon somewhere that couldn't be accessed easily, compromising his and Nikita's safety if a dangerous guest was to enter.
>>
>>4412123
Bro you are overthinking it.
>>
>>4412123

>>4411561

And the open door doesn't seem to make a good enough difference as is made clear to the reader by this line:

"Your vision is blurry due to all the smoke being confined to such a small space. The mesmerizing smell is making you dizzy… but it’s pretty relaxing, too."

This probably means that this place isn't really a well ventilated place.
>>
>>4412133

Overthinking is fun.
>>
>>4412123
Could just be that it is traditional to cut their hair short.
>Rakuta is a stoner.
Not really a problem as long as he works.
>He allows his daughter, Nikita to play/work with potentially dangerous stuff.
It's entirely possible, but there has been no indication that she's playing with anything dangerous. Considering you don't know any of the details, you're making a huge leap in logic here.
>It doesn't seem like he is watching over her and teaching her medicine, how is a child supposed to learn medicine by toying with potentially dangerous substance while her father is smoking a joint in a confined space she is in?
More leaps here. We don't know if he's watching her or not. We don't know if the daughter is playing with something dangerous.
>He allowed a guest while he is stoned in to his house so simply without even asking the guest to put his weapon somewhere that couldn't be accessed easily, compromising his and Nikita's safety if a dangerous guest was to enter.
This is just dumb. The tribe is not massive, everyone knows each other. If the Gnoll who entered attacked him in broad daylight, that Gnoll would be as good as dead. If you saw, say, a roommate with a kitchen knife, would you freak out?
The only real concern in your post is that he smokes inside with his daughter. But there's no reason a low tech tribe of animal people would know about the dangers of smoking.
>>
>>4412145

Welp, Thanks for clarifying the flaws in that argument, I jumped into conclusions about what those colored bowls contain, and applied logic that applies to cities to a tribe because I assumed it is huge, totally forgetting that we got an image of an assembly of them hearing the shaman speak when Hyenus returned with injured Daitzsa to the tribe, the assembly didn't look huge, and I also assumed his hair and the smoke obstructed his vision that much.

Overthinking is fun, but I am not that great at it.
>>
>>4412183
Hey, good on you for taking it graciously. It could easily turn out he's a shithead, who knows.
>>
>>4412258

Well, then, if that's so, then I was right with the conclusion, but not with the means of reaching it.
>>
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“Hey, Rakuta. I’m not interrupting anything, right?”

“Nah…” he lazily responds. “I’m just watchin’ my kid make her own compounds. Gotta’ see how much she learned from his dad.” Nikita suddenly stops working. “Dad, how many Iche roots do I need for the anti-diarrhea brew?”

“Hmmm… well… Ergak has a serious case, so I’ll leave it up to you”, her dad answers. The kid grabs two roots from the bunch of alchemical ingredients and puts them in a clay bowl filled with hot water. They become mixed with the compound, giving it a yellowish color. “Good…” Rakuta approves of the choice.

>Herbalism: 0 / 9 (Novice) +1 EXP. 14 EXP remaining for next level

As the smoke enters your lungs, its typical effects begin to show. The fur in your head quickly grows to the point of reaching your shoulders, and you end up with a hairstyle similar to his and Nikita’s. It's hard to see with your new hair covering your eyes. Fortunately, the effect is temporary.

“Yo, nice work saving Datz” Rakuta compliments you. “Never imagined you could outrun demons, man.”

“Me neither, thanks.” It’s time to tell Rakuta why you’re here. “Anyway, man, I'd appreciate it if you could do me a favor…” You explain that you want him to teach you the basics of herbalism, and that you gathered various herbs and plants so he could identify them and teach you about their properties and uses. Rakuta listens and nods to your words in silence.

Once you’re finished, he makes you a question. “Bro, I’m just wondering… you never cared about this stuff before… right? What sparked your interest all of a sudden?...”

“I decided it’s time to make myself useful after so many years of slacking off” you explain, omitting the issue with the demons. “Besides, I cannot train properly with these wounds, so I want to learn other stuff while I recover. It’s good to know a little of all, that’s what my mom always said.”

With his eyes lost in space, Rakuta smiles. “Ooooh… that’s cool to hear, dude… yeah, I can teach you the basics… just drop by here any day,before dusk, and I’ll give you one-hour lessons…”

>New Herbalism trainer: Rakuta (Can train you up to Adept level)
>>
>>4412819
Lmao nice one QM.
>>
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“Awesome, thanks! By the way, what’s the deal with that rabbit over there?” you ask Rakuta, pointing at the animal.

“Oh, yeah… the rabbit… thanks for reminding me, man… I was about to make a concoction with its blood… y' know how some warriors are blessed with bloodthirst powers that can only be used, like, once a day? Well… drinking this brew will recharge their powers and, like… allow them to use them without having to wait for so long... pretty cool, huh?”

Rakuta stands up. “A’ight, let’s get started on your first lesson… put the herbs there and-“

He is interrupted by the shaman suddenly barging into the hut. “Rakuta, I require your assistance. Are you available?”

“O-oh, I mean… I was about to… “ He looks at you, then back at the shaman, then back at you again. “… Hyenus, uh… you don’t mind if my kid teaches you the basics while I’m gone?”

As soon as her child hears his dad’s words, she jumps and yells with an enthusiastic voice. “I’m going to be a teacher?!”

“As long as Hyenus agrees…” He winks at you. “Look, man, I want to give her the chance to experience bein’ a teacher… this is a cool opportunity for it. I assure you, she’s darn good at herbalism for her age… her knowledge surpasses that of most adults of the pack… except for me and the shaman.”

The old man, who's been paying attention to the talk, voices his thoughts. “Nikita is a genius child. A real prodigy. I believe she is capable of surpassing my own knowledge before she even becomes an adult.”

>”No offense, Rakuta, but I’d prefer that you were my teacher. I’ll be back another time when you're not busy.”
>”Sure, why not.” (Training time: 1 hour. Will require rolling to determine experience gain)”
>Write in
>>
>>4412828
>”Sure, why not.”
>>
>>4412828
>”Sure, why not.”
>ask specifically for poisonous properties of plants.
we can ask and she will have no idea of what are we going to use it.
>>
>>4412828
>”Sure, why not.” (Training time: 1 hour. Will require rolling to determine experience gain)”
act real nice to the kid too
>>
>>4412828
>>”Sure, why not.”
>>
>>4412828
>”Sure, why not.”
>>
>>4412828
>>”Sure, why not.”
>>
>>4412828
Oh. The shaman's already possessed.
>>
>>4412828
If you drank the potion immediately after using bloodthirst, could you use it again right away to get double bloodthirst? If so, how would the effect stack?
>>
Does qm have a schedule?
>>
>>4412828
>”Sure, why not.” (Training time: 1 hour. Will require rolling to determine experience gain)”
Gonna make us look good in front of hairy stoner man and Shaman
>>
>>4412867
Yes you can use it right away. It stacks additively. 2x, 3x, 4x strength, 1,5x, 2x, 2,5x agility... and so on. Same for the roll modifier penalty for defensive actions. -50, -100, -150... which means you won't be able to evade or block attacks at all, but as a trade-off your attacks and accuracy will be great.

>>4412876
I usually update between 16:00 and 02:00 EST. I've been busy these days so my schedule got kinda messed up, but hopefully I'll be able to post a new update within these hours.

>Roll 1d100 - 20 (-20 Kid isn't that good of a teacher). Best of 3
>>
>>4412828
>>”Sure, why not.” (Training time: 1 hour. Will require rolling to determine experience gain)”
>>
>>4412828
>>”Sure, why not.” (Training time: 1 hour. Will require rolling to determine experience gain)”
>>
Rolled 6 + 20 (1d100 + 20)

>>4412902
>>
>>4412914
I'm so, so happy I messed up that bonus.
>>
Rolled 89 - 20 (1d100 - 20)

>>4412902
>>
Rolled 53 + 20 (1d100 + 20)

>>4412902
>>
Rolled 21 - 20 (1d100 - 20)

>>4412902
roll
>>
>>4412918
thank u anon
>>
Rolled 80 - 20 (1d100 - 20)

>>4412902
>>
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>>4412918
>Unnatural 69
>>
Rolled 50 + 20 (1d100 + 20)

>>4412902
>>
Rolled 49 - 20 (1d100 - 20)

>>4412902
>>
Messed up the schedule again haha.
Update soon
>>
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“Sure, why not.”

With those words, Rakuta and the shaman depart. You are left with Nikita, who tells you to sit down and leave your plants and herbs on the ground. You do so, and with that, the lesson begins.

**********

>69: Decent session
>Herbalism: 0 / 9 (Novice). +6 EXP. 8 EXP remaining for next level

Nikita is a very enthusiastic teacher! Her energetic attitude makes it hard to follow her lessons. She frequently stutters, uses the wrong words and loses track of what she’s saying, or jumps from one topic to another without expanding on them, but you do your best to avoid getting distracted. Whenever she asks if you understood something, you always say that it was clear. This evidently encourages her and increases her confidence on herself.

The child teaches you the basics of herbalism. Despite the name, herbalists use everything that grows in the ground: mushrooms, flowers, seeds… it’s not restricted to herbs. To make concoctions, you’ll always need a recipient and hot water to break and mix up the ingredients.

Most of the plants you brought have no useful properties, except for the Yamanene herb –which is used for invigorating concoctions-, the Purplevera -a very rare plant that produces a gel with great healing properties- and the Gentoloma, the cyan mushroom, which increases one’s muscle mass temporarily when eaten. If mixed up with Yamanene herbs in an adequate ratio, you can create a concoction that amplifies the mushroom’s effects.

>New Herbalism recipe: Strength Potion (Increases Strength by 10 points, lasts 1 hour. Difficulty level: Novice. Requires 5 Yamanenes, 1 Gentoloma, recipient + hot water)
>New Herbalism recipe: Regeneration Potion (Triples HP regeneration rate per hour, lasts 1 day. Difficulty level: Adequate. Requires 5 Yamanenes, 1 Purplevera, recipient + hot water)

She teaches you about various ways to treat indigestion, headaches, infections and insomnia, as well as what plants and herbs are used for each case and where you can usually find them. It’s hard to keep track of all of it.

You ask Nikita about poisonous plants… just in case you need them. The child innocently tells you that the brown mushroom you brought is called a Demoncap - a single bite causes instant limb paralysis to most gnoll-sized creatures, which lasts for a few seconds. If you mix it up with a Gentoloma and make a concoction with both ingredients, the result is a liquid that paralyses the limbs for an entire day when drinked.

>New Herbalism recipe: Limb Paralysis Potion (Paralyses the target’s limbs for 24 hours. Difficulty level: Adequate. Requires 1 Demoncap, 1 Gentoloma, recipient + hot water)

(cont)
>>
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You feel tenderness towards Nikita. When you look at her, you cannot help but think of what it’d be like to be a dad. Having a daughter must be great. What would your pups be like if you formed a family with Datz?

These fantasies make you feel strange, sort of like being happy and sad at the same time. It’s a future you really wish would happen, but at the same time you’re reminded of your biggest fear… there may be no future if the demons win.

**********

An hour flies by, and you feel you’ve learned a lot. Both you and Nikita are left satisfied by the session - you about your new knowledge, and Nikita that she played the role of a teacher.

“Student!” she exclaims. “I will show you one last thing!” She grabs the wounded rabbit and tells you to stand up and grab the knife to your side. You do, and Nikita leads you outside the hut to a clay cauldron filled with boiling water.

“This will be my last lesson! You’ll help me make the concoction that Dad wants to make for the warriors!” She suspends the injured rabbit in the air, right above the boiling water.

“You’re going to cook the rabbit?” you ask. “Nope!” Nikita explains. “Use the knife to skin it alive! Make it suffer before you slit its throat and the blood mixes up with the water!”

… What?

Nikita notices the confusion in your eyes. “All you need to make a Bloodthirst concoction is to mix water with the blood of a creature that is going through great pain! If the animal dies peacefully, the concoction doesn’t work! Interesting, isn’t it?”

The girl awaits unpatiently. “Come on! I want to give my dad a surprise! Torture the rabbit for a while, then slit its throat!”

>Do as Nikita says
>Give the rabbit a swift painless death
>”Nikita, do you enjoy the pain this animal is going through?”
>Refuse to kill the rabbit
>Write in
>>
>>4413174
>>”Nikita, do you enjoy the pain this animal is going through?”
well she's a dumbass kid so asking her this stuff probably isn't out of line, could be learning experience for her to not be a psychopath
>>
>>4413174
>"Nikita, do you enjoy the pain this animal is going through?"
>"Think about what you would feel if you were in the rabbit's position. It is a lesser being than us, but it is a being as well."
>>
>>4413174
>”Nikita, do you enjoy the pain this animal is going through?”
>"imagine yourself being skinned alive, Don't do what you don't want be done to you."
Being blunt always works.
>>
>>4413174
>>Tell her that she should let her dad do this. He's the one whose supposed to make the concoction, and she's too young for torturing rabbits without her dad around.
>>
>>4413174
>”Nikita, do you enjoy the pain this animal is going through?”
We gotta steer our tribe away from cruelty and bloodlust
>>
>>4413196
Yeah, plus if they find out we’re going against the whole worshiping evil demons thing then our entire plan is fucked
>>
>>4413174
>Do as Nikita says
Moralfagging now wont help anything
>>
>>4413174
Supporting >>4413185 because attempting to moralize now would come off as suspicious. Children aren't as tight-lipped as adults.
>>
>>4413241
you know what? same
>>
>>4413174
Did you know that female hyenas have dicks?
So we're a hyena subspecies of Knoll you say?
HHHHHMMMMMMM
>>
>>4413174
>Do as Nikita says
>>
>>4413174
>Do as Nikita says
>>
>>4413174
>Do as Nikita says.
>>
>>4413174
>Do as Nikita says
>>
>Don't teach her empathy... Yet (don't say "Think about what you would feel if you were in the rabbit's position. It is a lesser being than us, but it is a being as well." For example)

>Only ask her if she enjoys the pain the rabbit is experiencing.

>Tell her that she should let her dad do this. He's the one whose supposed to make the concoction, and she's too young for torturing rabbits without her dad around, because this rabbit might die too quickly if she does a mistake, and the death might not be painful enough.

>>4413241
+1
>>
>>4413284

Change to

>Don't teach her empathy... Yet (don't say "Think about what you would feel if you were in the rabbit's position. It is a lesser being than us, but it is a being as well." For example)

>Only ask her if she enjoys the pain the rabbit is experiencing.

>Tell her that she should wait for her dad to return before doing this. He's experienced at this, and she's too young for torturing rabbits without her dad around, because this rabbit might die too quickly if she does a mistake, and the rabbit's death might not be painful enough if that happens.
>>
Also, I was right with the conclusion, except for the head hair part.
>>
Also, is the tortured animal blood part related to the physiological response to pain?
>>
>>4413174
>Do as Nikita says
>>
>>4413185
+1
do not moralize, she will report everything to an adult
>>
>>4413174
Ritual Potionry. Fascinating.
>Do as Nikita says
>>
>>4413174
>Do as Nikita says
> Ask who the concoction is for. Hopefully it's not for gunyx or diana
>>
>>4413289
support
>>
>>4413174
>do as she says
If we botch it, bonus. No one gets to bullshit the natural order for a day.
>>
>>4413533
Suddebly nat 100
>>
>>4413533
pray for a nat 1
we accidentally heal the rabbit and obtain light magic
>>
>>4413639
It might be possible. If evil acts can create a Bloodthirst potion that restores 1 use to an inherently demonic power there are probably "good" rituals that do the opposite.
>>
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>>4413643
NAT 1 STRAT LET'S FUCKING GO
>>
These bloodthirst potions are the golden ticket, hyenus can get a guaranteed one hit kill on ANYONE as long as he drinks enough beforehand. All we have to do is not snivel about the heckin bunnerinos and we're set
>>
>>4413658
Now that I think of it the QM probably has a secret check on this abuse of bloodthirst. I imagine that abusing bloodthirst like this will either make us go insane and attack people indiscriminately and get us exiled / killed or it will piss off Gnolrek in some way which could also get us exiled / killed / left without bloodthirst.
>>
>>4413658
mhh yes let us rely on a demon granted power in order to defeat the demons that seems like a tactically sound decision
>>
>>4413658
>>4413667
Any number of disastrous side effects can happen from imbibing too much of a nearly steroidal power-up medicine in a short time period, too.
Permanent aggression traits, extreme physical feedback for bypassing limitations, urinary incontinence or dysentery, etc. I also doubt anything that restores power is without some kind of simple bodily limitation.
>>
>>4413303
What determines the concoction's effects is both the tortured animal's physiological response to pain and the mental aspect of the Bloodseeker knowing that he's drinking the blood of a creature that suffered a slow death.
The concoction must be legit, and the Bloodseeker that drinks it must *think* it's legit, in order for it to have its desired effects. If any of these two conditions isn't met, the potion won't work.


>>4413179
>>4413188 (plus lesson on empathy)
>>4413192 (plus lesson on empathy)
>>4413197
>>4413284
>>4413438
>”Nikita, do you enjoy the pain this animal is going through?”

(Judging from what anons said when choosing to ask the question, they don't want to kill the rabbit)


>>4413185 (plus thank her for the lesson)
>>4413195
>>4413241 (plus thank her for the lesson)
>>4413249 (plus thank her for the lesson)
>>4413284 (plus thank her for the lesson, explain why she should let Dad handle this, don't teach empathy)
>>4413326 (plus thank her for the lesson)
>>4413438 (plus thank her for the lesson, explain why she should let Dad handle this, don't teach empathy)
>Tell her that she should let her dad do this. He's the one whose supposed to make the concoction, and she's too young for torturing rabbits without her dad around.


>>4413234
>>4413267
>>4413276
>>4413280
>>4413281
>>4413322
>>4413375
>>4413418 (plus ask who the concoction is for)
>>4413533
>Do as Nikita says


11 anons don't want to kill the rabbit vs 9 anons want to do as Nikita says.


**********

Looks like Hyenus doesn't want to kill the rabbit. He will explain that she should let her dad handle this, and ask her out of curiosity if she enjoys the rabbit's suffering and who the concoction is for.


Give a lesson on empathy?
>Yes
>No
>>
>>4413722
With Gnolrek hovering over the village?
>No
>>
>>4413722
>No
>>
>>4413722
>No
>>
>>4413722
>Yes
We're going to get nowhere if we don't start with empathy lessons now.
>>
>>4413737
Our goal isn't "make one little girl have empathy". We don't have to be a saint, especially when it will likely endanger us for next to no benefit.
>>
>>4413722
>no
>>
>>4413722
>yes
>>
We're definitely gonna make that regen potion though right?
>>
>>4413722
> No
>>
>>4413722
No
>>
>>4413792
no doubt about that
let's just make sure to be on our guard while searching for more herbs
>>
>>4413722

>No.
>>
>>4413722
>No
>>
>>4413722
>no
The kid looks unphased as hell. She's clearly seen her dad do the process plenty.
>>
>>4413722
>Yes
>>
>>4413722
>do not kill the bunny, yes
>>
Voting yes makes you the gnolls equivalent of pretentious annoying vegans. Nobody will like that
>>
>>4414423
Everyone except for the holy god we meet when praying alongside the dwarves, whom'll scan our memory for events like this and judge us for them in kind. But actually no because thankfully this isn't Conan or TES.
>>
>>4413722
>>No
>>
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“Who requested this concoction?” you ask out of curiosity, fearing that it may be for Gunyx or Diana, but the kid dispels your doubts. “Daddy says mister Rurk wants to wipe out a den of goblins nearby, so he asked for this brew to ease his work.”

Seeing that you still haven’t used the knife on the rabbit, the girl's impatience grows. “Hey, my arm is getting tired!”

Nikita seems to be unphased by torture just like everybody else in the tribe, with the exception of you and Daitzsa. You want to know what’s going through the kid’s head - how she feels about giving this animal a torturous death, so you voice your thoughts. “Nikita, do you enjoy the pain this animal is going through?"

The kid smiles at you with a confused look on her face. “Huh?” You rephrase your words and repeat the question. “I'm just wondering what you think about the rabbit's pain. Would you enjoy seeing it be tortured and skinned alive?"

"Oh!" Nikita exclaims. "Yes, the way they try to escape and the sounds they make are funny! But I'm more interested on seeing the blood mixing up with the water. It looks super pretty!”

The child clearly enjoys the task. This makes you think - what causes your people to enjoy other creatures' suffering? Is it ingrained in your nature, or a consequence of the demons influencing your pack? Or is it merely because you've been taught over the generations to enjoy it? You have no clue, and nobody but you and Daitzsa questions it. You wish you could get to the bottom of this...

Your thoughts are interrupted by the kid's angry voice, who urges you to hurry up.“Mister Hyenus, cut the rabbit already! Daddy will arrive at any moment, and it would ruin the surprise!”

You don’t want to torture the animal. It’s not that you care for such a lesser being - after all, you’ve hunted rabbits for your entire life. You have to eat to survive, such is the way of the hunter… but prolonging this creature's suffering *specifically* to make a demonic concoction feels *very* off to you.

You quickly come up with an excuse. “Nikita, you should let your dad handle this. He's the one who is supposed to make the concoction, and you’re too young for torturing rabbits without him around – it might die too quickly if we make a mistake, and the death might not be painful enough.”

As the girl hears your excuse, her face looks sadder and she loses her enthusiasm. “But… but I want to show how it's done...” The child is bummed out by your refusal, so you divert her attention by complimenting her teaching skills. “Don't worry, you can show me another day when your dad is around. Thanks for the lessons, Nikita! You’re a great teacher!"

As soon as she hears your encouraging words, she lowers her head in mild embarrassment and lets out a nervous laugh. “Te hee heeee!”

(cont)
>>
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“Wait here!” Nikita says before charging inside the hut. She comes out a second later, holding a joint in each hand, and uses the bonfire to light them up. As she starts smoking one of them, the hair on her head grows almost instantly.

The girl approaches you. “Daddy always gives me a joint when I put attention to his lessons. You were a super-duper student, Mister, so take this.” She raises her hand, offering you the second joint.

It's been years since you smoked one of these. From what you remember, it's quite potent stuff if you’re not used to smoking it regularly.

>Accept the joint
>Refuse
>Write in

(A joint of ekrole makes you stoned for 1 hour. It gives a penalty to most rolls in the quest and it makes you perceive weird stuff, but you may unlock special knowledge and even some powers if you roll high. No pun intended)
>>
>>4414624
>>Accept the joint
>>hold onto it for now
>>
>>4414624
>Accept the joint, but put it out and save it for later, as we have more thing to do.

They enjoy torture and worship demons, yeah, we are alone in this demon war, there is no way we will avoid killing our clan members if we keep going this path, but they deserve it, so whatever.
>>
>>4414651
we can try and salvage the kids and the few adults the survive the battle but yeah for the most part we are going to walk this path alone
>>
>>4414624
>Refuse
>>
>>4414624
>Accept the joint
>>
>>4414624
>Accept the joint
>>
>>4414624
> either accept the joint or ask her to give it later
> smoke it with rakuta later at some point

Rakuta's hut is the safest place to smoke ekrole:
1. Gunyx/Diana won't attack you in front of everyone so no need to worry about combat rolls. Hiding is risky because the smell could alert G/D to your presence, plus entering the best hiding spot through the waterfall will ruin the joint.
2. Rakuta's hut is the only place that smells of ekrole, and thus the only place where you can smoke it without pissing someone off. This includes your house because you still live with your dad like a NEET
>>
>>4414624
>>Accept the joint
we saving that for later, there are like 2 people that wanna kill us so we should use it when we're chillin with Dwarves
>>
>>Accept the joint
>>
>>4414624
>Accept the join
>>
>>4414624
>Accept the joint
>>
>>4414732
Oh that's an idea.
I wonder how'd they take a box of ekrole smokes as a diplomatic offering.
>>
>>4414624
>Accept the joint
>Ask if you can hang out at her dad's hut until the effects go away
>Depending on the answer, save the joint for later
>>
>Ask her if there are other uses for the herbs in this joint, then ask her if you can keep the joint for later use... after asking her to put it off, of course.

I have a bad feeling about this, Rakuta might become pissed off if he finds out we took one of his joints without his permission.

We can't do anything about his daughter, we are in no place to be preachy, let her smoke and tell him she gave us a joint because we were a good student while she's high, don't hint to that or tell her to say that, of course.

He might even become angry at her for taking one of his joints without a permission, but this is none of our business.

>Hyenus should give Rakuta back the joint if Rakuta asks him to do so.

>Don't smoke it.
>>
>>4415124
That dude is chill af. He is also very knowledgeable about herbs so he can make himself new ones fairly easily. I dont think he would mind.
>>
>>4414624
Accept the joint and keep it for later.
If she insists we smoke it now say we have to go hunt boar. Thank her for the lessons and leave.
>>
>>4415263

Let's hope so.
>>
Sorry, busy day today. Should be able to update tomorrow.
>>
>>4414624
>Accept the joint and save it for later. Don't think we should smoke it, but from what we've seen it'll easily smoke up an enclosed area which is great for stealth.
G might be a lost cause, but we need to make peace with D. Ask her why she stole our boar and offer to help teach her to hunt. Looks like they haven't teamed up yet so we should win one over before they do
>>
>>4416125
>G might be a lost cause, but we need to make peace with D. Ask her why she stole our boar and offer to help teach her to hunt. Looks like they haven't teamed up yet so we should win one over before they do

Do you want to get us killed?
>>
>>4416125
They most probably did team up while we werent observing them.
>>
>>4416231
I think Diana just wants to beat us up for embarrassing her and spreading retarded rumors. Gunyx might actually want to murder us, though. It'd be better to try and fix things with Diana than to not try and have her be unwittingly complicit in our murder.
Plus if we try talking to her in full view of the tribe it's not like she can attack us without Rurk or someone else stopping her.
>>
>>4416125
>>4416248
It would be better to just train to the point where their opinions don't matter.
At the end of the day those two would just let demons in themselves to spite us even if we wanted to help them.

If there's anyone we should try to make amends with it isn't the ones that have a history of messing with us or making our life harder because of their own insecurities, just like real life. So basically Rurk, or other villagers we might be able to get as trainers who we haven't earned much respect with. It just makes more sense to spend time on them than trying to ameliorate a man who believes his wife cheated on him with us (a serious offense in our tribe) and another who's too bitchy and too stupid to realize the consequences of picking on the runt of the litter.

On rereading, people don't actually respect Diana much. Her opinion doesn't hold great sway, she had to actually argue with us to steal credit; people already don't place great trust in her. And that's probably why she did it in the first place.

tldr; We shouldn't bother with enemies we can't get anything out of when we've only just stopped being a neet and seeing who's around us that are actually worth helping.
>>
>>4416526
+1
Hyenus should avoid Diana, Rurk, and Gunyx, until he can deal with the three of them at once, which is not anytime soon.
>>
>>4416526
>>4416607
Rurk is a chad, we should become his bro and stay away from Diana and Gunyx.
>>
>>4417009
Based, finally someone agrees with me that Rurk is bro material
>>
>>4417172
Agreed, Don't understand why people have an aversion to him, he's the only guy who gave a fuck when we got a spear shoved through us by a Goblin.
>>
>>4417314
the first interaction we had with him in the qst is being ordered to get 2 boars.
really he was being a dick to us because we were a lazy slacker
>>
>>4417009
That what I said. We should get on the good side of any potential trainer. Our mission is too time sensitive not to.
>>
>>4417342

Yeah, he seemed like a dick at the start bullying us, but it was really to push us and make us stronger.
>>
A thought for the near future: we should ask the shaman for more information about the dwarves before we meet them, to make sure that they're actually potential allies and don't plan to use us as pawns to get revenge on humies or maybe even wipe out the Gnolrek-worshipping gnolls.
>>
>>4417342
Literally the moment we proved we were more than just a NEET he started respecting us, plus Rurk was the start of us becoming strong so we do have him to thank
>>
>>4417567
It would seem suspicious if we suddenly started asking about dwarves for no apparent reason. Why would we even know they exist?
>>
You want to ask the demon summoning shaman with a direct mental link to gnolrek some leading questions about our potential allies, whilst he's currently preparing to summon a demon?

Write-in well boi.
>>
>>4417567
>>4417662
meant to link.
>>
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>>4416526
This is dumb, I agree Rurk is totally bro material but we lose nothing confronting Diana when others are nearby but not in earshot. Also when we heal up a bit more we can probably take her on of she attacked us. In real life you don't ignore people who are trying to hurt you, you decide if you can work it out with them first, then decide. We were the ones who were in the wrong last time, if we admit that, maybe Diana will even admit she stole our kill. Not like that kill really matters that much at this point we have bigger things to worry about, so smoothing this over will go a long way

>>4416607
This is really not necessary, especially since Rurk is more of a peacekeeper than anything. He's perfect if Diana and/or Gunyx try to attack us.
>>4416243
I don't think they did, because neither admitted to the other they wanted to hurt us, probably because if the tribe found out they'd be screwed
>>
>>4416248
Forgot to add this one into post. This is exactly my point, Rurk is a tool we have to use wisely as of now, when we get more respect we can get to bro level
>>
>>4417827
I just don't see the point of trying to force the confrontation on something they've decided for themselves when our actions can prove us more reliable without any debate or fighting at all. I wouldn't vote against an apology.
The only minor concern would be to gnolls unlike Datz it may be perceived as a weakness, and the weak liar gnoll Diana isn't necessarily going to appreciate a gnoll she perceives as weaker apologizing to her, alone or in front of others. To smooth things over they'd need to be of the mind to accept it in the first place, I just doubt she has the character capacity for it.

Worth a shot to piss her off even more. I fully support it.
>>
>>4417827
Also, Rurk told us to drop it. So there's that.
If we do apologize, it has to be alone. Not in front of others where we appear to be a little bitch dredging up old shit.
>>
>>4417827
Once again, I think we should dom Diana, Gnoll respect strength after all
>>
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“Thanks!” You accept the joint.

>+1 Ekrole Joint (Makes you stoned for 1 hour. Weighs 0.01 lb)

As you admire the spliff in your hand, you wonder if the leaf has any useful properties besides being nice to smoke. “Say, can you teach me about the properties of Ekrole?” you ask Nikita.

She wags her tail at the idea of imparting another lesson. “Yes! Oh, where do I start?! Smoking the leaf has so many benefits besides getting you blazed!” She starts counting with her fingers, listing one benefit for each counted one. “It’s a great pain reliever, it’s a good remedy for insomnia, it helps you center yourself when you have too many thoughts going on in your head, it relieves the tension in your muscles, it relieves coughing, it improves digestion… plenty of benefits for a simple leaf, right?!" You nod.

“Got any other questions, student?!” Nikita says, concluding her lesson, though she seems eager for you to ask more. “Nope, thanks for the explanation” you say. “It’s as clear as water. You know a lot of stuff, I'm surprised.” She grins proudly at your words.

You look back at your joint. Smoking sounds tempting, but you’d rather keep it on hold – there’s more important stuff to do right now. Maybe you can do it in Rakuta’s hut so your dad doesn’t complain about the smoke in your own hut. Besides, it seems safer at the moment to be there than anywhere else due to Gunyx and Diana wanting to hurt you.

“Hey, is it okay if I come back later and smoke the joint in your hut?” you ask the kid, a question she answers with a frown. “Whaaat? Why not now?!” You quickly come up with some reasons. “I’d love to, but right now I’ve got to, uh… hunt boars, do exercise, gather herbs, and all that stuff.”

She slowly nods, then unexpectedly takes away the joint off your hand with a quick movement.

>-1 Ekrole Joint (Makes you stoned for 1 hour. Weighs 0.01 lb)
>>
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“I’m going to keep the joint to make sure you come back, Mister Hyenus" she says as she shakes it in front of your eyes. “It’s not fun if I don’t see with my own eyes that my student gets blazed.”

“Eh… fine, whatever. See you soon. Can I get my herbs back before leaving?” you ask the kid.

“Sure! You need ingredients to put everything I taught you to practice, after all. My teacher tip is that you start with a Regeneration Potion - you’ve got in your hands a rare Purplevera and a Yamanene, so all you need is four more Yamanenes to make the concoction!"

She waves you goodbye. “Come back soon, mister. I can teach even more stuff!” You smile and thank her again for the lessons, then walk away from Rakuta's hut.
>>
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You walk to your hut to stash all your herbs, plants and mushrooms.

On the way, you stumble upon Rurk, who gives you a funny look for some reason. You quickly realize it's because your hair grew due to inhaling the Ekrole’s smoke. He lets out a small smirk, which he tries to hide before walking away, pretending to ignore you.

It’s not so often that you walk around with this hairstyle, so it probably caught him off-guard and it amused him.
>>
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STASHED IN YOUR HUT:
>1 Yamanene (Used for: Strength Potion, Regeneration Potion. Weighs 0.01 lbs)
>1 Three-headed herb with red spikes (No known recipes. 0.01 lbs)
>1 Blue-dotted herb (No known recipes. Weighs 0.01 lbs)
>1 Weird red flower (No known recipes. Weighs 0.01 lbs)
>1 Purplevera (Used for: Regeneration Potion. Weighs 0.01 lbs)
>1 Three-headed brown herb (No known recipes. Weighs 0.01 lbs)
>1 Random Leaf (No known recipes. Weighs 0.01 lbs)
>1 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. Weighs 0.5 lbs)
>1 Demoncap (Used for: Limb Paralysis Potion. Weighs 0.5 lbs)

After stashing your plants and herbs, you leave the hut and look at the sky. It’s still rather early. With nothing obvious to do at the moment, you start thinking of what to do for the rest of the day… but suddenly, a delicious smell hits your nostrils and interrupts your train of thoughts! You recognize the aroma immediately - it’s SEASONED DOGBOLD!!!

Your stomach starts growling furiously! Oh, all those spices … this is clearly the work of Natasha, the best cooker of the tribe! She’s the only member of the pack who uses plants and herbs to complement meat; you’ve only had a single opportunity to taste food prepared by her hands, and it was when you were a child and lost your mother. She made you one of her meals to comfort you, and it was one of the best you’ve ever had in your life!

Maybe… maybe she’d be willing to share a bit of dogbold meat with you?

(Eating Dogbold Meat gives a +2 bonus to most roll modifiers in the quest for 4 hours)
(Picking any option other than following the smell will require rolling to resist your urges)

>Follow the appetizing smell
>Smoke the joint in Rakuta’s hut
>Go into the woods and look for yamanenes to make a Regeneration Concoction
>Go to the shaman’s hut and rest (Ends the day)
>Check on the abducted human
>Ask Rurk to train you
>Try to find Diana and reconcile with her
>Train a skill by your own methods (write in)
>Look for Rakuta and the shaman to learn what they’re doing
>Write in
>>
>>4417955
>Grab some of our stashed herbs and see if they could be used in cooking
>Follow the appetizing smell
>>
>>4417955
>Follow the appetizing smell
That bonus might save our lives bros
>>
>>4417955
>Follow the appetizing smell

>>4417965
Let's do this immeditely after we eat. For them stealth checks.
>>
>>4417955
>>Go into the woods and look for yamanenes to make a Regeneration Concoction

There's no way we could get free food from our tribesmen at our current standing. We got a slight bit of respect for rescuing Diatzsa, but we can't go on from that alone much longer. The rest of the tribe will be home eating so we can safely gather the herbs without running into anyone.
>>
>>4418003
We would've starved a long time ago if they didn't let us eat
>>
>>4417955
>Go into the woods and look for yamanenes to make a Regeneration Concoction
god i'm so sorry Hyenus...
>>
>>4417970
Support. I have a feeling it's gunyx
>>
>>4418059
Really? He's too much of a meathead to do that shit, at worst its Diana
>>
>>4417955
don't eat sentients, what would daitzsa say? Also this is probably for somebody more important than you, and she'd probably demand the herbs as payment or something, herbs which will help you save daitzsa, so you're betraying her by going with your base desires aswell.
>>
>>4418095
how sentient are dogbolds? I have no interest in going full vegan but like, eating things that have around the same sentience as us is off the table
>>
>>4418107
it looked like they were sentient creatures, but we didnt hear them speak or do anything sophisticated. They are bipedal and did observe us and possibly lay a trap or something though.
>>
>>4417967
>>4417955
>Go into the woods and look for yamanenes to make a Regeneration Concoction
changing to this. Don't wanna eat thinking beings
>>
>>4417955
Follow the appetising smell.
>>
>>4418119
I actually think it's okay to an extent.
Just don't eat non combatants and don't be the aggressor. Itd be wasteful to waste the meat of An animal you killed.

At some point we should try meditating on the focus of our feral speed. Im sure it derives from the heart of the forest or something. We're gonna need guidance from other beings if we wanna save the tribe and fight the demons. Can't do both evidently
>>
Didn't the QM warn us about making dumb decisions?

>>4417955
>Go into the woods and look for yamanenes to make a Regeneration Concoction
>>
>>4417955
>Follow the appetizing smell
>>
>>4417955
>Go into the woods and look for yamanenes to make a Regeneration Concoction
>>
>>4417955

>Go into the woods and look for yamanenes and purpleveras to make a plenty of regeneration potion, also look for kudinds.

>Once you are done, return to your hut and make regeneration potions.
>If you find kudinds while foraging for purplevera and yamanenes, go to Rakuta's the next day to ask if mixing kudinds with the regeneration concoction is safe, and what effects can this have.

It is fine if Hyenus doesn't find enough for a plenty, just making two or three servings of that potion is good for a day.
>>
>>4417964 (plus grab some stashed herbs and see if they could be used in cooking)
>>4417970
>>4418059
>>4418121
>>4418222
>Follow the appetizing smell


>>4417965
>>4418003
>>4418043
>>4418119
>>4418133
>>4418290
>>4418304 (also look for purpleveras and kudinds, then return to the hut to make the potions)
>Go into the woods and look for yamanenes to make a Regeneration Concoction


>>4418095
>Don't follow the smell, think about Daitzsa


Hyenus will try to resist his urge to eat dogbolds, then head to the forest to gather more herbs.

>Roll 1d100 + 16 (+1 Focus skill, +15 Daitzsa is your priority right now). Best of 3. DC to beat is 80
>>
Rolled 81 + 16 (1d100 + 16)

>>4418649
>>
Rolled 98 + 16 (1d100 + 16)

>>4418649
>>
Rolled 2 + 16 (1d100 + 16)

>>4418654
absolutely mogged
>>
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>>4418653
>>4418654
>>
>>4418654
I fucking love you
>>
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>>4418654
>>
(This is your current status)

**********

ATTRIBUTES
Health: 52 / 130 (Severely wounded) 1 EXP remaining for next level
Strength: 14 (Normal) 6 EXP remaining for next level
Agility: 17 (Above average). 4.5 EXP remaining for next level
Defense: +6 Blunt Defense, +2 Pierce Defense, +1 Slash Defense
Carry Capacity: 2 / 168 lbs

COMBAT SKILLS
Spear: 6 / 100 (Apprentice) 5 EXP remaining for next level
Unarmed: 8 / 100 (Apprentice) 6 EXP remaining for next level
Dodge 3 / 100 (Novice) 1 EXP remaining for next level

SUBTERFUGE SKILLS
Stealth: 3 / 100 (Novice) 1 EXP remaining for next level

MISCELLANEOUS SKILLS
Focus: 1 / 100 (Novice) 3 EXP remaining for next level
Throwing: 0 / 100 (Novice) 5 EXP remaining for next level
Herbalism: 0 / 9 (Novice) 8 EXP remaining for next level
Cooking: -2 / 9 (Terrible) 9 EXP remaining for next level

POWERS
Bloodthirst: 0 / 4 (Novice) 1 EXP remaining for next level
Feral Speed: 0 / 4 (Novice) 2 EXP remaining for next level

**********

KNOWN POWERS
1) Bloodthirst: 2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. Lasts until fight ends. (1 uses left, 24 hrs to replenish)
2) Feral Speed: 1.25x Agility, +20 Unarmed skill. Lasts 10 minutes. (1 uses left, 24 hrs to replenish)

KNOWN TECHNIQUES
1) Kick: Unarmed technique. +30 Roll Modifier to Damage Score, -20 Roll Modifier to Accuracy Score
2) Quick Punch: Unarmed technique. +20 Roll Modifier to Accuracy Score, -30 Roll Modifier to Damage Score

HERBALISM RECIPES
1) Strength Potion (Increases Strength by 10 points, lasts 1 hour. Difficulty level: Novice. Requires 5 Yamanenes, 1 Gentoloma)
2) Regeneration Potion (Triples HP regeneration rate per hour, lasts 1 day. Difficulty level: Adequate. Requires 5 Yamanenes, 1 Purplevera)
3) Limb Paralysis Potion (Paralyses the target’s limbs for 24 hours. Difficulty level: Adequate. Requires 1 Demoncap, 1 Gentoloma)

**********

INVENTORY:
1) Wooden Spear (Equipped. 20 Piercing damage. Weighs 2 lbs. Recommended Strength: 8)

STASHED IN YOUR HUT:
1 Yamanene (Used for: Strength Potion, Regeneration Potion. Weighs 0.01 lbs)
1 Purplevera (Used for: Regeneration Potion. Weighs 0.01 lbs)
1 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. Weighs 0.5 lbs)
1 Demoncap (Used for: Limb Paralysis Potion. Weighs 0.5 lbs)
1 Three-headed herb with red spikes (No known recipes. Weighs 0.01 lbs)
1 Blue-dotted herb (No known recipes. Weighs 0.01 lbs)
1 Weird red flower (No known recipes. Weighs 0.01 lbs)
1 Three-headed brown herb (No known recipes. Weighs 0.01 lbs)
1 Random Leaf (No known recipes. Weighs 0.01 lbs)
>>
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You cannot stop drooling over the thought of having a juicy dogbold leg in your mou-

Wait a minute… why are you even considering wasting time on this? Your friend’s life is in your hands! The day must be spent on training and honing your skills so you can face Gnolrek, not on begging Natasha to share a meal with you!

Besides, what if she asks you for herbs in exchange of the meat? Herbs you could use for healing yourself and Daitzsa faster?! Following the smell is the stupidest thing you could do right now!

But… but maybe she’s willing to let you take a bite… what could possibly go wrong from asking? Just because you’ve got to save Datz doesn’t mean you can’t enjoy yourself every now and then, right?

… Right?
>>
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>114: Absolutely Determined
>Focus: 3/100 (Novice). +6 EXP. Level up! 3 EXP remaining for next level

No.

Training and working towards saving Daitzsa from a horrible fate is the absolute priority. You will NEVER allow these stupid distractions to set foot in your mind again.

You will go to the forest again and look for yamanenes and purpleveras to make that regeneration potion the kid mentioned.
>>
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How much time will you spend gathering ingredients?
>1 hour
>2 hours
>3 hours
>Until you can hold no more in your arms

Also:
>Roll 1d100 for luck while gathering ingredients. Best of 2.
>Optional secret write-in

(You need a roll of 98 or more to find an extra Purplevera)
>>
Rolled 7 (1d100)

>>4418937
>2 hours
>>
Rolled 69 (1d100)

>>4418937
>>Until you can hold no more in your arms
>>
>>4418942
>>4418948
Gonna tiebreak in 10 minutes unless there's another vote.

(The answer to the secret write-in is in the pic)
>>
>>4418937
Pick that light green herb in the top left corner, behind the bush
>>
>>4418952
oh shit
>>4418942
adding to mine to get that herb behind the bush
>>
>>4418937
>Until you can hold no more in your arms
Wats the secret write in? Is it the yellow plant behind the top left bush? If it is, pick that too
>>
>>4418942
>>4418953
second
>>
Hyenus will gather herbs until he can hold no more in his arms.

>>4418953
>>4418954
>>4418960
>>4418961
Yup, congrats
>>
>>4418965
Congrats, we've found a goblin exhibitionist!
>>
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It’s an odd, unexplainable feeling, but you have a hunch that there is a Yamanene herb right behind that bush over there…

**********

Woah, you were right! Life works in strange ways, huh?!

>+1 Yamanene (Used for: Strength Potion, Regeneration Potion. Weighs 0.01 lbs)
>>
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The hunting grounds to the east are not safe to be around anymore. Gunyx and Diana expect you to be there, so you decide to gather ingredients to the west, near Molkara’s territory, making sure to be *very* careful to not venture too far away from home.

The existence of “kudins”, the premonition-inducing herbs the shaman often uses, also influence your choice to go to the west. You might be lucky enough to stumble upon a few, even if you don’t explore the swampy lands of the Molkara.

**********

About two hours pass by, and you’ve recollected various plants and herbs that you know have useful properties, as well as some that you haven’t seen before. You even managed to find a kudind!

>+1 Kudind (The premonitory herb. Weighs 0.01 lbs)
>+6 Yamanenes (Used for: Strength Potion, Regeneration Potion. Weighs 0.01 lbs)
>+2 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. Weighs 0.5 lbs)
>+1 Blue flower (No known recipes. Weighs 0.01 lbs)
>+3 Purple herbs (No known recipes. Weighs 0.01 lbs)
>+2 Red herbs (No known recipes. Weighs 0.01 lbs)

You don’t have space left in your arms for more plants. This has already happened twice, and it’s rather inconvenient. Maybe you should bring a bag next time where you can put all the ingredients you find so you don’t have to do multiple trips back to the tribe. You can easily improvise one with some animal skin in your hut.

The good news is that you have enough yamanenes to make a regeneration concoction. According to Nikita, it triples the rate at which your body heals, and the effect lasts for an entire day! This will be great for recovering and paying a visit to the dwarves sooner than you expected!
>>
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After a few minutes of walking back to your tribe, you hear a startling shout come from behind some bushes!

If your ears don’t deceive you… it’s the voice of a human female screaming in terror!

>Stealthily approach to investigate the source of the noise (no roll required)
>Run away from here!
>Write in
>>
>>4419173
>Stealthily approach to investigate the source of the noise (no roll required)
>>
>>4419173
>Run away from here!
no more of your shenanigans, we're going back to the village and making this fucking regen potion. plus we can bribe the shaman with the kudind for later
>>
>>4419182
yeah, give him the herb and ask him questions about that demon he's summoning, how long does it stay, how does it manifest, how strong is it etc. Maybe the shaman will even tell us about its weaknesses, we do have to slay an enemy demon afterall.
>>
>>4419173
but do
>stealthily approach
what's the worst that could happen
>>
>>4419173
>Stealthily approach to investigate the source of the noise (no roll required)
Oh boy, plot!
>>
>>4419173
>Stealthily approach to investigate the source of the noise (no roll required)
There's no roll required, there's literally no reason not to go check it out
>>
>>4419173
>Stealthily approach to investigate the source of the noise (no roll required)
>>
So we have enough herbs for one regen potion, if we make one, i think we should use it on ourselves and then go collect more to make one for Daitzsa. A healthier us will be able to grab even more herbs in an even shorter amount of time and we won't be completely defenseless
>>
>>4419173
>>Stealthily approach to investigate the source of the noise (no roll required)
>>
>>4419173
>>4419173
Leave. Hyenus will most likely find a Molkara deep in human coochie. That's a drawing I don't want to see.
[Spoiler] the woman being terrified proves that she's not white. Which makes sense because Romans are Italians [/spoiler]
>>
>>4419173
>Stealthily approach to investigate the source of the noise (no roll required)
>>
>Stealthily approach to investigate the source of the noise (no roll required)
>>
>>4419173
>>Run away from here!
>>
>>4419264
Support
>>4419253
Don't do drugs kids
>>
>>4419217
+1
Also, unnecessary stealth rolls are unnecessary.
>>
>>4419173
Oh, I forgot that there isn't a stealth roll for that, nice.
>>4419582
There isn't an unnecessary stealth roll.
>>
>>4419173

>Stealthily approach to investigate the source of the noise (no roll required)

Because why not?
>>
>>4419173
>Stealthily approach to investigate the source of the noise (no roll required)
>>
>>4419173
>Stealthily approach to investigate the source of the noise (no roll required)

PLOT
>>
i will never forgive you all if this gets us in more trouble
>>
>>4419699
Nigger, we picked the eye of a demon.

What could go worse?
>>
>>4419742
what a dangerous question
>>
>>4419742
negro, do not tempt fate here
>>
>>4419699
Nah it seems like a plot hook
>>
No stealth roll required means that no matter what nightmarish thing is happening there, Hyenus cannot be detected while approaching and watching that nightmarish thing.

Hyenus can escape from demons, so I can bet he can escape anything, but he shouldn't use feral speed unless proven necessary for the escape by enemies disappearing or getting too close.

Hyenus can escape from demons with feral speed, which is impressive, but it could be interesting if we see it used in combat, here's why:

According to the QM, the effects of Hyenus's abilities are as follows:

Bloodthirst:
2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. This lasts until fight ends.

Feral Speed:
1.25x Agility, +20 Roll Modifier for unarmed skills. This lasts 10 minutes.

So, Feral Speed + Bloodthirst:
(1.5*1.25)=1.875x Agility, 2x Strength, -50 Roll Modifier for defensive actions, +20 Roll Modifier for unarmed skills.

The spear doesn't benefit from the unarmed skills roll modifier, but who said we will need it with the almost doubled agility and really doubled strength?

Add to that the fact that agility effects the dodge skill, so the agility boost partially mitigates the defensive actions roll modifier for the dodge skill ((1.875*d100)-50).
>>
>>4420492

Correct me if I am wrong here.
>>
>>4420492
>means that no matter what nightmarish thing is happening there, Hyenus cannot be detected while approaching and watching that nightmarish thin
Or it could mean there is no possibility of him not getting detected. Stop namefagging.
>>
>>4420565

I am a new here, OK, I will stop namefagging, I guess it is an unwritten rule or something.
>>
>>4420565

>It could mean there is no possibility of him not getting detected.

Well, you are not wrong.

Change my vote to:

>Hyenus should run away on the slightest hint of danger, using feral speed.
>>
Status update
>Current HP: 53 / 130


>>4420500
Just the bit at the end. Assuming both Bloodthirst and Feral Speed are active, the default chance to dodge an attack (considering your current stats and no other contextual modifiers) would be:

100 * (1 + (31 Agility / 100)) * (1 + (3 Dodge Skill / 100)) * (0.5 + ((1d100 - 50 Bloodthirst - 25 Severely Wounded) / 100))

Which results in a Evasion Score of 33, assuming you roll 50.
>>
>>4420767

What are Hyenus's current stats?
>>
>>4420779
(This is your current status)

**********

ATTRIBUTES
Health: 53 / 130 (Severely wounded) 1 EXP remaining for next level
Strength: 14 (Normal) 6 EXP remaining for next level
Agility: 17 (Above average). 4.5 EXP remaining for next level
Defense: +6 Blunt Defense, +2 Pierce Defense, +1 Slash Defense
Carry Capacity: 2 / 168 lbs

COMBAT SKILLS
Spear: 6 / 100 (Apprentice) 5 EXP remaining for next level
Unarmed: 8 / 100 (Apprentice) 6 EXP remaining for next level
Dodge 3 / 100 (Novice) 1 EXP remaining for next level

SUBTERFUGE SKILLS
Stealth: 3 / 100 (Novice) 1 EXP remaining for next level

MISCELLANEOUS SKILLS
Focus: 3 / 100 (Novice) 3 EXP remaining for next level
Throwing: 0 / 100 (Novice) 5 EXP remaining for next level
Herbalism: 0 / 9 (Novice) 8 EXP remaining for next level
Cooking: -2 / 9 (Terrible) 9 EXP remaining for next level

POWERS
Bloodthirst: 0 / 4 (Novice) 1 EXP remaining for next level
Feral Speed: 0 / 4 (Novice) 2 EXP remaining for next level

**********

KNOWN POWERS
1) Bloodthirst: 2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. Lasts until fight ends. (1 uses left, 24 hrs to replenish)
2) Feral Speed: 1.25x Agility, +20 Unarmed skill. Lasts 10 minutes. (1 uses left, 24 hrs to replenish)

KNOWN TECHNIQUES
1) Kick: Unarmed technique. +30 Roll Modifier to Damage Score, -20 Roll Modifier to Accuracy Score
2) Quick Punch: Unarmed technique. +20 Roll Modifier to Accuracy Score, -30 Roll Modifier to Damage Score

HERBALISM RECIPES
1) Strength Potion (Increases Strength by 10 points, lasts 1 hour. Difficulty level: Novice. Requires 5 Yamanenes, 1 Gentoloma)
2) Regeneration Potion (Triples HP regeneration rate per hour, lasts 1 day. Difficulty level: Adequate. Requires 5 Yamanenes, 1 Purplevera)
3) Limb Paralysis Potion (Paralyses the target’s limbs for 24 hours. Difficulty level: Adequate. Requires 1 Demoncap, 1 Gentoloma)

**********

INVENTORY:
Wooden Spear (Equipped. 20 Piercing damage. Weighs 2 lbs. Recommended Strength: 8)
1 Kudind (The premonitory herb. Weighs 0.01 lbs)
6 Yamanenes (Used for: Strength Potion, Regeneration Potion. Weighs 0.01 lbs)
2 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. Weighs 0.5 lbs)
1 Blue flower (No known recipes. Weighs 0.01 lbs)
3 Purple herbs (No known recipes. Weighs 0.01 lbs)
2 Red herbs (No known recipes. Weighs 0.01 lbs)

STASHED IN YOUR HUT:
1 Yamanene (Used for: Strength Potion, Regeneration Potion. Weighs 0.01 lbs)
1 Purplevera (Used for: Regeneration Potion. Weighs 0.01 lbs)
1 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. Weighs 0.5 lbs)
1 Demoncap (Used for: Limb Paralysis Potion. Weighs 0.5 lbs)
1 Three-headed herb with red spikes (No known recipes. Weighs 0.01 lbs)
1 Blue-dotted herb (No known recipes. Weighs 0.01 lbs)
1 Weird red flower (No known recipes. Weighs 0.01 lbs)
1 Three-headed brown herb (No known recipes. Weighs 0.01 lbs)
1 Random Leaf (No known recipes. Weighs 0.01 lbs)


**********
Next update will be in a few minutes.
>>
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As dangerous as the unknown may be, curiosity ends up getting the best of you. What could possibly go wrong from taking a quick look? You’re in your tribe’s territory! It’s not like you’re going to be ambushed by Molkaras, right? It's probably just a human who was stupid enough to wander into the woods alone, and now it's being attacked by a wild animal.

You stealthily approach to look behind the bushes and-
>>
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https://www.youtube.com/watch?v=2aZmKr3sZl0
>>
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As you use the tree beside you as cover, your mind tries to process what you just saw.

You saw two humies and two Molkaras. The human male is tied to a tree, being guarded by a spear-wielding scout, while the female humie is hand-tied and struggling against the Molkara holding it captive. There’s a dropped spear next to him.

It’s clear that these Molkaras abducted those humans, but why are they choosing to do their business in Bloodseeker territory? Do they have a deathwish, or are they just stupid?

The sound of the female’s constant crying and shouting is filling the air. It takes effort to make out what the scouts are saying. The first words you hear come from the armed Molkara, who speaks in an annoying high-pitched voice. “HEY LOUIS, DON’T YOU THINK THE TRIBE WILL BE MAD AT US FOR PLEASING OURSELVES WITH THE SACRIFICES BEFORE THE RITUAL BEGINS?!”

“They don’t have to know, dimwit” the unarmed Molkara responds. “Dunno’ about you, but I cannot hold it anymore. I’ve resisted my urges during the entire trip… I need some relief.”

His companion nods in agreement. “Y-YEAH, ME TOO... BUT WHAT ABOUT THE BLOODSEEKERS?! WE’RE IN THEIR LANDS!!! WE SHOULD DO THIS WHEN WE’RE CLOSER TO OUR PACK!!!”

The other scout rolls his eyes, tired of his buddy’s comments. “And risk that the tribe sees us and we lose the chance to have some fun on our own?! No way, I don’t feel like sharing. You’ve gotta’ stop worrying - Bloodseekers aren’t idiotic enough to venture so close to Molkara territory. Unless it’s a scout, but they never initiate fights when outnumbered, so we’re safe here.”

“FIIIIINE, FINE… I GUESS YOU’RE RIGHT.”
>>
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“Stop! Me beg gnolls, let humans go! PLEASE!!!” The female humie screams in broken Gnoll language! The ugly Molkara keeping her captive grins evilly. “Your begging is only makin’ it better, babe.”

The human starts speaking in a language you don’t understand. It seems that it is uttering a prayer… but the Molkara gets annoyed at this gesture, and he sticks his claws in its left shoulder, making it yell in pain!

“Whatever made-up god you’re prayin’ to, he is not here, cutie" the Molkara whispers next to its ear. "This forest… no, the entire world, belongs to the demons!”

He puts one of his fingers in the woman’s mouth, playing with her lips as the terrorized female is frozen in fear.
>>
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The human tied to the tree closes its eyes to avoid witnessing the imminent debauchery, but the spear-wielding Molkara punctures its forehead with his weapon, forcing it to watch the scene. “OPEN YOUR EYES, OR YOU’LL LOSE THEM FOREVER!!! YOU DON’T WANNA’ MISS WHAT WE’RE ABOUT TO DO TO YOUR DAUGHTER!!! HA HA HA HA HA!!!

The humie makes gagging sounds, desperate at being utterly powerless to save its child from the depraved scouts.

“LOUIS, AFTER YOU’RE DONE, IT’S MY TURN!!!” the Molkara yells.
>>
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You have a strange feeling of being watched by an otherworldly being. Its presence is… benevolent, as if it was protecting you. But it might be your imagination. Benevolence is not a thing in this devil-worshipping forest.

… There are bigger things to worry about. You must decide how to act.

>Stealthily approach one of the Molkaras, using the bushes as cover (which Molkara?)
>Activate Bloodthirst and break cover to charge at one of the Molkaras (which one?)
>Quietly leave the scene and return to your tribe
>Wait to see what happens
>Write in

(An average Molkara is as strong and agile as you were at the start of the quest.)
>>
>>4420823
>Stealthily approach one of the Molkaras, using the bushes as cover (the Molkaras holding the female humie)
Beyond how super fucked up this is, they're in our territory doing debauchery so they get the spear now. Also the woman is able to speak in broken Gnoll so this is our chance to learn human and to make an ally outside of our tribe
>>
>>4420823
>>Stealthily approach one of the Molkaras, using the bushes as cover (the quiet, competent sounding one)
>stealth murder time.
>>
>>4420804
I thought this was the demon theme but apparently its them theme for when something fucked up happens
>>
>>4420823
>>4420823
>Activate Feral speed and break cover to charge at the molkara with the spear
Feral speed could be buffed since the feral speed god is watching over us right now. Attacking the spear wielder is the better option to start the fight.
> Do not activate bloodthirst
Do not invite Gnolrek to see you see you spare two human lives
>>
>>4420823
>Stealthily approach one of the Molkaras, using the bushes as cover (the one with the woman)

They're planning to stain our grounds with their reproductive juices, which violates the NAP.
>>
>>4420856
this, become the green doggo
>>
>>4420823
>Quietly leave the scene and return to your tribe
fuck you
fuck all of you
i knew this would happen
>>
welp
TIME FOR STUPID

>>4420823
>>4420856
Second. Stealth into Feral Speed ambush. We should be able to kill them before the buff runs out.
>>
>>4420856
wait what, are the transformations connected to different Gods? So bloodthirst is us tapping into demonic powers?
>>
>>4420912
What we know is it's an inherently demonic power. I think anon is thinking of the logical progression of what using it constantly could mean. It's a guess. But not a bad one.
>>
>>4420912
it seems it's atleast partially connected to gnolrek, who is worshipped for granting that ability.
>>
>>4420921
>>4420923
according to QM, touching the eyewall would've given us an upgrade to bloodthirst so he's on to something
>>
I just fucking realized, the molkaras are summoning demons too, do you guys understand the implication? We're basically readying up for a nuclear strike and so is every other tribe. In 5 days, it'll be a free for all demon battle.
>>
>>4420927
Multiple tribes putting pressure on the humans with many simultaneous abductions, eh?
Something something incoming deus vault.
>>
>>4420927
FUCK, WE HAVE AN EVEN SHORTER TIME LIMIT, we gotta get that female humie and those Dwarves to show us the way to Christ
>>
>>4420856
Support.
>>
>>4420933
like 10-20 humans isn't that big a deal, there's no reason for the humans to rush it. They might be really pissed, but it's not like they understand the timing. Unless of course, we were to tell them. By for example, sending some really fucking bloodied villagers their way, telling them of the impeding demonbattle. Idk what they will do but fuck demons and especially fuck sun "whiter than you" eyh and fuck gnolkek
>>
>>4420823
>Stealthily approach one of the Molkaras, using the bushes as cover (which Molkara?)

Judging our strength, we should be able to grapple/strangle or cut the throat via spear of the one standing guard while the other is attempting rape. Should give us one or two good turns to take one out before dealing with the other that is currently too occupied to notice.

This has also made me realize we need a knife. If not for fighting, for all the wonderful things knives let one do.
>>
>>4420958
Your right, the little one seems easier enough.

>>4420823
>>4420858
Switching to kill the pipsqueak.
>>
>>4406928
we getting another update today btw?
>>
>>4420823
>>Quietly leave the scene and return to your tribe

Can we please stop moralfagging? We are at 40% HP, we can't handle a 1v2 fight. It is retarded to put ourselves on the brink of death for the THIRD TIME just to save 2 humans.
>>
>>4420986
>(An average Molkara is as strong and agile as you were at the start of the quest.)
Pretty good odds
>>
>>4420985
Last one for tonight.
I think I'm gonna take a lil rest for 2 days. Updates will resume this thursday.
>>
>>4421019
DAMN, i really like following this too, well good luck
>>
>>4420958
support

>>4420823
holy shit, that fuckers face is the stuff of nightmares
>>
>>4420994
Was going to say this, but I don't really know what it means
I joined in the middle of the quest, what were Hyenus' stats at the beginning?
>>
>>4421088
like 1 on everything
>>
>>4420823
>Stealthily approach one of the Molkaras, using the bushes as cover (small one)
We should definitely save our abilities for emergency situations, whether this fight turns against us or if we get ambushed by Gunyx/Diana on the way home.
>>
>>4420823
>Stealthily approach one of the Molkaras, using the bushes as cover (which Molkara?)

Molkara with the spear. Can we activate Feral Speed for just a little bit to stab the Molkara fully? I wanna see if we can do precision.
>>
>>4421105
Who says we're going home? If we win the fight, we can milk the humies' gratitude for long enough to recover our abilities. Maybe we can even get humie equipment
>>
>>4421129
And return to our tribe smelling like a humie with humie equipment? Remember, our tribe thinks using armor and tools made by others is cowardice.
>>
>>4421134
well we'd be coated in blood so....
>>
>>4421138
Our tribe will respect that we defended our territory from the Molkaras, they don't need to know we saved a couple humies.
>>
>>4421139
if the humies give us something we can just say the Molkaras had it on their person and this is our trophy
>>
>>4421143
Maybe, but it'd have to be something really good to justify the risk. Last thing we need is our tribe knowing or suspecting that we moralfagged on an enemy's behalf.
>>
Just kill the Molkaras and move on. We don't have to interact with the humies.
>>
>>4421149
At the very least you should ask them a few questions, such as what the humie land grab is for and who their God is. I imagine that not every humie can speak gnoll
>>
>>4421151
Also how did she learn to speak the gnoll language? You'd have to be around a captive and/or friendly gnoll for a long time to pick it up. Could that gnoll be Hyenus' mom?
>>
>>4421151
>>4421164
It's not like she's fluent in the language. It might be commonplace to know a few words in the settlements near gnoll territory.
We don't want to spend too long interacting with the humies just in case there are other members of our tribe nearby, saving them should satisfy whatever benevolent spirit is watching over us and maybe land us in the good graces of some village nearby.
>>
>>4420823
>Activate Bloodthirst and break cover to charge at one of the Molkaras (which one?)
>>
Everyone is forgetting that we are highly injured. We are also outnumbered. I don't think we have a high chance of winning.
>>
>>4420823
>Hyenus should start with an ambush, targeting the neck of the gnoll holding the spear, stealth will allow enough time to aim for at least one sure hit to the neck, a sure, brutal, easy, kill.
>Hyenus should immediately use feral speed along with his spear after landing the first hit, using it in a hit and run technique with an aim to the general direction of the head of the other gnoll who left his spear on the ground (the one holding the girl), trying to make sure that that gnoll can't get his spear by running to that spear and kicking it away before he can get it.
>If that gnoll held that girl in front of him as a human shield, run past him without flinching, the human shield will make turning or attacking harder.
We shouldn't care too much about the human girl's life, we only care about making her father think we are an exception by escorting him to his village.
Though we should try to save her or at least look like we are trying.
>Killing Molkaras in Bloodseekers territory is a sure way to improve your standing among the Bloodseekers, so if this ambush is successful, Hyenus should untie the humans, tell them to hide, then yell that he found and killed Molkaras in Bloodseekers' territory.
>Do not use bloodthirst.
>>
>If yamanenes are useful on their own, Hyenus should start chewing one before the ambush.
>>
>>4421469
wait this is actually high iq, we can use the gentoloma for sure which is stated to increase your musclemass temporarily when eaten and the effects are just amplified in a potion.
>>
>>4421475
This.
>>
>>4420823
>>4420958
Changing my vote to this.

>>4421377
Nah I did the math. Basically, the system punishes going against crowds and heavily compliments fighting with an ally. Modifier based opposed rolls 'n such. We have a 62.4% chance of winning. If we use the Feral Speed buff it increases it to 76.8% from the 1.25x Agility boost and the +20 to unarmed combat as per what we'd need to roll to land hits without getting hit >>4406949. That's if we pull our attack off and take one out of commission quickly, leaving us only one enemy to deal with. With that, it only matters to activate it when the combat starts, after a stealth kill.

Assuming they're average strength/agility and they have no special powers and we can take one out in ambush then we (should) have a sufficient chance 3 out of 4 times (roughly) against an average Molk. Following that disarming the remaining Molk's spear reach advantage or getting them into unarmed combat to utilize the advantage.

If we can't kill one in ambush (possibly with a quick followup hit if the first is insufficient) then we'll need two roughly concurrent dodge rolls for 1v2, which is an increase of attack rolls for our enemy that reduces our overall agility advantage to a less than 40% chance (being generous) on 3d100 opposed accuracy/dodge skill rolls even with feral speed. So if we fail the initial attack then we have minimal chance of getting out of this unhurt. If we use Bloodthirst on 1v2 average gnolls we can guarantee we'll receive injuries from at least one of them on any defensive roll at a minimum, even with 1.5x agil.
>>
>>4421469
Seconding. Eat them buffs.
They're not a super rare and we got 7 total of 'em.
>>
>>4421478
Should probably clarify this, the "chance of winning" is chances of rolling higher than their dodge on hits (with) chances of rolling higher than their accuracy on our dodges. Meaning we'll still need at least average rolls to win, against one.

If we're grappling an enemy we can't necessarily dodge, but that's where the buff is supposed to come in handy.
>>
>>4421363
Changing my vote to this.
>>4421478
>>4421480
>>4421491
>>
>>4420823
>stealthily approach one of the Molkaras, using the bushes as cover(one near the tied up male)
Looks like the other one dosen't have his spear nearby, and we might be able to slash open the males ropes if were fast enough.
>>
>>4421726
>Keep the human tied until you kill both Molkaras, then start untying him.
Hyenus might botch it if he did it too quickly or in the middle of the fight.
>>
>>4421726
The human is wounded and in a state of panic, and i guess is even weaker than an average Molkara, if we are able to free him we do not know what will do, if flee or even attack us.
Better if we quickly deal with the molkaras, convey our intentions to the daughter of letting them go, and walk away.
>>
>>4421759
>>4421764
Fair enough
>>4421726
Change this to NOT trying to untie our senatorial friend.
>>
>>4421764
These molkaras are probably stronger than average though, their tribe would send it's best warriors for a job like this. That shouldn't stop us though, we'll likely be able to curb stomp them after eating our strength shrooms and activating feral speed.
>>
>>4421916
>best warriors
they seem more like absolute retards though, maybe they just send out a lot because they know they can take losses or something like that
>>
>>4421924
Sure, they're coomers, but other than that they don't seem too stupid. Plus, if you send out too many gnolls and get caught, the city humies might figure out who's behind the recent kidnappings and come another step closer to launching a crusade
>>
>>4421916
Also for later use we can make that paralysis potion and coat our spear tip with it.
>>
Honestly let's just go for a chaotic neutral approach. Wait for McCreepy to indulge with the woman. While he's distracted with that skewer the one that's standing guard.
Then we can freely penetrate the one with the woman.
>>
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>>4422089
>freely penetrate
>>
>>4422100
Jinkies!
>>
>>4421924
yeah thats what i think too, there's no way a tribe where the average is a bunch of shit tier warriors can survive that long if not for the fact that they have numbers on their side
>>
>>4422180
they were explicitly stated to win by numbers
>>
>>4422184
Which is also why we can't let one get away with word of anything we do here or call for help.
>>
>>4422186
why? Killing them reaps nothing but benefits, we gain brownie points with our tribe by murdering a bunch of rival tribe members who were overstepping in our territory and we look good in front of humies who can kinda speak our language
>>
>>4422189
Huh? I'm talking about the pair of Molks. If one abandons their ally while we're killing them we should get him before he escapes to get help.
>>
>>4422196
oh absolutely we should kill both of them, but if he runs away, i'm not COMPLETELY worried. They're in enemy territory, if they can somehow run and get reinforcements in a hurry then we have much bigger problems to deal with
>>
>>4422207
And bring back their heads and bodies to show we killed them ourselves
>>
If Hyenus wins that fight, he should drag the armed Molkara's corpse until he finds a Cloutseeker scout (preferably Diana), he should then tell that scout that they can take credit for the dead Molkara if they drag them all the way to the tribe.

Diana might not be mentally prepared to process that offer, she might mistake it for mockery, or she might accept it without much thought.

Repeat that with the other corpse and another scout (preferably not the same scout as before, Diana if she wasn't the previous scout) and Hyenus will have at least two less CloutSeeker scouts to worry about while escorting the humans to their village.

While the Cloutseeker scouts party with the Bloodseekers, Hyenus should escort the humans.

Diana must accept that her standing among the Bloodseekers depends on Hyenus a bit too much, so much in fact that Hyenus is offering her popularity boosts out of pity.

That is all if Hyenus wants a great chance of saving the humans.
>>
>>4423291

How will this benefit Hyenus?

Well, I don't know, but if the rumor of wolfslayer gnolrek asked us to kill was made more believable to humans, this might be helpful later.
>>
>>4423291
Why?
>>
>>4423291
Maybe we can give one to Diana and let her say she helped us do it, we really want to make friends in our tribe. But we also need their respect, so we can't go around giving other people all the credit.
The gnolls will torture the humans so if Diana and Hyenus say they attacked some people trespassing on our territory and leave out the humans they won't know about it. We'd have to find a place to hide them first, then go to Diana. Of course, when we tell her we'll give her credit for helping us, ask her why she stole credit for killing the boar
>>
>>4423296
Better relations with the humans and to ensure they get to wherever they came from safely. Plus we get to see where humies live in person.
>>
>>4423495
I'm super curious to see what their settlements are like but is that risk worth it? Following humans back to their village while injured? We know they're to the south so it's not like we're unable to check at any time during stealthier conditions.
>>
>>4423501
We could just bring them to the edge of the settlement, see what it looks like, and bolt.
>>
Gonna leave this set up for when I work on the update tomorrow.


>>4420826
>>4420829
>>4420832 (stealth murder time)
>Stealthily approach one of the Molkaras, using the bushes as cover (the one holding the female humie)


>>4420856
>>4420881
>>4420941
>Activate Feral speed and break cover to charge at the molkara with the spear


>>4420856
>>4420881
>>4420941
>>4421464
>Do not activate bloodthirst


>>4420885
>>4420986
>Quietly leave the scene and return to your tribe


>>4420958
>>4420966
>>4421027
>>4421105
>>4421114
>>4421464 (ambush the gnoll holding the spear by targeting the neck, then activate Feral Speed after the first hit)
>>4421478
>>4421578
>>4421726
>Stealthily approach one of the Molkaras, using the bushes as cover (the one standing guard)


>>4421469
>>4421475
>>4421476
>>4421480
>>4421578
>Eat your ingredients for buffs


>>4421759
>>4421906
>Don't untie the human while you fight the molkaras


>>4422089
>Wait for McCreepy to indulge with the woman, while he's distracted with that skewer the one that's standing guard


**********

Hyenus will quickly devour all his ingredients for buffs, then stealthily approach the spear-wielding Molkara.
:

1) Activate Feral Speed when?
>Before silently approaching the molkara
>After you've approached the molkara, but right before attacking him
>After making the first hit on the molkara
>Don't activate it for now


2) After approaching the molkara, what type of attack will you do?
>Cut his throat with your spear
>Pierce the neck from behind with your spear
>Strange the molkara with your bare hands
>>
>>4424201
1) Activate Feral Speed when?
>After making the first hit on the Molkara
2) After approaching the molkara, what type of attack will you do?
>Cut his throat with your spear
>>
>>4424201
don't eat all the ingredients, just a gentoloma and a yamanene, since one of those isn't too rare and likely beneficial and one is stated to be beneficial. Don't want to overdose. Literally dig away a handful of dirt and put the rest of the herbs in the ground if we have nothing to hold them(no idea where hyenus stores the herbs all the time, does he have some sort of pouch, or just his hands?)
>>
Got the consensus wrong on how many ingredients to eat so I will add an extra question.

3) How many ingredients do you want to consume for buffs?
>x Yamanenes (replace "x" for the amount)
>x Gentoloma (replace "x" for the amount)
>Don't eat any ingredients
>>
>>4424201
>Strangle
Change of plans, let's capture the first one alive and bring him to our tribe. Kill the other one and free the humans. If our tribe asks what happened to the humans after interrogating him, tell them we couldn't bring back everyone and the humans weren't worth anything dead, which they almost were anyway. So seeing they weren't worth the effort, we kidnapped one of them to ask them why they were trespassing in our territory. We could also just tell them this from the get go, up to anons
>>4424223
> Eat one of the regen herb, but save enough to make a potion later, healing takes too long otherwise.
These guys are super weak, and as long as we take down one of them, it's already a 1v1 which we don't need any buffs for. The only issue is the health roll penalty
>>
>>4424201
>Don't activate for now
>Pierce the neck from behind with your spear
>>4424223
>Don't eat any ingredients
>>
>>4424275
the purplevera, which is super rare, is stashed inside of our hut
>>
>>4424201
>After you've approached the molkara, but right before attacking him
>Pierce the neck from behind with your spear
Suffer no Molkara to live.

>>4424223
>2 Yamanenes
>1 Gentoloma
>>
>>4424201
>Don't activate it for now
>Cut his throat with your spear
>Don't eat any ingredients
>>
>>4424201
1) Activate Feral Speed when?
>After making the first hit on the molkara.
2) After approaching the molkara, what type of attack will you do?
>Cut his throat with your spear.
3) How many ingredients do you want to consume for buffs?
>2 Yamanenes.
>>
>>4424201
>after you've approached the molkara, but right before attacking him.
>Pierce the neck from behind with your spear.
Got to turn my guy into a quadraplegic.
>>
>>4424201
1)
>After making the first hit on the molkara
2)
>Pierce the neck from behind with your spear

>>4424223
>1 Yamanenes

Glad you changed it from all to a vote. All would've included herbs we know nothing about... and that's suicidal.
>>
>>4424223
>1 Yamanenes
what do Gentolomas do?
>>
>>4424469
Gentolomas increase your Strength by 1 for 15 minutes.

Yamanenes increase your Current HP by 5 for 15 minutes (can go beyond Max HP). Losing this extra HP via damage won't affect your current HP when the buff runs out.
(For example, if you have 100 HP and eat 2 yamanenes, it increases your HP to 110. If you're damaged for 10 HP, you'll still be at at 100 HP once the buffs run out. But if you were damaged for 20 HP instead of 10, then you'd be at 90 HP when the yamanene buffs end.)

Later on, you may learn a potion recipe with a similar effect to eating yamanenes raw, but amplified. This is the concoction the shaman gave to Daitzsa when you arrived with her near death.
>>
>>4424512
Trips
>>
>>4424512
Oh in that case I vote for 1 Gentoloma as well.
>>
>>4424427
Support
>>
>>4424512
This means that if Hyenus was at 30HP, added 10 with yamanenes, then received 30HP of damage and didn't heal before the yamanenes buff ends, then he will die, right?
>>
>>4424584
No, he'd still have 10 HP.
>>
>>4424584
What >>4424590 said.

Think of the Yamanene effect as an extra HP bar that gets depleted by damage or disappears when the buff runs out.
>>
>>4424590

"Losing this extra HP via damage won't affect your current HP when the buff runs out."

My bad.
>>
>>4424593
So, the effect ends with enough damage or time, like the shield HP in some games but with a time limit.
>>
>>4424596
Yeah, pretty much that.
>>
I see in our future a great deal of fibrous Yamanenes colored dumps.
>>
>>4424608

I don't think this is a great idea, let's keep the yamanenes for emergencies like now, we don't want Hyenus to develop an allergy or addiction from it.

His body might get used to it and need more to achieve the same effect from consuming it, or worse, it might need it to survive if Hyenus uses it too much.

Hyenus needs to kill two enemies, one by stealth (The armed gnoll) and the other by handicap (The unarmed and busy gnoll), but he is at 40.7% health and probably has a debuff because of his low HP, so it is necessary to consume a few (enough to remove HP related debuffs for the time of the fight).

Also, are there any side effects from consuming too much or consuming it regularly?
>>
>>4424215
No pouch, he's been holding them in his arms the whole time. Hyenus can get or try to make one once returning to the tribe

>>4424689
I'm glad you ask because it helps me work sooner on those mechanics.

1) Hyenus has a new stat: Dosage Resistance
- Ingredients and potions stuff your body with their effects, and you can only take so much before overdosing.
- Your Dosage Resistance is Max HP / 2.
- Every ingredient and potion has a Dosage Potency attached to it.

Both yamanenes and gentolomas have a Dosage Potency of 10 each.

(There's also a limit to how much your stomach and bladder can hold, but I won't make this a mechanic for now until I see if it's necessary to add)


**********

>>4424211
>>4424386
>>4424427
>>4424461
>>4424581
>Activate Feral Speed after making the first hit on the molkara


>>4424281
>>4424390
>Don't activate Feral Speed for now


>>4424384
>>4424429
>Activate Feral Speed after you've approached the molkara, but right before attacking him

**********

>>4424275
>Strangle the molkara


>>4424281
>>4424384
>>4424429
>>4424461
>Pierce the neck from behind with your spear


>>4424386
>Eyestab


>>4424390
>>4424427
>>4424581
>Cut his throat with your spear

**********

>>4424215
>1 yamanene, 1 gentoloma


>>4424275
>1 yamanene


>>4424281
>>4424390
>Don't eat any ingredients


>>4424384
>2 yamanenes, 1 gentoloma


>>4424427
>>4424581
>2 yamanenes


>>4424461
>1 yamanene, 1 gentoloma


>>4424469
>1 yamanene

**********

Hyenus will eat 1 yamanene and 1 gentoloma, then silently approach the Molkara and stab him in the neck from behind. He'll activate Feral Speed afterwards.

>Roll 1d100 + 5 (+7 Agility, +3 Stealth skill, +20 Using bushes as cover, -25 Severely wounded), best of 3

1-49 = The molkaras catch you sneaking around.
50-74 = You're caught, but still manage to do a surprise attack
75+ = Completely unseen while approaching
>>
Rolled 57 + 5 (1d100 + 5)

>>4424802
Huh? What was that noise?
>>
Rolled 54 + 5 (1d100 + 5)

>>4424802
rngesus guide my dice
>>
Rolled 37 + 5 (1d100 + 5)

>>4424802
The Benevolent Presence will aid us.
>>
How to use dice?
>>
>>4424807
>>4424808
>>4424810
fuck
>>
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Yo what happened to ID yTtKt65v ? All his posts were deleted
https://archived.moe/qst/thread/4406928/#4424386
>>
>>4424813
Lol, he was sent into the shadow realm.
>>
>>4424813
that's weird, i can still see the posts...
also i will call you Ham from now on
>>
>>4424811
Reply and put "dice+1d100+5" without the quotes in the options field
>>
>>4424813
That's odd. I could see them before I refreshed the thread just now, so they couldn't have disappeared all that long ago.
>>
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>>4424813
>>4424386
he posted about the eyestab? dump him
>>
>>4424810
>>4424808
>>4424807
that was close.
>>
>>4424810
>>4424808
>>4424807
Probably shoulda Feral'd up
>>
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You may be wounded, outnumbered and lacking in warrior skills in comparison to your brothers, but as a Bloodseeker, it is your duty to protect your home from all invaders! Those molkaras will pay for their offense! You will bring their heads to the pack as proof of your deeds – it’ll surely earn yourself even more respect from them!

Nikita taught you that yamanenes and gentolomas can be eaten raw, even if their effects are not as strong as when prepared in a concoction. You need a fortified body to have a better chance of coming out victorious in battle, so you quickly devour one of each. Every little bit helps!

>Strength: 15 (Normal. +1 from Gentoloma)
>Health: 58 / 130 (Severely wounded. +5 from Yamanene)
>>
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You silently approach the molkara standing guard, using the bushes and trees as cover. It’s better to initiate combat by taking out the armed one first. After you take him down, you’ll lunge at his companion with your feral speed to impede him from recovering his spear in time. This is a great plan!

Every step you make takes you closer to the Molkara near the human. At this rate, you’ll be able to make a strong, clear hit on his ne-
>>
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*CRUNCH*

You stepped on what’s probably the driest leave ever. It’s so noisy that it could be heard on top of the woman’s cries!

>Agility: 17 (Above average). +1 EXP. 3.5 EXP remaining for next level
>Stealth: 4 / 100 (Novice). +2 EXP. Level up! 2 EXP remaining for next level
>>
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https://www.youtube.com/watch?v=n6BlpPt11s0

“WHAT WAS THAT?!”
>>
>>4425229
he looks kind of cute from this angle
>>
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Rolled 69 (1d100)

As soon as the molkaras spot you, you feel a mysterious blessing falling on you!

>Agility: 32 (Very Fast. +15 from ???)

Even though you were spotted at the last moment, you are close enough to do a surprise attack!

“BLOODSEEKERS!!!” the pipsqueak screams alerted!

>Roll 2d100
-First die is for attack accuracy. 1d100 - 5 (+25 Surprise Attack,-20 Severely Wounded, -10 Aiming to the Throat). Best of 3
-Second die is for attack damage. 1d100 - 25 (-25 Severely Wounded). Average of 3

(Damage against the Throat is multiplied by 4)

**********
Rolling for Molkara’s Evade
(Molkara’s Agility: 12. Dodge skill: 5)
>>
>>4425229
oh boi
>>
Rolled 4, 41 = 45 (2d100)

>>4425233
>>
Rolled 13, 57 = 70 (2d100)

>>4425233
>>4425235
uh oh gamers
>>
Rolled 3, 66 = 69 (2d100)

>>4425233
I sacrifice two moxie's to this roll.
>>
>>4425235
fuck me
>>
imagine pulling your ultimate move, swooshing out of the brush, just to fuck it up this hard, holy fucking shit
>>
>>4425233
we look fucking /fit/ holy fuck
>>
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th-three out of four chances of winning i swear to fucking god
>>
Rolled 50, 98 = 148 (2d100)

>>4425233
In and through it goes!

Who for, no one knows!
>>
With dice like that, who needs enemies?
>>
>>4425278
I bet green doggo is fucking disappointed
>>
>>4425282
Lets hope they take pity on us and keep up the bonus.
>>
bros how the fuck did this happen
>>
>>4425233
Damage rolls are pretty good, just hope it hits bros
>>
>>4425381
bruh we got 13 - 5, we ain't making it
>>
>>4425381
his dodge skill is 5 and he rolled a 69 bro
>>
Rolled 3, 23 = 26 (2d100)

>>4425233
>>
>>4425390
clearly there's something cursed about these rolls
>>
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>>4425390
b-bro...
>>
Rolled 36, 13 = 49 (2d100)

if this isn't above the curve then this thread is cursed
>>
Rolled 40, 53 = 93 (2d100)

I am lurker. I will try.

>>4425406

U suck.
>>
>>4425408
alright that's missing 7 times out of 7 on a 60%+ chance to hit
well done lad
>>
Rolled 33, 89 = 122 (2d100)

>>4425233
Pretty sure only the first three rolls count but whatever
>>
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>>4425406
>>4425408
>>
Rolled 13, 4 = 17 (2d100)

>>4425233
Just wanna try if it doesn't even matter anymore
>>
holy shit if this luck holds up we're so screwed
>>
Pffft hahahahaha

Updates tomorrow

>>4425402
>>4425421
Neato. That's exactly how the spirit feels
>>
>>4425425
>the spirit

SPIRIT CONFIRMED! SHAMAN SPIRIT QUEST BEGIN
>>
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>>4425417
>>4425422
I CAN'T KEEP UP WITH ALL YOUR SHITTY ROLLS
STOP
>>4425429
WE SHAMAN NOW BOIS
>>
>>4425425
Tell us OP how fucked are we after botching our ambush so epically
>>
>>4425450
You're not entirely lost. They won't attack you immediately due to being paranoid of more Bloodseekers nearing by. You can do a bunch of actions during this short interval, like attacking or threatening them, or try to run away.
>>
This is exactly why we need to stop making risky decisions. We can't rely on winning the roll every single time. Getting involved here in the first place was a stupid decision, we should have sneaked away.
>>
Rolled 61, 63, 96, 74, 85, 96, 100, 55, 31, 33 = 694 (10d100)

>>4425233
Just gonna get all these bad rolls out
>>
>>4425487
>100

Congratulations.
>>
>>4425487
>100
you stupid motherfucker
>>
>>4425487
I like how even if this was what we rolled we wouldn't have gotten that natty 100, because it's the 7th roll
>>
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>>4425487
>100
"sire, he rolled for good luck"
"POOMP EET"
>>
>>4425461
By the way if you get banned feel free to run on tgchan. Just saiyan.
>>
>>4425731
Gross. Don’t go there. They’ll make Hyenus gay in a day
>>
>>4426060
That is a worthy fear. Wouldn't want to ditch Datz so spuriously.
>>
>>4425731
>go to tgchan
>"Are you a cis woman or trans woman?"
>linking of patreon accounts
>"but as an nb lesbian of color,"'
>>
>>4426091
what is this tgchan and why do i immediately fear it
>>
>>4426099
Furry akun as an imageboard. Enter at yer own peril.
>>
>>4426099
[Spoiler] /qst/ for trannies. On another note, If anon has any actually good /qst/ alternatives I'd love to hear them. [/spoiler]
>>
>>4426105
HE FUCKED UP THE SPOILERS
LAUGH AT HIM
>>4426104
i bet they consider their stories "mature"
>>
>>4426099
imagine if you wished upon a monkeypaw all /qst/ authors were like gnoll/koboldqm so you get multiple dozens of authors with original settings, high effort, drawfags, however they only update once a year; probably to tell you to check your privilege. Also namefagging is rampant and encouraged.
>>
>>4426120
same as webtoon really, except these aren't webcomics
>>
>>4426099
A place with maybe three good quests and a mountain of shit ones.
>>
Rolled 86, 10, 12, 17, 36, 58, 51, 93, 90, 54, 74, 90, 35, 72, 33 = 811 (15d100)

>>4425487
Why not
>>
ACTIVE BUFFS
Yamanene: 14 minutes left
Gentoloma: 14 minutes left


ATTRIBUTES
Health: 58 / 130 (Severely Wounded. +5 Yamanene) 1 EXP remaining for next level
Strength: 15 (Normal. +1 Gentoloma) 6 EXP remaining for next level
Agility: 32 (Very Fast. +15 ???) 3.5 EXP remaining for next level
Defense: +6 Blunt Defense, +2 Pierce Defense, +1 Slash Defense
Carry Capacity: 2 / 168 lbs
Dosage Resistance: 20 / 65 (+10 Yamanene, +10 Gentoloma)


COMBAT SKILLS
Spear: 6 / 100 (Apprentice) 5 EXP remaining for next level
Unarmed: 8 / 100 (Apprentice) 6 EXP remaining for next level
Dodge 3 / 100 (Novice) 1 EXP remaining for next level


SUBTERFUGE SKILLS
Stealth: 4 / 100 (Novice) 2 EXP remaining for next level


MISCELLANEOUS SKILLS
Focus: 3 / 100 (Novice) 3 EXP remaining for next level
Throwing: 0 / 100 (Novice) 5 EXP remaining for next level
Herbalism: 0 / 9 (Novice) 8 EXP remaining for next level
Cooking: -2 / 9 (Terrible) 9 EXP remaining for next level


POWERS
Bloodthirst: 0 / 4 (Novice) 1 EXP remaining for next level
Feral Speed: 0 / 4 (Novice) 2 EXP remaining for next level

**********

KNOWN POWERS
1) Bloodthirst: 2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. Lasts until fight ends. (1 uses left, 24 hrs to replenish)
2) Feral Speed: 1.25x Agility, +20 Unarmed skill. Lasts 10 minutes. (1 uses left, 24 hrs to replenish)


KNOWN TECHNIQUES
1) Kick: Unarmed technique. +30 Roll Modifier to Damage Score, -20 Roll Modifier to Accuracy Score
2) Quick Punch: Unarmed technique. +20 Roll Modifier to Accuracy Score, -30 Roll Modifier to Damage Score


HERBALISM RECIPES
1) Strength Potion (Increases Strength by 10 points, lasts 1 hour. Difficulty level: Novice. Requires 5 Yamanenes, 1 Gentoloma)
2) Regeneration Potion (Triples HP regeneration rate per hour, lasts 1 day. Difficulty level: Adequate. Requires 5 Yamanenes, 1 Purplevera)
3) Limb Paralysis Potion (Paralyses the target’s limbs for 24 hours. Difficulty level: Adequate. Requires 1 Demoncap, 1 Gentoloma)

**********

INVENTORY:
1 Wooden Spear (Equipped. 20 Piercing damage. Weighs 2 lbs. Recommended Strength: 8)


STASHED IN YOUR HUT:
1 Yamanene (Used for: Strength Potion, Regeneration Potion. 0.01 lbs)
1 Purplevera (Used for: Regeneration Potion. 0.01 lbs)
1 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. 0.5 lbs)
1 Demoncap (Used for: Limb Paralysis Potion. 0.5 lbs)
1 Three-headed herb with red spikes (No known recipes. 0.01 lbs)
1 Blue-dotted herb (No known recipes. 0.01 lbs)
1 Weird red flower (No known recipes. 0.01 lbs)
1 Three-headed brown herb (No known recipes. 0.01 lbs)
1 Random Leaf (No known recipes. 0.01 lbs)
>>
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HYENUS
100 * (1 + (32 Agility / 100)) * (1 + (6 Spear skill /100)) * (0.5 + ((8 Roll) / 100))
100 * 1,32 * 1,06 * 0,58 = 81 Accuracy Score

MOLKARA
100 * (1 + (12 Agility / 100)) * (1 + (5 Dodge skill /100)) * (0.5 + ((69 Roll) / 100))
100 * 1,12 * 1,05 * 1,19 = 139 Evade Score

(Your attack missed)

This is it! The blessing has made your movements much faster - there’s no way you can miss this attack!

As you hit the Molkara’s throat, you activate your Feral Speed! Now that the little bugger is dead, it’s time to annihilate his compa-

>Feral Speed: 0 / 4 (Novice) +1 EXP. 1 EXP remaining for next level
>>
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... Huh?
>>
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Confused by what just happened, you take a quick glance at your spear.

Something is wrong here. You didn’t feel your weapon piercing the molkara’s throat, nor you saw any blood coming out of it… this isn't how you imagined things would turn out. There’s no way you botched up such an easy attack, right?
>>
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… Looks like you did.

Maybe this entire plan was a bad idea.

>Agility: 40 (Light-footed. +15 ???, 1.25x Feral Speed) 3.5 EXP remaining for next level
>>
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The two armed molkaras step away from you, assuming a defensive stance. The squeaky one shouts at his companion. “I TOLD YOU ABOUT THE BLOODSEEKERS, DUDE!!! THIS WAS A BAD IDEA!!!”

“Calm down, it’s just one! Let’s take him out!” the wrinkled molkara responds without getting his eyes off you. Rather than calming down, the pipsqueak yells even louder. “THERE MAY BE MORE OF THEM SNEAKING AROUND!!! LET’S GET OUT OF HERE!!!”

The old scout stares at his buddy and frowns. “We can’t leave the humies here, moron! The bloodseeker will kill them!”

>Attack one of them while they’re distracted
>Say something that will make them run away (Write in)
>Escape with your Feral Speed (Auto Success)
>Write in
>>
>>4426830
>Attack one of them while they’re distracted
Attack the 1 one the left. He looks like the weaker one of the 2 and he's closer to the woman
>>
we should definitely meditate to communicate with greebro after this
>>4426830
>Attack one of them while they’re distracted
fucking demolish the wrinkly one and eat his soul
stab him right in the heart
>>
>>4426834
Second. Always go for the bravest first.
>>
>>4426823
WAIT SO OUR TRANSFORMATIONS DO COME FROM GODS. Oh shit, so we can't use Bloodthirst anymore since I doubt our demon God is gonna wanna help us out after we officially become a traitor
>>
>>4426830
>>Attack one of them while they’re distracted
Get the guy on the left this time, maybe he's slower
>>
>>4426838
didn't even think about that. Black eyes wants to haul ass already and one good attack will put us in a position to get him to drag the wrinkly one the fuck away from our territory
>>
>>4426802
just wanna ask, we gonna get speech skills? I feel like eventually, diplomacy is gonna be on the table along with learning other languages
>>
wait wtf is the shit on our cheeks
did this happen while we were escaping the cave?
>>
>>4426858
update: yes this did happen while we were escaping
greenbro blesses us with cool sideburns
>>
.>>4426863
Well now we basically have no choice but to follow them.

Actually, it's kinda strange something like this is going around helping a gnoll without having ever asked for anything like worship. Curious.
>>
>>4426866
We did get him from our feet of speed in running away from demon so maybe its more like "you're cool as shit bro, I'm gonna help you out cause of that"
>>
>>4426866
ham did say it was a spirit; spirits kinda just fuck around. it might've just seen us and went "woah, nice cock bro" and gave us feral speed
>>
>>4426866
My guess is that he was the original patron of gnolls before demons corrupted us.
>>
>>4426847
Honestly I'm not decided yet, my idea was to keep success and failure of speech to what you choose to say and the context itself. But I might add them. Still thinking of how it could work.
>>
>>4426830
> Tell the humie woman to untie her father and run away
If one of the molkaras turns away from you to stop them then you can use this opportunity for a second ambush
If the molkaras let the humies get away then you can escape or call for backup without risking the deaths of the humies and the resulting disapproval of the forest spirit
>>
>>4426883
Great point, btw we getting another update tonight btw?
>>
>>4426890
This is the only one for tonight I'm afraid.
I should have more free time tomorrow and sunday to do more than 1 update per day.
>>
we could run away and try to ambush again, you know? what are they gonna do? we're much faster and they have to guard these guys, so they're sitting ducks.
>>
>>4426914
They'd probably take at least one of the humies to their territory where they'd have friends to help them fight us, they're only sticking around because they wanted to rape the woman.
>>
>>4426914
cause i wanna go for Lawful Good
>>
>>4426917
so they're gonna like, pick them up, turn their back on us, and try to get away, whilst we are faster and unburdened?
>>
Hyenus is at agility level 40, only thing that could go wrong is us rolling such bad rolls again.

We might even learn Daitzsa's afterimage technique mid battle with that speed.

>Attack the wrinkly creep while maintaining a defensive stance.
>>
>>4426830
>>Escape with your Feral Speed (Auto Success)

We lost the element of surprise, if we lose more rolls we're going to waste time in the shaman's hut again.
>>
>>4426977
The coward choice isn't just the most boring choice, in gnoll quest it's also the worst one to make. It's a good thing we weren't fucking pussies yesterday when we ran into Gnolcuck's wall of eyes.

Change your vote to literally anything else
>>
>>4426989
gonna be honest, i was kinda mad when you retards stabbed the talking eye walls but it ended up being the greatest choice and i will pay for those sins
>>
>>4426830
>Attack one of them while they’re distracted
the left one
>>
>>4426830
>Attack one of them while they’re distracted
>>
>>4426989

You keep on assuming that we'll win the rolls. We already lost the previous roll, why do you think we'll roll high next time?

You might have noticed that our attack rolls have a negative modifier to the fact that we are SEVERELY WOUNDED. Getting into fights in this state is retarded.
>>
>>4427013
We could just free the humans and attack them if they attempt anything. They cant fight us and recapture simultaneously, especially if we're acting to buy time vs kill them via feral speed. We could even bloodthirst without fucking ourselves over in that situation if needed. Ideally not though
>>
>>4427013
The worst possible outcome of this fight is that we run away after putting up a fight. This is still slightly better than running away immediately because it doesn't look quite as cowardly. The best case is that we get to learn more about the benevolent spirit and get the chance to learn from humies, plus we get to show dead molkaras to the tribe and gain respect.
Can't win if you don't play
>>
>>4427040
who the fuck gonna judge us for being "cowardly"? demons? they can brush our furry nutsack with their raspy tongues
>>
>>4427042
It could lose us favor with the feral spirit who probably wants to make us his champion.
>>
>>4427040
>The worst possible outcome of this fight is that we run away after putting up a fight.

And go right back to 1% HP? I'm sure the Shaman will love that.
>>
>>4427078

Oh damn well he will.

Hyenus returns heavily injured from a fight with Molkaras in Bloodseekers territory, and the Molkaras' captives are off with the wind never to be found by gnolls again.
>>
>>4427082

I don't think he will receive such news well.

He will probably get pissed off and ask why Hyenus always get to bigger trouble than he can handle alone.

This is if Hyenus can survive that fight.
>>
>>4426830
>Attack one of them while they’re distracted
>>4426834
+1
>>
>>4426830
>attack on of them while they are distracted
>wrinkled one
if this counts as a half-suprise attack we'll get a positive modifier.
>>
Changed old trips to a secure tripcode.
>>
ACTIVE BUFFS
Feral Speed: 10 min left
Yamanene: 14 min left
Gentoloma: 14 min left


ATTRIBUTES
Health: 58 / 130 (Severely Wounded. +5 Yamanene) 1 EXP remaining for next level
Strength: 15 (Normal. +1 Gentoloma) 6 EXP remaining for next level
Agility: 40 (Light-footed. +15 ???, 1.25x Feral Speed) 3.5 EXP remaining for next level
Defense: +6 Blunt Defense, +2 Pierce Defense, +1 Slash Defense
Carry Capacity: 2 / 168 lbs
Dosage Resistance: 20 / 65 (+10 Yamanene, +10 Gentoloma)


COMBAT SKILLS
Spear: 6 / 100 (Apprentice) 5 EXP remaining for next level
Unarmed: 8 / 100 (Apprentice) 6 EXP remaining for next level
Dodge 3 / 100 (Novice) 1 EXP remaining for next level


SUBTERFUGE SKILLS
Stealth: 4 / 100 (Novice) 2 EXP remaining for next level


MISCELLANEOUS SKILLS
Focus: 3 / 100 (Novice) 3 EXP remaining for next level
Throwing: 0 / 100 (Novice) 5 EXP remaining for next level
Herbalism: 0 / 9 (Novice) 8 EXP remaining for next level
Cooking: -2 / 9 (Terrible) 9 EXP remaining for next level


POWERS
Bloodthirst: 0 / 4 (Novice) 1 EXP remaining for next level
Feral Speed: 0 / 4 (Novice) 1 EXP remaining for next level

**********

KNOWN POWERS
1) Bloodthirst: 2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. Lasts until fight ends. (1 uses left, 24 hrs to replenish)
2) Feral Speed: 1.25x Agility, +20 Unarmed skill. Lasts 10 minutes. (No uses left, 24 hrs to replenish)


KNOWN TECHNIQUES
1) Kick: Unarmed technique. +30 Roll Modifier to Damage Score, -20 Roll Modifier to Accuracy Score
2) Quick Punch: Unarmed technique. +20 Roll Modifier to Accuracy Score, -30 Roll Modifier to Damage Score


HERBALISM RECIPES
1) Strength Potion (Increases Strength by 10 points, lasts 1 hour. Difficulty level: Novice. Requires 5 Yamanenes, 1 Gentoloma)
2) Regeneration Potion (Triples HP regeneration rate per hour, lasts 1 day. Difficulty level: Adequate. Requires 5 Yamanenes, 1 Purplevera)
3) Limb Paralysis Potion (Paralyses the target’s limbs for 24 hours. Difficulty level: Adequate. Requires 1 Demoncap, 1 Gentoloma)

**********

INVENTORY:
1 Wooden Spear (Equipped. 20 Piercing damage. Weighs 2 lbs. Recommended Strength: 8)


STASHED IN YOUR HUT:
1 Yamanene (Used for: Strength Potion, Regeneration Potion. 0.01 lbs)
1 Purplevera (Used for: Regeneration Potion. 0.01 lbs)
1 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. 0.5 lbs)
1 Demoncap (Used for: Limb Paralysis Potion. 0.5 lbs)
1 Three-headed herb with red spikes (No known recipes. 0.01 lbs)
1 Blue-dotted herb (No known recipes. 0.01 lbs)
1 Weird red flower (No known recipes. 0.01 lbs)
1 Three-headed brown herb (No known recipes. 0.01 lbs)
1 Random Leaf (No known recipes. 0.01 lbs)
>>
Rolled 4, 75, 76 = 155 (3d100)

Hyenus will attack the wrinkled Molkara, aiming to the heart.

>Roll 2d100
-First die is for attack accuracy. 1d100 - 10 (+15 Half-surprise Attack,-20 Severely Wounded, -5 Aiming to the Heart). Best of 3
-Second die is for attack damage. 1d100 - 25 (-25 Severely Wounded). Average of 3

(Damaging the Molkara for 25% or more of his Max HP will cause severe bleeding)

**********
Rolling for Molkara’s Evade, best of 3.
(Molkara’s Agility: 4. Dodge skill: 5)
>>
Rolled 93, 53 = 146 (2d100)

>>4427722
>>
Rolled 5, 73 = 78 (2d100)

>>4427722
This is not looking good already.
>>
Rolled 92, 42 = 134 (2d100)

>>4427722
>>
>>4427729
>>4427731
>>4427733
83 and 31, Not bad?
>>
HYENUS
100 * (1 + (40 Agility / 100)) * (1 + (6 Spear skill /100)) * (0.5 + ((83 Roll) / 100))
100 * 1.4 * 1.06 * 1.33 = 197 Accuracy Score

MOLKARA
100 * (1 + (4 Agility / 100)) * (1 + (5 Dodge skill /100)) * (0.5 + ((76 Roll) / 100))
100 * 1.04 * 1.05 * 1,26 = 137 Evade Score

(Your attack fully connects)

**********

ATTACK DAMAGE
[35 Attack Power * [0.5 + ((56 Roll - 25 Severely Wounded) / 100)] * 1 Graze Score] – 1 Piercing Defense
(35 * 0.81 * 1) - 1 = 27 Damage

Molkara's HP: 53 / 80

(Inflicted a fatal bleeding wound. The Molkara is unable to fight and will soon bleed out)

**********

Working on the update
>>
>>4427795
>Attack fully connects.
Wait did we actually pierce this coomer through the heart?
>>
>>4427810
Yes we did, to deadly effect.
We 1 v 1 now, and we can free the humans with little issue even if the survivor tries to get at us (feral speed to out speed to the human, feral speed bite to free one from their ropes with enough time to "flee" the other if they attempt to chase.
>>
>>4427810
>(Inflicted a fatal bleeding wound. The Molkara is unable to fight and will soon bleed out)
I say we tell the wrinkly one to drop his weapon and drag the coomer off before we drag them both to our tribe. There's no reason to chance things if we're injured and threatening is still on the table
>>
>>4427815
With how suicidal we've tried to kill these fuckers he'll probably just run away, he's not going to risk dying for two sacrifices.
>>
>>4427816
The wrinkled one is the coomer, and we did heart surgery on him, so the last one standing is the Pipsqueak who wanted to flee.

Why not just finish off both of them? is not like the world will miss them.
we can do this.
>>
>>4427824
because there's still a chance that we get injured, if we can speech our wait out of a situation, I think we should, especially when we're already severely injured
>>
>>4427836
>>4427824
It would also be easy to scare him off, he would probably run if we threatened to sodomize him. "I'm going to do to you what he was going to do to that sacrifice"
>>
>>4427795

>"You can See that this spear is great at its job, and so I am. Now, then, want the honor of bleeding for Gnolrek?"
>>
>>4427858

I vote against that. It might disappoint green bro.
>>
>"You can See that this spear is great at its job, and so I am."
Just that, without the Gnolrek part.
>>
>>4427858
>>4427863
?
Did you just vote against yourself?
>>
>>4427858
I vote for this.
I don't think green guy will give a fuck, It's clear were using it to make the threat more effective and not because we actually consider it an honour to bleed for Gnolrek
>>
>>4427940
considering they were defiling the sacrifices selfishly, I doubt they have any pride in their worship.
>>
Grab the coomer's spear and use it as a javelin against the squeaker
>>
>>4427981
>>4427795
forgot to link
>>
>>4427967
It gets our threat across more clear either way, were going to guy this fucker unless he leaves.
>>
Well, I think the Gnolrek part is not only unnecessary, but perhaps even dangerous.

They will still be terrified without Hyenus saying anything more than the "You can See that this spear is great at its job, and so I am." part.

We don't want a sudden agility debuff from a very fast state to a normal state from a disappointed green bro.

No risks, no matter how small, should be taken; except for when absolutely necessary, which is totally not now.
>>
Update almost done, just need a few votes to determine what Hyenus says.

>"You can see that this spear is great at its job, and so I am."
>"You can see that this spear is great at its job, and so I am. Now then, want the honor of bleeding for Gnolrek?"
>Say nothing
>Other
>>
>>4428014
>Other
>"Drop your weapons and carry your friend away or I'm going to do to you what you were about to do to them"
>>
>>4428014

>"You can See that this spear is great at its job, and so I am."
>>
>>4428021

Change my vote to this and stab that other Molkara's heart as well if he complies.

None should witness us helping humans out other than green bro or Daitzsa.
>>
>>4428030
would they even witness anything if they run away? At best, they would just think we took away their sacrifice or protected our territory
>>
>>4428014
>Say nothing
we're more intimidating that way in my opinion.
>>
>>4428014
>Other
>You two are going to be added to my eye collection

We should start a based eye collection guys
>>
>>4428014
>"STOP RIGHT THERE, CRIMINAL SCUM"
>>
>>4428032

Actually, you are right.

>"You can See that this spear is great at its job, and so I am."

I am being too indecisive, but that's it.
>>
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Those two idiots are distracted by their argument! You will take this chance to strike again, this time aiming to the old molkara’s heart!

The previous attack was just a fluke, it was a matter of getting used to your new speed... you won’t trip over the same stone twice!

With your great speed, you blitz the two molkaras, closing the distance between you and them in less than a second! “WATCH OUT!!!” the big-eyed molkara warns his companion!
>>
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Your spear pierces skin and muscle, reaching the molkara’s vital spot and shocking him by the sudden attack! “AAAAAAAHHHHHH!!! You motherfu… ooooowwww….”

>Agility: 32 (Very Fast. +15 ???) +2 EXP. 1.5 EXP remaining for next level
>Spear: 6 / 100 (Apprentice) +4 EXP. 1 EXP remaining for next level
>>
File: 56.png (11 KB, 500x400)
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"HOLY CRAP!!! LOUIS!!!"

As you quickly dislodge your weapon off his chest, the old scout falls to the ground and a great amount of blood comes out from his open wound. You immediately turn around to face the squeaker, who is about to attack you!

You quickly assume a defensive stance, but the coward immediately steps back, not daring to execute his move! "Y-YOU BASTARD!!!"
>>
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The injured molkara wheezes heavily, trying hard to cling to his pathetic existence. After a few seconds, he finally lets out the last gasp of his life.

>Molkara: 0 / 90 HP (Dead)
>>
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With one of your enemies gone, the pipsqueak is not a real challenge. He’s slowly backing away, intending to escape, but you can see the fear in his big black eyes - he knows that his speed is no match for yours, and you can easily reach him if you wanted to.

>Grab the dead molkara’s spear and use it as a javelin against the squeaker
>"You can see that this spear is great at its job, and so I am. Now drop your weapon and carry your friend away, or I'm going to do to you what you were about to do to them."
>Lunge at him
>”Run, little squeaker. It would be boring to kill someone so pathetic.”
>Write in
>>
>>4428122
>Grab the dead molkara’s spear and use it as a javelin against the squeaker
>>
>>4428118
I know he was gonna rape that girl and make her dad watch but i kinda feel bad that we just murdered someone

>>4428122
>"You can see that this spear is great at its job, and so I am. Now drop your weapon and carry your friend away, or I'm going to do to you what you were about to do to them."
>>
>>4428118
WEW
>>4428122
>Grab the dead molkara’s spear and use it as a javelin against the squeaker
E Y E
P I C K I N G
D E V I C E
>>
Forgot to update Health

>Health: 62 / 140 (Severely Wounded. +5 Yamanene) +2 EXP. Level up! 5 EXP remaining for next level
>>
>>4428122
>>Grab the dead molkara’s spear and use it as a javelin against the squeaker
Even if we miss it should at least send him running.
>>
>>4428131
>E Y E
>P I C K I N G
>D E V I C E
Seconding. We desperately need eye stabbing XP.
>>
>>4428122
>Grab the dead molkara’s spear and use it as a javelin against the squeaker
>Grab the dead molkara’s spear and use it as a javelin against the squeaker
This is a safe opportunity to test out the effectiveness of spear-throwing. If we miss, we can still chase him down and finish him off.
Also, what happened to our agility? We should still have our 1.25x multiplier from feral speed and be at +40
>>
>>4428149
You're absolutely right, let me correct that.

This is your Hyenus's current Agility:
>Agility: 40 (Light-footed. +15 ???, 1.25x Feral Speed) 1.5 EXP remaining for next level
>>
>>4428131
+1

Not enough eyestabs in this thread let’s javelin mans eye
>>
>>4428122
>Grab the dead molkara’s spear and use it as a javelin against the squeaker
Tell him to beg for his life to get him to hesitate. Also cuz it's funny.
>>
>>4428131
+1
>>
Let's not make their own mistake and monologue.

Let's keep it nice and short.

>"This spear is great at its job, and so I am."

Also, was the fight noisy?
>>
>>4428122
>Grab the dead molkara’s spear and use it as a javelin against the squeaker
>>
>>4428174
imo we should make him beg for his life after we throw the spear so that we can see how well spear throwing works when the target tries to dodge it. If he convinces us to spare his life, then we can tie him up and hide him in the cave. Then we break him and make him our mind slave
>>
>>4428206
Oh my god anon you can't just make people your mind slaves.
You have to learn magic first.
>>
>>4428222
Alternatively, we can just torture him for a very long time. although now that I think of it the green spirit might not like that very much
>>
>>4428118

RIP McCreepy, may the demon's put good use to his newly formed chest perforation.
>>
>>4428237
Oh right it's probably a good spirit. Whoops.
>>
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>>4428111
>"HOLY CRAP!!! LOUIS!!!"
I saw what you did there and I didn't like it.

>>4428122
>>Grab the dead molkara’s spear and use it as a javelin against the squeaker
into the eye it goes
>>
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Rolled 83, 82, 98 = 263 (3d100)

"This spear is great at its job, and so I am", you show off to the terrified scout. "Beg for your life, and maybe I'll spare you... if I feel like it."

The molkara refuses to throw away his dignity, trashing his only chance of living to see another day. "SCREW YOU!!! I'M GONNA' GATHER MY FRIENDS AND WE'LL DO TO YOU WHAT WE WERE ABOUT TO DO TO THE HUMIE!!!"

"The demons are waiting for you in hell, little squeaker." You grab the weapon on the ground, intending to use it as a javelin against the molk! What's better than skewering him with his own companion's spear? Into the eye it will go!

The pipsqueak notices what you're about to do, and he sprints away, shouting for help!

>Roll 2d100
-First die is for attack accuracy. 1d100 - 55 (-20 Severely Wounded, -20 Aiming to the Eyes, -10 Target is moving, -5 Distance). Best of 3
-Second die is for attack damage. 1d100 - 25 (-25 Severely Wounded). Average of 3

(Damaging the molkara in the eyes for 25% or more of his Max HP is an instakill)

(Throwing differs a little from melee attacks in that your Accuracy Score must be always 150 or greater in order to hit your target, whether it's stationary or moving).

**********

Rolling for Molkara’s Evade, best of 3.
(Molkara’s Agility: 12. Dodge skill: 5)
>>
Rolled 50, 10 = 60 (2d100)

>>4428329
Whelp
>>
Don't think it'll matter if he gets away since he's still in enemy territory but we kinda have a reputation now
>>
Rolled 42, 10 = 52 (2d100)

>>4428329
we ride
>>
Rolled 91, 64 = 155 (2d100)

>>4428329
>>
>>4428349
>mediocre accuracy
>two 10 for dmg
n-not good bros
>>
>>4428355
its minus 55 too and dark eyes got a 98, we'd need a 100 to hit him
>>
>>4428329
I mean the primary goal is to scare him off. Plus we'll look different if they come looking for us. No green eyes and side burns in our normal portrayal.

Now we just cut the humes free. We have solid time before he comes back. Ideally he's not dumb enough to take the spear and come back after us.
>>
>>4428361
still wanna convert learn how to speak humie and convert to Christianity
>>
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>91 - 55 for accuracy
>avg 28 - 25 for dmg
>>
>>4428329
actually we should challenge him on wanting to do the gay to us. He's a kobold, I'm sure the implication of homosexuality will throw him off enough to mess with his footing.

He did say his compatriots will do to us what they were doing to the humie.
>>
>>4428369
The Molkaras probably don't care because their patron is the demon of lust.
They probably just fuck whatever they come across.
>>
>>4428373
The possibility still exists that such a lust demon abides to specific views of lust and not freedom of lust.
>>
HYENUS
100 * (1 + (40 Agility / 100)) * (1 + (0 Throwing skill /100)) * (0.5 + ((36 Roll) / 100))
100 * 1.4 * 1 * 0.86 = 120 Accuracy Score

MOLKARA
100 * (1 + (12 Agility / 100)) * (1 + (5 Dodge skill /100)) * (0.5 + ((98 Roll) / 100))
100 * 1.12 * 1.05 * 1.48 = 174 Evade Score

Hyenus will miss the attack.

Chase after the molkara?
>Yes
>No
>Other
>>
>>4428380
will we be able to catch up to him?
>>
>>4428380
>No
Why chase after a weakling when we have 2 humies who will give us things for saving them?
>>
>>4428387
With your current speed? Yeah.
>>
>>4428387
>40 Agility
>12 Agility
guess
>>
>>4428380
>>No
We're apparently pretty close to Molkara territory, don't really want to risk running into more of them.
>>
>>4428391
>Y E S
>>
>>4428380
>Yes
None shall tell the tale.
>>
>>4428388
Because the last time we gave somebody the opportunity to escape, we ended up with a spear in our gut. Basically: never let anyone you can kill get away if they're likely to harbor a grudge.
>>
>>4428329
At least now we know how spear-throwing works. Turns out it was literally impossible for us to make that shot: 1.4 * 1 * 0.95 = 1.33 which is less than 1.5. If we didn't aim for the eyes we would have had a better chance, but these rolls still wouldn't quite have done it
Now we should chase the squeaker down and either kill him or capture him
>>
>>4428380
>>4428407
> Yes
>>
>>4428406
and then we got a cool power in the end so it was worth it
>>
>>4428411
But that's because we wrote it in.
>>
>>4428411
yeah but i don't think we can afford a spear in our gut right now
>>
>>4428415
Or in this case, "spear".
>>
Now that I think about it, it was probably a good idea that we stopped them from raping the humies to death. Who knows what would've happened, since their patron god is basically Slaanesh.
>>
>>4428423
>40k faggot shit
yesssssssssssss
>>
>>4428426
How many "destructive god of lust" types do you know off the top of your head?
>>
>>4428431
man i can't even think of something, Slaanesh just takes the fucking crown.
I mean sure there's mythological figures like Eros or Aphrodite, but they're not really destructive.
There's Asmodeus, but he's a demon, not a God.
bruh idk i just got happy when i saw 40k shit hahahaha
>>
According to QM:

"Molkaras praise Dagon, Demon of Lust."

Their demon has a name.

"Molkaras are many. They reproduce and grow fast, but they aren't strong individually. They like to abduct all sorts of creatures -including humans- and do all sorts of depravities."

They like to abduct all sorts of creatures and do all sorts of depravities, which means that probably the only unusual thing here is that they mentioned that the humans are specifically for sacrifice, and that they trespassed on the Bloodseekers territory.

Correct me if I got it wrong.
>>
>>4428380
>No
>>
Will tiebreak in 10 minutes unless there's another vote.
>>
>>4428380

I cannot emphasize how awful is the risk of accidentally entering Molkaras' territory.

>NO.
>>
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>>4428493
>tiebreaking with a no
alright let's just break the humies free, tell them how to make a regen potion and grab the wrinkly dude's head with us to tell the tribe what happened.
>>
>>4428380
>>Yes
it's risky, but not as much as letting him live

try and chase him down and kill him in one stroke, because our speed it superior
>>
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>>4428501
>another yes
>>
>>4428501

So that our feral speed can end in the middle of Molkaras' territory?

Nope, it is simply way too risky.
>>
Oh well I'm gonna wait another 5 minutes and then I'll tiebreak.
>>
>>4428513
We still have 9.5 minutes of the stuff left. We can catch up to lil squeaky with 9 minutes left to capture / kill him and get out
>>
>>4428380
>No
Let the faggot run off, we can't take any more stupid risks right now. We still have to do something with these humies anyway.
>>
bois we need another yes
>>
>>4428517

The last thing those humans could want right now is that we leave them after a fight with such noisy enemies, the Bloodseeker scouts might have already started moving.
>>
>>4428380
I HAVE THE POWEEEER
YES
>>
>>4428533
YESSSSSSSS
HAHAHAHAHA
>>
>>4428380
Yes. >>4428515


YES
>>
>>4428380
>No.
>>
>>4428536
WE RIDE
>>
>>4428539
>>
Okay for real now, 5 minutes and I'll tiebreak it.
>>
Someone please change their vote to yes. Killing a fleeing squeaker is better odds than fighting a pack of angry squeakers and their coomer parents
>>
WE NEED ANOTHER YES BOIS
>>
>>4428380
>Yes
>>
Rolled 2 (1d2)

1, you chase after the molkara.
2, you don't chase after it.
>>
>>4428554
YES
>>4428555
>trips
>2
FUCK
>>
>>4428546
once again, they would be going into enemy territory, we have much bigger problems if they bring a bunch of angry retards to fight us
>>
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Since I tiebreaked without seeing this reply >>4428554 I'll give it 5 extra minutes and then we go with Hyenus chasing after the molkara, unless there's another vote.
>>
>>4428380
>>Yes

We're taking a huge risk with either option, really.
>>
>>4428557

Are we really listening to that pipsqueak's threats?

>Untie the humans, give them the spears, and escort them to safety.
>>
>>4428566

How do we know both choices are risky?

List the reasons why either choices are risky so we can pick well.
>>
>>4428563
Yes

>>4428572
One option they start hunting us for killing one of their own, or try killing a straggler for revenge.

On the other hand, we risk our hides in combat. But if they die, their tribe will just think they failed.
>>
File: YES.png (564 KB, 602x903)
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>>4428566
>>4428576
Y E S
>>
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You throw the spear at the molkara, aiming to the eyes, but you miss by a huge margin - it hits the trunk of a tree various meters away from him. It's difficult to hit a moving target, and in your weakened state, it's also hard to focus your sight on it.

The molkara disappears into the bushes. You cannot let him escape! He may come back with his friends and do an ambush when you least expect it, just like it happened with that goblin from weeks ago!

You run after the molk as fast as you can, following his trace!

**********

About thirty seconds pass by, and you've managed to catch up with him! "GUUUUUUUUUUUUYS!!! I NEED HELP!!!" he shouts his lungs out!
>>
File: 60.png (8 KB, 500x400)
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Rolled 19, 50, 96 = 165 (3d100)

You ready your spear to stab the pipsqueak's back!

>Roll 2d100
-First die is for attack accuracy. 1d100 - 25 (-20 Severely Wounded, -5 Aiming to the Spine). Best of 3
-Second die is for attack damage. 1d100 - 25 (-25 Severely Wounded). Average of 3

(Damaging the molkara in the back for 40% or more of his Max HP is an instakill)

**********

Rolling for Molkara’s Evade, best of 3.
(Molkara’s Agility: 12. Dodge skill: 5)
(Last update for tonight, see you guys tomorrow)
>>
Rolled 61, 37 = 98 (2d100)

>>4428583
I mean as long as we're only chasing him through Bloodseek territory we fine
.>>4428589
Where's any AGI increases from Feral speed?
>>
Rolled 34 (1d100)

>>4428589
>96
That’s a lucky rapist
>>
>>4428589
>96

fuck that we turnin around and saving the humies while the going's good.
>>
Rolled 10, 29 = 39 (2d100)

>>4428589
roll
Once we get back we really need to use that Regen potion on ourselves. We can't really help Datz that much if we keep getting the -20 and -25 on all our rolls
>>
Rolled 4 (1d100)

>>4428593
Whoops forgot second die
>>
>>4428597
Look man, you messed the format up so it doesn't count. You gotta do dice+2d100. I don't make the rules
>>
Rolled 6, 24 = 30 (2d100)

>>4428589
FFS
>>
you fuckers wanted to chase after this guy so badly, now we're gonna miss out on talking to the humies
>>
>>4428608
they're tied up
>>
>>4428589
We don't even really need to kill him, we just need to hit him to make him stop running. I vote we bring him back as a prisoner for max respect from our tribe. We need to find out about the molkara's plans for the humans
>>
Rolled 10, 38 = 48 (2d100)

>>4428589
>>
Okay, place your bets. Ho many more rolls are gonna botch by the end of this thread?
>>
can we just let him go, i don't wanna spend the next 5 fucking updates trying to kill a shit tier Gnoll
>>
>96
fuck that lmao
alright it's been fun, we've had our haha funnies,now let's go back to the humies, our rolls are too shit and we're getting closer to molkaran territory
>>4428625
let's not jinx this any further
>>
I bet we're gonna have 3 sentences to exchange with the humies before literally 3000 molkaras turn up
>>
>>4428589
What a quick little shit.
>>
>>4428589
The attack missed lol, we got 127 accuracy while the twink got 172 evade.
We should try a quick punch to knock him to his feet, it gives us +30 accuracy and we also currently have 28 unarmed skill thanks to feral speed, so we're basically guaranteed to hit
>>
Welp, now the Molkaras know that we fucked up their sacrifices.
We quite literally just cucked possibly hundreds of gnolls
Based
>>
>>4428726
if you're gonna do an unarmed move to stop him, don't fucking punch a dude whilst you both are sprinting, that's retarded and almost impossible to do. Do a sliding tackle.
>>
>>4428962

Or a kick.
>>
Rolled 1, 75 = 76 (2d100)

>>4428589
BLOOD FOR THE-
Ah forget it, you get the point
>>
>>4428972
Oh god oh fuck oh god oh fuck, I shouldn't have disrespected the chant
>>
>>4428966
visualize yourself running after a dude in fullsprint, in order to kick you will have to stop to transfer the momentum to your kick. Not only is that gonna put quite the strain on your one standing leg, it's also gonna give him a splitsecond to get away from you(a lot, considering he's already in fullsprint). A sliding tackle is hard to dodge and easy to execute.
>>4428972
only the first 3 2d100 count anon
>>
>>4428972
I SWEAR
TO FUCKING GOD
THIS SQUEALER IS CURSED
THE DICE GODS HAVE FORSAKEN US

real shit though let's not pursue him further after the update. he feels confident enough to call for help. that means we're way closer to molkaran territory than we should be. I honestly thought we could catch up to him before this point but it seems i was wrong.
Sprint back, free the humies, tell them about the regen potions just in case we can still find them later on, sprint back home.
>>
> Turn quickly and run away from him, he will wonder where did you disappear and think you lost him.
>>
>>4428591
Refer to the formula here >>4406949 to see what role AGI plays in accuracy. Basically it's 100 * agility * skill * rolls and special roll modifiers.
>>
ACTIVE BUFFS
Feral Speed: 9 min left
Yamanene: 13 min left
Gentoloma: 13 min left


ATTRIBUTES
Health: 63 / 130 (Severely Wounded. +5 Yamanene) 5 EXP remaining for next level
Strength: 15 (Normal. +1 Gentoloma) 6 EXP remaining for next level
Agility: 40 (Light-footed. +15 ???, 1.25x Feral Speed) 1.5 EXP remaining for next level
Defense: +6 Blunt Defense, +2 Pierce Defense, +1 Slash Defense
Carry Capacity: 2 / 168 lbs
Dosage Resistance: 20 / 65 (+10 Yamanene, +10 Gentoloma)


COMBAT SKILLS
Spear: 6 / 100 (Apprentice) 1 EXP remaining for next level
Unarmed: 28 / 100 (Adept) 6 EXP remaining for next level
Dodge 3 / 100 (Novice) 1 EXP remaining for next level


SUBTERFUGE SKILLS
Stealth: 4 / 100 (Novice) 2 EXP remaining for next level


MISCELLANEOUS SKILLS
Focus: 3 / 100 (Novice) 3 EXP remaining for next level
Throwing: 0 / 100 (Novice) 5 EXP remaining for next level
Herbalism: 0 / 9 (Novice) 8 EXP remaining for next level
Cooking: -2 / 9 (Terrible) 9 EXP remaining for next level


POWERS
Bloodthirst: 0 / 4 (Novice) 1 EXP remaining for next level
Feral Speed: 0 / 4 (Novice) 1 EXP remaining for next level

**********

KNOWN POWERS
1) Bloodthirst: 2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. Lasts until fight ends. (1 uses left, 24 hrs to replenish)
2) Feral Speed: 1.25x Agility, +20 Unarmed skill. Lasts 10 minutes. (No uses left, 24 hrs to replenish)


KNOWN TECHNIQUES
1) Kick: Unarmed technique. +30 Roll Modifier to Damage Score, -20 Roll Modifier to Accuracy Score
2) Quick Punch: Unarmed technique. +20 Roll Modifier to Accuracy Score, -30 Roll Modifier to Damage Score


HERBALISM RECIPES
1) Strength Potion (Increases Strength by 10 points, lasts 1 hour. Difficulty level: Novice. Requires 5 Yamanenes, 1 Gentoloma)
2) Regeneration Potion (Triples HP regeneration rate per hour, lasts 1 day. Difficulty level: Adequate. Requires 5 Yamanenes, 1 Purplevera)
3) Limb Paralysis Potion (Paralyses the target’s limbs for 24 hours. Difficulty level: Adequate. Requires 1 Demoncap, 1 Gentoloma)

**********

INVENTORY:
1 Wooden Spear (Equipped. 20 Piercing damage. Weighs 2 lbs. Recommended Strength: 8)


STASHED IN YOUR HUT:
1 Yamanene (Used for: Strength Potion, Regeneration Potion. 0.01 lbs)
1 Purplevera (Used for: Regeneration Potion. 0.01 lbs)
1 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. 0.5 lbs)
1 Demoncap (Used for: Limb Paralysis Potion. 0.5 lbs)
1 Three-headed herb with red spikes (No known recipes. 0.01 lbs)
1 Blue-dotted herb (No known recipes. 0.01 lbs)
1 Weird red flower (No known recipes. 0.01 lbs)
1 Three-headed brown herb (No known recipes. 0.01 lbs)
1 Random Leaf (No known recipes. 0.01 lbs)
>>
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You are so close to piercing the molk’s back, but he leaps at the last moment, and you end up stabbing the air! You’re not sure if he’s got great reflexes, or if he’s just been incredibly lucky at evading your attacks, but his sloppy movements tell you it’s the latter!
>>
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After realizing that you missed your backstab, the molkara stops running and turns to face you! “SCREW THIS!!! I’M TIRED OF RUNNING AWAY!!! I’M GONNA’ WIPE THE FLOOR WITH YOU, BLOODSEEKER!!! YOU'LL PAY FOR KILLIN' MY BUDDY!!! ”

This is getting dangerous… you’re only steps away from entering Molkara’s territory!

(The Molkara won’t evade your next attack, he will respond by lunging back at you. Whoever has the highest Accuracy Score will strike first, cancelling the opponent’s attack if the strike deals 10% or greater of Max HP In terms of damage)

>Lunge at him
>Run back to where the humies are (Auto Success)
>Activate Bloodthirst
>Write in
>>
>>4429564
>Run back to where the humies are
>>
>>4429564
>Run back to where the humies are (Auto Success)
Yeah uh, I don't know about you guys but I don't wanna fucking go into Molkara territory when we're already injured. I kinda wanna get to the plot instead of fucking around with a shit tier Gnoll for 10 more updates
>>
>>4429564
>Run back to where the humies are (Auto Success)
if he follows us we rip and tear until done
>>
>>4429564
>Run back to where the humies are (Auto Success)
he won't be able to catch up to us
false bravado, his buddies will rescue him

how long would it take us to go from here to the humies?
>>
>>4429564
>>4429571
wait, i got an idea
>chuck our spear at him and Run back to where the humies are
we wound him as a last fuck you and we just grab the spear of the wrinked one when we are going to the humans
>>
>>4429578
i literally don't even want to deal with him at all and i don't wanna just give him our weapon wtf
>>
>>4429578
nah, then we're defenseless. if they come back to grab the humies, we'll be fucked without a spear.
>>
>>4429564
>trying to end things in a single strike with first strike mechanics
MASAKA
We can activate blood thirst for an almost guaranteed hit. He'd need to roll 90+ on bo3 to accuracy while we'd need to roll just above 54 on bo3 to beat a 99 with bloodthirst's agility multiplier. The strength multiplier of bloodthirst makes our damage average high enough to compensate for the severe injury.
BUT THAT'S BAIT SENPAI

>>4429564
>Write in
The opponent has lost their cool while we have a maintainable speed advantage for some rounds more. Just use a feint with the spear to get him to lunge, and instead switch to unarmed for the +20 unarmed skill from feral speed with a Quick Punch to boost that accuracy higher. He'd need a 100 to avoid that. We'd need a 1 to fail. It won't do much damage, but thankfully we won't need to just yet.

The only concern would be the -30 to the ao3 damage rolls which could be mitigated by bloodthirst, but I don't want to leave ourselves open by having -50 to defensive actions until the conclusion of the fight.
>>
What is our status?
>>
>>4429564
>>Run back to where the humies are (Auto Success)

We can't fight at all with the severely wounded penalty.
>>
>>4429564
>Lunge at him

I'm back after being banned and having all my posts deleted. Let's not be pussy's here guys, we're stronger than this man and the entire reason we chased him was to stop him from meeting up with his friends. This is our chance.
>>
>>4429623
>>4429548
attributes here
>>
>>4429639
we are steps away from molkaran territory, the squeaker just cried for help.
if there are molkarans nearby, they can easily take us out. there is no guarantee we'll have good rolls and kill him in one round, before anyone disrupts the fight. no one can help us now.
>>
Is it possible to use Daitzsa's after-image technique now?

It could be cool if Hyenus just disappears.
>>
Hyenus will return with the humies.

Working on the update

>>4429680
Since you meet the Agility requirement, you can try to perform the technique even if you haven't been taught by a trainer yet, but there's a considerable chance that you'll fail to execute it.
>>
>>4429680
yoo let's try that
>>
>>4429564
Mock him, that might get him to chase you and get farther away from potential help. A few ideas:
"I hope your friends take turns cooming in that old faggot's chest wound while you watch"
"Someone would have to have a bleeding heart to take pity on a weakling like you. I guess that's why Louis was your friend"
>>
>>4429698
That might work, if he follows us far enough he'll tire out.
>>
>>4429698
smart
>>
>>4429694

Wonderful.

>>4429698

"I just forgot to congratulate you and the friend you are calling for! your friend now has a third hole!"
>>
>>4429698
Seconding the mocking and luring.
>>
>>4429769

"You and your friend have five holes in total, it's a party for the five friends you are calling, wanna make it six?"
>>
>>4429698
Support. Tell him he's not worth killing and that his decision to run away means killing him wouldn't prove any honor
>>
Posting the update in a few minutes, sorry for the wait. It's the last one for tonight.
Generally, I should be able to post at least one update per day during weekdays, and two or more during weekends. Maybe more depending on the case.
>>
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This is a trap! You don’t buy the squeaky's false bravado! He obviously wants to lure you closer to his territory, making you vulnerable to being ambushed by his pack... but you won’t fall for it!

Maybe if you taunt the twerp, it may get him angry enough to chase after you. You clear your throat and shout your first taunt. "Ha ha! Are you mad that I killed your buddy? Someone would have to have a *bleeding* heart to take pity on a weakling like you. I guess that's why Louis was your friend!"

“SHUT YOUR MOUTH!!!” the molkara yells furiously! “THE ONLY WEAKLING HERE IS YOU, WHO ONLY WINS FIGHTS BY CATCHING OTHERS BY SURPRISE!!! WHY DON’T YOU STEP FORWARD SO WE HAVE A FAIR FIGHT?! OR ARE YOU AFRAID OF LOSING TO SOMEONE SHORTER THAN YOU?!"

You quickly come up with a retort. "It’s easy to show courage when you’re close to your territory and your friends are coming, but where was all that bravery when I killed your buddy?”

“I’M NOT STUPID ENOUGH TO LET MYSELF BE BACKSTABBED BY MORE OF YOU SNEAKIN’ BASTARDS!!!” the molk shouts back!

“Bah! Nothing but excuses! I’ve decided that you’re not worth slaughtering, squeaky. Your decision to run away means that killing you wouldn't provide me any honor!” You bolt before hearing his comeback, hoping he chases after you!
>>
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"HUH?!"
>>
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You were wasting too much time trying to taunt the molkara, and his friends could've been approaching - you had to put an end to this.

As you make a run for it, you look behind, hoping that the pipsqueak is chasing after you... but you notice instead that he’s rushing to the safety of his peoples’ territory.

That’s a damn shame. You really wanted to fight him, but you couldn’t risk getting ambushed by his pack members. It seems that you’ll have to conform to having taken the life of his companion, at the very least. This is a lesson for all molkaras - they are NOT welcome to do their business in Bloodseeker lands.

The only thing that worries you is that he may come back with his friends. Maybe you should return to your tribe as soon as possible, but first, you must decide what to do with the humies they abducted and cut the dead molk’s head to bring it to your pack as a trophy of your achievement.


**********

It takes you about two minutes to find your way back to where you encountered the humans. You cross the bushes an- WOOOOOOAAAAH!!! What the hell is that creature?!

You are witnessing what may be one of the strangest and most surreal scenes you’ve ever seen. There's a shiny green wolf creature, unlike any other you ever saw, and it’s biting the female humie’s hand binding!
>>
>>4430091
Time to focus on the male. Aint even a choice.

Humans first, non-hostile weird thing second
>>
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The green wolf hears your arrival, and it raises its head to meet your gaze.

As you stare into each other's eyes, you feel a special link to it... and for some reason, it immediately comes to your knowledge that this is the benevolent presence that has blessed you with greater agility and granted you the power of feral speed. You don’t understand the nature of this mysterious being, but you do know that it is friendly, and its powers basically saved you and Daitzsa back in the hellish cavern.

Despite your confusion, you try to utter some greeting words, but the creature runs off, quickly disappearing into the bushes before anything can be said.
>>
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... That was odd.

As you get your bearings, you scan your surroundings to see if anything has changed, and you soon notice that the dead molkara has a slightly different pose than before. His eyes are now closed, one of his hands is covering his chest perforation, and there are a bunch of flowers you’ve never seen before resting on his abdomen.

The wolf thing must be the one responsible for this.
>>
>>4430106
wtf dude, now i feel bad that we murdered a rapist
>>
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There are many unanswered questions, but you don’t have enough time to ponder about them. The humies must be dealed with.

(You can choose one or more options as long as they don’t exclude each other)

>Free the male humie
>Free the female humie
>Ignore the humies
>Cut the molk’s head and go back to your tribe
>Gather your dropped ingredients
>Ask the humies something (Write in)
>Write in
>>
>>4430110
>free the female humie
probably less of a threat, and we may as well finish what the green spirit wolf guy started
>>
>>4430108
He doesn't look comically evil any more does he? Perhaps with death, and the intersession of the Shiny Green Wolf, the influence of the demons have left him.
>>
>>4430110
>Free both humies
>Ask them why they're here and what happened
>Gather our dropped ingredients and tell the humies that other gnolls are not as likely to be as merciful as us
>>
>>4430110
>Free the female humie
>Ask her what happened
That green doggy saved our life and our waifu's life, we have to repay him and finish the job he was doing, he's looking at us too. I also think we should leave the dead Gnoll's body too, it would be extremely disrespectful to how the doggy left the body
>>
>>4430111
oh yeah may as well free the male humie right after that.
The spirit might not be happy if we take the head since it tried to respect the body, so lets gather our dropped ingredients and go home after freeing the humans.
>>
>>4430112
Yeah I'm starting to think that Gnolls aren't naturally evil monsters but influenced heavily by their patron demon. Molkara have a lust demon and that guy we killed was a coomer.
>>
I genuinely love and hate how QM draws deaths in this quest, they're so weirdly brutal that it makes me feel bad for killing people, it doesn't help that the green wolf payed his respects to the body. Kinda feel like going pacifist now
>>
>>4430110
> Free both humies, starting with the female
> Ask them about their God and the green wolf
> Retrieve the dead molk's spear before heading back to the tribe
>>
>>4430110

>Free the male humie
>Free the female humie
̶A̶s̶k̶ ̶t̶h̶e̶ ̶m̶a̶l̶e̶ ̶f̶o̶r̶ ̶a̶ ̶h̶o̶t̶ ̶h̶u̶m̶i̶e̶ ̶d̶i̶c̶k̶i̶n̶g̶
>Ask them if they're alright.

It appears our original spirit was driven away by demons. As gnolls are creatures of the forest, it follows they had their own forest spirits as opposed to demons having greater demons.

As shitty as it is though, we should probably bring the corpse to the tribe as proof that the other tribe is conspiring to kill them. Our tribe doesn't seem to inflict additional disfigurement upon corpses.

Maybe make a promise to the spirit to return it to the earth upon our proof of kill.
>>
>>4430110
>Ask them why they're here and what happened
>Free the female first then the male humie
>Gather your dropped ingredients
>Cut the molk’s head and go back to your tribe
want dem respect points
>>
>>4430110
>free both humies
>ask them about their god
>gather your your dropped ingredients
>go back home
greenbro is watching, we can't decapitate the molkara
>>
>Do not cut the molk’s head and do not go back to your tribe

>Untie the male human.

>Say "Why do you think I am untying you? I could simply shove you around like the Molkarans did if I was taking you hostage or for sacrifice. I am taking you back home." While untying him.

>"Untie your daughter and do as I say. I know this territory and it might be dangerous if you don't know the scout routes. only one scout is my friend and she might not take the news of me escorting humans out of our territory back to your homes very well."
>>
>>4430266
this is good, but i think only the female is able to undertand gnoll.
>>
make sure nobody is observing us letting these hostages go
>>
>>4430268

The male had a gag, I guess it is safe to assume that.

Change my vote to:

>Do not cut the molk’s head and do not go back to your tribe

>Untie the female human.

>Say "Why do you think I am untying you? I could simply shove you around like the Molkarans did. I am taking you back home." While untying her.

>"Untie your father and do as I say, but only cut the gag if he can speak in the gnolls' language or has difficulty breathing."

>>4430271

+1
>>
>>4430110
>Free the female humie
>>
>>4430271
+1
>>
>>4430266
+1
>>
>>4430271
+++++++1
>>
>>4430271
+5
>>
>>4430272
i change my vote to support this
>>
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Gonna start pushing for this route now
>>
>>4430741
We're not strong enough to survive being a pure pacifist.
>>
>>4430746
then we gotta keep getting stronger until that time comes
>>
>>4430271
+1
>>
>>4430271
>>4430266
support, by home do you mean there home?
>>
File: survivor1.gif (1.99 MB, 295x216)
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>>4430194
>Support, without the cutting, just drag it back. We have to do this for several reasons
1. Hyenus needs his good boy points with his tribe
2. It's our kill, we'll leave the head attached out of respect for greenbro, but we get to do what we want with it.
3. We need a reason for being out in the woods for so long
> Found this guy snooping around in our territory
4. The tribe needs to know that there are molks getting into our territory in case they attack. That'll fuck with our timeframe because we'll have to help defend. If we tell them now, they'll be able to prepare and either scare them off or it'll be a much shorter fight
> If we just report that we saw them we'll sound like a coward. Hyenus sure as hell isn't a coward.
We already lost credit for one kill, let's get it for this one. Living up to our warrior name
>>4430970
Agreed. I think we should have captured the other one and tortured him for information for max gbp. While we're weak we need to take what we can get, and respect from our tribe will greatly help with that.
>>
>>4431071
I don't really wanna torture people, killing in the name of protecting others is different, torturing is just cruel
>>
>>4431071
i mean, we would get respect just by killing one of them 'cause we did it while injured, su it should be an impresive feat, even if they are weaker than an omega.
>>
>>4431081
It's a single strike through the heart from the front.

Everything in this case is "honorable". A straight accurate powerful kill in one hit. No other strikes are involved here.

Should raise our threat level.
>>
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I found an image of us discussing Hyenus's next move.
>>
Hyenus will free both humies, starting by the female, and ask them a series of questions, as well as offering to escort them back home. But first, he'll make sure nobody is observing him releasing them.

He will also respect the green wolf's wish to keep the molkara's corpse intact.

Working on update
>>
>>4431155
But we ARE taking the body whole back to the clan as a warning right?
>>
>>4431230
Yeah that too.
>>
>>4431230
wait what? Did we even vote on that? Cause I don't wanna do that
>>
I think I'll put this as a vote to make sure the majority agrees / disagrees with taking the corpse back to the tribe.

Take the molkara's body to your clan?
>Yes
>No
>>
>>4431249
No, the creature wanted to leave it there, so we should leave it as well.
>>
>>4431249
>Yes
>>
>>4431249
>No
The creature seemed to want us to leave it there and I respect nature more than i respect the tribe
>>
>>4431249
Yes.
Let our tribe witness the horror of McCreepy. May his face bring nightmares and mental anguish to all that gaze upon it.
>>
>>4431249
No. Take his spear though
>>
>>4431249
>No
>>
>>4431104
who would be kitten
>>
also
>yes
>>
>>4431249
>No, but grab the spear
>>
>>4431249
>no
Take the spear as proof, and warn the tribe, but green lad clearly wants his body to rest
>>
Glad we're not freeing the man first, he looked like he wanted to kill us.

>>4431249
>No
I don't care about any broofs.
>>
>>4431249
>No

We better get eyestabbing powers from this wolf. Or head. Either or.
>>
We should explore possible alternatives to the afterimage technique that need less energy and training but similar agility requirements, like increasing the attack range and speed by dashing around as needed.
>>
>>4431376
QM said that we can learn it from a trainer and that we can try to learn it ourselves but it'll likely fail. I think we should heal first, heal Daitzsa, then either learn afterimage or go to the dwarves. We really are strapped for time and can't take our time grinding stats and learn techniques
>>
>>4431389

QM said this in part one when this technique was introduced:

>"Daitzsa begins running in circles around the cavern with such speed that she creates multiple images of herself behind her step! This is the Afterimage technique – an ability that all Bloodseeker scouts have learned through hard training!"

We don't have much time hard training, but fine.

The way it is described means that with a spear and an aim to the head, it can be practically the same as the technique I described but less efficient with single targets and more efficient with multiple targets.
>>
>>4431423

An aim for the belly is also a viable option but will slow down with impacts.
>>
This update took me longer than expected, I'll post it tomorrow. Until then.
>>
>>4431249
>>Yes

It will raise our tribe's respect of us.
>>
>>4431644

And lower green bro's respect for Hyenus.
>>
>>4431249
>No
i guess respecting a powerful being is better than our tribe.
>>
>>4431823

We are dependent on our tribe for everything. We'd be fucked if they kicked us out. They're more important than some random green wolf who merely gives a slight agility buff.
>>
>>4431249
>No
>>
>>4432036
dependent on everything like the food we hunt ourselves and the shitty primitive tent we sleep in, yes. Or do you mean the amazing crafted works our tribe produces like stone spears and loincloths?
>>
>>4432036
>They're more important than the literal God that saved our life
anon...
>>
>>4432036
Well let's see what happens when we get to make a choice between ourselves, our people, and green doggo. I'm sure that will show where our priorities rest...
>>
>>4432090

Agility boosting green bro.

We need to buff our agility to the max, can't get beat if you are so fast the enemies literally can't see you hitting them.
>>
>>4432050
We are dependent on our tribe for protection. We're not any stronger than the average gnoll. We wouldn't even have a home without our tribe
>>4432057
Is +15 agility really a life or death situation?
>>
>>4432195
considering that we unlocked it as we were running away by a horde of demons while dragging Daitzsa with us... Yeah
>>
>>4432195
feral speed also makes our movement much faster. Also what are we protected from? literally nothing. Nobody gives enough of a shit to hunt us down, and it's not easy either. And we'd have no trouble at all surviving in the wilds.
>>
Can Hyenus climb?
>>
>>4432195
+15 Agility is the only reason it was possible to get this encounter to a strage of advantage while severely wounded.
The success range was still very, very tight even with that blessing, though mostly due to great enemy rolls. However, if we kept missing attacks and didn't strike a lethal blow to the older scout it wouldn't make sense for the younger one to become afraid and scram. +15 agility prevented a 2v1 fight, and +15 places us at one higher agility tier in complement to the speed. The power to run away from problems very fast and the power to run into problems very fast cannot be underestimated.

Leveling it up to greater effectiveness is important as well, so I think we're wise to ingratiate ourselves with the blessing's source.

We can be grateful for what our tribe has done for us but not to the point of losing perspective on what we actually need; allies that aren't demonic and open to possession. Should we need a new home or a way to survive beyond our village, anywhere at anytime, it's not going to be our tribe who helps us accomplish that outside of mentorship.

I don't feel great that our actions will probably get them all killed, but they kill and sacrifice on the premise that demons are worth worship.

tldr: We are, for now, incompatible.

>>4432219
If he can't then we should train it.
>>
>>4432224
we're gonna have to go mountain climbing soon to meet that Wolfslayer so yeah
>>
Once we have enough respect and know that Datz is safe, we should bring up green doggo to the shaman.
Hopefully the shaman can tell us some interesting stuff or help us in some other way. The worst that can happen is that the inevitable (us being exiled) happens slightly earlier than it otherwise would.

>>4432205
The tribe protects us from Gunyx and Diana getting their revenge. However:
> The dwarves could likely protect us in a similar fashion if we were to live with them
> They'll both fuck off the moment we can beat them in a fight. Given our current progress, this moment is not far away.
>>
>>4432244
honestly, we should deal with Diana the moment we are fully healed. Gunyx is the 3rd strongest in the tribe so we're gonna have to train more to deal with him, but Diana is at best, average, and we just need to put her in her place once and she'll stop trying to pull anything on us
>>
Who are the scouts of this tribe (besides Diana and Daitzsa)?

How many are there?
>>
>>4432205

We discovered feral speed on our own before we encountered the green wolf. He only gave us +15 agility, not the feral speed ability.
>>
>>4432403
> As you stare into each other's eyes, you feel a special link to it... and for some reason, it immediately comes to your knowledge that this is the benevolent presence that has blessed you with greater agility and granted you the power of feral speed. You don’t understand the nature of this mysterious being, but you do know that it is friendly, and its powers basically saved you and Daitzsa back in the hellish cavern.
>>
Feral speed was introduced in the cave escape scene like this:

>>4372538:

>"There's no time to waste! You prepare to run away with Daitzsa on your back... only to realize that terror has taken control of you! Your legs are paralyzed by fear! Gnolrek, a god that used to protect you, is now putting horrible mental images in your mind, showing you what his minions will do once they get their hands on you!"

>"You take a deep breath, and by pure instinct let out an echoing howl to give you the courage to break out of the demonic influence paralyzing you!"

>>4372545:

(Image of a green wolf leaping and Hyenus standing with a black background.)

>"You feel something primal awakening within you. It’s not bloodthirst… it’s something else!"

I don't think Hyenus can deal with Gnolrek's brainfuck by just howling, I would only worsen it.

http://suptg.thisisnotatrueending.com/qstarchive/4340264/
>>
I just read back and remembered that Hyenus's mom was enslaved by humans, maybe we could ask the humies about it?
>>
>>4432507
It's a moon shot but still better than not asking imo. Also how do we know for sure that she was actually captured / enslaved?
>>
>>4432587
We don't, thats we should ask what they do with captured gnolls.
>>
Who wants to place bets on how big the update is going to be? My guess is 8 posts
>>
>>4432830
F I F T Y
>>
>>4432830
idk but i'm going through withdrawal and if it took longer than expected...
>>
gotta sleep but just in case this comes up
>pet green doggo
>>
>>4431568
OP what time zone do you live in
>>
>>4433061
GMT 4, 02:00

My apologies for the delay bros, it's been a combination of having to do uni assignments and planning stuff for the quest. Monday and tuesday are often the busiest days.

Update should be done in two hours or less.
>>
>>4433095
mind if i ask how far along you plan things? Really like how the quest is coming along
>>
>>4433095
Damn that must be tough. Really appreciate it though, the quest has been great so far.
>>
>>4433103
I usually plan most encounters a few updates earlier, though I'm also working out ideas for long-term stuff, like meeting the dwarves.

>>4433103
>>4433115
Glad you're enjoying the quest, I am too.

Posting the update in a few minutes
>>
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You stare at the defenseless humies. The male one is giving you a murderous look, while the woman’s eyes express fear, clearly expecting the worst from you. Observing these ugly creatures fills your heart with anger. Their presence reminds you of a special someone you lost a long time ago...

The lives of these hostages depend on you. Any member of your tribe would be immensely pleased in torturing them, making their last minutes the worst they’d ever experience.

(cont)
>>
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Any of them, except you.

Humans are not creatures you’re fond of, but that doesn't mean you want to see them be tortured or raped. Leaving them here would be abandoning them to either fate, and Mom taught to be merciful. She taught you things that no one in the pack would agree with...

Remembering the past brings many old memories back. You still remember how Mom never wanted to participate in the rituals your tribe holds, but rather than being shunned for it, the others respected her. The affable and kind attitude she had towards all living creatures was incredible, and somehow admirable too.

Even if she went against what your pack believes Bloodseekers should be, they all chose to ignore this. It’s as if her presence brought a special bond between all of you, a strong sense of family that trascended their love for worshipping demons.

Those were your happiest days... until the humans came by and ruined everything. You still remember that day when mom, dad and you were out hunting, when suddenly many humies jumped out from the bushes. It was an ambush. She was captured and hauled away, while dad just ran away carrying you in his arms like a dirty coward. The humans took away an essential part of you that day. She’s probably being forced to do hard labor for them in this very instant… that is, if she hasn’t passed away after all these years.

As you grew up, your heart became a host to indecisiveness. To follow mom’s teachings, or to go with the flow of the pack and become a bloodthirsty sadist… you never arrived to an answer until recently, now that you have learned that the Bloodseeker traditions rely on worshipping beings that don’t give a damn about your people and keep them brainwashed.

You love your pack. They are your brothers and family. If they haven’t kicked you out of the tribe despite being a useless slacker for so many years, it’s because they care about you, even if they don’t admit it. It is your duty to protect them from all threats, whether it’s enemy tribes or demons. One day, they will all learn the truth and break free of their shackles - you are a clan of proud warriors, not heartless sadists.

You will do what Mom would do in this situation, and release the humies. There are many questions you wish to ask them. Despite your differences, you hope with all your heart that they can be a common ally against the demons.

(cont)
>>
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… But first, you want to make sure NOBODY is watching you. That whole affair with Diana weeks ago has taught you to always be aware of your surroundings. You never know when someone might be prying around!

You look everywhere, making sure there isn’t any suspicious activity to be found...

This odd feral transformation seems to have heightened your sense of smell, thought it's nowhere an actual dog’s. You can at best get a whiff of the herbs you dropped behind the bushes, which is like… ten meters from where you’re standing, but it’s useful for what it is. You use this power to try to pick up any suspicious scent that might be around.

It seems that there’s nobody spying on you… yet you still feel watched by a benevolent presence somewhere.
>>
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You approach the female humie, who immediately recoils in fear, thinking you are about to harm her. “No hurt, please! Let free!”

“Yes.” you reply, nodding slowly. The humie’s face changes from fear to surprise. You take the chance to grab her arms and help her stand up – she shudders at the sudden grasp, but otherwise complies.

As you untie her, you attempt to start a conversation. “Are you two alright?” The woman remains silent and looks at her dad, who shakes his head for some reason.

Even though you are releasing them, they don’t seem to trust you… maybe they are confused as to why a gnoll is helping them? You try coming up with something else. “Why do you think I am untying you? I could simply shove you around like the Molkaras did. I am taking you back home."

The female finally dares to turn around and look at you directly in the eyes. She doesn’t believe what’s happening, and only manages to mutter a few words. “Gnoll… help us?”

“Yes, humie. Gnoll help you.” The woman looks at her dad, who stares in disbelief, then looks back at you. Her face finally reveals a faint smile. “… Thank you…”

As you finish untying her, you give the humie a command. “Untie your father and do as I say, but only cut the gag if he can speak in the gnolls' language or has difficulty breathing." The woman stands up and you two go to untie the human male, but she cuts the gag immediately and gives him a strong hug as tears rain down her eyes.

You were expecting the male humie to shout at you, but he remained calm. His furious demeanor has changed to one of suspicion and lack of trust, which is an improvement regardless.

(cont)
>>
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The two humies talk to each other in their weird language. You wonder what they’re saying. The male doesn’t seem to know Gnollish, because he hasn’t spoken a single word to you. Or maybe he just doesn’t want to.

As the two humies chat, you proceed to cut the male’s ropes. They’re thick and there are many of them, so this will take you a few minutes. Both humans are beginning to show a little more trust in you, especially the female, who even dares to caress your head after she’s done talking to her father. “Good gnoll!” she compliments you. This is the first time a humie touches you, and you absolutely hate it. It makes you feel like a dog in service to its master.

You ask her why they’re here and what happened to them, as well as what kind of god they pray to and what do they know about the shiny green wolf. The woman tries to answer your questions, but her terrible grasp of Gnollish complicates understanding what she says.

From what you can gather, the male humie is an important figure. She uses strange words to describe his position, but all in all, it sounds like he’s the leader of a big tribe. They were travelling, being escorted by other humans, until they were ambushed by many "little gnolls". Many human warriors and gnolls died, and only four survivors remained – the male and female humie, and the two molks you met before, who lead them into the depths of this forest.

When you ask her about what god they pray to, she spouts a bunch of nonsense you cannot understand, no matter how hard you try. She uses many words that don’t exist in Gnollish. The only thing you could grasp is that there are many humie gods, and she was praying to a god of “wine” or something, whatever that is.

Finally, when asked about the green wolf, she shakes her head. “Me never saw green wolf before. Me never saw wolf help humans before either. Forest very interesting, full of interesting stuff. Good wolves, good gnolls.” She smiles at you.

You are about to finish untying the male humie. After you escort these two back to their home, you’ll return and grab your dropped ingre-

>Feral Speed: 3 min left
>Yamanene: 7 min left
>Gentoloma: 7 min left

(cont)
>>
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You are suddenly invaded by a feeling that something bad is about to happen! It sends shivers down your spine!

An enemy is approaching fast! Is it the molkaras? Why didn’t you pick up their scent in time?! There's no time to think! All you can do is turn your head and-

(cont)
>>
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>Roll 1d100 – 45 for evasion (-20 Severely Wounded, -25 Surprise Attack), best of 3

(Evasion Score must be at least 100 to succeed, refer to the formula)
>>
Rolled 12 (1d100)

>>4433249
>at least 100
hahaha
>>
Rolled 90 - 45 (1d100 - 45)

>>4433249
>>
Rolled 37 - 45 (1d100 - 45)

>>4433249
oh god
>>
Rolled 70 (1d100)

>>4433249
Lets go.
>>
whelp, see u all in a day when we see how completely fucked we are
>>
>>4433255
We succeeded in dodging the grasping hand, our evade score is slightly higher than (100 * 1.4 * 0.95)
>>
>>4433260
wait what? we got a 45 though
>>
>>4433264
0.5 gets added to (the dice roll / 100) in the formula
>>
Hmm from the description Hyenus gave about his mother being taken I think it's very likely that the Demons manipulated the humans in taking her captive somehow. Gnollrek is definitely going to be tied to it somehow.
>>
>>4433266
its 90-45 so we actually rolled a 45 and that's with the plus..5 so its (100 * 1.4 * 0.5) if i'm not mistaken
>>
>>4433249
>evasion score must be at least 100 to succeed, refer to the formula

Bastard.
>>
>>4433249
I specifically hoped for the opposite of this
>>
>>4433384
well
we tried
>>
>>4433249
The funny part of this is we have 3 minutes left with feral speed and unarmed at +20 and that's where our most accurate attacks are. If we start getting choked it's time to learn arm bars!
>>
Maybe it's a nice hand coming to give us headpats
>>
>>4433390
But we have the humans, so there's that. If they tied up the man with thick ropes he's probably pretty strong. I'm also assuming they live in a society that values might, so the fact that he has a high position would support this idea. As long as they don't just leave us here I think we'll be fine.
We need to make that healing potion.

Also what's with all the hate for Diana? She's super thicc, I think Hyenus could get it on with her
>>
>>4433404
coomer
>>
>>4433404
Yeah, not as thicc as the spear were going to shove through her cranium if she tries anything.
>>
>>4433424
It's better than Daitza who married someone else. Hyenus gotta move on and find a mate before he becomes Hyecucks. Diana's attitude is workable, I don't think we've talked to her enough because anons are too salty about the boar
>>
>>4433433
If Hyenus is going to abandon Daitzsa to find a new mate, why would he bother with Diana who hates us and has shown herself to be a bitch instead of trying with literally anyone else?
>>
>>4433249
it seems to be a human hand though; it has 5 digits
we should run away after we dodge though
>>
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>>4433433
> Diana's attitude is workable,
>>
>>4433436

Plus no fur.
>>
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>>4433453
well, there's no fur drawn here >>4433247
not sure how you would draw fur on this pose either
>>
Rolled 7 (1d100)

>>4433249
no good deed goes unpunished huh
>>
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>>4433478
nononononono
no more rolling please
>>
Rolled 16 (1d100)

>>4433479
>>
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>>4433483
THIS ISN'T A FUCKING JOKE ANYMORE
STOP
>>
Rolled 90 (1d100)

>>4433487
>>
Rolled 11 (1d100)

>>4433487
Everything will be alright.
>>
>>4433490
i will scream
>>
Rolled 51 (1d100)

>>4433479
>>
We can do it.
>>
Rolled 43 (1d100)

>>4433249
Poggers
>>
>>4433433
While i think we should be domming Diana, Daitza is ours
>>
Diana can take credit for the dead Molk.

Hyenus should say "Congratulations, Diana, It's about time you do your job defending our tribe, Molks are such a nuisance, guess you can deal with gnoll sized nuisances now, A step-up over the boars, congratulations, truly." once she takes credit for the dead Molk.

We need to make her insecure from the fact her standing among the Bloodseekers is only improved by stolen credit.

Better yet, if we escort the humans to safety and return before she finds the dead Molk, we can wait for her to find the dead Molk and tell her to enjoy the popularity boost as she finds it.
>>
>>4433628
do NOT escorts the humans back to wherever they are going.
It will give them the impression that the forest is safe, and it's really not, and they will be nervous knowing we can find them.
send them on their way with a spear.
And just bury the Molk, we don't need the credit
>>
>>4433436
Humans and gnolls would likely prefer to attack with a spear. Plus, both of them have a noticeable scent. This is probably a demon of some kind, meaning that either
> Gnolrek caught on to our treachery and decided to eliminate us before we could get strong,
Or
> Dagon got pissed at us for freeing his sacrifice and sent a demon to deal with us
It's a very strong demon too if it can exist on the overworld. If we can't get green bros help then we run for it
>>
>>4433761
bro don't make me scared like that we gotta flee asap
>>
>>4433761
maybe it's another human that came to the rescue is going to 'pet' Hyenus
>>
>>4433761

Bro, They'd probably reek of sulfur.
>>
So, there's actually a problem with the big picture of our situation. For a bit I've been wondering about the specific language the demon general used and unfortunately we may be quite fucked.

Initially, I figured Gnolrek was feeding the shaman bull and the demon he was summoning to our tribe was just to watch us and his story of the tuft-ears summoning a demon after we "dispatched" their previous demon was a motivating excuse. But it seems like the Molkaras are getting live sacrifices for rituals early this month, and the timeframe is too convenient. The tuft ears are fairly likely to be summoning a demon, given that the demons overall don't want to meaninglessly whittle each tribe down so they wouldn't permit only just one summoning at a time- it wouldn't make sense since they want the tribes to survive for a purpose.

So, that's when it hit. All the tribes are summoning demons right now. So the mass possession ritual in a month isn't some overblown and ridiculous punishment against specifically us, like the general said. It is THE THING for all tribes that was planned to happen eventually and that explains what the general was alluding to. And that's why their great demons are getting the various shamans to summon an intermediary demon in every tribe prior to that ritual.

Meaning those four armies of hell will have proxy bodies from every gnoll tribe to do what they want with. I was thinking Gnolrek was seriously spiteful that he'd devote such a huge amount of time and energy to push us to do shit when he could've just mindmailed the shaman that we're a shitter who needs to be sacrificed instead. But no, all of that was just an opportunity for them to get one Gnoll tool to cut some loose ends. It was easy enough to figure out the missions were bunk but figuring out why to give us it in the greater context made so little sense at the time. It's even less about acting as their tool and more about getting us distracted from what their longterm goals are, which as far as we know simplify to "get the gnolls possessed and get them to do something," which our prophecy dream was an allusion to. The statement of their greater motivation then comes as "demon invasion soon fellow gnoll" for which we didn't ask any "when" while their answer, of course, is now.

So it's not just us. Every tribe who has a demon by the end of the month is going to get possessed by demons brought forth from their shaman's rituals. Meaning Gnolrek's general didn't know or even care that we might betray them, because so long as nobody stops the demon intermediaries and the final rituals of every tribe then it doesn't matter what we'd do.

So ultimately if by some heinous miracle we completely save the Bloodseekers there will still be three other possessed tribes. We have that to look forward to. Sayonara Hyenus' anus.
>>
>>4433895
it is deathly important that we understand how the dwarves keep the demons at bay.
we need to keep our tribe safe at the very least. If we can ally ourselves with the dwarves, we may have a fighting chance
>>
>>4433895
We probably at least slowed the Molkaras down by saving the humies.
>>
>>4433895
yeah but this isn't new, it's been pointed out halfway into the thread that likely all clans are summoning demons in 5 days.
>>
>>4433956
Someone mentioned all the tribes getting possessed at the same time? Whoops. Didn't see it. Just thought to voice the timetable after rereading Gnolreks dream send.
>>
If Gnolrek is contained by the last dwarves on Earth then who keeps Dagon and Xarzar locked away?
>>
>>4433976
they're sealing a portal to hell, not gnolrek
>>
>>4433984
I think they're literally just vibing in that cave, gnolkek just happened to be there aswell
>>
>>4433990
yeah i could believe that
>>
>>4433976
When were those other 2 demons mentioned?
>>
>>4434003

In the previous part.
>>
>>4433895
that's why we need the Dwarves's help and to go meet up with the lone Wolfslayer on the mountain. Dwarves absolutely know whats going on and that Wolfslayer is such an odd target to specifically single out compared to a human baby sacrifice and to kill the Dwarves that are holding Demons back. Worst case scenario, we're gonna have to kill a bunch of possessed Gnoll, best case, we stunt the demon summoning before it can even happen
>>
>>4433761
The humie will vouch for us if its another humie and green wolf bro will protect us if its a demon, we're in a pretty good position but we might not be able to go back to our tribe if its a humie that grabbed us
>>
everyone out here trying to mate with daitza or diana
i say we mate with a demon chick or better yet

find a slime girl
>>
>>4434232
all of the above is good
>>
>>4434234
wait i just realized
do elves exist in this world
if so add them to the list of possible mates
the real question though is if we choose the light elf or dark elf
>>
>>4434234
so many choices, such little time
wouldn't you agree, anon
>>
while im at it do werewolves or vampires exist in this world
hell do elder lichs exist
are there necromancers in this world?
so much is possible
we could even maybe fuck a greek god
dibs on aphrodite
>>
>>4434291
i know im a coomer for this but could you imagine the sucking power of a vampire girl
excellent blowjobs
or we could find a werewolve girl to gobble it
i dont think there are any female elder lich but if so then bones
cant really fuck her but still
bones
and necromancer
we are a gnoll
necrophilia probably wouldnt bother us
anyways enough of my horny thoughts
slime girl is still best girl
>>
>>4434302
Why go to all that trouble when you could just capture a few molkaras and keep them in the cave as sex slaves
>>
>>4434311
but wheres the fun in that?
why stick to a few molkaras when we can be so much more
>>
>>4434322
Don't turn this quest into OP rewriting the monster girl encyclopedia from a gnoll's perspective. Just let hyenus get his "had sex" stats buff and continue his fight against the demons
>>
>>4434322
Also we could later give Gunyx one of our sex slaves to give him a better outlet for his anger
>>
>>4434291
>>4434293
Gigachad Gnoll is my goal
>>
>>4434372
aight still even without the mating could you imagine suplexing a werewolf
or dropkicking a elder lich
or even eye picking a cyclops
we can be the eye collector
this is our destiny anon we must follow it
>>
>>4434381
if we must i am willing to give him a slime girl even if he doesnt deserve it
cant really physically abuse a slime girl cause your fist will just go through her
>>
>>4434397
As long as it helps us achieve our goal of defeating Gnolrek and the other evil demons, sure
>>
>>4434399

Her viscosity will be perfect for recieving hits without being injured, while in the same time being satisfying to hit.

Better find a masochistic slime though, if she isn't masochistic, she might escape easily, it's shape-shifting honey that we are talking about here, no way to contain it.
>>
>>4434408
a large jar or barrel could probably contain her
>>
>>4434400
we could probably find a witch who can maybe make a potion out of it
something like a werewolfs tooth, a cyclops eye, and a elder lich's bones
>>
>>4434411

Slimes would be extinct if they are so weak that they can't lift a barrel's lid, and good luck finding a jar that big, and good luck getting it inside if she doesn't want to.
>>
lets check the list of creatures that are known in this world:
kobolds(dogblods hav to had come from somewhere)
goblins
humans
dwarves
gnolls(duh)
demons
possibly gods( i think if demons exist then gods can too)
with god comes servant so angels too
if greek gods exist then that means these creatures probably exist:
cerberus( three-headed dog)
minotaur
hydra
gorgons( medusa)
siren
harpy
centuar
chimera
griffin
phoenix
giants
basilisk
pegasus
titans
dryads( bascially tree women)
manticore
hippocampus(sea horse)
satyrs( basically human with a goat lower half)
sphinx( prepare for riddles)
vampires
werewolfs
zombies
unicorns( i really want to ride a unicorn or pegasus into battle)
dragons( cause every fantasy has one)( we must tame a dragon)
drakons( giant serpants without wings who spit deadly poison)
dracanae( half dragon half woman)
automatons( changed my mind automaton girl is best girl) ( men/women, animals and monsters crafted out of metal aka fantasy robots)
Amazons( must conquer)
my knowledge in mythology and fantasy is vast
>>
>>4434413
slimes are mostly hidden away in caves
most species dont hide in caves
plus they are weak since they are thought of as beginning adventuers first enemy
she might not be affected by weapons or fist but fire will probably work
>>
Big hmm.
>>
i wonder if we pray to zeus can we get lightning
i want to smite my foes
>>
also since the dwarves have pretty much confirm thst magic exist what type of magic should we use

i personally think we should use sealing music
so we can seal away demons
but then again fire or lightning would be cool
>>
>>4434413
we can also put weight on the lid of the barrel too
>>
>>4434436
hell im pretty sure we can lead her into the barrel with only food
slimes aren't really known for being smart
we just really have to hope that the dice gods dont bend us over and fuck us into another coma
speaking of buttfucking we really need to keep our ass safe from both lust demons and malkovas
i would like to keep our anal virginity forever
>>
>>4434444
Nice quads
>>
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>Evade Score: 136

You see the glimpse of a hand about to grasp you, but your reflexes help you evade it by jumping to the side!

(cont)
>>
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https://www.youtube.com/watch?v=kNzKHwB37K8
>>
>>4434449
damn i was so close to a all 4 get
eh ill take the quads though thank you
>>
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For a second, you thought Diana or Gunyx caught you on the act… but as you raise your head to gaze at your attacker, you gasp at the unexpected sight! There’s a group of humans standing before you, wearing their strange metal artifacts and weapons! Their leashed dogs growl at you, showing their sharp teeth!

The human who tried to catch you with his hands stands tall in front of everyone else. He reached you so quickly that you couldn’t pick up his scent in time!

“The crime you filthy beasts have committed is unforgivable” he says in Gnollish! “This has gone too far.”

The paranoid warriors constantly scan their surroundings, as if they know they could be ambushed by gnolls at any moment.

(cont)
>>
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The humans approach you, threatening you with their sharp weapons! You have no idea if they want to capture or kill you, but you’re sure as hell their intentions aren’t good!
>>
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The humie warriors help the hostages stand up as they exchange words with them. The female, however, shouts at his father while pointing at you. She seems to disagree with what’s going on, but everyone ignores her!

Seeing that her demands are not being listened to, the woman yells at you! “Run, gnoll! Run fast!”

(cont)
>>
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You hear a feminine voice echoing in your head... it's the benevolent presence!

“Child of nature, do not panic! In less than a minute, you will get a chance to escape. Keep them distracted somehow!”

>Feral Speed: 2 min, 30 secs left
>Yamanene: 6 min, 30 secs left
>Gentoloma: 6 min, 30 secs left

(cont)
>>
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The tall humie cracks his knuckles. “Prepare for your punishment, scum. All of you beasts shall receive the same treatment you have given us."

He walks towards you, completely bare handed!

>Eyestab the humie
>Sprint towards Molkara territory (intermediate difficulty)
>”Wait! We have a common enemy!”
>Write in
>>
>>4434472
>>”Wait! We have a common enemy!”
Snitch on the demons hardcore but ONLY snitch on the demons that aren't Gnorlek or else we're fucked if he finds out what we did
>>
>>4434472
>Evade his attacks until our chance to escape comes
>>
>>4434457
>>4434472
Holy shit his Gnollish is unbelievably excellent. Did he learn our language just to shit talk us? Impressive.

>write-in
Cryptically assert that if he's an enemy of demons he may eventually be an ally of ours.
,
>>
>>4434472
>"You won't even listen to one of your own! Alright then, lets dance!"
>Evade his attacks and do nothing to harm him, and wait for the chance to escape
>>
TIME TO ZIP ZIP ZOOM THE FUCK OUT OF HERE
>write in
as much as it pains me to bypass a chance at i stabbing we need to get out
time to pull a new wrestling move out
shout like we are calling someone and then when he looks
R.K.O outta nowhere!
Then Book It to a different cave than the one with the dwarves in it
we cant go back to the tribe it will bring the humans there
>>
>>4434478
yeah this is odd that ANOTHER human knows Gnoll and perfect Gnoll at that, you know how our mom was kidnapped? Maybe they kidnap or befriend Gnoll to learn the language and culture
>>
>>4434482
if this doesn't work then plan b is to throw dirt in his eyes then run
>>
>>4434472
Offer to lead them to the dwarves. This could buy us enough time to escape while they think about it. If it doesn't, we could lead them into Molkara territory or wolf slayer territory to get torn to shreds
>>
also if we get into a fight with diana at anytime
powerbomb her then put her in a submission hold
>>
one of these days we will ht a GTS( go to sleep) on a enemy and it will be beautiful
>>
Do we still have the +15 agility from the spirit or do we just have the feral speed
>>
>>4434500
Yes you still have it.
>>
>>4434472
>>Sprint towards Molkara territory (intermediate difficulty)
Run to the forest run
>>
>"Oh, chill, listen to them, I am just a bystander, the only two intelligent creatures I physically harmed were a Molkara gnoll and a doppelganger demon, both died as painlessly as I could make them! the fine lady here can tell you about the Molkara, and I can tell you about the demon!"
>>
>>4434545
the demon didn't die, he got tortured but he's still alive
>>
>>4434472

Also,

>Hide your teeth and ease your face, they look threatening.
>>
>>4434472
It'd be hilarious if he puts a hand on us, casts smite and absolutely nothing happens to us.

We could attempt a guardians of the galaxy and start dancing.

Or compliment him on his gnollish and warn him of what is about to happen. The dead kobold on the ground is still there, best just point at it and explain that war is coming.
>>
>>4434472
>>”Wait! We have a common enemy!”
Don't meme and just take the clear plot option
>>
>>4434594
yeah like, honestly, we can get seriously fucked up if we try fighting or running, all we have to do is stall for less than a minute and we're golden
>>
>>4434594
What "common enemy" do you have in mind, and how can we be of potential use in fighting this enemy?
>>
>>4434518
Changing vote
>Evade his attacks and do nothing to harm him, and wait for the chance to escape
>>4434594
snitches get the stitches, don't drop that information to the guy with a hate boner
>>
>>4434472
> All of you beasts shall receive the same treatment you have given us.

We, specifically, have only given the humies positive treatment by saving the humie girl from rape. We have never participated in a ritual, let alone a raid. Pointing this out to the big guy should get us a few seconds closer to our dash for freedom.
>>
>>4434472
"Wait!!! Before you kill me i have a question."
"What will happen when i die? Because you see there's like forest spirit in the forest but also a demon has the soul of my tribe and what's to kill me because a ..."
>[20min rant about how you escaped a demon]
or >>4434565
Dancing is also seems very entertaining
>>
>>4434628
you know what? you're right!
DANCING IS THE CHAD MOVE!
>>
>>4434472
>drop our spear and look as non threatning as possible.
>Wait we have a common enemy!
>Get straight to the fucking point
With how much of a hate boner this guy has Gnolls probably killed his entire family or something else, begging won't do shit.
>>
>>4434692
+1
>>
>>4434472
call him a fucking racist bigot for assuming all gnolls are the same and should be judged collectively, you only fought here to help the innocent.
>>
>>4434692
+1
>>
>>4434692
wow gnolls killed/raped/kidnapped his mom? sure thankful humans dont do that
>>
>>4434734
>he's racist for putting all gnolls together
>Ooga booga humies bad for kidnap.

Neither sides are good, stop whining.
>>
>>4434692
+1
>>
>>4434692
support
>>
>>4434692
and a this
>>
We should use this to springboard to getting him to realise we were freeing the humans.
>>
>>4434692
+1
>>
>>4434692
support.
>>
I just realised that the girls father might be acting like a twat and lying about us.
>>
>>4434692
Support. Let's make him our friend then years later sodomize him with our spear up his asshole.
Fuck this guy
>>
>>4434940
The best friendships start with one side trying to kill the other.
This guy will be top-tier bro material I can gurrantee.
>>
>>4434951

Let's just hope he isn't the ultimate enemy.
>>
>>4434548

Well, only Gnolrek and Hyenus know that, it looked like the doppelganger demon became a pile of dust and ash, looked dead to me.
>>
>>4434965
He's got the same haircut and the same beliefs, he could be related somehow
>>
>>4434972
how would the doppelganger be did but still get tortured to give out information that he only learned after we turned him to dust?
>>
>>4434977

He was described as an old man, though, so I think it's someone else.

Also the ultimate enemy thinks Hyenus harmed the people he loved, he said he would not harm those who do not harm his people, yet he attacked Hyenus before saying so.

Hyenus also used bloodthirst during the fight, then asked if it was a dream.

I don't think this dream is a premonition dream, if it was a premonition dream, it could be really awful news.
>>
>>4435014

And I mean AWFUL news.

Gnolrek possessing Hyenus or buffing the doppelganger to a disturbing extent kind of awful.
>>
>>4435014
I figured it was only a potential future since that's what kudinds are supposed to do, and it's what the shaman accidentally gave us.

Fortunately, the benefit of knowing a horrible portent is that we can avoid it with 4kIQ foresight and good planning, which we totally have in spades. Yup. If it was one of our potential futures then I think we've already avoided it.
The situational context that got us to that dream future was probably following Gnolrek and being a burninating demonic slave, by wrecking human villages and other hellkin things, since that's the logical progression of what it would take for the man's words to make sense.

Well it's herbal dream magic prophecy, so its amorphous hooey and changeable until we get a clear line of fate playing its hand.
>>
>>4435061
Further proof picking the eye was the best choice
>>
>>4435061
this, it was a potential future with us as the topdog demon.
>>
>>4434472
>>”Wait! We have a common enemy!”
>>
>"Guys, be perhaps you should listen to that fine lady, I am not a Molkara, Molkaras are behind the ambush, I am just a bystander who tried to help, I never harmed an intelligent creature besides a doppelganger demon and a Molkara gnoll, both of the cases were to defend innocent bystanders."
>>
>>4435681
well they're dressed like Romans and she's a woman so i don't think she has rights or is taken seriously
>>
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Unfortunately I ran short of time today, I'll finish and post the update tomorrow.

The encounter is near its end
>>
This is not going to go well.
Fucking premonitions, always finding ways to be complete.
>>
The moment we escape, we should warn our tribe about the upcoming gnollocaust. If the gnollocaust has already reached our tribe then we run to the dwarf cave which will be the only safe place left at that point. Maybe try to save Datz if possible
>>
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>>4435746
yeah so a group of molkaras are genuinely terrifying
100% of those expressions are rape faces for sure
>>
>>4435746
How much do the molkaras inbreed to look like that, holy fuck
The humies would really help the gnoll race's gene pool out if they gnollocausted the Molkaras into oblivion
>>
>>4435746
>all the males hold their spears in the left hand
>the only female uses her right
>LankyLarry on the far left is holding his on the right

Call it coincidence, but I think Lanky might be well versed at forcing things into anything male. In short make sure you don't let him get behind you.
>>
>>4435746
RUN RUN RUN RUN
AAAAAAAAAAAAAAA
>>
File: what in the goddamn.gif (1.56 MB, 500x283)
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>>4435746
>>
>>4435746
Now, we have a choice if helping the humies fight the rapists to show good will or booking it.
>>
FIGHT FOR VALHALLA!
>>
>>4435804
how do you even know he's holding a spear? his expression is terrifiying enough. Also there's two females I believe.
>>
>>4435746
what a shame some of them look cute
>>
>Pick up a spear and try to eye-stab all of them.

Hyenus is literally fucked anyways, so he'd better look like a hero before he finally >>4434372 gets his "had sex" stats buff.
>>
>>4435880
no
we still have feral speed on
this will make a good distraction
we fucking leave asap
>>
>>4435746
fuccccckk
>>
>>4435874
dont let it fool you anon they carry all kinds stds from all the sex they have
only way we would fuck one is if we have condoms
and i dont know any fantasy world with condoms
>>
>>4435880
>>4435890
theres a billion humans here and the wolf has us in a minute, aside from feral speed making them basically a nonthreat. I dunno what has some of you so spooked.
>>
>>4435896

OK.

>Join the humans in the battle, not time to be a coward, kill one or two more Molkaras and RUN!
>>
>>4435904
just don't get fucking stabbed, leave that to the humans in heavy armor, also probably be careful of them aswell, they might just decide to take us with them for being such a good doggy
>>
>>4435896
Because we know what happened to the two humans, and fear that it might repeat, with nasty consequences.
>>
>>4435896
we might get injured
we could afford to bully two molkarans
we can't bully 7 of them, nor do i see any good reason to
"b-but the humans will fight them!" bruh the humans want us dead too, i really doubt they know about the different tribes nor would they care; we're devil spawn to them anyways
>>
>>4435896
I'm pretty sure that the Molkara horde is the distraction that the wolf told us about. Run for it before the winners of the fight turn on us
>>
>>4435896
it would be iffy even if we weren't severely wounded
>>
>>4435924

OK, change all my votes to:

>Hyenus: RUUUUUUUUN!!!!!!!!
>>
>>4435746
> Just chill there with the humans trying to explain you're a friend. When the molks attack and they're still not being agreeable, steal all the hunan's stuff and run away on their horses if they have one.
Has to happen while feral speed is still active. We have some time before we need to worry about it, but we need to keep it in mind.
Scenario 1 time to kill some molks with the bros
Scenario 2 free stuff
>>
>>4435904
i don't really feel like joining them, since they tried to kill us, maybe just protect the only person that actually vouched for us and told us to run
>>
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Lets eat another face.
>bloodthirst now
>>
>>4436309

>Do not lose your chill Hyenus, it's not time to give up and be possessed by Gnolrek.
>Lose your chill, Hyenus, and RUUUUUUUUN!!!!!!!!
>>
>>4436309
You're surrounded by 2 factions that want you dead, plus you have a debuff from being severely wounded. Using bloodthirst right now is a bad idea, especially since it makes it easier to get hurt
>>
>>4436543

Another good reason to not activate bloodthirst.
>>
>>4436543
But...
but rip and tear, brother
>>
>>4436877
It's obvious that the ripping and tearing will be done by the humies. We better get out while they're busy ripping and tearing the Molkaras or we'll likely be next
>>
>>4436877

Hyenus dropped his spear.

I don't think he will be able to retrieve it anytime soon.

>Rip and tear... Later.
>>
Status?
>>
>>4437492
She's dead, JM.
>>
>>4437495

Who's dead?

I am asking about Hyenus's current status.

Also, what does JM mean?
>>
>>4437509
starcraft nonsense
>>
>>4437492
ACTIVE BUFFS
Feral Speed: 2 min 30 secs left
Yamanene: 6 min 30 secs left
Gentoloma: 6 min 30 secs left


ATTRIBUTES
Health: 63 / 130 (Severely Wounded. +5 Yamanene) 5 EXP remaining for next level
Strength: 15 (Normal. +1 Gentoloma) 6 EXP remaining for next level
Agility: 40 (Light-footed. +15 ???, 1.25x Feral Speed) 1.5 EXP remaining for next level
Defense: +6 Blunt Defense, +2 Pierce Defense, +1 Slash Defense
Carry Capacity: 2 / 168 lbs
Dosage Resistance: 20 / 65 (+10 Yamanene, +10 Gentoloma)


COMBAT SKILLS
Spear: 6 / 100 (Apprentice) 1 EXP remaining for next level
Unarmed: 28 / 100 (Adept) 6 EXP remaining for next level
Dodge 3 / 100 (Novice) 1 EXP remaining for next level


SUBTERFUGE SKILLS
Stealth: 4 / 100 (Novice) 2 EXP remaining for next level


MISCELLANEOUS SKILLS
Focus: 3 / 100 (Novice) 3 EXP remaining for next level
Throwing: 0 / 100 (Novice) 5 EXP remaining for next level
Herbalism: 0 / 9 (Novice) 8 EXP remaining for next level
Cooking: -2 / 9 (Terrible) 9 EXP remaining for next level


POWERS
Bloodthirst: 0 / 4 (Novice) 1 EXP remaining for next level
Feral Speed: 0 / 4 (Novice) 1 EXP remaining for next level

**********

KNOWN POWERS
1) Bloodthirst: 2x Strength, 1.5x Agility, -50 Roll Modifier for defensive actions. Lasts until fight ends. (1 uses left, 24 hrs to replenish)
2) Feral Speed: 1.25x Agility, +20 Unarmed skill. Lasts 10 minutes. (No uses left, 24 hrs to replenish)


KNOWN TECHNIQUES
1) Kick: Unarmed technique. +30 Roll Modifier to Damage Score, -20 Roll Modifier to Accuracy Score
2) Quick Punch: Unarmed technique. +20 Roll Modifier to Accuracy Score, -30 Roll Modifier to Damage Score


HERBALISM RECIPES
1) Strength Potion (Increases Strength by 10 points, lasts 1 hour. Difficulty level: Novice. Requires 5 Yamanenes, 1 Gentoloma)
2) Regeneration Potion (Triples HP regeneration rate per hour, lasts 1 day. Difficulty level: Adequate. Requires 5 Yamanenes, 1 Purplevera)
3) Limb Paralysis Potion (Paralyses the target’s limbs for 24 hours. Difficulty level: Adequate. Requires 1 Demoncap, 1 Gentoloma)

**********

INVENTORY:
1 Wooden Spear (Equipped. 20 Piercing damage. Weighs 2 lbs. Recommended Strength: 8)


STASHED IN YOUR HUT:
1 Yamanene (Used for: Strength Potion, Regeneration Potion. 0.01 lbs)
1 Purplevera (Used for: Regeneration Potion. 0.01 lbs)
1 Gentoloma (Used for: Strength Potion, Limb Paralysis Potion. 0.5 lbs)
1 Demoncap (Used for: Limb Paralysis Potion. 0.5 lbs)
1 Three-headed herb with red spikes (No known recipes. 0.01 lbs)
1 Blue-dotted herb (No known recipes. 0.01 lbs)
1 Weird red flower (No known recipes. 0.01 lbs)
1 Three-headed brown herb (No known recipes. 0.01 lbs)
1 Random Leaf (No known recipes. 0.01 lbs)
*********

Updating within an hour
>>
>>4437553
why did you have to start running a 12:30 am

oh well make good choices anons
>>
>>4437562
QM has school
>>
>>4437567
is qm a euro?
>>
>>4437569
pretty sure he said he's running on EST
>>
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You immediately drop your spear, ease your eyes and stop showing your teeth to look less threatening, but the soldiers keep their guard up and the tall humie keeps approaching, determined to get his hands on you!

It seems that your only option is to speak up and snitch on the demons. You may gain an ally from this, but even if your words fall on deaf ears, you only need to stall him for less than a minute to escape!

“Wait! We share a common enemy!” you yell, getting straight to the point. The humie stops walking and raises an eyebrow, a small window you use to elaborate further. “Demons are our enemies! They brainwash the gnoll tribes into doing all the evil deeds that have affected your people, and I’m one of the few uninfluenced by them! If you calm down, I’ll tell you useful information that will be helpful in our crusade!”

The humie stares at you in silence for one or two seconds, then gives you a look of disgust. “You are clearly stalling for time for your tribe to come save your worthless hide, but know that *NONE* of you shall be left unpunished for abducting the Emperor’s advisor.” He resumes walking towards you with an even faster pace than before!

You have no idea of what an ‘emperor’ is, but you do know the humie has got the wrong impression of you. “I didn’t kidnap those humies!” you respond while backing away, trying to beat his progressively faster walk. “I saved them from being taken to a tribe and sacrificed to the devils! Just ask them!”

The soldier replies without looking back to the hostages. “Your tricks and lies may work with fools, but I have seen enough of your species to know that you are clever backstabbers. You were feigning friendship to take them to your tribe!”

“That’s NOT true!” you retort back. “Human, listen to me! The demons are preparing an invasion! The only people keeping them off are the Dwarves, who-“

As soon as you mention the dwarves, the human becomes startled and furious! “What did you say? What do YOU know about the dwarves?! Tell me AT ONCE!” His steady walk turns into a sudden charge that beats your own speed!

Damn it! How much time has passed already? Where’s the supposed chance to escape the wolf talked about?!

(cont)
>>
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As you sweat nervously due to not seeing a good opportunity to run away, you hear a noise coming from the bushes behind you! You don’t have time to look back before a group of molkaras break cover, and among them is the scout who escaped your grasp! “I BET YOU THOUGHT I WAS BLUFFING WHEN I SAID I’D BRING MY FRIENDS, HUH?! HA HA HA HA!!!”

A molkara with a unibrow lets out a yip of excitement the moment she sees you. “This is the Bloodseeker? He’s cute! I can’t wait to-”

The perverts got their eyes on you, and it’s not until the tall humie lets out a war cry that the molkaras get startled and realize the imminent danger in their surroundings!

(cont)
>>
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“GNOLLS!!! OCCIDERE EUS!!!” The unexpected scream makes you recoil!

The humie draws his metal weapon and scans his new targets!

(cont)
>>
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All the humie soldiers let out a frenzied shout! The molkaras look stunned and surprised at the unexpected scene they stumbled upon. The pipsqueak is panicking! “AAAAAAAHHH!!! W-WHAT THE HELL ARE THOSE HUMANS DOING HERE?!”

>Feral Speed: 1 min left
>Yamanene: 5 min left
>Gentoloma: 5 min left

(cont)
>>
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The humie leader yells at the molkaras! “DIE, DEGENERATE BEASTS!!!”

All the humans rush them with their weapons drawn, forgetting you exist! The hostages are quickly escorted out by other humies, and they vanish from sight!

>Grab the dead molkara’s corpse and escape (requires a roll of medium difficulty to not be attacked)
>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
>Pick your spear and escape (requires a roll of easy difficulty to not be attacked)
>Escape without grabbing anything (Auto Success)
>Help the humies in battle against the molkaras
>Write in
>>
>>4437609
>The only people keeping them off are the Dwarves, who-
Why tf did we just admit we know about Dwarves, humies genocided them

>>4437617
why the fuck do i always feel bad for Gnolls that tried to kill and rape people

>>4437621
>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
Their problem, not mine
>>
>>4437621
>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
>>
>>4437621
> Gather your ingredients and escape
I imagine that our stone spears are easy to make. If not, then we should grab the spear as well.

>>4437624
Telling the humies that we know about the dwarves was supposed to help us not get killed. Doesn't matter now since we can escape
>>
>>4437621
>>Grab the dead molkara’s corpse and escape (requires a roll of medium difficulty to not be attacked)
>>
>>4437621
>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
>>
>>4437621
>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
>>
>>4437621
>>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
>>shout for them to run

Damn man, I feel bad for them, I really do. Curse that demon when we end its influence over the gnoll we need to see about uniting the different tribes.
>>
>>4437621
>Escape without grabbing anything (Auto Success)
LET'S GTFO
>>
>>4437609
They don't even know that there are different Gnoll tribes. Or how to tell the differences between them. Communicating with them fully will require far less time constraints and a setting without recent bloodshed. Humans certainly won't be an easy sale.

>>4437621
>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
>>
>>4437613
"A molkara with a unibrow lets out a yip of excitement the moment she sees you. “This is the Bloodseeker? He’s cute! I can’t wait to-”

THOT DETECTED
COMMENCE DESTRUCTION PROTOCOL
later...
>>
>>4437617

>"You fell into our trap, sluts! even one less of you benefits our cause."
>>
>>4437614

Also, this human looks like Kenshiro in this illustration, nice.
>>
>>4437621
>Gather your ingredients and escape (requires a roll of easy difficulty to not be attacked)
If is possible also
>Pick your spear and escape (requires a roll of easy difficulty to not be attacked)
Run (to the) FOREST RUN!!!!
>>
>>4437982
support
>>
>>4437621

>The hostages are quickly escorted out by other humies, and they vanish from sight!

>As you escape, look for bloodseeker scouts.

We should distract the scouts as the girl is being escorted to safety, but we shouldn't be too distracting, A chat is fine, maybe ask for tips about how to look for kudinds and other herbs, or about that after image ability, if they find ANY humans, it'll be trouble for everyone.

>>4437617

They look cute, too bad they are Molkaras, and too bad they are dead Molkaras.

>Return when the noise ends, stealthily.
>>
>>4438078

Return when the noise ends and the humans leave so Hyenus can bury those poor bastards and pay respects for the dead humans, Let's make green bro proud.

Also, if there are humans who stayed there and are waiting to bury their dead fellows, let them see a civilized Gnoll do that for them.
>>
>>4438154
>Return when the noise ends and the humans leave so Hyenus can bury those poor bastards and pay respects for the dead humans, Let's make green bro proud.
FUCK, we should absolutely start going this route and start paying our respects now. We aren't strong enough to be non killers but we can pay our respects
>>
Hyenus will grab his ingredients and run away from the battlefield.

>Roll 1d100 + 20, best of 3 (+40 Agility, -20 Severely Wounded)

21-34: A humie attacks you
35-49: A molkara attacks you
50+: Nobody engages in combat with you
>>
Rolled 77 + 20 (1d100 + 20)

>>4438179
>>
Rolled 42 + 20 (1d100 + 20)

>>4438179
>>
Rolled 83 + 20 (1d100 + 20)

>>4438179
Run boi run
>>
Hyenus will grab his herbs and successfully escape. What will you do afterwards?:

>Return to the tribe
>Return to the place when the noise ends
>Other
>>
>>4438202

>Return to the place when the noise ends
>>
>>4438202
>Return to the tribe
we can come back to this place later if we want to give the humies and gnolls a proper burial, first we should store our herbs and whatever else.
>>
>>4438203
Support, this is the more interesting option
>>
>>4438202
>>Return to the place when the noise ends
gonna wanna pay my respects to the fallen and maybe see if that nice humie is still there
>>
>>4438202
return to the tribe
>>4438203
>>4438208
feral speed will be over by the time we return, so we won't be able to autoescape anymore, making it much much more dangerous if the humies decide to try and capture us
>>
Also, what herbs do we have now?
>>
>>4438202
>Return to the tribe
We won't be able to run away from fast hostiles without feral speed.
Also I want that severely wounded debuff fixed.
>>
We can also give some yamanenes to injured humans who couldn't leave so they can do so.
>>
>>4438225
We can easily loot several stone spears for throwing and maybe even some humie weapons if we're lucky. It's too good of an opportunity to pass up.
>>
>>4438249
"easily" it's gonna be like 20% chance to succeed and 80% to die without our superspeedbuff that just ran out you realize? also human weapons will make our tribesmembers despise us because bloodseekers hate using human tools. And the humans aren't gonna go and pick up those worthless stonespears after the battle, so if we really really want them and there's none left in our hut, we can just come back later for them after all has passed.
>>
>>4438202
>Return to the tribe
we should meditate and make the potion
>>
>>4438249
How do you figure easily into the equation of looting after a battle when the remaining forces will be fully alert to attacks from all sides?

If it weren't for the fact that our our arms will be full of herbs and we have one minute left of our speed buff I'd agree. But we'll have a hardcore -25 that won't be getting mitigated by FS, and we won't be able to cover as much distance without it. Upon that, gaining spears while risking the herbs we need isn't a smart gamble by any stretch of the imagination. Losing those would wholly invalidate the reasons we decided to explore the forest while wounded in spite of knowing the risks.
>>
>>4438257
you're right, this isn't a spot that people visit often so we can come back later with less risk. However we should still get human weapons if possible, they'll improve our combat potential and we don't have much respect to lose anyway
>>
>>4438274
>>4438202

Changing my vote to
> Return to the tribe
>>
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also this reminded me we should step up our exploration game before going out again
though I think something far less bulky would work better for us
>>
>>4438282
our tribes makes loincloths and stone spears, kinda doubt they have anything this good, this looks like a job for a group of short alcoholics that are good at making things
>>
>>4438293
Maybe we can come back for the ropes when we think its safe and use them to MacGyver something?
>>
>>4438202
>Return to the place when the noise ends

We need to talk with the wolf spirit anons
>>
>>4438274
yeah but we are only "good" with spears. Dunno how much better a human spear would be, also we constantly abandon our weapons. At this point we might aswell go full on unarmed like nature intended.
>>
>>4438306
the fucking wolfspirit can come to us like the little bitch he is I swear to god, Though he might be occupied there after the battle, paying respects, if that's what you mean.
>>
>>4438306
It's a spirit.
It's effectively everywhere we're not looking. We can totally search for a better way to commune with it than near near-death and battle encounters.
>>
>>4438293
B A S K E T W E A V I N G
>>
>>4438325
+ Y E U S
>>
>>4438202
>>Return to the place when the noise ends
>>
>>4438362
+1
both sides may be forced to retreat.
Which means L O O T
>>
>Return to the place when the noise ends
>>
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Gonna close votes in 10 minutes. As it stands right now, Hyenus will wait for the noise to cease, then he will return to the place.

Also I've been working on this pic which should kinda give a general overview of the quest's mechanics. Hopefully the information is clear and sufficient.
- Removed Graze Score from the formulas (see pic related). Either an attack hits or it fails, no in-between (though there may be some exceptions depending on the case). It was removed to make it easier and faster to calculate combat damage.
- The Accuracy / Evasion / Block formula is now named Action Formula, and the result is called Action Score (see pic related)
>>
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The humies and molks are too busy fighting each other, and they aren't paying you attention. This is your chance to escape! You sprint to the bushes where you were hiding your dropped ingredients and pick them up, then you run away as fast as you can from the battlefield without looking back! When you find yourself at a safe distance, you sit behind a tree and wait for the noise to cease. Shouts of agony and fear reach your ears, even from afar…

The uproar lasts for an entire minute, until it meets an abrupt end.

You hear the dogs barking and the humie leader vociferating words you cannot understand. The voices are becoming progressively muffled, indicating that the victors are leaving the scene, getting further away every second that passes.

Eventually, you stop hearing the barks, steps and voices altogether... and silence sets in, signaling the end of the battle and the departure of the survivors. This stillness is even more unsettling than the scandal of moments ago. Not even the birds are singing.

You already know who the victors were, but you will return to the abandoned battlefield. The green wolf may be there, and you don’t want to miss the chance to talk to it.

>Feral Speed has worn off
>Yamanene HP buff: 3 minutes left
>Gentoloma Strength buff: 3 minutes left

>Agility: 33 (Very Fast). +2 EXP. Level up! 5.5 EXP remaining for next level

(cont)
>>
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You arrive to the scene and...

… Wow.

The molkaras’ bodies lie on the grass, devoid of life. You don't find the corpse of the molkara with slanty eyes anywhere - maybe he's the only one who managed to escape the slaughter.

Not a single human corpse can be found. The molks were no match for them.

(cont)
>>
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The green wolf is digging a hole. Maybe it wants to bury the dead tribesmen.

>Help the green wolf in burying the corpses
>Loot the stone spears
>Return to the tribe
>Talk to the green wolf
>Write in
>>
>>4438762
>You don't find the corpse of the molkara with slanty eyes anywhere - maybe he's the only one who managed to escape the slaughter.
i swear to god if he jumps on us...
>make sure no one is watching
>Help the green wolf in burying the corpses
>Talk to the green wolf
what the fuck and why the fuck
>>
>>4438766
>Talk to the green wolf and ask if it'd like some help
Grab a spear, though. Keep it planted in the ground nearby so the wolf won't feel threatened.
>>
>>4438766
>Help the green wolf in burying the corpses
>>
>>4438766
>Help the green wolf in burying the corpses
>Talk to the green wolf
>"Why did you help me, and why do you care about burying these degenerates?"
>>
>>4438762
Damn that one got his head punted right the fuck off humans are badasses. I change my mind. I'm so glad we came back to see this.

>>4438766
>>4438771
seconding
>>
>>4438773
+1
>>
>>4438766
>Help the green wolf in burying the corpses
>>
>>4438766
>Help the green wolf in burying the corpses
>>
one of them survived, i only see 6 bodies even though 7 showed up
>>
wait do we have a mortal enemy now? We kinda killed all his friends, also i wonder how the Molkaras originally captured and overpowered those humies, guess they just overwhelmed them
>>
>>4438766
>Talk to the green wolf
>>
>>4438766

>make sure no one is watching

>"Yo, thanks for the boost, kinda feel sorry for those guys, mind if I help you bury them?"
>>
>>4438782

>Do NOT refer to the dead molkaras as degenerates, even though they are.
>>
>>4438782
>>4438843
Fine I change it too
>"Why did you help me, and why do you care about burying these degen- Er... Impulsive beasts?"
>>
Kinda feel sorry for those degenerates, they were practically ambushed, even though they were planning an ambush.
>>
>>4438854
yeah i'm glad i'm not the only one, i know they're like coomers but i feel bad that they went out like this
>>
>>4438854
It's sad and very impressive. One minute of armed humans vs. a group of Molkaras was utterly one-sided with zero human deaths.
And we might've actually tried to help the humans too... fuckin' geeze.
>>
>>4438854
Agreed. I think it's because how the QM's cartoony art is juxtaposed with how the dead bodies look.
>>
>>4438766
In what direction did the humies go? If they went in the direction of our tribe, run to our tribe to warn them. If not, then:
> Make sure the chinese molk isn't nearby
> Help the green wolf in burying the corpses
> Talk to the green wolf
Ask the green wolf what it knows about itself, the demons, the humies and the dwarves. We need information
> Loot the stone spears
Free projectiles
> Return to the tribe
>>
>>4438771
support, damn man it was a slaughter
>>
>>4438766
Supporting >>4438771. No mention of degenerates.
>>
>>4438766
Might as well help out digging while asking what we're doing.
Dunno if we bury our dead traditionally.
>>
>>4438766
>>Return to the tribe
>>
>>4438766
>Loot the stone spears
>Talk to the green wolf
>>
>>4438771
Support.
>>
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You inspect your surroundings to make sure you aren’t being watched. Though you don’t see or hear anything suspicious, you still grab a spear and plant it near you. The last thing you want is to be ambushed by the survivor of the massacre. This also reminds you to loot the spears after finishing your business here – it’s wise to have spare ones in case you use them as javelins.

Staring at the wolf’s frenetic digging makes you wonder why it wants to bury the molks. That's how Molkaras treat their dead, but the corpses rot away and decay to a much lower form. Your pack cremates them instead - it's a much more honorable way of departing the world than letting the flesh be consumed by maggots and flies. Maybe the wolf can tell you if burials have a deeper meaning... but first, you want to show your gratitude for its blessing.

“Hello” you greet in a soft tone, being careful not to startle it. The creature stops digging and raises its head to meet your gaze, this time without running away. “Do you need help in burying them?” you ask, a question which the wolf responds with a nod.

You drop the herbs and put your hands to work. As you help in the task, you inquire about the wolf’s intentions. “Why do you want to bury these molkaras?”

The being is silent for a moment before answering you. “When I look at them, I am reminded that they were once alive, and had dreams, goals and formed bonds with others. They felt love, sadness, fear, and many other sentiments and thoughts. So many years of experiencing and learning... only for their existence to end so abruptly and miserably in the blink of an eye. It makes me reflect on what was the point of it all, because it will happen to all of us, eventually. It's a most sad thought...”

The wolf closes its eyes. “Even if their behavior in life was evil, I feel that everyone's journey deserves a proper closure by returning to the Earth's womb we all emerged from. My heart won’t be at ease until these flesh vessels rest underground.”

The creature opens its eyes again. “I hope my words make sense, child of Nature. I must admit that I don’t fully grasp the origin my feelings. I was not always like this. They started appearing after the Dwarves were wiped out, hundreds of years ago.”

**********

After fifteen minutes or so, all the bodies have been buried. You and the wolf contemplate the tombs for a minute. Despite being your enemies, you can’t help but feel a little bad for the molkaras. Their death was brutal and swift… but in the end, they found their own destruction by doing their perverted business in your lands. You only defended your territory, similarly to how you killed a goblin weeks ago for hunting your pack’s rightful game.

By slaying a gnoll in fair combat for the first time in your life, you have become a true warrior. This is just another step towards becoming strong enough to face the demons.
>>
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https://www.youtube.com/watch?v=1LQcF1WCMBI&ab_channel=WhyteMagicArcane

Now that you helped the benevolent presence, it’s time to address what brings you here. You need to learn who this mysterious being is. “Wolf… who are you?”

The creature turns to face you before responding, preparing to introduce itself. “I am Luna, the spirit of the woodlands. I am the sum of everything that exists within the boundaries of this forest. Plants, trees, animals… all of them shape my essence. Including you.”

You’re having a hard time understanding what the wolf means, and it seems to notice the confusion in your eyes.

“I am the forest, Hyenus.”

“You look like a wolf to me” you admit, still having trouble grasping what the creature means. The wolf lowers its head and closes its eyes, as if it was mildly frustrated. “I am certain you will understand when you grow older, child of Nature.”

(You can choose up to 3 topics)

>”Are you aware of everything that happens in the woods?”
>”What’s your purpose, wolfy?”
>”What do you know about the Dwarves?”
>”Do you know anything about demons?”
>”Can you tell me about humans?”
>”How do I contact you in the future?”
>Return to the tribe
>Write in
>>
>>4440461
>”How do I contact you in the future?”
>”What’s your purpose, wolfy?”
>”What do you know about the Dwarves?”

It mentioned the dwarves so let's ask it that, and I would like to know more about it general and how to contact it in the future.
>>
>>4440456
>>4440461
I have a small hunch on what's up.
We SUPER need to stay on Luna's good side for a long, long while.

>>4440461
>”How do I contact you in the future?”
>”Do you know anything about demons?”
>”What do you know about the Dwarves?”
>>
>>4440461
>”Do you know anything about demons?”
>”How do I contact you in the future?”
>”What do you know about the Dwarves?”
>>
>>4440461
>”How do I contact you in the future?”
>”What do you know about the Dwarves?”
>”Do you know anything about demons?”
The other questions seem kinda easy to answer with context clues
>>
>>4440473
when the dwarves who held the demons at bay were wiped out, something about this forest and it's inhabitants was changed.
>"I was not always like this. They (feelings?) started appearing after the dwarves died.
but it seems like the dwarves didn't only keep demons out, they seem to have also neutered the spirit of the forest or something? Or maybe they is referring to the molkaras, which would make it easier.
>>
>>4440488
The only write-in's I can think of atm for pertinence would possibly be secret locations in the forest that others can't reach or don't know about, or the locations of powerful herbs. If it is the forest then it would know best. The others would be about how to worship it or why it granted us specifically its power.

But with the clues so far it's probably along the lines of "take care of the forest while respecting its life" and "you were trying to save a life" for the last two, respectively.
>>
>>4440473
>>4440482
>>4440488
+1, these are three most important questions to ask
>>
another possible write-in would be "are there more spirits like you?" or "do you know of the human gods?"
>>
>>4440502
Basically. The teeny hunch I have is that when godly beings are staking out territory the smaller spirits would get shafted. Whether they're a metaphysical good or evil may be irrelevant given how their powers are great enough to smother and suppress lesser beings.

Which has some scary implications that the majority of our world's spirits and strange beings might be "asleep" until the greater powers like gods and demons are gone. Or that the magic of Luna was more common in the distance past. If true, it would mean our victories will be dangerous in creating that power vacuum. But that's reaching on a barebones hunch ofc.
>>
>>4440507
the only write in i could think of is "why did you help me"
>>
>>4440488
Support
>>4440520
Maybe try and slip this into the demon question?
> Why did you save me from the demons, do you know anything about them?
>>
>>4440461
>”Are you aware of everything that happens in the woods?”
>”What do you know about the Dwarves?”
>”Do you know anything about demons?”
>>
>>4440461
>”How do I contact you in the future?”
>”Do you know anything about demons?”
>”What do you know about the Dwarves?”
In that specific order.
>>
>>4440461
>”How do I contact you in the future?”
>”Do you know anything about demons?”
>”What do you know about the Dwarves?”
>>
>>4440686
Support
>>
Shitty theory time:
The gnolls were once a servant species of the dwarves. When the dwarves were killed off, the liberation of the gnollish psyche led to the spread and amplification of certain psychological drives, which became powerful enough to manifest as deities. The gnollish identity manifested itself as Luna; gnolls are the rulers of the forest so Luna thinks it is of the entire forest when really it is of the gnolls. Meanwhile, the drives of hedonism, trickery, sadism and bloodlist manifested themselves as the demons. Basically this is like how the chaos gods of 40k were created.
The only way to stop the demons without neutering Luna is to unite the gnolls of the forest under a single gnollish empire and to ban the indulgences of the darker drives while preserving the gnollish cultural identity. Maybe genocide or otherwise eradicate the molkaras while we're at it to improve the genetic material of the gnoll race
>>
>>4440888
>preserving the gnoll culture
Is there something worth keeping?
As far as we know gnolls are a hunterer-gatherer tribal society, the bloodseekers base their rituals in torture and suffering, pretty sure the other tribes are the same just based in other desires, in my opinion it should all burn and create a new culture from scratch.

About the dwarfs i think they had something like the Vortex from Warhammer Fantasy that siphoned all magic and such, and after they were destroyed, spirits and demons started roaming the world.
>>
>>4440915
It's established that gnolls (or at least the ones in our tribe) have strong family values and a healthy social hierarchy. There's also the very useful tradition of herbalism and probably some more good aspects of gnoll culture that we, the players, haven't learned about yet. All of that is worth saving imo. The part about being hunter-gatherers can't really be thrown out because there's nothing more primitive. IMO the only bits that need to be thrown out are the demon worship and the sub-gnolls known as the molkaras
>>
>>4440928

The gnolls need a different kind of genocide, poison them, make them infertile and they will suddenly disappear, herbalism can be a powerful weapon, though I don't know how will we do that without disappointing green bro Luna, because if we poison their waters, we will ruin the ecosystem and this will obviously be a bad thing even if Luna doesn't mind, so we should find a different way to reduce the fertility of the Molkaras.

-Poisoned water is unusable for obvious reasons.
-All creatures that depend on the water or plants that surround it will go extinct from going infertile because of the poison, ruining the food chain and making food rare and dangerous.
-Plants that depend on animals to spread their seeds and pollinate will go extinct, further damaging the food chain and the forest itself.
-Poisoned herbs are another nightmare, we definitely don't want poisoned yamanenes or kudinds.

Poisoning their waters sounds like something that can make Ug'Drunuth, the demon of death, proud.
>>
>>4440461
>”What’s your purpose, wolfy?”
>Do you know anything about demons?”
>How do I contact you in the future?”
>>
I have a question.

Should Hyenus still keep the "step on toes; lose a leg" policy with Diana and Gunyx?

Also, Rurk could be a great friend if Hyenus turned to his good side, though I think Hyenus might have lost him with the rumors and, of course, the stoner hair, Hyenus is a joke to him.
>>
>>4440461
>"What do you know about the Dwarves?”
>"How do I contact you in the future?”
>”Do you know anything about demons?”
>>
>>4441416
Honestly, I think we dom Diana and she'll understand her place in the totem pole, Gunyx is looking for blood though and we're probably gonna be forced to kill him. Also the stoner hair was more funny that Rurk just looking down on us
>>
>>4441477
Killing Gunyx would require some amount of time to prepare. Right now, time is limited and very vauable. Killing Gunyx can also go wrong in any of the following ways:
> Gunyx kills us
> Gunyx wounds us enough to force us to spend several of our 29 remaining days recovering from our injuries
> Datz finds out that we killed Gunyx and gets pissed because stockholm syndrome
> The tribe finds out that we killed Gunyx and exiles us
> The tribe finds out that we killed Gunyx and kills us
It's also unclear how much value we would derive from his death, since he will likely fuck off once we mog him. And even if he is a dick right now, he's still valuable to the tribe as a strong warrior.
>>
>>4441588
I really doubt daitzsa will care we killed her abusive husband in self defense. And neither will the tribe, probably.
>>
>>4441588
Would the tribe exile us for killing Gunyx? Everyone knows he's a piece of shit and the tribe respects power, killing him puts us in the number 3 spot and if we get the number 2, Rurk, on our side, who is gonna fuck with us? Also I don't wanna kill him, but he's out for blood and we can't dodge him forever, we're eventually gonna be forced to fight him
>>
>>4441477
>>4441588
>>4441590
>>4441602

Diana and Gunyx are still stronger than us. Trying to fight them while we're still heavily wounded is too risky. We barely managed to kill one molkara and failed to even hit the second one.
>>
>>4441624
We have average Gnoll stats (except Agility which we is above average) and we have 2 transformations, Diana is, at best, average, if we fight her at 100%, we have a good chance of beating her. Gunyx is stronger than us though so we have to keep dodging him
>>
>>4441477
>>4441639
Yea let's get respect the gnoll way. It'll also help in case we need to burn that respect for benefits. Just heal up get mentorship from Rurk put on some ankle weights nurutu run at feral speed for training then bop the suckas in witnessed duel ritual combat job done.
>>
I wonder how strong the matriarch willow herself is.
>>
>>4441712

Pillar Gnoll Willow looks bigger than Gunyx.
>>
>>4441781
Have we ever seen them side by side? I'm pretty sure that willow was towering over the shaman in the pic because the shaman was sitting
>>
>>4441813

K, I don't have the best memory.
>>
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The update took me longer than I expected, gonna finish and post it tomorrow.

It'll be the last one for the thread, which has been archived.

http://suptg.thisisnotatrueending.com/archive.html?searchall=gnoll+quest
>>
>>4442227
oh that poor wolf looks like she is loosing hope in her childern
>>
>>4442227
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=gnoll+quest
and here's the link in which voting works
>>
>>4442227
damn greenwolf looking kind of fine when it stands up like that
>>
>>4442517
she needs to be a little more thicc and I would agree
>>
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>>4442227
You have made the green wolf too sexy, now you shall suffer my shit tier fanart
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>>4442872
>You have made the green wolf too sexy
i want to fucking die so badly holy shit
>>
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>>4442872
>>
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>>4442872
>>
You can slap a blush and eyelashes on anything and it would give anons a boner.
>>
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>>4442872
>>
>>4442872
this is why we deserve to stay an omega forever
>>
>>4442872
you wouldn't fuck the trees
>>
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>>4442912
counterexample
>>
>>4442919
Don't give him ideas
>>
>>4442227
Exterminatus is the name of a terrible order in High Gothic given by the highest authorities of the Imperium of Man to destroy an entire planetary biosphere and all life upon a world. This action is only taken in those extreme circumstances where a potential or actual extinction-level strategic threat to the entire Imperium exists on the planet and might spread to other Imperial worlds.

Exterminatus is typically only used as a last resort, when the price of holding or retaking the world for the Emperor is deemed too high, or the threat of mutation, disease or Chaos heresy spreading to the rest of the Imperium is too great to contain by conventional means.

Thus Exterminatus has very rarely been used on vital or strategically valuable planets to the Imperium. Typically, the order may only be given by a high-ranking Imperial commander in the Astra Militarum, Imperial Navy or the Adeptus Astartes, or by a full member of the Imperial Inquisition. An Exterminatus action can be carried out in many different ways, as outlined below.
>>
>>4442962
Fuck I went full retard and replied to the wrong one
Meant to reply to this lad >>4442872
>>
>>4442872
You guys better make Hyenus an alpha chad really quickly or you'll continue to see something roughly like this every time he goes to sleep
I think that OP makes the days last so long because he doesn't want to draw Hyenus' omega coomer fantasy dreams
>>
>>4443019
>hyenus getting normal coomer dreams
you thought you were getting wet dreams? too bad it's me gnolkek here to show you a vision of my big fat demon cock annihilating your family if you don't do what I tell you to
>>
>>4443080

That's OOT for him, I think long BDSM sessions make him sound less like Dagon and more like Gnolrek.
>>
>>4443080
If that happens then at least Hyenus will get to see his mom again
>>
>>4442872
Insanely based. I hate coomers but this is A-tier basedness.
>>
>>4443232
who needs our real mom back when the green wolf calls us child of nature?
>>
>>4443237
you're only saying that because he said the meme
>>
>>4442872
Honestly I think it's cute. Maybe it's going to be Hyenus's next dream
>>
I have about 80% of the update done, I'm going to post it now and I'll post the rest tomorrow once I finish the rest.

This took far longer than I planned, mainly because it introduces new elements to the plot. I don't think it'll happen again.
>>
>>4443556

Oh no.
>>
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What does the wolf mean when it calls itself the forest? No matter how hard you try, you cannot wrap your head around it. It’s too complicated!

Why is it a forest? It looks like a wolf, not a forest! How can you even talk to a forest?! It's impossible!

You have a feeling that it’s far simpler than it sounds, and you’re just dumb for not understanding… damn it!
>>
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“Hyenus” the wolf interrupts your thoughts, stopping your mind from breaking itself apart. “Imagine the brew you’re going to make with all those plants and herbs you’ve gathered. The concoction is the mix of all those ingredients. Are you following me so far?”

“Yeah…”

“Similarly, I am the mix of *everything* in the forest. The trees, bushes, flowers and creatures like you are the ingredients, and I am the resulting brew.”

There is a long silence, indicating that she’s waiting for the realization to hit you.

… … …

“Oh!” you exclaim, snapping your fingers. You finally have a better grasp of what the wolf means. The example with the concoctions was helpful. “So you are the forest manifested in the body of a wolf, or something like that... right?” The creature nods, confirming that you got it right.

“Thanks for having the patience to get it through my thick head.” The wolf smiles and winks at you. “No probs’, child.” You still have no idea of why the sum of the entire forest looks like a canine, but you’d rather not trouble yourself with that right now.

If this spirit is the woods you are standing on, then it must be very knowledgeable about all that happens around here! Maybe it can tell you stuff about the demons and dwarves. You’re tired of being so clueless, and ignorance won’t lead you anywhere in your crusade against the demon bastards. This is a good opportunity to wise up!
>>
>>4443564
>>4443556

She looks too small for him, even smaller than Nikita.
>>
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But first, you ask the wolf how to contact it in the future. It’s your ally, so you’re going to need its knowledge and support.

The spirit answers your question. “Howl from the bottom of your heart, like you did when you wanted to escape the demons’ cavern with your fríend Daitzsa. Howl and I’ll be there for you… as long as you are in the forest. My influence can only extend so far.”
>>
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“Speaking of demons, do you know anything about them, wolfy?” you ask the spirit. “Also, why did you save me from Gnolrek’s wrath when his minions were chasing us?”

“You called for my help, and so I granted you the power to escape. I have seen the horrible treatment that demons give to mortals, even to their own followers, so there's no way I would have left you and your friend to that fate.”

The wolf stares at you in silence for moment, then breaks it with a sudden question. “What did you do to anger Gnolrek? I am most intrigued." You tell the spirit your tale, starting from how you and Daitzsa arrived to the cavern and fought giving it your all, to when you picked the eyes of the mysterious wall.

“…and that’s what happened” you finish the story. “How was I supposed to know it was Gnolrek’s eye?”

The wolf listens to your tale with a surprised look for its entirety, and finally shares its thoughts once it ends. “Interesting... I have to say, you and Daitzsa are... a special duo. I hope it doesn’t get either of you in even more trouble in the future.

"Anyway...” The spirit shakes its head and returns to its neutral expression. “I assume the demons asked you to do something for them. You would not be alive if they weren’t interested in using you for their plans. The question is... are you going to obey them?”

“No” you respond with unbreakable conviction. “I’ll do everything in my hands to stop them!”

The wolf nods. “Yes, I thought so. Your heart is not willing to do whatever atrocities they want you to do. I have been secretly observing the tribes and their members for all these years, and judging from what I’ve seen of you, I can tell there is something that sets you apart from the rest of your pack... besides being the only omega, of course.” It lets out a quiet laugh.

“Heh, funny” you say unenthusiastically.
>>
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“Oh, right. You also asked me what I know about demons” the wolf says. “I fear that I do not know anything special about them, as I only learn of their nature by their interactions with the tribes, but I will try to satisfy your thirst of knowledge regardless.” The spirit proceeds to fill you in on many facts about demons, most of them rather obvious, but some of them completely new to you.

Demons are spiritual beings of pure malevolence that reside in Hell, a plane of existence which can only be entered through portals or when your soul travels there after dying. All demons have one main goal: to break havoc and spread as much suffering as possible.

All the demonic rituals their mortal worshippers do empower them immensely, so they try to gain as many followers as possible by temping them with promises of power, glory and the achievement of their dreams and darkest desires.

Gnolls are a demon-worshipping race. The Devils of this forest – as worshippers often call their demon gods – are Ug’Drunuth, the Wolf Slayer demon of Death; Gnolrek, the Bloodseeker demon of Savagery; Xarzar, the Tufted Ears demon of Cowardice; and Dagon, the Molkara demon of Lust.

There are many other Devils that are praised by other tribes you haven’t even met yet, and they are located in different woods. This is very alarming – it means the demon menace is FAR larger than you thought.

You also learn that the portal to Hell in your pack’s territory is rather unique. The wolf spirit says it hasn't seen portals in the lands of other tribes. “I have no idea of why demons haven’t invaded the world yet” the spirit comments. “They have a free pass, so the only reason I can think of is that something is keeping them at bay. Did you know there are remnant dwarves living underneath these woods? I suppose they may be involved somehow.”

“They are” you explain. “One of the orders the demons gave me was to destroy the Dwarves because they keep the forest untainted with their powers.“

“What?!” the spirit exclaims in surprise. “I mean, wow… that is unexpected. I did not know that!"

"You never went to their fortress to ask them?" you say, and the wolf shakes its head. "No, I do not trust the Dwarves enough to visit them. Thank you for telling me this, child of nature."
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“So you don’t trust the Dwarves?” you ask the wolf. “What do you know about them?”

“Oh, that question is difficult to answer! I’d have to tell you about their past so you can get the full picture."

“I’m all ears, wolfy” you respond,

“Please, just call me Luna.” The wolf - Luna, clears her throat, then proceeds to tell the story of a war between Gnolls, Dwarves and Humans. You do your best to pay as much attention as possible to this knowledgeable creature, though it's a lot to take in at once.

There was a time when Gnolls were not aware of the existence of demons, and instead prayed and paid tribute to Wood Spirits like Luna. According to her, your species have always been grumpy, territorial creatures that fight to defend their lands and conquer other packs’ hunting grounds, but what set the gnolls of the past apart from the current generations is that they did NOT condone torture, senseless killing or forceful mating. Those things came with the worshipping of demons.

About three hundred years ago, Dwarves and Humans began to expand towards gnoll lands. The humies wanted to enslave all species on their path - which included gnolls -, while the dwarves wanted to convert all intelligent creatures to their faith, whether they were willing or not, and gnolls were considered intelligent – though far from willing -. Dwarves and humans were also at war. It was a free-for-all.

Human or dwarf, it made no difference to gnolls. Your species despised both races for invading their lands, and they felt frustrated due to their inability to fight back against their superior strength, numbers and technology. This is how gnolls began to gain awareness of the existence of demons. The tribes were gradually swayed by their promises of greater powers, and they abandoned their faith in the Wood Spirits. Their new powers allowed them to stand their ground against Dwarves and Humans while they whittled each other in the war, until humans emerged victorious in the Dwarvencide - the period in which they supposedly wiped out all the dwarves off the face of the world -.

Gnolls eventually reconquered their lands and became too much of a hassle for humans to deal with, and their expansion campaign came to an end. That’s how your species came to be what you are nowadays. The current gnolls have no intention of returning to their old faith, and are more than happy to follow the demons.

“I do not trust dwarves due to their behavior during the war” Luna concludes. “They praise a being named Anu, the 'God above Gods' as they call him. They claim their faith is one of forgiveness and love, but most of them did not practice what they preached, and their way of conquering and trying to convert others was incredibly violent, barely different from what the humans do. They even took many gnolls as "servants", not to say slaves."
>>
(Going to finish and post the rest tomorrow)
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>>4442934
Anything animated. Try doing it on Diana, thread will completely change course
>>4442872
Incredibly based, you're doing God's work anon. Keeping the coomers at bay is a thankless job. Still think we should get with Diana uwu. Having a mate is an essential part of getting respect in our tribe. The boar story could even become a thing that Hyenus tells his children
>>
>>4442872
I cannot permit this to be the only fanart in this thread.
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>>4443675
Fuck it(figuratively, for now) Lets try to talk it out with here somewhere she can't attack us, it's worth a shot to try and at the least make her not try to kill us.
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>>4443556
p l e a s e n o
>>4443695
>I cannot permit this to be the only fanart in this thread.
r u d e , what about my cool stuff?
>>4425402
>>4425421
>>
>>4443704
I forgot about them, i have no excuse.
they are good.
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>>4443710
yours is pretty cool too, i like the greenbro aura
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>>4443590
>Luna was watching you for your whole life including all through puberty and also from every angle
oh god
But on the other hand maybe they know about oddballs from others tribes that have a counter-culture attitude about them like ourselves. We can't be the only fated hero, right?

>>4443605
>>4443617
Oh so they're early Dwemer. Scary. They can be potential allies but they'll stay crafty enough to take a mile once given an inch.

It's telling that the forest spirits' power wasn't enough to defeat the original incursions or sway the Gnolls away from demon worship. Bummer. Their strength alone is far from enough. Can't wait for the rest sdhihshf
>>
We should explore our surroundings at some point to learn about the other tribes and races. For example, the ultimate enemy from our vision seems like a potential ally in our crusade against the demons
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>>4443696
Let's do it anons
> Return to tribe
> Drink healing potion
Wait some time so not critically injured anymore
> Talk to Diana in private
In public might make her feel she needs to prove herself or attacked by our claims
>>
>>4443675
I wanna be a Gigachad Gnoll with a harem though
>>
can't we just smoke weed afterwards
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>>4444374
we can go smoke when we're fully healed or after we drink the regen potion, the child has our weed
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>>4444410
yeah that's what i meant by "afterwards"
after we drink the potion
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>>4444361
It would be better to save the healing potion for Datz. Every such potion that we give her makes her heal 2 days faster which would really help her get on her feet before the ritual of bloodthirst. If we get her healed fast enough she could even be useful by training us or by doing other work for the crusade. Also, if it's for her then we could probably ask Rakuta to make it, he's much less likely to ruin the potion on accident than we are.
>>
Let's do what Rurk was trying to do for us.
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>>4444361
+1 except for the healing potion, Datz needs it
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>>4444667

But for Diana.

When Hyenus is fully healed, he should go boar hunting, he should also challenge Diana for a bigger catch.

It should not matter whether Hyenus gets the bigger catch, though.
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>>4444672
nah, think about it anon, if we're fully healed, we can better gather herbs for Datz and heal her up faster
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>>4444675
Healing isn't going to help us unless we really need an herb that only grows in enemy territory. Getting kudinds could be nice but the yamanenes and purpleveras that we need for the regen potion are common enough in our territory
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>>4444726
well we're also being hunted down by 3 Gnolls now, one of which is the 3rd strongest in our tribe, so we kinda need to be on our A game
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>>4444742
We don't know for sure if the squinty one is coming after us.
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>>4444742
Slanty eyes can't do shit unless we enter Molkara territory again. Even then, we weren't the ones who slaughtered his friends, the humies were. Speaking of the humies, it's possible that they took him as a slave.
Gunyx and Diana should be easy to avoid by changing up hunting spots. In they find us, we can use feral speed to run back to our tribe or any other allies that we find later on
>>
>>4444763
well we kinda killed all his friends

>>4444799
We can deal with Diana once and for all if we're at 100%
>>
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Sounds like you’ll have to be careful in how you approach the Dwarves, judging from Luna's story. “When I recover from my wounds, I’ll pay their fortress a visit” you tell her.

“No, Hyenus” she says, shaking her head. “I strongly advise against it. They will most likely try to take you as a servant, if not attack you on sight for belonging to a clan of demon worshippers.”

“I'll be careful, but it's a risk I must take” you explain. “Their knowledge of demons and untainting the forest will be helpful in my crusade!”

"Crusade..." A long sigh escapes Luna’s lips as she lowers her head, revealing a defeated expression. “Your juvenile passion warms my heart, but I’m afraid your goal is excessively high, child of nature. Demons are too powerful and numerous to be defeated. Perhaps if all mortals united against them… but no. That is just a silly fantasy. I’m afraid they will be around forever.”

As much as you respect the wolf spirit, her hopelessness annoys you greatly. “So what’s the alternative? Giving up?!”

“No… please, listen" she replies. "Even if demons cannot be exterminated, we can lessen their influence in the world by convincing people to not worship them. Rather than undertaking an impossible crusade, you should aim to gain your pack’s respect and convince them that demons shouldn’t be praised. It is a difficult task, but you'd be much more likely to succeed at it than going to Hell and beat them up like you probably envision yourself doing.”

“I don’t have time for that!” you explain to Luna. “Gnolrek only gave me a month to accomplish his tasks before the demons possess my people and kill Daitzsa, and he’s forcing me to keep shut about what happened in the cavern, or else my tribe will be destroyed by the other packs!”

The wolf is taken aback by your words. “Oh! Hyenus, that is horrible! Such incredible weight was laid on those young shoulders of yours... yet you are still willing to take the hard path of rebellion rather than simply obeying the demons?”

“After they threatened to hurt Daitzsa and my pack? I’d rather die than worship those pricks!” you exclaim, feeling your anger build up as you remember the incident in the cavern.

“So courageous...” Luna compliments you. “You must feel under so much pressure, child of nature. Say, I'd like to make you an offer... would you be willing to be my-"

(cont)
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Luna doesn't finish her sentence as she suddenly becomes alerted and extremely wary of her surroundings. “What’s wrong?” you ask.

“There is a presence nearby!”

“What?! Where?!” You look everywhere, but find nothing suspicious!

“WATCH OUT!!!” Luna quickly shoves you out of the way as you feel a spear grazing your face!

(cont)
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You immediately turn to the source of the attack, and see the slanty-eyed molkara standing in front of you!

"This presence... I knew it! It was the molkara!" Luna exclaims!

(cont)
>>
>>4444806
If we fight Diana then she could wound us, and then we won't be able to fight properly for several days because of the low HP debuff. Also, even if Diana is an annoying cunt, she is a bloodseeker, and has presumably been a more useful bloodseeker than we have. The tribe won't be happy to see that the most useless gnoll in the pack killed someone more valuable than him.
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The molkara sticks his claws out and walks towards you menacingly. In his terrible shape, you know he is no match for you, but his determination on getting his revenge surprises you.

“Every step you make is a step closer to death” you warn the Molkara, who ignores your words and keeps approaching.

You ready your spear for a quick kill…

(cont)
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… but the molkara falls to the ground before he gets close enough.

You examine his body. His eyes are blank, and he is not breathing. He’s dead.

(cont)
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… … …

“I’ll dig another hole” you tell Luna, who approaches the corpse and contemplates it in silence for a while. You see a tear run down her cheeks. “So much suffering...” she whispers to herself.

You don't understand why the spirit pities the molkaras so much to the point of crying.

(cont)
>>
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As you are about to dig a new hole, Luna becomes startled again all of a sudden!

“I think a member of your pack is coming! I’ll hide from view!”

What?! A Bloodseeker is coming here?! Damn it! Who could it be? You better hide before the-

(cont)
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Suddenly, a familiar voice startles you! It belongs to a gnoll you REALLY did not want to see right now!

“Well, well, well! What do we have here? If it isn’t the little parrot that doesn’t know when to shut up!”

Diana cracks her knuckles. “You forgot you’re the Omega of the tribe, moron, so I’ll be happy to put you back in your place. Get ready to bite the dust! Nobody makes me look bad in front of... of...“

She was about to lunge at you, but the tombs and the molkara’s corpse caught her attention! “W-what the hell? Did you do this? But how… wait… are those tombs? Were you…”

She points an accusing finger at you! “… Were you burying MOLKARAS?!”


(END OF THREAD 2)
>>
Thank you all for participating in this thread, had plenty of fun. Feel free to leave any thoughts, feedback, etc about the quest if you want.

I'll make a new thread in 2 weeks. Until then bros.
>>
>>4444882
FUCK, we're left with a cliffhanger for 2 weeks FUCK, alright take care QM
>>
The only real thing I would want for the quest is more potential skills, like for magic or blacksmithing or scouting. That seems way like a way in the future sort of thing but i like options
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>>4444878

>"Cremating them will cause a forest fire."
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>>4444878
> sweats heavily
"yes, I growing a vegetable garden and needed fertilizer"
>nervous hyena laughter
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>>4444882
Thanks for running!

>>4444878
Can't wait to throw her off by asking if she'll help bury this one.
>>
>>4445061
+1
>>
Great quest imo. I recall that the fight system was designed to have fights end in 3 updates, imo that limit should be extended or removed for certain very important fights (like if we fight Gnolrek himself at some point)
>>4444878
Let Diana take credit for the dead molk and help her carry the corpse to the tribe as proof. Then wait for the tribe to realize that the molk has a sword wound and that Diana is a lying bitch
>>
new person here, what's a molkara?
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>>4445584
rival tribe of pervert gnolls
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>>4445584
The quest didn't start that long ago, I suggest that you read from the very beginning. It'll take about half an hour from start to finish but it'll be worth it
>>
>>4444882
Imo learnable weapon techniques could be interesting, especially if we get different types of weapons later on
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>>4444882
Crafting/inventing system
We need to make some pickaxes and go strip mining.
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>>4445434

Brilliant one.

+1

Change my vote:

>"Yo, want a quick popularity boost? take this molk and go away before shit gets too real, they are sending reinforcements soon enough, and we don't want that to happen while we are still here, eh?"
>>
>>4445434
This all the way, fuck Diana, she's been awful to us the entire time
>>
if she asks why we are burying them, it's because cremating them(what we do with our dead) would be too honorable for them
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>>4445867

Also, forest fires.



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