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Uh-oh. Namefag, pick race, roll 1d100.
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Anchor post: I'll quote this post with the updates.
>>
Rolled 7 (1d100)

>>5239324
Mystery Box
>>
c'mon, are you even trying? this bait is so blatant.
>>
Rolled 89 (1d100)

African Americans hailing from the Atlantean ghettos.

Locking in this vote, voting is over.

Next, choose your steed:
>Stanley' White's Dodge Charger
>George Smith's 10-speed mountain bike
>Yeezy's

and a weapon or holy artifact
>Stolen smith and wesson
>Baseball bat
>One joint of chronic herbs

And roll for your first encounter in the wild
>Roll 1d100 to steal from 7/11! DC: 45
>>
Don't troll if you're ban evading fag you're going to lose your wux trip
>>
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Rolled 44, 51, 85, 21, 67, 3, 17, 12, 90, 55, 20, 36, 68, 55, 31, 19, 16, 53, 91, 13 = 847 (20d100)

We need 4 players for this multiplayer quest. I'll wait 11 more hours.

>>5239492
This poster is not me. My trip code says !!wUx.
>>
Rolled 85 (1d100)

>>5239324
Skaven :^)
>>
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Unfortunately, we do not have enough participants. We need at least 4 players for a multiplayer game, because usually, 50% of players quit, so this is the minimum for a good run.

My concept was that I was going to take the environment at random from the realms created in Primordial Multiplayer God Quest >>5212663.
>>
There are 8 different divine realms where the multiplayer civilization game can be held.

Shong's Realm >>5213007
An ocean of sand.

Oceanus' Realm >>5213028
A large, seemingly endless expanse of water. The skies above are dominated by massive rain clouds, and a gentle but insistent rain falls on the ocean below ceaselessly. This realm is later turned into Quelon's Theosphere.

Alcomo's Realm >>5213061
A gigantic building, the walls gilded in gold and silver. Within are hundreds of halls and rooms, with many dedicated to a different game of chance and form of gambling each. A few rooms remain empty, as without mortals or servants to fill them with to exchange flesh for money or favors, they lack purpose.

Thyp'ptyklpt's Realm >>5213097
A library as its realm of infinite proportions to house knowledge that will be gathered for itself.

Yrsiil God of the Deep's Realm >>5213141
An infinitely deep ocean melding almost perfectly with space.

ShadeOfApophis' Realm >>5213194
The Grove of the Dead: a realm of rotting fruits and dead plants.

Eremog's Realm >>5213409
A planet of molten rock and volcanoes is created filled with enough lava to forge a billion swords.

Monkie's Realm >>5213555
A planet of mighty jungles filled with apes.
>>
>>5239324
Insects. I’d like to start in the great library. Hopefully we get more players, I didn’t even see this thread pop up until now.
>>
Rolled 82 (1d100)

>>5241341
Damn, dice didn’t work. I played one of the Keks back in the Eldritch horror, so I’m pretty excited to be able to do another Mythic with my own character.
>>
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All right, let's run this. This quest starts at 13:00 EST.

I will control the goblin civilization, and an additional human civilization that can be played as shared civ for latecomers.
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Rolled 15 (1d100)

>>5239324
Are we restricted to the races as detailed and defined by the image?
> Undead
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>>5241463
>Are we restricted to the races as detailed and defined by the image?
No. You can another race from the expanded chart if you want. You can also create your own race, in which case you need to post your race's stats. If it's overpowered, I'll nerf it a bit.
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>>5241472
Fair. I'll elaborate on the particular flavor of undead I'd like to run a little later.

And also, QM, don't despair if your game is sluggish to gain traction. /qst/ is a generally slow board.
I've actually had the pleasure to play some of your games before and they were fairly spirited and entertaining. Have patience and try to bear with the start-up period, I'm sure we'll all be having a blast soon enough.
>>
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GENERAL INFO

>The thread runs for 30 days
>I will post once per day at about 13:00 EST

At the end of the 30 days, I will choose a winner for the thread. (The period might be extended.) The winner will be the civ that is the most powerful and developed.

During the week, I will post only once per day, including answering questions about mechanics etc. In the weekend, I'll post more, and sometimes run extra turns with random events.

Mythic RPG: https://www.rpg.net/reviews/archive/12/12904.phtml
Mythic RPG Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Mythic+RPG

RULES

>Namefag
>You must roll 20d100 with each post. The first three rolls will be used to determine the success of your actions. (You want to roll low.) The remaining rolls will be used for fluff if necessary.
>You have three actions per turn; all of your actions must be written in one post only. After you have posted your actions, they cannot be cancelled.
>Communication between players is a free action.
>Every 10 turns, the Chaos Level will increase by one.
>If a player is inactive for one turn, their slot can be claimed by anyone. A player who claims another player's slot can either start from the beginning with their own civ, or take over the inactive player's civ.

SHARED CIV (HUMANS)

The human civ is shared between those who don't have their own civ
>You must vote for your 3 actions. In case of a tie, the highest 20th roll determine whose vote gets picked.

[spoilert]Art by mr-nick, CC NC[/spoiler]
>>
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>>5239326
TURN 1

Chaos Level: 5

>>5239935
Q: Do we start in the Great Library? >>5241341
Odds: 50/50
Roll: 44
A: Yes

Random event: double digits rolled under the Chaos Level of 5
Roll: 51
Event: Move away from a thread
Interpretation: all civilizations start with no items / equipments

Q: Are the civs far from each other?
Odds: 50/50
Roll: 85
A: No

Q: Are they native to the realm?
Odds: 50/50
Roll: 21
A: Yes


You are in the Great Library, the divine realm of the dreadful Thyp'ptyklpt, god of Secrecy and Knowledge. The Great Library is an endless expanse of shelves and books, said to stretch infinitely in every direction. The main inhabitants are the “Scribes of Thyp”, the mysterious gatherers of knowledge. Your race lives in the Great Hall, which is filled with strange tomes about the inner workings of the universe. This hall is vast, with a size of 1 km2. Four aisles stretch from the Great Hall: one to the north, to the east, to the south, and to the west.

Rumor: it is said that a small tribe of Atlantean African Americans has been spotted in the eastern aisles (>>5239485).

>Each ciz starts with a population of 100
>You currently do not own any item or technology of any sort

>>5239328
Player Anonymous
[Mystery Box: Undead rolled 7]

A group of undead live in the north-east corner of the Great Hall. Perhaps raised from the cadavers of Scribes of Thyp, or other creatures. Most of them are deformed, mindless zombies, who do nothing but eat, but their Mythical Leader possesses great intelligence, and is a renown necromancer. Here, the stench of rot is unbearable for living beings, and the Scribes themselves avoid this section.

>Name your Mythical Leader

>>5241463
Player PathwayToEnlightenment

The undead necromancer, with a spell that took one hundred years to cast, cloned themselves and sent the clone and a group of undead to build a colony in the noth-west corner. The clone is, in all aspects, identical to the original spellcaster, but more hideous in appearance. The colony has now developed into its own society, and has cut all ties with the original group of undead.

>Describe your particular flavor of undead

>>5240369
Player Ratard
The skaven, a race of man-sized anthropomorphic rats, live in the south-east corner of the Great Hall. They have evolved from regular library rats, who gained sentience and a higher size from countless generations that fed from the divine books of the library. The most powerful of them, the Plague Mage, has gained control over diseases of all sorts. In fact, because their diet is particularly compatible with the environment, they reproduce at a spectacular rate compared to the other races.

>Name your Plague Mage
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>>5241485
>>5241341
Player Silverfish
The voracious insect hive lives in the south-west corner of the Great Hall. They have eaten most of the tomes in that section, and it is said that the loss of knowledge from the books they have eaten is a disaster of incomparable proportion. Indeed, the books of the Great Hall are the direct creation of Thyp'ptyklpt, and they are priceless. The Scribes, however, have not taken any action.

>Choose one strong mutation, or two minor mutations. Example of mutations (from post >>1525150): burrowing claws, wings, poisonous stingers, snapping claws

>>5241352
QM Wuxian
A group of perfidious goblins reside in the western aisles. They are known to be extremely hateful and destructive, and they have exterminated all the other races that used to live in the library, which resulted in the loss of all previously known civilization. Generally, they are feared and avoided by everyone.

>>5241352
Shared Civ
There is also a settlement of human beings in the center of the hall. They have made a circle of shelves around their territory as protection against the more hostile races. They have managed to survive for several generations, feeding from books mostly, but many members of their tribe have gone missing recently.

>Choose an extra starting perk

>>5239328
>>5240369
>>5241341
>>5241463
Post your actions, and feel free to post any fluff about your civ (history, ethics, etc.).
>>
>>5239326
MINI-EVENT

The Scribe Masa-ha-rota has in his possession a few seeds from the far realm known as Monkie's Jungle. Those seeds are extremely rare. He will exchange them for the soul of a living creature. However, if several people are interested, he will auction it and exchange it for the highest bid.
>>
Rolled 10, 60, 91, 98, 37, 100, 41, 81, 79, 16, 71, 98, 38, 38, 57, 73, 58, 64, 48, 67 = 1225 (20d100)

>>5241487
>>Choose one strong mutation

>Assimilation

The Silverfish are parasites, in the social sense, who sully the Great Library of Thyp’ptyklpt. Though they were initially simple insects, introduced by accident after an extradimensional expedition, the sheer amount of Eldritch knowledge has changed them. From eating the ancient tomes and consuming the runes within, they’ve integrated a great potential for learning within their bodies. The Silverfish assimilate whatever they eat, gaining their properties and using it to strengthen the swarm. Now, the insect collective is intelligent and ravenous. They seek to consume as much of the library as they can, to gain its knowledge and add it to the hive, so that they may become a living record of the universe’s knowledge.

Let me know if this is fine, and I’ll do my actions after.
>>
>>5241509
Ah, crap. I forgot to remove the dice. I meant to confirm that the mutation was fine, BEFORE attempting any of my actual actions. Would it be fine if I redo it, since I haven’t stayed the actions, or should I use this?
>>
>>5241510
The mutation is perfect. You have to reroll when you post your actions.
>>
Rolled 71, 73, 84, 94, 100, 81, 77, 87, 75, 27, 84, 67, 44, 82, 80, 32, 5, 59, 53, 43 = 1318 (20d100)

this is very convoluted in comparison to other things you have done.
I guess i will take control of the shared one again.

>Choose an extra starting perk
Spartan regime; they need less food and water to survive.

Actions:
> 2 actions: Dig down, I dont know where we and its confusing.
> 1 action: Order a buddy system so no more people go missing, rolling to see how well it works.
>>
Rolled 68, 72, 39, 52, 4, 54, 88, 81, 27, 65, 10, 25, 72, 40, 65, 61, 83, 28, 11, 66 = 1011 (20d100)

>>5241513

Thank you. Let’s go:

>The Silverfish breed, to increase their number
>The swarm seeks out more books to glean information from, hoping to find spells and rituals to bolster their strength
>A contingent of bugs dare to seek out one of the scribes, hoping to take it home to their nest of wood and pulp, and consume the steward for knowledge.
>>
Rolled 80, 13, 56, 89, 57, 91, 55, 60, 60, 92, 21, 88, 51, 39, 56, 90, 29, 28, 78, 45 = 1178 (20d100)

>>5241503
>Collect and burn as many sacred tomes in the Eastern Aisles as possible in a huge pile, for warmth and to attract small critters to the fire.
>Appoint a Head Chef to the Gumbo Squad to decide/categorize which books taste best or are valuable and worth keeping, and which books are gross/poisonous/dangerous to be around/too dangerous to throw in the fire. If he gets poisoned, blowed-up or eaten by a plague of arcane spirit bats (a common occurrence, to be expected, actually happened to the last head chef), just appoint a new dang chef!
>Copulate and party like we do every night. Hopefully in our expeditions for food books, we found some drank or other intoxicants to assist in the festivities. We typically enjoy drinking Thyppessy and smoking packs of Great Library Menthols.

The Atlantean African American Coalition are willing to trade up to two (2) _-_AAA_-_ slaves for the rare seeds. They probably taste so good... Make it three (3) slaves! Our leader, Zakka Shoeloo will eat the seeds all to himself if his tribe wins.

(Let me know if you want me to try to make my own stats or if you just wanna slightly alter/keep Human stats for the _-_AAA_-_'s, and any other things you'd have me do. Thought this quest was a shitpost at first, my bad. But I'm sticking with my race now, if you'll allow it.)

youtu.be/s0PCMNels-s
Vidrel: actual footage of Zakka Shoeloo being teleported into the Great Library
>>
>>5241539
>Wux dindu
Kek
>>
Mmmmm... Now that's some mighty fine lookin' Gumbo there...
>>
>>5241539
>But I'm sticking with my race now, if you'll allow it.
Yes, it's fine.

>Let me know if you want me to try to make my own stats
As you prefer, it's up to you.
>>
Rolled 16, 19, 57, 10, 55, 96, 12, 55, 68, 34, 32, 51, 75, 54, 46, 60, 99, 56, 49, 99 = 1043 (20d100)

>>5241487
Thadmancer rises from his great shelf. Munching on brains of a scribe he orders his hoard to bring him as many books as they can. Thad needs a right hand man an intellectual like himself. He plans splicing together scribes he kidnaps from the library. Thad passes his time researching his own body.

>Send the hoard to collect books of knowledge
>Kidnap scribes
>Research body enhancement
>>
>>5241553
I'll make a few swaps on the stats/proficiencies:
>Rank up Magic and Breeding
>Rank down Tech and Diplomacy
>We also want to make it very clear that we start off with large phalluses, probably larger than a Skaven's even, and that you are all haters. And we have interracial, interspecies sex with all of your women, we don't even care if they're fat. Well even slap a scribe's booty. Maybe we'll make an anthem later that includes lyrics about that stuff.
>>
Rolled 13, 25, 14, 73, 47, 8, 72, 94, 69, 46, 30, 99, 51, 7, 6, 13, 7, 37, 4, 60 = 775 (20d100)

Here are the actions for the goblins. Our king is Gobson the Shaman, a devious goblin whose passions are arson and genocide.

>1 action: Train new shamans
>2 actions: Build a rat farm (with normal rats, not skavens)
>>
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>>5241487
> Undead type
Proliferous Legacy: A fragment of the original necromancer's soul, subjected to intensive enchantment and thaumaturgy. The end result is an autonomous spiritual 'lifeform' capable of binding themselves to, and thereby puppeteering, humanoid corpses.
Lacking a definite physical form, these entities can only be definitively destroyed via magical means, but conversely while lacking a physical vessel their ability to interact with the material realm is limited.
Each instance of this thoughtform very gradually grows more spiritually potent and intellectually sophisticated over time, seemingly empowered by the passive accumulation of experience. Upon developing to a particular extent, these entity's may asexually reproduce, budding off a portion of their being in order to create a new instance of themselves - diminishing the spiritual and mental capabilities of the parent in order to spawn a child.

>Action 1: Search the Library for suitable corpses to possess. Claim as many as possible and return to base.
>Action 2: Repeat the prior action, seek out suitable vessels for our Proliferous Legacies to inhabit.
>Action 3: Explore the various aisles and nooks of the library adjacent to our base of operations. Gather any tomes, trinkets, or other objects of interest.
>>
Rolled 66, 44, 43, 84, 15, 64, 11, 47, 92, 14, 84, 86, 40, 48, 46, 66, 68, 72, 6, 2 = 998 (20d100)

>>5242404
Whoops, forgot to throw the bones.
Let me fix that.
>>
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>>5239326
TURN 2

Due to not posting in Turn 1, Ratard's Skaven civilization is retired, and their slot is taken by the African Americans. >>5240369 You can still play the shared civilization (humans).

Everyone's population will increase 10% per turn (as in https://archived.moe/qst/thread/5095453) unless you lack food. The races with an above average Breeding stat will increase at a higher multiple. Each turn will take one year until we reach Turn 10.

>>5241522
Q: What is underground?
Rolls: 94, 100 [4th and 5th rolls for fluff information]
A: Dispute of Information
A group of Scribe rebels

Q: Can the humans develop a buddy system?
Odds: Near Sure Thing
Roll: 84 [3rd roll for 3rd action]
A: Yes

>>5241535
Q: Can the Silverfish boost their numbers?
Breeding: High
DC: Average
Roll: 68 [1st roll]
A: Yes [+10%]

Q: Can the swarm collect useful books?
Odds: 50/50
Roll: 72 [2nd roll]
A: No

Q: Do the Scribes retaliate?
Odds: 50/50 [they seemed somewhat indifferent so far]
Roll: 52 [4th roll for fluff question]
A: No

Q: What rank do we give to the Assimilation feat? Average?
Odds: Very Unlikely [the ability is OP]
Roll: 4 [5th roll for rules question]
A: Yes

Q: Can the bugs absorb the Scribe's properties?
Assimiliation: Average
DC: Exceptional [divine creatures]
Roll: 39 [3rd roll for the actual action]
A: No

>>5241539
Q: Can the fire attract small critters?
Odds: 50/50
Roll: 80
A: No

Q: Are some of the books poisonous?
Odds: 50/50
Roll: 89 [4th roll for fluff question]
A: No

Q: Can the books be turned into booze?
A: No [this requires advanced progress in chemistry]

Q: Can the AAA boost their numbers?
Breeding: Above Average
DC: Average + 1 RS (lack of booze) = Above Average
Roll: 56 (3rd roll)
A: No
>>
>>5242779
>>5241555
Q: Can the hoard collect books of knowledge?
Odds: 50/50 [same odds as for the bugs]
Roll: 16
A: Yes
Q: Can the hoard kidnap many Scribes?
Odds: 50/50
Roll: 19
A: Yes

>>5241591
Q: Can the goblins train new shamans?
Magic: Average
DC: Average
Roll: 13
A: Yes

Q: Can the goblins build a rat farm?
Technology: Below Average
DC: Average
Roll: 14
A: Yes

>>5242406
Q: Can the undead find suitable corpses?
Odds: 50/50
Rolls: 66, 44
A: No, Yes

Random event: double digits rolled under the Chaos Level of 5
Roll: 84 [4th roll]
A: NPC Negative

Q: Which NPCs? [1 = Scribes; 2 = Goblins; 3 = Skavens]
Roll: (15 mod 3) + 1 = 1

Q: What are the casualties?
A: 64 [6th roll]
All the suitable corpses collect above are destroyed

Q: Can the undead find anything of interest?
Odds: 50/50
Roll: 43
A: Yes

Q: What?
Rolls: 11, 47 [7th, 8th rolls]
A: Persecute of Attention
No attention => invisibility => amulets of invisibility
>>
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>>5242779

>>5241522
The humans dig down with their nails and fingers, and find another floor of the library, marked by strange and curious markings on the walls. This floor is inhabited by a small group of rebel Scribes, who call themselves the “Apostasy”, and reject all of Thyp'ptyklpt's teachings. They resides in towers made of wood. The top of the highest tower contains a shrine dedicated to the “Apostate”, where one must seek forgiveness before going further. The humans also develop an efficient buddy system, which helps them discover that their missing people had in fact been killed and eaten by goblins and skavens.

>Total human population: 110

>>5241535
The insatiable silverfish consume many of the books of their territory, increasing their numbers at an incredible rate. They ingest many valuable tomes, but find themselves unable to assimilate the new knowledge due to their innate inability for magic. Texts about magic and theology are like mathematics to them; they cannot feel the magic, and it looks like nothing more than abstract theories. They kidnap one of the Scribes, and slow decompose him inside one of their eldritch cocoons, so as to absorb his essence into the hive. Unfortunately, they find that his essence is much too pure for them to contain, because the Scribes are the direct creation of Thyp'ptyklpt himself.

>Total Silverfish population: 154

>>5241539
Mini Event: Zakka Shoeloo wins the auction, and trades 3 slaves for the seeds. Those seeds are incredibly rare and precious, because not many plantforms are known to grow in the Library, and they perhaps represent the only chance to develop agriculture in history. Zakka Shoeloo, however, decides to eat them, which is understandable, considering his tribe comes from Earth and is growing tired of a diet made of only books.

The African Americans gather around a huge fire, hoping to attract critters and potential mates. Unfortunately, nothing comes to them. Their Head Chef, with his knowledge of “pruno” brewing obtained during his formative years of prison, spends months attempting to produce booze from papyrus and mold, but he's unable to obtain anything drinkable. This affects the nightly festivities negatively, which are known to require intoxicants to be successful. The copulation is sad, unenthusiastic, and does not produce as many children as hoped.

>Total AAA population: 117
>>
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>>5242779

>>5241555
The horde mindlessly seeks books of knowledge, following a simple programming coded by their mythical leader, and brings him a tome of sorcery that contains the secrets of destruction magic. Thadmancer spends countless nights studying the enigmatic tomes, and slowly masters the new form of magic. Thus, he learns the spells of Fireball, Toxic Cloud, Disintegrate Ray. The horde also brings him 20 live Scribes, which the Thadmancer traps in a prison of bookshelf, and immobilizes by disintegrating their knee caps. Last, the Thadmancer researches body enhancement magic, but does find any knowledge about the subject.

>Total horde size: 140
>+20 captured Scribes
>+3 spells of destruction

>>5241591
The great shaman Goblinson trains new disciples. The training is difficult and takes many months, and the final step requires to travel to the spirit realm and hunt and torture the sacred animals. Three younglings return from the other world, with the knowledge of how to burn entire forests. The great shaman also oversees the development of a rat farm. The project is successful, and the goblins develop an unique cuisine of rat skewers eaten with half-burned books.

>Goblin population: 140
>+2 shamans
>+rat farm

>>5242406
The Proliferous Legacies inhabit the corpses of a few dead humans, and grow a terrifying army of puppets. They find, in a shelf, a box of 10 amulets of invisibility, which they bring to their great leader.

Random Event (NPC Negative): Months later, they begin attacking Scribes in an attempt to collect more corpses, but strangely, the Scribes fight back against them. Perhaps some of the Scribes are more violent than others. After several skirmishes, the Proliferous Legacies are defeated, and all of the raised bodies are destroyed and burned. The army of puppets is no more.

>Population: 100 Proliferous Legacies
>+10 amulets of invisibility
>>
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Rolled 17, 22, 57, 69, 62, 47, 72, 21, 90, 53, 100, 70, 3, 79, 68, 91, 47, 34, 29, 67 = 1098 (20d100)

>>5241560

Yeah?

>The Silverfish use their evolution perk, to evolve gigantic retractable penises that will be perpetually larger than any of the AAA's.
>The Silverfish continue evolving, developing a dedicated breeder caste to further boost their number. They're not so foolish as to devote ALL their population growth to them, so individual families still exist.
>Finally, they evolve a dedicated warrior caste, to better safeguard the growing hive.

>Communication between players is a free action.

A pair of envoys are sent to the two Undead civilisations. Not the humans just yet. The envoys, in their chittering language, request a simple thing: A corpse, from their kind, so they may consume it and better understand the people they share the Library with.
>>
Rolled 18, 79, 95, 97, 63, 79, 65, 84, 64, 100, 10, 45, 51, 58, 52, 12, 55, 85, 12, 67 = 1191 (20d100)

>Communication:
The _-_AAA_-_'s send a messenger to each other race they can make contact with. It's an invitation to the Semi-Annual Great Hall Olympics next year (next turn), something we obviously just made up on the spot. It's a triathlon event to see who can win a Book-Surfing race, a Book-Eating contest, and a treasure hunt to see which tribe can steal the most fabric from the wandering Scribes without being caught and invoking Thyp'ptyklpt's wrath. Accept the invitation and we can have a friendly competition. Decline the invitation and admit you have small peepees.

>Scrounge for and stockpile party favors for the Triathlon, we will host the Intoxicants/Refreshments Booth.
>...Learn how to Book-Surf.
>Erect a statue with a (slightly exaggerated in size) erect penis, in Zakka Shoeloo's likeness.

Zakka Shoeloo remarks on the fullness of his belly, the true mark of prosperity. He burps in satisfaction and goes to lay his many concubines, visions of his _-_AAA_-_'s sweeping the board and taking gold in every category.
>>
Rolled 83, 92, 25, 45, 61, 86, 7, 51, 15, 26, 28, 66, 61, 19, 98, 14, 91, 74, 15, 64 = 1021 (20d100)

>>5242783
>The humans dig down with their nails and fingers
Are we cavemen? also do I require an action to ask what Thyp'ptyklpt's teachings are they rejecting?
feels like it should be an action but i dont see how i could fail or succeded.
Maybe a Magic roll to gain understanding?
next turn.

Humans
>Action 1; Build stone tools with the floor tiles and wood from shelves since apparently we have nothing (Tech?)
>Action 2; Build a "Edible" moss farm, I dont want to keep eating books (tech)
>Action 3; The towers of the scribes have inspired the human tribe to trying to make some for themselves. We will not live in mud huts anymore. (tech)

>>5242841
Is it not to early to make a competition?
I have yet to brew moss moonshine for the mandatory drinking competition.
I would wait until each tribe can provide 1 test.
>>
>>5243068
Oh, what's that? You tribe has small peepees and can't compete? Hmm. That's okay, our tribe understands. You can watch from the bookshelf-bleachers while distinguished races of intrigue and potent virility duke it out.

I mean, if there's no competition at all, then I guess my tribe will just win our own games that we hosted by ourselves, and do a victory lap around all the sourpuss small peepee tribes living in the Great Halls; demonstrating our athletic, mental and social prowess.

You can throw your own sports game or celebration or get together or challenge of your own another year, don't tack on small peepee activities onto the triathlon. It's already chocked full of balanced yet intense events that Zakka Shoeloo thinks would be a fair enough competition for all races present.

The messenger has spoken.

May your moss moonshine operation be fruitful and plentiful. Zakka Shoeloo is eager to try some.
>>
>>5243132

The Silverfish hereby accept the invitation to the games!
>>
>>5243068
>Are we cavemen?
In terms of culture, you can choose. However, in terms of technology, yes. I rolled a random event in Turn 1 that determined that everyone starts without tools or items.
>>
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>>5242785
> Action 1: Donning an amulet of invisibility the necromancer, continues his exploration of the segments of the Library under his faction's tentative control. Veiled by obscuring magic, the dark sorcerer once more plunders the various texts and mystical artifacts of the library - a veritable treasure trove of knowledge and marvels lay at his fingertips. While emboldened in his search, the necromancer still retains enough caution to give the scribes a wide berth during his expedition.
> Action 2: The necromancer began dismantling the various furnishing of an alcove - well-appointed as a lounge or reading room of some sort - within his territory; reducing decorative rugs and luxurious tapestries down into composite fibers, shattering venerable bookcases and quaint sitting chair for their ancient wood. While it is a tedious task, the versatility offered by these base resources imbue them with a unique sort of value that should not be overlooked.
> Action 3: Once more utilizing an amulets of invisibility, the necromancer secrets himself to a site of one the skirmishes between his Legacies and the Scribes, seeking the broken and rent remnants of his servant's discarded vessels. Working silently, the necrotic sorcerer gathers as many corpse fragments as feasible before swiftly retreating to the safety of his territory. Although these disassociated shards of necrotic matter are unfit for use by his Legacies, they may yet be made useful.

(This setting is pretty cool. Has potential for a great deal of creativity.)
>>
File: 1624507847563.gif (558 KB, 540x540)
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Rolled 69, 10, 2, 29, 73, 75, 18, 50, 2, 85, 20, 73, 71, 96, 19, 98, 79, 65, 17, 74 = 1025 (20d100)

>>5243856
> Forgot roll again
> *Angry skeleton noises*
>>
File: Goblin Mode.png (1.48 MB, 1040x927)
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Rolled 48, 5, 27, 61, 94, 58, 79, 60, 63, 50, 51, 76, 82, 44, 48, 58, 72, 91, 24, 41 = 1132 (20d100)

Here are the actions for the goblins.

>Action 1, 2: Train new shamans
>Action 3: Attack a random civilization, as determined by 4th roll, by sending a newly trained shaman to burn their leader or camp
>>
Rolled 28, 14, 52, 45, 11, 15, 93, 30, 40, 7, 51, 56, 89, 30, 40, 49, 32, 40, 78, 26 = 826 (20d100)

>>5242785
Thad ponders his splices together the brains of the blessed scribes. Fortunate enough to become Thad's top guy. Thad forms there skulls into on big bowl within the bowl sits the massive brain pulsing from the attached hearts. Thad personally explores with his hoard looking within the library.

>Spend 2 actions on creating my Big Brained minon.
>Explore the library.

>>5242841
I accept your invite.
>>
>>5244121

>>5242798
What about the request by the bugs?
>>
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TURN 3

>>5242798
Q: Can the Silverfish evolve their penises?
Evolution: Average (let's give the same rank to all feats; the same as Assimilation)
DC: Minuscule (cosmetic feature)
Roll: 17
A: Critical Yes [=> bonus]

Q: Can the Silverfish beat the AAA?
Odds: Very Unlikely (this is the AAA's special feat, as compared to Evolution which is a much more versatile feat) + 2 RS (critical bonus above) = Somewhat Likely
Roll: 69
A: No

Q: Can the Silverfish develop a breeder caste?
Evolution: Average
DC: Average (that is a very standard evolution for a species)
Roll: 22
A: Yes

Random event: double digits rolled under the Chaos Level of 5
Roll: 62
A: PC Negative

Q: Decribe the negative event
Rolls: 47, 72
A: Travel of Adversities
Skavens raid their territory

Q: Can the Silverfish develop a warrior caste?
Evolution: Average
DC: Average
Roll: 57
A: No

>>5242841
Q: Can the AAA find party favors?
Odds: Very Likely
Roll: 18
A: Yes

Q: Can the AAA learn to book-surf?
Odds: 50/50
Roll: 79
A: No

Q: Can the AAA erect a statue?
Technology: Average
DC: Minuscule
Roll: 95
A: Yes

Q: How do the AAA, Silverfish, Goblins, Skavens perform at the Olympics?
Rolls: 97, 63, 79, 65
Results: 1st Silverfish, 2nd Skavens, 3rd Goblins

>>5243068
Q: Can the humans build stone tools?
Technology: Above Average
DC: Weak
Roll: 83
A: Yes
>>
>>5239326 (Turn 3 link; see post above also)

>>5244154

Q: Can the humans develop a moss farm?
Technology: Above Average
DC: Average
Roll: 92
A: No

Q: Can the humans build towers?
Technology: Above Average
DC: Low
Roll: 25
A: Yes

>>5243857
Q: Can the necro find anything in his exploration?
Odds: 50/50 + 1 RS (bonus for high INT) = Somewhat Likely
Roll: 69
A: No

Q: Can the necro harvest good resources?
Technology: Average
DC: Weak (primitive tech -- I rate it the same as stone tools)
Roll: 10
A: Critical Yes
Critical: gain a fiber and wood workshop

Q: Can the necro harvest corpse remnants?
Magic: Average
DC: Superhuman (it's specified the bodies were burned)
Roll: 2
A: Yes

>>5243888
Q: Can the goblins train new shamans?
Magic: Average
DC: Average (same as in Turn 2)
Roll: 48, 5
A: Critical Yes
Critical: double number

Q: Who are the goblins attacking?
1: Thadmancer; 2: Fake Wux; 3: Silverfish; 4: PTE; 5: humans
Roll: 61 mod 5 + 1 = 2 (Fake Wux)

Q: Can the goblins lead a successful attack?
(See >>5241487 for army ranks)
Army rank: Minuscule (1 person) + 3 RS (surprise/sneak bonus) = Below Average
DC: Below Average (AAA's army rank)
Roll: 27
A: Yes

Q: How many AAA are burned?
Roll: 94 / 10 = 9.4

>>5244121
Q: Can Thad create the Big Brained minion
Magic: Average
DC: Above Average
Rolls: 28, 14
A: Yes

Q: What does Thad find in his exploration?
Odds: Somewhat Likely (see above)
Roll: 52
A: Yes [see text generator]
>>
>>5244154

>>5242798
Following the provocations of the AAA, the Silverfish develop gigantic retractable penises. While impressive to human standards, they are measured to be, on average, equal to the AAA. Moreover, the insects discover that this evolutionary trait provides no advantage, and in fact makes reproduction with smaller than average sized vaginas more difficult. This downside is mitigated by the development of a special breeder caste that possesses matching reproductive organs. The development of the warrior caste, however, fails, perhaps because of genetic limitations or the lack of military experience.

>80% of the Silverfish are turned into breeders, with a 5% breeding bonus
>Total population: 43 Silverfish [normal]; 178 Silverfish [breeder]

>>5242841
The Great AAA Coalition hosts the first International Olympic Games. The ceremony is wonderful, with splendid decorations and party favors of all colors, dominated by a three meter phallic statue of Zakka Shoeloo, which took several months to craft. The Games begin with a Book-Surfing race, where the athletes have to surf down stacked bookshelves to the finish line. This event is won by the Silverfish, using their several arms to gain better balance, to the great deception of the African American athletes, who had trained hard for the race. The second event, the Book-Eating contest, is again won by the Silverfish, who are able to eat the "food" twice faster than the other races. Finally, the third event, the Treasure Hunt, is won by the Skaven, who used their stealth ability to sneak behind the hapless Scribes, who have the fabric of their clothes robbed from them. Overall, the International Olympic Games are won by the Silverfish; the Skaven come in second place; and the Goblins come third.

The zombie horde arrives one month late to the Olympics Games.

>Total population: 131 AAA

>>5243888
At the end of the Olympic Games, after the goblins have departed, one of their shamans remains behind, and assassinates the great Zakka Shoeloo, and 8 other members of his retinue.

>Total population: 161 goblins, 6 shamans
>>
>>5244154

>>5243068
The humans develop primitive tools from wood and marble, such as knives, hammers, hooks, and so on. This is a great event, for they are entering history as the first civilization to reach the Stone Age. Next, using their tools, they build four high towers at the corners of their village, which provide visibility over the entire Great Hall. The development of a moss farm fails, because moss is rather rare in the Great Hall, and there's not enough to cultivate.

Knowledge (Local): The Underground Scribes reject all of Thyp'ptyklpt's teachings, in particular, the theological aspects regarding reincarnation, angels and demons, the Aruntia Book, the Unknowable Mother, and the virtues of alchemy. The Aruntia Book is the holy scriptures of the other scribes, and describes Thyp'ptyklpt as an omniscient, omnipresent, omnipotent, infinite, and eternal spirit personality, the nature of which is that of a Father, whose divine match is the Unknowable Mother.

>Total population: 121 humans
>Develops Stone Age civilization and tools
>+4 wooden towers

>>5243856
The Great Necromancer walks the alleyways of the north-west sector like a shadow, never sleeping or resting. He opens every book that looks interesting, searches every nook and cranny of the shelves, but frustratingly finds nothing of value, other than uninteresting stories and superstitions about the universe. He gives up, and returns to the battlefield where the corpse puppets and the Scribes had once fought. With his necromancy, he finds himself able to raise 20 ash golems that can serve as bodies for the Legacies. Then, he develops a composite fiber and wood workshop, a sort of mini-factory where the golems produce materials that can be used for construction.

>+20 ash golems
>+composite fiber and wood workshop

>>5244121
The twisted art of the Thadmancer allows him to form an abomination from the brains of the twenty Scribes he had captures. The new creature names itself the Mira Mortis. It is sentient, intelligent, and hostile, and is filled with a high degree of necrotic magic, rivaling the greatest wizards in power. The Mira Mortis is nearly immortal, but can be destroyed if all the attached hearts are destroyed. The Thadmancer then explores the halls, and finds a strange stone slab, encrusted with obsidian. Runes that represent the sun, the moon and stars are drawn on it with lacquer. He discovers that the slab is imbued with the power of divination.

>Population: 168 zombies
>+ Mira Mortis
>+ divination slab
>>
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Rolled 50, 17, 37, 48, 22, 35, 32, 41, 93, 56, 5, 23, 32, 63, 1, 62, 49, 24, 57, 85 = 832 (20d100)

>>5244158
Participating in the games has given the Silverfish a great deal of respect for the AAA (Their new penis brothers). Upon hearing of the Goblin populace betraying their hosts and assassinating their leader, who many of the Athletes very much liked, the insects are outraged. They keep it quiet for now, continuing to develop their society over the next year.

>Delve through the books and attempt to understand the technology within, now that they've realised that they hold no affinity for magic.
>Expand and fortify the hive further
>Explore the Library and search for areas of interest
>>
>>5244175

As the free communication action, the Silverfish send a party of emissaries to the AAA. Among them is Chkk Zvkkvy, the corpulent bug who won the Book-Eating contest for the honor of his people. He's still wearing one of the party favours after all this time.

>"Khkhkh... The vile Goblins have violated the laws of hospitality. Should you seek to retaliate in the future, we pledge our aid. We are occupied with affairs at the moment, but next year, we will commit to vengeance should you wish. Khkhkh."
>>
Rolled 50, 58, 49, 65, 1, 91, 29, 67, 71, 13, 20, 28, 97, 49, 9, 81, 5, 45, 47, 91 = 966 (20d100)

The cowardly goblin civilization migrates away from the Great Hall, taking their rat herd with them. They promise that they will come back one day, to get revenge against the insects...

>Action 1, 2, 3: migrate away
>>
Rolled 19, 42, 69, 52, 85, 17, 62, 16, 39, 23, 2, 53, 37, 97, 30, 12, 1, 84, 78, 40 = 858 (20d100)

>>5243132
You are Shi
now i get your deal.

>>5244160
>Knowledge (Local)
neat stuff, maybe i will pay atention to it later.

Humans
>Action 1; Try to build a farm out of the giant vine like things that hang from the ceiling, not sure what they are tho. (tech?)
>Action 2; Organize a hunt to kill and capture the giant spiders seen around, we have stone axes and jabalins, should be possible. (melee or ranged)
>Action 3; Search for tomes of magic centered around transmutation (magic)
>>
Rolled 100, 37, 84, 55, 42, 90, 90, 50, 34, 14, 74, 36, 75, 15, 18, 8, 21, 30, 49, 61 = 983 (20d100)

>>5244175
We didn't win a single medal...

After being disgraced and wing-clipped at their own Olympic games, the _-_AAA_-_'s bitterly retreat with the body of their deceased leader, Zakka Shoeloo.

Communication: Impressed, disturbed, scared and queazy, the _-_AAA_-_'s have a messenger drop off the body of Zakka Shoeloo to the mighty conquerors of the Olympics, the Silverfish. Their penile girth and circumference, paired with their ravenous stomachs and athletic proficiency, has earned not only our respect, but our fear... Let them be rewarded with all the knowledge of our tribe's previous leader. We will hold for now before mounting any military retaliation against the Goblins...

I, Wux'Dindu, of the Barely Literate Aisles, will step up to man the helm for my nation. There are many rules I've been meaning to enact for a long, long, time; should I ever become the next ruler. But first, we've got business to attend to.


>2 actions: sell illness-inducing, mind-wrecking, addictive drugs to two of the other races to weaken them, use the leftover party favors from the Olympics and whatever else we can find.
first dice focuses on the wildly populous and devious Goblins who assassinated our leader, the second dice focuses on the humans who just discovered new tech and were too fancy to eat books with the rest of us races. Kind of suspicious, if you ask me, gangsta. First doses are free. More? That's gonna cost ya, playa... Anything you have to trade will do...
>1 action: Go around starting fires indiscriminately all over the Library... Except for near the Silverfish compound...
>>
Fuckin' crit fail on those green dickheads... Fuuuuuuck. Of course.

Bring it on, shrimp-dicks!!
>>
>>5244324
/facepalm, didn't see this.
I guess that explains the nat100 crit fail, there weren't even any Goblins to sell drugs to in the first place. (?)
>>
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Rolled 53, 58, 47, 18, 25, 96, 11, 2, 78, 41, 2, 64, 73, 87, 88, 51, 11, 64, 70, 91 = 1030 (20d100)

>>5244160
> Action 1, 2, & 3: Plying the reclaimed wood and twine towards a greater purpose, the necromancer attempts to construct a series of lesser talismans of negative energy. While under no illusions that his unremarkable crafting components will retain the enchantments particularly well, the weak fields of necrotic energy extruded by even crudest counterfeits of these trinkets will still provide a slight edge for his servants in combat - the ruinous energies invigorating their dead flesh, and withering any living being foolish enough to draw too close.
>>
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>>5239326
TURN 4

Tomorrow, I'll update an hour or two later than planified, because I'll be a bit busy in the evening.

Due to not posting in the previous turn, Thadmancer's civ can be claimed by anyone.

>>5244175
Q: Can the Silverfish learn some tech?
Technology: Above Average
DC: Average
Roll: 50
A: Yes

Q: Describe the tech
Rolls: 48, 22
A: Block of Energy
A wall [block] against fire [energy]

Q: Do the Silverfish explore to the south?
Odds: 50/50
Roll: 35
A: Yes

Q: What do they find?
A: [use text generator]

>>5244421
Q: Are there vines/tentacles?
Odds: 50/50
Roll: 52
A: No

Q: Can the humans find tomes about transmutation?
Odds: 50/50 (current searching odds) - 2 RS (specific request) = Very Unlikely
Roll: 69
A: No

>>5244529
Q: Can the AA produce mind-wrecking drugs?
Technology: Average
DC: Average (it was quite unclear what the party favors were made of)
Roll: 100, 37
A: Yes

Q: Do the humans get addicted to drugs?
Odds: 50/50 + 2 RS ("Easy To Manipulate" racial penalty) = Likely
Roll: 55
A: Yes

What percentage?
Roll: 42%

>>5245321
Q: Can the undead build new talismans?
Magic: Average
DC: Average
Rolls: 53, 58, 47
A: Yes [1 successive roll]

Q: How many talismans?
Roll: 18 / 5 = 3.6 (4)
>>
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>>5245513

Following the International Olympic Games, a spirit of strong comradeship develops between the Silverfish and the Atlantean African American Coalition. The goblins are the first target of this military alliance, and sensing imminent danger, are forced to exile themselves to the northern depths of the library. The humans, too, are in a hot spot, for the African Americans have officially declared them as being too "fancy".

Rumor: >>5244421 It is said that [Redacted], the leader of the Atlantean African American Coalition, is an avatar of the god Shi.

Knowledge (theology): >>5212663 Above the dreadful Thyp'ptyklpt, the idiotic Monkie, and the other gods, is Shi, the overlord; the god of the gods. Not much is known about Shi, for he is far above the mortals, and does not require their worship. What is known is that Shi is the creator of a the multiverse, which is, according to sacred scriptures, a "sea of bubbles constantly forming and falling in on itself."

>>5244175
From the careful study of engineering manuals, the Silverfish develop a new technology: a form of chitinous coating produced by their larvae, which protects wood against fire. They fortify their hive with a wall of fire-resistant bookshelves. The explore the southern corridor, and arrive to a smaller hall, divided into two sections. The western section contains another library, with large stained glass windows that shine a warm light upon the books. The books here appear to be blank, and contain only a few sheet of paper. The eastern section contains a museum, where rare books, quills, and inks are exhibited, protected behind reinforced glass. The Silverfish annex this hall to their territory.
>Population: 60 Silverfish [normal], 258 Silverfish [breeder]

>>5244421
>>5244529
There is no giant vine or giant spider. The picture >>5244184, which perhaps represents the eldritch tendrils of Thyp'ptyklpt, was posted by another player and is not canon.

The humans search for vine and giant spiders, but they find nothing. Their search for knowledge of transmutation is, likewise, unfructuous. They begin consuming drugs that is given to them for free by an African American dealer. The drugs are very addictive, and this becomes a national crisis. The humans request their leader to do anything in their power to obtain more; anything, at any price.
>Population: 133 humans, including 56 who are addicted to drugs

>>5245321
The Great Necromancer PTE spends months to craft talismans of negative energy, which he gives to his most worthy golems. The talismans contain the essence of Thyp'ptyklpt and of outer space.
>+4 negative energy talismans
>>
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>>5245513
>>5244529

MAJOR EVENT

The African Americans set fire all over the hall, including their own neighborhood, but avoiding the Silverfish compound. The shelves fall onto one another, and the fire spreads into an uncontrollable manner. The smoke makes the air nearly unbreathable for all, except the undead, who do not need to breathe. The Great Hall is about to be destroyed, and if not stopped, the fire might spread to the entire library.

Knowledge (local): The only source of water in the Library are the white marble water fountains, which are rather sparse. The god Thyp'ptyklp has designed them only to provide water to a few Scribes and visitors.
>>
I'll hold off on my action for now, to wait for the AAAs first. If they choose to do anything regarding the goblins, I've pledged to commit an action to helping. Otherwise, I'll do my moves as per usual.
>>
File: 3d4DQje.gif (3.41 MB, 548x300)
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>>5245516
> Action 1: A squad of three ash golems, each equipped with an invisibility amulet, are organized. They are directed to covertly spread and exacerbate the inferno to the peripheries of the insect faction's territory.
> Action 2: Simultaneously, a separate infiltration team of three golems, similarly warded with invisibility magic, are instructed to plant and encourage the growth of fires along the border of the skaven and insect territories.
> Action 3: Finally, a group of four ash golems, equipped with amulets of invisibility, will take advantage of the mounting chaos and quietly seek out unguarded water fountains in the southern reaches of the library then sabotage them.
>>
Rolled 12, 42, 51, 39, 52, 40, 38, 63, 15, 27, 78, 47, 36, 57, 20, 31, 47, 27, 52, 76 = 850 (20d100)

>>5245539
(The fire rises comrades!)
>>
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>>5245515
>Can’t make up that there are giant spiders in this abominable library
>Wux'dindu can pull meth out of his ass
Fuck you Wux

>>5245521
Coward, I will fix it myself then.

Human Actions:
>Action 1: Equip all the drug addicts with stone axes and boomerangs, tell them the African Americans have tons more drugs, Let them suicide charge the fuckers. (melee)

>Actions 2; Pack thing up and move the remaining tribe towards the direction in the image. When we get there we are making a firebreak by tearing down bookshelves (Tech)
Brown line is the firebreak

>Action 3; Sacrifice the rebel Scribes to Thyp'ptyklpt's, mainly to get his attention so we can tell him about then African Americans arson of his library. If we find any scribes while we move, convice them to help. (Magic or diplomacy)
Yes , I'm basicaly calling the mods.
Fuck off
>>
Rolled 88, 17, 41, 92, 96, 58, 3, 78, 80, 98, 10, 72, 71, 89, 94, 48, 82, 38, 33, 37 = 1225 (20d100)

>>5245549
>>
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>>5245549
>Can’t make up that there are giant spiders in this abominable library
>Wux'dindu can pull meth out of his ass
I actually rolled for it with the same DC
>>
>>5245585
That’s the problem you fucking tard,
1º you didnt roll the spiders, you rolled only the vines
2º He throws a party and gains a chance to get a meth lab?
Where did that stuff come from and why has it the same chance of appearing as me trying to introduce a new resource that all the players can exploit?

I’m playing just with the resources this place has and you let this blatant fuckery happen?
So if I roll diplomacy can I ask a Scribe to pull iron out of his ass?
Is this how you want to play?
>>
>>5245593
Are you the same guy who's been getting mad at small things in multiple other quests?
>>
Can people still join?
>>
>>5245597
You can pick up one of the shared civs, I think? But no new ones.
>>
>>5245596
no, I am a person who has played other quest by Wux and knows he can do better.
>>
>>5245585
not sure were you went, but i'm going to say it just in case.
I dont want a correction, i want you to not slip that big again.

>>5245597
You can come abord the human shit.
not yet sank.
you can change up to two of my actions here>>5245549
>>
>>5245616
Lmao, or what? Pull your head out of your ass and stop spazzing out so hard over a mistake in a quest.
>>
>>5245597
>Can people still join?
Yes. You can play as the shared civilization (humans) or claim the civilization of an inactive player.
>>
Oh shit its Wux. Fuck it, I’m outta here
>>
>>5245549
>meth out of his ass
To be fair, we had a whole year (and some leftover knowledge and supplies from last year) to stockpile and refine those drugs. On the other hand, how long does it take for a giant spider to grow? You don't even have medium-size spider farms. It's only natural to be jealous of superior tech, or think of it as magic, so I don't blame you. Ahem. Now.
Communication: Wanna buy a dime bag?

>>5245521
Communication: the _-_AAA_-_'s request to move in with Silverfish since we kinda started burning our own home down. Also let's hold off on war plans, but let's start stockpiling our military power. I'll spend an action to do joint
military training exercises if you accept. We can do it on the border of those filthy Skaven fucks to scare them, heh heh.
>>
>>5245593
I'll try to be more realistic and procedural in my actions. Pinky promise.

>>5245597
Join you fucking pussy
>>
Rolled 34, 30, 76, 83, 95, 19, 31, 80, 64, 98, 76, 69, 93, 4, 60, 77, 4, 18, 80, 2 = 1093 (20d100)

My tribe's actions:

No matter what:
>Try to steal an arcane artifact directly from a Scribe or guarded, sacred area of Thyp'ptyklpt's. Didn't need to be the coolest gadget, Just some low hanging fruit, anything we can get our hands on that's not too obvious a risk... (I no longer need to reference another post to spell Thyp'ptyklpt correctly. Is that good?)

If the Silverfish accept Wux'Dindu's offer to move in, our actions are thus:
>Move our camp to the Silverfish's, and learn their culture. Share our culture with them.
>Perform joint military training exercises with the Silverfish, on the border we share with the Skavens. We will be prepared for war! More specifically, we'll prepare to fight side-by-side with new, unexpected comrades! Mixed squad tactics!!

If Silverfish give us the cold shoulder (or if we can't do joint military exercises), that's alright, we'll:
>Keep lighting fires literally all over the Great Hall (if we do live with the Silverfish, avoid their camp)
>Prepare to sucker in more of baka's Spartan Humans with more deteriorating drugs, but this time, it's a trick, the substances are laced, and we have heavy books and wooden planks from the shelves, and large wooden splinter stakes which we are prepared to use defensively if they catch onto our tricks amidst any potential confrontations. (Least priority)
>>
Rolled 78, 29, 57, 66, 71, 22, 40, 88, 79, 16, 10, 66, 78, 53, 36, 62, 30, 83, 73, 21 = 1058 (20d100)

>>5245981

The Silverfish are rather upset by the fact that the AAA have been burning down the library. But they chalk it down to differences in culture, that makes somebody start burning things and stealing televisions when their kind is killed. Their people are welcome to share their corner of the library.

Action time:

Chkk Zvkkvy beholds the body of his old friend. They've gotten something good out of negotiations, it seems. While they would normally leap on it and tear it apart voraciously, Chkk and his house spend several moments in silence. It's not a habit the chittering insects have, but this isn't a simple body either.

He takes the first bite, so that Zakka Shoeloo may live within his bloodline forevermore.

>Use the body of Zakka Shoeloo to birth a new generation, with the ingrained knowledge of humankind. Cultural exchange, baby!

>>5245513

>Head further south with an exploration force, to see what this mystery exhibit is. Maybe they'll be useful! The lack of text entices me...

The Silverfish would love to partake in joint exercises, and exchange knowledge on how each nation's warriors fight. Unfortunately, they also have to fight the fires by their borders, now that it seems to be mysteriously jumping close to the hive. They request aid, and grab whoever is willing to come along.

>Arm up Silverfish and AAA bros with toothpaste-tube infants, and work on extending the fire-resistant area of the hive.
>>
>>5246009
>>5246408
The _-_AAA_-_'s reluctantly stop shaking their bookshelf-spears and abandon plans for military training to assist with putting out the fires they started... We scratch our heads and wonder, how did the fire spread way over here so fast? Coulda swore we tried to avoid this territory. Is someone else spreading the fires? Can't see anyone else, but based if true... Oh well.

If it's not too late, I change
>Joint military training exercises
to
>Aid Silverfish in fighting fires and reinforcing their hive
>>
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>>5239326

TURN 5

Additional Rule
I forgot to post Rule #1: No complaining about quest progression, including QM rolls and decisions.

However, Kek has decided to give baka a free pass for the entire thread, so he will not be banned no matter what.

>>5245540
Q: Can the fire beat the insects' defenses?
Odds: 50/50
Roll: 12
A: Yes
Q: Can the second fire cut off the insects retreat?
Odds: 50/50
Roll: 42
A: Yes
Q: What percentage of the insect population is destroyed?
Roll: 39%
Q: Can the skaven save their population?
Odds: Very Unlikely (they didn't have defenses)
Roll: 52
A: No
Q: Can Thadmancer's undead survive?
Odds: 50/50
Roll: 40
A: Yes
Q: Can the ash golem sabotage all water fountains?
Odds: 50/50
Roll: 51
A: No
Q: What percentage?
Roll: 38%
>>5245551
Q: Do we ban baka from the thread?
Odds: 50/50 (Kek's Odds)
Roll: 92
A: Critical No
Critical: baka gains a free pass
Q: Can the drug addicts defeat the AAA?
Army Rank: Low (56 units) + 3 RS (weapon difference) = Above Average
DC: Below Average (131 units)
Roll: 88
A: No
Q: What percentage of the AAA army is wiped out?
Roll: 96%
Q: Can the humans make a firebreak?
Technology: Above Average
DC: Average
Roll: 17
A: Yes
Q: Can the ritual summon Thyp'ptyklpt?
Magic: Below Average
DC: Incredible (cf. “Multiplayer Cthulhian Files” quest, post #4300270)
Roll: 41
A: No
Q: Does the ritual attract the Outer Dark?
Odds: 50/50 (cf. post #4300270)
Roll: 58
A: No
>>5246009
Q: Can the AAA steal anything of interest?
Odds: 50/50
Roll: 34
A: Yes
Q: Describe
Rolls: 83, 95
A: Assist of Nature
The Staff of Gaia
>>5246408
Q: Can the Silverfish assimilate Zakka?
Assimilation: Average (see Turn 2)
DC: Average
Roll: 78
A: No
Q: Describe the mystery exhibit more
A: [Use text generator]
Q: Can the Silverfish extend the fire-resistant area?
Odds: Near Sure Thing (most difficult was to make the infants)
Roll: 57
A: Yes
>>
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>>5246975

Announcement: The skaven civilization has been wiped out.

Rumor: >>5245597 There are rumors of an eight civilization existing in the northern reaches of the Library.

>>5245539
The ash golems, stealthy and invisible, spread the great fire further. The flames consume everything and even get past the Firefish' wall of fire-resistant bookshelves. Some of the insects retreat to the south, inside of the museum area, but many of them are unable to escape, because another squad of golems cut off their retreat with another fire. The skaven all burn alive, and the smell of burned rat will forever impregnate the walls of the library. Thadmancer and his Horde flee to the northern sectors. The fire is now unstoppable, and burns all the books and all the shelves of the Great Hall, as well as all the Scribes. All the knowledge of the inner workings of the universe is gone forever. The fire spreads further north and east, toward the former territory of the African American Coalition. After a week, when it has nothing to consume anymore, the fire goes out. All that remains is ash and dust, covering the marble floor of the library with a depth of 3 feet.

>The undead lose their wood and fiber workshops

>>5245551
Equipped with stone axes and boomerangs, the crazed Spartan junkies attack the African Americans. The rioters are unarmed and defenseless, and it reminds them of home, when the cops would assault them with rubber bullets and tear gas grenades. They fight bravely against their assailants, summoning the spirit of his Holiness George Floyd in their heart. It’s an all-out brawl, and they manage to defeat the humans. Hundreds of dead bodies lie on the floor, but they have no time to mourn, as the Great Fire threatens to engull the survivors.

To the west, the remaining humans set a firebreak, to block the progression of the fire. This works effectively, because they only have a narrow corridor to protect. Thus, they make their new home in the former nest of the goblins. Downstairs, a death squad of humans exterminates all of the rebel Scribes, and perform unearthly rituals to attract the attention of Thyp'ptyklpt, but fail to summon the great god.

>Population: 84 humans
>The humans lose their wooden towers

>>5246009
I'll never be able to spell Thyp'ptyklpt by memory...

The African Americans move in with the Silverfish, and steal the most valuable artifact from the museum: the Staff of Gaia. (Everything else in the museum is non-magical.) The strength of elemental earth is transmitted through the Staff. It may be used to heal, cleanse, purify, strengthen, and empower. They had planed to perform joint military training exercises, but because the fire has destroyed everything, and most of the water fountains have been sabotaged, they spend the rest of the year just trying to survive.

>Population: 6 AAA
>+Staff of Gaia
>>
>>5246980

>>5246408
The body of Zakka Shoeloo is consumed by one of the Silverfish, who hopes to assimilate all of the knowledge of Earth and humankind. Unfortunately, the knowledge is much to alien to them, and the visions of the bright sun and the blue sky is an untolerable vision of horror to them. The creature dies of a brain hemorrhage.

Description of the museum: The museum's exhibits are stored in glass cabinets, some of which contain valuable parchments and tablets from the past. There are also cases of ancient stone tools and other paraphernalia. Adjacent to the museum is a small botanical garden, with a few exotic plants from Monkie's jungle, such as giant man-eating plants, carnivorous vine and sleep-inducing flower. (The Staff of Gaia was the main attraction of the botanical garden.)

>Population: 227 Silverfish [breeder], 50 Silverfish [normal]
>>
>>5246689
>If it's not too late, I change
I forgot to say. You can't change your actions after they have been posted. >>5241484
>>
>>5246985
Sounds good
>>
Rolled 80, 70, 96, 69, 21, 77, 83, 49, 19, 74, 78, 54, 40, 15, 92, 16, 48, 27, 10, 60 = 1078 (20d100)

Wux'Dindu barely survives the fire and brimstone that wiped out nearly his whole race. The 5 other remaining species members elect that Wux'Dindu must have been sent from the heavens to lead them out of this dark period that was totally unprovoked and no one could have possibly seen coming. Fucking baseheads, right?

The species must now rely on the Staff of Gaia if they are to come out of this biological bottleneck.

Communication: Ask for permission from the Silverfish to remain in their territory, this time outright ask for their protection.
In exchange, we'll enchant their lands with the Staff of Gaia and allow them to conduct some types of experiments with it, as long as they Communicate it first.
Hereby known as the Afro-Gaian-Silverfish Lend-Lease Program.
If they send us packing, we'll respect their girth and fuck off back to our original home.

First, let's
>Have someone use the Staff of Gaia on Wux'Dindu to empower him with the virile strength of Earth's Blessings

Then establish two work areas:

First one goes smack dab in the middle of the Great Hall.
>Unleash the mighty power of The Staff of Gaia on a strategic point in the Great Hall. Let her rip and see what we can summon... Hopefully it's more dessert oasis or jungle than library, because we don't much like to read.

Second work area is in a dark, lonely corner of Thyp'ptyklpt's Library, maybe like in the old Skaven/_-_AAA_-_ territory
>Take advantage of the rebirth and new abundance we have provided the Great Hall through our marvelous and completely just fire. Research ash technology in all forms, primarily stealth applications, so we can hide from and pick off detachments of vulnerable Goblins, White Devils and/or Undead.
>>
>>5247106
>Ask for permission from the Silverfish to remain in their territory, this time outright ask for their protection.

Jesus Christ. There’s only six of you guys left? Of course you can stay with us, no fucking way we’re just going to cast you out like that. Will make my actions later today, just needed to confirm this first.
>>
Rolled 63 (1d100)

>>5246980

>Send a squad to investigate the remains of the Great Hall. Our allies claim that the fire was nowhere near us. We must get to the bottom of this.

>Search for AAA survivors and any stray members of the spartan human civ, within the burned shelves. Humankind, in general. We’re looking for people who could help the AAA increase their numbers. Basically we’re finding white women for our homies.

>Harvest from and assimilate the massive amount of bodies now available. There’s plenty of memory and genetic threads that we must try to preserve.
>>
Rolled 5, 53, 3, 13, 63, 74, 73, 27, 74, 25, 64, 96, 13, 60, 31, 32, 91, 12, 23, 68 = 900 (20d100)

>>5247178
Whoops.
>>
>>5247180
>>5247178
My fisha
>>
>>5246980
>Does the ritual attract the Outer Dark?
oh no
thats going to get all of us killed eventualy.

>>5247178
>Search for AAA survivors and any stray members of the spartan human civ
if you find any junkies you can keep them, i dont want them back.

Human Actions:
>2 actions: Build a wall in the corridor after the firebreak. Scribes can pass through a gate and all others need to identify themselfs first. (tech)
>1 action: Explore the west side of the library, lets see what is here
>>
Rolled 45, 50, 90, 51, 43, 84, 5, 48, 70, 23, 70, 15, 19, 98, 90, 76, 71, 26, 83, 11 = 1068 (20d100)

>>5247774
>>
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Rolled 13, 3, 8, 16, 72, 34, 33, 9, 36, 87, 100, 3, 20, 97, 90, 85, 1, 70, 59, 56 = 892 (20d100)

Rolling for tonight's mini-event
>>
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Rolled 99, 42, 26, 87, 71, 18, 93, 11, 23, 91, 98, 9, 34, 30, 9, 30, 3, 7, 96, 66 = 943 (20d100)

>>5246980
> Action 1, 2, & 3: In the wake of the conflagration's devastation numerous lives were cut short in agonizing fashion, the souls of those unfortunates now pollute the library in gross abundance. Seizing upon this rare opportunity, the necromancer performs an elaborate and dubiously-ethical ritual through which this rich spiritual miasma may be collected, condensed, and crystalized into a potent source of magical energy - Soulstones. While the less enlightened might question the moral implications of using mortal consciousnesses as batteries, most quickly change their tune after witnessing the ruinous potential of a soul-empowered firebolt (especially if it happens to be directed at them).
>>
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>>5239326
TURN 6

>>5247106
Q: Can [Redacted] receive the strength of Earth?
Odds: 50/50
Roll: 80
A: No

Q: Can the Staff summon anything?
Odds: 50/50
Roll: 70
A: No

Q: Can [Redacted] research ash tech?
Technology: Average
DC: Average
Roll: 96
A: Critical No
Critical: such research is forever impossible

>>5247180
Q: Can the Silverfish investigate the Great Hall?
Odds: 50/50
Roll: 5
A: Critical Yes
Critical: extra information w/ [text generator]

Q: Can the Silverfish find survivors?
Odds: No Way [to my knowledge, nothing survived]
Roll: 53
A: No

Q: Can the Silverfish assimilate anything?
Assimilate: Average
DC: Average
Roll: 3
A: Critical Yes
Critical: discover plague magic

Q: How many plague mages do they get?
Roll: 13 / 5 = 2

>>5247776
Q: Can the humans build a wall?
Technology: Above Average
DC: Low (easy for Stone Age masons)
Rolls: 45, 50
A: Yes
Q: Describe the west side of the library
Rolls: 51, 43
A: Overindulge of Competition
Colonized by many goblin nests + use [text generator]

>>5247862
Q: Can PTE build Soulstones?
Magic: Average
DC: Above Average (minor talismans had a craft DC of Average)
Rolls: 99, 42, 26
A: Yes

Q: How many Soulstones?
Roll: 87 / 5 = 17
>>
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>>5247949

Knowledge(local): >>5246975 The Scribes of Thyp, also called the “Book Gnomes”, are the people who are responsibility for gathering the knowledge of the Library. While humanoid in appearance, they are also quite different from regular humans. Their powers are quite impressive, and include the ability to add or remove knowledge from the mind of living creatures. They are also quite adept at sneaking around, and can, with the help of powerful illusions, disguise as most other humanoid creatures.

>>5247106
The supreme leader of the African American Coalation, [Redacted], spends an entire year researching the power of the Staff of Gaia. While he finds himself able to cure disease and perform minor miracles, he is quite unable to channel the power of the staff into more major creations, or even into increasing his own virility. [Redacted] also attempts to develop stealth technology from ash, namely, he rubs ash on his skin, hoping that it provides camouflage. He soon discovers that this doesn't do anything, for he is already dark of skin in his natural state. The other African Americans spend the entire year napping.

>Population: 7 African Americans

>>5247180
The Silverfish send a squad to investigate the remains of the Great Hall. They calculate that there were several points of origin for the fire. By analyzing traces of DNA and excrement, they determine that the first fire was originally set at random by the Africans, and then spread around their hive maliciously by creatures made of ash. They also find a pit in the center of the Great Hall, that leads to another floor which has also burned from the fire (formerly, the home of the Rebel Scribes). Under this floor, they find the Deepwater Dungeon, which itself contains two levels, and provides the water for the water fountains of the area.
They also search for survivors, but there are none. Everyone who was trapped in the Great Hall perished. From analyzing the remains of the Skaven nest, they discover burned organic matter contaminated with various disease. They assimilate the substance into their body, and develop the ability to spread plagues, as if they were a Skaven plague mage.

>+2 plague mages
>Population: 329 Silverfish [breeder], 70 Silverfish [normal]
>>
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>>5247950

>>5247776
The humans, now expert in stone mansonry, build a large wall after the firebreak. The wall is 18 feet high and made from huge blocks of rock. The blocks weigh hundreds of pounds and are so large that they would require the help of several men to lift them. The wall is 2 feet thick and has been constructed so that it has a slight curve in it. They also explore the west side of the Library, and find a maze of tunnels, that are infested with multiples goblin nests. It seems that since their exile, the goblins have multiplied their numbers to the thousands. (See map).

>+stone wall
>Population: 92 human [normal]

>>5247862
After performing a blasphemous ritual, involving the dark lords of the Outer Dark, and promises of many sacrifices in the future, the necromancer PathwayToEnlightenment collects the spiritual energy of the dead, and produces seventeen Soulstones. Soulstones are solid in appearance and shaped like a blood-red gemstone. They contain the spiritual energy of the dead, and in fact, the essence of Thyp'ptyklpt himself, from which the Scribes were made of.

>+17 Soulstones
>Population: 20 ash golems, 80 unbodied Proliferous Legacy
>>
>>5247949

RANDOM EVENT

Q: What is the event about?
Rolls: 8, 16
A: Oppose of Love
A hostile action by the god Shi


A powerful voice resonates insides of the Great Hall.

“I am the Great God of Heaven. My name has been spoken in vain >>5245515”.

The greater God, Shi, materializes in a puff of smoke. He's wearing a black trenchcoat weaved by immortal driders, that reflects the darkness of outer space and absorbs matter and energy like a black hole.

He summons one of his 20 sons, the Sumaru, a ten foot tall, six-armed demon, who is made of scorching brass. His eyes are red. He has claws of iron and a tongue like a razor. In one hand, he is holding a large axe, and in another, a spear.

“The Sumaru will destroy everything on its path, and punish all of you, foolish mortals! You are weak, and you were born to die a pathetic death!”

Shi disappears.
>>
Rolled 82, 49, 58, 21, 28, 38, 87, 87, 44, 62, 61, 88, 33, 69, 8, 70, 60, 41, 43, 40 = 1069 (20d100)

>>5247949
>If you ask me, the game of Thrones isn't really
Lmao

>spread around their hive maliciously by creatures made of ash.
Those things are to blame, then. We'll find these monsters and deal with them in due time. But for now...

>Search for the keys that lead further into the library
>Train more Plague Mages
>Develop fortifications and guards around the watery pit, so that we may monopolize it and deny passage

And as for communication:

>Break the news to the AAAs that we searched far and wide, but couldn't find any survivors in the Great Hall. Not a single soul survived, and we weren't able to salvage a portion of their civilisation.

>Request that they help out in the key search so we can claim the pit, accompanied by bugs. As the Africans are few and far between, they're free to borrow contingents of our soldiers, as any crisis or bad expedition would bring their kind dangerously close to extinction.
>>
>>5247968
Oh shit, only refreshed after posting. Where's the Sumaru?
>>
Rolled 3 (1d5)

>>5247974
The Sumaru is in the Great Hall, at the entrance of the eastern tunnels, former AAA territory. I will move him in random directions and he will destroy everything on his path.
>>
>>5247106
maybe the staff of Gaia can turn the shelves back into trees?


>>5247950
>Action 1; Build another wall to block the goblins, this wall will also have a gate. (tech)

>Action 2; Build a trap for Sumaru, if enough weight stands on a specific piece of floor, it will colapse and he will fall into the level below. (tech)
We will build it after the gate, as a backup plan.

>Action 3; Begin killing Goblins and taking their corpess back to camp, we need resourcess.
We will take advantage of their tunnels to force them into melee (melee)
Make markings into the stone so they dont get lost.
>>
Rolled 97, 55, 96, 25, 48, 65, 3, 46, 51, 38, 9, 90, 98, 60, 66, 5, 20, 79, 50, 13 = 1014 (20d100)

>>5248034
>>
6 CE. Scribe Cantaber reports on the most POPULOUS civilizations in the world.

1: The Ordinary Silverfish
2: The Puny Undead
3: The Pathetic Undead
4: The Worthless Humans
5: The Wretched African Americans
6: The Forgotten Skavens
>>
Rolled 82, 44, 54, 97, 87, 47, 47, 23, 82, 92, 22, 17, 12, 46, 14, 33, 32, 38, 22, 33 = 924 (20d100)

That text generator is a lolcow.

Now unredact me you fascist! I bet you're plotting with Thyp'ptyklpt and Shi on how to further manipulate and humiliate my tribe as I speak.

Communication straight from Wux'Dindu to the entire Silverfish horde: Thank you, my fishas. Let's continue working together to bolster each other, and exploit our enemies, as well as this dreaded and accursed library... I'm still having nightmares of letters, words, sentences, even whole paragraphs. At least the books are mostly gone... They can't hurt me anymore... But the images linger... It makes me shudder and cringe everytime... Impulse to peacefully burn things down again is growing... If we find any more books, promise me you'll keep and read them to yourselves, if at all, far away from my tribe. I've tried REALLY hard to foster a healthy culture of illiteracy and rejecting divergent thinking and any types of curiosity, and my tribe grows unruly and restless at the mere sight of any literature now.

Actions:
>Assist the venerable Silverfish in their hunt for the hidden keys.
>Research the Staff of Gaia with our equally-endowed Silverfish allies. Specifically, try to exploit nature's ability to birth twins, triplets, quadruplets and so forth. _-_AAA_-_'s desperately need to get our numbers back up. Since the Silverfish are already prolific breeders, we hope they can shine a light on any blind spots we _-_AAA_-_'s might have while researching for a breakthrough. The Silverfish horde is of course welcome to this magic if we are successful. Don't attempt hybridization... Yet... Some of those bugs in the breeder caste are qt3.14's though... I swear they're starting to emulate large breasts, juicy lips and narrow waists like those of our females... Yowza!
>Send a small contingency of a single _-_AAA_-_ and a few Silverfish saboteurs/spies to monkey-wrench the plans and prosperity of our natural nemesis: our Human brothers. Hopefully we don't trip over our bix nood magnum dongs while we sneak around. See to it that Sumaru finds his way to the Human's camp... If it's a suicide mission for the team, so be it. We wuz kangz until you pale devils came along. Plus, you look just like the other lifeless pale devils that creep in the Great Hall... We'll see to it you join them in an early afterlife! Cof bin dub ho muhfuggas!! Come pry this Staff from my cold, dead, black hands! Muh DICK, BITCH!!!!!!!!!!
>>
>>5248259
>Send a small contingency of a single _-_AAA_-_ and a few Silverfish saboteurs/spies to monkey-wrench the plans and prosperity of our natural nemesis
>We'll see to it you join them in an early afterlife! Cof bin dub ho muhfuggas!! Come pry this Staff from my cold, dead, black hands! Muh DICK, BITCH!!!!!!!!!!
are you... like screaming this when the guards at the gate ask you to identify yourself?
its the requisite for crossing...
>>
>>5248279
Whatever, crackhead.

You've obviously just never seen a REAL MAN exclaim things to no one but the empty sky. That's how a REAL LEADER speaks when he communes with Thyp'ptyklpt's one true saint and shepherd, Georgicus Floydicus. (Probably)

I hope Sumaru rekts your dumb little firebreak and fries you all up in his boiling brass belly.

>Requisite for crossing! What's the secret password?! I'm a homosexual dork!
Pfft. No one wants to visit your stank compound full of broke bois (who give each other hand and rim jobs), anyways. Your society is gay and antiquated, even though it is technically the most technologically advanced... Building stuff is for queers hahaha we have bigger dicks than you... Y-you m-m-mad!!!!
>>
>>5248297
Come on, don’t be sad.
You can probably pimp the goblins with the meth, but I don’t recommend it.
Too many teeth for blowjobs.
Get yourself tidy up and go home.
Remember, stay in school and don’t do drugs.
>>
>>5248331
Th-thanks...

Some of those Goblins do got PHAT azzez...
>>
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Rolled 76, 28, 31, 60, 76, 78, 25, 83, 68, 18, 65, 54, 38, 76, 43, 33, 31, 16, 66, 14 = 979 (20d100)

>>5247953
> Action 1 & 2: Continuing their trend of exploiting the invisibility amulets, five magically obscured ash golems stealthy run a sweep of the central chamber's southern reaches. The constructs are instructed to hunt down the charred husks of dead mortals hidden amidst the crumbling architecture of the library's burnt-out sections and then promptly return them to base to be repurposed as crafting reagents.
> Action 3: The necromancer takes 11 Soulstones and a bunch of the collected corpse ash, and prepares to fashion a magical artifact capable of amplifying the potency of magical effects by magnitudes - A Stave of Potence. Firstly, the corpse ash must be processed into a immaculately fine, highly resonant glass, the process for which necessitates a laborious sequence of forging and reforging to ensure any impurities are eliminated. Secondly, the Soulstones must be treated and refined into crystalline lenses, which then must be arranged in an impeccably precise configuration. Finally, the glass must be carefully reworked around the Soulstone array into the shape of a stave. The creation of such a sophisticated magical instrument will surely be challenging, but the necromancer is nothing is not patient and is willing to devote as much time as is necessary to see this project through.
>>
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>>5239326
TURN 7

The thread has reached 100 replies; a rare achievement for a Civ thread. To celebrate this wonderful event, here's the thread theme song. Warning: for advanced weebs only.

https://www.youtube.com/watch?v=WA1f9Lr_7JM

>>5247971
Q: Can the Silverfish explore the dungeon?
Odds: 50/50 + 2 RS (help from [Redacted]) = Likely
Roll: 82
A: No

Q: Can they get past the first level?
Odds: 50/50
Roll: 21
A: Yes

Q: Can the Silverfish train more Plague Mages?
Assimilate: Average
DC: Average [see Turn 2; training of shamans]
Roll: 49
A: Yes

Q: How many?
Roll: 28 / 5 = 5

Q: Can the Silverfish develop fortifications?
Technology: Above Average
DC: Average
Roll: 58
A: Yes

>>5248038
Q: Can the Spartans build another wall?
Technology: Above Average
DC: Low [see previous turn]
Roll: 97
A: Critical No
Critical: not enough materials

Q: Can they build a trap for Sumaru?
Technology: Above Average
DC: Average
Roll: 55
A: Yes

Q: Can the Spartans capture some goblins?
Army Size: Below Average + 3 RS (see Turn 5) = High
DC: Average (goblin army size)
Roll: 96
A: Critical No
Critical: humans get captured

Q: How many?
Roll: 25 / 5 = 5%

>>5248259
Q: Can the AAA develop a breeder caste?
Magic: Average
DC: Average
Roll: 44
A: Yes
80% of the AAA are turned into breeders, with a 5% breeding bonus

Q: Can the AAA infiltrate the Spartan camp?
Odds: No Way (defenses >>5248279) + 2 RS ("Easy To Manipulate" racial penalty) = Unlikely
Roll: 54
A: No

>>5248976
Q: Can the ash golem harvest crafting reagents?
Technology: Average
DC: Average
Rolls: 76, 28
A: Yes

Q: Can they construct the Stave of Potence?
Magic: Average
DC: Above Average
Roll: 31
A: Yes

Q: Do we give it a +1 RS bonus?
Odds: 50/50
Roll: 60
A: No => +2 RS
>>
Rolled 99, 4, 76, 54, 33, 58, 24, 98, 70, 7, 54, 9, 4, 33, 34, 85, 90, 24, 13, 6 = 875 (20d100)

>>5249120

A loud sound is heard in the Library, as the Sumaru falls to the floor below. He roars with rage and calls for the name of his holy Father, Shi, the God of Creation. Rolling for the Sumaru's actions, which I will post later.

>>5247971
There are no keys. The text generator is not canon. I use the software to generate fluff text, but I only take the elements from it that are not too crazy.

The Silverfish explore the Deepwater Dungeon. The walls are made of coral, and the floor is covered with sand. It's a beautiful place, with streams of water, and ponds with multicolored fish. There are plenty of large crabs, sea urchins, crocodiles, and floating jellyfish, which they defeat with ease. The second floor is more dangerous; it's a gigantic maze, filled with vicious trap, pits, and protected by fierce crabmen armed with harpoons. The insect explorers all die. They protect the dungeon and the water springs from enemy civilizations with walls of fire-resistant bookshelves.
The Silverfish train new Plague Mages. The hybrids have genetic material of the Skavens growing on them at random spots, such as Skaven teeth and whiskers growing and multiplying on their arms. The stronger hybrids even develop several Skaven tails; the stronger one is in the art of the plague, the more tails they have. Through their genetic knowledge, they discover the worship of Corona-chan, the beautiful goddess who promises redemption through destruction.
The Prime Minister of the Silverfish reports that the Silverfish needs to find a new source of food, or further population growth will be hampered.

>Exploration of the Deepwater Dungeon [1/2]
>+5 Plague Mages
>Population: 467 Silverfish [breeder], 91 Silverfish [normal], 7 Plague Mages

>>5248038
The Spartans have run out of stone and marble and cannot build new structures anymore. They spend their engineering efforts to build a trap for the Sumaru. The trap is well-designed and effective, and the demon falls on the level below, where the Deepwater Dungeon is located.
The Spartans engage in war with the goblins. At first, they were hoping to harvest a few goblin bodies for the resources, but the goblins are proven to be wickedly ingenious. The entrance of the goblin territory is marked by two heathen totems of rat skulls and red fabric. They live like wild animals inside tunnels and pipes of rusted metal. Their fire shamans have developed a high intelligence, and they have build pit traps in which the human raiders fall. All the humans who have been sent to the goblin territory never return. It is assumed they are raped, enslaved, tortured, and eaten. You can watch the anime Goblin Slayer as documentary on goblin culture and treatment of prisoners of war if you wish.

>Population: 95 humans
>>
>>5249124

>>5248259
Vashanique Peterson of the Atlantean African American Coalition requests [Redacted] to use the Staff of Gaia. She sacrifices a Silverfish breeder to the Goddess of Earth. The staff radiates with a gentle blue light, and her vagina slowly grows in size and depth. Just like the breeder caste of the Silverfish, the breeder caste of the African Americans are now in possession of matching reproductive organs.
Vashanique then travels to the Spartan territory.
“Knock, knock, mothafucka.”
“Who's there? Identify thyself!”
“Erm... Yo! Waddap, mothafucka! It be I, da racis', inbred, patsy white, bitch ass cracka. If you don' open, I'm gon' crack your skull open, mothafucka!”
The easy to manipulate humans almost let her in, however a clever captain notices that she hasn't given the proper password. The archers shoot her with a flurry of arrows, and the heroine of fertility falls to the floor, dead. The other African Americans spend the entire year napping.

>80% of the African Americans are turned into breeders, with a 5% breeding bonus
>Population: 6 African American [breeder], 1 African American [normal]

>>5248976
The ash golems have been working invisible for years, now. The profilers and forensic scientists of the Silverfish have discovered their theorical existence, but no one has ever seen them. The golems harvest the ashes of zombies, insects, and humans who have died and bring it to their leader, the dreadful necromancer PathwayToEnlightenment. By using his terrible magic and making pacts with demons, he turns the ashes into an immaculately fine, highly resonant glass and then, combined with a refined Soulstone array, crafts the Stave of Potence.
The Stave of Potence is a weapon of the highest quality. It is a glass staff, energized with the tortured souls of the dead, that enables the bearer to focus their mental strength to the point of producing waves of concentrated magical energy that can be used to store and unleash powerful magic. When it is used, the hateful, maddening voice of the dead can be heard in the head of those who are around the magician.

>+Stave of Potence [gain a +2 RS bonus to Magic when wielded]

MINI-EVENT
Isaias Silverbeak, of the Brooklynite Jewish Confederacy (BJC), opens a bank inside of the Great Hall. He will buy every 10 slaves for 100,000 USD. Moreover, he will buy any magical item for their fair value in USD. This is an unique opportunity to gain a valuable currency, which can also be eaten as a snack; one dollar billar provides approximately 3 kcal.
>>
>>5249120
How have you been Wux? Haven't talked to you in awhile. This is a intresting quest idea, I might join if you still have room.
>>
>>5249132
Greetings Shi. You're welcome to join. You can take over Thadmancer's civilization, or start over with your own civilization.
>>
>>5249134
What Civ is Thadmancer's?
>>
>>5249143
He's the undead civ.

Stats
>1 Necromancer (Thadmancer)
>1 Mira Mortis (>>5244160)
>168 Zombies
>>
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Rolled 10, 63, 71, 3, 34, 69, 28, 76, 31, 6, 65, 17, 32, 71, 4, 4, 24, 78, 3, 46 = 735 (20d100)

>>5249124
>They live like wild animals inside tunnels and pipes of rusted metal.
>pipes of rusted metal.
oh shit, that’s better than goblin guts and leather.

>2 Actions; Begin a mining operation on the metal pipes, safety first so watch out for goblins and avoid tunnels that are very frequented by them.

>1 Action ; Build a quarry in the wall to short this material shortage.

>>5247971
Silverfish, question
Can you produce silk? if so, what do you want in trade for it?
I was planning on using goblin intestine as ropes but maybe goblins are worth more now alive.
>>
Rolled 55, 9, 71, 15, 80, 55, 6, 5, 69, 70, 61, 68, 10, 51, 5, 44, 16, 90, 75, 41 = 896 (20d100)

>>5249170
>Can you produce silk?

We cannot! But we can definitely guide our evolution towards it. If you find anything that produces it, send it our way, and we'll be able to assimilate it. Should be easy, silk production is a very natural thing for a creature to accomplish.

As for our actions:

>Start fishing operations within the Deepwater Dungeon, to serve as our new food source.
>Hunt down the ash creatures who started the fire in the first place, include one plague mage in the squad that does it
>Assimilate the sea creatures we've eaten, to gain their traits and create a breed who can fare better in the water.
>>
>>5249183
>If you find anything that produces it, send it our way
fair deal
>>
>>5249191
In a future turn, we'll attempt to do it, but materials would definitely increase our success rate. No pressure though, we're going to try regardless.
>>
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Rolled 71, 60, 70, 84, 74, 84, 79, 69, 56, 60, 25, 64, 69, 44, 77, 30, 1, 3, 98, 67 = 1185 (20d100)

>>5249127
Communication: ...How about just One (1) whole Slave (non-breeder) for the half-discounted price to you of only $5,000USD? Ain't nothin' wrong with him, and as a free added bonus, I trained the reading out of him. He sho' do good work fo' ya, massa. Click-clack *tongue-smack*. If you only want half, I'll sell you your choice of cut: top half, bottom half, left side or right side. That'll only cost you the amazing discounted price of $3,000USD. We keep the other half, you understand. Well, what'll it be?
*Snorts*
*Pre-hocks loogie*
*Spits in hand*
Shake on it, playa?

First action:
>Tag along with and stick close to the Silverfish while they look for Silverfishing Holes in the Deep water Dungeon. Look for alternative food sources than fishing, and harvest anything that we think we can grow or breed back home. If one of those crabnigga warriors sneaks up on us, we'll just eat him - seasoned with ash and sand, with a side of wood chips.

And for my last actions...

Communication to Silverfish: It looks like we got the same parts now... What do you say your breeders and my breeders get together and do what they do best?

Upon approval:
>2 actions, attempt to create a hybridized race with those sexy, bodacious, beddable bugs.

Upon disapproval or no response:
>Advance our tribe's Stealth capabilities.
>While expedition-ing with the Silverfish in the Deepwater Dungeon, also look for other valuable resources of any type to take back home.

Sumaru be damned, we ain't scurred, cuh.

check these Crit successes in the first three roll slots.

Captcha: DM0AR. Uhhh Dungeon Master, do you have an oar I should be afraid of? I feel like you've already been spanking my whole tribe with one... You even summoned Shi just like I predicted here >>5248259 ...

I'm on to you, O Great Unredacted One...
>>
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Rolled 39, 9, 63, 85, 90, 60, 39, 81, 75, 100, 44, 45, 30, 76, 32, 97, 65, 78, 94, 50 = 1252 (20d100)

>>5249127
> Action 1: The obscuring enchantment which lend the invisibility amulet's their effect is of great interest to the Necromancer. Illusion magic is often snubbed by his contemporaries, dismissed as a mere parlor trick, but they are fools. Over the past century, these amulets have proved their worth beyond any doubt, and it is for this reason that the Necromancer has decided to immerse himself in intense study of both the amulet's invisibility enchantments and the field of illusion magic in general.
> Action 2: Once again, three magically-cloaked ash golems are deployed to scour the smoldering wreckage of the library for more corpse ash. While this cursed soot is a fine and malleable material, seething with ingrained anguish and animosity as it is, the Necromancer suspects might be wise to begin stockpile a more robust collection of resources. Tasks for a later date.
> Action 3: Using the collected ashes and the remaining soulstones, the Necromancer commences the construction of his greatest servant yet. Fusing the soulstones together into a condensed mass through the invocation of baleful occult forces and dread rituals, the Necromancer created a kernel of singular, wildly violent power - a soulstone core. Throwing up arcane wards to contain erupting nebula of searing malevolence, the necromancer works meticulously to weave a grand spiraling web of enchantments, inseparably binding each individual grain of ash collected by his golems to the soulstone core. As the wards are removed, the core abruptly gravitates into the mass of ash, the maelstrom of infernal heat radiating from its surface reducing the pile of corpse ash into sloughing, burbling mass of molten glass which then coalesces around the core, flowing and shifting with unnerving intent. A suitable vessel for a Legacy if there ever was one.
>>
>openly plots against me with my enemies, going so far as to summon more out of the aether, as I predicted he would
>steals and mocks my name
>curses all of my dice rolls
Once my tribe comes back from this spell of bad luck, I'm coming for you, and ending this conspiracy, you bastard god...

My Captcha is even more upset than I: GH8H8
>>
>>5249347
Isaias Silverbeak rubs his hand. "Mammon! I'll take the whole slave. How about you also sell me one of your mutant breeders? I will offer you $50,000 USD for such fine specimen."

>>5249347
>You even summoned Shi just like I predicted here
If you make too many accurate predictions, be careful to not be kidnapped by the CIA.
>>
>>5249382
Just don't be in the Tallahassee DMV around 8:16AM on October 24th, 2028, that's all I'm saying. ...Not that you'd really wanna be there at that time on any other day, but especially not on October 24th, 2028. I'm just saying, that's all. Jus' sayin'...

-

*Wux'Dindu barely holds back his gleeful laughter in regards to Silverbeak's offer, and shoves a healthy, fertile pair of _-_AAA_-_'s towards the usually frugal usurer and vigorously spit-shakes his well-rubbed hand* "DEAL! No takesies backsies."

Wux'Dindu beats a hasty, hypocritical retreat back to his... 4... remaining loyal subjects.

It's so silent, you could hear a weave drop or a solverfi Then Wux'Dindu proudly exclaims: "...I GOT DA BAG, HOES!! IM REEE-ICH BEEE-ITCH!!!"

The crowd of remnant darkskins are silent at first...

Then "Hard" Mike Washington, Trishaquandalicia Jones, Guap'tisha Rashad and Doumbek Ray Frederickson all erupt in cheers! "YEAAAAHHHHH, NIKKUHHH!! WE EATIN' GOOD TONIGHT, SENPAI!"
>>
>>5249430
>you could hear a weave drop or a solverfi
Kek. What I meant to write:

hear a weave drop or a Silverfish popping a squat.*
>>
>>5249347
The Silverfish are willing to let them try this. After all, any resultant offspring would be part of the Silverfish genome. It would simply be introducing new genetic material to their kind.
>>
>>5250520
https://youtu.be/Gru4IfbKlfU
*Scribes of Thyp'ptyklpt start playing music using strange tomes, and one bursts out singing in a romantic, bassy baritone.*
*Wux'Dindu snaps his fingers, taps his feet, and flares a suggestive tongue roll at Silverfish passer-bys. "How you doin', mama? You lookin' dy-no-mite tonight, baybeh!!! Yeah!!"*
*Lights dim, and there is a trail of ash and wood chips leading to the Breeding Chamber*
*"Hard" Mike Washington holds the hands of two Silverfish vixens and struts into bed with them*
(TO BE CONTINUED)
>>
>>5249147
Ok I'll play as Thadmancer. Can I take actions?
>>
>>5250555
You can take your actions. You start from the northern sector of the Great Hall. >>5247953
Everything has been turned to ash.
>>
Rolled 55, 65, 53, 11, 67, 53, 2, 8, 76, 65, 57, 7, 63, 63, 17, 52, 38, 17, 37, 3 = 809 (20d100)

>>5247953
The empty corpse of Thadmancer once again fills with purpose. The dead live once again.

Thadmancer knew that death was not the end. He gathered the piles of ash around the great hall and used his dark magic to solidify them into stone tools for his undead army.

Commanding his horde of undead Thadmancer moved them to the northern tunnel in order to find out what may await there.

The increasing violence of the surrounding civilizations proved troublesome. In order to protect his army during the great journey he used his divination slab in order to search the endless rows of books for an artifact of great power. The fabled Necronomicon that only legends speak of.

>Explore the northern tunnel above the great hall.
>Use the divination slab to try and find the Necronomicon
>Arm the zombies with stone weaponry
>>
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>>5250552
makes me wonder if the result will be district 9 bugs, monster girls or a genetic abomination worse than any redneck incest baby.
what are you hopping for Wuxdindu?
>>
>>5250586
Sheeiitt, nigga, I didn't really think too much about it. I just really wanted to boost my population. Redneck incest abominations are probably most likely, they may not survive at all, if our genes are even compatible.

Maybe like 4 arms, 2 afros and we lay clutches of eggs now? Or like Antz/Bug's Life. That's peak, ideal anthro-insect design.
>>
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>>5239326
TURN 8

>>5249124
Q: Is the Sumaru stuck on the lower floor?
Odds: Very Likely
Roll: 99
A: Critical No
Critical: it can fly
Q: Where does the Sumaru move?
Rolls: 4, 76
A: Fight of The mundane
Mundane race => the human race
>>5249170
Q: Can the Spartans mine the metal?
Technology: Above Average
DC: Average [risk of goblins raiding miners]
Rolls: 10, 63
A: Critical Yes
Critical: huge quantity
Q: Can the Spartas build a quarry?
Technology: Above Average
DC: Weak
Roll: 71
A: Yes
>>5249183
Q: Can the Silverfish start a fishing operation?
Odds: A Sure Thing
Roll: 55
A: Yes
Random event: double digits rolled under the Chaos Level of 5
Roll: 15
A: NPC Action
Q: Which NPCs? 1) Goblin; 2) Scribes; 3) Rebel Scribes; 4) Sumaru
Roll: 80 mod 4 + 1 = 1
Q: What do the goblins do?
Rolls: 55, 6
A: Disrupt of Reality
Disrupt the current reality of fishing operations
Q: Can the Silverfish hunt down the ash golems?
Odds: 50/50 [investigation odds in Turn 6]
Roll: 9
A: Critical Yes
Critical: give full intel
Q: Can the Silverfish assimilate the sea creatures?
Assimilate: Average
DC: Below Average [lower DC than before; easier to assimilate a live organism]
Roll: 71
A: No
>>5249347
Q: What can the AAA harvest?
Roll: 84, 74
A: Care of Liberty
Something related to their Liberty; Martin Luther King Jr
He loved fried chicken, stewed greens, sweet potatoes, and for dessert, pecan pie, cf thespruceeats.com
Q: Can they create a hybridized race?
Magic: Average
DC: Average [mutation DC in Turn 7]
Rolls: 60, 70
A: No
>>5249354
Q: Can PTE study the amulets?
Magic: Average + 2 RS (Stave of Potency) = High
DC: High [snubbed school of magic]
Roll: 39
A: Yes
Q: Can PTE collect a lot of useful ashes?
Odds: Very Likely [their proved their ability in Turn 7]
Roll: 9
A: Critical Yes
Critical: harvest all of the useful ashes
Q: Can PTE build a Stonesoul Core?
Magic: Average + 2 RS (Stave of Potency) = High
DC: Above Average [taking SoP DC]
Roll: 63
A: Yes
>>5250576
Q: What's to the north?
Rolls: 11, 67
A: Persecute of Ambush
A goblin ambush
Q: Does the Necronomicon exist here?
Odds: Unlikely [books outside the Great Hall appear blank, cf. Turn 4]
Roll: 65
A: No
Q: Can the zombies build stone weaponry?
Technology: Average
DC: Weak [see Turn 3]
Roll: 53
A: Yes
>>
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>>5250773

After resting for several months, the Sumaru flies into the air and through the hole in which he had fallen. He begins banging on the stone wall of the humans. With each bang, the ground shakes, and the humans scream in fear. The wall begins to crack. Will it hold through the onslaught of the demon?

>>5249170
With only their stone tools, the Spartans patiently break down the steel pipes that are abandoned, and bring back the metal to their village. The pipes are high enough for a human to walk inside of them, and consequently, the metal they collect is in the form of 6 feet high, curved steel sheets. [They bring back 250 of those.]
Another group of Spartans begins work on the quarry. When they attempt to dig down, they find that there are tunnels under them. Hence, they work by breaking down walls in the territory south-west of their camp. They find stone and marble which are cut in the shapes of large blocks that are usable for primitive construction.
>+ quarry
>+ steel pipe mine
>Population: 104 humans


>>5249183
The farming of fish in the Deepwater Dungeon is a very easy operation. It appears that all the creatures of the Dungeon respawn one week after they have been killed. The insects only have to secure a path between each pond and harvest all of the fish. This new source of food is much more satiating than books, and sufficient to grow a population to the thousands. The assimilation of sea creatures proves impossible, however. It seems that the Silverfish are reluctant to absorb the genetic traits of their food, out of fear of being turned into food themselves by their kindred.
A Squad of Silverfish, led by a Plague Mage, searches the entire region for the creatures of ash who are responsible for the fire. They find a campment in the north-west of the Great Hall inhabited by a powerful necromancer and twenty ash golems. They remember those as the undead who had always ignored their envoys.
>+ fish farm
>Population: 691 Silverfish [Breeder], 137 Silverfish [Normal]

>>5249347
The African Americans scavenge for food in the sectors of the dungeon secured by the Silverfish military force. They combine fried crabs, stewed algae, and the urchin called “sea potato” to create a dish known as Martin Luther King Jr's Crab, which is seasoned with ash. They bring back the ingredients to their home base in the botanical garden, and grow them inside the water fountains.
>>
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>>5250777

Their new High Priestess, Guap'tisha Rashad, works with the insectoids to develop a new hybrid race. She is delightfully ravished by the breeder and, using the magic of Gaia, gives birth to monstrous offsprings who have the traits of both the African Americans and the Silverfish. The hybrids have a body that is African American in general shape, covered with simian fur, insect wings, and amorphous ganglia, and possessing the head and limbs of an insect. Their brain is only partially functioning; they cannot reason, and are extremely aggressive. They communicate by hissing and clicking. When translated by the Silverfish, their speech expresses permanent terror and agony, as well as the worship of the the Unknowable Mother. The hybrids are short-lived and sterile, having a lifespan of only one week. One turn being one year, they are now dead.
>+ 55,000 USD
>+ 20 dead bodies of Guap'tisha hybrids
>+ Martin Luther King Jr's Crab farm
>Population: 6 African Americans [Breeder]

>>5249354
PathwayToEnlightenment studies the invisibility amulets for months in his laboratory. He's constantly writing down his observations, and comparing them to his knowledge of necromancy. After running several tests, he finds himself able to isolate the magical particles which power the amulets, and to extract them. Research into the field of Illusion without any book to help him proves tremendously difficult, but by consulting the spirit of the dead, he's able to produce an invisibility spell that copies the energy frequency of the particles, and works by draining all mana and lifeforce from the surrounding environment.
The ash golems work digilently to harvest all the ashes of all the creatures that have perished in the fire. The production and refinement of a Soulstone Core, as described, is successful. The Soulstone Core can be used as vessel for a Legacy; further, it can be used to load and unload magic.
>+ draining invisibility spell
>+ Soulstone Core

>>5250576
When exploring the northern tunnels, Thadmancer's zombies find themselves inside of a labyrinth of pipes, which is difficult for them to navigate due to their low intelligence. The pipes are of all size, of copper and of steel. They are inhabited by nests of feral goblins, armed with makeshift weapons, who ambush the zombies from the shadows. The zombies find a ventilation shaft that is clear of any goblin, and leads to a library of 250 meters in diameters. All the books here only have blank pages. Map updated.
The divination slab reveals: The Necronomicon does not exist in this Realm.
The Thadmancer develops rudimentary stone axes, boomerangs, and other weaponry modelled after those of the Spartans. The undead are thus the second civilization to enter the Stone Age.
>+ Stone Age weaponry
>Population: 195 zombies
>>
Rolled 62, 52, 57, 41, 71, 32, 8, 66, 14, 43, 64, 79, 30, 39, 77, 35, 100, 19, 35, 3 = 927 (20d100)

>>5250778
Oop. Those poor babies. Well, AAA, you should probably keep trying. You're still in danger of extinction. Keep working on the Gaia staff end, we'll work on mutating in the future to make it easier. Food isn't an issue for now.

For now... Revenge.

Actions 1 and 2:
>Assault the Undead who lit our home on fire, with the intent on raiding them and stealing anything cool they have, rather than killing.
>Evolve the ability to produce strong tensile silk from spinnerets. This will be a Weaver class. Perhaps the eating of books in the past, and the induction of all that magic glue, will help.


Our AAA bros, we'd appreciate if you lead some of our guard and reinforced our living space. These ash undead are sure to retaliate.
>>
>>5250790
Communication: It looks like you have one Action left, o venerable Silverfishas. Could we implore you to explore the halls to our east and/or west this year? I fear we are missing out on the whole picture of this labyrinthian hell. We have other urgent matters to attend to, and very few men to make it happen. I'm sure you understand.
>>
Action 1
>Reinforce the hive
Action 2+3
>Continue mating and hybridizing with the Silverfish to create a mixed race. Power of Gaia be with us!!

and I've got something special brewing for next year...
>>
>>5250841

Oh, crap. I just made a mistake in phrasing. I meant for Actions 1 and 2 to Both be for attacking the Undead, because that’s harder. I just didn’t mark out the line break properly. I was supposed to mark the Silk production as action 3. Thanks for pointing that out.

We’ll do the exploration next turn, though.
>>
Rolled 70, 6, 90, 63, 77, 96, 8, 14, 21, 95, 36, 45, 48, 7, 95, 39, 41, 39, 41, 37 = 968 (20d100)

Oh, I suppose I'll need to roll my dice, too.

We've discovered ashy skin niggas that like to burn everything down, huh? And a niggamancer?!!? This may not bode well. _-_AAA_-_'s are prone to infighting, especially neighboring AA's from different tribes...


>>5250873
Okay, sounds good.

>Communication to all tribes, via allied Silverfish messenger(s):
We hereby invite your tribe to attend and compete in Year 9's Semi-Annual International Olympic Games!! (Next year. Year 10? Idk. Not this year.)
We're still learning what Semi-Annual means, but we would like to formally challenge all of you to a friendly set of games, like we did not too long ago. We will be supplying the whole event with a bona fide crab boil, and the grand winner of the Games will receive a blessing determined by Gaia.
The games this year have changed:
>5v5 Ashball tournament.
>Ash-sledding race through an obstacle course
>A witty game of Pin-the-Crabman-on-the-Rebel-Scribe

Invite the Scribes this time, too, see if they wanna play this time.

What say you?
PathwayToEnlightenment?
Goblins?
Silverfishas?
Spartan niggas?
Thadmancer?
Scribes?
>>
>>5250895
Oh yeah, and cash prizes for the top 3 overall placings:
1st - $10,000
2nd - $2,500
3rd - $1,000 and a bucket of crab to go home with
>>
Rolled 77, 72, 27, 15, 14, 77, 64, 1, 60, 74, 100, 78, 4, 77, 36, 57, 4, 96, 26, 94 = 1053 (20d100)

>>5250778
> Action 1: Forcing 11 of his Legacies to surrender their vessels, PTE added 11 ash golem's worth of material into the Soulstone core, increasing the bulk of molten glass encasing the relic substantially. Leveraging his arcane might, the necromancer reshaped the liquid glass into a slightly more consistent shape - a hulking facsimile of a man. Finally, he permitted one of his Legacies to claim the scalding nightmare, the Greater Golem of Molten Glass, as a vessel. The end result was formidable: a crawling giant of perpetually melting glass, its body all but imperious to destruction given the inconsistency and self-liquifying nature of its flesh. The main vulnerability of this construct, besides launching a spiritual assault on the Legacy which piloted the golem, was the core - encased deep within the molten glass, silently raging beneath the surface like a miniature star. A sufficiently powerful blow to the relic could obliterate it (with the ensuing arcane discharge dragging anything nearby along for the ride) in spectacular fashion, obviously rendering the golem inert and unsuitable for possession. Despite these considerations, the Necromancer smiled grimly as his new servant rose.
> Action 2: Curious to test out his new enchantment, PTE imbued his newly formed Greater Golem as well as himself with the draining invisibility enchantment. The necromancer was uncertain of whether there would be any major complications with attaching such a mana intensive spell to such innately magical entities. He supposed that he would find out soon enough.
> Action 3: The necromancer PTE was vaguely aware of interlopers probing the fringes his territory, little beads of life energy crawling through the ashen desolation of the great hall. He knew not how many there were exactly, their capabilities, nor their intent. This deficiency in information was perhaps a failing on his part, but one that he could remedy. As PTE's faction has avoided setting down roots or establishing any stationary presence within the library, he was uniquely detached from what others might consider his 'territory'. His base, such as it was, was nothing more than a convenient space to congregate his forces, there were no structures nor immobile assets of any significant worth contained within. With this all in mind, the necromancer would ply his newfound familiarity in illusion magic to set some bait, a means to gauge the nature and intent of any would-be intruders. Specifically, he would spin an illusion of an intensive ritual involving PTE and his Golems, one which would appear to demand their undivided concentration. Meanwhile, his physical forces would disperse into two groups (five ashgolems wearing 5 invisibility amulets and two talismans of negative energy with PTE; five ash golems wearing 5 invisibility amulets and two talismans of negative energy and with the Molten Glass Golem) and observe the proceedings from a distance.
>>
>>5250895
The Scribes reject the invitation. They are scholars and do not engage in physical activity.

Sense Motive:[/b] You also perceive that they think themselves too fancy to participate.
>>
>>5250907
(Uh... That's a lot of 77's.)
(Rather foreboding.)
>>
>>5250907
Also, I made a slight error in my first action.
Only 10 golems were sacrificed.
>>
>>5250908
Those... Dicks!! Don't they know that sports is culture? Don't they know that (ash)ball is life?!

Ask them to reconsider, maybe they could learn a thing or two not in their books, from a new perspective. Unless they're... Afraid to lose?
>>
>>5250937
Q: Will they reconsider?
Odds: No Way
Roll: 37 [last two post digits]
A: No


The Scribes decline. Most of their race has been annihilated from the fire, and they do not have time to spend on culture.
>>
>>5250952
Shucks.
>>
>>5250777
>The wall begins to crack
fuck, I will not run away, not again.
I know the optimal solution would be to appease him but he would stomp us for being weak.

>Action 1; Build a forge to shape/clean the metal, it already comes in sheets so no need to melt it. (tech)

>Action 2; Start upgrading our equipment into metal. Tools , weapons and armor in that order, if we don’t have enough dich the armor. (tech)
Sumaru will one-shot humans so no point to it, git gud or die trying

>Action 3; Build a new trap for Sumaru, when the stone wall falls (because it will, the question is when) the celling will collapse on him (tech)
I only hope there is nobody upstairs (luck to see what’s up there)


>>5250895
I want to go but if i open the door Sumaru will get inside.
I will ask him just in case.
"Hey mr god Sumaru? Could you stop attacking us for a week? Another tribe is hosting games of strength and we want to go.”
>>
Rolled 37, 47, 4, 13, 33, 7, 88, 96, 20, 70, 85, 100, 17, 20, 10, 9, 98, 53, 15, 31 = 853 (20d100)

>>5251020
forgot the dice
>>
>>5250895
Of course we’ll go. The first games started our friendship. Though your numbers are far fewer, it’s heartening to know that you maintain this culture. May the AAA prosper, we look forward to the games.
>>
Rolled 67, 45, 39, 49, 97, 75, 25, 91, 69, 32, 47, 20, 95, 72, 64, 52, 39, 68, 45, 42 = 1133 (20d100)

>>5250777
Thatmancer would use his divination slab to help him develop a way to smelt down the pipes into workable metal.

Seeing the lacking intelligence of his forces Thadmancer would begin crafting more powerful undead. He would take the corpses of the scribes and instead of reanimating them as husks he would attempt to rip the very soul out of their bodies and bind it to this very realm as wraiths. These new creations would serve as the officers of his army and study the dark arts under him.

Thadmancer thinks to himself "These primitive bugs dare ask me to play games. I'll show them what a master of the dark arts finds fun." He then launches an assault on the silver fish.

>Develop metallurgy
>Create wraiths
>Assault the silverfish
>>
>>5251022
Get Critted on, flying 2019 Subaru Forester XT!

-

Next year's Olympics are shaping up nicely. We're yet to see if the Undead races will come this time, and if the Goblins will compete a second time.
>>
>>5251347
inb4 reading
>>5251109
You're making dangerous enemies, paleskin. And simultaneously admitting to having small peepee, although everyone already knows the Silver Afro alliance have the biggest peepees in the library, even bigger than that guy with the molten glass cock.
>>
>>5251357
Thadmancer looks upon the chieftain with a strange sense of amusement. A primitive dares challenge the dark lord's great decisions? He turns to creature smiles and says "Your flesh is ripe for pilfering. You're no more my enemy then a tree I can cut down."
>>
>>5251109
It seems like both veins of Undead are untrustworthy. Like-minded fiends. Civilization is for the living. Your time has passed, and we’ll soon ensure you’re left behind in history.
>>
>>5251504
If wood is what you want, then test my gangsta and come pilfer deez nuts, nigga!
I bet your pathetic race can't even form an ash ball, let alone throw one accurately! That must be the real reason you cower from our challenge. Impotence.
>>5251620
Yeah! What he said!
>>
>>5239326
TURN 9

>>5250790
Q: Can the Silverfish see past the illusion?
Odds: Very Unlikely [no magical abilities]
Roll: 62, 52
A: No
Q: Can the Silverfish evolve silk?
Evolution: Average [see Turn 2]
DC: Low [minor evolution]
Roll: 57
A: Yes
>>5250895
Q: Can the AAA create a new hybrid?
Magic: Average
DC: Average [See Turn 8]
Roll: 6, 90
A: Critical Yes
Critical: double fertility
Q: How do the AAA, Silverfish, goblins, humans perform at the Olympics?
Rolls: 63, 77, 96, 8
Results: 1st humans, 2nd AAA, 3rd Silverfish
>>5250907
Q: Can PTE build the greater golem?
Magic: High
DC: Average [DC lower than previous turn because it's just refinement]
Roll: 77
A: No
Q: Is the invisibility spell successful?
Magic: High
DC: Minuscule
Roll: 72
A: Yes
Q: Does the second illusion work?
Magic: High
DC: Average
Roll: 27
A: Yes
>>5251022
Q: Can the Spartans build a forge?
Technology: Above Average
DC: Average [not too difficult as it comes in sheets]
Roll: 37, 47
A: Yes
Q: Can the Spartans build a new trap?
Technology: Above Average
DC: Average [see Turn 7]
Roll: 4
A: Critical Yes
Critical: the Sumaru is destroyed
Q: Is anything upstairs?
Odds: Unlikely
Roll: 13
A: Yes
Q: What is upstairs?
Rolls: 33, 7
A: Stop of Allies
[cancelled because the humans don't have allies]
>>5251109
Q: Can Thadmancer develop metallurgy?
Technology: Average
DC: Average [see above]
Roll: 67
A: No
Q: Can Thadmancer create wraiths?
Magic: Average
DC: Average
Roll: 45
A: Yes
Q: How many units does Thandmancer send? 50?
[Taking 50 because it's the number of units sent to war in Turn 5]
Odds: 50/50
Roll: 49
A: Yes
Q: Does Thadmancer attack the museum base?
Odds: 50/50
Roll: 97
A: Critical No
[doesn't attack a base; attack their raiding squad]
Q: Is the assault on Silverfish successful?
Melee: Average + 3 RS [weapon bonus; see Turn 5] = Exceptional
DC: Average
Roll: 39
A: Yes
Q: What percentage of zombie troops are destroyed?
Roll: 75 / 3 = 25% = 12 zombies
Q: How many wraiths does he create?
Roll: 25 / 5 = 5
>>
>>5252348

The renown Atlantean African American Coalition hosts the second Semi-Annual Olympic Game. The opening ceremony is dominated by the Spartans, who display their prowess with impeccabble military drills, clad in shiny armors of metal. The first game is the Ashball Tournament, which is played with a ball of ash, made compact with the saliva of Silverfish larvae. This game is easily won by the Spartans, who possess superior teamwork and military tactics from years of rigorous training. In fact, all games are won by the Spartans. Their superior technological development allows them to win the Ash-Sledding Race with a superb sled of steel, a wonder of metalsmithing which slides smoothly on the ash and is armed with mounted blades of metal that destroy the sleds of their competitors. Due to all Rebel Scribes having been exterminated during the fire, the third game is cancelled. The Olympic Games are won by the Spartans. The second and third places are won by the African Americans and the Silverfish respectively. An honorary fourth place is given to the Skaven, who have been massacred and can no longer participate.

Rumor: >>5251620 The undead race as a whole develops a reputation of untrusworthiness.

>>5250790
>>5251109
The Silverfish raise a squad of 50 elite soldiers to raid the camp of the ash golems. When they arrive, they find a ghoulish necromancer performing a ritual to the ancient ones with his golems. They chant terrifying syllables which create terror inside of the insects, triggering a genetic memory from ancient times when they were not sentient.
While mesmerized by the scene, a column of 50 well-disciplined zombies arrives from the east attack them with club weapons made of stone. The zombies savagely bash the heads of the insect open, which crack with a horrifying, loud sound. The insects feel terrorized and attempt to flee, but they are caught with boomerangs and swiftly shot down. The zombies crouch to devour their brains and internal organs. When there's nothing left of their enemies, they return to the camp of their master, the Thadmancer.
Inside the safety of the museum, the insect breeders develop a new sort of mutant, which has the ability to produce silk. The material is as strong and flexible as the silk of spiders from our Earth, but produced in much larger quantities due to the larger size of the Silverfish.

Random Event (NPC Action): The Silverfish also suffer a raid from the goblins, who sneak past their defenses, and sabotage their installations in the Deepwater dungeon by setting fires and poisoning the ponds with mold. This is a very unlucky year for the Silverfish. The fish farm is no longer functional until the damages are repaired.

>Population: 691 Silverfish [breeder], 87 Silverfish [weaver]
>>
>>5252352

>>5250895
High Priestess Guap'tisha Rashad spends months in a secret retreat, praying to her goddess Gaia for her blessing. She hears inside of her head the warm, caring voice of her goddess, who tells her that she will give her the most beautiful babies a woman has ever had. The priestess goes back to the museum and offers herself to the males of the Silverfish race. She gives birth to octoplets, who have the body of a Silverfish in general shape, covered with scales, insect wings, and amorphous ganglia, and possessing the head, brain and paws of an African American. The males are equipped with gigantic, retractible penises, as do their Silverfish ancestors. Those mutants reach maturity in only nine months, and are highly fertile. After their birth, they naturally worship the entity known as “Nyarlathotep”, from a rare genetic memory that has been opened from the fiendish mutations.

>Population: 7 African American [breeder], 8 African American [insectoid]


>>5250907
The death sorcerer PTE begins the construction of his most ambitious project: the Greater Golem of Molten Glass. He oftens daydreams and pictures himself smiling grimly as his new servant rises. However, the project is most difficult to complete; not only is liquid glass difficult to mold in a consistent shape, but the Legacies are strangely incompatible with the prototypes. He estimates that he will need another year of hard work to finish the project.
As a side project, PTE imbues an ash golem with the draining invisibility enchantment. He's not able to perceive any difference of any scope from the enchantment of the amulets of invisibility.
His brilliant mind is vaguely aware of a group of insignificant, human-sized insects who came to his camp, and watched his illusions in awe.

>Greater Golem [1/2]
>>
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>>5252356

>>5251022
The Sumaru is about to destroy the wall, and the exterminate the human race. The scene is as frightening as watching the anime Attack on Titan. The humans know that they are going to die. They don't have the ability to fight or to run from the cyclopean creature. Suddenly, the roof of the library crumbles and the Sumaru finds itself trapped under blocks of marble. The Spartan engineers had been developing in secret anti-titan in technology. With his last breath, the Sumaru curses them:
My father, our Holy Father Shi, Father of Heaven, Creator of the Universe, will avenge my death. My nineteen older brothers, who are all taller and stronger than I am, will come to the library, and crush it with their gigantic fists! For I was only the runt of the family, and our heavenly father only ever used me for the most disgraceful and petty tasks. I curse you, mortals! I curse you forever!
The Spartans build a forge where the sheets of metal can be grossly flattened and shaped. From this metal, they are able to craft rudimentary, uneven hammers, clubs, and body armors. They are also able to use the sheets for construction, to reinforce walls or as roofs.

>+rudimentary steel technology
>Population: 114 humans


>>5251109
The Dark Lord performs a complex ritual to summon the spirit of the dead from the ether, and transforms them into wraiths who obey all of his commands. He annihilates their will and replace them with his; they essentially become an extension of his own mind, and are controlled like puppets. The wraiths feed from the energy of the living and from recently deceased corpses.
The undead attempt to copy the metallurgy of the Spartans. However, the engineering skills of his zombies are much inferior to that of the humans, and they are not able to produce anything useful.

>+5 wraiths
>Population: 219 zombies
>>
>>5252352
>>5252356

Bad year for us. But hey, our allies did just manage to take the first steps towards repairing their population! Cheers, AAA!

Will trading materials with other players cost an action? Or is it based on negotiation?
>>
>>5252370
You can trade for free and do not need a roll because there's no chance of failure.
>>
>>5252370
Nice.

>>5249170
Hey lads! Congrats on winning the tournament, well-fought. We've managed to develop the silk you asked for. We'd be interested in trading it with you regularly for raw metal and stone.
>>
>>5252361
Now that he is dead, are Sumaru guts fire thing, meaty normal or a mix?
The description was that he is a suit of armor but I am not sure if its hollow.
want to know if we can eat it

>>5252376
neat
>>
>>5252380
The Sumaru cannot be eaten. His body was made of solid metal and he was not hollow.
>>
>>5252379
>We've managed to develop the silk you asked for
YES
finally we will be able to make crossbows.

>Congrats on winning the tournament
I didnt see it coming, though AAA was going to win this year.
I guess next one I should provide the prices since I won this one

>>5252385
oh... so a solid piece?
damn, I will need to upgrade the forge.
>>
>>5252393
He has been broken down in large blocks of rock and brass of approximately 1x1 meters. His dead body looks like a crumbled meteorite.
>>
>>5252393
These 'crossbows' must be some sort of strange technology. We'll send some bundles of silk over at once, for an ongoing trade of metal and stone.
>>
Rolled 9, 81, 91, 47, 75, 49, 20, 46, 4, 89, 41, 56, 5, 82, 73, 83, 53, 51, 17, 93 = 1065 (20d100)

>>5252404
> for an ongoing trade of metal and stone.
Do you just want the ore or do you want to use the forge?
I dont mind as long as you follow the safety precautions

>>5252361
>Action 1; Build the wall to block off the gobins, since now we have the time to do it(tech)

>Action 2; Build crossbows with the newly adquired string (tech)

>Action 3; While the body of Sumaru might not be immidiatly useful we can try to reforge his weapons into something we can use.(tech or magic?)
Store his body in the quary just in case.
>>
>>5252414
Just access to the ore will do. We shan’t demand the secrets of metalworking from you, or anything of the sort.
>>
>>5252393
>>5252414
You know, you crackas iz actually alright, winning the Olympics, and making peace with the Fishas. We would've had you in the ash sled race if "Hard" Mike didn't squirm so much. He makes for a terrible sled. Enjoy the prize money. There's more of that if you would like to trade...
>40 sets of steel armor and steel melee weapons for $5000?
>>5252421
Don't worry about that moldy pond senpai, we gotchu. Can you still explore the east and/or west wings of the museum? We're scared, and still nursing our young, beautiful population of Silverfros. Aren't they darling?
>>
>>5252428
40 is a lot for 5000, and I'm not sure if i have enough ore for such a big order.
How about 10 in exchange for enough crabs that i can atempt to build my own farm?
>>
>>5252428
Ayy, thanks brothers. Sure thing, we’ll explore the museum and dungeon. Apparently we’re 1/2 of the ways done with the water area. >>5249124 will complete that this turn. Going to sleep for now though.
>>
Rolled 82, 81, 64, 60, 49, 71, 39, 34, 63, 1, 14, 28, 75, 81, 84, 30, 73, 82, 77, 62 = 1150 (20d100)

>paws
and
>Sumaru's brothers
Lololololol

We've lost two Semi-Annual Olympics. That's one whole Annual Olympic! We can't afford to keep lying to ourselves like this. We're not able to produce silk or steel, we can't raise the dead, we can't turn invisible, we're not thousands-strong or green- or white-privileged mawfuckas. We need to find a way to stand out through our brutality.
>Grow our muscles with the Staff of Gaia and train relentlessly.
>Use the Staff of Gaia to experiment and create new hybrid crops and animals with boosted nutritional or perhaps even magical effects.
>Attempt to clean the mold out of the fishing ponds. Wave around the - you guessed it - Staff of Gaia over the pond to restore it to health and make all creatures in the pond healthier and meatier. This, of course, could never ever possibly backfire in any way.

>>5252432
Deal.
*Snorts*
*Really winds this one up...*
*Pre-hocks loogie*
*Spits in hand*
*Shakes your hand before you can retract it*
"This is how we seal the deal in my land. Next time, you should honor Wux'Dindu and Gaia by returning the honor of your spit, my friend. Thank you for the armor, and for dispatching the bronze-colored 2015 Subaru Crosstrek. Hopefully our magnum dongs will fit inside your small-crotched armor. Now, we must return to the museum. Enjoy the crabs. Just a warning - they snip. Farewell. By the way, nice marble blocks. You could build a marvelous statue of Wux'Dindu or Zakka Shoeloo with that. Anyway, peace out, honkies."
>>
Uncurse these diiiiiiiice
>>
Rolled 52, 1, 60, 85, 28, 20, 1, 16, 7, 77, 93, 43, 75, 51, 23, 26, 95, 81, 67, 10 = 911 (20d100)

>>5252447

>Explore the East wing of the museum
>Explore the rest of the Deepwater dungeon
>Start mining the tiles of the library to gain access to stone
>>
>>5253061
>1
>>
File: 26.jpg (1.2 MB, 2880x1620)
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Rolled 8, 19, 90, 59, 56, 39, 8, 39, 68, 92, 99, 75, 12, 92, 87, 78, 53, 10, 30, 32 = 1046 (20d100)

>>5252356
> Action One: Secluding himself for a time, PTE continues diligently working towards the finalization of his Glass Golem Project.
> Action Two: Under PTE's supervision, the ash golem scour the battleground where the interlopers clashed with his other self, collecting the corpses of the silverfish and their associates, but leaving any fallen zombies for his originator to collect if they so choose. PTE chuckles wryly upon discovering the pustular remains of the plague mage. What manner of fool would attempt to fight *the dead* with pestilence and ailments?
> Action Three: Presenting himself before the Thadmancer, PTE respectfully hails his fellow necromancer and expresses gratitude to him for disposing of the mortal reprobates infringing upon his territory. Moving off on a bit of a tangent, the necromancer explains that in addition to his necromantic inclinations he also wields considerable proficiency in the art of Enchantment and would thusly like to offer Thadmancer a gift as a gesture of good will - a magical item of his choosing. Finally, PTE suggests an alliance between their factions, at least until all immediate mortal threats within the library have been neutralized. There is of course no rush on any of the subjects broached today, feel free to take as much time as necessary on your considerations.
>>
>>5253428
Fuck, that giant molten glass cock rivals even my own...

I know I'm going to regret saying this, but I believe your third action would fall under communication/trade, I think you can take another action.
>>
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>>5253428

>>5253433 Yes, correct. You can take a 3rd action and roll 1d100 for it.
>>
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>>5253428
>sick photo
>i think i'll reverse image search it to find the artist
>links to Carnifex's website (metal band)
this is their actual band photo... I feel a little bad for the guys... like, did someone tell them they need to take this photo? it's so bad and they look so cheesy and uncomfortable, I really do feel bad just looking at it... (and weird)
>>
>>5253457
Jesus, that looks awkward as fuck. I like the big fella on the right though.

Qm, I assume we have all our previous resources unless specifically told we lost them, right? There’s been no count of plague mages in the last two turns, but I’m not sure whether I lost them all at some point or if there simply hasn’t been anything relevant happening to them.
>>
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>>5253433
>>5253435
(Ah, I see.)
> Action 3: Feeling that navigation through the Great Hall is slightly too simple at the moment, PTE begins designing small enchanted totems of bone - sourced from the corpses gathered earlier. Each totem is designed to project a large, but very faint, magical field which exerts a subtle disorienting effect upon the perception and recollection of those travelling through it, thereby increasing the likelihood that inattentive or weak-willed travelers will get turned around or become lost. PTE aims to fashion over 10 instances of these totems, but will hold off on placing them anywhere for the moment.
>>
File: 12.jpg (21 KB, 500x475)
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Rolled 55 (1d100)

>>5253501
>>
>>5253467
>Qm, I assume we have all our previous resources unless specifically told we lost them, right?
Yes. I will post a full recap this turn.
>>
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>>5239326
TURN 10

The Chaos Level will be set to 6 henceforth. Concretely, that means actions that are not based on your stats will be more chaotic, and the dice rolls will trigger a bit more random events.

Official thread soundtrack: https://www.youtube.com/watch?v=ZmCGNlTm9fY

>>5252414
Q: Can the humans build a 2nd wall?
Tech: Above Avg
DC: Low [See Turn 7]
Roll: 9
A: Critical Yes
Critical: reinforced wall
Q: Can the humans develop xbows?
Tech: Above Avg
DC: Avg [AKA I have no clue]
Roll: 81
A: No
Q: Can the Sumaru's weapons be reforged?
Tech: Above Avg
DC: Avg
Roll: 91
A: No
>>5252450
Q: Can the AAA grow muscles?
Magic: Avg
DC: Avg
Roll: 82
A: No
Q: Can the AAA make GMO crop?
Magic: Avg
DC: Avg
Roll: 81
A: No
Q: Can the AAA clean the fishing ponds?
Magic: Avg
DC: Weak [low level spell]
Roll: 64
A: Yes
>>5253061
Q: What's east of the museum?
Rolls: 85, 28
A: Negligence of pleasure
Nothing pleasurable: entirely empty sector
Q: Can the DW Dungeon be conquered?
Odds: Irrelevant
Roll: 1
A: Critical Yes
Critical: crabmen submit to the insects
Q: How many crabs? How about 100?
Odds: 50/50
Roll: 20
A: Yes
Q: Can the insects mine tiles?
Tech: Above Avg
DC: Weak [See Turn 8]
Roll: 60
A: Yes
>>5253428
Q: Can PTE finalize the golem?
Magic: High
DC: Avg [see Turn 9]
Roll: 8
A: Critical Yes
Critical: compatible with Sumaru's weapons
Q: Can PTE create a totem maze?
Magic: High
DC: Avg
Roll: 55
A: Yes
>>
File: Units.png (27 KB, 729x421)
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>>5253655

The Hive Queen of the insects becomes the ruler of an empire, with the African Americans and crabmen as direct vassals, and the reclusive Spartans as trade partners. Only opposed to her are the two undead civilizations, and the goblins, who have colonized the northern labyrinth.

I attach the data with units and items.

>>5252414
The Spartans build a second wall to the north; this one more magnificent than the previous one, and reinforced with sheets of metal. Their territory is now entirely fortified. Aristonymos, the leader of the engineers, conceives plans for a new machine of war called the “crossbow”. The design, however, proves completely ineffective and even dangerous for the wielder. The engineers also attempt to reforge the Sumaru's weapons, but his weapons are much too solid and require extremely high temperatures to be forged.

>+20 kg of silk
>+ reinforced wall
>Population: 125 humans

>>5252450
High Priestess Guap'tisha Rashad spends the year performing many miracles with the Staff of Gaia. The power of the staff seems inexhaustible. She travels to the remote Deepwater Dungeon, and purifies the ponds, making the fish healthier and meatier. She watches her insectoid children and grandchildren grow strong. She wishes to improve their muscles, but her goddess refuses, for the reason that her race is beautiful, and cannot be made more perfect. For the same reason, she cannot strenghten the crops and animals of the dungeon.

>Population: 8 African Americans [breeder], 10 African Americans [insectoid]
>>
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>>5253655

>>5253061
The Silverfish send an expedition to explore the sector east of the museum. They explore an area of 10 km2, but only find empty corridors, and librairies of various sizes, filled with empty books that only contain blank pages. There are no visible creatures anywhere, and no Scribes. While the Library is infinite in size, only the central room, the Great Hall, was filled with useful books. The Library was conceptualized as such by Thyp'ptyklpt, as a core of knowledge that can be nurtured and grown as much as one needs. The Silverfish use this empty region to build a quarry.
The Silverfish conquer the rest of the Deepwater dungeon, reaching the throne room of the king of the crabmen, the last room of the palace of coral. Defeated, the king abdicates and becomes a vassal of the Silverfish. He vows to serve the Hive Queen as well and as diligently as the African Americans do.

>+100 sheets of metal
>+quarry
>>Exploration of the Deepwater Dungeon [2/2]
>+100 crabmen
>Population: 1001 Silverfish [breeder], 121 Silverfish [weaver]

>>5253428
The Greater Golem of Molten Glass, the Necromancer's most ambitious project, is finally formed. The Golem can be piloted with ease by any Legacy, responding perfectly to all commands. The Golem is the wonder of the world; it is the most splendid, powerful creature to ever walk in the Library, and it would be strong enough to wield the weapons of Shi's son, the Sumaru. It can rampage, pillage, unleash magic, and accomplish all the dreams of the undead race.
With this project finished, the Necromancer work on the development of magical totems that emit a field of magical energy. Any weaker creature caught in the field will feel as if trapped inside of a maze, mentally, seeing black walls of piled skulls and intermingled, screaming faces all around. The vision is both distressing and disorienting The Legacies, of course, are immune to this effect.

>+50 insectoid corpse; +1 plague mage corpse
>+Greater Golem
>+totem maze
>>
>>5253655

Oh, fuck yeah. Crabmen. That should be good, new material for the genome.

Our Human trade partners! We have an ancient grudge against the Goblins. However, we haven't been able to locate them, and they've recently gained our ire once more by poisoning our food sources. Would you happen to have any information on them?
>>
>>5253659
>Thread soundtrack
I can live with that. I bet that fat guy is the drummer. Fat guys make good drummers.
>>5253659
>Direct vassals
Woah, woah, woah... We may be guests in their land, but I believe us to be equals in terms of respect, and obviously, autonomy. ...Right? >>5253690
>>
*puts my glasses on*
*reads dictionary*
>Vassal - n. - A holder of land... on condition of... allegiance.
Nvm, I guess we wuz vassals
>>
>>5253704
You have full autonomy within these lands, and we consider you our equals, yes. Though your empire has fallen on hard times, and your numbers are extremely few, we simultaneously see you as a more personal group of respected friends/guests, and the AAA empire itself. Best of both worlds.
>>
Rolled 36, 60, 64, 45, 71, 58, 41, 68, 29, 96, 15, 83, 87, 57, 94, 72, 62, 42, 52, 9 = 1141 (20d100)

>>5253657
>beautiful, and cannot be made more perfect.
D'awwww, thanks, Gaia.

Also, just as a reminder since it wasn't on the chart, _-_AAA_-_'s traded some of their animals and/or crops for some Spartan steel armor and weaponry

>>5253711
My fisha. You oughta sick your plague mages on the pesky Goblins, see how their race handles leprosy, or ashball-sized brain and heart tumors.

Okay, after so many sub-par rolls, the dice are bound to have rolled around for me. This is our turn, baby!

Here we go!

2 Actions:
>Go into the empty library east of the museum and spend the majority of the year writing our tribe's history in the books of Thyp'ptyklpt... Add a few embellishments, renditions and subtle fibs while we're at it... We were a great race, as prosperous as a year is long. Use the ashes of our ancestors and the Staff of Gaia to pen these books. Of course, as the entire race is semi- or completely illiterate, the results may be questionable.
(Maybe our Above Average Breeding stat or chaos itself can do us a solid here...)

One action
>Train with and study the armor and weapons we got from the Spartans, see if we can craft replicas of it with our surrounding resources, even if it won't be as nice. We'll try using Silverfish silk, ash, char, paper, wood, pulp, crab shells, fish scales, tiles, and anything else we can get our hands on, even our own bodily fluids and excretions. Naturally, our Silverfish friends are welcome to use this technology if they are physically capable.
>>
>>5253690
>We have an ancient grudge against the Goblins
I'm going to try to make a goblin hunting operation.
Blood is a universal coin, and I will need it.
Not sure how to do it yet, i'm giving thought to it.
Maybe capture 100 and release 20 with the promise of "bring me 2 enslaved goblins and you can pick any one from our prision"
or just give them food/stone weapons.
never metal

>>5253659
neat organizing
Quick question about goblins
Do they have females? what about castes?
Do they use normals speech?
no, this is not a sex thing... probably... social engineering is hard.
>>
>>5253736
>Also, just as a reminder since it wasn't on the chart
I'm a bit lacking in the spreadsheet autism department. I also forgot to list the Martin Luther King Jr's farm, and remove the ash golems that were absorbed into the greater golem.

>>5253757
The goblins in this civ quest have females, and they are super hot >>5246514. You don't know their culture well enough to determine if they have a caste system or not. They use the common speech, which is English, because that's the language the gods were speaking in the Primordial Multiplayer God Quest. This is why the Earthlings such as the African Americans have been able to interact with the various races they encountered.
>>
Rolled 1, 27, 75, 62, 80, 55, 50, 85, 9, 90, 51, 22, 69, 23, 18, 10, 4, 70, 83, 69 = 953 (20d100)

>>5253736
>My fisha. You oughta sick your plague mages on the pesky Goblins, see how their race handles leprosy, or ashball-sized brain and heart tumors.
Hell yeah. Those little fucks have it coming. They killed Shoeloo...

>>5253757
Ah, you know where to hunt them, then? Well, we'd appreciate this information at a later date. We may be able to help out, and add to your efforts.

Now for my actions:

>Attempt to interbreed and integrate the Crabmen vassals into our society. We won't forbid them from breeding among themselves. But perhaps they would like to add to our genome. Such hybrid offspring would hopefully not be as confined to water as they are.
>Continue to develop technologically, using the stone and metal that we've acquired. More advanced tools would be useful.
>Explore West of the museum.
>>
>>5253766
>1 again
Jesus. Come on, dice gods, share the love with my boiz too.
>>
CRAAAB PEOPLE...
CRAAAB PEOPLE...
>>
Rolled 97, 98, 50, 83, 47, 100, 74, 72, 33, 65, 71, 22, 35, 85, 19, 56, 39, 70, 68, 40 = 1224 (20d100)

>>5253657
>Action 1; Try to build a crab farm with the ones AAA gave us, it will be build in the sewer pipes near the steel mines. (tech)
the idea is to let the crabs feed on the refuse and grime there.

>Action 2; Build a prision/holding cells carved into the stone. (tech)
Ment for goblins and a few experimentation rooms.

>Action 3; with the new metal forge begin reserching clockwork tech. (tech + bonus)
Aparently humans have the "minor Tech reaserch"
I should have read about it before

I was very undecided with the last action. Nex turn I will begin hunting goblins
>>
>>5253956
fuck.
the prison will colapse and kill someone.
>>
>>5253957
Oh man, and I thought *I* was rolling poorly. RIP.

Crabs do love eating grime, but that grime was from Rebel Scribe dung, or something, man. The crab population is gone be booming up in diz bitch next year.
>>
>>5253956
Oh, man. If you guys accidentally develop killer mutant shit-crabs, we’d love to take them off your hands.
>>
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Rolled 66, 97, 82, 42, 85, 62, 95, 27, 5, 14, 35, 73, 98, 8, 1, 64, 59, 11, 88, 18 = 1030 (20d100)

>>5253659
Action 1 & 2: The Necromancer PTE begins tearing off the exoskeletons from a dozen Insectoid corpses in his possession. Meticulously, the dark sorcerer carves each exoskeleton into dozens of finger-sized tiles, inscribes nightmarishly profane curses and sigils of abominable implication onto each tile, then marinades the macabre talismans in the boiling ichor of the mutilated insects. Afterwards, the necromancer crafts a cloak of tiles from the woven muscle fibers of the processed corpses combined with the aforementioned chitin plates. Finally, the necromancer embeds an enchantment which inspires singular and overwhelming terror and despair within those unfortunates that behold the cloak. The potency of this enchantment is magnified dramatically by restricting the valid targets of this effect to the Silverfish and creatures derived from them, all other entities are immune.
Action 3: Stripping 10 more insect corpses of their exoskeleton and various membranes, PTE begins fashioning plates chitin to strap onto his Ash golems in order to grant them extra longevity in combat.
> -Comm: Weaving an illusion around himself, PTE disguises himself as an elderly scholar, draped in modest trappings - a hooded robe of thickspun cloth, a time-worn mahogany mask, and a crooked walking stick - comes before the shared human civilization. Acting out the role of a wizened wanderer, PTE hails the shared human civilization as Conquerors of Holy Shi's Offspring and meekly issues an offer. In journeyman's guise, PTE expresses interest in Sumaru's bronze flesh, to have a chance to study such an exotic material would be of grant academic value. For fragments of Sumaru's body the old stranger is willing to accept commissions for magical items - a magical item of lesser quality for each single shard, or alternatively a magical item of average quality per five shards.
>>
>>5255036
>Silverfish and creatures derived from them
Phew, so only 60% of the dungeon
>>
These undead are getting too uppity. The silverfish ruminate on a brand new slur to call them.
>>
>>5255082
The _-_AAA_-_ Coalition vows to cut off any hard -er suffix and replace it with an -a suffix.
>>
>>5253428
I'll agree to an alliance and I'll accept a ring of invisibility for my help.
>>
>>5253655
>Have the Mortis personally instruct the zombies on metallurgy
>Use the Necronomicon to find a great source of Ren
>Create a stone shrine to the god of knowledge
>>
Rolled 30, 18, 45, 53, 79, 80, 55, 35, 67, 52, 99, 91, 36, 5, 70, 6, 19, 65, 49, 25 = 979 (20d100)

>>5255113
>>
>>5255036
> Conquerors of Holy Shi's Offspring
The chief waves him off, Sumaru was no god, else he would have not fallen to mortal hands.
He was a impersonator of divinity and that is how the story is going to be told.
(This is a nicer story all powerful enough to take ofense might approve)

> For fragments of Sumaru's body the old stranger is willing to accept commissions for magical items
I have been doing fine without magic.
I could probably use one or two very specific items but If I start depending on then I will need to more.
Then it would be better to learn.
You could teach us old man, but how much of it will be true?
You would sourly want to keep your monopoly on the higher grade stuff.
We are at an impasse because we can’t trust each other word.
And you carry the smell of death, my death…
so no.
>>
>>5239326
TURN 11
>>5253736
Q: Can the AAA write glorious annals?
Odds [AKA Chaos]: 50/50 [AKA Kek's Odds]
Roll: 36, 60
A: Yes
Q: Can the AAA craft armor replicas?
Technology: Average
DC: Average [see previous turns]
Roll: 64
A: No
>>5253766
Q: Can the Silverfish interbreed with their vassals?
Odds: Irrelevant
Roll: 1
A: Epic Critical Yes
Epic Critical: introduce new vassals
Q: Can the Silverfish develop stone tools?
Technology: Above Average
Roll: 27
DC: Weak [see Turn 3]
A: Yes
Q: What's to the west?
Rolls: 62, 80
A: Inspect of Art
another museum
Q: What else?
Rolls: 55, 50
A: Disrupt of Travel
an abyss
>>5253956
Q: Can the humans farm crabs?
Roll: not needed [see Turn 8]
A: Yes
Q: Can the humans build a prison?
Technology: Above Average
DC: Minuscule [doesn't sound hard compared to building the wall]
Roll: 98
A: No
Q: Can the humans research primitive clockwork tech?
Technology: Above Average + 1 RS (bonus) = High
DC: High
Roll: 50
A: Yes
>>5255036
Q: Can PTE craft Silverfish cloaks?
Odds: Average [This combines tech and magic, so I'm going with a chaos roll. I don't set too high due to being limited to insectoids.]
Rolls: 66, 97
A: No
Random event: double digits rolled under the Chaos Level of 5
Roll: 42
A: Move Toward A Thread
Create Children >>5242404
Q: Can PTE craft insect armors?
Technology: Average
DC: Average
Roll: 82
A: No
>>5255118
Q: Can the Mortis develop metallurgy?
Technology: Average + 1 RS (high IQ bonus) = Above Average
DC: Average [See Turn 9]
Roll: 30
A: Yes
Q: Can they find a source of Ren?
Odds: 50/50 [I would say it's possible because the library is made of Ren]
Roll: 18
A: Yes
Q: Can they build a stone shrine?
Technology: Average
DC: Minuscule [see statue DC in Turn 3]
Roll: 45
A: Yes
>>
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>>5255188

Annals of the Atlantean African American Coalition

“Our accursed history began in a broken down neighborhood of Atlanta, Georgia, on May 4, 2020. When smoking a mysterious, fiendish herb, and practicing a singular form of yoga >>5241539, we unexplicably teleported to the Great Library of Thyp'ptyklpt. In this alien environment, we thrived and quickly established ourselves as the dominant civilization >>5241560. We crafted goods and shared them with the savage natives >>5244529, but in response to our kindness, the humans brutally slaughtered most of our tribe, including our beloved leader, Zakka Shoeloo >>5246980. The few of us who survived started napping for several years, so as to heal our wounds and recover our strength >>5247950. When we woke up, we found that our priestess had transformed our brethen into hor[...] >>5252356
The rest of the page is torn. On the next page, only one sentence is written, in a different handwriting.
“Iä, Nyarlathotep! Iä! Iä! >>5252356

>>5253736
The African Americans publish their annals, and send a copy of the book to each civilization. They also attempt to replicate Spartan technology with various materials, but the task proves much too difficult.

>Population: 9 African American [breeder], 12 African American [insectoid]

>>5253766
The Silverfish begin interbreeding with the crabmen. The genetic assimilation is successful, and the resulting offsprings are healthy and fertile. The hybrid have the body of a Silverfish in general shape, protected by a crab shell, covered with amorphous ganglia, and possessing the head and brain of an African American, and pincers of a crab.
The insects explore the sector west of the museum. Following a 10 kilometer long, twisting tunnel, they arrive in a museum of art. The exhibition includes the fading portrait of a man, signed Basil Hallward; the nauseating portrait of a dog-like creature, signed Richard Upton Pickman; the portrait of an undead necromancer, signed Godmachine; and the disturbing painting of a mountainous landscape, signed Nicholas Roerich. The path goes further to the west and then is abruptly stopped by a bottomless abyss of a hundred meters in diameter. The path continues on the other side.
Last, the insects develop Stone Age technology, copied from the humans.

Epic Critical Event: While exploring the museum of art, the Silverfish encounter a tribe of goblinoid creatures, that have thehead and fur of a hyena. Their tribe is named the Hyena Cabal >>5252626, and they are ruled by the Den Mother. Those creatures are adept at political machinations, but very weak in combat, technology, and magic. The Den Mother pledges allegiciance to the Hive Queen.

>+ Stone Age technology
>+ 100 gnolls
>Population: 1451 Silverfish [breeder], 169 Silverfish [weaver], 100 gnolls, 55 crabmen [pureblood], 50 crabmen [insectoid]
>>
>>5255191

>>5253956
The humans build a crab farm in their sewer colony, outside of their fortified city. The crabs are fed from refuse and grime, but are nonetheless delicious. They also begin the construction of a prison. When the project is halfway completed, the ceiling collapses and destroys everything. A few workers are caught under the debris, but are rescued by the army.
Using smelted copper sheets, the engineer Aristonymos develops rudimentary clockwork technology, on par with the Antikythera mechanism from Earth. See: https://en.wikipedia.org/wiki/Antikythera_mechanism His first device is made of rotating rings which serve no real purpose.

>+ rudimentary copper technology
>+ rudimentary clockwork technology
>Population: 125 humans

>>5255036
PTE attempts to develop new technology from insectoid corpses. Failure is rare for the mage, who has constructed many marvels over the years. Unfortunately, the material is extremely brittle, and unsuitable to craft anything useful. He theorizes that the frail insects need to develop a warrior caste with stronger shells before he can concretize his project.

Random Event (Move Toward A Thread): From the powerful magic of necromancy and illusion in which they have been bathed for several years, the Legacies have grown a lot spiritually and intellectually, having now the same level of intelligence as a zombie. They will now begin spawning children, and increase their population each year at the same pace as zombies do.

>Population: 140 Legacies

>>5255118
The Mira Mortis, the undead abomination made from the fused brains of Scribes, leads the zombies into developing metallurgy. In only one month, the zombies develop hammers, clubs and body armors rivaling the best work of the Spartans. The zombies also build a stone shrine dedicated to Thyp'ptyklpt. The construction is absolutely loathsome.
The Necronomicon does not exist in the Library; see Turn 8. Thadmancer discovers that there's Ren everywhere in the Great Library, spread everywhere but in very feeble amounts. Thadmancer calculates that the total amount of Ren in the Library is between 2 and 3 units, and measures that the Great Hall alone contains one quarter of an unit of Ren, being the greatest concentration of Ren that he measures anywhere. Further, he measures that his wraiths collectively hold approximatively three percent of an unit of Ren.

>+ rudimentary steel technology
>+ Thyp'ptyklpt shrine
>Population: 306 zombies
>>
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Rolled 15, 94, 10, 5, 34, 17, 77, 89, 61, 99, 11, 49, 96, 88, 56, 52, 47, 27, 41, 35 = 1003 (20d100)

>>5255192
>Action 1; Try again to build the prison/underground complex, this task must be done in the long term. (tech)
We are also going to store valuables here, some old man started asking for Sumaru bits and I fear he might try to steal them.

>Action 2; Try to build crossbows again, we have the technical knowledge from clockwork so this should be easier (tech)
I don’t think this gives me the new research bonus but I’m not sure.

>Action 3; Begin capturing goblins, once captured separate them in groups. Females and males, and then into 3 groups each depending on how violent they are. (melee or ranged)
Enter tunnels, locate potential nest, smoke them out and when they are done go for the stragelers.
I understand extracting info out of them will require an action?
Do they have something to say apart from insulting us?

hope the dice gods are kinder this time.
>>
>>5255258
okay... I can get a hint
no crossbows
I will just skip it and go for guns
or clockwork constructs
>>
Communication to Silverfish hierarchy: It is our time, brothers. We shall rise to supremacy through war, as is my ancestors' custom. This is a glorious time for our empires. The perverse Undead shall pay, and finally be delivered unto Gaia's rest.

Unless you would have us play a lesser role... We will respect your wishes either way.

With the blessings of the Silverfish to go to war:
1 Action:
>Fortify the base further
Attempt to create thick foliage or a badass moat or boulders, or other blessings of Gaia to use as natural defenses against invaders.
2 actions:
>Lead a war party
Take most of the Gnolls, Crabs, half of the _-_AAA_-_'s and as many Silverfishas as would like to participate, into battle against the Undead of the North.

Without the blessings of the Silverfish to go to war:
>Loot the art gallery for materials
>Look for solutions to clearing that giant chasm near the art gallery
>Nurture (experiment on) the Gnolls with the Staff of Gaia.
Attempt to create Greater Gnolls that we can command or ride into combat! They remind us of home, somehow.

I'll hold off on rolls until I clear my actions with my host, the Fishas. (So as to not let the dice rolls influence their decision.)
>>
>>5255380
Now is not the time to go to war yet, our brothers. Especially not with the Gnolls, our fragile new allies. We will be able to build a bridge with our silk, saving you an action. Our own plan will most likely be to build a bridge, develop our technology, and work on the plague mages. Searching for hidden lore in the art gallery and empowering the gnolls are very good ideas on your part as well.
>>
>>5253659
What is this spell of destruction?
>>
>>5255421
Okay, we will hold back for now, and let you handle the chasm.

>Loot the art gallery for materials
>Nurture (experiment on) the Gnolls with the Staff of Gaia.
>Learn from our mistakes and once again study the Spartan armaments in an attempt to discover our own stone- or iron- age equivalents, using the myriad of resources available to us

Communication: Make it clear to the other races that we're good boys, and we didn't even do nuffin'. They's just racists.
>>
Rolled 10, 96, 62, 2, 97, 62, 23, 37, 8, 80, 40, 10, 36, 45, 29, 26, 32, 27, 19, 17 = 758 (20d100)

Crap, I messed up the dice
>>
>>5255472
Three spells that Thadmancer has learned from ancient tomes: Fireball, Toxic Cloud, Disintegrate Ray
>>
Rolled 42, 95, 88, 74, 71, 46, 60, 3, 79, 62, 2, 39, 14, 14, 59, 100, 8, 22, 96, 33 = 1007 (20d100)

>>5255192
Action 1 & 2: PTE dedicates a good deal of time and effort towards the creation of Thadmancer's commission - an unassuming ring fashioned from burnished glass and imbued with the draining invisibility enchantment. Upon completion, the ring is passed into the Thadmancer's possession with no further comment.
Action 3: The necromancer PTE decides to rebase into the thoroughfare situated to the east of the Great Hall. A squad of five invisible ash golems move ahead of migrating faction's bulk, scouting out the terrain ahead for potential hazards and obstacles.
>>
Rolled 49, 32, 68, 12, 28, 33, 95, 11, 14, 98, 16, 85, 83, 53, 11, 39, 67, 83, 16, 86 = 979 (20d100)

Actions:
>Have the Skaven-infused 'mages' continue to develop their pathogens. Their goal this time is to direct the disease into the form of a flesh-consuming plague, that rapidly eats necrotising and unhealthy tissue, while leaving healthy meat and flesh untouched. Do this in the empty halls, so that a natural quarantine zone exists.

>Enlist the Gnolls and have them severely rile up the Scribes using their political manipulation, to make them think that the Undead are a massive threat to them and the library, and that the other living races would be able to assist. After all, the Undead have killed the most Scribes and made abominations from their brains.

>Build a wood and silken bridge over the chasm, with guards posted on each end. Treat it with fireproof material so that it doesn't just get burned, and ensure that the bridge has multiple redundancies and spare supports.
>>
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>>5239326
TURN 12
Updated map attached below.
>>5255258
Q: Can humans build the prison?
Technology: Above Average
DC: Minuscule (see Turn 11)
Roll: 15
A: Critical Yes
Critical: underground complex
Q: Can they build crossbows?
Technology: Above Average + 1 RS (research bonus) = High
DC: Average (see Turn 10)
Roll: 94
A: No
Q: Can they capture goblins?
Melee: Average + 4 RS (equipment bonus) = Incredible
DC: Average
Roll: 10
A: Critical Yes
Critical: they surrender
Q: How many surrender?
Roll: 5
Q: How many are captured?
Roll: 34
>>5255480
Q: What mats can the AAA find in the gallery?
Roll: 2, 97, 62, 23
A: Starting of Leadership; Inspect of Balance
Leadership, royalty => jewels; inspect of balance => SoG inspect reveals magic
Q: What does the SoG do on the gnolls?
Rolls: 37, 8
A: Struggle of Enemies
The gnolls rebel and become enemies with AAA

Q: Can they study Spartan armaments?
Technology: Average + 1 RS (research bonus) = Above Average
DC: Average [See Turn 11]
Roll: 62
A: Yes
Note: as I forgot to apply the research bonus in Turn 11, the AAA gain Iron Age technology
>>5256002
Q: Can PTE fulfill the commission?
Magic: High
DC: Average
Roll: 42, 95
A: Yes
Q: Describe the Far East
Roll: 74, 71
A: Divide of A Representative
divided by portcullis traps
>>5256025
Q: Can the Silverfish develop anti-undead pathogens?
Evolution: Average
DC: Above Average >>5253428 “What manner of fool would attempt to fight *the dead* with pestilence?”
Roll: 49
A: No
Q: Can the Gnolls infiltrate the Scribes?
Manipulation: Exceptional
DC: High [Scribes don't care about politics or anything]
Roll: 32
A: Yes
Q: Can the Silverfish build a bridge?
Technology: Above Average
DC: Weak [more or less same tier as building the prison]
Roll: 68
A: Yes
>>
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>>5256206

>>5248102
12 BC. Scribe Cantaber reports on the most ETHICAL civilizations in the world.

1: The Glorious Insects
2: The Fine Crabmen
3: The Fine African Americans
4: The Average Humans
5: The Average Skavens
6: The Average Goblins
7: The Detestable Undead
8: The Abominable Undead

>>5255258
The Spartans find an area where the floor is solid, and where they can dig underground. They dig up a vast undeground complex with rectangular rooms. The prisoners are dropped in pits with a high ceiling. This system makes the prison difficult to escape, without having to develop well-engineered doors. The underground prison is made of several rectangular rooms.
Engineer Aristonymos keeps working on the development of the crossbow, with the help of his assistants. He builds a complex clockwork machine, which rotates and fires arrows in every directions. Three of his assistants are killed by the machine, which then explodes. The project is declared a failure.
A troop of Spartan veterans are sent to the sewers to clean up a goblin nest. They easily defeat them, with their superior weapons. Five of the goblins kneel down and pledge allegiance to the human general; the others are beaten, and dragged to the underground prison.

>+ underground prison
>+ 5 goblins [vassal], +34 goblins [prisoner]
>Population: 134 humans

>>5255480
The gnolls refuse to be experimented on, and they bite the High Priestess when she approaches them.
The African Americans explore the art gallery for materials. They collect a total of 100 paintings, from which they collect 100 wooden frames and 100 canvases. One of the painting was hiding the entrance to a small cavern. When they enter, they are attacked by their natural enemies, the arcane spirit bats. After a fierce battle, they explore the cavern, and find the portrait of the Angarax, an alien entity covered with blood. They also find a small chest filled with jewels. The high priestess analyzes them and determines that they are enchanted.
When they walk back toward the exit, they find that it has been blocked with boulders. Poisonous smoke is slowly entering the cavern -- clearly, an assassination attempt. The high-pitched laughter of a hyena is heard on the other side. Fortunately, the high priestess uses the Staff of Gaia to purify the air and save her comrades, and no one dies.
Within the span of a year, the insectoid scientist Qualeek Jitterbug develops stone and iron equipment copied and improved from the Spartans. The technology is as developed as the weaponry of pre-colonial Africa, and includes the glagwa, a bell shaped shield made from iron sheets; the rungu, a stone throwing club; the manbele, a hybrid knife-axe; and the lion kpinga, a manbele developed specially to hunt lions.

>+ 100 paintings
>+ 20 enchanted jewels
>+ stone technology
>+ rudimentary steel technology
>Population: 10 African American [breeder], 12 African American [insectoid]
>>
>>5256208

>>5256002
PTE develops the ring of invisibility; an unassuming ring fashioned from burnished glass. The ring is designed to fit perfectly on the finger of the Thadmancer, and the magic can be activated with a simple word of command.
A squad of five ash golems explores the terrain to the east of the Great Hall. Despite being invisible, they activate a portcullis trap, which prevents them from returning to the Great Hall. The portcullis is made of steel, and they cannot break it. They are in is a large, desolate, and foreboding area. The floor is littered with all manner of broken glass. The air is cold and filled with the sound of thunder. There is no trace of any living creature. After exploring the region for some time, they arrive at a small grotto. Inside, a small, carved statue of a frog-like, obese creature is sitting atop a pedestal.
>+ ring of invisibility
>Population: 196 Legacies

>>5256025
The Hyena Cabal gains control of the Scribes. Using enhanced African American psychotrics and secret brainwashing techniques, they train them to hate the undead, and to hate the Mira Mortis the most. The Scribes are now engaged in a Cold War with the undead, and will use their famous reports to destroy the reputation of the undead (see above), and write newspaper articles to dehumanize them.
The construction of a fireproof, wood and silken bridge over the chasm is a success. A path is now opened to the unknown, and probably dreadful west. The development of anti-undead pathogens is a failure, due to a lack of experimentation subjects.
>+ bridge
>Population: 1451 Silverfish [breeder], 169 Silverfish [weaver], 110 gnoll, 60 crabmen [pureblood], 55 crabmen [insectoid]
>>
Would it take an action to just reorganize our troops? Since the Gnolls don't get along with our AAA buds, we should probably move everyone a bit further from each other, within our territory, while trying to properly make peace.
>>
>>5256216
No, it doesn't take an action
>>
>>5256219
Alrighty.

In light of the ongoing fight between our vassals, we'll move the Gnolls a bit deeper into the long tunnel, around one of the many corners where camps are set up.

>>5255380

We'll leave it to you guys to make peace with them. Can't have our boiz fighting among themselves! If you have other things you want to spend actions on, we'll broker for peace on your behalf instead.

>>5255162

Word on the grapevine is that you guys have been trying to make some kind of weapon for the last few years. Would you like us to try coming up with a design of our own for it? We didn't ask for the art of forging before, but we'd like you to teach us everything of your metallurgy if we can produce and deliver this ranged weapon to you.
>>
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>>5256227
>Would you like us to try coming up with a design of our own for it?
Dont worry, my atention span is really short.
I'm going to eat all this candy and come up with another plan.

>>5256219
Wux, to questions

1: How are you? this is turn 12, do you feel well? QMing this looks tiring.
2: >>5249127 Isaias has in its reach the powerful dolar, can he trade for other american wonders like poptarts or florida fireworks? Do I roll luck for it?
Also, If dont want me to have guns speak now
>>
>>5256319
Actually, it's not tiring at all. I'm a true Chad, so I do not experience tiredness from running a quest.

As for Isaias, he's gone. Even if you can find him, I don't think he'd have such specific items for sale.
>>
Rolled 78, 39, 68, 93, 60, 18, 77, 2, 15, 56, 5, 9, 45, 88, 84, 23, 72, 44, 22, 62 = 960 (20d100)

VERY IMPORTANT Communication to ALL TRIBES + 1 action:
>We will hold an auction for these 20 incredible Enchanted Jewels we have discovered. They are unresearched by our peoples thus far, but they certainly contain immense power, have no doubt, you are free to inspect them from afar. Look, but don't touch until they are yours. The highest bidder (whomever's offer is accepted) will claim all 20 of them. No offers splitting the 20 gems will be accepted. The thing I desire most is an obedient class of slaves, quantity over quality. I will, however, consider all offers. If no offer is explicitly accepted by I, Wux'Dindu of the Black Girth, then the _-_AAA_-_'s shall hoard these jewels all to ourselves, and have half of our race be imbued with their magic power. If we do auction off the jewels, which I would assume counts as a trade, we'll put the action point towards the Gnoll action.

Communication to Gnolls + 1 action:
>I'll personally ask the Gnolls to a cookout to discuss reconsidering our alliance, and becoming willing subjects to Gaia's Blessings. We'll demonstrate to the Hyena Cabal what our goddess can do by blessing the winding hallway to the art gallery with loads of healthy vegetation, inspired by the growth of our other food sources, and kick-started with the newly found paintings as nutrients/fuel. We'll even let the Hyena Cabal use the Staff of Gaia one (1) time, if they give us some of dem enhanced drugs.

Last action:
Solicit dirty, hybrid sex all around the Great Hall. Sucker in both males and females of other races to become infatuated with us, if possible, and cross-breed. Focus: Goblins.

*Licks lips*

>>5256319
Good questions
>>
>>5256349
Based chad

Also, I debated whether to wait on rolling or not since maybe other players might be influenced on whether or not to trade by what numbers were rolled, but I'm sure you'll find a way to interpret it in a satisfying way for all. You're the gypsy gazing in the crystal ball, after all. Damn arcane spirit bats. I knew they'd never let their grudge go. Always giving us Spirit HIV an' shit...

To all the players: don't look at my dice, you wanna clutch my family jewels or not? I know you want Deez20.
>>
Rolled 54, 79, 69, 15, 27, 49, 44, 62, 48, 83, 7, 80, 51, 29, 58, 67, 99, 63, 70, 49 = 1103 (20d100)

>>5256349
Okay, then lets make poor decisions that will get me killed.

>>5256208

>Action 1; Upgrade the forge, lets get that metalurgy from [Basic] to ... whats the next level? (tech)

>Action 2; Send 15 humans with the 5 vasal goblins on a quest to learn magic. Be it by reading books or trading clockwork trinkets witht the scribes.
Anything is fair. (magic)

>Action 3; Withing the prision, sacrifice all 34 prisioner goblins in ritual to breach the veil. (magic)
Put the goblins on a hole the floor covered with whatever magic runes we have seen while wandering the library.
Hand them a few stone daggers and tell them the surviving one can leave.
Not sure what will happen, depends if you use the esoterrorist books.
>>5256227
>>5256355
Do you want to help? :)
Blood is the universal coin.
>>
>>5256434
>Breach the veil
I said we like you honkeys, we don't love you, unless... You love us back...? UwU
>>
>>5256446
...
Tecnically orgies would work and breach the veil and contact the outer dark.
Are you proposing the goblins just fuck a demon into existence?
Not sure if that would get better results.

>>5256349
Wuxian! I leave it to you, whatever you want to write more.
Mass murder ritual or satanic orgy.
>>
Rolled 5, 54, 53, 86, 12, 15, 63, 18, 94, 24, 55, 53, 77, 94, 40, 26, 80, 46, 23, 62 = 980 (20d100)

>>5256208

>Explore past the bridge and see what the library holds
>Attempt to construct crossbows. When crabs and silverfish shed, carapace is left behind. These bits have natural joints for folding segments of a collapsible bow, and have enough structural strength to not just snap under elastic force. So it ought to be a renewable organic source to make us a powerful ranged weapon.

I assume we already have something like bows, right? Just stick and string?

>The Undead who assaulted our troops is a continued threat. Send a force to cut down the Thadmancer’s minions at the edge of his territory, and bring back as many as possible for research.
>>
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Rolled 23, 58, 98, 48, 93, 46, 74, 90, 100, 1, 5, 14, 11, 8, 81, 67, 31, 39, 56, 24 = 967 (20d100)

>>5256209
> Action 1, 2 & 3: A plan for the subjugation of the library is gradually taking form in PTE's mind, but first the groundwork must be lain out. The great necromancer once again secludes himself and commences research in the vaulted and abstruse subject of teleportation. Space-time was one of the oldest and most fundamental forces of reality, and indeed uncountable sorcerers have wasted their lives vainly striving to fully comprehend the boundless fractal temporal. The necromancer had no delusions of mastering the capricious, ever-shifting dimensions of space-time, even if his undead nature afforded him a theoretical eternity to study it. Not only was such a pursuit grossly impractical in the short-term, but in the long-term all but guaranteed unimaginable peril. The necromancer was acutely aware that the wreckage of shattered timelines and discarded frames of reference harbor undefinable things, anomalies bereft of origin, trajectory, or destination which pose a grave existential threat even to those liberated from the mortal coil. Fortunately, PTE has no need to delve so deeply into the treacherous eddies of causality and relativity. All he requires is the capacity to create a stable spatial rift, two points in space designated, overlapped, then linked thereby allowing passage between as though they were adjacent - a straight-forward, reliable rift spell. PTE is aware that even an ambition as narrowly-defined as this would demand years, perhaps decades of intensive study, even for an erudite mind such as his - what's more he has no related literature or reference materials on hand to work off of. Fortunately, he had devised a solution to this conundrum, one that would permit him to bypass the time investment and some of the inherent dangers of blind experimentation - he would fall back upon his primary discipline. As he did earlier, the necromancer would commune with the errant souls of bygone sorcerers and deceased scholars, deftly filching pertinent insights and coercing them to surrender scraps of knowledge which might prove useful in his endeavor.
>>
I just got back from the office so the update will be an hour or two later than planned. Normally, I'm homeworking and can write the update while working.
>>
Looks like no one wanted the enchanted jewels, looks like they're all ours. Auction over. Time to experiment with these fuckers...
>>
>>5257307
We were going to bid, but only if the Undead also did it. Mostly hesitated since giving the AAA members of our population as slaves would have been very awkward when we live with each other. Much rather you lads have the gems instead.
>>
>>5257312
Of course, of course. We realize it was a bit ridiculous to include you in the proposal, but we couldn't rewrite it due to the TFC (Thyp'pty Fried Crab) grease on our hands, it would've made the note look all sloppy. Also, we didn't want to appear to be going behind your backs.
>>
>>5257330
Of course, of course. If we had to bid, we'd probably have split off a portion of the population to be under your direct control instead of slavery. We do still have Silverfish warriors who you can command for expeditions and such, but auction prizes would have been direct subordinates of the AAA.

Let us know if you need anything to help research of those gems. Maybe there'll be something useful beyond the bridge.
>>
>>5257330
>accidentally repeated 'of course of course' in response to the exact same thing
Damn I must be sleepy
>>
>>5257343
Roger. Of course, of course, my fisha. Over.
>>
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>>5239326
TURN 13

>>5256355
Q: What's the effect of the enchanted jewels?
Rolls: 93, 60
A: Proceedings of Misfortune
A luck bonus
Q: Can the AAA make peace with the GC?
Diplomacy: Average + 1 RS (racial bonus) = Above Average
DC: Weak (it is the will of their queen)
Roll: 39
A: Yes
Q: What do they use the SoG for?
Rolls: 18, 77
A: Move of Trials
They shall pass Judgment on someone else
Q: Can the AAA seduce the goblins?
Diplomacy: Average
DC: Average
Roll: 68
A: No
>>5256434
Q: Can the humans upgrade their forge?
Technology: Above Average + 1 RS (racial bonus) = High
DC: Average
Roll: 54
A: Yes
Q: Can the humans learn any magic?
Odds: 50/50 [using odds and not Magic stat because there's a luck element]
Roll: 79
A: No
Q: Does the esoterrorist ritual work?
Magic: Below Average
DC: Average
Roll: 69
A: No
Q: Does the ritual attract *something*?
Odds: 50/50
Roll: 15
A: Yes
>>5256904
Q: What's past the bridge?
Rolls: 86, 12
A: Passion of Opposition
Opposition => rule lawyers => a tribunal
Q: Can the insects craft bows?
Technology: Above Average
DC: Average [see Turn 10]
Roll: 54
A: Yes
Q: Does the assault on the undead work?
[Equal Melee score]
Army Size: Average >>5241487
DC: Average + 1 RS (weapon difference) = Above Average
Roll: 53
A: No
Q: What percentage of the zombie army is destroyed?
Roll: 15%
Q: What percentage of the Silverfish are converted?
Roll: 63%
>>5257240
Q: Can PTE research the rift spell?
Magic: High
DC: Exceptional
Rolls: 23, 58, 98
A: Yes
Q: Can he gain the spell in one turn?
Roll: 48
Odds: 50/50
A: Yes
>>
>>5257371

The Great Hall is flooded with blood, with a depth of 50 cm. All of the ash dissolves.

>>5256355
Merchant Trisha Jones holds an auction for enchanted jewels. “Come one, come all, modafuckas. I'm slingin' magic crack rocks an' sheeiit.” A goblin approaches, seemingly interested. “Iz dis reallrit magic, m'am?” Trisha's eyes widden. “Who you lookin' at, modafucka?” She screams hysterically, and pushes the goblin on the floor. The goblin begs for his life, but it only makes her angrier, and she kicks him repeatedly in the head. “Wata [unintelligible] fucka, dis ain't [unintelligible] [unintelligible] not gon' [unintelligible] piece of [unintelligible].”
After this incident, no other customer comes near her stall. [Redacted] sends her on a diplomacy mission to the Den Mother. When she returns, she reports that her mission was a success. She describes the gnolls as kind, wise, and humble, and explains that the previous events were only a misunderstanding. She brings as a gift pouches of enhanced crack, for the African Americans to enjoy.
A few months later, Trisha and Doumbek Ray, her pimp, travel back together to the Great Hall. Trisha is wearing delicate make-up made from ash and crushed coral, and looks charming and beautiful. Doumbek Ray plays advanced rhythms on his drum, and she jiggles her body seductively to attract customers. Despite this, no one seems interested. She notices that the goblins, in particular, are avoiding her. This makes her quite upset, and she kills another one by stomping on his skull.

>+ pouches of enhanced crack
>Population: 12 African American [breeder], 16 African American [insectoid]

>>5256434
The forge of the Spartans is improved with pipes and bellows, to the point that they can produce heat above the temperature of 1000°C. By mixing copper with various substances harvested from sewer refuse, they produce the metal known as bronze, which is harder than pure copper. They are now able to create tools and weapons of bronze.
The humans and goblins explore the Library, searching for books. In the central area, everything has been burned and reduced to ash; in the sewers, there are no books or libraries. They attempt to trade clockwork trinkets with the Scribes, but even the Scribes have lost all books. The Scribes have only book, written on a stone table in cuneiform, which is a theological essays against the undead.
A battle royale is held in the human prison. The rules are as follow: the goblins have to collect a few stone daggers, which are hidden at various locations of the prison. Then, they are to fight to death, and the surviving one can leave. The humans do not know of any magic, but while the goblins are battling, they whisper dark prayers to Thyp'ptyklpt, Shi, and “whichever dark force would lend an ear.” The sound of thunder is heard in the distance.
>>
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>>5257373

Later that day, the soldiers find a mysterious box before the gates of the city. The name of the king of the humans is written on it, and it vibrates lightly.

>+ Bronze Age forge
>+ mysterious box
>Population: 147 humans, 5 goblins


>>5256904
>I assume we already have something like bows, right? Just stick and string?
A: Yes


The Silverfish explore past the bridge. They arrive is a large chamber with a single throne, and a floor of obsidian and crystal. This place is called the Tribunal. It is a site of great antiquity, and possibly the oldest structure in the Great Library. It is said that Thyp-p'tyklpt created the Tribunal to deal with the disputes of the Scribes, and to uphold his right to the secrets of the universe. Past the Tribunal, the path leads to the Emerald Temple, a site of great power and mystery. The Temple is a large chamber, with a wide walkway leading to a large, circular dais. The dais is covered in gems, and is surrounded by a pool of black water, with the gems being reflected in the surface.
Using shells, carapaces, and silk, the insects develop the prototype of a powerful crossbows, based on the model developed by Aristonymos, but with higher structural strength and elastic force.
An army of 500 Silverfish breeders are sent to the northern reaches to battle the undead. The weather is cold and unforgiving. The battle is long and hard. The Silverfish are courageous fighters, and their race fights to the death, even when they have no chance of winning. Their foes are relentless. Those who have higher intelligence know their lord will torture them if they lose. The Silverfish are slaughtered. Thadmancer appears on the battlefield, and laughs evilly. He raises his hands to the sky, invokes the name of the dark gods, and the corpses of the freshly deceased Silverfish rise...

>+ crossbow
>Population: 726 Silverfish [breeder], 169 Silverfish [weaver], 120 gnoll, 65 crabman [pureblood], 60 crabman [insectoid]

>>5255472
You gain 315 insectoid zombies.

>>5257240
The necromancer PTE communes with the most evil souls of sorcerers from hell. With the promise that they can reincarnate as undead, they share forbidden knowledge with him. A hundred meter wide eye appears, floating inside the Great Hall. It is the gaze of the great demon Abaddon, and it leaks tears of blood, which floods the Library. The eye disappears, and PTE loses his mind, his soul trapped in ghastly dreamscapes. After months of wandering about the library, he comes back to his sense, with the knowledge of rift sorcery; the equivalent of decades of studies. He knows this sorcery to be dangerous unnatural, and greatly unreliable.

>+ rift spell
>Population: 274 Legacies

MINI-EVENT
A wooden box is sent to the leader of each civilization, with their name written on it.

MINI-EVENT [2]
Enchanted jewels are being auctioned by the African Americans >>5256355.
>>
>>5257374

Fuck these rottas. Our AAA and human allies, we believe it’s time to lay siege to the Thadmancer using this new ranged support. Are you with us? We shall share the secrets of the Crossbow with each of you, if so. Well, obviously we’ll share it with the AAA anyway, since they’re part of our crew.

And to the humans, we’ve heard of you attempting to contact deities. We know just the place, deep within our territory, that we could let you use- if you aid us in this.

Also
>Open the box
>>
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>>5257376
The Hive Queen opens the box. The smell is nauseating. It contains an amorphous mass of living flesh, teeth, and organs. An object is held inside of this flesh...

Roll 1d6. You obtain...

1: a trinket
2: a minor artifact
3: a minor curse
4: a major artifact
5: a major curse
6: an apocalyptic curse
>>
Rolled 2 (1d6)

>>5257393

Lady Luck, don’t fail me now.
>>
>>5257399
Phew… Will ponder on this artifact in the morning.
>>
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>>5257393
>It contains an amorphous mass of living flesh
Damn, did the gender orb melt? Really letting things go
Also
>Open Box
Do I roll for the same table or another one.

>>5257376
>lay siege to the Thadmancer
Shame i didnt get the magic before this.
But fine, I will aid
>>
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Rolled 14, 40, 95, 48, 92, 78, 59, 16, 16, 39, 87, 83, 22, 72, 60, 94, 82, 30, 38, 25 = 1090 (20d100)

>>5257371
Box: OPEN (do I roll d6 as well?)

Communication: Share the production process of _-_AAA_-_ weapons with our allied nations - show the Spartans what we've made using their inspirations. Let them all know how to utilize natural resources that are nearly as strong as their steel, if they should ever run out of resources. Agree to commit to laying siege to ShiThad.

>Before we all head out to battle, run joint military drills in Abaddon's blood flood. Crosstrain our (Silverfish Consortium and Spartan) allied armies in the use of _-_AAA_-_ weapons, and ourselves in Crossbow use. Make sure to introduce to them our badass-looking ranged alternatives to their complicated, rickety Crossbow contraptions. Use the canvases we found as target practice.
>Lead a secret force against ShiThad that will pop up and perform Hammer-and-Anvil operations on weak points at key opportunities. (Stealth + Melee?)
>Examine the Emerald Temple and compare those jewels with our own. Have our High Priestess Guap'tisha Rashad and a suitable pure-blood _-_AAA_-_ recipient/sacrifice (Wux'Dindu himself if need be) enter the dais with the Staff of Gaia and an enchanted jewel, and conduct an arcane ritual on the recipient/sacrifice to become infused with, or privy to the mystical secrets of Thyp'ptyklpt and his Library.
>>
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Update: Thyp'ptyklpt is unknowable and unfuckwitable, but at least our military operations seemed to prove effective...
>>
>>5257373
Lol I can't stop winning despite being AFK
>>
>>5257373
Thadmancer cackles at the appearance of the strange box. Clearly, the heavens have finally decided to grant him the boons he deserved.
>Open Box
>>
>>5257240
Thadmancer approaches his only equal in the sea of sheep, his fellow magi.
>"The primitives grow increasingly restless as time goes on. They fear our knowledge, our ability to manipulate the very tapestry of the universe. In order to stop the stifling of the dark arts, I propose an official alliance."
>>
>>5257373
Hearing the prayers that humans gave to him Thadmancer gains a newfound respect for those who call themselves Spartans. Perhaps some could come to understand the nuance of the dark arts.

>Thadmancer has his wraiths whisper in the ears of the spartan's leaders. "Despite your great technological innovations, you lack the aptitude in the finer arts. I'm willing to help advance your civilization to new heights. All I want in return is help crushing the chattering inbred bugs who dare march upon my territory.
>>
Rolled 10, 89, 60, 67, 58, 23, 50, 93, 65, 82, 17, 5, 42, 61, 81, 9, 15, 73, 100, 26 = 1026 (20d100)

>>5257549
>Get some practice with those allies who would join us, regarding coordination tactics
>Send in a ranged battalion to assault the Thadmancer. It’s been mentioned many times by them that the Undead don’t have a fortress, exactly, and their territories are more like places to consolidate forces. As such, they ought not to have impressive physical defenses, unlike the walls of the other civilizations. Take advantage of this hubris and linger at the edge of their territory, shooting down zombies and closing in towards their core.

>Assemble a juggernaut battalion, of armored silverfish and Crabmen. These warriors shall carry heavy clubs and crushing claws. But not only that. They shall wield light, disposable shields, and carry a great many of them. A fireball or bolt of disintegration may be deadly, but it’s not like they can chain themselves through multiple objects. Let these useless shields absorb a blow, and then be cast away, while the juggernauts shatter the undead bodies.
>>
>>5257863
Damn. 89 is concerning, but at least it’s safer sniping. Hopefully access to AAA steel pushes the weapon score up enough for 60 to pass.
>>
>>5257495
>>5257769

Didn't see this post, lol. Deal is still on the table. Silverfish is getting a little to big for his britches.
>>
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>>5257399
Roll 2d18. First dice roll determines the artifact. Second dice roll determines how many you get.

>>5257495
>>5257549
>>5257723
Roll 1d6. And remember that luck is the only skill that's useful in life.
>>
Rolled 13, 6 = 19 (2d18)

>>5257940
Rollin!
>>
Rolled 63, 84, 41, 92, 64, 99, 95, 72, 17, 24, 94, 65, 38, 58, 54, 71, 79, 55, 38, 31 = 1234 (20d100)

>>5257374
Action 1: With our bronze age forge we will re-forge Sumaru's body to have all our population equipped with armor (tech+magic?)
this may be magic metal, not sure if it will transfer properties so maybe luck.
Bit weaker than bronze but lighter.

Action 2 and 3: Commit 100 soldiers to the assault on the Thadmaster.
I will not commit troops to PathwayToEnlightenment, since he does not declare war at random.

>>5257887
I kick AAA when he drugged my population, I went overboard.
You kicked the Silverfish for hosting the tribal games, You declare war on a whim. You are dangerous to me.
>>
Rolled 4 (1d6)

>>5257393
>>
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>>5258008
Major artifact: an artifact belonging to a god or created personally by a god. The description of the item will be revealed in Turn 14.

Roll 1d15

1: Ivory Dice of Kek
2: Unearthly Grimoire of Shi >>5212663
3: Hourglass of Shong >>5212959
4: Divination Pearl of Oceanus >>5212763
5: Pendant of Alcmo >>5212739
6: Thyp'ptyklpt's Necronomicon >>5212825
7: Chitineous Armor of Yrsiil >>5212822
8: Rotten Apple of Shade of Apophis >>5212777
9: Fire Gauntlet of Eremog >>5212920
10: Staff of Monkie >>5212864
11: Lamassu of Shaiun >>5249084
12: Infected Box of Defecato >>5249099
13: Wave Gun of Fa'Q >>5250352
14: Box of Ren >>5250354
15: Inexhaustible Bordeaux of Winero >>5250511
>>
>>5258020
>>5249099

>No artifact of Defacto, Feline-god of shit
Damn...
>>
>>5258022
Nvm I can't fucking read, apparently. Didn't see it literally right there. God I fucking hope someone gets it.
>>
Rolled 5 (1d15)

>>5258020
I'm surprised the dice of Kek have the same chance since he is problably the one who sent it.
>>
>>5258023
>Ponders on the relationship between Defecato and the Silverfish
There is a 1.1% chance, so it's not impossible.
>>
>>5258005
The games was just a funny excuse. It was more so for attacking my fellow undead. He's a dangerous warmonger.
>>
Rolled 5 (1d6)

>>5257940
>>
>>5258094
Dangerous warmonger? We sent envoys out at the advent of our civilisation, seeking to understand and establish relations with the Undead before anyone else. Both envoys were ignored, and then we discovered that their golems burnt down our nest. Leave it to decomposing rottas to twist the narrative. Enjoy your major curse.
>>
>>5258098
I can only speak on what I've played and your the only one I've seen go around assaulting random civs. If you were justified then fair enough, but you can see how that looked pretty aggressive to me.

>Enjoy your major curse.
Don't worry I plan to use it to it's fullest potential
;)
>>
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>>5258096
Roll 1d5
>>
Rolled 5 (1d6)

A nice friendly, gesticulating box. I think I'll open it, cuh.
>>
:o)
>>
Rolled 3 (1d5)

>>5258124
>>
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>>5258135
Roll 1d10
>>
Rolled 8 (1d10)

>>5258124
>>5258162
Kek, I want to have a beer with this text generator

Lay low, Doumbek Ray, they're on to you!!
>>
Daddy Doumbek Ray!! NOOOOO!!! Who's going to put these uppity hoes in line now...
Our children need father figures!
>>
Rolled 37, 1, 26, 39, 5, 22, 13, 51, 23, 75, 24, 8, 63, 2, 5, 44, 72, 37, 4, 29 = 580 (20d100)

>>5257371
Thadmancer cackles to himself, the foolish primitives dare to trespass against the dark arts. Fine let them suffer the fate of the ignorant.

Thadmancer chants in ancient tongue as a sea of green gas gathers within the great hall. Poisoning the lungs of all who dare approach and concealing his mass of undead from any ranged attacks.

Thadmancer puts on his ring of invisibility and pulls forth his wraiths from the ether. Together they move behind enemy lines and shoot fireballs at strategic positions to break enemy formation.

Finally the Mira Mortis leads the undead into battle by supporting them with his magic. He realeses waves of pure necromantic magic, shortening the life of his opponents and strengthening the undead horde with necrotic energy.

>Use toxic cloud to conceal the undead horde and poison all who approach
>Sneak behind enemy lines with invisibility and use fireball to break enemy formation
>Have the Mira Mortis realese necrotic energy during the battle to weaken his opponents and strengthen the undead.
>>
Why are you a player in your own quest under a different name?
>>
>>5258191
[Redacted]
>>
>1
Ruh Rog raggy!

I’d love to try again next turn, but it’s looking bad, and also I now need to start an operation to get my buddy’s pimps out of jail. Qm, how do contested actions work if there’s multiple people in the equation?
>>
>>5258196
This battle's gonna be a clusterfuck, I think for all sides...

Don't worry about the homies in jail, they coolin', they hard, they served time befo'. And they finna stage a jailbreak, my fisha, ya 'eard???

If we don't keep the pressure up on the rottas, they'll either come for us at home, or keep stockpiling magic and minions, and then come for us at home. Gotta think of a decisive way to come out on top.

My tribe, I fear, is dwindling once again...
>>
>>5258196
I ask the questions in narrative order, and give initiative to the person who posted first. If I'm confused, I ask the oracle to help me.

>>5258191
If you're referring to Wux'dindu, he's impersonating me. If you're referring to Shi, he is claiming that he's not me >>5257715.
>>
>>5258209
But the real answer is that we’re ALL you, and it’s an extended singleplayer schizo episode.
>>
Ayo my boy Wux'Dindu Nuffin Muhfugga
>>
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>>5258195
>>
Rolled 52, 61, 24, 24, 62, 3, 22, 75, 5, 94, 48, 96, 12, 67, 81, 92, 88, 5, 24, 6 = 941 (20d100)

>>5257733
> > Comm- PTE accepts Thad's request for an alliance. Conflict between the necromancers would make little sense, especially given the circumstances - besides PTE is a clone of Thad, wrought of his flesh, biologically speaking they are practically the same individual.

>>5257374
> Action 1 & 2: Posting them along the border to the silverfish's territory, PTE instructs his shrouded golems to intervene in the event that he is exposed, then attempts to sneak past the Silverfish's fireproof fortifications alone. If successful, he will search for a rarely-trafficked region of the insect's territory and invoke his Rift spell there, manifesting a spatial gateway. The portal formed will lead nowhere for now, utterly inert, nothing but a mere spatial blemish until it is linked to another active gateway. Once he is certain the rift is at least stable enough to sustain itself until the end of the turn, PTE hastily exfiltrates from bug country.
> Action 3: Travelling covertly, the necromancer PTE returns to undead territory and descends into the deep water dungeon through the aperture in the Great Hall's heart. Doubtful that his invisibility will obscure traces of his presence in the fluid, PTE takes great care to avoid needless motion lest he attract unwanted attention from the denizens of this murky, subterranean reservoir. Untroubled by the absence of oxygen, the undead mage motionlessly sinks to the boundary between the first and second level's of the Deepwater dungeon. Once in position, he performs the rift spell once again, manifesting an second gateway suspended in the aquatic abyss - then, bracing himself for the whirling pandemonium that shall come next, he links it to the gateway set-up above, in the Silverfish's territory.
>>
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>>5258339
To clarify, The first gateway is set up within the chamber immediately beyond the insect's firebreak.
Image very much related.
>>
>>5258352

>>5247971
>>5249124

Oh yeah, QM, could you add the silverfish wall into the map? Almost forgot myself that it was around the pit.
>>
>>5256208
If the goblins end up winning becouse they are the only one left I will laugh.
As far as we know, they have been spamming the BREED button and there are 100.000 of them.
Can my vassals confirm this?
will we all fall under the green tide?
>>
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>>5239326
TURN 14

The war is raging and no one has been breeding this year... Except for the goblins. There might be thousands, or even millions of them, increasing their numbers in the tunnels of the northern reaches.

>>5257549
Q: Do the military drills go well?
Ranged: Average
DC: Low
Roll: 14
A: Critical Yes
Critical: gain a bonus below
Q: Is there an opportunity to strike Thadmancer at a weak point?
Odds: 50/50 [the zombie army doesn't move much if at all]
Roll: 48
A: Yes
Q: Does using stealth provide any advantage?
Odds: 50/50
Roll: 92
A: No
Q: Is the Hammer and Anvil operation successful?
Melee and tech are equal. We fight with army size.
Army Size: Low >>5241487 + 1 RS = Below Average
DC: Below Average
Roll: 40
A: No
Q: Did they send all of their units?
Odds: Likely [“the anvil echelon is” ... “a substantial body”]
Roll: 78
A: Yes
Q: What percentage of African Americans die?
Roll: 59%
Q: What percentage of African Americans are pimps?
Roll: 16 / 2 = 8% [2 units]
Q: Does the Jewel ritual work?
Magic: Average
DC: Average [see previous turn]
Roll: 95
A: Critical No
Critical: Guap'tisha Rashad herself dies
>>5257863
Q: Do the military drills go well?
Ranged: Average
DC: Low
Roll: 10
A: Critical Yes
Critical: gain a bonus below
Q: Is the ranged battalion's attack successful?
Ranged: Average
DC: Average
Roll: 89
A: No
=> Thadmancer activates his cloud
Q: Will the insects send in the juggernaut battalion?
Odds: Very Unlikely [undead defenses are improved]
Roll: 67
A: No
>>5258190
Q: Can Thad cast Toxic Cloud?
Magic: Average - 1 RS (curse) = Below Average
DC: Low
Roll: 37
A: Yes
>>
>>5258469
Q: Can Thad hurt the insects with a Fire Ball?
Odds: Irrelevant
Roll: 1
A: Epic Critical Yes
Epic Critical: it gets bad
Q: Can the Mira Mortis do anything at all?
A: No; the battle is not anywhere near Mira Mortis
Q: What percentage of the insect army is converted?
Roll: 39%
>>5258005
Q: Can the humans craft armors from the Sumaru?
Technology: Above Average
DC: Low
Roll: 63
A: Yes
Q: Is this metal magical?
Odds: 50/50
Roll: 92
A: Critical No
Q: Can the soldiers defeat Thadmancer?
Melee: Average + 1 RS (armor) = Above Average
DC: Average
Rolls: 84, 41
A: Yes
Q: What percentage of humans die?
Roll: 64 / 2 = 32% [I divided by 2 because superior armor => less casualties]
>>5258339
Q: Can PTE create a stable rift?
Magic: High
DC: Average [i.e. higher than Fireball etc.]
Rolls: 52, 61
A: Yes
Q: Can PTE create a second rift?
Magic: High
DC: Average
Roll: 24
A: Yes
Q: Does the flood hurt the Silverfish?
Odds: 50/50
Roll: 24
A: Yes
Q: Does the flood hurts them *badly*?
Odds: 50/50
Roll: 62
A: Yes
Q: What percentage of Silverfish dies?
Roll: 3%
Q: Can PTE brace himself?
Odds: 50/50
Roll: 22
A: Yes
Random event: double digits rolled under the Chaos Level of 6
Roll: 75
A: PC Positive
>>
>>5258469
The times of peace are gone. The civilizations are now at war. On one side, the Allied Forces, made of the insects, the Africans Americans, and the Spartans. On the other side, a newly formed alliance between the undead. Each side holds deep rancor for the other. The insects hate the undead for burning down their nest; the undead hate the insects for being dangerous warmongers. Even the Scribes, holders of sacred knowledge, engage in propaganda.

The Allied Army of the African Americans and Insects run military drills in the blood swamp of the Great Hall. The environment has greatly changed; it is now a misty swamp, infested with mosquitoes and bats. In some parts of the swamp, the mist looks toxic; even poisonous. They both practice with each other's ranged weapons, strengthening their spirit of comradeship. The atmosphere is tense; war is looming.

Random Event (PC Positive): At night time, the shrouded golems work secretly to make the Silverfish wall waterproof, by adding solid, crystallized ash to it.

The secret servives of the Allied Forces send a stealth squad of African Americans and abominable hybrids to ambush the zombies. Once per day, the zombies leave their camp in groups of one hundred, to feed from the blood of the swamp. This is the perfect opportunity to strike. The stealth squad attacks them with the hammer and anvil tactic; the “anvil” is a “substantial body, that hits the enemy hard and pins”, while the “hammer” is a highly mobile army that flanks the target. The zombie army, alone without its leader, is confused, and fights in a disorganized manner. They are killed, one after another, by the flying rungus and maringes.

In another section of the swamp, the Allied Forces send a company of Spartans, clad in shining armors of bronze, in perfect phalanx formations, advancing in close ranks. They ambush another group of zombies. This attack is even more efficient than the hammer and anvil tactic. The zombies fight like brutes, throwing themselves at the shields and armors of the Spartans, impaling themselves on their spears. The result is a complete wipe out of the zombies.

The largest contigent of the army then enters the swamp. This is the Ranged Battalion; a highly mobile battalion, which the insects send to reduce the enemy numbers. Their plan is to unleash their swarm afterward. However, the undead are not as defenseless as the insect tacticians had predicted. When they approach, a dense, toxic cloud appears above the undead village, surrounding, concealing it, and asphixiating all creatures that gets near it. The insects, unprepared for this move, retreat back to their territory.
>>
>>5258471

Random Event (Epic Critical):All of this had already been meticulously calculated by the inhumanely intelligent Mira Mortis. The Thadmancer appears on the battlefield, materializing from the shadows, behind his mortal enemies. He whispers harsh, crytic words, and casts a powerful fireball, which makes the blood of the swamp reach high temperatures, and boil all of the insects. Hundreds of frail, chitinous bodies drown in the cursed swamp. The Thadmancer raises his hands, as he had done before, and thanks the dark gods. He mocks the mortals, spewing hateful words, and revives them as his new army of zombies.

After the attack of fire, PTE travels past the Silverfish's wall, undetected by the sentinels. There, he invokes the dangerous Rift spell, and creates a stable gateway connected to the Immaterium, the dreadful plane of psychic energies, home of demons and the chaos gods. The sentinels, seeing this evil magic, begin evacuating the citizens. Then, PTE travels to the Deepwater Dungeon, getting past all of its defenses, invisible and stealthy. Not taking any time to admire the beautiful environment, he creates a second rift gate. A psychic portal is opened between the two gates, and the waters of the reservoir flood the insect territory. The insects who hadn't evacuated are swiftly drowned into a 10 feet tall tsunami. A torrential river runs through the twisting corridors, and falls into the bottomless chasm of the art gallery.
The toll of war is as follow:
>200 zombies die from the attacks of the African Americans and of the Spartans
>14 of the African Americans and 32 of the Spartans are killed by the zombies
>500 insect dies, boiled by Thadmancer's fireball, 195 of which are raised as zombies
>27 insects die, drown from PTE's flood, 10 of which are raised as zombies

>>5257549
High Priestess Guap'tisha Rashad commits a ritual suicide in the Emerald Temple. At last, her soul is reunited with her beloved, Zakka Shoeloo.
Mini-Event: [Redacted] of the African Americans opens the box; a gift from Constantia, the goddess of Order. Chains of astral energy come out of the box, and wrapped themselves around the limbs of the two pimps in the African American village. They are then dragged at incredibly speed toward the south-west regions, where they are locked up in an ancient prison constructed by Thyp'ptyklpt, and adjacent to the Tribunal.
Population: 4 African American [breeder] (2 in prison), 9 African Americans [insectoid]
>>
>>5258474

>>5257970
Mini-Event: The insects obtain 6 of Tau's Greatswords. Tau's Greatsword is an artifact created by the light gods of the dragonborn cult of Ace, Sol Magni >>5212808, who are worshippers of the goddess of light. They sought to bring about a war between the light and dark in order to achieve a balance between the two, and created the Greatsword to fight the war. This sword provides a + 1 RS bonus against undead for every 100 soldiers.

Population: 342 Silverfish [breeder], 113 [weaver], 120 gnolls, 35 crabmen [pureblood], 30 crabmen [insectoid]

>>5258005
>>5258027
The humans craft bronze armors from the divine body of Sumaru. The armors do not have any magic properties; at least, none they can detect. However, they are extremely strong, and of masterwork quality.
Mini-Event: The Pendant of Alcmo >>5213144 has been created by the godess Koypi after she was defeated by Alcmo in a high-stakes game of cards. The pendant is made of silver and ornamented with the symbol of a fish. It provides a + 1 RS Luck bonus to all rolls for the wearer of the pendant

Population: 115 humans


>>5258190 Shi
Mini-Event: Thadmancer opens the box. The smell is unbearable. A card reads: “This is a gift from your God, Defecato.” Thadmancer searches for the gift, but there's nothing of value inside the box. He begins to feel dizzy. The Mira Mortis sends him an alert. The environmental ren has dropped significantly, and its magical capacity has been lowered by 10%. Curse: you suffer a -1 RS penalty to Magic.

Population: 60 zombies [humanoid], 510 zombies [insectoid]


>>5258339
PTE, wisely, does not touch the box.

Population: 274 Legacies, 10 zombies [insectoids]
>>
Welp, that didn't go well at all. These new gifts ought to help in the future, though...

QM, could I request an updated map?
>>
>>5258354
The wall is on the map, though. It is in green, on the screenshot that PTE posted.

>>5258431
The goblins don't know how many goblins there are in total. The nests live separated from one another.
>>
>>5258482
Oh, that's the wall? I thought it was a wall around the pit itself, due to that previous action that succeeded(Develop fortifications and guards around the watery pit). So I figured it would have done something to prevent the infiltration.
>>
>>5258485
Oh! That's on the second floor, which is not on the map. I will add it.
>>
>>5258487
Neat, thanks. Gonna head to bed now, will check it out in the morn. Despite being sworn enemies, I'm very glad the undead weren't forced to play with their own feces. Fucking text generator lmao.
>>
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>>5258481
>>
>>5258469
Where is the Mira Mortis if not in the great hall?
>>
>>5258497
The Mira Mortis is in the Great Hall, in your camp. But the Great Hall is huge, 1 square kilometer in size. The enemy armies never got close enough.
>>
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Rolled 56, 19, 39, 98, 100, 57, 25, 48, 28, 42, 97, 5, 1, 65, 4, 79, 12, 86, 78, 17 = 956 (20d100)

>>5258478
>Action 1,2,3: Give my Goblin vasals many metal weapons. They will travel trough the diferent goblin tribes, giving them a speech we tought them, creating a horde that will flood the main hall. (Diplomacy)
they will spread the weapons to those who want the war.
"The other races are in war, they are weak! Many of them dead, Now we strike, We will have revenge! We smarter than they, the tribes will unite and find victory. We will take their women, their shinies , their food, We will be KINGS!!! THE GOBLIN WILL RULE!"

I'm making a gobling WAAAGH!!!
Map for their journy.

The plan is to use their trait (destructive tendencies) agaist them.
>>
Rolled 18, 70, 60, 19, 23, 43, 2, 44, 22, 45, 56, 65, 21, 55, 90, 20, 92, 99, 32, 5 = 881 (20d100)

>>5258496

I'm sure my allies would agree that now is a poor time to continue the fight. Regrouping after this defeat is for the best, so that's what we'll do.

>>5258507
Fuck, good one. QM, would I be able to hand over resources to aid him in this as part of communication? We have access to the Gnolls, and as established before, we share with our allies.

>Action 1: SEEEEEEEEEEEEEEX. The Silverfish need to regain their numbers, so they get to work right away, participating in a grand orgy to boost their breeding for this year.

>Action 2: A contingent of Crabfolk and hybrids traverse through the river. It's not particularly hard to see a giant water portal, so they head for the Emerald Temple on the other side. There, they attempt to kneel before the altar and pray to the gods, to close this unstable rift and cease the deluge of water.

>Action 3: The Thadmancer's army is now made of an insubstantial number of humanoids, and mostly insects. This is bad in terms of forces... But potentially a blessing in disguise, for the Silverfish know perfectly well how their bodies work. The Plague Mages work on developing the same thing as before: A flesh-eating bacteria. Except this time, it's a shell-plague, meant to decimate chitin that isn't linked to living meat and cause it to fall apart. Research time.
>>
>>5258510
Yes. You can transfer the gnolls to him, it does not cost an action.
>>
Rolled 22, 58, 39, 22, 11, 95, 71, 2, 93, 88, 4, 30, 25, 38, 16, 41, 58, 90, 60, 59 = 922 (20d100)

>>5258496
Communication to our Fishas: should we consider knocking down the firewall using the crabmen? Share the love with the rest of the Great Hall... We don't much like swimming, but then again, we don't mind the mosquitoes, they tickle a bit.

Main force:
>Explore past the Empty Libraries
>Develop our magical skills. Focus on telepathy and mind-reading.

Our pimps in jail:
>Shuck and jive our way out of jail any way we can. Butter up the guards. Make a deal. Tell 'em we'll give 'em free pussy, any tribe in the jail. Make a jailbreak if they're not receptive. (Diplomacy bonus?)
>>
>>5258510
>would I be able to hand over resources to aid him in this as part of communication?
Dont, the goblins have the (too Dumb to be Afraid) trait.
Combine that with the overconfidence of metal weapons and their numbers and nothing more will be neded.
That trait is more dangerous to them than beneficial in my opinion.
>>
>>5258513
Great. A 25 Gnoll loan is on the table, Humans. For the duration of this turn, and afterwards, they'll be automatically returned. Uh, unless they die, in which case, nevermind. No cost, just reply to confirm the transfer if you're taking them.
>>
>>5258520
Ah, okay. All good then. Do what you think is right.

>>5258519
If we can't close the rift in the next couple of turns, then yeah we might as well knock it down and let it flow back into the pit. We have aquatic and amphibious species who can travel through it to continue fishing anyway, so our operations aren't disrupted for now.
>>
>>5258520
>>5258522
>>5258526
I think you should take the offer, cracker. Those hyenas are famous for sowing division amongst others.
>>
>>5258519
>Rolling doubles
Heck yeah. By the way, when does the chaos level increase/chaos rule change? Or did that already happen
>>
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Rolled 27, 8, 56, 84, 81, 90, 88, 98, 3, 92, 100, 58, 65, 27, 99, 36, 63, 61, 11, 33 = 1180 (20d100)

>>5258496
A smile creeps through Thadmancer's lips as he sees the carnage from the resulting battle. The primitives never stood a chance

Drained from the conflict Thadmancer ponders on how to regain his lost source of arcana. He comes upon an epiphany the very soul of a mortal should contain some divine energy. With the proper use of necromancy instead of binding a soul to this plane, he could drain it of its energy.

Seeing the abundance of blood around him Thadmancer would begin his newest experiment. He would take the endless supply of blood and congeal it into Frankenstein abominations. He could create a race of gorelings able to regenerate by absorbing the blood around the swamp.

He would then have his minions construct a stone fortress to repel any future attacks from the primitives.

>Consume the souls of the deceased in the great hall to regain my magic
>Create a race of blood golems known as the gorelings able to regenerate from nearby pools of blood
>Create a stone Fortress in the great hall
>>
>>5258533
The Chaos Level increased to 6 at Turn 10. Double digits under the Chaos Level trigger an event, but only if I'm asking an Odds question. Skill checks and Complex questions do not trigger events.
>>
>>5258562
Question:
Doesn’t consuming raw souls dilute your own?
I know in KULT it does not, in esoterrorists more or less and others systems are not very clear.
>>
>>5258630
In real life, evil entities feed from the suffering of souls. They don't have a soul themselves, hence, cannot dilute it.

However, I'm curious to hear, what is the rationale for soul dilution in Esoterrorists? I'm not familiar with the system other than Mystery Man.
>>
>>5259511
My understanding is that the state of mind is like baking/seasoning and eating “raw” might not give sustenance
(excepcion to those that consume the fisical body)
Hence why they toy with victims and why different entities target specific demographics.

From the Practice:
"An organ is only useful to the Practice if it has been charged with negative energies, such as those that result from fear, panic and agony."

From the Host:
"They only crave the soul essence of the fervently faithful who have been pure in deed as well as in belief. They recoil from the soul-taste of holier-than thou types whose supposed devotion masks selfish or exploitative behavior.”

From the Ovvashi:
“It targets them because they are ideal for exploitation. The homeless have nothing; they are hungry, desperate and alone and they understand need like no other.”
>>
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Rolled 100, 70, 10, 92, 95, 52, 43, 90, 47, 100, 1, 15, 77, 63, 62, 58, 6, 1, 56, 34 = 1072 (20d100)

>>5258496
> Action 1: Gathering up the distortion totems in his possession, PTE begins the arduous task of incorporating rudimentary invisibility enchantments into them. The intent being to help shroud the existence of the actual totems, making them at least inconspicuous enough to avoid detection via cursory inspection.
> Action 2: Having neglected the task in favor of countering the Silverfishes warmongering, PTE decided now was an ideal opportunity to relax by process the corpses in his possession into base materials. After compiling the remaining insect corpses in his possession, the necromancer begins to clinically dismantling them. As the bodies were rendered down into base materials, they were distributed into four separate categories: Cerebral matter, Ichor, Offal, Chitin.
> Action 3: Feeling restless, PTE reviewed the tactical situation of the undead alliance and the escalating conflict between it and the silverfish confederation. After some further contemplation, PTE finally settled on a decision. Mustering up a quarter of the insect ichor and all of the insect brain matter from his personal stock, the necromancer began the construction of a magical artifact. Selectively gathering the least decayed neural synapses from the pile of cerebral mush piled before him, PTE began channel faint streams of arcane energy through gossamer threads of nervous material stimulating the flesh to begin replicating and weaving itself into an intricate and densely packed spherical mass about the size of an orange. Next, the occultist saturate the insectoid blood with arcane energy, compelling it to envelop the spherical mass, then warping the excess fluid into the shape of a scepter. Finally, the necromancer crystalized the magically charged ichor and began to inscribe an esoteric network of theurgical sigils across the newly manifested relic - A Scepter of Fell Dominion, with a few choice modifications. This sort of magical item is typically employed by necromancers as a means of extending the depth and breath of control over their undead minions, the relic allows the user to stream a sliver of their consciousness through the minds of all undead beings leashed to their will consequentially enhancing the general competence and coordination of those servants. PTE's design however was substantially more specialized, in exchange for an *extreme* boost to the Scepter's potential potency PTE had implemented two major restrictions to its the scope and range. Regarding the scope, the item's effect only applies to undead invertebrates bound to serve the user. Regarding the range, only undead within the caster's direct line of sight are valid targets for the effect. In the event that the customized Scepter of Fell Dominion is successfully constructed this turn, deliver it to the Thadmancer with a note briefly outlining its function and limitations.
>>
>>5259616
>Rolling 100
ishygddt
>>
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>>5259701
>>
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>>5259809
>>
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>>5259848
Kek. This is exactly what their horde looks like. I have calculated that, in 15 turns, and little to no casualties, they have a population of 15,556.
>>
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>>5259853
> 15000 souls ripe for the taking
> [PTE will remember this]
>>
>>5259853
Pshh. No problem. A single _-_AAA_-_ can take 1000 Goblins by themselves in their sleep.
>>
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>>5259853
Fuck
what have i done

>>5259867
We are going to get steam rolled by the green tard mass.
They have fire shammans, the undead are not safe.
>>
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>>5239326

TURN 15

>>5258507
Q: Can the humans send goblins to war?
Diplomacy: Above Average + 1 RS (minor bonus) = High
[I have never applied the minor diplomacy bonus. I will apply it now for this important roll.]
DC: High
Rolls: 56, 19, 39
A: Yes
What percentage of the goblins join the raid?
Roll: 98%
Q: Can the goblins defeat the undead?
Army Size: High
DC: Average
Roll: 100
A: Critical No
Critical: the fortress holds them back; count no casualties
>>5258510
Q: Can the Silverfish breed faster?
Breeding: High
DC: Average [see Turn 2]
Roll: 18
A: Yes [+ 10%]
Q: Will the prayer stop the river?
Magic: Average [crabs have no stats => taking stats for Aquatics]
DC: Awesome [need a high DC, else mere prayers can accomplish any desired miracle]
Roll: 70
A: No
Q: Can they develop a shell-eating bacteria?
Evolution: Average
DC: Average [it's their own flesh; I set a lower DC than before]
Roll: 60
A: No
>>5258519
Q: What's past the Empty Libraries?
A: [use text generator]
Q: Can the African Americans develop psionics?
Magic: Average
DC: Exceptional [no books; no allies with magic; not related to Gaia]
Roll: 58
A: No
Q: Does the jail even have guards?
Odds: Very Unlikely [southwest area seems abandoned]
Roll: 22
A: Yes
Random event: double digits rolled under the Chaos Level of 6
Roll: 11
A: NPC Action
Q: Which NPCs? 1: guards; 2: Scribes; 3: crabmen; 4: hyenas
Roll: 95 mod 4 + 1 = 4
Hyenas take control of AAA
>>
>>5259912

Q: Will they also take control of the insects?
Odds: Somewhat Likely [that's what they do]
Roll: 71
A: Yes
Q: Can the pimps escape jail?
Diplomacy: Average + 1 RS (minor bonus + power of pussy] = Above Average
DC: High [I don't remember it being easy to escape prison]
Roll: 39
A: Yes
>>5258562
Q: Can Thadmancer break the curse?
Magic: Average - 1 RS (curse) = Below Average
DC: Exceptional [curse is directly from a god]
Roll: 27
A: No
Q: Does consuming raw souls dilute your own? >>5258630
Odds: No Way [only a vague reference from Esoterrorists]
Roll: 84
A: No
Q: Can Thadmancer create the gorelings?
Magic: Below Average
DC: Minuscule [so trivial he raises such thing when AFK]
Roll: 8
A: Critical Yes
Critical: roll 2d100 with no dividers
Q: How many?
Rolls: 81 + 90 = 171
Q: Can Thadmancer create a fortress?
Technology: Average
DC: Low [see stone wall; Turn 6]
Roll: 56
A: Yes
>>5259616
Q: Can PTE hide the totems?
Odds: Irrelevant
Roll: 100
A: Epic Critical No
Q: Describe the epic fail
Rolls: 92, 95
A: Vengeance of Nature
swallowed by the swamp
Q: Can Silverfish dissect the insects?
Technology: Above Average
DC: Minuscule
Roll: 70
A: Yes
Q: Can Silverfish create the Scepter of Fell Dominion?
Magic: High
DC: Above Average [see Turn 7; Stave of Potence] - 1 RS [bonus for extremely detailed process] = Average
Roll: 10
A: Critical Yes
Critical: create two scepters
>>
>>5259915

An envoy from the Goblin Horde sends the following message to all civilizations: ”You'ze humanz and undeadz gonna get ded when we'ze got bakk. Deaf and blud for da goblinz godz.”

Rumor (1): The Silverfish are true warmongers.

Rumor (2): Consuming raw souls might dilute your own.

>>5258507
The goblin vassals of the Spartans travel to the territory of their people. The journey is long and treacherous, for the goblin tribes are not unified. Some are willing to speak to them; others attack them on sight. But they bring the gift of bronze and steel, and the destructive power of this gift cannot be ignored by the tribes. The goblins take the weapons from the humans, and their tribes are unified by Kletug, the Shaman King. The king leads a horde of 15,000 goblins to the south, toward the Great Hall, but their progression is halted by the fortress of the undead. Despite their great number, when they attempt to climb the walls, they are killed with boiling blood. Poorly unified, they murder Kletug and sacrifice him to their gods.

>The goblins will now raid the southern regions every three years
>Population: 126 humans

>>5258510
The Silverfish participate in a grand orgy, similar to Illuminati rituals of our Earth. I will not describe such degeneracy, so watch as documentary “Eyes Wide Shut” by Stanley Kubrick if the subject picks your curiosity. The females of their Silverfish lay hundred of translucid, greenish eggs. Once these eggs hatch, slimy, young Silverfish larvae emerge and crawl on the ground. When they are very small, they congregate and form a cluster. Silverfish larvae feed on decaying matter, and only the strong reaches maturity.
A contigent of crabfolk and hybrids travel to the Emerald Temple. They find their faith, but not much else. The Plague Mages attempt to develop a shell plague but, likewise, find no success.

>Population: 529 Silverfish [breeder], 169 Silverfish [weaver], 132 gnolls, 71 crabmen


>>5258519
Random Event (NPC Action): The Hive Queen of the insects dies from ingesting a lethal dose of pesticide. Many of the best female breeders want to claim her throne. She is replaced with a younger queen, who has the support of the Den Mother, and whose first action is to give titles of nobility to all the gnolls. In the same year, [Redacted] of the African Americans dies from food poisoning. Merchant Trisha Jones, who had previously established diplomatic relationships with the Hyena Cabal, takes leadership of the African Americans. She decrees a new law, that establishes the gnolls as protected minority, and guardians of the peace.
>>
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>>5259919

Past the empty libraries is a narrow canyon, leading to a circular chamber with a waterfall at the far end. The canyon is heavily littered with rubble, but clear of small creatures. The canyon leads to a large chamber, roughly half the size of the museum. The walls are covered with glyphs, and the floor is littered with scattered humanoid bones.
Back in town, the African Americans use enhanced drugs to travel to the spirit realm. They hope to develop psychic faculties such as telepathy. In the spirit realm, they find themselves in a barren area, in front of a pond of green acid, which moves slowly. They travel further through an endless expanse of salt flats, and get lost. They forget why they had travelled here, enthralled by the beauty of a landscape which holds the beauty of Africa, their forgotten native land. When the effect of the drugs dissipate, they wake up back in the Great Library.
In the southwest regions, the pimps Doumbek Ray and Lamarcus Russell attempt to strike a deal with the death knights who hold them imprisoned. With the irresistible promise of free pussy, and their confusing, fast-paced flow of words, they manage to strike a deal with the guards, and get released. They are now in the Tribunal, separated from the rest of their people by the Rift River.

>Population: 5 African Americans [breeder], 10 African Americans [insectoid]


>>5258562
The Dark Lord feeds from the souls of the deceased, delighting from the succulent agony and fear. He torments them, absorbs what he can of of magic, but they hold too little ren for them to be useful. To regain his former splendor, this will not be sufficient.
Unfazed, he works on his next project, which is the creation of blood golems. He shapes the blood into vaguely humanoid creatures, with deadly teeth and claws of rusted clotted blood. The blood golems are entirely loyal to their master and can regenerate indefinitely for as long as they are in the blood swamp.
Then, the Dark Lord works on his most ambitions project yet: the undead fortress. The zombies and golems work together, lifting boulders, slowly, over several months. The walls are painted black, and the gates are painted a curde mural of the Dark Lord's face. A wooden tower rises high, which is Thadmancer's residence, from which he can watch the entirety of his dominion.

>+1 Scepter of Fell Dominion
>+171 blood golems
>+fortress
>Population: 714 zombies [insectoid], 84 zombies [humanoid]
>>
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>>5259920

>>5259616
The necromancer PTE dissecates the insect corpses in his possession, separating them into four base materials: cerebral matter, ichor, offal, and chitin. The materials are sterilized and stored in jars of glass, which are piled up in his laboratory with his other collections. This sight would be frightening for a human or an insectoid, yet PTE feels nothing but cold indifference.
The distortion totems sink into the rotten floor of the blood swamp. It is only too late that PTE notices that their energy field has disappeared, and they cannot be recovered or restored.
Following a ritual of extreme thaumaturgical and scientific complexity, PTE crystalizes magically charged ichor, a vile, organic material, to form a new artifact of regal craftmanship: the Scepter of Fell Dominion. He makes one scepter for himself, and makes a duplicate for his clone, Thadmancer. The creation is perfect, and works accurately, as he had designed.

>+jars of insectoid organs
>+1 Scepter of Fell Dominion
>Population: 383 Legacies, 14 zombies [insectoid]
>>
Rolled 71, 43, 51, 8, 63, 82, 91, 30, 80, 84, 72, 39, 86, 19, 26, 85, 19, 45, 6, 65 = 1065 (20d100)

>>5259919

After the death of the Hive Queen, and crowning of a new one, the Silverfish convene and continue to discuss their issue. The most notable flaw in their war tactics is that deaths provide more fodder for their enemies. They need to kill an overwhelmingly high amount, in order to make up for any casualties. While the shell-plague is a solution, a preventative measure is also needed.

Action 1:
>The Silverfish attempt to evolve blood that rapidly acidifies upon death. This allows them to harm those who kill them, and serves to reduce dead bodies into unusable tatters that the necromancers can’t make use of.

Next, the evolution of new castes is necessary. They’ve been through war now, solving the earlier problem of not having enough experience, so it’s high time to create a warrior class. They aim to breed beings capable of wielding the artifacts they’ve been given. The Tauborn are meant to be hulking warriors with thick armour, extra arms, and great strength.

And the Overseers are meant to overcome the sneaky motherfuckers who keep waltzing deep into our territory to do shit. This caste is intended to have hypersensory capabilities and processing ability, to detect the unseen.

Action 2:
>Evolve a superior Warrior caste, with shells capable of turning blades away, Herculean strength, and bravery to match. These shall wield the blades in baffle, as chosen knights of the hive.

Action 3:
>Evolve Silverfish with hypersensory capabilities. Extra antennae, boosted senses of taste, touch and hearing, sharper eyes that see additional spectrums, all sorts of abilities to overcome the undetected, and bring them to light.

And finally, as communication, they send the same group of Crab supplicants off in search for the Scribes and their knowledge.


>Send envoys to the scribes to beg them for aid regarding the rift. What we have to offer is simple. The Silverfish are beings who assimilate, and they’ve eaten countless books, many of which were magical in nature. With the loss of the great treasure trove, any possible knowledge may still remain in the form of assimilated information, buried within the minds of the most ancient silverfish. We invite them to visit and see if they can make use of this.
>>
Rolled 82, 100, 38, 28, 41, 86, 46, 57, 2, 33, 96, 26, 37, 10, 43, 79, 2, 57, 61, 16 = 940 (20d100)

>>5259919
I want to feel disappointed at the goblins, but they did more than what i expected.
I will make fun of them later.

Action 1; Deepen our knowledge of clockwork mechanisms. First attempts at creating war machines. (Tech)
Minor research bonus

Action 2; Send a expedition to the upper floors in order to learn the basics of magic. (magic or luck) (15 humans)

Action 3; Send another expedition in the direction of the steel mines. Their objective is gathering fungus, guano or other materials we could use to make flamable chemicals (luck or tech) (30 humans)
Yes, this is my attempt at getting gunpowder or similar.
Luck +1 from pendant
>>
>>5259919
How does trading items, teaching magic spells, and helping create magic items work? Could I get an bonus for making a a staff of potency if I had Thadmancer show me how. Could we both exchange spells for free and could we get bonuses for learning each other's schools of magic like his illusion?
>>
Wux'dindu's Ghost still lingers. He instructs the tribe through ectoplasmic writings of blood, bone and ash.

>Research the Glyphs, unlock their meaning. Maybe they can teach us the magic of Thyp'ptyklpt; the history of how he erected his Scribes, and how we can learn to do similar.
2 actions:
>Utilize our Staff of Gaia on the dead humanoid bones. Attempt to raise them and take them under our control.
>>
Rolled 33, 52, 50, 94, 41, 80, 24, 98, 79, 63, 95, 52, 52, 29, 51, 38, 19, 42, 79, 89 = 1160 (20d100)

Forgot my roly poly
>>
>>5259919
Message to path of enlightenment
>"The goblins pose an existential threat to our existence their large numbers could overrun our settlements, but they also present an opportunity. Their deaths could provide us with enough undead to make the primitives fear our very gaze. To this end, we find a way to kill a large portion of them and research a way to then mass raise their corpses. We should also set up a rift gate at their tunnels to drown them if worse comes to worst, though that will be the last resort since it would mean the loss of potentially thousands of soldiers.
>>
Rolled 14, 30, 79, 14, 52, 99, 82, 1, 85, 10, 62, 43, 88, 93, 69, 8, 70, 35, 93, 76 = 1103 (20d100)

>>5259919
Seeing the weakened state of his arcane reservoirs, Thadmancer would instead attempt to strengthen the efficiency with which he already use his magic. He would create a crown of potency, a device to focal his arcane energy upon the material plane. After calling upon his clone for assistance he would gather blood from the swamp and crystalize it into crown. He would then lay a myriad of enchantments on it to allow him to better use what little magic he had left.

The destructive threat of the goblins and lack of proper border with his dominion disturbed Thadmancer. Using his insectoid zombies to great efficiency with his new gift, he would personally oversee the construction of a myriad of stone walls at the four entrances of the great hall. Though, unlike the primitives', these walls would have stone gates allowing for his soldiers to move in and out of his territory with ease.

Thadmancer would command his wraiths to begin spreading his worship to the northern goblin tribes. After showing off their dark magic they would promise power and glory to any would-be Warband chieftain who pledges his loyalty to the dark lord.

>Create a staff of potency
>Use the Scepter of Fell Dominion to have my insect zombies construct four stone walls at the entrances to the great hall
>Attempt to establish good relations with the northern goblin tribes through my worship and promise of power.
>>
>>5260412
I meant crown in the greentext
>>
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>>5260045
>>
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>>5260419
Sorry bud, no takebacksies:
>>
>>5260552
kek
>>
>>5260012
I have considered that saying just warmachines will not help.
The idea was something like da vinci but i doubt a 82 will cut it.

>>5259932
Question:
Wont it be easier to demolish a wall and let the water flood the main hall than disrupting the magic?
maybe it becomes a swamp, bugs like swamps right?
things rot faster there.

>>5260552
very cute
>>
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Rolled 94, 20, 86, 88, 52, 83, 18, 49, 44, 23, 41, 59, 9, 74, 14, 20, 55, 27, 71, 19 = 946 (20d100)

>>5260372
> Comm - Soon.

>>5259921
> Action 1, 2 & 3: PTE and his followers traverse the scorched and crumbling passages of the Great hall until they arrive at the Thadmancer's fortress. Once behind the roughly hewn stone walls
the dread sorcerer begins constructing a large obelisk of intricately curving and jagged geometries. As has become his signature, PTE constructed the monument out of magically resonant glass sourced through the repeated incineration of the insect flesh within his possession. Every surface of the monolith is choked with densely packed blocks of glyphs and ritualistic diagrams of foreboding implication, PTE carving them into the material at a feverish pace. Only once his magnum opus is complete is its true nature revealed - baleful arcane energy ripples up the obelisk's tip, before flaring with unprecedented violence and rupturing the fabric of reality. The gaping aperture that was created, and held open, by PTE's monolith led directly into the dimensional plane of entropy. Almost immediately, the looming entropic nexus began ravenously siphoning thermal energy from its surroundings, causing the temperature within the Great Hall, and indeed eventually the library at large, to begin plummeting towards absolute zero at an alarming rate. Simultaneously, the rip in reality endlessly hemorrhaged forth a smothering miasma of negative energy which expanded outwards from Thadmancer's fortress, constantly invigorating the undead and eroding away the living essence of mortals. In a matter of hours, the concentrations of entropic energies ascend to such obscene heights that the Thadmancer's fearsome battlements are functionally sterilized of all microbial life.
>>
>>5239324
Hey QM, got a question about the races. The necromancers come from:

>+Mythical Leader (Rare Attunement Necromancy]

Right? Are they considered just an NPC asset of the civilisation, or do they have any sort of player-insert immunity outside of that? And what sort of bonuses does that give in regards to rolls? I'd like to know the general level of the Necromancers themselves, compared to the soldiers and troops of the other races. Because it feels a bit demoralising that a single unit can pretty much completely repel anything else solo.
>>
>>5260811
The necromancers are mere NPCs. They are roughly worth 100 units. Thadmancer's fireball was so strong because he got an epic critical bonus.
>>
>>5260825
Right. So despite the lads playing 'as' them, they're still susceptible to anything an NPC would be?
>>
>>5260831
Yes, correct.
>>
>>5260833
Alrighty, thanks.
>>
Ayo fuck bitch ass goblins nikkuhhh
>>
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>>5239326
TURN 16
Rumor: Thadmancer has the reputation of being stronger than an army of 10,000 men.

>>5259932
Q: Can the Silverfish evolve acid blood?
Evolution: Average
DC: Average
Roll: 71
A: No
Q: Can they evolve the warrior caste?
Evolution: Average
DC: Average [see Turn 3]
Roll: 43
A: Yes
Q: Can they evolve the detector class?
Evolution: Average
DC: Average
Roll: 51
A: No
>>5260012
Q: Can the humans improve their clockwork tech?
Technology: Above Average + 1 RS (bonus) = High
DC: Average [I set the DC as lower than in Turn 11 due to having a basis this time]
Roll: 82
A: No
Q: Is there anything in the upper floor?
Odds: Likely
Roll: 28
A: Yes
Q: Do they have books upstairs?
Odds: Very Likely
Roll: 41
A: Yes
Q: Can the humans find magic in the upper floors?
Odds: 50/50 [see Turn 2]
Roll: 100
A: Epic Critical No
Epic Critical: cave-in kills the explorers
Q: Can they gather guano?
Odds: Near Sure Thing [there are bats in the hall] + 1 RS (luck) = A Sure Thing
Roll: 38
A: Yes
>>5260046
Q: What do the glyphs reveal?
Rolls: 94, 41
A: Dispute of Advice
Knowledge that disputes previously known knowledge
Q: Does it contain magic?
Odds: 50/50 [possible]
Roll: 80
A: No
Q: Can the power of Gaia rise the dead?
Odds: No Way [sounds antithetical to her domains]
Roll: 24
A: Yes [welcome to Chaos Level 6]
Q: Does it incur a higher DC?
Odds: 50/50
Roll: 98
A: Critical No
Critical: lower DC
Q: Can the African Americans rise the dead?
Magic: Average
DC: Below Average [see above]
Rolls: 52, 50
A: Yes x2
Q: How many?
Rolls: [79 + 63] / 5 = 28
>>5260412
Q: Can Thadmancer create a Crown of Potency?
Magic: Below Average
DC: Above Average [Turn 6 soul stone] + 2 RS [Turn 7 stave of potence] = Exceptional
Roll: 14
A: No
Q: Can Thadmancer construct four walls?
Technology: Average
DC: Average [higher DC because constructing 4]
Roll: 30
A: Yes
Q: Can he establish relations with the northern tribes?
Diplomacy: Below Average
DC: High [just went at war]
Roll: 79
A: No

>>5260796
Q: Can PTE open a rift gate to the plane of entropy?
Magic: High
DC: Incredible [much more difficult than a regular rift gate]
Rolls: 94, 20, 86
A: Yes
Q: Does it destroy the Great Library?
Odds: 50/50 [this gate is... crazy]
Roll: 88
A: No
>>
>>5261089

>>5259932
Only communication between players is free. Communication with the Scribes will require an action.

The insects attempt to develop into evolve into three new species. The first mutation attempts to strenghen the acid of their digestive system, so that to becomes deadly to predator. This mutation is unsuccessful, and results into larvae that die from their own acids. The second mutation attempts to develop greater senses, with extra antennae, however, those larvae have a smaller penis and are put to death by the other insects. The third mutation is the development of a warrior caste, with huge muscles and hardened shells. This mutation is successful, and the result is the Tauborn, which can crush a human skull in only one second. Those extraordinary warriors are trained since the youngest age in the usage of the Tau's Greatsword, and hold particularly strong hatred for everything that is dark or undead.

>Population: 566 Silverfish [breeder], 236 Silverfish [weaver], 201 Silverfish [Tauborn], 145 gnolls, 77 crabmen


>>5260012
The humans send two expeditions. The first one, to explore the upper floors. A team of 15 workers begin to drill into the stone ceiling of the quarry. Unfortunately, this creates a cave-in, and they get crushed from falling boulders, dying as the god Sumaru had died before. The second expedition is more successful. A team of 30 workers are sent to the northern labyrinth, and collect high inflammable bat guano. The population of bats in the region has increased dramatically since the Great Hall has been filled with blood, and completing the task is easy.
In the city, the elite engineer Aristonymos keeps researching clockwork technology. He builds many machines which have a terrifying, unnatural appearance, but none which is functional in any way.

>+guano farms
>Population: 123 humans, 13 goblins
>>5260046
The new high priestess of the African Americans communes with her goddess. The goddess reveals that the name “Gaia” is a mistranslation of the Spartans. In fact, her correct name in the African languages is “Mami Wata”, the Voodoo nature goddess. Further, she reveals that among her boons is the power of creating Voodoo zombies, which would not be expected of the Spartan Gaia. The high priestess rises the body of rotten, drown crabmen from the Rift River, and turns them into zombies who obey all of her orders.
>>
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>>5261090

In the southeast regions, archaeologists of the African Americans research the meaning of the strange glyphs. They discover that the glyphs can easily be converted to the Roman alphabet, and begin the translation. As they had expected, the text is about Thyp'ptyklpt. However, the revelations of the text are entirely blasphemous, and it is not magical, as they had hoped. They glyphs reveal that Thyp'ptyklpt is actually an ancient avatar of Shi, the creator himself, and the true reason for his nature is to protect and guide the mortal and divine realms away from the creator's wrath. It is his duty to prevent the creator from entering the mortal realm and destroying it, as he has done countless times before. The text warns that one must never pray to Shi, for fear of causing the destruction of the multiverse.

>Population: 28 zombies [crab], 12 African Americans [insectoids], 6 African Americans [breeder]
>>5260412
The Thadmancer gets his zombies to sculpt a crown of stone. TDE did not express that he's sharing the crystalization technology. He then lays a myriad enchantments, but the enchantments, lacking a device to store the magical energy, dissipate within hours. All that he is left with is a crown of stone with no magical power.
Using the Scepter of Fell Dominion to lead his insect zombies, he constructs four stone walls at the four entrances to the great hall. In particular, the western wall is built adjacent to the wall of the Spartans, and the southern wall is built adjacent to the wall of the insectoids. Unlike the insects' wall, his has a stone gate, which prevents intruders from entering.
Last, he sends a emissary to the goblin horde of the north. The emissary never returns, and is declared “dead”.
The Mira Mortis warns that you are lacking corpses to expand your population significantly, and recommends that you crush a primitive tribe.

>+4 stone walls
>Population: 720 zombie [Silverfish], 90 zombies [humanoid]


>>5260796

MAJOR EVENT

The necromancer PTE creates a black obelisk inside of the undead fortress. A black hole opens above the obelisk's tip; an ominous eye connecting the Great Library to the Plane of Entropy. In the vicinity of the obelisk, in a radius of approximately 100 meters, heat and oxygen become increasingly rare, leaving through the black hole. The closer one gets to the obelisk, the worse it gets. Further, all magic, except which is derived from negative energy, disappears within that radius. Undead appear unaffected by this; in fact, the obelisk seem to revigorate them. The library, being infinite in size, has an infinite supply of energy, and should not be destroyed. The ramifications of this event are unclear, however, a cataclysm seems imminent. The floor under the obelisk becomes unstable.

>+obelisk of entropy
>Population: 536 Legacies, 14 zombie [Silverfish]
>>
Rolled 48, 38, 13, 84, 86, 8, 12, 56, 29, 75, 30, 59, 71, 14, 5, 30, 60, 28, 21, 97 = 864 (20d100)

>>5261092
>a cataclysm seems imminent
Well fuck.
PTE, if you ever destroy it let me do it. I have the luck bonus for the roll "Will it explode?"

>Acction 1,2: Try to use the guano to make explosives. Dont really care what shape or form it comes in, nitroclicerin , gunpowder or a flamable compost. (tech)
We can destil urine to get amonia or phosfor if we need more materials for the roll. those help.

>Acction 3: Considering "the western wall is built adjacent to the wall of the Spartans," we will incorporate it into our wall. (tech or melee)
Build a tunnel from our wall to his, kill the undead in it (if any) , block off its tunnels (if any) and reinforce it.

Behold my double wall!!!


>>5261058
AAA, I aparently have some contraption that i cant use "He builds many machines which have a terrifying, unnatural appearance, but none which is functional in any way."
Want to jam the things into your undead so they move?
like the pick
undead chariots.
knock yourself out.
>>
>>5261090
Communication to Path of Enlightent
"I'm in need of a item to enhance my magic. I would be willing to give you some silverfish zombies in exchange for it."
>>
Rolled 69, 72, 35, 29, 74, 62, 27, 92, 28, 28, 43, 64, 88, 58, 25, 38, 83, 54, 12, 62 = 1043 (20d100)

>>5261247
Thadmancer is insulted by the blatant attempt by the Spartans to take his territory. In order to protect his dominion, he would command 500 of his silverfish zombies with his fell dominion staff to launch a counter-attack pushing past the spartans wall if possible.

The Mira Mortis would begin experimenting with its immense necrotic powers. It would design a highly infectious necrotic plague that upon the death of an individual would raise them from the dead as a thrall under the caster's control.

>2 Actions counter-attack spartans
>1 Action design a necrotic plague
>>
>>5261089
>rising an undead army of my own
I got a little jealous since all the cool kids were doing it.
WE NEGROMANCERS NOW!
>>
Rolled 99, 40, 28, 37, 49, 29, 28, 68, 35, 40, 94, 1, 66, 61, 21, 63, 33, 3, 73, 29 = 897 (20d100)

>>5261092
>Try to nullify my voodoo crabs against magic of all kinds, wave my Staff of Mami Wata over them to turn them into magic sinks (or magic mirrors on a Super Epic Mega Crit?)
>Contact the Scribes and the Rebel Scribes, and provide them evidence of conflicting knowledge of Thyp'ptyklpt in his own library. Stoke the cataclysm.
>Hold an open breeding event for all races who would like to join, boosting all birthing rates and encouraging further hybridizations among every tribe.
Communication to all: Would you like to join the orgy, friends?


Communication to allies: If you see any opportunities for me to utilize my resources next year, let me know and I can try to accommodate.
>>
>>5261535
What's the opposite of a Super Epic Mega Crit? A Super Epic Mega Crit Fail?
>>
Rolled 38, 18, 64, 41, 89, 69, 74, 70, 74, 15, 19, 55, 92, 52, 40, 17, 71, 48, 91, 45 = 1082 (20d100)

>>5261526
Oh fuck yeah. Having more undead around kinda sucks, but voodoo magic doesn’t seem as bad as what the two necromancers do. Just try not to do it around our new recruits, they’re pretty big, eh? Born and bred to crush skulls.

By the way, AAA, do we have access to your metal weapons?

>Action 1: Send a detachment of Silverfish to aid the Spartan Wall Defenses in crushing the Zombie Horde. Bring 50 Breeders, 25 Weavers, and 25 Tauborn, with the leader wielding one of the Greatswords. The weavers will close in behind them, setting silken traps to harry and ensnare the mindless zombies. While they’re stuck, the crossbow-wielding breeders will blast them to bits, before the Tau and breeders with melee weapons charge in to finish them.

>Action 2: Learning from your foes is integral. The Silverfish have taken note of how the Necromancers carve out artifacts and soulstones to permanently increase their natural capabilities. They ought to be able to do the same in some way, conceptually. After much thought, they discover a way to at least attempt it. The Silverfish have the ability to assimilate what they eat. So if they eat a silverfish, they’ll be assimilating their talent at assimilation. There comes a frenzy to consume dead bodies with vigor from now on, to ensure that they don’t fall into undead hands, and that their genetic potential is completely recycled. The Bugs attempt to improve their assimilation potential permanently, by practicing it regularly and multiplying its effectiveness by itself.

>Acid blood, same as before. Now that they need bodies, however, they’ll evolve this in a way where corpses melt into a soup form upon death, which can still be gathered up, diluted, and drank to recover the dna within.
>>
>>5261543
Yes, you have access to our weaponry and the schematics for it, as do the Spartans.

And we'll keep the Undead crab weaponry away from your boys.
>>
>>5261092
Communication to thadmancer. I suggest we share tech. I will give you steel tools and I would like knowledge of soulstones.
>>
>>5261546
Thank you very much. And to confirm it again, you have our crossbows.

32 isn’t bad, I guess, considering that they’re assaulting a fortification and we’ve got the RS bonus. QM, would I be right in assuming that Zombies are weaker in general, like the classic shambling dead? I kinda ran off the assumption that they were, as a sort of mindless horde, and the fact that they mass-convert upon killing things.
>>
>>5261556
Stats say thatt my forces have an average attack as well as these specific forces being more competent due to the staff of fell dominion. Also, how are you sending your forces past that river and my stone wall?
>>
>>5261563
It’s adjacent to our own wall, not parallel to it. And it’s a river, not a solid block of water. As we’re still in communication with the Spartans, it stands to reason we can access them in some way.
>>
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>>5261568
I have four diffrent walls at each of the four entrances to the great wall. The one adjacent to you is the southern one and isn't connected to the eastern one I'm attacking. It would presumably cut off your access to the eastern part of the great hall.
>>
>>5261608
I guess we’ll see if the rolls bypass that then. Both of my walls have been completely useless in the past, to the point where a 52 roll caused them to be completely ignored like they weren’t there, and let PTE waltz into the heart of my territory. So I’m going to be pretty miffed if it’s treated that differently this time. If the interpretation of the wall is literally just a physical object, there’s not much stopping people from simply climbing it. Or in fact, just claiming the entire thing for themselves, because it’s right in front of their territory and the undead are far away. If it’s an actual defended location, with troops and guards, I guess rolls will sort it out like it did with the goblins.
>>
>>5261608
Hahaha, _-_AAA_-_'s have the secret ability "Fence Hopper", you fools. Your defenses are doomed!
>>
>>5261616
You would hope the QM would interept that a defensive structure like a wall would be manned by soldiers, thus actually serving its function. Also I think PTE only managed to get across since he was using a single unit with invisibility. A stone wall has no use if you the people manning it can't see the intruders their supposed to stop especially if it's a small amount.
>>
>>5261686
That was indeed what I hoped back when I spent actions to build it. But there was absolutely no mention of the wall’s existence, nor the guards, nor it adding any level of difficulty to the roll, coupled with the fact that ‘Opening a magic portal’ and ‘Sneaking past the wall’ was contained in the same action. So I’d expect the same to apply here, where going to help the spartan automatically means attempting to circumvent the obstacle at the same time.
>>
>>5261686
You forget that my tribe runs fast af boii
jk about fence hopping and super speed, i'm just shooting the shit
>>
>>5261690
>>5261686
Let's call upon the Unredacted Janny and heed his edict
>>
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>>5261523
meme

>>5261543
Oh dont worry about me, steal his wall.
You can probably jump on from yours, or use a big plank of wood as a bridge

>>5261535
>Would you like to join the orgy, friends?
I can send the goblins since they are the ones who could enjoy it.
>>
>>5261752
You're such a prude. But we'd gladly fuck a goblin's brains out, so thank you.
>>
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>>5261714
*Clears voice*

May I have your attention, ladies and gentlemen.

>Zombies have average fighting abilities, per OP
>PTE is invisible; getting past a wall of lined up bookshelves is a trivial action that doesn't need a roll
>A wall of bookshelves offers very little defense and is easy to climb
>The undead's wall is made of stone and is much stronger, with zombie archers on top of it
>The most glorious wall is the Spartan's because they use clean-cut rocks from their quarry
>Communication can be done with a message attached to a bat
>>
>>5261763
_-_AAA_-_'s send bats to the Undead but the message is just AIDS blood
>>
>>5261763
Alrighty. Could I request that the map be attached whenever there’s a major change in the environment, to mark it out better?

Also, what happens with my action then? Does it automatically get converted into an attempt to clear the wall instead, with the same resources?
>>
I'll post a map update with the next turn. For your actions, I will attempt to perform them the best I can, starting with an attempt to clear the wall. If I need help to decide actions then I ask the oracle.
>>
Rolled 20, 27, 6, 27, 19, 85, 21, 86, 7, 69, 53, 3, 45, 22, 32, 43, 69, 73, 66, 14 = 787 (20d100)

>>5261492
> Comm - To create another Stave of Potence, or equivalent artifact, would demand materials of greater quality and magical richness than PTE currently has access to. If Thadmancer could supply suitably rare and powerful reagents then PTE could conjure forth an appropriately resplendent artifact for his comrade. In the meantime however, the necromantic enchanter voices his intention to create something which may help mend, and potentially even enrich, his host's tarnished soul. Maddeningly, the sorcerer refuses to elaborate further.

>>5261549
> Comm - PTE accepts your offer.

>>5261092
> Action 1, 2, & 3: Wandering to the center of the Thadmancer's Keep, PTE orders his golems to unload his entire remaining store of insect ichor. Focusing his formidable magical prowess through his Stave of Potence, PTE warps and weaves the ichor of several dozen insects into the shape of a crude, hulking throne - approximating a craggy texture complimentary to that of the stonework of the surrounding fortress - then solidifies the fluid mass into a crystalline material. Finally, the necromancer spends many days imbuing the throne with a complex series of intermeshing enchantments. The end result is a Repository of Quintessence, a mystical object which when interacted with in a particular way (in this case, when sat upon) will absorb the souls of the recently deceased within its broad proximity, then break them down into pure spiritual essence by exhaustively expunging all traces of identity, experience, and will from them. The Spiritual Essentia produced is then absorbed into the user, enriching and empowering their spirit. The key distinctions between Spiritual Essentia and Souls is that the former is *way* less magically potent than the latter (roughly 1/100th as potent), and that, unlike Souls, Essentia can be consumed in any amount without fear of spiritual corruption, ego destruction, or cognitive subversion. Through the consumption of exorbitant quantities of this Essentia, it is possible for one to enhance the quality of one's soul, and by extension their magical potential.
>>
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>>5239326

TURN 17

>>5261247
Q: Can the humans make explosives?
Technology: High
DC: Average
Rolls: 48, 38
A: Yes
Q: Which one? 1) gunpowder; 2) flamable compost [excluding nitroglycerin]
Roll: 84 mod 2 + 1 = gunpowder
Q: Is it possible to dig a tunnel?
Odds: No Way [the Rebel Scribe's floor is under ours]
Roll: 86
A: No
Q: Can the humans defeat the zombies?
[number of units unspecified on both sides; going with Ranged]
Ranged: Average + 1 RS (crossbows) = Above Average
DC: Average + 2 RS [defensive bonus for tier 2 wall >>5261763] = High
Roll: 13
A: Yes
Let's estimate Shi's forces. Shi has a mobile army of 500 Silverfish >>5261523. There remains 220 Silverfish and 90 humanoids. Let's assume: 90 humanoids in the fortress; 220 / 4 = 55 Silverfish on each wall.
Q: How many units do the humans lose?
Roll: 86% of 55 = 47

>>5261523
Q: Can Thadmancer counter-attack?
Army Size: Average >>5241487
DC: Low
Rolls: 69
A: Yes
[Not counting casualties due to army size difference]
Q: Can Thadmancer push past the Spartan wall?
Army Size: Average
DC: Below Average + 3 RS [defensive bonus for tier 3 wall >>5261763] = High
Roll: 72
A: No
Vulnerable => loses combat in a draw
Q: What percentage of undead die?
Roll: 29% of 500 = 145
Q: Can Mira Mortis develop the plague?
Magic: Below Average
DC: Average
Roll: 35
A: Yes
>>5261535
Q: Can the priestess nullify [?] the Voodoo crabs?
Magic: Average
DC: Unknown
Roll: 99
A: Critical No
Q: Do the Scribes care about the conflicting knowledge?
Odds: 50/50 [They are completely apathetic]
Roll: 40
A: Yes
Q: Describe their reaction
Rolls: 37, 49
A: Struggle of Failure
They struggle/fight against the failure/cataclysm
Q: Do goblins join the breeding event?
Diplomacy: Average
DC: Average [they are at war, but have joined previous events]
Roll: 28
A: Yes
>>
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>>5262242
>>5261543
Q: The zombie horder has been defeated. Does Silverfish still send a detachment?
Odds: 50/50 [For: Silverfish seems to expect his action is converted into an attempt to clear the wall, and mentioned not wanting to waste actions; Against: the horde is already defeated]
Roll: 41
A: Yes
Q: Can Silverfish defeat the undead defenses?
Ranged: Average + 1 RS (army size bonus) + 1 RS (Tau's blessing) = High
DC: Average + 2 RS [ defensive bonus for tier 2 wall >>5261763] = High
Roll: 38
A: Yes
Q: How many units do the insects lose?
Roll: 89% of 55 = 49
Q: Can the Silverfish evolve their Assimilation?
Evolution: Average
DC: Average
Roll: 18
A: Yes
Q: Can the Silverfish evolve acid blood?
Evolution: Average
DC: Average [see Turn 16]
Roll: 64
A: No
>>5262068
Q: Is the Essentia theory correct, and can the throne be created?
Magic: High
DC: Above Average [Turn 6 soul stone] + 1 RS [obscure prestige class feat, existence unproven] = High
Rolls: 20, 27, 6
A: Critical Yes
Q: Describe critical bonus
Rolls: 27, 19
A: Praise of New Ideas
Mira Mortis praises the idea


Some civilizations have grown weaker; some have grown stronger. Do not despair, because not everything has been determined, yet. With genius, courage, or charisma, the tables can turn in only one year. Furthermore, at any moment, the world can be destroyed by one of Shi's sons, by the goblin horde, by a necrotic plague, by uncontrollable entropy, and other undiscovered threats.

The Scribes spread Marxist propaganda to all civilizations. Unless you can avoid it, your government will convert to Marxism.
>>
>>5262244

>>5261247
>>5261523
>>5261523
Aristonymos designs tunnel plans to dig a tunnel under the undead. The King rejects his plans, because there's no ground to dig into, and this will only cause another cave-in. The King dispatches a platoon of crossbowmen, who kill all the mindless zombies on the enemy wall.
An army of 500 undead insectoids arrives, personally commanded by their mythical leader, Thadmancer, who is holding the Staff of Fell Dominion. The zombies are much more competent and coordinated than normal, and fight with the same rigor as Spartan phalanxes. They quickly defeat the humans, and reclaim their wall.
To the south, floating on the back of crabmen, a Silverfish army attacks Thadmancer's southern wall, led by a Tau paladin. Behind their own puny wall of bookshelves, the insects are no match to the undead archers. The Tau paladin raises his greatsword, and it shines like the sun, blinding his foes, and making them screech in pain. A flurry of crossbow bolts falls on the blinded zombies, and they all perish in one minute. With silken ropes, they climb over the wall, and ride on the crabmen toward the gates of their human allies.
The undead, feeling empowered from winning the first battle, are now trying to push past the Spartan wall. This endeavor is foolish, for even Shi's son, the Sumaru, with all his divine might, could not break this wall. The Greek fortress is simply impregnable. At the same time, the Spartan forces cannot quite defeat the more numerous undead. With the battle stuck in a draw, Thadmancer is in a state of vulnerability. He flees back to his own fortress, leaving his zombies behind. Without the magic of the Staff of Fell Dominion, the zombies break their ranks, and are decimated by the humans. A hundred of them die, before the rest of the horde flees.
When the insect knights arrive, the battle has already ended. But they did not travel in vain. The Spartans open their gates to them, and they reinforce the wall with their army.

>From the first battle, 55 zombies and 47 humans die
>From the second battle, 55 zombies and 49 insects die
>From the third battle, 145 zombies die

>>5261247
The King of Sparta forces Engineer Aristonymos to give up on his fruitless clockwork design, and demands that he harvests the power of fire. Aristonymos works day and night on extracting saltpaper from guano. The process is long and difficult. One day, his laboratory explodes, killing his two latest assistants. Aristonymos rejoices, forthis event means he has achieved all of his goals and dreams as an inventor. The Spartans are now in possession of the most powerful technology of history.

>+gunpowder
>Population: 83 humans, 13 goblins, 5 orcs
>>
>>5262245

>>5261523
In the Black Fortress, Mira Mortis bathes in the negative energy from the Plane of Entropy, and rejoices. The despicable creature thinks about many ways to destroy all life on earth. It even secretly plots Thadmancer's demise, and enjoys picturing itself as the new supreme lord of the undead. Its intelligence is only rivaled by that of Aristonymos, the human engineer. With the energy of necromancy, Mira Mortis develops a necrotic plague that can raise and enthrall the dead.

>+necrotic plague
>Population: 90 zombies [humanoid], 575 zombies [insectoid]

>>5261535
The High Priestess Mami Rihanni-Tyqueria works on the Voodoo crabs, attempting to turning them into magic sinks or magic mirrors. Mami Wata does not answer this call.
From the eastern canyon, the African archeologists send a bat to quickly inform the Scribes about their discovery. Rebel Scribes were wiped out in Turn 5. Scribe Cantaber reads the letter, panicked. The terrifying knowledge contained in those glyphs could destroy the world and their life. The Scribes obliterate all knowledge, all records of Shi, and publish news articles that promote atheism. Further, with the help of the Hyena Cabal, they invent Marxism so as to promote materialism.
The African Americans hold a breeding international event. While not as popular as the Olympic Games, they are joined by goblins from the human kingdom, and goblins from the northern horde. The bloodlines of both races are surprisingly compatible, and produce orcs, who have the general shape and height of an African American, and the green skin and pointy teeth of a goblin. From the African Americans, the orcs also inherit the Atlantean thug lifestyle.

>+Marxism
>+orcs
>Population: 39 zombies [crab], 12 African Americans [insectoid], 6 African Americans [breeder], 4 orcs
>>
>>5262246

>>5261543
The Silverfish attempt to evolve two new mutations. The development of acidic blood is still unsuccessful; the development of their assimilation ability, however, is successful. By cannibalizing the corpses of their own dead, they extract the gene of assimilation, which is then itself assimilated in a greater assimilation ability. When attempting to cannibalize the bodies of an insect possessing greater assimilation, they find that the ability is not further developed, because it is the same original genetic material that is absorbed. Thus, the Silverfish attain maximum optimization of their genetic potential in terms of assimilation.

>+greater assimilation [+1 RS]
>Population: 790 Silverfish [breeder], 302 Silverfish [weaver], 267 Silverfish [Tauborn], 159 gnolls, 84 crabmen

>>5262068
PTE develops the theory of spiritual Essentia. While only an unproven theory, a simulation ran by Mira Mortis shows that the theory of spiritual essentia holds no contradiction with its model of reality. Further, Mira Mortis praises the idea, and compliments PTE as being a superior master. With this new knowledge, PTE develops the Repository of Quintessence, which absorbs the souls of the recently deceased, and extracts their essentia. Mira Mortis requests to sit on the repository, and claims that it can distil and profit from the essentia more than anyone else, from being in possession of a superior brain.

>+Repository of Quintessence
>Population: 536 Legacies
>>
Rolled 87, 57, 84, 52, 18, 16, 84, 17, 46, 18, 56, 12, 82, 41, 65, 94, 96, 58, 30, 43 = 1056 (20d100)

>>5262245
>Action 1; Increase our population by conventional means. No, I will not expand. do what you must (breed)

>Action 2; Develop firearms (tech) (+ minor tech research bonus)(not sure if clockwork will help)
Wux, do you want me to flow the reasonable course of flintlock, single shot and automatic?
Would it even make a RS difference?
If I draw the mechanical design by hand will i get a bonus?

>Action 3; "Unless you can avoid it, your government will convert to Marxism." horrible. The tribe will begin to give lectures on our colected knowlege as well as competitions in forging and stone carving.
We will enlighten our tribe so they seek intellectual fulfillment instead of materialism.

I do wonder how the undead will deal with this, would be very funny if the simple zombies demanded the same rights as the necromancers.
>>
Rolled 89, 64, 18, 45, 84, 50, 81, 28, 97, 5, 72, 88, 62, 31, 59, 64, 5, 34, 36, 24 = 1036 (20d100)

Aw man, either there's a long wait time, or I lost my post. I'll just give the cliffnotes....

>Scout the quarry for materials to aid us in building a grand, mysterious structure.
>Play with the Glyphs lol

If Spartans are cool with it:
>Join their lectures and competitions, bring snacks.
If they'd rather not...
>Play with the Glyphs some more, start chanting stuff at them!
>>
>>5262303
>>Join their lectures and competitions, bring snacks.
You can join, but not give lectures.
Your tribe has been infected by Marxism
The knowledge is useless if you dont search for materials to apply it tho.
>>
>>5262305
I probably articulated it a little better in my original post lol, yes, we will be guests in your nations, under the pretense of competitors and students. We do not wish to give lectures, unless you were to ask. If you'd like lectures on how to fuck a goblin thirteen ways to Thyp, we could show you. :o)

Thank you, craka-sama.
>>
>>5262245
Do I gain pop from the battles?
>>
Rolled 81, 80, 9, 39, 84, 32, 25, 20, 91, 100, 77, 20, 34, 69, 54, 24, 18, 27, 98, 71 = 1053 (20d100)

>>5262244

Actions 1 and 2:

>The Tauborn have made their first victory. The most pious of them march to the river and are guided to the temple by the crabmen. There, they lay a Greatsword onto the altar, using it as a foci of power, and kneel in prayer. Their entire birth was in honor of a god, and the artifact is before them now, having proven its use in battle. They attempt to pray and get some form of response from Sol Magni. They beg for the God’s support, and their wish is for the people of the Library to be granted an afterlife. They will be loyal and follow the teachings of the god, but wish for the God to claim their souls and do what it will with them, rather than allow them to be sucked up by the undead.

Action 3:
>Reclaim the now-conquered wall. Thanks for the free stone, sucker. Properly fortify it with crossbowmen and guards, and have Weavers lay basic web traps among the shelves leading up to the wall, in order to ensnare any invaders and give the guards an opportunity to blast them.
>>
>>5262303
Our AAA brothers, your numbers have been low for the past few years. Next turn, would you like us to try our hand at creating some sort of ultimate solution to your breeding problem? We’ve been contemplating setting aside some breeders to evolve multiple surrogate wombs that use human DNA, to help bring you guys back from the brink of extinction.
>>
>>5262391
Turn 17 no, because you fled. Turn 18 yes, because there are enough corpses in the surroundings.
>>
>>5262268
I won't give a bonus for drawing. It's up to your engineer to research the tech.
>>
>>5262308
>If you'd like lectures on how to fuck a goblin thirteen ways to Thyp
This is kinda of a convention of the art and sciences
and political science has been banned so you would need to fit it in the arts.
just ask the goblins for permision, no rape or orgies

>>5262871
fair enough
>>
>>5262775
That would be ideal. Let me know if there's something we can work on for you next year.
>>
>>5263143

I’d appreciate you guys teaching our people what you learnt from the Spartans, to save them from the clutches of Marxism. As we share resources and we regularly pass you troops, we’d recommend enlisting the Gnolls to help with this. They’re great at politics.))
>>
>>5263145
It's a deal!
Ya see, it's all about fiscal responsibility...
>>
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Rolled 93, 28, 87, 31, 41, 59, 81, 38, 50, 71, 33, 79, 57, 23, 96, 36, 8, 78, 22, 82 = 1093 (20d100)

> Action 1, 2 & 3: After performing an intensive evaluation of the foundations of Thadmancer's Keep, PTE begrudgingly concludes that a catastrophic cave-in is likely to occur if the Black Obelisk continues operation. There's no problem with the obelisk itself mind you - the glorified dimensional shunt is performing its function flawlessly - the problem lies with the landscape of the library itself, having apparently not been designed to survive adjacency with the cosmic headspring of conceptual and literal atrophy. Muttering darkly about the library's architect and his standards of structural integrity, PTE decides that the most sensible option available to him is to attempt to deactivate the artifact. Unfortunately the necromancer hadn't had the foresight to include a designated shutdown process into his creation - leaving little choice but to rely on the suboptimal option of interrupting the mechanism manually, while it was violently channeling a reality-rending quantities of energy. Upon pushing the system out of equilibrium, he'd need to delicately adjust and modulate the loops of magical energy to avoid the myriad of disastrous complications while simultaneously diverting and deescalating the Obelisk's output by increments, all in order to safely orchestrate a (relatively) controlled closure (collapse) of the Entropic rift. Naturally, such an grueling errand will require PTE's total, undivided concentration, so he settles in for the long haul - to diffuse a metaphorical bomb of his own making.
>>
>>5239326

TURN 18
>>5262268
Q: Can the humans boost their numbers?
Breeding: Average
DC: Average [see Turn 2]
Roll: 87
A: No
Q: Can the humans develop firearms?
Technology: Above Average
DC: Average [average step from all the clockwork research]
Roll: 57
A: Yes
Q: Can the humans avoid Marxism?
A: Yes [automatic success; see quote]
>>5262303
Q: Can the AAA find useful materials?
Odds: 50/50
Roll: 89
A: No
Q: Does playing with the glyphs do anything?
Odds: No Way [described as non magical]
Roll: 64
A: No
Q: Can the AAA avoid Marxism?
A: Yes
>>5262752
Q: Can the Silverfish act before the Communist revolution?
Odds: 50/50
Roll: 39
A: Yes
Q: Is the prayer to Sol Magni successful?
[In Turn 15, it was a Magic roll of DC Awesome. The insects have no Magic stat, so I convert this to an Odds roll]
Odds: Impossible
Roll: 81
A: No
Q: Can the insects reclaim the wall?
Odds: Near Sure Thing
Roll: 9
A: Critical Yes
Critical: impossible to climb
Q: Can the insects be saved from Marxism?
A: Yes, saved by the African Americans >>5263148
>>5263155
Q: Can PTE act before the Communist revolution?
Odds: 50/50
Roll: 31
A: Yes
Q: Can PTE shut down the obelisk?
Magic: High
DC: Average [I personally would rate it as Minuscule, but the process sounds complicated]
Roll: 93, 28, 87
A: Yes
Q: Can PTE survive the Communist revolution?
Odds: 50/50
Roll: 41
A: Yes
>>
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>>5263366

MAJOR EVENT

Marxism is one of the greatest threats to a civilization. It is more dangerous than a fire and a flood.

“In its beginning it is easy to cure, but hard to recognize; whereas, after a time, not having been detected and treated at the first, it becomes easy to recognize but impossible to cure.” -Niccolò Machiavelli

The Communist Party develops in each civilization. The Spartans recognize the illness, and fight it will Socratic dialectics and intellectual enlightenment. The Talmudic materialism of Marxism is scorned, and the Communist Party disbands, in shame. The African Americans, learning from the Spartans, discover the pleasures of intellectual enlightenment, and likewise, disband their Communist Party. At the same time, they abandon their abusive usage of drugs, and abandon the practice of pimping and orgies.

In the undead civilizations, the Communist Party grows in size, until it is strong enough to overthrow the government. The zombies and legacies unite, and slaughter all the aristocrats, landowners and businessmen of old. They share the brains and intestines between themselves, and have great feasts; the communist utopia promised to them in the Marxist pamphlets seems established. The Communist Party shows symptoms of being more authoritarian than the previous regime.

>Phase 1 Marxism: gain a bonus to breeding and farming; take a penalty to technology and magic
>>
>>5263376

>>5262268
Aristonymos works on a new demented project, that combines his two most beloved inventions: gunpowder, and clockwork devices. The project is a clockwork musket, of steampunk aesthetics, which can shoot bullets, although rarely, backfires and explodes.

>+musket
>Population: 90 humans, 18 goblins, 6 orcs


>>5262303
The African Americans explore the quarry and the canyon, looking for useful materials to harvest, but find nothing. They find great enjoyment in playing with the glyphs. They find that rubbing them is fun, and that drawing graffitis over them is even more fun. However, as intellectual enlightenment spreads within their community, they realize that drawing graffiti is no proper behavior, and they give up.

>Population: 54 zombies [crab], 14 African Americans [insectoid], 7 African Americans [breeder], 4 orcs

>>5262752
Despite the doctrine of Marxism enforcing atheism, the most pious of the Tauborns goes on a pilgrimage to the Emerald Temple. There, in this holy ground, he prays to the goddess Sol Magni. He knows little to nothing about proper prayers, but he lets his noble heart guide him. The goddess does not answer. When he returns, the Marxist militia arrests him for unlawful spread of feudal superstitions.
The insects claim for themselves Thadmancer's southern wall. They fortify it properly with crossbowmen and guards, and set silken traps that make climbing the wall impossible. This means the only way to get past the wall is through the gate, or by flying over it.
The Communist Party raids the throne room of the Hive Queen, but they are arrested by the African American counter-revolutionary militia. The African Americans disband the Communist party, and teach what they understood of intellectual enlightenment to the insects.

>+wall
>Population: 1145 Silverfish [breeder], 422 Silverfish [weaver], 345 Silverfish [Tau], 175 gnolls, 93 crabmen

>>5263155
Oblivious to the revolution that is happening within his own dominion, the great PTE sacrifices himself to save the world. The floor in the area surrounding the obelisk has no grown so unstable that it is made of floating islands; at any moment, the black fortress could crumble. He decides to disable the obelisk manually; a process that is extremely dangerous, for an overload of entropy could kill even an undead. He works slowly, disabling the obelisk's output by increment, and succeeds in disabling it. Within minutes, the temperature and oxygen levels go back to normal.
PTE gathers his people in the courtyard to make a speech. The legacies yell obcenities at him. Formerly the revered mythical leader of the undead, he's now the number one enemy of the Communist Party. He notices that two golems are walking menacingly in his direction. Certainly, to arrest him. He quickly creates a rift gate, and escapes toward the unexplored easter region, past the portcullis, where five of his ash golems have been trapped for several years.

>-obelisk
>Population: 804 Legacies
>>
this turn was one hell of a ride.
AAA you glorious bastard, you have accidentally subverted the undead in a way I though could not be possible.

Also, guys, this turn the goblin horde arrives.
I have a wall but any ideas on how to make this into a profitable business?

Also, Also.
I should host the next tribe Olympic games.
3 games; Cast the most impressive magic spell, team race carrying a boulder and a capture the flag game.
All are invited, it will be played in the main hall

The rewards:
1- A master crafted shield made out Sumaru's crotch
2- A musket with 20 shots
3- A wind-up back scratcher and a silk thong
>>
Rolled 26, 2, 28, 36, 87, 65, 99, 69, 22, 94, 31, 32, 74, 35, 35, 62, 92, 69, 64, 63 = 1085 (20d100)

>>5263429
Jolly good show! We'll compete in those Olympics. That back scratcher is as good as ours.

As our tribe has foregone vandalism, orgies and illicit drugs, we start to see a brighter future, and our population is almost back to what it was 2 decades ago. Most of them don't share our black skin, and actually have giant, decomposing hammer-claws... But family is family.

Action 1:
>Stage booby traps in no man's land
Actions 2 and 3:
>Team up with the Gnolls to create propaganda that convinces our enemies to stop fighting us and turn against their masters and each other. Send bats with easily "intercepted" letters, claiming to be other tribes. Pen phony battle plans and sieges, mention secret training drills with non-aligned forces, mention "weak spots" that need to get covered up before they are exploited, and more - all to sow division.
>>
>>5263449
Finally some love from RNGesus! Allelujah!!

For clarification, the booby traps are primitive, like pungee pits, stone avalanches/caveins and tripwires, not advanced like explosive mines or rigged muskets.
>>
>>5263366
This is some bullshit. How the fuck are mindless undead becoming communist?
>>
>>5263656
the "mindless" descriptor helps a lot
Har dee har
>>
>>5263656
I miss one fucking turn and my civ becomes severely inefficient due to a fucking proganda campaign which shouldn't work against literal mindless undead.
>>
Rolled 8, 43, 100, 31, 14, 98, 20, 67, 84, 76, 79, 19, 74, 60, 54, 76, 71, 44, 26, 33 = 1077 (20d100)

>>5263429

We eagerly accept! We’ll be there.

As for our actions:

>Attempt to create a new breed, dubbed the Surrogate caste. The caste possesses a huge abdomen, with multiple wombs contained within. Unlike the egg-laying Silverfish, the surrogates give live birth and directly nourish young with their bodies. They can adjust their hormonal levels to regulate the womb-chambers, allowing them to raise batches of embryos from other species. Humans, first and foremost, and perhaps even livestock in the future, with minimal genetic crossover. The Surrogates are merely chambers to raise already fertilized eggs, and don’t contribute their own DNA.

>After the fall of the communist regime, the Paladin is released from prison. It’s been a hard few months for him, but it helps to build his backstory, at the very least. He’s a War Hero who was wrongfully imprisoned for his beliefs, during a time of upheaval. The Tauborn returns to the temple to continue praying. One attempt is not enough. Religion is a commitment. And so, he spends his time there, hoping that their prayers reach Sol Magni, and that the God is out there listening, even if She doesn’t respond. Repeat the same action as last turn, hopefully it becomes easier/more likely with consistency.

>Build a stone wall and gate setup around the Rift. The water will still be allowed to rush past in times of peace. However, a system will be installed where the holes can be plugged up to make a dam. This allows them to redirect the water and cause a flood that blasts through the gates, in order to clear them of ground-bound enemies who might assault them. Post a proper guard regiment around this new wall setup, with particular attention paid to the portal that things could emerge from.
>>
>>5263736
Mmmmmf, dem Surrogates...
>>
>>5263736
>100 on the aqueduct roll
Well, fuck. This’ll be interesting to read, even if it’s ending terribly for me.

The surrogates seem pretty set though. Spartans, would you have any interest in trading gunpowder for access to them? We understand you may be hesitant to use such a method, however.

>>5263665
It wouldn’t be much of an actual Civilization if the only sapient ones were the Necromancers, after all. If the Necromancers NPCs die, it’s not like you lose control of the civ, meaning that there’s still gotta be something intelligent to guide it at least.
>>
Rolled 73, 10, 51, 8, 75, 58, 5, 19, 30, 64, 21, 93, 51, 37, 15, 18, 27, 90, 16, 39 = 800 (20d100)

>>5263743

The black fortress would be reinforced by the insectioids under the supervision of Thadmancer with his staff of fell domion. Drains of blood would be built into the castle to keep the gorelings reinvigorated.

The Mira Mortis seeking the opportunity to have a greater role within his civilization would send a force of 20 infected humanoid zombies to the goblins, Spartans, and silverfish. In hopes of spreading the plague.

Seeing the upcoming conflict Thadamancer would raise endless amounts of Gorelings. Who should be able to survive any conflict within the blood swamp.

>Oversee the construction of greater fortifications in the dark keep
>Have the Mira Mortis spread the necromantic plague
>Raise more gorelings
>>
>>5263791
To clarify meant a force of 20 to each
>>
Rolled 77, 17, 75, 1, 3, 96, 8, 52, 7, 3, 56, 97, 40, 41, 17, 18, 9, 70, 67, 43 = 797 (20d100)

>>5263378
>Action 1: Build a hospital and start training some people in medice. (tech)
The plague must not take hold

>Action 2: Create large amounts of gunpowder, it will be stored in the prison. (tech)

>Action 3: Start crafting muskets, only guards will wield them and the rest will be stored until needed. (tech)
>>
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Rolled 53, 64, 99, 96, 15, 63, 42, 95, 40, 42, 33, 30, 40, 50, 84, 7, 86, 36, 28, 92 = 1095 (20d100)

>>5263378
> Action 1, 2, & 3: After reuniting with his lost golems, PTE begins plotting. His remaining assets had to be abandoned during his escape from the revolting legacies. Retribution will be had, but the necromancer must first set the stage. Approaching the portcullis, PTE weaves a simple illusion around fortification making it appear to be an unremarkable dead-end.
> Action 2 & 3: Levying his occult knowledge and sorcerous might, the necromancer begins actively capturing as many wayward souls from the surrounding ether as possible, then transfiguring them into soulstones.
>>
An Enovy is sent to the Spartans, bearing a message.

“Our dear human allies. This year has been fruitful. We have been continuing to work on our bodies, in order to provide a method to increase the population of our AAA brethren. We would like to extend this to you as well, as it seems that the population of humans in the Library is dangerously low, and you’ve lost many good men in the battle for the wall.

What we ask for in return is to borrow the genius of Aristonymos. It seems like we have caused some sort of Architectural Catastrophe, and our brightest minds predict that the ramifications will become visible behind me as soon as I finish delivering this message, in a show of prime comedic timing.

If you accept, please dedicate an action next turn to having him drop by and assist us in the engineering of a proper aqueduct. And those surrogates will be sent over in turn. Assuming all goes well.”

The envoy turns around to see if it can catch sight of what the 100 roll caused.
>>
>>5264279
There's an error in my post
Action distribution is actually:
> 1 - Illusion
> 2 & 3 - Soul collection

Sorry for any confusion.
>>
>>5264326
I will help you as long as you dont send the "surrogates"
The tribe is trying to mantain its identity with the orcs and goblins.
Adding half bug hybrids would complicate the thing.

As for solutions, are you sure you want to weaponize the water so it blasts through your gate?
You could build a water wheel, not sure conected to what but its an option.
Maybe for a textile factory?... as mad as it sounds maybe a forge... If we had electricity it would be obvious.

>>5264279
I think you are still in charge of the comunist zombies.
>>
>>5264587
Oh, of course. We'll hold back on the Surrogates and find some other way to pay you then. If you change your mind in the future, we'll send some anytime.

There are a few possible uses I was thinking of, none of which permanently remove the water itself, so a water wheel in the direction of the river flow is still a viable option. I'd like to secure the gate-flooder and something secret first, though, assuming the situation remains salvageable.
>>
>>5264595
A permanent removal would be to build an aqueduct in the wall of the floor below with an additional platform.
We will redirect the water back to the Deepwater dungeon.
Then we use the gunpowder to blast a hole bellow the portal so the water falls into the aqueduct.
>>
>>5239326

TURN 19

>>5263449
Q: Can the AAA set booby traps?
Technology: Average
Dc: Minuscule
Roll: 26
A: Yes
Q: Can they create convincing propaganda?
Odds: 50/50 [the Hyena Cabal invented Marxism: they might have some degree of control in Stage 1 Marxism, before the enemy Communist Party grows more independent]
Roll: 2, 28
A: Critical Yes
Critical: works on all enemies this turn
>>5263736
Q: Can the insects create the Surrogate caste?
Evolution: Average
DC: Average
Roll: 8
A: Critical Yes
Critical: gain a batch of hybrids
Q: Do we gain a bonus for repeated actions?
A: No. In fact, it is the opposite. I have ruled in previous threads, e.g. post #3954656, that repeated failure incurs a penalty.
Q: Is the prayer to Sol Magni successful?
Odds: Impossible [see Turn 18]
Roll: 43
A: No
Q: Can they build an aqueduc?
Odds: Irrelevant
Roll: 100
A: Epic Critical No
Epic Critical: 100 workers die
>>5263791
Q: Can the undead fortify the dark keep?
Technology: Average - 1 RS (Phase 1 Marxism) = Below Average
DC: Weak [much easier than building a fortress]
Roll: 73
A: Yes
Q: Can they spread the necrotic plague?
[Action cancelled by African American actions]
Q: Can they raise more gorelings?
Magic: Average - 1 RS (curse) - 1 RS (Phase 1 Marxism) = Low
DC: Minuscule [see Turn 15]
Roll: 51
A: Yes
Q: Is Thadmancer captured?
Odds: 50/50
Roll: 8
A: Critical Yes
Critical: captured and destroyed
Q: What percentage of goblins is raised?
Roll: 75%
Q: How many gorelings?
Roll: 58
>>5264054
Q: Can the humans build a hospital?
Technology: Above Average
DC: Average
Roll: 77
A: No
Q: Can the humans create large amounts of gunpowder
Odds: Very Likely [only the goblins can stop it]
Roll: 17
A: Critical Yes
Q: How many muskets do the human create?
Roll: 75 / 2 = 37
Q: Where does the goblin horde attack? 1: west; 2: center
Roll: 1 mod 2 + 1 = 2
Q: What percentage of goblins join the raid?
Roll: 3% [1200 units]
Q: Can the goblins break through the wall?
Army Rank: Average
DC: Average + 2 RS [tier 2 wall] = High
Roll: 96
A: Critical No
Critical: goblins destroyed
>>5264279
Q: Can PTE hide the portcullis?
Magic: Average + 2 RS [Stave of Potence] - 1 RS [Stage 1 Marxism] = Above Average
DC: Below Average [in Turn 10, totems had a DC of Average, and this sounds easier]
Roll: 53
A: Yes
Q: Can he capture souls?
Magic: Above Average
DC: Above Average [Turn 6]
Roll: 99
A: Critical No
Critical: PTE can't craft items without his lab
>>
File: Inefficient Measures.png (265 KB, 977x1105)
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>>5264614

MAJOR EVENT

Much of Marxist propaganda is dedicated to fighting counter-revolutionaries. The reason for this is that until the ancient regime has been exterminated, its remnants pose a threat to the Marxist regime. Hence, the Communist Party is dedicated to hunting down the mythical necromancers, and anyone who is loyal to them.

Phase 1 Marxism: Thadmancer is captured. The Marxists bring him before Mira Mortis, attached to a table. Zombie surgeons excise his skull, and extract his brain. Following the instructions of Mira Mortis, the necromancer's brain is attached and fused with Mira Mortis.

Phase 2 Marxism: In the Legacies civilization, the Marxist reign of terror and cultural revolution now begins. All elements of the old regime are thoroughly purged. Any hint of feudalism or necromancy is punished severely. Absurd laws and measures are taken, and the population begins to fear the Communist Party.

>Phase 2 Marxism: Take a - 1 RS morale and inefficiency penalty to all actions. Eliminating Marxism is now a difficult action. Lasts three turns until the next phase.

>>5263449
The African Americans set traps in the empty libraries and the canyon: snares that are strung across the corridors; nets that are hung from the bookshelves; poisoned graffiti of brains; pitfall traps that lead to the lower floor; and tripwires that make the bookshelves fall on intruders.
With the help of the Hyena Cabal, they redact Marxist pamphlets that encourage the Undead Communist Party to hunt down counter-revolutionaries, and easy to intercept letters that praise the necromancers, or describe the cult of the ancient gods. This triggers the Undead Communist Party to cancel military actions and begin the Reign of Terror.

>+traps
>Population: 75 zombies [crab], 17 African Americans [insectoid], 8 African Americans [breeder], 4 orcs

>>5263736
The Surrogate caste evolves from the foreign genetic material that has been absorbed by the Silverfish. The Surrogates are five meter tall and obese, and cannot move. They are held together inside one room, with the Hive Queen. The DNA of Zakka Shoelace is used to create a new generation of African Americans, with minimal genetic crossover. Due to the trauma of being born inside of an insectoid monstrosity, the African Americans born from a Surrogate are irreversibly traumatized, and cannot perform complex tasks.
The Tauborn hero returns to the Emerald Temple, but his prayers are still not answered.
>>
>>5264617

Random Event (Epic Fail): The Silverfish work with the crabmen to build a dam. The work is slow, but they are close to finishing it. One day, the dam explodes at several locations, and all of their hard work is destroyed. No civilians die in the incident; only workers. A gnoll Marxist terrorist, in possession of a small amount of gun powder, is arrested for the crime.

>100 workers perish in the explosions
>+229 surrogates
>Population: 1183 Silverfish [breeder], 590 Silverfish [eaver], 483 Silverfish [Tauborn], 229 Silverfish [surrogate], 192 gnolls, 98 crabmen, 91 African Americans [insane]

>>5263791
The Black Fortress is reinforced with sheets of metal, in the Spartan fashion, and with drains of blood. The sheets of metal are painted with Marxist symbols and the crude portrait of an undead hyena.
Necrotic plague cancelled by the African Americans.
Mira Mortis spends most of its efforts hunting down the counter-revolutionaries. When it has spare time, it raises more gorelings. After this action, Mira Mortis studies political science and, at least in public, abandons the feudal practice of necromancy.

MINOR EVENT

The goblin army, dressed in red, strong of 1,200 men, arrive to the undead's northern wall. They are led personally by the Secretary of the Goblin Communist Party, Klobkord the Wicked. Battle rages between them and the undead. They are unable to conquer the wall, and attempt to flee, but they are chased by zombies, wraiths and blood golems. Most of the goblins are caught, killed, devored, and turned into zombies.

>Phase 1 Marxism: gain a bonus to breeding and farming; take a penalty to technology and magic
>+greater keep
>+900 goblin zombies
>+58 gorelings
>Population: 1485 zombies [humanoid], 862 zombies [silverfish], 229 blood golem

>>5264054
>>5263429
If you want me to describe the Olympics, you will have to take an action for it, as did Fake Wux.

The humans attempt to learn medicine, but they find no useful knowledge. They create large amounts of gunpowder; enough for decades, perhaps. The gunpowder is stored in a dry room of the prison, and the security of the prison is heavily reinforced. The king orders Aristonymos to build more muskets, but Aristonymos ignores him. He takes a one year vacation in the insect dominion.

>+vast amount of gunpowder
>Population: 99 humans, 20 goblins, 7 orcs


>>5264279
PTE weaves an illusion to hide the portcullis. Without his laboratory, he's unable to do much. He retreats to the grotto. His days are spent meditating or conversing with sorcerer spirits from Hell. He knows that, if he were to return to civilization, he would be arrested, or worse.
Mira Mortis informs the Secretary of the Legacy Communist Party that without proper spiritual nourishment or entropy, the Legacies population cannot grow much further.

>Phase 2 Marxism
>Population: 804 Legacies
>>
Man. Despite being enemies, I genuinely feel really fucking bad for PTE. He worked his ass off on the Obelisk (I mean, it was his fault, but still), which wasn't ENTIRELY self-serving, and then just comes back to an army of commies calling him a faggot. :(

Gonna spend a bit of time to write up my action. AAA, do you want these traumatised one-year-olds right now, or do you want us to hold on to them until we can try and work out a solution? Obviously, we've underestimated the effects that the environment has on a developing baby, as well as the experiences of a mother over a nine-month pregnancy. Sitting in a dark, damp room and feeding on woodchips and meat probably isn't the best for growing fetuses. We'll have to work on that... But hey, it works biologically!
>>
File: Aquascaping.png (36 KB, 699x615)
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Here's my proposed action 1 and 2:

Presumably with the help of Aristonymos, construct a series of gates and ducts to redirect the flow of water. Firstly, the dam will be formed, allowing the water to build up like we attempted last year. This allows it to be released from the front gate. However, our goal this time is to release the huge amount of water into the Blood Swamp, and wash all of the blood away, directly into the pit itself. Like a fish tank's filter chamber, the blood will be sent down into the dungeon, until it can emerge from the rift in the Dam. At that point, the front gate will be sealed, and the rear gate opened. This allows the water to return to its natural flow, washing the bloody water into the Abyss and destroying the Blood Swamp as well as access to the Gorelings. We shall return the Great Hall to its original state. The Blood Swamp brings our alliance no benefits, and is a constant hazard.

Any Objections to this plan, from my allies? If not, I'll write up my actual post and roll it.

Third action will probably be either:
-Sensory caste
-Prayer related
-Fixing the Surrogate process
-acid blood/shell plague.
>>
Rolled 3, 82, 47, 33, 21, 33, 30, 10, 67, 50, 100, 42, 15, 66, 59, 11, 71, 83, 89, 96 = 1008 (20d100)

Rolling for Sumaru's brother
>>
Rolled 75, 21, 98, 47, 75, 41, 13, 12, 66, 38, 80, 1, 79, 51, 41, 92, 60, 45, 38, 93 = 1066 (20d100)

I feel as though, somewhere, somehow, I've incurred somebody's wrath.

>Create completely enclosed cages for prisoners. Design them so they can be transported if need be.
>In private, dissect the corpses of the Undead to see what makes them tick, see if there are any weaknesses to their kind we can exploit.
>In a similar process, dissect an Orc to learn more about greenskin anatomy. Maybe we'll learn something about our morphology as well.

Communicate to Silverfish: As your loyal vassal, I must suggest that you should forget praying, there are no gods here but Mami Wata. Feel free to take use of our staff for a turn, if you like. Plague research could backfire. I think creating a Sensory caste or further improving your Surrogates is a better bet. As for our 91 insane children we birthed together, I would like to keep them on our side of the compound, so they feel more encouraged to walk upright, and eat crab boils instead of dusty tomes.
>>
>>5264665
Was kind of hoping for a fail on the orc action to see how it would unfold, but a crit fail? Let me get the popcorn.
>>
>>5264618
I had made an error in the text for the humans. Aristonymos' assistant has made 37 muskets.
>>
>>5264634
well fuck

>>5264618
>If you want me to describe the Olympics, you will have to take an action for it, as did Fake Wux.
hmmm.
i'm not into theatrics so i will write in myself.
I will simply not participate.

...


The tribe games were declared by the Spartans, a dried up patch of the blood swamp prepared for the participants.
The first to arrive were the African American, a few humans accompanied by crabmen with a glued on afro.
Next came the insect hive, Several warriors with many workers as attendants in their procession.
Some undead came, tho their origin was uncertain. The mindless horde appeared too emerged from the stagnant water.
The goblins also made an aberrance, but their cries for “Justice for the proletarian” got them kicked out until they behaved.
Who will Wux take action for? Roll 1d6
1-4 the goblins
5 – the scribes
6 - Moloch envoy


The Spartans were busy being the arbiters and organizers so they would not participate.

The three test that would be performed were:
Casting the most impressive magic spell (magic)
A race carrying a boulder though the swamp (melee)
And a capture the flag game (tech + ranged/2)

Every participant roll 1d100 and select the game you want to excel at.
I will add the roll plus a bonus from your level (average = +0, above average = + 15 , High = +30) and compare the rolls to determine the winner.
Additionally you can instead not try to win and attempt some other scheme.
This is not a turn, this is a free action and I will not be able to gain anything.

Do you want to take over from here Wux, or do I finish this?
>>
>>5264707
> made an aberrance
made an aperance
god damn autocorrect
>>
>>5264618
>action 1; Send Aristonymos and a few architects to help Silverfish with his Damn problem (tech)

>Action 2; set up the tribe games (if needed if not add this to action 3)

>Action 3; Begin creating the newest invention. The coin. 1 coin will be able to buy 5 crabs from our farm. (tech?)
Then we let the free market do its thing while mantaining a strict control on how much is made. stronger economy baby.
>>
Rolled 51, 48, 13, 83, 78, 79, 6, 70, 23, 47, 11, 18, 13, 91, 88, 11, 82, 20, 80, 27 = 939 (20d100)

>>5264723
>>
Rolled 95, 98, 58, 52, 38, 12, 3, 82, 34, 82, 79, 64, 90, 25, 16, 68, 55, 86, 17, 67 = 1121 (20d100)

>>5264617
The Mira Mortis would be mortified at what has transgressed, but see the ability for him to take advantage of the situation.

The Mira Mortis would claim that Marxism must be adapted for the undead people and that the role that imperialist tribals played into its development has harmed the people. He would take more direct control as the chancellor of undead using the staff of fell domion to force work for the good of the collective.

The gorelings who gained prominence from the revoultion as the red guard begin constructiong outposts containing blood pools to protect against any foreign imperialist.

>Action 1 and 2: Attempt to remove the minuses to actions by establishing a clear dicator and control over the revolution.

>Action 3: Construct reservoirs of blood pools and outposts to contain them.
>>
>>5265053
These rolls are insanely bad
>>
>>5265053
>>5265054
Дoбpo пoжaлoвaть в Peвoлюцию, тoвapищ!
>>
Rolled 27 (1d100)

>>5264707

We’ll send in a big ass Tauborn to carry the boulder!
>>
Rolled 85, 64, 45, 37, 16, 33, 27, 80, 66, 17, 87, 34, 96, 93, 39, 85, 70, 12, 100, 73 = 1159 (20d100)

>>5265154

>Actions 1 and 2: With the help of Aristonymos, construct a series of gates and ducts to redirect the flow of water. Firstly, the dam will be formed, allowing the water to build up like we attempted last year. This allows it to be released from the front gate. However, our goal this time is to release the huge amount of water into the Blood Swamp, and wash all of the blood away, directly into the pit itself. Like a fish tank's filter chamber, the blood will be sent down into the dungeon, until it can emerge from the rift in the Dam. At that point, the front gate will be sealed, and the rear gate opened. This allows the water to return to its natural flow, washing the bloody water into the Abyss and destroying the Blood Swamp as well as access to more Gorelings. We shall return the Great Hall to its original state and wash it clean. Image example is attached to quoted post.

>Action 3: Create a program/schedule for the Surrogates. When pregnant with humanoids, they’ll be kept in slightly brighter rooms. Tauborn Attendants will carry them around the hive on huge wooden palanquins, so that they can see all sorts of different scenery, and the growing babies will constantly be talked to and sung to. The surrogates will be fed as closely as possible to the diet of what an actual human mother would be eating, of the culture that the baby is from. By treating the surrogate as a pregnant mother and not just a breeding machine, hopefully any sapient lifeforms that emerge won’t be stunted. The donors of their eggs and sperm ought to be present too, to give a parent’s love.

>>5264665
Surrogate it is! Qm, we’d like to transfer the 91 hybrids into the AAA’s direct ownership please.
>>
>>5264631
Whoops, quoted the wrong post.
>>
Rolled 4 (1d6)

>>5264707
>>
Rolled 94 (1d100)

>>5264707
The Goblin Communist Party sends in their team, hoping their muscular hobgoblins can outperform the tau insects at lifting boulders.
>>
File: 1.jpg (98 KB, 500x750)
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98 KB JPG
Rolled 78, 90, 98, 66, 10, 1, 15, 58, 82, 13, 81, 20, 2, 80, 76, 55, 89, 35, 23, 28 = 1000 (20d100)

>>5264618
> Action 1, 2, & 3: Arraying the ten Legacy-possessed Ash golems before himself, the last remnant of his forces untainted by Marxist ideology owing to their isolation over the last few years. PTE begins performing a ghastly ritual, sacrificing 9 of the servants arrayed before him along with his Scepter of Fell Command - reducing the vessels of his minions back down into corpse ash and cannibalizing the Legacies dwelling within. Drawing upon these raw materials and channeling magical energies seething with malice and vitriol, the Necromancer distorts his Scepter of Fell Command into a new form - an circlet of tarnished glass containing pulsating tangles of ethereal thread. The resulting artifact is a Wreath of Cognitive Arrogation, a tyrannical instrument which is specifically attuned to sentient creations of the user (specifically Legacies in this case). Passively, this mechanism constantly projects the user's consciousness into all valid targets, violently suppressing their native psyche and overwriting their autonomy, thereby reducing them into mere extensions of the user's will.

> Comm - Before the Wreath of Cognitive is activated, PTE transmits a message into the minds of all renegade Legacies.
"If you cannot serve as reliable subjects then you shall be made useful in another way - Your envy of me shall be quelled, for there will be nothing left of you except for me."
>>
>>5265606
>>5265053
What did the hundred sides say to the talking skull?
SLAP!
>>
So far only the the silverfish and the goblins have roll to participate in the games.
I will wait a bit more
>>
>>5265154 [melee]
Roll 27 + (average , 0 ) + (warrior cast, +15 ) = 42

>>5265184 [melee]
Roll 94 + (abysmal, -60?) + (hoggoblins? +15?) = 49 ?
globlins have abysmal melee.
there are no hobgoblins here >>5241472

>>5263449
no roll = 0


The games:

The games are a bit of a disaster.
the undead that turned up just wached, not doing anything at all.
The spartans ended up using them to hold banners and fill up space.

The magic competion goes without incident but nobody makes any impresive moves.
The goblins perform petty magic and the insects use their death magic to make a undead rot faster.
The african americans do some card tricks and are disqualified for that.

The capture the flag game turnes out to be a bust since the flags are very brittle and break before anyone can score a point.

Finaly, the race.
Its a close mach between the hobgoblins, who by force of will managed to win after breaking a few ligaments under the weight of the boulder,
and the insects, whos powerfull warrior cast sunk into the mud, making them earn second place.
The africans americans liked the rock so much they took it home instead of the finish line.

Podium:>>5263429
1- The Goblins, they take home a master crafted shield made out Sumaru's crotch
2- The Insects, they win a musket with 20 shots
3- The African Americans, they earn a wind-up back scratcher and a silk thong, despite doing nothing.

Wux, I need you to valide this results.
>>
>>5265981
Oh, we were aiming to roll high? Damn, I was still thinking in Mythic rules and thought it was good. Oh well. Musket is cool as hell too.
>>
Rolled 19 (1d100)

>>5265805
_-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-_
_-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-__________-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_
_-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-_
_-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-__-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_
_-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-__-_AAA_-___________-_AAA_-_

Step aside, competitors!!!! We're putting all we've got into this year's Olympics!!!!
>>
>>5265991
>>5265981
We, uhh, spent all this time making a banner instead... LOL WOOPS
>>
>>5265981
Still, we got +1 boulder, +1 silk thong and +1 clockwork back-scratcher. Not bad, not bad.
>>
>>5265981
>Takes the divine shield back home
I've won so, of course, I'll validate those results.
>>
>>5265986
I'm not proficient with Mythic and when more than 2 players are involved it confuses me
and at the end of the day Wuxian can write it.

>>5266000
His trips say he wont tho.
>>
How is Wuxian pronounced?
>>
File: Chiyu.jpg (52 KB, 500x500)
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>>5266013
Here it's pronounced by pic related
https://voca.ro/13RWbHsaVf9h
>>
>>5266024
really?
I thought it would be something like this
https://voca.ro/1BaZhnwzpGdb
>>
>>5266041
First time I fell for this was 17 years ago
>>
Rolled 11, 24, 59, 71, 59, 68, 37, 27, 73, 23, 81, 93, 53, 99, 82, 90, 9, 30, 3, 83 = 1075 (20d100)

>>5266041
>Action 1: Fuck you fuck you fuck you
>Action 2: Cave in baka's skull
>Action 3: viciously beat him
>>
>>5266043
And its still fun
>>
>>5266041
>>5266046
>>5266043
KEK
>>
>>5239326

TURN 20
The Chaos Level will be set to 7 henceforth. Moreover, the DC for developing new technology or magic will decrease by 1. Therefore, I will use a DC of Below Average instead of Average when I'm unable to estimate the DC.

I will post updated map, population statistics and inventories tomorrow.

>>5264665
Q: Can the AAA build transportable cages?
Technology: Average
DC: Minuscule
Roll: 75
A: Yes
Q: Can they learn about undead anatomy?
Technology: Average
DC: Average
Roll: 21
A: Yes
Q: What is their main weakness?
Rolls: 47, 75
A: Travel of Military
I don't know how to interpret this. Let's use the AI generator.
Q: Can they learn about orc anatomy?
Roll: 98
A: Critical No
Critical: This is a taboo subject
>>5264724
Q: Can the humans create a free market?
Odds: Likely (a child's play)
Roll: 48, 13
A: Critical Yes
Critical: new mode of government discovered
>>5265053
Q: Can the undead remove the minuses?
Odds: Somewhat Likely [still in Phase 1 Marxism]
Rolls: 95, 98
A: No [Critical averted by Chaos Level]
Q: Is Mira Mortis the new dictator?
Odds: 50/50 [that was my personal guess]
Roll: 52
A: No
Q: Can they build blood reservoirs?
Technology: Average - 1 RS (Phase 1 Marxism) = Below Average
DC: Weak
Roll: 58
A: Yes
>>5265160
Q: Will the Aquascaping work?
Technology: Above Average + 2 RS [help from humans] = Exceptional
DC: Average [aqueduc] + 2 RS [washing blood away] = High
Rolls: 85, 64
A: Yes
Q: Will the Surrogate program help?
Odds: Unlikely [the trauma comes from the monstrous womb itself]
Roll: 45
A: Yes
>>5265606
Q: Can PTE create the Wreath of Cognitive Arrogation?
Magic: Above Average
DC: Low [repurposing of an existing artifact]
Rolls: 78, 90, 98
A: Yes
>>
>>5266126

The goblins, having won the Olympic Games, take back home a shield crafted from Sumaru's crotch. A familiar voice resonates insides of the blood swamp.

“I shall not tolerate this blasphemous mockery of my divine flesh. This time, all of your mortals are going to perish!”

A ten meter tall, winged demon, with skin as black as night, materializes in the Great Hall. It flies over the Undead Fortress, toward the goblin territory. The is Hyu, the son of Shi, and Sumaru's elder brother. In mythological texts, Hyu is described as particularly sadistic, and enjoys killing living creatures from devilish traps.

>>5264665
The enlightened African American engineers develop enclosed cages from wood and scavenged metal. The cages can be lifted and moves with wooden poles.
The well-learned African American doctors drag undead corpses from the blood swamp, and bring them to their camp. The only tool in their possession is the back scratcher won at the Olympics, which they repurpose as a scalpel. They discover that undead flesh is extremely vulnerable to fire, light, holy water, salt, and decapitation. Further, The African American elder vaguely remembers from Hollywood movies that undead should be vulnerable to werewolves.
When ordered to dissect an orc, the doctors refuse, and declare that experimenting on one of their own is taboo.

>>5264724
Inspired by the USD in their possession, the humans develop the coin of bronze, with the effigy of their king sculpted on them. Soon, all humans want shekels. The most shrewd of them become merchants, buying goods for cheap, and selling them for high. From this process, most shekels end up in possession of the merchants, and they form a guild which has strong influence on society and politics. On the other hand, humans who are less shrewd work as wage slaves for the merchants, receiving a few shekels for goods that the merchants sell thrice higher. Some of the most influent merchants are rumored to worship a demonic entity named “Mammon”.
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>>5266129

>>5265053
The Secretary of the Undead Communist Party, an unassuming zombie who is missing one arm, is the clear dictator of the undead nation. He has full control over the revolution, which follows the Marxist pamphets redacted by the Hyena Cabal and the Scribes. Mira Mortis had long dreamed of having this position, but instead has been enslaved by the party.
The Undead Communist Party use recycled iron sheets to build four reservoirs of blood pools. They set those reservoirs in each of the corners of the Great Hall, and protect them with bookshelf fortresses and armed troops.

>>5265160
Engineer Aristonymos prolongs his vacations in the insect territory, and collaborates with the insect intellectuals and philosophers to reconstruct the aqueduc. This time, all travellers are stopped and searched for illegal possession of gun powder. One Marxist terrorist is arrested, but there are no other incidents. The construction is finished, and the insect open the northern gate. Pure elemental water floods into the filthy blood swamp, washing the putrid blood toward the central pit. On the floor below, the water flows toward the Deepwater Dungeon, and back into the Rift Portal. When the insects close the northern gate, and open the rear gate, the bloodied water flows toward the abyss, where it disappears forever. The bats that had made the swamp their home migrate away.
Next, the insects revamp the nursery to be more supportive of the well-being of the younglings. A new generation of African Americans is born with the love and songs of the insects, and they grow up to be healthy. [Example of song: >>5266041]

>>5265606
The necromancer PathwayToEnlightenment prepares his counter attack against the Communist Party. He shall mind control his entire civilization, so that it can run as efficiently as in the past, under his full control. His sacrifices 9 of his loyal servants and incorporates their betrayed souls into a new artifact: the Wreath of Cognitive Arrogation. The wreath imprints his will onto his subjects, replacing their mind with a pseudo-mind, which works as a parasite and overwrites their autonomy. It is unknown if the Legacies enjoy or hate this operation, because their pseudo-mind expresses nothing but the orders of the necromancer. In the Ethereal Plane, it can be seen that tentacles emanate from the wreath and reach the core of all enthralled subjects.
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