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I want to practice running something with an actual narrative.

In the year 20XX, a mysterious organization fucked up, causing the ZOMBIE APOCALYPSE all over the world. Things have gone to shit. There are few safe havens left. It has been 5 years since the beginning of this mess, and humanity has had a few victories, but also many losses.

TL;DR: Basically a bunch of excuses as to why stupid shit happens/game mechanics.

The first was the aerial release of the Zombification Vaccine, causing zombie cooties to spread much more slowly, meaning it now takes 3 bites minimum to infect a human within a day, and more if they have a good immune system.
The second was the eradication of all zombies and establishment of a permanent safe haven in Canada.
The third was the activation of URBY, causing all roads to lead to Canada... eventually, and for supplies at places like abandoned gas stations to replenish slowly if no one observes them

now the Bad
Turns out Necromancers exist. They rebuild and create Zombies, and they ignore them but don't have any magical abilities beyond that, and eating their brains gives you their power. Eating 10 of them turns you into a Mega-Necro, letting you resurrect 1 human a month. Unfortunately, all of the have explosive collars that gib them on death, and all Necros are part of a heavily militarized undead cult, fortunately they mostly use swords and shit.
A rift in reality is causing weirdos from other universes to come in, and they respawn. Some are friendly, some are neutral, and some are shit.

Now, with all of that, who are you, survivor? What makes you special?

WHO ARE YOU?
>Survivor making their way
>Former bandit who left the life
>Grizzled Veteran who is charged with rescuing survivors
>A VIP with critical info on the cult


WHAT MAKES YOU SPECIAL?
>My weapon
>My KUNG FU HONA
>Supernatural resilience
>Luck
>My expertise
>Her (Don't write anything, incompatible with anything but Survivor)
>Nothing


Your name is ALWAYS Anon.
Be as vague/specific as you want, I'll fill in the blanks.
>>
>>4544972
>Survivor making their way
>Her
Lets make our way on the DEATH ROAD
>>
>>4544982
YOU FELL FOR IT.
You are Anon, a simple survivor, who wants to make their way to canada. You have a old car, enough gas for a 2 weeks travel, enough food for 5 days, and a bat. And... Your "Waifu". Rolled 1d100, got a 82. It's a Xenomorph Queen... With Booba... You honestly have no idea where it came from, or why it hasn't eaten you yet, but it seems to have bonded to you quite well, as she is at least intelligent as a human. It runs fast, and is small enough to not be too much of a problem, but big enough to have to cling to the top of the car (7-8 feet-ish). She can hunt for the group as well. Unfortunately, she can't speak english, people are gonna shoot on sight if you don't warn them, VERY possessive, and the Cult wants her for experiments.

100 days to canada!

You set off, and your journey appears to start off on the right foot, you have a great scavenging opportunity right off the bat!
>Randy's Rest stop (Not the gas station type, the one with vending machines)
>Sport Sports, the place for sport things
>Mr midas car repair

If you want, I can tell you what the other "waifus" were.
>>
>>4544995
>Randy's Rest stop
Rest stops are great early on

Please do tell us what the other “waifus” were
>>
>>4545003
I need to go do something, so no actual update.
1-33 Tsundere Elf Shaman
33-66 Ochimusa (MGE)
66-99 Alien Queen
100 Horse show (You know the one) harem
>>
>>4545003
You and Queenie creep into the entrance of the stop, spying a row of 8 vending machines in the middle of the spacious hall, most of them half full. You'll have to smash the glass open if you wanna get to the food. There is a Door in the north, and one in the west. There are two zombies Dormant near the west door, one slamming his rotting head into a machine on the left, and one in the Southwest corner that is stirring at your arrival. What do you do?

Anon: Healthy, 3 bites to go. Baseball bat
Queenie: Healthy, can't be infected. Natural Weapons.
>>
>>4545041
>smash all the venting machines and kill zombies if they get close
Then
>head to west door
>>
>>4545045

+1
>>
>>4545045
>>4545047
You start off by quickly helping the slamming zombie complete his duty, smashing his skull and grabbing some some food. Queenie headbutts the alien in the southwest and helps you smash the rest of the vending machines open. After a bit of cuts and bruises from the glass, you get them all open, obtaining around 5 days worth of food and fashioning a glass shank.

The zombies near the west door seem to be slowly waking up, but you rush over and kick one's head off, but trip and fall. Queenie simply crushes the other ones skull beneath her feet. She nuzzles you to make sure you aren't hurt too bad.

You enter from the west. It's a washroom. A bunch of stalls are in the south (One zombie has appeared to get his won head stuck in the toilet), there's some weird graffiti you can't really make out on the east wall, and a somewhat intact medical kit next to the sinks in the north. Problem is, there's a bunch of zombies piled under the sink, and you can't tell if they're dead, dormant or waiting.

What do you do?

Anon: light bruises, 3 bites to go. Baseball bat, glass shank
Queenie: Healthy, natural weapons

LOOT: 5 days worth of food

(Going to make actual units for fuel and such after we finish this looting session.)
>>
>>4545085
>very carefully sneak to the sink and have queenie grab the medkit then leave the room and close the door
>head to the north door
>>
>>4545090
Queenie pushes you back, and slowly creeps towards the medkit.... Suddenly, one of the zombies on the bottom of the pile begins moaning loudly, trying to push off the dead zombies, she quickly grabs the medkit with her tail and you clear out of the washroom.

As you enter the main room, you see there are no less than 5 heavily rotted zombies drooling on the main window, and they seem to be attracted to the moans of the other zombie. You're not so sure if you want to go into the north door or cut your losses.

Anon: light bruises, 3 bites to go. Baseball bat, glass shank
Queenie: Healthy, natural weapons

LOOT: 5 days worth of food, 1 medkit.
>>
>>4545101
>head to the north door but stay away from any zombies
Hey QM is it possible for you to post the time of day as well during scavenging to try and figure out what mood the zombies are in?
>>
>>4545109
Sure I guess, time doesn't really matter all that much since I'm not doing the "1 minute is a hour" thing though and most zombies are fairly stupid and slow even when riled up, it's kinda a mish mash of random zombie stuff. For now have this:

Time: Noon-ish
Zombie aggression: Low-medium.

You gently open the door. It appears to be a spacious office room of some sort. You struggle to not puke from the sight, it appears the cult have visited, as you find a poor park ranger hung upside down and disemboweled over a pentagram. Several bodies in gunshot covered robes lie around it. Rolling for luck... It appears the ranger kept a gun on him as he was strung up, and went out a fighter. You pry the revolver from his hands, and some bullets. Unfortunately, Queenie takes this as a "go-ahead" and messily devours the body. Hard Morale test at the end of the day needed for Anon, Queenie will not need to eat today.

You clear out, and the zombies have broken the window! There are 6 stumbling towards you, fairly spaced out, and all but one are in heavy states of decay. You could probably take them. What do?


(THERE IS NO PHYSICAL LOOT LEFT IN THE BUILDING)

LOOT:
5 days of food, medkit

Anon: light bruises, 3 bites to go, Baseball bat, Glass shank, Pistol (??? in clip 20 reserve)
Queenie: Healthy, full, Natural Weapons
>>
>>4545124
>they are rotted zombies try to move around them but kill them if they get to close as you exit
>>
>>4545133
+1
>>
>>4545133
You quickly dash to the left of the small crowd, sidelining one with a swift smack of your bat as he reaches out, Queenie follows easily. You get in the car, Queenie gets on the car, and you drive off. You drive until the sun finally waves goodbye over the horizon, and you and Queenie set up camp.

FINAL LOOT:
5 days of food, medkit, Pistol (7 shots a clip) 22 bullets.

Alright: Time to Unit the shit out of your loot.

>FOOD
Each normal survivor consumes 2 units of food each day. Often used as currency. You have 10 days worth of food, so right now you have 40 food.

>TRAVEL
Canada is 100 "Klicks" away.

>FUEL
A average car consumes 10 fuel a day, and does a Klick for each day of driving. Different cars have different fuel economy, your's is currently bog standard as all hell.

>MEDKITS
A medkit's effectiveness is based off ONLY two things, the paitent's resilience, and the Healer's skill. The higher the two, the better it works.


Anon eats a nice meal, -2 food.
Anon's wounds weren't really wounds, they took care of themselves.

INVENTORY:
36 Food
Pistol, 22 bullets
Medkit
Bat
Glass shank

GROUP:
Anon.
Queenie. Special: Hunting. Queenie leaves the group for 3 hours, returning with 2 food and she has a 50% chance to be full.


EVENT: First Horror
Anon has seen something terrible on his first day, and he worries it might be a omen. He will make a morale check soon. You can make this easier or harder by performing certain actions like letting him eat a bit of extra food.
>>
>>4545164
>cuddle with Queenie!
Nothing makes you feel better than companionship!
>>
>>4545272
(Probably the last update for today)

Queenie pulls you closer, and she holds you close for the rest of the night. This would be even better if you couldn't still smell the corpse on her breath. You fall asleep in an embrace.
Rolling 2d100+10, dropping lowest, 91,20, dropping 20, 91+10, 101. Overwhelming success.

Anon has steeled past his fear, and has even gained determination to make the rangers contribution mean something. Anon has gained "Resolved" and a stat boost!.

You Drive for most of the day, and have pulled over, ready to sleep in the car, until you see some light in the distance. It appears some people have set up something near the side of the road. It appears to be a Trader camp from this far away. Food, Weapons, and almost anything is accepted and sold at trader camps, What do?


INVENTORY:
36 Food
Pistol, 22 bullets
Medkit
Bat
Glass shank

GROUP:
>Anon
Resolved: Slow morale gain.
>Queenie.
Hunting. Queenie can leave the group for 3 hours, returning with 2 food and she has a 50% chance to be full. Once per day only

Car:
1 klick a day
10 fuel a day
120 Fuel
>>
>>4545499
>Anon: go visit the traders
>Queenie: hunting
>>
>>4545499
wait I am confused!
This is another day, right? we slept then woke traveled then when we are about to sleep we find the camp.
but the food didn't change tho.
>>
>>4545521
last response of the night, you eat when you go to sleep, simple explanation: it's easier for me to track. In universe explanation that's most likely factually wrong: is that sumo wrestlers do eat-sleeps to maintain/gain body weight, while still being healthy, and everyone imitates them because keeping muscle and fat on your bones are important during the zombie apocalypse.
>>
>>4545499
>>4545518
>+1, but make sure you have a loaded gun in your person.
>>
>>4545518
>>4545808
Queenie licks your face, makes a cute "HissSSss" sound and leaps into the darkness, searching for a fresh kill.

You march towards the trader camp, pistol at the ready. As you approach, you realize it's not a trader camp, and more of a small settlement of camps. You take a cursory glance around the "town". There's a makeshift bar made of the corpses of several camps stitched together in the east, and several tents beyond that each with a number on them, probably the houses of the people here. There's a twitchy looking guy in a hood next to a hybrid car on the road, a man with this weird badge getting ignored by everyone as he tries to hand out pamphlets, and what appears to be a group of teenagers angrily arguing with a rotund man in casual office wear. You think you recognize the man from something you saw on the internet once. There's also a guy wearing a red T-shirt with a pile of aluminum bats, pistols, and other random weapons. He appears to have drank 6 cases of energy drinks by the look of the empty cans around him. What do you do?

>INVENTORY:
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4546131
>approach the man handing out pamphlets
>>
>>4546132
As you get closer, you realize he's wearing the symbol of the Necro-cult, it's common knowledge that all of them are hostile towards normal humans, raid settlements, are well trained in combat and usually textbook examples of video game levels of madness. So you have no idea what this overly nervous man with glasses is doing with them, he doesn't even look like a doctor or some other useful variant of nerd. He sees you approaching, and begins stammering like a madman and dropping his pamphlets everywhere.
>"w-wait, before you do anything at least hear me out!"

What do you do?
>back Away
>fucking cultists! at least raiders have the excuse of needing supplies, these guys betrayed humanity! (COMBAT)
>hear him out
>write in

>INVENTORY:
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4546161
>hear him out
>prepare to tell him to COOL IT if things go bad
>>
>>4546172
You cross your arms and listen, he doesn't seem like much of a threat and yelling at him would probably knock him over.
>"O-oh, th-thank you so much for not j-just ignoring me!"
>"*Ahem* First off, I'm not p-part of the group, they forced m-me to wear this"
>"To simplify things, the c-cult has made a d-deal to l-l-eave us alone if we help capture s-something for them"
>"W-we're supposed to hand out phamplets so travelers can identify and deliver it if they capture it, and s-set out some traps, a-and I'M THE ONLY ONE WHO DOES IT!"
(He takes a deep breath, calming himself down)
>"I know it's probably not a good idea to give them anything they want, b-but what choice do we have?"
>"the local s-sect? c-claw? whatever they call their fucked up little club are nomadic, so we have no camps f-for us to plan attacks on, t-they have b-better weapons than most of us, and they already destroyed another camp for n-not complying!"
>"A-anyway, just check the pamphlet for what it looks like, and s-some advice on what to do if you meet it."
As he hands you the phamplet, he drops to a low whisper
>"I-I'd actually take my chances with the cult instead of th-this thing, but I have p-people I care about here. Even if they hate me, I'd do anything f-for them."

What do you do?
>Inspect pamphlet
>"Coward, you choose to selfishly protect what is close, throwing the rest to the rot" (COMBAT)
>thank him and leave
>write in

>INVENTORY:
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4546186
>Inspect pamphlet
100% bet it’s our waifu and like hell are we letting the cult get our waifu
>thank him and leave
>>
>>4546229
You thank him and slowly back away, flipping through the incredibly thick pamphlet. It's more like a thick magazine, and some of it isn't even about "the creature" some of it containing propaganda or religious gibberish about the coming of "The Righteous Fusion of V and A." As you expected, it's about Queenie, detailing things such as her supposed favorite foods, sleeping habits, and a bunch of other things. They appear to want to capture her to experiment with making better zombies. Some of the info in it is completely false, such as her being able to teleport, spontaneously cause uncontrollable electric failures, and telekinesis. However, a bit of the info appears to be accurate, such as her acidic blood and very deadly claws and even stuff you don't know about her. Other is shit so ridiculous you wonder just how far gone whoever wrote this, I mean look at this crazy bullshit: "Extreme genetic abberance allows the queen limitless mutative potential, even being able to warp reality once fully developed" "Instead of eggs or live births, the Creature creates royal jelly spread on walls, that coalesce into juvenile members of the species" "Most of the queen's genetic potential is locked until she mates for the first time" "She is one of the 4 bringers". Perhaps you can study it and better understand your waifu, surprise her with something once you cut through the bullshit. Who the hell would even give the cult that hates human's such a powerful creature they describe anyway? What do you do now?

>leave camp
>visit vendors
>enter bar
>write in

>Inventory:
Cult Magazine on Queenie
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4546304
>Enter bar.
Is the world relying on a barter system or is there some form of currency?
>>
>>4546836
Bartering, but food is used so much in the game its basically the currency.
>>
>>4546304
>go towards screaming teens and man
>>
>>4546836
>>4547081
Flipped a coin, bar it is.

You enter the bar. As expected, there are plenty of people who look like they're also on the trip to Canada, a couple of vermin scuttling about, and a EXTREMELY SWOLE man stands behind the bar, serving up what looks like toilet wine and the like.
Scanning the Room, you see couple of interesting things.

>A Red-haired man with a eyepatch and thick beard talking with one of the groups, apparently trying to convince them to join something.
>A woman in a ridiculous cowboy hat, and fake mustache, she tries to wave you over.
>Another robed figure passing out those pamphlets, this one looks like they're actually part of the cult. The Bartender is eyeing him.

Also, there appears to be a message board, but there's a heap of live rats in front of it.

What do you do?
>Walk over to cowboy hat
>Order a drink
>Brave the rats
>Approach eyepatched man
>"fuck this" (attack the cultist) (COMBAT)
>Write in.

>Inventory:
Cult Magazine on Queenie
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4547530
>Walk over to cowboy hat
>>
>>4547530

>>4547584
>Ditto!
>>
>>4547584
>>4547603
You shuffle over to the strange cosplayer, sitting across from them.
She begins rattling off at a mile a minute, with a very fake "western" accent
>"Howdy there! My names Ria! I'm the town greeter here at out little set-up."
>"I've been here since the beginning, so I know everyone and everything that goes on here, so if you have a question, don't hesitate to ask us about anything."
>"I can see you're a traveller, heading to Canada yeah? Don't suppose I can convince you to stay here?"

Respond:
>"Stay here? Why?"
>"Can't, I have someone with me"
>"Sorry, but no. Say, could you tell me about (BLANK)"
>Write in

You cannot settle down here, you feel like SOMETHING BAD would happen if you tried.
>>
>>4547709
>"I appreciate the offer but I can’t, I have someone with me"
>>
>>4547717
You kindly turn down the offer, citing the fact your companion would likely be upset.
>"Awwww, I bet they just stayed in the car or whatever, you should at least get them to take a look around!"
She seems genuinely saddened that you wouldn't consider staying here.
>"At least sleep here for the night, we have complimentary bedrolls and everything out front set up with tarps for rain and everything!"
>"Ah! I'm being too pushy again, sorry. Anyways, I'm always happy to help you with anything around here."


What do you do?
>Thank you, I'll go check around the rest of the camp
>Why do you want me to stay here anyway?
>Could you tell me about the cult here?
>Write in
>>
>>4548098
>Why do you want me to stay here anyway?

And what's with the cowgirl stick?
>>
>>4548098

>>4548144
>Ditto!
the necro cult is near, I am not gonna stay here.
>>
>>4548098
>"Any interesting things you know about the cult?"
They're hunting us, we need info.
>>
>>4548144
>>4548269

>"Well... It's because it's impossible to get to Canada without a miracle."
>"I... I was actually part of a group heading to Canada once. I joined part way through the trip."
>"We had plenty of food, medkits, weapons, skills, but that didn't matter, the Death Road took us one by one."
>"When we gave up, everyone that was part of the group when I joined was dead or missing. The people who started the trip in the first place never made it past the halfway point, dead before I joined."
>"I wandered around, until I found this place. I helped build it up, and I've been here for 3 long years."
>"The Death Road has only gotten worse from when I tried to make it, more and more zombies pop up each day, the Bandits grow more ruthless, and the cult grows stronger."
>"I don't want to see anyone throw their lives away for a false hope."
>"If you really do want to continue, talk to the eyepatch guy, madman came back from Canada as part of a "rescue caravan", and their job is to help guys like you make it there."
She falls silent, then begins downing her beer.

You don't think this is a appropriate time to talk about funny hats.

What do you do?
>Inventory:
Cult Magazine on Queenie
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4548496
>thank her and tell her that you are sorry about the death of her group then go talk with the eyepatch guy
>>
>>4548501
+1

Hope is never false, it's the thoughts that deceive. I wish you the best in your ventures, miss.
>>
>>4548501
>>4548819
>"Don't worry, it's not like you can do anything about it. Best of luck!"
Ria looks glum for a couple more moments before returning to scanning
You walk over to the man with the eyepatch, he appears to have stopped talking to the other group and is now writing something down on a battered notepad. He looks up as you approach.
>"......"
He appears to be waiting for you to start the conversation.

What do you do?
>On the second thought, come back later
>"Uh, Ria told me you were part of a "caravan?" "
>*Attempt to recall what you know about the rescue teams*
>Write in

>Inventory:
Cult Magazine on Queenie
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4549012
>*Attempt to recall what you know about the rescue teams*
>>
>>4549012

>>4549022
>Ditto, then Uh, Ria told me you were part of a "caravan?" "
>>
>>4549022
>>4549053
Rolling a knowledge check.
1d100-20. 53.

You guess staying with a waifu for months in a underground cavern, while comfy, was not the best way to keep up to date on news.

From what your bad memory recalls, heres what you THINK you know
>all caravans have a person who already survived the death road on them, usually as a leader
>they don't need to worry about fuel for some reason.
>they usually consist of 25 people maximum
>they are much, much slower than independent travel
>the cult regularly targets them

The man continues staring you down until you finally tell him.
>"Thank god, finally someone sees common sense in this town."
>"I know you might back out, but at least you've considered the possibility of joining us."
>"Name's Hector, I'm the leader of the Caravan."
>"We've been out in Canada for a sweep mission around a year, and we're currently on our way back and grabbing as much people as possible."
>"Our track record has been good so far, and we've been lying so the Necro scum *SPIT* hasn't found us out yet."
>"Still interested?"

What do you do?
>Ask him about the people in the Caravan
>Ask him what he thinks about the "weirdos" who have started cropping up
>Write in
>>
>>4549642
>Ask him about the people in the Caravan,

what is the stance of the Natives about queenie?
I am talking about If they know she has human intelligence.
>>
>>4549787
I assume you meant Necros and autocorrect screwed you over. You don't think you saw anything in the book mentioning her intelligence during your quick skim. Hector wouldn't know about Queenie, he hasn't been here long enough.

You ask him what the caravan looks like
>"If you're worrying about going deeper into this zombie hellhole, we're already on the return trip"
>"Well, we've only got 8 people plus me, you and whoever's coming along with you if you come."
>"Official policy says I'm supposed to get 15 people minimum, but I'm not taking my chances with the cult taking notice"
>"We've got a nice mix of skills, even got this guy who's probably from one of them rifts, complete nutter, but great in a fight."
>"...I should warn you, we do have two problem campers with us though."
>"One's just real annoying, but he pulls his weight, but the other one..."
>"Bah, whatever. We have a good amount of supplies too, and we share our resources with each other."
>"Still interested?"

What do you say?
>"Could you tell me more about the problem camper, the annoying one?"
>"Could you tell me about the problem camper, the other one?"
>"Sure, where do I sign?"
>"Let me think about it."
>"No thanks."
>Tell him about queenie and ask if it's going to be a problem.
>same as above, but be more vague about it.
>Write in

You realize you've spent quite a bit of time wandering and talking around by now. Around a hour and a half, Queenie is almost done her hunt by now.
>>
>>4550152
>"Could you tell me more about the problem camper, the annoying one?"
>"Could you tell me about the problem camper, the other one?"
>"Let me think about it." Return to Queenie quick. We'll camp out here until the next hunting cycle.
>>
>>4550152
>same as above, but be more vague about it.

I am talking about the natives in general (not only necros but people like the one we are talking with) reaction to non-human but intelligent life forms like Queenie.
>>
>>4550184
>>4550507
He sighs, and rubs his forhead
>"Look, I'm sorry, but I'm getting real tired, I'll answer the rest of your questions but I really need to head back after this."

You ask him about the problem campers
>"Well, the annoying guy is the most narcissistic piece of work you'll ever meet, he can't fight for shit, and he's a complete scumbag too, we've had to stop him from robbing places like these blind multiple times. Fortunately, he's loyal to the caravan, is good at said scamming, and is our designated mechanic for the time being."
>"He just doesn't care about anyone else as long as the caravan makes it, Smart enough to realize he'd die if we weren't there to cover his ass and the only people who'll put up with his shit for a bit."
>"Now the other guy...."
He trails off once more, then drops into a whisper
>"We're going to abandon him in a infested zone soon. It seems extreme, but somethings just... wrong with him."
>"The best thing we can say about him is that he's REAL good in a fight, and isn't in the cult."
>"Everyone's agreed to it, even the nutter and the annoying dude."

You ask him about what he thinks about.... Hyper intelligent animals
>"Oh, thank god I'm not the only one who knows about THEM"
>"I got seperated during the sweep once, and ran upon a trading post of hyper intelligent dogs and cats"
>"Everyone says I was insane or hallucinating, but if I was hallucinating would I have EVIDENCE!!?!?!"
He grabs a knife out of his pocket and shoves the hilt in front of your face. It has text that might read "mad by dogz and ca t" carved on it.
>"...I miss them, they let me use them as a blanket once."

You thank him for his services, and tell him you'll think about it.
>"Yeah, thanks, it's always nice to meet a fellow believer"
>"We'll be leaving slightly before Noon tomorrow, so you'll have to get up early-ish if you want to join."

>>4550184
You consider what you should do next, Queenie is about 1 hour away from getting back to the car now, and it took you half an hour to walk here. This means you have 30 mins before you need to leave if you don't want to leave Queenie alone.

Are you sure you want to head back?
>Y
>N
>>
>>4550814
>Drink some water if there is then Y
>>
>>4552123
You decide to head back to the car, and arrive well before Queenie does. You loaf around for a bit while you wait for queenie to come back. You didn't buy anything at the trader camp today, but hopefully most of them will still be there in the morning so you can still buy some shit.

What do you do while you wait
>relax
>read up on the weird brochurce
>exercise
>tinker with the car
>try to remember more about the cult
>try to remember more about caravans
>remember your backstory

>Inventory:
Cult Magazine on Queenie
Pistol, (7 shots) 15 reserve
Medkit
36 food
Glass shank
Bat
>>
>>4552161
>>relax
>>read up on the weird brochurce
>>
>>4552176
(Might be the last update for today)

You flip through the thick booklet, not really understanding most of what you read again, but you gain some additional info you think might be true. You really hate reading this book though, it makes your head hurt a lot because every bit of useful info is interspersed with 50 lines of consummate bullshit.
>Queenie is to be captured ALIVE
>her favorite food might be pork
>some edgelord mercs have taken on the job but their loyalty is questionable
You cannot contain the pounding in your head and THROW UP all over the magazine. Making you hungrier and destroying it.

You lie down for a bit and try to contain the pounding headache. Queenie soon returns, pouncing on you and giving you a slobbery kiss. She appears to not been able to secure a kill large enough for the both of you, and is extremely bored and lonely cause of stalking rabbits for hours. After a couple of minutes of snuggling, you two grab a bite to eat and head to bed.

-3 food overall. Queenie can cover for her own meal using her spoils, but you are hungry from throwing up and have to eat a little bit more to sate your hunger.

You wake up and stretch. Queenie is already up and about, and is getting her morning exercise by terrorizing the local squirrel population. It's early enough in the morning that Hector probably hasn't left yet.

What do you do?
>go to the trading camp to join the caravan
>go the the trading camp to trade
>head off
>write in


>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat

Car:
1 klick a day
10 fuel a day
120 Fuel

98 klicks to canada
>>
>>4552268
>go to the trading camp to join the caravan
>say goodbye and good luck to cowgirl

As long as we keep our stuff and car, and they're good with Queenie, I'm fine with it. We should warn them about Queenie after we shove off though.
>>
>>4552268

>>4553676
>Ditto!!
>>
>>4553676
>>4553856
You trudge off to the camp once more greet Hector, and he appears to be in a much better mood than yesterday. He greets you with a smile, and is relieved to hear that you're going to join.
>"Right, I'll introduce you to the rest of the caravan later, you should buy up anything you might want, >"the next trading camp on the map isn't for a while, but we can head off early if you run off now and grab your car, or horse, or whatever you're using to get through this hellhole."

You can see the rotund man has a stall set up, the teenagers appear to have left the camp earlier this morning and the twitchy guy is still next to his hybrid... You don't think he's moved from that spot. The bar is closed as it's too early. You don't see Ria anywhere, which kinda sucks.

What do you do?
> Look for Ria
> Approach the twitcher
> Go to the rotund man
> Warn Hector about Queenie (Describe how what you say, the Aliens franchise does not exist, neither does the predator franchise in this universe.)
> Grab the Car and hope for the best.
> Write in

You only have the time to do 1 action before you start wasting travel time.
>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat
>>
>>4554210

>Warn Hector about Queenie.
>"you remember me saying that Queenie is a hyper-intelligent animal. Well, it's not true but not false either. She isn't from around here if you know what I mean. So don't freak out and warn the others to do the same, please."
>>
>>4554230
You attempt to state the "unique" situation with queenie in a eloquent manner.
>"Don't worry, as long as they aren't like the creepy guy, it'll be all fine,"
>"So, Uhhh, that means you haven't seen the intelligent dogs?"
>"Damn."
Hector appears to miss the point entirely, but he'll tell the caravan about it a bit more, just in case.
>"The groups grabbing some extra supplies from a gas station we saw last evening, shouldn't be too long before they arrive."
>"I'm going to go radio home base, so just being your car around, and hang tight"
>"The caravans just over there"
Hector runs off with what looks like a radio, and searches for an outlet


You grab your car and join the caravan, with Queenie latched on top of it. There appears to have 3 vehicles in the convoy currently. There's a motorcycle with a side car, a heavily modified station wagon with armor, "Rezcu Tem" painted sloppily on the side with a maple leaf print, and.... a small clown car. It's really dark inside for some reason, and you can't see inside it.

What do you do?
>wait.
>break into the cars , loot, and drive off.
>try to emphasize the fact that Queenie should NOT attack the nice people
>Think, really, really, hard about caravans
>Write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat

Car:
1 klick a day
10 fuel a day
120 Fuel

98 klicks to canada
>>
>>4554260
>Think, really, really, hard about caravans
>>
>>4554267
You rack your brain as hard as you can about caravans, trying to dig up any more scraps of info you have in your brain. This really hurts to do, and you're not sure if it's even accurate.
>They are obligated to at least to try to thin out zombie herds if possible
>Some are supposed to attack any cult locations on sight
>Apparently repurposed Necro magic is being used by Home base on the caravans.

You've been thinking for a while, and suddenly you see a group of people emerge, all covered in a bit of zombie guts and carrying some supplies, along with hector, who appears to be stress smoking and red in the face. You wave at him as you approach. He turns around and talks to his party for a bit, and one guy appears to enter a small argument with Hector, but stops after a bit. As you approach, there are 8, true to his word. Most of them look pretty normal, well, normal for a zombie apocalypse survivors at least. When he finally reaches you. He turns around and bellows an announcement.
>"Alright, this is Anon, the newest, and last member to join our expedition."
>"I don't want to hear any complaining, home base demands me to pick up as many people as possible, and they refuse to hear sense about the Necro attacking large caravans."
>"Also, I think he has a hyper-intelligent turtle or something as a travelling companion, so try not to hunt anything too exotic and kill our newest members friend."
>"Fix up your shit, get in your cars, and let's head out."

You briefly glance around, wondering how the hell Hector, or anyone else missed Queenie, until you see her still clamped firmly to the top of your car, unmoving. She must be sleeping, or nervous from all the non-zombies staring at her. To most people, it would look like a really elaborate car mod or something.

Everyone's already cleared off to do shit on their rides. What do you do?
>Ask Hector how Fuels going to work with this many cars
>Tell Hector about Queenie, no bullshit this time
>Get Queenie to just come off the car hood
>Wander around, go see what the party is like.
>Write in
>>
>>4554320
>Ask Hector how Fuels going to work with this many cars
>>
>>4554349
There are 3 cars, and one motorcycle in this convoy, you don't know how much fuel is used up each day, but you know it's gonna be a whole lot if everyone's riding. You approach Hector, who's messing with chalk and doing some math stuff on his notepad, probably inventorying stuff.

>"Oh, uhhh, don't worry about that."
>"We've got quite a bit of fuel, around 30 days worth."
>"Even if we do run out, plenty of cars to hijack, gas stations to pick over, junkyards, whatever."
>"Look, I've got to plan out our trip, why don't you go meet the others."
He returns to scribbling on the notepad.

What do you do?
>"Plan out the trip? Didn't Canada unleash that urby thing?"
>Go meet the others
>Get in you car and wait for the go signal
>Write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat

Car:
1 klick a day
10 fuel a day
120 Fuel

98 klicks to canada
>>
>>4555690

>>"Plan out the trip? Didn't Canada unleash that urby thing?" are we going to take some detours?
>>
>>4555714
He sighs, then continues scribbling while answering your question
>"well, URBY only makes your final destination Canada in a general sense since it's not at 100% capacity."
>"I'm, uh, not all that bright, so I don't know how it works, but the eggheads back at base said in this state it mostly sends out psychic waves and doesn't warp the roads as much."
>"This means it's possible for people to deviate from the path, and even get completely lost if they're stupid enough"
>"It's like that thing where animals instinctively fear bright poisony animals, the reactions ingrained, but some ignore it and touch them anyway."
>"Also makes it hell to try and map out the area, shit keeps moving and sense of direction are sorta screwed too."
>"At least it let's us cruise through areas with lots of supplies and not a lot of zombies, get the average shmuck make their own path, and set up supply caches."
>"Look, we'll be setting off in 5 minutes, so you should really go meet the crew unless you've got a question for me that gnaws at your pink matter or whatever expression I'm supposed to use."
He appears to grow frustrated, and begins chewing the chalk like a cigar as he scribbles furiously, it's more directed towards the map than you.

What do you do?
>Go Meet the others
>"Which guy is the one that's being, uh, disposed of?"
>Write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat

Car:
1 klick a day
10 fuel a day
120 Fuel

98 klicks to canada
>>
>>4555897
>Go Meet the others
>>
>>4555897
Damn, can't believe we missed Ria. Good luck, cowgirl.

>>4555919
Ditto
>>
>>4555919
>>4555986
You thank Hector, and walk over to the nearby cars. All of them appeared to have already split up near their cars. Near the armored car is a little girl, a asian guy with a weird stubble pattern, a twitchy looking senior, and a weird guy dressed all in green, the little girl appears to be complaining about something. The Motorcycle has a guy with... is that a fucking fur coat? There's also a tired looking middle aged woman sitting in the side car next to him, neither of them appear to be talking. Next to the clown car is a actual clowm, and he's making animal balloons. A terrified looking highschooler is pretending that he's enjoying this show, and the clown hasn't noticed the guy is clearly trying not to shit himself.

>Approach the armored car
>Approach the Motorcycle
>Approach the Clown car
>write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat
>>
>>4556729
I'm torn between the Armored car and the Clown car. Armored to meet the most people, the Clown to rescue the lad because of the feels.

I'll let the other anon decide and just ditto with him.
>>
>>4556729
>>Approach the armored car

>>4556864
Maybe the armored car belongs to the player?
>>
File: pose.jpg (11 KB, 291x173)
11 KB
11 KB JPG
>>4556864
>>4556907
You approach the armored car. The Asian Dude waves at you, but the guy in green and the little girl appear to be arguing about something. Wait, it just sounds like they're making random noises with their mouths. When you get close, the guy goes in for a... Well, you're not sure what it is, but you're at least 60% sure it wasn't a gang sign and you blundered through it alright.

>"Welcome to the madhouse my dude!"
>"Names Tyler Chen, also known as"
He begins posing like a anime character going through a seizure.
>"THE CAAAAAAAVE TIIIIGER!!!"
>"Perhaps you've heard of my adventures before the collapse?"

What do you do?
>This person is clearly a madman! (ATTACK)
>"Uhhhhh, no?"
>"Yeah! I really loved the time you punched that bug thing!" (LIE)
>Write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat
>>
>>4557612
>"Uhhhhh, no?"
Somehow I think the clown's saner.
>>
>>4557812
He pouts, clearly upset

>"Aww, come on! You've got to at least HEARD about the tiger!"
>"Y'know, spelunker, haunted house explorer, 125.234k subs on blooptube?"
By the way, he keeps posing as you listen to him, it'd be less stupid if he was in cosplay, as it stands, you feel like this is the reason strip clubs always have dim lighting and alcohol.
>"I appeared on the cover of true eye monthly 6 months in a row?"
>"I pioneered the art of capillum based charkra flow?"
He stops posing and gestures wildly at the pattern in the scratchy hairs on his chin.
>"What about that art of the Cave Claw series I had on Getflix?"
>"What about that time I ble- wait, bad example."

What do you do?
>"Uhhhhh, no?"
>"Oh yeah, yeah, that Cave Tiger" (Lie)
>Abscond
>"...What did you blow up?"
>Write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat
>>
>>4557825
>"...What did you blow up?"
A good distraction!
>>
>>4557829

>"Uhhhh, well, nobody was hurt... Badly, and that's the important part"
He seems to be noticeably uncomfortable, and is glancing around in a mild panic. The little girl is now getting a piggyback ride from the lad in green, but both continue yelling. The twitchy guy is rooting around the trunk, and his pistol is so shiny it hurts your eyes.

What do you do?
>Push the issue (Write what you say)
>Back off
>"Um, could you introduce me to the others"
>Write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat
>>
>>4557836
>"Um, could you introduce me to the others"
I'll take pity on him.
>>
>>4557836

>>4557852
> You're one of the people coming from the other universes right?
>>
>>4557852
>>4558227
Flipping coin, heads.

"Um, could you introduce me to the others." You mutter, wondering what this guy did. He quickly sighs in relief.
>"Right, you already know me, THE CAAAAAA-"
He cuts himself off before you have to do the whole song and pose dance.
>"Hey Leon! Stop organizing our stuff for the 10th time this morning and meet the new guy!"
The twitchy guy stops, looks up at you, and in that moment, you realize this entire caravan is mostly made of weirdos. He has the most bloodshot eyes you can imagine, a tinfoil hat, no, HELM on his head, and a tattoo on his neck.
He waves, gives the most neutral smile in existence towards you, and goes right back to rooting around around in the trunk.
>"Uh, sorry about that, Leon is... uhhh. Senile? A voluntary mute? Either way, he really doesn't talk a lot, I think he traded his speech for gun skills or something to dark god, but Hector says "not to insult him" even though I mean it as a compliment."
Tyler appears not to notice, but Leon pops back up and mimics ripping a chickens heart out and stomping it, then pointing at Tyler.
Poor chicken.
>"Do you.... Want to talk to him? I mean, I don't think it's a bad idea, but do you want me to give you the general rundown on all the fellow ronin here instead? I don't think we have the time for individual introductions right now anyway."

What do?
>Approach Leon
>General rundown
>Go back into the car and lie down
>write in

>Inventory:
Pistol, (7 shots) 15 reserve
Medkit
33 food
Glass shank
Bat
>>
>>4558856
>>General rundown
>>
File: BOBBLE.png (194 KB, 852x882)
194 KB
194 KB PNG
>>4558869
(Updates might drop off a bit for a week, Bio exam.)

Tyler begins wildly pointing at all the cars and people surrounding you
>"Alright, so, you've got me, THE CAVE TIGER, Leon, Hector, and those two"
He points at the Dude dressed in green and the little girl. They now appear to be playing catch with a unlit bomb.
>"The green kid doesn't talk, like at all, so that makes two mutes in this house. He keeps finding chests with stuff in them randomly, and he can't do anything but fight and hunt. He tried to drive once, and now that's the reason he keeps getting moved to the more durable ones. Apparently, he's not even 15 yet."
You examine the guy, you just thought he was a midget, but he definitely looks real young, but at the same time he doesn't. You conclude he must be from a reality based of 90's sitcoms where 25 year olds play teenagers.
>"Little girls name is uh, Zoey. She's a nine year old, and that's her mom over there in the motorcycle. That's all I got."

He then points at the motorcycle. The man in the fur coat is tapping impatiently, while the mother looks exhausted.
>"That asshole over there is "Emperor" he sucks at fighting, survival, not being a jerk, and a whole bunch of other stuff, but he's a great mechanic, and occasionally his assholeish-ness comes in handy, so we keep him around. Plus, he get's like, a itsy bit better after a while."
He appears to be trying to convince himself more than you with the last statement.
>"That's Sarah. She's Zoey's mother. Not really good at anything, but I guess that's the point of rescue teams. She has this medical problem, and we keep having to detour a bit to loot hospitals and stuff for it. Pretty quiet."

Finally, he points to the... Clown car.
>"And that over there is where chuck and bo-"
>"Wait, where the hell is he?"
You cannot locate the clown or the Highschooler.

Suddenly you hear a loud HONK behind you, and you see the clown has somehow appeared behind you squeaking their nose, and with the poor Jock crying and being lead behind him on a leash made of balloons.
It tilts their head, and approaches by extending his legs to the fullest and stomping foward.
>"Why HELLooooo there! You must be Anon! Our Newest Traveling Camp-ar-day!"
They shakes your hand, and of course there's a joy buzzer. However, it's incredibly painful compared to a normal one for some reason.
>"I'm Bobble! I LOOOVE meeting new people! And before anything else Anon, just a quick question."
The clown leans in incredibly close, moving only his ankles, tilting like a toppled tree. And they quietly ask.
>"ARE YOU AFRAID OF CLOWNS?"

What do you do? All choices will change the story in some way.
>Yes (Truth)
>No (Truth)
>Punch him!
>Shoot him!
>Punch it!
>Shoot It!
>KILL IT KILL IT KILL IT.
>Write in
>>
>>4558903
>>No (Truth)

good luck with your bio exam anon!
>>
>>4558903
>No (Truth)
My friend eats clowns for breakfast.
>>
>>4558928
Ditto with the bio-exam. I want straight A's, but I'm willing to accept C at least.
>>
>>4558934
Ya, A is accepted by everyone but C is for cuck and no one wants to be a cuck.
if you are curious B is Bastard I was so close!
and D is for deformed mentally
F is Failure in life.

Well, this is how my parent explained it to me lol.
>>
>>4558937
It sounds like your parents raised you right, You should be proud, anon.
>>
>>4558903
>No (Truth)
Those who do not fear the clown... Need not fear anything.
also I fucking love Death Road and I'm really happy someone's made a quest based off of it. Kudos to you, OP.
>>
>>4558928
>>4558932
>>4558965
(To be perfectly honest, I planned you would go full murderkill, but this works too.)

You hoped to intimidate the clown, but this only seems to encourage them. He begins dancing around you in a circle and bobbing up and down.
>"My my mymymymymymyyyyyy!!!!"
>"SsssUCH a fearless compatriot! I bet you feel **nothing** when you fight them too don't you?"
>"I'm so ever glad you're not scared of me! Wouldn't want to make things unpleasant would we?"
>"Ah, but the Husk demands we march on! I bid you aideu!"
They throw a ball on the ground, and it bursts into smoke, stinging your eyes. As you finally wave it away, you hear Hector yell out it's it's time to head out. It's going to be a couple days of more or less non-stop driving. Tyler appears to have a "mouth puke".
>"Ugh, I don't know why, but I never feel good after talking to him."
>"Before you ask, yes, Hector checked to see if he's a cultist, nothing came up."

As you turn, you feel both a splitting headache emerge, and a tug on your shoulder. It's the Highschooler. He's quite stocky, and looks like every jock in the cheesy 90's movies. He'd probably look rather intimidating, if it weren't for the fact he was whimpering and had a chain of balloons around his neck.
>"Pl-please let me ride in your car instead. I can drive instead if you want me to."
>"It's b-been 3 days in that car, and it's another 3 until we swap."
You really can't deal with his crying now, you feel like the headache is ripping your brain apart.

What do you do?
>Let him come in
>Avoid possibly angering the clown and refuse.
>Write in
>>
>>4559141
FUCK, HOW DO I BOLD
>>
>>4559141
>>Let him come in
If he moves say *queenie* I choose you!
>>
>>4559141

>>4559153
Ditto
>>
>>4559153
+1
>>
>>4559153
>>4559281
>>4560618

You give him a thumbs up, and he quickly leaps into the car. As you get into the car Hector yells out that you'll be traveling for almost a whole week until the next major stop, and they're taking some pretty wacky detours for the first three days to avoid the Bandit camps and ambushes set up ahead, meaning everyone's going to be too exhausted to talk. Queenie seems content to keep pretending to be a awesome car hood/roof thing for now.

As you shove off, you realize due to all the detours, the weird traveling speed, and general protocol of Caravans, it is more or less impossible for you to know how many days there are to Canada anymore. Caravans move much slower than the average traveler, so they have to drive long hours as well.

The first day passes mostly without incident. You did see a bandit angrily throw a bottle of vodka at you from the main road as you passed his ambush, which was kinda funny. You've been driving for almost 10 hours before Hector finally gives the order to pull over. He doesn't feel the need to set up watch shifts, and almost everyone begins falling asleep in their vehicles. He gets out and starts doodling and radioing home base (He found some batteries). You're about to get out and stretch for a bit and have a nice meal with your waifu before you hear gagging come from the backseat. It's Chuck (Who else) and he's trying to eat some ravioli that's pretty clearly gone bad from his personal stash he brought along with him.

What do?
>Not our problem, get out and try to feed Queenie without being notcied
>Stay up late so you can feed Queenie under the cover of night
>Tell Queenie to go hunt and take the spoils for herself after everyone's asleep
>Give chuck a bit of food (-1 food)
>Take the Raviloli out of his hands and hand him a meal (-2 food)
>Write in

Choices will be "blended" if possible

INVENTORY:
36 Food
Pistol, 22 bullets
Medkit
Bat
Glass shank

CAR:
>Anon
Resolved: Slow morale gain.
>Queenie.
Hunting. Queenie can leave the group for 3 hours, returning with 2 food and she has a 50% chance to be full. Once per day only
>Chuck
???

Car:
1 klick a day
10 fuel a day
120 Fuel

??? Klicks to Canada
??? Days to Canada

QM: Complete newfag in terms of syntax, how do I bold and shit?
>>
>>4562197
33 FOOD NOT 36! FUCK! ALSO 110 FUEL! SHIT!
>>
>>4562197
>Tell Queenie to go hunt and take the spoils for herself after everyone's asleep

As for the other question, you type [i]Text you want italicized[/i] for italics, [b]Text you want boldened[/b] for bold. Pretty sure they mention it on the QTG thread too. I just learned myself and it opened up a whoooollleee new worrrrrld!
>>
>>4562197
I googled it and they say it works like this, Ima test it.
You can italicize text by putting 2 apostrophes on each side. 3 apostrophes will bold the text.
''this'' '''this'''

>Tell Queenie to go hunt and take the spoils for herself after everyone's asleep.
>>
>>4562210
welp didn't work. :v
Edit: that's for 1d4chan

But here's the 4chan one.
https://me.me/i/4chan-formatting-options-you-type-you-see-greentext-greentext-italics-13430235

>[zalgo] did this work? [/zalgo]
>>
Cleaner fucked with my cookies, so here's the new code thing
>>
>>4562197
>Not our problem, get out and try to feed Queenie without being notcied
I've eaten grosser shit at his age, he'll be fiiiiine
>>
>>4562197
>Tell Queenie to go hunt and take the spoils for herself after everyone's asleep
>Give chuck a bit of food (-1 food)

At least don't eat the rotten food, mate.
>>
>>4562206
>>4562210
>>4563045
>>4563452
Flipping a coin to see what happens with Chuck, tails, ignoring Chuck.
The food's not rotten, it's just in that state where it tastes weird and smells a bit off, and you'd think it's dangerous but apparently some people say it's supposed to be eaten that way.

You get out of the car and whisper to queenie to head out after everyone leaves, until you notice Hector is trying to wave you over. You don't think he saw you talking to queenie, and even if he did, it's impossible for him to have heard the actual things you said. He's pretty far away though, so you could fake not seeing him and head back inside and eat your meal if you wanted to.

What do?
>Approach Hector
>Grab Food and head back inside (-2 Food)
>Grab a bit of food for him so you can eat together (-4 Food)
>Write in
>INVENTORY:
EMPTY

>TRUNK:
33 Food
Pistol, 22 bullets
Medkit
Bat
Glass shank
>>
>>4564262
>>Approach Hector
>>
>>4564312
(I'm planning on doing multiple updates today, so don't lynch me)

As you approach, he puts down his notepad and smiles.
>"Did you meet everyone yet? Don't worry if you didn't, we'll have time for introductions and a proper get together once we clear this patch."
>"Um, you do remember what I told you about the team when you asked to join right?"
He begins glancing around, and pats his coat pocket as if making sure somethings there.

What do?
>"Uhhhh, no?"
>"Totally, who the hell names themselves "Emperor"? It's not even flashy enough to be funny."
>"Oh, which guy is the caboose in the train heist?"
>Write in
>>
>>4566528
>"Oh, which guy is the caboose in the train heist?"
>>
>>4566562
Hector looks at you, and you have to spend 10 minutes explaining how movies always have that scene where the baddie starts decoupling the train to leave them behind. When you finally finish, Hector just looks more confused.
>"...I probably would have laughed if I got it the first time if it makes you feel better."
>"But whatever, I don't think I need to tell you who we're screwing over, it's that fucking clown."
>"He creeps everyone out, got 5 other people to abandon this caravan, wastes food, and I swear he's going to be the leader of a second cult in this wasteland if we don't deal with him."
He lays out an map with some crude markings on it, with two pictures of the clown being shanked in the head with a cartoon knife.
>"The biggest problem is that he's been left behind, and bounced back twice by now."
>"First time? Genuine accident, we were being chased by a horde and didn't realize he had popped out of the car to take a piss or something."
>"Second time was when another guy left, and I was sick of his shit. Went into a Bandit Ambush on purpose and planted a bunch of our food on him. It was half of our reserves, but that guy had fucked us over too many times to count."
>"Both times he just showed up in the morning and covered us all in Ice water, which nearly killed Sarah cause of her medical problem."
>"Even Emps hates him, and he's fine with pretty much anything as long as it doesn't fuck him over."
>"I already have a plan to deal with him, but I want to hear any suggestions you might have first."

What do?
>"Why ask me? I'm the new guy here"
>"Why not just jump him now?"
>"We have guns, just DAKKA his ass."
>"What's your plan anyway?"
>Write in
>>
>>4566588
>I don't know man, But if you want my opinion better give it to him. We want you to leave and if you don't we kill ya. while everyone is here. if he refuses to leave explode the boobie trapped place he is in. simple and easy.
>>
>>4569734
He scratches his chin, pondering your suggestion.
>"Well, that could work, but most of the group isn't all that eager to face the clown, and I highly doubt he'll listen to reason."
>"Plus, Zoey and Sarah might get hurt if everyone's there."
>"Hell, Tyler thinks Bobble's some sort of Sorcerer, and he'll curse us all beyond the grave, if he hasn't done so already."
>"Also, bit of a problem with getting explosives and booby traps set up."
>"Much more... Elegant idea though, mine was to just get Leon to snipe him as he emerged from a building, slash his tires, blow up his engine, and start off-roading to throw him off if he survived somehow for a week."
He pats you on the back awkwardly.
>"Well, I'll try to show it to the rest of the group, and we'll find a time to talk about all of our plans soon, Tyler wants to use some sort of wacko ritual, Emps wants to run him over, and I have no idea what leon has planned."
>"Go get some sleep for now, tomorrows another day of harsh travel."
With that, Hector begins walking back to his car, done with the mapping of tomorrow's travel.

What do you do before you go to bed?
>Ask Queenie to Attack Bobble when he's sleeping
>Ask Queenie to sabotage Bobble's car
>Go back and give some food to Chuck (-1 Food)
>Just go to sleep
>>
>>4569849
>>Just go to sleep
>>
>>4569849
Wait, it cancels out the greentext? Bullshit.

>>4569852
You trudge into your car, Chuck appears to have weathered his gone-off food and gives you a weak thumbs up before trying to fall asleep again, with you following suit. As you drift off, you feel Queenies tongue tickle your lips as she sets out to hunt. As you wake up in the morning you hear several voices yelling at full volume. You head out of the car, trying to stretch out the kinks in the back and weird stickiness you get when you try to sleep in your day clothes.

Roll 3d100 for me please, higher is better.
>>
>>4569871
how? I don't think you can do that in 4chan?
>>
Rolled 79, 53, 97 = 229 (3d100)

>>4569871

>>4569891
Type "dice+3d100" in the Option bar of the post.
>>
Rolled 76, 29, 25 = 130 (3d100)

>>4569871

>>4570109
thanks mate.
>>
>>4570124

No problem mate. Glad to be of service.
>>
>>4570109
>>4570124
Right: Pass, fail, Muddle.

Well, it's nothing too major, it's mostly from Zoey and the midget-child-man running around and throwing a tennis ball at each other, but you can see Chuck desperately apologizing as Bobble wildly flails his arms about, his weird clown costume covered in puke. Seems he wasn't able to hold his food all that well. Hector is also yelling into his radio, and is repeatedly calling everyone there "a cunt-faced diarrhea dog". The others seem to have gone off somewhere else, you can see Tyler doing this weird Yoga thing, and Emperor flexing while Sarah is apparently forced to watch. Queenie appears to be trying not to laugh at all this.

Wat do?
>Back to sleep, it's too early for this shit
>See what's going on with Hector
>Help Chuck from getting himself chucked because of upchuck
>Write in

>Inventory
31 Food
Pistol, 22 bullets
Medkit
Bat
Glass shank

I'm going to make a new thread once this hits page 8
>>
>>4570817
>>Back to sleep, it's too early for this shit
>>
>>4570835
You stand there for a couple of seconds, before deciding that today is a "you" day, and head right back inside your car, and begin to fall asleep... before you hear 2 high pitched screams. It appears that Bobble and Chuck have both punted each other in the balls... It's gonna be one of those days isn't it? Fortunately, both of them seem to cool off, and nothing comes of it. Unfortunately, Hector reaches a wonderful crescendo of swearing, before slamming the OFF button on the Radio.
>"Change of plans people, gather around!"
What bullshit is happening now?

(CONTINUED IN NEXT THREAD, WILL BE UP WITHIN THE HOUR)



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