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File: BDP_11.jpg (387 KB, 1228x720)
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As Kazazak passes and his adoptive son Syllug The Moon takes the Sun Throne, the realm sees growth once again.
--------------------------------------------------------------
Those city folks have always been a weird bunch.
I never really liked them, they're far too pompous for me.
For once I think they got summin' good going for them though.
Since they ain't got nothing better to do, it looks like, they're tryin' to out-fancy each other.
Not that that's summin' new, but they're really takin' it seriously.
As I travel from city to city, to check on the locals, they seem to all favor a different style.
The folks on the Ege they're kinda stripey, tryin' to look like the river.
The folks at the foot of Bendi Winari, they're kinda top heavy with them puffy shirts.
The Soludadzaz are funny folks, by far the most spread out, yet here they are, all lookin' like coppery bandits.
The Murgandarizaz have no sense of fashion, they look no better than my parents back on the fields, prolly worse now that I think on it.
The northerners I feel like, are tryin' to hide from summin', from a far you'd think they're bushes.
The Hilboxaz are the worst, and I gotta look at them almost every day; They wear their undergarments on the outside! Gross.
Now, the warrior folks are weird, I like their funny hats, but as you'd expect, they all kinda look like they're tryin' to fight someone, even the women, it's weird.
--------------------------------------------------------------
Rules are pretty simple
>You are, at all times, the current de-facto Ruler of your people.
>There will be decisions after each Update.
>You may only pick ONE option, unless states otherwise.
>Parenting options run parallel to the main-game and are their own separate decisions.
>When there is no Majority, a Tie will always be broken by the option that was chosen the earliest.
>Time and Technology progression adapt to the Scale of the game.
>Status summaries may be requested at any time (I may not always respond)
>This is a very slow quest, be prepared to wait.
>>
Thank you Arson, for drawing this threads' OP Picture.

Discord Link for those who aren't in there yet
https://discord.gg/7KugCx
(hit me up when it expires)
>>
>>4500859
Technology:
>Government - Calendars
>Government - Improved clocks
Diplomacy:
>Foreign - Exert pressure (Menapaz)
>Foreign - Exert pressure (Eburonez)
Religion:
>Theology - Temple canon
Culture:
>Society - Sporting and Contests
>Rural - Conservative bloc
Miscellaneous:
>write-in
>>
>waving timekeeping tech in our face just as we were considering expanding North this turn
Damn you!

>>4500862
>Government - Calendars
>>
>>4500862
>Government - Calendars
>>
>>4500862
>Government - Improved clocks
>>
>>4500862
>Government - Calendars
>>
>>4500862
>Government - Calendars
>>
>>4500862
>>Government - Calendars
My pleasure
>>
>>4500859
>>Government - Calendars

Solstices holy days baby
>>
File: Calendar.png (21 KB, 1000x759)
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>>4501035
>>4501028
>>4500999
>>4500953
>>4500945
>>4500866
I know I shouldn't blame them for it, but city folk are awfully tardy.
You make an appointment with them, and they don't show up, telling you it's not their fault.
I think it is their fault.
Back on the fields, me and the other folks always had a keen sense of time.
We looked to the stars to determine the start and end of new seasons.
And we would keep track of them, everyone in their own way.
I think it's about time to make everyone keep time, especially them urbanites.
I'm sick of their tardiness.

I know there's 360 days in a year, roughly.
And a week is about 5 days long, though it varies in some places.
Dividing this by the seasons of a year, leaves me with 18 weeks to work with.
Though as word my project of a proper standardized day-tracker system gets out, a few peasants approach me tellin' me how many days there are in a year exactly.
Accounts range from 364 to 366
So I decide on the middle and go with 365, but that messes up the calendar significantly.

To fix this issue, you add a 19th week that moves throughout the seasons.
Every year, the 19th week falls on a different season.
Seeing as it is currently Arda, the 19th week of this year, will fall on it.

Four Seasons in a Year
Eighteen Weeks in a Season
Five days in a Week

This will make keep track of things a lot easier, I'm sure of it.

Technology:
>Government - Improved clocks
Diplomacy:
>Foreign - Exert pressure (Menapaz)
>Foreign - Exert pressure (Eburonez)
Religion:
>Theology - Temple canon
Culture:
>Society - Sporting and Contests
>Rural - Conservative bloc
Miscellaneous:
>write-in
>>
>>4501049
>Rural - Conservative bloc

We need to be recognized as the s u n
>>
>>4501049
>Rural - Conservative bloc
Can't ignore our people for long.
>>
>>4501049
>Rural - Conservative bloc
simple as
>>
>>4501055
>>4501052
>>4501051
During my efforts to standardize time, I had a good talk with a couple of my fellow countrymen.
They're good folks, I know that, but it looks like over the years, they've come to antagoknife...antlerize...hate, they've come to hate city folks.
And who can blame them?
They say, them city slickers ain't nothin' but trouble, they commit usury and try to take squeeze all their belongings outta them.
Terrible, despicable.
To fight this problem, I write up a new law, one that bans price fixing and sellership bias.
This makes it illegal for city scum to prey on innocent country folk.
The responses I get are more or less immediate.
Merchants resent me and cancel long-standing government contracts.
In the chaos, a few enterprising peasants seize their opportunity and score themselves some new trade contracts with me.
One of them looks promising and I refer him back to Mag Yzid.

The peasants at large seem to approve of my actions and begin to distance themselves from urban communities.
A few villages even go as far as taking inspiration not from any city, but the government itself - Me.
This is incredibly awkward, but charming, I don't know what to say.
These villages however set an example and over the course of the next 5 years, many more follow suit.
The Peasants have, for all intents and purposes, congregated into their own entity, independent of the cities, creating yet another cultural split off in the realm, one that, unlike the cities, dominates the majority of the population.
I try to be a good example to them, because they clearly like me, but I don't know if I can live up to that kinda thing.

Technology:
>Government - Improved clocks
Diplomacy:
>Foreign - Exert pressure (Menapaz)
>Foreign - Exert pressure (Eburonez)
Religion:
>Theology - Temple canon
Miscellaneous:
>write-in
>>
>>4501217
>Theology - Temple canon

We need to stomp out h e r e s y
>>
>>4501217
>Theology - Temple canon
>>
>>4501217
>Government - Improved clocks
Hickory dickory dock, we must upgrade our clocks.
>>
>>4501217
>Government - Improved clocks
>>
>>4501238
>>4501219
[it's too late anon, I have become the Tie Breaker]
Mag Yzid has decided to come visit me again, this time with his new prodigy in tow.
He thanks me for finding him this man and brings me gift.
Aware of the excessive amounts of wood required by the administration, he already provides us with guzbenez that are notably thinner than regular ones.
These, he says, are limited by the material they stem from, the common tree's (oak) bark.
This new material he presents me with, is something else though.
It is light and thin, were it any thinner you feel, you'd be able to see through it.
Lighter than cloth, yet sturdy enough to put pressure on it without it breaking all too fast.
This stiff sheet he says, is cut from the wood of the swamp tree (alder) and can in fact be pierced by a needle.
He shows me a small stack of sheets, bound with string.
A remarkable development, we cancel our previous guzbene contract and make one for this new design.
Mag Yzid departs, I hope this is the last I hear of him for the time being.

In the meantime, I make my way to Iza'oryan
I need to talk to the priests about the issue of religious coherence.

After a short introduction, the Great Shaman, whom the locals have come to call "Wingizo", and I sit down to get to work.
Wingizo's priests bring forth a long list of documents, containing all deviations from temple myth, commonly held by the people.
I as the supreme authority in this world and beyond, am here to judge what becomes part of the temple myth and what the priests will have to figuratively beat out of people.

As a commoner myself, I agree to many additions the Wingizo finds questionable, primarily creatures based in folklore, that I find to be true and to have seen myself.
Including, things such as the Rotoben [a ghostly monster that lives in the swamps and eats children] or the Yguxan [a terrible fish that seduces men and drowns them] the Ana'un [one of many essence-beasts, that seeks out widows and turns them into puppets] and many more.
Other additions include a minor agreement with the Skyoz, who put this idea into the minds of people in the first place.
The idea of a moon askkizo makes sense to a degree, why wouldn't there be a king in the essence world?
For both my sake and that of the temple, the priests agree with my proposal that, this otherwordly askkizo and myself, are mutually exclusive, one cannot intrude on the domain of the other without breaking reality.
This both shuts down any further attempts of the Skyoz to find a foothold in society, and strengthens your position.
>>
>>4501824
Technology:
>Government - Improved clocks
>Navy - Sails
>Construction - Water Screws
Diplomacy:
>Foreign - Exert pressure (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Foreign - Exert pressure (Aduadugz)
>Foreign - Exert pressure (Virumanduz)
>Foreign - Exert pressure (Nerfz)
>Domestic - Mutual frontiers
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Culture:
>Legacy - Graveyard city
>Legacy - Sun burials
>Music - Nerf drummers
>Music - Yuga whistling
>Society - Valuing money
Miscellaneous:
>write-in
>>
>>4501825
>>Music - Nerf drummers
Boggdon bongos!
>>
>>4501825
>Legacy - Sun burials
>>
>>4501825

>Navy - Sails

Boats, glorious boats!

In all seriousness though, sails will greatly improve our seafaring capabilities, and it's about time that we got our hands on them.
>>
>>4501825
>Navy - Sails
>>
>>4501825
Navy - Sails

Stopped reading there.

BOAT
>>
>>4501825
>Sails
We'll spread the light if the suns and moons to all corners of the world
>>
>>4501925
>>4501909
>>4501885
>>4501872
Though we don't get to see a terrible lot of it here in the civilized world, wind can be a truly powerful force that needs to be reckoned with.
Down south, the Remz still suffer from the occasional storms, ripping their houses apart.
It's these winds that make waves and pull fishers out to sea.
So it comes as no surprise to me, that some maniac put a bunch of clothes together and use the wind to move faster than any man before him.
Strapping that deathtrap to a boat, he says, he even found a new land across the sea.

After his return, Audizar Hur Labbyo, the man behind the madness, refines this "sail" by making it out of Lyn.
His Hyund as he calls it, is openly available for anyone who dares.
Even going as far as claiming to build new hyundz for anyone willing to pay for them, right at the mouth of Iba Berez.

Technology:
>Government - Improved clocks
>Construction - Water Screws
Diplomacy:
>Foreign - Exert pressure (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Foreign - Exert pressure (Aduadugz)
>Foreign - Exert pressure (Virumanduz)
>Foreign - Exert pressure (Nerfz)
>Domestic - Mutual frontiers
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Culture:
>Legacy - Graveyard city
>Legacy - Sun burials
>Music - Nerf drummers
>Music - Yuga whistling
>Society - Valuing money
Miscellaneous:
>write-in
>>
>>4502403
>Foreign - Exert pressure (Menapaz)

Gentlemen, it is time. Embody Loiur and let burn the fires of war
>>
>>4502403
>Foreign - Exert pressure (Menapaz)
>>
>>4502403
>Foreign - Exert pressure (Menapaz)
Time for some barbarians to bow to our superior civilisation and people
>>
>>4502403
>Domestic - Mutual frontiers
Pioneers into the new(ish) world!
>>
Miscellaneous:
>Write-In
Wood War Masks with Leather Hoods

The mask is painted with the empire symbol and purple as well embellished with bird feathers, and has incise on it prayers to Aitlaz (imagine them). In it there are holes for eyes, nostrils and mouth, plus holes for the hood. The wood war crown remains. And there is the leather hood.

Reasons :
Combined with the wooden war crowns it offers better head protection to our warriors, it shouldn't be too expensive (wood, leather, feathers and some paint) for the empire, it covers our warriors' heads from rain and snow and some barbarians might be more frightened when looking at our armored army with masks.
>>
>>4502403
>>Foreign - Exert pressure (Menapaz)
>>
>>4502403
>Society - Valuing money
Whatever this means, I don't think we can hold off on it.
>>
>>4502815
>>4502440
>>4502418
>>4502407
With more of the world opening up to us, people are gettin' concerned about the frontiers.
We are vulnerable on all sides, and although some of our neighbors are less hostile than others, they still pose a longterm threat.
After word reaches me of Sauz heretics having converted some border villages in the northern Menapaz, I send the guard to annex these frontiers.
The Menapaz don't take kindly to this breach of peace and send me an envoy, demanding me to stop.
I return said envoy to them, demanding a meet up instead, to resolve the issue.
Weeks later, a messenger carrying their approval and destined location arrives.
I along with a few guardsmen follow the instructions on the letter.
We travel deep into the swamps of the north, where after two days of wait, we finally get to see the kings of the northern menapaz.
Six of them in total, these kings have a great many disagreements with each other.

The meeting begins and immediately, the trader king demands the return of his villages.
I tell him as it is, that there are heretics living in his lands that must be rooted out, their existence is unacceptable.
He finds my actions unjustifiable, but I accuse him of sheltering enemies of the Boxdony.

one of the border kings intervenes in our shouting match, saying that this is no time for squabbles, time is precious.
I question his hastiness, after all, what is there that could be more important than this council?

He dodges the question, but I press him until the information slips right out of him.
An Eburone raiding party ravaging his lands, possibly the vanguard of a much greater attack.
The other border king scolds him for revealing this.
The swamp kings have been oddly silent so far, the three of them are just exchanging glances.
I call them out on their inaction, and direct the attention of the three squabblers at them.
The one whose realm sits on the ocean, answers.
It is not his problem he claims, he couldn't care less about a couple hundred people somewhere in the south.
This angers the squabblers terribly and a rift between their greater tribal allegiance begins to form.
The two swamp kings of the inland, brothers by the looks of it, declare an end to their participation in this council and leave.
The third, whom had caused this uproar, joins in and makes his way home.
Leaving me with the squabblers.

After they had already forgotten why we were here, I offer them a deal.
You will return the annexed land to the trade king.
and you will assist the outer border king with his eburonez problem.
They agree.

As they leave, I pull the inner border king aside and offer him a deal in secrecy.
If he confederates with your people, you will make sure to even the odds against his rivals.
And to sweeten the deal, take out the traitors for him.
Once the others are out of earshot, he agrees to my proposal.
Though the confederation is not official yet, your way for future expansion is wide open.
>>
>>4503004
Technology:
>Government - Improved clocks
>Construction - Water Screws
Diplomacy:
>Foreign - Pressure further (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Domestic - Mutual frontiers
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Culture:
>Legacy - Graveyard city
>Legacy - Sun burials
>Music - Nerf drummers
>Music - Yuga whistling
>Society - Valuing money
Miscellaneous:
>write-in
>>
>>4503005
>Society - Valuing money
Fix this now.
>>
>>4503005

>Legacy - Graveyard city

This honestly just sounds really awesome.
>>
>>4503005
>money valuable
Economics!
>>4503087
It sounds awesome but its just a bunch of buildings where you bury people. A bit impractical.
>>
>>4502573
Supporting this
>>
>>4503141
bit late there chief, but I'll allow it
>>
>>4503005
>Society - Valuing money
>>
>>4503005
>Legacy - Graveyard city
>>
>>4503005
>Society - Valuing money
We'll have to fix our currency asap.
>>
>>4503005
>Society - Valuing money
>>
>>4503215
>>4503191
>>4503126
>>4503028
Ever since papa's big currency reform, people have started treating money as more than just a commodity to trade.
Society at large, myself included, sometimes save up a little bit of money, instead of spending it day to day.
I don't know what this means exactly, but I feel like this might become important in generations to come.

Speaking of, after nearly 30 years, starting during Papa's reign, the great temple has finally been completed.
The mathematician originally tasked with the project has long passed, and his replacement whom you haven't met yet, has been working on the temple for the better part of 10 years now, starting at the tail end of papa's rule.
He comes to the palace and proudly informs me of his deed.
On his request, I make my way to the temple, before anyone else.

It is an impressive sight, truly a man-made mountain.
The mathematician regretfully tells me though, that it isn't nearly as tall as it was intended to be.
Contending with several collapses under both his predecessor and his own leadership, the great temple ended up only 3/5 unluzib in height.
It is still a feat to marvel at though.

I am standing at the foot of the structure, it's entrance facing the sunset, is closed shut with a dark red, wooden double-gate, almost 3 loiur tall, forming an imposing arch for people to walk into.
Dotted along both sides from the entrance, are circular, square-bottomed towers, reaching roughly one fifth of the way to the top of the temple.
They remind me of the towers at the temple in Iza'oryan, except much taller and imposing, featuring many rectangular, side-ways holes at the fronts of these towers, going from the bottom almost to their very top.
I am told they are for lighting, which makes sense.

On the sides of the building, you find more towers, though these are slender, and far taller, reaching about halfway up the temple.
They seem to be supporting the temple with a series of small, roofed bridges.
You are told that, while they act as decoration, they are primarily there to support the enormous roof.
They are also just large enough for a priest to squeeze through and get to the top level of the temple, for what purpose though, you have no idea.
Though less noticeable, but definitely an alienating feature, are side walls themselves, forming a pattern of dents and bulges, both with a 2 unmozib high triangular support, made of solid arize, lining the entirety of both sides of the temple.
The backside is a large half-circle, wider than the side walls it juts out from.
This half circle is topped with another, smaller one, and yet another, reaching about 1/3 of the way to the top.
This half circle faces the rising sun and is dotted with small circular light-holes, presumably to greet the new day.
Finally, the roof sharing the same triangular shape as the supports below, it curiously forms a large circle around the center, which seems to be converging into a chimney sort of shape.
CUT
>>
>>4503459
CONT
Looking at it from multiple angles though, reveals that only the side portion appear triangular, indeed the back is circular, like the protrusion, and merging perfectly into the triangles.
At the front it seems, there is no real roof, just a flat wall that is slightly slanted so rain won't gather, merging into the large chimney.

After I was allowed to enter the temple, I am greeted by innumerable pillars of all shapes and sizes, and a great cooking place of sorts, hanging from the sides of the upper floor, situated right under the big chimney.
Climbing up the stairs to the upper floor, located inside the temple and not the side towers, I find another set of stairs, leading slightly further up, only about 1 loiur and a half.
At the top of these stairs a door awaits, that leads out onto the roof.
Though it cannot be seen from the outside, there is a 1 loiur wide flat plane at the foot of the roof's slopes, spanning the circumference of the temple.
I walk around until you find another door just like the previous one, at the exact opposite end of the plane.
I presume this is for maintenance purposes, as getting up here otherwise, seems like a stupidly suicidal idea.
This idea is supported by the fact, that there is a ladder indented into the sunrise side of the chimney.

I take a look down, thinking nothing of it, but am shortly after immediately overcome with fear. I shouldn't be this high up, no man should, I can't even begin to understand how impossibly far up I am.
I spit down out of instinct.
But I never see it hit the ground.

I quickly go back inside and climb down.
I haven't explored the entire temple, but I know there are chambers for the various people who will soon work and live here, scattered about the bizzare shape of the temple.
Strangely however, the half-circle facing the sunrise is not part of the main hall, it appears to be it's own room, completely circular on the inside.
What it is for, you don't know, and you don't bother to find out, not today anyway.

You go back outside and congratulate the mathematician, now all that's left, is to paint this monstrosity.
Can't have the pride of the Boxdony people be left exposed arize.
No, this will definitely not do.

I return to the palace to try to think of lesser things right now.
Technology:
>Government - Improved clocks
>Construction - Water Screws
Diplomacy:
>Foreign - Pressure further (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Domestic - Mutual frontiers
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Culture:
>Legacy - Graveyard city
>Legacy - Sun burials
>Music - Nerf drummers
>Music - Yuga whistling
Miscellaneous:
>write-in
>>
>>4503472
>Domestic - Mutual frontiers
>>
>>4503472
>Domestic - Mutual frontiers

Settle; and the first wonder of the Ancient World is finished
>>
>>4503472
>>Construction - Water Screws
The archimedes screw!
This kind of stuff is useful for clearing swamps and transporting liquids for any reason.
>>
>>4503472

>Legacy - Graveyard city

Still going for graveyard city 'cause it's an awesome idea.
>>
>>4503472
>Domestic - Mutual frontiers
>>
>>4503472
>Domestic - Mutual frontiers
>>
>>4503472
>>Construction - Water Screws
>>
>>4503485
>>4503500
>>4503657
>>4503840
Today, the king of the remz came to visit me with a plea for aid.
A neighboring tribe, the Agzonz has pushed deep into their country, and the remz have still not recovered from the invasion of the geldoz.
I promise aid in return for a beneficial agreement.
To further consolidate our friendship and strengthen the confederation, I propose a treaty of shared borderlands, to be settled and garrisoned by either side, as they see fit.
He is understandably skeptical, but thinks that he can use this to his advantage in the long run and accepts.
With this, I dispatch a 1000 strong army to Bibragz under the command of Ouvinteth Ongizaz, my head guard.
I sit back and await the results.

Technology:
>Government - Improved clocks
>Construction - Water Screws
Diplomacy:
>Foreign - Pressure further (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Culture:
>Legacy - Graveyard city
>Legacy - Sun burials
>Music - Nerf drummers
>Music - Yuga whistling
Miscellaneous:
>write-in
>>
>>4504380

>Legacy - Graveyard city

Until it's no longer an option, this is what I shall be voting for.
>>
>>4504409
I like your cut G
>>
>>4504380
>Music - Yuga whistling
throat singing ftw
>>
>>4504380
>Construction - Water Screws
>>
>>4504380
Switching to
>Construction - Water Screws
>>
>>4504503
>>4504421
While the troops are out, I am made aware by my court mathematician, that he has refined his predecessor's spin-tube design, to better move water upwards.
It is a continuous, curvy bronzy paddle fixed inside an enclosed bronzy tube, with a little handle to turn it.
You turn it and sure enough, it spins.
With this, we could actually drain a swamp entirely instead of merely reducing it.

I commend the mathematician on his work and give him a week off, I'm sure he'll like that.

Technology:
>Government - Improved clocks
Diplomacy:
>Foreign - Pressure further (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Culture:
>Legacy - Graveyard city
>Legacy - Sun burials
>Music - Nerf drummers
>Music - Yuga whistling
Miscellaneous:
>write-in
>>
>>4504691
>Legacy - Sun burials
>>
yeah I should probably mention now
the legacy options are mutually exclusive
>>
>>4504691
>Legacy - Sun burials
>>
>>4504691
>Legacy - Graveyard city
>>
>>4504691

>Legacy - Graveyard city

Besides simply sounding cooler, the Graveyard City concept (whatever it is) is more likely to be something permanent, something long-lasting, something we can look back on as our legacy rather than just "Sun burials"
>>
>>4504691
>Legacy - Sun burials

Yeah dese sound nice
>>
>>4504761
>Legacy - Graveyard city

Lemma change dat quick
>>
>>4504691
>sun burials
Archimedes screw....
>>
>>4504691
>Legacy - Graveyard city
I want whistling next.
>>
>>4504777
On further thought
>burial city
We can actually afford this, we have proven to be sophisticated and a local powerhouse of the area. This would not be a waste but a triumph.
>>
>>4504791
But its nerf or nuffin
>>
>>4504797
>>4504791
>>4504769
>>4504744
>>4504712
As my troops return from battle, they also bring their fallen friends home.
To honor them, I perform the rites myself and hand over their bodies to the swamp.
Though it's vast, you don't think the small section of the swamp we're currently using will be enough to hold the dead of future generations.
To make more room for the dead to come, I order the remodeling of the very swamp itself.
First, it must has its edges evened
Then, the plants must be kept in check
After that, the swamps feeding into this one, removed, I don't want the floods to wash out the dead.
Further, a wall must be built around it, regardless of the expense, to keep even the largest floods out.
And while all of this is going on, the existing dead must be rearranged.
Lying as they are, they take up too much room, they must be sunk upright.

I task all the grave divers in the capital with the job, theirs will take the longest, I'm pretty sure.
For the time, I can relax again.

Diplomacy:
>Foreign - Pressure further (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Culture:
>Music - Nerf drummers
>Music - Yuga whistling
Miscellaneous:
>write-in
>>
>>4504835
>Music - Yuga whistling
WHISTLE
>>
>>4504835
>Music - Yuga whistling
>>
>>4504835
>>Music - Nerf drummers
Bogdon bongos :DDDDDD
>>
>>4504835
>Music - Yuga whistling
>>
>>4504835
>>>Music - Nerf drummers
>>
>>4504835
>Music - Nerf drummers
>>
>>4500859
sheet you niggs got purple in spades
>>
>>4505537
yeah, but it's plant purple
not tyrian purple
so it will fade over time
>>
>>4504842
>>4504846
>>4504882
[By the power of Greyskull I BREAK THE TIE]
Hailing from the Soludadz, a new style of singing has become popularized by the Yugaz.
It is a bizarre, but beautiful way of working the voice.
Some take their voice from deep in their throats.
Others from high up in their head.
Some go back and forth between them.
But one thing they all have in common, is an eerie whistle that accompanies their songs.
It reminds me of nature.
The more experienced yugaz of the Soludadz, can even go as far as controlling this very whistle, while singing at the same time.
It makes for a very visceral experience.
Though the new singing done in the soludadz wildly differs from what aspiring yugaz are doing here in the heartland.
In the west, their "singing" has dropped all words, it is only the power of their voices, producing sounds that are entirely alien to the human ear.
Here in the heartland however, where the technique is less refined, it is used to compliment the lyrics instead of standing on its own.
Either way, it has revolutionized how the Boxdony understand music.

Diplomacy:
>Foreign - Pressure further (Menapaz)
>Foreign - Exert pressure (Eburonez)
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Miscellaneous:
>write-in
>>
>>4505777
>Foreign - Exert pressure (Eburonez)
>>
>>4505777
>>Domestic - Proselytize faith
Do I smell heresy in the realm?
>>
>>4505777
>Foreign - Exert pressure (Eburonez)

We stress the Menapaz and Eburonez so much that the war breaks out, sweep up the winner afterwards
>>
>>4505900
make them free their slaves
>>
>>4505902
Hell yeah, as Aitlaz said
>>
>>4505777
>>Foreign - Exert pressure (Eburonez)


>>4503141
Appreciated even if late
>>
>>4505777
>Foreign - Exert pressure (Eburonez)


No slavers shall stand while the light of Aitlaz reaches the world of the living
>>
>>4506304
>>4506286
>>4505900
>>4505789
After word of the eastern border king of the northern menapaz having successfully fought off the invading eburonez, I send the troops into the borderlands of the eburonez.
Intimidated by this action, their confederation threatens us with war, if I don't pull the army out of their country.
I send a reply, informing them of the correctness of my presence.
A few border villages are in fact settled with boxdonyz, probably unaware of where they were exactly.
Since the eburonez are slavers, the enemy of civilization, ruling over boxdony citizens, I consider this an act of war.
With this reasoning, I write them a list of demands that, if not met, will result in war.

After having lost several major engagements in recent wars, and unwilling to face the overwhelming might of the empire, the eburonez cave to our demands, giving up a big chunk of land and abolishing slavery at spear point.
Lesser members of their confederation have declared war on their king and elected their own ones.
The Aduadugz have left their confederation entirely and declared war on their neighboring eburonez tribes.

This went far better than I expected.
The eburonez have effectively stopped being a thing.
But, the people you have freed now stand to be enslaved again by separatists and invaders.

You can't turn your back on them.

>support the central eburonez king
>annex the eburonez outright
>force a peace upon everyone involved
>>
>>4507087
>>annex the eburonez outright
>>
>>4507087
On second thought,
>support the central eburonez king
Less domestic resources put into the effort.
>>
>>4507087
>annex the eburonez outright
Land gains
>>
>>4507091
>>4507107
>support the central eburonez king
I am reconsidering too, we need a buffer state between whatever is on the other side. Its also nice that we take out some slavery too.
>>4507114
I would say taking the Menapaz lands would be more useful than the Eburonez. The Menapaz have coast and are experienced boaters. The Eburonez have forests and bogs and are experienced foresters.
>>
>>4507204
We already have a deal to vassalize a menapaz king, I'd rather stick with our previous deals
>>
>>4507215
screw em, they will become us
>>
>>4507216
River safe
>>
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>>4507215
>>4507204
>>4507216
After further discussion with noon, I have concluded that annexing the Eburonez outright would be the most beneficial move in terms of defence.
As you can see in pic related, the Eburonez hold a stretch south in the river (pointed witht the helpful purple arrow) which can be easily crossed since they most probably have not fortified it well enough.
>>
>>4507230
so
>annex the eburonez outright
>>
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>>4507230
Adding to the point, here is how we can be fucked in the ass if we don't take it
>>
>>4507087
>annex the eburonez outright
>>
>>4507087
>annex the eburonez outright
>>
>>4507087
>support the central eburonez king
>>
>>4507087
>>annex the eburonez outright
supporting, going by >>4507230 map with most of our settlements on the river NE. feeds into annexing them will isolate W. and S. and they'll likely end up being eaten by someone else if we don't plus due to how decentralized they sound it would probably take just as much stabilizing a puppet as it would to annex them outright.
>>
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>>4508047
>>4507320
>>4507236
>>4507232
>>4507114
In order to save the eburonez from their demise, I think it's the best idea to get hands on.
I assemble an army of 3000 and begin my march on the central government of the eburonez.
They still enjoy freedom, and I will make sure it stays that way.

Besieged on all sides, the Central Eburonez stood no chance, within weeks their country has fallen and come under my administration.
Their former neighbors are notably upset at my intervention, but the Aduadugz don't want to risk an unnecessary conflict with the empire and back off, turning their attention to other eburonez factions instead.

I should probably do the same
>march south
>march north
>march north-west
>>
>>4508451
>march north
The front more near to the main settlements of our empire. If we need reinforcements we should have them easily.
>>
>>4508455
that's north-west then
you are currently where the central eburonez were
going straight north means fighting the South-east eburonez
>>
>>4508464
good

>>4508451
i change to
>march north-west
>>
>>4508451
>march north-west
>>
>>4508451
>march north
>>
>>4508451
>>march north-west
Can make a case for marching north because would mean further expansion along the river, but gotta go with getting more of a buffer zone for the homefront.
>>
>>4508451
>march north-west
>>
>>4508451
>march north-west
>>
>>4509860
>>4509841
>>4509805
>>4508548
>>4508468
I take the army north-west, back into our lands, on our way to help the menapaz with their attack on the eburonez to their immediate east.

These eburonez in particular prove to be quite the challenge for their neighbors, they just never stop attacking.
Now with our army here, I bring an end to their attacks by attacking myself.

With our combined effort, the border kings and I have taken out the northwestern eburonez.
In the south, the Aduadugz have made great progress, much to my distaste.
The southern eburonez are no more, and the southeasterners are barely holding on, holed up behind the Ege.

>go north-east
>go east
>go south-east
>>
>>4510522
>go east

To tje heartlands! Cut off Aduagugz
>>
>>4510522
>go south-east
>>
>>4510522
>go east
>>
>>4510522
>go east
Update when
>>
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>>4512852
>>4510589
>>4510528
I take the army and head straight east, into the eastern eburonez tribe.
Here, the murgandaz are slightly more civilized.
Having mostly settled in the valley of the Ege, the forests are not at all populated, a few villages here and there, but nothing worth conquering.
Their less murganda way of living was their downfall.
The Eastern eburonez are now under my control, the south-easterners have been swalloed by the Aduadugz.
Now however, our border marks the end of their expansion.
To complete my conquest, I take the troops to the north and free the most savage of the eburonez.

It was a hard fight, I've lost more men here than during the entire campaign.
I've lost about 400 men in total.
Papa would probably say that that isn't so bad, but I still don't like losing people, no matter how few.

With this the campaign is over and I enforce the ban of slavery upon the conquered lands.
Thousands of eburonez come to heartland to seek refuge in the wake of my conquest.
Though I freed them, they won't be accepted back into eburonez society.
That's about what I expected of murgandaz, but I can still hope, right?

I return home to the palace and dismiss the army.

Diplomacy:
>Domestic - Common sanctuary & prosecution
>Domestic - Proselytize faith
Miscellaneous:
>write-in
>>
>>4514111
>Domestic - Common sanctuary & prosecution
>>
>>4514111 (checked)
Oh, so the southeast would've secured more river...

I'm actually unsure which one to pick, but since common prosecution might mean we will have to give back any escaped slaves.
>Domestic - Proselytize faith
>>
>>4514111
>Domestic - Common sanctuary & prosecution
>>
>>4514214
Shit, still had old name
>>
>>4514214
>wanting to make us legally beholden to slavers
ISHYDDT
>>
>>4514245
Nigga huh? This'll let us keep freed slaves
>>
>>4514111
>>Domestic - Common sanctuary & prosecution
>>4514245
We can eventually force our "allies" to ban slavery if they still have it.
>>
>>4514111
>Domestic - Common sanctuary & prosecution
>>
>>4514111
>>Domestic - Common sanctuary & prosecution
going with this, unless we suddenly start acting OOC it sounds more like providing sanctuary (for freed slaves) and prosecution (of slavers) plus it should net us a few more converts from the former slaves if do before we start preaching.
>>
>>4515075
>>4514333
>>4514331
>>4514214
>>4514117
After a good long rest in the palace, I kick up my conquest a bit and solidify the confederation.
The Remz have been our partners for over a generation now, but they'll never be civilized until they get rid of their slaves.
They've already done good on a promise to papa not to take any new slaves, but it's still allowed over there, and I ain't having none of that.

I approach the remz king and offer him a sturdier union, after all, we can't have holes in our pursuit of criminals.
He agrees, but asks what this means exactly.
I tell him that this would simply allow each other's laws to apply in each other's countries, so that we may lawbreakers who sought refuge by crossing the border.
Further, it would allow those who escaped slavery from other countries, to not be enslaved in remz lands.

The remz king grumbles a bit about this, which gets you into a lengthy argument.
Through clever phrasing and my simple vernacular, I managed to convince him not only to abolish slavery in his realm altogether, but also that it was his idea in the first place.

With this, all subjects of the confederation are now free.

Parenting:
>teach swash-buckling
>teach smooth-talking
>teach hard-working

Technology:
>Agriculture - Forest gardening
Diplomacy:
>Colonization - Resettling
>Colonization - New settlements
Culture:
>Society - Ritual holidays
Miscellaneous:
>write-in
>>
>>4518382

>teach hard-working

We don't want any slackers amongst our successors.

>Colonization - New settlements

More settlements! More subjects! More wealth! Why would we ever not pick this?
>>
>>4518382
>teach hard-working

>Colonization - New settlements
>>
>>4518382
>teach smooth-talking
ME ME WANT SUAVE
>Colonization - New settlements
>>
>>4518382
>teach hard-working

>Colonization - Resettling
>>
>>4518382
>>teach smooth-talking
>Colonization - New settlements
More cities everywhere, more economies
>>
>>4518609
>>4518608
>>4518509
>>4518420
>>4518389
Ydela like myself, likes to go out a lot and spend time with the people.
Unlike me though, he knows no hardship, the fool grew up on nothing but the sweet palace life, so it's about time I teach him a lesson.
Whether he wants it or not, I'm making him work the fields, like a peasant would.
I'll let him get by on nothing but bread and wine and most importantly, I'm kicking him out of the palace.
It pains me to do any of this, but he needs to learn that there's more to life than carousing and sleeping.

In the meantime, with my latest conquests, the empire has gotten a little more cramped.
Though I own a lot more land now, I also have a lot more subjects living on it, and I'm afraid they might run out of food any moment now.
I don't want a famine.

Some explorers have recently confirmed the existence of a land beyond the sea and report vast stretches of uninhabited flat plains.
The news have caused a joyous uproar across the kingdom and I have found a solution to my problem.

I order several villages on the brink of starvation, to relocate to this new world, where they will have a chance at a better life.
I don't expect to hear of them for at least a few years.

The future looks bright

Technology:
>Agriculture - Forest gardening
Culture:
>Society - Ritual holidays
Miscellaneous:
>write-in
>>
>>4519337
>>Society - Ritual holidays
>>
>>4519337
>Society - Ritual holidays
>>
>>4519407
apples you say?
>>
>>4519337
>Agriculture - Forest gardening
>>
>>4519337
>Agriculture - Forest gardening
>>
>>4519337
>Agriculture - Forest gardening
>>
>>4519716
>>4519450
>>4519407
>>4520533
As the years go by and Ydela grows, I have a couple more children, a boy named Glashdez and two daughters, Karuda and Bashanushgi.

Settling in the new world seems to have worked out for the villagers and word has reached us, of an extensive native population with bizarre customs and structures, unlike anything we've seen before.
Though they are not geldoz, they do resemble them quite a bit, but some also resemble the soludadzaz.
Whatever they are, they must have been here for quite a while, as their tongue is entirely alien to us.

I will get to these things some other time, as I am currently touring the lands of the eburonez, helping my mathematicians and scouts to properly survey the land.
It's a great landscape, I have to say.
I know they've been living in these forests instead of towns, but this isn't what I expected.
These trees look strange, sculpted almost.
There's a whole lot of em too, lining the forest like a pathway.
If this is intentional, I can understand why they'd live here.
Trees practically made for repeated harvests.

I find an eburonez village and ask them about this, and sure enough, this is on purpose.
They made these trees that way, they don't do that on their own.
This is how they do farming they say.
They get their food and materials from these sculpted trees, it is very fruitful they say.

I find myself some of these tree shapers and invite them to court to teach me and Ydela how to do this.

Technology:
>Industry - Iron
Economy:
>Trade - Domestic Import (grain)
>Trade - Domestic Export (weapons)
Religion:
>Faith - Death worship
>Faith - Otherworld split
Miscellaneous:
>write-in
>>
>>4520544
>Industry - Iron

GIMME GIMME GIMME
we unironically need this
>>
>>4520544
>>Industry - Iron
The peasant king will witness a new age take place.
>>
>>4520544
>Industry - Iron
>>
>>4520544
Iron age.
>>
>>4520544
>Industry - Iron
>>
>>4521747
>>4520667
>>4520561
>>4520559
>>4520553
>>4520549
Iga, Laramo, Zendaga, 119
Father has tragically passed away, the witches said he died of natural causes.
It all came so suddenly, we didn't know what to do.
Just the other day, he was going about his business, taking in reports from the colonies, managing the Land of Dusk, and the next morning, he was no more.
We don't know how to deal with this, we are not prepared for this...for the throne.
We knew this would happen eventually, but not so soon, we aren't even of age yet.
Oh this is terrible.

Alas, here we are, being crowned Ashgizo at the ripe old age of 17.
We don't want this responsibility, we want to live our lives, damn it.
Just as he was bereft of his seniority, so are we bereft now, of our youth.
We could not think of a less glamorous way to be coronated, despite all the ceremonial wish wash.

Bada, Ezidamo, Zendaga
After living into our duties a little, we finally take up our actual work and pick it up where father has left off.
Incidentally, we are reading about a most shocking discovery.
The natives of what the colonists call "Ürallux" seem to be in possession of shidroz as well.
According to the report, they use it scarcely and work it just like one would bronzy.
The colonists say they have opted to trade their own wares for the shidroz and begun looking for deposits thereof.
A sample, the report states, has been sent to Ongiza where it is kept safe for us.

We make our way to Ongiza in excitement and disbelief.
Could it be true? could shidroz be more than just a legend?

Lara, Ezidamo
We arrive at Ongiza and marvel at the shidroz, both its refined state and supposed ore.
We recognize this rock, undoubtedly, they're all around the capital.
The construction workers of Hilboxo dig these up on the daily.
Our guards ask us if we are serious, and we are, we are most certain.
The news spread like a wildfire across the realm.
We have found Shidroz.

Economy:
>Trade - Domestic Import (grain)
>Trade - Domestic Export (weapons)
Religion:
>Faith - Death worship
>Faith - Otherworld split
Miscellaneous:
>write-in
>>
>>4523071
>Faith - Otherworld split
>>
>>4523071
>Faith - Otherworld split
>>
>>4523071
>Faith - Death worship
>>
>>4523071
>Faith - Otherworld split
>>
>>4523103
>>4523142
>>4523189
Orza, Ezidamo
We return to the palace with the shidroz.
We call a smith to court to help us experiment on it.

Bixa, Bado, Ezza
We have made little progress in the way of working shidroz effectively.
It should be of no surprise, but we are afraid it might take a whole new approach to make shidroz usable.
Perhaps this is why the natives of Ürallux are sparsely using it.

Bada, Zoxamo, Vola, 120
Several hermits have returned to civilization all at once, reporting the same supernatural sightings.
They find little attention, except from a few priests who are willing to listen.
From them we are told, that these hermits are part of a larger hermit gathering.
Hermits tend to be spiritual folks, that much we know, but these have formed a sort of polity unto themselves.
This hermit state is lead by a great spiritual leader, they call their prophet.
Of course, they profess to serve us in this world, that their independence lies in the next life.

Lara, Zoxamo
We order a hermit to come to court, but only only does one show up, the whole lot does.
We wish to know more about this prophet and his teachings.

After some chattering among them, they come forward and explain to us, that the Prophet has seen a cataclysmic event unfold before him on his travels through the otherworld.
The other world, they say, has been torn asunder, the Moon Ashgizo is waging war, against some form of evil.
The Zoshdry'abdaxa that sometimes make their way for this world, have found a new way to amalgamate, into more complete beings.
The next world has seen the birth of new Abdaxa as a consequence, who seek to complete themselves.
It is possible, that in generations time, these amalgams might create something unprecedented, a corrupted human being.
We ask what exactly this means, don't Giza'abdaxa exist already?
They say the prophet has seen Giza'abdaxa, while they bear human form, they are fundamentally incomplete, they lack the all important ancestral zoshdry.
We recoil in terror at the implication.
Are they saying that in the future, Giza'abdaxa might reproduce?
Yes, they are.
It would without a doubt be something far greater than a Giza'abdaxa, it would be a Dony'abdaxa.
If such a thing were to come into existence, it would spell the end of civilization.

Concerned, we ask what we can do to stop the Dony'abdaxa, and they tell us, that we have to take this up with the prophet.

Iga, Bedexamo, Zendaga
After convincing the hermits to guide us, we have arrived at a grove where we are supposed to meet the Prophet.

By dusk the Prophet arrives and we have a long discussion about the nature of the other world, what these new abdaxa mean for us and how we can combat them.
Sadly we did not learn a whole lot about the latter, all the Prophet can tell us, is that this world and the next, will soon no longer be one.
When that time comes, even he can't tell us what is going on over there.
CUT
>>
CONT
That will be the time, he says, when the Dony'abdaxa begin their conquest of this world.
They will appear as though they are like us, mimicking the life of the civilized.
But beyond that facade lies a perverted, inhuman degeneracy, one for which the Prophet lacks any descriptive words.

Though he has faith in the perseverance of the Moon's Ashgizo, he does not think that he can contain this threat forever, or stop the drift in time.
All we can do, is hope, hope that they may never appear in our lifetime.

Baxa, Badamo, Ezza
We have returned to the palace, terrified to our core.

Economy:
>Trade - Domestic Import (grain)
>Trade - Domestic Export (weapons)
Religion:
>Faith - Death worship
Miscellaneous:
>write-in
>>
>>4524084
>Faith - Death worship
>>
>>4524084
>Write In
>Send Diplomats and scouts beyond our new borders
>>
>>4524084
>Trade - Domestic Import (grain)
>>
>>4524380
support
>>
>>4524380
Yes, i am in
>>
>>4524380
Support
>>
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>>4524670
>>4524588
>>4524478
>>4524380
Iga, Badamo, Ezza
Fueled by terror, we decide it is the best possible course of action, to find out what exactly is out there, what lies beyond our realm.
Surely, if the Dony'abdaxa are out there somewhere, we must find them before they find us.

Lara, Igamo, Arda
We have assembled a great army if you will, consisting of explorers, charters, envoys, negotiators, scouts and a few actual soldiers.
Numbering a combined total of 924 people, this "Army" will help us defend our realm against future threats.

Orzo, Bedexamo, Ezza, 125
The great expedition has returned, though they didn't quite manage to pass through Geldoz or Adrebadez territory, relying on oral accounts of neighboring tribes, they have returned with enough information and maps, to craft a new, definitive map of the world.

The future is looking, slightly less grim.

Economy:
>Trade - Domestic Import (grain)
>Trade - Domestic Export (weapons)
Religion:
>Faith - Death worship
Roleplay:
>Public - Life of a King
>Public - Enhance reputation
>Private - Carousing with the boys
>Private - Handle siblings
>>
>>4525626
>>Trade - Domestic Import (grain)
I think our cities need to grow.
>>
>>4525626
>Public - Life of a King
>>
>>4525626
>Public - Life of a King
Role play first
>>
>>4525803
Supporting
>>
>>4525876
>>4525844
>>4525803
We've been ruling for 5 odi now, we recently celebrated our 22nd birthday and really, life couldn't be any more...boring.
Yeah, we saw this coming from a luzib away, and yet we didn't imagine it was this bad.
Day in day out, hearing people complain, reading what feels like the state of EVERY SINGLE FLY in the empire, and writing asinine amounts of assurances, apologies and resolutions to get rid of all of this.

"I don't care about this sun forsaken empire, I just want to be a normal man, but no~ I can't have that, I'm too good for that apparently, I HAVE to be King, can't let one of my thousand relatives do it."

The headguard throws me a concerned look and asks whether everything is alright.
Did we just say all of that out loud?
Yeah, looks like it, great, I err- We feel great about this, no doubt, it's only downhill from here.

Bada, Zabo, Arda
Looks like word of our breakdown has gotten out of the palace and into the wider realm.
The people despise us, our friends won't visit us anymore and we're pretty sure I heard something about a rebellion somewhere as well.
I hate my life.

Economy:
>Trade - Domestic Import (grain)
>Trade - Domestic Export (weapons)
Religion:
>Faith - Death worship
Roleplay:
>Private - Handle siblings
>Personal - Seek comfort
>>
>>4526694
>>Trade - Domestic Import (grain)
._.
>>
>>4526698
just a friendly reminder that things can go wrong :)
>>
>>4526694
>Personal - Seek comfort
our man will off himself if things don't change
>>
>>4526736
Supporting
>>
>>4526694
>Personal - Seek comfort
Wife?
>>
>>4526832
might also be alcoholism
up to you, really
>>
>>4526694
>Private - Handle siblings
>>
>>4526694
>Personal - Seek comfort
>>
>>4526876
Finding some measure of peace in women is preferable to the bottle
>>
>>4527031
>>4526832
>>4526812
>>4526736
Lara, Zabo
We leave the palace without telling anyone, what's the point anyway?
Of course, we take all the important things with us, the good wine, some clothes, and a sword just in case.
We're sure some our relatives will take care of things soon enough.

Now we have all the time in the world to forget about the palace, to forget about responsibilities.
Roam the countryside for our...my amusement.

A few days pass, I don't bother keeping track of time out here, Aitlaz went up and down a couple times, oh well.
I don't quite know what to make of myself though.
I like it out here, in nature, but I do miss company...and booze [can't believe I'm all out already].
I can see some light nearby, I could go there next morning.
The forests are nice though, I'm feeling at ease out here.
I'll just sleep this over.

>go to town for booze
>go to town for whores
>make do with what nature provides
>>
>>4528765
>make do with what nature provides
We ain't no bastard maker.
>>
>>4528768
ah, a fellow man of culture
I too abstain from the carnal union of flesh
>>
>>4528765
>make do with what nature provides
>>
>>4528765
>go to town for whores
Ah the pleasures of flesh

If we don’t pick a vice I doubt we will return to the throne folks
>>
>>4528801
>>4528768
>go to town for whores
>>
>>4528765
>go to town for whores
>>
>>4528765
>make do with what nature provides
Coomers fuck off.
>>
>>4529613
Fuck it I'll switch mine to this to break the tie
>>
>>4528768
>>4528801
>>4529613
>>4529765
I awake and think on going to the nearest settlement, but I feel it in my heart, I don't need them.
I drink the dew on the leaves and eat the berries I pick on my way deeper into the forest.

I'm days away from the finely groomed outskirts now, here deep in these primeval woods, untouched by man, I am finally and truly by my lonesome.

I take a deep breath and enjoy the smell of herbs, mushrooms and fresh amber going through the air.
It's dirty out here and quite dangerous.
I've come across quite a few wolves and bears already, and some less than friendly deer.
Yet none attacked me, they came to investigate, they came close, dangerously so, but even face to face, they did not harm me.
I feel as though, I truly belong here.

Days come and go and I've lived myself into this forest.
I know where to find food, I know when it'll rain and I know how to talk to my new friends.
Sometimes they're shy and don't want me to be around, that's fine, they'll come back later and apologize anyway.
On occasion they help me find more food, it's quite splendid.
I don't know how long I've been here already, but it feels like a lifetime.

I've already ditched my clothes, not that I didn't like them, but living out here has torn them apart.
The only thing I have left is my trusty sword.
Sometimes I use it to carve funny pictures into a dead tree, not like it can complain about it anymore.

There's still new things to learn out here though, every day something slightly out of the ordinary happens, and today it seems, more than one of those has sparked my interest

One of my friends has brought me a most unusual artifact, I can't quite describe it, but he wants me to follow him to where I presume is more.
Then there's this twisted old tree, god knows how old it is, but it is enormous, wrapping itself around a boulder.
Lastly a most unpleasant smell is in the air, I don't know what it could possibly be, but it doesn't bode well with me.

>investigate source of artifact
>investigate ancient tree
>investigate bad smell
>>
>>4529815
>investigate ancient tree

ITS THE ROCK
>>
>>4529815
>investigate source of artifact
>>
>>4529815
>>investigate ancient tree
Rock time, baby!
>>
>>4529815
>investigate source of artifact
>>
This is THE same rock that the first Aitlaz wrote into!
>>
In his greatest moment of weakness, Aitlaz I poured his heart into this boulder. Now it's time for us to learn from the first Asskizo.
>>
>>4529815
>investigate ancient tree
>>
>>4529815
>>investigate ancient tree
I wanna rock.
>>
>>4529902
>>4529901
>>4529859
>>4529822
I tell my friend I'm not interested in the artifacts.
He looks sad, so I cheer him up a little and take him with me on my way to the ancient tree.
Once I arrive, I marvel at the sight of the thing, I mean, wow, it's huge and thick.
If it weren't for this massive boulder in the middle, I don't think it would stand at all.

Taking a closer look at the tree, I notice something in the background, markings, but not on the bark or anything, no, they're on the boulder.
Though a good bit is obscured by the tree, most of it is still visible.
Some extremely faded colors are painted onto this thing.
After looking at this for a while with no clue what any of it means, I spot something I recognize.
Dusk, written the same way as it is on the Sun throne.
I always thought they're just symbols, it didn't occur to me that this might be the written word.
A lot of these look like things on the throne.
Could this be our ancient script?

I decide to hang around this tree for the foreseeable future, and take a closer look at the symbols, trying to piece together what this text says.

Yddony, fire
Yddony from afar
Yddony six....the sixth?
Yddony the sixth warrior
Yddony the sixth child Yddony
Yddony the seventh the nation
Yddony the seventh war...
I gasp and recoil in shock
...Giza'abdaxa
Giza'abdaxa fire...something...it looks like a village
Giza'abdaxa from dawn
Yddony the seventh child Gushyd
Gushyd more than one village
Gushyd and village
Gushyd dusk
Gushyd .... something crossed out... King
Gushyd child Bendirigz

Wait, Bendirigz?
I wish the rest was still legible, or not covered up by this damn tree.
What's a name like Bendirigz doing on such a boulder?
More importantly, who on earth are Gushyd and these various Yddony?

Well, I'll think about it some other time, right now I have to shave, my beard has gotten too long again.
Just as I raise my sword to my chin, I hear someone shout at me through the thicket.

"Mi Onnida! Mi Onnida!
Axoda abja esh Dünnida!
Ymiz Onnida - abja dün gu - gushu gu.
Basha'bli xa Saulenxu gugen."

I turn around to where the voice came from and see one of the guards looking at me

"Loda gido dün Onnida edde basha gugen.."

I tell him to calm down, I'm not trying to kill myself, I'm trying to shave.
He certainly looks embarrassed at that, but also like a weight just fell of his shoulders.

I ask how long I've been away, and how long he's been looking for me.
He tells me I've been gone for over three odi.
The whole guard has been looking for me from day one.
I'm kind of touched by their concern, but they're just about the only people who really care about me anyway.
That's not true, he says, I should really stop thinking out loud.

I finish my shave and agree to come back, what's the worst that could happen, right?
On our way out of the forest, my friends and him get into a scuffle, but I separated them and explained that the guard is a friend.
Hostilities ceased after that.
CUT.
>>
CONT
The guard seems concerned by my entourage, but I assure him, they're my friends just as he is, maybe more so, I know them intimately after all.
He just nods and moves on.

The towns we come through on our way back to the palace are getting quite the sight out of their king, riding a bear in the nude, accompanied by a wolf, hosting a fox and a raven on his shoulders.

Bada, Amo, Zendaga, 128
We are back at the palace, wearing clothes again and our friends are well-accommodated in the palace yard.

We don't quite dislike people anymore, but we're still a long ways away from taking comfort in civilization.

Economy:
>Trade - Domestic Import (grain)
>Trade - Domestic Export (weapons)
Religion:
>Faith - Death worship
Miscellaneous:
>write-in
>>
>>4530031
a wolf and a lynx*
sorry for noticing that so late
but I don't want any of his friends missing :(
>>
>write in
Remake the totem of symbols into our town center or somewhere appropiate.
>>
>>4530031
>Write In: Domestic Foxes

Hey, its the style! And they can eat the pests who steal our food!
>>
>>4530119
I think that stuff will take time, let the king show how cool it is first.
>>
>>4530125
But we have already, bringing our animal harem through the towns

And it makes sense: we are civilized men who can make everything out of nothing: we can make animals into friends as we have made mud into brick!
>>
>>4530153
Yeah, but the populace so far doesnt think we are that cool yet. Imagine the king comes back from the wilds and then he builds a sphinx like object that he says is based off a text, probably from Aitlaz himself!
Maybe on one side it also contains him rising from the wild as a man and befriending the animals.
>>
>>4530160
But how do we know it's from Aitlaz? As far as we know it's just graffiti.
>>
>>4530169
Well he knows its an old form of text, so he can claim via propaganda.
>>
>>4530193
Yeah but that in itself doesn't sound like something he'd do. I see him sending someone to check it at most
>>
>>4530197
Come on man, cool Aitlaz did pillar, now its aitlaz 2 electric boogaloos time to shine with his own pillar.
>>
>>4530200
ME ME WANT COOL STUFF TO BE IN CHARACTER

okay, how about this; we change our votes to Write in: Study the stone and go down that route?
>>
>>4530244
YEAH, STUDY STOEN.
changing to this by the way.
>>
>>4530031
>Trade - Domestic Import (grain)
>>
>>4530031
>Organise an expedition to study the stone

I’m a fan of the new pillar idea, but this is the critical first step
>>
>>4530367
support

HOLY SITE
>>
Why is grain import am option, are we running low?
>>
>>4530903
it's domestic import
someone in the empire is running low
not us as a whole
>>
>>4530031
>Trade - Domestic Import (grain)
Famines are the first step to collapse.
>>
alright, last post for this thread incoming
>>
>>4530431
>>4530367
>>4530257
>>4530244
Lara, Amo
We are still pondering the meaning of the words painted onto that boulder.
Who made it?
Who put it there?
Who are the people mentioned on it?
We warn the guards this time, and leave for a few days, accompanied by our friends, with an empty guzbene and paint in hand.

Bixo, Badamo
We have successfully located the boulder once again, and this time written down every part of the text depicted, even those parts we could not decipher.

Orza, Badamo
We have returned home without a fuss this time.
Our friends have come along still, they could have stayed in the forest, yet they follow us still, they are well and truly loyal.

Bada, Bixamo
We have sat down and began deciphering the text once more, this time assisted by our wisemen.

Bixa, Bixamo
We have reached the same conclusion as before, though some missing words have been successfully supplemented by application of logic, we are still none the wiser.

Iga, Bixamo
We have begun browsing past records to find names matching those of the ancient text.
The wisemen have been tasked with deciphering and recording every symbol present on the sun throne.

Lara, Bixamo
While the search hasn't turned up anything useful at first glance, we did find two very important texts buried under the library's massive pile that seem older than anything else in here, one guzbene in particular, even older distinctly older than the other one.

Orza, Bixamo
The first text is rather short, it is a record of the venerable Loiur, offhandedly mentioning a family heirloom, being placed at the back of the main hall.
It is clear that, this must be either the very Sun Throne itself, or an item that has been lost.

The other is a very crude depiction of what appears to be two men, one holding a cuff triumphantly in the air, while the other holds both arms into the sky, likely a sign of freedom.
This text in particular is ancient, as it is strongly weathered, even being stored in the library.
Mold is something we did not expect to find on a guzbene of all things, but this one is just a smooth piece of bark, not even refined, let alone a proper guzbene like the one we are writing on.
If the content of this ancient "text" can be interpreted correctly, then this must be the actual, original holy edict.
Its crudeness certainly seems to match its antiquity, and the "art" style aligns with the depictions of the boulder text.

CUT
>>
CONT
Bada, Igamo
After reading through the deciphering of the Sun Throne's symbols that the wisemen have so diligently written for us, it has become clear to us, that the boulder text, the holy edict, and the sun throne, were all made in the same time period.

Bixa, Igamo
Having deliberated with the wisemen and some smart guards, we have reached the conclusion that the ancient text appears to have been written by Aitlaz himself.
This would mean, that the mysterious Gushyd mentioned in the text, is actually Aitlaz, written in his ancient script.
Considering the dialect of Aitlaz in his time, we should probably read Yddony as Aitdonz.
We still don't know who Aitdonz is, but if the text is to be believed, there have been Seven mythical Aitdonz prior to Aitlaz, the last of which is his father.

Iga, Igamo
Through interpretation and reason, we managed to reconstruct what is legible of the ancient text.

Aitdonz the first, gave [us] fire
Aitdonz came from far away
Aitdonz the sixth, was a warrior
Aitdonz the sixth had a son - Aitdonz
Aitdonz the seventh gave us [our] Nation
Aitdonz the seventh fought a war against the Giza'abdaxa
They burned down [our] towns
They came from the Dawn
Aitdonz the seventh had a son - Aitlaz
Aitlaz lead the survivors to a new land
Aitlaz created the Land of Dusk
Aitlaz was a King
Aitlaz had a son, Bendirigz

We still don't know what the crossed out word was, but there is a disparity between it and "king".
The wisemen haven't seemed to pick up on this, but the crossed out word is clearly done in the style of Aitlaz, whereas the other word looks alien by comparison, like someone else changed the text.

Lara, Igamo
We make several copies of the ancient text, as well as the Holy Edict.
We know the original will some day vanish, lost to the weathering of time, that's why we must make these copies.

Still, to think the Sun Throne is an Aitlazaz relic....
Maybe we should make a new one and store the original safely, we don't want the Sun Throne to suffer the same weathering as the Holy Edict.

CUT
>>
CONT
Technology:
>Science - Historiography
>Science - Philosophy
>Agriculture - Shidroz Tools
>Agriculture - Two Crop rotation
Diplomacy:
>War - Aid the Menapaz
Religion:
>Theology - The Aitlaz question
>Theology - The Aitdonz question
>Theology - Dusk and Dawn
Roleplay:
>Private - Playtime
>Private - Being a Rolemodel
>Public - Searching for talent
>Public - Making amends
>Public - The Wanderer King
>National - Retreat of the Geldoz
>National - New Ongiza
Miscellaneous:
>write-in
>>
>>4535673

>Agriculture - Shidroz Tools

Iron may be a worse metal than bronze, but it's far more plentiful, something which hopefully ought to make our agriculture a great deal more efficient.
>>
>>4535673
>Agriculture - Shidroz Tools

And aren't Roleplay choices counted as seperate from soceital ones? If so,

>National - New Ongiza
>>
>>4535673
Damn, that was beautiful. And a shit ton of choices that I cant decide so
>shitroz tools
>>4535700
Only parenting choices are their own choice, and the qm clarifies if they are available to choose individually among the other choices.
>>
>>4535673
>Public - Searching for talent
>>
>>4535673
>Public - Making amends
Roleplay first.
>>
>>4535794
Well I am convinced.
Switch to.
>Public - Making amends
>>
>>4535794
>>4535799
To break the tie: sure
>>
>>4535673
>Public - Making amends

So many choices!



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