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File: Heaven's Servant.jpg (105 KB, 900x675)
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You are Ethan Chandler and you're in your Eva's cockpit, waiting anxiously as you listen to the radio chatter during the battle. Only a moment ago, the Sixth Angel was destroyed as it attacked New Tampa.

"Nice work, Princess! That's one more down!" The voice that buzzes over your radio belongs to Fox Renton. Renton to his friends. You don't know much about him, but you're both Eva pilots. It seems as good a reason as any to try to get to know one another better.

"Is just a bigger elk." Katya Skobeleva. Known to some as the Ice Princess. A pilot from Russia, less mysterious than Renton, but only just. You know she comes from a powerful family, she seems to be wealthy, and she's certainly attractive. She's also incredibly quiet, rarely interacting with anyone outside of her game console.

"Well done, Katya. Excellent shit. Evas, return to base." Captain Rose Holiday. Former Eva pilot and head of operations and Nerv's tactical division. She was like you in some ways, she'd survived a narrow victory against an Angel.

"Stand down from alert." The voice is calm, soothing. "The Sixth Angel has been destroyed."

You exhale and release the throttles.

"Ethan, Korine, you're clear to hit the showers," Rose says.

"Right," you reply.

>Neon Terminus Evangelion
>Episode 02 - "Heaven's Servant"

***

http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Neon+Terminus+Evangelion
https://twitter.com/TimeKillerQM
>>
The LCL drains from your entry plug, a rush of cold, dry air replacing it. The hatch of the plug opens and a gantry extends to dock and allow you out. You climb out carefully running your hands through your hair, grimacing at the smell of blood that lingers with you.

A Nerv tech stands nearby, carefully coupling a fiber optic cable into a socket in the outside of your entry plug. Once connected, he busies himself with downloading data and checking readouts. To him, you're just another part of this weapon. Interchangeable.

Your Eva, Hydra, is just that, a weapon. A massive one with god-like power, but a weapon all the same. It's a weapon that obeys your command, a weapon that is an extension of yourself. It's easy to forget that, easy to let all this feel normal. You turn and look back at your Eva. Its visored face stares implacably forward.

Despite your cool demeanor, you're inwardly exhausted. You'd faced an Angel once in combat. It had cost you your friend Linda's life. It wasn't an experience you were keen to repeat.

The cage where the Evas are stored is massive, tall enough for an Evangelion to stand, unbowed, with room left over. High up along the far wall is a bank of armored windows looking out from a monitoring and control room. Indistinct human shapes stand behind the glass, peering down on you. They're too far away to resolve, but whoever they are, they're part of Nerv's command structure. The men and women up there are the reason you have to act calm and collected.

If they knew how close you were to fraying they would never let you pilot again.

This battle humanity came out the clear winners. In previous engagements, survival was considered a victory. Katya and Renton destroyed the Angel with minimal loss of life. You want to be happy for them, you want to celebrate this win, but you only see it as a mirror reflecting back your own failure. Would Linda be alive if Katya had been in Anchorage instead of you?

On a neighboring gantry, a second Eva ejects its plug, egressing its pilot.

Korine gets out, jumping down onto the metal walkway before roughly removing the nerve clips from her head, shaking dark, messy hair free. Korine was your neighbor and the first pilot to really reach out to you here. That made it all the stranger that she suddenly seemed to want nothing to do with you.

Your paths converge as the walkways become one.

"How are you doing?" you ask. You say the words before you have a chance to think them through. It was an automatic impulse, an attempt to connect.

Korine looks up at you sharply. You don't see any camaraderie in her eyes. "Fantastic," she says. "I didn't even die." Her words drip sarcasm and she doesn't slow her stride, forcing you to follow along behind.

"Things could have been worse today," you say. "We're lucky Katya and Renton handled things well."

"Totally," she says.


>Is something wrong? You seem annoyed lately
>Don't be worried, we have a good team here. We'll be okay
>Let her go
>Write in
>>
>>4731370
>Write in
Bitch about the situation with her, who knows, it might help her having someone to confide in
>>
>>4731370
Well, someone seems disappointed that they didn’t get any action. A chip on her shoulder from something, maybe?
>Angry we weren’t called in? Don’t be.
>>
>>4731370
>>Is something wrong? You seem annoyed lately
This might not be the most tactful way to go about it, but I'd rather clear the air sooner rather than later.
Better to know where we stand, so we can better run damage control.

>>4731487
She was acting off before this fight. Something else is wrong.
>>
>>4731370
>Is something wrong? You seem annoyed lately
>>
>>4731370
>Let her go
>>
>>4731370
>Is something wrong? You seem annoyed lately
>>
>>4731370
>>Is something wrong? You seem annoyed lately
We're stuck with our own issues, no getting around it. But that's no reason to not try and help others.
>>
>Is something wrong? You seem annoyed lately

Writing
>>
You follow in silence a moment, weighing your next move. "Everything alright?" you ask.

She stops walking and looks at you.

"Seems like something's bother you," you say.

Irritation crosses Korine's features. "No kidding." She points back at the Evas, "That doesn't bother you? It doesn't bother you at all?" she sounds incredulous.

You look back at the Evas. "I mean . . . I'm sure we'll get a chance next time."

She rolls her eyes. "You are unreal."

"Look," you say, annoyed, "Can you just tell me what the problem is? You've been acting off since we went shopping. If I pissed you off or something can you just tell me?" You didn't intend to go off like this but once the words come, they don't stop.

Korine is taken aback, blinking in surprise.

Silence lapses long enough for you to regret going off.

Her eyes flash with sudden hurt. Her expression crumples into one of guilt. She looks away suddenly. "I'm, sorry," she says. The words are so soft that at first you're not even sure she really said them.

"You don't have to be sorry," you say, suddenly feeling bad. "I just didn't know-"

"I'm just . . ." she seems conflicted a moment. "Don't worry about it. You didn't do anything wrong.

You blink, confused. "I mean if something happened-"

"Seriously, don't sweat it okay?"

You're not really sure what to say. After a moment Korine gives you a half smile and starts walking away again. "Come over some time. I'll let you hear me play."

You blink. She disappears into the facilities, leaving you no more informed than before. Was it not you that annoyed her? Was something else bothering her? Maybe you were just the convenient victim of her anger. It might bear further exploration. Right now, you just want a shower.

The hot water is cleansing and helps to wash away your lingering worries.
>>
When you emerge from the locker room, showered and changed, you nearly run into Renton. He's still in his plugsuit but looks flushed with victory, beaming confidently.

"Another stunning victory for humanity!" he says, puffing his chest proudly. "My name forever enshrined the annals of human history-" He makes a sweeping, grandiose gesture and then grins at you. "-as a footnote under Miss Skobeleva's name."

"I think you had a pretty significant part in that," you say.

"Oh yes," he says, "Just as I'm sure the man who flew Neil Armstrong to the moon did. What was his name again?" He chuckles.

"Michael Collins," you reply with a smirk of your own.

Renton laughs, "Know-it-alls like you take the fun out of life, did you know that?"

"You know that I do," you reply. After Korine's icy treatment, Renton's warm attitude is a welcome change. You might even be getting used to him.

"Of course," Renton teases. "I am just happy to be alive. Let other people seek the glory. This is not a war to be won, this is an ordeal to be survived."

The sentiment catches you off guard. "What do you mean? You don't think we can win?"

"Ah," Renton says, tapping his chin in thought. "People more important than I worry about that question. I will only say this, Ethan: seventeen years and three billion deaths later. Do you see an end in sight?"

"It won't go on forever," you say. "It's a matter of time before we win. Our technology gets better every day."

"Is that what you believe? Or just what they tell you?"

"I believe it," you say firmly.

"And do you believe it because you think it's true? Or because you want it to be?" he delivers a Cheshire Cat grin. You don't have a satisfactory answer so Renton continues. "Oh, don't so dour. This is a win. An eternity of conflict or not, we won today, yes?"

"Yes," you agree.

"Then smile, my friend! Fortune has graced us with yet more life. No Third Impact today. I ask not for earthly riches or accolades. No, my reward: a shower. Hot and steamy. The height of luxury awaits."


>Were you serious about us going drinking? We should do that soon.
>Why don't you trust Nerv? I think you're being pessimistic.
>Go easy on Katya about the "Princess" thing. I don't think she likes it
>Write in
>>
>>4732858
>Were you serious about us going drinking? We should do that soon.

I don't even know what else could Ethan ask. Renton's riding his victory high, let him do that.
>>
>>4732858
>Were you serious about us going drinking? We should do that soon.
Ride the high while we can, I guess.
>>
>>4732858
>Were you serious about us going drinking? We should do that soon.

Drinking buddies for sure. We're wound so tight these days, it's good to let loose, even if only for a little bit.

If we're careful, maybe (eventually) we could confide in him.
>>
>>4732858
>Were you serious about us going drinking? We should do that soon.
>>
>>4732858
>>Were you serious about us going drinking? We should do that soon.
>>
>Were you serious about us going drinking? We should do that soon.

Writing
>>
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"Hey, Renton."

"Yes?" He stops and looks back at you, eyebrow raised quizzically.

"Were you serious about going drinking?"

"Mr. Chandler, when have I ever not been serious with you?" he says it with stone-faced honesty.

"We should do that soon."

Renton cracks a grin. "I agree. I'll call you sometime. Give me your mobile."

You relay the number and Renton nods, apparently committing it to memory. "Watch your phone, I will let you know."

"Sounds good," you say. You feel good as you part ways with Renton. Just the other day you were on the verge of caving in his face with your fist. Now . . . now he doesn't seem so bad. Weird- no, that's rude. Eccentric. Yes, that's what you call weirdos that seem harmless. He's eccentric sure, but is he any worse than Korine? Katya? Or even you?

You walk through the blank, white paneled hallways of Nerv. Other Nerv personnel pass you, but no one dares to say anything to you. You really can't imagine what they must think of you and the other pilots. Part heroes, part victims, part soldiers, part children. Maybe they don't look at you because then they would have to face up to the reality of the situation.

You round a corner in a broad access hub. Soft, fluorescent light floods down from light panels in the ceiling which are meant to imitate the natural warmth of the sun. It's a poor effort to distract people from dozens of layers of earth and armor over your heads.

Katya is here, standing outside of the girl's locker room. She's still in her plugsuit but is in the act of delicately removing the nerve clips from her hair. First one, then the other. She unclips them and drops each in the palm of her hand before pulling the elastic hair tie free and shaking out her ponytail. She runs a hand through her hair, checking for tangles.

It's weird, she looks different without the cat ear hair band she normally wears. Not radically so, but it's like she's missing something.

Katya turns over and sees you.

You blink, and for a moment are frozen, caught staring.

She turns away just as quickly and stuffs the nerve clips in a gym bag at her feet.

There's no way you can let her think you were just being a creep. This would be a great time to congratulate her on the Angel kill.


>Also ask her what she meant by 'bigger elk' after the battle
>Also apologize for breaking the Nomad and offer to get it fixed
>Just congratulate her and leave before it gets weird
>Write in
>>
>>4733378
>Also ask her what she meant by 'bigger elk' after the battle
>>
>>4733378
>Just congratulate her and leave before it gets weird
>>
>>4733378
>>Also ask her what she meant by 'bigger elk' after the battle
We will tell her about the broken Nomad, but immediately after a very well executed victory feels like a bad time.

In fact, is there any reason we can't go get it fixed on our own?
>>
>>4733378
>Also ask her what she meant by 'bigger elk' after the battle
>>
>Also ask her what she meant by 'bigger elk' after the battle

Writing
>>
You move in. "Katya, good work. Congrats."

She blinks, registering what you just said. "Thank you."

"I didn't see it but it sounded tough."

"It was . . . a challenge. Yes."

"I heard you got hit. How was it?"

She looks at her left arm and rubs it like it's sore. "Hurt a bit. Mostly gone now."

"Yeah," You say. "Hurts like a bitch when it happens but it seems to fade quickly."

"Oh," she says.

"Well, congratulations, like I said. I'm sorry I wasn't there to back you up."

"Is okay," she says. "I know you be there if you could." As soon as she says the words she seems to regret them. Her lips tighten and her eyes widen slightly, going unfocused.

"Renton told me the other day that I was the veteran on the team and people would be looking to me for answers but-" you try to give a confident grin, "You're one too now I guess. And so is he."

"Yes," Katya says, seeming distracted.

A moment of silent passes and you feel like you have to say something to fill it. "You said something at the end. Uh, about a deer?"

"Elk," she says.

"Right. What did you mean?"

Katya looks you in the eye again for a moment before unfocusing, like she's recalling something. "I go hunting with my brother. Long time ago. He teach me to shoot."

"Wow," you say. "I used to go hunting, but it was more like landnav survival stuff."

Katya nods slowly.

"And it reminded you of hunting?"

"Yes," she says. "Angel is like an animal, yes? Not so different."

You hadn't really considered that before. They certainly don't seem particularly intelligent, or capable of abstract thought or planning. They don't conduct ambushes, or fighting retreats. They don't negotiate and they don't cooperate. They don't fight like humans.

"Huh," you say. "Maybe you're right."

You recall the empty-eyed stare of the Fifth Angel and shiver. Animal or not, they're not of this earth.

"I think so anyway," Katya says. "When I shoot, I feel like hunter. Eh- what they say? Shoot once to kill?" She winces.

"One shot one kill?" you ask.

"Ah! Yes, that. One shot and one kill."

"It clearly worked well for you," you say. "Stick with that mindset and we'll do alright."

She doesn't smile, but nods. "I do that."

More silence. Katya stands like she's waiting for more, or waiting to be dismissed.

"Well," you say, "I'll let you shower."

"Goodbye." Katya picks up her bag and goes.

"Elk," you say to yourself. "Whatever works I guess."
>>
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You are Aaliyah Sayid, Agent of Nerv, guardian of Korine and you're celebrating a win against the Angels. Your first, even if only indirectly.

Max returns a red telephone handset to its cradle before spinning around in his chair to face the rest of the Tactical division staff in the control room. "All conventional assets accounted for," he says. "Recovery teams are moving in to recover downed pilots and the Science Division field team is cordoning off the Sixth Angel's remains. That's one for the history books."

"All Evas have returned to the cage and returned to standby power," Mbaru adds.

"No further targets on scope. Sensor grid is clear," you say, reading the display from your station.

At the center of all this activity stands Captain Rose Holiday. Her left eye is fixed on the central monitor, her right eye hidden behind a black, silk eyepatch. Outwardly, she's stoic, calm. Inwardly- you don't have to be a master of body language to see how tense she is.

"Well done," Rose says. "Everyone."

The only one who doesn't look pleased about this win is Agent Yezhov. He's Katya's guardian, and the odd man out among the staff of the Tactical division. It's apparent to anyone that no one really seems to like Yezhov, and that feeling may well be mutual. He'd been late arriving to control and so had missed nearly the entire battle. While he has been here he's done little of value, only providing tactical insight when prompted.

"Still," Max says, frowning slightly, "Five years since the last Angel attack, now we have two inside a month. It doesn't bode well for the future."

"It's what this city was built for," Rose says. "New Tampa was made as an anti-Angel fortress."

"This is fortunate," Yezhov says. "But odd for Angels to attack same place twice, yes? They never have done this before."

You see Rose's eyebrow twitch before she addresses Yezhov.

"Agent Yezhov, Tampa was - and by extension - New Tampa is the lightning capital of the world. More lightning strikes happen here than anyplace else. Yet they say that lightning doesn't strike the same place twice."

The Russian grins mercilessly. "Captain, are you suggesting Angels operate like electricity?" There's no disguising the mockery in his tone.

Rose doesn't miss a beat, "I'm suggesting that you assume much. The Angel's origin, motives, and goals are all unknown to us. We don't know how they operate, much less why."

Yezhov is clearly unsatisfied by this answer, but bites off any further reply, answering only with silence.


>I agree with Agent Yezhov, it can't be a coincidence that they've come here twice.
>It's a mistake to think that the Angels operate with human intelligence, Yezhov
>Write in
>>
>>4733554
>I agree with Agent Yezhov, it can't be a coincidence that they've come here twice.
>>
>>4733554
>I agree with Agent Yezhov, it can't be a coincidence that they've come here twice.
Not sure if voicing it in this room is a great idea, but I’d believe this.
>>
>>4733657
>Not sure if voicing it in this room is a great idea
If you're not feeling it, you can do a write in if you'd like.
>>
>>4733554
>Of the six angels, four of them have come to us, and two were discovered. All four of those were in the western hemisphere, and two of them came to New Tampa. I don't feel comfortable drawing conclusions based off of limited data, but there does seem to be a pattern.
Our cover is a smart, capable, and successful NERV employee. Noticing this doesn't seem particularly out of character. Definitely shouldn't mention anything about how New Tampa has mysteriously received 4 new Evas right before an angel attack. We don't want to seem too smart
>>
>>4733554
>Write in
"Well, let's just hope they still appear one thing at a time, wherever that may be".

But give Rose a look. A look of "hope you know how to turn your angle magnet off before they collectively shove it up our ass". A very expressive look.
>>
>>4733554
>>4733794
>>
>>4733554
>>I agree with Agent Yezhov, it can't be a coincidence that they've come here twice.

Yeah we don't wanna blow our cover but also we'd have to be pretty damn stupid to not be suspicious of recent events. I think it's worth the risk at the moment.
>>
>>4733554
>write in
try to defuse the situation by giving a half-agreement in line with:
>>4733564
>>4733657
>>4734099
"It's certainly something to think about, but it may just be coincidence. When and where they strike next remains to be seen."
>>
>>4733554
>"But odd for Angels to attack same place twice, yes? They never have done this before."
The man's unpleasant, but he has a point.

>>4733794
This strikes a good balance.
>>
>>4733794
This
+
Write ins

Writing
>>
You don't really want to get into the middle of this pissing contest but you also are interested to explore this avenue of thought. You think Yezhov is an asshole, but you don't think he's wrong.

"Of the six angels," you say, "four of them have come to us and two were discovered. All four of the active ones were in the western hemisphere and two of those came to New Tampa. I don't feel comfortable drawing conclusions off of limited data," you pause a moment, glancing at Rose. "But there does seem to be a pattern."

Yezhov - surprisingly - smirks at you, almost proud, or maybe amused.

Rose looks less enthused. "I'll grant that it is statistically strange," she says. "And I don't want to suggest that I think the attacks are random, just that we don't know what compels them."

"I don't disagree," you say. You meet her gaze without wavering, searching her eye for . . . something. Some indication that she knows more than she lets on. All you get back is a solid stare. "At the same time, it's certainly something to consider. When and where they strike next remains to be seen."

"Timing is also strange," Mbaru says. "They have never appeared so soon together."

"Maybe something changed," Max suggests.

"Maybe," Rose agrees. "But I'm leaving that up to Roger and Science Division. Our job is to fight them where we see them. We won today, let's not forget that."
>>
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The staff clear from the command room, turning operation over to a skeleton watch crew. Captain Holiday hands out assignments to the dispersing agents before each is allowed to leave. "Aaliyah," Rose addresses you at last, "Roger is compiling the data we received from that battle. Can you stop by Science Division and collect it? Check on the repair status of the Evas while you're there. I know Corvus took a hit and I want to see if we have to pull Katya off active deployment."

"Not a problem," you say with a half salute.

You exit the office alongside Max.The second you're outside of the control room he starts patting down his shirt pockets. "What a rush, huh?"

"If you're into that sort of thing," you say.

He gives you a mock-tired expression. "Aaliyah, please. I'm a professional." Max finds his cigarettes and sticks one in his mouth. "What do you take me for?"

"Very professional," you agree, nodding exaggeratedly.

Max lights up.

The two of you stop by a set of elevator doors and you press the call button.

"Seeing Caswell, huh?" Max asks.

"Yes, you?"

"One floor above," he says. "I get the gift of talking with the UN military liaison and finding out why the fuck their task force commander decided to make a power play on an Angel." he sighs heavily. "Remind them that we're the ones in charge when the Angels show up. That sort of thing. Wanna trade?"

"No."

Yezhov walks past the both of you, not looking up.

Neither you or Max greet him and he walks on without slowing.

The elevator chimes and the doors crawl open.

"What a creep," Max says the moment the doors close behind you.

"Who?"

"Yezhov," he says. "The guy freaks me out. He's like some weird pre-impact spook"

You nod absently.

"When we were requisitioning Evas and pilots," Max says, "Nerv 08 suggested Yezhov. Top recommendations across the board. All categories."

"Really?" you ask, surprised.

Max nods. "Yup. Top tier tactical training, top security clearance, top marks on his psyche evals." He shakes his head sadly. "What a fucking joke."

"You think it's a sham?"

"Come on, Aaliyah," Max says, eyeing you. "Obviously it's a sham. The guy cares about one thing, and it wears a white plugsuit."

You raise an eyebrow. "Katya?"

Max points at you as if awarding a score on a laid back game show. "You got it."

"Sorry, I don't follow."

Max realizes he's completely lost you with his train of thought. "Right. Ever notice that Yezhov is always around her?"

"No? Isn't he her guardian?"

"Yeah but I mean, I don't shadow Renton. That dude follows her. He's always got an eye on her."

"Why?"

"Come on, Aaliyah," he teases. "You're a smart woman. Piece it together."

You return a predatory grin at the challenge. You recap the evidence: "Yezhov is a flake with top marks."

"Yup."

"Who seems particularly interested in his charge."

"Mhm."

You pause a moment in thought. "One who just happens to the daughter of a big time Russian Oligarch."

Max grins. "So you get it."
>>
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"You're suggesting that Mr. Skobelev - Katya's father - put one of his stooges up to looking after his daughter? And went so far as to rig Nerv's placement tests?"

Max's grin vanishes behind a façade of innocence. He shrugs. "Hey, you said it, not me." He looks over at the digital counter beside the doors and watches the floors tick by.

"We're not really that far gone, right?" you say, half for your own benefit. "This is bigger than whose kid someone is."

Max shrugs again, "Against the ropes or not: people are people, aren't they?"

The elevator car slides to a halt.

"Administration. United Nations Military," a computerized voice announces the stop.

Max nods at you. "This is me. Keep an eye on him, see if you agree."

"I have better things to do," you return playfully.

"Later." The doors close behind him, leaving you alone on the elevator. It continues downward. The movement is almost impossible to discern except for the drop in your stomach. The display panel beside the door shows a video loop of calm ocean waves racing up a sandy beach, one after another in an unceasing digital tide. A ticker at the bottom relays base-wide news and Nerv's apple logo sits front in center.

You see your own face reflected back to you in the gloss of the screen. Your eyes are hard, face frozen. It's not so different from the expression Yezhov normally carries. It's the face you don't let other people see.

Max's assessment of Yezhov's purpose and priorities seems apt to you. It doesn't change your mission, so it really shouldn't bother you and yet it does. You believe in a future for mankind, one free of this sort of narrow minded selfishness. The UN - and by extension Nerv - works because everyone pulls together and no one quits. It's the only way that hellholes like Dubai can have any hope of a future. The idea that some fat bureaucrat in Russia is pulling strings for his own comfort fills you with a bottled anger.

The elevator chimes.

"Science Division. Data computation."

When the doors open your pleasant, Mona Lisa smile is back in place. Science Division isn't visually much different than the rest of Nerv 03 but somehow it feels different. Maybe it feels quieter, like your footfalls don't echo as much. Maybe it feels brighter, like your dark suit is an ink stain on a polished white mirror. Whatever it is, you don't like it. You feel like a bug under a microscope.

Science Division's halls are even more empty than normal. A lot of the science teams is hard at work analyzing new data, collecting new samples, and doing whatever it is these science types get up to.
>>
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After stopping to consult a computerized directory for directions, you find Caswell in a darkened server room minutes later. The air is chilled, like a walk-in freezer. One wall is taken up with a bank of monitors cycling through images of the Sixth Angel, both photographic and otherwise.

"Agent Sayid!" His voice breaks the quiet hum of the computers in the room and the deathly silence hanging over it all. "Good to see you. Busy day for us here, but I guess it's busy for you guys too!"

"Not so much anymore," you say.

"Right! Of course," he laughs. "I guess your work is done and ours is only just beginning!"

"Something like that." You look around the room at the various depictions of the Angel.

Caswell follows your eye. "Strange isn't it?"

"What's that?" you ask.

"No two alike. Not a species on earth like that. Not to this degree I mean, but the Angels are undoubtedly related."

"Are we sure of that?"

He nods. "Genetic testing confirms they are all in the same ballpark at least. Children of Adam. Rose sent you for the data?"

You nod and he starts gathering printouts.

"Have you checked the status of Coruvs?"

"Looks like I'm a doctor of metaphysics playing mechanic today," he grins at his joke.

You don't find it particularly funny and his smile falters away awkwardly.

"Ah, yes." He taps a key on his computer and calls up some schematics. "Damage to the left arm. I've scheduled techs to re-install armor plates and repair some nerve connections. That sonic shock did some internal damage as well. Nothing too serious. We're lucky. We've got plenty of spare parts to pick from here. That, and Katya's high sync ratio has other benefits."
>>
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"What do you mean?"

He blinks, surprised. "Her AT Field. It's stronger, more responsive. If that shot had hit Renton he probably would have lost the arm. As it stands, we've got a few cracked bones to replace, and some ruptured organs in the head assembly."

Despite working for Nerv for so long, you know very little about the Evangelions themselves, or the Angels for that matter.

"How were the Evas made anyway?" you say. "I don't really know much about them. They're biomechanical?"

Caswell looks like you just asked if oxygen is breathable. "That's a bit simplistic, but in effect, yes. They're sort of augmented clones."

"Clones?"

The doctor nods as he prints out some more paperwork. "Genetic material collected from Adam in the aftermath of Second Impact."

"I didn't think anything survived the explosion."

"Common misconception. The Katsuragi expedition had the foresight to preserve the samples they'd taken by that point and a subsequent trip to the pole collected them."

"And we turned that into an Eva?"

"Through a bit of trial and error," he says. "We managed to cobble it together with our DNA and technology to create the miracles you see today."

"Human DNA?" you ask, the idea is sickening to you.

"Oh yes. Some anyway. It's all very complicated, a lot of that was work Dr. Kaufman undertook before I was here. We're far beyond the theoretical stage of course. They're not pretty outside of their armor, believe me."

You pause, letting that truth settle into your mind. "Are they . . . alive?"

Caswell stops and looks up at you, a neutral smile fixed in place. "A little."

A troubling half-answer, one you're not sure you want to pursue much further.


>Ask what he thinks about the most recent Angel attack
>Probe for his thoughts on Womack
>Probe for his thoughts on Kaufman
>Write in
>>
>>4734447
>Ask what he thinks about the most recent Angel attack
>>
>>4734447
>Probe for his thoughts on Kaufman
>Write in
"Do you research guys even get enough sleep? It looks like there's always something to check, test or analyze. Especially when you have to pick up someone else's work, must be very tough."

I dunno, try to bait him into spilling what particular complex stuff Kaufman was working on. Also it helps to know how much pressure they operate under.
>>
>>4734447
>>4734512
Supporting this
>>
>>4734447
>>Ask what he thinks about the most recent Angel attack
>Probe for his thoughts on Kaufman
>>
>>4734459
>>4734512
>>4734527
>>4734568

Writing
>>
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"Two attacks in a couple weeks," you say. "Hard to imagine."

"You can say that again! I know we've been preparing to deal with all contingencies, but preparing and experiencing are different."

"And two centralized on Tampa to boot."

"It is peculiar," Caswell agrees, rubbing his chin thoughtfully. "I hadn't anticipated this city's fortress nature to be so literal. The way the plan was explained to me by Major Holiday was that New Tampa was meant to be more of a logistical hub. A place to deploy the Evas world-wide with Snelson's ultra-heavy airlift capacity."

"Just a fluke do you think?"

Caswell smirks, "God doesn't play dice."

"Meaning?"

"Everything happens for a reason, even if we don't understand it."

"So what's your theory?"

Caswell hums a moment as he thinks. "I imagine it could be a quirk of the Angel's distribution over the globe. It's not inconceivable that whatever delivered them here favored this region."

"That sounds like rolling the dice but with extra steps."

Caswell laughs. "Maybe. I'm not satisfied by that explanation myself. I think maybe the Angels are attracted to human activity. Heat, electrical current, radio waves, there's many explanations. But Buenos Aires, Anchorage, and New Tampa, they seem to be focused on cities."

"For what purpose?"

Caswell spreads his hands. "I don't like to take guesses. But It's not Godzilla-type random destruction."
>>
"Didn't an Angel destroy Buenos Aires?"

His lip twitches slightly, the smile turning bitter. "No. We did that all on our own. Add it to the list of cities wiped off the map with nuclear weapons. Tokyo, Moscow, New York- and Buenos Aires at the bottom. Sure, it was necessary to stop the Angel but . . ." His smile fails completely. "I think about all the refugees there. People who were trying to escape the flooding, the chaos . . . trying to escape hell after Second Impact. And that's the protection we brought them . . . "

It's a bitter pill to swallow. Scorched earth is a victory almost worse than defeat. You have to consciously remind yourself that the alternative, a potential Third Impact, would make a one-city holocaust seem much more palatable. Still, to have been there in those flooded ruins when the bombs fell . . .

"We've come a long way since then," Caswell says confidently. "We have the Evas now. If the Sixth Angel had come here fifteen years ago- well, assuming this place even existed then- we would have turned it into a radioactive glass field too."

"We do what we have to," you say. It might as well be humanity's desperate motto at this point.

"Precisely. Here are the data summaries that Rose- ah, Captain Holiday requested."

You take the heavy stack of papers, now neatly wrapped in a blue file folder.

"Again," Caswell says, "that's the summary. The interpreted data will be sent to the relevant divisions electronically." he chuckles, "I swear, city of the future, organization of tomorrow and the data transfer methods of yesterday."

"If humanity has any lasting legacy, you can be assured it will include paperwork and bureaucracy, doctor." You turn as if you're about to leave and then take a second look around the room. "Seems like there's always something to check, test or analyze around here. Do you research guys even get enough sleep?"
>>
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Caswell puts on a brave face. "We sleep while you guys are fighting the Angels."

You laugh politely, a friendly façade still in place. "Still, it must be tough, especially when you have to pick up someone else's work."

He doesn't seem to immediately get what you're talking about.

"I'd heard Dr. Kaufman was Science Head for a long time. I'm sure he left a lot of work to catch up on."

"Ah," Caswell purses his lips, eyebrows furrowed in thought. "Yes, it was a hard hit. He basically built this team from the ground up. He's the one who brought me on board a few years back. I try not to dwell on it, but it is strange without him."

"I think you fill his shoes well," you say, "speaking as someone who never knew him of course."

"Thank you Agent Sayid. Dr. Kaufman was an amazing man. Working with him was like a dream for me. Going through school I'd read all his works. When the Angels arrived it opened a whole new realm of possibilities. Metaphysical science moved from fantasy into reality. Twenty years ago all of this would have been unimaginable." He looks excited and distant. "We're still learning. Imagine what we'll know in another twenty years."

"I'm sure a man of that ability left a lot of unfinished work for you to pick up."

Caswell thinks a moment, "No. Not really. By the time he- . . . he left mostly he just handled administration aside from the special R&D projects he did for Versetti, but that work fell more on Womack's shoulders."

"So Dr. Kaufman's old work was handled by Dr. Womack then?" you ask, trying to inject the right amount of casual interest into your tone.

"That's not really my department I'm afraid," Caswell says. "If you can get Womack to make the time for you I'm sure he could tell you more, something about the Magi I think. I understand that a lot of it is classified though. I'm not sure the particulars."

You sense a brick wall. "Of course. I'm sorry if I'm asking too much-"

"No no," he says quickly. "It's no trouble. I'd talk your head off if I thought you'd let me." He gives you a boyish grin. "I live and breathe for this sort of work. I know it's awful what happened in Second Impact but, some of the consequences-" he shakes his head. "We're pretty disgusting creatures at times aren't we?" he chuckles but it's not funny.

"You look for silver linings," you say. "There's nothing wrong with that. I know that this isn't the outcome you would have chosen if you had control."

Caswell looks grateful. "You're right of course." He's lost a moment in thought. "Ivan Turgenev- a writer - once said: 'we sit in the mud and reach for the stars'." He smiles to himself. "That's me alright. I'll keep reaching."

"You and me both, doctor."

"Roger," he corrects.

"Roger." You hold the folder up. "Thanks for the documents and your time."

"You're always welcome in my lair! Stop by my office sometime, we can talk theoretical physics."

You wave a short goodbye.
>>
You are Ethan Chandler and you're on your way home in the passenger seat of a Nerv staff car. Mbaru, your guardian is driving and - as usual - isn't saying much. You're busy recounting the day's events in your head so you don't dwell on his silence too much. The sun is falling in the west, the day spent, giving way to evening.

"You are a pilot again," Mbaru says.

His voice startles you. You weren't expecting anything, but you welcome it all the same. "Clean bill of health," you say. "Captain Holiday reinstated me."

Mbaru is silent again. Silent to the point where you start wondering why he spoke at all.

"There is something," he says at last. "You are a pilot but . . . Captain Holiday will not let you fight."

"What?" your confusion is followed at once by worry and dismay. "What do you mean?"

"You are on standby status. Captain Holiday feels you are not ready for combat."

You want to argue, it's your first instinct. That familiar spring of anger wells up within you. You can tell Mbaru he's wrong, Holiday is wrong, everyone is wrong. You're ready to fight again. You proved it in the simulator, you proved it by getting into the entry plug again when the Sixth Angel arrived. You'd shown you were ready.

You want to do those things but . . . the hate in your heart gives out. You can't muster it this time. You sag slightly. "Oh." It's all you can manage at first. You recover your wits as quickly as you can. "Why didn't- why didn't anyone tell me?"

"I am telling you," Mbaru says, his eyes never deviating from the road. "Captain Holiday did not want to worry you." He pauses. "But I think you need to know."

The gravity of what he's saying dawns on you. He's telling you against orders. Releasing what amounts to secret info. "Why?"

"Because as I said, you are a warrior. You are a fighter. I do not think you are one to crack or break. I saw you face the Angel in the simulator. I saw you destroy it."

You follow his thinking. "But, you also saw-"
>>
"I saw a man mourning. It is not something to be ashamed about. War is nasty business. It claims a piece of our souls." As he speaks, you look at the tight, pink scar across his cheek and wonder exactly how much he knows about war. "It is not a question of staying whole. It is a question of how much of your soul you will sacrifice."

"I'm . . . I don't know what you mean."

"You would not run away. You would pilot the Eva if you knew that you would die, yes?"

"Yes," the word surprises you as you say it. It comes from a dark, hollow place deep within you. An abyss you'd first discovered when you watched Linda die. "Yes," you repeat.

"I believe you are ready," Mbaru says. "Captain Holiday was a pilot- a fighter, like you. Long ago. It took a piece of her as well. I think she has made a mistake with you."

"Will you tell her to put me back on active duty?"

Mbaru shakes his head. "You will prove it to her. I understand the hurt you feel. But you cannot let Captain Holiday see it. In your training, you must pretend that you are whole. Understand?"


>I understand
>How am I supposed to do that? Pretend like nothing happened?
>You have to tell her I'm ready. Tell her to give me a chance.
>Write in
>>
>>4735150
>I understand
>>
>>4735150
>I understand
&
>Write in
"How do you know these these things? About being a warrior?"
>>
>>4735150
>>I understand
>>
>>4735150

supporting this write in too >>4735236
>>
>>4735150
>I understand
Pretend we are whole. Yes. Like a normal pilot.
>>
>>4734444
Elevators and Evangelion
name a more iconic duo


>>4735141
> It might as well be humanity's desperate motto at this point.
We do what we can, because we must.


>>4735150
>I understand, but
>How am I supposed to do that? Pretend like nothing happened?
>>
>I understand

Writing


>>4735436
Evangelion and suffering
>>
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>>4735436
I hope it makes the stupid little "ka-click" for each floor
>>
You feel numb. How are you supposed to suddenly act whole? How are you supposed to not let on that you're hurting? It only takes you a second to realize the answer. It doesn't matter how, but you have to.

You nod weakly. "I understand."

Mbaru nods in return. "It will not be easy. But I am here to help you."

You don't have a reply for him and stare down at your lap. How close were you to washing out completely? If your fate is decided by Rose's whims, you'll have to be even more careful. Mbaru's words about losing your soul haunt you. Was that really how things were going to be? Were you ever really going to recover?

"Mbaru?"

"Hm?"

"How do you know about this? About being a warrior?"

Mbaru finally looks from the road, meeting your eyes for a second. "Before Nerv," he says. "I was a soldier. As a child, a criminal. A pirate, understand?"

You don't, not at first.

"The Second Impact," he says, "it made life hard for many. My life was always hard, you see. I have killed and stolen to eat. I traded pieces of my soul so that I could live on. Hard choices in hard times." He pauses here. "Good? Bad? I don't know. But fighting I do know." He pauses again. "You have a hard life too, Ethan. But if you fight hard, it someday might become easy again. If you can live with yourself."

"I don't think that my life will ever be normal again," you say.

"No," he agrees. "Never. But better maybe. Yes?"

It's the slimmest margin of hope. A sliver of light shining around the obstacles in front of you. But it's all you have right now. "I hope so. Can I ask you something else?"

"Yes."

"No offense but . . . why do you care? If you've done all that stuff, what does it matter to you what my life is like?"

"I made a promise," he says. "When I work for Nerv I swear to do what they say. Captain Holiday asked me to look out for you. To protect you. I will do that until I cannot."

Now you really have no idea the correct way to respond to that. You answer with what comes to your heart first, the truth. "Thank you."

Mbaru doesn't answer, but somehow things feel a little lighter now.

Before long, you're back in your apartment building. You walk from the elevators to your apartment door, swipe your keycard and unlock it. Closing the door behind you, you sigh heavily, trying to shake the tension you'd picked up from your talk with Mbaru.
>>
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You're so preoccupied with it that you don't notice the sound of someone humming at first. Looking up, you're surprised to find that you are no longer in your apartment. At least not as you recognize it. The neutral carpet has been replaced with luxurious hardwood, polished to a mirror shine. The walls are decorated with delicate gold leaf designs, spiraling upward to twist and twirl in elaborate patterns.

You move forward in a trance, following the sound of the humming. It's a ballroom. You've never seen it before but you recognize it all the same. The tune is also familiar. You've heard it before, in a forgotten memory.

A series of arched windows are framed with red, velvet curtains. Through them you see the sparkling ocean far below. A trio of enormous chandeliers mark the ceiling, casting warm light, competing with the deep, rosy glow of the late afternoon sky.

A lone figure stands in the middle of the room, gazing out of the windows. Her wings, neatly folded behind her, make it impossible to misidentify her.

"Linda?"

She stops humming and turns. "Ethan. You're finally here." She's moved on from the black plugsuit, now wearing an elaborate, blue ball gown. You're momentarily dumbstruck by the sight of it. The cut accentuates her figure, the fabric of the dress chasing her movements playfully. It's exquisite, perfectly tailored. Seeing Linda in it you forget for a moment the bubbly, outgoing girl you'd known in Perdition. Before you now is someone far more sophisticated than you could have ever guessed. Despite that, her uncertain grin makes it clear that this is Linda.

She crosses to you and takes your hand in hers. She stares into your eyes expectantly, but you don't know what to say.

"Linda, what is this?"

"You forgot already?" she teases.

You hear faint classic music coming from somewhere.

"Maybe this will jog your memory." She rests your hand on the curve of her hip, taking your other hand in hers. Once she lays a hand on your shoulder, her intent becomes clear.

"A dance," you say.

"Yes!" her eyes sparkle like the ocean outside. Her wings stretch out behind her before coming back together. "You promised me a dance."
>>
https://youtu.be/qA8lEFIeglc

The distant strains of waltz music you'd only barely heard before becomes more clear, swelling in volume. It's the song you'd heard Linda humming before.

I'm kind of a dork about old music, Linda had said to you when you first heard her listen to it years ago.

Linda sways gently with you, guiding you slowly into the steps. You're nervous, clumsy, stiff. The moves are esoteric, coming to you only with patient guidance. Linda moves with the grace of someone who's done this a hundred times before. A thousand. As you learn the rhythms and steps, the waltz comes naturally to you. Like the flow of the tide you move as one, in and out. Round and around.

The entire time you're dancing, you're staring into Linda's eyes as she stares back.

"Linda," you say at last. "Where are we?"

"We're here," she says, "in your apartment. Home."

You tear your eyes away from her to look out the windows again. It's the view from your apartment alright. Everything else is different.

"How . . . how are you doing all this?"

"I just dream it," she says as if that explains everything. "That's what I've been doing while you're gone."

"What?"

"Dreaming!" she says excitedly.

"Dreaming?"

She nods. "Of the past and of the future. Of places I've been and places I will be. Places I've never seen before." Linda speaks like this is the most natural thing in the world.

" . . . Dreaming?" you say again, dubious.

"Yes."

This can't be just a delusion, can it? It's too perfect. Too strange. If your mind was this far gone, surely Dr. Caswell's tests would have found that.


>Linda, stop, this is strange.
>Can you show other people these dreams?
>This is perfect, Linda
>Write in
>>
>>4735500
>Write in
>Time to wake up

>What future did you dream about
>>
>>4735493
>Click
Fraid not. It's all digital now. They eliminated the rotary elevator ages ago.
>>
>>4735500
>Can you show other people these dreams?
>>
>>4735506
this
>>
>>4735506
+1
>>
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>>4735506
Supporting.
>>
>>4735494
I think I like this guy.

>>4735495
>You move forward in a trance, following the sound of the humming. It's a ballroom.
>"We're here," she says, "in your apartment. Home."
I. Uh. I'm now officially concerned.

>>4735500
>Write in
I'm glad you've found something to amusing yourself, but please ask me before pulling me into one of these dreams. The transition between normal and dream is...jarring.
>>
>>4735500
>This is perfect, Linda
>>
>>4735506
Supporting this
>>
>>4735506
>This write in

Writing
>>
You slowly circle the empty ballroom, hand in hand, the two of you stepping in time with melodic strings. Your shadows parallel your dance, cutting a dark swath across the rich red floor.

Lina said she was dreaming. Maybe this is a dream. You were pretty tired when you came in today. A lot has happened. It has to be a dream, right? What alternative is there?

"Tell me more about the dreams," you say, your voice almost alarmingly calm.

"What about them?"

"Where were you? What happened?"

"You're with me in most of them," she says. "Dreams are funny things aren't they?"

The two of you pass by the open windows and you see waves washing steadily in far below.

"What do you mean?" you ask.

"They're so vivid when you're there, and you forget them so quickly afterward."

"What about the future?" you ask, suddenly feeling more apprehensive than before. "What future did you dream about?"

Linda flicks her eyes up, trying to recall. "We were together," she says. "Of course." She smiles a little. "In the crushing dark depths of the secret sea. Standing on dead, sun-bleached rocks and ruins alone in the ocean. From the beginning to the end and everywhere at the end of time." Her eyes return to yours and her cheeks glow with a slight blush. "It's always us."

You feel a cold chill. "What does that mean?" you ask.

She laughs softly and shakes her head, "I'm not sure yet."

It's all you can do just to keep up with the monotonic dance.

"The future will be here before long," Linda says reassuringly. "I just want to enjoy now." She spreads her wings behind her for one excited flap that gusts air around the two of you.

And so, you dance.
>>
You are Katya Skobeleva, elite Evangelion pilot and daughter of Anton Skobelev - one of the most powerful men in Russia if not the world.

You reach the door to your apartment. Your body aches from your fight. Your left arm is periodically wracked with a pins-and-needles sensation that crawls from your fingertips up to your elbow. You've been having sporadic nose bleeds. The first was in your Eva after you were hit with that sonic attack. The second was in the shower, the third while Dr. Caswell was examining you.

Residual shocks, nothing to worry about. Keep a tissue with you for now.

Yezhov watches as you swipe your door open. He blocks you from closing it behind you with a foot. "I am going out on business," he says. His voice is low, cold.

You don't meet his eyes.

"Stay here and be a good girl. Alright?"

It's what you've done almost your whole life. "Yes."

He allows you to close the door. You watch him through the peephole a moment. He stares at the door in thought for a second before proceeding away.

Your apartment is sparsely furnished. It's identical to Ethan's in every way except for the view. Your windows look out over the city itself. You see the glass towers of the downtown, central district protruding upward from the concrete bowl of the seawall.

You let your gaze wander over the pleasant but non-descript furnishings. It reminds you of a luxury hotel. Like one of the dozens, maybe hundreds of your life.

A beauty like you should smile. Give us a smile, girl.

You ignore your father's voice in your head and walk to the bedroom, stopping outside the bathroom door. You catch sight of your reflection in the mirror. Your gaze is blank, expression unreadable. Continuing on you enter the bedroom, and stop at the foot of the bed. Spinning on your tiptoes, you flop backward onto the bed, your hair spilling around you.
>>
Your Nomad is within reach. Clicking the console on you hold it above your face, hardly noticing the series of splash screens that comes up or the familiar chimes.

"I hate it here, papa," you say. The words are Russian, alien to everyone here except Yezhov. Pausing, you listen to the silence of the room return. Only the gibbering of your game sounds in response. "I don't know anywhere here, papa," you say. You select your save profile and start playing. Mind, eyes, and fingers acting as one. A concert of input and output, a contest of reaction time. "I don't know anyone anywhere, papa," you say bitterly.

Demons and monsters explode to giblets on your screen as your avatar cuts a bloody path through them.

"Let me pilot the Eva, papa. Let me be something that matters, papa." Your blank expression turns into a slight frown. You've lost the rhythm of the battle, you've lost control over the pace. You dance now to the tune of the programmed enemies. You watch as your enemies carve you up like soft butter. The game music turns shrill and then morose as you die.

"Let me . . ." you trail off, dropping the game beside you on the bed and staring at the ceiling. You were a hero. You'd slayed an Angel. It was what you'd trained to do for so long, your goal finally at hand. But . . . you feel nothing. The momentary rush of victory faded leaving you with nothing.

Katya, good work. Congrats. Ethan's voice. A welcome change from your father's. You run the words through your mind again. And again. The words are pleasant, but they aren't the problem. You see yourself and hear yourself. Your own choppy, non-committal responses. Your awkward replies. You review them over and over, like digging broken glass into a wound.

Your hand aches sympathetically with the pain you feel in your chest. You lift the hand to look at it. Externally it's perfect. No different than your right hand. Skin, flesh, bone. But it still hurts.

"Ethan," you say the name aloud, like a test to yourself.

I do not like your food for breakfast. The words sting in your mind. Your cold response to Ethan's invitation.

You sigh. Ethan. You play the exchanges you've had with him over in your mind. No matter what foolishness comes out of your mouth he seems to be understanding. "He's cute," you say it without thinking about it too much. Here, it's a safe thing to say.

Then, like that, you banish the thought. You exorcise it like a demon.

You feel alone in this place. You've always been alone to some degree, but you used to have your sister, Anna, and your brother, Dimitri. Anna had understood you more than anyone but . . . she wasn't around to help you now.


>Go visit Ethan and see if he wants to play some video games
>Ride the metro to clear your head
>Write in
>>
>>4736158
>Go visit Ethan and see if he wants to play some video games
>>
>>4736158
>>Go visit Ethan and see if he wants to play some video games
Time for the broken nomad reveal!
>>
>>4736158
>Ride the metro to clear your head
Give me more backstory or something.
>>
>>4736158
>Go visit Ethan and see if he wants to play some video games
>>
>Go visit Ethan and see if he wants to play some video games

Writing
>>
Visiting Ethan, the prospect fills you with dread, a tense fear of what you might say or not say. Still, you don't want to be alone here with your thoughts anymore. Also, if Yezhov told you to stay put, isn't that all the more reason to go out?

You roll out of bed with the grace of an acrobat and brush your clothes down, ensuring everything fits properly and lays well. The face that looks back at you in the mirror reminds you of photographs from your past. It reminds you of your mother.

You turn away, burying the frustration and guilt you feel. Hairband in place, you look more yourself again.

The door to your apartment clicks softly closed behind you. Your heart beats in your ears. Yezhov's door is between you and Ethan's room. He said he had business and so would be out but . . . the idea that you might run into him doesn't sit well. Steeling your nerves, you bow your head and walk the short distance, passing swiftly by Yezhov's door without incident.

Now, the next challenge. Ethan's door. You stop and stare at it for a moment. Maybe coming and knocking like this is a bad idea. You'd done it once before when you'd locked yourself out of your apartment but . . .

You go to ring the chime, and then hesitate again.

"Coward." You whisper the word to yourself, furrowing your eyebrows slightly. You ring the chime.

For a minute nothing happens. Maybe all your worrying was for nothing. Maybe Ethan isn't home.

Movement flickers behind the fisheye lens of the peephole. Then nothing. Is Ethan going to pretend that no one is home?

You hear the door unlock and Ethan pulls it open. He looks surprised to see you, alarmed almost.

His appearance makes you realize that you have no idea what you were planning to say to him.

"Uh, hey," he says.

"Hello," you say.

You finally recognize the look in his eyes, Ethan looks afraid.

"Is . . . bad time?" you ask, now even more self conscious.

"Bad? No. No. Everything's fine. Uh. Did you want to come in?" he steps aside and you enter. "Did you want a drink or something? I got soda."

You still haven't told him why you're here. Maybe this was a bad idea . . .

"Soda, no. Please."

Speak up Katya, your father says. Don't mutter, don't be shy. You be proud. Speak like your mother would have! You wince at his words. "I come to see if you want play more games with me."
>>
"Games?" Ethan asks. "Oh. The Nomad. Uh, listen I- I'm sorry but there was an accident and I cracked it."

"Cracked?" you ask.

"I dropped it by accident but . . . I'm going to get it fixed. I didn't want to tell you until then. Sorry." He picks up the game system from nearby and shows you, looking ashamed.

"Oh." It's all you can say, staring down at the damaged console. You inwardly berate yourself. "Is no problem," you say. "I get it fixed." You hold a hand out to take it.

"Really" Ethan says, "It was my fault. I can take care of it."

Your hand hangs awkwardly in the air, waiting to receive the console. You let it drop. "Thank you."

"Sorry again," Ethan says. "I know you said you have others but-"

You shake your head. "It is nothing. Please, do not worry." You force yourself on. "Was a gift, not meant to be a burden. All is okay. I came to see if you want to play other games with me. I have multiplayer games."

"You do?"

You nod. "Large collection." the words embarrass you as you say them and you can't help but smile slightly. "I bring from Russia. You come play with me?"

Ethan looks like he's about to object, opening his mouth and then stopping. His eyes flicker to your left to . . . you don't see anything. "That sounds good," Ethan says. "I could use some fun after today."
>>
Taking Ethan back to your apartment feels like the violation of a taboo. You can only imagine what your father would say, or Yezhov. Fortunately you always keep everything tidy and organized. There's no embarrassing mess to worry about.

"Holy shit," Ethan says, startling you.

"What?"

"That's your setup?"

He's staring at your collection. A large flat panel TV in the living room sits connected to a number of game consoles spread on the floor. Controller wires are neatly bunded beside their assorted systems. Stacks of disc and cartridge cases form blocks of pillars. Their covers and titles make a rainbow of assorted entertainment.

"Yes," you say. "PlayStation, Sega Lynx, 3D0, Dreamcast, Nintendo." You list the consoles in turn. "I have games for each." You're not really sure what Ethan is so amazed by.

"Wow," he says sitting on the couch opposite the TV.

"Where do you want to start?" you ask.

He shakes his head mutely, "I really couldn't say."

"Let us start on Lynx." you get on your hands and knees before the TV and meticulously connect the assorted cables and controllers. "We play Ultramorph." You carefully open the case and put the CD into the tray before closing it. Ethan's silence weighs on you, so you look back at him.

His eyes snap to yours. "Sounds good!" he smiles.

You nod, satisfied, and power on the system.

You and Ethan spend the next hour playing. Well, you spend it playing anyway. Ethan mostly loses. His hand-eye coordination and reflex time are good, but he has no feel for the controls, he does not anticipate the enemy actions, or know the pre-programmed enemy patterns. You swiftly give up on any competitive play, Ethan is no challenge for you. Cooperatively you mostly carry the game. Neither of you speak much, letting the game's driving techno soundtrack fill the silence.

The game only occupies some of your mind. It's harder to fall into your usual trance with Ethan here. Your mind roils with questions, conversations, and comments, but you keep them contained for fear of saying something strange.
>>
Eventually, Ethan breaks the uneasy silence. "Damn, you're really good."

The praise doesn't really mean much coming from him but you appreciate the sentiment. "Thank you. I play a lot. My sister, she-" you stop yourself and shake your head.

"Your sister?" Ethan asks.

His follow up question surprises you, you weren't expecting any interest.

"My sister, Karina travel a lot for work. She buy me games in Japan. Things I never see before. I spend a lot of time playing them. Not . . . " you hesitate again, but you're already talking, it's too late now. "Not so many friends," you say, embarrassed.

"Me neither," Ethan says, not missing a beat. "I didn't play many games though. I mostly did stuff outdoors. Hiking, hunting, fishing. Didn't you say you hunted?"

"Kamchatka," you say. "My brother take me."

"What's he like?"

"Dimitri?" you asked, confused. "Eh. Big. Strong. Dumb." you stifle a laugh.

"Dumb?" Ethan repeats, cracking a grin.

"A little," you say. "Big heart, small head. He busy with girls and drinks."

"I don't really have any family growing up," Ethan says. "My parents died in Second Impact when I was just a baby."

"I sorry," you say, the feeling genuine.

"It's okay," Ethan says. "I grew up without any parents so I guess I'm just used to it."

You can't help but feel like you're not so different.


>Let's play some more. I can teach you to be better.
>There's an arcade near here, maybe you'll be better at light gun games
>Would you like some food?
>Write in
>>
>>4736347
>Write in
Did I interrupt you?
>>
>>4736347
>>There's an arcade near here, maybe you'll be better at light gun games
I am a little curious as to Ethan's firearm ability. He picked a melee weapon for that fateful first fight.
I feel like there's a more tactful way to say this, but I doubt we've got the capability to find it.
Amusingly awkward is a go!
>>
>>4736347
>Karina
>>4736158
>Anna
Wait, does she have two sisters?

>Write in
"Do you think they will remember us? When we win?"
I'm making two assumptions here: names of the pilots are secret (doubly so for the dead), and being 'something that matters' is something she wants as expressed earlier.

As for the actions, let's go with
>There's an arcade near here, maybe you'll be better at light gun games
>>
>>4736400
>Wait, does she have two sisters?
Yes, two sisters and one brother. Katya is the youngest. Karina the oldest.
>>
>>4736153
>"They're so vivid when you're there, and you forget them so quickly afterward."
I don't like where this is going

>"From the beginning to the end and everywhere at the end of time."
I DON'T LIKE WHERE THIS IS GOING

>>4736351
>Did I interrupt you?
Support and also

>There's an arcade near here, maybe you'll be better at light gun games
Yezhov an asshole. Scary asshole, but asshole all the same.
>>
>There's an arcade near here, maybe you'll be better at light gun games

+

>Write ins

Writing
>>
There's something nagging at the back of your mind, something you can't let go. "I sorry," you say, wincing at the suddenness of the words. "I interrupt you?"

"Interrupt?" Ethan looks confused.

"You busy when I came?"

Recognition dawns on him. "Ah, no. Was- uh, why?"

Now you feel you've crossed a line. "No. Nothing. You just seem busy."

It seems like it was the wrong thing to say as Ethan just looks concerned.

"Is nothing," you repeat. "I sorry."

"For what?" Ethan asks.

You don't know the answer to that. This situation is now worse. You allow yourself a moment to compose your thoughts before you say something else stupid. "I do not mean to be nosy."

"No," Ethan says, "It's not nosy. I was just listening to some music and taking a nap. I must have fallen asleep. But It's okay," Ethan adds quickly.

"Okay," you say, feeling even worse somehow. You allow a moment of silence before speaking again. "You know arcade here?"

"No," Ethan says, "I haven't really gone exploring much."

"Me too," you agree. "But I look it up in directory in lobby. There is arcade not far. I think maybe you be better at a light gun game." The words sound harsh when you say them and you instantly regret it.

Ethan smirks, "Ouch."

"N-no," you blurt. "Not-" you switch to Russian - "My stupid brain," - before going back to English. "I think you need too much practice with this." That sounds even worse. You wince again.

Ethan laughs at your clumsy attempt at recovery. It's embarrassing at first and you feel your cheeks reddening. Still, you're relieved he's not insulted. "Hey, I'm just messing with you. Yeah, sounds fun. Let's go check it out."
>>
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The arcade you have in mind is just one metro stop away. The two of you board the train together. It's nearly empty after the late afternoon commuter rush.

"So you have a brother and a sister?" Ethan asks.

"Two sisters," you correct. "Karina is oldest. Dimitri next, then Anna, then me."

"The baby of the family, huh?" Ethan teases.

You frown slightly. "Yes." The last baby.

He notices your sudden shift in mood. "Sorry, did I-"

"No," you say quickly. "Is fine." You don't want to talk about it. "This place. So hot here, yes?"

"What, Tampa?"

"Yes."

"Well it's practically on the equator now," Ethan says. "You're more used to what I'm used to."

"Alaska? Yes. Vladivostok is quite cold," you say.

"You miss it?" he asks.

You have to think about the question for a bit. Your automatic reaction was to say 'yes'. You would have said as much earlier in the day. You still feel like a stranger in this place. But . . . here in this metrocar on your own, going where you want with who you want, you feel a taste of freedom. "I don't know," you say at last. "You?"

"There's nothing for me in Anchorage," Ethan says. "Home is where I lay my head."

You take a moment to parse the idiom in your mind. "I see," you say at last. "I know how this is."
>>
The train accelerates from the station with a hum of electric motors and squeak of steel on steel. You grip the hand bar as the G-forces press you sideways until inertia catches up with you. The other passengers on the train don't give you so much as a second glance. A pair of teenagers out for a little evening entertainment was nothing noteworthy. Back home there was at least a chance someone might recognize you. Here, you were practically no one.

"You think they will remember our names?" you ask. "When we win."

"Against the Angels?" Ethan asks.

"Yes."

It's clear the question had never occurred to him. "I think so. I mean, someone has to right?"

You look out the train car window, staring at the lights flashing back with frightening speed. "I don't think they will."

"Why?"

"In my country, two pilots fought the Fourth Angel years ago. You know their names?"

Ethan doesn't reply.

"Men and women die in space. From my country and yours. A sacrifice for progress. We know some maybe. But not all. People forget."

"Someone knows," Ethan says confidently. "When all this is over, we can make sure people remember."

The conviction in his voice surprises you. From what you've known of Ethan he seems remarkably relaxed. Maybe you don't know him that well. "You think so?"

Ethan nods. "No doubt. Once the angels are defeated we can celebrate the fallen and the living. We can stop living in fear."

He doesn't look at you as he talks. You'd heard Yezhov say something about a pilot dying in Anchorage. Maybe Ethan was closer to this than you realized.

"This stop: Gardner Station Gardner Station."

The train begins to slow a second after the automated PA announces the next stop.

You both exit the train and make your way back to street level. It's getting dark, the sky faded to a dim purple. The oppressive heat of the day has fallen away to be replaced with a gusty coolness. The arcade isn't far.
>>
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You're hit with an arctic blast of chilled air when you enter. The place is packed with teenagers and young adults. Children dart from cabinet to cabinet while clusters of onlookers knot around particularly popular or intense games.

All around you is a wall of sound: the crushed audio of fist-thuds, gunfire, and roars, the melodic chimes of power ups and rewards, the clink and clash of quarters.

The sheer sense of it all is initially overwhelming and for a moment you're frozen in place. Your eyes sweep the older back-lit marquees and newer animated digital signs. There, you spot the light gun section. "This way," you say.

Ethan follows along and you move through the crowd with liquid ease. Before long you find the cabinet. Invasion 51 "This one," you say.

It has two oversized plastic guns chained to its exterior. One orange, one blue. You draw the orange gun, leaving blue for Ethan.

"You have quarters?" he asks.

You simply, swipe your Nerv card beside the quarter slot.

The game reacts with an onslaught of light and sound. "I hope you ready," you say, assuming a shooter stance.

Ethan does the same.

The next few minutes pass as a blur of action and electronic gunfire. You sight and drop targets with mechanical efficiency. The rush of the game keeps you moving ever forward facing wave after wave of alien monsters.

Ethan starts out overzealous. He fires too quickly and too often, reacting from his gut rather than his head. He has good instincts, but a brawler's mentality. Before you write him off as hopeless however, he falls into a rhythm with you. You take point, dropping most of the central foes and the quick-time enemy attacks. Ethan contends with the periphery. He drops creatures that spring from the edges of the monitor, away from your central focus. He's sloppy, but improving.

By the time you complete the first stage, you find yourself smiling. Your heart races a little when you see Ethan smiling back at you.

"Next stage?" he asks.

"Yes," you say, doing your level best to hide your mounting giddiness.

It takes you nearly an hour to clear the entire game, beginning to end. You are blessed with a credit line with Nerv that doesn't seem to run dry. Continues are no object. When you do return the light gun to its clunky metal holster, you're startled to find a crowd of onlookers watching the game.

"So," Ethan says, smugly. "Did I do better this time?"

"Better, yes," you agree. "You not bad."

He laughs.


>Let's play again
>Let's go for food
>I should head home
>Write in
>>
>>4736663
>>Let's play again
Again again! This is the most fun we've had in ages, and Ethan looks to be improving steadily And it's good to have a sense of each other if we fight together for real.
>>
>>4736663
>>Let's go for food
Eternal hunger
>>
>>4736663
>>Let's play again
>>
>>4736663
>Let's go for food
Food place?
>>
>>4736739
Alright, I’ll switch to
>>Let's play again
>>
>>4736663
>>Let's go for food
>>
>Let's play again
>>4736666
>>4736678
>>4736893

>Let's go for food
>>4736667
>>4736940


>Play

Writing
>>
"Again?" you ask. Despite your best effort, an edge of hopefulness creeps into your voice.

"Definitely," Ethan agrees.

You can't remember the last time you had this much fun. Now that you've tasted joy, you don't want to let it go.

You swipe your Nerv card again triumphantly and draw your orange light gun as Ethan draws blue.

The game's main theme blares triumphantly from overworked speakers. In seconds you're both fighting for the survival of the human race. You have a good handle on the game's flow now and are operating within a degree of absolute perfection. Ethan's unfamiliarity has also melted away, replaced with calm professionalism.

"Left side," Ethan says, "Behind those crates."

"I see it," you reply, snapping rounds into the wooden boxes which explode into a shower of digital splinters, denying the alien fiends cover.

You and Ethan finish them off with volleys of fire, alternating reloads.

Seconds blur to minutes which soon drags into half an hour, racing by in a blur of cartoon blood and gunfire.

You only catch the barest glimpse of Yezhov in the crowd, but it's enough to freezer your blood. You gasp in fear and almost drop the light gun.

Ethan turns and looks at the Russian agent.

Yezhov steps forward from the ring of onlookers. He's completely out of place with his rumpled, cheap suit and the disgusted scowl on his face. His eyes go from you to Ethan, pinning him.

Nothing happens for a second, Ethan and Yezhov stare silently at one another and then Ethan takes a step back.

In that moment, your heart drops. You didn't even realize you'd put hope in Ethan saying something doing something until after that hope died. What could he have done?

"Come." Yezhov says, turning back to you. He switches to Russian, "You've been out too long."

You hesitate, looking to Ethan for support.

He looks confused, worried, helpless.

You're being unfair, unreasonable. What can Ethan do? This is your battle, your burden.

"Yes," you say. "Thank you for playing, Ethan."

"Sure," he says, "You have to go?"

"Yes." You can't bring yourself to say more. You turn and leave, eyes fixed ahead, refusing to show any hint of defeat.
>>
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The outside air feels warm and humid compared to the over-air conditioned arcade.

Yezhov makes a sound of disgust at the muggy atmosphere.

It's well and truly night now. The streets are dotted with scattered puddles. Water beads from windows. A rain shower passed through while you were playing it seems. Neon lights plays off the shiny, wet asphalt.

Yezhov opens the passenger door of his sedan for you. The car is parked with two tires up on the sidewalk in a fire lane. Flagrant disregard for the law seems the attitude of someone in your father's employ.

You get into the car, Yezhov closes the door behind you and circles around. You follow him with your eyes, starring a tight, angry circle into his back.

By the time he climbs in and starts the car you're staring blankly ahead at the road. He doesn't leave right away. He stares at you. It's not a veiled stare either. Yezhov doesn't care if you know, he doesn't care that you don't like it. His eyes are on you until he decides to take them off.

As usual, he speaks first. "I told you not to leave," he says, his anger unmistakable.

"How was it that you found me?" you ask, voice calm, refusing to look at him.

Yezhov laughs. It's a cold, mocking thing. "You go around swiping that little card everywhere. You don't even think about where that money must come from do you? Your little silver platter has conditions attached to it."

The Nerv card. How could you have been so foolish? Of course they monitored its use. It would be trivial for Yezhov to receive an alert when it gets swiped.

You say nothing. You won't give him the satisfaction.

"NervSec watches everything you do, girl. You can't wipe your ass without a report being filed. They watch you like a hawk."

"Isn't that your job to do?" you ask. You keep your expression neutral and pretend not to notice the furious way his hand tightens on the steering wheel. "I was attending to other matters," he replies. "I can't keep a watch on you all day unless maybe you want me to put little spy cameras to follow you everywhere?"

You get the impression that he'd like the excuse. Instead, you say, "I'm hungry."

Yezhov sighs and pulls the car back onto the road. "We will get food." For how much he was a chain around your neck, he was also someone your father expected to take care of you. You wish for a handheld console more than ever, anything to take your mind from the here and now.

"These people, Katya," he says at last. "Nerv. They are not to be trusted. Not Holiday, not Chandler, none of them."

The words strike you as unusual. You actually break your mask of contempt to respond. "Why?"
>>
Yezhov seems to consider answering before shaking his head. "Your father called for you."

No. Not now. Not today.

"What did you say?"

"I told him you were deployed to fight the Angel," Yezhov says plainly. "You should call him back."

The thought churns your stomach. This is the last thing you need. "I will call him later."

Yezhov procures a black cell phone from his suit jacket and holds it out to you. "Now."

You refuse to look at it. You refuse to take it. You say nothing.

Yezhov gives you another glance, his eyes alive with anger. "You will call him now or I will do it for you." His tone makes it clear that this is not an idle threat.

You set your jaw and clench your hands. In this moment you want nothing more than to crush Yezhov into pulp. If you could direct the power of your Eva against him you would. This slimy bastard is a constant reminder of exactly what you wanted to escape back home. You're like a glass figuring on a high shelf. Something to be admired from afar, something beautiful, something fragile.

Something useless.

You take the phone from him. Your fingers work the keys automatically.

The phone rings through to a gruff male voice. "Da?

"Hello, Papa."

“Katya!” the voice transforms like clouds being driven away by the sun. “My little darling. How is America?”

“It’s hot here. And humid.”

“To be expected. Makes you miss Russian weather, eh?” he laughs.

You say nothing.

“Yezhov said you were deployed. On a mission?”

“Yes. An intercept.”

A pause. “Was it dangerous?” the tone is casual, the reality of the question was anything but.

“Not really," you say. An obvious lie.

“I thought this was going to be a training station for you, little Katya. I thought I made that clear," he says.

“It was sudden,” you reply. “There was no warning. How were we to know?”

There was a long silence on the line. Your father is thinking, weighing choices. For all his flaws, your father was not a rash man. When things fell apart before you were born, during the collapse of the Soviet Union, that cunning intellect enabled Anton Skobelev to leverage his - at the time - minimum bureaucratic power and modest connections to seize control of a vast petrochemical empire. A few strategic strokes of a pen made an administrator into a king. It was that same cunning that let him carry this power on into the new United Nations and now it was directed at your future. A simple calculation, risk versus reward.

"You should not be the one to assume such dangers," your father says. "You are a Skobelev. We are not suited for that sort of thing."
>>
"Anna is." You say the words and regret them immediately. Anna, your closest sister, the only one in the family who truly understands you. She defied your father even before you did, leaving the Skobelev umbrella to become a combat pilot for the Russian air force. It was not a prestigious, safe, or well paying career, and so checked none of the boxes your father had left as qualifications for 'Skobelev work'.

Again, your father is silent a moment, long enough for your regret to bore an acid hold in your heart. “Anna,” your father says, voice cool, "is not a concern of mine. You are. I have indulged your desire to prove your skills. You’ve done so. I don’t see any reason to carry on this charade.”

Charade. That's what your father thought of all of this. Of your desire to be an Eva pilot, your desire to make a difference in the world, to truly do something that matters.

His tone leaves no room for debate. Emotions rise within you. Frustration, rage, fear, sadness. You want to scream. Just as your father decided the Skobelev family's fate, he is going to decide yours too. You're going to lose this, your modicum of freedom. No more a valuable pilot. You will become just another bauble. Shuttled around from party to party in Vladivostok or Saint Petersburg. Just a glass figurine on a high shelf.

You reach for anything that can stave off the inevitable. "We are in combat alert," you say, forcing yourself to be calm. "External transfer is impossible."

Your father chuckles. “I have the ear of the UN council. Don’t worry, dear Katya, Papa can do anything he sets his mind to.”

Devastation. Defeat. It's over. Emotion threatens to overwhelm your self-control. “I have to go, Papa. I will talk to you soon.”

“Alright. See you later, little Katya.”

“Goodbye.” You hand the phone back to Yezhov without looking. Brushing a strand of hair behind your ear, you turn and look out at the rain-soaked streets of the city. You don't dare face forward, you're determined not to let Yezhov see you crying.
>>
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You are Aaliyah Sayid and you're a double agent for the UN. You feel that more keenly now as you look over your carefully penned notes in your apartment. You know it's a bad habit for a spy, but you've never been able to shake the need to write down things to sort them out in your mind. You always burn what you write when you're done, but something about the act of drawing pen across paper solidifies things in your mind.

Something about Colonel Versetti is not what it seems. The old man at the helm of Nerv 03 is more like a secluded wizard than ever to you. He hardly ever gets involved in the day-to-day operation of the organization, and yet your overseers in the UN Intelligence Committee consider him a threat. You have several leads so far but the one you're chasing at the moment is Dr. Womack.

You've been monitoring him for only a day and haven't learned anything concrete. He's tired. Overworked? He's self-medicating. Popping enough pills to knock him into a stupor at the end of the day. He lives alone, no guests, no visitors.

You pause your writing to take a long drag of your cigarette before tapping the ash off and continuing.

Dr. Kaufman, the former head of Nerv's Science Division is on the run, accused of a murder that seems outside his character. If the old man is still alive he should be reaching out to you to make contact soon. Somehow. For now, there's Womack, and a question of how to proceed.

You can take advantage of his altered mental state to break into his apartment, steal and clone his phone and ID cards. It might grant you some more leads.

You can feign a personal interest in the man himself. You're an attractive woman, he's a lonely guy, it wouldn't be impossible to convince him that you'd like to get to know him better.

You could continue your passive stakeout and wait for something more damning before acting. You've only been watching him a short while. It's possible that if you're patient a break will come.


>Steal and clone Womack's phone and ID card
>Stop by to visit Womack
>Continue the stakeout
>Write in
>>
>>4737191
>Continue the stakeout
>>
>>4737191
>>Continue the stakeout
>>
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>>4737179
mfw your blood turns into freezers
>>
>>4737191
>>Steal and clone Womack's phone and ID card
>>
>>4737187
One step forward, three steps back.
EVA pilots are even rarer than EVAs themselves. Surely even someone as powerful as her father can't get her pulled off duty without a very good reason.

>>4737191
>>Continue the stakeout
>>
>>4737244
Doesn’t seem quite as rare as usual, considering how they have gone through a few already.
>>4737191

>Continue the stakeout
Breaking in seems too risky.
>>
>>4737244
>EVA pilots are even rarer than EVAs themselves
Not to be a naysayer, but Eva pilots aren't actually all that rare. In the anime it was revealed that everyone in Shinji's class was a potential eva pilot

In this timeline, there are other pilots outside of the ones in New Tampa. Not many, but enough that replacing a pilot would not be disastrous. The NTE timeline has a much more developed Nerv infrastructure than in the original NGE.
>>
>>4737333
Good to know
>>
>>4737191
>Continue the stakeout

>>4737301
All the more reason to retain combat experienced pilots. If pilots were mere consumables, Ethan would have been grounded already.
>>
>>4737191
>Steal and clone Womack's phone and ID card

It's worth a shot. What's the worst that could happen?
>>
>>4737191
>>Continue the stakeout
>>
>Continue the stakeout

Writing
>>
You keep thinking about what Pinion had told you, about your predecessor. A deep-cover engineer in the technical branch who turned up dead. You have no doubts in your mind that if Versetti discovers your true allegiance he won't be content to simply transfer you back to Portland, he'll be out for blood. You like to think that it's prudence and not mortal fear that keeps you from committing to bolder action.

You'll continue the stakeout tomorrow. Something has to come up soon.

A glance at the clock shows you that it's late. Late enough you should go to bed. But something teases the back of your mind.

Stubbing out your cigarette you leave your apartment and cross the hall to Korine's door. You listen carefully and - sure enough, piano music.

You knock lightly on the door and the music stops.

There is a pause.

"It's open."

Sure enough, it is.

"How did you know I wasn't a dangerous killer?" you ask as you enter.

Korine sits at the keyboard you'd bought for her, facing the window and the sleeping city. She's in sleep clothes but doesn't look particularly sleepy, just . . . tired. "I didn't."

"Bad answer," you say. You take the opportunity to do a quick look through of her place. It's messy, but not like it was. There are heaps of clothes on the bedroom floor, but piled out of apathy, not rage. You see the bathroom sink is cluttered with an assortment of pill bottles, some open, some half-full, some untouched.

The kitchen is bare.

"Can't sleep?" you ask.

Surprisingly, Korine looks, not defiant, but remorseful. "I just can't stop," she says.

"Stop what?"

"Hurting people," she says, hanging her head.

This isn't a side of Korine you were expecting. You came prepared for teenage rebellion, instead you got defeat.

"It takes more than a little sarcasm to hurt me," you say.

Korine gives you a look, angry, but it fades back to exhaustion. "Ethan keeps trying to talk to me."

"And that's bad?"

"It is when I don't want-" she struggles, "When he doesn't-" her frustration mounts and she shakes her head, tossing her hair. "You wouldn't understand."

"Oh?" you ask, "Why's that? You think I was never a teenager?"

Korine looks up at you, "Explain to me then how I hate when people are nice to me, and I'm afraid that people don't care. Explain how all these fucking pills they have me take just make me tired and confused, but when I don't I'm angry and afraid."


>You're a teenager. Your hormones are out of control, things get better
>You're afraid of people getting close to you because you don't want to hurt them
>You're afraid
>>
>>4737802
>You're a teenager. Your hormones are out of control, things get better
We may need to look into her medication in more detail to see if it is actually helping, or talk to a doctor to see if there are other options or adjustments that could be made that might help.
>>
>>4737802
>>4737812
support with
>You're afraid of people getting close to you because you don't want to hurt them
>>
>>4737802
>>You're a teenager. Your hormones are out of control, things get better
Mixed with
>>You're afraid of people getting close to you because you don't want to hurt them

+ medication check
>>
>>4737802
>>You're afraid of people getting close to you because you don't want to hurt them
We can glace at the meds, but we're no doctor. If she's being given prescriptions, though, as her guardian we should be aware of it.
>>
>>4737802
>>You're a teenager. Your hormones are out of control, things get better
>>You're afraid of people getting close to you because you don't want to hurt them
>>You're afraid

Forgot to include the

>Write in

option on here, but it's available.
>>
>>4737802
"That's a bit unfair. I can't know why exactly you feel this or that way. I can suggest, but only you can tell if that's true. Understanding your own thoughts and feelings and learning how to work with them is hard. People may grow up, but they don't always become adults in that regard, sometimes they never learn how to deal with themselves."

Straight up telling 'you feel X because Y' has a risk of not hitting the mark. And then you look like yet another asshole who doesn't know what they're talking about.
>>
>>4737802
>>You're afraid of people getting close to you because you don't want to hurt them
>>
>>4737802
>You're afraid of people getting close to you because you don't want to hurt them
>>
>>4737802
>>4737824
>>
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Actual image of Katya
>>
>You're a teenager. Your hormones are out of control, things get better
>>4737812
>>4737824
>>4737919
>>4738622


>You're afraid of people getting close to you because you don't want to hurt them
>>4737821
>>4737824
>>4737843
>>4738419
>>4738440
>>4738622


Writing
>>
"For starters," you say, "we should check your prescriptions and dosages. I'm no doctor, but Caswell might be able to help."

Korine adds nothing, but looks despondent.

"How long have you been taking medication? What's it all for?"

She shrugs. "Since . . . they selected me I guess. They tell me my mom was crazy too. It's her parting gift to me I guess."

You frown sympathetically. "Well whatever the case, it sounds like they aren't working they way they should."

"I don't want to be drugged up!" she protests.

"And I don't want that either," you say quickly. "I'm not going to let anyone do that to you. These should help you, not suppress you."

She looks uncertain, but hangs her head.

"Secondly," you say, "I'm no therapist-"

"Thank god," Korine says.

"-But," you continue. "It sounds to me like you're afraid of hurting people. You don't feel like you have any control over it so you're trying to protect other people. Protect people from yourself. That sound right?"

"I guess," Korine says.

"I had a brother," you say before sitting on the couch. "In Dubai."

Korine says nothing, but gives you her full attention.

"Asad. He was ten years old when he died," you say.

Korine's eyes widen in shock.

"Our parents were gone by then. I was supposed to be taking care of him but . . . I was just a kid. There was no way I could have. When we were living on our own, I left him alone. I didn't want to talk to him or see him. I stayed away from him as much as I could. At the time I thought I hated him," you say. "Later I realized that I was just afraid of letting him down. I was afraid of him seeing how powerless I really was. Later on- now, I regret it. It's my biggest regret. I should have held him close every second of every day. I just didn't know that I didn't have much time left with him."

Korine doesn't say anything for a minute, "That's fucked up."

"Yup."

"How . . . did he die?" she asks. The words are hesitant, innocent.

You can hear Asad's mournful wailing still in your head. His sharp, intense sobs. A hot splinter from a grenade tore his stomach open. You smell the acrid stink of burning plastic. A gut wound is a slow way to die.

"He was killed," you say. "Rogue militia thought we had something worth taking. They were barely older than we were." You shake your head, trying to clear the memory.

"Shit," Korine says.

"Yup." You take a moment to ensure your emotions are in check before continuing, "The point is that we shouldn't try to protect people we care about by staying away from them. Especially not if they're reaching out to us. Trust me when I say that keeping someone at arms length doesn't make things easier."

Korine hangs her head. "I'll . . . I'll try."

"I'll call Caswell, and we can set you an appointment to get your meds looked at too, okay?"

"Will you be there?" Korine blurts the question. You see fear in her eyes.

"Do you want me to be there?"

"Yes."

"Then I'll be there," you promise.
>>
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She relaxes, satisfied.

"Now, are you going to let me hear you play?"

Korine looks surprised and then laughs. "I mean if you want. It's all really dorky stuff."

"Sure," you say.

She turns to face the keyboard, positing herself in the middle, eyeing the keys like a general surveying a battlefield. She lays her hands with surgical precision, spreading and placing her fingers delicately. Korine hesitates. "And don't laugh or say anything weird."

"Shoot me dead if I do," you tease.

Korine starts to play.

https://youtu.be/vhspk4m_TRs

You're struck right away with her intense focus as she finds each key in turn, keeping a smooth tempo. The Korine you've seen, angsty, angry, depressed, bitter, is gone for these short minutes. As she plays she only has eyes for the piano, she seems centered.

You weren't expecting the delicate song she plays either, it's nothing like what she listens to ordinarily, that's for sure.

Once or twice she slows to avoid making a mistake, but otherwise stays on tempo until she completes the song.

"You're really good," you say.

"Please." She rolls her eyes.

"Where did you learn to play?"

"I did foster care for a bit," Korine says. "Some kooky old lady forced me to learn. Taught me old church music and shit. She was a bat but at least she kinda cared about me. I just sort of stuck with it, you know?"

You nod. "You know anything else?"

"Sure. Mostly old hymns and shit. I'm not really feeling any 'Onward Christian Soldier'. How about this." She turns back to the piano, this time with a cocky grin. She plays again.

https://youtu.be/HcStJpCuxLE

It's no less precise, but certainly more haunting. It feels potent, alive with potential and lingering uncertainty. This feels much more Korine. You lay your head back on the couch and stare up at the ceiling as she plays. Your thoughts inevitably drive to your past - Asad - and your work. As the tune becomes increasingly discordant, you feel unsettled.

Korine plays with conviction, raw passion. The melody becomes fractured, unbalanced, chaotic. At the crescendo of madness, just when you think it can't get anymore unhinged, it falls away, fading away like a sinking sun.

She stops playing.

"That was beautiful," you say.

"I'm tired," Korine says finally. "I want to sleep."

"Come on. I'll turn the light out for you. We have work tomorrow."
>>
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The city awakes the next morning like it has every day since its founding. The sound of construction equipment intermingles with morning traffic and the roar of aircraft taking off from the airbase.

Pneumatic jack hammers and buzz saws pound and whine as work begins on dismantling the remains of the Sixth Angel. From the high rises of downtown, you can just make out the bone-white sphere and the cranes surrounding it. Nerv science personnel in hazmat suits walk the perimeter, taking readings and collecting samples.

Further inside the city people go about their lives as normal. Metro cars fill with commuters. Buses ply the roadways above. Tidal generators ringing the city boom with the impact of waves. Windmills catch gusts of wind coming from the east, racing over the open Atlantic to spin massive blades.

Motorized solar panels rotate to catch the first rays of the sun and track its journey over the sky.

The dredging ships surrounding the city continue to expand New Tampa's land area. They pump a slurry of muck onto waiting cement pylons, building new land that will be dried, compacted, and paved over in time.

UN military forces patrol the seawall. Battle tanks rumble over the encircling causeway. The muzzles of their main guns remain trained out to sea as crew scan the horizon with binoculars. Air patrols take off regularly with screams of jet engines. Fighter-bombers orbit at a distance, deadly payloads ready to be unleashed in a moment's notice.

Inside Snelson Air Force Base stockpiles of bombs and missiles are inventories. Nuclear ordinance is inspected and certified ready for use. Procedures are followed, paperwork filed.

Deep underground, Nerv 03 classifies and catalogs, dissects and disseminates. Every scrap of information to be gleaned from the Sixth Angel is micro-analyzed. Its capabilities, its behavior, its dimensions, its actions. All are logged and stored. Nothing is left unexplored.

Humanity was caught off guard once. Seventeen years ago in Antarctica they'd come face to face with the unknown, the alien. Face to face with a god. Their ignorance had doomed half the population.

It was not a mistake they would make again.
>>
You take Korine to Nerv 03 for her daily training regimen. You meet with Rose and the other agents of the Tactical Division staff. You conduct yourself like normal, just an ordinary day. But as you do, you let your thoughts dwell on Womack.

You watch him at work every chance you get.

Womack fidgets with his glasses, yawns, brushes back messy, greasy hair, and checks his watch. He's a man on the edge.

What's got you so nervous? You think the question to yourself while you watch Womack struggle to correct a scripting error during a harmonics test. The frustration the rest of the science team feels, the contempt they have for the branch head, it's palpable. What work does this man do that qualifies him for such a lofty position when he can barely seem to keep his day-to-day duties straight.

"What are you doing after work today?" Max asks.

You tear your eyes away from Womack and to Max, who comes and sits on the edge of your desk.

"Today? Sleeping."

He bares his teeth at you. "Ha. Thanks. I get enough petulant sarcasm from Renton."

"Sorry," you say with a tone that makes it clear you're not. "Why, what's up?"

"Holiday wants me to work on plans for tactical training for the pilots that includes group bonding." He makes a face. "Like shit, I dunno, do I look like a fuckin boy scout?"

You laugh.

"Can you help me?"

"And you think I can do boy scout shit?"

"Girl scouts, maybe," Max suggests, eliciting another laugh from you.

"I just thought we could bounce some ideas off one another. Come on, my ass is hanging out on this. If I bring Rose shit, she's gonna tear me apart."

You still need to watch Womack's place today, but you have a little time right after work, or later tonight.

"Fine," you say, "Fine I'll help."


>Let's discuss it over dinner
>Stop by my place and we can go over some notes
>We can talk after work today
>write in
>>
>>4739083
>>Let's discuss it over dinner
>>
>>4739083
>write in
>We have a lunchtime here right? That seems like a good time if all we're doing is brainstorming and not actual details
>>
>>4739083
>>We can talk after work today
I'm not sure why this is being passed onto the guardians, but it's not a bad idea.
>>
>>4739083
>>We can talk after work today
>>
>>4739109
seconding this
>>
>>4739114
>I'm not sure why this is being passed onto the guardians

The guardians are more than just body guards. They also handle administrative work and tactical operations. For narrative simplicity
>>
>>4739083
>>4739109
>>
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Katya. Dibs in first good fanart in quest.
>>
>We have a lunchtime here right? That seems like a good time if all we're doing is brainstorming and not actual details
>>4739109
>>4739213
>>4739691

Writing
>>
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You glance at the time in the corner of your computer screen. "How about we grab lunch and go over it?"

"Sure," Max says. "Silver Bell Café is pretty good. Two levels up. I'll take you."

The Silver Bell is Nerv's attempt at bringing a touch of personality to the drag, minimalist passages of Nerv 03. It's only partially successful. A bank of high-resolution liquid crystal displays create a mosaic of nature scene. A cool, dense jungle glows from the LCD panels in an attempt to give the already large room more depth. Any possible illusion this could have created is thwarted by the Nerv logo displayed on other monitors around the room.

You grab food, just a toasted turkey sandwich and a coffee for you. Max gets nothing.

"Not hungry?" you ask.

Max smiles sadly, "Not feeling great today."

You return a sympathetic frown, "Sorry to hear it."


The both of you side beneath one of the Nerv monitors. You blow on your coffee and tear open a packet of potato chips. As you start to eat you watch Max carefully pop a few pills from a discrete container and swallow them down with a mouthful of coffee.

Now that you think of it, he does look pretty sick. He's paler than normal, his forehead sheened with sweat.

"Are you alright?"

He stops in the process of lighting a cigarette. "Hm? Oh. Yeah, about as well as can be expected." He chuckles.

It's a pretty transparent lie. "I hope you're not pushing yourself," you say. "We've got enough coverage to work without you for a couple days. Whatever you think of Yezhov, he can at least fill in."

Max laughs and puffs smoke. "Thoughtful," he says. "But I'm well enough to work."

You don't want to push the topic and so change gears, "Now what's this boy scout thing?"

"Rose wants to break the mold a little. We've been having the pilots run Angel simulations day in and out. We've done classroom training, we even did a few mental exercises and the like."

"Problem being that the Angels don't operate like we do."

"Right," Max says. "So we're preparing to deal with events that have already happened, not ready our minds for something new."
>>
"What if the tactical staff comes together and we brainstorm a new Angel, throw it at them in the sims?"

Max shrugs, "I thought of that but really it's just kicking the can down the road. So we teach them to kill Mothra or whatever, then what? Now they just know how to beat an Angel they'll never encounter. If we want to throw a battery of new angels at them then it's going to require cooperation with the Technical Branch to make the simulations."

"Which means dealing with Womack," you say.

"Which means dealing with Womack," Max agrees.

"We need something that will be outside the box," Max says, "Something that will teach team building and critical thinking. Something to really show these kids that they are a team and that they have to be ready for anything."

You take a bite of your sandwich and chew as you think.


>What about a MilSim exercise with paintballs? Staff vs pilots?
>We could try pilot vs pilot simulations maybe.
>I feel like we can talk the command staff into getting Womack to program some fresh simulations for us
>Write in
>>
>>4740163
Holy shit anon

Thanks for the art!! Looks great.
>>
>>4740163
Holy shit, anon. Thanks for the art! It looks awesome.
>>
>>4740481
>What about a MilSim exercise with paintballs? Staff vs pilots?
The Airforce base should have some MILES gear we could use, and a larger number of targets that can shoot back if we need more people to help out with planning since this is kind of what they are good at.
>>
>Ethan Chandler
I refuse to accept this name
>>
>>4740494
I leave you with no other option.
>>
>>4740481
>I feel like we can talk the command staff into getting Womack to program some fresh simulations for us
>What about a MilSim exercise with paintballs? Staff vs pilots?
>>
>>4740481
>We could try pilot vs pilot simulations maybe.
It might foster a spirit of competition, or it might lead to a very pissed off grudge match.
Either way, I’m interested
>>
>>4740481
>We could try pilot vs pilot simulations maybe.
>>
>>4740481
>What about a MilSim exercise with paintballs? Staff vs pilots?
Pilot vs pilot is interesting and still worth considering, but I'm afraid it will do more harm than good to their ability to work together.
>>
>>4740481
>What about a MilSim exercise with paintballs? Staff vs pilots?
>>
>>4740481
>>What about a MilSim exercise with paintballs? Staff vs pilots?
this or MILES gear (think laser tag, but military grade)
>>
>>4740481
>We could try pilot vs pilot simulations maybe.
Paintball is a bad idea. Everyone is going to try to gang up on Yezhov, even his teammates.
>>
>>4740931
Valid, team chemistry isn't exactly stable, but...

>>4740481
>We could try pilot vs pilot simulations maybe

Encourages viewing each other as adversaries - getting into your opponent's head and predicting their reactions. Builds teamwork. Could go wrong but at least we'd know what shortcomings to make up for when angels attack next.
>>
>>4740483
>>4740486
The post so nice I said it twice.

>MilSim exercise
>>4740492
>>4740513
>>4740931
>>4740953
>>4741029

>Versus Mode
>>4740522
>>4740782
>>4741071
>>4741120
>MilSim

Writing
>>
You mentally weigh options. Some pilot-versus-pilot combat in the simulators could prove enlightening. To your knowledge there has never been any inter-Evangelion combat wargaming. What would be the point really? The Eva's power cable really limits its usefulness as an offensive weapon against an opponent capable of abstract thought. Not to mention that with the Valentine Treaty international conflict has been virtually eliminated.

Besides that, you have lingering concerns that pitting the pilots against one another might only stroke egos and build rivalries. Still, it does have some merit, you might bring this up to Rose later.

"It's simple," you say. "We've been treating this whole thing as academic. That's the wrong approach."

"What do you mean?" Max asks.

"Classwork? Simulators? It's all theoretical. If I told you I had a group of soldiers and I needed to help them work as a team, what would you say?"

Max thinks. "I dunno. Put them through boot camp or something? A military exercise."

"Snelson Air Force Base no doubt has some kind of combat training gear or course. I'm sure they'd be happy to loan it to Nerv."

"But the kids aren't soldiers," Max says, confused.

"Maybe not, but the lessons of teamwork and high pressure decisions still apply. We make them put on some goofy uniforms and run around with toy guns for a bit. It might help."

Max sighs, "God, Renton is going to hate this."

"I don't think Korine will like it much more," you say, smiling sadly. "But theirs is not to ask why."

"Point," Max agrees. "Thanks Aaliyah."

"Any time." You finish your sandwich and wash it down with the last of your coffee. "Now I have a few more readiness reports to file before I get out of here." And you're planning on ducking out as early as you can."

"Hey," Max says quickly as you stand and gather your things. "Still free after work? There's this taco place down by Bayshore that does tequila too. I thought you might want to check it out."

"As much as I would enjoy getting my brains smashed out with a lime-flavored brick, I think I'll pass."

If the rejection of your invitation bothers Max, he doesn't show it. "Maybe another time."

You're already thinking of Womack and the stakeout. "Maybe."
>>
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Max and the pilots are far from your thoughts as you sit on the floor of the empty apartment above Womack's place. You're totally motionless, eyes fixed on the small, grainy monitor feeding video to you from his apartment. You smoke and watch, not daring to look away from a second.

Womack came home about twenty minutes after you arrived. He's disheveled, tired, moving like a zombie. His first stop is in his bathroom where he makes a mixed dinner from unlabeled pill bottles.

Your lip twitches in disdain. If anything, Womack is a creature of habit. His routine is the same every time you've watched him.

He stops into the kitchen and fills a glass of water. The counter tops are all taken up with old take out packaging. Pizza boxes and Chinese containers.

Womack down the pills one by one. Once sufficiently sedated, he goes to the living room and lays on the couch, staring up at the ceiling, practically making eye contact with you through the well-hidden fiber-optic cam.

You feel your blood race a little. When the phone rings you nearly jump out of your skin. But it's not your phone.

Womack scoops his cellphone from his pocket as you pull on heavy-duty earphones and press 'record' on your digital tape deck.

"Yeah?" he asks. The drugs haven't started taking effect yet, but he sounds tired all the same.

You toggle a switch on your wireless intercept set, powering it on. With a free hand, you slowly tune the dial, trying to pirate the signal he's getting. It takes getting used to, but you have the intercept set patched to one earphone and the mic but in Womack's place patched to the other.

You know you find the signal when a sharp squelch of static makes you wince. You switch off your intercept set. Encrypted. No surprise there.

No," Womack says, still laying on the couch. "No I-" he stops to listen to someone else. The resolution on your TV set is so poor that you can't make out much detail, but you think maybe he flinches. "Yes, it is but I told you that I delegated that." He pauses to listen more. "It doesn't matter. The Serpent is already within operating bounds. The effectiveness-" again he is interrupted.

Womack sits up, listening to the phone, eyes wide. He stands from the couch and starts to pace.

Glass shatters a second after you hear the sharp crack of a rifle report.
>>
You drop to your stomach before you even realize you're moving, jerking your headphones off in the process. Your eyes dart around, trying to make sense of the sound you heard. Some is shooting at something not far away. You look to the monitor in time to see Womack collapse to the ground behind his couch, curling into a ball as his living room window explodes in a shower of broken glass. A second gunshot.

Sitting up, you trace the shooter. You can just faintly make out a third muzzle flash from a window in the neighboring apartment building. Someone is trying to kill the doctor.

You realize that you've already drawn your sidearm on reflex but you're momentarily paralyzed by indecision. You're not supposed to be here. This little listening nest will be difficult or impossible to explain if you're caught here.

Initially, your gut instinct was to return fire at the shooter and drive them off, but that would guarantee this place is found by NervSec.

No more shots come after a moment. The shooter has either fled or gone silent waiting for their prey.

Womack.

You check the monitor again. Womack is motionless in a ball by his couch still. Alive or dead you're not sure, but you don't see any blood.

You have maybe a few minutes before NervSec gets here. You hastily gather your gear, shoving it into a plain duffel bag nearby. Lastly, you quickly reel in your fiber optic spy device and stow it in the bag, leaving nothing but a small drill hole. Hopefully too small to be noticed by NervSec.

You leave the apartment and stride down the hall swiftly. As you pass a freestanding garbage can, you tip the duffel and all your gear into it, hardly breaking your stride. Pinion or someone else can arrange to recover it when things have cooled down.

You flick your cigarette away and shove open the stairwell door.

Someone was trying to kill Womack, and the list of possible suspects isn't short. If the doctor is alive, you might be able to press him for more info in his present state. Panicked, afraid, drugs starting to kick in, maybe wounded, maybe dying. It may be your best and only chance to question him directly.

Of course, sticking around is also a great way to run into NervSec response teams. Fleeing could be in order.

You'd love to get over to try to determine who the shooter is, but there's no doubt they'll be long gone by the time you get out of this building and into that one, by which point it will be swarming with NervSec anyway.

You start down the stairs, taking two at a time.


>Stop at Womack's place to get some answers
>Flee the building before anyone arrives
>Write in
>>
>>4741327
>>Flee the building before anyone arrives
>>
>>4741327
>Stop at Womack's place to get some answers

I don't like the chances of us being seen fleeing the scene of the crime
>>
>>4741327
>>Flee the building before anyone arrives
Too much risk, too little gain.
>>
>>4741327
>Write in
Go down a floor and provide first aid, we need him alive if we are going to keep him talking. Call it in to NERV Security first and report the shooters position, if we get questioned we can say we were on the way to talk to him about the feasibility of obtaining new simulations for the pilots that Max mentioned if finding gear we need fell through.
>>
>>4741327
>>Flee the building before anyone arrives
Nope nope nope nope nope
>>
>>4741327
>Flee the building before anyone arrives
>>
>>4741325
>Flee the building before anyone arrives
Very tempting to check on Womack, but to add onto the risk of being caught by NervSec is also the fact that the shooter (or others who knew about this ahead of time) might still be watching. We’re a little fish right now, and we have no clue how big this pond is. Let’s try not to make waves
>>
>>4741562
It all boils down to whether NervSec have security footage of the building's entrance or not. If they have it, you'll have to explain what you've been doing there before he got home. If we're very unlucky, same for the previous stakeout. Same issue with fleeing the building now.

But if they don't, then fleeing sounds like the best way to not blow the cover. Maybe the assailant's team doesn't want to be found and blanket disabled security cameras or something.
>>
>>4742033
The answer would be that we came to discuss things and we missed him at work and don't have his contact details, so we came to see him.

Also they would probably have disabled the camera's in the building the shot came from, not this one, and if the strike team gets redirected they may catch the perpetrators before they can leave the scene entirely.
>>
>>4742060
Maybe you're right. I'll support this vote, in case it still matters
>>
>Flee the building before anyone arrives
>>4741332
>>4741436
>>4741665
>>4741683
>>4742014

>Stop at Womack's place to get some answers
>>4741374
>>4741562
>>4742694


>Flee

Writing
>>
Your feet hardly seem to touch the ground and you clear an entire flight of stairs in one bound. You have no idea what NervSec's response time to something like this would be like but you don't want to test it. Whatever it is, you're not going to be here to see what they think of your presence.

Serpent. That was what Womack had said. The name means nothing to you, but it sounds like a thread to tug. Find out what Serpent is and you can find out what Womack's been working on you guess.

You reach the ground floor peer through the slit window in the stairwell door.

The lobby is clear.

Holstering your gun, you take a steadying breath before pushing the door open and walking with a force casualness. Womack's lobby is minimalist and clean. A few potted plants line the windows that look out on the street and there's some tastefully modern furniture in a small common area.

There is also a small adjoining coffee shop that you walk for.

Screeching tires heralds NervSec's arrival. AS you walk toward the coffee shop with painful slowness you catch sight of the reflections of men in dark suits and sunglasses piling out of cars and storming into the building.

"-EMTs now!" one of them yells on entering.

"Do we even have his status? Active shooters?"

"Negative, Yankee team is securing the shooter site."

You step passed a small throng of astonished onlookers, not daring to turn around. The stairwell door slams open and a dozen security agents rush up.

With the shooter in another building, they'll be slower to lock this one down in their hurry to get to Womack.

Passing through a set of plate glass doors you enter the coffee shop. The staff and patrons are all standing, lining the bank of windows that looks into the lobby and watching the carnival unfold. None of them see you quickly circle the counter and enter the back room. You walk past racks of coffee bags and boxes of empty cups before reaching the rear service door.

Another push and you're outside.

You resist the urge to look up and around for cameras. You've done nothing wrong. You're not important. There's no reason they should even review this camera footage. Walking along the narrow cement alley, after a few turns you arrive in a small, flower-lined plaza.

Approaching sirens wail through the city and a moment later a pair of police cars and an ambulance tear by, circling around to the front of Womack's apartment.

You cross the plaza at a leisurely pace until reaching the shade of a magnolia tree on the other side. Turning, you look back toward Womack's building, your heart thundering in your chest like a runaway horse. Your sidearm feels impossibly heavy in its holster.

"What enemies do you have?" you ask Womack, listening to more approaching sirens. "And what secrets are you keeping?"
>>
You're Ethan Chandler and you're finished for the day. As much as you want to relax, you can't. You haven't seen Linda since your waltz the night before. The spell had been broken the moment Katya rang your door chime. You'd found yourself alone in your apartment. After that, nothing.

Spending time with Katya had been nice, she'd finally started to open up a bit and get more comfortable with you/ Of course that came crashing down when Agent Yezhov dragged her off in a hurry. You're really not sure you understand that guy's deal, but you can tell that others don't seem to like him.

At testing today Max kept giving Yezhov dirty looks and Rose seems to ignore him. Even Sayid who seems pleasant and agreeable basically avoids any interaction with him. It's easy to see why they don't like him.

What you can't understand is why you didn't stand up for Katya. When Yezhov arrived you could have told him to relax or . . . or something. Instead you'd just watched silently. Maybe that was why you hadn't seen Katya all day outside of training where she kept to herself for the most part.

You don't have the guts to go back over like nothing happened, but also don't want to be by yourself in your apartment. Your mind plays tricks on you here, background noise seems to become waltz music when you're not paying attention.

You check your phone for messages. Nothing. You were expecting Renton to reach out about going drinking but so far, nothing. There's one more potential respite from boredom and loneliness, and you've been putting it off too.

You can only avoid Korine for so long though. Something's been bothering her, something you don't understand in the slightest, but she was also the first person to reach out to you and try to be something like friends. It seems unjust to ignore her now. Plus she did offer to let you listen to her play.

Leaving your apartment behind you ring her door chime and are surprised when she answers quickly. She looks much more put together than the last time you saw her. She wears a dark dress with fishnets, and seems to have actually brushed her hair.
>>
"Here at last," she says with a grin. "What kept you?"

You step inside at her ushering. You want to tread carefully. "Fashionably late," you reply.

Korine snickers. "Sure. Come on in."

Her place is a mess. The furniture has been haphazardly rearranged, breaking up the well-crafted feng shui and introducing an element of chaos.

"Moving day?" you ask.

"Ha. I was trying to do something about the fucking awful acoustics in here. Everything is glass and carpet and shit so it's either dead or kinda buzzy."

She sits at the small keyboard set up by the window and starts playing without any preamble. It's a simple melody that sounds vaguely religious to you.

Unsure of what to do, you sit on a nearby couch and watch. She's pretty good, better than you would have expected.

"Thanks for coming," Korine says as she plays.

"Of course."

"Look, sorry about . . . how I've been."

"It's alright," you say.

"Nah, I was being an omega bitch. It wasn't right to take that all out on you." She doesn't look from her keys as she talks. "The other day, during the battle, I was really scared."

Her frank honesty shocks you to silence.

"Like . . . sitting in that fucking Eva and waiting is hell. It feels like dying or something. Like every second I'm dying and I just have to sit and wait."

"You'd rather be fighting?"

Korine misses a key and swears before starting again. "No. Yes? I don't know. I just don't want to wait to die. I don't want to die at all. You're pretty brave to get back in that thing after Anchorage."

You don't reply.

"Ethan, can I ask you something?"

"Sure."

"Why do you do this? Why do you pilot?"

"I made a commitment," you say. "A choice."

"What? As a kid?" she snorts. "Get real. Can't even vote but you can choose to fight in a war? What really keeps you fighting?"


>I don't know
>I want to defeat the Angels. I want to make the world safe
>Because if I don't do this, someone else will have to.
>Write in
>>
>>4742759
>>Because if I don't do this, someone else will have to.

And the part we don't say: "My life is already forfeit anyways."
>>
>>4742759
>>Because if I don't do this, someone else will have to.
>>
>>4742759
>>Because if I don't do this, someone else will have to.
>>
>>4742759
>Because if I don't do this, someone else will have to.
>>
>>4742759
>>Because if I don't do this, someone else will have to.
and for Linda, so nobody will end up like her
>>
>Because if I don't do this, someone else will have to.

Writing
>>
You fidget your hands and mull your words over before speaking. "We're in a war, Korine. Whether we like it or not we're in a war for survival. If I don't do this- if I turn my back on being a pilot and leave then . . . someone else will have to take my place."

Your thoughts turn to Linda- Linda as she was before. Bright-eyed, optimistic, outgoing. Linda who had a taste for classical music and old movies. Linda, the girl who had no business being a pilot.

"Someone who might belong here even less than I do. And even if it saved my life, I couldn't live with myself knowing that it cost someone else. If there's a price to pay, let me be the one to pay it." You say the words with as much conviction as you can muster.

Korine stops playing and looks at you. "Then you're a lot better than me."

"You don't agree?"

She shakes her head. "Every day I want to run. Every day I want to tell them that I've had enough, and I haven't even been in a battle yet." She looks ashamed.

"Then why haven't you?" you ask.

"I-" Korine thinks. "I don't know. Maybe I'm too scared to do that too."

"Or maybe you're tougher than you think," you suggest. "Being brave doesn't mean not being afraid." You hear Linda's last frantic screams in your head. "It just means doing what you need to even though you're afraid."

"Rather just not be afraid to be honest," Korine says with a sardonic smirk.

You want to get your mind off fear and duty. "Are those some of the clothes you bought?" you indicate her outfit.

"Hm? Oh yeah. It's about the only thing I've got to try to keep some semblance of sanity. Clothes and music and shit."
>>
It's a nice look for her. She certainly looks much more 'there' than when you first met her. You're not sure how much of that is mental and how much is just appearances.

"And by the way," she says, "Congratulations for ditching the 'stranded wilderness hiker' look."

You put a hand over your heart, wounded. "Not sure you're the one to be throwing stones about tired fashion trends."

Korine grins at your verbal sparring. "Alright. Touché. Forget I said anything."

She's definitely much more relaxed since you last saw her. You assume something happened between then and now, but you can't imagine what.

"Have you had a chance to spend any time with Katya or Renton?" you ask.

"Nah," Korine says. "Renton's okay, but he seems flighty."

"Flighty?"

"Yeah," she says. "One foot in the pool and one out, you know? I don't know what his deal is but he's not wholly invested in our little enterprise."

"That has a lot of weight coming from you," you say, tone light to indicate you're joking.

"Takes one to know what," she says. "And Katya is . . . I dunno, kinda stuck up I guess."

"She's really not so bad," you say. "I think she's . . . a little shy."

"Shy?" Korine looks dubious.

"Yeah. We hung out the other day, played games and stuff, it was nice."

"Hm," Korine doesn't really seem impressed. "If you say so. Did you want to hang out today? I've got nothing to do but bang keys."

"I've got time," you say. You don't think she'd understand if you told her you're too afraid to go back to your apartment.

"In that case, do you like monsters and boobs?" Korine asks.

You repeat the phrase twice in your head, sure you misheard. "What."

"Monsters: horrible creatures. Boobs: mammaries. Who am I kidding, you definitely do."

"What."

She gets up from the piano and rummages around in a bag by the TV before pulling out a few DVDs. "Babysitter Slaughter or Blood Wolf Curse?"

"What."

She sighs. "Movies? Videos? Hello? Do you like horror movies?"

"I . . . never really watched much."

She grins. It is a devilish smile. "Oh? Want to?"

You look back at the two features she holds. One portrays a vicious looking werewolf - or the costume equivalent, the other is a buxom blonde covered in blood and screaming in terror as a knife menaces her. "I'm game for anything," you say.

"So," Korine says, holding out the two titles. "Monsters or boobs?"
>Monsters
>Boobs
>Why don't you pick something?
>Write in
>>
>>4743124
>Boobs
>>
>>4743124
>>Why don't you pick something?
+Hey Korine want to ask Katya if she wants to watch with us the Movies?
>>
>>4743124
>>Boobs
>>
>>4743163
supporting
>>
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>>4743163
This

i need eva pilots to have fun for once.
>>
>>4743124
>Boobs
+ Write in
>>
>>4743163
Supporting
Is this it, will Ethan become dense enough to become a harem protagonist?
>>
>>4743227
Don't you dare say those words in this quest. Why would you put this evil on me?
>>
>>4743124
>Boobs
>>
>>4743163
This
>>
>>4743163
This
>>
>Boobs
>>4743136
>>4743165
>>4743201
>>4743242

>Write in
>>4743163
>>4743170
>>4743172
>>4743201
>>4743227
>>4743267
>>4743347


>>4743163
This

Writing
>>
You can't bring yourself to say 'boobs' to Korine.

"You're the expert, right? Maybe you'd better pick."

Korine looks smug, like somehow she's won something. "Mhm." She tosses the werewolf back in her bag. "Babysitters it is. I've got the second one too." She pops the disc in. "Popcorn? I've got a couple bags of the microwave stuff."

"Sure," you say. "Hey, what if we invite Katya to come watch?"

Korine reverses course out of the kitchen. "Princess? No offense, but not sure she's as much a fan of boobs and monsters as you are."

"Did you ask?"

"Nooo," Korine says, begrudgingly.

"So what's the harm in inviting her?"

Korine sighs. "You're like a shark or something. One bite and you can't let go, huh? Fine. You have her number?"

"No," you say, "But I can go get her. She literally lives less than a hundred feet from here."

Korine waves you away. "I'll make three bags but if she's not coming then two are for me. That's the price you pay."

"I accept the terms," you say monotonously before popping out to the hallway. As you said, Katya's room is only a short distance away. While walking, you start going over events in your head. Do you owe her an apology for your lack of support against Yezhov? Will that cranky bastard come intruding again?

You're nearing his door. You slow to a halt and eye it suspiciously. You're at an oblique enough angle that you don't think he could see you through the peephole if - theoretically - he was watching. Checking that the coast is clear, you walk along the wall, edging closer to his door. Once you're practically beside it you stop and listen.

Nothing. Silence. Just the hum of air conditioning.

You see no light coming through the peephole or beneath the door. Maybe he's not home? If so, it's a blessing.

You cross by quickly and continue on to Katya's door before knocking softly.

She answers. "Ethan?"

"Is this a bad time?" you ask.

"No." She looks around. "Are you here to play games?"

"Actually Korine invited us to watch scary movies with her. Did you want to come?"

"Scary?" Katya actually looks concerned. "I . . . not sure."

"Nah, not too scary," you say. It's a lie, you have no idea how scary it can possibly be. "It's just watching movies and popcorn. Korine said you should come."

Katya seems unswayed.

"You'll have fun," you promise, hoping it's not a lie.

She chews her lip a second before giving a slight nod of the head. Consent.

"Sweet, come on."
>>
Back to Korine's place. You tread lightly in front of Yezhovs door before re-entering Korine's apartment.

"We're here!" you announce. The place smells of popcorn and artificial butter.

Korine is placing bowls of popcorn. Two of them. She looks up and Sees you and Katya. "Oh. Let me get another bowl then." As she passes Katya, "Hope you like scary movies."

Katya's face indicates that she probably does not.

Within minutes the three of you pack onto the couch, Korine to your right, Katya to your left.

Korine presses play.

Babysitter Slaughter explodes onto the screen with film grain and oversaturated colors. Blood is a vivid red, night is a murky shade of blue, and the knife glints white in the dark. When the main lead - or any of her shapely friends scream, the sound peaks and buzzes the speakers a little.

Whenever this happens, Katya also visibly flinches and makes sounds of dismay and discomfort.

Korine seems endlessly amused. Laughing at the more outlandish kills, keenly watching as the killer pursues the barely clad soon-to-be victims through the weirdly deserted neighborhood.

During the climactic chase when the heroine is dramatically cornered protecting the children under her care, Korine leans in hungrily. "Watch this." she says.

Katya pulls her knees to her chest and puts her arms around her legs, forming a protective ball. She mutters something in Russian.

"Boom!" Korine exclaims as the killer's head explodes in a shower of fake blood.

Katya jumps and squeaks in surprise.

Korine cackles at the film's conclusion. "Adios, dickhead."

Your popcorn is finished, as is the film. You note that Katya has hardly touched her popcorn. Her eyes are a little wider than normal and she seems a little quieter than normal.

"What'd you think?" Korine asks you.

"Bloody," you reply.

"Gallons on gallons," Korine returns. "It's like a fucking donation day at the blood bank. What'd you think about it- Katya?" Korine audibly stops from calling her 'Princess'.

"Is interesting," Katya says meekly.

"So explain to me how there is a sequel when the main baddie is dead?" you say.

Korine looks at you mischievously. "Want to find out? I've got the next one in my bag."


>Let's do it!
>Maybe we could watch something less gory.
>I think I'm calling it a night for now, sorry.
>Write in
>>
>>4743529
>Maybe we could watch something less gory.
>>
>>4743529
>Maybe we could watch something less gory.
Yea......
>>
>>4743529
>>Maybe we could watch something less gory.
>>
>>4743529
>>Maybe we could watch something less gory.
>>
>>4743529
We have 2 decades of the best movies available to us and we're watching 80s horror schlock. Don't get me wrong schlock is fun and all but I don't think katya has seen many movies. Korine has to step it up

>write in
>have any good scifi
>>
>>4743529
I wouldn't be suprised if Katya vists us later because she can't sleep thanks to that movie
>>
>>4743529

>>4743643
This. Catering too much to either of them is bound to cause problems, but if we can ignite a competitive steak or something in her movie choose skills while steering her away from the gory stuff, I think we can thread the needle.
>>
>>4743529
>>4743643
Supporting.

I love scifi movies
>>
>>4743643
+1! If she jumps to something gore heavy, then drop the >Maybe we could watch something less gory.
>>
>>4743529
>>4743643
>>
You know,if Katya is scared we could alway hold her hand. As friends. This is in fact something friends do.
>>
>"Let us start on Lynx." you get on your hands and knees before the TV and meticulously connect the assorted cables and controllers. "We play Ultramorph." You carefully open the case and put the CD into the tray before closing it. Ethan's silence weighs on you, so you look back at him.
>His eyes snap to yours. "Sounds good!" he smiles.
>You nod, satisfied, and power on the system.

The fuck was Ethan looking at, TK? Answer us.
>>
>>4744586
Probably Linda fucking around via IRL shitposting in Katya's apartment.
>>
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>Maybe we could watch something less gory.
>>4743540
>>4743586
>>4743594
>>4743617

>have any good scifi?
>>4743643
>>4743781
>>4743805
>>4743839
>>4744299


>Sci fi
Writiting

>>4744586
>The fuck was Ethan looking at, TK? Answer us.
>>
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>>4744623
Kek
>>
"Maybe something else?" you suggest.

"Killswamp?" Korine asks, starting to go for the bag.

"We live in an age of some of the best cinema of all time and you're asking about Killswamp?"

Korine makes a face at you. "I like Killswamp. A dude gets drowned in a latrine."

Katya gasps.

"Don't you have anything . . . not murdery?" you ask.

"I travel with a duffel bag, okay? What do you want from me?"

"Come on, surely you have a little variety."

"Is okay," Katya says placatingly. "We can watch more."

Korine looks at her. "Did you not like the movie?"

Katya hesitates, not meeting Korine's gaze. "I . . . I think their clothes interesting."

"Oh lord," Korine says with mock exasperation. "Yeah, I guess we'd better watch something else."

"Any sci fi?" you ask.

Korine stares blankly at you. "The Neptune Incident."

"Sounds promising," you say.

Korine takes the movie out and reads the back. "The crew of a starship soon discovers they are gestating nightmarish creatures inside their bodies-"

Katya gasps again.

"Maybe not," you say.

"No, is okay. I just . . . not watch," Katya says, looking guilty.

"Well where's the fun in that?" Korine asks.

"Anything else?" you ask.

"I don't see you cracking out your movie collection!" Korine retorts.

"Is really okay," Katya continues. "We watch the swamp one."

"I'd really rather we watch something we all like," you say. "Korine and I can watch the splatter movies another time."

"What about you?" Korine turns her attention to Katya. "You have any movies along with those games you're always playing."

Katya looks like a deer in the headlights, pinned with Korine's sudden question. "I . . . have some."

"Perfect," Korine replies. "Go grab some and then we can get this show back on the road, okay?"

"Yes. Okay."

Katya stands and walks to the door and opens it before stopping. She stands by the door silently a moment or two. "Ethan, you help me?"

"Help? Sure. What do you need help with?"

"Help find the movie," Katya replies.
>>
You're really not sure how you can help her find her movie in her stuff, but you don't mind. "Yeah. We'll be right back," you tell Korine. You leave with Katya, walking silently back down the hall. You wonder if Katya would be able to better stomach a scary movie if somewhere were to hold her hand. As soon as the thought crosses your mind you shake your head to clear it. You're outside the bounds of reality now.

Katya unlocks her apartment door and pushes it open without entering. Her eyes search the dark ahead of her.

Realization dawns for you just a moment later. She's scared. It's so comical that you almost laugh out loud. The idea that an elite Eva pilot is afraid of the dark after a bad scary movie is so ludicrous that you're not even sure if that's the case or not.

You only have to see the apprehension on her face to know that you're right though. You casually walk past Katya and turn on the lights, not letting her see your stupid grin or letting on that you now understand why she needed help. "Any idea where it is?"

"By TV." she says, timidly following along behind you.

Everything is painstakingly organized, and true to her word, you find the DVD case by the TV. It's the only movie among the games. You pick it up and read the cover. Well, you try to read the cover.

It's Cyrillic. It features a smoothly paneled space station in orbit of a violet gas giant.

"Uh, is this in English?" you ask.

Katya's expression falls. She looks horrified. "No."

You turn the case over and try to find some hint of hope. "Subtitles?"

"Yes, I think."

It'll have to do. You secure the case and return with Katya.

"Got it," you tell her. "But get ready to read."

"Read? Ugh." Korine groans.

"What's it about?" you ask Katya as she puts the disc in.

"Eh," she thinks. "There is a man and his wife. They are on a space station and he starts having dreams about a child and . . . I think you watch."

"Does anyone die?" Korine asks.

"Yes," Katya says.
>>
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The movie starts with silence and darkness. If you were expecting 'fun space romp' you're sorely mistaken. This movie deals with grief, suicide, a fictional (you think?) miscarriage, or maybe it was an abortion. People spend a lot of time on this space station in stoic silence. There is a scene where the protagonist saws off his own thumb. Katya covers her eyes at this part.

Some of the translation work isn't great, at parts the dialog and action leaves you bewildered. Despite that, the special effects are good and the atmosphere is tense, despondent, hopeless. As the protagonist's dreams become increasingly inseparable from reality he alienates his wife and the others. Nothing good happens.

The final shot is a close up of the protagonist's eye, open wide and reflecting the gas giant as it looms ever larger.

"Holy shit," Korine says when it ends. "What the fuck."

"Is not good?" Katya asks, sounding hurt.

"That was bleak as hell," Korine says. "So that dude killed himself because he couldn't have a baby with his wife? Or was it because the other guy gave her an abortion?"

"What other guy?" you ask, bewildered.

"The dude with the mustache," Korine says.

"Resnekov," Katya corrects.

"He gave her an abortion?" you ask. "I thought that was like one of his dreams . . . "

Both you and Korine look to Katya for answers. The sudden attention flusters her. "I . . . yes I think he have baby with Gregori's wife."

"Really?" You're totally lost now. You thought you understood the movie and now your world view is shattered.

"But . . . you like?" Katya asks.

"It was pretty brutal," Korine allows. "I liked the part where the dude was cutting his hand apart.

"It was fun," you say, which is the opposite of what the movie was, but you are still thinking about some of the imagery. It was pretty far from what you were expecting all the same.

"And you like that movie?" Korine asks Katya, trying to clarify.

"Yes. Is good I think."

"Huh," Korine just blinks. "Holy shit it's late."

All three of you take notice of the time at once. It's well past midnight, not normally a big deal but you know that you have training tomorrow.

"I'm headed to bed," Korine says. "You two are welcome to sleep on the couch if you want."

"N-no I go home," Katya says.

Korine is clearly amused.

"Right," you say. "Well thanks for watching with me. We should watch some more."

"We need to get the Princess acclimated to a little slasher action," Korine says, grinning at Katya.

Katya doesn't grin back.

"Maybe," Korine says.

You bid farewells and leave Korine's place. You're feeling tired yourself, but you're still apprehensive about being alone.

"Good night, Ethan," Katya says, preparing to go to her place.


>Goodnight
>Did you want to play some more games?
>Text Renton and see if he wants to go drinking
>Write in
>>
>>4745026
>>Text Renton and see if he wants to go drinking
>>
>>4745026
>>Did you want to play some more games?
We need to break the ice so se can open to others
>>
>>4745026
>Goodnight
Why aren't they on a rotating schedule? Do angels sleep?
>>
>>4745086
>Why aren't they on a rotating schedule?
Angels usually only appear once every few years and the pilots are all on standby to deploy, they just do active training under normal business hours. But they can sortie for combat in minutes.
>>
>>4745023
> She's scared. It's so comical that you almost laugh out loud. The idea that an elite Eva pilot is afraid of the dark after a bad scary movie is so ludicrous that you're not even sure if that's the case or not.
Heh.

>and true to her word, you find the DVD case by the TV
>DVD
Shouldn't that be a VHS? Setting as we're rocking a cassette player for music? Or are we in an odd sort of mixed retro-future?


>>4745026
I'm not sure why the slasher films made her scared if she's been watching this sort of stuff.
Next time we go out with either of them we should do a little movie shopping, see what we can find.
And we still need to get that Nomad to a repair shop.

>Did you want to play some more games?
For like half an hour or so, to make sure she's going to get some actual sleep tonight after the slasher.
>>
>>4745190
>Mixed retro future

It's this one. I suggest you don't think about it too hard.
>>
>>4745026
>Goodnight
Gotta catch that sleep.
(And avoid the nightmares)
>>
>>4745023
>As soon as the thought crosses your mind you shake your head to clear it. You're outside the bounds of reality now.
A.T. FIELD, MAX POWER!

>>4745026
>Text Renton and see if he wants to go drinking
Where the hell has he been all this time...
>>
>>4745307
>Where the hell has he been all this time...
He doesn't live in this building with you and the girls. That's really all you know.
>>
>>4745026
>Did you want to play more games?
>>
>Goodnight
>>
>>4745026
>Text Renton and see if he wants to go drinking
>>
>>4745026
The fuck is with this tie.
>>
>>4745026
>Did you want to play some more games?
>>
>Text Renton and see if he wants to go drinking
>>4745034
>>4745307
>>4745717


>Did you want to play some more games?
>>4745069
>>4745190
>>4745709

>Goodnight
>>4745086
>>4745711
>>4745284

>>4745726
Most tense vote in the quest!
>>
>>4745729
Thank you

>Did you want to play some more games?

Writing
>>
"I'm actually not really tired," you say. A lie. "Were you up for more video games? I keep thinking about round two of Ultramorph."

Katya's expression doesn't change. "Yes, I think this good. Come. We play."

Being alone with Katya definitely feels less weird than it did just a few days ago. You're not really sure if she's opening up more exactly, but she doesn't look as visibly uncomfortable.

"I can't believe you like that movie though," you say as Katya hands you a controller.

"Movie? Why?"

The game boots and you start choosing weapon loadouts.

"It was . . . pretty gory and dark."

"I don't like that bloody part," she says. "But the movie is not scary."

"You thought the thing with the babysitters was scary?"

Katya tenses slightly. "Maybe. A little bit."

You chuckle but Katya turns on you.

"Is not funny!" she protests, red with embarrassment.

You only laugh harder. "It's a little funny."

"No," she protests.

"It's so corny and fake," you say.

Katya shoots you down in seconds. You sense that one was personal. "I don't like," she says, glowering at the TV.

"But some weird dude making a woman get an abortion is okay?"

"Is . . ." she's momentarily distracted as she searches for the right word.

You take this chance to swoop in and pepper her craft with gunfire.

Katya squeaks in surprise and launches into intense - but panicked - evasive techniques. You follower her down the ground, hemming her in with laser blasts. You have her. Or you did until you misjudge and plow your ship straight into a canyon.

"Shit," you say.
>>
Katya doesn't gloat, but you see the corner of her lip tug, the hint of a smile. "This movie is more about the mind to me," she says at last. "About being people and people knowing each other. Is not about blood and guts." She says the last part with a special distaste.

"Yeah but that's fun too," you say. "Monsters and boobs." You realize what you said after it's too late.

"The what?" Katya asks, clearly not sure she heard you right.

"Uh," you say. "Where the fuck are you hiding?" It would be too easy to look down up at her half of the screen. Truthfully, you've done it a few times on impulse, but it's definitely not sportsmanlike.

"No telling," she says, now definitely smiling.

Crisis defused, you revisit the movie discussion. "I think both have merits. I don't know I'd want to only watch one or the other. It was a good movie though."

"Thank you."

You die in a fireball as a homing missile catches you from behind. You sigh as Katya wiggles in her seat, supremacy unrivaled. "How about co-op?" you suggest.

"I think a good idea."

You quickly lose track of the time playing with Katya. She nestles into the arm of the couch as she plays and you sit on the floor beside her. Time blurs and you forget your worries. You don't forget your exhaustion however. It creeps into you, bit by bit. Your comfort becomes increasingly prioritized as you borrow first a few pillows from the couch, and then a blanket.

Ultramorph is still droning away endlessly when you fall asleep.
>>
Morning sunlight streams in through the broad windows behind the couch, finally rousing you. You're surprised by two things. Firstly that you fell asleep here at all. Secondly that Linda is lying beside you.

She notices you stirring and opens her eyes, smiling up at you. "Good morning, Ethan." She's returned to the more 'casual' black plugsuit rather than the ballgown.

"Linda," you say before snapping your mouth shut. You look back at the couch.

Katya sleeps in a small curled ball, buried under a blanket, her hair is a messy explosion.

"Who's she?" Linda asks, looking at Katya.

"That's-" you force yourself to whisper. "That's Katya. She's a pilot here." Your heart is pounding. Linda followed you here. Really, you should have expected that she wasn't constrained to your room. Now the question is what to do about it.

Linda stands and approaches Katya, pulling the blanket back slightly to see her face better. "She's pretty."

"Linda!" you hiss and pull her hand away from Katya. "She-"

Linda looks at you, puzzled.

"She's trying to sleep, okay. She can't know about you." You say the words and don't like how they feel. A secret feels a lot like a lie, and you don't want to lie to anyone, certainly not Katya.

"Why not?"

"If other people know about you then I don't think they'll let me pilot the Eva anymore. They might even try to take you away somehow."

Linda gasps. "No."

You nod. "So we have to be . . . we have to be quiet okay? We have to keep things private." As you talk, you move away from Katya so you don't wake her. Despite the sun rising it's still very early in the morning, fortunately Katya seems like a heavy sleeper.

"I can do that," Linda says. "No problem." She looks back at Katya and then at you. "Is she your friend?"

"Yes." Finally, you steer Linda into the narrow entry hall where your voice won't carry so much but you can still keep an eye on Katya to make sure she's not waking up. "Why don't you wait for me in the apartment, okay?"

"I did wait for you," Linda says, voice sad. "You didn't come over, so I came and found you."


>You can't do that. You have to stay put. It's not safe.
>How about we spend some time together this afternoon?
>I'm not really going to have much time, Linda. We have a lot of training coming up
>Write in
>>
>>4745831
>You can't do that. You have to stay put. It's not safe.
>>
>>4745831
>How about we spend some time together this afternoon?
>>
>>4745831
>Write in
Where did you come from exactly?
>>
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Linda reminds me of Fight Club.

An alter ego that encompasses someone you think want to be, or admire. Or in this case in love with. Maximum cope in a way. Unless she's actually there. Then it's just something.
>>
>>4745831
>Write in
"You didn't find anything. You're not really here."
>>
>>4745871
Suppport
>>
>>4745871
Last time we said something like this she reappeared in our bathroom crying and chopping off her wings. Let's not go through that again. For our own sanity
>>
>>4745831
>>4745856
>>
>>4745831
>Write in
"You didn't find anything. You're not really here."
>>
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>>4745914
>>>4745871
>Last time we said something like this she reappeared in our bathroom crying and chopping off her wings. Let's not go through that again. For our own sanity

We face it head on. Either way our sanity falls away. We have to figure this out and we won't figure it by pretending she's really here.

She was never really here.
>>
For real, the more Ethan dreams along, the harder and painful will the wake up call be.
We are well on our way to hurt ourselves and posible those around us.
>>
>>4745982
If you want to deal with it we could've easily told nerv and gotten grief counseling or somerhing.

I'm just saying we shouldn't take drastic action like telling the possibly very real emotional ghost she doesn't exist
>>
>>4746021
And what of it? She's been vague as fuck-she fucking melted-she doesn't even tell us where she comes from. Either she's 'real' or she's not, in the end we can't pussy foot around it anymore.
>>
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>>4746021
I'm not saying abuse the girl. But a ghost responding to "You're dead" by mutilating themselves almost solidifies the concept of it being a construct of our minds.
>>
>>4745831
>>How about we spend some time together this afternoon?
>>
>>4746043
>>4746051
If you say so. With any luck you're right and she's just a delusion. If not then I hope this doesn't bite us in the ass
>>
>>4746063
I change my vote to this on second thought.
>>
>>4745831
>>How about we spend some time together this afternoon?
>>
>>4745871
Supporting.
>>
>>4745871
Support
>>
>>4745871
>>4745886
>>4746584
>>4746632
Did you guys even watched Eva? In the fight with Linda against the Angel she was about to be Contamination/absorbed by the Angel, well at the same time tried that with us as well in that moment the Souls of Ethan and Linda where linked the sun set scene and since then we have atleast a part of Lindas Souls as a passenger with us. So lets not do that again so we can move forward and not have to deal with a Linda breakdown.
>>
>>4745831
>>You can't do that. You have to stay put. It's not safe.
>>How about we spend some time together this afternoon?
>>
>>4745831
Changing from >>4746632
to
>How about we spend some time together this afternoon?
>>
>>4745831
>>How about we spend some time together this afternoon?
>>
>You can't do that. You have to stay put. It's not safe.
>>4745851
>>4746774

>How about we spend some time together this afternoon?
>>4745856
>>4745947
>>4746063
>>4746080
>>4746289
>>4746774
>>4746782
>>4746833


>"You didn't find anything. You're not really here."
>>4745871
>>4745962
>>4746584


>How about we spend some time together this afternoon?

writing
>>
You glance at Katya again, verifying she's still sleeping soundly.

Linda's expression is so open, so earnest, it's almost painful.

"I'm- I'm sorry," you say at last. "Things have been hectic for me and . . . we can spend some time together this afternoon, okay?"

"Okay!" Linda says happily before her expression flickers a bit. "I've been getting pretty lonely without anyone to talk to."

"We'll talk as much as you want," you say. "This whole thing, you have to admit it's strange."

She nods, "Strange, definitely. But I'm not going to complain. I'm just glad we're together." She throws her arms around you and pulls you into a hug. You reciprocate just a moment later. Holding tight. Maybe you can try to get some more answers from her this afternoon. Something like an explanation.

"I won't make you dance again," she says, voice tickling your ear. "Maybe we can just sit and watch the sunset."

You recall again the memory of watching the sun set together in Anchorage with a stab of pain. Your heart aches with the recollection of missed opportunities and lost moments. Would things be better if you'd told her what you wanted to that day? Would they be worse?

"I'd like that." you whisper back.

Linda is gone, leaving you bewildered and off balance.

"Lin-"

You hear someone stop at Katya's door and swipe a keycard. The card reader chimes accepted and the door lock whirrs open.

There's only one person beside Katya who has her key and you'd rather not see him. Reacting on instinct you step into the neighboring bathroom and gently close the door, careful not to make the latch click.

You hear the front door open and someone enters. "Katya," the voice is cold, harsh, Yezhov's voice. After that you cannot follow the conversation as it switches to Russian. From their tones it sounds like Yezhov is admonishing or berating Katya and she's defending herself.

You stand in the dark bathroom listening. Your heart is racing. You have no idea what will happen if Yezhov tries to open this door and finds it locked. Spending the night with Katya (especially accidentally) isn't illegal, right? It doesn't violate any Nerv regulations either - you think. Truthfully you're not sure if Nerv has any regulations about pilot fraternization.

Yezhov barks something at Katya and she goes silent.

Guilt creeps into your heart. You're hiding from him again. You're relenting and letting him steer the direction of Katya's life. Certainly he has more power over her life than she does, but maybe you could make a difference.

Or maybe you could get the hell out of here while he's distracted.


>Wait in the bathroom and hope he leaves
>Emerge casually and say good morning
>Sneak out of the bathroom and the front door while everyone is distracted
>Write in
>>
>>4747247
>>Write in
Flush and walk out. Homeboy can't do shit to us and I'm getting quite tired of him being a cunt to our teammate.
>>
>>4747247
>>Wait in the bathroom and hope he leaves
>>
>>4747247
>Wait in the bathroom and hope he leaves
>>
>>4747247

>>4747253
This. The hell is this guy's problem anyway? What is she doing or not doing that constantly makes him treat her like dirt?

Nobody likes this guy. I wonder how hard it would be make him have an 'accident' that took him off duty or worse?
>>
>>4747253
Supporting the flush
>>
>>4747247
>Wait in the bathroom and hope he leaves
>>
>>4747327
having an accident would just get him replaced or Katya pulled from the program through whatever means are needed to do so, and if anyone were to try and stop them the UN would potentially gain a powerful ally.
>>
>>4747420
I know it's not really viable. No one we've played as has the will and means to try and get rid of him. I'm just frustrated with him, as he's not even being practical in his cruelty. If he was raking her over the coals for some meaningful end, I'd still hate him, but at least I'd understand him.
>>
>>4747253
Support the flush.
>>
>Flush and walk out
>>4747253
>>4747327
>>4747361
>>4747493

>>Wait in the bathroom and hope he leaves
>>4747254
>>4747296
>>4747363


>Flush

Writing
>>
>>4747495
I hope this wont bite us in the ass later
>>
You clench a fist in rage. You're sick of hiding and sick of Katya getting pushed around. You're not going to sit by this time. You flush the toilet, wait a moment, and then open the door.

Katya is of course awake now, sitting up on the couch. She stares at you with wide eyes. You see uncertainty and worry.

Yezhov turns to look at you, mouth agape in bafflement like he can't believe what he's seeing.

"Morning," you say, not smiling.

Yezhov stares at you a second before looking at Katya and saying something in Russian.

She doesn't reply but gets up and goes into the bedroom before closing the door.

Now you have agent Yezhov's full attention. He approaches you slowly, sizing you up. "Good morning, Chandler," he says. "I was not expecting little friends here."

"I'm full of surprises," you say in a way that you hope sounds sufficiently menacing. The physical reality of the situation is creeping over you. Yezhov's stance suggests a high physical tension. A predator about to strike. It's the stance of a man who thinks he might be about to get into a fight. You feel like a degree of that might be reflected in your own posture.

At seventeen years old, you're not exactly a child anymore. You're in good shape, you've stayed fit and spent a lot of time outdoors. You know you can handle yourself in a tight spot. All the same, you've never been in a fight before, not since you were a kid in an orphanage.

Yezhov's physique isn't so much imposing as his mannerisms are. He reminds you of a feral street dog. Scrappy, rough for wear, but unafraid. His eyes are narrow, cold, and sharp.

"What are you doing here?" he asks.

It occurs to you now that you don't know what Katya and Yezhov talked about before you came out. It would be very easy for you to contradict something she said.

"I stopped by to get some breakfast with Katya," you say. "Before training."

Almost worse than his deadly stare is his smile. "Breakfast?" he asks, lips drawing back.

"Yes," you say.

"She let you in?"

Yezhov's entry probably woke Katya up.

"Of course she did," you say with just a touch of scorn in your voice. "She let me in and then laid down on the couch."

Yezhov takes a step closer to you. You're nearly eye to eye though he's slightly taller. "I tell you something, Chandler," he says, voice low. "I give you free advice. Katya is not your class, you see?"
>>
You say nothing.

"What her father think that American cur spend time with her? What her family say to know she run with street trash?"

"We're friends," you reply, voice firm.

Yezhov snorts derisively. "Friends eh? You think so. Maybe she think so. I tell you the tacky garbage she drag with her-" he gestures toward her games, "Cost more than life." Yezhov lays a finger on your chest to emphasize it.

"Don't touch me."

He smiles wider, drawing his hand back slowly. "You tough guy, Chandler."

Tough is the opposite of what you feel like right now. You feel furious. Deep in the back of your mind some rational part of you is crying out, begging you to stop, to back down and end this confrontation. The rage in your heart drowns it out.

Yezhov chuckles. It's a dry, raspy sound. His eyes are ringed with dark marks of exhaustion. Yezhov hasn't been sleeping well. "I think you have wrong impression, friend," he says. "We have jobs, yes? Your job pilot Eva. Protect humanity." He says it with an unmistakable condescension. "I have job too. Keep Katya safe."

"Then why do you treat her like shit?" you say the words without thinking.

Yezhov's cheer fades back to a snarl. "Katya Skobeleva," he pronounces the name with excessive care, "is not your concern."

"You're wrong," you say.

Yezhov looks like he wants to say something, but seems to think better of it. "You don't play games with me, Chandler and I not play games with you."


>What's the harm in letting her have some fun?
>Quit pushing her around, try being nicer and people won't think you're such an asshole
>Tell me why you hate her so much
>Write in
>>
>>4747536
>>What's the harm in letting her have some fun?
>>Quit pushing her around, try being nicer and people won't think you're such an asshole
+
>Write in
In the end its HER decision if were friends or not NOT yours
>>
>>4747536
>>4747536
>>What's the harm in letting her have some fun?
>>Quit pushing her around, try being nicer and people won't think you're such an asshole

>write in

"Mind telling me the place where you plan on being buried? I think it would make a good toilet."
>>
>>4747536
>Write in
mention that Katya and Ethan share that job, and its stressful
>>What's the harm in letting her have some fun?
>>
>>4747536
>Write in
As long as we're on the same team of Eva's and as long as we are friends and we ARE friends. Katya is going to be my concern.
>>
>>4747536
>>Tell me why you hate her so much
This is the real crux of their troubled relationship. If we can determine the source of his dickishness, we can work on solving or at least working around it.
>>Quit pushing her around, try being nicer and people won't think you're such an asshole
I don't think he really cares about perceptions of others, but it still needs to be said.


>>4747540
While true, at best it will redirect his attentions on her, trying to force her to stay away from us.
>>
>>4747561
True

>>4747536
Changing from >>4747540 to >>4747561
>>
>>4745828
>"Yeah but that's fun too," you say. "Monsters and boobs." You realize what you said after it's too late.
Ethan Chandler, master of romance.

>>4747561
>>4747536
Except I don't think it's hate... as fucked as it is, I'm sure the responsibility he feels is genuine.
Something tells me pressing that point wouldn't get us anywhere.
>What's the harm in letting her have some fun?
>>
>What's the harm in letting her have some fun?
>>4747552
>>4747556
>>4747697

>Quit pushing her around, try being nicer and people won't think you're such an asshole
>>4747552
>>4747561

>Tell me why you hate her so much
>>4747561
>>4747565


>What's the harm in letting her have some fun?
Writing
>>
You take a few breaths before speaking again. "What's the harm in letting her have some fun?"

"Fun?" Yezhov repeats the word. "I know what fun you think."

The implication hits you like a truck. "What? No, nothing like that. We're just friends," you repeat. "We're both Eva pilots," you say. "It's a stressful job. It helps to not be alone."

"You want fun then you follow rules, yes?"

"What rules?" you ask.

"No run off, no stay late, no fool around." He holds up a finger for each one. "Follow my rules and no problems."

"No problem," you say. "Just get off her case a little."

Yezhov smiles again.

Katya makes a sharp command, startling you both. She stands in the doorway of her bedroom, clothes changed, hair brushed down. Her expression is dour, eyeing each of you. You have no idea what she said, it was clearly directed at Yezhov, but it was clearly a command.

Grinning still, Yezhov takes a step back from you and you feel the pressure in the room ease off slightly.

"I ready to go," Katya says.

"So soon?" you say, "no breakfast?"

She looks sad. "No. I must go."

You check the time on your watch, "Early training?"

"No," she repeats. "I see my father today." She says the words like it's a death sentence.

"I didn't know your dad was coming."

"Me too," she agrees. "A surprise visit. Yes?" She glares at Yezhov who says nothing. "Thank you, Ethan." She touches your arm and then seems to regret it and withdraws her hand. "We get breakfast another day. Yes?"

"Yes," you agree.

Yezhov asks Katya something in Russian.

"Da," she says, and then adds for your benefit: "Goodbye."

"Do svidaniya," you say.

Katya is already walking for the door when you say it. She stops and looks back at you. A smile crosses her lips before she hides it, turning away to leave without waiting for Yezhov.

The Russian agent follows his charge with you tailing along. He stops just inside the doorway to face you again. "Cause me no trouble," he says quietly. "If you play friends with printsessa
, you cause me no trouble. Yes?"

"No trouble," you agree, refusing to look intimidated.

Yezhov nods, content.

You watch him and Katya make for the elevators. As soon as they're out of sight, you feel a fresh wave of exhaustion overcome you. You're so tired.
>>
Serpent.

The word plays through your mind as you oversee your normal work duties at Nerv.

You're Agent Aaliyah Sayid, and the silence following the attack on Dr. Womack is somehow worse than the attack itself. Womack isn't at work, not that you've seen anyway, and you've heard no word about his condition. In fact, no one has mentioned him at all.

There's been not mention of any shooting or anything beyond business as usual.

"What's with this request for incendiary munitions?" Max complains. "Do these UN jocks think we're in the fuckin jungle or something? What, we're gonna let them drop a bunch of fire bombs on New Tampa? Get real."

"Perhaps for stand off engagements," Mbaru suggests.

"What? Like in the ocean? Come on. This is more dick-beating bullshit. Someone has a budget and is hell bent on using it. Kids are starving in Malaysia and they want to increase our incendiary munitions store . . . "

"I would rather have them and not need them," Mbaru says.

"Shit, when was the last time any non-nuclear ordnance was remotely useful?" Max looks to you. "Aalyiah, back me up on this."

You look up from the form you were staring at, pretending to be invested. "I'm with Mbaru on this. I don't see the harm in having it just in case. You'll be sorry when we deal with an Angel made of dry wood and oily rags."

"Ha ha," Max says before sighing and signing off the form. "I'll let the captain table this one. I think it's a fucking boondoggle but whatever."

Serpent.

The word Womack said held no significance with you. You'd reviewed all of Nerv's unclassified projects and found nothing like it. You tap the ash of your cigarette. He'd said whatever it is was within operating bounds. Whatever that meant. Given what you know of Womack's background, the Serpent is probably either a machine or a piece of software. You're not sure you like either possibility.

"Either of you seen Dr. Womack?" You ask at last.

Mbaru and Max trade looks.

"No, why?" Max asks.

"I was going to check with him about some changes to the combat simulations. The pilots are running Severnaya today and I wanted to make sure everything was ready."

Max shrugs, "Haven't seen the guy. Maybe he's buried so deep in Science division that we lost him for good."

"Dr. Caswell may know," Mbaru says.

Somehow you doubt it. "Thanks." You have a meeting with Caswell soon anyway. Korine's checkup that you promised. You have some time before then.


>Go ask Rose about Womack
>Stop at NervSec and tell them you'd heard sirens at Womack's place
>Just go to the appointment with Korine
>Write in
>>
>>4748376
>>Just go to the appointment with Korine
Not the biggest fan of the Agent parts so lets take care of Korine
>>
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>>4748398
supporting
even this part
>>
>>4748376
>>Just go to the appointment with Korine
Showing sudden interest in the guy is going to draw attention real quick.
>>
>>4748376
>>Just go to the appointment with Korine
>>
>Just go to the appointment with Korine

Writing
>>
Korine looks so small sitting on the exam table in the medical office. She looks frail, tired. You're reminded more than ever that despite her air of petulance self-reliance, she's still just a child.

Korine makes a point of not looking at you, instead studying the medical instruments on a nearby table or the charts on the wall.

A part of you feels like you're intruding. Her vulnerability is heart rending. But she wanted you here. A specific request from a girl who doesn't seem to open up much.

"You look tired," you say, trying to relax the mood.

She nods. "Stayed up late watching movies with Ethan and Katya."

"Oh yeah?"

"Yeah. Some horror and this weird Russian thing in space."

"Sounds like you're getting on with the others well."

"I guess."

Silence.

"Better now," Korine adds.

Dr. Caswell arrives before you can respond. "Hey champ," he says to Korine. "Sayid, good to see you again."

"Likewise."

Caswell spins the chair around and its backwards in it, leaning over the back to review a clipboard thick with notes. He purses his lips and turns the pages, one by one, scanning notes. "Not feeling yourself huh?" he asks Korine.

"I don't know what that feels like," she replied.

Caswell smirks, "Sadly I'm a doctor of many things, but philosophy is not among them." He sets the clipboard down. "Sayid said you feel off. Off from how you want to feel."

Korine nods, not meeting his eyes.

"Right," Caswell says. He glances awkwardly at you. "You want Agent Sayid here for this? You can have privacy, confidentiality-"

"I'm fine," Korine says. "She read my file. She knows I'm crazy."

Caswell frowns. "Crazy's a pretty harsh word for conditions we don't really fully understand."

Korine doesn't reply but Caswell forces on.

"So having read through your file I'm in agreement with some of the medical professionals who've given you a look."

You're a little surprised to hear something like scorn in his voice.

"Dealing with mental and emotional health issues can be tricky," he says. "It's like-" Caswell holds his hands up, miming a sphere "-a big tangled knot of issues and we're trying to find the right ends to pull, What looks like a loose thread sometimes is just a bit of slack and we have to start all over. So what we're looking at here is just what we can determine at the surface, and it may take some time to get right."
>>
"Try my whole life," Korine says.

Caswell just smiles placidly. "The diagnosis right now is borderline personality disorder. It means-"

"Mood swings, depression- I know," Korine says, staring at the floor.

"It's definitely not an uplifting thing to hear. The good news is that medical technology and pharmacology is always advancing. I've been reviewing your medications and doses and I think some of them are either not helping or maybe even making things worse." Caswell scoops the clipboard up and clicks a pen before scribbling some notes. "We're aiming for equilibrium," he says as he writes. "The right balance of medicines to help keep you in a stable place emotionally, without leaving you totally zombified. It's going to take a little trial and error, and that's to be expected. Okay?"

"Okay."

He tears a slip off the prescription pad and hands it to you.

"Antidepressants, anti-psychotics, and a mood stabilizer," he says to you before addressing Korine. "Daily use. We're going to start small, ween you off what you're on now and switch over to the new stuff to avoid a shock to your system."

"Okay."

Caswell glances at you again. For an instant you see behind his mask of youthful optimism. He looks unhappy, concerned. "You talk to anyone about this stuff, Korine?"

She finally looks at him, "What stuff?"

"What you're going through. How you feel."

"Just Aaliyah."

"Hey, that's a start for sure. I bet it gets pretty tiresome keeping it all pent up."

"Why should anyone else care?"

"Your friends care," he says.

"Yeah?" Korine says. "Didn't Ethan's girlfriend die or something? But I'm supposed to expect him to feel bad for me that I get sad sometimes?"

Caswell frowns. "I think you're selling your friends short. Ethan's a good kid. Understanding. He's capable of feeling empathy for problems that aren't his own. Besides, if you don't mind talking to a boring nerd, I'm always here too."

Korine's expression makes it clear how eager she is to share her problems with Caswell.

"Medicine helps," he says, "But real wellness comes from within first and foremost." It's clear to both you and him that he's not going to make much more headway. "Stick to a schedule and keep at hobbies. It helps."
>>
"I will," she says.

"Sayid and I are going to go over a few things before I let you go," Caswell says. "You get your things together and we'll meet you in a minute, okay?"

"Right." Korine hops off the table and leaves the office.

Caswell watches the door close, his demeanor changed at once. With Korine gone he tosses the clipboard onto a nearby desk. "She's going through a lot." Statement, not a question.

"Undoubtedly," you reply. "We put a lot of pressure on them."

"Sure. And her file isn't pleasant reading. Outburst, violent incidents. She barricaded herself in her room for a day a few years back. There was some kind of incident with a prior guardian, all redacted from the record. That's never good." He sighs. "So, what's your take?"

"My take?"

"You're the only person she's opened up to, and no offense Agent Sayid, but you're not exactly a bubbling fountain of empathy and support. What's it tell you if you're the first person a kid latches onto?"

You feel like you should be offended by his blunt assessment of your character but it's also unerringly accurate. "She's lonely."

"Desperate," he says. "Any port in a storm. So she sees you as her rock. Someone to trust and confide in. Don't get me wrong, I have no doubts that she's chosen well, but it speaks to her state of mind."

You hesitate, Caswell watches you carefully. Suddenly you can't help but feel like you're the one being analyzed. You don't want to incriminate Korine, but you sense lying to Caswell or omitting details will just be seen as admitting there's a problem. "She had an outburst shortly after I met her," you say. "A tantrum. We talked about it and I got her playing piano. It seems to be helping."

"Sure," he says. "For now. I can tell you do care about her. But I want you to put that aside. Agent Sayid, what is your assessment of the pilot. Can we rely on her?"

"Do we have a choice?"

"Of course we have a choice," Caswell says. "The pilots here were selected for their high sync ratios. They're damn capable pilots. They're among the best worldwide, but they're not the only ones. Nerv doesn't like putting all its eggs in one basket. So tell me, can she fight?"


>Korine is much stronger than you give her credit for. I trust her fully.
>She'll fight if she has to. I'd like to give her a chance.
>I think it would be best to replace her. She's not cut out for this.
>Write in
>>
>>4748928
Christ, this is no small thing he's asking of us. Being a pilot means mattering to these kids. But a lot rides on them; there's no space for charity cases.

>She'll fight if she has to. I'd like to give her a chance.
I don't think she's going to lock up or freak out during a fight. Before, or after? Likely. But once we get her into an entry plug I'd back her.

But the best way to test that would be to stress test her. Put her through the wringer while she's in the simulator. Possibly even giver her a drug cocktail to make her forget it's a simulation or something.
That would be cruel, though, so I dunno if I can actually recommend it.


>"Of course we have a choice," Caswell says. "The pilots here were selected for their high sync ratios.
Maybe there should be a policy shift then, seeing as how all the high-sync pilots have some form of psychosis, which as I understand in turn affects their sync ratio. Maybe cross-checking sync-ratio vs the stability of the pilot or something similar?
But that's above our paygrade, so I doubt this will ever happen.
>>
>>4748928
>She'll fight if she has to. I'd like to give her a chance.
>>
>>4748928
>>She'll fight if she has to. I'd like to give her a chance.
>>
>>4748928
>She'll fight if she has to. I'd like to give her a chance.
>>
>>4748928
>She'll fight if she has to. I'd like to give her a chance.
>>
>>4748928
>Korine is much stronger than you give her credit for. I trust her fully.
>>
>>4748928
>>Korine is much stronger than you give her credit for. I trust her fully.
>>She'll fight if she has to. I'd like to give her a chance.
>>
>>4748928
>Korine is much stronger than you give her credit for. I trust her fully.
I wasn't exactly a beacon of good mental health at her age either.
>>
>She'll fight if she has to. I'd like to give her a chance.
>>4748944
>>4748966
>>4748972
>>4749064
>>4749110
>>4749220

Writing
>>
"She's certainly not eager about it, but none of them are. She'll fight if she has to," you say. "I'd like to give her a chance."

Caswell doesn't answer at first. "That's not exactly a glowing review," he says. "If she gets out there and freezes up and someone dies, then it will be our fault for putting her out there in the first place."

The words are chilling.

"I understand that," you say.

"I hope so. When Katya froze out there I thought it was all over. I thought she was dead and us along with her," Caswell taps the butt of his pen on the clipboard. "She pulled out a win with Renton's help. It could have easily gone the other way. So I'll ask again, can she fight?"

"Yes," you say firmly.

"And you'd stake your life on it? You'd stake her life on it?"

"Yes," you say again. "I would."

He seems to accept this and gathers his things. "You're the resident Korine expert, Aaliyah, I'll trust you on this. We all want the best for those kids." He looks you in the eye, "We just both know they won't necessarily get the best." By the time he's opening the office door again his smile is back in place. "Too old to accept candy after a doctor's visit?" he asks Korine.

"Candy's fine," he says.

You follow them out, part of you wonders if you just signed off on someone's death and don't know it yet.
>>
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You are Ethan Chandler and you're in the cockpit of a combat simulator staring at the white overlay text explaining the scenario.

"Ethan, Renton, can you hear me?" Rose asks, her voice over your cockpit intercom.

"Reading you," you say.

"Clear," Renton says.

"Today we're trying something a little different. This will be a cooperative simulator exercise. You'll be filling the roles of the two pilots deployed to destroy the target, the fourth Angel. This exercise will seek to develop your teamwork and anti-Angel tactics. This Angel in particular was chosen because neither one of you have yet faced it in the simulators."

You're still not exactly going in blind. When you and Linda were training in Perdition, the Fourth Angel was the one most often mentioned as it was the most recent at the time. The engagement was a victory for humanity, but you know that one of the Evas was destroyed in the ensuing battle. Pyrrhic victories were the norm until Katya and Renton managed to defeat the Sixth Angel with no loss of Evas.

"Should we role play this one?" Renton asks. "Miss Skobeleva isn't here to get offended by our bad Russian accents."

Rose ignores the joke, "You should engage the Angel to the best of your ability. Any questions before we begin?"

"I think we know the score," Renton says.

"None," you say.

"Good hunting," Rose says."

The text feed fuzzes and disappears, plunging you and your cockpit into blackness. You watch a few loading bars race by in succession as assets are drawn from memory banks or procedurally generated by the Magi.

You rub at your eyes, willing your exhaustion away. You'd stayed up too late the night before and now are paying the price.

"Tired?" Renton asks, intruding on your thoughts.

You startle for a moment, wondering if he can somehow see you. "Why?"

"Relax," Renton says, "Private channel. You sound exhausted. Late night?"

"Something like that."

"Who was it?" he asks.

"What?"

"The reason for your exhaustion. Who?"

"Nothing like that," you say. "Just up late playing games. Didn't sleep well."

"Make sure you don't make mistakes, okay?" It's friendly advice but it hits hard. You remember Mbaru saying that Rose was watching you, unwilling to restore you to active status yet.

"Right."
>>
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A moment later the screen resolves as the virtual battlefield is recreated. The rolling green taiga of northern Siberia reminds you a lot of Anchorage. There was a time in the past when this verdant space was annually blanketed with ice and snow. The ground was frozen close to solid year round. This was once a barren tundra. Now with the Earth's new axial tilt, an eternal summer gripped the northern hemisphere. Relentless, unending sunlight brought a fresh explosion of vegetation even as the permafrost and glaciers melted, only exacerbating the global flooding.

The scale of ecological wrought by Second Impact was only now beginning to tell. Catastrophic flooding aside, natural ecosystems that had existed for millennia were wiped away, eroded to nothingness.

For all the horror that global climate change brought, it was still preferable to the lifeless wasteland of the Southern hemisphere as eternal winter choked out what little life survived the explosion at the south pole.

Your Eva kneels in a large clearing in the woodland carved out with chainsaws and bulldozers. Prefabricated shelters surround the perimeter of the site accompanied by heavy mining equipment and drilling rigs. This is the Russian drilling team's camp. The camp of the unfortunate surveyors who'd accidentally stumbled upon the Angel's resting place and awoken it.

Your Eva is an unfamiliar blue and sits beside an equally unfamiliar yellow model, Renton's unit. A glance at your HUD shows you're equipped with a progressive glaive and a heavy pistol.

"Ethan, reading me?" Renton asks.

"Loud and clear," you reply.

The both of you rise to your feet and look north toward the Angel. The trees around you only rise as high as your waist, giving you a clear view.

The Angel appears to be an incredibly tall, white pillar. It moves with cumbersome slowness, crawling along on a quartet of large, spider-like legs that ring its base. Even at this extreme range you can tell that it's huge. The pillar is easily three times the height of your Eva. There is a small orb centered at the top of the pillar, it flits side to side like an eye, it seems to be looking for something.

This particular Angel is unique. It, along with Adam - the first - were both found when inert. Each was buried in ice and inactive. Short after excavating the Fourth Angel though it seemed to awaken and start to move.

"Why don't you take lead on this one?" Renton says, brandishing a heavy vibro axe. His Eva has an assault rifle stowed on its back.


>Let's spread out and advance from opposite sides
>We'll advance together head on.
>Cover me with the rifle and I'll close in to neutralize its AT field
>Write in
>>
>>4749827
>Cover me with the rifle and I'll close in to neutralize its AT field
Probe for capabilities, caution may serve us well.
>>
>>4749827
>>Cover me with the rifle and I'll close in to neutralize its AT field
>>
>>4749827
>>Cover me with the rifle and I'll close in to neutralize its AT field
A tried but true tactic. One handles close in to pin it down and limit its options, the other to limit other options and take advantage of the pining of the first.
>>
>>4749827
>>Cover me with the rifle and I'll close in to neutralize its AT field
>>
>>4749827
>Write in
>Remeber Captain Rose tactical class, on how the previous pilots fought the angel and the laser capabilities it did have. Aproach from diferent sides to not be an aligned shot, be ready to manuver out of way, one coming closer to deactivate AT field while the other gives support fire.

If you go back to the first thread, there is a update in which a teorical class explains to the childs the previous angels; Captain Rose said the fourth used lasers, and that one pilot died and the other suicided, so more o less combined two options while making emphasis in remembering what they taught us.
>>
>Cover me with the rifle and I'll close in to neutralize its AT field


Writing
>>
You try to blink away your exhaustion.

"Okay, Renton, swing right and cover me with the rifle. I'm going to get close and neutralize its AT field."

Renton deftly switches his axe for the rifle. "Be my guest, Ethan."

You twirl the glaive and activate the vibrating blade with a thought. The silver metal edge glows a blurry white as it vibrates faster than the eye can follow. It whistles through the air as you loop it in a lazy arc around yourself. The simulation is very close to accurate, but it can't quite capture the real thing.

For one, neural feedback is almost entirely absent. During an actual activation you become one body and soul with your Evangelion. This simulation - for all its accuracy - feels more like a high tech video game. You don't feel the inertial swaying of your gut as the Eva strides forward. You don't feel that strange, hollow pressure on your mind, or the tingle in your fingers. The amniotic hum of the entry plug is also absent, replaced with the cool whirring of computers.

You and Renton advance on target in cautious bounds. Had this been how the real pilots here had reacted? Had they been scared like you were your first time? Were they optimistic? Were they eager for the battle.

"Target changing course, zero one zero," control says.

"Affirmative." You stop your advance and see the Angel creeping along, flattening the forest as it goes. How something so enormous could be supported on this spindly legs was beyond you. They probably make perfect targets though. "AT Field status?"

"Target still exhibits AT field patterns. No change in energy levels."

It's powerful. You're not particularly close yet, but you'd hoped to at least see a lessening of its field, indicating yours was starting to erode it.

"I'm moving in. Renton?"

Your wingman stands and raises the muzzle of his rifle. "Go."

You toggle the activation throttles forward and transition your Eva from a cautious walk into a sprint. Each of your heavy footfalls send tremors through the ground, kicking up plumes of dirt and pine needles. Your power cable flattens and topples trees as it drags behind you.

The bulbous orb on top of the Angel snaps to fix on you. The entire thing turns in place. Light reflects unevenly from the cream-colored pillar, revealing small pits and grooves. Despite appearing smooth, you now see that it's textured like a bone.

"Ethan!" Renton shouts the warning, but you're already moving.

"Energy spike within target," control says.

An ethereal shrieking sound builds and light flashes from its statuesque eye. The incandescent purple beam slashes down and sweeps across the tree cover, incinerating and igniting the evergreens.
>>
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An alarm squeals in your cockpit.

"Direct hit to Alpha Unit," control says. Damage to right shoulder. Right side battery array damaged, jettisoning."

Something thumps and the heavy battery assembly jettisons with the decoupling of explosive bolts. The batteries combust a second after they hit the ground. Toxic fumes and sparks spray into the air, igniting more trees around you.

Renton fires his rifle into the smoky haze that's billowing around you now. The tracers glow a vivid yellow as they snap by before ricocheting off the Angel's AT field to scatter into the air.

The smoke from the combusting battery pack is thick and dark. It spreads with unexpected intensity, rising to fill the sky with towering columns of jagged blackness. A soupy haze spreads to fill the air and cover the ground.

Your heart is pounding. All you can think of is Linda dying while you listen. Your hands tremble on the activation toggles.

"Ethan, pull back. I can't see you," Renton says.

The warning pop ups on your display blink endlessly.

You don't feel any pain. The simulation doesn't extend that far, but you feel dread clawing at your gut.

"Energy levels spiking again, Angel preparing to fire."

You can't. You can't do this. It's just like Anchorage. It's exactly the same.

"Ethan, are you reading?" Rose asks, cutting into the simulation.

"Ethan." Linda is beside you in the cockpit. She brushes your cheek with a hand. "Don't be afraid. We can do this together, okay?"

You risk a glance at her. She smiles warmly back at you, expression untroubled.

"We can do this," she repeats firmly.

You tighten your grip on the throttles. "Acknowledged."

You move just in time to evade another stabbing beam from the Angel. This one triggers an explosion that sends your Eva tumbling to the ground, rolling across burning forest to land in a crouch.

Looking up, you see the Angel staring down at you with one pitiless eye.

Renton fires another long burst at it, the shells scattering across its AT field. It's still too powerful to be breached with ranged fire.


>Charge the Angel with your glaive
>Withdraw back out of its firing range
>Circle the Angel and keep its attention while Renton whittles it down
>Write in
>>
>>4750639
>>Circle the Angel and keep its attention while Renton whittles it down
>>
>>4750633
>This simulation - for all its accuracy - feels more like a high tech video game.
hmm. I wonder if actual runouts in the EVAs would be good acclamation practice. The options would be more limited, obviously, but I could see the value in real seat time.

>The smoke from the combusting battery pack is thick and dark. It spreads with unexpected intensity
I wonder if that's the sim runners throwing us a curveball, or actually realistic. If I didn't think the angels used multiple vision types, I'd suggest weaponizing this somehow.


>>Circle the Angel and keep its attention while Renton whittles it down
Work with Linda Renton; we're a team, and need to work together.
>>
>>4750639
>>>Circle the Angel and keep its attention while Renton whittles it down
>>
>>4750639
>>Circle the Angel and keep its attention while Renton whittles it down
>>
>>4750639
>Circle the Angel and keep its attention while Renton whittles it down
>>
>>4750639
>Charge the Angel with your glaive

If the eye is at the top an it is 3x the height of our EVA, once we get close enough, it should no longer be able fire on us. Might have close range defenses though.
>>
>Circle the Angel and keep its attention while Renton whittles it down

Writing
>>
A fresh drift of pungent black smoke passes before you in a virtual breeze before the clouds part and you see the Angel wheeling its body around to better face you.

"Renton, keep hitting it! I'm going to dry to draw its fire."

"Copy, Ethan!" Renton levels his weapon and fires again. Enough shells to level a city block paint up the Angel's flank, exploding and sparking against an unseen AT field.

Rising to your feet, you throw yourself forward, beginning a wide orbit of the Angel.

It trills a strange, song-like call and tracks you with its sole eye. The bone-like tower seems to sway as it adjusts its stance. The eye flashes purple, heralding another shot.

With a burst of concentration you throw your Eva forward, springing into a roll. The ground explodes behind you with a rising column of hellfire. You barely manage to throw yourself into another roll as a second explosion blossoms.

Back to your feet, you sprint, arms pumping, legs churning the earth.

The Angel pursues, moving with an unexpected grace and speed to pursue and track you.

Another shot comes, this one leading you, forcing you to skid to a halt to avoid running headfirst into the blast. Your Eva's heels dig long furrows in the earth before you halt, mere meters from the spot where the ground explodes into a fiery bloom.

You managed to avoid that shot, but now you're a sitting duck.

This shot hits you square on, throwing your Eva sideways. Your view of the smoky taiga is thrown askew as you tumble and roll. You feel none of the g-forces or other sensations associated with being thrown, but it's no less disorienting.

More alarms and warnings pop up across your HUD.
>>
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PROGRESSIVE GLAIVE LOST

The words flash on your console. In a burst of panic, you look around until you see your weapon, the shaft melted and scorched. The glaive is twisted into a useless helix from heat and pressure.

"Right leg musculature damage," control says. It's a succinct description of the carnage around your Eva's right knee. Swollen and burst muscle fibers hang from a ruptured knee joint, steaming with the heat of the impact. Amor plate is blackened and dripping as molten slag. The shit penetrated your AT field completely.

In real combat, you would be writing with excruciating pain. Control would be working to sever nerve connections and dampen neural feedback so you could function. In a simulation, you experience none of that.

The Angel's blast knocked you head over heels and tossed you a short distance. Only through a small miracle did you manage to keep your power cord from getting severed.

You don't have time to dwell on any of this.

The Angel looms forward, moving through the drifting toxic smoke clouds toward you.

Linda lays a comforting hand on your shoulder, resting her cheek on yours.

"Target is powering another blast," control says.

You're going to have to dodge.

***

Roll 1d6. I need 3 rolls total.
>>
Rolled 6 (1d6)

>>4752078
2s here we come!
>>
Rolled 6 (1d6)

>>4752078
Rolling.
>>
Rolled 2 (1d6)

>>4752078
>>
>>4752092
>>4752101
>>4752118

>6
>6
>2 Amen

Writing
>>
>>4752234
Heretic we praise the 6 and only the 6
>>
>>4752234
It returns, even on the heels of glorious 6’s
>>
Even with the simulation being what it is, you can feel the Eva fighting against you. Its shattered right leg protests and resists the burst of effort and concentration you put on it. Teeth gritted, you will the Evangelion to rise again and move.

Using the remains of the glaive as a staff, you propel yourself forward, narrowly avoiding a killing blast that drills into the earth where you were just a second ago. The purple lance is followed with a white-hot explosion that leaves you momentarily blind. Debris caroms off your Eva, trees are tossed about like mulch. A second later the fire subsides revealing a tremendous gouge in the earth. As wide as your Eva is tall, and just as deep. The edges smoke and exposed bedrock glows a dull red deep within.

A shot like that would have made short work of you.

Your Eva's leg gives out all at once. Bone splinters, muscle fibers snap and burst. You drop to your knees heavily, braced on the ruined glaive.

Your head aches from mental exertion and you grit your teeth against this very real pain.

The Fourth Angel steps from the smoke, moving to the edge of the crater it dug. The landscape behind it is a shifting wall of flames as the taiga burns out of control. Billowing plumes of grey woodsmoke mix with the thick, black coils of battery smoke. The Angel's swollen, eye-like orb twitches side to side before coming to rest, staring down at you.

There's no more escape.

"Target's AT field neutralized," control says. "Levels have fallen to zero."

The Angel's eye starts to glow again

"Renton!" You call.

A precious burst of gunfire rips through the orb. The alien organ explodes in a shower of violet blood which runs down the boney tower in vivid streams.

"Got him!" Renton cheers.

The Angel's legs give out and the tower falls. Tipping over with deceptive slowness before accelerating in the tail-end of its arc, like a falling tree. The Angel smashes into porcelain splinters when it strikes the ground.

The screens fade to black and the hum of computers fades down as the simulation ends.

You breathe a silent sigh. You'd survived. Barely. An improvement on the historical outcome, but it was close. With your attention no longer on the battle, you look around the entry plug quickly. Linda is not here.

"Well done, Renton," Rose says, "Good shooting."

"Ethan put it right in position for me," Renton says.

You know it's a lie. Renton is trying to cover your ass and make your fuck up look like it was part of the plan.
>>
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"Ethan, let's talk out of the simulator," Rose says.

Shit. "Yes, ma'am."

The LCL drains away and the hatch opens. Climbing out, you see Renton doing the same beside you. He gives you a look that you think is supposed to be reassuring before leaving the empty test chamber.

Rose passes him without a word and approaches you. She's not smiling. "Ethan-"

"I know," you say, not letting her finish. "It was close. I got lucky. I-"

"No." She stops you. Her voice is firm, cold. "Let me speak before you think you know what I'm going to say."

You close your mouth.

"That was some damn fine piloting," she says. "I think for most of the others, if they'd been in that position, they wouldn't have pulled that off."

"Thank you," you say.

She doesn't look happy. "But I don't think any of the others would have let themselves get into that situation."

What you'd thought was praise now becomes bitter in your mind.

"We've reviewed this Angel and its capabilities at length. Powerful ranged attacks and impressive defensive capabilities. You took a large gamble by hoping you could wear it's AT field down at standoff range. It was a gamble that paid off, but it easily could have fallen through."

The dull warmth of anger burns in your chest. "This was a team building exercise, right?" You reply. "I was coordinating with Renton on this. If I'd run in solo we wouldn't have learned much, would we?"

"That's not the point," Rose says.

"No?" you ask, defiant.

"No," she says. "The point is that you made a bad call. You made the best of it once you committed to the plan, but it placed you in harm's way."

You bite off your next reply. Arguing with Rose won't get you anywhere. You want to tell her that she's being overly critical and overly analytical. You'd made the call you felt was best and you'd executed a plan that brought you victory. It had been close fought, but it had worked. You want to tell her that there never will be a perfect plan. You want to tell her these things, but you don't.

"I'll try to be more cognizant of the overall tactical situation next time, ma'am."

Rose stares at you with her good eye for a few seconds, as if trying to judge your sincerity. "I'm assigning you some home work," she says. "I want you to review the tactical plans for the real battle again. I want you to review them and give me a write up on the mistakes they made back then. Mistakes that resulted in the death of a pilot. Write up your report and include your own assessment of what they should have done differently."

You clench your jaw, reigning in your anger. "Yes, ma'am."

"Dismissed."

You step past Rose without looking back. Maybe she'd forgotten what it's like in a cockpit with death screaming down at you. Analyzing battle reports will only get you so far. Operating in the moment is what you ultimately have. Ex-pilot or not, it's clear she doesn't understand.
>>
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You're Katya Skobeleva and you're nervous.

Maybe nervous is too charitable, but "afraid" is certainly too dramatic. Your stomach is in knots and your hands feel tingly. You hide all of this from everyone of course. You wonder if anyone would understand if you tried to explain your feelings toward your father.

You love your father. He's taken care of you for your whole life. Of all of his children, you just may be the most precious to him. Dimitri is the golden son who can do no wrong, Karina is the shrewd thinker who masterminds successful business arrangements, and you are his darling baby girl. Little Katya.

He greets you as such as he exits the private jet.

"Little Katya!" Your father's booming voice is audible even over the rush of wind and distant howl of engines. He's a tall man, a thin man whose hair is receding faster than his stylist can conceal it. His suit is immaculately tailored and fits him perfectly.

His jet sits conspicuously among the military traffic here at Snelson Air Force Base. Only the UN stenciled on the tail indicates that this is official traffic.

You don't bother to shout back and simply stand and wait. Your white sundress whips in the gusts of air sweeping across the airfield and you have to hold your wide brimmed sun hat in place with a free hand. Your feet feel cramped in the high heels you wear, your ankles are already sore. You feel like an imposter dressed this way, you're not even wearing your favorite ears.
>>
This is how Karina would dress you, or how your mother would have dressed. It's not you at all. Of course, this is all part of a measured decision on your part. If you show your father yourself as he wishes you to be then maybe he'll be more amicable, less obstinate.

Yezhov stands obediently beside you, silent. He's here to be seen, not heard. Compared to your father's well-styled suit, Yezhov's own outfit looks even more artificial, more shabby. A wolf in sheep's clothing.

You hug your father once he reaches you, trading kisses on the cheek.

"Ah, you look beautiful, little Katya! Every day more and more a woman, eh? So much like your mother."

"Thank you."

"And no ridiculous cat ears."

You don't reply directly. "How was your flight, papa?"

"Long," he says before glaring up at the sun, squinting and shielding his eyes. "That whore of a sun," he mutters. He's already starting to sweat. "Yezhov, get us out of this heat."

"This way," the agent gestures toward a waiting car.

You and your father ride in the back, Yezhov closes the doors for each of you before driving from the airfield.

"Such a city," your father marvels. "Such an expensive little project. Do you have any idea how much a fancy model village like this costs?" he gestures at passing skyscrapers and chuckles. "No small cost. The city of the future. Pah."

You don't think your father actually wants your input so you say nothing.

"Have you been enjoying it, Katya?"

"It takes getting used to," you say.

"Have you made any friends?"

You catch Yezhov looking back at you in the rear view mirror. His eyes tighten as he grins to himself. The bastard.

"I am cordial with the other pilots," you say.

"Ah."

Mentioning the other pilots was a bad decision. You wince inwardly, cursing your carelessness.

"I was told there was a large battle here," he says.

"Not so large," you say. "Just a sortie."

He chuckles, "There are no small battles to the men who die in them. Six killed and fifty two injured. Do you think it was small to them?"

You hadn't heard any official casualty figures yet. Nerv - you suppose - doesn't see the need to keep its pilots abreast of the human toll of these actions.

Agreement is easier than discussion. "No, papa."

"Yezhov, I'm starving. How about somewhere to eat? Something off the street please. Something with a view."

Yezhov nods compliance. His expression is a mirror of your own mask. You wonder if he hates being ordered around just as much as you do.
>>
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The Sea Breeze Cafe sits atop a commercial building on the edge of the sea wall on the north edge of District 00. Its view of the ocean is unmarred by wind turbines, dredging ships, or tidal generators. Nothing but pristine ocean stretches to the horizon.

A lesser man would require reservations for a restaurant such as this. A man like your father only needs to show up and let others move to accommodate him. A table is cleared and you sit with your father.

Yezhov lurks in the shade of a nearby awning, looking out to sea and smoking.

Food is brought to you without needing to ask. A seemingly endless chain of wait staff deliver entrees and appetizers, clearing dishes and filing drinks. You and your father both ignore them, eating and drinking what you want and sliding aside the rest to be taken away.

You stare out to sea. It's amazing to think that this was once all land within your father's lifetime. Just a few dozen meters beneath the surface of the Florida Sea was ground one walked by men and women. The flooded remains of cities and towns are now choked with algae, coral, and seaweed. Places like the ruins of Old Tampa sometimes protrude above the waves. Sentry-like lines of power pylons rise, twisted and rusted, to stretch off into the horizon as their metal frames are gradually eroded away by the salt air and pounding waves.

Sea birds squawk and cry as they wheel in the air. Sometimes they plunge down to fight over food scraps.

You love the smell of the ocean air. It reminds you of home, even if it is too warm here.

"When you told me that Anna had taken you to be tested as a pilot," your father says, "I thought it was a joke at first."

You tear your attention from the sea to listen.

He picks through a plate of crab legs as he talks. "This was before she ran off to the military. I thought it was her trying to get back at me, you see. Anna never saw eye to eye with me. Too rebellious, too vigorous. When she gets old like me, she will understand. She will see what I see now and will come back to the family."

Having observed many fights between Anna and your father, including the final one, you're not sure how true that is.

"The world is a harsh and cruel place, little Katya. It will eat up little girls like you and leave nothing but bones. Anna is a kind person at heart, but misguided. She was always more impulsive than you." He stops eating to finally look at you. "This is why I am surprised to see you are still here. You are still playing at being a pilot. You are pretending to be something that you are not, little Katya."


>It's not a game. I want to be a pilot and you won't change my mind.
>Why does it matter if I want to be a pilot?
>Please let me stay, Papa. I want to do this.
>write in
>>
>>4752412
>>It's not a game. I want to be a pilot and you won't change my mind.
>>
>>4752412
>write in
"You raised me right and I became stronger than you thought I could be. I can do this. How many angels must I fight to prove this?"

I'm not getting what he's concerned about. To me it sounds like he is more afraid of NERVs internal politics.
>>
>>4752461
+1
>>
>>4752402
It's clear as day she's looking for excuses to keep us off the duty roster.
There's plenty of real reasons to do so; making us think it's because of some error we made in training is pointlessly frustrating.

>You wonder if he hates being ordered around just as much as you do.
At least he gets paid for it.

>>4752412
Ah hell, I've never been good a navigating social minefields.
>It's not a game. I want to be a pilot and you won't change my mind.
I'll go with this, because I don't see any conversation from option 2 working in our favor, and option 3 will at best kick the can down the road until he decides to stop humoring us.
>>
>>4752461
I think that this is to forward for Katya and that she wouldnt talk like that with her father
>>
>>4752412
>write in
"For those 58 people, it was rough play. We are in it until the Swastika falls from the Reichstag."
>>
>>4753531
The fuck anon?
>>
>>4752412
>>It's not a game. I want to be a pilot and you won't change my mind.
>>
>>4752412
>write in
"I am playing at nothing, because this is no game. This is a war. Not for money or territory or principle but for survival. How can I stand on the sideline and do nothing when I have the ability to make a difference? How can you ask me to do this?"
>>
>>4752412
supporting:
>>4752461
>>4753900
>>4752791
theses cover the feelings, focusing on the harsh realities that he seems detached from.
>>
>It's not a game. I want to be a pilot and you won't change my mind.
>>4752444
>>4752717
>>4753744


>I am playing at nothing, because this is no game
>>4753900
>>4753967


>You raised me right and I became stronger than you thought I could be
>>4752461
>>4752703
>>4753967
Writing
>>
"I'm not pretending." You say the words quietly to yourself as you stir noodles with a fork. When you glance up, you see your father is staring at you expectantly. He'd heard you. The sudden attention flusters you and you look away. Your heart is beating hard. "I'm not playing at anything," you repeat. This is not a game. It is a war."

Your father stares at you in disbelief a moment before snorting and downing his drink. "Don't presume to tell me about war, little Katya. I've been fighting this war since you were born."

"Papa," you say, fighting for words, "How can I stand by and do nothing? I have the ability to make a difference here. How can you ask me to do nothing?"

He puts his fork down on his plate. Hard. Hard enough to make you flinch. "You think that's what I do? Nothing?"

"You raised me to be strong, Papa," you press on, "I can-"

He pounds his fist on the table and you jump, shocked to silence.

"Answer me," he says, voice low. "You think I do nothing?"

"N-no, Papa."

"Of course you do," he says. "You are a child. You see war as a contest to win. Who is stronger, Angel or Eva? You don't see the balance sheets. You don't see the million children who go unfed to build the armor plates for your Eva. You don't see the state funerals for soldiers, sailors, and airmen who die to get a glimpse of your foe." He shakes his head sadly. "You are still a child, little Katya. You understand nothing of war."

"I know that I must fight," you say, determined not to be cowed to silence.

"And that is the truth of it, isn't it?" your father says. "My little Katya has grown up to be as stubborn as Anna." He won't meet your eyes.

"Papa, I can fight. I fought well. How many Angels must I destroy for you to see that?"
>>
Your father finally looks at you and your heart falls. You don't see anger, you don't see fury, you see disappointment, hurt. He starts to speak, stops himself, and tries again. "Have you not taken enough from me?"

The words stab into your heart like ice. You feel tears form in your eyes at once. The pain those simple words bring you is unbearable.

"Now you want to throw away the gift that you were given?" Your father's grief is raw, unmasked.

You can't find anything to say, you don't dare look at him.

"We have paid our dues to society," he says. "We have suffered just like everyone. The place of a Skobelev is not to die forgotten in a machine far from home. You have a life given to you to live. You must do so."

You can't bring yourself to speak.

Your father wipes his mouth with a napkin and stands from the table. "Maybe you are not so grown up as I thought."

You stare at your untouched plate, heart aching, hands trembling. You won't cry in front of your father. Not here.

He starts to leave but stops beside you. "Remember what you have."

"Papa, I didn't-"

He holds up a hand for silence. "You spoke your piece, now let me speak mine. You are not to be a pilot. I have arranged an evaluation. A new pilot will be selected and you will be transferred home."

You're numb. You're too numb for this to make you hurt any worse than you already do. You've always resented Anna for this on some level. She can oppose your father because she doesn't carry with her what you do.

"Yezhov will take you back," he says. "I will find my own way. Until later."

You don't move as your father leaves. You stay frozen in place, aware that Yezhov and others are now watching you. So that's it then. Everything lost with the stroke of a pen.
>>
You are Agent Aaliyah Sayid. After dropping Korine off in her apartment, you returned to yours. A short radio burst to your UN handlers was all it took to arrange a meet with Pinion. You have questions that need answers.

Womack. Serpent.

Just what is going on in Nerv?

Your phone rings. An unknown number. You answer, "Sayid."

"Do you recognize my voice?"

You don't. Not at first. You'd only ever heard it once before. Realization dawns. Kaufman. "Yes."

"Time is short. I will meet you to answer your questions."

"When?"

"Now," he says.

You're already pulling on your jacket. Before you can ask, Kaufman gives you an address. A coffee shop not far from here. You can be there in fifteen minutes.

The line goes dead.

You cross your apartment and grab your keys, pausing only to check your sidearm. Drawing it from its holster, you eject the magazine, feeling the weight of the rounds before pressing it back into place and holstering it.

You park off the main street and cross through an alleyway to reach the coffee shop which is nestled in the ground floor of an apartment building that sides alongside a tree-shaded avenue. You enter and secure a table by the window where you can watch the street. You're too anxious to smoke and so instead spin your lighter on the table. The metal flashes in the sun as it goes round and around.

Minutes later, Kaufman comes into sight. He looks nervous, checking over his shoulders. He stops at the entrance to the coffee shop and looks both ways before entering. He spots you a second later and approaches to sit across from you.

You slide a hand into your jacket pocket and toggle on a palm-sized jammer device. This little gadget is designed to disable any listening devices. Better safe than sorry.

Kaufman looks you in the eyes. He's afraid, haggard, tired. His face is that of a man with a burden too much to carry.

"Doctor," you say. "You have something to tell me?"

"I do," Kaufman says. "So much. So much that I don't know where to begin."

"Start at the top," you say. "Tell me about Nerv."

"Nerv." He says the word with distaste. "Nerv doesn't want to protect us. They want to destroy us."
>>
The allegation is so bold, so shocking, so ludicrous that you're stunned from your original line of questioning. "What?"

Kaufman nods sadly. "Nerv is not the instrument of our safety. Not as they would have you believe. It's coming down to a choice between slavery or death."

"That's quite an allegation," you say.

"Only the truth," Kaufman replies.

"Is that what Womack is involved with?"

"Womack!?" Kaufman blurts, shocked and disgusted. "So that's who they brought in. The one to replace me."

"Doing important work, Doctor?"

"Subjugation," Kaufman says. "That's the business of Nerv. That's what's lurking down there. Down in the depths."

"What do you mean 'subjugation'?"

"Of all mankind," Kaufman says. "If they can finish it."

"Finish what?"

"The Serpent." The fear in his voice is unmistakable.

"What is it?"

"You have to do something," Kaufman says. "Time is short, the heralds have come, the scripture is being fulfilled." He grabs your hand over the table, squeezing hard. "Please."

The doctor's frayed mental state rattles you. This goes beyond mortal peril. This is existential dread. His religious nonsense means nothing to you.

"I'll help," you promise, "Now tell me what the Serpent is."

Here Kaufman demurs. "That's . . . hard to explain."

"Try."

"It's a construct."

"A construct?"

"Something artificial. Made to Versetti's specifications - well, those dictated by requirements."

You're not sure what he means exactly, but you're more interested in putting together a list of conspirators first. Versetti was a given.

"And you say Caswell isn't involved in this?"

"No," Kaufman shakes his head. "No. As smart a man as he is, he never had an eye for the bigger picture. He's an optimist."

"How about Rose?"

Kaufman hesitates. "I'm . . . not sure," he says.

You grimace. You're going to need to get Kaufman out of this city somehow. Get him somewhere safe, UN-controlled where he can be properly debriefed.

"Tell me what Versetti is planning. How does it involve this construct?"

"Ascension," Kaufman says. "It's-"

The bell above the door to the coffee shop chimes and you look up.

Four men in suits, ties, and sunglasses enter. NervSec.

"There's a city," Kaufman whispers frantically. "A secret deep-level sub-facility of Nerv. Your answers are down there. The Serpent. Nod. All of it."

"Doctor Kaufman," the lead NervSec agent says, stepping forward. "You're going to come with us."


>"Thank god you're here. I held him here as long as I could."
>Show them your ID and tell them you have things under control
>Signal Kaufman to run for the exit
>Write in
>>
>>4754309
>>"Thank god you're here. I held him here as long as I could."
>>
>>4754309
>>"Thank god you're here. I held him here as long as I could."
>>
>>4754309
>"Thank god you're here. I held him here as long as I could."
>>
>>4754309
>>"Thank god you're here. I held him here as long as I could."
We're not going to let this opportunity go to waste. We're sorry Kaufman but it's too late for you now.
>>
>>4754300
He's not wrong in the balances and the costs of this war, but that's not related to her ability to pilot. Unless he considers her not being under his thumb to be a cost, as appears to be the case.
I guess that's that then. Sucks, but welcome to Evangelion.

>>4754309
>Signal Kaufman to run for the exit
Our cover is blown anyway; we're going to be in the hot seat about why he was talking to us of all people and how he managed to find us. Might as well try and salvage our info source.
>>
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>>4754866
>TurboHammerQM
>>
>"Thank god you're here. I held him here as long as I could."

Writing
>>
You give the NervSec agents an exasperated look. "Took you guys long enough. This is the lunatic you've been looking for, right?"

The look of betrayal in Kaufman's face is heart wrenching. You can't bear to look at him.

"Yes, ma'am," the agent says warily. "Doctor."

Kaufman looks from the agents, to you, and back. Finally he rises slowly to his feet, head hung.

Two NervSec agents take him, one seizing each arm. A third handcuffs him and they lead him out. The leader of this quartet remains behind and watches them go before he looks back at you. "Kaufman spoke with you?"

"Sure did," you say. "Didn't know who the crazy bastard was until today. I figured you guys had him under surveillance and would pick him up if I kept him here."

"What did he tell you?"

You give him a confused smile. "He told me something about a conspiracy against him. Evil going to heart of Nerv. A lot of bullshit."

The agent doesn't really seem to know what to make of this and stands silently for a moment. "I'll remind you, ma'am that this is a Nerv Security matter. It doesn't involve Tactical."

A jurisdictional pissing contest? Is that really what this guy wants to do now? You smile turns sadistic. "I guess I wouldn't have to do your job if you did it properly."

Even beneath his mirrored sunglasses, you see his expression turn wrathful. "Internal security matters aren't your problem, ma'am."

"It is when unhinged murders show up for coffee with me. Do you need me to do anything else for you?"

From the corner of your eyes you see Kaufman manhandled into the backseat of a waiting black sedan. The door closes with the final thud of an executioner's blade.

"If we have follow up questions for you, we'll be in touch."

"Super," you say.

Ego sufficiently bruised, he leaves, joining his men in the car with Kaufman before speeding away.

Once they're out of sight you inch your hand away from your side arm again. Your expression is frozen on your face. You don't dare let it slip for a second. Another loose end tied up by Nerv. Another lead gone.

An underground city.

You drum your fingers on the table and watch traffic outside return to normal. You can faintly make out your own reflection in the plate glass, staring back at you.

You have no doubt that Nerv has secret sub basements that you haven't seen. The whole facility is basically a giant sub basement as is. But Kaufman had said it was an underground city. Could such a thing be possible?

You were going to have to speak with Pinion about this. Assuming NervSec doesn't decide to dig into your involvement with Kaufman a little closer.
>>
You are Ethan Chandler and you'd had a rough day.

"Still no sign of princess?" Korine asks you.

The two of you took the elevator up to your floor together after training.

"I haven't seen her all day," you say. A lie, but a harmless one. You'd seen her this morning of course. She'd told you that she was going to be seeing her father. You know Anton Skobelev only vaguely by reputation. Katyta didn't make the meeting sound like a happy occasion either. You hope everything is okay with her.

"Must be nice to pull a vacation when you want," Korine says.

You don't answer.

Korine stops at her door. "So are we doing anything tonight? A movie or something?"

You hold up the heavy binder you'd been given on leaving Nerv.

SEVERNAYA TACTICAL ANALYSIS

"Homework," you say. As annoyed as you are with Rose saddling you with such ridiculous busy work, it does give you a convenient excuse to be a homebody.

"Harsh," Korine says, eyeing it. "That's a fucking phonebook."

"Nerv likes to stay on the wordier side of things," you say.

"True. Alright, take it easy," Korine departs, and so do you.

Your heart is beating in your ears as you swipe your keycard and open the door. You're unsure of what madness you might walk into and are a little surprised to find that your apartment is untouched.

Linda sits on the couch, watching the ocean. She looks up at your entry. "Welcome home," she says warmly.

You close the door behind yourself and drop the heavy binder on the kitchen counter. "How did you . . . how were you in the simulator with me today?" you ask.

She shrugs. "I'm always with you, Ethan. I knew you needed me. I knew things were bad so I gave you a hand." She frowns a little, "Is that okay?"

You're not sure how to answer that, so you don't. You sit beside Linda and just look at her. "It reminded me so much of that day," you say. "It was just like Anchorage."

She nods. "I know what you mean. It was pretty scary. But it's all okay now." She ruffles your hair.

"I have to do some homework," you say, indicating the binder. "I have to read that thing and write about it. I hope it's okay if I do that."

"Sure. That's fine. I'm watching the sea."

You take the binder and flip it open. A wall of text assaults your eyes. This is going to be a slog. As you read, Linda is true to her word. She sits beside you, her leg against yours, and watches the sea. As she watches, she hums a familiar waltz to herself.


>What did you mean when you said we'd be together at the end of time?
>Do you have any abilities I don't know about?
>Does this bother you? The way you are now I mean.
>Write in
>>
>>4754935
>Do you have any abilities I don't know about?
>>
>>4754935
>Write in
Ignore her and study. We don't want Rose on our case.

if the Linda apparition starts bothering Ethan again,
>Do you have any abilities I don't know about?
>>
>>4754935
>>Does this bother you? The way you are now I mean.
I'm curious about the abilities, but from our previous interactions I don't think she'll be fully aware of the differences between her then and now.

I don't think being this way bothers her, based on what she's said, but I'd like to hear it from her directly.
>>
>>4754935
>Does this bother you? The way you are now I mean.
>>
>>4754935
>>Does this bother you? The way you are now I mean.

>Write In: It seems I'm living for the both of us now... but I still need your help. If I'm ever making a mistake please tell me.
>>
>>4754935
>>Do you have any abilities I don't know about?
>>
>>4754935
>>Does this bother you? The way you are now I mean.
>>
>>4754935
>>What did you mean when you said we'd be together at the end of time?
>>Do you have any abilities I don't know about?
>>Does this bother you? The way you are now I mean.
>>
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>>4756096
based pick every dialogue option chad
>>
>Do you have any abilities I don't know about?
>>4754969
>>4754980
>>4756083
>>4756096


>Does this bother you? The way you are now I mean.
>>4755163
>>4755571
>>4755722
>>4756088
>>4756096


Writing
>>
"So you can just appear with me when you want?" you ask.

"I guess," Linda says.

"Do you have any other abilities I don't know about?"

Linda turns and glares at you. "I'm not some weird magical creature, Ethan. I don't have 'abilities' to unlock."

"I- I didn't mean it like that," you stammer.

She frowns and looks out the window again.

"I mean . . . I meant is there anything else you can do?"

"I don't know," she says bitterly.

Shit. Now she's pissed.

"Hey," you lay a hand on her leg. "I didn't mean it like that, okay?"

Linda looks back, her expression softer than before. "Then what did you mean?"

"I just . . . this is a lot to get used to. You haven't always just been able to appear with me you know."

She looks away, "I know."

"So I'm trying to avoid more surprises. You can do the dream thing, you can follow me around."

"I don't know," she blurts. "I don't know what else I can do. This is weird for me too. Everything is hazy." Linda looks supremely frustrated.

"Hazy?"

She nods. "When you're around, when we're talking, things seem clear at first but they always go hazy. I can't . . . I can't remember the past easily. I can't figure things out. The things I say don't make any sense. It just seems like something's missing." she stops before getting too worked up and just shakes her head and forces a smile back in place. "I try not to think about it."

You lay a caring hand on her back, just below where her wings john her shoulders and rub. "I didn't mean it like that," you repeat, softer.
>>
"I know," she says. "This is just a lot for me too."

"Does it bother you? Being this way."

Linda doesn't answer right away. Her eyes are fixed on a distant point on the horizon. "It's scary," she says at last. "I mean, it should be scary. But . . . I'm not scared. Being with you is enough. But when I saw how afraid of me you were-" she stops. "I mean my wings. I look like a-" she stops and grins like it's a joke, but she can't force herself to say "Angel". She slumps her shoulders, her wings sagging with them. "Are you afraid of me, Ethan?"

You're not sure of the answer to that. A part of you loves her still, more than anything. But another part of you knows that this is deeply unnatural. Miracle or not, it's just not right. You suppress those thoughts.

"I was," you say truthfully. "But not now."

The answer seems to placate her and she returns to looking at the sea.

"Linda?"

"Hm?"

"If I'm ever making a mistake, will you tell me?"

She looks confused. "A mistake? I don't think you will, Ethan. Besides, I'm hardly perfect myself! You've seen me at my worst. I don't think I'm the one who should be telling you how to live."

"Well it seems like I'm going to be living for both of us now."

Linda rubs your back. "You'll do good, Ethan. And I'll be there to help you. Always."

"Then you can start by helping me read this shit." You thump the binder open and force your eyes to focus on one word at a time.

Linda gently rubs your back up and down as you read. You take notes as you go, diligently scratching pen on paper. If Rose wants a tactical analysis then you're going to give her a damn good one.


>Ask her something else (Write in)
>Work on your paper
>write in
>>
>>4756284
>>Work on your paper
>>write in
And one more think Linda....thanks for sticking around
>>
>>4756287
+1
>>
>>4756284
>>Work on your paper
I feel like there's more to say, but nothing comes to mind.
>>
>>4756284
>>4756287
+1
>>
>>4756284
>>4756287
This, +1
>>
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>>4756284
>Work on your paper

>>4756287
>>4756301
>>4756312
>>4756481
y'all keep feeding this... thing's delusions. Be it from within Ethan or otherwise, this isn't healthy. it's gonna bite us in the ass later, I'm sure of it
>>
>>4756287
+1
>>
>>4756287
>This

Writing
>>
You skim line after line of meaningless tactical jargon and science speak, combing it for anything intelligible or valuable. It's mind numbing work, but you're determined to show Rose up.

"Linda?"

"Ethan?" she responds.

"Thanks for sticking around."

"Aw!" she says, positively glowing. "You too!" She taps you on the end of your nose and laughs. It's an infectious laugh and you join her a moment later. The two of you lean on one another as you read the report. It almost feels like nothing's changed at all. It almost feels like everything is okay now.
>>
You are Katya Skobeleva and your day is shot. Yezhov didn't even gloat in the car ride back home which was somehow almost worse than if he had. Your father no doubt returned to his plane after speaking with the Nerv 03 command staff and left. The only blessing here is that for all your father's power, he doesn't have direct control over Nerv. You still have a little time.

Your mood sours further. Time to do what exactly? Time to wallow in misery? Time to soak in your defeat? If you lose piloting the Eva then you'll lose everything you've worked so hard for.

The doors of your elevator open, letting you onto your floor.

"I have important business," Yezhov tells you. "You will be on your own tonight."

"What business?" you ask. Neither of you had been to Nerv today so as far as you knew he had no assignments.

"What does it matter unless you want to tag along?"

You don't reply.

Yezhov unlocks your door. "Do not make trouble for yourself," he says. "I do not want to find you with Chandler alone again."

This time your defiance slips its leash. "What will you do? Tell me father? Send me back?"

It only seems to entertain Yezhov, "There are worse punishments than returning to luxury, I promise you. You are your father's little darling, but even he has limits. Don't test them."

He doesn't leave room to arguing, leaving without another word.

You stare at his retreating back before going inside and settling in to a long night of playing games. Even if you weren't worried about Yezhov following up on his threat, you're not sure you want to see Ethan. Any day may be the last day. The thought of saying goodbye fills you with tense dread.

Someone knocks on your door.

It seems like you won't have to make the decision to avoid him after all. You pull the door open without checking.

Korine is here.

"Uh, hi," she says.

"Hello," you say, uncertain.

She stares. "Can I come in?"

"Oh, uh. Yes." You step aside.

"Nice place," Korine says, "Looks familiar."

It's a joke, but you realize it too late to laugh.

"Got plans tonight?"

"I . . . no," you say. "Maybe play video games."

"Snooze. Come out with me. I bet we can have fun."

"Out?" You are confused.

"Yeah," Korine says. "Girls night. We can go buy some clothes or something. Girls night."

"I . . . do not know. Is Ethan coming?"

Korine gives you a look. "On girls night? No. Ethan is not coming. He has a hot date with some homework. Just you and me, Princess. So what do you say? Come and be personable or stay here and be alone and weird?"

>Go shopping with Korine
>Invite Korine to play video games
>I would rather be alone
>Write in
>>
>>4757192
>Go shopping with Korine
>Write in
on the condition that she stops calling me princess
>>
>>4757192
>>Go shopping with Korine
If we're gone anyways, might as well make the most of the time we have left.

If Katya was more assertive and I thought there was a snowball's chance in hell of succeeding, I'd suggest trying any number of things to break ourselves free from our father and Yezhov.Alas, she's too meek and most of my ideas are long shots anyway.
>>
>>4757192
>Go shopping with Korine
>>
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>>4757192
>>Go shopping with Korine
>>
>>4757192
>Go shopping with Korine
>>
>Go shopping with Korine

Writing
>>
>>4757581
Very nice, anon! Thanks so much!!
>>
"I go with you," you say. "But do not call me princess."

Your curt reply catches Korine off guard. "Oh, uh. Sure. Sorry, just screwing around."

You don't sense any malice so you don't press the issue.

The two of you leave on foot and travel down to the metro stop beneath the building.

"So what's Russia like?" Korine asks as the metro car accelerates.

"Is not simple question," you say. "Cold than here."

"Duh."

"I mostly see eh . . . fancy parties. Hotels. This sort of thing," you say.

"You go clubbing? Dancing?" Korine asks.

"Not usually. Sometimes. My father does not like."

"Well daddy's not here to say 'no' is he?" Korine beams.

Your mood falls further.

"I mean, if you don't want to-"

"No, is not that."

Silence. The soft rumble of the metro car and thin strains of ambient music are the only sounds.

"Right." The way Korine says it sounds like an admission of defeat.

You cringe. "No. Korine, please do not misunderstand me. I have . . . not so good day."

"Me neither. You go first." She faces you attentively.

"I . . . " you don't want to recount it all. "Tell me yours."

"I take a bunch of medicine and stuff," Korine says. "Because of all my problems."

"Problems?"

She nods. "Yeah. I've got a bunch of shit wrong with me and people keep trying to fix it. Dr. Caswell is working in it, so's Sayid but . . . I just wish I could be normal and happy."

You frown sympathetically. "Does medicine not help?"

She shrugs. "I don't know. I don't know what I'm supposed to feel like or how I'm supposed to act. One minute I'm . . . okay enough, then the next it's like everything is upside down. Everyone is lying to me, everyone is angry at me. I get so . . . " She seems to come to her senses. "Sorry, I'm ranting."

"No," you say, "is okay. I like to listen."

Korine eyes you warily. "Well . . . it just sucks. Feeling like a zoo animal in a cage is no fun."

"Yes, I know what you mean."

"Now your turn," Korine says. "What's gone wrong for you?" She sounds almost eager.


>My father is making me leave soon. I won't pilot anymore.
>It has just been a rough day (lie)
>I don't really want to talk about it, I'm sorry
>Write in
>>
>>4758436
>>My father is making me leave soon. I won't pilot anymore.
>>
>>4758436
>>My father is making me leave soon. I won't pilot anymore.
We committed to it, so we'll follow through.
>>
>>4758436
>>My father is making me leave soon. I won't pilot anymore.
>>
>>4758436
>My father is making me leave soon. I won't pilot anymore.
>>
>>4758436
>My father is making me leave soon. I won't pilot anymore.
[Additional Write In]: Try not to cry. Fail. Cry a lot.
>>
>>4758436
>My father is making me leave soon. I won't pilot anymore.
Stay stoic though
>>
>My father is making me leave soon. I won't pilot anymore.

Writing
>>
You turn away, staring at the blackness beyond the metro car's windows. "My father," you say. "He make me leave."

"Leave? What?"

"I won't be pilot anymore," you say. You hold too tightly to your emotional mask to let it slip now save for the barest tremble of a lip. You don't let Korine see.

"Wait, he's not going to let you pilot?"

You shake your head.

"Holy shit. Why not?"

"I- . . . he thinks I will die."

Korine is speechless.

"He does love me," you say, maybe too emphatically. "He is too protective of me. He worries about me. I am like a . . . how you say . . . I am like the baby."

"And he treats you like it, huh?"

"Yes."

Korine doesn't speak for a few moments. "When do you leave?"

"I don't know. Soon."

"Does anyone know?"

"You. That is all."

"Wow, you didn't even tell Ethan? Aren't you guys like really close?"

"I don't know I want to tell him," you say, emotions firmly tamed again. "Maybe better he not worry."

"Bullshit," Korine says, startling you. "That's the same shit I was telling myself. Tell him. You'll feel better. He'd want to know. He really likes you, I can tell."

You fluster. "Like me? What you say?"

Korine stifles a laugh. "Sorry. But come on, you really should tell him."

"Maybe I do," you say. "Maybe not."

"Suit yourself."
>>
The mall is a monument to consumerism. Every one of its curves and angles seems mathematically designed to leave you feeling relaxed enough to spend your money. It's still a wonder to you all the same. For all your wealth and privilege, you always found malls to be somehow comforting.

Strangely, despite being peak shopping hours, many of the stores are deserted. Only a few shoppers walk the tiled and tiered galleries.

"Why no people?" you ask.

"Seriously?" Korine asks. "You did gun down an Angel just a few miles from here. Everyone is spooked."

"Spooked?"

"Yeah?"

"But for why? We won."

"Sure, but maybe we weren't going to."

That sort of mentality is almost unimaginable to you. "Foolishness," you say. "If we lose then everyone will die. Here, there, it not matter."

"If only everyone had your outlook on life. Come on, enough pontificating. I need some fishnets." She leads you into a nearby store which is playing music just a little louder than you would like. "Aha!" she holds up the leggings. You think they are leggings anyway. They are more hole than fabric. "Thoughts? Yes? No?"

"Is . . . not much."

Korine laughs. "Yeah, you wear something else with it you dork. Unless maybe it's with Ethan."

You feel your face flush red, something not helped by Korine's mocking laughter.

"Ah, bullseye," she says. "Katya, you're way too easy."

"Is not easy. Not funny."

"Sure," Korine says this dubiously. "I'm getting these. Want some?"

"N-no."

Korine sighs. "Okay, well what do you wear? These are nice." She tugs at your sleeve.

"I go shopping with my sister. She buy for me."

"But I can't buy for you?"

"Not that," you say, eyeing the leggings.

"Let's just shop around okay? But you have to get at least one thing."

"Fine."

You're surprised to find Korine is conversational and outgoing. It works in your favor since she does most of the talking for you. She rambles about growing up in the desert, her music, her fashion, playing piano, foster families, everything. She also seems genuinely interested in your opinions on things. It's not at all the sort of person you would have expected she was.

The actual shopping doesn't do much for you, but being out and about with Korine does. Before long you're actually coming out of your shell a bit. You goof around in stores and elevators, drawing stares from other shoppers. It almost feels like you're a regular teenager.

"Hey!" Korine says, stopping dead in the main concourse. She's laden with shopping bags while you only have one small bag with a few new outfits.

"What?"

"Let's get piercings!" Korine says.

"What?" Now the question is one of horror.
>>
"Yeah!" Korine says. "I can get them to do my nose. My last guardian was a real bitch and wouldn't let me do that shit, but Sayid is cool, she won't care. You should get something."

"I . . . don't know."

She rolls her eyes. "Don't be such a baby! Come on. At least sit with me when I get my nose done."

There is no room for argument. You are led by Korine through the mall and out into the city streets. With a little hunting you find a street-side information terminal.

"You want to get nose pierced?" you ask, confirming.

"Sure," Korine says. "It's cute."

"But it will hurt."

Korine shrugs. "Ha! Here's a place, just a block from here, come on."

You can only imagine what Yezhov might say if you came back with a nose ring. The mental image makes you smile, it's almost enough to make you consider doing it. Almost.

Before long you reach the piercing studio and Korine enters. You stand awkwardly behind her as she explains to the guy behind the counter what she wants. He seems dubious until she lays her Nerv card down.

That moment of celebrity in Korine's face shines like the sun. She's clearly enjoying flashing her status around. You're just glad she's paying and not you. Yezhov bursting in here would be the cherry on top of your so far terrible day.

"And you?" the guy asks, looking your way.

You freeze.

"What are you getting?"

"Belly button!" Korine suggests.

You protectively cover your stomach, "Ah, no. No, nothing please."

"Boo, you suck!" Korine says, sticking her tongue out at you. "Live a little."

"No piercing," you repeat. The idea of someone stabbing you with something makes you feel sick.

Minutes later, Korine is prepped and seated as the piercer cleans his instruments and prepares a work area.

"You're going to need to hold my hand," she says, holding it out.

"You are scared?"

"A little. I think it's going to hurt like a bitch."

You glance at the piercer and lower your voice. "You can change mind."

"No way. It's going to be so awesome. Come on, hand."

You take her hand and she squeezes, squishing your hand bones together. "Too tight!" you protest.

"Sorry!" Korine laughs.

When the moment comes at least, Korine lets out a single "Eep!" of surprise/fear/pain and the needle lances her skin. She clamps down on your hand but you don't protest.

"All done," the guy says.

Korine is given a mirror to examine herself. A single silver stud sits on the outside of her right nostril now. "Oooo, that's cute. What do you think?"

"I glad you like it," you say.

"Cop out answer." Korine hands the mirror back to the piercer who starts cleaning up. "Maybe Ethan would like it if you got something done."

Again, you feel color rush to your cheeks.

"Is that it?" Korine asks, "Is that the screw I can turn to get you to take the plunge?"

"No."

She sighs with mock exasperation. "So . . . you do like him right?"


>Yes, I think so.
>I don't know. It's hard to say.
>It doesn't matter since I won't be here soon.
>Write in
>>
>>4759198
>>Yes, I think so.
>>
>>4759198
>I don't know. It's hard to say.
>>
>>4759198
>>Yes, I think so.
>>I don't know. It's hard to say.
>>
>>4759198
>>I don't know. It's hard to say.
>and what about you?
It's pretty clear any attraction she might feel towards him is tangled up in the fact that he's one of the few people that's willing to give her the time of day.
>>
>>4759198
>I don't know. It's hard to say.
Being the only person to talk with her on a semi-level basis is definitely a big factor.
>>
>>4759198
>Yes, I think so
>>
>>4759444
+1
>>
>>4759555
>>4759564
Changing vote to a +1
>>
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>>4759539
>>4759510
Does that really make it less legitimate?
>>
>>4759444
I'll support this
>>
>>4759198
>I don't know. It's hard to say.
>>
>>4759198
>>4759444
>>
>>4759198
>>4759510
+1
>>
>>4759198
>>I don't know. It's hard to say.

>>He was as you say, growing on me.
>>
>Yes, I think so
>>4759250

>I don't know. It's hard to say
>>4759291
>>4759510
>>4759539
>>4759734
>>4760069
>>4760074


>Combo
>>4759444
>>4759564
>>4759686
>>4760056


>I don't know

Writing
>>
The question takes you off guard. While you know that you like talking with him and spending time with him, and you know that he's cute . . .

"I don't know," you say at last. "Is hard to say."

"How hard can it possibly be?" Korine asks. "Do you think about him a lot? Does he make you all sweaty and nervous?" She teases.

"I like him as friend, yes. I think maybe he growing on me."

"Mhm," Korine seems unconvinced. "Well I think you should tell him. Might make you feel better."

"I don't think so," you say. "And what about you?"

"What about me?" Korine repeats.

"You like Ethan?"

The tables have been turned, Korine seems surprised at your boldness. A lesser person would feel smugness about reversing the situation so effectively. Not you, you maintain your stony mask.

"Ha," Korine says. "I mean he's nice enough but not really my type I don't think."

"Why no?"

Korine chews her lip for a second. "Guys like that don't really go for girls like me. Even if he did I don't think he'd really stick around after the crazy comes out."

"Maybe," you say. "But maybe not."

"What, are you trying to set me up with Ethan now? God, he's not the last man on earth you know!"

"Ah yes," you say, "Renton."

"Renton is a spaz, but he's a cute spaz."

"Yes, is so," you agree.

Korine pays for her piercing and the two of you exit the parlor, back into the muggy night air.

"Do you even talk with him or anything?"

"No."

"Dude really keeps to himself. I heard he lives out by the docks. Not even in a nice place. Pretty weird."

"How?"

"Why's he live off by himself? Why not put him up in a fancy place like us?"

You're not sure, you hadn't really considered it.

"Exactly," Korine says, reading your expression. "Maybe I'll ask him. He's aloof." She puts strange emphasis on the word.

Renton has been friendly enough with you - aside from the "princess" thing, but the idea of trying to strike up a conversation with a stranger fills you with dread. Besides, he doesn't seem interested in getting to know you.

Korine touches the tip of her nose with a fingertip and winces, "Ah shit. This is gonna suck."

"Yes," you agree.

Korine wags a finger at you, "Nuh uh, you don't get to 'I told you so'. I took the plunge and you didn't."

"Maybe better if you didn't plunge."

"No fun at all," Korine says with faux exasperation. "We've got some time still. Let's keep hanging out. I promise to get you home before you turn into a pumpkin."

The idiom is lost on you, but you get her meaning.

"Yes. Good." You follow her off on further adventure.
>>
You are Agent Aaliyah Sayid and you're very tired. It's morning, early morning. Indecently early. Early enough that you have the time to watch the sun get its shit together and start its day. It's the best time to meet with Pinion before work.

The plaza you were given as the meeting place is just like the dozens of other small "green spaces" dotting the city. A broad, tiled concourse surrounds a grassy quadrangle which is dotted with leafy trees, benches, and fountains.

You find Pinion seated by one of these fountains, feeding seagulls and pigeons from a bag of bread.

You smirk, "This seems more your style."

Pinion frowns at you, "Don't patronize me, dear. I may be old but I've been doing this job longer than you've been alive."

You sit on the bench beside him. "No patronization intended," you lie. "You just seem the type to enjoy a little casual relaxation."

Pinion isn't amused. "Hardly." He sniffs indignantly. "It is a far cry from the ballet, but habits are killers in my line of work."

You light a cigarette.

"Habits like those."

You puff smoke at him defiantly.

"I met with Kaufman again," you say. "He told me quite a bit before NervSec nabbed him. Since they didn't arrest me they're either toying with me or they don't know who I am."

"The latter," Pinion says. "If we assume it's the former then we've already lost."

"Does 'Serpent' ring any bells?"

"No. A codename?"
>>
You shrug. "What about a secret level of Nerv 03? Kaufman mentioned an underground city."

"The exact layout of Nerv 03 is a closely guarded secret," Pinion says. "Classified at the highest levels."

"That's strange."

"Not really," Pinion says. "Nerv 03 is the basket we've put all our eggs in. That secrecy is designed to guard against the exact type of clandestine interference you and I are conspiring about."

"Well, is it possible?"

"Very. This is the very spot where the Evangelion project was initially developed. It wouldn't surprise me if the old laboratories were still buried beneath everything else. What relevance does that have on your assignment?"

"Kaufman told me that what I was looking for was down there."

"Then it seems a safe bet we'll need to get you down there."

You're not ready to follow that thread just yet. "What about Kaufman? What's his status?"

"I can confirm that NervSec is holding him in their department within Nerv 03."

"Is there going to be a trial?"

"They've enacted Emergency Provision 301," Pinion says.

"Meaning what? No trial? No charges?"

"Kaufman is being held as a security risk. His incarceration is indefinite."

You snort. "I'm surprised they don't just kill him."

"He may hold some value to them still."

"What about Womack?" You ask. "Someone took a pot shot at him and he hasn't been at work."

"There's been no declaration of any deaths," Pinion says, "and no hospital stays. As far as I know he's still alive."

"Where?"

Pinion tosses a few scraps to the birds and watches them fight over a crust. "Somewhere beneath our feet I would guess."

You watch a few gulls take to the air, wheeling in a stiff breeze overhead before calling and swooping away.

"What's your next move?" Pinion asks.


>I need to get to Kaufman
>I need to see about this underground city
>I need to find Womack
>Write in
>>
>>4761214
>I need to see about this underground city
>>
>>4761214
>I need to see about this underground city
>>
>>4761214
>>I need to see about this underground city
>>
>>4761214
>>I need to get to Kaufman
>>
>>4761214
>>I need to see about this underground city
>>
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>>
>>4761214
>I need to see about this underground city
>>
>>4761214
>>I need to get to Kaufman
>>
>I need to see about this underground city

Writing
>>
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"Whatever is going on in the sub basement is where I need to be."

"I can't provide you maps, but I can get you tools. It will take us some time to fake a security clearance card."

"If I can get my hands on a real one, would that help?"

"A cloned card would be simpler, but finding one is the problem." Pinion tosses another crust and a seagull snatches it up.

"I'll see if the opportunity arises," you say. Do we have alternatives?"

"A few. A total base-wide power failure would likely disable any automatic security controls which should enable you to infiltrate any theoretical lower levels. There are also military-grade computer viruses that could be deployed. Hardly subtle but-"

"Effective," you finish. "Right. How do we take the power out for the whole facility? I assume they have backups in place."

"Triple redundancy," Pinion says. "It will be no easy matter, but it could be possible. Someone with the right security clearance I think should be able to arrange it."

"Arrange a power failure?"
>>
"Of course," he says. "It would have to be someone with access and knowledge of Nerv's systems. Otherwise you should be able to sabotage the substations yourself. Hard work, risky, but very possible."

None of those options sounds very appealing. "I'll see about it," you say. You check your watch and grimace. "I'm going to be late if I don't get going."

"Go," Pinion says. "Good luck, my dear."

Again, you set your teeth in irritation against the pet name. "Watch your back, grandpa."

The slightest look of annoyance crosses Pinion's features, enough to make you smile. Returning to your building, you knock on Korine's door and are surprised when she opens right way, full dressed and ready to go.

"Morning, Aaliyah," she says with something approximating cheer before grabbing her bag and closing the door behind her.

You see the glint of metal on the side of her nose. "Hold on."

Korine freezes.

You slowly turn Korine by the shoulder until you see the stud in her nose. You raise an eyebrow.

"Oh, yeah. I just got it done last night. Like it?"

"Don't you need guardian approval for that?" you ask.

"Or just show them your Nerv ID. Works pretty well to get what you want around here. So do you like it or not?"

You study it a moment. It does actually seem to go with her look, it's cute. "I like it," you say.

"You should get one!"

You lead Korine to the waiting car. "No, I don't think I will. Still, not sure I like you going off to do stuff like that in the middle of the night."

"Oh whatever," Korine retorts. "Nothing bad happened. Besides, Katya was with me."

Oh no. "She didn't get anything done did she?"

"No. She sucks like you."

Relief. Not that Katya was your problem, but you feel like if your charge dragged Katya into a mess, it would probably become your problem.

You both climb into the car and you start for Nerv.

"Aaliyah, is Katya leaving?"

"Leaving?" You hadn't heard anything. "Not that I know of. Why?"

"Something she said," Korine replies. "Don't worry about it."

You put it out of mind. You have enough to worry about.
>>
It's an otherwise ordinary day at work. No Womack still, nothing unusual otherwise. During your afternoon administrative work, Rose stops by your desk. "Sayid, do you have those evacuation preparedness reports?"

"Sure." You slide the folder over. "Just got it done. Short version is that we can evacuate at least 85% of the civilian population of New Tampa and still operate at above 70% efficiency. It will mean double duty and the need to rely on military personnel from Snelson for basic maintenance, but it's doable."

"Thanks," Rose picks it up and rifles through it.

"While you're here I meant to say that I was thinking we should do some live Eva drills."

"Live?" Rose asks, not looking up from the document.

"Sure," you say. "Simulators only go so far. Could be nice to get lice cockpit time."

"Difficult to do in an urban area," Rose replies.

"But not impossible. We have the reclamation areas outside the seawall, industrial sectors in the south, the Old Tampa shallows. If we coupled it with shelter drills for the civilians we really open up possibilities."

"Hm." Rose nods but doesn't say much else.

You press on undaunted, "I think it wouldn't replace simulators, but it would help supplement them."

"I'll take it under consideration," Rose says before looking up. "I meant to ask, I'd heard you'd run into Dr. Kaufman."

Your mental defenses go up automatically and invisibly. "Yeah, he stopped to talk with me when I was getting coffee. NervSec apprehended him pretty shortly after I realized who he was."

"What did he want? Did he say anything to you?"
>>
You shake your head, "Not really. He babbled about some kind of conspiracy, people after him, that sort of thing."

Rose nods and looks back at the papers you gave her, expression unreadable. You wouldn't want to play cards against her.

"Any word on why he ran in the first place?" you ask. "I heard he killed someone."

"My understanding is that an inquest is ongoing. Roger was closer with Dr. Kaufman than I ever was. I don't know anything about the man."

"Right," you say as casually as you can.

"I'm glad they finally captured him though," Rose says. "Embarrassing for NervSec to be so incompetent in the first place to miss him." She looks at you again, "Just make sure you steer clear of NervSec. They asked that I let you know they have the situation well in hand."

"I've got enough work here without taking on their jobs too," you say with a disarming smile.

"Which reminds me-" Rose takes a thick data card from her pocket and holds it out to you. It's in a clear jewel case labeled '6th Gene Sequence Data'. "Data from the last Angel we fought," she says. "Roger says we don't have the facilities here to analyze it. I need someone to take it in person to the Atlanta field lab. Can you play courier today?"

You don't let yourself look annoyed. Rose is giving you scutwork. Is it punishment for getting involved with Kaufman or just the luck of the draw? "Sure can," you say, reaching out to take the card.

"It shouldn't take too long," Rose says, "A couple hours there and back. Make sure the right people get the data. That's all."

"I'll take care of it," you say.

"Thanks, Aaliyah!" Rose gives you a warm smile before leaving.

Traveling to Atlanta isn't your idea of a good time, especially not when you have this infiltration task to worry about, but maybe you can kill some time with someone to talk with.


>Invite Max along
>Invite Mbaru along
>Invite Yezhov along
>Go alone
>Write in
>>
>>4762655
>Invite Max along
Don't trust him, but I think he's the best option. Hopefully his ulterior motive (which I'm certain he has) is just wanting to fuck the new coworker, and not trying to find UN infiltrators
>>
>>4762655
>Invite Mbaru along
>Write in

"By the way, did their fax machine break or something? I thought we're living in the future."
>>
>>4762655
>>Invite Mbaru along
>>
>>4762655
>>Invite Max along
>>
>>4762655
>Invite Mbaru along
>>
>>4762655
>Invite Yezhov along
For the laughs.
>>
>Invite Mbaru along
>>4762766
>>4762776
>>4762954

Writing
>>
"You sure it wouldn't be easier to fax it?" you say, tone teasing.

"Well it's a few terabytes of data. If you're not up to it-"

"No," you say, "I can do it." you take the case from her. "It'll be nice to stretch my legs."

Rose smiles back. "Enjoy."

You leave the tactical offices, walking for the elevator banks. The other Nerv personnel pay you no mind. It's strange to be among them knowing what you know. You're a wolf among the flock. If they ever find out what you are, you don't expect your treatment will be much different than whatever they're doing to Kaufman down in NervSec. A trial is a luxury you won't be afforded.

You find Mbaru seated on a bench on one of the primary access conduits. It looks like he's reading a paperback novel.

"Mbaru, what are you reading?" you ask.

He looks up at you. "It is called the Lee of the Stone."

"I haven't heard of it. Good?"

"It is peaceful," Mbaru says.

"Well if you've had enough relaxation, I've got a flight to Atlanta. Care to join me?"

His expression remains unchanged. "You need my help?"

"Just looking for company," you say.

He closes his book and slides the novel back into his pocket. "Then company you will have." He rises to join you.

You press the button civilian metro access and the car begins climbing. "Don't take this the wrong way," you say, "But I'm a little surprised you agreed to come along."

"Why is that?"

"Well, you're not the talkative type. And that's coming from me."

"I do not have much to say," he says.

"Good attitude I suppose."

Silence.

"What's the book about?"

"It is a book about survival and life," Mbaru says. "A man builds a cabin on a mountainside and lives from the land."

"Wow," you say.

The elevator's display shows you pass by a series of armored plates as you ascend.

"Didn't take you for the outdoorsy type."

"No," Mbaru agrees. "I grew up by the sea. The mountains of the book are a foreign land to me. But I find it pleasant. Relaxing. It is a change from day to day worries."

"Sure," you say. "Sounds nice. I've never been much for reading really. Never found the time I guess."

"Make the time," Mbaru suggests.

"Maybe I will."

An electric motor hums as the elevator car slows to a stop.

"Surface access. Metro hub."

The doors whirr open and the both of you get off, quickly showing your IDs to a Nerv guard watching the access into and out of Nerv 03. Here, the underground Nerv facility joins with New Tampa's metro system. Just beyond a series of transparent, bulletproof screens is a metro stop like any other. This one is primarily used by Nerv personnel, but there is a small assortment of other civilians here waiting for trains.
>>
"What is your job?" Mbaru asks. "For Atlanta."

"Delivering a file," you say. "Genetic data."

"Hm." It's not clear if he thinks that's unusual or not.

"How's Ethan holding up?" you ask. "After the simulator and all . . . "

"He is strong, " Mbaru says confidently. "He will fight. I do not doubt his ability."

"Seems like what he dealt with . . . it messed with him pretty good."

"Yes," Mbaru says. "It cost him a part of his soul. But he did what was asked. There is nothing more we can ask of him."

"Still weird," you say, "putting our hope for the future in these kids. Hardly seems fair."

"Yes." Mbaru apparently has nothing to add.

You consult a metro map and plot a course to Snelson Air Force Base. This whole city seems to be interconnected via the underground. You can travel virtually anywhere using some connection of the civilian metro and underground walkways, Nerv 03, and the UN's access tunnels.

The metro ride is mostly silent. Mbaru reads his novel and you people watch.

On arrival at the UN military station, your IDs are again checked and you're ushered through a series of checkpoints manned by gruff-looking soldiers in mottled camouflage fatigues. All of humanity is united as one against the Angels. National divisions are trivial, language is no barrier, inter-state war and conflict is extinct. And yet, the troops of Snelson regard you and Mbaru with something like suspicion. You can't help but note the clear divide between Nerv and the military.

You're sure it's in no small part because Nerv rendered the conventional military obsolete. The development of Evangelions neutered whatever power the armed forces had. Now, with no more war, there was virtually no reason for a standing military at all. To have gone from the defenders of nations to a glorified police force must have been a bitter pill indeed.

Ultimately you're brought to the surface and ushered to a waiting aircraft, a small twin-engine jet with UN military markings.

The interior is spartan and bare, but you and Mbaru get settled in the cabin as pre-flight checks are taken.

"Arabic?" Mbaru asks you suddenly in your birth language.

"You speak Arabic?" you ask, surprised. It's a language you haven't heard outside of your thoughts and memories in a decade.

"Just a little," Mbaru replies before switching to English. "I was taught as a child. You are Arab, yes?"

"Yes," you say, "A long time ago."

"I understand," he says. "You follow the religion still?"


>God is dead to me
>I have fallen out of the habit
>I pray when I have time
>Write in
>>
>>4764662
>You're sure it's in no small part because Nerv rendered the conventional military obsolete.
True, but you yourself are testament to the other reason they might be suspicious, little miss spy. Despite this
>All of humanity is united as one against the Angels. National divisions are trivial, language is no barrier, inter-state war and conflict is extinct.
there are still spies and other ne'er-do-wells aplenty, and so while they've been demoted to fancy police, the work still needs done.

A religious vote, really? Here?
>>
>>4764662
>>I have fallen out of the habit
>>
>>4764662
>I pray when I have time
>>
>>4764662
>I find it hard to justify, after seeing what I've seen
>>
>>4764662
>>4764751
+1
>>
>>4764662
>God is dead to me
And the Angels killed it with Second Impact
>>
>>4764662
>>I have fallen out of the habit
>>
>>4764662
>>4764751
+1
>>
>>4764751
+1
>>
>I find it hard to justify, after seeing what I've seen
>>4764751
>>4764979
>>4765173
>>4765283


Writing
>>
You remember the words of the prayers, the steps of the rituals, the dates of the holidays. You remember speaking with god when you were a child. You remember asking god to help you when your brother bled to death in your arms.

"It's hard to justify belief in a god after what I've seen."

"Belief in a high power is hardwired into our brains, Agent Sayid." It's not Mbaru that speaks.

You look up and see Colonel Versetti enter the passenger cabin of the plane. You're so taken aback at his presence that you can't think of anything to say.

The colonel isn't in uniform, not that you've ever seen him in uniform. In fact, you find the idea of a mere colonel standing at the helm of something as monolithic and powerful as Nerv to be almost comical. You wonder how such an inconsistency came to pass.

"May I?" Versetti gestures to a seat across from you and Mbaru.

Be my guest," you say. "I didn't know you'd be joining us on this flight, Colonel."

"It's a surprise to me as well," Versetti says, sitting across from you. He wears a simple suit. It's not fancy or stylish, but somehow elegant in its simplicity. "I detest video conferencing," he says, giving you a placid look. "If I can meet someone in person I will choose to do that. So hard to read body language and tone through even the most sophisticated conference setup."

Mbaru remains silent.

"You're meeting someone, sir?"

"Several people," he says. "The Sixth Angel has really set off a burst of activity for our organization. I'm sure that's why you're here as well."

You can't help but feel that this meeting is not coincidence. "Yes, sir." This is only your second time meeting Versetti, the mastermind behind Nerv, the Eva project, and the epicenter of your investigation. As before, you wonder just what he knows or suspects about you.

The aircrew closes the external door and the plane begins to taxi toward the runway.

"I don't mean to pry, but you were talking about god, Agent Sayid," Versetti says.

"I was telling Agent Mbaru that I don't believe in a god, sir," you say slowly.

Versetti nods. "Yes. It can be a difficult leap to make logically speaking. Certainly we've all seen the depths of human depravity unleashed - and brought to bear by Angels no less. But it's human nature to seek meaning - and more than meaning, to seek order in chaos. We ask ourselves 'why'. The question that separates man from primate. 'Why'. Why does the sun rise? Why do we die? Why. God is a convenient answer to many of those questions."

"But not a right one," you counter.

"No," he agrees, "I personally believe we make our own gods. We've outgrown the ones we prayed to and now have made gods to serve us."

"You're talking about the Evangelions," you say.
>>
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He gives you a coy look. "Partly. You're forgetting or less tangible god. The god of bureaucracy. The United Nations and the promise of tomorrow. Countless men and women dedicate their lives to serving such things. A human god."

Is it coincidence that Veretti brought up serving the UN? "Nerv is a part of that too," you say.

This answer seems to please him. "It is. He controlled the vigor of steam," Versetti says the words with deliberate care, like a magical incantation. "He harnessed the lightning for hire. He drove the celestial team, and man was the Lord of the Fire."

You recognize it as poetry, Nerv's motto.

"Powerful words," you say.

"They are, aren't they?" Versetti replies.

The jet stops for a moment and then accelerates. Powerful engines burn hard and overcome gravity's firm embrace, lifting you skyward. You see the fortress of New Tampa shrink away to become a model set far beneath you, lost in the vast blue of the Floridian Sea.


>Do you think these 'manmade gods' can change human nature?
>What's the significance of the poem?
>What's next after we defeat the Angels?
>Write in
>>
>>4765545
>>What's next after we defeat the Angels?
>>
>>4765545
>>What's the significance of the poem?
>>
>>4765545
>What's the significance of the poem?
>>
>>4765545
>>Do you think these 'manmade gods' can change human nature?
>>
>>4765545
>Do you think these 'manmade gods' can change human nature?

https://www.flashlyrics.com/lyrics/aleister-crowley/the-pentagram-10 full poem for those who want it. It starts with mankind mastering his environment, and ends with mankind mastering himself. Seems pretty fitting for NERV and these questions. I think asking what happens after we defeat the angels probably won't get us a real or clear answer, and the meaning of the poem seems somewhat self-explanatory. Let's get a good look at this guy's philosophy instead. Maybe he's played planescape: torment
>>
>>4765545
>Do you think these 'manmade gods' can change human nature?
>>
>Do you think these 'manmade gods' can change human nature

Writing
>>
"Do you think these 'manmade gods' have the power to change human nature?"

Versetti doesn't hesitate in his answer. "Yes and no. Our nature is not entirely rigid, nor is it endlessly flexible. I believe that mankind's insatiable bloodlust can be channeled and refined. There's no more need to hate and fear one another, but that's simply because we've found something new to hate and fear."

"That's a bleak attitude for someone in your position, isn't it, Colonel? Do you really think mankind is so single minded?"

"I think that question would be better aimed at you, Agent," he says. "Do you think mankind can change its ways? Distrust and suspicion are natural. If the Angels weren't here for us to fight, what do you think would keep us banded together?"

The question catches you off guard. You'd seen the depths of human belligerence in the dark nights of your childhood. Even with the world sinking beneath the waves, bands of armed men and boys would trade gunfire over the scraps that remained. "I think we can be bonded by more than hate and fear," you say. "I grew up around a lot of hate and fear, and that did nothing to bring us any closer together. Hope united us."

"A hope for a brighter tomorrow," Versetti says. "It's a form of faith in a way, isn't it? Faith that the ones in charge know what they're doing. Faith that there is a sunrise coming."

"In a way," you agree grudgingly.

Versetti looks to Mbaru. "What do you think, Agent Mbaru?"

"Higher ideals don't hold my trust," he says with dismissive curtness. "Empires rise and fall."

Versetti chuckles softly, "And you think I'm needlessly bleak," he says to you. "Yes. To be fallible is human. We carry our weakness with us wherever we go. Human constructions are imbued with human flaws. Like a house built on sand."

"Like Nerv?" you say.

Versetti looks at you in a way he hadn't up till now. There's a latent intelligence behind that amicable front. "Like Nerv," he agrees at last. "Like the United Nations," he adds. "Like all human edifices. Ultimately they are nothing but stepping stones to the future. The old national governments didn't survive into the 21st century in anything but name, but that doesn't mean they had no purpose."

"So we carry our flaws into eternity?" you ask.

"For now," he says. "Until we learn to replace them with virtues. Mankind's evolution isn't frozen. Change is an ongoing process, one we'll need to embrace if we're to survive and thrive."

"I'm sure the Science Division agrees with your sentiment wholeheartedly," you say. "Caswell, Womack, Kaufman." You study Versetti for any reaction to these names.
>>
"Ah, poor Dr. Kaufman. Our resident Daedalus."

Not the reaction you were expecting. "How's that?"

"His genius brought the Evangelions from fantasy to reality. His mind burned so very brightly." He smiles sadly. "Perhaps he was less Daedalus and more Icarus."

You note the use of past tense. "He was apprehended, I'd heard," you say.

"More than heard," Versetti says. "From what I know you were present when he was finally brought to justice. Yes. I think the stress of the work might have broken something within him. It's so easy to forget that even intellectual giants have a breaking point."

"Truly tragic," you say.

"In a way," Versetti says, "But in a way also uplifting."

"Uplifting?"

"The loss of Kaufman's genius reveals another truth to us. None of us are truly irreplaceable. For all his talents, he was still just a man, like another. One who was born, lived, and will someday die. Like all of us."

You feel a slight chill. "Such is the human condition."

Versetti smiles without answering.

You take solace that if he knew anything concrete about your identity, he would do something. Whether this is a veiled threat or simple coincidence you're not sure, but there's no reason to attribute to innocence what you can chalk up to malevolence.

With the thread of the conversation severed, Mbaru returns to his novel and you idly turn the data card case in your hand. You long for a cigarette. You find yourself envious of Mbaru's hobby. If you'd known he was just going to read, you might have invited someone more talkative along . . .

One of the other passengers gasps, drawing your attention. There aren't many people on this flight. A few soldiers, a few bureaucrats, but most of them are now gathering along the left side of the plane to cluster around the windows.

You turn your head and look out to the shimmering water below. Your plane is flying over what was once the Gulf coast. Flooded ruins poke haphazardly from the water, interspersed with thick clumps of vegetation growing on swampy ground.

"Well," Versetti says wryly, "This is an unwelcome surprise."

It takes you a second to see what he saw.

A dark shape glides along beneath the water's surface, sending out a shuddering wake. The waves break on ruined buildings nearby. It can only be one thing.

"An Angel," you say.
>>
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"Another one?" Max says, incredulous.

You are Captain Rose Holiday and you are just as alarmed as your staff, though you can't show it. "Is that confirmed?"

"The Magi are unanimous," Max says. "No question about it."

"Get the Navy on the line," you say. "Fast."

Max scoops up the red handset and dials.

You cross the command center, looking over the shoulders of your technical staff, reviewing data as it comes in. The only other tactical staff member present is Yezhov. You'd rather not rely on him, but given the circumstances you don't have much choice.

"Projected path?"

"Valdosta," Yezhov says, reading from a terminal. "One of the towns in the old evacuation zone. Uninhabited."

"Small favors," you say.

Max hangs up. "Captain, the Navy says it's in their 'no-go' zone. Underwater navigational hazards and uncharted shallows."

You clench your jaw. They mean submerged ruins. "They can deploy air assets. Get some eyes on the target. Now. What about the Colonel's flight?"

"Passed overhead without incident," Max says.

"Right, get the pilots ready to scramble. We're going to intercept while it's still far out from civilization."

The phone on your desk rings. This is not something it usually does during an emergency, so you take note. You cross the room with a brisk stride and answer. "Captain Holiday."

"Captain," your father's voice replies over the line. "What's the situation?"

"Another Angel has been spotted," you say quickly. "Number seven. This one is moving along the floodline. We're going to deploy in Valdosta to intercept."

"We only have equipment to power two Evas in the field," the Major says. It's a detail you hadn't overlooked.

"I believe we will only need two, sir."

"And do you believe it's ultimate target is this city?"

You look up and study the map on the board. It's not exactly a straight shot to New Tampa by any means but- "Yes. I think that seems likely."

"Then we need to destroy it as far out as possible. Nuclear assets are authorized."

The idea tightens your stomach with dread.

"The 88th Bomber Wing is stationed in Dobbins Air Base," the Major continues. "Deploy the wing to conduct bombardment of the target to buy time for our Eva deployment."

You'd seen first hand the futility of conventional attack on an Angel. It may by time, but it might also waste money, resources, and - potentially - human lives on a futile chore. A nuclear attack has a higher chance of delaying the Angel, but the ecological consequences could be devastating long term. Even if it harms the Angel, it won't likely kill it without laying waste to the entire area. You'd seen the aftermath of the Buenos Aires attack. You'd hate to put a nuclear exclusion zone on the new American coastline.


>Yes, sir.
>I'll order a conventional attack. We'll save the nukes as a last resort.
>I don't think that will be necessary. The Evas can handle this.
>Write in
>>
>>4767621
>>I'll order a conventional attack. We'll save the nukes as a last resort.
We have to make sure it doesn't get to the city. But fuck making the area uninhabitable for generations to come.
>>
>>4767621
>>I'll order a conventional attack. We'll save the nukes as a last resort.
>>
>>4767621
>"They can deploy air assets. Get some eyes on the target.
Very good.

>Yes, sir.
an Angel in an inhabited area is as good as it gets. And nukes in real life don't make an area unlivable long term; see the only two bombs dropped in anger, and how the cities are doing now.
>>
>>4767621
>>I'll order a conventional attack. We'll save the nukes as a last resort.
>>
>>4767621
>I'll order a conventional attack. We'll save the nukes as a last resort.
>>
>>4767621
>Yes, sir.
There's no reason to waste lives on a conventional attack. At best, it will buy us a small amount of time at great cost, while continuing to hurt our relationship with the army. The ecological concerns aren't a serious issue compared to that, especially when this area is already uninhabited
>>
>I'll order a conventional attack. We'll save the nukes as a last resort.
>>4767649
>>4767663
>>4767854
>>4768028

Writing
>>
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The plan makes logical sense. Dropping a nuclear weapon in an uninhabited area to buy time is a calculation for success. It doesn't mean that you agree with it. Once the nuclear Pandora's box is opened, it will be hard to close again. You'd rather not set precedent.

"I think a conventional attack will suffice," you say. "We can save the nukes as a last restore."

Your father is silent just long enough to convey his disapproval. "You're in command, Captain," he says at last. "I don't need to remind you of your responsibilities. See that it's done."

"Yes, sir," you say.

The line goes dead.

You return the phone to its cradle. "Max, order the 88th bomber wing to scramble. I want visual monitoring established and I want a long range conventional bombardment conducted."

In minutes, markers appear on the map indicating heavy bombers taking off from Dobbins. They orbit once, getting into formation before circling around to close on the target. A countdown timer appears in the bottom right of the map.

BOMB ATTACK - ETA 14 MINS

You watch the seconds tick by, your hand clenching the phone handset still. "What's the status of the Evas?"

"Repairs to Corvus complete," Yezhov says. "Orion was lower priority and is only operating at 87 percent."

Two Evas. Two pilots. Your lead pilot seems obvious but you're not happy about it.

"Is Hydra ready?"

"It is," Yezhov says after consulting his display.

"Ethan will take lead on this." He has the combat experience and the skill. The way he handled himself in simulations lately was sloppy, but he showed a level of talent that the others were only barely starting to reach. Even so, you won't send him into combat with a rookie like Korine. "Katya will be his backup. Prepare Corvus and Hydra for immediate air deployment to Valdosta. Have UN/Nerv ground crews set up a power station there and hook it to the grid."

Yezhov sets to work without so much as a "Yes, ma'am". Fine. As long as he does his job.

"Ten minutes to air attack," a female technician announces.

You narrow your good eye at the map. This is Nerv 03's first intercept mission. The third Angel in just a few weeks. A troubling development. "We'll just have to roll with the punches," you say to yourself, not daring to look away from the timer as it ticks down to zero.
>>
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"Reaper Six, Reaper One. Two minutes from target."

"Copy One. Arm weapons."

The 88th Bomber Wing was out in force. This was their first combat deployment, all eyes were on them. It was a drill they'd run a thousand times before, one that was almost second nature to them. Their B-6 Strategic Bombers were slow, lumbering beasts by pre-Unification standards, however they're perfect for the task at hand. The bomb payloads they carry are built entirely around delivering massive amounts of explosive force to a small, focused area. The ungainly, swept-wing design carries a single, underslung bomb nearly as long as the craft itself.

A loose screen of fighters flies around the bomb group, all but useless for the current assignment, but standard operating procedure all the same.

The commander of Reaper One checks in with each plane in his squadron, getting affirmative codes from each bombardier in turn.

"Six, all weapons armed," he says at last."

"Copy, One. Wing attack commences in sixty seconds."

The bomber wing decelerates and loses altitude. Descending below the clouds, they come into sight of the flooded coastline. What had once been inland Georgia was now a morass of overgrown cow pastures turned jungle. Jauntily angled telephone poles dot the swamp, running east to west across the wasteland. Other manmade features like toppled highway overpasses and rotted homes are faintly visible.

The town of Valdosta further south east is alive with activity. Helicopters and VTOLs come and go as they drop off personnel and heavy equipment, preparing for the arrival of Nerv and the Evas.

"Target in sight!" Reaper One's bombardier calls on the intercom.

The alien nature of the Angels meant most advanced automatic targeting systems didn't work for them. Radar and thermal signatures were useless. Laser targeting is possible, but the bombs you carry are practically dumb. They need to be dropped by eye.

"Thirty seconds to release."

A distant flight of aging B-1 bombers orbits, their bomb bay doors open. They'll be soon supplementing your attack with a spread of cruise missiles.

Far below, the Angel has crawled out of the deeper water to cross the swamp on foot. It is roughly humanoid, grey in color, like a shark. Thick, trunk-like legs carry a featureless body. Its arms are massive, flipper-like appendages that trail through the water. Its head is a strange, smooth pseudopod with no visible orifices or eyes. How it can see or navigate is anyone's guess.

"Release! Release!"

The bomber shudders and explosive bolts fire and the payload drops away, deploying stabilization fins to guide the weapon in on the target.

Reaper One's pilot guns the throttle, engines roaring to climb back into the sky. The bombs fall like a sheet of rain.

***

Roll 1d6. I need 3 rolls total.
>>
Rolled 5 (1d6)

>>
Rolled 5 (1d6)

>>4768341
>but the bombs you carry are practically dumb. They need to be dropped by eye.
dang it, whoever designed these needs to be fired. Their express purpose is precision strikes, and they don't even have the /option/ of a guidance system, not even a simple wire-guided one?
>>
Rolled 3 (1d6)

>>4768341
>>4768360
Or even camera guidance like Walleye. . .
>>
>5
>5
>2

Writing
>>
The heavy bombs fall away, guidance fins deploying to angle them in on target. The first bomb explodes with titanic force, a white shockwave racing away in all directions.

"Impact."

The follow on bombs explode around the angel, wreathing it in fire as the surrounding ruins are flattened. A blastwave rolls the water into a tidal wave that courses through the marsh.

A flickering hexagonal pattern is visible through the smoke. An AT Field.

"Second wave attack."

The B-6 bombers pull clear and climb for the cloud cover as the B-1s release a flock of cruise missiles and glide bombs, following laser designators in. Explosions ripple across the Angel, blanketing it in more fire and smoke.

The monster takes a staggering step out of the blast area, smoke curling from its body.

"Negative impact. No effect on target."

"Third wave commencing."

In Nerv 03's control room, you grit your teeth and watch the successive attack waves come in. Third wave is a flurry of tomahawk missiles launched from a standoff naval task force. They batter the Angel like hammer blows. Each explosion blossoms on a visible AT field.

Attack VTOL's unleash a barrage of rockets and gunfire. Fireballs bloom in the depths of the smoke cloud and tracer rounds rebound and ricochet skyward.

"Call them off," you say. "What's the target status?"

A minute passes as the smoke begins to clear.

The Angel stands, knee deep in water, motionless.

The recon footage you're watching suddenly switches to high magnification. You notice discoloring among the grey pixels of the Angel's hide.

"Looks like damage," Max says.

"Target appears to have suffered minor damage, ma'am," one of the controllers confirms. "It's begun regenerating."

A wavegraph monitoring the Angel's energy output begins to cycle and fluctuate as the Angel repairs itself.

"We've bought a few more minutes," you say. The Evas will have to finish it off though." You're under no illusion that you've done any more more than inconvenience the Angel. Soon enough it will resume its advance on Valdosta. "It's up to them."
>>
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You are Ethan Chandler and you're in the cockpit of your Eva, Hydra. Your monitors show nothing but the interior of a super-heavy lift vehicle as it flights north, for the battlefield.

A small picture-in-picture window on your screen relays the effect of the UN attack on the Angel.

"Conventional weapons stalled the Angel momentarily, but it has since resumed its advance on Valdosta," Rose says. "Remember, the city is deserted. There's no concern for collateral damage or civilian casualties so don't hold back."

"Affirmative," you say.

"Affirmative," Katya echoes you.

The two of you alone against an Angel. Your first since Anchorage. You take an uneasy breath, trying to steady your nerves. If you freeze up this time, someone could die for real. That someone would be one of your friends again. You can't- you won't let that happen. You clench the control throttle in a fist.

"What is Angel capabilities?" Katya asks.

"Unknown," Rose says. "It has exhibited any unusual behavior yet, but we're not taking chances."

You review your weapon loadout. A progressive glaive as well as a heavy submachine gun. It's a good intermediate balance. Mid to close range firepower.

Katya carries a heavy impact rifle as well as a progressive gladius. You know first hand that she's a remarkable shot, but even the most powerful rifle isn't enough to breach an AT field alone. Someone is going to have to get close.

"Ethan, you'll take point. Advance on the target, ascertain its capabilities, and finish it off. Katya, you will provide ranged fire support. Watch Ethan's back."

"Captain," Katya says with surprising boldness. "Let me take the lead. Ethan cover me and I attack."


>I agree with Katya, she's a better point person
>I've got this, Katya. You cover me.
>Write in
>>
>>4769148
>>I've got this, Katya. You cover me.
>>
>>4769148
>I've got this, Katya. You cover me. Trust me
This is probably her trying to show off for her dad so she can stay in the program, but the mission comes first
>>
>>4769148
>I've got this, Katya. You cover me.
>>
>>4769169
+1
>>
>>4769148
>I agree with Katya
Ethan has had mixed success being pointman. the 1 real attack was pyrrhic, the first sim was a great success, and the second sim was a narrow win. It's worth seeing if she can handle close-in any better than us.

Of course, I don't know if Ethan is willing to put a friend in the line of fire.
>>
>>4769148
>I've got this, Katya. You cover me.
>>
>>4769148
>I've got this, Katya.
>I'll need you covering me.
>>
>I've got this, Katya. You cover me.

Writing
>>
"I've got this, Katya," you say.

The drop bay doors of your transport glide soundlessly open and you see the semi-submerged Georgian countryside scrolling along beneath you. A countdown timer appears to Eva drop.

"Cover me and we can get this done. Trust me."

"Trust?" Katya exclaims. "Why you no trust me to do my job?"

Her rebuttal gives you pause.

"I- no, I do trust you-"

"Katya, you have your orders," Rose interjects. "Ethan has point. Cover him."

"Corvus, acknowledge," Katya says, her voice thick with grudging disappointment.

You're not sure what to say exactly, or where Katya's sudden bitterness has come from. You don't have time to dwell on it. The bolts holding your Eva in place slide free and Hydra drops toward the earth. Your stomach falls out as gravity draws you ever downward. Freefall in an Eva is a terrifying but exhilarating experience. Relying on instinct, you hold tight to your controls as the ground races to meet you. Murky brown water quickly races up revealing a mottled patchwork of dense vegetation, city ruins, and brackish water.

Retro rocket boosters in your Eva's shoulder assembly deploy and fire automatically, slowing your descent. Even so, you land with bone jarring force. A surge of muddy water explodes around you, showering down on the swamp.

Valdosta had once been a middling town in southern Georgia, now it was a haunting reminder of Second Impact. Most buildings are submerged up to their rooflines. Taller structures stand over the swamp, their windows empty, black sockets. Thick kudzu vines wrap everything, lending a strange air to the scene.

Katya's Eva, Corvus, lands a short distance away. It's pristine white paint splattered with mud.

You both rise to your feet and survey the area.

The UN has already prepared power stations for each of you. The massive Eva plug sockets are waiting in pre-fabricated metal cradles. With a bit of careful maneuvering you plug the power cable into the back of your Eva. Battery readouts flick off, replaced by a message indicating live power feed.

"Hydra and Corvus deployed and online. Power reads good," a controller says.

"Your target is the Seventh Angel. Designated Degiel," Rose says. "Good hunting."

The Seventh Angel is a good distance away. Easily within rifle range, but well out of the range of effective AT field neutralization. You're going to have to get closer.

The Angel halts its advance. Its featureless head swivels to look between the two Evas, evaluating you. It looks cumbersome, almost comical. A round, pot-like belly and low center of gravity combined with two unwieldy flipper arms, each nearly the size of your Eva.

Hate boils within you. Hate for this stupid looking thing and all its kind. It's too late to exact revenge on the Angel that killed Linda, but this one will do. You won't be afraid this time. The rage in your heart won't leave room for fear.

You activate your glaive. It's time.

"Ethan, cover me," Katya says.

"Wha-?"
>>
Corvus lunges past you, gladius in hand.

"Katya, belay that," Rose says, "Stop your attack."

Katya replies curtly in Russian. Probably not a friendly response. Whatever her answer, she does not slow or delay, continuing to race toward the Angel.


>Go after Katya
>Move to a covering position with your SMG
>Write in
>>
>>4769895
>Move to a covering position with your SMG
This was dumb, but she's already committed.

Flatly disregarding orders like this is going to give her father all the ammo he needs to get her pulled from active duty. It doesn't matter how well she does, acting as a rogue element like this is going to kill her future as a pilot.
>>
>>4769895
>>Move to a covering position with your SMG

>>4769903
Indeed
>>
>>4769895
>Move to a covering position with your SMG
>Get ready to move in with the glaive as soon as she messes up
>>
>>4769895
>>4769914
>>
>>4769895
>Move to a covering position with your SMG
Yea.....Following orders is how you stay on pilot duty.
>>
>>4769895
>>Move to a covering position with your SMG
Relay to command that she's already committed. Gotta cover her as best we can and draw attention away from her advance.
>>
>>4769895
>Move to a covering position with your SMG
>Write in
"Katya, please pull back."
>>
No update today. Real life beckons. I'll continue tomorrow.
>>
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>>4771079
Thanks for letting us know.
>>
>>4769895
>>4770425
This + i dont want to lose another friend
>>
"Hydra, moving to cover," you say on the open channel, as if this was all part of the plan. You weave around a half-submerged department store and shoulder your SMG, trying to catch a glimpse of the Angel through the trees and ruins.

There. Through a gap between two half-collapsed fuel tanks, you see the Seventh Angel advancing again. Its short, thick legs stir up gouts of dirty water as it moves to meet with Katya.

Laying your crosshairs on it, you fire a short burst, and then a second. Shells burst harmlessly around it or whicker off into the air and swamp behind it.

You toggle to private com with Katya as you fire a third burst. "Katya, pull back, please."

"Let me do my job!" Katya retorts with surprising ferocity.

You feel dread rising within you. You can't lose another friend. You won't.

Katya reaches the Angel and rolls beneath a wide, clumsy swipe by one of its thick flippers. Back on her feet again, she thrusts with the gladius, piercing the AT field and swiping up, ripping through the barrier.

A backhand attack from the flipper arm clips her Eva and knocks her back again.

Its AT field must be down now. You fire again, a few controlled rounds to avoid hitting Katya.

The Angel holds one of its flippers up and rounds explode across it with no obvious effect.

"Shit."

The Angel hauls back an arm for a devastating swipe at Katya.

You aim and fire.

***

Roll 1d6. I need 3 rolls total.
>>
Rolled 3 (1d6)

>>4772890
>>
Rolled 1 (1d6)

>>4772890
>>
Rolled 5 (1d6)

>>4772890
COME ON TK, LET'S SEE SOME SLAUGHTER
>>
>3
>1
>5

Writing
>>
You take a snap shot and pepper the raised flipper. It delays the attack for a moment, enough time for Katya to recoil out of range. Almost.

The flipper clips her Eva's shoulder and sends her sprawling back, crashing into a flooded grocery store, kicking up a cloud of dust.

"Corvus has taken light damage," control reports.

The Angel turns to face you.

You let off a furious volley, spraying gunfire across the Angel and sweeping the SMG. The recoil of the firing mechanism shudders through your Eva's arm to be felt as a slight vibration in your entry plug. Muzzle flash light the interior as you will each shot to find its mark.

Smoke from burst rounds fills the air. Your SMG runs dry a second later, the consequence of a high rate of fire.

"I lost visual!" you say.

Nearby, Katya is getting back to her feet.

A flash of ethereal light inside the smoke cloud is the only warning you have of enemy activity. The Seventh Angel leaps - or is more accurately propelled from the cloud, rising awkwardly through the air before plunging toward you. It's not a natural jump, its movement has been somehow aided by its strange powers.

"Hydra, evade," Rose shouts.


>Roll to the side
>Impale it on your glaive
>>
>>4772978
>>Roll to the side
>>
>>4772978
>Impale it on your glaive
>>
>>4772978
>Roll to the side
DODGE
>>
>>4772978
>Impale it on your glaive
>>
>>4772978
>>Roll to the side
MOVE!
Even if we get really lucky and kill it, we're going to end up pinned under it's bulk. If we don't kill it, we're going to be in a very bad way.

Plus if we damage our ride, they won't put us back into battle until its fixed or things get desperate.
>>
>>4772978
>>Roll to the side
then use the glaive
>>
>>4772978
>>>Roll to the side
>>
>>4772978
>>>Roll to the side
>>
>>4772978
>>>Roll to the side
No need for hero ball yet.
>>
>Roll to the side

Writing
>>
You react on instinct, moving without hesitation. You curl and dive, rolling across the marshy landscape with as much grace as you can muster in an Eva. Your foot clips a water tower, sending it toppling into the morass below. The maneuver leaves you momentarily disoriented.

The Angel lands hard just before where you were, both of its flipper arms slapping the ground where you'd been with a deafening bang. A deluge of water cascades across your Eva where you crouch.

You counter attack without thinking, stabbing out with the glaive. The blade punches through the Angel's AT field and lances into its side. Thick tissue hisses and squeals against the vibrating blade but nothing like blood comes. A flesh wound.

With concentrated effort, you lean into the attack, thrusting the glaive deeper into the creature.

The blade doesn't move far before the Angel wraps it in an enfolding flat arm. The limb is thick and heavy, like a weighted sheet draped over you. Muscle fibers in the Angel's arm bulge and constrict, solidifying its grip on the glaive, preventing you from drawing it out or stabbing deeper. You can't even release the glaive, your forearms are trapped within this tight grip.

A pair of shells detonate on the Angel's back in quick succession. It turns its eyeless head stalk to look back at this fresh threat.

Katya stands, rifle sighted on the Angel. She fires a third shot which narrowly misses, whizzing past the both of you.

Your feet lift from the ground, the Angel picking up your Eva one handed, almost effortlessly. Letting out a cry of alarm, you fight with the controls, trying to pull free, but it's too late. The Angel hurls you overhead, sending you in a wide arm straight for Katya.

She barely evades this attack and you land hard, crushing a half-toppled apartment complex.

"Ethan!" Katya calls.

"I'm alright," you say, wincing. The jarring impact stuns you, but you're otherwise unharmed. Or so you thought.

An alert squeals in your cockpit, a five minute timer starts. Your cable has been severed.

"Hydra, draw back to the staging ground, reconnect to power," Rose says. "Corvus, keep the Angel busy but stay clear of its attacks."

4:55. 4:50.

It will take you at least a minute, maybe two to get back to the staging area and re-connect to power. If someone doesn't keep the Angel busy it will likely follow you to the staging area and potentially sever or destroy the main power supply. If that happens then you'll both lose power. Permanently.

That's two minutes where Katya will be alone with this thing. Rose's order makes sense on paper but . . . if Katya gets in over her head . . .


>Katya, I'll be back, be careful
>Captain, there's no time. We'll attack and finish this thing off now!
>Write in
>>
>>4773883
We lost the glaive, right? If so, we should pull back. The SMG didn't seem to do anything.
>>
>>4773891
You actually still have the Glaive. It came out when it threw you.
>>
>>4773883
>Captain, there's no time. We'll attack and finish this thing off now!
>>
>>4773883
>Katya, I'll be back, be careful
>Write in
"Try to keep it distracted until then"
stow the glaive, if the SMG is handy, fire a few bursts back towards the angel during the retreat, then run like hell. the idea is to keep the simple-minded angel confused on what thing to attack, and buy Katya atleast a few more seconds to until Ethan can return with a fresh power cable
>>
>>4773977
Out of ammo on SMG
>>
>>4773883
>Katya, I'll be back, be careful
Angel seems to be able to wrap and grapple melee weapons. It would have had Ethan if Katya wasn't there to distract it, causing it to throw instead of crush/double down on breaking us.
>>
>>4773983
shit, right.
>>
>>4773983
>>4774029
wait, why would they send Ethan into combat with only a single magazine for his SMG?
>>
>>4774046
Its Nerv. What do you expect?
>>
>>4773983
>>4774046

>Out of ammo
There's more, it just needs to be loaded which is not a simple task right now.

>>4774051
>Its Nerv. What do you expect?

However, this. This basically applies as the answer to every rational question about Nerv.
>>
>>4773883
>Katya, I'll be back, be careful
AT Field is down and conventional arms dealt damage before. Can we also request a strafing run or two to buy time?
>>
>>4773883
>Katya, I'll be back, be careful
>>
>>4773883
>Katya, I'll be back, be careful
>>
>>4773883
>Katya, I'll be back, be careful
Delaying tactics are the name of the game here, though if she can manage balancing countering its regen with not getting pulped it would help. And ideally, she can try and bait it back towards us to shorten our off-station time.


>>4774207
>it just needs to be loaded which is not a simple task right now.
Man, the SMG is just an all around terrible weapon, huh? Please tell me the other 'small' arms don't have this issue.

I don't suppose the power station would have alternate weapons on hand? The SMG seems pretty useless at any range, and so far this thing hasn't shown any ranged attacks. If we could pick up an assault, sniper, or other long-range hard-hitting weapon, that'd be helpful.
>>
>>4773883
>Katya, I'll be back, be careful
>>
>>4773883
>>Katya, I'll be back, be careful
And dont you dear to lose to that thing!
>>
>Katya, I'll be back, be careful

Writing
>>
Shit. "Acknowledged!" With a flick of your thumb you drop the SMG's magazine and slam a fresh one home. "Captain, can we get another bombing run on this thing to buy time?"

"Bombers are inbound," Rose says, "ETA thirty seconds. Katya, stay clear."

"Affirmative," Katya says, voice strained as she ducks under a powerful swipe.

You take the chance to unload on the thing again, firing long, staccato bursts.

The Angel reels away from the shots, turning its back to you. It's all you have time for. The rapidly depleting battery timer flashes urgency at you. With great reluctance you turn away, dashing toward the UN forward base. Heavy machinery is already manipulating a fresh charging socket into place while engineers patch it hastily to the main grid.

"Bombs in fifteen. Ten. Five."

You hear the explosion of a missile salvo but are too preoccupied to look. Among the heavy equipment, logistics vehicles, transformers, and personnel here you have to tread with care. You scoop up the power cable and carefully socket it into your Eva's back. The battery timer winks out, the board goes green.

"Hydra, you're clear," control says.

You don't waste time on an answer, sprinting back out toward the battle.

Katya is backpedaling from the Angel, gladius at the ready, her rifle discarded, empty. She notices your approach with a glance. "Ethan, the AT field is down! We take it now!"

You hesitate for a second, not sure about the value of this aggressive plan. Katya makes your decision for you. She parries a flipper and lunges for the main body with a wide swipe that cleaves a hunk of blubber off the thing.

"Shit!" You jam the throttles forward and race to her aid. Without backup she's toast.

***
Roll 1d6. I need 3 rolls total.
>>
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Rolled 5 (1d6)

>>4775730

wtf is a glaive anyway?
>>
Rolled 3 (1d6)

>>4775730
>>
Rolled 1 (1d6)

>>4775730
>>
>>4775747
>glaive
Polearm. Halberd. Sword on a stick.


>5
>3
>1

Writing
>>
>>4775766
Ouch that could be bad.
>>
>>4775766
You better not kill her
>>
>>4775766
If you kill her I swear
>>
>>4776021
Another dead comrade, another dead soul that we failed.
More suffering+psyche fracturing ensues.
[spoilers] And Linda gets a roommate?
>>
>>4776043
>And Linda gets a roommate?
cant we are not connected with the Angel as we were in the Fight with Linda
>>
>>4776043
Punished Ethan.

Doomed to be with his dead comrades forever
>>
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Katya stabs her gladius into the raw, pink gash she carved in the Angel and is rewarded with a gout of viscous blood that paints her Angel a sickly hue of red.

The Angel has her right where it wants now. Both flipper arms curl inward to envelope her and crush her. A titanic, unstoppable force of nature to grind her to nothing but bone dust and pulp.

A deadly blow, had you not intervened.

Interposing yourself between the flippers you impale the first one and swipe upward, tearing a fresh rend in the Angel's thick skin.

You whirl with a rage-filled battle cry to intercept the second flipper but you're too slow. The limb wraps your Eva in a second, pinning your left arm to your side. The Angel lifts your feet from the ground and its muscles bulge obscenely as it constricts.

Pain flares through your body and your chest feels suddenly tight. You take a gasping breath before the pain redoubles. Something nearby breaks with a wet crunch and you feel a stab in your chest. You can't breath, you can only choke out a pained yelp.

"Hydra's taken internal damage, ribs five and seven have fractured," Max says. His voice is distant in your ears. Your vision flickers, fading at the edges.

"Reduce nerve connections!" Rose shouts.

The pain tapers off, fading to strange numbness. The battle, Katya. You grit your teeth against the pain and tighten your grip on your glaive. Raising it up, you prepare to stab it into the Angel's paddle-arm like a harpoon. You don't get the chance.

Fire lances through your body. A dozen white-hot irons are driven through you. Now you scream. Your vision swims dark again. You try to breathe but nothing comes, you draw in only pain.

The Angel's flipper erupted rows of barbed spikes which punctured your Eva's armor in a dozen places.

You release the controls and wrap your arms instinctively around yourself as you try to draw breath.

The Angel tightens its grip.

Bloody foam bursts from your Eva's mouth grille.

"Major damage to Hydra. Organ ruptures, blood loss-" Max says. "Shit, it's killing him."

The glaive falls from your grip as consciousness threatens to slip away from you too.

"Ethan," Linda says. She floats into view and lays her hands on your cheeks, gently lifting your head to look her in the eye. "Ethan, you have to fight."

"Pilot sync graph is erratic," Max says.

You can hear Katya shouting though you can't make out her words. You can hardly see anything, just a dull red darkness. And Linda.

"We're losing him. Vitals dropping."

"Look at me. Ethan!" Linda slaps you in the face. The act shocks you more than the pain. The darkness recedes and you suck in a breath of LCL. "Ethan," she says. "Ethan, you have to fight. You have to fight."

"Goddammit," Rose says. "Eject Hydra's entry plug, get him out."
>>
"No!" you choke out the word. "No!"

You're not done.

The pain wracking your body recedes like the tide, driven back by a flood of hate. You mash a key on your throttle.

"Hydra has deployed its prog knife."

The shoulder compartment on your Eva levers open and the knife unfolds with mechanical smoothness.

Your left arm is pinned, numb and useless, but your right is free. You seize your right control throttle in both hands and jam it forward with a feral cry.

Your Eva writhes with the sudden flood of neural input, bones rolling and crunching in the Angel's death grip. Hydra seizes the handle of the progressive blade and pulls it free. You bring it down with all the strength you can muster. The blade sparks and hisses and sit saws through flesh and sinew. You draw it back and stab again, pushing aside the splintering pain that consumes you. Hydra kicks out with its legs, pushing back against the Angel, straining to pull free of this deadly embrace.

You let out an agonized cry as the barbed spikes tear free of your body and the flipper gives way.

The Angel's tightly coiled muscles burst and slough out of the gash in its flipper as tension is suddenly relieved. Its limb flops sickening to the ground and your Eva pulls free.

Torrents of blood run down Hydra's front and sides, leaking from the plethora of holes punched into it. Only a monster like an Eva can take such profoundly traumatic damage and keep moving

The Angel's right arm is dead. Katya hacks away at the torso. With each swipe she carves away more hardened flesh, working toward a core. But the Angel is far from dead. The left flipper swings in toward you, spikes deployed, ready to finish what the right arm started.

You're too weak to evade, too damaged to possible hope to tank the hit. With only a knife on hand, you can't parry. You raise a hand instinctively, a final desperate attempt to ward the blow.

The flipper strikes your AT field which flares to life before you. You gawk in shock at this display of sudden power.

"Core exposed!" Max declares.

"Katya!" Rose shouts.

Katya answers in Russian, stabbing the blade of her sword into the exposed core.

The Angel makes not a sound as it dies. Its malformed head stump rolls back to face skyward and the entire thing explodes with the blinding ferocity of a sun.
>>
The Nerv bridge crew watch as the Angel's death pyre stabs skyward before twisting and branching into a cross. A fiery death marker. A victory.

"Pilot status?" Rose asks.

"Alive," Max says, relieved. "Both units are damaged. Hydra seriously."

Rose clenches her jaw in impotent frustration. It didn't have to be this way. "Are they hurt?" she asks.

"Don't think so."

"Begin drawdown and cleanup procedures," she says. "Get Roger's team in there and let's see if there's anything left of this thing."

***

You are Ethan Chandler and you hurt all over. A strange tingling remains where your ribs had broken and where that thing had impaled you. It's like the afterimage of staring into the sun. You feel it though the pain itself is long gone.

You stand on your own two feet on a prefabricated gantry beside a series of industrial-grade power generators, looking toward what had once been the outskirts of a town called Valdosta. Nothing remained. No stands of cypress and mangrove trees, no ruins. Nothing is visible now but a strangely circular area of deep water.

Super heavy cranes are hoisting your Eva free of the swamp to join Katya's waiting for pickup to return to New Tampa. An entire battalion of military engineers are clearing back the swamp, constructing a massive, floating airstrip to accommodate the planes that will carry the Evas home.

You breath deep, feeling that strange, sympathetic ache in your chest where bones had once been grinding. You'd faced the Angels again. You'd won. And this time you'd kept a friend from dying, despite her apparent best efforts to the contrary.

"Ethan?"

Katya climbs up on the gantry beside you. She's still in her plugsuit but with a UN flight jacket draped over her shoulders. She looks mortified. Guilty.

"Ethan, I- I sorry," she says. "I not mean to get you hurt. I hope you please forgive me."


>What the hell were you thinking? Are you trying to get yourself killed?
>What matters is that we're both okay.
>Hug her
>Write in
>>
>>4776063
>>What the hell were you thinking? Are you trying to get yourself killed?
>>What matters is that we're both okay.
>>Hug her
>>
>>4776063
>>Hug her
>>
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>>4776009
>>4776021
Do you feel in charge, anons?

>>4776063
>What the hell were you thinking? Are you trying to get yourself killed?
Good update little man
>>
>>4776086
No
>>
>>4776086
Why yes i do strange man, yes i do
>>
>>4776063
>What matters is that we're both okay.
>>
>>4776063
>Write in
>Looks like I'll be sitting out for a while. Not always going to be around to cover for mistakes.
>>What the hell were you thinking? Are you trying to get yourself killed?
>>
>>4776063
>What matters is that we're both okay.
>>
>>4776058
>"Look at me. Ethan!" Linda slaps you in the face. The act shocks you more than the pain. The darkness recedes and you suck in a breath of LCL. "Ethan," she says. "Ethan, you have to fight. You have to fight."
We'll have to thank her for this later somehow. I have a suspicion they wouldn't give us a third EVA, even if one was available. You know what they say: Two heads are better than one.


>>4776063
>"Both units are damaged. Hydra seriously."
That drops us to a single fully functional EVA. I wonder who will get repair priority?


>"Ethan, I- I sorry," she says. "I not mean to get you hurt. I hope you please forgive me."

>What the hell were you thinking? Are you trying to get yourself killed?
We have to work together, as a team, if we're going to make it through these fights in one piece.
>Hug her
I'm glad we made it through, though. Both of us. I feel like some small celebration is on order, assuming we're both in the right mind for it.


I wonder if "one EVA lost per Angel killed" would be considered "acceptable losses"?
>>
>>4776063
>Hug her
>>
>>4776063
>Hug her
>>
>>4776219
Orion was at 87%, so I imagine it gets priority.
>>
>>4776862
Reasonable. But they have to balance who's damaged and to what degree, what it'll take to repair them, and what pilots they'd prefer on standby first.

Based on previous experience, I'd wager between Rose's dislike of Ethan's track record and Hydra's heavy damage, Hydra will take the longest to bring to full repair.
>>
>What the hell were you thinking
>>4776072
>>4776086
>>4776106
>>4776219

>Hug her
>>4776072
>>4776073
>>4776219
>>4776774
>>4776858


Writing
>>
"What the hell were you thinking?" you blurt.

Katya looks shocked, her eyes go wide.

"Were you trying to get yourself killed or something? I'm not always going to be around to cover for mistakes."

"I-" Katya stammers. "I sorry."

Your anger deflates, replaced with emptiness. "We have to work as a team, Katya. It's the only way we're going to make it through in one piece."

"My father," she says, struggling for words. "This will be my last fight I think."

"What?" you mind struggles to register what she said.

"My father make me stop. I won't pilot again." She hesitates, then seems to decide against saying more. "Sorry."

You pull her into a hug. Katya stiffens under your touch. She smells like LCL, like blood, just like you do. You hold her tight.

"Ethan," she says at last, then relaxes, putting her arms around you and holding you tight against herself.

It's a nice feeling. A warm feeling. A safe feeling. A dangerously comfortable feeling. It only serves to remind you of the time you failed to make a promise to Linda when you had the chance.

"I not pilot again," Katya repeats at last. "I need to win this. I need to show I am fighter." She's trembling now. Hot tears fall against your neck and she presses her face to your shoulder. Her fingers dig into your back.

The words twist your heart. You rub her back, watching the Georgian flood lands as the sun begins to dip low. A flock of birds takes to the sky from a vacant shopping center roof. They call and wheel into the sky before turning as one to fly east, along the coast.

"I ruined it," Katya sobs. "I ruin everything."

"You didn't ruin it," you say. It's a lie. You can't see that they'll let her stay now. "It's not up to your father if you stay or go. Talk to the Captain, okay? She can help."

Katya says nothing.

"Talk to Rose," you encourage.

"I try," Katya says at last. "Ethan, I so sorry." She pulls away from you suddenly to look you in the eye. Her eyes are ringed with red. She draws the back of her hand across her nose and sniffles. "I never mean you to get hurt."

"You'll just have to be more careful. Next time." You say the words with confidence you're not feeling. Katya's sorrow is becoming your own. You had no idea she was leaving. It didn't seem fair. But . . . maybe it wouldn't be so bad. Maybe you would be happier knowing she was safe.

Katya covers her face with her hands, suddenly cognizant of her emotional vulnerability. She mutters Russian and turns away, wiping at her eyes.

"It's . . . it's okay," you say awkwardly. You feel like you should hold her again, but maybe that's just what you want, not what she wants. "Everything is okay."

She nods. "Thank you." She pauses a moment, back still to you. "Thank you." She repeats the words and then leaves. Katya descends the ladderway before you can stop her and hurries along the metal walkway toward a nearby helipad.
>>
Along the way she passes quickly by Captain Holiday who turns to watch her before continuing along to you.

"Ethan," Rose says.

"I know," you say. "You don't need to give me the song and dance. I fucked up. I trashed my Eva, I really screwed the pooch. That cover it?"

Rose's face betrays nothing. "No. I came here to congratulate you."

"Congratulate?"

"On a job well done." She notes your confusion. "Ethan, you put yourself in harms way, not out of recklessness, but out of a sincere desire to protect a teammate. That's admirable. Brave. A lot of people couldn't have done what you did."

"I didn't even think about it," you say, downplaying your effort.

Rose shakes her head. "I didn't think you did. That makes it even more impressive. Katya put you in a bad spot and you made the best of it." She holds out a hand to shake. "Well done."

You start to take the hand, hesitate, and stop. "Captain, Katya was- she acted the way she saw best."

Rose frowns. "It was rash. Reckless bordering on suicidal."

"It was the only move she thought we could make," you say. "Ranged fire was next to useless on that thing. It was Katya's call to finish it off with a close range attack with both Evas."

Rose takes her hand back, unshaken and folds her arms. "That's not exactly how I saw it."

"I would fight at Katya's side again in a heartbeat," you say. "She messed up at first, but she's learned her lesson."

Rose studies you for a second. "I'll . . . take it under consideration." Silence. "But I'm glad you're alright. Both of you. Sincerely." She turns to leave.

"Captain," you say.

Rose stops, looks confused.

"Um," you feel like an idiot suddenly but it's too late to stop. "Katya's dad, can he make her leave? Can he really make her stop being a pilot?"

She cocks her head. "Who told you that?"

You don't answer.

"Mr. Skobelev is a powerful figure in the UN," she says, "But the UN doesn't have final call over Eva pilots. Nerv does."

"The Colonel?"

"Yes."

You hesitate. "Can you tell Colonel Versetti that Katya did a good job today?"

"Ethan, what is this-"

"Please," you say. "Can you tell him that?"

Rose looks deeply concerned. "Ethan I can't fabricate my report." Rose pauses, "But I will recognize her bravery."
A small victory. All you're likely to get. So why does it feel like defeat?

You slump your shoulders and look back toward the ruins of Valdosta. "Thank you," you say at last.

"Ethan, if there's something-"

You shake your head.

Rose seems to accept this and leaves at last, the tepid breeze blowing through her hair.

Did you do enough? You sit on the railing of the platform and look south, where the salt swamp gets deeper and gives way to the Floridian Sea. Sea birds call back and forth in the air as they circle and swoop. Did you do the right thing?
>>
The blackness of the virtual conference center in the depths of Nerv 03 is the final bit of cheap stage masking to hide the electronic magic at work here. Plastic sheets, mirrors, and hidden projectors serve to cast faintly glowing facsimiles of people in places around an otherwise empty table.

At the head of this table sits the only living, breathing person truly in this room. Colonel Versetti. Each of the other seats was occupied by a virtual ghost, a holographic representation of the UN committee. Each man and woman here stares back at Versetti with a grimace bordering on a scowl. Tension is palpable.

Despite it all, Versetti remains cool, aloof.

"The material expenditure is outrageous," the French representative continues. "Three Eva's damaged in a week, two of them seriously."

"A small price to pay in the long term for the continued survival of our species. If you'd rather we could have left Valdosta as barren and dead as the surface of the moon, like Buenos Aires."

None of the council dares to argue with that logic.

"Besides which, we're well equipped with spares. The repairs should be trivial."

"Despite your setbacks and delays with the Serpent?" the German representative asks.

This struck a nerve. "Our top priority remains the protection of the species," Versetti says. "The same as it always was."

"The same as sixteen years ago?" the German presses.

"Of course," Versetti says, his expression frozen.

"These attacks are coming with alarming frequency," the American representative says. "This is not what we anticipated."

"Not what you anticipated, maybe," Versetti counters. "My scenario laid this out very clearly."

"The Colonel did predict this," the Chinese representative agrees.

"Foretold," Versetti corrects.

"The Scripture of Cain is clear on this matter." At last speaks the head of the body, Chairman Saito. The old man sits at the opposite end of the virtual conference table from Versetti, staring back with the same unflappable resolve. "The Angels are awakening and have come to seek their final revenge on us."

"And we stand ready to meet them," Versetti says.

"Then if there is no further business-" Saito says.

"There is one more," Versetti says. "As for Mr. Skobelev's request to transfer his daughter out of Nerv 03, the request is denied." Versetti took no small degree of satisfaction in the displeasure that swept over the council in that moment.

"Who are you to refuse such a request?" the Frenchman says.

"I am the man you chose to do this job," Versetti says. "The man gifted the power to destroy the Angels, the one who foretold all of this."
>>
"Never forget, Versetti that it is a gift you hold, the power that we gave you."

Versetti bows his head in deference. "I serve at the behest of this council," he says. "But I will be firm about this. My pilots are my jurisdiction and I won't have nepotistic meddling interfere."

The council members flicker to darkness one by one. The projectors switch off, bathing the room in darkness. All are out save the chairman's.

Saito narrows his eyes at Versetti. "It is a great burden we place on you, Colonel. Careful that it doesn't become too much to hold." He vanishes.

The lights flick on, exposing the lie of the holograms. The complex light reflectors and plates that make them up are laid bare.

"Is it wise to antagonize the council on this?" Major Holiday asks. He stands by the doorway behind you, invisible to the others who had shared the conference with you. "Skobeleva hasn't demonstrated herself to be particularly reliable."

Versetti smiles. "Reliability is not my concern. Ability is. She can destroy the Angels. That will suffice for now."

"A risk," Holiday says, scowling.

"Try to broaden your perspective on this, Major," Versetti says with a coy grin. "When the time does come, she'll be easier to deal with than whoever the council sends in her place. We have the pilots we want- the pilots I choose. We need to do what we can to keep it this way."

"And the fact that she's Skobelev's daughter has no bearing on that choice?" Holiday asks wryly.

Beneath that dour, hardened exterior, he's sharp. It's why you selected him for this role. One of the reasons. "If I can twist the knife I will," Versetti says. "Skobelev and his ilk are a relic of the past. A dying breed. If keeping his daughter close keeps him leashed, then so be it." Versetti stands, brushing off his suit and makes for the door.

"And what about Sayid?" Major Holiday asks.

"What about her?" Versetti replies.

"She met with Kaufman. He must have told her something."

"It doesn't matter," Versetti says, waving this away. "I'm not going to swat a fly with a hammer. She's no threat. I spoke with her myself."

"I think you're being too reckless here," Holiday says. "With the Angels coming, now we're in the final stretch of our plan."

"My plan," Versetti corrects. "I wrote the book on it. Don't question my resolve on this, Major. You have your own concerns. I have to go to Nod, beyond the Veil. See to things while I'm away, will you?" The Colonel doesn't wait for an answer and exits the room.

Holiday watches the Colonel go until the door slides shut behind him, plunging him into absolute darkness.
>>
File: Return.gif (550 KB, 795x525)
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>Neon Terminus Evangelion
>/End Episode 02
https://youtu.be/yK5mhtaDK8g

***

Thanks for playing, guys. Episode 03 is coming soon. I need to take a short break for some preparation. You can pass the time by screaming into the void or you can scream into my Discord. I post live updates when NTE posts go up.

https://twitter.com/TimeKillerQM
https://discord.gg/BnJeeu4

See you soon.
>>
>>4778093
>Rose's face betrays nothing. "No. I came here to congratulate you."
A welcome change of pace. But we did nothing different this time, and still wrecked our ride.

>Did you do the right thing?
You did what you could. That's all you can do. It'll have to be enough.

>>4778097
>"But I will be firm about this. My pilots are my jurisdiction and I won't have nepotistic meddling interfere."
I wish Rose or spy chick could see this. Whatever his reasons, its good to have a little good news. Of course, she'll be waiting for the other shoe to drop, so it'll be a while before she relaxes.

>>4778098
You write good, TK. We'll be waiting.
Thanks for running.
>>
>>4778098
btw, don't forget to archive the thread.
>>
>>4778142
Just did, thanks. And thanks for playing, and the kind words.
>>
>>4778098
>You can pass the time by screaming into the void

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
Great quest! take your time with resting, you deserve it!
>>
>>4778341
Thanks anon! I'm not going to rest too long. We have a lot to cover!
>>
>>4778098
It doesn't end with fly me to the moon you had one job QM ONE!
>>
>>4790721
New thread!



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