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Archive of previous quest:
https://suptg.thisisnotatrueending.com/qstarchive/2022/5184655/
----------------
Recap:
You recently discovered the first few threads that might just allow you to discover the nature of this world, but due to the fact that you're a knight instead of a scientist, that's probably as far as it'll go. You were also almost lethally injured, and the curse made sure you didn't along with your doctor's fine medical care.
Unfortunately, this means you now have wings.
You adopted three more kobolts, who were serving the ogre that ate the leg of a small child.
You saw the others get drunk, and had some modicum of fun, alongside getting a new helmet that looks the same as your old one, but is considerably more comfortable.

Now, you are entering the castle of the archmage. Lady Ogg is your best hope to getting cured of this curse... Let's hope nothing goes wrong, for once.
-------------------
You wander through the castle, closely following the golem. It doesn't take long before you leave the courtyard and enter the castle itself, where the golem has to crouch slightly to avoid hitting the occasional chandelier. The castle is rather tastefully decorated, you have to admit. Nothing too tacky, yet still showing off the wealth. You've seen quite a few castles like this before, but it's rare that they have such tasteful and downright functional decoration. It must have taken a very long time to get it all figured out... though you suppose if time really is slower here, perhaps that's exactly how they did it?
Continuing onwards, you see several more golems up ahead, and these golems actually talk properly. A nondescript face appears on a flat crystal, that stopped orbiting around the giant crystal mass.
"You may all proceed to the study. Once more, we request you mind your manners."
The study seems to be a very large room, and you suspect the archmage is sitting in the ludicrously big chair in front of the fire. The fire itself appears to be a bright blue, rather than the standard colouration. Many chairs are spread around, as well, all of them looking exceedingly comfortable.
But, of course, if they insist on manners...

You sigh, and remove your helmet. It's considered somewhat impolite to still be wearing head coverings if you're in a safe location. It's considered a way to keep oneself guarded... Though you do tell Anna that she can keep the mask on.
There's an exception when it's there to cover up a deformity of sorts.
The kobolts take off their caps... but Paracelsus only takes off her hood, keeping her mask on.
"Paracelsus..." You say, but she just shakes her head.
"I'm an alchemist. I'll take the mask off if I must, but I prefer to go covered."
You whisper between clenched teeth:
"It's impolite."
Paracelsus snorts, and says:
"She can handle it."

You get the feeling she might not like wizards. Archmage or not.

>Insist that she takes it off.

>Shrug and leave it at that, if she wants to be annoying about it.
>>
>>5236717
>>Insist that she takes it off.
>If you take it off, you can ask me anything once we are out of here
>>
>>5236717
>Insist that she takes it off
She CAN handle it, that's what I'm worried about. Can we please not piss off the super powerful magic woman right off the bat?

Also
>no Chester in OP image
>>
>>5236734
Dang it
>>
>>5236731
Support. Carrot and stick.

>>5236717
>>
>>5236717
>Shrug and leave it at that, if she wants to be annoying about it.
>>
>>5236717
this>>5236734
>>
>>5236919
>>5236731
this too, a little question won't hurt.
>>
>>5236731
Support
>>
>>5236731
this

>>5236717
William. Please, can you try not to say anything? If you manage to not say anything, or nothing impolite while here, I will teach you something interesting.
>>
>>5236717
>>Shrug and leave it at that, if she wants to be annoying about it.
>>
>>5237239
Our humans are scarcely more civilized than our actual monsters.
>>
>>5237239
>>5236731
>>5236734
Support
>>5237316
Arguably less so
>>
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"I'd still insist. The problem is that she CAN handle you, with ease. It's kind of part and partial of being a wizard, after all."
"See, that right there is what annoys me about them. They're just... they have it so easy, all the damned time. Just a thought, and bam, they get to have reality their way. The rest of us actually have to work for our results!"
"Please stop insulting the archmage inside her own castle." You say, placing a hand on Paracelsus' shoulder.
"...Fiiine. Fine. I'll try to be nice."

There is a short pause, and then she realizes why you were just staring at her.
"...Do I have to take off the mask?"
"Yes. That's not really negotiable, I'm afraid. Listen, if you play nice, I'll give you a free questionnaire. You can ask whatever question you want, and I'll be as truthful as I can."
"You've already been doing that... but fine. I'll hold it over your head, why not." She says, and you can hear the smirk even when you can't see it. Then, she takes off the mask, and the hood, revealing her raven's nest of a hairstyle. It looks a little less greasy than usual, at least. You also turn to william:
"William... Please don't say anything stupid. I'm begging you."
He flinches, and then harrumphs before saying:
"I'm not one of your kobolts, you know. I know not to act stupid without you telling me."

You sigh, your face and your palm colliding, and then you just... leave it at that and enter the Study. The chairs in the room quickly begin to rearrange themselves, and the chair in front of the fire flips around, revealing archmage Ogg, at last.
She looks a tiny bit displeased, but as soon as she takes a sip of her tea, she seems to take on a somewhat softer look.
"...Welcome, Ser, and guests... Please, have a seat. The servants will bring in refreshments in just a moment. I pray you don't mind me enjoying my tea... You've caught me during teatime."
She takes another sip, exhaling loudly as she enjoys the warm tea.
"So, you have a problem with a curse?" She then asks, cutting straight to the point. You don't mince words describing it.
"Indeed, Ma'am. I need your aid to get it removed before I'm turned into some giant monstrosity."
She doesn't say a word, and instead closes her eyes for a second... and when she opens them, they glow brightly. She raises an eyebrow.
"Hmm... Yes. The amount of magic inside of your is rather... intense."

She takes out a scroll from under her chair, which was only possible because she allowed it to float, raising herself up as well, before it carefully puts itself down on the stack of scrolls the chair apparently houses beneath it's hollow interior.
"Let me see, here..."
She draws a circle in the air, with her fingers, and then "pushes" the circle towards you. You feel something akin to water splashing over you, only without the feeling of actually being wet, afterwards.
She looks at the scroll, and she raises an eyebrow when the scroll starts growing...
and growing.
And growing!
(cont)
>>
Before long, the scroll reaches the ground, and the archmage has started giggling. In that sort of "I can't believe this is happening" sort of manner. It's a very high-pitched laugh, you notice, and there's a certain cadence to it that makes your hair stand on end.
"My goodness! What a spell!" She says, when the scroll finally stops.
"This... This is indeed quite the curse, my good ser knight!" She says, her tone having switched from icy and to-the-point to much more excited. "My goodness, this curse actually solves several problems that others have struggled with trying to create a similar "curse". In those cases, it was for medical purposes... and in one case for sexual one, but we don't talk about him."
Okay, oversharing a little bit, there. She keeps talking, hopping out of her chair and revealing just how short she really is. Matter of fact, she looks... impossibly young. As if she couldn't be older than 16, really. Her mannerisms don't quite match her visual age, but... It's uncanny, when you notice it. The rest of the room remains quiet, for now, the kobolts being in awe of the room, Paracelsus just staring at the mage in an unimpressed manner, and William staring at the magic scroll like it's about to tear his face off.
Everybody's in one of the comfortable chairs, however.
"Hmm... Hmmm!! Yes! I've decided, ser knight! Rather than paying me, I have this proposal. You allow me to study you, and I'll remove the curse from you free of charge! I'll... only need a few days. Two days, I think! In the meantime, you and your friends can remain here. Don't worry about anything you left in my hamlet... Two days in here is but eight hours for the rest of the world!"

Oh, that's... useful?
"So, everybody will be housed?"
"Of course! I've got some things to look over on some of them, anyhow. Your pink slave, for instance. She's got the taint of magic on her, but she seems to be quite sane. How old is she, I wonder?" She says, but Pink quickly shouts the answer:
"I'm two hundred and sixteen years old!!"
This makes archmage Ogg clap her hands excitedly:
"Ohh~delightful! Yes! I'll just want to research this post-haste. Copy the spell, change some parameters around, and soon... ohh, this will be good!"

...You're not too sure about her researching this spell,though! Copying it... that could be disastrous.
Do you... complain?

>No. Just let her do her thing, it'll let you get yourself cured for free, right?

>Insist that the curse is far too dangerous to be copied! You'll pay whatever she needs!

>Breathe fire on the crazy bitch before she makes things worse! Quickly, you ape!
>>
>>5238380

> "Not a slave. Follows of her own will."
that said.
>No. Just let her do her thing, it'll let you get yourself cured for free, right?

I'm sure there's SOMETHING that's gonna go cockeyed from this but I can't think what exactly.
>>
>>5238380
>>No. Just let her do her thing, it'll let you get yourself cured for free, right?
Her magic scroll surely details the mental issues associated with the curse right? Perhaps bring them up just to be sure. As a wizard (witch?) she surely knows how to make us of the "solved" parts of the curse, just make sure she's aware of the invasive lizard brain parasite.
>>
>>5238380
>No. Just let her do her thing, it'll let you get yourself cured for free, right?
Also I'm not sure we could really stop her if we wanted to. She's a powerful mage in the middle of her personal fortress.
Though I would also ask
>Can you slow or remove the mind parasite right now?
>>
>>5238380
>consult paracelcus like the last time we had studies done
>>
>>5238450
Supporting this.

>>5238383
But my instinct is this, if Paracelsus has no objections.

Definitely mention that Pink is no slave. It's only right, and will annoy Dreygaun besides.

>>5238380
>>
>>5238380
>Insist that the curse is far too dangerous to be copied! You'll pay whatever she needs!
Pink is not a slave, but you would need to ask for her permission. This examination won't hurt her will it?
Guys we really shouldn't let anyone have this. We best let the curse lay dead forever than let it transmit through experiments.

>>5238450
+1
>>
>>5238557
We have no reason to think that Archmage Ogg will spread it around willy-nilly, or use it for any sinister purpose.
>>
>>5238380
>before I can agree to the study or copying of this curse, I have some concerns I want to address, first any examination or study done on any member of my group has to be done with there consent and I want your binding word that it will do no harm to them, Second I would like to know what you plan to do with a copy of this curse and how something of this nature could do any good, having experienced the temptation and corruption of this curse you can understand why I would be hesitant to allow its reproduction, as deeply as I want to be cured I am still a knight and my first duty is to the people to protect others before myself. So I hope you can understand my concerns and that through this dialogue redress them.

you guys know I have been pounding the ground for the cure, but there is a price to high and her getting a copy of the curse maybe it. I am willing to hear out her reasoning, but not blindly agree. I meant it when I said that reynolds first duty is to the people and would we be protecting the innocent by allowing this curse to be copied? I think not at least not without understanding the why of her request.
>>
>>5238636
with a curse of this caliber it's better to be safe than sorry, before we agree blindly I think it is reason able to ask her why she wants a copy and what she plans to do with it.
>>
>>5238760
Supporting the obvious best course of action
>>
>>5238760
Long winded but it covers the bases
>>
>>5238380
>Insist that the curse is far too dangerous to be copied! You'll pay whatever she needs!
>>
>>5238870
You mean through and thoughtful
>>
>>5238380
>>No. Just let her do her thing, it'll let you get yourself cured for free, right?
Maybe ask her to please be careful and whatnot, since it is a very poweful curse that is apparently better than similar curses she's dealt with before and might have a dead man's trigger.
But ultimately we can't be too snippy about it, she has all the power here unless we want to have a barbecue, and then she still has all the power but we might be able to pull off MAD. Pointing out that Pink isn't a slave and asking if Celsie can sit in should be fine though.
>>
people we lose nothing by asking follow questions, literally nothing. but do you know what we do lose if we blindly agree? the ability to say we did everything we could to ensure this power does not fall into the wrong hands. I am not saying to deny her a copy I am simply asking to get a solid reasoning as to why she needs it and why she is trustworthy enough to have it.
>>
>>5239106
Calm thyself.
>>
>>5239106
>"Guys, please, be polite to the archmage, we don't want to insult her."
>5 minutes later
>"Hey, are you sure we can trust you with this ultra dangerous curse?"
The only reason I'm not saying no to that is because it's so in-character for Reynauld.
>>
>>5239140
that greentext is a strawman and you know it. there is a marked difference in antagonizing the mage and asking reasonable follow up questions to the statement oh yeah I'll do this for free as long as I get to copy the curse.

>>5239116
I'm cool as a cucumber anon
>>
"...I agree, but I do have some requests. Nobody here is my slave, they're here of their own free will. I know that's hard to believe when they're kobolts, but it's the whole truth. Is regards to that, I would ask that you... don't do anything they don't consent to."
Ogg smiles, politely, and then agrees. Her voice is softer than before, you notice.
"Of course, ser knight. I'll ask, first. Anything else?"
"...Would it be possible for you to remove that parasite in my mind right now? The... sort of representative of the curse."
The archmage strokes her chin for a moment, thinking as she looks at the scroll, but then she shakes her head:
"Not without a lobotomy, no. If I understand the curse right, however, it's hardly anything that stands on its own. It's pretty much just your inner thoughts, the part of you that wants to be big and strong. The more it aligns to you, the smarter and more underhanded it would be... The fact you refer to it as a parasite is likely a good indication."
If you're understanding this right, you're about to be very, very amused:
"So..." You begin to say, but the archmage quickly put it in layman's terms:
"It's stupid, because you don't want to be a dragon."

A giggle comes from the kobolts... and William.
Well, that's good to hear, you suppose. But there's one more question:
"What would you want to do with a copy of this curse? Having suffered through it, I'd say it's very hard to imagine any good coming out of it."

The archmage... leans back in her chair, at that question. She's trying to think of a good reasoning behind it, but eventually, she settles on this:
"Right. Well... There are a few elements to keep in mind. Many people would love to be something that they're not, of course, that's the obvious course of action, but the main thing that comes to mind here is this... Are you aware that you're immortal? Or... at least, you won't die of old age?"
"As a giant firebreathing lizard? Not exactly keen on that little caveat."
"Well, dragons aren't too good at timescaling. It looks like it would take about a century before you'd be a full-on dragon. Not to mention, even when I cure you, I'm thinking that longevity is here to stay. I... can't quite wring that part loose from a transformative curse, but if I can think of something... you understand the value, yes?"

What.
>>
Your mind kind of skips over the immortality bit to move on to the dragon part:
"A century. A full one-hundred years? Truly?"
"Indeed. I don't know if you've had visual encounters yet with this... well, the package attached to it according to the scroll shows it's designated itself as Dreygaun."
You're not happy to say it, but:
"I've seen it, yes. It's... quite proud of its looks, yes. Big, scaled, large wings... long neck. What you'd about expect for a dragon and human mix."
"That would take about a year or two to come to fruition, I'd say... maybe more. I... believe I remove the automatic conversion process, however. So it would be completely up to you... Anytime you do something that it could use, you'll transform a little more. Of course, it might make the changes more... intense, whenever they happen. It's a decision. A slow constant trickle and relatively minor adjustments when giving in, or no trickle, but major adjustments when you do something it likes. "
Well... that's indeed quite the choice.
"Well, you'll be curing me soon, yes?"
"Of course! But in case it takes me too long, it might be interesting to consider. After all... you've got time. Unlike most of us."

Well...
You're not sure it makes a big difference for you, the immortality thing.
You weren't exactly going to die of old age.

But, back to the point:
"Well, with all that in mind, I suppose that's everything. I..."
Then suddenly, you are pulled closer to the archmage. Your chair moved under your feet, and going from standstill to a high speed leaves you reeling... and you feel as though you slammed into a wall as that same force prevents you from smacking into archmage Ogg.
"You WILL say yes, of course?" She says, clasping your hand and suddenly sounding a lot less... calm. There's a shake to her words, as if she's terrified of something, and you hesitate for a moment before saying:
"O-of course!? What's gotten into you?" You ask, concerned for the lady's well-being, but as soon as you agree, your chair moves back... more gently, this time.
"..Good. Good. I want everybody to leave my study, immediately. I'm starting now, and I do not wish for any distractions."

Paracelsus sniffs, and says:
"Please... I'm Reynauld's personal physician."
"And lover, I'd assume." Archmage Ogg says, rolling her eyes. "You can rest assured nothing will happen to him."
Paracelsus turns red for a moment... Though whether it be because she's angry or flustered, you're not certain.
"I'd rather insist that I remain here for study." Paracelsus says... Slowly. She's actively holding back an angry comment, you can tell. Ogg looks at her for a moment... and sighs:
"Ahh, fine. You decided to be polite, despite what you had planned. You can stay, but don't make a sound. The other servants can leave."
The kobolts and Anna all hop off their chairs when you nod, but then...

The worst possible thing happens:
>>
"I'm no servant! I'm a squire! I'm not one of these... P-people."
There is a moment where the whole room angrily stares at him. Except for the archmage, who instead smirks at him.
"Uppity, isn't he? Especially for being a former bandit... His mind isn't nearly as prepared as the rest of you, you know. It's like an open book."
Paracelsus turns pale for a moment.
"You... you read our minds!?"
"You gave your minds to me when you entered. But don't worry, I've got no more than surface level thoughts on most."

This is turning a little disturbing... But, then again.
An archmage does as they please, unfortunately. She's at least sane, and you suspect the potential immortality has archmage Ogg bewitched, somewhat. She seems to realize that she's coming across as crazy, at least:
"....Wait. I... I realize I'm coming across as... rather uncouth. I'm sorry, it's just... I haven't had a new avenue for longevity in such a long while. Time dilation has let me keep my looks, but it leaves me feeling... stretched, somewhat. So... I'm perhaps more excited than I've been in a few decades."
You blink twice, but just as you're about to speak, she keeps talking:
"It's not an excuse, merely my reason. I won't be peeking in anybody's mind any more. Please understand, it lets me catch potential witchhunters, as well."

Well, that much you can understand. The crusades had quite a few of those around, and they're...
Rather zealous.

After that... you tell the others to leave, except for Paracelsus, who takes out her notes and a pen, preparing to write.
It's hard to say WHAT, exactly, happened for the next few hours. Mostly, it involved you being mostly naked and on a (mercifully warm) slab of stone that the crystal golems brought into the room. Then, lots of sigils, magic symbols, Ogg talking out loud so both an floating pen and Paracelsus can write things down...
Eventually, Ogg asks that you maybe try to talk to somebody about something. She needs your mind occupied, at least somewhat, as excessive boredom might throw off some calculations about your brain.

Fortunately, Paracelsus is here, so you can talk to a friend if you have nothing for Ogg.

>To Paracelsus: ...Pardon for asking, but did Ogg get that "lover" idea out of your head?

>To Paracelsus: So how are those notes coming along?

>To Paracelsus: I think you'd get along with the archmage, if you bothered.

>To Ogg: How old are you, exactly?

>To Ogg: I apologize for William. I don't know what he's doing, but I'm sure I have to apologize right now.

>To Ogg: would you be able to help the goblin in our party? Her face has been torn, and the flesh was then burnt shut.
>>
>>5239170
>To Ogg: would you be able to help the goblin in our party? Her face has been torn, and the flesh was then burnt shut.

I do not like this archmage.
>>
>>5239170

>>To Ogg: would you be able to help the goblin in our party? Her face has been torn, and the flesh was then burnt shut.

>To Ogg: I apologize for William. I don't know what he's doing, but I'm sure I have to apologize right now.

>To Paracelsus: So how are those notes coming along?

>To Paracelsus: ...Pardon for asking, but did Ogg get that "lover" idea out of your head?

in this order saving the fun wammy for last hehehe
>>
>>5239174
>I do not like this archmage.

and this, is why we ask follow up questions
>>
>>5239170
>To Ogg: would you be able to help the goblin in our party? Her face has been torn, and the flesh was then burnt shut.
It's worth a shot, right?

Also, since Ogg can read Reynauld's thoughts, does that mean she can hear us?
>>
>>5239189
Supporting.
>>
>>5239189
+1
>>
>>5239189
Sure, backing.

And the archmage seems fine. Just bad with communication a little. Honestly, I expected far far worse.
>>
>>5239189
This, but I'd save the asking for a moment where Archimage leave the room or something
>>
>>5239170
>To Ogg: I apologize for William. I don't know what he's doing, but I'm sure I have to apologize right now.

>To Ogg: would you be able to help the goblin in our party? Her face has been torn, and the flesh was then burnt shut.
So....we're still getting cured, but we're gonna turn into a full dragon in roughly a century, without the mental hangups of a dragon?
>>
>>5239271
I'll nip the misconception in the bud:
Reynauld is immortal by default, now. The dragon curse itself needs a full century to actually turn Reynauld into a dragon. This seemed reasonable to the dragon you killed at the time, because a century isn't that long when you're immortal, right?
It takes far less time to turn into an anthropomorphic dragon, however, which is still something to look out for.
So, the cure will fix the transforming part. You're stuck with the immortality.
>>
>>5239274
Is the curse panicking yet? I wish to taste its tears.
.....aaaanything we can do to still become that anthropomorphic dragon? I crave a bigger sword.
>>
>>5239170
>To Paracelsus: So how are those notes coming along?
>To Paracelsus: ...Pardon for asking, but did Ogg get that "lover" idea out of your head?
>>5239274
>You're stuck with the immortality.
Ah well, as our dear protagonist pointed out his occupation might limit that.
>>5239307
Im sure we can keep the musclemass without the scales.
>>
>>5239274
thanks for the clarification
>>
>>5239189
Supporting. I am curious about all of these responses.

>>5239170
>>
>>5239170
Wait, are we Reynauld thoughts?
Can the arc mage hear "Us"?
Can she hear the curse since it apparently lives in our brain?
>>
>>5239189
I wouldn't talk about the lover part in public man, save that for later my guys. Everything else? I'm down
>>
>>5239467
But her reaction will be funny. We can whisper it?

But fine, let's hold off. I'll remove that part from my vote.

Original vote: >>5239430
>>
>>5239464
Reynauld's mind is like a steel trap, she doesn't get much.
He hunted his own fair share of witches during the crusades, though that was war rather than religious zealotry.

Also, i'm afraid your voices aren't real in this world.
>>
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Immortal Reynauld sounds great but Sara and the gang aren't, and if he doesn't plan on living to a ripe old age, what's the point of any of it when he'll just outlive everyone he cares about...

>>5239464
Ooh, meta...
>>
>>5239479
Reynauld has a bit of a death wish, yeah, but there's no reason he can't work through that and settle down with his kobold knights. And Sarah... Well, it'll suck to outlive Doc Paracelsus, but we have more to live for than a waifu. We can right wrongs, teach good values, shelter and rehabilitate outcasts... Dick down Pink.
>>
>>5239476
>i'm afraid your voices aren't real in this world.
thank god, didn't want to share space with the curse.

>>5239467
+1
reasonable
>>
>>5239479
While it's not exactly the same people outlive pets all the time. Just because you know you're not going to be with someone/thing you love for your entire life doesn't somehow invalidate the love you feel or prevent you from moving on to the next once the inevitable happens.
Outliving people will suck buy I don't see why it has to destroy us.
>>
>>5239467
as the anon who posted the option I support this
>>
>>5239479
Immortaility is a blessing and a curse. He shouldn't kill himself because he's sad all his friends eventually die, but he shouldn't stop what he's doing. There's always new friends to be made.

>>5239170
Can Ogg take a loot at Teensy? She drank an off colored healing potion, and we want to make absolutely sure she is okay.
>>
>>5239476
>Also, i'm afraid your voices aren't real in this world.
Would have been pretty funny if they were and lady Ogg just thought Reynauld was a little bit schizo.
>>
>>5239476
Well, that's a bummer. I was hoping for some fourth wall-breaking meta jokes, but I understand the reasons not to do that.
>>
>>5240050
Dude the most anons are in Reynaulds head are little impulsive thoughts that carry no weight
>>
>>5240235
I'd say they carry great weight, considering they influence Reynauld's decisions. And fleeting surface thoughts like what you're describing should be easily readable by Lady Ogg.
>>
"In that case, Let me ask a few questions to you, if you don't mind."
"Of course."
"You've seen the goblin in our party, yes? Her face has been mutilated by religious zealots, from back when she was a lycanthrope. As a result, she's been... trying to deal with it. Could you help her with that?"
"Hmm..."
She takes a moment to open up another glyph, and you notice her book writing things down with a quickened pace for a moment... And then she settles on an answer:
"I... suspect I might be able to. It won't be hard, and as I'm not much of a sculpter, it's unlikely to still resemble her old face. Is she fine with that? A completely new face, not at all like how she once was?"
...You'd assume so, but you'd prefer to ask, obviously.
"I'll have to ask her, I suppose". You say, and then you ask a more important question:
"How much would this cost?"
"She has precious little to offer me in magical studies, so I'm afraid I'll have to ask for money. I'm offering a rather unique service, but it doesn't take me too long... I'll need a hundred rosarians."

Perfect. You should still have that amongst the party, thanks to the trip with Oldfield. Of course, you'd have to ask somebody to give up their share, but... Well, you're sure they can live with it. Again, it comes down to consent.
Well, on to the next:
"I'd like to apologize for William... Ahead of time. The boy isn't very smart."
Archmage Ogg nods, accepting that this is sort of a fact of life. Then, she starts explaining more:
"I noticed. He does mean well, if nothing else. He respects you very much, but he speaks too fast... And he really dislikes kobolts. Ironically, because of his respect to you. He fears being put equal to a servant race... Heh."
The archmage laughs a bit. You don't see the humor in it.
"He could do with abandoning that level of pride, really. It's rather unbecoming."
"Or, at least, he could try to be more reasonable to his surroundings." Paracelsus adds, not impressed by William.
Considering she still calls him "Bait", you figured that she wasn't exactly a fan.

Well, alright then:
"How are those notes coming along, Paracelsus?"
"They're coming along very well. Lucky for me, plenty of the stuff shown here has appeared in some of my old rune-reading classes. "
"From Oileano, are you? They don't teach that in this country." Ogg adds.
Paracelsus shuffles uncomfortably at having been caught like that. After a moment, she snaps back:
"Yes, I suppose you figured me out. Good job. Any more wonderful ways you're going to cheat information out of me!?"
"Paracelsus..." You say, resisting the urge to rise up to tell her off a little bit, but Ogg merely grins.

"Oh, I'm not cheating anything, my dearest Luddite. You know, I'm sure you could try being a mage. It's just a matter of willpower to not go crazy, after all, and you seem to think very highly of yourself!"
The atmosphere is turning hostile. And you're wondering what the hell a Luddite is.
(cont)
>>
Trying to distract the conversation, you ask:
"What would be a Luddite?"
"Ludd... An old mythical figure from very long ago. It was a mighty warrior that saw the creation of gunpowder as an affront to what he did. So he did whatever he could, along with some followers, to stop it in its tracks wherever it might spread. The story changes what he was fighting against quite often, but it comes down to this: He was a man stubbornly set into remaining in the past, refusing any advancements, just so he could retain his own power. Hence... Luddite, for out dear alchemist."
This... did not help the hostile air.
"You little... No. No! I'm not going to get mad at you. But for your information, as an alchemist we make all out tools available for the public. We don't request people to catch mana poisoning if they wish to survive an infection, you see."
"Again... It's all about willpower. If you simply *dared*, you'd be a fine mage, I bet. Or perhaps not, but I'd consider it proof you didn't know what you were talking about."

...Ogg is clearly trying to get on Paracelsus' nerves, but she just leans back in her chair, instead. You're also out of patience for it:
"I was thinking to just start a conversation here. If you ladies want to bicker, instead, I could just bloody leave."
They both cry out "no!" at the same time, and then glare at eachother for doing so.
"...Fine. Fine. I'm sorry. I just detected some rather mean thoughts about me when she entered. She'd hard to read... but that part was easy."
"What, you'll attack me for a thought crime!? You're no saint to my profession either!"

There's another pause... but Ogg seems to understand. For a moment, she seems to turn almost demure.
"I... you're right. I apologize, sincerely. I'm just... easily annoyed, recently, I suppose. For personal reasons, I should add. Now, uh... do you have anything else to ask."
It's here you decide to make a mistake.
"Paracelsus? Was the lover comment Ogg made from your thoughts, or was it merely a-"
Paracelsus stops you. While her voice is tense and quick, she remains calm... And if it wasn't for the fact that her face isn't covered, you would have never guessed that she's turning beetred as she talks.
"Yes. Obviously I've grown very fond of you... and I figured you returned the thought. You did call me pretty on the night I got drunk, and we've both seen eachother... in detail. So, yes, I do fancy you in that sense. I understand if you don't want to move further than that, but I like the way you look and act, and I'll assume you return that... opinion."

She huffs.
The archmage doesn't say anything, nor does she even look at the two of you. She's deeply engrossed in her work.
...You might have turned the silence deafening.

>I do think you're pretty, yes. But I'm not ready for a relationship

>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.

>I do think you're pretty, but I don't think we're much of a match

>...This tapesty is nice.
>>
>>5240358
>>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.
>However, I want to take things slowly
>>
>>5240358
>...This tapestry is nice.
>then whisper: "But you're much nicer to looks, and your mind even more intricate."

Come on, we can confess better than THAT.
>>
>>5240358
>>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.
>>
>>5240411
Probably, but it is honest.
>>
>>5240358
>>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.
>>
>>5240358
>>I'm sorry, for being so tackless need a troll failed I am your man, slay a dragon no problem, but when it comes to the intimate social cues well being a wandering knight who has spent much of that time alone and I am lacking. So please know I am being honest when I say If you'll have me. You may consider this is a confession from me, as well. Tentatively.


>pinkfags on lifesupport
>>
>>5240358
>I do think you're pretty, yes. But I'm not ready for a relationship
>pretty lady is too scary for confession
>also like pink
>>
>>5240358
>...This tapesty is nice.
Gosh, lady, way to put a guy on the spot.

I guess it's a good thing that we're not actually real in-universe. I don't even want to imagine what would happen if Lady Ogg was to just casually mention "Reynauld's" attraction to Pink.
>>
>>5240358
>>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.
Go for it! We might have to take things slowly but that's okay. Plus that might give her the push she needs to become a mage, so she can stay with us longer.
>>
>>5240481
>wanting her to risk magical madness and to betray her principles to be with us longer
>After we risked so, so much to avoid that fate ourselves

Anon...
>>
>>5240485
Just putting it out there as an option. Her medical advances are still better in a lot of ways because she can teach them to other people, but learning how to use magic would potentially be able to improve her research potential if she had all the time in the world, and could examine your guts without having to cut you open first. She got in trouble for that. It's definitely a conversation for a different day.
>>
>>5240358
>I apologize. Not that I find you attractive in mind, body, and spirit, that is. Moreso that I'm so lacking in the social graces these days. That is to say...if you'll have me, then you may consider this is a confession from me, as well. Tentatively.
>>
>>5240358
>I do think you're pretty, yes. But I'm not ready for a relationship


>I'm sorry I only desire pink thighs
>>
>>5240411
+1

>>5240474
we put her on the spot first
>>
>>5240575
Yeah, I am aware. The hypocrisy makes it funny.
>>
>>5240358
>team Pink!
>>
>>5240358
>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.

Pinkfags btfo
>>
>>5240358
>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.

this is so stupid.
why did he had ask?
>>
>>5240358
>>...If you'll have me. You may consider this is a confession from me, as well. Tentatively.
best girl coming through
>>
>>5241169
Spine decided he was Team 'I wanna say that in public' rather then Team 'a Knight is tactful enough to wait'. But strange but we've established Reynauld is not a social butterfly, so it's not too out of nowhere.
>>
"...If you'll have me. You may consider this is a confession from me, as well. Tentatively."
Somehow, despite her ever so polite tone, she finds a way to turn even redder. It's more akin to purple, at this point, and she takes a shuddering breath.
"...Very well. Then I suppose, with this, we are officially... An..."
She covers her face with her noteblock, and Ogg decides to rescue your dumb ass.
"I appreciate your attempt to distract the conversation with something a little more shocking. But I have to admit this is very cute."
You don't say anything, you assume "it seemed like a good idea at the time" is kind of inherent.
"At any rate, I'll leave you to catch up later, I'm almost finished writing down the basics, and then we're taking a short break. I'm actually ahead of schedule here... I have to say, the dragon you murdered must have been a genius when it comes to magic, this is absolutely wonderfully written. I was expecting spaghetti code, to be honest, but every last bit here is well thought out, re-uses whatever it can... Even using the victim's own thoughts to create the Magical Intelligence instead of making one from scratch is hard to imagine, but so well thought out."

She takes a breath, and cheerfully tells you this:
"The only issue with it is the dragon mindset! They don't consider years to be that very long, and they were so proud that they assumed you'd love to be a dragon. The revenge still comes from you being unlike yourself, of course... Dragons are rather attached to their individuality, which is what the dragon was trying to remove from you."
Seems that Ogg is reading a lot into this. Still, Krazinkos being a wizkid at magic is something you've heard before, at this point.
Why could you just get a regular curse. Something that just makes you rot or something. That'd just be painful, and easily cleansed. Instead you have to struggle to retain your humanity, which is harder.
...Though, you do wonder.
Why DID you ask the lover question out loud? It was just a surface level thought of yours, you're not one for blurting it out like that. You're glad Paracelsus agrees with it, but it could and possible SHOULD have gone much worse.
Strange.

At any rate, Ogg wasn't lying. Just a few more moments, which were spent in silence, and you can redress yourself and go through the castle as she figures the information out. Of course, you are instantly sent somewhere:
"You were right to apologize about William, by the way. He's currently trying to make your pet mimic cough up one of my candelabras, and all that's done is ruin some curtains... The creature can keep the candelabra, but I'd prefer if he could hang up those curtains again."
Your palm and your face have their fated meeting, and you apologize again before making your way there, Paracelsus hot on your heels.

You find William being more than halfway inside the mimic, only his legs sticking out, while the mimic sways from left to right.
Seems the teeth are retractable.
>>
>Watch William for a moment.
You want to see if he's stuck, or if he'll actually manage to retrieve the candelabra.

>Pull William out.
He's stuck, obviously.

>Look around for your kobolts, and see if they wouldn't have a better idea.
This involves "treasure", in the sense. Maybe they have some idea on how to handle Chester better than William does
>>
>>5241345
>Pull William out.
>>
>>5241345
>Look around for your kobolts, and see if they wouldn't have a better idea.
Maybe being saved by the kobolts (again?) will finally teach him some humility.

...right?
>>
>>5241345
All three really, this bout of silliness requires more hands in case we fall in the Mimic.
>>
>>5241345
>Watch William for a moment.
give the boy a chance
>>
>Watch William for a moment.
You want to see if he's stuck, or if he'll actually manage to retrieve the candelabra.

But if he proves incompetent,
>Look around for your kobolts, and see if they wouldn't have a better idea.
This involves "treasure", in the sense. Maybe they have some idea on how to handle Chester better than William does
>>
>>5241345
>>Watch William for a moment.
>>
>>5241345
>Watch William for a moment.
>>
>>5241345
>>Watch William for a moment.

got to make sure he is ok or if we need to help him
>>
>>5241345
>Pull William out.
Willow for the love of The Light never do that again. We dont know Chester's temperament fully, but I'm thankful you're to dead. I hope you dont make this a habit to willingly climb into the mouths of mimics.
Give Chester some skritches for being such a well behaved lad.
>>
>>5241345
>Watch William for a moment.
>>
>>5241345
>>Watch William for a moment.
>You want to see if he's stuck, or if he'll actually manage to retrieve the candelabra.
We have to let the boy learn how to fix his own mistakes of he's ever going to grow. We can keep an eye on him while we hang the curtains
>>
>>5241344
I've been reading your raider and spider quest, and I finished the spider quest a week back. Currently on Ch. 12 on chocolate Latina raider queen quest, and I gotta say I'm liking it.
>>
You decide to just... hang back and wait. The noises are amusing, if nothing else, and it's clear Chester is having the time of his life, constantly making those hinge noises and moving its stubble little legs around .It's about four minutes in that you are getting worried, but considering William's legs are still kicking, he's not quite unconscious...
Then, all at once, he bends his legs, pushing himself out of Chester's mouth, and he falls back on the floor, covered head to toe in incredibly viscous slobber... He takes a moment come to his senses, and then he wipes the goop off his face... and raises the candelabra into the air, while screaming:
"I GOT IT! I GOT IT YOU LITTLE SHITS, I TOLD YOU I COULD DO IT!! HAHAAAAAA!"
"Language." You say, which is how he notices you were here. Startled, he kicks his legs around, before he bounces up and backs away from you.
...

"C-chester took the candelabra and h-he was daring me to take it. I was inside his little, uh... stomach, I guess? Well, I guess it's not really *little*, it's like a whole room, but I had to dig through some crap to get the candelabra. But I got it! It's saved!"
He proudly places it on the table... And then flinches when he notices the amount of slobber he's getting on that lovely table. Well, all the same...
"Well. Good job. I'm impressed." You say, nodding. You actually didn't expect him to manage that. The other thing you didn't expect is when he kneels down next to Chester and pats the little chest.
"You're a naughty little boy, aren't you Chester? Yes you are! Yes you are! You're a horrible little boy!" He says, while cooing and entertaining the dog-like treasure chest. Apparently...
William made an actual friend. Chester seems to return the affection as well, and nuzzles up against the lanky man.

Cute.
Well... You suppose now you've got a bit of the day free. It's... hard to say what time it is, really, as it looks to be a little bit past noon outside, but you can certainly feel that you just kind of... had to sit on a stone slab for several hours. You kind of napped halfway through it, and then moved on to meditation when you woke up, which is something you picked up during the crusades when prayer stopped working for a lot of people. It's good for stress relief.

Anyway, you have a little bit of off time before you will be called back. Or perhaps sleep?
Hmm.
You kind of just slept, and time is still funky here.
What do you do in this house of magical mysteries?

>Nothing much. Let's just skip to the part where the archmage does more magic stuff

>Talk to archmage Ogg about... something
You can think of something interesting, no doubt?

>Talk to Paracelsus.
There are things that might need talking about. But you'd better lead the conversation on this one.

>Suplex William to make sure he doesn't get too big for his britches with this "succeeding at something" stuff.
Don't actually pick this.
>>
>>5242731
Just a guy and his chest.
>Talk to Paracelsus.
>Make sure William and Chester don't get into highjinxs with the Bolds
I can smell a Tom and Jerry moment right in the middle of our heart to heart.
>>
>>5242731
>>Talk to Paracelsus.
>There are things that might need talking about. But you'd better lead the conversation on this one.
"What can you teach me about anatomy?"
(Just kidding. But not really. I'm just going to coat what i actually want in a razor thin, transparent layer of irony so I don't have to take ownership of it.)
>>
>>5242731
>>Talk to Paracelsus.
>>
>>5242788
support
>>
>>5242731
>>Talk to Paracelsus.
what are your plans? where do we go from here?
>>
>>5242731
>Talk to Paracelsus.
>>
>>5242731
>talk to Anna
Make sure she's on the up and up about the option presented to her

>talk to the new kobolts
See how well they're integrating into the group
>>
>>5242731

>>5242851
Supporting this.

>>5242811
And this.

Also:
>lanky man
MAN? How old is William, actually? I think I've been imagining him younger than he actually is.
>>
>>5242731
>Talk to Paracelsus
First of all, can we find somewhere more private than the middle of a random hallway? Wouldn't want to get a serious talk interrupted by random kobolt shenanigans.
Reynauld has somehow managed to pick up 14 (fourteen!) wards that he will have to take care of once the curse is taken care of. If Paracelcus isn't willing to stick around for that, now is the time to back out.
Also, she has her own goals and dreams (the tuberculosis cure being a big one), and staying with the group might not give her the space to pursue them.
Not to mention, she's seen the kind of life Reynauld leads. There's a very good chance she may get hurt or see someone else get hurt.
No, of course I'm not fishing for a way to weasel out, I'm just, uh.. worried.

How experienced is Reynauld with courtship and dating, anyway? I assume it is largely unfamiliar territory for him, in which case he's probably terrified, but who knows what he did during either his early years or the crusades.
>>
>>5242851
Plas hwan
>>
>>5242731
>Talk to Paracelsus

>Then let's talk to our Goblin friend, Anna. We haven't had a good ol fashioned conversation with her in a while, but also about possible face fixings, if she is so inclined
>>
After congratulating William, you ask Paracelsus to please follow you to a more private room... As there's likely a few things to go over. She seems to agree, though she does so silently. If she wasn't following you, you'd assume she didn't want to, guessing from her very stern expression. As soon as you enter your assigned room, however, she permits herself to release a breath she was apparently holding in.

You turn around to her, and... Well, there's a few things to consider. Things that you should bring up now, only it's hard to talk when powerful hands suddenly wrap themselves around your neck, and Paracelsus begins to kiss you. Liplocked, at first, but soon there is some tongue involved. To your displeasure, soon find out that your tongue is longer than before, though guessing from how intensely Sarah continues to kiss you, it's not a problem for her.

Then she releases herself from you, gasping for air... Before grinning.
"You taste spicy."
You reply eloquently with "ahrmuub?"
As collected as your thoughts seemed during the kiss, it seems that your brain is perhaps just a tad fried. You shake your head, and then take a breath:
"Okay! Pleasant as that was, we need to talk about some things, if this really is getting serious. You need to consider... I have 14 wards i need to take care of, that won't change. Not to mention that I won't be an ideal test subject for you any longer. With that in mind..."
Paracelsus smiles.
"At this point, the adventure is half the reason I'm staying. I'm done with the guilds and their studies, and I'd say it's high time i do some field work!"
Well, you suppose those bridges were burnt, but...
"What about your cure for congestion? I'm not sure you'll have the time or resources for it on the road."
"We have a cart, and we can stop at any town that doesn't irrationally hate kobolts. Speaking of: fine research assistants, all of them. Immune to a lot of human diseases, besides, so that's ideal."

She's... Making this too easy for you. You already know that staying with you will slow down her research, and that things won't be peachy, exactly. You move to the final point.

"You've seen the life i lead. People will get hurt. Me, you, everything we have with us... It can all get hurt or even killed."
She just looks around for a while, as if looking for something, before she looks down. She runs her hands over her cloak, and then had an uncharacteristically cheeky smile:
"Oh look! I found a doctor! It's me!"

...she seems to be pretty set on this, you suppose. You have to admit you're glad, and the smile you give her makes it clear to her, as well.

>Anything else to add?
>>
>>5243656
>...Sorry. I'm just not used to things going this smoothly. But it's pleasant, for once.
>>
>>5243656
>"Oh look! I found a doctor! It's me!"
Team Pink here. I'll always like Pink more, but I will admit that was really fucking cute.

So her cure on congestion or that disease, perhaps she needs finer tools and facilities. Anything to add to the shopping list?

Spine will Reynauld keep growing in the two days hes staying here?
>>
>>5243666
Support.
>>
>>5243666
support
>>
>>5243656
>Anything else you would want to tell me before we resume where we just left?
>>
>>5243656

>>5243666
Support, this went way better than expected. There's not much to add, and more than enough time to just, you know, hang out. The house of magical mysteries can surely wait a day.
>>
>>5243656
>congestion

She better get mad at him for forgetting it's called consumption.
>>
This is why Reynauld wears the helmet.
>>
>>5243666
Big support for mister Satan over here
>>
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858 KB
858 KB GIF
>>5243666
+1
>>
You just look at her for a moment… and then take in a breath to speak, only to get stuck. A little bit later, you take in another breath, and this time, you succeed.
“I’m not used to thing’s going so smoothly, sorry. It’s very pleasant, though.”
“Good! Now, let me put in some ground rules. We’re not going to have sex until I- let me rephrase that, we both actually want to. We’re not rushing into this. But I do keep the right to snog you from time to time.”
“What does snogging mean?”
“It’s, uh…”
She blushes a tiny bit.

“It’s slang from the pidgin-language between mine and yours. I speak properly, yes, but… Well, I got distracted and forgot the word for, uh… extensive kissing. The one with the, uh… You know. Kissing but with passion!” She says, visibly frustrated at forgetting the word.
“Making out?” You eventually guess, and that makes her snap her fingers:
“YES! That’s the one. Good job.” She says, patting you on the shoulder.
“I never saw you lose a word before.”
“I… try not to. I’d prefer if people would never guess I was a foreigner. Makes things easier.”

…then, there’s a bit of an awkward pause. Neither of you know what to say, for a moment. Then, a little bit later, Paracelsus knows just what to say.
“Strip down. I should look you over myself, see if the wizard left any marks on you I should note.”
Ah, of course. The logical progression of events after saying no funny business. A medical examination.
It’s by the numbers, however. Very professional.

“...hmm. Flex your bicep for me?” Paracelsus asks, keeping her measuring lint at the ready. You do as she asks, and she clicks her tongue in response:
“Still getting bigger, I suppose. Not by much, of course, hell, if I wasn’t measuring you constantly nobody would ever notice the difference!”
She rolls up the tape.
“Other than that, nothing too major… other than you expelling a little more magic than usual. My guess? Your inner dragon is starting to panic. It’s not enough to be a danger, by all accounts, unless somebody has liver problems. Our bodies can filter out what is being expelled naturally.”

Huh.
“That’s what my liver does?”
“It’s your detoxer, yes. Magic is a toxin, so it filters it. It can’t handle too much, of course, but it’s the reason one can stand in a magical area without going insane.”
Noted…
>>
Well, after that, you just spend the day relaxing a bit. You end up fishing in a pond that Ogg is keeping. You release the fish again afterwards, of course, and it’s a relaxing way to spend the time. Anna also visits you a little later, looking… troubled.
“Heya, Reynauld.” She says, and you quietly hand her a second fishing rod.
“Hello Anna.”
“...So Ogg talked to me about healing my scars. The, uh, deal she’s proposing is… It’s bothering me.”

You raise an eyebrow behind your helmet, and turn to the goblin woman.
“She said that healing past the burns is nearly impossible, so instead, she offered that I’d take on a curse similar to yours. She’d transform me into something else, though… still similar to me, I suppose. Thing is, that scares me. I don’t want to stop being a goblin, believe it or not. It’s… part of me.”
She swings out her fishing rod, afterwards, deciding to actually fish instead of merely talking.
“I want your opinion. Should I…. Should I change myself? And if I do… To what, I wonder?”
“You get to choose?”
“Yeah. I’m obviously sticking to humanoid. Preferably about the same size, even. But if she transforms me into, like… a goblin, my scars wouldn’t disappear. So it’s, you know. Non-goblin or bust.”

…That's a question and a half, yeah.

> We don't care about your scars, you know. You don't have to do this if you don't want to

> ...if that's what you want, maybe you can go for...
Most fantasy races are applicable here, except half demons or whatever.
>>
>>5243916
>We don't care about your scars, you know. You don't have to do this if you don't want to
Well, there is an obvious correct choice, but I would feel too guilty even suggesting it if she's not totally sold on the transformation aspect.
>>
question is if she can just cheat and become a hobgoblin
>>
>>5243939
Hobbo gobbo is still quite a bit bigger and yellow. It's certainly quite different.
Also, uglier. Goblins adapt easy, and generally looking a little appealing was a part of that. Hobgoblins were literally bred for war.
>>
>>5243916
> We don't care about your scars, you know. You don't have to do this if you don't want to..

> But...if that's what you want, maybe you can go for something like halfling, or even kobold? It would keep you at around Chad's height.

(The last bit is just some like teasing to take her mind off of the stress of such a choice for a moment.)
>>
>>5243934
support we need to be totally sure she is doing this for herself
>>
>>5243916
> We don't care about your scars, you know. You don't have to do this if you don't want to
>>
>>5243916
We have time dilation, mind reading, golemancy, flesh-crafting (or whatever the pig chimera were made from), quite literal tech wizards, magical computer code curses but not one facial reconstruction method that works for (admittedly severe) burn scars, what the heck.

Well, not like it was essential to begin with and she's comfortable with herself.

> We don't care about your scars, you know. You don't have to do this if you don't want to
>>
>>5244090
Technically speaking,a very skilled plastic surgeon would be fine. Those are just very rare and very expensive.
>>
>>5244090
can't be good at everything, she's a wizard not a surgeon
>>
>>5243916
> ...if that's what you want, maybe you can go for...
You could go a fraction towards....an elf, human, orc, halfling, gnome. Any of those buy just a small enough fraction should do it for you.

>>5243950
No hobs, got it.

>>5244002
But then she would have scales.

>>5244094
Does Sarah know where we can find a plastic surgeon instead if Anna doesn't want to go through with the magic?
>>
>>5244215
>but then she'd have scales
She is crushing on a kobold. She may not consider scales a deal-breaker.
>>
>>5243916
>Could you be... double-cursed or something? Surely magic isn't that limited...
> We don't care about your scars, you know. You don't have to do this if you don't want to
>>
>>5244094
>>5244210
It's funny cause magic's the tool to make reality bend to one's will.
Makes sense though, you couldn't go get a face-lift from a theoretical physicist or an engineer (without taking severe health risks).
>>
>>5243916
>> We don't care about your scars, you know. You don't have to do this if you don't want to
But of course, you could become a Kobolt and see how many mattress slats you and Chad can break in a single evening. Maybe also get his input since he's the one who's going to be looking at her the most.
>>
>>5244476
>“She said that healing past the burns is nearly impossible, so instead, she offered that I’d take on a curse similar to yours. She’d transform me into something else, though… still similar to me, I suppose. Thing is, that scares me. I don’t want to stop being a goblin, believe it or not. It’s… part of me.”
Oh and just an addendum, "Kobold" was originally just "Goblin" in German, so....
>>
>>5243916
Ultimately it's up to her, does she feel more uncomfortable with her scars or with the idea of being something else? Also would it be possible to use the spell to turn her into something else and then use it again to turn her back into a goblin?

Though if she does decide to change I'd suggest an imp - just cause flying is pretty awesome
>>
One more comment then I will shut up:
What about enchanting her mask so it can have facial expressions?
>>
>>5244679
I really like this idea.
>>
>>5244679
Not a bad idea, instead of transforming her body just get a better prosthetic
>>
"You know... We don't actually care about your scars. If you don't want to do it, then just don't."
Anna exhales, and you suspect it's a smile behind the mask... though you blink when she takes off the mask and puts it on the ground, before peeking at the water. She shakes just a bit as she gazes at herself, touching her exposed teeth.
"...I care about them. I..."
She stares a bit longer, tilting her head as the water remains eerily still. She's actually exploring her face a bit, you can tell.
She closes her eyes when she gets to her cheek, or what's left of it.
"Hells... I really am a wretched thing, aren't I?" She says, with a tone of sardonic amusement. "It's the first time in over a year I saw my face without the mask."
Well, You have an easy answer to it.
"Chad doesn't seem to think you're wretched. Neither does anybody else. I haven't known you for very long, sure, but you're a lovely lady, once you're out of the caves and not shooting me."
She smiles. It's hard to tell, sure, but there's enough left for her cheeks to bulge up a tad, and some shreds of her lips curl. At least nothing's hanging loose, you suppose.

"Well, I'm not apologizing again, if you're fishing for that. But, yeah... It's been nice. Being on the road. With kobolts that hate the mask more than the scars, a doctor that doesn't see it as anything other than a medical oddity... and, I suppose, one idiot."
"Did William ever apologize for his reaction?" You decide to ask.
You're surprised with the answer.
"Actually, yes. At night, he woke me up and told me he's really sorry about my face. Which is... I decided to take that as charitably as I could, so I count it."
Anna leans back a bit, pulling her fishing hook out of the water and pulling it back, having realized she didn't place any bait on the hook. You hand her some of it, something that reminds you of a very crumbly bread, and she puts it on the hook.
"You know I didn't take you as a fisherman."
You shrug.
"I hunted for most of my food. Fishing is easier, and I do like eating fish... Though, I tend to use a spear when I fish out in the wild. Fishing rods are for sport."
Anna scoffs, playfully.
"Some sport, sitting on your buns and waiting."
"Mmm-hmm." You agree.

You both sit there for a while. Anna's not too good of a fisherwoman, it seems. She's too impatient, and keep recasting her rod, while you remain patient. She catches a few, you suppose, and lets them go once more. Eventually...
She sighs.
"...I think I'm still going to do it. Eventually. I would have stepped right there if you didn't tell me to... You know. Consider."
>>
"Well, it's your choice, in the end. Have you considered getting an enchanted mask, perhaps? A more advanced prosthetic."
She sniffs.
"I hate the damned mask."
"Fair enough. If you DO decide to go for it... Any ideas for what?" You ask, and she shrugs right back.
"Do you have any ideas?"
"Well, scales aren't a dealbreaker, and you obviously like Chad, so..."
"Kobolt? Hah! Wouldn't that be fun... Good idea, honestly. People won't look at me funny when I get with your squire."
Seems she isn't very flustered about it.
"Well... I wish you the best of luck on that. But, please. Don't change yourself for anybody else's sake. Do it for you, okay?"

She smiles, gets up, and leaves without a word.
She left her mask behind. You decide to keep it, for now. Hopefully, it'll just be a memento of a time that's been conquered for her, but just in case.

-----------------------
The castle slept, after that, and you decided to keep fishing for a while longer, and later on, did some martial exercises with William and Chad. They're getting there, really, and William is making some strides forward. He still doesn't stand a chance against Chad, of course, but he's getting closer and closer.
Better yet, he's politer than before. He's just saying he'll beat Chad eventually, instead of saying that things weren't fair in some way. When Ogg calls you (by way of sending a crystal golem with her face projected on it), you leave them to spar a little longer, as long as they like.
Then, here you are again, with Paracelsus at the ready.

Ogg decides to pry:
"So... Are my golems cleaning bedsheets right now, or was it a... spur of the moment confession, last time?"
"We are officially in a relationship, yes." Paracelsus says. She sounds nicer than she usually does as she says it. "Thank you for asking, and no. We decided against doing anything... too fast."
Archmage Ogg sniffs.
"Figure life's too short to be careful. Or, at least, it'll be short for us, compared to our knight here. Hehehe..."
The laugh doesn't sound too amused.
"You know, knight. You're really tossing out quite the gift here. Why not become a dragon? Hm? Do you know dragons are natural mages? They don't need to spend every waking moment holding on to sanity by the atoms on the tips of their fingernails, they're just... built different. And they grow forever, too. The older a dragon, the bigger they get, alongside their magical potential and just plain how active they are. We should be glad they're lazy creatures, you know. If a dragon had the drive the same way any of us act, why... they could take over the country in just a few decades. Lead the charge in improving the world."
>>
You sit upright for a moment, though this fortunately doesn't seem to affect the runes she's set up.
"Interesting idea. Did you miss the part where I'm naturally inclined to act like a giant, sociopathic lizard with bad breath?"
"Agh! If you can fight off mana sickness, and I suspect you could, you can fight THAT off as well! And even then... It's not that bad of a life, being lazy a bit. Your inner dragon isn't necessarily lying."

You frown at Ogg... This feels like a bit of an outburst, despite her calm tone.
"Archmage. Are you feeling alright?"
She blinks...
She blinks again.
Then, awkwardly coughs.
"A-hum... Yes. Sorry. It's... I've been looking for immortality myself, you know. Hence why time moves slowly, here. Everything here is a quarter speed compared to the outside. My ageing process is another fourth of that. I'm already... I'm already eighty years old, you know? I look beautiful, still... Did some touchups, made sure I'm not physically older than thirty. But I'm still the oldest thing in the castle, and I'm... Starting to feel that."
...You don't know what to say to that, but Paracelsus has something to add:
"You'd be the second eldest, actually. Pink is a bit over two hundred years old. Seems whatever coloured her pink when she was born gave her some crazy longevity."

Ogg slowly turns around... and smiles.
"Interesting... Thank you, Alchemist."
"Well, I can't very well study the nature behind it, as it's entirely magical, seems only right I tell you. Oh, on that note, could you tell me how Reynauld's stomach lining works, now?"

Ogg just waves a finger at Paracelsus, and a page seems to materialize out of thin air, before drifting onto Paracelsus' lap.
"Ohhh, nicely annotated. Thank you."

Personally, you're unsure about telling Ogg about it, but... you suppose it can't be helped.
"Alright, Reynauld. Could you lay down again? I think I need no more than an hour to fully have the curse written down. Then, I can try out some tests, like with Anna."
"Did she confirm it with you?"
Ogg doesn't say anything, at first.
Then, she says:
"So you told her to wait, did you? Well. I'm patient, don't worry."
"I wanted her to be sure about it, Archmage."
>>
You look over to Paracelsus, who... is giving you a worried look of her own.
"Are you sure you're alright, archmage?"
She all but shouts back:
"YES! Yes. It's been... I have my off days, just like anybody else! I'll... I'll go decontaminate after I finish writing the spell down, it will help me. But I can't stop here, if I don't finish it now it'll take us another day, and I might start mixing things up!"
...With that in mind, you let her work. Fortunately, she was done ahead of schedule, just half an hour later.
"THERE! There! Hahaaaa! The most advanced bit of dragon coding we've seen in a while. Why, you could start a whole programming language off of this! Now... I'll need a test subject, won't I? Need to confirm this works."

You sit up, but she waves her hand:
"Yes, yes, curing you. It's a lot easier to cast than to remove. If I can cast it, then I'll know for sure I can safely remove it."

>Alright. You've got some rats for that, right?

>You need to head to your decontamination, or whatever it was. You're acting strange!

>Sit up quickly, and take her by the shoulder so you can be clear to her that she needs to be bloody careful.

>Try to knock her out.
>>
>>5245277
Decontaminate her, if she resists - knock her out
>>
Weird stuff happening. Smells like curse bullshit?
How did Pink's curse talking work again? Is it innate to just her or was it because she's partly magical? If it was the latter it could possibly be the curse manipulating Ogg. The place's steeped in magic.
She'd be susceptible since she's been very eager to attain a manner of longevity/immortality outside of time manipulation. Would explain why she'd first try to cast the dragon magic code before curing Reynauld.

>You need to head to your decontamination, or whatever it was. You're acting strange!
>What's Paracelsus's assessment on her behavior
>Keep an eye on her

Knocking her out could be dangerous because the curse seemed strenghtened when its bearer isn't conscious.
>>
>>5245277
>Sit up quickly, and take her by the shoulder so you can be clear to her that she needs to be bloody careful.
>The thing we *really* don't need is a dragon running around
>>
>>5245277
supporting >>5245385
>Sit up quickly, and take her by the shoulder so you can be clear to her that she needs to be bloody careful.
>The thing we *really* don't need is a dragon running around
>>
>>5245277
This is Dreygaun's doing, isn't it? Bastard is not stupid enough to be harmless, and he can offer Ogg the one thing she desires. I hate having to act on a hunch, but
>Run away. Put some distance between the devil in your head and the highly susceptible, super powerful magic lady.
>Confront Dreygaun. Hopefully he can't focus on others if he's... having a pleasant conversation with you.
>>
>>5245470
Likely she's taking to it, less likely she's gone and cursed herself.
We might need to talk her out of whatever she's planning on doing
>>
>>5245277
>You need to head to your decontamination, or whatever it was. You're acting strange!
You uh, didnt cast the spell on yourself already, did you? I hope you dont take this the wrong way, but my lack of in depth knowledge to the inner working of magic sorcery leaves me with little to work with. I'm partly worried about you. Don't let the whole immortality thing bother you ya know?
>>
>>5245542
Something something about Reynauld Willpower/Wisdom attribute ironically being higher than the Archmage's.

>>5245510
I mean, I think since Ogg wants part of the curse and acknowledges it, the curse would feed off of her wanta and grow strong from it, where as Reynauld has been actively dismissing and hating on the curse every step of the way. In addition, Ogg's curse might be slightly smarter than ours since she in a sense "want" it. Plus, I dont know. The nurse's intelligence is made from the individual, and Ogg is stupid smart. What if the dragon curse she casts on herself will make her own curse able to cast spells? If I were the Archmage, I'd invest my money in learning more about Pink's longevity than dabbling in courses. Pink's magical affliction is probably safer too.
>>
>>5245277
>You need to head to your decontamination, or whatever it was. You're acting strange!
>>
>>5245277
>>You need to head to your decontamination, or whatever it was. You're acting strange!
>do NOT harass or possibly threaten the crazy hag in any way inside her castle
>make a plan to kill her if decontamination doesn't/won't get rid of the mana corruption
bros our quest aint ending here. she was power crazy (and plain crazy) before studying us, and now she is batshit crazy. We should end her and find someone else.
>>
>>5245563
Support having her transform herself into a Kobolt if she wants immortality and freedom from mana sickness.
(The quest might eventually end with everyone except reynauld being transformed into a kobolt. Anna so she can have a face and bump uglies with Chad, Ogg so she can be immortal and not insane, William as punishment for running his stupid fucking mouth one too many times, Celsie in the distant future when, as an old woman on her death bed, she realizes she wants to stay with Reynauld instead of moving to the great beyond. Chester mimics a Kobolt after a while to fit in better. Naturally after becoming a Kobolt lady Ogg realizes she needs to ply her services to a dragon to truly feel fulfilled, and joins the crew. In a final act of vengeance, Reynauld uses mental self- actualization to transform Dreygaun into a Kobolt as well, just to be spiteful.)
>>
>>5245277
>>You need to head to your decontamination, or whatever it was. You're acting strange!
Bitch is being manipulated.
>>
>>5245660
That actually sounds nice.>>5245563

>>5245563
Supporting. That way she could easily test the curse.
>>
>>5245632
>the curse corrupting her
she was already crazy before she studied us (>>5239169), and already had the time warping stuff before we came. what I'm getting from her is that she got into magics for selfish purposes...
but we should ask. could just be plain mana corruption, but that's dangerous enough

>>5245277
ask Ogg:
>how, exactly, does being able to cast it means you can safely remove it, given that removing is harder than casting?
>what exactly is the process of decontamination?
>why'd you start studying magic? what led you to become an archmage?
>>
>>5245563
....trrruuuee, but Ogg or someone mentioned kobolts be a "slave race" I think, so her going full on Kobolt might change her in ways she would not appreciate, like her own need to find a "dragon" of sorts. Said dragon might either be the current monarch of this country, or Reynauld, as funny as the latter might be.

>>5245660
I'd still prefer Reynauld to finally reach the half dragon threshold, instead or being 25% there. Like if he turned Dregaun in his dream minus the avarice and autism.

>>5245679
Pro's and cons to being a kobolt here. Ogg will need someone she can trust to be her dragon if she goes down the kobolt route.

>>5245276
Can we teach Chadeous and William how to fortify their minds against mental attacks?
>>
in addition, spine:
>Two days in here is but eight hours for the rest of the world
>aka time moves 6x the speed in her castle than outside
vs
>Hence why time moves slowly, here. Everything here is a quarter speed compared to the outside.
>aka time moves 0.25x the speed in her castle than outside
which?
my id is jumping all over the place, damnit
>>
>>5245832
The time dilation is actually vague to everybody, including Ogg, but let me explain the idea.

While you're inside the castle, you can spend a week here, and considerably less time will have passed outside the castle. At the SAME TIME, aging and other processes are pretty much going at outside speeds.
I guess it'd be more accurate that time isn't sped up, it's just that all your actions (though not your body) are sped up. Ogg has made her days incredibly, incredibly efficient.

Time is something that shouldn't be bloody messed with when you're writing, for this exact reason. I hope things are a little more clear, now that I explained this, though.
But if you notice any further discrepancies, I'd advise not thinking about it very hard. Time bullshit is odious.
>>
>>5245842
We should at least gain the capacity to fly, in addition to getting natural full plate armor before stopping. Make it an even number instead of an odd you know? I'd rather we get something complete than just a dude with scales everywhere.

I mean, Ogg barely knows Reynauld, but if what's she's read from everyone's mind indicated anything, he's trust worthy enough. Do you think she'll go through with turning herself into a Pink kobolt?

>>5245844
Oh that makes sense. This place would be incredible useful for training soldiers. Ergo more time training, slower rate of your body aging. You can enter at age 16 and come out age 17 a fully trained and ripped as fuck knight. I can dig it. Ogg should really considered selling that to earn more money for research grants.
>>
>>5245660
Im sorry, but what the fuck are you talking about?
How are they going to turn into kobolds if the spell ogg is copying turns people into dragons? Also kobolts are not immortal, Pink is an exception but it has nothing to do with her being a scalie.
Also how the shit is Reynauld supposed to turn a psychological entity into a physical kobold?
>>5245679
Im also suspecting samefagging from this but i dunno man it felt like a fever dream to read that.
>>
>>5245660
So, you have a transformation fetish, huh?
>>
>>5245860
Ogg could probably turn herself into a kobolt through overwhelming magic bullshit by my guess. I dont recall if there was a kobolt that died of old age? But we do know that Pink is an exception.

>>5245870
It should be easy to work around that. It will be hard, and it might take a decade, but if Reynauld can build enough renown then people will ignore the dragon part, and see him more as the valiant knight slaying the evils of both monsters and men. A good man, not a half dragon mutant.
I dont honestly mind getting the head turned dragonoid. It's just extra protection in addition to any helmet we wears over his extra armor. So long as he still has a head of hair, and doesn't turn into a gay ass quadraped, we good.
>>
>>5245894
I do recall that kobolds do age and eventually become old as we do, I believe it was during their 60s. Also there is the question of why would Ogg turn into a kobold if it doesn't equal immortality together with konolds wanting to serve a dragon.
Also I Really doubt that we can pass by looking like a monster by just having a goodish reputation in a medieval fantasy setting where witch hunts still happen despite mages being a normal thing for example.
>>
>>5245903
It's less of a kink for me, and more the idea of "being bigger = stronger + bigger ass buster sword" that appeals to my sense of ass kickery.
And I'm aware of the curse too! It's bad and I don't like it as well, but on the other hand....bigger zwihander and greatswords.

>>5245919
File down our finger claws, wear fullplate armor to hide our features, get a big cloak and we should be set.
>>
>>5246122
Being a bigger and stronger swordsman isn't much of a fetish is it? Being bigger and stronger means you can fight bigger and bader beast on more equal terms.
>>
>>5246245
Went right over my head that did! Anyway, being bigger will probably be more expensive, needing an entirely new set of alchemically treated steel armor which might cost around 5k rosarians, in addition to purchasing a new sword to match the size, but I think it would be worth the investment. Only other downside I can think of (beyond the obvious racial stigma) is requiring to eat probably double our normal portion size, but thankfully we have a wagon.
Huh, we still own the blunderbuss and crossbow right? If we repair and refurbish the blunderbuss, we could probably teach William and Chad how to load and fire it.
>>
>>5246252
True, buuut a good work around would be to put Reynauld in bodily harm. Like per say if someone were in danger, he could go out to help them, get hurt for his troubles, and not have to willingly degrade him mind to further his dragonification. Instead of his mind deteriorating, it will only accelerate his transformation a bit. Hmm. You know I kind of regret not fighting the pigtaur now that we know how the dragon thing works.
>>
>>5245869
I mean, yeah, but this was mostly driven by a relatively straightforward subjugation fetish of making the nice mage lady into our willing thrall and also a bit of pragmatism because she'll either end up becoming a wizard or a dragon if she fucks around with the curse.
>>5245860
Kobolts have a much longer lifespan than humans and can be functionally immortal if they don't get killed. The low lifespan they have is mostly due to extended proximity to dragons, not old age. The idea is to rework the curse from dragon to kobolt and then go from there. If we're going with the idea of making anna into a kobolt (if she wants) we might be able to sell it on Lady Ogg as a way of retaining her sanity. Maybe don't mention that she'll maybe want to be our thrall until she's already done it.
>>
>>5246259
I think Ogg is too smart. She'd probably already realized the thrall aspect of kobolts a long time ago. Couse on the small chance I'm wrong, it works more or less in our favor right?
>>
>>5246321
Hmmmm. We should bring this up to her as a safer, albeit with it's own down sides. She might be inclined to agree possibly.

>>5245277
Let's bring up what this anon has to say >>5246321
>>
>>5245277

>>5245448 was me, and I'd like to say I'm 100% against trying to prey on this mage's mana-madness to try to convince her to become a kobolt and join our klan. It seems weird and out-of-nowhere (as well as very out-of-character for Reynold as he's been written up to this point) to just launch into a weird speech about the virtues of being a kobolt and how we'll be a really good dragon for her even if she becomes submissive.
>>
>>5246334
this is also true? maybe the kobolt thing is also out of character to mention.
>>
I vote against a weird anon conspiracy to tell Ogg to be a kobolt, if that matters
>>
Also opposing it.
>>
"Archmage! I believe you need to head to your decontamination thing, or whatever you called it! You seem to be acting-"
"STRANGE!?" She says, turning around. "It's. Fine. I said I'd head there in an hour, it's only been HALF of one. So, I have the time to try out the spell on somebody- SomeTHING else before I go."

Paracelsus stands up, though she neatly puts her notes away, first.
"Mental health is not on an exact timer, Archmage. The spell will still be there by the time you finish, it's really not that bad."
There's a pause.
One just long enough to worry you, before Ogg sighs.
"...I suppose you are a doctor, analogue as you are. Hah! You'd make for a fine fleshcrafter, were you a mage. Perhaps necromancy would be good for you? That would merely require rituals, after all."
Paracelsus shakes her head:
"Ogg? Please. This has been a very good working relationship. I'd rather prefer if we could keep things functional. Do you want me to join you on the way to decontamination?"

Ogg sighs again... and clutches her head.
"I don't... I... I think so? I'm feeling very tired, suddenly. Very.... O-oh no."
She suddenly looks at her hand for a moment, and while you don't see anything, she seems horrified at... a perfectly smooth and manicured hand of a 20 year old.
"I'm aging, aren't I? I'm aging. That damned dragon inside of you warned me! I shouldn't have... No no no no."
She clutches her head with both hands, huffing as she moves her hands through her hair, stopping suddenly to give out a faint, despairing scream.
"Grey hairs!? Already!? I couldn't be older than thirty, physically, even if it's... no! My youth! My rose!!"

She's... having a freakout, and Paracelsus seems to understand that. She steps forward, and carefully puts a hand on her shoulder:
"Archmage! You're not growing older, you're hallucinating!"
"GET AWAY FROM ME! DON'T LOOK AT ME!"
"You need to decontaminate, you're mana-poisoned!"
"I'm... I'm too young to be affected by that. I'm not deranged! I'M NOT! I'm archmage Ogg! I know time! TIME BENDS TO ME! ME!!"
Okay this is going too far. You step in yourself:
"You won't be able to do anything if you lose your mind now! Don't listen to Dreygaun, or whatever that horrid little lizard said! Just decontaminate, and you'll be back with a clear head! You're just as pretty as always!"

She turns quiet, at that, and turns around.
"As always? AS ALWAYS!? I'M DECAYING AS I STAND HERE!"
Then, she spreads her hands out, and pushes both you and Paracelsus away, with enough force to go flying... but your momentum slows down before you hit a wall, and you are dropped carefully, afterwards.
Ogg... seems to realize her issue.
"Oh hells. Seven hells. I need to go. I need to go decontaminate."

And just like that, she sprints out of the room, slamming her shoulder against the door to open it, leaving you and Paracelsus behind.
....

>Wait here, don't bother the archmage undergoing a mental breakdown

>Follow her, for safety's sake.
>>
>>5246450
>Follow her, for safety's sake.
Come on Paracelsus, let's make sure Ogg is okay.
>>
>>5246450
>>Follow her, for safety's sake.
...And archmage are supposed to be "sane" wizards?
>>
>>5246622
+1
>>
>>5246622
+1 and send chad after them in case
>>
>>5246719
him telling you would probably be breaking some rules, but yes dreygaun is talking to her. guess her ability to read our minds include draygaun's.
>>
>>5246450
>Stay put, lest our proximity give Dreygaun more chance to mess with the Archmage
>Maybe see if, by meditating, we can have a little 'talk' with Dreygaun, to out him in his place
>>
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>>5246779
>I don't think spine usually does trap options
In the past we've had Dreygaun influencing our options. Who's to say he isn't just being more subtle this time?
>>
>>5246622
Support.

>>5246807
Talking to Dreygaun right now won't achieve anything, except maybe confirm that he's responsible for Ogg's breakdown (he's too smug not to brag about it). I'd save it for when we're having the curse lifted, maybe engaging him head on will distract him from corrupting others.

One other thing to consider: Can using Ogg's telepresence golems shield her from Dreygaun's influence? I suspect it's based on proximity, but he might be able to hitch a ride on the magic link.
>>
>>5246450
>Wait here, don't bother the archmage undergoing a mental breakdown
>>
>>5246845
Laughanon is right though.

>>5246719
>>5246622
These posts give me cancer. What are sentences am I right?
>>
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>>5246845
from one of spine's other quests
>>
>>5246947
Decent punctuation is like the minimum you could do, reddit or otherwise.
>>
>>5243913
Wouldn't this mean rampant alcoholics have the chance to be the best wizards?
>>
>>5247013
Rampant alcoholism tends to destroy one's liver, not stregthen it.
>>
>>5247049
The weak die, the strong get hammered.
>>
>>5247013
More like people whose livers could support the lifestyle of rampant alcoholism.
Anyways rule #1 of magic is to not drink and cast! Otherwise your fireball will turn into an involuntary self-immolation spell.
>>
Damn it.

"Paracelsus. I'll stay here, to keep her away from Dreygaun. You should follow her, make sure she's not doing anything rash!"
Paracelsus just nods and runs after Ogg. With the difference in Fitness, you've no doubt that she can catch up. In the meantime... there's little else you can do other than sit here, on that heated slab, trying not to gnash your ever so sharp teeth in frustration. Who knows how that thing's going.
How did Dreygaun even do that?

"How I did that should be obvious. Somebody puts her foot in the door, it only makes sense I'd talk to her."

...He's talking. You don't see him anywhere, at least, so you're not completely insane. It sounds as if he's talking from behind you, which you suppose might be some attempt at forcing a power dynamic. You don't give him a response.

"It's been fun, you know. Giving you the occasional hint I'd want to leave this place, when all you're really done for me is offer a plaything. Perhaps, if things go right, she'll serve as a mate for us... The children would be beautiful, you know, I think her scales will be a lovely red."

You clench your fists hard enough for your knuckles to turn white, and your nails to start digging into the skin. You can't quite pierce it, despite the claws. You hate this lizard.
You hate him more than anything else in the world.

"It was so easy, as well!" He says, and you can hear the smile in his voice. "She was already so deathly afraid of her body failing. Such intense fear for death... and here I arrive. With the solution to her problem. Did you know she isn't just afraid of old age? She felt the mana sickness creeeeeeeping into her. I just had to remind her of what she knew. Dragons aren't so weak mere mana can stop them."
It laughs again.

You hope to make it a physical being, one day. So you can hang its head on the back of your wagon.

"Such anger! But, I wouldn't worry. You only sent Paracelsus along, didn't you? She's responsible. Surely nobody else is scurrying around the castle, that might interrupt a flustered, panicking wizard."
You speak up at that.
"She's an archmage, lizard."
"Ahhh, perhaps. Perhaps she'd still be one... if I hadn't been steadily pumping her full of all the mana I've been collecting. You resisted me just fine, of course, so I had a lot to sling around. She hardly noticed... she liked talking to me ever so much. She has a brilliant mind, you know... She knows everything about you, now. Every little thing I could scrounge up in your old brainpan. Oh! I should tell you of the last little idea I offered her, when she was so unsure about becoming greater."

You feel... nervous. You know it's not going to be good to hear.
"I reminded her... if she can cast it on herself? Why not cast it on the other people she likes. People that would be a shame to see wither and die like herself. It's a good thing you insisted Sarah be civil. I think, they were getting along just fine."

oh no.

>Remain here. He's goading you

>Run after Sarah!
>>
>>5247762
>>Remain here. He's goading you
>>
>>5247762
>Remain here. He’s goading you
>>
>Remain here. He’s goading you

What possible benefit would there be to us charging ahead? We can't cast a counetrspell, if that's what's planned, and our proximity will only pump more magic into the already-volatile situation. Trust out friends. Pray, if we have it left in us to do so.
>>
>>5247762
>Remain here. He's goading you
Dreygaun's biggest mistake is thinking anyone would believe he's smart enough to pull off a keikaku of this magnitude.

...or maybe it is a double bluff and everything he said is true, but in that case, as >>5247835 stated, what could running after Ogg possibly achieve? Hell, at this point I'd say Pink is better equipped to deal with the situation than Reynauld.
>>
>>5247838
I disagree. We know mages often go mad, and Ogg warned us that she was having an off day. We know magic entities can talk to (and be manioulated by) Dreygaun, after the Pink incident. We knew the nature of Ogg's anxieties in broad strokes, qnd that she wanted to study our curse specifically as part of her attempt to gain immortality. You just missed the clues.
>>
>>5247762
>Remain here. He's goading you

Worst case scenario, we have a cursed and long-lived doctor who'll be draconically inclined to gathering and creating knowledge, working out and getting possessive of her dragon-knight.
>>
>>5247878
>Eternal life with Sarah, BUT you're both dragons
Can we honestly even call that a bad end?
>>
>>5247861
>call out to pink and chad tell them to run after paracelus, pink knows our lessons how why not to listen to the curse and chad is our best student
best choice in a bad situation
>>
>>5247890
Lighten up, anon. Life's too short to take everything seriously.
>>
>>5247887
That would be very bad. That is ego death.
>>
>>5247898
What if Pink is still listening to Dreygaun? After all he ought to know what path should we take to achieve greatness, right?
Maybe we shouldn't really depend on her in such critical situation?
>>
>>5248026
I sure hope so. Things started moving very quickly now.
>>
>>5248023
We told her not to, so hopefully she's mindful enough to ignore it.
>>
>>5247838
>there was no indication of this happening
see >>5239169

adding on to my vote:
>tell chad and pink to follow paracelcus
>>
>>5247856
Yeah Dreygaun was smart enough to get Ogg to curse herself but not to get her to spread the curse. Sarah can handle it.
>>5248018
The Ego Death is a bit overstated, it only happens if the victim is too weak to dominate their dragon-self. Ogg and Celsie will both prevail if it comes to that. The only one we'd need to worry about was William because he's already a lizard-brained fool.
>>
>>5248593
>The Ego Death is a bit overstated
It 100% is not overstated. Every time we've talked to the God damn curse, it alluded to our eventually we'll come around to its way of thinking one way or another. It knows in the long run that if we allow this curse to run its course, it will win. We have to win every single time an impulse to be like a dragon comes up, and for every inch last, that is an inch we will never regain. It's a war of attrition that we are doomed to lose in the end. And that says nothing of the fact that spine has explicitly stated that if it goes far enough, we will bad end. I get that a lot of the Anons here are really gung-ho about hey, let's be a dragon. Dragons are cool. But this isn't the quest for it, man. It's just not.
>>
"You're not making me run after them." You state out loud, and Dreygaun just laughs.
"Well, look at you. Don't we feel smart today! Or is it just to go against me? You know, a solid punch could have probably helped, but I'm sure Sarah knows what to do."

You sniff.
"You know just as well as I do that Sarah's built enough to punch Ogg out, if it comes to that. Not to mention the sedatives she most certainly carries on her. You can't trick me."
Dreygaun goes oddly quiet for a moment, and his "voice" moves to in front of you instead of right behind you. It doesn't do much to make you more comfortable, to be honest.
"You really can't see me, can you? You must be so proud of yourself."
"If it's because I've been resisting you, then I will allow some satisfaction, certainly." You say.
You make it a point to not be proud about it. Just... the feeling of a job well done.
"Yes, yes... I suppose so."

He sounds a little annoyed. Now that's funny.
"So. What will you do when this plan fails, hmm? Ogg won't be of much use to you, or anybody, in just a short while. Perhaps you should kill her, right here and now, to make sure the local hamlet doesn't get burnt to the ground or, better yet! Perhaps she'll turn all the apes to kobolts. A much more fitting and useful race, don't you think so?"
This thing disgusts you. But...
Well if Ogg is serious about being able to transform people, and she really DID make the mistake of turning herself into a dragon....
It would be something you would have to nip in the bud, isn't it? Or could you trust her to resist?
...You really hope it doesn't come to that.

You keep waiting, and waiting. You have no way of knowing how much time has passed, but... eventually, after what felt like hours, you see Chad enter the room, with William right behind him. He looks... pale.
"Dragon?"
"Chad. What's going on? How are things?"
"...Miss archmage went inside a big bathtub, and there's loads of little water bottles that turn all... glowy. She asked us to keep replacing them, and the golems showed us how. Eventually, enough golems arrived to do it for us."
William talks after that, though he sits down in one of the chairs. A comfy one, with a big pillow.
"She seemed mostly alright, but, uh... I dropped one. I dropped one of those bottles. I-it didn't shatter, but it wasn't stoppered, so..."

He wheezes.
"She got SO angry. I thought she was gonna turn me into a newt but... She didn't, I guess. Told me to leave if I wasn't going to be useful, and then she like... She pushed me out with magic."
...Well the obvious question first:
"Did you get any of that liquid on you?"
"No! No. I, uh, I jumped back. Pink cleaned it up. Twelve hells, I thought I was gonna die. That push she did, felt like she just... gripped my soul for a second, man."
You've been pushed as well, and yeah... being magically pushed is scarier than a regular push.

>Try to calm William down. It's over now, she's getting detoxed.

>Ask where Paracelsus is.

>Some other question.
>>
>>5248854
>Try to calm William down. It's over now, she's getting detoxed.
How is Pink, Paracelsus, and everyone else doing? If we are to keep our distance, can they retrieve our swors so we may sharpen it to pass the time? Maybe even go through some techniques so we dont go rusty.
Uh, just Reynauld by himself. Dont want more magic nonsense going on until Ogg is fine. Howcare the new kobolts doing?
>>
>>5248854
>>Try to calm William down. It's over now, she's getting detoxed.
>>Ask where Paracelsus is.
>>I need you to tell me everything that happened in detail, the damned curse has made it play and we need to get ahead of it and to do that I need information.

damn you spine dragging out this torture, making us wait and keeping us on the edge of our seats, reeeeeee
>>
>>5248854
>Reassure William
>Ask about Paracelsus and the others
>Suggest that you all do some easy drills with lracticing meditation and proper form to calm down
It's like tai chi with swords!
>>
>>5248854
>Try to calm William down. It's over now, she's getting detoxed.
>It's ok, William. Errors happen. This was close to handling black powder and fortunately nothing blew up. Now, imagine the black powder being inside your veins. Enough to make someone a bit jumpy. Being magically pushed is definitely terrifying. Now, you have to collect and overcome this difficulties. If you face a mad wizard one day, you'll know what to expect thanks to this learning experience.

>Ask where Paracelsus is.
>>
>>5248863
+1
>>
>>5248854
backing this>>5248863
Fucking lizard prick.
>>
>>5248626
Dreygaun is a coward and a liar. There's no reason to take that at face value when we are skeptical of everything else he says. Besides, there was the one vision where Reynauld was 100% Dragon physically and still flying Celsie into town so she could treat a sick mother at the behest of her penniless children. If we are going to use the dreams to inform our actions, that one shows that we can beat egodeath and still be Reynauld even at 100% Dragon (and Dreygaun *hated* that vision.)
>>5248854
>>Try to calm William down. It's over now, she's getting detoxed.
>>Ask where Paracelsus is.
So Ogg is siphoning off her excess mana?
>>
>>5249049
QM also explicitly confirmed it's possible to keep the mind intact while the body transforms, theoretically.
>>
>>5248854
>Ask where Paracelsus is.

>>5249049
Don't forget that that dream got cut short because Reynauld went so far off script that it was obvious even to the dumbass that the manipualtion wasn't working. Besides, don't forget the other dream that featured untold riches and an army of infinite zombies. I would humbly suggest that anything that lizard brain cooks up should be taken with a salty grain.

>So Ogg is siphoning off her excess mana?
Looks like it. Makes me wonder, if we stick Reynauld in the detox, could that siphon off Dreygaun's mana? It would neutralize at least one avenue of attack.
>>
>>5248854
>Try to calm William down. But warn him it might not be over yet
>Send a kobolt to tell Ogg to disable her mind-reading powers so we can approach her without Dreygaun talking to her, and then go talk to Ogg if she returns
(which will also be useful in case she really is a draconic problem.)
>>
"Well... Try to calm down. She's getting detoxed, she'll be right as rain in just a moment."
"Yeah, but... I mean... I messed up. Again. And this time I might have-"
You interrupt him, before he works himself into a deeper panic.
"William. Please. It's alright, everybody makes errors. This was similar to handling black powder, so let's be glad nothing blew up... But, keep it relative to Ogg. It's as if the powder runs through her veins... that's more than enough to make anybody jumpy."
William just bites his knuckles, instead of saying anything back. He's clearly shaken, so you keep talking.
"Now,being magically pushed is scary, no doubt. But I need you to collect yourself, and overcome it. If you ever face a wizard, you might even know what to expect because of this learning experience."

That makes William look up at you in surprise.
"You think I might be able to do that?" He asks, and you smile:
"Come now. Did you think I was training you for no reason at all? You want to be a knight, that means you'll fight evils. It's our duty to remove as much as we can."
That seems to steel him a little, at least. Chad just smiles at the indirect assurance to him, as well.

Now, to business:
"Could you tell me where Paracelsus is?"
"She was helping her out, got her in that tube thing, and she was coordinating the kobolts. She, uh, also dealt with the biggest bottles. Like... How is she so strong, man? I couldn't lift something like that but she managed it just fine!"
"Did you not see her train in the evening? She's been doing that for a long time, has quite the body to show for it. Anyway, where is she now?"

A second later, you hear her voice call in the doorframe.
"Right here. Seems I'm not the first one? Anyway, we need to talk about the archmage, now."
...You gesture at her to take a seat, and listen carefully. Paracelsus moves quickly, and sits down.
"So. I'll cut to the chase: there's a chance her detox won't be enough. It's going to be good for her, no doubt, but factually speaking? Brain damage isn't reversible. If she's unlucky, she'll still be crazy."

...Hmm.

"So what, do we need to do something now?"
"No. I'd say we're just careful, and if worst comes to worst, we'll have to knock her out... or worse."
William says what you're thinking:
"Are you saying we might have to kill her!?"

The silence that enter the room says enough. It's from here, however, the conversation stalls. There's not much else to do, as Paracelsus is quite clear that she's likely to get out of it with just a little scare. But if she starts acting loopy, she's not an archmage, but a wizard.
And wizards have no sense of right or wrong.

The rest of the day is spent trying to distract from that looming threat. Ogg was out of her detox room in the evening, which still felt like a solid 12 hours or so.
This place needs clocks, with the way time works.

She later sent a golem, and requested you and Paracelsus come to the study.

>Do you wish to prepare somehow?
>>
>>5250491
>tell Paracelsus to knock us over the should we start to act weird
>some sort of emergency magic blocker?

Honestly, what is there to do to prepare beyond being cautious and having your friends on backup?
>>
>>5250491
>Bring Pink, too, as she is a magic expert (or the next best thing)
>>
>>5250491
take a dagger. Not full armored, nor fully armed
>>
>>5250491
>send kobolt messenger who does not know about our possible plans to tell her to disable her mind-reading powers "so Dreygaun can't talk to her"
>>
>>5250491
>Do you wish to prepare somehow?
Send someone ahead of us to relay a message to Ogg, asking her to NOT converse with the curse, and ask if proximity to us will put her in danger again.
Wait for the companion to relay the message back to us, determine if Ogg seems stable or not. If our companion describes her as stable, we should be fine. If shes not well in the head, prepare to kill but hope for the best. That means arming and armoring up.

>>5250585
Paracelsus wont need to hit us unless gold and wealth is involved. I think she has some anti-magic powder? Like when William tried to fight that one undead and pissed his pants?

>>5250711
What?
>>
>>5250741
suport, use pick for the message and send ana, doc and chad as security
>further have them ask if she can ward her mind from the dragons curses influence and if she can shield herself from the mana is will probably try to pump into her again/
>>
>>5250491
>>5250741
>>Do you wish to prepare somehow?
>Send someone ahead of us to relay a message to Ogg, asking her to NOT converse with the curse, and ask if proximity to us will put her in danger again.
>Wait for the companion to relay the message back to us, determine if Ogg seems stable or not. If our companion describes her as stable, we should be fine. If shes not well in the head, prepare to kill but hope for the best. That means arming and armoring up.
Support
>>
>>5250741
most likely ogg is talking to dreygaun by way of mind-reading powers
we are thinking we might have to kill her. we CANNOT let her read that.
by asking her to disable her mind reading, we ensure dreygaun doesn't talk to her, and that if things go bad we can plot to kill her
>>
>>5250491
>>5250945
Good points on the mind reading part. If we're to send anyone to relay a message, it should be anyone beyond those in this room (William and Sarah), so any of the kobolts except Pink should relay our message to Ogg in addition to appraising her mental acuity. Can't send William and Sarah since we're all thinking about possibly having to kill her.
So, yeah? Kobolts talk to her and tell her to shut of her mind reading magic, because the curse will just play into her weakness and manipulate her.

Kobolts will return to us, and from what they tell us we'll determine if we need to kill her or not. If we dont need to kill her, good. If we do, then if we've done any of this right we should be able to get the drop on her with the double barreled shotgun.
>>
"Alright... Paracelsus, do you have some way to stop things from getting out of hand?"
"I have anti-magic dust, which might slow her down for a second. No more than that, it's not meant to handle anything more threatening than a construct."
"Well, if I start acting weird, then you're free to hit me over the head. I suppose Ogg is going to have to live with that as well. Now... I need somebody to go get Ogg. Somebody that isn't in this room, besides, and preferably somebody that could also tell me if she's acting strange."
You think or a moment longer, and add to that:
"Maybe use Snikt and Pink. Snikt, specifically. She's got a good eye for things, after all."

William raises the question:
"Why, exactly, can't somebody from this room do it?"
"Because I need somebody to tell her to turn off the mind-reading first, because we just discussed if we'd have to kill her or not. Believe it or not, William, that's considered a bit of a faux pas in most households."
"The hell is a Faux Pas?" William asks, and you suppose it's to be expected he doesn't know that word.
"A social misstep." You say, before sighing...

It doesn't take long for Snikt and Pink to return with a message from Ogg.
"She says that she'll turn it off for you... and that she's coming over to deal with the curse."
"Already!?"

Then, the doors are opened with a little more force than needed, and you see Ogg... in nothing but her underwear.
It's more frilly than you expected, but considering the context, you're nothing but concerned.
"I'm killing that lizard in your brain, now. NOBODY poisons Ogg."
"Did you have to say that in third person?" You ask, and she just stares at you for a moment.
"Can't a woman have some dramatics? Anyway, I want to kill that damn dragon, right here and right now. It'll be the first part I tear out, then I'll see about getting you back to your normal monkey style."

...

"Are you sure you don't need to rest, first? You sound a little-"
"I'm ANGRY. And, not to mention, I'm quite attractive, besides! I know you don't mind seeing me in my underwear, you know. Why would anybody here mind?"
William is terrified of her, guessing from the way he's hyperventilating and clutching his chair, which Ogg notices.
"...What is his problem? I've already helped him."
"What!?" William yells, and then Ogg rolls her eyes.
"Doesn't matter. REYNAULD! Stand up."

A collection of sigils appear around the room.
...
You're.
Not so sure about this.

>Let her kill Dreygaun

>Nope nope nope, time for knocking her the hell out, she is CRAZY.
>>
>>5251941
>>Let her kill Dreygaun


you know sometimes you have to make a choice and none of the options are good. On the one hand, she's completely bat shit insane right now. But on the other, she's an ageless mage with more magic in her pinkie toe than we have in our whole body, curse notwithstanding. and we're not gonna win against that. And even if we do knock her out, that's just gonna allow the God damn curse more time to poison her again. If there were ever a time to believe in the heart of the cards, Lady Luck. Or the will of the dice. Well, boys, I think it's now.

in short
>(pic related)
https://www.youtube.com/watch?v=JXtujxT9rzA
>>
>>5251941
>>Let her kill Dreygaun
Fuck him.
>>
>>5251941
>Let her kill Dreygaun
She seems to be... motivated. Let's just let her do it. Disagreeing right now would only lead to combat and possible death of us or our companions.
>>
>>5251960
>>5251964
>>5251966
We must tell her that it would be better if we get to torture him a bit before killing
>>
>>5251968
No, that's a terrible idea. As this Anon pointed out, the longer he lives, the more time he has to poison Ogg again. Let's be quick about it instead.
Besides that, I highly doubt that Reynauld is the kind of person who would torture someone without strong need.
>>
>>5251969
As this Anon has pointed (>>5251960). Forgot to add that.
>>
>>5251969
oh well, then let's just say to him that he's as much of a failure as a dragon who created him, as a last "fuck you"
>>
>>5251941
>Let her kill Dreygaun
>>
...You decide to just stand up, as asked, and you can already hear Dreygaun talk. He sounds...
Upset.
"No... Nooo! You can TELL she's crazy! She could kill the BOTH of us! I pumped her so full of magical power she's a WIZARD, Reynauld! I will NOT let you kill the both of us!"

You step forward, onto the sigils Ogg is telling you to stand on. You immeadiatly feel... pain. As if a needle is being pushed directly into your brain, but apart from clenching your teeth and shaking... you don't budge.
"DON'T YOU SEE!? SHE'L KILLING US! STOP HER, NOW! ORDER THE OTHERS TO DO SOMETHING!!" Dreygaun says, and Ogg begins to make large, sweeping motions, every twist of her hand making the sigils twist and turn, like mighty cogs in an only partially visible machine. They begin to glow with greater and greater intensity, as well, and Dreygaun keeps blabbering.
Ironically giving you the strength you need to withstand the pain, which is spreading.

"No. No no no, it's a bluff. You're BLUFFING! You won't let her do this! You can't! You're letting her drop her guard!"
The needles suddenly turn visible. Translucent spikes, distorting the view through them as if they were made of glass, though they're not *quite* real. They are bright blue, and even those needles are growing thorns.
The pain is bearable. But only just.
"YOU DARE DO THIS!? YOU WOULD DARE THROW ME AWAY!? YOUR ONE GUIDE, YOUR ONE FRIEND AS YOUR BODY TWISTS AND TURNS! I AM THE GREATEST FEAT OF MAGIC THAT HAS BEEN DONE IN CENTURIES, AND YOU WOULD TOSS ME OUT BY SOME HOPPED UP APE!!"

"Yep." You say, both talking to Dreygaun, and confirming to Ogg that you can feel the pain.

"Listen. Listen! Is this about Pink? Is it because I talked to her? It's fine! It's fine! I'll never even try talking to her!! Or-or, look! I'm a magical construct, and your brain will be resistant! I could teach you magic! I could show you how to make the universe bend to your will! You could... you could do all the knightly things you like!"
The spikes spread through you, and you feel as though your blood itself is turning hot. The pain, from here, is enough to make you take shuddering, pained breaths. But you feel as though you are being cleansed.
It's sort of like disinfectant in a wound. Painful, but clean.

Dreygaun speaks;
"Twelve hells, you're going to do it. You're actually going to toss me away. ME! Dreygaun! The greatest... I... No... Noo!"
You can hear he's about ready to cry... but then his voice gains a little growl.
His voice turns cold. Firm.
"...When you die, Reynauld... I'll be waiting. Your death with be a hundred times as sweet... When you die... I'll be there. Hell awaits the both of us... and I'll carry you to the DEEPEST PARTS!"'

Then, with a screech of glass on glass, you feel as though your veins were ripped out of your skin... even if nothing seems to have disappeared. For a short moment, you see it. A small ghost, in the shape of a pathetic little lizard.
And then... it's gone.
(cont)
>>
Did we just unlocked the good ending?
>>
>>5251983
>Dreygaun assumes Reynauld will go to hell with all the good boy points hes accumulated
>assumes Reynauld wont achieve saint statue
>doesnt thing Reyanuld will travel all the way to hell to slap his shit
>>
>>5251987
Dunno, but I hope we get to keep the body curse without the ego degradation.
>>
Rolled 30 (1d100)

"There... Damned thing... I'm detoxed. I'm fine. The magic burst from his death is fine. It's fine." Ogg says, gasping for air... and she sinks through her knees.
"...I couldn't... I couldn't clear the physical parts of it. Not yet. You're still transforming. But that BASTARD is gone." She says. Ogg was clearly very, VERY angry at Dreygaun.
"...H-he might have killed me. He might have overcharged me, left me to die. If you... if you had come after me, he would have overloaded my tanks, I bet!"

Oh.
Good thing you didn't. You don't know what else to say, and you feel as though Ogg is kind of... venting.
"...But it doesn't matter. I can feel myself. Slipping... But I know just the thing. You've granted it to me... and it will immunize me against further poisoning."
Oh no.

"I know you would disagree, but I don't care." She says, but you still step forward.
"Listen to me. This is a BAD idea. A dragon is a dragon, and even if there's no longer a little lizard inside of me to push it along, the physical transformation will bring instincts with it! I can't permit you to do it!" You say, sternly, but Ogg just looks away.
"...Did you really think I'd be telling you about all this if there was a chance you'd stop me? I performed the spell thirty-five minutes ago. I lifted the time bubble, as well."
She laughs to herself, and you can tell it's a laugh of relief... and sadness. A stress laugh, so to speak.
"Time can't hurt me anymore. It won't hurt either of us."
Then, she looks over to Paracelsus... who catches on VERY quickly, and dashes out of her seat without a word, a silent panic clear on her while the kobolts and you move in to try and stop her...

Then, the needles that you thought were gone reappear in your body, and you feel them crushing you against the ground. Then, a giant wave of energy follows, and the kobolts are all pushed backwards... though you can see they're being slowed to make sure they aren't actually hurt.
"It won't hurt her, either... She's too brilliant. And she can't escape me."

...The wizard stands up from her seat, and calmly walks out of the room, sauntering after the sprinting Paracelsus.
As soon as she leaves, the magic that was holding you in place disappears.

Oh no.
Oh no no no.

>Chase her down!

>Find the others, perhaps Anna can surprise her with her crossbow bolt, or... the twins might be able to take her down!?

>Some other, better plan!!
>>
>>5251993
god fucking damn it, do we still have our boomstick ready?
>>
>>5251993
>>5251987
Not so good ending.
>>
>>5251993
Lmao shotgun. I said shotgun dammit!
SHOT!
GUN!
Dang namnit Griff!
>>
>>5251993
>Chase her down!
>>
Game plan boys. What's the goal here? Kill Ogg since she might have, or is 100% a wizard now? Knock her out and keep detoxing her until she's a raisin? How should we handle her?
What about her golems? If we dont take her down in the first strike, how will we deal with them? We cant exactly take one down without a cannon, perhaps dragon fire? Then again a fire would risk setting the whole place on fire, but golems are slow on the move so they could be avoided.

Step 1: Kill/disable Ogg
Step 2: do not get pancaked by golems
Step 3: dont die?
>>
We gotta round up everyone so we can smack some sense into this mad wizard
>>
>>5251993
>Send William to find the others, rally them for a cooperative assault
>Chase Ogg down and stall her
>Dragonfire is worth a go, if we even still have it
>>
>>5251993
So we exchanged an internal, stupid, dragon brained villain for a very much external, very much not stupid, dragon brained villain(?). Good job, us.

Anyway, here's a very stupid plan proposal. So, with Dreygaun erased, the mental aspect of the curse is gone, right? Meaning ego death is less of a threat now. Would it be possible to give in to the physical aspect, and speed up the transformation? I fear there might not be another way to even stand up to the archmage, other than abuse the draconic magic resistance it might confer. And let's face it, we do need Ogg alive to reverse the transformation either way, so there's not much to lose at this point.

Frankly, I would've been okay letting Ogg do her thing and just getting the fuck outta here, had she not also taken Doc. Though I have to admit, the scenario of a not-quite-knight saving a not-quite-princess from a not-quite-dragon is kinda amusing.
>>
>>5252161
I kinda wish for Ogg to succeed. To propel the plot forward, would be interesting.
>>
Cursing all twelve hells, you get back up and yell at the others:
"GATHER EVERYBODY! WE NEED TO STOP OGG!"
"What!? Are we gonna-" William says, clearly terrified.
"YES, KILL HER! SHE'S A WIZARD NOW, AND SHE'LL BE A BLOODY DRAGON LATER!" You scream, and the kobolts are already gathering their wits. Chad calls out that he's on the job, but you barely left the room before you saw one of the crystal golems in the hallway. It speaks, not in Ogg's voice, but in a more monotone and... unnatural voice:
"Hello, Knight. Grandmage Ogg requests that you remain seated while she spreads her gift. Please comply, I was ordered not to kill or maim, but I am permitted to harm."
Ohhh, you prefer it FAR more when they do that full-on construct-speak. The one with the all-caps and the dashes...
And did it just call Ogg "Grandmage"?

...Well, you don't have time, and that golem isn't in the direction of your equipment. You turn around and run, and when you hear whooshing behind you, you duck down out of instinct... Causing a giant crystal hand to miss you by inches.
"Please stand still, sir." It repeats, as you duck around the corner and reach the private quarters. Slamming your shoulder against the door, you enter, and take your shotgun out of the pack... and the pouch of shells. Swearing, you load in the two shells just as the golem turns the corner...
And you blast it away. That leaves you with 44 shells and one shattered golem.
...Damn, this thing IS powerful. Hell of a kick, though.
Right, with that done, you can-
You hear Paracelsus scream, before you got too far. Then, you hear Ogg's voice echoing throughout the castle.
"Good news. I've managed to catch Paracelsus. The front gate was locked, obviously."
Her tone turns more clear. She's announcing something.
"Honored guests."

You clench your teeth as you step outside the room again, reloading your shotgun. The voice continues.
"I understand that you would rather see me dead than a dragon. It's... a misconception you carry. I am more than a lizard. I've fought off age and mana sickness for nearly a century... I don't intend to start some reign of terror upon the lands, or anything like that. The curses I've inflicted upon Paracelsus and William... Both are gifts."
William? But...
Oh.
You suppose it might have been more than a "push" William received.

"They are more fitting forms for both, and the lifespan increase is the greatest gift I can muster. I will leave, soon. I must say my goodbyes to the hamlet, of course, and ensure their continued prosperity. This castle will soon collapse. Magic is all that keeps it upright. You have but a week to leave this place safely. Please... do so."
There is a strange, sad sigh that seems to turn into a mess of sound.
"In time, you will see that everything I did here today was right. In ten minutes, Paracelsus will be blessed in the same way Reynauld and I are."
There is another pause.
"Thank you."

So there's a chance.

>But where do you look for Sarah?
>>
>>5252196
Her quarters. If Ogg cursed her with transformation fetish magic, our plucky physician will have gone to get her magic suppressing powder and her implements and notes to save herself.

Let's find and check on William, next.
>>
>>5252196

William transforming to gain draconic strength, firebreath and armored scales while not yet having the proper temperament of a knight...

>search for her in the decontamination chambers
(I think the equipment helpful for magic-and-possibly-curse removal is likely to found there or close by)
>>
>>5252218
support

ahh, the other shoe drops, joy. we should have never agreed to give her a copy of the curse but to late for concerns like that now.
>>
>>5251941
>>Let her kill Dreygaun
I mean that's rather specifically the reason we came here in the first place.
>>
>>5252218
Look if it comes down to it, William might have to be taken out behind the barn. I know that admitting failure sucks but refusing to admit it is worse.
Sarah will probably be fine even as a dragon.
>>
>>5252196
Front gate right? How far are we from the ground? If we're only on the second story then we can jump out the window and hopefully slay her.
>>
>>5252200
But Ogg just said she just caught her, and the front gate is locked.

>>5252218
>>5252282
Honestly? Even if William becomes a dragon he wont be the most dangerous of their kind. This is William we're talking about. Sarah though? As a dragon? That's worrisome.

>>5252258
Yeah. Really stupid to have Jewed it up with not needing to pay for the proceedure.

>>5252196
Just to clarify, I want to prioritize finding and killing Ogg first, then find Sarah. The curse will progress in weeks, but we need to kill Ogg NOW.
>>
I've realized several things. First of all, she's not in the study. We just came from there. Second of all, the private quarters are cleared. We picked up our equipment. She's not at the front gate either because that's where she was captured. My money is on the decontamination chamber. Further, as we run to the decontamination chamber, we need to be trying to talk her down. She's already displayed the ability to know everything that's going on in her castle at any given time. Remember back when she was doing the initial scanning? She knew that William had broken one of her candelabras and was destroying the curtains with the chest. And if you look at the updates, she's very sad about everything that's going on. I believe there's a chance that we can still talk her down. It's a slim chance, but We are in the shit and need an option. Now, As for William, I believe she cursed him to turn into a kobolt. See the end of the update she Raynald and I, in reference to Paracelsus Being turned into a dragon. She also knows that kobolds are immortal and that Chad has a dislike for kobolds. What better way to get back at him while teaching him a lesson and giving him the gift, so to speak?

In summary, as we run into the decontamination Chamber, we need to be shouting out about how this isn't the way. This isn't what you need to do. Trying to talk her down. And if that fails, well, be ready to cap the wizard bitch and hope we survive.
>>
>>5252196
>>5252258
adding on
>as we run for the decontamination chamber try to talk Ogg down you remember she knew what william was doing while still working on you in the study, she must have the ability to see and hear what's happening in her castle at any time"Ogg this isn't the way I understand that you are afraid of death, that a powerful wizard like you has lived for a very long time and wishes to continue to do so. But you can't in good conscience force this transformation onto the people. You say that you've watched over this village and seen the prosperity of its people. You have been a force for good in this world for a very long time. Don't betray Who you are for the sweet lies, of the Dragons curse. think it through. Even if you can resist the curse. What have others? What is to stop them from going on rampages, destroying cities and lands? What happens when The Crusaders come to end to your reign of madness? You say you want to prevent death and free the people of it, but what this will do is only create more death than you could have ever imagined. It's not too late to turn from this course. We can still work together and do real good. Ogg please, I've only known you for a short time. But in that time you don't strike me as a person who wants to commit evil, who wants to spread destruction? You care very much about your fellow man, to the point you would want to give them all immortality through the Dragon's curse. But this isn't the way. Please stand down and let me work with you, For the betterment of All mankind."


we just have to hope that the magic she uses to see and hear everything in her magic castle is still on
>>
Even if this doesn't work, it's better to have tried than to have done nothing at all.
>>
>>5252305
>>5252325
>>5252327
Why would Ogg be in the decontamination chamber? She said "I will leave, soon. I must say my goodbyes to the hamlet, of course, and ensure their continued prosperity."
>>
>>5252355
She is going to cast the curse on the doc and ""In time, you will see that everything I did here today was right. In ten minutes, Paracelsus will be blessed in the same way Reynauld and I are." any further questions
>>
>>5252386
How the FUCK did I miss that? Okay, where do you think we should go? Let's go with that.

I know this isnt the time any place to ask this, but I hope after we kill Ogg we report this to the ruler of the nation....and maybe loot the estate? Poor choice of words, maybe move literally everything outside of the building since she said it'll all disappear after a week. Then we can figure out what to do with it all with the authorities. I'm hoping we can keep some of it, like if we had any weapons or armor, or alchemy stuff.
>>
>>5252396
The dark and the Mad Mage left the study where we were, and we ran back to the private rooms to gather our gear. Now I suppose there's a chance that she went back to the study. But. I'm hedging our bets and saying she went back to the detox chamber. Honestly, she could be anywhere in this castle, but I went back through the entirety of the thread, looked at the rooms that we were in, and I figured that our best bet would be the detox chamber. We've already been in the study and we just came from the Private rooms. Everything has hit the fan, we can really only hope, pray and make educated guesses. I am also hoping that the spell she used to be aware that William and Chester had eaten a Candelabra. Is still active so that she can see and hear us. Hence the Hail Mary talked to the villain and tried to reach them. Her whole character, from what we've seen so far, is fearful of death, but also wants to do good for people. I'm hoping to play on her fear of death by pointing out that if she makes everyone a dragon, it's gonna get real bad real quick and that if she does this, The Crusaders will comfort her, if not other mages. The war she will create will bring more death and destruction than anything that could have been wrought without this curse. And you know, this could all fail, but we have to try something.
>>
>>5252400
+1
>>
>>5252305
Damn. Now that I read your post and the update, I think you're right about her turning William into a kobolt. It's a right mix between her thinking she's blessing him, and punishment for fucking up her candle holder.
>>
>>5252196
>whereever she does her magics, paracelcus is probably being held like a lab rat there
>ask Ogg why she want to spread her gift
we cannot kill her in the castle, she will be too powerful on her home turf.
I'm honestly leaning to pushing the transformation forward since the main thing keeping us back was ego death, and that's not a factor anymore. Then we can easily kill Ogg.
We give up our current physical form to stop a wizard. Very knightly thing to do.
>>
>>5252459
Ego death is still a concern, it's been stated before that mental state will still follow any physical changes. It's just going to be much easier to resist now that there's no Magical Intelligence to push it along. I still think that accepting the transformation may ultimately be the only way to prevail - to out-dragon the wizard - considering Reynauld has a head start on it. Hopefully it won't come to that.
>>
>>5252465
I dont like going full dragon, still dont, but if we have to push a little for success? Sure.
If we do end up going full dragon, in only hope we do it going down swinging as we fight a world ending threat.
>>
>>5252476
If it's any comfort to you, none of my more outlandish theories ever proved to be correct, and I don't see a reason why that trend should break now.
>>
going Dragon is not the answer its not even a viable solultion, fucking Dragon fags
>>
Keep in mind if the possibility of a hidden room too mayhaps since it is a wizard’s manor after all
>>
I want to loot this place of valuablea and research materials$ I hope we get to command the golems after this$ Not the keep forever$ but go hand over to the proper authorities and help move hea y and expensive things outside$
>>
>>5252196
What's more powerful, a flintlock pistol, or a sling with iron bullets?
>>
>>5252614
then provide a better answer, or keep seething
>>
>>5252804
anon is right, I'll gladly watch raynold die a human than become the very thing we have fought to destroy you fucking dragon fag.
>>
>>5252850
lol seethe. We all share the same sentiment, but some of us want thay half dragon half person combo for maximum punching power.
>>
>>5252850
Yeah, it's much better to let Sarah and Will suffer that fate, instead. Better to unleash a dragonified wizard upon the world to wreak whatever havoc she pleases. All of that is preferable to compromising your values in any way, right?
>>
>>5252993
Raynolds survived worse, and dying human is more important and we will take her with us if need be.

>>5252941
you dragon fags have been pushing the same lies all game.
>>
>>5252998
If we get into a situation where becoming a dragon is the best or only way to protect our little kobolt klan, I'm going for it.
>>
Dragonfags begone
>>
>>5252998
>Raynolds survived worse
What does that have to do with anything? This is about protecting loved ones, and probably the public at large, not about surviving.
>dying human is more important
>dying is more important
lol sure
>we will take her with us if need be
So instead of a Hail Mary that would concievably leave Reynauld alive and capable of looking after his wards, you'd go for a Hail Mary that will kill him and leave the others hung out to dry.
>>
>>5253042
suffer not the transformation/dragon fetishist
>>
>>5252850
Not even a dragon fag. Being dragon makes us able to kill the insane wizard, then we can seppuku if wished. Our obligation as a knight is to protect people not self preservation.
If you want to argue otherwise, make a better plan to kill the wizard.
I hope you don't prioritize dying human over letting a wizard loose.
>>
>>5252998
If Reynauld is still human in his mind, but he's 100% dragon, that still works. That can still work.
It's going to be a bitch to travel though. No more walking through streets. No more being able to enjoy a sandwich since everything is too tiny. Truly, to be a dragon is to suffer. No seriously think about it. Think about your favorite food, and now image it being 50x smaller while trying to enjoy it. That's true suffering right there.

>>5253060
Hey man you're the one who brought up fetishes.
>>
...The decontamination chamber. You figure that must be where Ogg is, at the moment. Considering William's curse was nigh-instant, you suppose she might need the extra magic or... something.
Goodness you hope you're not wrong, but the others will be searching as well, of course...
In the meantime, you hope Ogg is listening in on you. She seemed to have that ability earlier, and considering she needs her ten minutes...
"Ogg! ARCHMAGE! This isn't the way! I understand that you are afraid of death, that a powerful wizard like you has lived for a very long time and wishes to continue to do so. It's natural! Fear of death is something everybody experiences... But I can't let you FORCE this transformation unto people!"
There is a rumble, through the castle...
And you can hear a response.
"Reynauld... Please. This has nothing but benefits. In time, you well all know I am right."

The decontamination rooms aren't close, but you should be able to reach it in time.
"You say you've watched over this village! You want to ensure it's prosperity! Clearly you wish to do good... Don't betray who you are!"
"I am betraying nothing." The echo replies. It says it more as a matter of fact. "This curse is nothing but physical changes. Once the curse's sentient parts are no longer needed, it will tear itself out. Did you think I need these ten minutes for the curse? I am making it safer for Paracelsus."
"So YOU have the curse!? And what if you're wrong? What's to stop a lesser minded person from going on a rampage!?"
She sniffs, which causes an odd sound to reverberate off... nothing.
"I will only pick those that are worthy."
"ON WHOSE AUTHORITY!?"

The answer is obvious, though ultimately wrong.
"Mine."
"This isn't way! This is evil! You're enforcing your will on others with no regard for them! OGG!"
"This is pointless conversation. Call it what you wish, Reynauld, but don't mistake me for not thinking this through. Only a select few will be blessed, the others, the... smaller men. I will find a way. For the first time in human history, we will have the time for it."

You finally arrive at your destination, and...
...There's nothing here!
You got it wrong!!

You... probably don't have much time left, if any. But where COULD it be?
"DRAGON!" You suddenly hear called out. It's Ruby... but you don't see Sapphire anywhere.
"THE FRONT GATE! THEY'RE IN THE COURTYARD! C-CHAD AND WILLIAM ARE TRYING TO GET PAST BUT THEY'RE FIGHTING A-AND MY SISTER IS THERE AND I'M NOT AND-"
You scoop her up in a hug, not having the time for a proper way to calm her down.
"Alright, then we head there. They'll be fine, she said she wouldn't kill anybody." You say.
You hope she doesn't make a liar out of you.

Ruby is light enough to not slow you down while you run, fortunately, and the route to the front gate is quick.
(cont)
>>
You see Ogg floating high in the sky, surrounded by crystals. Likely to protect her. Paracelsus is flying right next to her... Trying to kick and grab at her.
But... You might be too late.
The sigils floating around her are rapidly approaching, and to make matters worse, Ogg and Paracelsus are so close together firing your shotgun is very risky. You might hit both in the spray, not to mention those crystals...

Look around, you see William and Chad are fighting a golem, to little effect. Both their blades are worthless against the crystal golem, which is at least fighting to make sure they don't do anything. It doesn't actually hit them, and instead pushes them around...
Then you spot Sapphire.
She's encased, head to toe, in a crystal, only her hand still sticking out of the see-through rock, her face locked into a scream. Ruby all but kicks you in the chest in an attempt to reach her, and she clutches the hand tightly while screaming that she's here.

Anna is right behind her, though her head is still sticking out of the crystal, and it allows her to scream very hurtful things towards Ogg, but little else.
Her crossbow is in there alongside it.

...You need to focus.

>Risk hitting Paracelsus, and open fire upon Ogg

>Blast the crystal golem that's holding William and Chad back

>Try to bash open the crystal with Sapphire inside. She's utterly terrified in there, and Ruby is no better off! Not to mention... they both have slings.

>Bash open the crystal with Anna inside, you need her crossbow's precision!
>>
>>5253384
>>Try to bash open the crystal with Sapphire inside. She's utterly terrified in there, and Ruby is no better off! Not to mention... they both have slings.
>>
>>5253384
>precision
Arent our flintlocks just as precise? Did we pick those up? Oh we didnt grab that did we.

>Try to bash open the crystal with Sapphire inside. She's utterly terrified in there, and Ruby is no better off! Not to mention... they both have slings.

They were able to explode a pig's skull with those things. I think they can destroy some crystals.
>>
I'm thinking in the future we armo some of our people with flintlock pistols. Not too much recoil in those I think. Small enough for Chad, William, Saphire, and Ruby to use.
>>
>>5253384
>>Try to bash open the crystal with Sapphire inside. She's utterly terrified in there, and Ruby is no better off! Not to mention... they both have slings.

We can't let sapphire suffocate in there!
Also, Ogg already stated that she's cursed Sarah. Now she's removing the mind parasite to make it safe. As loathe as we are for the Wizard to play god here, to interrupt her now will only doom our friend to a slow ego death...
>>
>>5253470
We could start freeing all our ranges attackers, so when Ogg is finished we can all attack her at once.
>>
>>5253384
>Try to bash open the crystal with Sapphire inside. She's utterly terrified in there, and Ruby is no better off! Not to mention... they both have slings.
>>
>>5253384
>>Try to bash open the crystal with Sapphire inside. She's utterly terrified in there, and Ruby is no better off! Not to mention... they both have slings.

fuck seems I bet wrong on the location
>>
man I can't believe I didn't even think of the court yard, god it's so obvious now but fuck, really blew it on this one. alright so it's tolate to stop her from putting the curse of te doc and if we interrupt she is stuck with the mental corruption. so one we free Sapphire, we need to free ana then help chad and William so that once we finishes with the doc we can go for a group co degra and hopefully kill her with one big group hit
>>
So should we let the spell be finalized? Honestly I think it would be for the best if we kill Ogg right after she's finished the spell. That way, Sarah will have the curse without the intelligence behind it, which would give us a little extra time to travel to another Archmage in search of a cure.
>>
>>5254679
that is probably the best bet
>>
You don't waste time. You rush over to the twins, and perform an accurate frontal kick to the crystal, causing cracks to appear all across it... which you finish off with a hammer strike and a roar, causing the entire crystal to shatter. It instantly releases your kobolt, fortunately unharmed, and she immediately hugs her sister tightly. They both just hyperventilate and sob in eachother's arms for some time. You kneel down next to them, and ask:
"Do you still have your slings!?"
The twins, still shaking, take out their swings from a pocket in their clothing, shakily, and you nod... Looking up at the wizard and Paracelsus. There isn't much time left, but...
"Do you think you can hit her!?"
"W-we tried, but her glowy rock things-"
"Keep trying! The more crystals you shatter the better, I'm going to free Anna, next!"

Anna, still struggling, calls out to you when she hears you say that:
"WELL HURRY UP, THEN!!"
You don't waste time, and knowing that you don't need to be gentle to avoid injury, you just slam your shoulder against it. Almost instantly, the crystal shatters... Anna drops down a little moment, and the bolt she had loaded clatters out of her crossbow as a result, making er swear as she reaches down to load it up again.
...
The thing is, you might be too late to stop the curse. Right now, Ogg is removing the worst part of it, though... the worst part of a generally awful thing is not that big of an improvement.
But...
While she isn't paying attention, that's the best time to stop her. Once she IS paying attention to defending herself, there's no guarantee you even have a chance of stopping her.

>Tell the others to hold fire, as much as you hate it.
Harm reduction. All there is to it

>...Open fire. You'll aim to the sides with your shotgun, to shatter the defensive crystals floating around her.
>>
>>5254762
>Tell the others to hold fire, as much as you hate it.
Harm reduction. All there is to it
I think Mommy Dom Dragon Paracelsus would be kind of a bad ending, so let's not do that.
>>
>>5254762
>Tell the others to hold fire, as much as you hate it.
Fuckity fuck fuck! But yeah the curse is 1000% worse with the mind parasite aspect, if we can't prevent it entirely we might as well try to spare her that
>>
>>5254762
>>Tell the others to hold fire, as much as you hate it.

well with spine straight up just telling us the first is harm reduction no greentext or cheekiness with it is literally the one correct call.

fuck, I hate this
>>
>>5254762
>Tell the others to hold fire, as much as you hate it.
Destroy the golem distracting Chad and William. We'll figure out how to make more shells later.
Yell out in the hopes everyone hears and tell everyone that Ogg and Pars are outside.

>>5254809
Could be worse.
>>
>>5254810
I suppose this makes sense, I can't help but wonder if this could have been avoided if we had talked with Ogg more or if we had guessed right about the location, or if we had just agreed to do a mission for her rather than give her a copy of the curse...sigh, but I suppose pondering the what-ifs will only make my more unhappy. but hey silver lining quest isn't over and now we can be a little more relaxed in getting to the next archmage without fear of mental corruption
>>
>>5254814
I think what we should had done was pick the suggestion to pay Ogg, instead of being a cheap skate and foregoing payment for giving her a copy of the curse. If we did that, this whole ordeal probably wouldn't had happened. Just saying.

All in all, I'm still optimistic. It's not like there was only one archmage in the whole world. If we have to we can visit the archmage in Paracelsus's home country, or keep looking around in this country to find yet another archmage. We should find ourselves so fortunate as having our curses more "manageable" if you can put it like that.

If we survive our ordeal with Ogg, and she's dead. What we'll have to do is send someone on horseback to inform the near by town that Ogg finally bite the bullet and went full wizard, and possibly scrounge around her manor to catalog what we can keep, what to give away, and what to give to the right authorities.
>>
>>5254825
>pick the suggestion to pay Ogg
I'm not sure it would have helped, we had no real way to stop her from copying it anyway and she seemed pretty obsessed with the whole immortality thing
>>
>>5254857
If you'll excuse the meta nature of this comment, we were due for a new complication for our Noble Knight to overcome. What better way to escalate/set up a new plotline than to weave it into solving the last problem...
I think we'd have ended up with some form of dragon Ogg regardless of our choice.
>>
>>5254762
You know what would be helpful right about now? Being able to just fly up there and punch Ogg in the face. Oh well...

>Have Anna try to take a shot the moment Ogg's done
>Deal with the golem in the meantime
>>
>>5254762
>>...Open fire. You'll aim to the sides with your shotgun, to shatter the defensive crystals floating around her.
There's always other archmages we can find for help. But not doing everything in our power to stop a wizard is not being responsible.
>>
>>5254762
>If we get a clear shot, take it
>Otherwise, hold fire
>>
>>5254762
>>Tell the others to hold fire, as much as you hate it.
Might be a good idea.
>>
So to clarify, Paracelsus has the same curse we have now?
>>
>>5255631
yep, docs got the dragon curse, and right now our newly minted made mage is removing the mental corruption aspect of the curse, while William we can reasonably guess has been cursed to turn into a Kobold for pissing off Ogg. as for Ogg she has sadly been driven mad by the thrice-damned curse reynold has, it turned her and then drove her mind over the edge with mana overflow. Now we either kill her restrain her and try to find a way to repair her mind and failing that she will begin spreading the curse or in her eyes ascension to the nearby hamlet and god only knows from there. Now assuming we win and either capture or kill Ogg then we have the new task of finding another arch mage to remove the transformation curses now on William, doc, and ourselves. Do you know what's really sad? ana will not be getting her face healed now :(
>>
>>5254762
What are these Crystal's? What are they made of? Are they ice, or does Reynauld have super retard strength?
>>
You can't do anything.
Damn it all.

"HOLD FIRE! Just... Take aim. If we interrupt it now, it'll only be worse than before!" You call out, and Anna just gives a nod... Though you still call out to the twins to keep breaking the crystals, in the meantime.
Then, you also shout to William and Chad:
"SQUIRES, OUT OF THE WAY!!" You bellow, and they both leap to the sides... giving you a clear shot at the golem. You fire a single barrel, which proved enough to shatter the golem outright, and frees up the knights to... Helplessly stand under the two people floating high in the sky.
Damn it.

...Helplessly, you see Paracelsus no longer struggling, instead hanging completely limp. Like a marionette with its strings cut... and then, you see a little, dragon-shaped cloud drift out of her head... And then, Ogg seems to slam several golden needles into the cloud of magic, which seem to change shortly after, as if turning into the cloud-like matter itself. Then, the smoke cloud is pushed back into Paracelsus... And she is pushed away. She flies down, at high speeds but in a clearly controlled manner, while everybody else wait a moment longer.
As soon as Paracelsus is on the floor, you bellow out the order:
"FIRE!!"
While the twins were hard at work clearing out the crystals, enough that some of the projectiles were actually striking Ogg... apart from some blood and a flinch, it wasn't enough.
She was gone in as little as a flash.
...It's hard to take down a wizard that isn't distracted. And she did not want bother you for too much longer, that's clear. The crystals, the few that remained, begin to lazily float down... Which you suspect is the reason it took a moment for her to disappear. You're entirely certain she was hit, and likely hit badly. But if she's alive by the time she reappears... wherever it is she went, she can likely heal herself.
She might even make her curse do it for her.

Twelve hells.
...William is the first to speak, while you just stare at where Ogg was.
"Did... did we just lose?"
Then, you hear Paracelsus groaning.

>Move over to her, and... prepare to deal with how she reacts
You should probably try to predict how she's going to act. Just, you know, so you're prepared.

>Scoop her up and bring her inside, alongside everybody else.
You should... rest up for a bit. Come to your senses.

>Just keep staring.
Damn it all...

>>5255864
It's essentially crystalliaed mana, which has about the consistency of glass, albeit with big air pockets. If you can break it at all, it's kinda brittle.
>>
>>5255970
Forgot my name and my Id is different. I'll post in the evening to prove it's me
>>
>>5255970
>Move over to her, and... prepare to deal with how she reacts
She will freak out, understandably.
>>
>>5255970
>>Move over to her, and... prepare to deal with how she reacts
Yeah this. On the bright side without the mental control aspects she'll probably be just fine other than magic tuberculosis and becoming a giant flying lizard.
>>
>>5255970
>>Move over to her, and... prepare to deal with how she reacts
>>
>>5255970
>Move over to her, and... prepare to deal with how she reacts
And yeah we kind of lost this one
>>
>>5255970
>Order everyone to check up on her. We're going to grab Tom-8-oos and rush to the town to ensure she died.

Wait what happened here Spine? Why didn't we shoot or Anna fire her crossbow?

>>5255979
>>5255986
>>5256003
>>5256023
What about the wizard? Shes not going to stop.
>>
>>5255970
>Move over to her and... prepare for her to freak the fuck out, probably
>Admit we lost
Was there a way to avoid this?
>>
>>5255970
>>Move over to her, and... prepare to deal with how she reacts

>>5256111
yeah, turn into dragon, insta-kill wizard, and promptly remove self from existence. but other anons were too soft for this so now we've got to find some other way to stop an insane immortal dragon wizard
>>
>>5256125
By going to the town as fast as we possibly can?
>>
>>5256090
You DID shoot, and you even hit her, but she teleported out instead of dying instantly. There was a flinch, and quite a bit of blood to show for it. Wizards just about require a sneak attack, or explosives, or the removal of a limb.

>>5256111
Getting the location right would have prevented Paracelsus' curse. Going further back, refusing to share the curse with her would make her rather angry and make the ordeal expensive, but would have avoided some of this as she wouldn't be as deeply entrenched into the curse and thus be as involved with Dreygaun.

Additional fun fact: insisting Paracelsus be polite (and to wear her mask, specifically) made it that she was cursed to be a dragon instead of a giant malformed crow/harpy thing. That wouldn't have included a horrible little thing to whisper things into her ear, she'd just go crazy from pain, being inhuman, and her brain chemistry being Wacky. Ironically, she'd be able to parse a lot more information a lot better. She'd be factually smarter, but also crazy.
>>
>>5256214
>Crow Sarah
Oh, like the dream! Neat. So it WAS a little prophetic.
>>
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>>5256295
Here's a picture of her, now that you won't be seeing it
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>>5256339
Can we still adopt cute rat friends?
>>
>>5256339
>>5255974
>>5255970
All me btw
Have a free cat picture
>>
>>5255970
>Move over to her, and... prepare to deal with how she reacts

So... this is essentially the end of Season 1, right? The journey to the archmage ended in a total fiasco, but we're still kicking, and there ain't much else to do here now. So I reckon the next order of business, after getting our shit together, should be a) going after the wizard we've just unleashed upon the world, and b) finding somebody else capable of removing the curse (archmage Pink, anyone?)
>>
>>5255970
>Move over to her, and... prepare to deal with how she reacts
>>
>>5256214
>Getting the location right would have prevented Paracelsus' curse.

fucking hurts my soul man

>refusing to share the curse with her would make her rather angry and make the ordeal expensive, but would have avoided some of this...
fucking called it

> insisting Paracelsus be polite (and to wear her mask, specifically) made it that she was cursed to be a dragon instead of a giant malformed crow/harpy thing.

a silverlining to be sure.

good for one or two misteps we have made everything so much worse. a mad mage hell bent on turning people into dragons, our lover/doc cursed to turn into a dragon as well, and poor William cursed to turn into probably a Kobold. fuck did we lose big
>>
>>5256386
There are other archmages out there anon, hope is not all lost.

Im a bit concerned by the line where the extracted dragon smoke cloud is stabbed by needles and then put back in Sarah. That's not what the mage did with us right? Has she left some other form of mind magic in our doc?
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>>5256420
....fuuuccckk, I hope your not right about that
>>
>>5256420
Now that I think about it, can we even be sure that what she did was Magical Intelligence extraction? She was the one casting the curse in the first place, and she's indicated that she can modify it to suit her needs, why not simply leave the MI part out to begin with? Did she just fuck with Sarah's personality for shits and giggles?

Also, she did nothing like that with William, which means that either she's pwrfectly capable of not inserting a MI in the first place, or she purposefully left him with an inner kobolt to deal with.

...actually the latter is pretty funny, if incredibly fucked up. I could see myself doing that in her shoes, to be quite honest.
>>
right ok, let's not spiral into paranoia and wait for the update, we choose to go over to the doc so we can get a gauge on how she is.
>>
You lean over Paracelsus for some time, but she wakes up just a moment later.
...There isn't much to say as she looks around for a moment, trying to get her bearings, and then she slowly gets up.
"...So. I suppose I've been cursed to turn into a dragon, now?" She says, sounding somewhat resigned to it as she huddles herself up a little, getting a little more comfortable. Or at least as comfortable as one can get when sitting on dirt.
"Well. That's that. At least your inner lizard is removed from the equation, so this thing wasn't a total loss. Anyway!"
She grunts, and gets up.
"We should gather our things and move to the hamlet. That said, I will now consider everything in this castle to be "our things". Considering Ogg didn't take it with her and is going to let it crumble, it'd be a waste not to take what could be useful."
She's... taking this exceedingly well. You decide to prod that, just in case.
"Are you sure you're alright? This is... You don't have to act strong or anything for our sake."

Paracelsus, to your surprise, just laughs and crosses her arms.
"Look at you. Please, don't you recall our talk at the beginning of our time travelling together? If it were up to me, I was going to see how far I could get away with it... I'm not going to be a hypocrite now."
She stops a moment, trying to figure out how to say something, you figure, and eventually she tries:
"I'm just... another subject in an ongoing case study about people turning into large lizards. Experiencing it myself is really only going to be a boon as far as research goes, and we already know archmages can help us. We just need to be more careful about the next one, I suppose..."
...

You then turn to William, who is just... staring ahead. He's trying to figure out how to feel, and eventually, he seems to settle on panic, guessing from how his face is turning pale and his breathing is speeding up:
"Oh FUCK, I'm gonna turn into a god damned kobolt! I'M GONNA BE A KOBOLT, MAN, MY LIFE IS OVER!!"
He curses a few more times... and then... seems to calm down. He's trying to calm down, at any rate, guessing from the deep breaths he's taking.
"It's fine, it's fine. It's, uh... Look, I just need to hold out for a while. Just gotta not get any kobolty thoughts, right? Like you do. Matter of will. Find a new archmage, ask them to fix it, we'll be fine. I can do this. I'm no kobolt, right?"
You nod, smiling a little awkwardly.
"Yeah. Keep positive. Good outlook."
"REALLY!" William says, his reaction being far too pronounced... and then he spits out a tooth. He stares at it rather intensely for a moment.
>>
To his credit, it took him about 30 seconds before he started screaming. You can't quite calm him down, and you feel a pat on your back from behind.
It's Anna, and she's... holding a scroll?
"...Ogg kinda left this in my crystal. Mana-infused scroll with the written instructions of a ritual to activate the same curse as you and doctor lady. Just needs a part of the creature I'd turn into."
You don't have an answer to that, and Anna doesn't seem to expect one, either.
"Just so you know I have it on me. I'm not sure if I want to do anything with it, but... you know. It's on the table."
Okay.

Time to calm down and figure out what to even do with these shenanigans.

>Loot the castle

>Get to the hamlet as soon as you can manage.
>>
>>5257174
>"We should gather our things and move to the hamlet. That said, I will now consider everything in this castle to be "our things"
Very draconic of her to say that. I'm okay with looking around for some things we can use on the road but we're not making a hoard.
>>
>>5257175
>go through the castle once and have everyone mark items of interest that we could use in our travel to the new archmage and that could possibly be used against Ogg, we will inspect her room and study perhaps there is a hidden journal that can give us more insight into her mind and how any why she fell to the curses sway. from there we can decide what to take and what to leave
>tell Ana that in spite of Ogg's madness you know that Ogg thinks she is genuinely helping people with the curse transformation, and you believe that if she should choose to use the scroll that she will be safe, but in the end, it is her choice and her scroll, you will support whatever her choice is.

oh wiliam poor fucking wiliam, well this was a fucking disaster but surprisingly this wasn't the worst outcome. all we can do now is lick our wounds and make our way to the next archmage, while also figuring out how to stop Ogg by force of arms or by breaking through her madness, whichever comes first
>>
>>5257175
Leave everyone but the Twins, Anna, Snikt, and Paracelsus to loot the castle, since they're mostly melee fighters. The four mentioned people will come with us to hunt the wizard down, and everyone else is responsible for moving as much stuff -"CAREFULLY William please- out of the castle. This is mostly for the sake of funding for hunting down Ogg, should we lose her again in the town.

Kobolts are very skilled people and learn things really fast. As we travel to reach the hamlet, try to teach Snikt how to use a flintlock pistol. The more ranged capable fighters we have, the more likely we are to put Ogg out of her misery. What I'm hoping for is that while we distract Ogg, Snikt would move as close as she can for a head shot.

We'll take our ranged fighters and our rogue to go hunt us a wizard.

>>5257176
We can divide and conquer. Plus it's not like we have a need for all these melee combatants.

>>5257186
That's a bit too much time. Instead, one group should stay to move everything outside of the castle, while our ranged fighters leave to hunt down the wizard.
We can still probably unfuck William. Least mentally when we find another Archmage. At the rate of how his curse is progressing (already lost a tooth within the first hour) I'm afraid he'll reach full or half koboltity before we get his condition stabilized.
>>
>>5257186
>>5257190
What's wrong with your old post?
Also fuck using that scroll. Ogg was fucked in the head. Before we do anything, we need to have another Archmage look at that scroll. Cation is paramount.
>>
>>5257175
At this point, considering our funding woes LAST time trying to find an archmage, we'd be utterly stupid to not take what we can from this. We constantly had to stop and work, and that was with a destination and target well known and aimed directly for. Now we're basically going to have to go on rumor, heresay, and investigation, which will take up a LOT more time. Draconic or not, it's just practical to loot the castle and get what funds we can from the spoils to make actual travel far less time and budget consuming.
>>
>>5257190
Supporting this. Keep an eye out for transformation-related items or siphons, detoxes, or dampeners for mana, too. Could be good for suppressing the curse(s).

>>5257175
>>
>>5257209
From what we've seen and what we know, there are guest rooms, probably some form of kitchen, the detox chamber, probably a master bedroom, that office or whatever meeting room we used when we first met Ogg, undoubtably a pantry somewhere, bathrooms, and her main office/work area. Consider how fucking strong kobolts can get when organized, and the fact our kobolts were able to carry all that shit from the first thread to the Alchemist Town, I'm pretty sure they can clear an entire floor in an afternoon.
Aaaand,l there should be some place where she keeps all her money. Considering she does accept payment, she should have it stored somewhere.

>>5257175
Oh. Yeah. There might still be more golems. Did we get any ammo for that yet? If yes then we should leave that with everyone to destroy the golems, and give them a quick rundown on how it work.
>>
>>5257213
Do you realize that will take time? Precious time we dont have to spare as Ogg will methodically concern people into dragons? You do know that the most time we spend here, is the more time Ogg has to transform people? People we'll then have to figure out what to do with?
>>
>>5257216
At this point I'm in favor of just focusing on Ogg and trying to stop her. The only question is whether we try to negotiate with her or just sneak up and kill her before she knows we're there.
>>
>>5257175
Could that Universal-Turn-Into-Whatever-Curse scroll be used to reverse our transformation? Even if we need to remove the already active curse first, if we can find someone to copy the scroll for us and source a few bits of human remains, we should be able to fully turn everyone back, right? Sounds like we don't need Ogg alive anymore.
>>
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>William is no longer allowed to directly talk to Parcelsus or us to avoid feeding the curse.
>>
>>5257216
Yes, but methods to nerf mana could be sued to help stop Ogg's transformation rampage OR to help the afflicted, too.
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>>5257233
Who cares if William becomes a Kobolt? I mean, he clearly does but why should we care what he thinks?
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>>5257237
because we aren't psychopathic and two your metagaming is showing, third it well within reynolds motivations to want to.
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>>5257224
I think it was mentioned that stealth killing is the assured way of making sure a wizard is down for the count. That or a head shot, or possibly a direct hit from a dragons breath since that seems to est away at magic.

>>5257236
The problem with that idea is that mom of us are magic experts, so we wouldnt even know what to look for. We could be wasting hours of our time figuring out what's worth grabbing, and in that time Ogg could have cursed half the town by now. That mean a shit ton of people turning into dragons and turning the county into ashes. Which also means the only way to cure them would be to outright kill them, or figure out a way to talk half a city with us.
You tell me. You think, there is a bottle or tool in the mansion that says "this McGuffin will 100% kill Ogg and is very e easy to use?"
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>>5257379
>You think, there is a bottle or tool in the mansion that says "this McGuffin will 100% kill Ogg and is very e easy to use?"

I'm hopeful that Pink and Paracelsus can, between the two of them, identify some useful tools for taking down mages. Sarah keeps anti-magic powder on hand and if familiar with the mechanisms of curses and mana sickness. Pink can talk to curses and is spell-touched. It's possible.
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>>5257390
Pink is able to speak "magic tongue" and is a jeweler/merchant by trade, and Paracelsus is an alchemist. She is anything but an Archmage, so our resident alchemist is better off utilizing whatever magic suppressing concoctions shes already familiar with. If she has some of that magic eating dust she used on William, that might help in the up coming fight.
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>>5257175
For a wizard, Ogg sure isn't that bad.
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>>5257175
>Loot the castle
>Get to the hamlet as soon as you can manage.
Why not both? We have the people, we have the weapons. Let's go team.
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>>5257324
Not my job to give a shit about William. I'm all for being polite to him but he's obviously the most expendable of our minions and his welfare is the lowest priority. It might be metagaming to deliberately turn him into a kobolt before finding out that's what his curse is, but that's not what I'm saying. I'm saying it doesn't matter if he's a lizard or a shitkicker, or rather, it matters so much less than our actual priorities that it doesn't bear consideration.
>>5257379
>>5257390
If we are going to kill her, blue fire dragon's breath will probably be our best tool, and probably as good or better than anything we find in the Palace.
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>>5257608
We have a finite number of ranged weapons. The twins slings, Anna's crossbows, Reynaulds two flintlocks, the blunderbuss, and the accurate shotgun. We can leave some of the people here. If we spot Ogg and she's covered in Crystal's, we should start off with the shotgun and blunderbuss to smash the majority of her protection, followed up with everything else.
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>>5257626
The other weapons might be good in a pinch but blue dragonflame has been an "i win" button so far. It also has the benefit that we could potentially try to talk her down from her madness and if we fail, go straight to roasting her in the next breath. This is assuming that we want to try and talk her down instead of just killing her. Even if we go straight to killing, blue dragonflame will have a lower potential failure rate then rocks or shot, so it should be our first choice instead of our last resort. The big thing is making sure our collateral damage is minimized (keep our minions out of the way) before we roast her.
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>>5257666
What if she's too far for the dragon breath?
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>>5257517
>>5257626
Splitting up seems to be the best idea. Leave our non-combatants behind to load Chester up with all the valuables they can find (teehee, mobile hoard), and take everyone else to the hamlet to hunt down Ogg.
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>>5258021
"Not a bad plan, if you're down with cleaning slobber off everything. Mimics are either anti-theft measurements, or a more sentient bag that holds a lot of stuff. They're... bigger on the inside."
You tilt your head, and just as you're about to ask the question, Paracelsus answers it.
"Most likely, it was abandoned because it will eat just about anything it deems to be treasure, and while it will hork it back up, it's going to be covered in mimic mucus. The stuff usually has beneficial properties, but it takes a bit to clean your treasure."
Chad offers the next question to Paracelsus:
"What are the beneficial things?"
"Oh, it's an anti-rust coating, it feeds skin and hair in a rather nice way... But, well, it's still the slobber of a magical chest. That kind of harms the overall experience with treasure. Ah, I should also mention: it might decide to swallow the occasional coin or food. Considering it the safekeeping tax. All in all, it's not an uncommon sight to see them abandoned along the road... eating frogs".

I had to check this again. How did I miss that! Using Chester to move things around would significantly reduce the amount of time needed to loot the town! We first feed him some food so he doesnt eat any gold, then we load him up with valuables.
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>>5258051
*loot the mansion
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>>5257950
If blue dragon flame won't solve it, she's probably way past our shot, slings and arrows.
>>
How much money could we get from selling Ogg's underwear to any of her stalkers?
>>
You look at Anna for a moment, and eventually you just sigh.
"Well... She really does intend to do right with that curse, crazy as she is. So, yeah. If you think it'll help you out, you can go ahead and use it. We'll help out with it."
Anna looks over to William, who is still panicking in a corner and kicking a tree in frustration.
"I'm, uh... Going to see how it pans out with William for a bit. Because... well, kobolt really does seem like a fun thing to try out, and I'm not just saying that on account of Chad. I've only known him for a week, after all, even if it's been wonderful. They live longer, and they're at about the same amount of rights as the average goblin, really."
She sniffs, disdainfully.
"People but not really, you get me?"
You just nod, sadly. Goblins are legally people, but when you pop out of what is essentially a feral animal, it's a bit hard for people to wrap their heads around it. Only made worse if people have ever experienced goblin raids, which can be exceedingly brutal. Anyway...

You turn to the group at large:
"Alright. I want everybody to start looting the castle. Focus on anything related to mana siphoning, detoxes, whatever. As long as it might help us in suppressing magic, feel free to take it."
The kobolts all stand at attention, and quickly get to work in regards to looting. They all but sprint inside, and when you remind them of Chester being able to keep all sorts of stuff, they're only faster about it. Chester chases the biggest group, slobbering and panting happily as it runs around. You, meanwhile, head to your room and put on your armor and gather your weaponry...
Perhaps you should give your flintlocks over to the kobolts, considering how useful the shotgun is proving to be. At least until you're out of ammo.
It took you a bit of time to gearing up, and by the time that's done, you end up looting more and more of the castle. There was a treasury, at least, but it seems...
Well, it was looted ahead of time, though there was still quite a bit of change just lying around. Seems like Ogg just took a bunch of the stuff with her, guessing from how the pile of money has, essentially, a large hole in it.
All the same? It's 1400 rosarians.
That'll help.

There's lots of other equipment, scrolls and books that were tossed into Chester, by the end of it, though it ended up taking an hour.
Considering the size of the castle, that's still ludicrously fast. Kobolts are amazing at looting, that much is clear, and now... you should probably head back to the hamlet, as soon as possible.
...The journey there is quiet.
Tense.
Nobody wants to talk about the potential upcoming fight.
The problem is, when you arrive in the hamlet, you can tell it's already too late. Most people are already gone. The people that remain seem to be... gathered in the hamlet square.
They turn to you, sadness upon their countenance, but don't say anything. The innkeeper is the one that takes charge, and walks towards you.
>>
"...I assume you know what happened to Ogg?"
A nod is all he needed to see. He begins to explain, though it's more statements to himself and the others.
"Very well... The town is doomed, then. We all knew it could happen, that she were to... expire as an archmage. It's a shame, of course, but... She took along all volunteers. She asked all who would prefer to join her, and many people here did. They loved that woman, after all. Me and these people... Well, I suppose we had a more cynical outlook. Without Ogg to attract traffic, of course, we just don't have a way of gathering supplies or money."
The man sighs again, but doesn't seem *too* upset.
"We have supplies to start a new life. Archmage Ogg made sure of that, over the years. Tools we can sell, and... hell, I can take my damned inn with me. Just need a new spot for it."

Very interesting and all, but you probably have questions.

>Ask them

>Leave quietly
>>
>>5259758
What'd I tell you fuckers. This is what happens when you fuck around and find out.
>Ask them
Where did she go. Did she curse anyone here? She plans on turning people into dragons, and you know that's not a good thing.
Mention that her mansion will collapse in a weeks time (minus however long it took us to get here). If they hurry they can loot the place too.
>>
>>5259758
>>Ask them
>>5259771
Support
>>
>>5259758
>Ask them
Where did she go. Did she curse anyone here? She plans on turning people into dragons, and you know that's not a good thing.
Mention that her mansion will collapse in a weeks time (minus however long it took us to get here). If they hurry they can loot the place too.
>>
>>5259758
More things to ask.
Does our blunderbuss work? Can we buy some ammo and powder for it, or trade it in for a better one? ....do, do we get a discount for revealing the loot location that is Ogg's mansion? You know finders fee? I've a feeling we'll need all the resources we can to hunt her down.

How much for flintlock rifles? Can a kobolt use those, or are they too big and cumbersome for their size? How much for more flintlock pistols? Crossbows, like the one Anna uses? If she can use them then a kobolt can too.
Or I guess we can arm everyone with slings. No one will be as good as the twins, but all the kobolts will learn pretty fast. Getting rapid fired at by 11 or so kobolts is no fucking joke.

Actually yeah slings, pistols, and crossbows might work.
>>
>>5259758
Oh yeah shit uh. Is there a Blacksmith in town? Can we purchase additional gamberson and head caps to outfit all our kobolts now that we can afford too? Can we also get Anna some armor, helmet, and maybe some spare clothes?
>>
>>5259771
Supporting this, not the other posts. We gotta get on the road ASAP.
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>>5259961
We could at least ask for more powder, ammo, and food surplus for the road.
>>
>>5259885
>>5259794
>>5259771
support
>>
>>5259885
>Getting rapid fired at by 11 or so kobolts is no fucking joke.
I'm now imagining our kobolts lined up in red coats and tricorn hats volley firing at our adversaries.
>>
>>5260130
William can be the drummer boy
>>
>>5260228
*drummer bolt
>>
You take a breath before you speak.
"I'm sorry for your loss, all the same. I have to ask, however, did she tell you where she was going?"
"No, sir. She said she was going to begin again, but I've known her long enough to know where that is. The Mother Mountain."

Oh hell. That's the tallest mountain in the land, and quite the distance away, as a matter

"The Mother Mountain, really? That's on the other side of the country!"
"She teleported away with the others, but my best guess is not far. Most likely, she'll be summoning carts as they migrate."
There is a pause as the innkeeper thinks... and then he looks at you:
"She'd probably do it here, but I'm guessing she's running from you. Do you intend to kill her?"
"She's a wizard that wants to turn people into dragons. DRAGONS, plural! I can't leave that alone." You say. You're not about to start lying to these people, but fortunately, the innkeeper seems to understand.
"Right, right... She did say something about, uh, "trancendance"? I figured around there she was a little crazy, so I stepped off. Well... Hope that it doesn't end up going too bad."
You do too... But you should ask:
"Did she curse anybody here?"
"Hmmm... Best I could tell, yeah. A few people, like our blacksmith and our miller. They had a circle appear around them for a moment, after which she started doing some... magic, I guess. Pulled out a ghost, put some needles in 'em, put the ghost back. Couldn't tell you what that meant, ser."

The innkeeper is almost supernaturally calm about this whole thing. Well...
"Is there any ammo or powder around here for my guns?"
"Yeap. Just check out the blacksmith's shop. If it's left behind, I'm guessing he wasn't going to come back for it. The man just worked on horseshoes, mostly, so don't expect a lot."

Of course. This is just a local blacksmith in a golem-protected town. They don't exactly create an armory.
"Alright then... Well. Ogg's castle will be standing for only a week from now. I'd suggest you go there and take whatever's valuable."
"Whatever you left, I'm guessin'?" The innkeeper says, before he takes out a pipe from his pocket and a pouch of tobacco.
You remain silent as he puts the tobacco in and begins to smoke.
"Your silence revealed enough. I'm not one for looting. I'll take my business and... find a new place. One thing, though. I'm guessin' you'll be headed back to the big city, right? I can't force you, obviously, but I'd ask you let us travel with you. It'll be safer if we could travel with you."

This would eat up a lot of time. You can't carry everybody into the cart, so you'd be put at a walking pace. But, honestly... when it comes to time spent, it's a drop in the bucket. You don't know where to find the next archmage, and if you intend to go to Mother Mountain...
Well. It's about a month's travel on foot. Not much better on horseback.
That said, perhaps you could catch Ogg's entourage? Or perhaps just send out word.

>Let them come
It's the least you can do.

>Refuse
>>
Addendum:
You found a ton of ammo for the flintlocks, but little extra powder. There were no gambesons in the smithy, and only three admittedly well-made shortswords. If nothing else, you have some extra horseshoes for Tom-8-O's.
And about ten metal caps.
The smith clearly only made what was needed, so it wasn't much of a haul. However, you can tell Ogg's entourage took some things with them, in a hurry besides.
>>
>>5260644
>Let them come
>>
>>5260644
>Your silence revealed enough
Hey to be fair we need all the supplies we can scrounge to stop her. Reagents that would hopefully weaken her magic.

>Let them come
Especially those have been cursed. How many of them are here?
Do we have enough gold to buy another horse? Aren't there people with their own carts and horses?

Does no one want to loot her mansion? All that stuff is going to disappear in a week. We probably overlooked quite a few things. I'd feel bad if no one took advantage of this opportunity.

Word of advice for those of whom have been cursed: try not to like it too much, don't touch gold if you can help it, don't get comfy with the idea of becoming a dragon. It'll help slow it down until you find another archmage.

>>5260646
I'll take it all, or as much as the smith is willing to part/trade with.
>>
>>5260644
>>Let them come
>>follow up question if you had to guess how many went with her knowing how many potential future dragons you will need to face will be important
>>
>>5260664
I wasn't entirely clear:
None of the people currently present were cursed, and the blacksmith left along with the others. The people that are here won't let you loot THEIR homes.
There's only about 15 people remaining in the hamlet, all but two of them on the older side of things.
>>
>>5260644
>Let them come
Welp. Shit.
I am guessing we'll figure out who takes what weapon on the road. In advance, proposing twins get the flintlocks, and give Anna, Paracelus and William the shortswords.
>>
>>5260644
>Let them come
Well, we did send their Wizard over the deepend.
>>
So we are gonna take a month to escort these people to safety, in that time we can make a game plan in the quest, I think the play is to poke around for information on another archmage to cure our group's collective curse progression. while we are poking around the city for information we need to send a letter to either the church or our old crusader order informing them of the mad dragon wizard who is looking to wipe out mankind with her ubermensch dragon race "uplifting" dogma. Once we have a breakthrough in locating another mage we need to make our way to them and get ourselves cured, as well as try to recruit him, god knows we are going to need magic support to put Ogg down. If we are lucky we can march on her position in the mother mountains with the support of clerics, knights, and an archmage, with these forces we should hopefully be able to deal with her and her dragonling
>>
>>5260803
You need a bit under a work-week to escort these people to the city you just came from. the month-long journey is to Mother Mountain, sometimes referred to as the Sierra Madre.
>>
>>5260644
>Let them come
We fucked these people over pretty hard. Though... Given she was seeking immortality by any means, Ogg was probably destined for a similar fate eventually.
>>
>>5260842
no archmage dies of old age.
>>
>>5260806
>Sierra Madre

god I love that, we are in texas aren't we and we are about to walk into post apocalypse fantasy Mexico, fuck I love that
>>
>>5260877
Closer to germany, but as you might have picked up from the sewers having a sideways castle inside of it, things may have gotten a little bit... shuffled.
>>
>>5260806
>Sierra Madre...
>>
>>5260646
>>5260718
Take everything from the blacksmiths then since he fucked off. All those swords, horse shoes, ammo, and powder are ours now. We can pawn all of then off to another town to acquire additional cash.
>>
Rolled 65, 27, 90 = 182 (3d100)

Obviously, you let them come along. At this point, it’d be cruel to just let them be like that.
In a sense, this is your fault. Even if it is only tangentially, and against your will. You’re not about to blame yourself, but you’ll still take responsibility for some of the consequences.
“Of course. Toss your belongings on the cart, most of us will be walking anyhow. Tomatoes is strong enough to pull what you have, I’m guessing.” You say, and the innkeeper puffs out some smoke in response.
“Thank you. Give us a moment to pack our things, we won’t take long.”
You give a whistle to your kobolts, and give them the order to help them pack, considering there’s little better to do for a while. In the meantime, you start pulling Tomatoes out of his stall. From its perspective, it’s not even been a day, but it’s happy to see you again.
….

After about 20 seconds, you were stuck just adoring that huge animal. Giving it pets and giving it some extra food, which it happily reciprocated by leaning against you and giving you little kisses. It’s a very affectionate horse, it seems, and as you pull it out of the stall, you decide to give it a once over with a brush. You really do like horses (most animals, really), and now that you don’t have to worry about suffering identity death, you think you can take the time to relax a bit.
Even if the physical transformation will be ongoing, it’s still a load off your mind.
Tom-8-oes certainly appreciates it.

When you get him out of the stable, however, you see that the innkeeper has been scrawling signs on his inn, and that he’s sprinkling dust around it. The dust appears to be… pink glitter?
“FINAL CALL! EVERYBODY’S OUTTA THE INN!?” He bellows, and he does a personal headcount of the people present, before he takes out a small cylinder and tosses it at the door.

With a crack and a flash, his inn instantly disappears… leaving behind only a small square briefcase in the middle of a hole in the ground. Seems it took the foundation along.
“There we go. I figure the rest of the people are done packing. Time to get going, ser.” The innkeeper says, as he places the heavy suitcase on the cart.
You get Tomoooooooo hooked up to the cart, and he doesn’t seem bothered at all by the weight of it…. To the point that you let Snikt ride on his back.
This makes Snikt very happy, guessing from how she’s holding on tightly and also vibrating with excitement, in between calling Tom8os “the bestest” and “big horsie”.
Yeah it’s a good day for the horse today.

You hope nothing too bad bothers you on the way back. It’s about three days of travel with a group this large. Fortunately, everybody brought provisions, so food won’t be an issue

You hope nothing bad happens along the way.
>>
You get into trouble on the second day of travel. Looks to be a small horde of goblins, feral ones, in the distance... But they're blocking the road. Going off-road is slow and potentially dangerous with the cart...

Looks to be about three dozen goblins, armed with rocks and stakes, while either naked or wearing rags. Don't underestimate their numbers and cruelty, however
>>
>let's organize.
Who can use ranged weapon? We still have the canon...
Let's make an artillery shot. Next, all villagers and 'bolds with shooting weapons should start making it rain on them.
On the meantime, we can join the frontline of Chad and William, while Snikt and Anna goes flanking sneakily; and use dragon fire once they come close enough; That coupled with any of Paracelsus gift should be enough to overcome that minor road block.
>>
>>5261901
Support.

>>5261875
>>
>>5261875
Start things off by having the twins and Anna to take shots at them. Any villager that brought their own ranged weapon is free to take shots as well. Paracelsus too can help by giving the twins some of her plaque bombs to throw using their slings. When the horde gets closer we'll hit them with a bit of dragon fire to cause panic and additional death. Chad and (unfortunately) William will be frontliners but if we do this right that won't need to happen. When he horde gets into melee range of us, we can start swinging like a mad man to both kill and hopefully agro, or better yet scare the gobbos off.

If any of them run away, we should try to follow them back to their den for the sake of killing them all, especially the giant grotesque matron birthing thing

>>5261901
>>5262011
We don't have a cannon nor artillery. If you're referring to the shotgun keep in mind that we have a finite amount of ammo for that. The ranged weapon volley is a good idea though. I totally forgot that Paracelsus has some great Aoe Weapons.
>>
>>5262052
>>5262011
Supporting a ranged volley, and dragon breath if they charge.
If we come at them hard enough they might break and run. They're here to steal shit, not prove a point.
>>
>>5262075
I'm kind of disappointed it's goblins we're fighting. At least with bandits we'd have actually worth selling or using.
>>
>>5261875
get a head count of who has experience in melee fighting and who has experience if ranged fighting, once we know what the survivors are capable of we can further organize in to two groups one to stay back with the cart and anyone who can't fight and the other to take out the goblins, we also need to be aware of the possibly of the goblins ambushing the cart while we are trying to attack the main group to clear the path, so we need to leave one or two of our heavy hitters with the cart group.

thoughts on how we can refine this plan?
>>
>>5262052
I was thinking of the blunderbuss
>>
>>5261873
Damn you Spine. I was hoping Sarah would die of old age so we can get with Pink! Now we're stuck with the alchemist forever. Damn yooooooou!
>>
>>5262439
We aren't married, dude. We only just even started dating a few days ago.
>>
"Alright, we're taking that horde down... Anybody here who brought some ranged weaponry?" You ask to the townpeople, and most of them shake their heads... except the innkeeper, who proceeds to reveal a very well-maintained musket that he was keeping in a small chest. You can tell on sight that it has been enchanted, even, making this an exorbitantly expensive weapon to just carry around.
The man just gives an affermative grunt as he begins to load the musket, and in the meantime, you hand over your flintlock pistols to those you're willing to trust with them, which would be Pink and Dismas, in the end.
Dismas hasn't done much to prove himself yet, but he claims to be experienced with guns. However, flintlock pistols don't cover a fantastic range, so you advise them to remain calm and wait for the goblins to get close.
The blunderbuss is something you'll be using yourself. The accuracy on this thing is even worse than the pistols, yes, but you intend to spread your shot out, to strike as many goblins as you can in a single shot.

The twins and Paracelsus are both at the ready to start the mayhem, and Paracelsus has even made some new toys. One that she's very interested to see is a mana-crystal grenade, which she made from some of the golem pieces. According to her, they're not particularly magic-filled by themselves, but they "accept" a hell of a lot.
She also has a small jar of detox runoff in a particularly safe case. In case she wants to just launch a giant glob of pure mana at something. It could cause anything from madness to completely random effects, so she doesn't advise it unless you want to do something "Really Funny" as she so sardonically put it.

At any rate, once people are into position, with the kobolts that aren't firing being set up for reloading duty, you march forward as close as you can manage. Snikt stays very close to you, in the meantime, and you made sure to give her a compliment for scouting ahead.
The goblins spot you pretty quick, though the first one's skull just about detonates when a metal bullet from one of the twins strikes it in the forehead. There was a little pause before the goblins gave a collective "WAAAGH!!!" and start sprinting into the firing line.
...What follows is nothing short of a massacre.
35 goblins in a firing line don't last very long, even if the distance isn't great. The twins likely rack up the biggest kill-count, however, just due to plain being able to reload far faster than anybody else. Of course, while this severely thinned their numbers, there was still a bit of melee combat towards the end. Though it's debatable if it could really be called combat when it came down to you rushing in and setting about four goblins on fire with a roar.

Bonus points: it was very intimidating.

The last three goblins decide to run away when they see their frontline get annihilated by you.
...Hmm.

>Follow them. You might be able to clear out the nest

>You have better things to do, keep moving.
>>
>>5263083
>Follow them. You might be able to clear out the nest
>>
>>5263083
>Follow them
>Keep an eye out for non-ferals that might be worth negotiating with
>>
>>5263083
>You have better things to do, keep moving.

Goal achieved.
>>
>>5263083
>>You have better things to do, keep moving.

we have civvies with us that are not armored up nor geared for a fight following them into the wild is at best asking for an ambush and at worsted suicide, we can alert the city guard about the infestation once we have the survivors safely in the city and if need be come back and deal with this later.
>>
>>5263083
>>You have better things to do, keep moving
We have a dragon-wizard to intercept before she changes a bunch of people into dragons. The goblins are going to mind their own business at least until they can reorganize and replentish their numbers after sustaining like 90% casualties.
>>
>>5263083
>You have better things to do, keep moving.
>>
>>5263083
>Follow them. You might be able to clear out the nest
>>
>>5263083
>You have better things to do, keep moving.
We've thinned their numbers, that's good enough. We can report the goblins in the city, let some other schmucks try their hand at finishing them off.
>>
>>5263083
>>You have better things to do, keep moving.
>>
>>5263083
>You have better things to do, keep moving.
>>
"Alright, that'll do. Let's keep it moving, we've got places to be."

The rest of the journey, fortunately, was quite peaceful. In fact, you even came across a pair of patrolling guards along the road, One of which quickly joined up for a while when he saw that you're escorting refugees, while the other rides ahead to send the message into town, so they can prepare the needed paperwork in regards to archmage Ogg having turned into a wizard.
They also tell you to get ready for a long interrogation, as you're currently the best witness for the entire story, especially considering that there's apparently even more problems than a new wizard. The dragon question is going to require a bit of a manhunt, a bounty... etc.
Another thing that the guards were clear about is that this interrogation is not optional. If you refuse to talk to the authorities about this, you'll be considered on the run and a potential accomplice to a wizard.
At least they apologized for that.

Anyway, once you arrived at the city gates, the innkeeper is the only one that thanks you for escorting them back, and he even wishes you luck for finding and stopping Ogg. Two other people also stepped forward from the town, and they were a bit more simple in their opinion of you.
They spat at your feet, and called you a "lizard bastard". You had to physically stop William from hurting them, but you let them off without trouble. You can understand them being angry at you, even if it's a bit undeserved.

The journey to here has been rather quiet between everybody. William, at least, has managed to find some level of companionship with the other kobolts. Apparently, the idea of being a kobolt soon is something that made him figure he's going to need friends, so he ended up getting along with the twins more. Paracelsus, meanwhile, is just running experiments on herself, one of which you had to put a stop to, as she was anaesthetising herself and slicing up parts of herself to see if she could get scales to grown in a pattern. The answer to that question ended up being yes, and as pretty as her yellow (almost gold-like) scales are, you're going to INSIST she doesn't speed the transformation along. It ended up being a bit of a fight, but she ended up agreeing.

(cont)
>>
Now that you're in the city, of course, you have to follow an escort of guards. Paracelsus, Anna and Pink are asked to come along as well, to confirm your story and to have it from different perspectives. It was a bit of a discussion who would be best to send off, and in the meantime, the others will be held in custody, just to be sure. They'll be carted off to the guardhouse, for now, but due to their collaberation and the fact that nobody really expects you to be
You go along, and to your surprise, you end up going to the castle instead of the captain's office. Once inside the rather sparsely decorated castle, you begin to understand why, especially when you reach the destination of your journey.
You were brought to the dining room, which now features several people. The captain of the guard, to your left, is easily recognized from his armor and well-kept physique, though the beard seems a tad unusual.
You suspect that the person straight ahead in the centre is the count. The man is very thickly set, and he seems to be very nervous from the way he keeps tapping his fingers and his face looks pale. The final person present, other than the guards, appears to be an alchemist... who is entirely hidden in a cloak and a mask. You can't even tell if they were a man or a woman.

Seems that this is not only an interrogation, but a general trial. All three of these people need to hear the full story, and it's the count that starts speaking first:
"G-good day, ser... Reynauld." He says, his voice higher than his corpulence would make you think. "One of our guards has told us you, uh... you were there when archmage Ogg succumbed to her wizardry, and that... she has plans, of sorts. I would ask that you please tell us the entire story. Please note that, uh, everything here will be written down by our transcriber, there."
You look behind you, and see a very small woman with glasses that look too big for her head give a little wave.
"We'll listen to you first, ser, and your companions are free to, ahem, elaborate. We'll be asking their sides of the story as well."

Paracelsus raises her hand, and the captain of the guard says:
"Alchemist. You may speak."
"I've got a wide selection of notes available that may aid in backing up large parts of the story. So I've got physical evidence, if you find our word insufficient."
The alchemist on their side nods at that, and speaks. Impressively, you still don't know if they're a man or a woman.
"Excellent. If you'll permit us, we'll also be copying those, then. In accordance to our plagiarism rules, your name or preferred will be used as watermark. Is this acceptable."
Paracelsus sniffs.
"Suppose so. You can't publish anything."
"Of course. It's just to be used as evidence."

Right, so.
How are you telling this story?

>Quick and to the point
They don't need details, they just need to know she copied your curse and left

>In detail
They need to know everything

>In a specific manner
Elaborate.
>>
>>5264194
>Give a general run-down, go into detail only when asked
Let them decide what's important.
>>
>>5264194
>>5264218
supporting.
>>
>>5264218
support
>>
>>5264218
Makes sense.
>Quick and to the point
>Elaborate if requested
>>
>>5264218
+1

>>5264194
We need to hit dirt soon if we want to stop Ogg. One dragon was bad enough, a group is gonna be trouble.
>>
>>5264194
>In detail
>>
Pink is very cute.
>>
>>5264218
>>5264194
>Give a general run-down, go into detail only when asked
Supporting
>>
You end up giving a fairly quick rundown of everything that happened, while making sure to elaborate thoroughly whenever a question is raised about something.
You keep it entirely truthful, and Paracelsus is there to back up any claims about your personal interactions with Ogg... Though you do note that Paracelsus likes to color the formed archmage a bit more negatively than you. The things that you were asked to elaborate on are the curse, the signs of Ogg's oncoming derailment, and how the final fight went down.
By the end of it, opinions are... mixed.

The count is the most displeased by the news:
"So you're telling me that, right now, there is a small horde of... dragon cultists wandering the land, on their way to becoming pillaging giants!? All because of you?"
The captain keeps a more clear head:
"Count, please. The man went to the archmage with the express intention of preventing additional problems. If I'm not mistaken, he has at least prevented his mind from being taken by this... curse, yes?"
You simply nod, and the man gas a pleased look about him at that.
"Very good. So, with that in mind, we can hardly blame the man for his tangential involvement in Ogg's derailment."
The alchemist leans forward, and pointedly adds:
"He was the one that brought the cause of the derailment towards archmage Ogg. While I don't doubt his intentions were pure, I'm afraid we cannot say he carried none of the blame."
The count adds to it with an angry shout, his many chins jiggling in a shaky rage.
"Indeed! I'll have you LOCKED UP, do you hear me!?"

...That would be an issue, but fortunately, the captain springs to your defense.
"On what charges, count? It was hardly reckless endangerment, and he took all the steps he could have taken when things went wrong. If Ogg truly went wizard, there is very little he could have done. No ambushes would be possible, and if I'm not mistaken, she was still struck by a variety of attacks before disappearing. Most likely, she will still be injured, and slowed down. I'd say that we gather up a hunting party, and we'll be able to surprise her."
The alchemist adds another comment:
"A hunting party on the city's dime, of course? This is still expensive. I would say that prison is far too much for our knight, especially one that has performed such exemplary services to both our counties and surrounding territories. Perhaps it would be fair if he could pay the bounty on the wizard's head?"
The captain disagrees:
"We can easily spare the money, and I suspect Ser will attempt to apprehend Ogg himself, regardless?"

...Hard to say.
You were planning on it, but you have to find another archmage, besides. It's proven the transformation can be stopped, after all, and there are two more victims of it. Going after Ogg is...
It's likely to be something that takes a bit of time, and you might have to fight through the hamlet's population, if they defend Ogg.
...

>Promise to go get Ogg ASAP

>Say you need to find an archmage
>>
>>5265717
Damn; spinejuice hitting us with the hard choices.
Ok guys. IMO, archmage can wait. However, Ogg issue will snowball if let alone.
And I might like the idea of dragon-couple with human minds
>>
>>5265717
>Promise to go get Ogg ASAP
>>
>>5265717
>Promise to get get Ogg ASAP
>But give our party the option to split up and go find an archmage to cure them
They can rejoin us later, but we can't in good conscience demand that Para or even William risk transforming further for our sake.
>>
>>5265717
>>Promise to go get Ogg ASAP
Yeah
>>5265735
Yeah we can worry about stopping Celcie's transformation after she finishes up with her Dragon Tuberculosis and can breath fire
>>
>>5265781
Support. Taking Ogg down should be our top priority, and considering that a) the mental aspect of the curse is gone and b) we're most likely to go up an entire troupe of cursed foes, the transformation will most likely be a boon in the upcoming campaign.
None of this means that the others have to put getting their cure off for our sake. William for sure isn't praticulatly keen on turning lizard, and while Sarah seems to be, I just don't want her to go through the hell that was the lung replacement.
>>
>>5265717
>Promise to go get Ogg ASAP
But dont you dare lay the blame on me. We took all the precautions nessassary to prevent such a thing from happening, but one cannot stop an Archmage from eventually turning into a wizard. It's always a matter of time before they turn.

>on pur own dime
You do realize that that should Ogg succeed then it would be extremely hard for any of us to stop her, let along my ourselves? We need supplies. Guns and powder, slings, more iron bullets, armor.
>>
>>5265781
Support for the same reasoning anon suggested it
>>
"I intend to go after Ogg myself, yes... though I won't force my companions to follow me in that endeavor. I can't, in good conscience-"
Paracelsus interrupts you, and states plainly:
"I'll be following him as he goes after Ogg. I think it'd be best if I were involved, not to mention I'm the best source on the dragon curse. My knowledge helps."
"In what regard?" The alchemist asks, and Paracelsus replies:
"Well, apart from my plague grenades? I'm also the medical professional of Reynauld's group, and perhaps I'll even find ways to retard the progression of the curse."

There is a nod, and then you turn to the count:
"Well, I'll be handling the headhunt. I'll need my funds to make that happen."
There is a short pause from the count, and somehow, his eyes lose that bit of panic and gain a little bit of steel. Perhaps money is important to him.
"...I'll be giving you a month. If, by then, I haven't heard from anybody that a local knight has managed to kill a roving horde of dragon people, I will be sending out a bounty for them myself. And one for you."
The captain slams his fist on the table, yelling:
"On what charges, count!? Would it be too much for you to consider that threatening somebody is liable to turn them against you!? Be afraid, if you must, but do not let that fear rule the county. Your father-"
The count snaps back, interrupting the captain.
"Is long dead. And you would do well not to bring him up. I stand by my choice. Ogg's head... Or two thousand Rosarians."

The count is, apparently, a real piece of work. You just look up at him, and then Pink decides to talk:
"Are you scared of dragons, mister?" She asks. The count looks to her, and you hear a sigh from both the captain and the alchemist.
"Scared? No. I loathe them. I loathe magic users as well. I loathe every thrice-damned fool that enters MY county with the intent of harming MY people! Now, I have some walked, cursed fool wandering around making things considerably less peaceful! Now!"
He turns to you:
"Are you going to silence your slave, or will I have to silence her FOR you!?"
The captain steps in for you.
"This is entirely inappropriate, sir. And at this point, a legal misstep. At any rate... Ser Reynauld? You are free to leave, if you so desire. I'll see about preventing the bounty on your head. I apologize for any discomfort."
The alchemist, to your surprise, does the same:
"Indeed. I wish you luck on your journey."

The count remains silent.
What a piece of work he is. Good thing he doesn't do much other than sit in his castle and eat, looks like.

>Leave quietly

>Add in a much-needed comment
>>
>>5267152
>I'll even find ways to retard the progression of the curse
I dont believe thats a grammatical error.

>Add in a much-needed comment
I dont beleive the count is willing to help us, but is the captain of the guard willing? Does he know anyone that could give us a discount on wares or loan equipment to us? We need additional powder for all the bullets we have, apparently we need specialized ammo for a blunderbuss, some slings, more iron bullets, more steel cap helmets for more kobolts friends, more armor for William and Anna, leather armor for Snikt plus leather pieces to repair it.
>>
>>5267152
>Add in a comment
"My COMPANION, Pink, is thrice your age and ten times your wisdom, Count. You would be wis to refrain from insulting such an auspicious lady in the future. It denigrates you both."
>>
>>5267152
>Leave quietly.

Normally I'd be the 1st one to say to protect Pink's honor, but not the time or place for it. The guy's got too much power.
>>
>>5267152
>Leave quietly
Gottas pick our battles wisely. Getting into a shit-flinging match with the local noble seems like a poor use of our time.

It would be a better idea to try and meet up with the captain later, one on one, to see if he can in any way assist us in the hunt for Ogg. Equipment, supplies, recruits, that sort of thing.
>>
>>5267152
>Leave quietly
>>
>>5267168
>>5267188
What about equipment? We cant defeat a group of dragon cultists and a mad wizard-soon to be mad wizard dragon all on our own. We're going to need weapons, equipment, and a lot of bombs. Like an unfunny amount of bombs.
>>
>>5267161
>>5267160
support
>>
>>5267152
>>Leave quietly
Unless you're the kind of person who talks to the furniture, there's nothing more to say to the count
>>
>>5267200
I think it means leave the castle, not leave the city entirely. We can still regroup and restock in the city, there's just no reason to stay around Lord Sunshine any longer.
>>
>>5267152
Assure the count that you share his dislike and that you bear your burdens precisely because you rid the world of dragons. The curse and the resulting wizard are unfortunate consequences of our noble work and could have in no way been predicted or avoided. You also share his desire to keep the citizens safe, in fact it's your sworn duty. You are on the same side and have the same goals and motivations. You humbly request that you simply not be treated as an enemy but as an ally.
>>
You stand up, and tell the others to start walking, and you turn to the captain just before you leave:
"Is there a place for me to restock?"
"I'd advise you ask the smithy, I'll send word that you'll have need of some supplies. I believe you've met with the gentleman already?"
"Indeed I did, sir. Thank you. I'll take me leave, and see about getting you Ogg."

The count doesn't add any more bluster as you go, and you head outside. Quickly, you find your party and bring everybody together. While Paracelsus was willing to stay with you, you still had to ask William if he wanted to stick with you, or attempt to reach the next archmage. His answer was quick:
"I don't really have a choice, do I!? I can't just leave, not while I'm your squire, not to mention... we barely made it out of Ogg's castle alive. I can't go to an archmage alone, even if I knew where to go and was able to pay for the journey! No... I... I'll just stay here. I just need to, you know, keep in mind that I'm human. Resist any kobolt-y urges. I've got time! Right? I've got time."
Well, that's that.

...Well, if you're going to going after Ogg, you'll need your supplies. You made sure to restock on powder, which was generously donated by the smith, though he did imply the guard will be paying for most of it. As you were waiting there, however, you suddenly heard somebody behind you calling out your name.
Carefully, you turn around, and see two people you haven't seen before. A man and a woman.
"...Good day m'lord." The man says, clearly nervous. You reply:
"Good day... Can I help you?"
"I've.. you've helped us a lot already. We're, uh... we're the parents of the child you saved. We thought she was dead, and you returned her to us."

Ah.

"Yes... I'm sorry I couldn't get to her in a more timely manner."
"It's... S-sort of in regards to this. I'm really ashamed to have to ask, ser, but... We would need... We would need money to get a proper prosthesis for our daughter. One of the really good ones, that the alchemists make. It's just that, we're not worth much, ser, but our daughter is a dancer. A great dancer, in fact, one good enough to bring the family out of trouble. So, I..."
He can't quite bring himself to fully say it, at first, so his wife answers for him:
"We'd need about 400 Rosarians, if we want our daughter to have a future once more. I'm... Sure someone as great as you could spare such kind of money, yes?"

...Hmmm.
You're kind of... put on the spot here. Aren't you?

>I've got bigger fish to fry, I'm afraid. I can't help you right now.

>Hand them the money.

>Something else.
>>
>>5269785
>Paracelsus, could you craft such a prothesis? We might save funds this way
>>
>>5269785
>Hand them the money.
Your daughter will dance for me.
>>
>>5269793
Yes let's see what the good doctor thinks. She knew how to make a brace for snikt after all.
>>
>>5269785
>Something else.
Oh I know a perfect "punishment" for our two new kobolts. What they can do is learn how to craft prosthetics to replace the leg the little girl lost. Then again, that would take time to make, even with how fast a learner's kobolts are.
Plus there is the issue of her eventually outgrowing the prosthetic she has as she matures and grows in size. I dont know. When did they want to get a prosthetic? Can we visit her? We were quite worries for her health....plus I wanna to see if they're really her parents. (Got scammed 150 coins I'm Bowser Quest for being too sympathetic)yygpd
>>
>>5269828
She didnt make the brace. She knew about being a spine doctor. We commission the back brace from a wood carver.
>>
>>5269793
Supporting. Pay up if she can't help, though.

>>5269785
>>
>>5269785
>>Hand them the money.
I think that leaves us with 900 rosarians? I know we're buying supplies atm but it hasn't cost us too much before this, so it shouldn't be that big of a hit now.
>>5269830
Making the bolts craft dancing prosthesis it is a long term thing, it will take years of mucking around to become a master of the craft and we have hours to get out of this place. However, she's a growing girl and she'll probably need to replace her prosthetic fairly soon.
>>
>>5269953
I'm mostly worried about potentially getting scammed if these people arent her parents.
>>
>>5269785
>>Hand them the money.
>>I can think of no finer use for this money
>>
>>5269961
There's an easy solution for that. We could drop by to check in on her when we give her the money. If they are her parents they won't see anything unusual with it.
>>
>>5269793
Support.
Especially since she probably has access to magic now. Magic items don't need to poison their users, right?
>>
>>5269785
>I've got bigger fish to fry, I'm afraid. I can't help you right now.
Not that it's something to be ashamed of, but these commoners have a fundamental misunderstanding of what a wandering knight's lifestyle looks like. Reynauld has never been one for amassing wealth until he literally started becoming a dragon, and even after that, all of his income, through loot and bounties, has gone into maintenance of his equipment and care for his wards. Sure, we are currently sitting on a pile of money. No, it's not going to last long, and it certainly won't get us much.

That said, we can try to help these people in other ways. Paracelcus is an alchemist/doctor, she should have the knowledge, if not the necessary equipment, to produce a prosthesis. Let's at least see if she has any input on this.
>>
>>5269785
>I've got bigger fish to fry, I'm afraid. I can't help you right now.
>>
>>5270369
>>5269785
Honestly what they want to focus on right now is their daughter's recovery, both mentally and psychically. She needs to eat right, needs some talking to because I'm sure she's going to have nightmares for a long time.
When we return from our journey to defeat Ogg, we'll see to about helping with the acquisition of a new leg for her.
Make a note to acquire several books about prosthetics making and see if Mr. Peg leg can learn a thing or two. If he learns something, be can replace his wooden peg with something better, then make the little girl a new leg as penance.
>>
>>5269793
Supporting
>>
"...I should be able to get Paracelsus, a close friend, to help you out with that. I've got limited funds, at the moment, so I'll-"
"It's fine, ser! Really! We've got somebody available that could do this for us, essentially for the resource cost! You'd be much better off simply giving us the money. You're a busy man, no doubt?"
"Well, I'd still like to ask. Due to some... complications, I suspect she may be magically inclined. One moment."

Fortunately, Paracelsus decided to join you on the way to the smith, and one quick shout was all that was needed. One quick explanation later... Paracelsus asks this:
"Could you give me your daughter's name, please?" She says... You can tell she's suspicious about them, and... their response makes you suspicious, in turn.
"Why would you need that?" The woman asks. Paracelsus sneers, at that.
"...Just checking. You see, it'd be a shame if the money you're asking were to go to somewhere it shouldn't, you see."
"Y-You greedy god damned lizards!" The man suddenly yells, and then both of them start running off. Paracelsus gives you a nudge:
"Don't fall for that kind of scam, Reynauld... but all the same, we should check up on the girl, now that we're here. Once we've bought the supplies we're going to need. You could probably arm up the kobolts with whatever you wish, unless you want them all to wear plate... Or half-plate. Considering William is about to go through some changes, I'd advise against getting his armor fitted now. Anything you have in mind?"

>Well, is there any gear you'd like to buy specifically? The QM will be handing you a price tag to get you an idea. The town is quite busy, so you'll be able to find a lot of things...
>>
>>5272091
>Hookshots. Legend of Zelda style.
Forest-pirate Kobolds?
>>
>>5272091
Metal head caps for all our kobolts except the childbolt. He doesn't need one.
Prepare a metal cap kobolt helmet for William....just in case. Just say it's a spare in case any are lost or broken beyond usefulness.
Sell the horse shoes we took from the other blacksmith to gain a little money. If anything we might earn like 30 coins at best.
Acquire armor for Anna, what is her requests?
Acquire powder so we can use the blunderbuss since we have all these bullets.
Get some sneaky armor for Snikt.
How expensive is brigandine? Would it fit over gamberson for double the AC value?
What has the blacksmith done with the flame-in-a-lantern we gave him?
Acquire more slings and iron bullets. The twins can teach the others how to properly utilize slings.

Request what everyone in our traveling group thinks they might need. NPC insight?
AH! Nearly forgot. Suggest William sell the werewolf tail if he still has it.
>>
>>5272103
Supporting. Very well-considered.

>>5272091
>>
>>5272095
Those aren't available and kind of impossible, besides. There are grappling hooks available, though, as in a regular hook at the end of a rope. They go for 50 rosarians a piece
>>5272103
Metal caps: 10 rosarians per kobolt head, but your kobolts are pretty much all armored up on that end. You have 13 caps total.
-The horse shoes are bought for about one gold per two pieces, as you're selling things that are available in a surplus. This gets you a grand total of 20 coins.
-Anna armor: She doesn't actually want any armor right now, as she's still trying to decide on what race she's going to be in the future. It's still a bit of a tough decision.
-Powder: You can restock to your fullest for about 100 coins total. Which is a lot of powder indeed, you're actually buying a barrel of the stuff. Handle with care.
-A brigandine is a bit more expensive, to say the least. You'll be spending about 120 coins per brigandine, though they're quite high quality.
-The blacksmith has been making enchantment. Nothing too exceptional yet.
-Slings go for 10 coins, and bullets for even less. It's about a coin per two bullets. You can stock up, that's for sure.
-The werewolf tail was sold to an alchemist for a quick buck, but only about 50 coins were gathered from it. It wasn't exactly very fresh.
>>
>>5272659
Yes to powder. In a pinch we can use it for a bomb.

Chad doesn't need brigandine. brigandine is more for over armor protection over gamberson, but not as protective as the half plate. It is however cheaper to repair, but also more likely to be damaged more frequently compared to full plate.

How much for more half plates?

does the blacksmith need more flame for enchantments, or was the lantern all he needs now?

spend 10 coins to get everyone slings, and pay for 100 coins worth of bullets.

The gambeson only covers a portion of the body, not all of it. Will Snikt benefit from getting some studded leather armor?
>>
>>5272683
suport
>>
>>5272683
What about a target? Like, a small round breastplate that protects your heart?
There's also arm braces that are basically rings and linked metal bars that provide protection against slashes; they were popular in the 30 years war and thereabouts because they provide similar protection against slashing to plate arms, but at a fraction of the cost and encumbrance. Its kind of hard to find a picture online because obviously they only kept and painted pictures of the cool shit but imagine a 1" wide bar of steel strapped to your bicep that was articulated with either a ring or an elbow cup.
Both these armor options are cheaper because they can be made by a blacksmith instead of an armorer.
>>
I'll still take 3 or 4 grappling hooks. Always useful.
>>
>>5273171
I'm not familiar with that form of armor, nor can I find any references to it.

>ring armor
Sounds cool. Do you think it's easy enough for us to do field repairs for when it gets damaged?

>>5273325
You'll only get 1. Anymore would be too excessive.
>>
>>5272683
>>5272659
Never mind found the price for the half plate.

>"Hrmm... Well, considering the size, that saves on materials, and I could probably adjust a few dwarven armors to make it happen... I'll need an hour or two, and under normal circumstances, I'd be asking you about 100 for the plates alone, if we include the underarmor, about 200... But if you'd be willing to light another dragonfire for me, I think I might be convinced to do half that price."
Can we convince the Blacksmith to give us a permanent 50% discount? Considering how much money he's getting from the enchantments, I'd imagine he's getting a not to small sum of cash. I mean I guess we can always go to another Blacksmith and give them dragon fire as a discount. (Which would have the consequence of giving the man competitors. It would be in his best interest to try and make us his sole or st least most reliable guy.)

I'm too afraid to negotiate. Can Pink do it?
>>
>>5272659
Can we get Snikt some Bloodborne hunter tier clothes/armor? She seems more of a dex build than our str build. She's already got two daggers, and can probably parry most attacks if we find the time to teach her.
>>
>>5274190
You totally can, and it's on the cheap, too. If you want it to be functional, meaning it's mostly a collection of pockets while retaining full motion, it's about 60 rosarians, and if you want it to be exceedingly stylish, full-on Yharnam Hunter Set, it's 80 rosarians. The stylish set also offers a teensy bit more armor, but it's negligable. You're really paying about 20 extra for style points.
Making things even better, today marks the day that Snikt doesn't need to wear the brace during the day. She is still advised to wear it at night, mind you, but other than that, her back is looking much, much better.
>>5273777
The guard is already ensuring a 50% discount, at the moment. Use it while it lasts, it won't be here for much longer.
>>5273171
Target shield: relatively cheap, though it depends on the material. Simple iron will cost you about 5 coins, and proper steel 8. Mind you that it includes the straps needed to, well, strap it to yourself, and those are reinforced as well.
Arm braces: exceedingly cheap, as the smith essentially has it lying around. The ring is the expensive part: All in all, you'll be paying about 15 per pair of bracer. Just keep it mind, it will ONLY help against slashing weaponry, and it will still hurt like hell.
>>5272683
Half plates are still going at 100 coins, but it will also take time.
The blacksmith is all good on flame. You lit a forge and gave him a backup.
Snikt's studded armor goes for 70. It's an inbetween for the hunter set, though it doesn't have quite as many hiding spaces or pockets.

------------------------------------------------------------------------------------------------------------------------

CONSIDER THIS LAST CALL. Now's the time to actually decide on a buy-plan. The thing with the most support wins, but anything that reaches about 75% of the same support will be combined.
please don't tie this
>>
>>5274577
We have 1400 rosarians

We started off with 8 kobolts, then got William, then Anna, then three more. Yeah we're good.
The horse shoes get us 20, bringing us up to 1420 rosarians.
Williams tail will bring us up to 1470 rosarians.
Get everyone a sling for 10 coins, get three hundred iron bullets for 150. 1310 rosarians left.
Buying all the powder for 100. 1210 left.

Chad: Gamberson, dagger, admittedly well-made shortsword, Brigandine (purchase only if stronger than halfplate or can be combined with it (120), Arm Braces (15) fuck shields Chad going hard like Reynaud. A short sword is essentially a long sword to him. Sling.>>5273777

Saphire: Gamberson, sling n bullets, dagger, Yharnam Hunter Set (80)
Ruby: Gamberson, sling n bullets, dagger, Yharnam Hunter Set (80)
Pink: Gamberson, dagger, admittedly well-made shortsword, Yharnam Hunter Set (80), steel target shield (8), sling
Teensey: Gamberson, dagger, solid-looking hatchet, studded armor (70), sling, Arm Braces (15), steel target shield (8)
Collar: Gamberson, dagger, mace, Half plates (100), sling, Arm Braces (15)
Esmerelda: Gamberson, dagger, these hands, sling, Brigandine (150), Arm braces (15)
Snikt: Gamberson, dagger, wavy dagger, Yharnam Hunter Set (80), Arm Braces (15), a pistol (???), sling
Dismus: Gamberson, Chad's old sword, dagger, steel target shield (8), sling
Alice: Gamberson, dagger, steel target shield (8), sling
Petrus: some toys, sling
William: Gamberson, admittedly well-made shortsword, training sword/stick, a big mouth, steel target shield (8)
Anna: crossbow, barely any clothes, has her own money.

This should leave us at 335 rosarians left. We good?
That should do it. Can we get an inventory pastebin?

Was Esmerelda the one we used to call Humper?
>"My scales are *very* fireproof, you know! It's why the old dragon liked me so much! He could set me on fire all day and I would never complain!"
>>
>>5274681
>supporting
>>
>>5274681
Snikt definitely deserves something for putting up with the spine brace. She can think of it like a congragitory gift! Ruby and Saphire will get their own sets since fashion is their passion. Pink should get one too, since cool clothes will probably work in her favor in regards to negotiations.
>>
>>5274681
Insisting in getting that 1 grappling hook.
>>
>>5274681
Supporting solely to make the tallying easier for Spine and certainly not because I have nothing to add.

Also yes, Esmeralda is indeed the kobolt formerly known as Humper.
>>
>>5274681
Support
>>5274577
>ust keep it mind, it will ONLY help against slashing weaponry, and it will still hurt like hell.
That's okay, they're not supposed to actually use it.
>>
>>5274704
I dont know man. QM didnt mention the price of the grappling hook even after you mentioned downgrading from the hook shot. Maybe he doesnt like the grappling hook.
>>
>>5274960
>They go for 50 rosarians a piece
I think they cost 50 rosarians a piece
>>
>>5274972
I didnt even see that
>>
>>5274681
support
>>
>>5274681
>>5274577
I guess a grappling hook cant hurt on top of what we're getting.
>>
>>5274577
buy a pack of condoms
>>
>>5274681
This buylist is confirmed, and I've also made an inventory sheet. Don't worry, i'll keep an own copy.
Probably should have done this from the start.
https://pastebin.com/A49SFYyu
------------------------

The kobolts all took their time to appreciate their new duds. Sapphire, Ruby and Pink all look very spiffy indeed, but Snikt was especially excited... especially when you gave her one of your pistols. You didn't give her powder or ammo for it quite yet, of course, as you intend to train her first and foremost, but the fact she's so much more free to move makes her a happy kobolt indeed. She even started doing some acrobatics... or at least, she tries. Mostly she just does somesaults or failed handstands, but she's having fun, at least. She's the only one of the four that actually got to have the cool hat of the leather armors.
Speaking of armor, you decided against giving Chad a brigandine, as his half-plate does the job better, really. It's just a matter of weight, and Chad has gotten used to it rather quickly. You also decided to give Collar a set, and the smith did grumble a little bit about having to adjust another set of the stuff for a kobolt, though he didn't grumble for very long. Especially with how excited Collar was about the man's work.
Esmeraldo got a brigandine, however, and even that is a bit hefty for her. You have no doubt she'll quickly get used to it, however.
Other than that, you made sure to get your kobolts some shields, besides that...
Yes.
You think you just turned your kobolts into a capable fighting force, with this equipment. You'll make sure everybody gets some training as you travel, though you'll still pay extra attention to William and Chad. Though, you suspect the sling training can be left up to the twins.

With that out of the way, it's just a matter of knowing where to go.
If they're on cart, there's pretty much only one road that'll get them to the Mother Mountain the quickest. Catching up with them should be possible at your pace, as their larger group will force them to stop more regularly to handle food and other matters.

Gather your party and venture forth?

>No wait, we need to do something else while we're in town.

>Yep. Get moving to the Sierra Madre
>>
>>5277580
>Yep, get moving
>>
>>5277580
>Yep. Get moving to the Sierra Madre

On the road again...
>>
>>5277580
>Yep. Get moving to the Sierra Madre
While on the road, and when someone else is driving, we can teach Snikt about dry firing the pistol so she gets a good habit going on and doesn't try to look down the barrel. We could then teach her how to load and fire it.
>>
>>5277580
>No wait, we need to do something else while we're in town.
>>
>>5277899
Theres literally nothing else we need
>>
>>5277580
>No wait, we need to do something else while we're in town.
Ask for info about other archmages. Maybe there's one on the way to the Sierra Madre?
>>
>>5277580
>Yep. Get moving to the Sierra Madre

>>5277899
>>5277929
It would be best to prioritize finding and stopping Ogg and her cultists. The sooner, the better. To make up for that, we can try coaching William and Sarah to better their self control and willpower to slow down the progressive of their curse. It's a small sacrifice to pay to ensure the world doesn't burn.
>>
>>5278112
I agree. We've spent plenty of time in town and the longer we dally the more people with the dragon curse we have to worry about. This could actually hit apocalyptic proportions fairly quickly depending on how Ogg behaves. The worst case scenario is a few years down the line when develops a likeminded protoge who Ogg teaches the curse to.
We could even see dragons replacing humans entirely as the baseline species.
So like, we kind of need to put the kibosh on the whole "turning people into dragons" thing before it gets out of control.
>>
>>5277580
>>Yep. Get moving to the Sierra Madre
>>
Rolled 39, 53, 14 = 106 (3d100)

The journey begins soon afterwards. You received rations from the alchemists as you leave, though most of it is essentially hard tack. It'll keep people going, but as long as you're simply travelling, it might be a better idea to keep on hunting and gathering, instead. If you end up being too slow, this stuff will be a lifesaver around Mother Mountain. The place is damned cold, and it's hard to gather food there, though water won't be an issue at the very least. Melting snow is going to be easy, with your firebreath.
As you travel, you decide to talk to Anna. She's... sort of the odd duck out, here, as she would be entirely in her right to leave instead of chasing after an archmage, especially if she needs to find somebody who's... race she'd like to become. You decide to bring that up to her, and she just snorts.
"Yeah, well, I don't really care. I've said it before, I don't have anywhere else to go, and as far as kooky characters go, you meet plenty. Not to mention... well, I like Chad a hell of a lot, and I think he returns that particular favor."
"Good... So, relevant question, have you decided on what you'd rather be?"
"Not quite. One thing I've kinda considered is you, actually."
"Human?"
"Human with an asterisk next to it, I'd say. I'm not sure what would happen, though, if this scroll tried to copy you. Would it end up with... you know, another dragon curse?"
You sniff.

You're not exactly a mage, but it doesn't take a genius to figure out the answer:
"Considering the origin of the scroll? I wouldn't be surprised if it just turned you into a dragon outright, rather than a half-dragon thing that... I suppose I'm on my way towards." You say, and Anna nods.
"True enough! True enough. Better leave that. And, besides, I could look around a little longer, see if there's a race that appeals to me. You have any new ideas?"
"Not particularly... If you want to keep a similar height, there aren't that many options I can think of. Have you considered going half-ling?"
"I don't want to go that route... they get fat too easily. I get that they can pack it away better than most, but I want to be trim and healthy, you know?"
"Fair. Imp?" You propose... though it's more as a best case scenario.
"If you can find an earth-born twilit imp on the way from here to Sierra Madre, sure bloody thing. I wouldn't mind being a magical floating small lady, that's for sure, but man... There's less than a hundred of those in the world, right?"
"Something like that." You admit.

They're very rare, being extra-dimentional creatures. And they have to be born here to even survive the sunlight and not get a rash from moonlight.
They sure are pretty, though, in a strange sort of way.

You hope you don't meet anything too bad.
>>
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>>5279199
>cycling through the internet's favorite shortstacks
I see you there, Spineyboy.
>>
>>5279205
I am a weak man and midna has a fat ass.
Also, imps were mentioned last time the race questions came up and i hadn't decided on what those would be yet. Now I have.

>>5279199
Seems like you're going to be busy. On the first day alone, you spot a collection of pigmen along the road that have, unfortunately, set up a camp there. As you come closer, however, you quickly spot a small detachment of city guards gathering in a camp of their own...
It looks to be about a dozen guards against about thirty pigmen, which should be about a fair fight when one compares training and equipment...
But as the commander there says, you don't actually want to have a fair fight. You want the most uneven fight possible. That said, you're free to be on your way by taking a detour, instead, as the commander isn't equipped to pay you outside of whatever loot might be possible to scrounge in the pigmen camp.

Do you help out?
>>
>>5279224
>Lend aid, if we can be quick about it
It's not about payment, but time. Pigmen are a small threat, compared to a mystically-created dragon-horde led by a lizard-wizard.
>>
>>5279224
We've got dragonbreath.
Lets have a luau.
It's not just for the simple joy of roasting piggies, we also want to make sure that "gee, that Ser Reynaud sure is a swell guy" and "actually, as far as I'm concerned, I'm glad he's half dragon"
>>
>>5279238
Supporting
>>
>>5279224
I dare any one of you lizardfuckers to come up with a compelling reason not to help. And waste of time isn't one, we're bound to slaughter the pigs in a heartbeat.

...that's a "yes" vote, btw.
>>
>>5279224
Help out.
It's a also a good opportunity to test out our new kobold army!
>>
>>5279224
Help out, we would always help and its not going to take a long time to sweep them up with all that manpower
>>
"We're willing to lend some aid, yes." You say to the captain, and the man smiles at that:
"Excellent. I can tell your people are rather well equipped, but we do have some issues. These things aren't entirely stupid, unfortunately, and while their tools are crude, they're still capable enough of making traps. The road is easy enough to walk through, they didn't even bother placing beartraps where there isn't any grass, but they've got spearthrowers in that direction."
You raise an eyebrow:
"So? Set up a phalanx, setting up enough shields should stop those spears from getting to people."
"That's what we thought too, but our scout noticed that they've got two of those huge centaurs. My guess is, if we follow the road, shielded up, they're going to send out their centaurs to run us down. Those things are huge, and once the wall breaks, those spears can tear us apart. So, our current idea was waiting until nightfall, see about disarming the traps, and then flanking them. Might need some force to get through their wall. They're not sturdy, by any means, plenty of holes, but we don't quite fit through them, and breaking them would make noise."

Paracelsus sniffs:
"How about this, then? I've got a selection of plague grenades, enough to force them to clear out the camp or die. If we do that, you'll only have to be ready to kill them as they run out."

The captain nods a few times, clearly liking the sound of that... but it's not a perfect plan:
"Good plan, but we need to get close to begin with. Their drummers will go crazy if they see us openly disarming traps, and then those spearmen will start tossing."
So, mostly, you need a ranged option, it seems.
...Hmm.
You've got 42 shells left in your shotgun. At this range, you suspect that you'll be able to wreak considerably more havoc on those spear-throwers than vice versa. That'd be the easy way... not to mention, most of the pigmen's camp looks to be made up of wood and other flammable material. If YOU got close, perhaps you could start a fire... Which still brings you back to the initial problem with Paracelsus' plan, people need to stand at the ready to kill those pigs. There's a lot of them, after all, and those centaurs and other larger boars are likely to need more than a simple sling to take down.

You need a plan.

>Use the phalanx, but keep yourself up front to blast away the charging centaurs with your shotgun. They can't resist that gun, you hope.

>Send out kobolts to sneakily disarm the traps.
With their small size and some camo, they should be able to manage it... if they can disarm the traps to begin with. If they're caught out, however...

>Sneak up, and hope nobody steps in a trap, then cause them to run out of the camp through the plague bombs
Alternatively, you can set fire to things, but that might not cause them to run out and instead try to douse it.

>Another, better plan
>>
>>5281610
>Use the phalanx, but keep yourself up front to blast away the charging centaurs with your shotgun. They can't resist that gun, you hope.
Engage with shotgun, then dragonfire the centaurs.
>>
>>5281610
>>Use the phalanx, but keep yourself up front to blast away the charging centaurs with your shotgun. They can't resist that gun, you hope.
>>
>>5281610
>Send Paracelsus, and our best 'bolts for stealth, like Sniktm, to disable traps and to ob plague grenades
>Meanwhile, we and the rest of our forces should stand at likely exit points, corralling the pigmen into proximity with us
>Burn them with dragonfire as they exit
>>
>>5281610
>Send out kobolts to sneakily disarm the traps.
>>
>>5281766
Yeah. Also no reason to waste shotgun shells if dragonbreath works. Shotgun shells are good indoors and in semi crowded places where we don't want to kill everything in a certain direction.
>>
>>5281610
Are there any archers among the guards? I wonder how effective dragonfire arrows would be at this range.
>>
>>5281610
If the guards cant properly reward us, we do accept IOU's later if we return to the city in the form of a waiver for ammo and repairs to our equipment for a limited amount of rosarians. Right now though? If they rations to spare that would be appreciated. We've a long journey ahead of us, so the less stops we need to make the better.
Hmmm. Actually, does any of them have a gun? Rations and guns would be nice. If not a gun, then whatever we manage to loot through from the pigmen camp and spare food would be appreciated.

>Sneak up, and hope nobody steps in a trap, then cause them to run out of the camp through the plague bombs
>>
>>5283042
We need no payment for a task of altruistic nature.
Though anything voluntary is appreciated.
>>
>>5283681
Sure we do. Anything to help against the monsters and cultists would be greatly appreciated.
>>
"I've got a gun that'll be able to take down those centaurs before they reach us. It's a double-barreled cannon, essentially. Fire a bunch of bullets, all at once, and it can be reloaded extremely quickly... This shattered crystal golems in an instant, it should be able to rip those pigs to pieces." You say, taking out your shotgun and showing it to them. The commander seems... unconvinced:
"Barrel that small? Heck, looks like it'd be difficult to get the powder down there in time."
Grinning, you open up the shotgun, and reveal the shells inside:
"That's the trick, commander... These shells are an entire shot in one. I'll be firing both barrel per centaur, less if I can take them down in one shot."
That makes the captain whistle... and as he looks your crew over, he nods a few times.
"Alright. Now, we didn't come pre-equipped with the greatshields, so we've been carving them out of the local trees.... Good news is, they're just about done. Just give us an hour, and we should be ready to go. Your kobolts should be able to walk between us, guessing from the size. We're putting a lot of trust in that gun, sir... Better not miss."

You won't.

You hope.

1D100+20
Best of 3
DC: 50-75

---------------
Sorry for the slow updates, fellas. There's nothing wrong or anything, I'm just lazy. Anyway, here's something to make up for it:

I'm open for an omake request. Anything goes, i'll probably roll a dice or something to decide.
>>
Rolled 65 + 20 (1d100 + 20)

>>5283823
>>
>>5283823
>omake request
Pink dating simulator, or failing to have good taste maybe William living out his days at the farm, leading up to the day he left.
>>
Rolled 29 + 20 (1d100 + 20)

>>5283823
>>
>>5283823
>omake request
Reynaud day of burning home ground.
>>
>>5283823
>omake request

Paracelsus' protocol of working out; beginning tso first tangible results
Paracelsus school/academy days
Paracelsus daily life before meeting Reynauld

As one may tell, I'm a man of very particular interests.
>>
Rolled 64 + 20 (1d100 + 20)

>>5283823
>>5283875
Second
>>
>>5283875
I can get behind this
>>
>>5283826
Supporting Pink. Paracelsus won the waifu war decisively, but her fanbase can get a consolation prize.

>>5283823
>>
>>5283823
>omake request
Krazinkos fending off one of the wannabe slayers that came before Reynauld.
>>
>>5283826
Supporting team Pink option. Not all omakes are canon. Please let us have this.
>>
>>5283823
Lurker here with an Omake request

Snikt's Adventure land funtime with her new dad in some weird space bubble outside of normal reality
Go carts
Bumber cars
Ballon popping
Water gun race
Food on sticks
Haunted house
Some form of scary/exciting rides
Ect

Thanks from a lurker who never manages to be online when stuff is happening
>>
>>5283823
I love pink!
>>
>>5283826
Pink it is! I miiiight be looking into a visual novel program to make it a genuine short dating sim. No guarantees.
------------------

It goes exactly like the commander said it'd go, the hail of spears is honestly quite scary, but the wooden shields are holding, for now. They probably won't be useful after this battle, but right now it's enough. The kobolts deftly walk between the guards holding the shields up, clearly being professionals at walking where they don't get in the way. Honestly, it's quite an admirable skill. Then, of course, the pig centaurs pop out from the camp, and you order people to stop!
"LET ME STABILIZE! HOLD IT STEADY!" You bellow, and you take careful aim at the first pig... And fire.
One barrel, this time.

The pig monster seems surprised at the blast coming from the front, and it seems even more surprised when its front seems to practically explode from the force of all those pellets. The buckler, which would be more akin to a full shield if used by anything less than a ten feet tall pig centaur, manages to block a few shots, and the pig demon, despite wobbling, still continues its charge. Unfortunate, but not unaccounted for. You fire the second barrel of the shotgun, and this time, the creature stumbles to the side, and flops over... The shock and blood loss will do the rest, so you reload the gun as quick as you can. You open it up, use your claws to more easily remove the shells, and then slam in two fresh ones. Fortunately, you had prepared for this (okay, more accurately, Pink prepared for this, it was her idea) and you have two shells attached to your bicep to allow a quick grab. The shells go in, the shotgun is closed, and without skipping a beat, you blast the charging centaur...
It was within ten meters already. A second longer, and the phalanx would have been bowled over. Instead, the close-range shot blew the thing's head off... It still kept stumbling forward for a beat... but it collapsed before reaching the phalanx.
"...Oh thank goodness." One of the guards says, and then the travel towards the camp continues. You reload the shotgun and put two more shells in the bicep strap.
With that out of the way, it's just the fight in the main camp. You're still taking point, and you're ready to give quite the impression, as soon as you get close enough.

Unfortunately, it seems the pigs figured that if it didn't work the first time, the second time might work. They don't have centaurs, but instead, they send their biggest and strongest pigmen. The types that look more akin to boars than the domesticated pigs that were mostly used to make up these abominations. They buckle down and charge, and considering the lack of spears, there's no easy counter..
>>
Well, up until you took in a big breath, pushed past the initial line of shields, and breathed out a torrent of bright blue flames, instantly setting the pigs alight and squealing in agony, dropping their bladed clubs as they flail around, uselessly trying to douse the flames. Guessing from how the spear barrage stopped, if only for a moment, this might have impressed some of the pigs there... After which you hear a drumbeat.
It's a rapid, out of tune rhythm. The sounds of a clumsy oaf banging a clumsier drum, but it seems to invigorate the pigs regardless. The spears are quickly joined by globs of vomit and the occasional stone, but at this point, people have gathered close enough.

The shields are dropped, and with a brave cry, the guards and your kobolts begin the assault on the pigmen, though you continue to serve as the vanguard. The spear-throwers, seemingly more dangerous than the others, are the ones you focus on, especially when a spear slides off your helmet. A near-miss that would have been much worse without your armor.
You charge at them, using your sword as an impromptu spear, narrowly sidestepping their actual spear as you slam it into the creature's chest... and blast it off your blade with a quick pistol shot. Flipping the pistol around, you then smack the pig that was trying to perform a flanking maneuvre with the grip of the pistol, distracting it long enough for you to swing your sword into its arm. The tough sinew and bone succeed in stopping the blow, and while the pig squeals, it uses its other arm to try to stab you... which is easily deflected by your plate armor.
It's little more than sharpened sticks, after all, though it's not something you care to keep testing.
You rip the sword out, one-handed, and make a small amount of distance... after which a sudden whirlwind of black leather and small knives leaps on top of the pig. In a quick thrust, a wavy dagger is forced inside the creatures throat. The wavy design causes a wound that start spurting blood even before it's removed, and once it's out, the pig just tries whatever it can to keep its blood inside.
Snikt, the cause of such a wound, hops off by kicking the back of the creature's head, making it fall over, where you finish it off with stomp to the head.
"Good job, now keep it moving."

With their heavy hitters down, and the difference in numbers, the camp is actually cleared rather quickly.
...No major injuries, in the end. Couldn't have gone better. you can be on your way now, or take the time to loot the camp or talk to the commander.

>Loot the camp. No guarantee you'll find anything of use, and this will eat up time

>Keep moving. No time to waste.

>Speak to the commander again about something
>>
>>5285008
>Loot the camp. No guarantee you'll find anything of use, and this will eat up time
Time is not as pressing as it used to be.
Also,
>Begin thinking and working on blueprints for the shells
We need to turn them into renewable ressources.
>>
>>5285018
>Time is not as pressing as it used to be.
Oh yeah, it's just the fate of the world at stake this time. Much less pressing than one guy losing his mind.

>>5285008
>Loot the camp. No guarantee you'll find anything of use, and this will eat up time
That said, we can spare some time for precious, precious loot.
>>
>>5285008
>Keep moving, no time to be a greedy dragon about this
>>
>>5285008
>>5285023
>>Keep moving, no time to be a greedy dragon about this
Yeah. If we wanted, we could muster our bolts and tell them they had 5 minutes to grab anything that looks useful but pig monsters are not known for their shiny gubbins.
>>
>>5285008
>>Keep moving. No time to waste.

Mostly because they're pigmen. I doubt that they've got much of worth, and if they happen to do, color me surprised. I'm not fussed with passing on it this once.
>>
>>5285008
>Loot the camp. No guarantee you'll find anything of use, and this will eat up time
Time to put our extensive koboltpower to work like a true dragon.
>>
>>5285008
>Keep moving. No time to waste.
>Speak to the commander again about something
Can we have rations and guns as payment, or can you loan us some guns if you have any on your persons?

If we live through our quest, can we claim the bounty for the centaur later? I'd like to put the money towards something productive like, funding an orphanage or armor repairs if we came by again.
>>
>>5285018
>>5285021
>>5285258
>and this will eat up time
Are you sure? The only things of vaule here might be some of the weapons (few, rusted, bent), armor (shields, armor pieces, damaged) and the drum (made of human skin, curio sold for 20 rosarians last time).
Plus. You know. Finite amount of time.
>>
>>5285008

>Keep moving, no time to be a greedy dragon about this
>>
Time to keep moving. You get your thanks from the guards, and at your request, they did give you their rations. It's little more than some dried foods, but rations are rations. Then, back on the road, you look over everybody. The worst thing that happened is that William managed to catch a hit from a club, though his armor caught the worst of it. He's still bruised, but a bruise is nothing to be concerned about. In fact, PAracelsus refused to look it over, and you did it instead. You're hardly a medic, but you know your way around some medical treatments.
With his shirt off, you get a better look at William. He's certainly been gathering up some meat on his bones again, and it's going to good places thanks to the training you're putting him through. You make sure to point it out, besides:
"Well, apart from a big bruise on your side, looks to me like you're doing quite fine. Healthier than when we found you, that's for sure. The practice is paying off."
"Really?" he says, grinning.
"Yep." You say back, and to make a point, you grab his bicep. "You feel that, boy? That's a sword arm."

He laughs, appreciating his own arm at your compliment, but you pat him on the back before he gets too full of himself.
"Though it'd still be a mighty small sword! Still, good work."
William laughs again, putting his hand down and scratching at the ground of the wagon... which is what makes you catch on. You look down, and see that his fingers are... slowly, but surely, slimming down. You don't say anything quite yet, sort of mesmerized by the sight of it happening to somebody else, the twitching fingers suddenly beginning to bulk up again... if only because of the scales that seems to "pop" out from the top of the fingers, mixed in with the thick little claw at the tip.
Then, William turns around, and with his head lolling slightly to the side, he asks:
"C-could you praise me... agaaain?"
You swear his eyes are turning a faint yellow as he says it, and he starts tapping his foot faintly as he looks at you.
...

>Slap him
Snap him out of it

>Punch him
Snap him out of it hard.

>Headbutt him
Night-night!

>Praise him
Let's just get it over with.

>Tell him that he's in the midst of a kobolt episode
You expect panic, but it might help

>Walk away and don't say anything.
ignoring seems like the better policy here.
>>
>>5286402
>Tell him that he's in the midst of a kobolt episode
Fight it, WIlliam!
>Slap if that fails
>>
>>5286402
Supporting>>5286411
>>
>>5286411
+1

>>5286402
Dont panic boy. Keep this in mind. Ignore things that feed into your curse like this and squash it down. Thats the best way to belay the curse.

Wait. I have an idea. Whata inside William is esentually a kobolt, which is something we can take advantage of. Look into William's eyes and tell the curse (not William) to stop changing William or else. I mean if it's a kobolt then it will probably listen to us right?
>>
>>5286411
suppport

WILLIAM NOOOOOO
>>
>>5286474
Worth a go! Adding that to >>5286411

>>5286402
>>
You stare at William for a short moment... and sniff.
"William. Your curse is going off."
William just keeps staring at you, tilting his head a bit to the side.
You think you would have strongly preferred panic to him dumbly staring at you, but you grab him by the shoulders.
"William! Snap out of it, now!"
"S-snap out of what, dragon?" You flinch as he calls you that.
"YOUR TRANSFORMATION, BOY! PAY ATTENTION!"
Your sudden yelling seems to have a better effect, and his eyes flash back to their normal colours... for a moment.

There is a pause, and then he just says:
"...Kobolts serve dragons. We always pay attention." He says, smiling wide.
...Alright.

You release a hand from his shoulder, and then send a crushing backhand flying towards your squire's face. The impact is audible through the whole wagon, and that finally snaps him out of it.
"WHAT!? WHAT THE HELL!?"
Oh good.
"You were having an episode. Extra kobolty, and you were transforming more rapidly."
"W-what?"
"If you'll excuse me a moment, i want to try something. Talk to the kobolt in your head, so to speak."
"I-ig you... if you think it'll help, Dragon, sure."
"Don't call me that." You say, and William looks slightly more confused than she already was.
"Call you what?"
"Don't call me dragon."
"I'm not."
"You- Whatever."

You grab William by the head, and look into his eyes as you stare at... well, nothing, really.
"Whatever you call yourself in there. Stop changing my boy. Consider that an order from your..."
You feel some bile coming up as you say it.
"From your dragon."
There is a pause... and then William's eyes instantly *pop*, looking different. His eyes are now a darker, deeper yellow, and his pupils turn thin and lizardlike... Though you notice a strange adjustment when you pay closer attention. The thin line that makes up the usual lizard eyes looks to be spiked, giving it an almost bubbly appearance. Then, William screams.
"I... CAN'T... DO THAT!!" He screams in a desperate panic, his voice cracking... and so do his shoulders, as they essentially snap closer together, making him even smaller than before. He didn't have particularly wide shoulders before, but now it's just silly.

Alrighty.
You slap him again, with enough force to slam him to the ground, and this time he snaps out of it.
"AUGH! FUCK!"
"Okay, that was a bad idea."

William doesn't say anything, and instead he just stares at you.
His eyes are permanently changed, unfortunately... and he just closes his eyes, looking away from you and curling up into a little ball so he can stare a wall, instead.

...

You keep riding, and when night falls, you have to set up camp. Tom-8-o's can't ride forever, no matter how sturdy a horse he is.

>Anything you do while the camp is set up, or do you just go to bed?
>>
>>5286402
>>Praise him
He'll be better off this way
>>
>>5286743
NO. BAD.

>>5286731
Apologize, and talk to Paracelsus about what to do.
>>
>>5286731
Consider the many ways you are going to hurt Oggi for what she has done as you sharpen your sword, for hurting and curing your ward William, for cursing Paracelcus, for condemning all those peasants that will need to die, take that hate, anger, and injustice and internalize it, she will pay for what she has done.
>then go meditate with William help him master himself centering yourself helped to slow your curse maybe this will help him

spine what was the right choice on the last vote? just slapping/beating the shit out of him till he snapped out of it or were we just fucked from the start?
>>
>>5286474
>Wait. I have an idea. What's inside William is esentually a kobolt, which is something we can take advantage of. Look into William's eyes and tell the curse (not William) to stop changing William or else. I mean if it's a kobolt then it will probably listen to us right?

stupid ideas get stupid prizes if reasoning and bargaining with our own curse only made things worse what stupidity made you think trying it with Williams was a good idea, look what your "good" idea has caused.
>>
>>5286731
Give Tom-8-o's and Chester lots of hugs and head pats.
Make William more conscious of his curse and give him tips on how to fight it.

>>5286743
Do not.

>>5286830
>>5286835
You seem mad.
>>
>>5286830
You picked the right choice, but you gave the kobolt inside William something it can't possibly complete (it's in its being to transform William, not to mention you ordered it, which makes it transform William more, to not transform William... essentially causing a short-circuit.
The creature inside him isn't nearly as malicious as Dreygaun was, it's pretty much literally incapable of not doing the thing you don't want him to do.

-------------------
"William, I-" You say, beginning your uncomfortable apology, but William just shakes his head and interrupts you.
"Save it, ser. It's... fine. Better to try something than nothing right, and..."
He shuffles uncomfortably, still sitting down and a little balled up.
"...It felt good. It felt really good. Like I found my calling, like... someplace I actually belong. If this is what those little guys feel when they do what you say... I get it. I really do."
Then, nervously, he goes back to what he's been doing, which is... chewing on a stick.

You see that it's one intended for that same purpose; the type you use for oral hygiene, to be exact. Bite the end until it's frayed, and then brush your teeth. Generally outdated, these days, as proper toothbrushes are more in vogue, but you figure it's good to calm the nerves.
A closer inspection on the little label also shows it's black licorice-flavoured, which is likely more of a magical adjustment.
...You suppose one advantage to your new set of teeth is that oral hygiene got a lot easier. Nothing really gets stuck between your teeth any more, as if the human dental makeup is just inefficient by comparison.

Taking a deep breath, you still tell William this:
"But you're not a kobolt, William. You're a person. This is... it's an invasion of your identity, and not something we should ever tolerate. Do you understand?"
"I was just... saying I'm not upset at you or anything."
You can tell he's upset, though... you suppose he isn't upset at you, which is a sort of relief.
"I'll teach you how to meditate later, alright? Helps you center and fight the curse... i'm going to speak to Paracelsus about this."

When you approach Paracelsus, after calling out to her to even find her, you see that she's in the midst of her workouts... And that there's a good reason she elected to go quite a distance away from the camp, considering her robe is just in a pile next to her.
Oh dear lord.
>>
"Yes, Reynauld? Anything you need to talk about?" She asks, while still doing pull-ups, using a nearby tree. You notice that she's wearing gloves for this, likely to avoid splinters and to keep a decent grip. The sight is... very pleasing.
"Ahh, yes. It's about William."
"The moment in the cart, yes? Well, I hope he isn't too cross with you?"
"He's not mad. I think he's in shock, mostly, and... coming to grips with it. Apparently, it feels really good."
"Well, good. Perhaps he won't mind being a kobolt. I paid close attention to his eyes, besides. Interesting shape, isn't it? I suspect he's going to be similar to Pink, in a sense. Likely very long-lived, on account of being so magically inclined. Though, that's just a theory, and I've really only got Pink as an example for that. Hard to say."
It's impressive how articulate she is while still slowly doing pull-ups... though she uses the pauses between her sentences to huff and puff. Under normal circumstances, you'd be looking away.
Now that you're officially an item... You stare without shame.
"Any ideas on how to help him?"
"Difficult to say!" She says, taking a moment for a quicker pull-up, mixed with a grunt of exertion. The sweat dripping down is... a sight.
Paracelsus continues:
"Best to just make sure he knows it's a mental game, and that he needs to work at it to keep that creature out of his mind. I'm not going to figure out a drug for *this*. "

She finally drops down, and then approaches you.
"...Say. I think tonight's going to be rather... cold."
"I'll get you a second blanket." You say back. You have some extra, just in case...
"...Have you considered being my second blanket?"

...

Later that night, you find out that it's kind of a warm night, and Paracelsus' body only makes it all the warmer. She ends up sleeping on top of you, on account of the sheer size difference, and while it may have appeared lewd at first, she ended up falling asleep pretty fast.
She drools in her sleep, and has a tight grip on you.
William had a lot of trouble doing meditation, getting bored on several occasions and asking if it's even possible to think of nothing. You think you made a bit of a breakthrough when you told him to focus on nothing but his breathing, and also that he should try falling asleep like that.

In the morning, everything is quickly packed up again, and then you keep moving.
Plenty more days to go, though today ended up being a long, quiet day. Seems like there isn't going to be trouble *every* time, they're the main roads for a reason. Tom-8-O's is loving the attention from the kobolts that occasionally ride and feed him, and you swear his fur shines more than when you first got him, and not just from the regular grooming.
He's still an ugly horse. But he's *your* ugly horse, and he's still cute.

Anything you want to talk about for a long, boring day?
Anna and Chad seem to be leaning against eachother right now, with Anna putting her head on Chad's shoulder.
Cute

>Anything to do?
>>
>>5287212
>Bonding with Paracelsus
>>
>>5287217
>>5287212
Less bonding with Paracelsus, more planning to ensure she doesnt get changed as much as us? Uh. I dont know if her curse is killed or under lock and keep. Does she need help with that? I want to make sure we're covering all our bases.

If not that, then maybe talk to the others. It's been a hot minute since we talked to either Saphire, Ruby, Teensey (when she got injured) Collar, or Snikt. I want to start with Collar and Teensey, pick their brains for what they think. I know one of them wants to be a bard of sorts, and I think Collar wanted to be a Smith? Her "natural" heat tolerance would certainly help with that. Perhaps we can do some controlled practice for her where we heat up a pit and she can hammer away at some metal?
>>
>>5287212
>Bonding with Paracelsus
>Making sure all the bolts are comfortable in using their equipment
>Figuring out how much we can move our wings.
>Pet Tomato, our cute boy
>>
>>5287212
There's something I've been wondering about for a while now. Would it be possible to slow down our overall transformation by focusing it into a specific part? Either by somehow directing the curse mana flow, or just intentionally repeatedly injuring the target part. Paracelcus has been recording the progress, scale growth, changes in body proportions etc. I wonder if there have been any changes in the transformation speed during either the magic tuberculosis or the turret-inflicted wing growth, because if so, that's something we could take advantage of.
>>
>>5287212
>Check on Paracelsus, to see how she is handling the curse thus far
>Ask about this theory: >>5287334
>Make sure the kobolts (and William) are comfortable with their equipment
>Pat horse
>>
>>5287212
>>Bonding with Paracelsus
>>Making sure all the bolts are comfortable in using their equipment
>>Figuring out how much we can move our wings.
>>Pet Tomato, our cute boy
>>.Teach William meditation
>>
>>5287253
>I dont know if her curse is killed or under lock and keep
It's still active, and she's still changing, but Reynauld's changes were accelerated by his injuries healing as draconic tissue. Sarah isn't a tank and doesn't get injured as often or as slowly, so her changes will occur at a much slower rate. The biggest problem is going to be when she gets Dragon Tuberculosis.
>>5287284
Supporting
>>
>>5287526
>as often or as *seriously
But yeah you get the idea. Reynauld's changes were mostly when he should have probably died, Para's changes so far were from her own experiment slicing and dicing herself.
>>
>>5287532
>>5287526
One last thought re: Para-Sarah-Celsie:
strength training works by breaking down your muscle tissue and having your body regrow it in response. That's why you get sore. Para-Sarah-Celsie's draconic growth is probably going to manifest earliest in her muscles, with the Dragon Curse basically acting as anabolic steroids and giving her more draconic tissue in her muscles the more she works out.
Being a doctor, basically, she might be aware of this, but being a musclehead she might not be able to fight the temptation to get harder, faster, and stronger. We should just be thankful she's not training for hypertrophy (for now) so she's probably just going to look like one of those wirey little Anavar girls.
Reynauld probably is not aware of how strength training works, and he will probably never notice this unless someone says something, because the changes will still happen gradually enough that she'll always look like Para-Sarah-Celsie to him.
>>
>>5287526
Changed through damage is not the issue
The problem here are mental changed, and if her curses is actively changing her like Dreguan tried to do.

>>5287549
Should Reynauld to strength training? Sounds like it could be useful for long term stuff.
>>
>>5287602
As far as we know, all indications are that Sarah doesn't have a dragon curse living in her brain trying to fuck with her. Even Ogg saw the advantages of removing the mental aspects of the curse as far as things go for creating a new, perfect successor race.
If Reynauld starts strength training he'll figure out how Celsie is becoming a dragon and he'll probably be upset. If Celsie becomes aware of her own transformation it's hard to say whether she'll say anything. She'll probably lie to herself and say she'll let Reynauld know when she's happy with where her body is at, knowing she'll have to give up training when she does. The thing is, muscleheads never get to "good enough"
>>
>>5287612
Then we should talk to her about it?
>>
>>5287631
Not now, because Reynauld isn't going to know enough about strength training to know Celsie is turning her muscles draconic.
She will, however, probably put herself in Snap City when her draconic muscles start tearing up her human connective tissue. White tissue like cartilage, ligaments, and tendons is anaerobic and doesn't strengthen the same way muscles do. That might be the point where Reynauld notices something is wrong. On the other hand, she'll heal quickly and with dracon tissue. On the other, OTHER hand, tearing ligaments and tendons is incredibly painful. She's going to try to hide it, being Celsie, but he'll notice she's limping and in pain eventually.
>>
>>5287631
>>5287641
But yeah if and when Reynauld figures out what is going on, he'll definitely say something. I'm not sure how the conversation will go but it will probably be their first lover's quarrel. Celsie will see it as mostly harmless and also not want to stop training, Reynauld will be upset she's hastening the transformation but come around to the idea that it's inevitable and not altogether a bad thing.
>>
I won't lie, there's a pretty strong part of me that's perfectly fine with these two becoming dragonoids. I want to arrest the process, not stop it entirely. But really. But if stopping it entirely is the only other option, than so be it..
>>