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The Lovers of the Sun are an order dedicated to getting the attention of THE SUN and her affections through acts of great HEROISM and COMBAT PROWESS.

Some would call them a CULT, but not (YOU). (YOU) are a member of them, and are going to do GREAT DEEDS to catch the attention of THE FAIREST MAIDEN OF ALL!
>>
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>>5749767
But, who are (YOU)?

>MIGHTY: You are strong of BODY and have the uncanny ability to kill a man by tossing him 50 ft straight in the air. You are very capable in a fight by virtue of being effectively unstoppable.

>FAITHFUL: You are strong of HEART and have a deep understanding of the core tenants of the faith and the ability to connect with people. You are no slouch in a fight either, your bravery allowing you to fight well beyond a normal man's ability.

>MINDFUL: You are strong of MIND and are capable of LIGHT MAGIC. You are bad in a fight unless you can blast them with your magic, which is why your legs are optimized for running and jumping.
>>
>>5749773
>>FAITHFUL: You are strong of HEART and have a deep understanding of the core tenants of the faith and the ability to connect with people. You are no slouch in a fight either, your bravery allowing you to fight well beyond a normal man's ability
>>
>>5749773
>FAITHFUL: You are strong of HEART and have a deep understanding of the core tenants of the faith and the ability to connect with people. You are no slouch in a fight either, your bravery allowing you to fight well beyond a normal man's ability.
If only I could be so grossly incandescent!
>>
>>5749773

>MINDFUL: You are strong of MIND and are capable of LIGHT MAGIC. You are bad in a fight unless you can blast them with your magic, which is why your legs are optimized for running and jumping.

Sun wizard
>>
>>5749773
>FAITHFUL: You are strong of HEART and have a deep understanding of the core tenants of the faith and the ability to connect with people. You are no slouch in a fight either, your bravery allowing you to fight well beyond a normal man's ability.
>>
>>5749773

>>5749780
>>5749784
>>5749787
>>5749824
It seems you are of the FAITHFUL persuasion.

Now, two important things:

What is your MIGHTY WEAPON, and what is your NAME, good sir?

>Your Weapon. Most in your order opt for a 1-handed weapon, shield and lance, but you're not MOST people.


>Name. What do you want to be screamed from the heavens upon your success?
>>
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>>5749853
Goodness, I hath forgotten mine picture.
>>
>>5749853
Two handed hammer, mace or club.

Hyperion Indiges
>>
>>5749853
Duel wield wands, one has a magnifying glass for extra blasting, the other has a prism for psychedelic blasting
>>
>>5749853
>A great sword

>Helios Lumen
>>
>>5749853
Oh right a name
>Bastion Candescent
>>
>>5749853
A warhammer

Name: Apollon Solus
>>
>>5749853

A huge frickin' mirrored shield that we can use to fry people's eyeballs as we see fit.
>>
>>5749859
>>5749883
>>5749890
>>5749884
>>5749951
>>5749963
It seems that a Warhammer is thy weapon of choice (unless I hear an uproar in response), but the name is still undecided.

Here are yon choices:

>Hyperion Indiges
>Helios Lumen
>Bastion Candescent
>Apollon Solus
>Roll for it
>Some other name (QM's choice starting with H)
>>
Rolled 5 (1d6)

>>5749989

>Roll for it
Maybe I'll get something
>>
>>5750014
Now roll 2d6.
>>
Rolled 1, 4 = 5 (2d6)

>>5750016
>>
>>5750019
It equaled 5...

You know what that means!
>>
>>5749989
>Helios Lumen
>>
>>5749989
>Helios Lumen
>>
>>5749989
>>Apollon Solus
>>
>>5749989
>Helios Lumen
>>
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>>5750276
>>5750173
>>5750116
>>5750038
YOUR NAME is...

>HELIOS LUMEN

It is night, and you're in Käseland, a small province specializing in the production of fine cheese for export.

Recently, the production has mysteriously stopped, and the noble in charge, Baron von Schnitzelput III, has put quite the reward on stopping whatever is causing it, and a smaller but still substantial reward on telling him what the issue is so he can solve it himself.

>Head towards town, where the Baron is, maybe he knows something. You can also buy a map here.
>Head towards the farms, where the problem likely is. You don't know how, exactly, to get there yet.
>Wander around and see if you can find the problem.
>Something else.
>>
>>5750392
>Head towards town, where the Baron is, maybe he knows something. You can also buy a map here.
>>
>>5750392
>Wander around and see if you can find the problem.
>>
>>5750392
>Head towards town, where the Baron is, maybe he knows something. You can also buy a map here.
>>
>>5750392
>Head towards town, where the Baron is, maybe he knows something. You can also buy a map here.
>>
>>5750392

Accost a local townsperson to bring you directly to the farms.
>>
>>5750392
>>5750601
+1
>>
>>5750392
>Head towards town, where the Baron is, maybe he knows something. You can also buy a map here.
>>
No Update today, as I'm working late.
>>
>>5751230
Thanks for letting us know, QM! The quest has sovl so far, so I'll be following.
>>
Rolled 4 (1d6)

>>5751251
Thank You!
>>5750395
>>5750471
>>5750526
>>5750545
>>5750601
>>5750790
>>5750861
I'll roll a d6, if you roll a 5-6 you run into a townsperson on the way that you can then accost/ignore

>5 = townsman
>6 = townswoman
>>
>>5751597
>no townswoman
Who will be first girl now??
Just kidding, the sun will be, obviously
>>
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>>5751597
Sorry for the delay, I was doing chores and got distracted playing Starsector.
>>5752017
That's the spirit!

The Trip to town is uneventful, unfortunately, but you're here now.

Where to?

>The Baron's Keep. Let him know you're here and he might just *give* you directions! For free!
>Head to an inn. You'll just ask for directions.
>There may be maps at the paperstore. Check there, and buy or borrow one with your charm or meager savings.
>Somewhere else.
>>
>>5752091
>The Baron's Keep. Let him know you're here and he might just *give* you directions! For free!
>>
>>5752091
>The Baron's Keep. Let him know you're here and he might just *give* you directions! For free!
>>
>>5752091
>There may be maps at the paperstore. Check there, and buy or borrow one with your charm or meager savings.
>>
>>5750392
I'm getting Herald's Journey vibes here...
>>5752091
>Head to an inn. You'll just ask for directions.
I should really run more comfy expeditions in Starsector, but I hate the combat.
>>
>>5752091
>There may be maps at the paperstore. Check there, and buy or borrow one with your charm or meager savings.
>>
Rolled 3 (1d6)

>>5752094
>>5752105
>>5752117
>>5752258
>>5752285
You'll go towards the keep, but if it's a 4-6 you see the paperstore on the way and go there instead.
>>
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Sorry for the delay, in compensation I have drawn TWO pictures.
>>5752674
Although you harbor thoughts about heading to the paperstore and buying a map (and perhaps some playing cards or a book, should funds allow), you decide time is of the essence and head through town towards the keep, admiring the scenery (scarce as it may be). Nobody's around on the streets tonight. Maybe it's the time, maybe it's the recent events, but there's nobody.

Nobody except...
>>
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>>5753743
The Gate guard. You...

>Know them well. An old comrade!

>Know them well. That whoreson!

>Have met only in passing, if you have at all.
>>
>>5753761
>Have met only in passing, if you have at all.
>>
>>5753761
>Have met only in passing, if you have at all.
>>
>>5753761
>Know them well. That whoreson!
He probably worships that pale whore, the moon. Trash taste.
>>
>>5753761
>>Know them well. That whoreson!
Clairly a Lover of the Moon...None is more fair than the Sun!
>>
>>5753761
>Know them well. That whoreson!
>>
>>5753761
>>Know them well. That whoreson!
>>
>>5753761
>Know them well. That whoreson!
>>
>>5753761

>Know them well. That whoreson!

His idolatrous moon-infatuation is offensive
>>
QM?
>>
>>5755517
You can't rush art anon. I'm taking my time to do actual art techniques this time.

And also getting distracted by newly bought discount videogames.
>>
>>5756097
Discount bought games are the best kind of games.
>>
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>>5753761

>>5753763
>>5753765
>>5753826
>>5753888
>>5753958
>>5754190
>>5754271
>>5755248
Bernard Hartwell. Unfortunately, you know him well.

When you were but squires, your respective knights were the best of friends; And the two of you hated each other with a passion. He thought you wanting to lay with the sun was a fool's errand and that the moon was clearly a better option, you said that his pastel pink and heart-plastered heraldry was girlish and garish, and the two of you promptly ended up entangled in a wrestling match so fierce your masters had to beat you off of each other with a stick.

Ever since then, the two of you have been trying to one-up each other. 'Violently, on occasion,' you think, remembering the scar just next to your jugular that you gained in one of your earlier conflicts.

"Halt! Who go-... YOU[/i]! What are YOU doing here!"

>Ignore him. You are NOT dealing with this. Not tonight.
>"ME!" Explain your situation. Fixing the dairy problem is more important than your rivalry, no matter how grand.
>Punch him in the face. It'd almost be rude not to, considering your long and storied history.
>Ready your hammer. Best to clear the air before you talk; most of your conversations devolve into a grudge match anyway.
>>
>>5757196
>Punch him in the face. It'd almost be rude not to, considering your long and storied history.
>>
>>5757196
>"ME!" Explain your situation. Fixing the dairy problem is more important than your rivalry, no matter how grand.
If we go on an adventure together, we split up the glory, he gets to fuck the moon and we get to fuck the sun.
And they will be impressed we didn't split each other skulls open.
>>
>>5757196
>Ready your hammer. Best to clear the air before you talk; most of your conversations devolve into a grudge match anyway.
EN GARDE!
>>
>>5757196
>Punch him in the face. It'd almost be rude not to, considering your long and storied history.
Beat his ass.
>>
>>5757196
>"ME!" Explain your situation. Fixing the dairy problem is more important than your rivalry, no matter how grand.
>>
>>5757196
>>Punch him in the face. It'd almost be rude not to, considering your long and storied history.
>>
>>5757196
>Punch him in the face. It'd almost be rude not to, considering your long and storied history.
You will never be incandescent you bitch.
>>
>>5757196
>>Punch him in the face. It'd almost be rude not to, considering your long and storied history.
>>
>>5758498
>>5758434
>>5757751
>>5757655
>>5757389
>>5757214
>>5757212
>>5757200
Roll me 2d6
First is to hit him, he's expecting it so you gotta roll a 4 or higher, and the second is to dodge, you gotta roll a 2 or higher because you're also expecting the response.
>>
Rolled 5, 6 = 11 (2d6)

>>5758524
>>
Rolled 2, 4 = 6 (2d6)

>>5758524
Rolling.

>>5758526
Sweet.
>>
Rolled 2, 2 = 4 (2d6)

>>5758524
Best of three?
>>
>>5759465
No, I'm just being lazy. It'll be about 2-3 days before the post, depending on extenuating factors.
>>
Rolled 5, 5 = 10 (2d6)

>>5758526
nice roll
>>
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>>5759480
It was NOT 2-3 days, it was 6. I was playing Sword Of The Stars and I enjoyed every second of it.
>>5758526
>>5758762
>>5759465
>>5760268

Without hesitation, your only response is to strike him across the helm as hard as you can. He rolls with the punch, or at least tries to, but is unable to mitigate the effect of you, a much broader man, putting his entire weight into one strike without fear of reprisal.
>>
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>>5764726
You fear no reprisal, because you can read his response like a book. You bend directly backward, and his powerful kick (which would have knocked you on your rear, as you know from experience) misses you entirely.
>>
>>5764731
Now, as always when the fight reaches this point, you've two choices.

>Back off, you've made your ongoing enmity clear. You need to get past him, preferably without beating him into unconsciousness. That'd be hard to explain without him being conscious.
>Keep going. You need to get past him, and you ARE going to beat him unconscious.
>>
>>5764733
>Back off, you've made your ongoing enmity clear. You need to get past him, preferably without beating him into unconsciousness. That'd be hard to explain without him being conscious.
>>
>>5764731
>Back off, you've made your ongoing enmity clear. You need to get past him, preferably without beating him into unconsciousness. That'd be hard to explain without him being conscious.
Swag.
>>
>>5764733
>Back off, you've made your ongoing enmity clear. You need to get past him, preferably without beating him into unconsciousness. That'd be hard to explain without him being conscious.
Pathetic.
>>
>>5764733
>>Back off, you've made your ongoing enmity clear. You need to get past him, preferably without beating him into unconsciousness. That'd be hard to explain without him being conscious.
>>
>>5764733
>Back off, you've made your ongoing enmity clear. You need to get past him, preferably without beating him into unconsciousness. That'd be hard to explain without him being conscious.
based
>>
>>5764733
>>Back off, you've made your ongoing enmity clear. You need to get past him, preferably without beating him into unconsciousness. That'd be hard to explain without him being conscious.
>>
>>5764733
>Keep going. You need to get past him, and you ARE going to beat him unconscious.
>>
>>5764738
>>5764743
>>5764997
>>5765104
>>5765398
>>5765599
>>5765696
Alright, pretty clear this was just the introduction and you're stopping to talk so as to not have to deal with the rest of the castle trying to beat you up too.

Drawing soon, expect a post in 2-3 days, maybe longer.
>>
RIP Sun waifu quest. You were fun while you lasted.
>>
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>>5773468
>Implying
I've always been a procrastinator, and drawing makes it doubly so.
>>5766007
After your swing and his failed riposte, you both back off, and he puts a hand to his head. Were someone to ask he'd say it's to nurse his ringing skull and deny all involvement from you. You know this from experience.

Not one to beat around the bush, you go straight into your reason for being here.

"I need to meet with the Baron regarding the cheese problem."

"..."

"I also need a map. I have no idea where any of the outlying farms are."

He sighs, deeply. "Fine. FINE." He stomps off to rummage somewhere just out of view.

"Here. Take yourself down to the paperstore and buy a map, or go to an inn and hire a local to guide you. I am NOT dealing with you any longer."

>You Gained 3 Heytels. That's a nice chunk of change!

"What do you mean?"

"Because, as well as he pays, the Baron expects much of me, and will almost certainly send me with yo-"

He realizes his mistake and stops speaking.

>Oh? Send you with me, you say... (Walk past him to meet the Baron. You know he won't stop you, he's too much of a stickler for the rules, barring your particular method of saying hello. If you're lucky, you'll get to drag the stuck-up bastard on an adventure!)
>A local guide would certainly be more helpful than YOU. (Leave and find someone you'll like more to show you what's going on around here. Who knows who you'll meet... :v) )
>*Turn around, head to the paperstore.* (You're fairly certain can do it alone, and you wish neither ill company from the likes of him or dubiously competent company from the inngoers. )
>>
>>5773846
>A local guide would certainly be more helpful than YOU.
Welcome back, QM!
>>
>>5773846
>Oh? Send you with me, you say...
Force this bastard into helping us perform a great deed to catch the sun's attention
>>
>>5773846
>A local guide would certainly be more helpful than YOU.
We bullied this loser into giving us his hard earned cash. Based.
>>
>>5773846
>>A local guide would certainly be more helpful than YOU. (Leave and find someone you'll like more to show you what's going on around here. Who knows who you'll meet... :v) )
>>
>>5774496
When he's in a proactive mood about your rivalry, there are times you wish you could do the same to get him to leave. Alas, you are flat broke but for the spoils of adventure. The money from your last reward is running low, and this is likely enough to pay for a map and keep you fed and sleeping (relatively) safe for about 4 days. Or, pay to have a local show you the area and help you solve this.

You know from experience that he, on the other hand, has more money than he knows what to do with. Between family connections, his skill at fighting and magic, and knack for investment (you found THAT out by ruining several of his investments, on accident), combined with his utter lack of things to spend it on (one of the few things you can appreciate about him is his total refusal to indulge in any vice) he's flushed for cash. You have taken advantage of this several times to get paid in a similar way to now, just as he has taken advantage of your... enthusiasm for the sun and the lack of money that inevitably brings to get you to do his job for him.

>>5773887
You've done so before, no luck yet. On The Sun, not on getting him to do things. THAT was successful.
>>
Hey there anons, so sorry for not making a post, but I've been busy trying to get a TT night off the ground and not had much time or energy to draw with.

If I'd kept up the post a day schedule I'd originally envisioned, the quest might've already been over. As is, I think I'll open up the next thread with the tavern choice. Don't worry, I've already archived the first thread.



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