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File: Vacuo1.png (195 KB, 351x351)
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The world of Remnant is one forever haunted by the dark forces of the creatures of Grimm. Despite mankind’s greatest efforts and all their combined hopes, the darkness has pushed them to a corner.

Tragedy strikes at any time, any place. It has become a regular part of everyday life for the people.

Amongst all the tragedy and death, miracles do still occur even in the desolate sands of Vacuo, and no miracle greater than that of life.

And that miracle is your birth of course, you are…
>a girl
>a boy
>>
>>5778682
Despite all the tragedy, man does not give up. Together they united with the goal of protecting their own from the darkness.

Huntsmen and huntresses are the paragons of this ideal, young men and women who dedicate their lives to fighting the ever present threat of the Grimm. Beyond any kingdom, they fight only for the light.

You, young one, aspire to become one.

I won’t lie, the path will be arduous, painful and most of all full of hardship, so heed this advice above any other, what makes a true huntsman are 3 main things: Their strength in combat, their sharp minds and, above all else, their sense of duty to the defenseless.

During your short life you’ve encountered three distinct people who pushed you into this journey, but the one who left the biggest impact was…
>Your grandmother, a retired huntress who lost her eyesight tragically but still taught you how to defend against evil
>A little girl from Vale with brunette hair and a sense of style you made friend with during childhood and went to school together who encouraged you into making your mind as sharp as a blade
>A young bull Faunus boy, driven to extremes for his kind who showed you the meaning of heroism
>>
>>5778682
>a boy

>>5778683
>Your grandmother, a retired huntress who lost her eyesight tragically but still taught you how to defend against evil
>>
>>5778682
>a boy
>Your grandmother, a retired huntress who lost her eyesight tragically but still taught you how to defend against evil
>>
>>5778682
>a boy
>Your grandmother, a retired huntress who lost her eyesight tragically but still taught you how to defend against evil

Grand-maman knows best.
>>
>>5778682
>a boy

>>5778683
>Your grandmother, a retired huntress who lost her eyesight tragically but still taught you how to defend against evil
Maria, Coco and Adam?
>>
>>5778738
Yeah you got it.
>>
>>5778683
>a boy
>Your grandmother, a retired huntress who lost her eyesight tragically but still taught you how to defend against evil
>>
Closing the vote in 20 minutes, although the result is a given.
I am pleasantly surprised by two things! One the amount of interest this has gotten, I assumed like two or three of people would care about a quest based on a semi-popular web series, five votes in less than two hours is quite a bit. I gotta ask to see how much exposition I have to do, do you all know RWBY prior or did you just decide to hop in a quest from a series you know nothing about I've done this with 40k stuff.
And two, you actually picked the mentor instead of the childhood friend or the brooding rival, when did you guys develop taste?
And before anyone asks, the choice wasn't about which one happened, they all did, this was to determine which person left the bigger mark and see which of the three stats will get a boost and other things we'll see later on. The three mystery people will all play a big role.
>>
>>5778682
>a girl
>>5778683
>Your grandmother, a retired huntress who lost her eyesight tragically but still taught you how to defend against evil
>>
>>5778788
>did you just decide to hop in a quest from a series you know nothing about
Yes

Grandma seems cool, so it has to be grandma. Simple as.
>>
>>5778693
>>5778709
>>5778716
>>5778738
>>5778756
>>5778793
Locked in for boy and Gram-Gram.
Writing.
>>
>>5778788
I’m personally fairly familiar with the setting, don’t know about the others. RWBY is fairly popular, fanfic/quest wise.
>>
>>5778788
>did you all know RWBY prior or did you just decide to hop in a quest from a series you know nothing about
I've watched seasons 1-3 RIP, Oum, the rest I know tangentially through memes, fanfics and shitposting https://youtu.be/BOoghw_I8J4?feature=shared
>>
File: mariacxlavera.png (241 KB, 680x680)
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You can’t quite place when, perhaps it wasn’t even your idea and instead concern from your family, but since you have memory you have been wielding a weapon. Some may call it barbaric, you on the other hand thank your grandmother for imparting her years of experience upon you. The blisters in your hands and the soreness of your muscles are a small price to pay when compared to what could have happened to a small boy in the vast deserts of Vacuo.

Your grandmother is a retired huntress who goes by the name Maria Calavera, one of the best some say, though she doesn’t talk about it, often referring to your late grandpa - who sadly passed away a long time before your birth - as a way better warrior. Her eyesight is gone but not in the usual way for elders, rather where her eyes should be is a bandage looping around the circumference of her head, when and why she lost her eyes is something she, too, doesn’t talk about. How tragic for a grandmother to never see the faces of her own grandchildren, but such is the fate for most huntsmen.

Her training methods were very Vacuan in nature, ever since you were a small child she wouldn’t mince words and believed in tough love, going as far as leaving you alone in the desert and making you find your way back blindfolded to force you stop relying on your sight. But in truth, she never left you alone and only used the blindfold so you would believe you were alone and truly develop your survival instinct while she culled the path from any danger. Funnily enough that didn’t make your parents any less mad and she stopped leaving you alone after what happened years ago.

Her training tempered you into a truly outstanding warrior and at the tender age of 17 you can stand among some professional huntsmen and even gave you a special advantage.

When a huntsman has fulfilled a rigorous deed they come out stronger than ever. They get a [Feat].

[Sharpened Instincts]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.

Despite what one might think seeing her methods, she is a wonderful woman who puts her family above all else and doesn’t let her blindness slow her down one bit. She can cook better than your mother, knows exactly what to say in any situation and is never afraid to step in and deal with issues, the issue often being a giant Grimm who had the misfortune of wandering too close to your town. She can also tell exactly who is walking around based on their footsteps alone, something your older brother found horrible when trying to sneak out.

She is your hero and the reason you are leaving for Shade academy today. You plan to graduate and become a certified huntsman to honor her legacy, whatever it may be.

But be warned child, out there no one will cull the monsters when wandering alone.
>>
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>>5778978
Coquina is the biggest and most advanced settlement in Vacuo besides the city of Vacuo itself, close enough to it so the settlement can reap the benefits of protection and unity from the crown jewel of the kingdom.

Your hometown since you were a baby and - barring a period during teenagehood - the place you lived your entire life, up until today that is, as you will embark on a journey to the first of the day of the rest of your life, studying at the crown jewel of the crown jewel, Shade academy!

But as every first day for every future hero starts, you must wake up.

And you do so without much issue thanks to Maria imparting the habit of waking early. Apart from the obvious benefits, there is also the added bonus of getting out of bed before the sun can fully rise, avoiding the heat. Vacuo as a desert area has cold nights and hot days, the upper class can get temperature regulating devices to not be bothered by it, but most Vacuans just have to deal with the soaked covers.

You untangle yourself from the thick covers and take a look at the clock in your scroll, reading just past 5 am.

You slowly get up from your bed and carefully maneuver through your dark room. You share the room with your sister and your brother when he returns from missions. Again, you thank your grandma for teaching you how to move unnoticed to avoid waking the beast.

No Grimm is scarier than a cranky young lady getting woken up out of the blue. Even if they are 12 years old.

“Especially if they are 12 years old…” you mutter under your breath.

You avoid death and go to the adjacent room to the left, the remarkably clean bathroom.

You look at the mirror and the face that stares back is that of Picaro Calavera, future huntsman!

You start your morning routine which includes practicing normal emotions. You may be a skilled warrior, but you struggle in other areas and find it difficult to relate to new people. Feeling satisfied with your ‘game face’ you exit the bath.

“Well, well, finally someone wakes up!” comes a shout from the kitchen from someone who clearly doesn’t care about the early hour. “Buncha lazy bones in this house except me, and I’m the one whose bones hurt! Come over here and keep your old yaya company Piqui! I promise to not do a surprise test!”

You walk the short distance to the kitchen and sitting on the small table is Maria Calavera, drinking what your father describes as ‘hot leaf water’.

You…
>sit down beside her and say “good morning.” You respect her a great deal
>look at her annoyed. “Yaya, it’s 5 am, people are trying to sleep!” You find her antics somewhat annoying
>”I’m surprised you woke up at all you old hag!” You engage her and give as much as you take
>>
>>5778978
Image from mariacxlavera on X. I can't believe I found a somewhat appropriate pic, just imagine her older.
>>
>>5778979
>”I’m surprised you woke up at all you old hag!” You engage her and give as much as you take
>Then hug her and sit down
Just some friendly family ribbing
>>
>>5778979
>sit down beside her and say “good morning.” You respect her a great deal
>>
>>5778788
>I gotta ask to see how much exposition I have to do, do you all know RWBY prior or did you just decide to hop in a quest from a series you know nothing about.
the later, but I know the gist of it thanks to memes, videos about the "fall" of rwby and people shitting on rt
>And two, you actually picked the mentor instead of the childhood friend or the brooding rival, when did you guys develop taste?
I know that the woman had ui when younger so I was inclined to pick her.
>>5778979
>sit down beside her and say “good morning.” You respect her a great deal
>>
>>5778794
Either way I was gonna have to do some exposition regarding Vacuo. Nobody knows Vacuo except me and the two other fools who read the books.
>>5778842
Really? I've never seen a RWBY quest... then again, I'm not exactly OG.
>>5778910
This quest chronologically happens some years before the start of RWBY, so if you get to Patch you can interact with Ruby during her formative years, ensuring the existence of Ruby(Forma Homofoba).
>>
>>5778979
>”I’m surprised you woke up at all you old hag!” You engage her and give as much as you take
Hot damn, a RWBY quest. Been a while since we've had one.
>>5779019
>Nobody knows Vacuo except me and the two other fools who read the books.
Unfucking RWBY world building is half the fun of writing in the setting. And don't be afraid to diverge from the official setting as you see fit. RT did some stupid shit with the series in the last few seasons.
>>
>>5778979
>>”I’m surprised you woke up at all you old hag!” You engage her and give as much as you take
>>
>>5778788
>I watched RWBY since it first started, and dropped it around volume 5. It's a shame too, I loved this series as a kid, but man has it gone to shit since the fall. Anything past 5 I learned second hand.
>And before anyone asks, the choice wasn't about which one happened, they all did, this was to determine which person left the bigger mark and see which of the three stats will get a boost
Neat, I'm hoping we end up taking dual scythes in honor of Grandma. Also potential Coco waifu.
>>5778979
>sit down beside her and say “good morning.” You respect her a great deal
>>
>>5778986
>>5779054
>>5779058
Sassy.
>>5778995
>>5778997
>>5779066
Respectful.
Three to three. Gonna leave it for 30 more minutes then see if anyone breaks the stalemate.
>>
>>5778979
>sit down beside her and say “good morning.” You respect her a great deal
>>
Alright locking in for respecting your elders. Gonna write one more and call it for today.
>>
You sigh a bit at your grandma’s foolishness. “Good morning Yaya.” You lower your cheek to her mouth and she gives you your usual smooch, before you sit down beside her and she pours you a cup of tea which you graciously accept.

A pregnant silence envelops the room, only broken by the clings and clangs of cups and plates. Clearly, none of you wish to discuss the elephant in the room.

“So…” Maria breaks it first, knowing too well you’d never speak first trying to avoid disrupting her peace. “Picaro…”

“Yes Yaya?” You put down your cup and give her your attention.

“Today’s the day…” Despite not having eyes, you could tell her phantom gaze was looking down.

Your eyes also find themselves on the table. “Yeah…” and an equal silence once more attacks for a second, yet feeling like forever. A part of you wishes it could last forever to avoid what comes next, but alas, “I’ll be fine I promise! You trained me all my life for this!”

“I trained you to protect yourself…” she mutters.

“What?” You couldn’t quite catch that.

“I mean-” she suddenly stops mid-sentence, the reason why becomes apparent as thirty seconds later a door opens.

Down the hallway come your parents.

“Good - yawn - morning…” Akihime Calavera said, your mother. She is a woman with a lightly tanned skin, hinting at former fair skin darkened by the Vacuo sun, she is of average height and sports a delicate princess-like build. The most striking part of her is the overly long head of golden hair which, even messy from having just woken up, amazes. Combined with her blue eyes, anyone can tell she is not your average Vacuan lady.

“Mornin’” Devadas Calavera on the contrary resembles much more the Vacuan phenotype. Dark hair and olive skin similar to his mother, alongside a tall height and strong build cuts an intimidating figure. Unlike your mother, delicate is the last word one would use to describe the man, calloused hands, scars marring his skin and a five o’clock shadow give him a rough appearance. He has brown eyes.

How disappointing, right?

Maria and you exchange greetings with the married duo before they sit.

“Are you sure about this?” Not even ten words into conversation Akihime asks you the same thing as last time. And all the other times ever since you told her your dream.

You groan in frustration. “Yes mom.” You sharply say.

“Do you know how much danger you’ll be in?!” You roll your eyes. It seems almost like a joke at this point how often you two would have this discussion.

Before you can do the same tired retort, a deep voice cuts in. “Your mother’s right.”

(1\?)
>>
You are stunned at the voice of your father, who is usually happy to let his wife do all the talking, looking straight into your eyes and uttering his opinion. Akihime nods. “You see Piqui? Come on, let me call Theo- the headmaster and tell him you aren’t going, okay?” She adopts a more understanding, letting the stern to your father for once.

You feel ambushed by the two prong assault and can’t respond, however…

“Agh, shaddap you two crybabies!” Maria buries her earlier doubt for your sake and comes to your aid. “It’s his dream and you know it. If you deny a young man his dream he’ll just go out on his own and do it, right son?” She directs her gaze to Devadas.

“Even so, as his parents we need to make him understand how foolish putting yourself out there like that is, right honey?” She, too, looks at Devadas.

Ozma

Having to choose between obeying his mother or his wife? He is the one who needs a group of strangers helping him!

Salem

At last, he speaks. “I guess you are right ma…” He didn’t dare look to his side and meet the glare. “I-I mean, when I was his age-”

“Yeah, yeah you ran away.” Maria interrupts and dismisses what he was going to say, satisfied merely with his support.

“But Maria-!”

“But nothing Akihime. I am just as upset as you are about Picaro leaving to Shade, the same way I was when his brother did, but it’s his dream. If I know my own grandson and, I like to believe I do, he will chase it whether we like it or not. Now, we can either support him and give him the best shot at coming home, or not and he dies in the desert.” Such cold and unfiltered reasoning is common among Vacuans, even after all these years Akihime finds it hard to not be shocked. The reasoning, however, was solid.

Akihime lowers her head and stares at her tea in silence. Any semblance of maturity now evaporated as she mopes.

And like that, you four spend your last breakfast before going to Shade, were it not for Maria doing her best to fill the silence alone.

Sooner than you’d like, the clock hits 7. Initiation is at 9 but you need to go pick up someone, so you should be leaving soon.

Like clockwork, your mother breaks from her silence once you realize you have to leave and begins desperately trying to converse with you.

“Aki…” Your father puts a hand on her shoulder. Your mother simmers down.

“Time to go…” you somberly say.

“Yeah…” your father is the only one to talk before you all silently go to the front door.

When you reach the door, you turn around to say the final goodbyes.

(2\?)
>>
You are unable as your mother crushes you into a hug that she knows might be the last. You hug her back with just as many unsaid words, unkept promises and time that may never be yours. You don’t know how long you hugged, maybe 2 minutes or maybe an hour, it was still too short for a mother and her child.

Once you untangle yourself, your mother remains at arms’ length and looks at you with her teary eyes. “Be safe. Promise y-you’ll be safe.”

You however, needed to remain strong and stoic. “Yes mom. I promise I’ll come back.”

“And promise you will put your safety first.”

You look down. “Mom I-”

“I know, I know… you can’t make that promise.” Your mother sighs and closes her eyes, once she looks back now with a smile and renewed hope. “You wanna help people. You wanna become a hero, it's who you have always been. Just… one final promise and I won’t bother you again, okay?”

“Okay.”

“Promise you’ll remain like that. Being a huntsman… usually isn’t all helping people and…” she stops for a moment. “Don’t let it get to you, understand?”

You have no idea who ‘it’ is but. “Yes, I promise.”

“Son I…” Devadas finally speaks up. Your mother walks aside so you can speak to him directly.

“Dad…” Well, speak as much as you both can manage. Two men of action are not usually men of conversation.

“I-I just wanna say that I-” his voice breaks, “I’m proud of you, I always have and I always will.” Devadas lets tears roll down his face.

The sight of the beast of a man that is your father crying stuns you. Never in your life have you seen him like that, not even the time he broke both his legs.

You find it hard not to cry, but you must remain strong. “Thank you dad!” You rush him and give him a big hug which he reciprocates. You have never been hugged this strongly before, were it not from your training you might have fainted.

“Charisa!” You hear Maria scream from somewhere. Where and when did she go? “Come say goodbye to your brother right now!”

“…”

“I know you are awake!”

“I don’t wanna see him!” Finally a childish voice responds. “He can go die for all I care!”

“Charisa Calavera you will go there right now or so help me Brothers!”

You look down the hallways after Devadas finally lets you go at a stomping young girl.
>>
“Bye!” She quickly says. Charisa Calavera, your younger sister. She looks almost like the spitting image of your father with the figure of your mother, dark hair and perfect olive skin on the body of a budding young girl who everyone can see will grow up to be a gorgeous lady. Some would describe her as perfect, were it not for her very impaired eyesight which forces her to use big round spectacle glasses which in turn cover her beautiful eyes. Although now she is thankful for the way her glasses hide her eyes. Nothing can hide the tear tracks however.

After saying her quick bye, she turns around to lock herself in her room, but a strong force compels her to turn around again and walk towards her brother.

You feel kinda scared, believing she will hit you. Instead she buries herself in your chest and tightly wraps her arms to never let you go.

She cries there, staining your shirt. You look down at her and find ever harder to keep strong.

Soon, your whole family joins for a final group hug.

Shade academy accepts nearly 200 students every year. Only 50 ever return from initiation.

And let’s not talk about how many make it to graduation.

There is a reason why Vacuan huntsman are considered the best of the best.

Even after all the tearful goodbyes you remain strong and more importantly brave. You trust your grandmother’s training, the same training that allowed your own brother to make it.

With that hope in your heart, you untangle yourself.

“Hey, hey that’s enough, alright?” you say in a calm tone. “You are all gonna look real silly once I come back alive and well in a couple of months for spring break. I don’t want you guys embarrassing me in front of my new cute huntress gf.”

“HA, as if!” Charisa says, easily cheering up. “What kinda girl would want your scrawny ass. Oh wait I know, lesbians will want you, hihi.” she giggles.

You roll your eyes. “I take it you don’t want me to bring Coco over any more then?”

“You can bring HER over. In fact, why don’t you stay over there and she can be my new sister!”

“Wow sis, I never knew you swing that way.”

“If anyone swings that way it’s you!”

“Yes I do in fact like women, thanks for not calling me gay.”

You both engage in your usual sibling bickering while your parents watch with nostalgic joy.

However, time marches ever on and the clock hits 7:30.

“Okay, okay listen…” You raise your palms. “I have to go right now or Coco is gonna be pissed. I’ll come back for spring break, I swear.”

“Swear on your life!”

“I swear on my life.”

“Swear on your dick!”

“Charisa!” Akihime chides her.

You are gonna return to them. You know it.

(4\?)
>>
You reach to the side of the door where you usually keep your trusty staff, only to find it’s not there.

“Picaro.” The voice from someone you utterly forgot calls out from seemingly out of nowhere.

“Yaya!” You turn around to find Maria holding something long covered in silk.

“That old thing won’t do you any good in the real world!” Maria laughs at her own joke before getting serious for once. “When you and your brother were little after the… thing happened, I used all the best materials I could get thanks to all my years in service to craft a weapon that will always protect you both. Once he was ready, I gave one half to him and now…” she unveils the weapon. “You are ready.”

The thing is a long, wicked looking staff. It resembles a pure black tree branch with purple accents all around. In the middle there is a split, hinting at a dual wielding function. Once you touch it, the purple accents glow up especially the ends which you now see have been sharpened.

“That is gravity dust in its purest form. And I mean it. It is THE most pure ever found deep underneath the Grimmlands during Nicholas Schnee’s final expedition. No one can explain how it came to be and it breaks every known law of, well, everything!” Maria laughs at your astonished faces. “Pretty cool, huh?”

“How did you get this?” Akihime asks.

“Let’s just say, someone in the upper management of the SDC owed me big time.”

“W-what can it do?” Excitement fills your body.

“Dunno, never used it. Here.” She throws you the priceless artifact and you are way too distracted to catch it properly. Even with your sloppy catch which should have made you drop it, the weapon lands perfectly in your hands. “Ask your brother, he’s got the other half.”

The staff fits snugly in your hands. Despite this being your first time holding it, you feel as though you’ve used it all your life; the weight, the balance, it all seems like second nature. You watch the faintly glowing purple accents and feel a strange sense of longing, like staring at it reminds you of something lost.

“And remember!” Maria said. “D-don’t d-d-die-” It’s curious how one can cry without eyes.

And that.

That is your limit.

The dam breaks and you let all the held back tears free.

You will be late.

After another round of goodbyes, finally you walk out of your house and into your journey. Knowing deep down you may never see them again.

Actually, spring break is soon, so you will probably-

“WAIT!” Charisa shouts when you are already out.

“What?”

“You need to name it!”

What will you name your weapon?
>Write-in
>>
>>5779497
>>Write-in
Promised Return
>>
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>>5779491
God fucking damn it! I left the Ozma and Salem reminders there!
So yeah, in case you didn't realize by now, the quest is narrated by those two lunatics.

Anyways, ended up writing a bit more than I originilally intended, I just wanted to get it out of the way so we can move on from family stuff into what you actually want to see in a Vacuo quest.
Gonna pick back up tomorrow between 12 and 13 utc and go all day.

Some facts about Picaro to help name the weapon, his inspiration is Icarus, the color naming rule is that picaro is Spanish for rogue and rogue->???->purple, so his color is purple. You can name it from many angles, the sun, hubris, gravity, death, grab whatever you may want and go for it.

Now I will pass out. I wanted to end this three hours ago.
>>
>>5779509
Feels like we are setting up for tragedy like that. Also one of the staff's main ability is coming back when being thrown so that's pretty good.
>>
>>5779497
>Write-in
Promised Return sounds good.
>>
>>5779514
Honestly I just wanted to reference the heartfelt promise to not die, so that feels like a fantastic bonus pun.
>>
>>5779497>>5779497
>It resembles a pure black tree branch with purple accents all around. In the middle there is a split, hinting at a dual wielding function. Once you touch it, the purple accents glow up especially the ends which you now see have been sharpened.
>Yer a wizard, Picaro
Anyway,
>name: Promised Return
>>
Alrighty. Almost missed the last possible time I promised, but I'm back.
Gonna start in about an hour(14 utc), I gotta eat and I wanna let some more folks take a stab at naming the thing. That said, if I had thought of Promised Return I would have named it that. The names on the other paths were Bitter Release and BiJeiBiDeath.
Confession time, out of all the possible starts I imagined, the Maria start was the less developed in my head. I one hundred percent thought you guys would pick the cute childhood friend but you pleasantly surprised me.

What are you thoughts so far about the quest, I know it's just starting out but I do love feedback, and thanks for reading 10k words about OC family tearjerkers, I promise I didn't intend for it to get so long, hehe...
>>
>>5779509
Sounds good. Support

>>5779714
It’s pretty good so far, I’m happy to stick around for Picaro’s wild ride.
>>
>>5779714
What does Picaro look like btw? What traits does he get from his mother/father other relatives?
>>
>>5779714
>I one hundred percent thought you guys would pick the cute childhood friend but you pleasantly surprised me
Rivals and childhood friends always lose, but mentor-pupil relations are some of the most based in fiction. By the law of the Hero's Journey, Picaro must take up the mantle of Grimm Reaper from Maria.
>>
Alrighty, gonna go with Promised Return, lemme go ahead and reread a bit to get in the groove and I'll start.
>>5779716
He's got very fair skin like his mom's former tone. He maintains this skin in spite of the Vacuo weather thanks to a rigorous skincare routine.
His hair is very dark, pretty much black that fade to dark purple in the tips (he claims it's natural). It is shoulder length and resembles a lion's mane in volume. He is very embarassed of his hair so he hides it under hood. His hood it's actually part of his long scarf which reaches almost to the ground. It's dark purple and on the inside something like veins can be seen where you can weave dust, currently wind and gravity. The scarf is very wide at the bottom allowing Picaro to completely covers his body and when not doing that they resembles wings. It doubles as mouth covering, something crucial when hit by Vacuo's sandstorms, this mouth covering when put on has a skeleton mouth print.
He was very weak at birth, which now translates into a shorter stature, weaker build and small Aura reserves. He looks somewhat androgynus and can look like a girl if the situation calls for it.
He has purple eyes.

How disappointing...
>>
>>5779714
Well, since you asked for feedback, I'll ask this||: Why do you use formatting on everything? Normally QMs use formatting to highlight special words, or only in dialogue to differentiate who is talking, instead of the other way around.
I'm finding it very distracting to read this way
>>
File: Kithuluu.png (415 KB, 680x680)
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Image by Kithuluu

This weapon will protect you, but your biggest protection and strength is not in steel and dust.

Your biggest strength is right in front of you. Your family and the love you all share will give you strength and the power to return.

“Promised Return.” The name comes to you, it calls to you.

Your family is stunned in silence.

“Snrk.” Charisa snickers before breaking into laughter. “That is sooo gay, oh my gods!”

“C-Charisa, that’s not very nice - hehe.” Akihime tries her hardest to not laugh and make you feel bad. “It’s a-a good name sweetie.”

Devadas and his mom look amused. “Really went hard on the melodrama, eh?” Maria says. “Normally people use cool names like Death Sentence or something.”

“Or Soaring Rise.”

“Sand Demise.”

“Something Not Gay.”

“Okay, okay I get it!” you cross your arms. “Well I like it and it’s my weapon so I’ll name it whatever I want!” You huff and turn to walk away. Philistines. Don’t have respect for the dramatic. you think.

“Good luck sweetie, stay safe!” Akihime shouts at you as you walk away. “We’ll be waiting for you here, always!”

Suddenly, a vision floods your brain.

Your vision is hazy and almost distant, but you can make some things out.

You find yourself kneeling helplessly on the ground. In front of you lay the lifeless bodies of your family. You wanna believe they are just unconscious, but a part of you tells you otherwise.

Standing over them with their back turned towards you, a dark featureless figure. It turns their head a bit so that you can see half their face.

Wicked smile and an eye of fire.
>>
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Image by Sunnyteea

You come back to the real world and hastily turn back around. As always, nothing happened, your family is right there waving you goodbye.

With practiced ease, you pretend nothing happened and walk away finally.

You’ve been having these visions for years now, sometimes clearer, sometimes with different things, but they usually involve the figure with a wicked smile and eye of fire. It haunts your dreams and waking visions.

You assume it’s your semblance - the unique skill everyone has from birth - but you’ve never told anyone about it. You wish to figure out what it means first.

Shaking off all the bad thoughts, you move on at a hastened pace to the transport station near the edge of Coquina.

Dread fills you as you see a passenger transport leaving, implying that it just dropped off its load and you weren’t there to receive it.

Like you feared, you reach the platform and a fuming figure approaches you. “You dick! You said you were gonna wait for me with flowers and chocolates!”

“I said I was gonna wait for you with a sign with your name spelled wrong.”

“In that case, where’s the sign saying ‘Coco Addell’?”

You chuckle. “Good to see you Cuqui.”

“Number one, don’t try to sweet talk me, you WILL get me those chocolates. Number two, I missed you so much Piqui, come ‘ere!”

“Oh. More hugs.” You dryly say as you resign yourself to the soft embrace of your childhood friend.

Now, my boy, Coco Adel is a very tall girl and you are on the shorter side. You could reasonably lower your head a bit and enjoy an even softer embrace…
>you just hug her. You may be a young man but that doesn’t mean you are a hormonal monkey
>you feel the temptation but resist. Even though she wouldn’t mind, you feel there is a time and a place
>you nuzzle a bit. Some soft goodness never hurts, and besides, you have taken baths together already
>you bury yourself. A lesbian childhood is probably the only chance you’ll get of feeling something like this without repercussion
>you also cop a feel of her behind. You touch her butt sometimes, she touches your butt sometimes, it’s just that kinda relationship
>>
>>5779871
>you feel the temptation but resist. Even though she wouldn’t mind, you feel there is a time and a place
>>
>>5779871
>>you just hug her. You may be a young man but that doesn’t mean you are a hormonal monkey
>>
>>5779869
>>5779871
Sorry for the delay. Got distracted.

Finally the woman of the hour! This choice isn't to determine your realtionship with Coco, she always will touch your butt unnuanced, this is to determine how much interest our boy has on that kinda stuff.
It goes from only when in a commited relationship to horny monkey. Choice is yours.

>>5779788
The formatting is to differentiate the two narrators, in RWBY it's like that so I wanted to reference that.
>>
>>5779877
I see. Like I said before, I've never seen RWBY so I didn't know that.
I guess I'll just eventually get used to the whiplash of this quest doing things differently
>>
>>5779871
>you bury yourself. A lesbian childhood is probably the only chance you’ll get of feeling something like this without repercussion
>>
>>5779873
>>5779874
Are you guys sure about your votes. I feel like you are misunderstanding, Coco doesn't mind that kinda of things and this won't change your relationship jut yet, this is to determine Picaro's attitude.
If you did intend that, then disregard this.
>>
>>5779892
Yes, time and place for everything.
>>
>>5779873
>you just hug her. You may be a young man but that doesn’t mean you are a hormonal monkey
>>
30 more minutes and closing.
>>
>>5779871
>you nuzzle a bit. Some soft goodness never hurts, and besides, you have taken baths together already
Nice middle ground
>>
>>5779873
Temptation
>>5779874
>>5779905
Demure
>>5779885
Bury
>>5779914
Indulge
Looks like Picaro is a good boy who will wait 'till marriage let's just hope his lucky partner can as well.
>>
>>5779937
Just watch, Weiss is gonna be blushing at our gentlemanly ways unexpected from a Vacuo sand rat. And it sounds like Yang would be out of the running, if Picaro isn't interested in even a little bit of messing around.
>>
>>5779967
Vascuo seems to be mexican, and we are gentlemanly and respectful to our elder.
Are we going to be Zorro?
>>
>>5779871
Voting anyway to give my 2 pennies
>you just hug her. You may be a young man but that doesn’t mean you are a hormonal monkey
I just want to kill grimm.
Also, nobody is going to comment about our "semblance" showing us Cinder?
>>
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Unlike other boys your age you can, to be crude, keep it in your pants and think with your smart head.

You don’t ruin the tender moment, choosing to hug her back after two years of being apart.

“I missed you so much Piqui.”

“Eh, I’ve been okay.” You cheekily remark, which earns you a somewhat hard hit on the shoulder. You finally separate.

“Haven’t seen your ugly mug since Lady Browning’s burned down and that’s how you treat me? You’ll break a girl’s heart like that, and that’s my brand.”

“Funny how all them girls are never around when I’m around.”

“That’s cause they can smell you a mile away. You a radioactive fuck.”

You both give good natured laughs, regaining the usual banter only best friends can have as if not a second had passed.

You met Coco Adel during childhood. A string of kidnappings had occurred and you were both tragic victims. But hardship forges the strongest bonds and after you were all rescued by Maria, you had earned a friend for life.

And a bitter rival, but that is for another time.

Coco and you became inseparable, demanding every holiday to be either Vale or Vacuo, never spending more than 6 months apart. Once you heard she was terrified of starting highschool, you traveled all the way to Vale and became her classmate. Two years ago was the last time you’ve seen her in person after your school mysteriously burned down.

But that is all in the past, now you both walk together to your futures, and Coco does so with poise and confidence. You warned her Vacuans aren’t keen on outsiders and if they smell a bit of ‘Valeness’ in her they’ll never respect her. This won’t discourage her, as she walks head held up high!

“Cuqui, Vacuo is that way.”

(1\2)
>>
Finally you reach the city of Vacuo after the, comparatively, short trek through the sand. Halfway through Coco got very quiet, trying to hide how annoyed and tired she was.

“Winded?”

“You wish, this is nothing.” She said in a single breath before turning her head to hide her panting.

You believe she’ll get used to it eventually.

The walls of the city of Vacuo stand strong before you both, made up of sandstone blocks, tall enough to whether the fiercest of sandstorms and leave the citizens inside sheltered and oblivious. Massive turrets adorn the top, ready to shred even a massive Blind Wurm.

Your gawking gets soiled by the sight of a man sitting at the base of the walls. He is sleeping covered by a raggedy blanket. He looks to be old, but the wrinkles might be from sun exposure, his hair is dirty and he has a couple of ram horns atop of them.

A homeless Faunus. Under any circumstances you’ll help someone in need, but besides that, how do you feel about the Faunus in particular…
>You really feel for them. No one should be discriminated against just for paltry animal features
>You feel pity. You cannot comprehend why someone would treat a person badly for being a Faunus
>You feel neutral. Faunus, humans, at the end of the day you are all the same, all trying to survive the Grimm
>You feel annoyed at him. You are in Vacuo, not Atlas or Mistral. Discrimination against Fuanus doesn’t exist around here, he is on the streets because he couldn’t make it. All the activism seems regressive and unnecessary in this day and age
>You distrust Faunus. The White Fang has caused countless misery and only serves to help the Grimm. You have no idea whether someone with cat ears will put on a mask behind your back. Besides, no matter all the policies they can introduce, humans and Faunus can never be the same
>>
>>5779967
Those two girls should be around 14 by now. Since Adam is our rival we will fight him with our very own teen girl!
>>5779969
Vacuo is indeed based around Latin America at least in my quest. You can choose to be Zorro if the votes are right.
>>5779994
Maybe.

Also for anyone not familiar, Faunus are a secondary race of sentient beings with animal features who were enslaved in the past liberated themselves through a war some decades ago. They are discriminated against in the modern world in some parts of Remnant, but Vacuo is chill with them.
https://www.youtube.com/watch?v=F_h4CKLOqj8&list=PL2vBnPCQT4WJY7wlcNZgKjZGvGF-R0yCE&index=14
For further context.
>>
>>5779999
>You feel neutral. Faunus, humans, at the end of the day you are all the same, all trying to survive the Grimm
>>
>>5779999
>>checked
>You feel neutral. Faunus, humans, at the end of the day you are all the same, all trying to survive the Grimm
No shitty kitty for us.
>>
>>5779999
>You really feel for them. No one should be discriminated against just for paltry animal features
>>
>>5779999
>>You feel neutral. Faunus, humans, at the end of the day you are all the same, all trying to survive the Grimm
>>
>>5779999
>You feel neutral. Faunus, humans, at the end of the day you are all the same, all trying to survive the Grimm
Hardship has a way to bring people together
>>
>>5780031
>Hardship has a way to bring people together
>>5779997
>But hardship forges the strongest bonds
Oz? What are you doing on a Vacuan sand cleaning forum?
>>
>>5780035
I'm not a wizard and I don't live at the end of a yellow brick road.
>>
Closing the vote in 30.
>>
Question QM: Do some people in Vacuo practice eugenics, and is it common for people in Vacuo to discriminate against individuals with mental or physical (Ableism, Sanism) disabilities, and is it considered norm in some parts of Vacuo to abandon weak or sick infants or even straight up kill an infant for being weak or sick? Since social Darwinism and survival of the fittest seem to be popular in Vacuo,

How much is the Vacuo a social Darwinism nightmare hellhole where weaks deserve to be cleansed and left to die, or straight up kill weaks for simply being disabled or weak?
>>
>>5780048
In the second book a huntresses in training uses a child as Grimm bait, but that is really the height of cruelty.
Saying that Vacuan culture is all about protecting you and your people above else, home is where the tribe is and shit, so no, I don't believe Vacuo practices social Darwinism on the micro scale - Fox Allistar is a prominent Vacuan huntsman in training who is blind and our own mc was born frail - because your people will protect you, but on the macro scale, a Vacuan will not look twice at someone who is not from his family\tribe\town suffering or dying on the street.
However, Vacuans are extremely
isolationist towards non-Vacuans and will look down on foreigners or even try to sabotage them.
If you have any more Vacuo questions feel free, my cheat sheet is open.
>>
>>5780009
>>5780012
>>5780028
>>5780031
Slam dunk neutral

Maintining bedroom matter on the bedroom and taking the middle road? Mr. Calavera is shaping up to be a sensible young man.

If we were sensible, he wouldn't be marching towards a foolhardy mission.
>>
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Maybe it’s foolishness, maybe it’s naivety, but you just don’t see a difference with the Faunus. If people won’t harass you for having a tail, they’ll do so for being fat, or dumb, or weak, or thinking a certain way. It all just seems so dumb to you.

Why can’t people just focus on killing Grimm and protecting each other? Is a thought that always crosses your mind when the Faunus issue gets brought up.

Your philosophy is Vacuan in nature. Man or woman, human or Faunus, straight or gay, if you can make it and aren’t needlessly cruel for no reason, you are welcome.

You realize such thinking is unbecoming of an aspiring hero, but you guess that’s why you are going to study.

“Poor guy…” Coco says.

“It is what it is.”

“I’m gonna give him some Lien.” Coco rummages through her expensive looking purse.

You grab her wrist. “You high? Don’t do that.”

“W-what? Why?”

“That aint how things work around here.”

She forcefully frees herself. “What the hell is wrong with you man! What damage is it gonna do buying that poor dude lunch?”

“Vacuo is way different than Vale. Here you look out for your people and only them. That Lien you give him can be used to save my life, or the lives of our future team.”

Coco balks at the concept. “What kinda bull is that? That’s psychotic!”

You shrug. “Maybe, I dunno. Just the way it is. The way the desert taught us.” You repeat the saying you were taught since birth.

While Vale has the luxury of natural borders, strong walls and an alliance with the technological capital of Remnant, Atlas, Vacuo has to make do with nothing but surprise sandstorms, sudden sinkholes, local fauna just as dangerous as Grimm and banditry.

Vacuans, do in fact, make do. From a young age they understand just how fragile life is and how little the desert cares for you and all you ever accomplish.

When a child loses both his parents to a sandstorm, he is given a couple of minutes to mourn before being scooped up and placed in a caravan to reallocate the tribe. Vacuans don’t care about possessions or houses or money beyond how those can be used to protect your people and only your people.

They, however, don’t find the desert cruel. They know it is just the way it is, the same way Vacuans in their apparent coldness are just they are. Some will live, others will die and there’s nothing to do about it. No point spilling tears, the water is too precious to waste like that.

Such thinking is not necessary in the city of Vacuo and to a lesser extent in Coquina, but the elders understand that all it takes is a single bad day for their walls and their lives to fall apart. It happened before, so they prepare their young for that.

The desert is like that.

So, despite what morality or Coco may say, you move on into the city. Praying the Faunus may survive another day.
>>
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The clearest vision you’ve ever had assaults your mind. In it the man lays dead, bones visible from the skin, starved to death.

Standing atop him is a man, looking solemnly down at the corpse. He is almost featureless like the usual one but you can still see the eyes of fire.

You lose your balance and almost fall were it not for Coco’s fast reaction. That vision felt more real than the others.

“What happened? Are you hurt?” Coco asks in naked concern.

You…
>Tell her
If so, how much.
>Lie
If so, what do you say?
>>
>>5780137
>>5780139
Had to ditch the formatting quirk, post wouldn't fit. Salem is narrating.
>>
>>5780139
>>Tell her
That sometimes you see things, you think it's your semblance. No idea how it works or how to control it.
>>
Coco is aware something just happened, and I actually don't want to lie to her face. Though I will concede telling her we think it's the future is uuuuh possibly a bit much right off the bat.
>>
>>5780139
>Tell her
>>
>>5780149
>>5780150
>>5780156
But do you tell her what you saw, or that you have visions sometimes?
>>
>>5780167
I guess tell her what we saw, be kinda sketchy to hide that one detail after everything else.

If you can't trust your childhood friend with secrets you hide from your family, who can you trust?
>>
>>5780139
>Tell her
>"It's my semblance, I think. It sometimes shows me things and it can get... dizzy."
>>
>>5780139
>Tell her
>>
20 more minutes. If you've already voted, you can add whether to tell her what you saw or that you just have visions sometimes.
>>
>>5780167
Both
>>
>>5780149
>>5780156
>>5780171
>>5780181
>>5780186
Honesty it is then!
>>
>>5779877
>The formatting is to differentiate the two narrators, in RWBY it's like that so I wanted to reference that.
didn't know rwby had narrators, seems interesting
>>
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You never told anyone before, a semblance to see the future seems too far fetched after all, but seeing your oldest, closest friend with such concern painted on her…

You could never lie.

“It’s, uh, my semblance.”

“Semblance? You never told me you unlocked it!” Coco’s concern gets replaced by childish glee. As far as she knew, neither of you had unlocked it. The combination of happiness for you and excitement for the possibilities galvanizes her.

Feeling the barrage of questions coming, you say, “Coco, you can let me go now.”

Coco’s face reddens a bit. “Ah! Yeah, sure!” She lets go of you and fixes your misplaced clothes. “There, all better! Now-tell-me-everything!” She blurts out that last part at the speed of light.

You put your palms up to temper her expectations. “Down girl. It’s not as cool or glamorous as you think, it’s… complicated.”

Her expression grows concerned. “Complicated? What does complicated mean exactly?” Even in the least worrying way possible you put it, she still saw right through you and assessed how bad the situation actually was.

“It allows me to… hum, see things sometimes.”

“What kind of things?”

“Nothing bad, just nonsense most of the time, sometimes I get dizzy but it’s cool.”

“What do you mean it’s cool? What if you get dizzy during a mission? Does Yaya know about this?”

“Wow, wow, calm down, that was the one time I got dizzy-”

“Then why did you say sometimes?”

“I misspoke.”

“Y-you misspoke.”

“Yeah, you know me, you put me in the spot and I don’t know what to say. I promise it was just this one time, you can ask Yaya!”

Coco sighs and gives it up, she knows you DO find it hard to speak correctly when pressured. “Since when can you do this?”

“‘Bout since Lady Browning’s burnt downed.”

“What did you see then?”

“Can’t remember…”

“And what did you see now?!”

“I, uh, saw that dude out there…” You point lazily to the gate.

“Uh huh.”

“And another dude was standing over him.”

“Go on.”

“The dude was dead.”

“Which dude?”

“The one out there.”

“Are you kidding?! We need to check on him right now!”

(1\2)
>>
>>5780282
“Yeh, you are probably right.”

You both rush out though the gate again, to find the man in the exact same place he was.

“Do you have more details?”

“No. All I saw was a man looking over him while he was dead.”

“How did he die?”

“Dunno.”

“Let’s go warn him then!” Coco begins walking towards the man.

You stop her. “What are we gonna tell him? Two strangers he doesn’t know walk up to him and tell him to ‘be careful’? The Grimm will get him!”

Coco stops. You are right, Grimm are attracted to negative emotions and although the turrets work well with big Grimm, all it’d take was a single Komodo and he’d be doomed.

“Look Coco, we don’t have the time to deal with this right now, we are running late to initiation. Let’s just go there, finish it real quick, and we come back and figure out what to do, okay?”

Coco wants to say no, but she understands missing initiation would mean waiting an entire year. “Okay… but we come RIGHT back.”

“Absolutely,” you answer with resolution.

--------

How do characters work?! In the program it said it was under 3k!
>>
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And so, you two rush through the crowded streets of Vacuo toward the towering pyramid in the middle of the city, doubt clouding your hearts. You can only hope Grimm won’t be attracted to you now.

As you near the grand entrance to the academy out of the breath, you can’t help but be amazed. Standing tallest and proudest, Shade Academy is a marvel of architecture.

A giant pyramid with four distinct tiers, each one taller than the last and at the top of it all lay the Cross Continental Transmit tower - CCT for short - the essential piece of hardware which allows communication and cooperation between the four kingdoms, alongside the office of headmaster Theodore, one of the top huntsman in all of Remnant. A low wall surrounds the building, denoting its borders.

You are starstruck. Everytime you’d visit the city, no matter where you stood, you could marvel at the sight of Shade academy, and to finally go inside for the first time is magical.

You are taken out of your stupor by a girl rudely pushing into you. You, for the second time today, would have fallen were it not for the ever-loyal Coco.

“Watch where you are walking!” She screams at the rushing figure who never looks back. “Bitch.”

“Damn, I am off today!”

“It’s not your fault, that is quite a sight!” she says, looking to the academy.

“Did you see who that was?” you say as Coco lets go of you.

“Nah, just some Faunus girl with some black appendages coming out of her back. Some kinda bug I imagine.”

“Well, the moment’s ruined. Let’s just go inside.”

“Agreed.” You two cross the gates and are met with Shade’s courtyard.

It looks remarkably alive when comparing the arid sights common in Vacuo, there is even a big fountain adorning the middle of it. You heard it’s meant to represent the many oases which gave life to Vacuans during tough times.

More than a hundred aspiring huntsmen litter the yard. That number would be absurd to the other three academies, but Shade’s minimum qualifications are the most lax, bringing in applicants from even outside of Vacuo to try their luck. One of the reasons why the mortality rate is so high at initiation.

Those low requirements make Shade, paradoxically, the most culturally varied school in all the kingdoms.

The clash of Vacuan ideals and the reality of Shade is apparent at a glance. Two distincts groups can be seen, Vacuans and non-Vacuans.

On one side, one can easily spot youngsters from Atlas to Mistral to Vale to even one or two from Menagerie, the other occupied by Vacuo applicants giving the outsiders wary looks.

You approach…
>the mixed group, gotta give the newbies a nice Vacuan face to know
>the Vacuo group, if Coco is gonna live here for 4 years at least, better get her used to Vacuans
>avoid the crowds, they are a bother and you are not exactly a socialite
>>
I think I'm ditching the formatting for good, it bloats the character limit uselessly. Salem and Oz still narrate though, if you guess which one narrated which post I'll give you a cookie.
>>5780272
It has narrators in like two scenes.
>>
>>5780286
>>the Vacuo group, if Coco is gonna live here for 4 years at least, better get her used to Vacuans

Sink or swim baby, no time to babysit foreigners that aren't Coco.
>>
>>5780286
>the mixed group, gotta give the newbies a nice Vacuan face to know
>>
>>5780286
>the mixed group, gotta give the newbies a nice Vacuan face to know
>>
Gonna cook myself some nice juicy burgers and then call it, do one more and that's it for today.
Probably gonna be along one like last time so don't wait and tune in tomorrow at 13 utc!
>>
>>5780349
Damn I wrote that one badly. I meant the update is gonna be long and to not wait up.
>>
>>5780286
>the mixed group, gotta give the newbies a nice Vacuan face to know
>>
>>5780316
>>5780322
>>5780375
The mixed group it is.
>>
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Swiftly deciding to go with the friendlier of the two groups, you lead Coco to the culturally rich gathering.

There is an even amount of individuals in each part, which leaves the one you decided at almost a hundred different, colorful aspiring huntsmen to meet.

In retrospect, just walking up to a giant group of people without a plan wasn’t the best idea to socialize.

Thankfully, your blight is short lived as a Faunus with ram horns approaches you with a smile. “Isaac Thyme! Mantle!” he says with a lot of energy.

You are left stunned for a second before Coco rises to the challenge. “Coco Adel! Vale!”

“Picaro Calavera! Coquina!”

“…”

“…”

“Vacuo!”

“That’s better! Sorry I’m new here, hehe.” The boy, who boisterously claimed was named Isaac, gave a good natured laugh.

“What’s up with all that energy?” Coco cheerfully asked, finding his own cheer highly contagious.

“Figured we’d streamline the introductions, I don’t know about you, but I’m sick and tired of them already!”

You can’t help but agree that they can be tiring, but you never were one to like meeting new people anyway.

“Mantle, eh? That’s a trip,” Coco asked.

“Yeah, wasn’t smart enough to get a fancy scholarship for Atlas. But I am plenty strong! So I went with Vacuo.”

“Well… that will sure help around here, heh.” You awkwardly enter the conversation.

“Picaro, right? As a red-blooded desert dweller, what advice can you give a tundra boy?” Isaac graciously ignored your social skills and tried to engage you in the conversation.

“… avoid staying out in the sun?”

Isaac looks up at the sun. “Oh, that’s gonna be a problem, one sec.” He moves one step to the left, entering a tree’s shadow. He claps and gives you a thumbs up. “There we go. You are a lifesaver desert man!”

“You are welcome tundra boy.” His attitude helps you out of your shell.

“What about me? What’s my nickname?” Coco says.

“City girl.” You both say.

“I said I was from Vale! I could be from one of the settlements, you know?” You gave her a flat look alongside Isaac’s amused one. “I like city girl anyway, I am civilized unlike you two, plus it sounds cool.”

“No, tundra boy is cool,” Isaac says.

“It’s hot then.”

“Desert man,” you say.

“Well screw you both sasquatch and… sand sasquatch!”

Inspiration shines upon you. “Sandquatch.”

Isaac laughs loudly and Coco, caught off guard, snickers.
>>
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Your banter gets interrupted by a loud booming noise coming from the center of the courtyard.

You see everyone around you reach for their weapon, but you, alongside the Vacuo group, know exactly what that is.

“GOOD MORNING ASPIRING HUNTSMEN AND HUNTRESSES!!!” Roared the powerful voice of the headmaster of Shade academy, Theodore.

While all the students from around Remnant watch baffled, the ones from Vacuo explode into cheers and applause at the sight of him, including you. Theodore rides the energy like a champion, holding his arms up high.


The authorities are incompetent, the council is non-existent, but headmaster Theodore holds Vacuo together on his lonesome. When there is a problem in the city, the people rest easy knowing there is a man out there looking out, untethered by bureaucratic tape or malicious intent.

Headmaster Theodore is the spirit of Vacuo personified. Rough, unfiltered and always dealing with issues in the most straightforward way possible. But above all, he embodies the main Vacuan principle, always protect your people.

His people are every man, woman and child in his kingdom.

Theodore began circling the space the crowd had made for him, shadow-boxing with his bright red gauntlets and daring anyone to go fight him. You were tempted to do so, luckily his assistant came to remind him about initiation before you can make such a foolish choice.

He stood tall in the middle and raised his voice to a more sensible level. “As those who know me are already aware, words are not my strong suit, so I’ll make this brief.”

“Welcome everyone to what I hope is the first day of the rest of your lives. A life of heroism, of chivalry, of justice here at Shade academy!” Some cheers can be heard. “But before that, you must prove your worth! You will all be separated in groups of eight and flown different directions 250 kilometers into the desert, where you must make your way back on foot. I am assuming you all brought water, if you didn’t, you better walk out of here before you walk out there!” You pat your hip where a bottle is safely secured around your belt, you see Isaac and Coco also brought theirs. Isaac even has a backpack, how Atlesian of him.

“But water won’t help you against every other danger, sandstorms, sinkholes and deadly Grimm! With those you will have to rely on your wits, your hits and your group if you wanna make it home for dinnertime!”

He drops the hyper attitude for a second. “There is no shame in walking away right now. It’s your last chance.” He looks almost disappointed no one reconsidered.

“Once you reach within a 100 meters of the wall, and only once then, will you pass and become an official student.”

Faculty members begin separating the crowd into groups. Coco, Isaac and you end up together thanks to being next to each other.
>>
>>5780640
“One last thing. Remember what your goal is, above all else, you must make it back here alive. All else doesn’t matter.” Theodore says with a hint of melancholy before wishing everyone good luck and entering the academy.
>>
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Flying above the desert there is a heavy atmosphere inside the bullhead. The words of the headmaster resonate in the head of all eight aspiring huntsmen.

You have it worse than everyone. Ever since you’ve decided to go to Shade, you’ve pestered your brother to tell you about initiation and he would brush it off by repeating obvious advice like ‘drink water’ or ‘don’t let the Grimm kill you’.

One night was different. He had come home drunk and collapsed on the couch. You brought him a glass of water.

”What happens during initiation?” you asked.

He appeared to instantly sober up. “What happens in initiation, stays in initiation.” He then passed out in the soft cushion while muttering “‘s all luck in the end…”

A million possibilities race in your mind. You don’t like any of them.

All of your brooding gets interrupted by a loud clap and a cheery voice. “Come on guys! Is that all it takes to beat us?” Isaac Thyme stands up.

“What?” a boy with blue hair you don’t recognize, asks.

“See guys, River is talking! Which makes him like ten times better than all of you!” River looks scandalized and the rest offended.

“Screw you!”

“Yes Coco! Keep that energy! You all need to get energy! What, after some scary speech we are all gonna just give up? Are you giving up Kou?”

“I- No.”

“You Plati?”

“N-no.”

And on he went, singling every person out until. “Desert man, are you with me?”

You remember that day, one after your father’s birthday, the day you decided to become a huntsman.

You were ten years old and trying to sneak around the house past your bedtime to get some sweet treats. A foolish endeavor in your household, but that night was different.

Instead of your grandma appearing out of nowhere and sending you back to bed, you managed to get the candy from the jar without issue.

Curious as to why that was, you quietly moved to the kitchen where you heard two women talking.

Your mother and grandmother were sitting there, Akihime had an arm wrapped around Maria’s shoulder. The older woman was sobbing.

”Maria… you can’t say that…”

”But it’s true! The world is getting worse by the day and I didn't do anything to stop it!”

”You did more than plenty, more than anyone.”

”But I’m not just anyone and you know it!”

”…”

”My gift was wasted on me, I should have done more, helped more people I just…” Maria broke down into sobs.

”There, there.” Akihime gently hugged and comforted her.

”I’ll get to experience my grandchildren growing up, but will Grant? Picaro? Charisa?”

You stand up. “I’ll make it.”

“As will I.” Coco stands beside you.

“We’ll all make it,” Isaac addresses the crowd. “TOGETHER!”

Roars of hope sound at the same time as the alarm denoting the floors are about to open and you will all have to jump.
>>
You prepare yourself. You’ve weaved wind and gravity dust to your scarf which will allow for a soft landing and then some to spare, you double check your trusty revolver Burden is loaded with gravity dust and lastly take out Promised Return, the new staff that somehow feels familiar, but more importantly it represents your mission.

“New toy?” Coco asks as she fiddles with her high impact machine gun.

“And you? Same, boring old gun?”

“I just haven’t found the perfect fit yet. Also how much gravity do you have in you?”

“I have a signature style.”

The floors begin to open.

“To victory!” Isaac screams and jumps, followed by all of you.

The drop wasn’t very far in honesty, the easy way would probably be to just use your aura to absorb the damage and let it regenerate. But you spent all night weaving and damn it you are gonna use it!

You wait until the last possible second before spreading the ends of your scarf with your arms, making it look like you have wings, and pumping aura into the veins of dust in your scarf making it glow purple and light green. The gravity slows your falls, and flapping your ‘wings’ downwards helps counteract the momentum.

You graciously land on the sand.

Coco drops next to you, throwing up sand all over you. She took the easy way.

You look around you and count five other people, but where’s Isaac?

“And here!” You hear someone up in the sky. Isaac is slowly drifting down in a parachute. “Is the value of being prepa-”

All at once, images appear before your eyes. They look so real they might as well be happening right now.

You see Isaac getting snatched out of the sky by a dark creature that suddenly jumped out of the sand. It grabs the ram Faunus and destroys his aura by crushing him in one claw, only to grip the upper part of his body with one claw and the lower part-

“ISAAC-!” you try to warn him, but it’s far too late.

In less than a second, your prophetic vision comes true down to every minor detail.

Isaac Thyme’s lower body gets thrown in front of you, while his upper gets tossed away like garbage.
>>
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You have only one second lead on everyone else thanks to your vision and you use it.

You talked to this man, you knew where he was from, where he was headed, you were his friend.

And now he is carrion for the vultures.

You focus all your aura - the manifestation of your soul, your emotions, your ideals - into the magical weapon your grandmother made to always protect you.

You aim at the black, lizard-like beast. A Komodo Grimm, one way too big. Normally they only grow to reach the shins of an adult man and rely on ambushes and their powerful venom which prevents blood coagulation, making even a single small bite into a death sentence if gone untreated. This one had the size of a bear and developed boneplates, denoting its ancient age. You notice how it doesn’t appear to have the usual red accents common among every Grimm.

After its gruesome entrance, it just stood there, perhaps savoring your reactions or daring someone to avenge your bisected friend.

You intend to do so. With a powerful roar, you throw Promised Return and it flies faster than it should have given the strength you gave it. Its gravity shines bright as it appears to warp space around it in its path.

The Komodo flicks its tail, redirecting Promised Return away like nothing.

Though it was folly, your first attack was a call to action to your comrades. River Yomi and Kou Lite rush the Grimm.

A foolish idea, as the Grimm buries itself in an instant and emerges just as fast right in front of River. In a flash it bites his head clean off.

[River Yomi has died!]

Kou never had the chance to react before the Komodo slashes its massive claw at her and opens up her torso diagonally, letting her internal organs fall alongside her deceased body.

[Kou Lite has died!]

Your last three companions get out of their stupor and begin running away. You think they know each other, as one of them uses his semblance to envelop the others in a bubble and speeds off.

The Komodo takes a quick look at Coco and you, but decides to chase the three terrified runners rather than kill you two.

Grimm often prefer the larger pool of negativity.

The Komodo runs off faster than you have ever seen any living being do outside of semblances. It is almost as fast as a race car.

And like that, a deafening silence envelops you two.

Coco is in shock after what happened and you need to think carefully what to do next. Remember all you have learned so far.

What do you do?
>Write in
>>
Done and done. Tomorrow we will FINALLY start with the quest proper as you guide Picaro though the cruel sands of Vacuo! G'night.
Also, yes, that same Thyme.
>>
>>5780644
>Write in
Coco's semblance increases the effect of dust, so grab unto her, have her power up our gravity staff and then warp ourself as far towards the city as we can achieve.
>>
>>5780703
Going with this idea. Shit went south real fast.
>>
>>5780645
so he was from the same family of the goat girl ?
>>
>>5780703
>As far as she knew, neither of you had unlocked it.
From a couple of posts ago. I don't think she unlocked it yet. Good idea though.
>>
>>5780707
Yep. If you ever decide to go to Mantle instead of Altlas for some reason you can have a very funny interaction now!
>>
>>5780815
Agh, meant to reply this one >>5780708, it's 8 am around where I live and I just woke up, hehe...
>>
RWBY quests are always a treat to find, you can do practically whatever with the world building, going with >>5780703

I remember there were some royalists in Vacuo right? Also we gotta charm Best Girl Weiss
>>
>>5780808
Then warp using regular gravity dust, just enough to get us out of the immediate vicinity.

>>5780916
>Weiss
>Best girl
To the dust mines with you.
>>
Question, we didn't see a notification saying Isaac died. Is it because we didn't see him die or...
>>
>>5780644
>Use the gravity dust to help us and Coco (and anyone else we're reasonably able to) get out of the immediate vicinity.
>Try using lessons from granny to clutch, don't just trust your eyes and use your Sharpened Instincs.
I don't know anything about RWBY or how their combat system works so bear with me.

btw this has been a fun read so far, am looking forward to potentially becoming Zorro.
>>
>>5780975
You can't stop the SDC-Vacuo Axis anon
>>
>>5781002
I don't know too, so that's why I'm skipping this vote.
But it's good to see someone else like the Zorro idea
>>
>>5781011
The fact that this is a write-in is a bit intimidating, makes me worried we'll immediately die if we overlook something I'm personally worried about not noticing something obvious in RWBY combat/warping or Grimm behavior.
Also yeah, Zorro sounds kino.
>>
>>5781002
There isn't anyone else in the immediate vicinity. We were sent out in a team of 8. Isaac, River, and Kou are all dead. The other 3 have already fucked off, and are currently being chased by the giant Grimm. Coco is the only other person we need to worry about, unless we want to try chasing the others down.
>I don't know anything about RWBY
The basics of the RWBY combat is that every human (and most animals) have something called Aura, which is supposed to passively coat their body and protect them from harm, to a point. Everyone has a different amount, and the speed at which aura regenerates also varies based on the individual. In contrast, creatures of Grimm do not have any aura, but are physically more resilient, and naturally grow stronger, and obtain more natural defenses with age. Most people fight using weapons and equipment imbued with a substance called Dust-- a volatile magical mineral that can produce various effects depending on the type and its application. For example, Picaro used Wind and Gravity Dust infused into his clothing to land safely, and also loads his firearm with it to propel bullets. Every individual also has what is called a Semblance, which is a superpower that is unique to them (which I think also pulls from their Aura, but I'm not sure) . My best bet is that Picaro has a variant or evolved form of Maria's semblance. Whereas grandma has reflexes so good that she basically has limited precognition, Picaro might just straight-up have Future-sight.
>>
>>5781041
Thank you for the rundown anon, it's helpful.
Does Dust have some sort of cooldown?
>>
>>5781072
Dust doesn't have a cooldown exactly, so much as a finite quantity-- and it usually needs to be processed in some form to be used, unless you just want it to explode in your face. However much you have is limited, like any other resource-- but you can just buy more at the store, like how you could buy groceries in this world. Most technology in the world of RWBY runs on Dust in some fashion, IIRC.
>>
>>5781091
So it's like magic oil? Are there a bunch of dust wells in Vacuo?
>>
>>5781096
Kind of, except it usually comes in solid, crystal form. Funnily enough, Vacuo used to be extremely rich in natural resources, Dust included-- but war and exploitation by foreign nations caused Vacuo to turn into the wasteland it is today. This is why a lot of Vacuans are suspicious of foreigners, but have a generally pragmatic outlook; if you're good enough to survive and carry your own weight, you're welcome, regardless of background, because day-to-day life is harsh enough that most people have better things to do than pick fights.
>>
You know, I was an hour late for the start but I saw how so many more people were coming on so I just let it sit and I'm happy I did!
From this point on, quest will start at this time (18utc) to allow for more time.
>>5780916
The Crown, yes. Fun crew. Also, if you wanna get the Schnee, you are gonna have to justify a trip all the way to Atlas, cause lil' miss prim and proper sure as hell ain't coming to bumfuck nowhere Vacuo Weiss is still best girl, it is explicitly stated in the show!
>>5781041
Nice rundown, some extra facts relevant to the quest, Grimm deal extreme damage to Aura due to being soulless, it's not that the Komodo is super strong or anything (it still is but not absurd). Aura can easily shrug off bullets, explosions, slashs, but a couple bad swipes and it's game over. The amount of Aura you have is determined at birth and it's mostly hereditary, but they rate at which it regenerates can be trained, Coco has a large Aura pool but low regen while Picaro has a small Aura but, thanks to picking combat at the start, has stellar regen. Aura can not only protect from hits, it can also serve with harsh weather. People need to have their Auras unlocked, but that is a risk as manifesting your soul makes your emotions much easier to track for the Grimm. It needs to be turned on, but with experience one can engage it by instinct. Having it turned on for long periods it's exhausting and it slows regeneration.
Regarding the semblance, notice the common subject of the visions and the clarity of them for some hints ;).
Oh, and going with booking it with dust and catatonic Coco.
You guys understood the Vacuan way. Not completely, if you did you would have scavenged the two dead for water, but hey, baby steps.
Thanks for playing so far, pumped to run and 20 more minutes for anything more as usual.
>>
>>5781154
>lil' miss prim and proper sure as hell ain't coming to bumfuck nowhere
Not with that attitude! I'm sure there is some Vacuan tradition that if you manage to kidnap the girl you can marry her, we just need to survive the aftermath
>>
>>5781000
Oh crap, I just noticed this too.

>>5781154
>notice the common subject of the visions and the clarity of them
Death and future-sight? Death prevention? Predicting how people get hurt?
>>
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Look out for your people. That’s the tenet with which you were raised and to this day live by.

“Sorry.” You give a silent prayer to those three unknown huntsmen never-to-be so that they may find peace.

First, you need to snap Coco out of her shock. Every second is crucial, no time for half-measures.

SLAP. You give her one hard dose of reality in her left cheek, making her drop her sunglasses. “We need to move. NOW!”

Coco’s face remains in the position you left her in. “So… so fast… how do we-”

“I have a plan. Hold onto me and don’t let go. Not for any reason, okay?” Coco nods and wraps her arms beneath yours like you are a lifesaver. And you are in a way.

Your fascination with gravity Dust, among many things, was inherited from Maria. One of the moves she taught you was to charge your staff’s crystals and throw it, then charge your scarf. Both would attract each other, allowing you to soar as long as you had Aura and Dust.

Sadly, the only Dust you have available to throw are the six bullets in Burden’s chamber, plus the extra 24 in your pouch. The small amount of Dust will make this a small fly, but it’ll have to do.

Not even 6 hours and I already lost Yaya’s gift. It would be so much easier if Promised Return were he-

Your lamenting gets interrupted by a foreign object flying and landing perfectly in your right hand. Promised Return made honor to its name.

Without skipping a beat. “New plan. Coco, I want you to throw this as far and as fast as you can.”

“Why-”

You don’t hear what she said, as another clear as day vision assaults your brain. The Komodo Grimm catches up with the bubble and-

“JUST DO IT!”

Coco heeds your urgency and grabs Promised Return. She takes a running start and heaves the staff like her life depends on it. Like earlier, it flies fast and warps space around it.

[Plati Suga has died!]

You urge her to grab a hold of you like last time and wait for the staff to slow down.

[Oros First has died!]

You wrap your arm on one of the ends of your scarf and wait for the staff to slow down.

[Ze Tella has died!]

You wait for the staff to slow down.

[Sharpened Instincts]: You can hear something fast approaching.

“NOW!”

You charge your scarf and launch off at the speed of sound.

Flying isn’t something one can get used to easily, Coco didn’t and would have fallen off were you not prepared to use your free arm to hold her by the waist.

Your other arm is covered in the scarf, extended forward being rapidly attracted to Promised Return.

You meet halfway, about three hundred meters away from the scene of tragedy - farther than you’ve ever flown before. It lands in your hand and you both fall down in the sand.

But you are not out of the woods yet. If you want to survive, you must avoid the Komodo at all cost, that means calming yourself and Coco down-

Your pondering gets interrupted by loud moaning coming from nearby to your left.
>>
>>5781253
Isaac Thyme’s upper half lay there. Alive still.

The life of a huntsman it’s filled with situations that challenge his humanity.

Does he leave a small child behind to surely save a town, or does he try and save them all, possibly risking everyone.

Pragmatism versus morality are at an endless war.

Isaac Thyme is in unimaginable pain, but neither help nor death will come to him swift enough. Will you give him the final kindness and end his suffering, or leave him be and let his negativity attract the Grimm, guaranteeing yours and Coco’s survival.

If you choose to help him, you will have to maintain Coco’s emotions in a good state, otherwise the Komodo will kill you both.

If you leave him, you won’t have to worry about the Komodo for a while, but ‘it’ will start to get to you.

‘It’ is the darkness, the tragedy, the tough choices that accumulate during a huntsman’s life. The more ‘it’ you collect, the bleaker you’ll become, at high levels you may even make bad choices out of your control and hurt the people you swore to protect. Critical ‘it’ is one hundred.

‘It’ can be removed by doing activities that remind you of what your ideals are, or it can be forgotten and compartmentalized to make it easier to deal with. One option is easier than the other.

‘It’ cannot be removed during missions such as now, you’ll have to wait until you are in Shade.

So, what will you do, young huntsman? Are you confident in your ability to calm Coco down, or do you not risk it?
>Put him out of his misery
>Leave him as bait (+10 ‘it)
>>
>>5781253
>>5781254
First gameplay mechanic, 'it'. This is here as way to make you guys think twice about always making the objectively correct choice, as most of the time it's the cruel one.
'It' can also affect rolls, specifically the ones regarding heroism.
And remember the promise you made to mom!
>>
Well, does he looks ready to drop dead at any second? Or is he full on screaming?
>>
>>5781262
A quirk of Aura I forgot to mention. It regenerates you, even if there is no hope for survival.
Isaac can lay there in pain for days or until the Komodo gets him.
>>
>>5781266
Jesus Christ, how horrifying.
Talking about that, what do they believe in?
>>5781254
>Put him out of his misery
>>
>>5781254
>tell Coco to watch our back
>Loot him
>Put him out of his misery

Then we gtfo, Coco is a mess right now so I think she won't make a fuss, the man is already dead anyway
>>
>>5781254
>Take his backpack and then put him out of his misery.
Look, QM, we're learning!
>>
>>5781254
>Put him out of his misery.
>THEN take his backpack.

Not only will having him draw Grimm towards us while we loot him be bad, it's also the moral thing to do.
>>
>>5781268
Theology in RWBY is not well explained. People often say gods in general, but some characters wear crosses.
For our purposes, the religion is that of the Brother Gods.
A pair of Brothers who created humanity. It's not super important for you to know right now.
And they do believe in an afterlife, as Picaro prayed for the three running folks.
>>
>>5781262
In light of >>5781266...
>Write-in: Knock Isaac the fuck out so his negative emotions don't attract Grimm, scoop up his torso, and take him with us.
If we have to ditch him later, so be it-- but as long as he's still alive, there's a chance he might pull through if we can get him medical attention. I, for one, liked our Ram-boy, and robotics are outright confirmed to exist in-setting.
>>
>>5781268
>>5781270
>>5781272
>>5781274
Locking right now, let's speed this up now that some peeps are around.
Also, fun fact, I always intended to use Isaac as a sacrificial lamb (geddit) to teach both 'it' and looting people, but I realized that you guys wouldn't be able to loot the water if he had it in his belt, so I slapped in the backpack, good on you all for noticing!
>>
>>5781283
>I, for one, liked our Ram-boy
Oh shucks, I am so sorry for this then. In my defense, I made it pretty obvious he was going to die by giving him ram horns and naming him Isaac.
>>
You are both paralyzed at seeing the bisected body of Isaac, moaning in the sand. Vultures can be seen circling overhead, clearly knowing his fate.

“Hey Cuqui.” You calmly say.

“Y-yeah…” Coco slowly looks at you.

You don’t look at her, still looking at the horizon. “Why don’t you scout ahead, I’ll catch up.”

“What-?”

“Scout ahead,” you sternly interrupt. “Scout ahead, please.”

Understanding dawns on her now naked brown eyes. She hesitates for a second, perhaps thinking of offering to do it herself, but she knows better.

She isn’t strong enough for this yet.

Wordlessly she walks away.

You steel your resolve and walk toward the dying Faunus, taking out Burden. Its name, like Promised Return, more fitting than ever.

Isaac calms down at the sight of you, and puts on his happy smile you’ve gotten used to by now. “D-d-d-desse-ert m-m-man.” He struggles to speak any words. “I-i-it g-got m-m-me g-g-goo-od.”

“Y-y-you m-ma-ade it-!” His rising voice gets brought down by a cough. “G-goo-od!”

What do you say to the dying young man?
>Write in
>>
>>5781298
Fast update. I just thought it'd more fun if you guys chose what to say to him.
>>
>>5781283
The real question is if we could get Isacc any. The only people I can think of having any were either important, related to someone important, or got them as a favor from someone important.

If we can get a reasonable confirmation that he can maybe get some, I'd swap vote for yours.
>>
>>5781298
Oh, guess I was a little late. Anyway.

>"I'm sorry. I wasn't fast enough."
>>
>>5781302
>>5781304
I mean, if you all wanna change your votes, you can still, Picaro hasn't pulled the trigger yet.
The problem won't be prostetics, he is related to a happy huntress, a group with influence in Atlas. All it'll take is sis calling in a couple favors.
That said, the issue will be carrying so much literal deadweight 250 km though the desert.
>>
>>5781298
>Ask him if he has any close relatives or relationships
>Crack a joke about the legs, or something
>tell him to close his eyes and kill him, silently if possible

I have no idea how to comfort a dying teenager oh well
>>
>>5781302
>>5781304
>>5781274

>>5781307
Given that...

>>5781254
>>5781298
>"Think you're gonna make it?"
>"Do you want to try and make it?"
If he says yes:
>Pick him up, tie some rope to him and drag him, carry him between the two of us anything. We're taking him with us, as far as we can.
Hope staves off the grimm... or so we hope.

Sorry for the confusing voting QM, but carrying the top half of our new bro through the desert over 250km has me INVESTED
>>
>>5781298
>"Yeah, the bastard got you good."
>"Do you have any family Issac? Anything I can tell them?"
>"I'm sorry man, Vacuo is a hardplace but I never done this before. How would you prefer to go out?"
>>
Closing in 20.
Last chance to change the vote to try and save him.
>>
>>5781298
>"Sorry tundra boy."
>>
>>5781298
Fuck it, we going for wasteland legend status.

>"Stay awake, tundra boy, you ain't dead yet."
>IF possible, break one of our bullets and use the gravity dust to keep the blood from pouring out of his body, put it on his guts or something to keep them together.
>regardless, knock him out.
>put a spare cloth from his backpack over his head to keep him from suffering a sunstroke then tie him up with rope to better carry him.
>Then launch yourselves again.
>>
>>5781307
Wait, they have prosthetics advanced enough to let someone that was cut in half walk around?
>>
>>5781336
>>
>>5781341
Oh shit, that's rad.
>>5781318
I'm going to
>"Unless you want me to carry you. It will be dangerous for all three of us, but I'll do it."
>"It's your choice tundraboy."
>>
>>5781298
Seconding >>>5781315. If the Brothers will it, we can save him.
>>
>>5781343
to add to my vote*

I hope we are not making a mistake here, we did promise to our family that we would return.
>>
Writing.
>>
“Hey tundra boy.”

“Y-y-ye-es?”

“Do you have people?”

“M-m-my Sis-”

“Mantle, right?” You interrupt him, not wanting to force him to talk too much.

“Y-y-yes.”

“She goes by Thyme?”

“F-F-Fi-iona T-T-Thy-”

“Good.”

“…”

“…”

The words elude you. What does one say to a man - no - a boy at death’s door? How does one make it okay for his life, his dreams, his everything to be snuffed out too soon.

But perhaps you don’t have to say anything at all. “S-s-so pr-rett-ty.” As even dying, Isaac senses your difficulty to speak and solves the issue for you.

He looks away from you, to the golden mountains of Vacuo shining in the strong sands.

“Yeah…” you say, thinking about the desert. The desert takes, and today it takes Isaac Thyme before his time.

It is what it is.

You point Burden to his head and cock the hammer. If he heard, he doesn’t show it, as he peacefully looks on.

It’s what he wants. It’s what needs to be done.

For Coco.

For you.

For your promise. Your promise…

Your family. You think about each of them. This is for them too.

A memory of your precious family plays back in your head.

Your muscles burned, you were covered in sweat and there was sand in your butt. That didn’t stop you from plopping down at the table.

”Picaro!” Your mother chastised you.

”Eh, get the sand out your snatch girl.” Maria plopped down on another chair, significantly less dirty. “Any strong man needs food and that can’t wait until after bathtime!”

Your mother resigned herself with a sigh and put a delicious bowl of meaty stew in front of you, which you promptly devoured.

”Ugh!” Charisa made a gagging noise at your weird lack of manners.

The rest of your family’s reactions ranged from disappointment to naked amusement.

”Remember bro.” Your brother, Grant, called for your attention. “Us huntsmen can only get away with eating like that after a mission. Don’t wanna scare the ladies.”

”You aren’t one yet!” Charisa didn’t let that fly.

”Oh come on Chari, I’m in my last semester! I can get away with saying I am a huntsman!”

”You’ve been bragging about that particular line since you passed initiation.” Devadas gave his one piece to add to dinnertime. As usual, it was brutal.

”I can’t wait to become a full on pro!” Grant tried to steer the conversation away. “I’ll get to get paid to kill Grimm, it’ll be awesome- OUCH!”

(1\2)
>>
>>5781422
He got interrupted by Maria’s cane bonking his head. “What are those rascals teaching the youth?! Four damn years and you still know nothing about being a huntsman!”

”Being a huntsman isn’t about killing Grimm, it’s about being hope. Being the hope that holds a village together on an attack, the hope that fills a merchant walking through the woods. Hope in the future, in life.”

”Life is beautiful, it is precious. And it must be protected.”

”You’ll understand not when you kill a hundred Grimm, but when you save one life.”

“…”
>>
Status screen:
Current group: 3\8 remain.
Picaro Calavera, aspiring huntsman.
>Body fatigue 0 (+5 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 0 (+0 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0

Coco Adel, aspiring Huntress.
>Body fatigue 0 (+1 bonus to rolls involving physical action)
>Mind fatigue 0 (+3 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving leadership and inspiration actions)
Current mood: red]GRIM[/red] (high chance to attract Grimm; -5 in any roll)

Isaac Thyme, dying person.
>Body fatigue red]-99[/red] (-98 bonus to rolls involving physical action)
>Mind fatigue red]-99[/red] (-96 bonus to rolls involving mental action)
>Soul fatigue red]-99[/red] (-96 bonus to rolls involving leadership and inspiration actions)
Current mood: red]DYING[/red] (will die unless intensive care is administered)
>>
Saving one life…

Since the start of the day, the day you are supposed to become a hero, you’ve done nothing but let people die.

The homeless Faunus…

All the others from your group…

Isaac…

“No…”

“W-w-wha-at?” Isaac looks back at you.

“Not you.” You holster Burden. “Coco!” And call out for your friend. You are gonna need help.

Coco rushes to you. “What happened?” She looks at you and at the dying man highly confused.

“No one else is dying today.” You say, full of resolution.

[+1 soul!]

“I-I-I-” Isaac tries to object, but you shush him.

“Save your strength. Coco,” you look at the dumbfounded girl, “what are you doing? Help me!”

“B-but what are we gonna do? Carry him all the way to Vacuo?”

You look at her with the most seriousness she’s ever seen on you. “Yes.”

Coco’s eyes light up.

[Coco’s mood has changed to Amazing]

“N-n-no-” Isaac once again tries to deter you.

“You,” you point to Coco, “get down here. You,” you point at Isaac, “shut up and let me save you.” You knock him out with a swift hit.

Before Coco can come to help you out, you both spot a small pack of juvenile Deathstalkers approaching!

[Medium difficulty, DC to beat 5, DC to come out unscathed 10, DC 20+ to avoid fatigue.]

When presented with a challenge, a huntsman must use one of the three attributes to beat it. However, once an attribute is used, it adds fatigue. Fatigue adds a -1 to rolls until treated outside of missions. You can choose to use the best man for the job but make their fatigue rise, or use a less qualified one and save the bonus for later.

Who does what job?
>Treat Isaac, roll mind d20 (the higher the roll the longer he’ll survive.)
>Fight the Grimm, roll body d20
>>
>>5781428
First choose who does what job, then we roll.
Former status: It is what it is...
Current status: FUCK IT WE BALL!!!
>>
>>5781428
We fight, Coco treats Issac
>>
>>5781428
>>Treat Isaac, roll mind d20 (the higher the roll the longer he’ll survive.) COCO HEAL
>>Fight the Grimm, roll body d20 PICARO SMASH
>>
>>5781428
>Coco Treats Isaac
>Picaro Fights the Grimm
By the way, QM, what are the rules for rolls? Is it best of three? And are we rolling, or are you rolling based on our choice?
>>
>>5781428
>Fight the Grimm, roll body d20
It's all we're good at
>Treat Isaac, roll mind d20 (the higher the roll the longer he’ll survive.)
She can do that, and is more likely to keep him alive longer.
>>
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>>5781428
>Coco Treats Isaac
>Picaro Fights the Grimm
>>
Well, this one was an easy one, but initiation is the tutorial. Don't expect the same later on, muahaha!
>>5781435
Three rolls would make it too easy, the point of the system is that you'll have to rely on your teammates to get good rolls. Also you guys roll.
>1d20+5 for Picaro smashing
>1d20+3 for Coco unsmashing
I'm gonna go have dinner, I expect critical successes when I come back.
>>
Rolled 4 (1d20)

>>5781463
Picaro
>>
Rolled 12 + 3 (1d20 + 3)

>>5781463
Coco unsmashing
>>
>>5781463
>>5781467
We should totally get a reroll on Picaro's smashing, the roll didn't have a mod.
>>
Rolled 11 + 5 (1d20 + 5)

>>5781463
>>
Rolled 9 + 3 (1d10 + 3)

>>5781463
>>
Writing.
>>5781470
A 15? Someone is gonna get plenty more time.
>>5781471
>>5781473
I'll allow it because it's the first one and getting a low roll would be a lame way to start, but even without the addition I could have just added 5 and gotten 9. Anyways, 16, didn't make the 20+.
>>
>>5781499
No Bo3? That's harsh.
>>
>>5781502
He already said that'd make it too easy. Up here.
>>5781463
>>
>>5781502
Hopefully the DCs are adjusted to match.
Like 10 being an average DC instead of 15
>>
>>5781518
... The DC was 10. Different degrees of success for different performance with the roll. There was no way (barring crit override) to fail the DC5, unlikely (but very possible) to fail the DC 10 to come out unharmed, and the DC 20 was to beat them without breaking a sweat.
>>
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“Coco, take care of Isaac, try to stabilize him as much as possible. I’ll deal with the pests.”

Maybe it was your earlier resolution, but Coco follows your command without question and kneels down to Isaac’s unconscious form. “We’ll get you through this Isaac, we promise.”

With your individual missions set, you assess the situation.

9 juvenile Deathstalkers, roughly the size of dogs. Fodder.

You call Promised Return to your hand before throwing it straight at one of the Grimm. It obviously sees it coming and deflects it upwards with one of its pincers. That’s okay, since that wasn’t your attack.

It was your entrance. You attract yourself to the flying staff and meet above the clueless beast. You carry your momentum in a downwards arc and impale its head through, killing the Grimm in one fell swoop.

“One.” You needed to get the action as far away from the injured as possible, that’s why you jumped straight into the belly of the beast. Eight scorpion monsters begin closing in on you.

You charge the pure gravity stored in your weapon and hit the ground with one of its ends, making a purple shockwave that sends flying back three of your assailants and buying yourself precious seconds.

You turn around and rush the other side of the pincer - heh - attack before it can close on you. The leading Deathstalker tries to impale you with its golden stinger but you sidestep and let it hit the sand where you keep it trapped by stepping on it.

A second one tries to claw at you, you respond by deflecting it with Promised Return before breaking it off in two and stabbing one in the eye of each Grimm.

“Three.”

The remaining two Deathclaw from that side come to the aid of their fallen comrades. They swipe at you in unison. You weave the combined assault and wait for your chance.

You don’t wait long, as they are young and foolish. One overextends its swipe and you snipe at the soft flesh before the pincer with one half of your staff and deflects its partner’s attack with the other.

While the maimed scorpion reeled back, you reunite the halves and twirl the now whole Promised Return to the underside of the other Grimm. You lift, throwing it on its back and leaving it helpless.

The hurt one regains its sense and rushes you from behind, but you turn around and slice the pointed end of your staff, completely severing the pincer, before planting your foot on its faceplate and stabbing it clean through.

“Four.”

You turn slightly and throw Promised Return through the soft underbelly of the remaining Grimm.

“Five.”

You look at the last remaining Deathstalker you blew away, rapidly approaching.

With a cocky look, you twirl Promised Return and prepare to face the mob.

As if punishing your hubris, sand erupts from underneath the scorpions, and a familiar black beast emerges, utterly destroying the three.
>>
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>>5781556
The Komodo stands before you, just as deadly as when you saw it massacring your group and ripping Isaac in twain.

[Hopeless, DC to survive 99]

Before you can ask how it found you all or how it snuck up on you despite your senses, it races forward in a flash and swipes at you.

Surprisingly, despite your small Aura and how unprepared you were, you don’t end up disemboweled. It merely breaks your Aura.

The force throws you back and you skid in the sand.

“PICARO!!!” Coco screams before unleashing a barrage of firepower right in the Grimm's face, which it easily deflects by using his prehensile bone plated tail to act as a shield, all the while still slowly stalking toward you.

You manage to stand up with a lot of strain. Your muscles are burning, your arms are all scratched up and you are sure at least one rib is broken.

The Komodo appears almost amused at the sight of you struggling to stand up, slowing his steps even more to give you a shot at stabilizing yourself.

You do so by using Promised Return, but you can’t stay stable without it supporting you.

You think this is it. This is how you die. Of all the ways you imagined, dying because you tried to save someone’s life is definitely the most noble. Maria would be proud if you ignore how now you are a liar who can’t keep a promise.

You chuckle and look at the Grimm with an amused face. “So… you gonna do this or what?” you say to it in a mocking tone.

The Grimm suddenly stops and looks at you, its expression turning foul. You chuckle, assuming it wanted you to die with soiled pants, you remain calm however.

It’s your time, nothing to cry about. It is what it is.

You take a look to Coco-

Coco!

The Grimm notices the realization dawning in your face and looks to the defenseless people. Only one of them is cut in half, but that won’t make a difference in the end.

The Komodo appears to sneer and turns slowly to them.

A vision, clear as day, The Komodo-

No! I need to stop it!

You can’t, you are beaten.

I don’t care!

“Hey!”

You foolishly decide to fight it. Roll 1d20+99
>>
>>5781555
I think I somehow glanced over the DC explanation that QM put in brackets like an idiot.
But thanks for telling me even though it's was right there.
>>
>>5781518
Don't worry, it's all about the bonuses. If I gave three times on top of +5? Way too easy!
>>
Rolled 17 + 99 (1d20 + 99)

>>5781506
>>5781518
Actually yeah that's a good point since multiple rolls with bonuses are easier I'm just being silly.

>>5781558
Rolling.
>>
>>5781564
Nice roll.
>>
>>5781558
I'm now hyped to see what gave us that +99
Is it some secondary power from our semblance?
>>
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“Hey!” You scream to get the Komodo’s attention. It turns to you, angry you’d dare your voice at it.

Grimm strike fear in the hearts of all humans and Faunus. Not because they are cowardly, but just because that’s what they do. No one knows why, it defies every law of reason and astounds every researcher, but even the best most seasoned huntsmen are afraid of Grimm, they just learn to fight despite it.

It’s like magic.

You, however, stand defenseless face to face with the most deadly Grimm in the sands of Vacuo, [Indomitable].

The strange Grimm with no accents on his plates, looks you down, trying to assert its dominance. You meet its glare with your own.

You stand stoic, knowing even the tiniest hint of doubt will be your doom. Or perhaps you don’t know, and are instead acting by instinct. Even I’m not sure.

The Komodo tries to look at Coco and Isaac. “Don’t look at them!” It snaps back to you. “Look at me.”

“I’m your problem.”

You take a step forward, now testing IT’S resolve. The Grimm answers by unleashing a deafening roar in your face, the first one you’ve seen it use. Before, it was silent, cold and calculating.

You take another step forward.

The Komodo takes one back.

You take your first good look at it. It must be thousands of years old considering its plating, aside from its clear intelligence. You just can’t shake the question though, why are his bone plating completely clear?

And another thing, was this thing living in Vacuo this whole time? What if it attacks Coquina-

Detecting the hint of fear for your family, the Komodo lunges with the intent to kill you swiftly.

“STOP!” You fearlessly extend your palm towards the beast. It desperately skids on the sand, trying to bleed all the momentum and not end in front of you.

It fails and stops right in front of your palm. You can feel its breath coming from its snout.

I am beat. What will you do now?
>Write in
>>
And that's a wrap folks. See you tomorrow at around 18 utc!
>>
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>>5781592
Getsuga Tenshou!!!... now seriously, I'll do the King stare to make the beast submit 'coz we don't have much else
>>
>>5781592
>>Write in
Promised Return down the eye and into the fucking brain. Fuck this Grimm.
>>
>>5781592
>>Write in
>stick the pointiest end of our staff in in it's eye and activate the gravity dust.
WE ARE SO BACK!
>>
>>5781592
This >>5781636 while making this face >>5781629
>>
How much desire for violence.

Quest starts at 18, but I'll be around. If you have any question about mechanics, the setting or RWBY in general, now' your chance to ask.
>>
>>5781629
Supporting. Give it the Zorro lightskin stare.
>>
>>5781993
So what's up with the clans hunters go in? Are they just organizations? Are Grimm completely evil?
>>
>>5781999
>So what's up with the clans hunters go in? Are they just organizations?
I'm not sure if you mean bandit or clans, so I'll explain both.
Bandit crews roam the desert looking for easy prey.
Clans are the second type of Vacuan. There are those who live in Coquina or the City and those who live in nomadic tribes. They are the most traditional Vacuan, as living out in the open desert teaches you the Vacuan way harshly and swiftly. They often lose members, but their attitude is like Picaro's, it is what it is.

Grimm are soulless beings, they may not be technically alive, as they don't eat or sleep and when they die the turn into black smoke. They are cruel beings whose one goal is to kill humans, they'll even ignore animals unless threatened.
No one knows where they come from and why no matter how many they kill, they just keep coming.
>>
Gameplay mechanic explanation time!

Grimm attraction chance: Every post during a mission I’ll roll a d32, if the result is lower than the current Grimm attraction rate, Grimm will come. Higher numbers denote harder battles.
Trivial: 1-4
Very easy: 5-8
Easy: 9-12
Medium: 13-16
Hard: 17-20
Very hard: 21-24
Grim: 25-28

Attraction rate: Mood affects the chance of Grimm. The higher the number, well… You need to add all the current party's moods to get the final attraction rate.
Amazing: -2
Good: -1
Neutral: +1
Bad: +2
Terrible: +4
Grim: +8
>>
Current Status screen:
Current group: 3\8 remain.
Picaro Calavera, aspiring huntsman.
>Body fatigue 1 (+4 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.

Coco Adel, aspiring Huntress.
>Body fatigue 0 (+1 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Amazing (low chance to attract Grimm; +20% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: DYING (will die unless intensive care is administered)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
>>
>>5782060
I changed the mood modifier to be percentage based, that way it'll always be useful and can keep up with power creep.
Feedbacks and questions are appreciated.
>>
>>5782060
>All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
Lmao
>>
>>5781999
In the cosmology of RWBY, the world was created by two brother-gods with opposing alignments fighting/competing with one another. Grimm were created by the God of Darkness exclusively to destroy his brother's creations, but the brothers eventually made peace when they created something that they could both be proud of: humans. Although the Grimm have the capacity for intelligence, they are shown to always be Chaotic Evil towards humans, even if certain evil characters have been shown to be able to manipulate them. Despite this, the God of Light is arguably more of an asshole, and is directly responsible for the creation of the series' main villain. The God of Darkness mostly just wants acknowledgement and respect for his role in creation, and used to live among the Grimm because he didn't want to kill them off for outliving their initial purpose.
>>
>>5781993
Not sure if this counts as a spoiler, but Salem is the bbeg right? And Ozma is some sort of good deity?

>>5782062
Yeah power creep can get the best of us.

>>5781994
based
>>
>>5782077
This explanation it's a little outdated now. The brothers aren't the highest beings anymore, rather it was revealed that it exists a world beyond Remnant where a higher god, The Tree, resides. The Tree created the brothers to help clean and beautify its own world, the Ever After.
I also believe, and this is my own theory, there is something more to the Grimm than what we know. The only source regarding their creation is characters giving their best guess, but when beings who actually KNOW what happened talk, they never mention the GoD creating Grimm.
In the Vacuo books, there is a Grimm called the Jackalope, and in the Ever After there is also a similar being called the same thing. Narratively speaking, the writers and Monty planned the crew to go to the Ever After before reaching Vacuo, this tells me that there was a larger plan and we'll find out more about the Grimm in the next volumes... if they ever get greenlit.
>>
>>5782081
>Not sure if this counts as a spoiler, but Salem is the bbeg right? And Ozma is some sort of good deity?
I'd say darker and lighter shades of grey. You could ask their opinions as they are narrating some kid's journey for some reason, but I wouldn't trust a word they say.
>>
We start... right now!

---------------

You maintain him there, at arm’s reach. A hair breath away, close enough that if it decides to attack, it’d kill you without you even realizing.

But you need to keep it there for a bit longer, for your Aura to regenerate just enough to charge Promised Return, impale the Komodo through the eye and explode its brains from the inside. Or what Grimm have in the head that’s close enough to a brain.

The longest seconds in the history of Remnant tick away, and a standoff most unusual continues on. The purple eyes of a 17 year old aspiring huntsman, meet their match with the red eyes of the Komodo.

You can faintly see through the corner of your eye Coco and Isaac on the ground. She has her machine gun aimed at the beast with shaky hands. You can’t quite make her expression, but you can take a guess.

You chuckle. The last time you both saw a Grimm together was on that fateful day of your meeting. The little brunette girl had soiled herself at the sight of the monster. You wonder if she still does so.

You shake your mind of distractions and focus on regenerating your Aura, while giving your full attention to the Komodo.

Giving it your all to two things proves challenging, but slowly and surely you get enough.

You grip Promised Return on your other hand - you can’t even remember calling it, but that doesn’t matter right now - and subtly charge it.

Your plan is to very slowly charge it around halfway to avoid having the Komodo notice the shift in color, before swiftly impaling it and charging it all the way inside its head.

A solid plan, were it not for the Komodo instantly noticing you pumping Aura to the dangerous looking stick.

It hisses at you, turns around, almost hits you with its tail and escapes. Unlike the proud and dangerous looking sprint it did before, it scurries away like a - well - a scared lizard. In a blink, it moves a hundred meters away before burrowing.

“…”

“…”

“…” At some point Isaac woke up. He fainted again.

“What the-”

No one will ever believe you.
>>
“-fuck!” Coco finishes your sentence. You are woken from your shock and hurry over to the two.

“How’s Isaac?”

“Nuh uh, no siree!” Coco wags her finger. “We are NOT just going to glide past THAT.”

“…” Coco gets catty when upset. You know to just let her run out of steam.

“I mean, you fucking stood there and stared that bitch DOWN!”

“…”

“Fucking two years apart and you become fucking HuntsMan! What about me?”

“…” You let silence hang on for a second. “You done?”

“Yeah. We still need to discuss it.”

“And we will, but we can walk and talk. And there is a WALK ahead of us.”

“You are right… obviously you are right, Piqui.” She massages her temple and sighs. “Just cool it with the surprises, gonna give me a heart attack.”

“I’ll try.” Coco doesn’t seem amused, but you move on. “Hum, about Isaac…”

“I did what I could. Cauterized the bleeding internals with some of my fire Dust bullets, and that would have been it, had tundra boy here, not come prepared.” Coco lifts Isaac's big backpack. “Disinfected and bandaged. He’s still, you know, cut in half but…” you see a small smile appear, “I think he can hold on for two or three days.”

You can’t help but smile as well. “Enough to reach Vacuo.”

With regained hope that was once lost, you cover Isaac’s head with a rag, tie some rope to his body and have new decisions to make.

Will you carry the backpack? The medical supplies are spent, but there are still some food rations. However, the bag weighs too much to just be carrying food and water. Examining closely, you see some mechanisms you aren’t sure what they do.

Isaac hails from the most technologically advanced kingdom in Remnant, who knows what tricks the backpack hides.

>Just take the supplies you need
>Carry the whole backpack (Roll 1d2 to determine how much body fatigue you gain. This is a one time roll for the whole journey. [Indomitable] doesn’t apply.)

If you don’t carry the bag, you two can carry Isaac, only adding 1 fatigue each. If not, roll 1d3 to determine body fatigue gain. One roll for the whole journey. [Indomitable] doesn’t apply. And choose who carries Isaac and who carries the bag.

Lastly, choose your approach to the trek.
>Soar with Dust. Fastest way, highly tiring and resource consuming.
>Walk. Conservatively walk the desert, if you start now, you can reach Vacuo before it gets too cold, granted nothing happens.
>Slow and safe. Look for shelter and only travel during sunrise and sunset, avoiding both the scorching sun and freezing nights. It’ll take you a day or two to reach Vacuo, but it’s the least demanding way.
>>
>>5782245
As usual, we pick who does what job and then we roll.
>>
>>5782245
>Just take the supplies you need
>Soar with Dust. Fastest way, highly tiring and resource consuming.
Surely he can't be that heavy, he's half the man he used to be.
>>
>>5782245
>Just take the supplies you need
>Soar with Dust. Fastest way, highly tiring and resource consuming.
We must maintain the momentum while that lizard is still scared(?). Question QM, can we shoot Promised Return out of Coco's gun? That thing doesn't seem low calibre, our shaft should fit well enough.
>>
>>5782245
>Just take the supplies you need
>Walk. Conservatively walk the desert, if you start now, you can reach Vacuo before it gets too cold, granted nothing happens

Slow is smooth, smooth is fast. This a marathon, not a race.
>>
>>5782259
Coco's machinegun is indeed a very high caliber, imagine something like picrel.
You COULD try that, but who knows what'll happen, better save that for an emergency. Our shaft definitely can fit Coco's hole though.
Roll 1d10 for penis length, starts at two inches, every number is an extra inch.
>>
Rolled 4 (1d10)

>>5782269
>>
>>5782272
A respectable size.
>>
>>5782245
>Carry the whole backpack (Roll 1d2 to determine how much body fatigue you gain. This is a one time roll for the whole journey. [Indomitable] doesn’t apply.)
>Walk. Conservatively walk the desert, if you start now, you can reach Vacuo before it gets too cold, granted nothing happens.
>>
Closing in thirty.
>>5782272
How unfortunate. I wanted to do the joke that "All the missing inches went somewhere else!" but alas, fortune said otherwise.
At least it looks quite big on our short king.
>>
Rolled 3 (1d10)

>>5782269
I always forget how to use dice in this formosian weaving forum
>>
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>purple eyes
>weak constitution
>androgynus
>black hair
shiet is the MC a Lelouch´s expy?
>>
>>5782269
A Negev mg-7 has a muzzel velocity of 860 m/s, even assuming our staf goes half as fast that still a lot of land to traverse in a single burst.
Speaking of, I think we can actually traverse the desert by air in case we need to. By using gravity dust to attract and compress air at the tip of Promised Return, we should be able to be pushed by the air pressure the moment we stop keeping it together. There's no way we could do that now with 1.5 teamates with us and grimm birds in the area but solo "flights" should be doable in future missions.
>>5782272
>>5782299
Poor guy is a frail child living in SuperSonora, cut him some slack.
>>5782319
>"If I told you to kill all Faunus, it wouldn't matter how you felt about it"
>>
>>5782319
No idea who that is. Would you kindly drop a pic, it might prove useful to give an idea as to how he looks like to you all, if the character looks like Picaro enough.
Regardless, I designed the character on my own. Since no one picked up the reason why I made him androgynous, look up in RWBY wiki what Lady Browning's is.

Also there is a tie between fast and walk, ten more minute before I flip a coin.
>>
>>5782328
When we escaped the Komodo, we traveled at supersonic speed covering 300 meters in a second, but that feat is very difficult as Picaro needs to not only super charge the Dust in his scarf, but also use Aura to protect himself from the velocity.
If he takes it slow and is well rested, he can traverse the entire Vacuo desert in a flight with only a couple short breaks to regenerate.

>"If I told you to kill all Faunus, it wouldn't matter how you felt about it"
High 'it' Picaro's nicest dialogue.
>>
>>5782328
Actually, we're pretty swole for someone so small. We probably weigh twice as much as we look like we should.
>>
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>>5782329
here ya go, the anime is called Code Guess, if you like intrigue, geopolitics and war crimes I recommend it.
>>
Rolled 2 (1d2)

1 we flyin'
2 we walkin'
>>
>>5782382
We walkin'
>>5782361
So that's that what he's called. Yeah I know him, a buddy of mine went through a phase in highschool where he said he was literally him.
But not quite Picaro.
Anyway, writing.
>>
>>5782329
Ok, I'll take a look
>Lady Browning's Preparatory Academy For Girls
Did Picaro cross dress to be able to go to the same high school as Coco?
>>
>>5782329
>look up in RWBY wiki
Huh, someone really needs to buy the rights to RWBY and then animate all the extra content once zoomer nostalgia sets in in 2040-2050.

>>5782337
I see, but what about my idea of gravity-powered short bursts of air?

>>High 'it' Picaro's nicest dialogue.
>"I'm just saying Oz, think how many grimm would starve without the hate to and from that small group of critters."
>>
Current Status screen:
Current group: 3\8 remain.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.

Coco Adel, aspiring Huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Amazing (low chance to attract Grimm; +20% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: DYING (will die unless intensive care is administered)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
>>
“I think we should only take what we need.” You make your choice.

“You sure? That bag looks kinda expensive.”

“All expensive fashion is stupidly expensive-”

“I meant it looks like it has some special functions!” Coco feels offended at the jab at her hobby. “It’s ugly either way.” She crosses her arms and mutters.

You have no clue what is ugly or not, but taking a closer look, you do see some odd contraptions.

“Either way, we should just leave it. That way we can both carry Isaac and burn less energy.”

“Eh, you are right. Isaac’s gonna have to forgive us for that.”

“If he lives to resent us, I’m sure he’ll find it in his heart to do so.” You both chuckle at your joke and get down to fashioning a harness to comfortably carry Isaac.

Isaac’s backpack left behind but backpack Isaac secured, you both begin your long trek.

“250 kilometers? What is that in miles?” Coco asks, Vale being the only place in Remnant that uses miles.

“Dunno, but it should be around 6 hours of walking if we keep it steady.” You look up at the sun.

“Whatcha doing?”

“Trying to see what time it is.” The sun burns your eyes and you are forced to squint.

“Idiot. Our scrolls.”

“Scro- oh right!” All the recent drama made you forget you even had one. You take out the small device from your pocket and unfurl it. No signal, but it tells the time still.

10:14 am. You recount the events from today.

At around 9 Theodore gave his speech, it took one hour to reach the drop-off and less than ten minutes for everything to go wrong.

More accurately, less than ten seconds.

You keep thinking back to your visions. Could you have done something? I mean, you did stop the Komodo from attacking Coco and Isaac, but whatever it is you did exactly can be boiled down to ‘bluffing’. If you can learn to control your semblance, you may be able to do it again.

“Piqui? You okay?”

“Uh. Oh, yeah.”

“You spaced out for a bit. Another vision?” Coco asks, concerned.

“Not exactly, just thinking about them. I had one right before the Komodo attacked.”

“Really? What did you see?”

“Exactly what happened. The thing jumping out, snatching Isaac and, y’know.” You gestured to your cargo. “But it was super clear, almost like I was seeing it happening, just a second before it did.”

“Future sight then. Very near future sight.” Coco says with a satisfied smile, feeling like she solved a big mystery, before her face drops. “Then that means…” She remembered the Faunus you both left behind.
>>
>>5782423
Feeling her mood begin to drop, you speak up. “I don’t believe it’s like that, it functions more like a prediction of what’s likely to happen. I think.”

“Oh, what makes you say that?”

“I had another recently. It was the Komodo again, when it appeared and I-”

“Made it your bitch.”

“Yeah that. Anyways, it attacked and killed you both, but I stopped that from happening. Which means…”

“We can help that guy!” Coco claps her hand in excitement. “Wait, what time is it in the end?”

“Oh, I forgot.” Before you can check again.

“Hey! You two!” A voice calls from your left. In the distance you see a blonde boy with a monkey tail jogging towards you two while waving.
>Wave back and make yourselves known
>Act cautious
>Take advantage of the extra time awarded by the distance and drop Isaac gently to ready your weapons in case he’s hostile
>>
>>5782425
>Act cautious
>>
>>5782386
He cross dressed because he heard Coco was very scared to start highscool.
>>5782388
If you like RWBY I highly recommend Roman's Holiday, the book is some of the best RWBY content in years.
>>
>>5782425
>Act cautious
No way he's that monkey man, right?
>>
>>5782429
Check where he's from ;).
>>
>>5782425
>Act cautious
Maybe our Futur Death Sight (tm) can be inflicted on others, which is why that big komodo got scared ? Showed it a possible future where it died.
>>
>>5782425
>Act cautious
I have no idea who anyone thinks he is but I'm just voting this because everyone else is.
>>
>>5782425
>>Act cautious
f*unus detected, jokes aside could be a brigand searching for ez loot
>>
>>5782435
I searched for rwby monkey faunus and found this
https://rwby.fandom.com/wiki/Sun_Wukong
>>
Act cautious.
Good on you guys to be paranoid, I could've been tricking you. I didn't, but I could've.
>>5782433
That reminds, we are gonna have to name the Semblance eventually. Not yet, but think about it you guys.
>>
>>5782441
Maybe Epitath, because we see how people die?
>>
>>5782427
>the book is some of the best RWBY content in years.
Speaking of books, how are the other ones? I know about Roman's Holiday and that there is one about Vale after volume 3's end but otger than that I have no idea.

>>5782441
>That reminds, we are gonna have to name the Semblance eventually
Memento Mori, that's my proposal.
>>
>>5782441
Perhaps "Final Destination".
>>
>>5782444
+1 to Memento Mori, being something of a stoic after growing up in Vacuo fits Pica imo
>>
File: iesupa.jpg (115 KB, 850x630)
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115 KB JPG
At the approaching Faunus, you give her a cautious look.

You touch Coco’s hand discretely and drop Isaac slightly. She gets the message and does the same, leaving the maimed man closer to the ground in case you need to drop him and fight.

The monkey boy, clearly oblivious to your intent, gets within a few meters from you both before holding himself by the knees and panting.

“Oh man! I can’t believe I found someone! Finally!” He stands up straight and stretches after what must’ve been a grueling run through the sand.

“And how did you find us?” Coco asks, taking a step back and reaching for her gun.

“Saw your scroll reflecting the sunlight and followed the glare!” He finishes and jumps in place. “Thank the gods, I thought I was gonna have to walk alone all the way!”

“… what happened to your group?” You call Promised Return to your hand.

The boy yammers on like nothing. “I jumped first from the ship and this big, freaky Komodo jumped from the sand and tried to bite me! I had to use my Semblance to get out of the way and then the bastard backhanded me!” Coco and you ease up a bit. So it happened to him too. “It knocked my lights out, I woke up later covered in a pile of sand, and everyone had already left me behind!”

You share a concerned look with Coco.

“What’s wrong?” the boy asks, more curious than concerned.
>Tell him
>Don’t tell him
>>
>>5782460
>>Don’t tell him
Tell him what ? That his team got killed ? It'll just make more negative emotions for Grimms to track us down.
>>
>>5782460
>Don’t tell him
he can learn later, better play it safe for now, plus we got a wounded
>>
>>5782460
>Don’t tell him
No need for any of that now, if he asks about Isaac we can just say he wasn't so lucky and leave it at that.
>>
>>5782460
>Tell him
>>
Let's speed this up for now. Writing.
>>5782474
This man loves chaos.
>>
>>5782440
Huh, interesting. I'm surprised they blatantly used the name Sun Wukong instead of some allegory.

>>5782460
>Don’t tell him
We'll tell him later.
>>
>>5782481
Someone has to be a contrarian
>>
You keep the look and shake your head slightly.

“Nothing just… thinking about those jerks that left you behind!” You let Coco do the talking.

“I know right! I mean, I was only out for like two minutes! Five I get it but- HOLY CRAP!” He interrupts his own rant by screaming and pointing to Isaac. “Is he okay?!”

You take a casual look back to make sure Isaac was still cut in half. “He’s cut in half.” You declare.

“What my friend here means is, he’s alive and stable but we need to get him to Vacuo ASAP.”

“Yeah, duh. But I mean, what happened?!”

“Well…”

You interject before Coco can say a giant Komodo instantly killed everyone. “A bunch of normal Komodos got the jump on him and bit his legs real bad. We had to amputate ‘em.” A lie that was kind of like the truth. Komodo bites stop blood coagulation, making one bleed out in minutes. Amputation is NOT the way to treat the wounds however.

Luckily. “Damn, that sucks. What happened to your group though?”

“Aaaah…” you get caught off guard.

“Assholes left us too!” Coco to the rescue. “They just up and left us to deal with the poor guy!”

“No way! Some people I swear!” The boy huffs in indignation. “It’s okay, we don’t need ‘em anyway! I’ll escort you guys and deal with all the Grimm if I have to!”

The Faunus takes out his own weapon, a staff, but this one is a bo staff, and begins walking away. “Come on! Vacuo is that way.”

“Wow, wow, slow down monkey boy!” Coco says.

“Wha- oh right. Name’s Sun Wukong, it’s good to meet people who aren’t jerks around these parts. Gets harder every day.”

What Coco meant and you also did was that you still haven’t decided whether you even want him with you.

Do you wish to add Sun Wukong to your party?
>Yes
>No
>>
>>5782497
When I play a quest I am that,
>>
>>5782502
>>Yes
We already took the slow path, might as well keep him for the rest of the way there.
>>
>>5782502
>Yes
we need a cqc guy, Coco has the firepower and Pica is the Dust mage
>>
>>5782299
6 inches = 15cm is quite big, specially for a small guy
>>5782427
>He cross dressed because he heard Coco was very scared to start highscool.
we're lucky there wasn't a penis inspection day
>>5782443
>Maybe Epitath
this guy gets it
>>5782502
>Yes
>>
>>5782502
>Yes
>>
>>5782502
>Yes
Welcome to Issac carrying duty
>>
>>5782502
>>Yes
>>
Closing in 5, though the result is a given.
>>
>>5782518
Besides, we're 17. There's still a year or two to grow.

>T. Picaro coping every year
>>
You have a silent conversation with Coco and come to an agreement.

“Welcome!”

“No way.”

You say at once.

“…” Sun stares confused.

“Give us a minute,” you say, before huddling up with Coco.

“Are you crazy?! We aren’t taking him with us.” She whispers.

“Why not? Unless you forgot already, we are carrying a fucking half-a-man! We got lucky nothing’s come out of the sands to attack.”

“I still say no.”

“Why?”

“I don’t like him.”

“I know that. You don’t have to remind me every second you are a dy-”

“Idiot! I mean he seems like a dick!”

“I know you don’t like dicks!”

“I MEAN!!!” She screams way too loud, before remembering she was supposed to be whispering.

“Everything okay back there?” Sun asks.

“Sure, sure!” Coco waves her hand with an innocent smile. “Don’t worry about it, uh… sport!” She returns to the huddle. “Look, he just doesn’t seem dependable, I have a good instinct for this stuff.”

“The same instinct that told you to go to a school for girls only?!”

“I was gonna transfer anyways.”

“Why didn’t you do it?! I had to wear a skirt and makeup for three years!”

“… I didn’t wanna bother you with a transfer.”

“Very thoughtful of you, I appreciate it. I’d appreciate it more if I didn’t have to go to at least ten sleep overs!”

You got invited?! No one ever invited me… who did?!”

“One of the Malachites I was dating for a whi-”

“You dated one of the Malachites?! Which one?”

“I dunno.”

“You- HOW DO YOU NOT KNOW!”

“THEY ARE TWINS! How am I meant to know? I just called her M.”

“They look different!”

“They SO do not.”

“They SO do.”

“Name one difference.”

“Melanie has a more well defined butt, though Miltia’s breasts are bigge-”

“Hum, guys.” Sun awkwardly interrupted.

You both look at the Faunus, scratching the back of his head.

“We settle this like we settled whether to go to Shade or Beacon.” Coco says before raising her fist.

“Oh, you stupid little lesbian.” You raise yours. “When have you ever beaten me? In your dreams I bet.”

You both prepare your attack.

Then again.

And one last time…

“Rock!”

“Scissors!”

You come out victorious once more.

“Welcome aboard Sun!”

[Sun Wukong has joined the party!]
.
>>
>>5782576
Sun Wukong, aspiring huntsman.
>Body fatigue 0 (+8 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (low chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.


“Finally, let’s save that dude!” Sun says before valiantly marching on. For a person to put himself at the front for people he doesn’t know is the mark of a true huntsman. He walks, ever forward, into danger for the chance to-

“Sun,” you say, “Vacuo is that way.”

And so, the group of four - well - three and half resume their trek through the cruel sands of Vacuo, with hope they’ll be able to help their maimed friend.

What do you do on the way? Up to three things.
>Write in
>>
A hell of a lot more lighter note to end than the last times, but RWBY isn't all doom and gloom, that'd be boring.
See you tomorrow at 18 utc!
And remember which was is Vacuo!
>>
>>5782578
Stay on the lookout for Grim
Scavenge any food or water we find just in case.
Talk to Goku Ihave decided that's his nickname now.
>>
>>5782576
>“I know that. You don’t have to remind me every second you are a dy-”
OP, dike is with an i, not y. Also are we her one and only male insterest or she's a bi who leans more on women ? In the first case we hit jackpot.
>>5782586
supporting.
>>
>>5782578
>>Write in
Talk shop about your weapons. Not only will it be enjoyable for everyone to boast about them, it'll familiarize the group with each other's fighting styles.
>>
>>5782631
>OP, dike is with an i, not y.
Ah, dangit, at least the joke got across.
>Also are we her one and only male insterest or she's a bi who leans more on women ? In the first case we hit jackpot.
Do you know how exposure to traps can turn straight dudes bi-curious and then just bi? Well something like that.
>>
>>5782639
Anon is half right, spelling depends on which side of the Atlantic you're on. Dike is the American spelling while dyke is the British spelling, though I believe its use as slang for a lesbian is more often spelt with a Y on both sides.
>>
>>5782647
>Dike is the American spelling while dyke is the British spelling, though I believe its use as slang for a lesbian is more often spelt with a Y on both sides.
that explains it and seems like searching for it wields more y ones, strange 'coz i remember seeing the i more.
>>
>>5782578
>Lookout for Grimm
>Scavenge any food or water
>Talk about strategies or weapons weapons we have against Grimm, maybe about Sun himself
Is there any way to make our aura replenish faster? I know we can train for it but I'm wondering if there's something specific we can do for critical situations.
>>
>>5782666
Keeping it off makes it regenerate faster. Picaro was doing just that and did so this whole time. For gameplay purposes, unless I explicitly state Picaro's low in Aura in a post, assume it regenerated to full already.
This implies that Picaro has almost emptied to soar away, regenerated to full for the Deathstalkers, the it broke completely with the Komodo and now its back at full, all in a span of 10 minutes.
Fucking first person shooter protagonist ducking under cover and regenerating gun shots.
>>
>>5782677
Resource management is key!
>>
>>5782677
Now we just need a portable chest high wall and we will be invincible.
>>
>>5782795
The problem with Aura as a resource, and this is something I struggled with when designing the mechanics, is that Aura is way too many things. It is your health, your stamina, your magic, your ammunition. Semblances don't work without Aura, neither does Dust.
If it were just a magical shield, then sure it can be resource to be depleted, but alas.
Besides, against Grimm Aura won't do you any good, that's what the fatigue system is for. Notice how I only said Grimm ;).

Also, starting soon, so write your suggestion for the trek!
>>
>>5782578
>get on the same level, weapons, rations and semblances if any.
>Sun and Picaro help carry Isaac
>Coco has her gun ready if grimm show up.
>>
Lookin' out for Grimm, scavenging for supplies and talking about fighting.
Writing.
>>
Current Status screen:
Current group: 4\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.

Sun Wukong, aspiring huntsman.
>Body fatigue 0 (+8 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: DYING (will die unless intensive care is administered)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
>>
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160 KB PNG
[Coco’s mood has deteriorated to [Bad] from taking Sun!]

In the correct way, finally, Sun goes forward.

“Hey! What are you doing? Get back here!” Coco yells.

“Why? I’m escorting you guys, like I said.” Sun nonchalantly shrugs.

“We didn’t ask you to do that!”

“What were you gonna ask me to do then?”

“… lookout for Grimm.” You say, earning you a slap on the shoulder.

“See! The bossman says so.”

“Who made him the boss? What if I’m the boss, eh?”

“You were following his orders this whole time.” Isaac says.

“Shut up Isaac.” It takes you both a second. “Wait, Isaac!”

“Who’s Isaac?” Sun asks.

“Of course you’ve never even asked our names-!”

“Not now Coco.” You interrupt, before turning your head. “Isaac, how are you feeling?”

He looks down at himself. “Torn apart.”

“When did you wake up?” Coco chooses to ignore your dumb question.

“A while ago. You know you can’t really knock out a person with Aura for very long without help right?”

“Welp.” You take out Burden and reverse-grip it. “This one’s gonna hurt, sorry.”

“Wait, wait-!” He gets interrupted by a cough. “There are some strong anesthetics in my bag, those will keep me out for the whole trip.”

“T-there are? Where?”

“In a hidden compartment. I’ll teach you how to use it, where is it?”

You and Coco look at eachother.

“… you both left it behind, didn’t you?”

“We can still go get it back, send the monkey boy!” Coco gives her idea way too cheerfully.

“It’s buried by sand already. That or it got picked up, once you leave something behind, the desert takes it and never gives it back.” You say.

“Shoot. And we can’t just keep putting you out…” Coco says. “Think you can make it?”

“Eh, I’ll live. I’d say thanks if speaking didn’t hurt so much…”

“You are taking it like a champ brother!” Sun remarks.

“Yeah…” He closes his eyes, perhaps trying to sleep on his own.

“He at least seems to be doing much better!” Coco happily adds.

“Thanks to you!” You say.

“Uh, shut up you sweet talker. You were the one who scared off that Komodo with a look!”

Your jovial interaction can’t shake the fact that now Isaac is awake. Meaning…

[Isaac’s mood is Grim]
>>
Rolled 7 (1d32)

>>5783205
For Grimm to appear, DC must be lower than 9.
>>
>>5783207
Of course they do. Well, time to slay.
>>
Current Status screen:
Current group: 4\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.

Sun Wukong, aspiring huntsman.
>Body fatigue 0 (+8 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
>>
Looks like you have found yourself with more people than you have possible jobs, this will be a somewhat common occurrence once you get a full team!

For now though, you have three people and only one job to do, kill the Grimm.

You can either have multiple people do the same job, doubling your possible roll but exhausting more people. This might be worthy to guarantee a flawless victory… or if the odds are too hard.

The safer option is to give support. This can only add at most a quarter of the highest possible roll (if the highest one is 20, it can only be a maximum of 5 for instance). However, this option will NOT add fatigue! Sometimes this is the only option available, specifically when one is encumbered with, say, carrying half-a-man.

But when assigning jobs be mindful of efficiency!

Efficiency depends on how willing a person will do a job. You, as the (de facto) leader, can always roll for soul to try and inspire your comrades into doing what you asked them. The amount of eff gain depends on many factors, such as mood, their affection, their loyalty, etc. If you try to inspire, you cannot do any other job.

Or you can try… harsher methods.

Now, let’s see our situation!

—--

A small pack of Komodos burst from the sand!
[Very easy, DC to beat 4, flawlessly beat 12]

[Sun wants to fight Grimm!] 120% eff.

[Coco doesn’t wanna help Sun…] 80% eff.

Who does what?
>Fight Grimm; roll body 1d20
>>Support; roll 1d5

Do you wish to inspire someone?
>Coco; roll soul 1d20 (DC 3 for 10%, DC 9 for 20%, DC 20 for 80%)
>Sun; roll soul 1d20 (DC 7 for 10%, DC 20 for 20%)
>Order harshly (+10% eff to all, +3 ‘it’)
>Demand obedience (not enough ‘it’)
>Threaten (not enough ‘it’)
>>
A more complete look to the battle system. Please tell me if you have any questions or if you notice a mistake, this is the first time I've used a complex system.
>>
>>5783238
>Sun fights Grimm
>Picaro supports Sun
>Coco does nothing/pouts (I guess)
>>
>>5783238
>Sun fights Grimm
>Picaro Supports
>Coco Supports

Tell Coco
"See, told you taking him was a good idea."
As we watch him beat up lizards with a stick.
>>
>>5783241
Here's a question for you, QM-- if we have a character do nothing in battle, (or rest) do they regenerate fatigue? Is there any way to recover in the middle of battle, or is it better to have _everyone_ doing something, even if it's at reduced efficiency?
>>
>>5783252
In battle it is always advised for someone to do something unless they have negative eff, in that case they can actually lower the overall result. Even at 80% Coco should still help.

And no, unless there is a special, fatigue CANNOT be regained, ever, on a mission. It's not just an "oh, I'm tired" it's your body, mind and soul getting gradually worn out. Think of Sun now, he will easily dispatch of the Grimm, but his body will still suffer strain no matter how he does it.
The only way to avoid fatigue is with [Indomitable] and only three characters in the entire quest have it.
>>
>>5783238
Sun and Picaro fight
Coco supports Picaro
>>
>>5783261
Clever work around, but Picaro is carrying Isaac and can only support.
>>
>>5783257
And I forgot, don't be deceived by Coco's eff. If it says that someone doesn't wanna do a job it would normally mean a -20%, but Coco has [Diligent], so she can only go as low as 80%.
>>
>>5783257
In light of this information, I will change my vote in support of this anon >>5783250.
>>
>>5783250
I'll support this instead then
>>
>>5783238
>Coco and Sun fight Grimm
>Picaro supports Coco
I'm assuming we can only support one character and not both?
>>
>>5783238
>Sun and Coco fight Grimm
>Picaro supports Coco

>>5783257
>only three characters in the entire quest have it.
Picaro is one, the rest... Ruby(because protag) and Oz(because he's been at this for generations)?
>>
>>5783272
>>5783275
Coco can't fight, she's carrying Isaac. There is no limit to the amount of people who can do a job or support. You could have four people actively fighting and four other supporting, or just one fighting and the rest support.

>Picaro is one, the rest... Ruby(because protag)
Ruby is 12 by now, when she goes to Beacon (if she does and if you make it that far) she'll get it.
The third one has actually already been mentioned in the Quest and it's not Oz.
Oz is very domatable, if not he would have told the god to fuck off.
>>
>>5783279
Wait both Coco and Picaro are carrying Isaac?
I'll change my vote to >>5783250 if that's the case.
>>
>>5783282
Yes. You left the bag to carry him between the two of you and only get +1 body fatigue instead of rolling for a possible +3.
>>
>>5783284
I see, sorry my mistake.
>>
>>5783279
Then I support this anon's plan >>5783250
>>
Gonna wait 30 more minutes.
Sorry for the delay, I just wanna make sure everyone can ask their questions and get familiar with the system as soon as possible.
>>
>>5783250
Seems like the most sensible option.
>>
>>5783279
Is it Theo, the headmaster of the Shade academy?
>>5783303
To be fair, it's the only option we have, unless we drop Issac in the sand
>>
Okay, finally. This one was easy, but it is still the start so be prepared.
Roll for Sun a d20+8
Roll for Coco a d5
Roll for Picaro a d5
I'll deal with the percentages so don't worry.
Also, different people roll for each dice for dramatic effect.
>>
Rolled 11 (1d20)

>>5783308
>>
Rolled 17 + 8 (1d20 + 8)

>>5783310
forgot the bonus, take whichever you prefer
>>
Rolled 3 (1d5)

>>5783308
>>
>>5783310
>>5783312
Either way won't make a difference. The only better tangible result would have been a nat 20, higher numbers pass the flawless threshold will only affect how the fight is presented. Unless [Indomitable] of course.
>>
Rolled 2 (1d5)

>>5783308
>>
>>5783312
>>5783315
>>5783322
>Sun 25+30% equals 32
>Coco 3-30% equals 2
>Picaro 2
For a total of 36.
Poor Komodos...
Writing.
>>
>>5783328
FUCK. I forgot to grant you guys an extra 10% for looking out.
The true number is 39.
Thank God I remembered right? Sun REAAALLY needed that extra 3.
>>
File: There aren't that many.png (144 KB, 351x351)
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“I’ve got this!” Without your prompting Sun reacts to the mere strange disturbance in the sands and cartwheels into a high-jump, flipping his bo staff and smashing it flat into the sand, creating a shockwave that throws the Komodos high into the air.

As they rise, he separates his staff into a couple of nunchucks and strikes a battle pose.

“Show-off…”

“Let’s cover him, Cuqui.”

Coco huffs. She dislikes the prospect of helping the Faunus boy, but she [Diligently] trains the sight of her machine gun to his general area. You do so as well with your revolver, Burden.

“And what do I do, bossman?” Isaac sarcastically asks.

“You, uh, guard the rear.”

Sun stays in his pose for a second before the Komodos start falling like rain.

As the first ones near the ground, Sun flips one of his nunchucks and blows it to smithereens.

They are really more like two rifles bound by a chain than nunchucks.

In a dance of bullet fire and martial arts, Sun flips both halves of his weapon in perfect synchrony around him, each deadly twirl obliterating one poor Komodo.

Maybe Coco was right. He is showing off.

For both of your parts, you find it quite unnecessary to cover him. Sure, one or two sneaky Grimm appear from the sand, but Sun could have dealt with them.

In a matter of seconds, the former Grimm threat is nothing more than fading smoke.

“Too easy!” Sun reforms his staff and stores it.

“They were just a bunch of lizards.” Coco huffs before putting away her own firearm. “You got lucky, we actually fought-”

“A bunch of Komodos too!” Isaac, sensing that Coco was about to mention the giant beast, interjects.

He must’ve either been awake for longer than you’ve imagined, or he’s just that good at reading a situation and acting accordingly.

“The ones that bit your legs?”

“Uh, sure thing. How unfortunate you weren’t there.”

Sun gets easily distracted by the praise and stops acting questions. At the expense of Coco’s pettiness.

“Nice one tundra boy.” You whisper.

“Gotta do something, otherwise I’m just literal dead-weight.” He whispers back.

“Well. Problem solved!” Sun, ever the hyperactive, doesn’t wait a second before moving on. “To Vacuo-!”

“Wrong way.” Isaac, Coco and you say at the same time.

Sun turns 90 degrees. “To Vacuo!”
>>
>>5783381
Sorry to bother with more tutorials, but this one’s short I swear!

After an action has been taken (or a fight happens) you can try to put someone to try and improve the mood!

The difficulty of this is determined by the relation between the two, the mood of the person improving and their soul value. One person can only improve one other’s mood. Since Picaro doesn’t have mood, he gets +2 to morale improvement rolls (this bonus will rise as Picaro raises his soul.)

And speaking of him, he can do special actions as the (de facto) leader. Once per mission, he can give a rousing speech that instantly improves mood by two levels for the whole team. This will set his soul bonus to zero.

Or, he can do, you know… more efficient things.

You can also just risk it and not improve mood, but also not gaining any fatigue.

Will you try to improve someone’s mood?
>Yes
>>Who improves who?
>No

>Special actions
>>Rousing speech
>>Remind everyone they will die if Grimm come (+5 ‘it’)
>>Order calm (not enough ‘it’)
>>Make an example (not enough ‘it’)
>>
Current Status screen:
Current group: 4\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.

Sun Wukong, aspiring huntsman.
>Body fatigue 1 (+7 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
>>
New mechanic. Questions welcome.
>>
>>5783383
>improve Coco's mood
Not sure what to tell her but she's the only one who needs it right now.
>>
>>5783395
You obviously mean Picaro, but still specify who improves the mood next time to make it easier.
As long as the roll is good, he'll find a way.
>>
>>5783383
>Yes
Picaro talks to Coco. Let's see if we can get her to get over Sun being around.

>Rousing speech
>>
>>5783404
Picaro can't do a special action and also a normal action at the same time, except for 'it' actions.
>>
Also, you can have multiple try to improve the mood.
Like say, Picaro to Coco and Sun to Isaac.
The only limitation is one per person and fatigue.
>>
>>5783409
Can Isaac's mood even improve or is he stuck as perma Grim as long as he's cut in half ?
>>
>>5783383
>Will you try to improve someone’s mood?
>Picaro to Isaac
He's grimmbait with that mood, as for how:
>"Hey Isaac, got any family in Atlas?"
>Tell him some grandma-imparted wisdom and do rousing speech about how you all will make it back and become hunters.
>>
>>5783414
Isaac has [Optimism] therefore to get him out of Grim you'd need a DC 15 at least, and that's only for one stage.
But if you manage to get like 3 of those and get him to good, he'll stay there.
Also, his quirk prevents natural mood degradation, so if you get him out of Grim he won't go back for the whole mission.
>>
>>5783415
Again, Picaro can either improve someone's mood personally or do the speech.
Man, I really should have explained way better, but I just felt I was taking too long for not a very exciting fight and ended up rushing...
>>
>>5783408
So just talk to Coco then
>>
>>5783417
I see, then my vote is to
>Have Picaro improve Coco's mood
>>
>>5783383
>Have Picaro improve Coco's mood
I'm guessing a rousing speech has the chance to improve everyone's morale, but isn't as effective as talking 1-on-1 with another person.
>>
20 more minutes.
>>
>>5783445
The speech instantly improves everyone's morale by two stages but can only be done once and depletes all your soul bonus.
>>
Alright, roll a d20+3 (DC 1 to improve by one stage, DC 4 for two, DC 16 for three.)
>>
Rolled 18 + 3 (1d20 + 3)

>>5783467
>>
>>5783469
High rolls all of a sudden.
Writing.
>>
>>5783482
We dice want us to make it
>>
“You wanna pull yourself together?”

As you walk your still begging journey, you just can’t ignore the glaring issue.

“Whatchu mean?” Coco answers while still giving the stink eye to the back of the oblivious Faunus.

“You know what I mean.”

Coco finally turns towards you. “I just don’t get it! Why him?”

“Because he found us- and what the hell am I doing explaining myself to you. You are the one with the problem here.”

Me?! I’m the one with the problem.” She exasperates. “Now that’s some logic right there!”

“Yes. Yes you. You never even met the guy and you already wrote him off over like nothing.”

“Nothing? Alright, here's some facts for you! One, he just runned up to a couple of strangers in the middle of the desert. Two, he rushed blindly into danger. I’d say my initial assessment was spot on.”

Inspiration strikes you and you come up with a strategy. “You are right.”

“And- what?” Coco’s rant gets stopped dead in its tracks.

“We should have left him and gone on our own.”

“I- why yes, obviously!”

“And what happens then?”

“What do you mean-?”

“Tell me what happens after we move on.”

Coco answers cautiously. “We, hum, move on.”

“Yes, yes. After that?”

“What are you planning?”

“Just humor me.”

“Well, we fucking move on!”

“What exactly happened after we moved on?”

“…” Realization dawns.

“Yeah.”

“I just hate unreliable people!” By making her see the flaw in her own logic, Picaro managed to get to the root of the issue. He has learned long ago, butting heads with Coco when she was pissed was foolhardy, so he must be smarter.

“I’m pretty unreliable-”

“Stop. You know I hate when you sell yourself short Piqui.” Coco took a deep breath. “Yeah, taking him was the smart move.”

“Hey, I’m not asking you to marry the guy, just chill for a bit, okay? Besides, after this you’ll only see him in class sometimes. I promise, every time your eyes meet I will do something dumb to make him look at me.”

Coco snorts. “You fuckin’ love making promises, eh?”

“Didn’t break one thus far.”

“Oh,” her expression turns sarcastic, “so you’ll act like an idiot in the middle of class everytime one of my classmates looks at me?”

“… I take that back-”

“Only if you buy me breakfast tomorrow.”

“Again?! Why do you always ask that? You have so much more money than I do!”

“It’s not about the money.”

“And you always have those fancy schmancy, way overpriced drinks!”

“It’s not about the mone~y.”

You sigh, but inside you feel relieved you were able to change her mood. Not just because of the Grimm, but rather you just hate when she’s upset. You always have and always will.

[Coco’s mood has changed to Amazing!!! Great job!]
>>
>>5783539
“I missed you. So much.” Coco looks at you in the eyes, almost as if she finally found what she was looking for her whole life. A part of her she didn’t know was missing.

You look at her as well. You aren’t the most emotional of individuals around, and your face even less so, but Coco manages to get them all bursting from deep where you bury them. “I missed you too. I’m so lucky we are friends.”

“Agh, come on!” Isaac suddenly intruded in the tender moment between completely platonic friends. “I was really invested in you two!”

“Isaac’s here.” You state matter of factly.

“Isaac’s here.” She copies.

“I thought you were an item!”

Coco looks scandalized, you are merely annoyed. “W-w-what?!”

“Yeah, I mean you were always together.”

“A dude and girl can be just friends without wanting to bone each other!” You declare in frustration. This has always been a recurring issue with you two. Everyone assumes you are a couple, even Maria, and she knows for a fact you are not!

Though you can’t help but wonder why Coco doesn’t seem mad like usual. Just flushed red.

She’s probably in her period or the sun is burning her or something.

You idiot.

“I mean, for one, she doesn’t like men.”

“So what, I thought you were a chick until ten minutes ago.”

“Y-yeah!” Coco suddenly speaks up. “I don’t do guys!”

All these silly thoughts are just because I hadn’t seen him in person all this time!

“Yeah, impossible.”

When he decided to risk everything to save someone he barely knew, that was just awe.

“I mean, not in a million years!”

And just now was just… admiration for his leadership and morale upkeep!

“She’s like a sister to me!”

And when he stared off the Komodo, that was probably just pee-

“I don’t find her attractive at ALL!”

“Excuse you?!”

A fun fact about Faunus, they have enhanced hearing. Sun Wukong did his one smart action of the day and stayed out of it.

Just keep staring ahead monkey boy. Just keep staring ahead…
>>
About an hour of solid walking takes its toll on anyone, even the most experienced desert dweller.

You sent Sun to forage for food a while back.

“He’s dead.”

“He’s dead.”

“I feel like I should be saying something positive. Aside from that, he dead as hell.”

Because the brothers have a sick sense of humor. “Thanks for the vote of confidence you guys…”

“Did you find anything?” In truth, you still have the rations and the walk isn’t that long. You are just very hungry.

Sun puts on a confident pose. “Behold!” He dramatically takes something out from his pocket. “A feast!” A handful of red colored berries, he takes one and brings to his mouth.

“NO!” You damn near throw yourself at him to slap the small fruit from his hand.

“Wha-”

“Those are death berries! You eat one, you are gonna get paralyzed and die in the desert!”

Sun screams and throws the handful away before wiping his hand desperately on his shirt.

“You are wearing gloves idiot,” Coco says.

“Well… I found nothing then…” You all deflate. “Except this weird bug-” He begins to throw it away.

“NO!”

“You have got to stop doing that!” Isaac shouts.

“What’s happening this time, is the bug gonna poison me too?”

“That’s a Wiggly Litchi! They are extremely nutritious!”

[Sun has found a Wiggly Litchi! It can remove one fatigue from one stat!]
>Who will take it and for what stat?
>>
I can't believe you guys actually found a way to start the Coco route.
I made everything so that you'd believe it was impossible, not least of all mentioning she's a lesbian.
But you did do an act of true heroism and got an exceptional roll...
I can never escape the first girl curse...
>>
Current Status screen:
Current group: 4\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Amazing (-2 chance to attract Grimm; +20% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.

Sun Wukong, aspiring huntsman.
>Body fatigue 1 (+7 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.

Almost forgot.
>>
>>5783549
Small mistake, Picaro's soul fatigue rose to one for cheering up Coco, so it should be:
>Soul fatigue 1 (+0 bonus to rolls involving leadership and inspiration actions)
>>
I shall cheer for you in the sidelines Coco, but the Calavera bloodline needs more Silver Eyes genes! Vacuan eugenics demands it! the Schnee semblance ain't bad tho
>>
>>5783560
>*rings a bell*
337 posts deep! 3-3-7! Three hundred and seven posts until someone mentioned silver eyes explicitly!
Even the dudes who know RWBY never did, I wonder why, considering that Maria had them.
>>
>>5783542
>>Who will take it and for what stat?
Picaro's body I guess.
>>
>>5783563
I assume Pica's siblings don't have Silver Eyes? Is it like a recessive gene?

>>5783542
>Give it to Sun, he found it and is our main Frontline fighter and if night settles in put up a watch rotation
>>
>>5783563
>silver eyes
I'm assuming it's not just eyes with a silver color. is it a special power ?
>>
>>5783542
>Remove 1 Body Fatigue from Picaro
I'd rather have a backup if we roll a 1 next time the grimm show up.
>>
>>5783568
Yeah exactly. Silver eyes in RWBY can produce a light that instantly petrifies or vaporizes any Grimm in the vicinity, but they need to be activated and it's 9 seasons and Ruby hasn't mastered them yet and we still know nothing about them, so I had to improvise a bit.
>>
Changing my vote to >>5783574
>>
>>5783547
Picaro is just too powerful
>>5783542
Sun, he's the one fighting afterall
>>
>>5783547
>I made everything so that you'd believe it was impossible, not least of all mentioning she's a lesbian.
never doubt the power of dick friendship turned love
>>5783575
alright, quite OP. btw which season did she unlock them for the 1st time ?
>>
Close in 10.
>>5783593
She used it for the first time in the 3rd, but didn't learn how to use them until 6.
>>
Sun or Picaro. 10 more and I flip a coin.
>>
>>5783613
I'm on drugs or Picaro has two more votes than Sun?
>>
>>5783616
No, but people have mentioned Picaro so there's the confusion.
Actual votes are tied, check the post with the choice.
>>
Rolled 2 (1d2)

1 Picaro, 2 Sun.
>>
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I can’t believe it! These are a delicacy! I can’t wait to try-

“Oh, Sun should eat it then,” Isaac says.

“Yeah, he’s the one fighting after all,” Coco agrees.

“Bottom’s up then!” Sun throws the precious bug high in the air and into his mouth.

You see it all in slow motion.

The Fall.

The Chew.

The Swallow.



“Hey come on man, chin up!” Sun slowed his walk to meet you. “If you wanted to eat that, you shoulda told me!”

“…”

“Oh, don’t get sad! We’ll find some more, I’m sure!” Coco puts a comforting arm around your shoulder.

“…”

“It’s impressive how he managed to stay completely quiet for an entire hour.” Isaac remarks with some amusement.

“…”

You are not upset, that will attract the Grimm. You are also NOT forced to speak with anyone.

“What will it take to make you feel better?” Sun asks.

“Find an oasis,” you say sarcastically.

“Found one, hehe,” he points to his side without even looking. Obviously, he’s messing with you, so you don’t give him the satisfaction-

“Holy crap!” Coco screams. “An oasis!”

They are messing with you, so you remain stoic.

And you do so as you are dragged to the supposed oasis.

And you continue to do so until you feel grass.

“Yep. That’s an oasis alright.”

Cheers explode from your squad with the discovery of the desert haven.

Luscious green expands in spite of the dead sand, tall palm trees provide natural protection from the scorching midday sun and, and the crown jewel, a big body of water smack dab in the middle.

Beautiful.

Coco and you leave Isaac in the shade of one of the palm trees and begin undressing to take a nice refreshing bath.

As opposed to what most think, and what Sun tried to instantly do, oasis water isn’t always safe to drink and you all have enough for the journey since you decided to take it slow but not too slow, so why risk it?

“Hey slowpokes!” Sun had completely undressed except for his collar already and is running to the natural pool. “Cannonball!”

However, looking down from Sun’s surprisingly firm glutes, you notice something terrible.

Two dark figures lurk in the deep, one bigger than the other, almost as big as a bear, all the while Sun Wukong was jumping butt straight into it.

What do you do?
>Write in
>>
I have some bad news. I will be very busy starting tomorrow, so I won't be able to run...
But I'll return on Monday at 18 utc as usual!
Thanks for playing so far!
And remember which way is Vacuo!
>>
>>5783641
Oh crap. Should we use Promised Return for this somehow?

>>5783643
See ya QM! Don't flake on us, this has been a really fun quest!
>>
>>5783641
throwing PR seems to be our only option due to the distance
>>5783643
see you soon, OP
>>
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Ladies and gentlemen, the Milf Hunter, the Dyke Rider...

We got him.
>>
>>5783684
>>5783688
Yea let's throw PR there isn't much we can do otherwise
>>
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>>5779495
Just started reading this. Our sister is a carpet muncher... I kinda want us to be incredibly homophobic and racist towards Faunus now. We can find a young Ruby after we venture into the wider world and impress on her the evils of faggotry and race-mixing/bestiality.
>>
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>>5785534
Oh shit, I misread who was speaking. Guess she isn't gay. Teaches me to try and cook and read at the same time.
>>
>>5785534
We took the Vacuoan approach towards gays and faunus.
That being fight the grim and don't die.
>>
>>5782631
A dike is a dam, a dyke is a girl who likes other girls, with the implication of a certain level of mannishness. OP used it correctly.
>>
>>5785706
I was told later on. btw that a nice image, even if it's frowning. is that ruby ?
>>
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>>5785552
I just finished up and I see that.

While I think Ruby is best girl, as evidenced by the size of her porn folder on my PC vs other characters, I now think we must de-fagify Coco. I want her to be able to get into heaven after all. Its practical enough to fit the character haha.
>>
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>>5785724
Yes. This artist does a bunch of images of her that are great for reactions.
>>
>>5785831
Coco’s fashionably gay for the fangirls, bi for the twinks and femboys.
>>
Hey guys, QM here!
I managed to finish all my work way ahead of schedule, so we are starting up today at 18 utc.
Also, as you might notice, I changed IP and won't get back for a week or two, so I'll just go ahead and make a new thread at the agreed upon time.
I'm not so sure how archiving works, so if anyone would be so kind as to explain I'd be eternally grateful.
I've noticed some new folk, so if anyone has any questions, I'll be around.
And always remember which way is Vacuo!
>>
>>5786208
I suggest you to keep using this one, threads tend to live on forever here, so starting a new one while we are still on page 3 is odd.
I've seen QMs still use formatting even after their ID changed, so give it a test to see if it works for you
>>
>>5786210
Let's see.
>>
>>5786216
It works!
Keeping this one then.
>>
>>5786217
Nice, glad I could be of help
>>
>>5786217
Just to add on to what >>5786210 was saying, threads start auto-saging around 750 posts, or if it goes dead silent for 72 hours straight-- whichever comes first.

As far as archiving goes, I think the current way of doing so is clicking the "Add Thread" button once the thread is actually properly dead, using this site. I haven't ever done it myself, but it doesn't look too complicated. >https://suptg.thisisnotatrueending.com/qstarchive.html
>>
>>5786231
You can archive threads whenever you want, no need to wait for them to die.
Also I'll say that you don't have to download anything in order to archive the thread, just put in the thread number, add tags and a description, and boom you're done.
>>
>>5786278
Yeah, suptg auto updates once you archive it once.
Te saving thread manually part is if you want to have a copy of it in your computer, for it to appear on the site, you just fill out the form
>>
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During this time I wasn't around, I prepared a surprise for you all!
Art from my very smart and very talented younger sister!
Featuring Coco and Picaro.
>>
You thought you were getting the hang of your Semblance already. Every time someone was about to die, you’d get a vision of their supposed fated demise.

This time it didn’t happen, but you are not risking anything.

You call Promised Return and aim for Sun’s only garment left, his collar, currently flying through the air.

You say a prayer that it’ll hold and throw.

Promised Return damn well maneuvers itself to hook the small piece of jewelry and drag the Faunus away from the looming shadows.

The collar holds strong and he ends up dangling from the neck in a nearby palm tree. “What the hell man?!”

Coco was going to ask as well, but you interrupted. “There is a monster in the water!”

All at once, the aspiring huntsmen spring into action. Coco and you train your firearms in the water, Sun puts on a fighting stance while still dangling from the trunk and Isaac…

“I’ll just guard the rear.” Isaac does his best.

“Come out ugly!” Coco screams.

“So we can kick your ass!” Sun throws a kick in mid-air.

“Maybe it’s some frog Grimm,” you say.

“Ugh, so it IS gonna be ugly as sin.” Coco makes a disgusted face at the prospect of a warty, black beast.

You hear some gurgling. “What was that?”

Suddenly, a giant figure emerges from the water. On instinct, Coco and you open fire, but the figure raises their arms to easily block.

“That,” a posh voice comes from behind the figure, which you now see is humanoid in nature, “was me saying how unnecessarily rude you all are. Though deserved, poor Typhu doesn’t need to be reminded about her… unfortunate appearance.”

In front is a true beast of a woman, taller than Coco even and much more strongly built, who easily deflected bullet fire with her bare, muscular arms. She has straight light jade hair, with bangs covering her eyes, all tied in a high ponytail reaching just above her waist.

“I’m certain your hurtful jabs at her appearance hurt more than the Dust in your rounds.” Strutting with an exaggerated swagger, comes a girl from behind the other. She looks short, but anyone would be next to the giant so she’s probably just below average, with a regular build. Her hair is a curly pink mess that hangs free and wild. It reaches about halfway to her back.

These two young women were taking a bath in the oasis.

These two women did not wish to ruin their only clothes.

The boys all avert their eyes, embarrassed.

Coco…
>>
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>>5786390
… was getting a solid eyeful.

The pink one speaks first. “What do you find so enthra-” Her pompous declaration gets interrupted as realization dawns on her. “A-Aahhh! Lesbian!” She hides behind the large girl and points at Coco. “She is figuring out how to take my beautiful body by force!” The human wall covers her privates and blushes deeply. “Smite her you fool! Destroy the raging lessie!”

The ‘fool’ looks conflicted between covering herself or raring for a sapphic surprise attack.

Coco puts on her best confident smile when confronted by beautiful young ladies (it’s not very good) and says, “calm down gals. I wasn’t admiring the view, I was just-” She reaches to her sunglasses, realizing they aren’t there.

The deception is revealed.

Coco panics and tries to think back to when she could have lost her precious peekers. Unfortunately for you, she does. “YOU!” She grabs you by your scarf.

“… me…?”

She begins shaking you wildly. “You! Made! Me! Drop! Them!”

“I’ll pay you back, geez!”

“They cost 800 Lien!”

“Typhu! Smite the perverts!”

“Hey man, get me down!”

Isaac has mentally checked out from this situation.

Quickly, say something to defuse the situation!
>Write in
>>
>>5786389
>Can you all stop being before we attract Grim?!
>>
>>5786392
Replied to the wrong post
But good image
>>
>>5786389
God bless your imouto, OP.

>>5786392
>"Can we calm down before we rattle some Komodos? We don't even know who you are."
>>
>>5786389
Very nice.

>>5786392
>>5786397
>>5786406
I'll support this.
>>
>>5786392
>"Bitch I saved your life. Just because you can't oogle girls on the sly anymore isn't a reason to get mad at me."

>Introduce ourselves, explain how most of our teams... abandoned us and that we are just trying to make it back to Shade in one piece. Maybey grab Coco, let Sun down and give them some privacy while they get dressed then hash this out like civilized people; with our naughty bits covered.
>>
Closing in 10.
>>
>>5786457
>>5786397
>>5786406
Writing.
>>
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>>5786389
nice art, your imouto is indeed talented
>>5786392
welp, too late to vote but I think we managed saving sun either way since they wouldn't like seeing his package so close to them. also based coco hitting them with the dyke stare and mogging those 2.
>>
Current Status screen:
Current group: 4\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 1 (+0 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Amazing (-2 chance to attract Grimm; +20% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.

Sun Wukong, aspiring huntsman.
>Body fatigue 0 (+8 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
>>
Your leadership instincts overpower your awkwardness. “Everyone!”

Your powerful declaration halts the spiraling interaction.

“Sun,” you call back Promised Return, making the Faunus fall on his ass, “get dressed.”

“Coco,” you point at the girl still holding you up by your scarf, “quit being a bitch and keep it in your pants. This is why you are a virgin.”

“Really putting the l in lgbt,” Isaac says.

“Isaac!” you remember about him.

“Yes, bossman!”

“Take it easy.”

“You got it, bossman!” he salutes before slumping and trying to nap in the cool shade. At least someone can follow instructions.

“And you two!” You direct your orders to the final members of your impromptu posse. “… hum, hi.” You give a small little wave.

“Hi!” The big girl waves you back.

“What are you doing?! Don’t put your guard down!” The small girl hits her hard on her bare backside.

“They look friendly though…” a highly contradictory, quiet, gentle voice says.

“That’s what they want you to think! I bet they are bandits! Or rapists! Or both!”

“Bapists!”

“Exactly! They are here to rob us of our weapons and innocence!” The tiny raging girl hugs herself tightly, a scarlet hue spreads in her face. “T-they are going t-to grab us by surprise a-and once they gaze upon my perfect body, t-they’ll-!”

“What’ll happen to me?” the big girl asks.

The other one gives her a judging up and down look. “Manual labor.”

“Sweet!”

“B-but they’ll take me to the bandit king, obviously a-and-!”

“Wow, wow, okay!” Sun, now fully clothed, has to take on the responsible role, as you are trying to remember if such a thing as a ‘bandit king’ exists and Coco appears a bit TOO enthralled as to what he might do to the pretty girls. “Let’s all chill for a second. We are cool!”

“Oh yeah! Prove it!”

“Ahem.” The half-a-man you’ve all carried through the entire Vacuan desert, makes himself known.

The two girls, formerly laser focused in what they assumed was danger, look toward him.

“Oh dear Brothers!” The pink haired one rushes to him. “Typhu, quick!”

In a flash, they reach him, and the smaller one begins inspecting him. “How long were you like this?” She begins rattling on ever increasingly complex medical questions that Isaac, surprisingly, answers flawlessly.

After about five minutes, she stands up and turns towards the rest of your group. “Well, the bandaging is sloppy, you’ve used ammunition type Dust for cauterizing and didn’t even try anything else.”

Coco looks unamused at the jab at what she believes was a pretty good job.

“But - I could have done better - overall, and considering your… type, it was a decent enough job.”

“It seemed like fantastic field medicine for me.” The big one says.

“W-well, I know better! I went to college!”

“Wait, how old are you?” you ask.
>>
>>5786600
She spreads her legs apart and puts her arms on her hips. “Feast your eyes on Narci Pink, the prodigy hailing from the cold depths of Atlas. The alpha and the omega, the-”

“And who are you, big girl?” Isaac interrupts, earning a whine from Narci.

“O-oh! I’m Typhu Tornadus, from Patch.”

“Hey, another Vale gal!” Coco says before carelessly dropping you. “I’m from the city though. Heard Patch is beautiful during this time of year.”

“Absolutely! The spring flower were just beginning to bloom-”

“No one cares.” Narci rudely interrupts. “Team of decent enough heroes! As you can see our group is…” the flourish disappears for a second, “gone. But nevertheless we keep going! And I shall grant you all the boon - nay - the blessing of taking me with you, and I’ll gourd the middle! Typhu can come if you like.”

“Yay!”

You look at Coco and she looks back. “We don’t know if we want you yet,” you say.

Like a balloon with a thousand cuts, she deflates rapidly. “W-what…?” Small tears form in her eyes. “P-please take us with you… We are just two defenseless girls who are all alone… I-I know lots of stuff about lots of stuff, a-and…” she looks around for anything to help her sell herself to you. “You can use Typhu’s body for stress relief!”

“W-w-what?!”

“You are in.”

“Shut it Coco,” you say.

Despite the fact you are not one, everyone still looks at you for guidance. What you decide will be final.

Narci claims she went to college but it might be an empty boast. She did however seem very knowledgeable when seeing Isaac.

Typhu looks very strong and she stopped your bullets with her forearms like nothing.

Will you take them with you?
>Yes
>No
>>
>>5786602
>Wrote gourd instead of guard
It's so over.
>>
>>5786602
>>Yes
For comic relief and to keep Narci (heh, narcissist?) from getting herself killed. Typhu could probably survive on her own, but it'd be cruel to leave her alone.

Beyond that, Narci might actually be telling the truth about being eddicated and Typhu is definitely going to be of help in a fight if she can just shrug off being shot. Worst case scenario, they can support and allow whoever's fighting take on more Grimm without needing 2 people to get fighting.
>>
>>5786602
>Yes
>"Welcome to our little ragtag coalition, just don't go starting any more fights and we will get to Vacuo in one piece! Well, mostly in one piece."
>>
>>5786602
>>Yes, if they can help Isaac
>>
>>5786610
It isn't exactly hard to guess her inspiration, I'm sure.
>>5786611
>"Didn't know you were a comedian, ladyboy."
>>
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>>5786602
>Yes
bratty college(?) girl and stronk tall tomboy, a delicious combo. I'm in.
>>
>>5786602
>Yes
>Btw, what college did you go to? *sneakly nudge tundra boy to see if she's telling the truth.*
>>
>>5786602
>Yes
>>
Closing in ten.
>>5786649
Someone is paying attention. You remembered Isaac is from Atlas!
>>
>>5786649
Nice catch anon, supporting this write-in too.
>>
Writing.
>>
After some light consideration, you’ve come to a decision.

Before you announce it however, Isaac speaks up. “Which college did you say you went to?”

Narci is taken off guard. “W-well, you wouldn’t know it, It’s in Atlas.”

“I am from Atlas,” Isaac states matter of factly.

“U-uh, it’s the prestigious…!” she brings the volume way down. “Mantle Academy for Higher Education…”

“What’s that?” Coco asks.

“Community college,” Isaac says.

“B-but it’s still good!” Narci desperately defends herself. “I-I mean, sure, it’s not the Nicholas Schnee’s, but- did you know Pietro Polendina studied there and-!”


“Alright, we get it.” You put one palm up to silence her and she does, almost all her prior charisma broken in a single strike. “Give me a minute with Isaac. And put on your clothes before Coco wastes all our water.” The girls had forgotten their state of undress and run to where their clothes lay. “Coco, Sun come with me for a bit.”

You three huddle close to the resting Isaac. “So,” you say, “what are we thinking?”

“That Typhu girl looked like she could handle herself well,” Coco says. “Narci though…”

“We can’t just leave her alone!” Sun objects.

“Yeah obviously, still we need to discuss our strategy. We are still less than halfway to Vacuo.”

“The question here is,” you cut the argument short. “Is she telling the truth about college?”

“That place she claims she went to is real at least,” Isaac says. “The Mantle Academy, not the most advanced of the bunch, but they ARE recognized. I was gonna go there to work for a bachelors if the huntsman thing didn’t work out. Heh…” he chuckles dryly as he looks down on himself. “Still, going there so young it’s no small feat.”

“If she even went there. How do we know she isn’t lying?” you question.

“If she were lying, why not say any school other than the absolute worst in the whole kingdom? Without mentioning the Nick’s - which you’d need to be either very smart or very rich to get in - she could have said the APU or the MPU if she wanted something more middle-of-the-road, realistic.”

“So… what do we do?” Sun asks.

“I say she has SOME kind of education, or wisdom at least, when she was examining she seemed to know her stuff.”

“I’m convinced then, I vote we take her Piqui, but it’s your call either way.” Coco defers to the judgment that hasn’t failed her thus far.

“Hm.” You make your choice and call over the girls.

They nervously make their way over to you.

“Wel-”
>>
>>5786727
"Welcome to our little ragtag group, just don't go starting any more fights and we will get to Vacuo in one piece! Well, mostly in one piece." Sun interrupts you with his own high energy proclamation and somewhat inappropriate comment, earning him a sarcastic laugh from the subject and a hard hit on his arm from Coco.

Narci’s charisma, as fast as it went, came back. “Well, I guess it can’t be helped! I’ll accompany you for the time being.”

[Narci Pink has joined the party!]
Naric Pink, aspiring huntress.
>Body fatigue 0 (-5 bonus to rolls involving physical action)
>Mind fatigue 0 (+30 bonus to rolls involving mental action)
>Soul fatigue 0 (+0 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm; +0% every roll)
Quirks:
[Strategist]: In combat scenarios, roll for mind instead of body.
[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.

Typhu seems ecstatic at having new friends.

[Typhu Tornadus has joined the party!]
Typhu Tornadus, aspiring huntress.
>Body fatigue 5 (+12 bonus to rolls involving physical action)
>Mind fatigue 0 (-5 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm; +0% every roll)
Quirks:
[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
>>
And I hate to do this, but I'm gonna have to leave it like that for today.
Sorry for such a slow day, but I'm not in my usual writing spot, so it was harder.
Returning tomorrow at 18 utc, as always.
And remember which way Vacuo is!
>>
>>5786739
See you tomorrow!
>>
>>5786739
>And remember which way Vacuo is!
This is going to come and bite us later on, isn't it?
>>
>>5786739
See you later qm!
>>
>>5786730
>[Strategist]: In combat scenarios, roll for mind instead of body.
>[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
>Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.
alright, so the +30 is balanced out by this
>>5786739
bye op, sleep well
>>
>>5786730
>5 fatigue
>+12 bonus
>+17 fully rested
>[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
>+34 against the Grimm, +8.5 against normal people
OHOHOHOHOHHOOOOOOO
Uhhh, QM, does Vacuo have larger teams than normal? Can we keep her, pleeeeeease?
>>
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>>5787109
>"I am sorry monkey boy."
>>
>>5787253
lmao always nice to see some good OC memes
>>
We are back, gonna start in 20 minutes.
>>5786816
That's just a recurring gag I do where people don't know where Vacuo is due to the desert both changing and looking always the same.
My sis' drawing is about that exact scenario.
>>5786994
>>5787109
Man, at least the hype I wanted for the stats got through. That's the bad thing about quests, you can't really plan too well, I went to sleep thinking that I shoulda put some more high numbers to build up the need for big bonuses, but I see that at least some people did get the reaction I intended.
Also, Vacuo has four man teams as usual.
>>5787253
I made it papa! They made memes of my OC filled quest about a semi-popular web series!
>>
>>5787109
Isaac is probably going to be out of commission for a while since he is going to be turned into a cyborg, so we are going to have an empty spot.
>>
Alrighty.
Gonna finish up the last of the actions decided some posts ago, that being talk about weapons, semblances, etc.
I purposefully waited until Typhu and Narci were here to also have them talk about now and not have to do it again later.
>>
[Everyone’s mood has naturally decreased by one stage.]

With your two new members in tow, you resume the long journey.

Conversation naturally shifts to a thing you can all participate in.

“Ruyi Bang and Jingu Bang,” Sun says as he shows both his guns\nunchucks - gunchucks if you will. “The ends have a firing function and…” Sun unites the back-ends of Ruyi Bang and Jingu Bang into two solid pieces of the whole bo staff, before putting that together as well. “Eh? Pretty sweet, right?”

The reception was underwhelming.

“Barbaric, over-designed,” Narci says in her posh tone.

“It’s fine I guess,” Isaac isn’t paying attention, far more occupied thinking of his own weapon, lost forever in the desert. Turns out, his backpack was more important than you expected.

“It’s… cool. Just seems a tad dangerous with gun barrels that point at you,” Typhu politely gives her two cents.

You look ahead, focused on the mission and avoiding unnecessary social interaction.

Coco coughs and lets her opinion discreetly be known. “Cough - overcompensating - cough.”

“Well wise guys, what do you have to fight the freaks, uh?”

Typhu was going to speak, but was predictably interrupted by Narci. “Unlike you boneheaded brutes, I use ingenuity to bend the elements to my whim, for I am-”

“So you use Dust.” Isaac proverbially slaps her.

“Y-yes. I-I got this, it’s called Beauty Amore.” Narci takes out a very ugly, improvised looking gun with four vials sticking out of it. “I mix the four main Dust types to get what I need!” Her charisma loaded up again. “But that’s not all foolish plebeians, for I have a trick up my sleeve-”

“Typhu, what do you use?” Isaac has no patience left for any more shenanigans. Probably because of the bisection.

“Oh, I…” Typhu looks down and scratches her cheek. “I, uh, punch Grimm.”

“With like some gauntlets or something?” Sun asks.

“Hum, no… but I punch ‘em real hard!”

You grimace a bit at that fact. Even if one prefers hand to hand, a weapon is still a necessity against the Grimm.

Whoever ends up being her team leader will have to deal with that.

“See, Typhu gets it,” Coco says. “All these dudes with big, garish, ugly guns are an eyesore.” She lifts up her simple machine gun. “A weapon is a tool, it needs to be functional and… that? Functional is the last word I’d use.”

“You just haven’t found a big enough gun,” Sun cheekily responds at her jab.

“A gun bigger than a machine gun? Does that even exist?”

Sun stops to think for a second. “A super machine gun!” He stops, waiting for laughs that never come, before coughing and moving on. “So, hum, Semblances! I’ve got a pretty cool one, check it out!”
>>
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>>5787944
Sun enters a deep state of concentration and slaps his palms together, a golden light shines from his body and two translucid clones of himself appear out of seemingly thin air. The clones strike a few macho poses before disappearing. “How about THAT?”

The THAT in question garnered the reaction Sun was fishing for, as looks of wonder get painted over almost all your faces since none of you have your Semblance unlocked yet.

Coco looks mortified at the concept of more Sun.

[Via Sun]: Sun’s unique ability. He can activate it to split all his bonuses in half, but in exchange he can roll two dice.

After that demonstration, everyone focuses their attention on the one person who hasn’t spoken yet.

“Wacthu got?” Sun asks.

“Yeah Piqui, I noticed you have a new staff.”

You sigh, but comply nonetheless. “Well, my revolver’s named Burden, it shoots. My staff can wack Grimm, it returns to me when thrown somehow.” You finish your own exposition.

A single look is all it takes to notice how disappointed everyone is.

You sigh yet again. Last time you said this it didn’t go over how you expected, but your family would never understand the life of a huntsman, surely your comrades would never laugh.

“The staff was given to me just this morning by my grandmother.”

“Yaya?” Coco asks.

“Yep. She says she made it after, y’know…” you give Coco a look and she understands what incident you are referencing. “To always protect me and my brother. When he was ready, he got one half.” You call Promised Return to your hand and stare longingly at its pulsing purple hues.

Unlike before, all your companions are staring intently at you, Sun whispers, “Cool…”

“But steel and Dust are not my greatest strength. All my promises are. The promise to protect life, to fight evil, and to return home at the end of the day.”

“That’s why the staff is called Promised Return.”
>>
Current Status screen:
Current group: 6\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 1 (+0 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
Semblance: Locked.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.
Semblance: Locked.

Sun Wukong, aspiring huntsman.
>Body fatigue 0 (+8 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.
Semblance:
[Via Sun]: Sun’s unique ability. He can activate it to split all his bonuses in half, but in exchange he can roll two dice.

Naric Pink, aspiring huntress.
>Body fatigue 0 (-5 bonus to rolls involving physical action)
>Mind fatigue 0 (+30 bonus to rolls involving mental action)
>Soul fatigue 0 (+0 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Strategist]: In combat scenarios, roll for mind instead of body.
[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.
Semblance: Locked.
>>
>>5787950
[Typhu Tornadus has joined the party!]
Typhu Tornadus, aspiring huntress.
>Body fatigue 5 (+12 bonus to rolls involving physical action)
>Mind fatigue 0 (-5 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
Semblance: Locked.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
Semblance: ???
>>
Rolled 22 (1d32)

For Grimm to appear, DC must be lower than 10.
>>
Sadly, their reactions are about what you feared.

“Oh-Oh, man!” Sun laughs loudly. “That’s so good, oh Brothers!”

“That is literally the gayest thing I’ve seen today!”

“Coco, you are fucking gay!” You try to defend yourself.

You wish Grimm would have appeared.



And like that, you are already 125 kilometers closer to Vacuo than when you started. Halfway there and three hours in.

Would you like to change strategies?
>Keep walking like you were doing. No point risking a new approach.
>Step it up and get there as fast as possible.
>Slow it down and look for shelter to avoid the midday sun.

Morale has worsened.

Will you try to improve someone’s mood?
>Yes
>>Who improves who?
>No

>Special actions
>>Rousing speech
>>Remind everyone they will die if Grimm come (+5 ‘it’)
>>Order calm (not enough ‘it’)
>>Make an example (not enough ‘it’)
>>
And a reminder of mood mechanics.

---

After an exploration action has been taken (or a fight happens) you can try to put someone to try and improve the mood!
The difficulty of this is determined by the relation between the two, the mood of the person improving and their soul value. One person can only improve one other’s mood. Since Picaro doesn’t have mood, he gets +2 to morale improvement rolls (this bonus will rise as Picaro raises his soul.)
And speaking of him, he can do special actions as the (de facto) leader. Once per mission, he can give a rousing speech that instantly improves mood by two levels for the whole team. This will set his soul bonus to zero. If he tries this, he cannot improve someone’s morale on his own, as this consumes his action.
Or, he can do, you know… more efficient things.
You can also just risk it and not improve mood, but also not gaining any fatigue.
>>
>>5787976
>Slow it down and look for shelter to avoid the midday sun.
Keep calm, and we can conserve our energy and water.
>>Rousing speech
No negative to it, and it'll massively drop the chances of Grimm encounters.
>>
>>5787944
>Turns out, his backpack was more important than you expected.
There are times that being the lone contrarian makes you feel vindicated.
>>5787976
>Yes
Picaro talks to Typhu
>>5787981
>No negative to it
We lose our soul bonus if we do it
>>
>>5787976
>Keep walking like you were doing. No point risking a new approach.
>Yes
>Picaro talks to Typhu
>>
20 minutes.
>>
>>5787976
>Slow it down and look for shelter to avoid the midday sun.

>Picaro talks to Typhu
>>
>>5787988
>There are times that being the lone contrarian makes you feel vindicated.
I also voted to carry it anon.
>>
>>5782286
Just checking
>>
>>5788076
Nope, that was really me before my ID changed
>>5788063
Seems you didn't vote on that vote
>>
>>5787988
>>5788063
I mean, it was a tough choice.
Risk getting a maximum of 5 fatigue for something you don't even know what it does was a somewhat reckless choice.
In your shoes I'd have chosen leaving it as well.
>>
>>5788082
Wait, my ID didn't even change.
Am I stupid?
>>
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Writing slowing it down and talking to Typhu.

I have the sneaking suspicion you guys decided to cheer up the tall, shy, strong girl for reasons not exclusive to the mission.
Maria would be disappointed.
Coco would approve.
>Roll for a d20+2 (DC 3 to improve by one stage, DC 12 to improve by two, DC 48 for three)
>>
Rolled 11 + 2 (1d20 + 2)

>>5788101
>I have the sneaking suspicion you guys decided to cheer up the tall, shy, strong girl for reasons not exclusive to the mission.
well, it was either her or the bratty scholar, and the tomboy seems more appealing
>Maria would be disappointed.
granny doesn't like tomboys ?
>>
>>5788101
>DC 48 for three
unless all rolls are gonna be summed, why even put this now ?
xxx bratty qm, teasing voters... correction is incoming xxx
>>
Rolled 5 + 2 (1d20 + 2)

>>5788101
I did it because Issac would be harder to get out of his Grim mood, so it was between Naric and Typhu.
And I don't want to feed Naric's ego right now.
>>
>>5788101

Future Waifu, I demand you cheer up!
>>
Rolled 18 + 2 (1d20 + 2)

>>
>>5788101
Picaro is a pure boy, he don't have those thoughts! I bet he just wants to suggest her using a weapon or something.
I was planning to vote for talking to either Naric or Isaac next time anyway.
Also I'm on the Coco train.
>>
>>5788109
Granny doesn't like young huntsmen getting distracted in missions by fair maidens!
>>5788111
It's just for consistency. All mood improvement rolls are gonna be X4 for every mood level. That way, if you wish to expend fatigue, you will pretty much always get a guaranteed return of one level, but more than that you'll have to rely on bonus.
Also, improving characters relations lowers DC requirements so an incentive to interact not only with your waifu of choice.
Sksksk, virgin players will never touch me~ sksksk.
>>
I shoulda reminded people we only roll once...
Maybe QM really needs correction...
>>5788109
We are going with this one.
>>
>>5788128
It's just force of habit
>>
>>5787988
We already lost our soul bonus due to fatigue
>>
Morale in a mission is a Dust keg, inching ever closer to exploding while one can only hope to slow it down.

You never had trouble with it, others can’t achieve the control over their emotions you possess.

A quick scan shows the situation: Sun and Coco look content; Narci and Typhu look displeased; you don’t even have to look at Isaac to guess.

Picking the friendlier option, you approach Typhu. Well, talk to her, as you are literally bound to Coco and Isaac.

“Hey, Typhu right?”

“Yes. Piqui right?” She looks startled for a second, before straightening up and happily engaging you.

Or at least she would have. “His name is Picaro.” Coco sharply says. She has this weird sense of possession for that nickname, only allowing your family to use it. And that was only after Maria ‘convinced’ her.

“O-oh, Picaro, right.” Typhu answers nervously.

“Whatever it’s fine-”

“No it’s not-”

“As I was saying.” You physically put a finger on Coco's lips, silencing her. You are surprised she doesn’t fight you, instead being stunned into silence.

She’s probably too tired.

“Why do you not have a weapon Typhu?” You return to the conversation you intended from the beginning.

“They, uh, aren’t that much efficient against Grimm. A bullet piercing its head is the same as a fist doing so. The cost of upkeep doesn’t give a proper return,” she says in a rehearsed way, as if reading off a script.

“But they are very important when fighting things other than Grimm. Your fists won’t do you much good against someone with Aura-”

“I won’t-!” She startles you by suddenly screaming, before she gets a handle of herself and looks down in embarrassment. She says in a low voice, “I don’t wanna fight other people.”

“… okay. You’ll still have to at some point.” You state matter of factly.

“I… I know- and I will! Don’t worry!” She puts her palms up and tries to desperately defend herself. “I’ll fight if it comes down to it, I swear!”

“Okay, okay, calm down. We all have our hang-ups I guess.” You try to stop the spiraling before it can undo all your work. “People often say I never emote. That’s why we are trying to get to school, y’know? To learn and improve and stuff.”

“I guess you are right…” She hugs her arms in doubt.

“Besides, I’ll help you out. That’s what friends are for.”

“Friend?!” Typhu’s doubt gets evaporated by glee. “Did you say friends?!”

She comes up really uncomfortably close to your face. “Sure thing buddy.”

She jumps almost 20 meters in the air while screaming, “WOOOOO!” She comes back down and spreads sand all over you. “Two new friends! Best birthday yet!”

[Typhu’s mood has changed to Good!]

“Wait, it’s your birthday?” Isaac asks.
>>
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The scorching sun burns hot.

You don’t need to check the sky or your scroll to know. The deadly Vacuo midday has arrived.

A look around tells the whole story, as whining faces soaked in sweat meet your gaze.

“We look for shelter and continue when the sun sets a bit,” you command.

“Not sure our supplies will last dude…” Sun shakes his water bottle, the liquid inside seeming less than half full.

“And they’ll last even less if we keep going. We find some shade and we’ll scavenge for food and water if necessary.”

Tired nods and sounds of approval are your answer.

“Where can we even find shelter?” Isaac asks.

“Ravines, abandoned Dust refineries, really anything left behind by the other kingdoms.”

“Why did they leave that stuff behind?” Sun strokes his chin.

Both Narci and Coco call him some insult and begin either pompously or aggressively berating him for not knowing the story of his own kingdom.

In truth, you also only know the basics. You just recited what Maria taught you.

You wisely keep that to yourself.

But Sun’s lecture doesn’t last long as a breathtaking sight appears in the distance.

“What’s that?!” Typhu is the first one to see it.

You direct your eyes to where she was pointing, in the distance heading to Vacuo was the silhouette of a giant sea turtle, gliding in the sands.

All your group follows suit and they all give their expressions of awe and confusion.

“I can’t believe it…” Sun says. “That’s a- what was it called?”

“A Flatback Slider…” you say. “Yaya says there are only a couple left in Remnant and they hide in giant dunes. I thought they weren’t real…”

Watching the bizarre view of such a big animal moving so smoothly and swiftly in the middle of the desert is almost hypnotic.

In truth, the thing was nowhere near as far, or as big as you initially assumed, but exaggeration is to be expected when presented with a true wonder of nature, proving that Vacuo isn’t as dead as people from outside assume.

“That’s gotta be good luck, righ-?” Sun’s statement gets interrupted by a deafening roar from behind you all.
>>
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“Bossman!” Isaac fulfills his one job at least. “LOOOOK!

[Hopeless, DC to survive 200]

The Brothers have some sick sense of humor, as with the high of seeing the rare Flatback Slider, comes the low of the Komodo who killed everyone in each of your groups, bursting out of the sand behind you at around 300 meters away.

It zeros in on you and it looks livid.

What will you do now?
>Soar away-
The Komodo has learnt of your little trick. It buries itself and jumps up to meet you in mid-air as if it was on water. It snatches and kills you.

Visions cloud your mind, but you must stay focused.

What will you do?
>Fight it everyone togeth-
The Komodo easily kills you.

What will you do?
>Slow it down-
Narci freezes it completely. Useless, it breaks out and kills you.

Visions of every gruesome way you die no matter what you choose assault your brain, almost making you faint while everyone else is paralyzed.

The Komodo, weirdly enough, just stands there impatiently, waiting for something that you just can’t figure out.

You manage to get your Semblance under control and lock eyes with the beast.

It moves its jaw and throat around in a way that seems unnatural and almost painful, unidentifiable noises come from him, but they slowly turn more constant, more understandable. The Komodo manages to reach the one sound it wanted to produce.

”RUN.”
>Run
>>
Something came up here, so I'm gonna have to leave it here for now...
Get ready for a big action scene tomorrow at 18 utc!
And always remember which way Vacuo is!
>>
>>5788212
>>Run
>>
>>5788212
>Run
well, there goes nothing
>>
>>5788212
>Run
>>
>>5788212
>Run
Preferably towards the Flatback Slider I would hope
>>
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>>5788212
>>Run
>At the grimm
>>
>>5788593
Funny thing is, I originally named the Komodo pic "Surprise Muthafacka!" but decided to go with a Vanitas reference instead.
Also, starting in 10.
>>
Current Status screen:
Current group: 6\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 1 (+0 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
Semblance: Locked.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.
Semblance: Locked.

Sun Wukong, aspiring huntsman.
>Body fatigue 0 (+8 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.
Semblance:
[Via Sun]: Sun’s unique ability. He can activate it to split all his bonuses in half, but in exchange he can roll two dice.

Naric Pink, aspiring huntress.
>Body fatigue 0 (-5 bonus to rolls involving physical action)
>Mind fatigue 0 (+30 bonus to rolls involving mental action)
>Soul fatigue 0 (+0 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Strategist]: In combat scenarios, roll for mind instead of body.
[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.
Semblance: Locked.
>>
[Typhu Tornadus has joined the party!]
Typhu Tornadus, aspiring huntress.
>Body fatigue 5 (+12 bonus to rolls involving physical action)
>Mind fatigue 0 (-5 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
Semblance: Locked.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
Semblance: ???
>>
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You don’t have to be told twice.

“Retreat!” You order, snapping everyone out of their collective fight or flight response - that being to stand paralyzed - and choosing the sensible option of escaping.

Ahead of you run Narci, Typhu and Sun, but Coco and you are lagging behind due to being bound to Isaac.

“Bossman…” Isaac somberly says.

“No.” You don’t wanna hear it.

”RUN. RUN. RUN!!!”

You know for a fact the Komodo could easily catch up to all of you if it tries.

It’s not trying. It’s playing with its food.

“Picaro, you know it had to happen! You tried your best!” Isaac tries to defend his case.

“Shut up! No one’s being left behind!” You shout, and it burns your lungs doing so due to exhaustion.

We are all dead anyway.

The Komodo sneers at your sweet cynicism. It wishes to run you until you give up and accept death.

“Uh, guys!” Sun points to the Flatback Slider up ahead. “What’s that thing doing?!”

The giant animal does an unnatural u-turn and speeds up way too fast for something that size.

Straight to you.

Before more defeatist thoughts can fill your head, you see a glare moving at the top of the turtle’s head.

“What’s that?!” Typhu asks the girl beside her.

“How am I supposed to know?!” Narci answers.

But Coco did catch the meaning. “A signal! Someone’s up there!”

A stranger is atop the giant, reflecting light trying to send a message. One doesn’t have to be a genius to decipher it.

“Run to the Slider! It’s our only chance!” You command, negativity replaced with hope.

The Flatback Slider glides swiftly through the sand towards all of you, while you run with all the strength you never knew you had.

Just a bit more!

The Komodo’s joyous mood dies an ugly death as it realizes it won’t catch up in time, so he unleashes another terrible roar.

Dozens of normal Komodos burst out of the sand at its command, each having the distinct lack of red accents in their bone plates.

[Typhu really wants to fight the Grimm!] 130% eff.

The blackened army stands between you and salvation. What will you do?
>Fight through. Roll for body a d20 (DC to beat 65; DC to beat flawlessly 90)
>>Who fights?
>>Who supports?
Do you wish to inspire someone?
>Roll soul 1d20 (DC 3 for 10%, DC 9 for 20%, DC 20 for 80%)
>Order harshly (+10% eff to all, +3 ‘it’)
>Demand obedience (not enough ‘it’)
>Threaten (not enough ‘it’)
>Leave Isaac as a distraction. Bypasses roll with no fatigue gain, +30 ‘it’.
>>
A remainder of mechanics

Jobs: The core of the gameplay. A lone huntsman never lasts long, but in a team his chances skyrocket!
During a mission, oftentimes situations will present themselves where multiple things are happening at once, and you must delegate to succeed.
A lot of the time you’ll find yourself with more people than jobs available, you can either have multiple people do the same job, doubling your possible roll but exhausting more people. This might be worthy to guarantee a flawless victory… or if the odds are too hard.
Or give support. This can only add at most a quarter of the highest possible roll (if the highest one is 20, it can only be a maximum of 5 for instance). However, this option will NOT add fatigue! Sometimes this is the only option available, specifically when one is encumbered with, say, carrying half-a-man.
However, you are a leader, not a slave driver(hopefully) so you’ll need to be mindful of efficiency(eff.)

Efficiency: Efficiency depends on how willing a person will do a job. You, as the (de facto) leader, can always roll for soul to try and inspire your comrades into doing what you asked them.

Bonuses: Each member of your party is good at different stuff. As a team leader, it’s your job to properly use each and every strength at your disposal to avoid death by the claws of the Grimm!
It is crucial to take advantage of the various bonuses to guarantee favorable rolls, as you’ll only get one shot.

Fatigue: After a member has done an action, they will gain fatigue. Fatigue permanently lowers one’s bonus and cannot be removed during a mission.
When deciding jobs, don’t just slap your strongest hitters on every menial task, lest they’ll grow weary by the time their strength really matters.
>>
First real roll! Any question you may have be sure to ask while you still can!
>>
>>5788989
>>Who fights?
Typhu, Naric and Sun
>>Who supports?
Everyone else except Picaro, because

>Roll soul 1d20 (DC 3 for 10%, DC 9 for 20%, DC 20 for 80%)
We go for this
>>
>>5788999
When trying to inspire you can only try to inspire one person(for now).
The only way to inspire everyone is by doing the 'it' action.
>>
>>5788999
Actually, just the bonuses of those three plus Coco support would be enough to pass DC even if we rolled a 1, wouldn't it?
I'll change to Picaro doing a regular support.
>>
>>5788989
>>Who fights?
Typhu, Naric and Sun
>>Who supports?
Everyone else.
>>
>>5788989
>Typhu, Naric, and Sun fight. Sun uses Via Sun to get a second roll.
>Coco and Picaro support
>>5789011
Do the math again, Anon. The bonuses give us +50 and DC is 65. If we roll low, we can still get fucked, and unless we pass 90, someone's getting hurt ( potentially even killed).
>>
>>5789021
Rolling lower than 90 but higher than 65 means that you struggled to beat that, meaning you get more than just 1 fatigue depending on the individual rolls.
Nothing TOO bad will happen unless you actually fail the roll.
>>
>>5789021
+1
Gonna go with this guy he seems to know what he's doing.
>>
20 more minutes and then we roll.
>>
>>5788989
Changing my vote to support >>5789021
But if Isaac can support somehow I'll add that to the vote too.
>>
>>5789021
>+1
>>
>Typhu fighting 1d20+24
>Narci fighting 1d20+30
>Sun fighting 2d20+4
>Picaro support 1d5
>Coco support 1d5
As usual, only one roll per person(specify who you are rolling for) but I'm not sure we've got enough people to roll for each one individually, so in ten minutes I'll roll for whomever is missing.
>>
Rolled 13 + 30 (1d20 + 30)

>>5789063
Narci
>>
Rolled 20 + 24 (1d20 + 24)

>>5789021
Ah shit, I added 34 instead of 24
Still, 58 is very respectable
>>5789063
>>
>>5789073
I forgot to mention I was rolling for Typhu
>>
Rolled 2, 1 = 3 (2d20)

>>5789073
First nat 20! Finally!
Also, gonna begin rolling, but luckily the more exciting ones were out of the way.
Starting with monkey boy
>>
Rolled 4 (1d5)

>>5789063
For Picaro
>>
Rolled 5 (1d5)

>>5789063
No one rolled for Coco yet right
>>
Rolled 2, 5 = 7 (2d5)

>>5789083
>Nat 1 and 2
It's so over I forgot the mod, but it doesn't really matter. I'll just add 4, you are not getting another freebie.
Now for the supports, first one is for Piqui and second for Cuqui.
>>
>>5789086
Only a 5 but it feels good.
>>5789083
Poor Sun.
>>
>>5789087
Disregard this roll, we take the ones made by you guys.
>>
Typhu 61(geez, calm down girl.)
Narci 39
Sun 5 and 6
Coco gets 5
And Picaro gets 4
For a total of 120!!!
Typhu hard carries.
>>
>>5789083
Jesus Christ, Sun totally ate shit on that one.
>>
>>5789100
Our boy is having a minor meltdown as he realizes what ACTUALLY happened to his original group.
>>
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“Together now!” You give the order to attack with everything to the small army of Grimm.

“Let’s go!” Sun jumps in the air and activates [Via Sun], creating two clones of himself.

The large Komodo, however, was keenly looking at the sky expecting you to soar away at any moment. The second Sun reaches his apex, the Komodo grabs a fistful of sand, stands on its hind legs and throws it straight at the distracted Faunus!

Poor Sun gets hit and falls hard on the ground.

Grimm surround him and that would have been his demise, had it not been for Coco's stellar support. While running and still carrying Isaac, she aims true to each and every Komodo. Killing them and keeping them away from her wounded companion, one bullet per Grimm.

Your support is nothing to scoff at, as you supercharge the gravity Dust inside Burden’s chamber and fire, creating a purple wave that blows away Grimm. Not killing them, but buying precious seconds.

Seconds Typhu and Narci take full advantage of and they reach Sun and get him back on his feet and into the fight.

Sun gives a nod of thanks and goes back to the Komodos, much more carefully.

[Sun gains 3 fatigue…]

Narci’s quick thinking shows through, as she mixes water Dust and fire Dust in her Beauty Amore to create steam Dust which she makes more of and condenses all together to make lighting Dust.

For the second step of her master plan she screams at you, “Picaro! I need gravity!”

Without a second though, you throw her a cylinder full of rounds.

She catches it and begins carefully removing the Dust from inside. A Komodo was gonna take her head off had Typhu not drop kicked it.

“Screw it.” She jams the bullets, casing and all into one of the vials.

It glows a combination of unstable looking shades of yellow and purple. She points at the largest group of Komodos and pulls the trigger.

Energy shoots out of the barrel which quickly hardens into a solid clump of electricity and gravity. The clump lands in the middle of the Grimm and releases a field of… something that makes the beasts levitate and stay in a kind of stasis.

“So long scaled freaks!” Narci screams before blasting them hundreds of meters away with some wind dust, cutting out a solid chunk of the enemy’s army in one fell swoop.

[Narci’s confidence has risen to 19.]
>>
>>5789188
Despite your best efforts, the Grimm just keep on coming and you can pinpoint the exact issue.

Typhu is dancing around the battlefield, from Sun to Narci to you, not letting a single one get close.

“Typhu! Stop hovering!” You chastise her.

“I’m making sure everyone’s safe!”

“We can look out for ourselves, focus on making a path with all your strength!”

Typhu swallows a wad of spit. “A-all of it?”

“Yes! Yes, all of it! Every last bit!”

Typhu stops for a second and, as if a switch had been flipped, gets a wide smile.

She jumps way ahead of the battle line, straight into a literal mass of black. She laughs in mid-air.

She lands and sends a shockwave knocking Grimm back.

“LEMME TELL YOU SOMETHING YOU FUCKING LIZARD REJECTS!!!” She bellows. A Komodo foolishly rushes to bite her, but Typhu grabs its snout with one hand and holds it shut. She holds it up and points to the other ones.

“IF YOU THINK YOU ARE GONNA STOP ME AND MY NEW FRIENDS FROM GETTING TO THE SLIDER THINGY,” a group of three try to catch her by surprise, she swings her improvised club behind her, smashing them, “YOU”, another larger group lunges at her from above, in response she flips her Komodo club to be holding its tail and bats the group with two hands, making them fly far away, “ARE,” another one tries to use stealth again by burrowing in the sand and getting close to her, Typhu grabs her Grimm with two hands and smashes it into the sand where the Komodos were hiding, the force utterly obliterating them and finally ending her weapon’s life, “WRONG!!!”

Her massacre continues as she keeps trash talking the Grimm and laughing like a maniac, using them as improvised clubs.

“I wish that were me…” Coco whispers under her breath.

“Do you wish to be Typhu or the Grimm?” Isaac gives his crucial addition to the fight.

“…”

“Typhu or the Grimm, city girl?!”

[Typhu has earned a permanent +3 to her body bonus!!!]
>>
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With little trouble aside from Sun’s slip up, your group has managed to clear out a path to the Flatback Slider, now so close.

The Komodo was also so, so dangerously close.

You can faintly see the person riding the turtle’s head, it looks like a girl not much older than your group, perhaps an aspiring student as well.

You see her make some gestures with her arms and thanks to your [Sharpened Instincts] you can very faintly hear what she’s trying to say.

“Keep running!”

The girl raises the improvised reins of her giant mount and the animal jumps.

Watching such an enormous thing fly through the air would be an awe inspiring view in any other situation, but when it’s right above you not so much.

Your companions begin hesitating, but with what you’ve heard you have an idea what her plan is.

You can make it pass under the turtle if you keep running.

The Komodo cannot.

“Keep going, we can make it!”

Your order now known, all your posse gets their third wind by this point and sprint with all they’ve got.

Typhu notices Coco and you lagging behind and picks you both up with no issue.

The Komodo, realizing it will get crushed if it keeps going, hangs back and does a higher pitched roar.

The Slider lands and creates a mini sandstorm, but you must push through.

“We need to climb!”

Without missing a beat, all of you run toward the giant and latch onto its rough shell and not a second too soon as it begins moving rapidly away in reverse, not risking trying to turn around while so near the deadly Grimm.

But it’s still not smooth sailing as a stinger lodges itself close to you, followed by hundreds just like it.

You look back to see hundreds of lancers - bee like Grimm - with blanc bone plates using their hook-stingers to try and slow down your ticket to safety.

And it’s working!
>Get them off. Roll for body d20 (DC to beat 50; DC to beat flawlessly 80)
>>Who does?
>>Who supports?
Do you wish to inspire someone?
>Roll soul 1d20 (DC 3 for 10%, DC 9 for 20%, DC 20 for 80%)
>Order harshly (+10% eff to all, +3 ‘it’)
>Demand obedience (not enough ‘it’)
>Threaten (not enough ‘it’)
>Blow off a part of the Slider’s carapace to help it free itself. Bypasses roll with no fatigue gain, +10 ‘it’.
>>
Current Status screen:
Current group: 6\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 1 (+0 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
Semblance: Locked.

Coco Adel, aspiring huntress.
>Body fatigue 1 (+0 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.
Semblance: Locked.

Sun Wukong, aspiring huntsman.
>Body fatigue 3 (+5 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+1 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.
Semblance:
[Via Sun]: Sun’s unique ability. He can activate it to split all his bonuses in half, but in exchange he can roll two dice.

Naric Pink, aspiring huntress.
>Body fatigue 0 (-5 bonus to rolls involving physical action)
>Mind fatigue 1 (+10 bonus to rolls involving mental action)
>Soul fatigue 0 (+0 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Strategist]: In combat scenarios, roll for mind instead of body.
[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.
Semblance: Locked.
>>
[Typhu Tornadus has joined the party!]
Typhu Tornadus, aspiring huntress.
>Body fatigue 6 (+14 bonus to rolls involving physical action)
>Mind fatigue 0 (-5 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
Semblance: Locked.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
Semblance: ???
>>
>>5789192
>who does
Narci; Coco; Picaro
>support
Sun; Typhu
Let's see if I understand how this works.
>>
>>5789197
>Get them off
>Who does
Typhu, Coco, Sun (Via Sun). Brothers willing, the monkey will be able to redeem himself.
>Support
Picaro, Narci
>>
>>5789219
>+1
>>
20 minutes and we roll.
>>
>Typhu rolls a d20+28
>Coco rolls a d20+0
>Sun rolls 2d20+2
>Picaro rolls a d5
>Narci rolls a d5
Same rules as before.
>>
Rolled 19, 8 + 2 = 29 (2d20 + 2)

>>5789284
>Captcha PPKKA
>>
Rolled 5 + 28 (1d20 + 28)

>>5789284
Big girl go
>>
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>>5789287
I'm gonna count that 19 as a critical success this time for our boy.
>>
Rolled 2 (1d20)

>>5789284
Coco
>>
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>>5789293
And that I'm counting as a crit fail.
The brothers do have a sense of humor, don't they?
>>
>>5789296
And I'm also the anon that rolled the Typhu crit last round
It's all in the duality
>>
5 more minutes to roll for support before I do it.
>>
Rolled 1, 1 = 2 (2d5)

1 for Piqui, 2 for Narci
>>
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>>5789299
I have literally not done a single good roll thus far Thank god supports are unaffected by crits...
>>
Sun gets 34
Typhu gets 36
Coco gets a 2
And both Picaro and Narci get 1
For a total of 74
Almost.
>>
>>5789307
Cucked by the bad rolls from the perfect result
>>
“Get these things off, now!” You manage to bark orders despite hanging from dear life and having to take hold of Isaac.

“Narci! Hold Isaac for me!” Coco directs the pink haired genius.

“What are you doing?” you ask, watching Coco give the ropes holding Isaac to Narci.

“Getting these things off.” Coco begins swiftly climbing the shell, now unencumbered by Isaac, she feels so light.

You struggle to get into a good position with Narci and are left unable to help in any meaningful way aside from checking on your companions.

Typhu is… “LEMME TELL YOU SOMETHING BUGS-” using one of the Lancer as a yoyo, grabbing it by the stinger and smashing it into its hivemates.

Sun’s previous failure didn’t go unaccounted for by the Faunus, now much more carefully dealing with the problem by using stingers as monkey bars and blasting away three Lancers at a time. Well, at least more careful than risking it all using his semblance right away.

Coco is still climbing, punching or kicking at any stinger she may find in her way, until she finally gets to a vantage point. She stands on it and aims down her sight, carefully placing shots on faraway Grimm.

In her sniping she ends up distracted, and one of the Lancers capitalizes by shooting its stinger at an angle, making a curve and tightly wrapping Coco in its deadly embrace before pulling her into the swarm.

“COCO!” Your throat burns at your desperate cry. You try to get Promised Return out but are still tangled by rope. You find Burden out of bullets and are unable to recharge. There is nothing you can do.

“No you DON’T!” Sun jumps from the shell and activates [Via Sun] creating two clones of himself and commands them to hold each other by the hand with him at the very end, making a chain.

The first clone twirls in the air and throws the other one and the original forward, before the remaining link does the same and propels Sun straight into the swarm attacking Coco.

He penetrates the black ball of death and your breath hitches.

Things are going from bad to worse, two teammates tangled, other two… uncertain and the last remaining member, poor Typhu, working five times as hard to keep stingers from spelling certain doom.

The darkest hour seems upon you…
>>
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But as morning follows night, a golden light shines in the swarm of dark, exploding with dozens of Lancers.

Sun Wukong stands atop one of the Lancers with a pose of deep, painful concentration. Legs crossed and palms together, pushing himself to the very limit to save a friend, he summons six clones of himself, all completely shredding the opposition like a meat grinder.

[Sun has earned a permanent +1 to body and soul!!!]

After the storm was weathered, he carries the unconscious Coco over his shoulder and jumps off, landing atop another Lancer, then another until he finally reaches the top of the Slider and leaves Coco where it’s safer.

[Coco has been injured. She will be unable to do but support for the rest of the mission and will need an escort to guarantee safety.]

Before jumping right back to action.

Poor Typhu was pushed to the breaking point, a couple of bad nicks from stingers and she was almost like Coco, however. “IS THAT THE BEST YOU GOT?” She persevered.

[Typhu has gained 4 fatigue.]

“Need any help?” Sun makes his entrance by using his staff to clean off a couple of stingers. Together they ward off enough Lancers for the Flatback Slider to power through and rid itself of the rest.

Sun and Typhu help the two bound members up the back of the turtle.

You damn well cut the rope as you desperately rush to Coco’s body.

It takes a lot to make you tear up, and as a testament to the drama of today, you already did twice.

“Stand back please,” Narci says in the most kind and calm voice you’ve heard come out of her. “I need to examine her.”

You don’t wanna let go. You don’t ever wanna let her go.

You feel a hand rest on your shoulder. “It’s okay dude,” Sun says. “She’s gonna be okay, let the smart lady do her thing.”

You reluctantly let go.

Narci kneels besides Coco without any more banter and begins her professional examination.

As if that wasn’t enough, the Slider bellows a painful moan, rocking you off your feet and almost making you fall.
>>
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The reason makes itself clear as a terrifying noise is heard, and from your position off the edge you see it.

”LITTLE MAN!” You look down the shell at the Komodo with its claws lodged into the poor gentle giant. ”FEAR.”

It's climbing fast.

“What’s that?!” Isaac calls out.

An adult Ravager - a giant flying Grimm resembling an ugly bat - circles your quickly deteriorating situation, probably drawn by the fighting and not the Komodo as it did have red accents.

>Fight the Ravager. Roll for body d20 (DC to beat 40; DC to beat flawlessly 70)
>Use Isaac as a distraction. Bypasses roll with no fatigue gain, +30 ‘it’.

>Treat Coco. Roll for mind d20 (DC to stabilize 13; DC to fully heal 25)
>Leave Coco untreated. Bypasses roll with no fatigue gain, +5 ‘it’. Roll a d10 to determine severity (DC 1 she dies; 2 to 7 she becomes badly injured; 8 and 9 she stays injured; 10 she miraculously gets better.)

>Fend off the Komodo. Roll for mind d20 (DC 20 to succeed.)
>Blow off a big chunk of the Flatback Slider’s caparace. Bypasses roll with no fatigue gain, +10 ‘it’.

Do you wish to inspire someone?
>Roll soul 1d20 (DC 3 for 10%, DC 9 for 20%, DC 20 for 80%)
>Order harshly (+10% eff to all, +3 ‘it’)
>Demand obedience (not enough ‘it’)
>Threaten (not enough ‘it’)
>>
Current Status screen:
Current group: 6\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 2 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 1 (+0 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
Semblance: Locked.

Coco Adel, aspiring huntress.
>Body fatigue 2 (-1 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Unresponsive (+0 chance to attract Grimm; +0% every roll)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Diligent]: Perform jobs at not lower than 80% efficiency.
Semblance: Locked.

Sun Wukong, aspiring huntsman.
>Body fatigue 4 (+5 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.
Semblance:
[Via Sun]: Sun’s unique ability. He can activate it to split all his bonuses in half, but in exchange he can roll two dice.

Naric Pink, aspiring huntress.
>Body fatigue 0 (-5 bonus to rolls involving physical action)
>Mind fatigue 1 (+10 bonus to rolls involving mental action)
>Soul fatigue 0 (+0 bonus to rolls involving inspiration actions)
Current mood: Bad (+2 chance to attract Grimm; -10% every roll)
Quirks:
[Strategist]: In combat scenarios, roll for mind instead of body.
[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.
Semblance: Locked.
>>
[Typhu Tornadus has joined the party!]
Typhu Tornadus, aspiring huntress.
>Body fatigue 10 (+10 bonus to rolls involving physical action)
>Mind fatigue 0 (-5 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm; +10% every roll)
Quirks:
[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
Semblance: Locked.

Isaac Thyme, dying person.
>Body fatigue -99 (-98 bonus to rolls involving physical action)
>Mind fatigue -99 (-96 bonus to rolls involving mental action)
>Soul fatigue -99 (-96 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm; -50% every roll)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time. Every time a tragic event happens, roll a d20, if the result is 5 or lower, drop the mood to the lowest. Each tragic event adds a -1 to the final result of the roll, even if the roll is successful. To snap out of the lowest mood, one must roll a d20 and get 15 or higher.
Semblance: ???
>>
I didn't explicitly write it, but the general rule of jobs apply, I.E. you can choose who does what job and who support etc.
Assume this is the case unless stated otherwise.
>>5789373
Just realized I left the party joining notif there...
>>
I also forgot efficiancy.
These numbers are getting harder and harder to keep track.

[Narci wants to help Coco!] 120% eff.
>>
I hope you guys are just scared to make a choice due to Coco possibly dying and not that I didn't just accidentally kill my own quest with too many numbers.
See you tomorrow at 18 utc (hopefully.)
>>
>>5789437
I'm scared of Coco dying and numbers
>>
>>5789437
Coco is a first, but indeed the high numbers made me a bit confused at the start and now it's kinda fumbling things more, kek.
>>
>>5789367
>Fight the Ravager.
Picaro,Typhu

>Treat Coco
Naric Pink

>Fend off the Komodo
Sun, Coco support
>>
>>5789367
>>5789500
This but have Isaac help Naric in healing Coco. He knows a bit about medicine right?

>>5789437
I'll admit I was a bit intimidated by how we'd have to manage this.
>>
>>5789437
>>5789367
>>5789500
Fuck it we balling supporting
>>
I feel like I need to explain the mechanics more thoroughly, specially 'it'.

The situation you have found yourself in is highly precarious, this was due to the last roll in which there were three critical failures and only one crit success to help out.

This is where 'it' comes in. 'It' isn't a plague to be avoided or the "evil path", more a last chance at getting out alive when things are going from bad to worse by bypassing any roll at a price.

If we go forward with the roll you are planning, you'd need a very high value to counter act the -2 Sun has in mind even with support.

I understand this is metagaming and I promise I won't do this again, but I'd feel terrible if you guys end up in an even worse situation because of a mechanic explained a week ago and never used.

And remember, 'it' can always be removed, but if someone dies they are gone for good.

I can't prove this, but I didn't craft this situation to force 'it'. Since the first encounter with the army of normal Komodos I had planned for these specifics scenarios ending with the big Komodo climbing the shell, but bad luck threw a wrench in that.

This will be the only time I interfere with the voting but I felt it was necessary for the health of the quest.

Just remember that depending on the direness of a situation 'it' can be pretty much mandatory to get out alive, just don't let it get too high.
>>
>>5789561
Consider my vote for whatever you think is the most efficient option QM
It's too many moving parts, percentages, systems, traits with their own rules and variables for my small, smooth brain that apparently can't even do addition correctly.
>>
>>5789561
well, with all things considereded I'll make a change in >>5789500 which I'll be going with >>5789367
>Blow off a big chunk of the Flatback Slider’s caparace. Bypasses roll with no fatigue gain, +10 ‘it’.
and the ones that'd fend the komodo will help against the ravager instead since the odds are bad and coco may die
>>
>>5789606
Hmmmmm you make a point. I'll support you
>>5789523
This was my old vote
>>
>>5789561
I appreciate your concerns QM, but I want to ball and chance it all.
>>
>>5789606
also have Isaac help in the healing if he can, dunno if it'll amount to anything with his maluses
>>
Before we start today I have some questions for you all.

To the players, are you happy with the current system?

To the people who don't wanna roll, how do you think I could make the mechanics more approachable?

I can normally get a solid five votes before the hour, but this last few rolls the number decreased significantly, that will be a problem considering from this point onward, the bulk of the gameplay will consist of situation like this last one.

We start at the usual time.
>>
>>5790226
>how do you think I could make the mechanics more approachable?
I think it would be more efficient if other anons explained their logic on who acts and who supports.
>>
>>5789367
>Typhu and Sun (using Via Sun). Fight the ravager.
>Narci treats Coco
>Picaro blows a chunk off the Slider's carapace.
>>
>>5790226
There a lot of numbers and stats and feats to keep tract of, which makes me appreciate you putting the stats of all the party members before every battle. It's been taking me a bit getting used to from the Bo3 used in quests, and moreso since there's high stakes with possible major character deaths.
And the 'it' sounds intimidating from what it'll due and getting rid of 'it' feels like a faustian deal. I can't support it not knowing what we need to do to get rid of 'it' though even saying that I'd mostly go with "we ball" more often than not.

>>5790236
Anon I don't mean to be rude but I've mostly been going with what the other anon's math says (since I'm terrible at it myself), if I'd have to explain my reasoning it would be that I'm going off what they're saying or because I think it might make sense from how the scene or characters acted.
>>
I think I'm gonna just disregard percentage bonuses from mood and efficiency from this point forward, even I have trouble keeping track of them.

>>5789795
Isaac is badly injured, someone in that state is literal dead weight.
>>5790236
If a system requires its players to explain themselves, I don't consider that system good enough.
>>5790271
Picaro has no limits in regards to how many 'it' actions he can perform and these don't consume his action. He could blow off the shell, leave Coco alone and also fight the Ravager.
>>5790307
I explained it at the beginning but in retrospect I should've done a proper tutorial with an example.
To get rid of 'it' you'll need to do actions outside the mission that remind you of your morals, what you fight for, etc.
'It' is basically how much of a cynic Picaro becomes.

Also, rollin' time!
>Picaro d20+3
>Typhu d20+20
>Sun 2d20+2
>Narci d20+10
Same rules as before.
>>
Rolled 3 + 3 (1d20 + 3)

>>5790347
PICARO
>>
Rolled 1 + 10 (1d20 + 10)

>>5790347
>Narci
>>
>>5790350
>>5790352
Man.
>>
>>5790354
I know, right? The Brothers have a sick sense of humor.
>>
Rolled 18 + 20 (1d20 + 20)

>>5790347
Typhu
Watch this be a 20 again.
>>
>>5790358
Goddammit why couldn't this've been Narci's roll.

>>5790347
Anyway thank you for the explanation QM.
>>
10 more minutes and I roll for Sun.
>>
Rolled 2 + 2 (1d20 + 2)

>>5790347
Sun, please don't disappoint us.
>>
Typhu has stolen the good rolls once again.
>>
>>5790407
Wait, you only rolled 1d20. It should've been 2D20+2.
>>
Rolled 7 (1d20)

>>5790347
I'll roll the other d20 for Sun
>>
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>>5790407
In the choice you guys made Sun didn't make use of his Semblance to double the rolls but I mistakenly assumed otherwise, so I cut Sun's bonus in half.
The bonus should be +5 so the true total is 7.

>Picaro 6
>Typhu 38
>Sun 7
For a total of 51 for fighting the Ravager.
>Narci crit fails
>We blow up the Flatback Slider's shell, roll bypassed.
Everything's falling apart.
>>
>>5790226
Well, I said my short opinion here
>>5789572
But the long one I can say is that there's just too much. Too much too keep track of (which even you said you had trouble with) and too many changes in dice or way it things interact with one another.

There's three stats, and they give bonuses, but their bonuses go down with fatigue, that accumulates with actions and time.
There "it" that can railroad us into decision if it ever gets too high, but can skip rolls or give bonuses.

There's mood that that can be increased or decreased. It affects Grimm attraction with a flat number, but it also give bonuses, which are in percentages instead.

Then there's traits. Every single one is different, has a different mechanic, with their bonuses, extra

And finally there's also efficiency, which also work based on percentages, and changes every round.

Oh, and then you have putting people on attack and support. Attack rolls d20s, but supports rolls d5s

And also inspiring, ether rolling for soul, needing to roll first to pass dcs, or using "it", both using percentages.

And note that even though there's a a lot of percentages shoved in the middle, there's no 1d100. But this one is kind of a non-sequitur, this is wh I put it in spoilers

The DCs are collective efforts, so you can't just look at something and say, "oh that's hard" or "oh that's easy". You have to stop and try to think how everyone's bonuses, modified by fatigue, their efficiency(which you can just quickly add, because it's in percentages and rolls are d20s), and any quirks. And the possibility of support adding more then just a 1. And do this for 6 (or 5, since Issac is a semi-nugget right now) characters.

I guess you were going for a resource management juggle, but it feels more like a math test where every update is a new question.
Honestly, just axing percentages and change them to flat numbers would help a lot. But still it is a lot, and I'm just personally really bad at math.
>>
>>5790461
Oh, and there's the thing that crits failures and success are not just 1s and 20s, but also 18s an 2s.
Crits are already common in 1d20, the extra margin just make it even more ridiculous.
>>
>>5790461
>>5790466
Honestly all that you've said is what I'm feeling as well.
Especially that part about the crits.
>>
>>5790423
at least we dealt with the ravager, but holy moly man
>>
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It’s curious how quickly everything can fall apart in a mission.

One moment you are good as new, fresh as a vegetable, the next you are stranded at the top of a giant turtle, your best friend bleeding on the floor being treated by a girl who can’t for the life of her get a steady hand, a strange Komodo climbing up to reach and kill all of you and a Ravager circling like a vulture, considering your demise a forgone conclusion.

You won’t give up now however.

You recall Promised Return, a reminder of why you must keep moving forward and throw it straight at the flying Grimm with a roar of anger and pull yourself towards it.

Not your brightest moment.

The adult Ravager, much more experienced than the juvenile Grimm you’ve fought thus far, gracefully dodged out of the way.

You were planning that, since your true move was gonna be shoot some gravity Dust rounds to the side, redirecting Promised Return trajectory and pulling you straight into the Grimm’s soft underbelly, where you’d recall your weapon and impale it from behind.

In the panic, you forgot to reload.

Burden clicks empty.

The Ravager capitalizes on your confusion and snatches you in its deadly jaws, painfully crushing you.

Brother’s know what would have happened to you had Sun not thought of doing a handstand and have Typhu stand on his feet for her to fly into the Grimm by unflexing his arms and her jumping at the same time.

Like a cannonball, Typhu smashes into the Grimm, making it release you.

[Picaro has gained 2 body fatigue.]

You skid on the shell and almost fall off, luckily, Isaac was near and grabs onto your scarf with one hand and a protrusion in the shell with the other.

“Hang on bossman!” Isaac grips for dear life.

You can hear Typhu and Sun fighting the Ravager with reserves of strength they never knew they had.

You can only hope Narci knows what the hell she’s doing.

And worst of all, while you dangle in the edge, the Komodo slows his climb to a crawl, savoring every step by digging its claws into the Slider.

”LITTLE MAN.” it taunts. ”WHAT NOW?”

Out of all the horrors you were trained to expect, sassy Grimm was never present. Perhaps only in your weirdest nightmares.

You call Promised Return and throw it at the Komodo, it’s predictably ineffectual. You do it again and again, not really knowing what you are hoping to accomplish.

The Komodo is mere meters away from your dangling form.

You notice the clear separation of the Slider’s shell. You could theoretically blow them away with Promised Return and take the beast with them, but that would hurt the poor animal.
>>
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I need to trust my teammates.

You have no idea how Typhu and Sun are managing the Ravager.

Just a couple of seconds more…

The Komodo is upon you and Isaac.

Coco would never want me to do this!

“Ugh, come on!” You hear Narci scream in frustration. “Don’t leave us, please…”

… t-the Flatback Slider is a big thing, surely it won’t even feel it…

You fruitlessly lie to yourself, before stabbing Promised Return into the shell.

“Sorry big fella.” And charging the Dust inside, creating force that needs someplace to escape, so it sends a chunk of the extinct animal's carapace flying outwards, taking the Komodo with it.

The Flatback Slider gives a loud, painful moan.

That hits you the hardest.

[Picaro’s ‘it’ has risen by 10.]

The Komodo is also not giving up, as it jumps from the flying shell into you, but the kind giant slaps it away with one of its massive flippers, sending it flying far away.

You take one last look at the now mangled shell before climbing back up.

You nod thanks to Isaac and take a gander at your situation.

The Ravager is gone, killed or chased away doesn’t really matter, Typhu looks fine but Sun looks exhausted.

[Sun has gained 2 body fatigue.]

But that’s not your most pressing concern, as you rush to the two ladies on the ground.

Narci is kneeling beside Coco. At your approach, Narci turns to look at you, you can see tears in her eyes. “Picaro I…”

You inspect the bleeding form of your best friend. A thousand small cuts mar her skin, purple bruises accompany them and big gashes can be seen in her arms.

She tried to fight back even then.

At least she’s still breathing.

[Coco has become badly injured. She will need to be carried and cannot do anything.]

“I-it’s…” Narci cries on the floor. “It’s my fault!” She begins continuously hitting herself in the head. “Stupid! STUPID! Why weren’t you good enough?! STUPID!!!”

[Narci’s confidence has fallen to 0.]

The logical part of your brain tells you the truth, it’s not her fault.

She was tasked with treating a person who was attacked by a swarm of Grimm on top of a fast moving turtle while two deadly Grimm were nearby, all with zero equipment.

However, the darkness in your heart from having to blast the shell clouds your judgment and you find it more difficult to make the right call.

When you gain ‘it’ situations that require a calm mind become more difficult. The more you have the harder it becomes.

>Calm yourself d100 (DC 11.)
>>
Overall, at least everyone's alive.
>>5790461
Yeah, I think percentages were an issue, that's why I said we aren't counting them anymore.
And about the crits, that was, hum, just a one time thing. I counted the 19 as a crit for Sun as a way for him to redeem himself but I wasn't gonna actually make it a real crit until I saw Coco got a 2 and I realized that Sun doing a stellar performance to save the girl who never believed in him was very cool.
Crits are 1 and 20 as usual.
And lastly I did go for a juggle, I'll need to finetune some more.
>>
Rolled 96 (1d100)

>>5790523
Watch me critfail
>>
>>5790538
Where were those rolls two posts ago?
Anyway, writing.
>>
>>5790535
Alright QM, thanks for reading my long winded opinion, and explaining the crit thing.
I'm sure you can keep tweak the system until it's fine tuned eventually. we just need to keep playtesting!
>>
You grab Narci’s wrist before she can hit herself again.

Your expression is obscured by your hood and she appears scared.

“It’s okay,” you calmly say. “You did what you could.”

“Yeah! And hey, everyone’s alive!” Sun cheers and energy quickly spreads, tired but happy expressions fill the group.

Everyone’s still breathing. They can still move forward.

“Ahem.” An unknown voice calls for your attention.

A slim girl, not much taller than you, stands near the front of the turtle. She has wild spiky hair reaching below her neck. You notice six separate sheaths for six katanas all latched to her waist alongside four distinct water bottles. The most interesting part of her are four black appendages sprouting from her back, a Faunus with spider traits.

“Are you with the Shade initiates?” She asks, going straight to business.

“Hum, yes.” You respond.

“Good. I’m coming with you.”

[??? has joined-!]

“Wow, wow, we don’t even know your name!” Isaac interjects.

“Charlie. I’m coming with you.”

[Charlie has-!]

“And, pray tell, why should we take you with us?” Narci puts on her posh voice.

“Because I saved your lives and I need a new group. I’m coming with you.” Charlie states calmly.

“What happened to your old one?” Sun obliviously asks.

“They all di-.”

“They left you behind?! That’s exactly what happened to us!” Isaac quickly stops her.

She looks confused until she notices your expression and nods once. “Yes. That. I’m coming with you.”

You know nothing about this girl. Well, nothing besides you’d all be dead were it not for her.

Is she coming with you?
>Yes
>No
>>
>>5790552
Not a problem, in fact I was delited to see some real feedback!
Never keep your critiques to yourselves because you think I won't care, I do and I always take them into consideration.
>>
>>5790596
>Yes
>>
>>5790596
>Yes
For one I'm not too keen on leaving the giant turtle and crossing the desert by foot.
>>
>>5790596
>Yes
Brothers willing, we can get back to Shade without further incident. We're fucked up.
>>
>>5790596
>Yes
hopefully we don't get more surprises
>>
>>5790596
>Yes
I have a bad feeling in my gut about her, but we need all the help we can get.
>>
20 minutes.
Also, I should've put that in the post but you can always do a small write-in like when you recruited Narci and asked Isaac about college.
You can always get a bit creative.
>>
Yes then.
Writing.
>>
Before you can say a single word, Charlie says, “If you say no I’m kicking you off the turtle.”

“I wasn’t. I was gonna say yes.” You state matter of factly.

“Oh.” She appears surprised. “I-I see. Good.” She hovers awkwardly for a bit before going right back to the head of the Slider.

[Charlie has joined the party!]
Charlie, aspiring huntress.
>Body fatigue 3 (+5 bonus to rolls involving physical action)
>Mind fatigue 0 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+15 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Cynic]: Mood takes twice as long to naturally deteriorate, but it’s also twice as hard to improve.
[Utilitarian]: Soul rolls get only half the normal bonus unless a tangible benefit can be gained, in which case it gets a 1.5 times multiplier.
Semblance: Locked.

[Morale has naturally decreased.]

Will you try to improve someone’s mood?
>Yes
>>Who?
>No

>Special actions
>>Rousing speech
>>Remind everyone they will die if Grimm come (+5 ‘it’)
>>Order calm (not enough ‘it’)
>>Make an example (not enough ‘it’)

You are still halfway to Vacuo and there is not much to do.

A refresher on downtime. During downtime in a mission, you can do up to any three actions. These can range from looking out for Grimm and getting a bonus if they show up, foraging for supplies, performing weapons maintenance, getting to know each other, come up with strategies, and a long etcetera.
The sky's the limit, and the possible rewards and hindrances are limitless.

What will you do?
>Write-in
>>
Current Status screen:
Current group: 6\8.
Picaro Calavera, aspiring huntsman.
>Body fatigue 4 (+1 bonus to rolls involving physical action)
>Mind fatigue 0 (+0 bonus to rolls involving mental action)
>Soul fatigue 1 (+0 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 0
Feats:
[Sharpened Instinct]: Obtained from years of training under special handicaps. Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
Semblance: Locked.

Coco Adel, aspiring huntress.
>Body fatigue 2 (-1 bonus to rolls involving physical action)
>Mind fatigue 1 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Unresponsive (+0 chance to attract Grimm)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
Semblance: Locked.

Sun Wukong, aspiring huntsman.
>Body fatigue 6 (+3 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Good (-1 chance to attract Grimm)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.
Semblance:
[Via Sun]: Sun’s unique ability. He can activate it to split all his bonuses in half, but in exchange he can roll two dice.

Naric Pink, aspiring huntress.
>Body fatigue 0 (-5 bonus to rolls involving physical action)
>Mind fatigue 1 (+29 bonus to rolls involving mental action)
>Soul fatigue 0 (+0 bonus to rolls involving inspiration actions)
Current mood: Terrible (+4 chance to attract Grimm)
Quirks:
[Strategist]: In combat scenarios, roll for mind instead of body.
[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.
Semblance: Locked.
>>
Typhu Tornadus, aspiring huntress.
>Body fatigue 11 (+9 bonus to rolls involving physical action)
>Mind fatigue 0 (-5 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
Semblance: Locked.

Charlie, aspiring huntress.
>Body fatigue 3 (+5 bonus to rolls involving physical action)
>Mind fatigue 0 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+15 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Cynic]: Mood takes twice as long to naturally deteriorate, but it’s also twice as hard to improve.
[Utilitarian]: Soul rolls get only half the normal bonus unless a tangible benefit can be gained, in which case it gets a 1.5 times multiplier.
Semblance: Locked.

Isaac Thyme, dying person.
>Body fatigue 0 (+1 bonus to rolls involving physical action)
>Mind fatigue 0 (+4 bonus to rolls involving mental action)
>Soul fatigue 0 (+4 bonus to rolls involving inspiration actions)
Current mood: Grim (+8 chance to attract Grimm)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time.
Semblance: ???

---

As you can see, I deleted the -99. This doesn't mean Isaac is okay, it's just for consistency with Coco who is also badly injured.
>>
>>5790681
>>>Rousing speech
We need to keep morale up, and just doing it for one person is like patching a dam with a bandaid

Currently, we have a +12 chance to attract Grimm, and a rousing speech would bring it to, I believe, a negative chance to attract the Grimm.
>>
>>5790681
>Yes
>Naric Pink

>What will you do?
We should either try to see if we can nurse Coco back to health somehow. We can look around the turtle or try to get Charlie to talk about herself too, but trying to get Coco back to health and looking out for Grimm seem like the priority.
>>
>>5790681
>>Rousing speech
>make sure the Slider hears it too, poor guy did us a solid being here.
>>
>>5790697
Oh, I forgot the actions.

>Treat everyone's injuries, priority on Coco
>Get everyone to know each other and, at the least, what we can do individually.
>Look out for Grimm, watch like a hawk.
>>
>>5790681
>>Rousing speech

Look out for grimm, talk with Charlie to know more about our new team mate, and try to apologize to the giant sand turtle
>>
>>5790697
>>5790706
>+1
>>
Post where did you go?
>>
>>5790710
Nevermind, there it is
>>
I guess this is what I get for trying to run a quest at my parents' house, we are going out to eat dinner, so I'll have to leave it here. Sorry for leaving early so much, but once I'm back at my place it should get better...

See you tomorrow at 18 utc.
>>
>>5790681
>Yes

>Try and treat Coco, even just to the point she can walk on her own.
>>
>>5790751
Fuck, forgot
>Yes
>Pink
>>
>>5790681
>Yes
>Rousing Speech
Getting Isaac off of the Grim mood increases our survival chances so much, to say nothing of the benefits of having everyone else bumped up two levels of mood.
>Sun goes from Good (-1) to Excellent (-2)
>Picaro is (0) because he's the protag
>Coco is (0) because she's unresponsive
>Narci goes from (+4) to (+1)
>Typhu goes from (+1) to (-2)
>Charlie goes from (+1) to (-2)
>Isaac goes from (+8) to (+2)
>Net group mood goes to (-3), near-zero chance to attract more Grimm
>Write in:
Basically what these >>5790706 >>5790710 anons said. Narci is still the best medic we've got, swelled head or no.
>>
>>5790681
>>5790700
>Supporting
>>
I'm back.
Looks like we are doing the speech, this should be fun.
>>
A deafening silence envelops your group. After the brief cheer born from getting out alive, reality swiftly set in.

Typhu and Sun are massaging their sore muscles after overexertion, Narci is kneeling beside the still for of Coco, still trying to do anything to help her, Isaac seems lost just looking on the horizon, perhaps blaming himself for being a burden and Charlie, the newest member, awkwardly steering the turtle.

You could even guess the Slider wasn’t happy after the ordeal.

The situation will deteriorate if something isn’t done and fast! Trying to do one on one talks won’t cut it, it’d be like using a bandaid to stop a flooding dam. No, you’ll talk to them as a group.

A nice idea, were you a more socially capable individual. The reality couldn’t be farther from ideal. So, before you can embarrass yourself, you rehearse the speech in your mind.

You stand up, a tall mountain among the sea of negativity. Instantly everyone turns to you, called by your massive presence alone.

”What are we?” you ask in a very deep and masculine voice. Each of your shorter subordinates look at you dumbfounded, but you continue. “Are we chickens? Or are we men? Tall men.”

As one, everyone stands up and claps, though even in their tippy toes they’d never reach to your gigantic height.

You ride the wave of applause like a champion, alongside their cheers.

”All hail our tall leader!”

”We would have never gotten this far without you!”

”162 is completely average to a person your age!”

”You are so much better than a stinky bull faunus!”

You smirk, your plan perfectly laid out.

You stand up and call for attention.

“U-uh, w-we- a-are w-we…”



They say no plan survives contact with the enemy, your enemy being reality.

After your poor excuse of a speech was finished, all your posse exploded with laughter. Even the Slider seemed amused!

[Everyone’s mood has increased by two levels!]

You still got a ways to go as a leader, but the job was done.



With morale somewhat solved, you find it pertinent to deal with any possible damage your group may have suffered during the fight.

One by one, they are all carefully examined by Narci, who is still beating herself up over Coco. Your bruisers are mostly fine thanks to their Aura not breaking during the fight, though Narci ordered Sun to take it easy since he exhausted his Aura by overusing Via Sun. Charlie and you are found with some superficial cuts and bruises, but they were made before and it's nothing Aura can’t fix by itself. The two badly injured are still - well - in bad condition and there’s nothing none of you can really do aside from protecting them and getting them to safety.

Still, Narci ordered rest, and maybe it was the weird commanding voice she adopted, but you all complied.

[Everyone loses 1 body fatigue by taking it easy, but if Grimm show up you will be flat footed.]
>>
[No chance for Grimm.]

[Everyone’s mood has naturally deteriorated.]

Your speech really was a hit as literally no hint of black as much as rears its ugly head.

But your job is still not done, will you try to improve someone’s mood?
>Yes
>>Who?
>No

>Special actions
>>Remind everyone they will die if Grimm come (+5 ‘it’)
>>Order calm (not enough ‘it’)
>>Make an example (not enough ‘it’)

Moods:
>Charlie: Good (-1 chance for Grimm)
>Narci: Bad (+2 chance for Grimm)
>Typhu: Good (-1 chance for Grimm)
>Sun: Amazing (-2 chance for Grimm)
>Isaac: Bad (+2 chance for Grimm)
>>
>>5791785
>Yes
>Narci Pink
She's been guilting herself a bit too much. And by the looks of
>Narci ordered rest, and maybe it was the weird commanding voice she adopted, but you all complied
She might have a bit of 'it' that might come to bite us later on if not addressed.
>>
>>5791785
>Yes
>Narci
Let's try to get rid of that bad mood
>>
>>5791785
>Yes
>Narci
>>
>>5791792
>+1
>>
20 minutes
>>
Alright, roll a d20+2 (DC 5 to improve by one stage, DC 20 for two, DC 60 for three.)
>>
Rolled 20 + 2 (1d20 + 2)

>>5791887
Brothers, please.
>>
>>5791887
Holy shit, the Nat 20. Ask and ye shall receive.
>>
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>>5791894
Picaro has only ever gotten high rolls when it comes to comforting sad ladies, every other chance he rolls low.
Writing crit comfort.
>>
>>5791897
>Picaro has only ever gotten high rolls when it comes to comforting sad ladies
smart horny affecting the rolls, kek
>>
>>5791897
>>5791919
…part of me wants his stint dating "one of the Malachites, not sure which" to turn out to actually have been him dating both of them without realizing.
>>
There is a pang in your heart you can’t rid yourself no matter what you do. Well two: Coco laying there on the cold hard shell, but you can’t really do anything about that anymore, so you recall the Vacuan proverb and just shrug saying “It is what it is,” and pray she’ll be fine.

The other however, is in the form of the normally boisterous girl, kneeling beside Coco, cradling her head. That, you can do something about.

With all the confidence in the world you walk up to her and place a hand on her shoulder.

The teary eyes and frightened expression zap you of your bravado fast. “Pi-Picaro!”

You are taken aback by her sudden tone. “Hum, Narci.”

“I-I’m trying to get her better- tr-trust me, I’ll be better!” She quickly says.

It just occurs to you that even though you could stamp down your anger, she still felt it. “I…” the words elude you. Your usual carefully prepared plan of action and rehearsed conversation to prevent Grimm no longer seems correct.

Instead you wordlessly sit down next to her. She looks down, avoiding your gaze like the plague.

“Narci…” It takes you a second or two to decide the words. “Did I scare you?”

“What?” She appears genuinely surprised.

“I was stressed and scared and I-”

“No, no!” She interrupts your self-deprecating spiral. “That’s not it!”

“Then why are you avoiding me?” You ask, only to instantly regret your brusque tone.

“I… because I failed you…” Small tears once again fall down her eyes. “I failed everyone…”

“No-”

“Yes!” She faces you finally and you can notice previous tear tracks alongside new tears. “Yes I did! I was supposed to save her and I didn’t!” She hits herself in the head. “BECAUSE I WAS STUPID!”

“Stop.” You grab her by the wrist. She looks at you with a truly pitiful expression, a mix of sadness and anger, probably at herself. In truth, you are unprepared to deal with this stuff. You kill Grimm, you assign resources, you call shots - and yes - you deal with morale, but that’s just saying a couple of nice things and doing a couple of promises. Coco deals with girls in crisis.

Coco is not here right now.

And you are not okay with that. You are not okay with any of this. She shouldn’t be here, none of them should. You look around yourself to a group of tired, scared teenagers who aren’t even old enough to drink, keeping it together out of necessity. Liars, the lot of them.

Liars are the adults who said everything was gonna be okay.

Liars your group for assuming you were ready. Assuming everything wouldn’t collapse at the flip of a coin. The only honest person here is Narci, bawling her eyes out.

But the worst liar of all is no other than you. For making them follow you, pretending you know what you are doing.

Acting like it doesn’t hurt you just as much.
>>
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You let go of her trembling hand and direct your gaze at Coco, so fragile. “I’m sorry,” your breath hitches. “I’m so sorry…” Tears surprise you.

Every lie is like a different stab in your heart. Every empty promise to return, every hollow assurance of safety. You feel each one.

“It’s my fault…”

“No, it’s not. It’s mine,” Narci retorts.

“Nah, it’s mine,” Sun says.

“What do you mean? You saved her-!”

“It’s my fault,” Isaac says.

“No, it’s mine,” Typhu says.

“It isn’t mine- hey!” Charlie gets rudely interrupted by the Slider shaking his neck and rocking her seat.

“We watch each other's backs!” Sun says. “Hey, if it weren’t for Cuqui I’d be the one on the ground!”

“Yeah bossman, we are in this together, failures and all, but more importantly in our wins! Guys, we escaped that big Komodo while carrying an upper-body the whole way! We made it halfway through the desert and we aren’t even students yet! So cut that defeatist crap you two, okay?”

“Yeah Narci,” Typhu says, “just because you screwed up a bit once doesn’t mean you are stupid. You are literally the smartest person I’ve ever met! If it weren’t for you the Komodo would have ripped me apart when landing and you are also super kind! You too Picaro, your orders are always correct and-!” Typhu’s somewhat childish and nonsensical reasoning rings true with Narci and she giggles a bit.

What a lousy leader, needing people to cheer him up. You chuckle and stand up.

“C’mon Narci.” You offer her a hand with a smile on your face, a true one often reserved for family and Coco. “There’s still a long way to Vacuo and we need everyone. We need Narci Pink.”

Narci looks up at you with a pretty smile, the tear strains only enhancing it. She accepts your help.

[Narci’s mood has changed to Heroic]

“Okay people, we need to look out for Grimm. I want someone watching each of the cardinal directions like a hawk, you find a speck of black you call it out. Someone bring Isaac over the middle, I want the injured protected in here, got it?”

Confidence regained, you call the shots and they obey as if you were already an official team.



[No chance for Grimm.]

[Everyone’s mood has naturally deteriorated.]

Will you try to improve someone’s mood?
>Yes
>>Who?
>No

>Special actions
>>Remind everyone they will die if Grimm come (+5 ‘it’)
>>Order calm (not enough ‘it’)
>>Make an example (not enough ‘it’)

Moods:
>Charlie: Good (-1 chance for Grimm)
>Narci: Heroic (-4 chance for Grimm)
>Typhu: Neutral (+1 chance for Grimm)
>Sun: Amazing (-2 chance for Grimm)
>Isaac: Bad (+2 chance for Grimm)
>>
As you can see, upon seeing that nat 20, my based sister decided to do a drawing for the occasion!

You guys are breezing through all the morale system despite choosing the origin that should have made it a struggle.
I guess that's what the dice decides.
>>
>>5792001
>Yes
>Isaac
Alright let's see if the luck holds out.
After this I say we try to talk with Charlie a bit. I'm kicking myself for not putting in a write-in to ask how she got a giant turtle or where she's from as we met her.

>>5792002
Pink a cute.
>>
>>5792008
Remember that Isaac has the optimism quirk, meaning you'll need a 15 to raise it by one level.
And don't worry, the next action is gonna be talk with everyone, so that's where we'll see more about Charlie.
>>
>>5792001
>>5792008
>Supporting
Let's hope this doesn't become a common occurance or otherwise they will say weird things about picaro
>>
>>5792001
>Yes
>Isaac
His and Sun's are the only mood that doesn't deteriorate over time. We get him in a better mood and it's smooth sailing.
>>
>>5792002
does she also read qsts or only yours ? Like her drawings
>>5792008
>+1
>>
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>>5792001
I saw goggles going through the pages. I like goggles like that. On a coincidental note I was working on editing a picture of my OC wearing her own pair. I haven't actually read the quest yet.
That's all.
>>
>>5792019
She doesn't read normally, I just tell her how my quest is going and she saw that 20 and wanted to draw.
Do give her more compliments, she's a needy thing seeking approval.
>>5792022
Hey, if you are interested welcome aboard!
>>
>>5792002
Why is your sister so based?
>>
20 more minutes.
>>
>>5792031
Just out of curiosity, QM, when trying to cheer up someone with the Optimist trait, can you actually make their mood worse if you fail to beat the DC?
>>
Roll a d20+5 (DC 15 for improving one level.)
>>
>>5792039
Roll a crit failure and find out!
For real though, no.
>>
Rolled 5 + 5 (1d20 + 5)

>>5792040
>>
>>5792044
I really wanted another high roll to cement Picaro as a moral support slut.
Writing.
>>
>>5792045
>moral support slut
you mistypped pro, right ?
>>
>>5792045
Alas, It would've been a funny character trait
>>
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>>5792001
Narci is cute! Cute!
>>
>>5792045
We're only good with women. Truly, a curse.
>>
>>5792047
>>5792096
Holy shit I figured it out guys, we are the anime mc that's super kind but super dense. We truly are cursed.
>>
Morale has really improved since your and Narci’s outburst!

But there is still a leakage of negativity you have to deal with smack dab in the middle of your safe haven.

“Hey tundra boy. Can I speak with you?”

“Wassup bossman? Gonna ask me to guard the rear?” Isaac sarcastically says.

“No. How are you doing?”

“I’m gonna stop you right there.”

“Wh- excuse me?”

“You are trying to cheer me up like you did Coco and Typhu.” Isaac sees right through you. “You are afraid the negativity will attract Grimm. I was right there when you did it.”

“… is it working?”

“I’m cut in half, do you understand that? Can you even imagine what that’s like?”

“Hum…”

“That’s not the worst part. It’s feeling like a fucking burden, literal deadweight.”

“Oh, I…”

“Look.” Isaac sighs. “I am getting better, okay? I’m not as miserable as I was before we got on this thing, but I’m still in a bad mood, and I sure as hell don’t need your honeyed words.”

You stay silent for a second. “Sorry.”

“No wait. I didn’t mean to make you feel bad, agh.” Isaac massages his eyes. “Sorry, I’m just on edge when doing nothing. You know I could never repay you in a million years.”

“Why only him? I hauled your ass too.”

The sound of her voice leaves you and the rest of the group flabbergasted. “Coco!” Narci screams. “Don’t move!”

“Wh-” Coco looks at her arms and notices some improvised bandages.

Narci runs to her and pushes you out of the way. “I had to stitch your wounds very fast, if you move too much they’ll get undone and you’ll bleed out!”

“Great.” Coco lays herself flat in the ground and looks at the sky. “Now I’m the Isaac.”

“When did you wake up?” the man in question asks.

“Since Piqui came to cheer you up. And failed.” Coco gives you a sly look. “Bastard only knows how to manipulate sad girls, even I fell for his tricks!”

“Good to have you back Cuqui.”

“Oh no, I still have words to say, none of that sentimental crap! First of all, this wouldn’t have happened at Beacon.”

“Beacon throws its initiates into a forest full of Grimm,” Charlie says.

“Who are you?”

“I’m Charlie. I’m coming with you.”

“Uh, nice to meet you Charlie. Second of all… I, uh…” Coco always struggled with gratitude, she hates needing help. “Thanks, Sun… for saving my bacon and stuff…”

Sun points at himself surprised, then he shakes his head rapidly. “Me? No, no, no, don’t even mention it. I was just paying you back.”

“Still, uh, thank you.” Coco feels relieved she won’t have to give a long form of gratitude and happily changes the subject. “So, who’s the new girl? What’s her deal?”
>>
“She’s called Charlie!” Typhu quickly answers.

“Yeah, I know that, what else?”

“She’s a faunus!”

“Yes, she’s got spider legs. Anything more?”

“Hum, she’s a girl.” Typhu gives Charlie one long look. “Maybe-”

“I am a girl.” Charlie interrupts.

“None of you bothered to speak with her the whole journey, didn’t you?”

“… in our defense it was a very stressful situation.” You defend yourself.

“Alright, lemme go at it, hey girl-”

“Not into girls.”

“How did you know?”

“Your beret and short hair.” Charlie states. “And I don’t wanna talk to you. You are annoying.”

Coco looks highly offended, but Isaac takes the lead. “She is, isn’t she? Anyways, I’m Isaac Thyme and I-”

“No.”

“-totally blew it, anyone else?”

One by one, every quirky and colorful member of your group gets shut down. Eventually, Charlie grows either bored or frustrated and retreats to her spot at the neck of the turtle.

You didn’t even try knowing full well your social skills are worse than anyone in the Slider.

But as your destination approaches, you can’t help but feel curious.

“Where you from?” with no filter, you speak the way you think. Simple and clean.

“Mistral,” she surprisingly answers. “You?”

“Vacuo. You going to Shade?”

“Yeah.”

“What’s your full name?”

“Don’t have one. Yours?”

“Picaro Calavera.”

“Cool. That staff is your weapon? I got these swords.”

“Yeah. Six of them? That seems like a lot of swords.”

“It’s more swords than usual.”

“You fight good?”

“Yeah.”

“Where did you find this thing?” You kick to signal the Slider.

“The desert.”

“Cool. That’s where they usually are.”

“I guess. I just saw him when I was running from the big lizard and I climbed it.”

“The lizard or the turtle?”

“The turtle.”

“Cool.”

“Yeah.”

A long silence envelops you both. Any other person would find it uncomfortable, you find it pleasing for once.

“Why did you talk with me?” you ask.

“The others are dumb. They try too hard to be funny and are too loud.”

“Agreed.”

“Hey, are you a virgin?” she asks.
>”No.”
>”No.” (lie)
>”Yes.”
>”Yes.” (lie)
>>
The most important decision of all.
See you guys tomorrow at 18 utc.
And remember which way is Vacuo!
>>
>>5792141
>Yes
>>
>>5792141
>”Yes.”
Fitting.
>>
>>5792141
>”Yes.”
>>
>>5792141
>”No.”

Coco liked playing "Doctor" before she switched to the other team when we were younger. Might have gone a bit far a couple of times.
>>
>>5792141
>“How did you know?”
>“Your beret and short hair.”
It's that a vale thing ?

>”Yes.”
going in line with our emotional horny
>>
>>5792141
She seems cool I'm down to give only honest answers to her.
>"yes"
>>
>>5792218
Anon dont ruin picaro's purity, that's the job of grimms
>>
>>5792337
Just trying for something different. I am really racking my brain for a teen or young adult quest protag who isn't a kissless virgin and coming up blank. And working from my own experiences. I wasn't that cool or popular, but even then I had gotten some by his age.
>>
>>5792337
>that's the job of grimms
unfortunately I'm reminded of H art, specially of the guy who used to work with shadman and the artist who likes to do it with genshin's mobs
>>
>>5792410
>I wasn't that cool or popular, but even then I had gotten some by his age.
not everyone is chad, anon
>>
>>5792141
>Now isnt that an awfully personal question?
step close, maintain eye contact
>”Yes.”
>>
>>5792141
>>5792637
That is hilarious anon, I'm changing my vote to support his.
Old vote
>>5792334
>>
Here's how to drive up engagement in your quest:
Step 1, ask a dumb question.
Step 2, profit.
Now for real, I didn't expect the virgin question to generate interest. I intended for the write-ins in the early posts to do just that, but in the end they didn't so gave that up.
Imagine my surprise when I check on the thread and I see people discussing Picaro's virginity.

>>5792248
That is a funny story. When my sister was drawing Coco she said to me, "she looks like a lesbian," when she drew the hair and the beret. I found it extraordinarily funny that she guessed Coco's sexuality with nothing but those two features so I made a joke about it.
Vale is the gayest place in Remnant though, if Vacuo is Mexico, Vale is California.

>>5792337
"LITTLE MAN!" The Komodo has appeared in your room to claim its long coming revenge.

Anyway, starting at 18 utc, but I'm around if anyone has questions.
>>
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We start... now!

---

You step in real close to her and look straight into her eyes.

“Yes.”

Charlie doesn’t seem weirded out by this, in fact, she stays in that position. “Cool. That is valuable.”

“What is?”

“Your virginity. Virgin girls have a high selling power. Men will pay a lot of Lien to take your virginity and you must take advantage.”

You take a step back at her worrying words. “Wha-?!”

But before you can question her, Sun shouts, “Shade! Over there!” He points ahead and you all follow his finger.

Over the distance, the pyramid-like academy can be faintly spotted, standing tall over the walls of Vacuo. Cheers explode in your group. Just a bit more and you’ll be safe, you’ll all be safe.

Your celebration gets interrupted by almost falling over due to the Slider’s sudden stop.

“What’s wrong?” Charlie emotionlessly asks the animal.

The Slider whines and gestures to the city with its head.

“It must want to avoid civilization,” Isaac says. “A lot of smarter animals do.”

“Wow… That must be why they are so rare, right?” Typhu excitedly gives her reasoning.

“Who knows,” you add without much thought. “We still need to make it to Vacuo. Let’s go, the last stretch.”

With that, your group begins the climb down the shell, carefully bringing both your injured. Coco appears quite upset at needing help. “First time?” Isaac doesn’t help.

In a matter of minutes, you are off the turtle and in the sand. You all walk up to the front of it and the Slider brings its neck down so you can talk to it face to face.

Its big round eyes look expectantly at you.

What do you say to the reason you managed to survive?
>Write-in
>>
>>5792906
>Thanks for everything, we would have died without you. Sorry again for hurting you, I couldn't think of another way to get rid of that grimm.
>I don't know how I can repay you, or if I'll ever meet you again. But i'll always remember you.
>>
>>5792906
Seconding >>5792914.
>>
20 more minutes.
>>
>>5792906
>>5792914
This, but I also want us to pet it's nose.
>>
>>5792914
+1
Turtle-sama...
>>
>>5792949
I can support petting the turtle
>>
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The Slider looks at you expectantly but you find words elude you.

“Dude,” Sun says, “I think he wants you to apologize.”

“It’s a she,” Charlie interrupts.

“How do you know?” Isaac asks, dumbfounded.

“Well, she wants you to apologize.”

You scratch the back of your head. “Yeah… guess I should.” You clear your throat. “Hum, thanks for carrying us on your back and helping us with the Komodo.”

The Slider makes a sound meaning ‘go on’.

“And, eh, sorry for, y’know…” you gesture vaguely to her back. “That stuff. Couldn’t think of a better way to get rid of the Grimm.”

The Slider shakes her head side to side in a sarcastic manner.

“How smart must a creature be to learn how to be sassy?” Coco asks.

“Actually, sarcasm has been-” Narci started but everyone ignored her.

“Look, I don’t know how to repay you for everything you did to us and we probably won’t see each other ever again but… thank you for everything,” you say sincerely. You truly are thankful to the animal.

The Slider must’ve felt your honesty, as she does a satisfied noise and turns back before speeding off into the horizon.

“Bye bye!” Typhu excitedly waves your new friend farewell.

“Well, that was fun. Now, back to it.” You command, signalling the beginning of your last trek.

“-and men have claimed dolphin vaginas feel- oh we are moving? I’ll finish later.”

“Please, don’t.” Isaac was apparently paying attention.

“Let’s go!” Sun moves forward.

“How in the world did you go the wrong way? You can literally see Shade from here,” you ask.

“This whole freaking desert looks the same!”

“Besides we still need to decide who carries Isaac.”

“Don’t I get a say?” the half-a-man in question adds.

“Hum, sure.”

“I want Sun to carry me. His Semblance makes him stand still so him carrying me means he will still be able to fight without more issues. Anyone else would be encumbered.”

“That’s a weirdly smart analisis,” Coco says.

“Is it? When you have nothing else to do than observe you, well, observe and figure stuff out.”

“Don’t I get a say?” Sun asks.

“No.” You shut down his hopes of a breezy walk down. He sulks overdramatically while getting the rope secured.
>>
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At last, you begin the final stretch. Vacuo must be only a couple of kilometers away and you need to get within a hundred meters to pass the initiation. You can practically smell victory.

You don’t allow yourself to grow cocky however, you know better. You put yourself, Charlie, Narci and Typhu surrounding Sun and the two injured in the middle in case any more surprises appear. Coco can walk but that's about it.

Like a hawk, you stand ready for anything upfront.

Those precautions turn out to be unnecessary as your journey is peaceful and uneventful all the way up to just below six hundred meters from the wall. Just two hundred more.

That is until you hear Charlie call something out from your left. “Picaro, a family.”

You turn to where she was referring and true enough, an adult man and woman are trekking the sand accompanied by a teenage boy and girl. They look worse for wear, highly tired and dehydrated.

Before you can give an order, your group decides to help them out and you are forced to follow.

“Hey!” Typhu calls out to them.

The unremarkable looking older woman turns her head to your approaching group and beams. “Huntsmen! We are saved!”

Your group reaches up to them, Coco speaks first. “What happened to you guys? Do you need assistance?”

“My daughter!” She grabs a protective hold of the short teenage girl with an old parasoul. “She is weak and needs medicine. Our tribe got wiped out by a terrible monster and we had to travel by foot.” The daughter silently nods.

“Pretty long trek.” The teenage boy brings his hands together and links them behind his head, not seeming much too bothered by their ordeal.

You direct your eyes to who you assume is the father. He has an eyepatch and a walking cane he, oddly, isn’t using for walking, instead merely holding it. However, when your eyes meet, he gives you a very intense look for a second before averting his eye.

You are certain you’ve never met this man, so why did he recognize you?

“Would you please escort us to Vacuo?” The mother puts her hands together to beg, the quiet girl follows soon after. “We have nothing left but-”

“Are you joking? We won’t ask you for anything!” Sun seems appalled at the idea of taking from people who already lost everything.

“We’ll keep you safe.” Isaac assures.

With doubt in your mind, you also find it weird how normal people didn’t freak out when seeing a bisected man.

A nagging sensation grows in the back of your mind, like a vision is coming but it just doesn’t. Like a sneeze.

“Uh, whatcha thinking about?” Coco asks you. “We ARE helping them.”

The women from the family look scared at you, but the son looks bored and the father avoids your gaze.

What do you do?
>Just help them
>Try to get the vision
>>
>>5792949
>>5792959
Uh, just a bit too late. Either way I'm pretty sure the turtle wouldn't want unsolicited pets, she is a refined lady.
>>
>>5793004
>Try to get the vision
Whipser to Coco first
>"Hey Coco keep talking to them. My semblance is itching but not fully triggering and I want to see why."
>>
>>5792814
>Vale is California.
You just made me imagine Oz as a cryptobro, feel shame.

>>5793004
>Try to get the vision
>Something isn't right here, be ready to draw Burden on them, spaghetti style
>>
>>5793004
>Try to get the vision
This is suspicious as all hell. We're within 200m of the walls-- and people from Vacuo don't normally act like this, so far as I can tell. Supporting these two >>5793011 >>5793016.
>>
>>5793004
>>5793011
+1

>>5793006
>doesn't want unsolicited petting
>is fine with getting her shell blown off
Must be a turtle thing, hah.
>>
20 more minutes.
>>5793038
I mean, she did seem pretty upset with Picaro for blowing her back out without consent.
>>
>>5793047
Fair enough kek
>>
>>5792814
>That is a funny story. When my sister was drawing Coco she said to me, "she looks like a lesbian," when she drew the hair and the beret. I found it extraordinarily funny that she guessed Coco's sexuality with nothing but those two features so I made a joke about it.
>Vale is the gayest place in Remnant though, if Vacuo is Mexico, Vale is California.
funny
>>5792906
>“Your virginity. Virgin girls have a high selling power. Men will pay a lot of Lien to take your virginity and you must take advantage.”
Oh no, she mistook us for a tomboy. And spider girl is a dark triad business girl
>>5793011
>+1
I'm almost spying with my little eye
>>
Writing trying to get the vision.
>>
You just can’t shake the feeling something isn’t right. The father’s look, the boy’s attitude and there’s something about the girl with the parasoul that freaks you out. The feeling of the incoming vision only exacerbates the issue.

You take a step back as the family keeps talking with your group. “Hey Coco.” You furtively put your hand near Burden’s holster.

“What’s up?” Coco doesn’t seem concerned in any way.

“My Semblance. It’s itching but not triggering and I wanna know why.”

“What?”

“Keep talking to them.”

“Wh- no way!” Coco surprises you with her sudden refusal. “You Semblance always shows how people will die, we need to help these people right now!”

It occurs to you that Coco’s knowledge of your Semblance isn’t as nuanced as yours and she did try to immediately help that homeless faunus.

Her outburst doesn’t go unnoticed by the family. “What’s wrong? A Semblance?” the mother asks.

“Uh, yeah, something like that,” Coco answers despite your attempts to subtly shut her up.

“What does it do?” the father finally speaks with a sharp commanding voice. He appears to instantly regret talking, but his curiosity got the best of his impulse control.

That voice… it seems familiar…

“You guys are taking us with you, right?” the teenage boy asks in a non-caring voice, but with a sharp undertone.

Tension fills the air as Charlie also takes a step back and rests a hand in one of her seathes. Narci catches the hint and gives Typhu a warning look. You try really hard to focus on the vision.

“What do you mean? Of course we are!” Sun carelessly walks to the supposed family.

“Sun, step back.” Isaac tries to deter the monkey boy to no avail.

The vision finally comes, not as clear as your last ones but still more than all the other ones you’ve had before today.

You are escorting the family to Vacuo until all of a sudden you hear something coming for you underneath the sand. You warn the family and they all look at each other before a red blade slashes at your leg-

“SUN!” Just a second too late again.

“Wha-” Sun turns to you. A mistake.

In a flash, the father’s cane disguise breaks like glass, turning into a black sheathe. He attacks the clueless Sun who didn’t even have his Aura up and opens up a nasty gash in his leg. Sun falls to his knees and the father puts his red-bladed katana to your friend’s throat.
>>
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Isaac acts fast and tries to punch the attacker in the groin, but the son kicks him and knocks him out, before he enters a battle stance at your group.

A stand-off forms between you, Charlie, Narci and Typhu on one side, and the family on the other, their weapon’s disguise falling just like the katana’s, revealing the mother’s pair of long revolvers and the daughter’s dangerous looking parasoul.

But that was just the beginning. Like the weapons, the disguise from the members falls like glass.

The daughter turns into a girl even shorter than you with hair an odd combination of pink and brown with a single stripe of white. She smiles widely at you and you could swear her eyes changed color.

The mother goes from a middle aged woman to a girl your age, she has brown skin and mint green hair. She looks annoyed at how the situation ended up.

The boy doesn’t change much, his hair just decolorates into a shade of dark gray. You notice how he doesn’t seem to carry a gun, but he seems wholly unworried about fighting, instead smirking a bit.

But the father is the one who catches your attention. His hair red and bull horns appear, the form of a frail old senior gets replaced with that of a young, strong man currently holding Sun hostage. He looks at you with a single blue eye.

Adam Taurus. The same horrible day you met Coco, you also met Adam, then a little boy with both eyes. While you and Coco were too scared to keep going, Adam showed courage and inspired you to do anything to help the other kids.

You met him on several occasions afterwards, each one showing the then innocent boy growing more bleak.

The last time you two met was during a trip to Mistral a year ago. You were training in the wilderness with your grandmother and stumbled upon a camp of sorts. Faunus wearing white masks were loading up Dust into big barrels, making improvised explosives.

Adam found you sneaking around. You didn’t understand until you saw he too was wearing a white mask.

That day you returned beaten within an inch of your life to Maria and Adam returned with a nasty new scar in his chest.

“Calavera,” he coldly says.

How do you respond?
>”Taurus.” You match his cold energy. Feeling nothing but contempt.
>”Never wanted see your face again.” You are wary of him.
>You stay silent.
>”Fancy meeting you here.” A part of you can’t help but feel amused at meeting him again.
>”Adam…” You feel sadness at seeing the person who helped you all those years ago still going down that same path.
>>
>>5793099
>”Adam…” You feel sadness at seeing the person who helped you all those years ago still going down that same path.
>>
>>5793103
Actually, no
>”Taurus.” You match his cold energy. Feeling nothing but contempt.
Fuck him
>>
>>5793099
>”Adam…” You feel sadness at seeing the person who helped you all those years ago still going down that same path.
Adam was a pretty cool villain before his obsession with Blake destroyed his character. I'm excited to see what you do with him, QM.
>>
>>5793099
>”Fancy meeting you here.” A part of you can’t help but feel amused at meeting him again.
An amused smile done cleverly can throw any enemy off balance.
>>
>>5793099
>”Never wanted see your face again.” You are wary of him.
>>
Of course we had to encounter those guys in the final lap.
>>
>>5793099
>You stay silent.
The mix of emotions is too much to formulate a good response.
>>
>>5793099
>”Adam…” You feel sadness at seeing the person who helped you all those years ago still going down that same path.
Rivalry let's gooooooo
>>
There seems to be various opinions. Gonna leave it here and return tomorrow and check how it developed.

See you at 18 utc!
>>
>>5793099
>”Adam…” You feel sadness at seeing the person who helped you all those years ago still going down that same path.
>>
>>5793099
>”Taurus.” You match his cold energy. Feeling nothing but contempt.
>>
>>5793099
>”Taurus.” You match his cold energy. Feeling nothing but contempt.
>>
>>5793099
>”Adam…” You feel sadness at seeing the person who helped you all those years ago still going down that same path.
>>
>>5793099
>”Adam…” You feel sadness at seeing the person who helped you all those years ago still going down that same path.
>>
>>5793111
>>5793153
>>5793238
>>5793664
>>5793883
"Adam-sama, you were my nakama... please return to sand village!"
>>5793107
>>5793253
>>5793277
"You can die for all I care you stupid fuking fauner!"

Funny split, 30 more minutes for any last minute change.
>>
>>5794079
you could mix the two for being sad AND feeling contemptuous towards him
>>
>>5794091
"Adam-sama, you were my nakama you stupid fucking fauner!"

Anyways, writing.
>>
>>5794096
ay lmao
>>
>>5794096
perfect
>>
>>5794096
Kek, that's great
>>
“Taurus…” A part of you feels saddened but you shake your head. You may grieve for the person he was and could have been, but not for the man currently holding Sun with a blade to his throat. “Let him go Taurus, he’s got no part in this.”

“Yeah man!” Sun tries to make his case. “Are you guys going to Shade? We can go together!”

“We can work with that,” the mint haired girl says.

Not a chance. You remember your vision. They intend to use your group as bait. “How about you let him free and we go our separate ways, eh?”

“Where’s the sense of camaraderie?” silver hair mocks. “If you won’t help us, then give us all your stuff. Water, Dust, whatever.”

“No way! We need it more than you!” Coco shouts.

“You don’t know that,” mint hair counters. “Vacuo is nearby, you’ll make it.”

“Half,” Charlie offers. “Half of our supplies and you give us the faunus back.”

“Not good enough, try again.” Silver hair puts his foot next to Sun. “You’ve got nothing on us and we’ve got your friend.”

“Wait, let’s be peaceful.” You hold your hands up. “I’ll throw away my weapon.”

Adam tightens his grip. “The staff stays in your hand.” He talks to his posse, “he can throw and make it hit us in the back with gravity Dust.” He turns to you. “I know your tricks, Calavera.”

You scowl but keep your hand up. Let’s hope this new trick works. Need to keep him talking.

“Is that what the White Fang does nowadays? Taking faunus hostage?”

“You can end it right now, just give us your supplies and we walk. That simple.”

“Yeah, guess it’s easy to just take what you need, right? You always taking the easy route. Oh, my enemies are not dying fast enough? Guess I’ll just blow shit up!” You can’t help but let some of your frustrations out.

“Oh, you wanna talk easy? How about just becoming a pawn of the system that oppressed the weak and the small? Mindlessly continuing the endless cycle of death and suffering.” Adam for his part was doing about as well in keeping his cool.

“I fight the Grimm, the real enemy.”

“You imbecile, true evil wears human skin.”

“You should have fought for the people, it’s the duty of men like us!” More emotion than what you are comfortable showing slips through.

“And you should have known better.”

“What?”

“Known that you are running out of time.” He holds the blade close to Sun’s neck.

“No Taurus.” A purple glimmer appears in the horizon behind Adam. “You ran out of time.”

Before he can guess what you mean, something hits him hard on the back, stunning him. Sun reacts and headbuts him to get free. He jumps away to your side of the battlefield before Adam’s team can act.

A curved blade with a split in the middle settles in your hand. Its design resembles Promised Return greatly, after all, this is its other half.

You hope Grant didn’t need it right now.
>>
What do you do now?
>Try to reach Vacuo
>Fight Adam’s team
>>
>>5794139
>Try to reach Vacuo
I trust big bro
>>
>>5794137
>Try to reach Vacuo

Time for a fighting retreat, let’s hope the Lizard doesn’t interrupt us yet again.
>>
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>>5794139
>Try to reach Vacuo
LIZARD KILL THIS FAUNER RIGHT NOW
>>
>>5794139
>Try to reach Vacuo
I don't like our chances of fighting Adam, Neo, Emerald, and Mercury.
>>
>>5794139
>Try to reach Vacuo
>>
20 minutes.
>>
>>5794137
>Try to reach Vacuo
Come 'ere Komodo, we got you a nice meal!
>>
>>5794139
>Try to reach Vacuo
Damn, we balling
>>
Writing booking it.
>>
“Narci! Stop ‘em!” You order and in response she shoots Beauty Amore’s whole charge of earth Dust to the ground between your groups. A massive rock spike emerges from the sand.

That’s your queue to run away. If you could just make it within a 100 meters you’ll all be under Vacuo’s protection. One long half a kilometer sprint. Typhu picks up Sun who in turn carries Isaac and you all get your fourth wind to finally make it home safe.

The barrier afforded you some distance, but soon enough your enemy breaks through and begins pursuit. Adam uses his sheathe\gun to give pot shots and you answer in kind with Burden. You try to mask the final’s bullet charge by pretending to be pointing, only to shoot at the ground to scatter your foes with a gravity wave. Adam, as he said, knows your tricks and orders for the assailants to disperse so you can’t hit them all at once. You compromise and fire directly at Adam, hoping he thinks you’ll shoot at the ground, but he absorbs the blow with his blade.

The silver boy gains on your wounded and tries to kneecap them, were it not for Charlie counterattacking his kick with her spider appendages. They engage in a short melee, the boy trying to focus his kicks on the wounded and Charlie protecting them while still trying to hit the boy. In a moment of confusion during the scramble, the boy turns away from Typhu, who was carrying the injured, and she takes the chance to give him a single solid kick that has him reeling away, giving her time to escape.

Narci loads up some more earth Dust - didn’t she use it all already? - and shoots it at the floor in front of the mint girl. Turns out, she actually shoots wind Dust, and the girl appears to fully expect that as she jumps and uses the extra momentum afforded by the mini tornado to fly towards Narci while shooting her twin guns. But Narci thinks and acts fast, shooting the wind already loaded in the chamber in a fraction of a second and blasting her away. She lands gracefully, appearing satisfied to merely get closer to her prey.

Typhu is not having a good time carrying two people and running away at the same time, so when Picaro gets closer to her and silently points to Isaac, she happily complies and tries to hand him the upper body. Promised Return attacks its owner and the reason becomes obvious as Typhu sees you throwing it from far away. Typhu puts two and two together and shoulder checks ‘Picaro’, destroying her disguise and revealing the short girl with the parasoul. She realizes she’s severely outnumbered and disappears in shards of glass, appearing shortly behind.

“Enough!” Adam screams and stands still, hand in his sheathed blade. His hair glows for a second before he unleashes a wave of pure red energy directly at your group’s feet. It blows sand away and knocks you all down.
>>
It takes you a second to get back up but in that time the pursuers have caught up with you, the stand-off resumes.

“Wait!” Isaac regains consciousness. “This is stupid!”

“What is?” silver boy asks.

“Why are we fighting now? Vacuo is right there!”

“We need the supplies,” mint reasons.

“And that was good to extort and all when you had leverage, but now you have none. If you try to get our stuff, we’ll fight and we’ll all end up worse.”

The short girl looks smug, silver voices what she’s probably thinking, “We’ll win.”

“I'd like to see you try.” Coco adopts a boxing stance despite the fact she can’t fight.

“I won’t lose to a raging dyke,” silver mocks.

“How did you-?”

Short girl changes her hair to be like Coco’s and makes a beret appear, she points at them. To clarify even more, she makes a v-shape with her fingers and licks in between.

Adam breaks the argument. “He’s right. Fighting is meaningless and actively harmful.” He adopts a non aggressive stance.

“Yeah man, we cool!” Sun gets down from the Typhu express.

“I’ll be the judge of your honesty.” Narci keeps her gun drawn.

You cautiously adopt a calmer pose.

“Finally. Some reason,” Charlie says, though she still appears ready to fight.

“So what now? We buddy-buddy?” silver exasperates. He wanted a fight.

“We go one way, they go the other,” Adam says and points to each side. “Is that good with you Calavera?”

Before you can say anything, a terrible yet common occurrence happens. The sand bursts between your two groups and a mass of black appears.
>>
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The Komodo isn’t messing around anymore, having been foiled three times by you, it springs into action immediately. It sees four colorful individuals it recognizes as possible huntsmen, so it swipes its tail at the group with far more strength than what you thought possible. The swipe knocks Adam’s group away.

Time seems to stop as its fuming expression faces you.

What do you do?
>Fight
The Komodo makes quick work of your useless last stand.
>Run away
The Komodo is as fast as a race car. There is no giant to save you now.

Sharp pain assaults your brain and makes it impossible to think straight. No matter what, you must fight the visions and focus on ignoring them, do you understand?
>Fight the visions
>Focus on the visions
>>
>>5794238
>Fight the visions
Of course I will trust you, narrator who I know nothing about!
>>
>>5794238
>Focus on the visions
>>
>>5794238
>Fight the visions
I trust the narrator. btw who's the silver shota supposed to be ? I recognise the other members of Adam's group
>>
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>>5794251
Guess it's my fault for saying boy and not teen.
>>
>>5794259
well, it IS a few years before canon...
>>
>>5794238
>Focus on the visions

There has to be a way out, at least one timeline where we don't die.
>>
20 more minutes.
>>
>>5794265
Be careful anon, this is a blue board. I don't know how risqué you can be without jannies getting itchy trigger fingers
>>
>>5794238
>>Fight the visions
>>5794274
That kind of thing get posted all the time, jannies wont care.
>>
>>5794238
>Fight the visions
>>
>>5794274
No visible naughty parts, so it should be fine. People post shit worse than this on ZuccBook when they are at the beach.
>>
>>5794277
>>5794291
If I'm being overly worried, then carry on.
>>
Fight the visions it is.
>>
You need to keep a clear head if you wish to survive, that’s how it always is no matter how big the ordeal is.

You shake your head and focus on the Komodo barreling quickly towards you-

It wastes no time. Before you can do anything, it swipes at you with its mighty claw, throwing you back and destroying what Aura you had left.

“PICA-” Coco’s anguished scream gets cut off by the Komodo lunging at her with its mouth open, clamping down and twisting, tearing off the girl’s body to pieces.

Narci is paralyzed and unable to do anything with the claw slicing at her stomach. A gash opens up, letting Narci’s innards free. She looks to not be able to really comprehend what’s going on, as she looks in almost peace at the gore spewing out of her body and tries to halfheartedly stop them.

Typhu gives a roar of grief and anger. She tackles the beast as a foolhardy way of avenging her fallen friends. The gesture is the strongest thing, as her ineffectual strikes are easily shrugged off before she is pushed to the ground by the Komodo’s tail. It stomps down hard, crushing her chest under its foot.

Charlie had recognized the situation’s hopelessness and decided to try and save someone at least. She runs away alongside Sun and Isaac, her carrying the bisected man and Sun sprinting despite the wound in his leg.

From the sands, the Komodo emerges, throwing the fleeing trio high in the air. The fall makes Sun’s gash be punctured by his own broken leg as it gives away with a sickening CRUNCH. He falls and is helpless as the Grimm crushes his head.

Charlie gives a token defense of Isaac, brandishing her blades before they are easily batted away. The Komodo grabs Charlie and lifts her up, it squeezes like an orange. Isaac watches in horror and, as a small mercy, the Komodo cuts the show short by impaling the half-a-man with its sharp, bone-plated tail.

You are powerless to do anything as your friends are ruthlessly massacred. The Grimm approaches you on the ground and says, ”LITTLE MAN LOST.” Before it finishes you off by chomping your head.

The Komodo runs off, probably in pursuit of Adam’s team, leaving all your team as nothing more than carrion for the vultures.

Picaro Calavera’s huntsman story has ended.

[BAD END]: Picaro Calavera was killed like many other Vacuo initiates by the strangely powerful Komodo.
>Retry
>Evaluation
>>
>>5794334
>Retry
I'll just pretend this is one of the visions and vote
>Focus on the visions
Again
>>
And thanks for giving us the option to try again boss. It stops the feeling of salt towards people that voted differently.
>>
>>5794334
>Retry
Damn at least now we know this is one of those quests with choices that'll instantly game over.
>>
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>People aren't picking evaluation
Can't believe my players are sinners!
I will return tomorrow at 18 utc and this better be fixed by then!
>>
>>5794334


>Retry

>Focus on the visions

Why the hell did people fight the visions, lmao? It’s been shown very clearly that we stand no chance against the damn Komodo unless we pull some bullshit out of our ass. The only path to bullshit was our visions in that vote. Thank goodness we get a retry.
>>
>>5794342
Your honor, I did it as a joke.
>>
>>5794334
>Evaluation
Man, holy moly.
>>5794336
indeed
>>5794340
wait, so retry is voting on the other option of the last post or doing the the same thing again ? I think people got confused
>>
>>5794334
Since QM insisted...
>Evaluation
>>
>>5794370
An option to have a repeat something that lead to an instakill sounds so incredibly pointless that I would question QM's sanity if that would be the case.
>>
>>5794334
>Evaluation
Mostly because I think trying to focus just gets us mauled because we took too long focusing on a vague future while a giant death lizard is barreling towards us
>>
>>5794376
I mean what exactly is the vision gonna tell us? We can't fight it, can't run from it, Adam got swept away so we can't count on him even if he wanted to help us and I highly doubt the damn lizard will fall for whatever Picaro did to it before again.
>>
>>5794334
>Retry
Unless it is otherwise specified I will assume this means we can redo vote and not choose the instakill option.

>>5794340
Look QM I know you're just making a joke but even saying this will make other anons feel forced to vote a certain way.
>>
>>5794381
Alternatively if what you're saying is true then that means this quest was a railroaded bad end. I refuse to believe the QM would act in such bad faith, therefore going with focusing on the vision was the correct option that would keep us alive.
>>
>>5794381
Every other time we used pur visions it resulted in something.
Tell me, what do we lose trying retry if this was a scripted death? It would lead to evaluatio anyway.
Now what do we lose if retry didn't lead to death? Well, then we died after getting a second chance.
>>
>>5794370
Also QM, will you count this vote for Evaluation, or for Retry? Since anon seems to be showing interested towards trying again with the focus option, but isn't sure which one is the option that would lead to it.
>>
>>5794393
Feel free to try, the narrator might have been trying to throw us of the trail after all
>Sharp pain assaults your brain and makes it impossible to think straight. No matter what, you must fight the visions and focus on ignoring them, do you understand?
I'm just not sure the visions can whip something up to deal with the Komodo this time.
>>
>>5794410
>Feel free to try, the narrator might have been trying to throw us of the trail after all
>I'd say darker and lighter shades of grey. You could ask their opinions as they are narrating some kid's journey for some reason, but I wouldn't trust a word they say.
Yeah that fits with what the QM said. The narrators obviously don't want Picaro to succeed.
I'll admit I got cocky and didn't expect the QM to game over us because of this so early on in the quest. I thought we would've at worst become crippled like Isaac or something.

>I'm just not sure the visions can whip something up to deal with the Komodo this time.
Well there was that other shit where the komodo literally stopped and ran away because of some anime bullshit we pulled from our semblance. That seemed like we were going to die too, but we didn't.
>>
I go away for some days and we fucking die lmao also TFD
>>
>Retry
Imma be a rebel
>>
>>5794426
what's the F for ?
>>
>>5794456
faunus
>>
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Guys, evaluation is a joke. It's a reference to Monster Girl Quest I put as an option to further the funny. In fact, even if you'd have just picked retry the evaluation would have happened either way as an even funnier joke in my opinion.
Don't think about too hard.
Now I really gotta sleep.
See ya tomorrow, yadda yadda.
>>
>>5794486
>In fact, even if you'd have just picked retry the evaluation would have happened either way as an even funnier joke in my opinion.
Wait, so this was a scripted loss fight? Did not picking focus ended the quest for real? Or is it a bait and switch and this was just a vision?
>>
>>5794486
You don't know how much of a relief it is to hear this QM. I was starting to feel a bit bad about voting for the quest to die because of my stupid ass trolling lmao
Night QM, don't overwork or stress yourself!

>Monster Girl Quest
Ah so you're a man of culture. Very based.
>>
>>5794495
It turns out Picaro's semblance isn't future sight, just hyper paranoia about the worst case scenario in any situation
>>
>>5794503
So he's a qst anon?
>>
>>5794503
Very relatable
>>
>>5794504
Lmao, I was going to post something nearly exactly like that but changed my mind last second
>>
>>5794495
The truth is I was gonna do one of these only one option posts, like I did with the Komodo in the Slider encounter where the only option was run, but in the end put in another one to at the same time show the narrators - or rather the characters behind the narration - as untrustworthy.
Did not expect you guys to pick the fight option, I was mid-writing the update when I checked how the voting was doing.
It's my fault really, in your positions I would have also picked the fight option.
>>
>>5794510
Yeah, the panic did come from us having a choice, otherwise we would have thought it's just another cut scene.
Thank the brothers you set up that joke, even if that wasn't the intention, we probably would have been eating each other alive instead of having a civil discussion.
>>
>>5794510
Don't worry about it, I just hope we don't keep getting Picaro killed so many times you have to change this to a Re:Zero quest
>>
>>5794507

>but changed my mind last second
I should probably think more before I post lmao. I just like doing a bit of tomfoolery every now and again, what can I say?


>>5794510
No need to stress over it man.

>>5794520
>Re:Zero the quest
I don't remember if there's been a quest about Re:Zero before or at least using the same premise. It sounds kind of interesting.
>>
>>5794334
WTF, why would yall fight the 1 thing that can give us an edge. What is wrong with you? Is it brain problems?

>Retry

Fuck you Eris, we don't need you.
>>
>>5794551
Listen if something is worth doing you have to do it the hard way, because it makes you look cooler when (and if) you succeed. Death is a small price to pay for style points.
>>
>>5794510
All good qm, to be fair i didn't know what I was doing anyways so theres that.
>>
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BGM:
https://www.youtube.com/watch?v=IbAwjVwRsLY&list=PL2LW8xbu4a102N7IqYVueG-hJBImqviC3&index=2

Here already? Not even past the tutorial mission and Picaro died…

I am non-canon goddess Ilias from a Monster Girl Quest quest QM was going to run before deciding that replaying Paradox would take too much time.

Always remember to consider events which happened before when making decisions. The visions have consistently been a help when dealing with the Komodo.

Fortunately for you, this death was caused by a single bad choice, meaning you won’t lose too much progress this one time, but don’t expect the same kindness if you keep being reckless.

And don’t take this the wrong way, but the correct decision WAS highlighted in blue. Guess this is why baby proofing as a concept exists.

Regardless, go back out there and bring Picaro home- wait a minute…

You didn’t even want an evaluation! How dare you disrespect me, non-canon goddess Ilias herself!

Come here 49 more times and I’ll have this quest banned from the blue board, this I swear!
>>
The Komodo isn’t messing around anymore, having been foiled three times by you, it springs into action immediately. It sees four colorful individuals it recognizes as possible huntsmen, so it swipes its tail at the group with far more strength than what you thought possible. The swipe knocks Adam’s group away.

Time seems to stop as its fuming expression faces you.

What do you do?
>Fight
The Komodo makes quick work of your useless last stand.
>Run away
The Komodo is as fast as a race car. There is no giant to save you now.

Sharp pain assaults your brain and makes it impossible to think straight. No matter what, you must fight the visions and focus on ignoring them, do you understand?
>Fight the vision
>Focus on the visions
>>
>>5795142
>Focus on the visions
>>
>>5795142
>>Focus on the visions
I so desperately wanted to vote to fight it for the memes but i'll restrain myself
>>
Your ears are ringing, dark spots appear in your vision, you find it hard to breathe. A thousand different scenarios flash before your eyes all at once. Every possible, gruesome way you break your promises.

It’s overwhelming, I know, but you must fight it as a huntsman should.

There must some way.

What are you doing?

Some specific set of actions that will make us get out of here alive. There has to be.

You aren’t fighting the visions, you are foolishly embracing them!

You focus all you have left on the flashing images, so hard that your nose bleeds, trying to pinpoint the one way you can beat the Komodo.

A thousand more possibilities go by and nothing, but then you remember what your grandma taught you about Semblances. They need control, a calm mind.

You straighten your pose, close your eyes and take a deep breath. The turbulent storm of disturbing information weather itself into a calm stream of different outcomes.

Now you must find the one.

>Activate [Memento Vivere]
>>
>>5795148
>Activate [Memento Vivere]
Now anons, remember to not be dumb next time, we only have 49 more chances.
>>
>>5795148
>Activate [Memento Vivere]
I'll find a way to do a dumber vote next time.
>>
Like a computer, you analyze the data in front of you in a second. It takes a chunk of your energy, you don’t think you’ll be able to do it again for some time, however…

[Picaro Calavera has unlocked his Semblance Memento Vivere!]

[Memento Vivere]: Allows Picaro to bypass any and all situation no matter how difficult with a result equivalent to a critical success once per mission by making the best possible choice.

A chance appears!

You take a fearless step forward, deep inside you aren’t sure why, but it is the only possibility.

“Is this what you are?” You aren’t quite sure who these words are meant for, but you say them regardless. “A coward? Someone who would let the defenseless get massacred to save your skin? At what moment tell me, at what moment did it go from protecting the meek to picking and choosing your battles? Life is beautiful, it is precious and it MUST be protected. You used to know better, boy.”

The Komodo looks in confusion at your sudden speech, a part of you shares this sentiment, but you must stand tall for the vision to come true.

And as it was foretold, a blinding white light coming from an unknown location envelops your vision for a second.

When you see again, it is to come face to face with a Komodo whose skin was burned, limbs petrified and an expression of pain in its face. It can still move and fight, but…

[The Komodo has been heavily damaged!]

“Now’s our chance to end this! Come on!” You command Charlie, Narci and Typhu forward. They step up, ready for their chance to end the life of the terrible beast that caused so much pain.

The final battle begins.



At the end of a mission a final test is to be had, a duel to prove your mettle.

Each side has a health bar above their name, the objective is to deplete theirs before they do yours.

Every turn, the enemy will roll first, and you must roll a dice for each member of your team. Whoever rolls the highest deals the difference to the other side.

Instead of three different stats, here we use the final bonus, a combination of body, mind and soul. This is the home stretch, so your team will ignore fatigue gain from any action during the fight, just focus on winning.

In truth, this type of fights are often won or lost depending on how the mission went and how high you’ve managed to keep bonuses, but don’t give up just yet, you are almost done!
>>
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Rolled 4 + 70 (1d75 + 70)

Health: 160
The Komodo: +70


Health: 200
Picaro Calavera: +15 - Charlie: +23 - Narci Pink: +24 - Typhu Tornadus: +17

The Komodo attacks!
>>
>>5795177
Do we also roll a d75 QM?
>>
Some appropriate battle music:
https://www.youtube.com/watch?v=5LaOmLv5PVE

Time for the thing we've all been waiting for! As always, one roll per person. Optional cool one-liner write-in.
>>
>>5795179
Oh, forgot that. No, you guys roll a d20 each.
>>
Rolled 15 + 15 (1d20 + 15)

>>5795181
Alright
>>5795177
Rolling for Picaro
>>
Rolled 10 + 24 (1d20 + 24)

>>5795177
Narci Pink
Man that Komodo rolled like shit.
>>
>>5795168
>I'll find a way to do a dumber vote next time.
I don't think that would be fair. We all should switch next time so the other side can also feel smug!
>>
Rolled 15 + 23 (1d20 + 23)

>>5795177
CAM ON CHARLIE
>>
Rolled 19 (1d20)

>>5795177
>>
>>5795182
>>5795186
>>5795199
>>5795201
That should be 64 damage right? Now we just need to repeat this lucky round two more times
>>
>>5795206
I have full confidence in the RNG, nothing can possibly go wrong.
>>
64 damage!
Sorry for the delay, I was slightly busy, but now writing.
>>
>>5795182
>>5795186
>>5795199
>>5795201
very nice anons https://youtu.be/DUEHnyAtp9I
>>
Rolled 54 + 70 (1d75 + 70)

The Komodo isn't in his element and it shows. It lunges recklessly at your group, wanting to end things as swiftly as it usually does.

Big mistake.

You each jump out of the Grimm’s predictable attack. All except Typhu.

She stands her ground and meets the lunge head on, grabbing the beast by its arms and looking straight into its eyes. “LEMME TELL YOU SOMETHING YOU OVERGROWN LIZARD BITCH!” The Komodo tries to bite her, but she dodges and bites back, leaving a tiny wound in the Komodo’s head. “YOU THINK YOU GET TO KILL INNOCENT PEOPLE AND LIVE TO TELL THE TALE?” Typhu buys you all time you all graciously use. “You wrong.” She lets go of one of its arms and rears her own free appendage back. “NEO TITAN LARIAT!” she screams the name of her move before smashing her forearm into the Komodo’s chest sending it flying back.

[Typhu has dealt 20 damage!]

Straight into Narci’s prepared trap. Dust clumps of fire and lighting activate on contact and send the beast high in the air.

[Narci has dealt 24 damage!]

Where Promised Return stabs it, bringing you and Charlie to meet it. You use one half of Promised Return and Charlie uses her spider legs to latch onto the falling Komodo and use your free hands to slice and stab the helpless buffon all the way down.

[Picaro and Charlie rolled the same, double damage! 40 damage!]

The Komodo manages to free itself and falls back to the safe ground.

Health: 76
The Komodo: +70


Health: 200
Picaro Calavera: +15 - Charlie: +23 - Narci Pink: +24 - Typhu Tornadus: +17

The Komodo attacks!
>>
Rolled 4 + 15 (1d20 + 15)

>>5795270
Picaro again
>>
Rolled 20 + 24 (1d20 + 24)

>>5795270
Narci Pink
>>
Rolled 4 + 23 (1d20 + 23)

>>5795270
Charlie Go!!!
>>
>>5795282
>>5795298
Kek, another double
>>
Rolled 6 (1d20)

>>5795270
This roll for whoever is missing
>>
>>5795282
>>5795287
>>5795298
>>5795315
We take 11 damage
>>
>>5795319
Not so fast! Crits and doubles equal double value!
>>
>>5795282
>>5795298
These mfs so synchronized they even fail together
>>
Actually, let me post something to streamline the math on my head
We have a combined bonus of 79, and the Komodo has a bonus of 70. This make it becomes a bonus of 9
>>
>>5795323
Charlie and Picaro share a single braincell
>>5795320
But if doubles double damage, shouldn't it have activated last round with Charlie's and Picaro's double 15?
But I did miss Typhu's crit, my bad
>>
>>5795336
>[Picaro and Charlie rolled the same, double damage! 40 damage!]
Here you go
Also that lizard took 17 damage if i'm correct
>>
>>5795341
Ah, I missed that part, I focused on this one
>>5795237
Which would have been the result with that

Damn maths, always making things harder for me
>>
The Komodo has learned its lesson and more cautiously handles the situation. It buries itself in sand.

You four stand back to back, covering every which way it may decide to attack. But the Komodo instead appears in front of your three wounded teammates.

“NO!” Typhu sprints forward to stop the Grimm and jumps in front of the incoming attack, taking it for herself.

“TYPHU!” screams Narci in anger. “How dare you!” She shoots wind Dust behind her, throwing herself into the attacker. Mid-flight she combines every last bit of water and wind she’s got left, creating a grand ice lance at the tip of Beauty Amore, aiming straight into the Komodo’s chest.

The Grimm predicts this telegraphed attack and prepares to snatch her out of the air, but Narci in turn also knew this. She takes the whole vial of fire Dust and lunges it at the ground beneath her. A huge explosion detonates, covering the Komodo’s vision in shades of red.

Narci lets her Aura absorb the impact, taking a huge hit, but at the same time boosting her up in the air. Narci Pink falls down into the Grimm’s exposed stance, alongside a rain of glass made when the fire ignited the sand.

She impales the Komodo in the side.

[Narci deals critical 40 damage!]

Out of the smoke, you and Charlie emerge. You forgo Promised Return’s pointed ends for your brother’s edges, his blade Certain Demise, separating the blade in two, mirroring Charlie’s two katanas.

As one you rush past the Komodo, slashing in the way as it tries to fight back while impaled, but every time it attacks one of you, the other appears from behind to punish. Like a perfect, synchronized dance of death.

[Picaro and Charlie rolled the same, double damage! 39 damage!]

Typhu regains her bearing and shouts, “NEO TITAN MEGA PUNCH!” Doing as the move said and throwing the Komodo away.

Health: CRITICAL
The Komodo: +70


Health: 200
Picaro Calavera: +15 - Charlie: +23 - Narci Pink: +24 - Typhu Tornadus: +17

The Komodo is almost dead. Finish him with an all-out team attack!
>>
You lucky guys got both a crit and a double. That just destroyed the poor Komodo.

Roll as always, one liners are obligatory. Not really
>>
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New art! My sis did a World of Remnant style drawing of the final stand off.
>>
Rolled 15 + 15 (1d20 + 15)

>>5795346
No seriously, I'm trying to count and sometimes it adds up to the komodo's health being at 64 and other times at 98, but I can't get it to reach 76.
I fucking hate maths with a burning passion
>>5795373
Let me see if I can channel it towards the dumb lizard
>>
Rolled 11 + 24 (1d20 + 24)

>>5795373
Narci Pink; make us proud girl.
>>
Rolled 18 + 23 (1d20 + 23)

>>5795373
Let's go Charlie!
>>
>>5795384
Don't think about the first confrontation too hard. It was the first calculation and I forgot about the crit and doubles rules so I just added the values and haphazardly added a double damage in the post without it actually being in the calculations. Sorry...
>>
>>5795384
>>5795389
damn it we broke the double streak
>>
>>5795378
It's nice as always
Is that the correct size for the komodo? I saw it way bigger in my head.
>>
>>5795394
Come on anon, don't be judgemental, it's not about the size of the claws, it's how you use them
>>
>>5795399
komodolets are seething
>>
>>5795404
Maybe that's why he kept calling us little man.
He was projecting. And so was Picaro.
>>
>>5795394
Yes. It was described as being the size of a bear. Normal Komodos don't reach past an adult man's hips.
Mind you, that thing is as fast as a car.
But lost like a bitch.
>>
Rolled 18 + 17 (1d20 + 17)

>No one rolls for Typhu
Poor girl, let's get a crit to make up for it!
>>
Charlie rolls a double again! That +15 soul bonus really shining through. Slut, just like Picaro but instead of moral support, combat support.
>>
>>5795423
tomboy tagteam
>>
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“Playtime’s over!” You give your best battle line and charge alongside your team at the Komodo.

Narci only has a bit of Dust left and uses it to create a fine sheet of ice on top of the sand, allowing Typhu and Charlie to slide to the sides of the Komodo in a swift fashion. They attack as one, beating the Grimm, breaking bone and plate alike. The Grimm tries to bury itself, but the girls stop it by grabbing and\or stabbing its arms, leaving it wide open.

It watches skyward to your figure, contrasted in the powerful sun. You have combined the two halves, Promised Return and Certain Demise into the completed scythe. Your scarf makes it seem like you have wings with bright purple veins. You use your last gravity bullet to shoot past the beast and attract yourself towards it in a final, deathly slash.

The Komodo as a last resort brings its tail forward to protect its front. The gravity force afforded by your combined weapon is more than what you imagined, the blade hooks its tail and sends you both flying forward, escaping the girls’ grip.

You both slide in the sand, but you manage to plant your feet on the ground, grab the handle tightly and bring the blade forward, severing the Komodo’s tail completely.

It takes you a couple more meters to slow down. You approach the Komodo, reeling in the sand.

”LITTLE MAN! it whines.

“My name is Picaro Calavera and I am average height for a boy my age.” Luckily, no one heard you say that as your slide took you far away.

The Grimm looks surprised at you. ”LITTLE MAN CAN HEAR?”

A part of you finds that weird. You assumed Grimm can learn language if they live long enough, no one taught you that, but also no one warned you of the existence of such a dangerous Komodo in your desert, so you didn’t spare it much thought, but then the Komodo must’ve tried to get you to hear it when it spoke, so why is it surprised you can understand it? You shrug and move towards it, scythe brandished.

”WAIT!” The Komodo brings its claws up in a sign of surrender. ”LITTLE MAN CAN HEAR. LITTLE MAN MUST HEAR!”

Ignore the Grimm, it tries to trick you. Whatever you do, don’t hear what it tries to say. Kill it, kill the Grimm, it is what good huntsmen do.

>Kill it
>>
>>5795459
>Kill it
DIE MONSTER, YOU DON'T BELONG TO THIS WORLD
>>
>>5795459
Fuck you Salem, I refuse to vote that option.
>>
>>5795459
>Kill it
inb4 we can understand grimm speak
>>
>>5795459
>Kill it
I'm almost tempted to let it speak.
>>
>>5795459
No other option?
Then dew eet.

>KILL
>>
>>5795459
>Kill it
>>
>>5795459
Fuck you narrator I'm still mad
>Cripple it
>>
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Ahem, remember that you guys can choose options not in the post like when you saved Isaac in the beginning despite the fact I didn't give you guys the choice.
Just a random reminder.
>>
>>5795459
>Pet it
You know I gotta do it to him.
>>
>>5795491
just checked and you're right, there's no option to save him, so I'll change >>5795479 into
>what do you have to tell me ?
>>
>>5795459
>>5795491
changing my vote to >>5795495
>>
>>5795491
Fine, I'll change my vote to cripple it
IF this is a trick, then at least he wouldn't be able to kill us without limbs
>>
>>5795501
I'll support this, but be ready to kill the son of a bitch. Bastard wasn't this talkative when we fought off the visions.
>>
>>5795482
Previous vote

But if it makes funny moves turbo murder it.

>>5795459
>Then speak wretch, what do you have to say?
>>
>>5795459
>Listen to what it has to say
>but for the love of Brothers don't let our guard down
>>
20 minutes.
>>
>>5795174
>And as it was foretold, a blinding white light coming from an unknown location envelops your vision for a second.

Do we have silver eyes sometimes or something?
>>
>>5795617
IIRC, Maria used to have silver eyes, before an assassin cut them out. As her grandson, it's not a stretch to think we inherited them from her.
>>
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You foolishly march to your demise.

“Talk.” You keep your weapon trained on it. “Try anything and I’ll kill you.”

”LITTLE MAN,” the mindless beast tries to say. ”YOU MUST LISTEN TO ME.”

“Yeah, I am, get it out of your system before I get bored.”

”LITTLE MAN. THE GAME OF THE WITCH AND THE WIZARD HAS GONE ON TOO LONG, DECAY FESTERS. DESTRUCTION MUST COME, YET THEY HIDE AND HIDE!” The Komodo appears upset. ”THEY BELIEVE THEY CAN ESCAPE DESTRUCTION, THEY WILL DESTROY THOSE WHO STILL HAVE TIME FOR THEIR OWN! BUT DESTRUCTION WILL COME, AS IT ALWAYS HAS AND ALWAYS WILL. IT IS WHAT IT IS.”

“Wha-” The Komodo spews out blood from its eye directly into yours, blinding you briefly. You prepare to cut down the Grimm in its last foolish attack, however, it never comes. You wipe the blood to find the Komodo had escaped one last time.

The reason becomes clear. “Damn it!” Coco yells. “It got away!”

You turn to see ten people jogging toward you. “Why didn’t you kill it?” Charlie asks.

You wipe some blood left in your face. “It shot blood from its eye and hit me straight in the face,” you say with frustration.

“Either way that big dumb lizard is gonna have to think twice before messing with us again! We really messed that Grimm up!” Sun boasts while flexing his biceps.

“We didn’t do anything,” Coco counters. Guess is gonna take more than saving her life to get rid of a bad first impression.

You direct your gaze to the four univented members. “What are they doing here?”

“We, uh, still need to get into Shade… I’m Emerald by the way,” Emerald says, “this is Mercury.”

“Hello future classmate,” Mercury sarcastically says with a smug smile. “Sorry for trying to kill you five minutes ago, I promise I won’t try next time.”

“… this is Neo.” The short girl innocently and excitedly waves. Typhu was gonna wave back, but is stopped by Narci reminding her how Neo tried to kill you all.

“And-”

“We know each other,” you and Adam say at once. The coldness of the exchange makes the tension in the air thick enough to cut with a knife, leaving all still for a second.

Because it takes one second for Mercury to make an o shape with two fingers and insert a finger from his other hand inside the shape and show it to Neo, who laughs silently.

“Okay, okay, let’s all calm down.” Isaac defuses the situation. “Whatever happened between us can be solved once inside where it’s cool.”

“Yeah, we are within a hundred meters of the wall,” Coco says. “Shouldn't someone come to give us the all clear?”

You all look around, looking for anything that might hint at your success.

“Eureka!” Narci shouts. “I, in my amazing genius, have deduced that-”
>>
“She’s got her scroll out,” Isaac points out.

“Yoink.” Charlie steals it from her hand and reads out loud. “Congratulations on passing initiation! You are within sight of the wall’s defenses, so any harm which may come your way will be dealt swiftly. Please come to the gates in order to officially receive your team designation. Good job!” Charlie finishes reading the informal message and you all check your scrolls to see the same one. Charlie looks to the wall. “I have a feeling the gates are on the other side.”

“Yep.” You begin walking, and despite not ordering it, with whines and swears your group plus Adam’s follows in the safe but tedious final walk.

The words of the Komodo keep playing back in your head. However, will you tell someone now?
>Yes
>No
>>
And that's a wrap for today folks!
Tomorrow at 18 utc closing ceremony and team assignments finally.
And hey, you've reached Vacuo.

>>5795617
If it came for Picaro, why would it be from an unknown location? Wouldn't he know if it came from him?
>>
>>5795660
>Yes
To Coco. And tell her to please keep quiet so other people don't think we are crazy.
She owe us this after nearly screwing up after not doing what we asked with the Adam situation.
>>
>>5795676
>Support

Yes Coco we are definetly not crazy.
>>
>>5795660
>Yes
maybe our group can give us some ideas
>>
>>5795660
Spilling our guts about this is retarded. Besides, we should be allowed to keep some secrets of our own.
>>
>>5795683
Coco already knows about our weird semblance, it's not a stretch that it can have other side effects.
>>
>>5795660
>Yes
Coco, but stress to her about not telling anyone.


>You wipe the blood to find the Komodo had escaped one last time.
Recurring villain?
>>
>>5795660
>no

>>5795686
Why do we have to tell her that because she knows about our semblance? Why would telling her bring anything good to the table? The best thing that would happen is her getting concerned. The information/talk with the Grimm is irrelevant until we get more info about the witch and wizard, and until that time, talking about it is stupid.
>>
>>5795691
Why did you vote twice?
>>
>>5795695
It wasn’t green text. I deleted my previous post. Besides, I wanted to elaborate on my logic.
>>
Wait, the other one disappeared.
Am I going crazy?
>>
>>5795696
Oh ok, that explains it.
I'm not insane. Yet
>>
>>5795660
>>5795690
Other anon has a fair point.
Changing my vote to
>No
>>
>>5795660
No
>>
>>5795660
>>5795709
Messed up my vote
>No
>>
>>5795660
>Yes
Coco, because a talking grimm and ominous prophecy are a big deal and it's mean to hide things from your childhood friend
>>
I've got a fun idea. Team assignments are coming up and the way they are done in RWBY is by taking the first name of the members' name or surname and putting it together to form a word - Ruby, Weiss, Blake, Yang make RWBY, pronounced Ruby.
I already got the teams figured out, but I think it'd interesting to see what teams you guys can come up with the characters.
Normally, the teams are supposed to be colors, but team FNKY (Funky) exists so it can be whatever really.
Just a fun creative exercise.
>>
>>5795660
>>No
Do some introspection, have a training arc, wrestle the big bastard to the ground and get more answers.

Maybe we need to go around beating up ancient Grimm to get the full story.
>>
>>5795767
that or FKYN
>>
>>5795785
We have PC, CA, IT, SW, NP, TT, and C (and only C) right?
>>
>>5795767
Picaro Calavera and Coco Adel are a given, but potential team members are Isaac Thyme, Charlie, Sun Wukong, Typhu Tornadus and Naric Pink.
>>
>>5795767
With Picaro, Coco, Sun and Typhu we can get Team PAST which is funny given Picaro's semblance. Alternatively we could have team PACT switching Sun with Charlie, drawing a blank on Naric though, and I don't really see her as leadership material to be first letter
>>
>>5795819
how could I forget Team PANT with Picaro, Coco, Naric and Typhu
>>
>>5795825
BAHAHAHAHA
>>
PITS, PICS, PATS, TIPS
>>
>>5795767
Team PINC (Picaro Isaac Narci Coco)
Team PAPI (Picaro Coco Narci Isaac)
Team CaTNiP(Coco Typhu Narci Picaro)
>>
>>5795819
You can also get CATS
>>
>>5795863
Don't forget Team SPNC (Sun Picaro Narci Coco)
>>
>>5795925
Amazing, Team SPNC Vs Team CMEN when?
>>
>>5795928
Since QM confirmed our story is currently taking place before Season 1 of RWBY, I think the baddies are still Team CREM, for now. Depending on how the QM do, we might even end up with Team PNIS (Picaro Narci Isaac Sun), for all we know.
Not sure how Adam fits into it all just yet (or what the rival team name would be, but I think it's just as worthy of discussion as our own potential team name. Adam Taurus, Emerald Sustrai Mercury Black, and Neo Politan (Trivia Vanille, if we're using her real name). Any suggestions? I, for one, am partial to Team ATSM, or Team BETA, for them.
>>
>>5795969
Team NAME
>>
>>5795969
Since they are only a temporary (and fake) team, this will be foreshadowed by their team name being Team TEMP
>>
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>>5795668
Not necessarily. You can't see what your eyes are doing with those said eyes, after all.
>>
Alrighty. None of you managed to guess the team names I'm planning but I think that's better in the long run so you guys don't think I did the creative exercise as a crutch.

Next update is gonna be pretty much one long cutscene, so not much gameplay aside from the mission pass screen. You could really come back in a couple hours and not miss choices.

Also, I am gonna be busy for real until Wednesday 18 utc, besides it's gonna be a nice rest for my poor fingers and give me chance to fine tune the Normal School Life gameplay.

See you guys and thank so, SO much for playing and bearing with my overly confusing systems and tune in on Wednesday for more!
And remember which way Vacup is!
>>
>>5795676
>>5795681
>>5795682
>>5795719
Yes

>>5795691
>>5795706
>>5795709
>>5795785
No.

Just realized there is a tie. 20 minutes until I flip a coin.
>>
>>5796629
yes to telling Coco
>>
>>5795660
>>5796629
>No
I don't see any benefits in communicating this info
>>
Rolled 1 (1d2)

>>5796629
>Odd, No
>Even, Yes(Coco)
I stole your coin, QM I'm inside your walls
>>
>>5796635
Nevermind I noticed too late I already voted
>>
>>5796635
You already voted anon
>>
>>5796643
Speedreading is bad kids, don't do what I do
>>
>>5796641
Nevermind
>>
>>5796629
>No
>>
Alright, no then.
Writing.
>>
The worst part of it all, you cannot say anything to anyone, not even Coco. It’s one thing getting a Semblance, another is talking with the so-called mindless beasts of the night.

You will be sent to a madhouse for the rest of your life.

Besides, what good will it do? The Komodo only said pure nonsense.

One thing bothers you greatly above all. Another reason you didn’t bring up talking Grimm was because you expected someone ELSE to do it first. The others weren’t there for the big speech, but before that it was still pretty talkative.

Yet, nothing. Not even a curious remark.

They must’ve heard right? You may have better hearing than normal, but at least the faunus among you SHOULD have been able to listen. But not even a worried glance is to be seen.

Are you the only one who can hear them? Have you finally gone insane?

You stamp down your doubts and lock it away in a tiny corner of your mind for later, alongside many other things. A skill crucial for someone in your career.

Finally, FINALLY, the gates of Vacuo are within eyeshot. The mere sight galvanizes your group of a dozen, they run happily to the finish line. Or in Sun’s case, limp excitedly.

Since you are in the lead, you are the first one to be greeted by the celebrating welcome. A grand table surrounded by at least 50 chairs. A large amount of what you assume are still unopened food platters cover the table, with coolers laying in the ground. A true party, were it not for its lack of the most important element, guests.

Out of all the chairs, only one is occupied by a girl your age. The only other people are faculty standing behind the table with ranging expressions of concern. Headmaster Theodore is among them, wearing his emotions on his sleeve, looking impassively to the great desolate expanse of the desert.

He notices your group arriving and his face does a 180, going from miserable to ecstatic. “Aspiring huntsmen and huntresses!” he bellows. “You have each of you passed the arduous test to-!”

“We need medical attention immediately!” Coco interrupts. She brings Typhu forward who in turn shows Isaac.

Upon seeing the upper torso of Isaac, the faculty has a single second of surprise before springing into action. Theodore gently grabs a hold of Isaac.

“Bossman,” before being carried away, Isaac says, “you are the craziest, dumbest son of a bitch I ever met. Thank you.” With a smile, he is handed off to a group of paramedics who were on standby near the table.

[Isaac Thyme has been saved.]

That interaction plants worry in the headmaster’s mind, so he demands a full medical examination of each and every member of your group.

“So no food yet?” The lone girl at the table looks pissed.
>>
Turns out, you got messed up during the mission: multiple fractures in the ribs and one in the wrist; dehydration; exposure; a single burst blood vessel in your nose. Unlike someone like Sun or Coco who’s damage is gashes in the limbs, your wounds are mostly internal. Thank the Brothers Theodore demanded an examination, you’d have ignored the pain until it got worse.

Luckily, the damages in your team can be treated by resting and letting Aura regenerate your injuries. Except, again, Coco and Sun who will need stitches and who knows what Isaac will end up needing.

After the long examination, no one else arrived at the table yet. Theodore brings you all to your seats. Upon falling into the soft cushioned chair, it's as if all the exhaustion you’ve accumulated during initiation hits you at once. You damn well collapse right then and there.

A loud clap brings you back to reality. “This morning you were all mere initiates,” Theodore says in a powerful voice, full of energy. “Now, you all have proven your mettle to me and to all of Vacuo. Welcome to Shade academy students!”

Cheers explode from the admittedly small crowd, even from you. Theodore just has a way to share his apparent infinite energy with anyone.

“You think he’s gonna make the teams now or later?” Coco excitedly whispers to you.

“I think we are gonna have to wait until more people arrive,” you respond.

The girl who was here before you snorts. “More people.”

As if answering Coco’s question, Theodore says, “Now, I’ll assign the very first team of this fine school year.” Theodore pulls out an official looking scroll and grimaces at the low number of names.

“There’s no way this is random.” Coco tries to reassure her trust in the Vacuan education system.

“Adam Taurus, Mercury Black, Emerald Sustrai and Neo Politan, you will all make team AMEN, led by…” Theodore points to each of the members over and over again while mumbling something.

“I think it’s random.” Charlie adds.

“Adam Taurus! Congratulations son!”

Adam crosses his arms and looks pleased.

“The partners will be Taurus and Sustrai; Black and Politan.”

Adam no longer looks pleased at the decision to put those two together.

“What does amen mean?” Typhu asks a forever unanswered question. No one else knows either. Probably a made up word.
>>
“Picaro Calavera, Charlie…” Theodore double checks, “no last name, Narci Pink and Typhu Tornadus, you will all make team PCNT, or picante, led by…”

While Theodore does his usual, nuanced selection process, you notice Coco isn’t very happy with you two being separated. You don’t care, either way you’ll be in the same class.

“Picaro Calavera! Partners are Calavera and Charlie; Pink and Tornadus.”

“This isn’t random in the slightest,” Narci says with her head down.

“Why do you think that?” Typhu asks.

“Both leaders showed clear traits for that job during the mission, aside from the clear fact that their initials come first in the team names. Also the partners have all been people who have synergy together.”

You remember yours and Charlie’s synchrony during the Komodo fight. You look at her and she looks back, thinking the same thing.

“But what does picante mean?”

“… made up nonsense. But why would the headmaster intentionally show himself as being more incompetent? Doesn’t make sense.”

Theodore again grimaces. “We still need one more full member. Let’s wait some more.” Having the promise of food so near, yet be stripped away makes you all whine. “But have faith! More future heroes will arrive and together will make Vacuo stand strong, today and always!”

At the mention of that last word, your world turns in on itself.

A vision, larger and more complex than any other. You can see from every angle as if you were some disembodied being, the destroyed remains of the once standing city of Vacuo. Burnt and destroyed bodies litter the streets with no end in sight. To top it all, the featureless figure stands there, they turn halfway to look at you.

With a wicked smile and eye of fire.

Maybe it was the exhaustion, maybe the vision, most likely both, but you collapse on the table. Hey, at least you get to sleep finally.
>>
MISSION COMPLETE: Rank A

Picaro Calavera: +5 body bonus; +2 mind bonus; +6 soul bonus - Semblance [Memento Vivere] unlocked! - Gained feat [Wasteland Hero]: If carrying someone in need of assistance in Vacuo, no longer get over encumbered. - Gained [Increased Synergy with Charlie]: Doubles can have up to one value of leeway when performed alongside Charlie.

Charlie: +2 in all attributes - Gained [Increased Synergy with Picaro]: Doubles can have up to one value of leeway when performed alongside Picaro.

Narci Pink: +2 body bonus; +5 mind bonus; +2 soul bonus

Typhu Tornadus: +11 body bonus; +2 mind bonus; +2 soul bonus

Team PCNT gained [Fate Defiers]: If team PCNT is doing an action all together, impossible odds seem possible. Any value over 18 is considered a critical success.

Coco Adel: +2 mind bonus - Gained feat [Wasteland Hero]: If carrying someone in need of assistance in Vacuo, no longer get over encumbered.

Sun Wukong: +9 body bonus.

Progress:

Lorefinder: 1\4

Fate: 1\12
>>
That's totally not a bastard spot to leave you for a couple of days, no sir.

Fun fact, the other girl at the table was one of the possible encounters in the desert if you had chosen another option. She's also a canon RWBY character like Sun.

See you Wednesday at 18 utc!
>>
>>5796791
>Typhu got another +11 to body
Typhu rhymes with Waifu for a reason.
>>
Wait so we aren't with Coco in a team? Damn that sucks.
>>
>>5796790
So we got the OC team. Or atleast I think they are OC, I never saw the show.
>>5796791
The Picaro and Charlie synergy is probably going to be incredibly situational, but if it ever triggers again, it's going to be great
>>
>>5796803
Not a lot of things were set in stone since the beginning of the quest, but one which did was Coco not being on the same team as Picaro.
We need a reason to interact with the friend team, much like Adam's rival team.
>>
>>5796810
>spoiler
Ah that makes sense.
RIP team PANT meme. You'll be missed.
>>
>>5796794
>She's also a canon RWBY character like Sun.
Someone from team NDGO?

>>5796803
>Damn that sucks.
You are forgetting that she is the one stuck with Sun now, imagine of he gets picked as team leader.
>>
>>5796791
why did coco gain so little ? was it because of her injuries ?
>>5796794
is it the red head ?
>>
>>5796918
The way stat gains are calculated is by taking the total sum of the values of the dice thrown for that character minus bonuses and supports, and dividing it by five.
Since Coco spent the entire mission supporting she doesn't get much.
Special cases include Picaro improving moods, since he does this so often it is instead divided by ten and in the final battle where all the bonuses are combined, you'd split the result in all three stats.
The system mimics how one would improve over time by doing the same activities, but also punishes if you hyperfocus since there is only so much you can do with a 100 body and 10 mind, especially when difficulty rises.
You could check for yourself if you wish.

>>5796864
>Someone from team NDGO?
Yes.
>>
Inshallah Picaro shall kill the terrorist Taurus
>>
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The fog in your brain clears up slowly but surely and you regain consciousness. You open your eyes to see the blinding lights, contrasting the shadow of a man looking over you.

The man says, “Picaro Calavera, you have died.”

You are too confused to say anything, luckily a familiar voice answers for you. “Not cool, Fox.”

“Come on Sun, I’m just messing with him a little!” Your eyes adapt to the lights in Shade’s infirmary, allowing you to see the figure’s true form, another teen. “Did you sleep well? Hi I’m Fox Alistair.”

You use your elbows as support to sit up. “Hey… How long was I out?”

“Not much,” Sun says, “a couple of hours.”

“Still didn’t stop Coco from freaking out and demanding we look over you. The fact I was put on the lookout is hilarious in my opinion.”

You eye Fox warily. “How do you know Coco?”

“We are part of her team.”

“Yeah dude, team-!” Sun gets interrupted by a door slamming open.

“He’s awake?!” Coco demands an answer.

“No,” Fox flatly answers.

Coco looks at you then directs her eyes back to Fox. “He’s literally sitting up! I told you to call us if he so much as moves!”

Fox makes a surprised face and begins moving his arms, palms extended as if looking for something, he settles them in your face. “Oh Brothers, he’s awake! I’m so sorry, I didn’t see him wake up, I swear!”

Coco wanted to chastise him further, but stopped dead in her tracks. “You- I’m so sorry I-!”

“He’s messing with you, Valey Lessi.” The girl that was sitting at the table also comes to the room, carrying a plastic bag. “We heard them talking with him on the way. Sandwiches.” She lifts the plastic bag before throwing one to each person in the room. You couldn’t quite catch yours and it falls on your lap, luckily it was tightly wrapped in paper.

“And you stop calling me that, Octavia! It’s very offensive!”

You need to learn to take a joke, this ain’t Vale.”

The girls descended into an argument and by the way the boys groaned, this seems like a common occurrence.

You pay it no mind, instead choosing to voraciously devour your sandwich. You passed out before you could even take a bite out of the feast, so this is the first food you’ve eaten since early morning.

Finishing your meal, the girls also finished their fight, all four members of Coco’s team help you out of the infirmary.

“You missed the luxurious tour of the facility, Weiss Schnee was here in a bunny suit showing us around with champagne and shit,” Fox says.

“Dude, isn’t she like fourteen?” Sun makes a concerned expression towards him.

“How should I know? The only thing I know about her it’s her voice and she sure as hell don’t sound like a little girl.”

“All her songs are about how mean her daddy is, she’s obviously underaged,” Coco says.

“Eh, fourteen isn’t that young.”

“Octavia!”
>>
You tune out the discussion. Where do you wanna explore first?
>The library
>The battle pit
>The cafeteria

---

I'm back. Procrastination was singing her siren's song, but not today!
>>
>>5800306
>The Library
Glad you're back, QM.
>>
>>5800306
>The cafeteria
CONSUME
>>
>>5800304
>The cafeteria
We’re a totally-still-growing boy, and that means we need our nutrition. Take it easy though, last thing we need is to die to refeeding syndrome after being named team leader.
>>
>>5800306
>The cafeteria
We must drink a lot of milk to grow strong and get the relics so we can summon the brothers and end Oz and Salem's apocalyptic divorce trial
>>
>>5800306
>The library
>>
20 minutes.
>>5800313
Good to BE back. I was so bored this past few days with work.
>>
Writing cafeteria.
>>
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Your stomach rumbles loudly, that sandwich was clearly not enough.

“Cafeteria it is then.” Fox guides your group through the hallways.

Soon, you reach the place.

“Food won’t be served until dinner, but you can buy some snacks, want anything?” Sun helpfully asks.

“Hum, anything will be good.”

“Bring him something light,” Coco adds before handing him some Lien, Sun gives you a thumbs up and runs to the vendors.

“You know, I expected food to be at least NOT hugely marked up in a huntsman academy,” Coco grumbles. “Not like we almost died getting in or anything.”

“Supposedly this is to help with the school’s expenses, besides, breakfast, lunch and dinner come discounted or so I heard,” Fox says.

“What about the taxpayer money?”

At the mention of taxes, Octavia and Fox burst into laughter and you can’t help yourself but snicker.

The commotion draws the attention of two girls sitting alone in the room. “Pica- I mean, leader!”

You look at the voice and notice Typhu sitting with the short girl from Adam’s group, Neo. On the table in front of them there is a huge tub of ice cream.

You approach them. “Hi.”

Your short greeting seems to catch Typhu off guard, making her feel self conscious of her own energy. “Hi, uh, how have you been?”

“Unconscious.”

“Yeah… are okay though?”

“Just a bit hungry.” You notice Neo devouring the huge container all on her own. “New friend?”

Typhu’s demeanor lights up. “Yes! Neo is such a sweetheart!”

Typhu goes to hug Neo but she stops her by putting the now empty tub between the two. She looks a Typhu with puppy eyes.

“My goodness, did you finish it all already?”

Neo nods.

“Do you want some more?”

Neo nods.

“Right away!” Typhu sprints to get what her new ‘friend’ demands.

“Sweet Tooth more like,” Fox says sarcastically.

“Valeans,” Octavia snorts.

Instead of rising to the bait, Coco begins dragging you out of the cafeteria. “Let’s continue with the tour, come on now chop chop!”

“Why the rush?” Your question gets answered when Sun finally finds your group and Coco sighs.

Where to next?
>Battle pit
>Library
>>
>>5800370
>Library
>>
>>5800370
>Library
>>
>>5800304
>“All her songs are about how mean her daddy is..."
didn't know she's a singer. also nice to see you again qm
>>5800370
>Library
>>
>>5800391
That's just one of those funny little character facts which get sadly put aside once the series grows larger, another one is how Ruby likes to read real books, not comics like some assume. Also thanks, glad to be back.

Anyways, writing library and battle pit.
>>
>>5800416
>That's just one of those funny little character facts which get sadly put aside once the series grows larger
I get it, but something like singing you could afford to do it from time to time
>>
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The impromptu tour naturally takes you to the closest interesting looking place around, that being the double doors with a plaque beside reading ‘Domingo’s Reading Room’ with an inscription below ‘To educate the youth to be more like you - Petain Arc, your brother’.

“Any idea what that’s about?” you ask Coco.

“I know Arc was a big huntsman name in the past. They fought in the great war, the faunus revolution and the assault of the Grimmlands.”

“Yeah, but who is Domingo?”

“That… I’m not sure.”

“Arc probably felt guilty,” Octavia inserts herself in the discussion. “Like every Valean, he made a half-ass apology to all they did to Vacuo. Oh, we let all the kingdoms drain your resources then came running for an alliance when those same assholes wanted our stuff, and yet you still helped and won the war? Here’s a library.”

“Vacuo didn’t win the war, it was King Ozymandias’ clever strategies.”

“Strategies which would have never worked anywhere other than in the desert, almost like he planned to put the bloody battle in some other field. Who cares about those dirty Vacuans!”

“Hey look.” Fox kicks open the doors. “The library, let’s talk about that and nothing more, ‘kay?”


“Some people are trying to study here, thank you!” You recognize that posh voice.

Narci sits with her nose buried in a book. Emerald sits at the same table, also with a book and taking notes. “Hey there’s Picaro,” she says without even looking.

Narci looks to the entrance and, to Emerald’s surprise, her attempt at subtly getting rid of Narci turns out to be true.

Narci rapidly runs in front of you and does a rough estimation to a military salute. “Sir!”

Fox notices an opportunity. “Drop and give me fifty!”

“Bu-”

“Now cadet!”

Narci whines and begins to go low, but you stop her. “You don’t have to do that. How have you been?”

“How have YOU been? You collapsed a few hours ago! Are you hydrating yourself? Remember to not eat too much! And-”

“Hey, hey, I’m fine. I uncollapsed myself.” You tell a joke to prevent a spiral. No one laughs.

At least Narci got distracted and brought back to reality. “I’ve been reading up on the effects of sun exposure and I developed this!” She pulls out a crystal bottle with a crude drawing of someone badly sunburned getting something applied to them. “The Narci Pink’s Miraculous SunBurn Healer may contain Aloe Vera!”

“Why would it be bad if it had-” You get interrupted by the bottle being thrown at your hands.

“Apply that in your whole body and watch the pain disappear!”

“But I’m not sunbu-”

“I call dibs!” Octavia snatches the bottle from you.

“You slut! You barely even know Piqui for a few hours and you wanna rub his w-whole body!” Coco is blushing severely. “I-I-I mean, if anyone HAS to rub cream on him, it should be me of course!”

(1\2)
>>
>>5800482
Octavia looks at her unamused. “I meant dibs on using the thing on myself. I got some nasty burns.”

“Wh- Of course! I knew that, haha.”

“Least dick craving lesbian,” Fox whispers quietly enough so that only Sun’s faunus hearing and your sharpened senses can hear. You snort.

“W-w-what’s so funny, eh?”

“Oh my… and then Picaro will straighten her forcibly…” Narci’s imagination runs wild.

Emerald looks up to the ceiling. She won’t get much studying done today.

(2\2)
>>
At last, you reach the final crucial destination of the tour. Two large doors stand in your way, these ones also with a plaque, ‘Domingo’s Combat Class’ with the inscription ‘Give us but a fraction of your strength - Aekus Nikos, your comrade’.

“Another one who went to the Grimmlands…” Coco points out. “All that’s left is Nicholas Schnee.”

“He did the cafeteria actually,” Fox says. “I did my research on all the combat schools before choosing. Sadly, all except Shade didn’t choose me.”

“But there was no name or anything,” Sun says.

“Must’ve escaped my sight.”

“But Sun’s right,” you enter the conversation. “There was no plaque. Why would they take it off?”

“More importantly,” Coco adds, “why would the three Vytal Knights have anything to do with Shade?”

Fox senses another argument coming, so he pushes you all through the doors into the battle pit. You can see chairs and tables cascading downwards, at the bottom a sand covered ring.

“This is where combat class is. Looks like some people are eager to learn.” Fox refers to the two people sparring in the sand.

You recognize them as Charlie and Mercury. Upon your entrance, they stop for a second to look, Charlie steps off the ring and comes to meet you.

“Hey! We are not done!”

“You win.”

Mercury looks annoyed for a second then shrugs and goes to a seat to play on his scroll.

Charlie reaches you and bows down. “Mistress.”

Now it’s your turn to be uncomfortable. “Hum… you can, uh, stand up.”

“Thank you mistress.”

“I’m a guy.”

“You can call yourself what you want but I must know if you are a man or a woman to properly serve.”

Mercury laughs. “Oh that’s a classic. Calling ‘em what they are, you are pretty based for an animal.”

Coco gasps. “You can’t say that!”

“What, the tranny stuff or the animal shit?”

“All of it!”

You are still perplexed about what he said. Based? Based on what?

Your pondering gets interrupted by the last voice you wanted to hear, yet also one a part of you hoped for one day. “Calavera.”

You turn to Adam. “Taurus…”

“Were you waiting in the janitor’s closet?” Mercury’s question goes ignored by Adam.

“In the field you ran.” He steps up to the middle of the ring. “Now there’s nowhere to go. Face me in combat. Prove to me how you’ve improved these years, as I have done myself.”

Will you accept Adam’s duel?
>Yes
>No
>>
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>>5800488
Forgot image.

Anyways, see you tomorrow at 18 utc!
>>
>>5800488
>No
>"I have nothing to prove to someone that lost their soul"
>>
>>5800488
>>Yes
shoot the bastard
>>
>>5800488
>>No
We literally just woke up from unconsciousness, give us a day or two bro.
>>
>>5800488
Just as a mechanics question, QM, but... how long does it take to heal our injuries? I want to know when we can expect to be back in top form. Until then, might as well let Adam in on the damage, if only to stop him obsessing.
>"Doctors said I've got broken ribs, and a fractured wrist. Even if we fought as I am now, it wouldn't prove anything. Once I heal, though? You're on."
>>
>>5800488
>No
>I dont dance with guys, sorry
>>
>>5800485
>“Least dick craving lesbian,”
I'm beginning to like fox
>>5800488
>Mercury laughs. “Oh that’s a classic. Calling ‘em what they are, you are pretty based for an animal.”
>Coco gasps. “You can’t say that!”
>“What, the tranny stuff or the animal shit?”
zam, we got poltard with us. not complaining

>No
we literally just woke up
>>
>>5800542
Aura heals minor injuries pretty fast and Picaro has been shown to ignore those often to his own detriment, his fractured ribs happened on his second encounter with the Komodo and he just kept going the whole mission without paying it any mind, but as a gameplay mechanic, injuries and fatigue outside of missions will be explained when needed.

Also, no won but there are a couple of energies you guys suggested, so putting up a new vote. How do you deny him?
>"I don't dance with guys, sorry." Mock him
>"I have nothing to prove to someone that lost their soul." Insult his character.
>"Doctors said I've got broken ribs, and a fractured wrist. Even if we fought as I am now, it wouldn't prove anything. Once I heal, though? You're on." Propose a rain check.
>Write-in
>>
>>5801251
>"I don't dance with guys, sorry." Mock him
>"I have nothing to prove to someone that lost their soul." Insult his character.
>>
>>5801251
>"Doctors said I've got broken ribs, and a fractured wrist. Even if we fought as I am now, it wouldn't prove anything. Once I heal, though? You're on." Propose a rain check.
I will maintain rain check position. Thanks for answering.
>>
>>5801251
>>"Doctors said I've got broken ribs, and a fractured wrist. Even if we fought as I am now, it wouldn't prove anything. Once I heal, though? You're on." Propose a rain check.
Sorry not sorry bro.
>>
20 more minutes.
>>
Rain check it is. Writing.
>>
It takes Coco putting her hand on your shoulder to stop you. “You can’t fight.”

“Why?”

Coco gives you a gentle punch in the side, pain flares up harshly and you hold your aching ribs. “See? You’re still hurt. So are you, Adam.” Coco gives Adam a sharp look.

You manage to regain your bearings. “Rain check. Once we are healed, you are on you bastard.”

Coco massages her temples in frustration. “What is it about this man that makes proving your penis is bigger the number one priority every time he shows his face.”

“It’s not about that,” you say.

“Then what’s it about?”

“You’d never understand human.” Adam sheathes his blade, after doing so he hisses and grabs his bicep, a muscle really acting up. “Fine Calavera, we’ll see who can protect the weak later. I can wait a day more.”

You nod once, Coco sees this and sighs. “Ugh, men.”

“I know right,” Octavia agrees for once.

“Why do they have to pretend to be so dark and complex, why can’t they just act normal?”

“Tell me about it. Men in the tribe always be talking about how hard they work even though they waste their entire day seeing edits of Radish Gosling and saying how this multimillionaire superstar is ‘literally them’.”

“It’s funny how hard they try to appear aloof to us, but they try hard and we can tell just how much they want a girlfriend.”

“Oh gods!” Fox exclaims. “They found common ground! They’re onto us! Shut it down, someone bring up the great war, anything to get them fighting again!”

“I can bring up lesbian abuse statistics,” Mercury adds.

“Perfect.”

You have mentally checked out of the conversation once they name dropped some actor’s name. You have no idea who Radish Gosling is or why he is ‘literally you’. You don’t follow pop culture.

“Mistress, it’s almost 6 pm.” Charlie brings you back to reality and gives you an out from having to engage in the argument.

“Yeah, it’s getting cold.”

“Apart from that, we need to get to the yard for the welcoming committee.”

“The what?”

“Have you not checked your scroll, mistress?”

You shake your head and do so. You see an unopened text that informs you to do as Charlie says. “Uh, you’re right. Let’s go.”

You both slip out of the room unnoticed, not as a merit of your stealth, but thanks to Mercury’s ability to piss off everyone and bait them into a pointless discussion.

“I’m not a girl.”

“Of course mistress, you can be whatever you want.”

“No I mean it, I’m a dude.”

“Nowadays, you can be a trainsexual man.”

“What’s a trainsexual?”

“People suffering from gender dysphonia.”


Trainsexual? Gender dysphonia? Must have something to do with locomotives and hearing problems.
>>
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You are the first ones to reach the yard and wait silently for every other first year. They turn out to only be yours, Adam’s and Coco’s team. Discounting Isaac who is still in treatment, that leaves only 12 initiates who survived, a dark decrease from the usual fifty.

At the center of the yard near the fountain stands a girl older than you alongside a boy also older, perhaps they are from an upper class.

The boy whispers to the girl, “You sure this is all of them Red?”

The girl double checks her scroll and the small crowd with a somber look. “Yes…”

The boy curses under his breath and goes back to standing tall, hints of his worry shining subtly.

“Alright new blood, I am Carmine Esclados,” she addresses the group with a big smile. “Alongside my partner, the big guy over here called Bertilak Celadon, say hi Green.”

Bertilak mumbles something akin to a greeting.

“I’ll assume you guys are already familiar with the academy, so, any other questions? You, the girl with the goggles.”

Narci lowers her hand and speaks up. “When will we be provided uniforms?”

Bertilak and Carmine look amused. “Atlesian, right?” the former mocks.

“Shade isn’t like the other academies, here we actually follow the morals set in the great war, we believe in freedom of expression. Shade doesn’t have any sort of dress code, come with what you want. Any other questions?”

“What’s the itinerary going to be like?” Emerald asks.

“All that stuff will be forwarded to you. Listen guys, I see a lot of foreigners around here and you must understand something about Vacuo, here uniforms, itineraries, curriculums, all that is meaningless, headmaster Theodore understands that, in the end, all that matters is creating strong huntsmen. You will be granted freedom unlike anything you may see in Beacon, Atlas or Haven. There is no curfew, no mandatory attendance, no combat regulations, no weapon restriction, all you need to do is pass the tests each year.”

“How hard are those?” Sun asks, somewhat scared.

Carmine laughs. “You’ll see monkey boy. Now, onto more pressing matters, sleeping arrangements, will the leader of team PCNT, AMEN and SAFE come forward please.”

You find it weird how the first letter of Coco’s team isn’t a c or an a, upon looking at her you understand, instead of coming forward, Coco grumbles. Sun comes forward instead alongside Adam and you.

“Please follow me inside.”

“Why just them?” Mercury asks, until now he appeared to be not paying attention.

“The office isn’t very big.”

“Then why not meet us right here? You already called us out in the cold?”

“Who is this person, are they not faculty?” Emerald follows up his suspicions. “Are you faculty?”

Carmine’s smile grows strained, Bertilak's position shifts and he says, “Red…”

“Let’s cool it okay.” Carmine tries to de-escalate.
>>
>>5801363
Adam draws his blade. “Explain yourself human.”

Out of the corner of your eyes, you see dozens of people appear from the doors leading to the yard, each with huntsman weaponry. You call Promised Return. “Heads up.”

Everyone in your group stands prepared, except Neo who had banished since suspicion first appeared.

Carmine and Bertilak draw their own, the former speaks, any shred of kindness gone from her face, “Listen new blood, you will meet with the queen, up to you if it’s in the easy way or the hard way. Either works for me.”
>The hard way
>The easy way
>>
>>5801364
>The easy way
>"I not feeling up for another fight today."
>>
>>5801364
Going the hard way sounds tempting, but the easy way makes sense considering what we just said.
Then again I don't want to just walk into a trap.
>>
>>5801364
>The easy way
couldn't they do it in a less creepy way ?
>>
>>5801383
To be fair, Carmine did a pretty good job easing the group, Mercury and Emerald just come from turbulent backgrounds, warranting distrust.
Then Adam escalated the situation.

Anyways, 20.
>>
>>5801361
>“Of course mistress, you can be whatever you want.”
>“No I mean it, I’m a dude.”
>“Nowadays, you can be a trainsexual man.”
>“What’s a trainsexual?”
>“People suffering from gender dysphonia.”
Charlie is getting insane, if this continue we'll have to show her our underpants to prove our point
>>
Writing, sorry for the delay.
>>5801405
She's just a little confused, once she sees definitive proof of Picaro's average sized masculinity she'll stop.
>>
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Your spirit may be blazing but your bones ache, your muscles burn and your energy is depleted. In the end, you lower Promised Return. “Fine. Stand down, we’ll go.”

“What?!”

“Dude?!”

The faunus leaders are flabbergasted by your surrender. “We are all tired, Sun’s got a wound he’s got stitched a few hours ago, we can’t win.”

“You coward-!” Adam’s insult gets interrupted.

“Smart kid,” Carmine compliments. “Knowing when to back down is important for a leader.”

“One condition.”

“You are in no state to give demands, new blood.” Bertilak points his weapon - a mace with its linked on a chain - at you.

Carmine puts a hand up to calm him. “Sure thing, as long as it’s reasonable.”

“Leave them out of this.” You gesture to the rest of all your teams.

“Deal, we only wanted you guys anyways. Come on now, queenie gets antsy.”

Reluctantly, but motivated by responsibility, Adam comes with you. Sun gets embarrassed of being left behind and follows as well.

“You know,” Carmine says while you all follow her higher in the pyramid-like structure that is Shade. “This whole thing was totally unnecessary. The stand-off, the threats, all of it.”

If she was expecting an answer, she’s in the wrong company. Adam looks side to side to every passing student like a cornered wolf, Sun is too freaked out to speak and you are calmly calculating what to do if things go badly, your mind having entered mission mode.

“We aren’t bad guys.” Bertilak laughs at her affirmation. “We really aren’t, we are students like you, fourth years and we are the welcome committee.”

“Why act so creepy then?” Sun gathers the courage to ask.

“It wasn’t supposed to go like this, we’ve done this before with prior years, you guys were the ones who escalated.”

“We escalated because you aren’t being honest, human. Why the secrecy if you have nothing to hide?”

“Because…” Carmine struggles to find a way around the question.

“The headmaster’s a little bitch.” Bertilak takes the direct approach. “He wouldn’t like what we have to do.”

“Nothing bad!” Carmine detects the incoming battle and stops it. “Just some… extracurricular stuff.”

That final sentence remains in the back of your mind as you reach the second to last tier of the school, you are guided to a door and a room which appears to be a barrack of some sort.

It looks dirty, disorganized, but at the back of the room lies a throne, improvised by putting a wooden chair atop some big dolly cart.

Sitting there is a girl, contrasting with the rough state of the room, she looks to be around the age of Carmine, wearing white robes with golden accents, she has black hair braided into two loops on the sides of her head. She looks out of place in the room.

Carmine and Bertilak kneel before her.
>>
>>5801440
The woman looks expectantly at you three, Sun catches the hint and drops to one knee, Adam spits to the side and looks straight at her.

What will you do?
>Kneel
>Show defiance
>Write-in
>>
>Show defiance

Vacuans don’t kneel. Simple as.
>>
>>5801441
>Do nothing, act impassively.
What, she expects us to either kneel or be a punk?
>>
>>5801441
>Write-in
>Give her a wave
>>
>>5801441
>>Do nothing, act impassively.
The fuck would we kneel for? Not like she's royalty or anything.

Yes I know she's royalty, that's the joke.
>>
>>5801457
>+1
Are we gonna be hazed or is that just 'coz the top dog is a bitch ?
>>
20.
Do nothing and waving is tied. If no one breaks it we'll combine the two.
>>
>>5801496
Combining is fine by me if the other anons want it too.
>>
>>5801496
I mean, do nothing is basically looking confused, so we could combine >>5801498 if no one else votes
>>
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>>5801502
Not necessarily. Do nothing can be read as hitting her with the light skin Vacuan look.
>>
>>5801509
based and true
>>
Alright, combining the two.
>>
>>5801509
Oh that settles it I'm voting for doing nothing
>>
>>5801509
But wouldn't that be the same as show defiance? Just staring at her soul?
>>
Dam I should've updated. Oh well
>>
Guys, someone needs to put parental controls on these kid's Scrolls. It's like RW twitter in here lol
>>
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After your strange meeting, the regal girl introduces herself. “I am Gillian Asturias, rightful heir to the throne of Vacuo, descendant of Malik the Sunderer himself.”

“… okay.”

“Top of my class at the top academy, I have conquered many ordeals to sit here in my regal seat.”

You gaze at the rickety wooden chair. “Cool.”

“And thus, I’ve earned my place as the head of Shade. Among my many duties, I oversee accommodations.”

One of the many armed people in the barracks hands you three a sheet of paper, in it is a price list, showing exorbitant figures to sleep anywhere.

“What the hell? Who can afford these!” Sun exclaims.

“Madness, aren’t huntsman academies supposed to be above racketeering?!” Adam appears particularly insulted.

You are confused more than anything. Is this a joke? Grant never mentioned anything like this. Then again, he never mentioned a giant Komodo either…

“The current state of our once proud kingdom is… precarious, the people refuse to pay their taxes to the powers at be, so we must get our funding somewhere else. This Lien goes to Dust, maintenance, medicine, everything we may need to keep great Vacuo safe.”

“I can’t pay,” you state matter-of-factly.

“There’s always the other option.” Gillian gestures to the window. You can see almost sixty people setting up crude tents and shelter out in the cold yard.

“This is humiliating!” Adam takes a step forward, but is stopped by a couple of Gillian’s guards. “You won’t get away with it!”

“Take him away, the monkey too.”

“What did I do?”

“I wanna speak with your friend, now do be more cooperative than the other faunus.”

Sun gives you a concerned look, but you ease him. “Go, I’ll be fine.” And he’s dragged away.

You look at the supposed queen with cold, silent eyes. “Picaro Calavera. Your name has been making waves around here.”

“…”

“The kid who wasn’t even a huntsman in training yet, and still he carried a Grimm magnet 250 km in the desert on his back.”

“!” You feel alarmed at that. You’ve never considered how you’d be seen by saving Isaac, looks like trying to stay out of sight and out of trouble until graduation is out of the question.

“Not only that, he faced down the Creeping Death four times and lived to tell the tale. Rumors say you cut its tail off, but I believe that one to be an exaggeration.”

You are happy to let her believe that. “Where did you hear this?”

“People talk, gossip travels fast in Shade and it all reaches me eventually.”

“What do you want?”

“Straight to the point, eh? A man of action not words, just what I need. You are gonna work for me.”

“No.”

“I wasn’t asking if you wanted to work for me.” Gillian snaps her fingers and all her dozen guards point their weapons at you. “I was informing that you work for me.”
>>
You silently give her an angry look.

“Oh, don’t put on that face, people who work for me get to live like royalty. Think of this as an opportunity to grow. We’ll be in touch.”

And like that, you are thrown out of the warm barracks into the cold hallways and then the colder yard.

Adam and Sun had already broken the news of your living situation to everyone and they were predictably angry. Your own additions were like fuel to the fire.

“I bet they inflated the prices to force you on board!” Coco loudly complains.

“Why are they charging to sleep on a fucking bed anyways? Who allows this?” Octavia joins Coco.

“Tomorrow we tell Theo!” Sun says.

“Look around,” Mercury gestures to the large crowd of cold students, “there’s no way he doesn’t know, he’s allowing this to happen.”

“I can’t afford this…” Narci refers to the prices with a sad tone.

You decide to put a stop to the ensuing spiral. “Either way it doesn’t matter, I’ll work for that lady and get us a room.”

“No! It’s too dangerous.” Coco stands up, towering over you. “We can sleep out here, make a fire or something.”

“I have no choice.”

“I think you do actually,” Fox joins the argument. “It’s one thing to make students sleep outside, in the grand scheme of things, it isn’t that big of a deal here in Vacuo, it won’t be comfortable but hey, not the end of the world. Forcing someone to do dangerous situations is another thing.”

“What do you mean?”

“They’re bluffing, they want you and can’t have you saying no. I bet if you went to Theodore he’d do something. I think.”

“In this situation you hold all the cards mistress. You have what they want, you could negotiate for a better deal.”

“Maybe he should hold off and earn their trust-”

“He should-”

“Maybe-”

One by one, everyone gave their opinions on what you should do about Gillian, the final choice is yours however and you can do anything, even something no one suggested.
>>
Outside of missions, your companions will give their opinions about what to do next and you, as the leader, need to decide who to listen, the closer your solution is to the character’s suggestion the more they’ll feel you are backing them up. You can try to come up with something that makes multiple people happy, but first and foremost it must be a valid solution to the problem. The art of compromise is an important skill for a leader.

Charlie: You should try to negotiate as much as you can for a better arrangement.

Narci: You should follow them and earn a place of power.

Typhu: You should do what you feel is right.

Sun: Infiltrate them and sabotage them!

Coco: Play it safe, don’t engage with them.

Fox: Call their bluff and get into an advantageous position. Plan b, get a nat 20 and seduce Gillian.

Octavia: I dunno.

Adam: There are more of us in the yard than she has, we must rally them and overthrow that tyrant.

Mercury: Kill ‘em.

Emerald: You could follow them, get in a position of trust and then usurp power.

Neo: *mimics putting something in a cup, drinking it and then choking*

Remember, opinions change depending on events and you can always change courses so don’t be too intimidated to give your opinion, consequences of suboptimal choices aren’t quite as dire inside the safety of the walls. What will you do?
>Write-in
>>
And that's a wrap. Drawing that comic took way too long, I was unfamiliar with Gimp, still am.

Anyways, this decition isn't gonna be like, "we do this!" and then boom it happens, it's about which course of actions you take and can be changed later on.
And before you start waifufagging, romance is locked until at least year 2.
>>
I fucking forgot to write it, but we continue tomorrow at 18 utc. So tired, need sleep...
>>
>>5801743
>Refuse
>She has forgotten what it means to be a hunter. The people don't pay their taxes because she doesn't deserve it. If those that work for her live like royalty, then she is hoarding the resources instead of saving lives. Working for her will just strengthen her corruption. But directly fighting her will split vacuan forces, leaving the people unprotected. We must grown stronger, do our duties our own way. In time that will create a separate power structure of our own.
>>
>>5801754
Support.
>>5801743
Rival team is Based
>>
>>5801754
Oh, and plan to talk to theo about her trying to strong arm us.
If they working with each other on everything, they wouldn't call him a little bitch
>>
>>5801743
>>5801754
Supporting, and also supporting telling Theodore about these attempts.

>>5801747
>gimp
You are a brave man. I'm too much of a brainlet to understand that thing.
>>
>>5801747
like that will stop anyone
>>5801754
>+1
gotta try to overcome the bitch
>>
>>5801754
>support
We live our way
>>
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>>5801743
>>5801754
Support with a bith of Adam. Never thought that Fauner would have a good idea, but fuck Gillian.
>>
>>5801743
I'm down for fomenting revolution. Gillian has demonstrated zero actual qualities of rulership, beyond acting entitled. Not sure whether or not to directly involve Headmaster Theo, but asking him more about them couldn't hurt anything.
>>
Man sorry for being late but I'm again at my parents and the internet sometimes decides to die.

Starting in 30.
>>
Writing standing your ground and telling Theo.
>>
Plans, schemes and ploys fly through your head, unlike with the Komodo, now the problem is too many options, each one with their own pros and cons.

One idea pops up and gets replaced by another slightly better one. As you play back everyone’s advice, one always gets special attention.

Coco suggests not engaging, she does so out of concern but maybe there’s strategic merit as well.

“Anything I try to do with them will have me at a disadvantage.”

“Yes, but that’s only the beginning,” Emerald says. “Once you are in you can destroy them from within.”

“But in doing so, first I’ll need to put myself out there, a pawn. If I intend to win I must play their own game, who says they’ll follow the rules? They might stab me in the back while on a mission if I get discovered or even just use me from the beginning with no intention of helping me.”

“So you do nothing then?” Adam says.

“No, I don’t have to play their game. I’m going to ignore them and tell the headmaster.”

“You win by not playing!” Narci exclaims. “Genius, they made all those displays of power to trick you into thinking there’s no other way but willfully entering a scenario fully in their control.”

“But there is!” Sun gets excited. “All those royal dudes are hot air, you should have seen their throne room.”

“But then we’ll have to sleep outside,” Mercury counters, for some reason assuming you’ll also get him a room.

“Quit whining, it’s not that bad.” Fox points at the sky. “Isn’t that beautiful?”

“You aren’t pointing to anything.”

Adam grunts. “This one time, doing something is the correct choice. I agree with this course of action.” After that, the faunus left your group and went to some far corner of the yard, pleased with the results.

You wonder if he’ll still try to overthrow Gillian, he did seem pretty upset.

In truth, when you decided to refuse her offer was mainly because after some more thinking, you realized working with her would go against what you stand for. You are a huntsman, you protect people and fight Grimm, you are not some enforcer. They’ll need more than cold nights to get you to be a peon.

Coco smiles at you taking care of yourself and taking a break from the self-sacrificial streak.

With all said and done, you walk to the highest level of Shade, hoping Theodore is still around.

You knock at the adorned double doors and a powerful voice tells you to come in. Theodore doesn’t believe in secretaries or schedules.

Sitting behind a desk with some paperwork messily thrown around, the headmaster looks at you with a smile.

How do you greet him?
>Treat him with respect. He’s the headmaster after all.
>Treat him casually. He may like it.
>Treat him with suspicion. Even if a little, he still must know about Gillian’s actions and lets them go unpunished.
>Write-in
>>
>>5801780
>If they working with each other on everything, they wouldn't call him a little bitch
If people are this observant how am I expected to write conflict, they'll solve anything!
Nice catch.
>>
>>5802534
>Treat him with respect. He’s the headmaster after all.
Can't go wrong with this.
>>
>>5802534
>Treat him with respect. He’s the headmaster after all.
>>
>>5802534
>Treat him with respect. He's the headmaster after all.
>>
>>5802534
>Treat him casually. He may like it.
>>
>>5802534
>Treat him with respect. He’s the headmaster after all.
>>
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After a respectful nod to the headmaster, he gestures to you to take a seat.

“What brought you to my office so late boy?” Theodore speaks with no irritation despite what he’s saying. “You’ve caught me doing paperwork, a rare sight! Rumpole will never believe it!” Thedore bellows a laugh at his own joke.

“My team has a problem sir.” As usual, you cut to the chase.

“PCNT right?”

“Yes, we are unable to pay for a room. Someone called Gillian Asturias is charging ridiculous prices.”

At the mention of that name, Thedore’s cheer disappears. He sighs and looks to the side, “Someone had to come ask about it today, it was inevitable.”

“Sir? Do you know about this?” you ask, now wary of the headmaster.

“Sadly,” he speaks in a demure tone. “Tell me boy, do you know what happened after the great war here in Vacuo?”

“Not really.”

“Heh, not a books guy? Anyways, it was decided that each Kingdom will be ruled by a council elected by the citizens.”

“But there isn’t something like that.”

“Exactly, after the Queen stepped down and established the first council, the Vacuans didn’t take it well.”

“Hm.”

“They blew up the newly built council, with every counselor including the former Queen inside. The people saw her as bending the knee to the other Kingdoms, so they killed her and erased her name from history.”

You nod. “What’s that have to do with anything?”

“Vacuans are still like that today, they never accept the authority from anyone they deem as useless, 40% refuse to pay their taxes and 100% never accept any plan to get help from other Kingdoms. A couple of years back the headmaster of Beacon gifted the school with brand new vehicles, and the Vacuan students ripped them apart.”

“So?”

“You aren’t very good at conversation, guess not a man of words either. So, I need to do what I can to keep the school running and the city safe. I’ve defunct Kingdom police and courts to leave a budget for medicine, cutting every corner I can to maintain the lights on in the academy. I'm sure you noticed how you have to pay for food, well, that alongside accommodation are a trade off for Dust and weapon maintenance.”

“What about Gillian?”

“She’s my top student, one of the best Shade has ever seen. Without her team going on dangerous missions in their own time to get bounty money, the school would be much worse. She can be a little… eccentric, but she’s a good gal!”

“I’m not so sure, you see sir…” You tell him how she tried to strong arm you.
>>
As the story progressed, Theodore grew more furious. He punches his desk and an unnaturally loud bang is heard. “RUMPOLE!!!” He calls his assistant with only a shout.

Minutes pass and an adult woman opens the doors. “Theo? I’m off the clock, what happened?” Rumpole teaches history and is Theodore’s right-hand woman\handler.

“Bring Gillian to my office now!”

“Okay Theo, let’s calm down first, okay? Why do you need to see ms. Asturias?” Rumpole speaks in a steady manner.

“She has pushed too far this time, thinking she owns this school, I’ll beat some sense into her!”

“What do you mean pushed too far? Mr. Calavera, have you got anything to say?” As if realizing she’d never get a straight answer from Theodore, Rumpole turns to you.

Despite her short stature, you still feel small under her gaze. “Hum, kinda…” You tell her as well.

“That is…” Rumpole looks to the side. “Worrying.”

“Damn right it is!” Theodore raises his hands in frustration. “Screw this, I’m gonna see her on my own.”

“Theo wait, this doesn’t seem right, ms. Asturias has never done anything like this before.”

“It’s a new year and every month she was getting worse, a couple of months with that lunatic of her father must’ve gotten to her. Time to show her who runs Vacuo in modern times.”

“Even so.” Rumpole blocks the door. “We can’t afford to upset her too much, we need her team Theo.”

It takes a full 20 seconds until Theodore no longer appears to be ready to storm off. “Then we do something else.”

“Something subtle, we need to figure out what’s going on.”

“There is nothing to figure out, I’m telling you this was bound to happen.”

“Either way we can’t go unprepared, we need information to decide anything.”

“How? No one will snitch.”

“No one on her crew.”

Rumpole and Theodore look at you, trying to jump out of the window since the beginning of the argument. You believed it didn’t concern you and wanted to get out of the room. “Sir, ma’am, I was trying to open the window.” That day you discovered the windows don’t open.
>>
The deal was for you to work as a double agent to infiltrate Gillian’s group. Unlike said group, Theodore and Rumpole didn’t try to force or coerce you.

You told them you aren’t interested in playing those spy games, but they told you to sleep on it and come back to them in a week.

And talking of sleep, time to rest.

Welcome to the second part of the gameplay, Normal School Life!

Every post will represent one week and you can take an action each one. Actions include but aren’t limited to, spending time with characters and progressing their personal quest, advancing your own agenda, dealing with ‘it’, etc.

Each week you’ll also get a second event outside of your control, often caused by whoever is giving you trouble currently, here you can freely make choices, some may even do one of the things mentioned without the need to waste an action!

The fatigue you’ve earned during a mission gets drained here, the rate depends on your living situation. Every week fatigue is drained from each member, but if the value is above the current drain rate that person will be unavailable for hanging out that week. Picaro is unaffected by this, even with fatigue he can still do a week action.

Injuries drastically add to the amount of time someone will be out of commision.

If someone has no fatigue and no injury, each week they will get a stat boost.

Week actions are important and limited, remember there are only 52 each year, so you’ll have to balance out everything you may wish to do.

Some tips, focus on your team if you can and don’t try to do everything.

Current fatigue drain rate: 1

>Charlie: Unavailable.

>Narci Pink: Unavailable for 2 weeks.

>Typhu Tornadus: Unavailable for 10 weeks.

>Sun Wukong: Unavailable for 15 weeks.

>Coco Adel: Unavailable for 13 weeks.

>Fox Alistair: Unavailable for 2 weeks.

>Octavia Ember: Unavailable for 2 weeks.

>Adam Taurus: Unavailable.

>Mercury Black: Unavailable for 3 weeks.

>Emerald Sustrai: Unavailable for 5 weeks.

>Neo Politan: Available.

Agenda:
>Stay out of it. Focus on your own problems.

Progress:
>Lorekeeper: 1\4. I have no idea what the Komodo was talking about, or if it even talked at all and I wasn’t just hallucinating. Maybe ask someone who knows about Grimm? Try to find the Komodo again? Who knows… I should leave this one alone for now.

>Fate: 1\12. Time marches forward. The gears endlessly turn.

What do you wish to do this week?
>Rest. Recovers fatigue for another tick.
>Deal with ‘it’. -10 ‘it’.
>Hang out with someone.
>>Who?
>Advance your agenda.
>>How?
>Go on a mission.
>>No missions available.
>>
Picaro Calavera, aspiring huntsman.
>Body fatigue 3 (+7 bonus to rolls involving physical action)
>Mind fatigue 0 (+2 bonus to rolls involving mental action)
>Soul fatigue 1 (+9 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 10
Feats:
[Sharpened Instinct]: Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
[Wasteland Hero]: If carrying someone in need of assistance in Vacuo, no longer get over encumbered.
[Increased Synergy with Charlie]: Doubles can have up to one value of leeway when performed alongside Charlie.
Semblance:
[Memento Vivere]:Picaro’s unique ability. Allows him to bypass any and all situation no matter how difficult with a result equivalent to a critical success once per mission by making the best possible choice.

Charlie, aspiring huntress.
>Body fatigue 2 (+8 bonus to rolls involving physical action)
>Mind fatigue 0 (+4 bonus to rolls involving mental action)
>Soul fatigue 0 (+17 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Cynic]: Mood takes twice as long to naturally deteriorate, but it’s also twice as hard to improve.
[Utilitarian]: Soul rolls get only half the normal bonus unless a tangible benefit can be gained, in which case it gets a 1.5 times multiplier.
Gained [Increased Synergy with Picaro Calavera]: Doubles can have up to one value of leeway when performed alongside Picaro Calavera.
Semblance: Locked.

Naric Pink, aspiring huntress.
>Body fatigue 0 (-3 bonus to rolls involving physical action)
>Mind fatigue 2 (+33 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Strategist]: In combat scenarios, roll for mind instead of body.
[Hubris]: Every time you roll for mind, for every value above the max dice possible, add that amount to her confidence score. The confidence score drains mind bonus alongside normal fatigue.
Confidence, unlike fatigue, it’s taken away from every failed roll depending on how catastrophic the failure is.
Semblance: Locked.

Typhu Tornadus, aspiring huntress.
>Body fatigue 10 (+21 bonus to rolls involving physical action)
>Mind fatigue 0 (-3 bonus to rolls involving mental action)
>Soul fatigue 0 (+4 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Focused fighter]: When fighting Grimm, gain a times 2 modifier to your body bonus, if fighting something else, the bonus gets cut in half.
Semblance: Locked.

Team PCNT, [Fate Defiers]: If team PCNT is doing an action all together, impossible odds seem possible. Any value over 18 is considered a critical success.
>>
Sun Wukong, aspiring huntsman.
>Body fatigue 5 (+13 bonus to rolls involving physical action)
>Mind fatigue 0 (-2 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Optimism]: Always start a mission in a good mood and doesn’t deteriorate over time.
[Insubordination]: When assigned to a job he doesn’t wanna do, roll 1d2 (1 success, 2 failure) to determine whether he does it or ignores your order and does what he wants.
Semblance:
[Via Sun]: Sun’s unique ability. He can activate it to split all his bonuses in half, but in exchange he can roll two dice.

Coco Adel, aspiring huntress.
>Body fatigue 2 (-1 bonus to rolls involving physical action)
>Mind fatigue 1 (+4 bonus to rolls involving mental action)
>Soul fatigue 0 (+2 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Childhood Friend]: Always follows Picaro’s instruction with zero doubt. Finds it easier to get out of a bad mood when he is around. All attempts at a love confession will fly over Picaro’s head unless it’s a critical success.
[Wasteland Hero]: If carrying someone in need of assistance in Vacuo, no longer get over encumbered.
Semblance: Locked.

Fox Alistair, aspiring huntsman.
>Body fatigue 2 (+1 bonus to rolls involving physical action)
>Mind fatigue 0 (+3 bonus to rolls involving mental action)
>Soul fatigue 0 (+6 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Sharpened Instinct LV2]: Gain a big bonus to your non-sight senses and are unaffected by low visibility.
[Charismatic]: 25% chance for mood to not deteriorate naturally.
Semblance: Locked.

Octavia Ember, aspiring huntress.
>Body fatigue 1 (+1 bonus to rolls involving physical action)
>Mind fatigue 1 (+6 bonus to rolls involving mental action)
>Soul fatigue 0 (-2 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Moody]: 25% chance for mood to improve by one stage; 25% chance for mood to decrease by two levels.
[Desert Dweller]: Gain a bonus to all rolls when in arid areas.
Semblance:
[Sandskating]: Octavia’s unique ability. During a mission, allows Octavia to cut downtime short in exchange for fatigue.

Team SAFE, [???]
>>
Adam Taurus, aspiring huntsman.
>Body fatigue 12 (+4 bonus to rolls involving physical action)
>Mind fatigue 5 (+10 bonus to rolls involving mental action)
>Soul fatigue 2 (+18 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Feats:
[Bitter Rival]: His presence alone pushes for only the best. When performing an action with or against Picaro, Picaro’s stats and fatigue gain get doubled. Any feat Picaro gets on his own or stat increases, he gets as well.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
Semblance:
[Moonslice]: Adam’s unique ability. Everytime a roll ends up in the lower half of the possible value, store the value as energy (the lower the value, the more energy Adam gets) and choose when to release it as extra bonus to an action. Energy gets preserved outside of missions.

Mercury Black, aspiring huntsman:
>Body fatigue 3 (+12 bonus to rolls involving physical action)
>Mind fatigue 0 (+4 bonus to rolls involving mental action)
>Soul fatigue 0 (-15 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Numb]: Mood doesn’t have effect unless it’s Grimm, then it has double.
[Lazy]: Every second order has a 25% chance to be done only half as well. Fatigue gain is halved.
Semblance: Locked.

Emerald Sustrai, aspiring huntress:
>Body fatigue 0 (+2 bonus to rolls involving physical action)
>Mind fatigue 5 (+10 bonus to rolls involving mental action)
>Soul fatigue 0 (-5 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Quirks:
[Liar]: Negative soul bonus is counted as positive.
Semblance:
[Hallucinations]: Emerald’s unique ability. Change a single enemy’s dice roll to a failure at the expense of harsh fatigue gain.

Neo Politan, aspiring huntress:
>Body fatigue 0 (+12 bonus to rolls involving physical action)
>Mind fatigue 0 (+12 bonus to rolls involving mental action)
>Soul fatigue 0 (-99 bonus to rolls involving inspiration actions)
Current mood: Amazing (-2 chance to attract Grimm)
Quirks:
[Insane]: Always in an Amazing mood. Will never obey a direct order unless given by ???, instead, roll a dice with the same numbers of faces as jobs to determine what to do.
[Perfect Synergy with ???]: Doubles can have up to five values of leeway when performed alongside ???.
Semblance:
[Overactive Imagination]: Neo’s unique ability. Copy someone else’s roll with half bonus and double fatigue gain.

Team AMEN, [???]
>>
Surprise update, we still start at 18 utc though. Just wanted to leave this here early so you could ask any questions about the system.

Also, don't get scared by the stat screens, just focus on the amount of weeks 'till they get better, I just wanted to show the other characters and also show their fatigues as a way to tell the story of those you haven't seen.
>>
>>5802905
>Deal with ‘it’. -10 ‘it’.
We conveniently have just enough to do this. Could also hang out with Neo if I'm understanding this correctly, but something about her is throwing me off. And her stat sheet is very heavily implying there's someone she has great affinity to, I'm guessing it's someone canon from the show?

>>5802910
Does resting recover all fatigue (mind, body, soul) at once or individually?
What does it mean to advance our agenda? Can we change it in Normal School Life and/or in other events?
>>
>>5802905
>Rest. Recovers fatigue for another tick.
>>
>>5802982
Actually, change to
>Deal with ‘it’. -10 ‘it’.
Because we only have 4 fatigue, so it should go away naturally in one month.
I'm also kind of tempted to accept Theo's deal
>>
>>5802985
>I'm also kind of tempted to accept Theo's deal
If it was just us alone trying to infiltrate I'd be against it but this is effectively giving us a safety net. Then again I don't want us to get a bad reputation so soon after coming here, and spy shit tends to make messes that come back at people later on.
>>
>>5803001
I wonder if we can get Coco's or Charlie's or even Sun's help in this if we choose to take Theodore's offer. Coco doesn't seem to like even interacting with them but might stick with us as our friend, Charlie could see it our way if we tell her Theo asked us to do this (I hope), and Sun seems to like the idea of infiltrating and destroying from the inside.
Part of me just wants take Adam's suggestion and go full "row row fight the powah!" against these royal larpers
>>
>>5803007
The main problem of directly fighting is that Vacuo is stretched thin as is. Getting rid of one of the top hunter teams would be a serious blow for the kingdom's security.
>>
>>5803012
They may be powerful, but that doesn't mean much if they use that power for exploiting and coercing people while acting like tyrants. Same reason why Vacuo rejected central authority and the monarchy to begin with.
>>
>>5803016
That's why I want to accept Theo's offer, he wanted to knock some sense into them originally, but then stepped back to find out what's happening. Finding a way to straighten them up, would be the best solution.
But if that's impossible, revolution is the next best one. It was kind of what my original write-in was anyway, except as soft one instead of a hard one.
>>
>>5803021
That's fair. However the question remains on how much dirty work we'd have to do for her and how much kneeling we'd need to make to sell it to them.
Ideally, if we actually go through with this, we'd just see what they're up to and why they're doing it for a week, give Theo the verdict, and then leave them.
I'll admit part of me feels like if we join there's going to be many pragmatic reasons to stay with her and betray Vacuo and/or Theodore, which I fear many will buy into.
>>
>>5803043
>which I fear many will buy into.
Completely understandable, I've seen anons vote to do worse out of nowhere without having good reasons to back it.
>>
>>5802905
>Deal with 'it'.
>>5802978
Assuming we're running with the show's rules, it's Roman Torchwick, a criminal kingpin, and villain of the first three seasons of RWBY. What he's doing in Vacuo, and how much regular contact he has with Neo remains to be seen. I bet we could find out more by hanging with her and/or progressing her personal questline.
>>
>>5802978
>We conveniently have just enough to do this.
Seems that way, but reducing by ten is gonna be the norm problem is gonna come if you let it get too high and then you'd need multiple weeks or some other less healthy way.

Resting recovers all yes, as you can see, the amount of weeks required is equal to the highest amount of individual fatigue.
The agenda is what was chosen before, i.e. not engaging and yes it can be changed every week.
>>
>>5802905
>Deal with ‘it’. -10 ‘it’.
>>
Writing dealing with 'it'.
>>
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>Picaro's response to having his family laugh at him, being hunted by the most powerful grimm he's ever seen, watching half a dozen people brutally die, carrying 1 half dead stranger across a desert, almost getting mugged by a childhood friend, getting ringed by the local mob, and then being told by his school administration to spy on said mob.
>>
First week at Shade goes by as dull as any other first week in a school. Introductions, study plan explanations, the like of things one could have easily done via message and not waste time. Were it not for Coco’s insistence, you’d have not attended.

Not attending seems to be a problem, as in your year there are only twelve and of those only half attended, your team, Coco and Emerald.

Professor Rumpole isn’t bothered by it, she just keeps going as usual. “And remember that every three months each of you will have to pass a test and get an average of C at the end of the year, otherwise you’ll have to either come for summer school and pass class or repeat the year.”

Coco raises her hand and Rumpole gestures to her. “Is it gonna be just one test for all subjects?”

“The test will consist of a solo field mission where you will be monitored and graded.”

“Solo? Without our teams?” Narci asks and looks at you nervously.

“Yes. You can’t rely on others when you become real huntresses.”

Those news spread silent panic in your team, the three girls look to trust your judgment out in the desert and going without it seems daunting.

Coco and Emerald don’t look too bothered, the latter seems to be confident in her skills and the former doesn’t share much synergy with her team.

You are in another world however, all week you’ve been replaying the events of initiation over and over again, trying to figure out where you went wrong.

What order did you call that forced you to blow off the Slider’s shell?

The pained whimpers of the gentle, kind giant ring in your ears when you go to sleep and cloud your head when you are awake.

In your stupor, you managed to hear Rumpole say something after looking at her scroll. “Twelve… just twelve this year…”

Twelve? “What happened to Isaac Thyme?” you suddenly speak up, startling the girls sitting beside you.

“Mr. Calavera, please raise your hand without speaking.”

“Sorry.”

“As of your question, Mr. Thyme’s condition was severe as you surely know. He was sent home to his family on Atlas to receive better treatment.”

“So he’s not gonna be in our class?” Coco asks, saddened as she knows Isaac for as long as you.

“Not this year, I'm afraid.”

That only helps to put you in an even worse mood and you deflate in your seat, the rest of class ends without your attention.
>>
Walking down the hall, Coco complains as usual. “Can you believe this? The bastard didn’t even say goodbye!”

“I’m sure it just escaped his mind, he WAS cut in half.” Emerald tries to be the voice of reason, she isn’t as hurt about this as you all are. She didn’t bleed with Isaac.

“Wait, did you say Thyme? Is his surname Thyme?” Narci asks quickly, getting close to you.

“Uh, yes but I said it like 20 minutes ago.”

“I was thinking! I knew he seemed familiar, an albino ram faunus named Thyme!”

“How did you just figure this out?” Coco incredeusly asks.

“You never introduced him.”

Coco raised a finger, then stopped what he was going to say. “You are right.”

“I know how to reach him! Feast your eyes on this!”

“That’s your scroll.”

“Not just any scroll you silly little lesbian, a scroll with a direct line to Isaac!”

“Really? That’s great, call him and let me give him a piece of my mind.”

“Of course I…” Narci scrolls through her contacts. “Don’t have it saved. No matter! I’ll just use my perfect memory!”

Around fifteen wrong numbers later. “You’ve reached the Happy Huntresses, this is Fiona, how may we help you today?” A kind female voice comes from the speaker.

“Eureka! I’m a genius, I-”

“Great, now I can hear her in my head.” A familiar voice can be faintly heard in the background.

“Tundra boy?” you ask.

“Bossman?!”

“And city girl! City girl is also here!”

“Sis, bring me the phone!”

“It’s a landline.”

“Then bring me over!”

“You are in a bed- who even are these people? Do you know them?”

“Yes! They are the ones I was telling you about!”

“Wait, am I speaking to Picaro Calavera?”

“… yes.”

“Holy cow! I am so grateful-”

“Fiona give me the phone, I wanna talk too!”

Emerald gets tired of the shenanigans. “Use your own scrolls.”

After a second of comfortable silence, Isaac tells you his personal number and you video call him from your own scroll.

The feed connects and the face of Isaac Thyme, much healthier than when you last saw him, and what you assume is his sister greet you. “Hey, bossman.”

“Hey-”

“You bastard!” Coco snatched the scroll from you. “You didn’t even say goodbye, just flew right back to Atlas.”

“I know, I’m angry too!”

“Wh-?”

“After they took me to some medical tent, they put anesthesia on me and next thing I know I’m waking up freezing my ass on Mantle!”

“We tried to reach you,” Fiona says. “But Vacuo is a pretty big and isolated place, we had no luck.”

“Ha! That won’t stop a mind such as mi-”

“It’s so good to see you bossman, how is Shade?”

“You aren’t coming.”

Your sharp answer zaps some energy from him. “Guess you heard… Yes, sadly I’m skipping this year and will attend Atlas academy next year.”
>>
“Why? How?”

“Headmaster Ironwood gave him a scholarship and offered to pay for his cybernetics,” Fiona’s tone takes a sharper edge. “Officially, those two have nothing to do with the other, though I’m sure the prosthetics would come later and worse were he not in service of the proud Atlas.”

“Bastard, first he rejects me and then he wants me back.”

“He rejected you before?” Charlie enters the conversation.

“Uh, yeah why?”

“That doesn’t make sense. A scholarship and prosthetics are a multi million lien investment.”

“Well, he obviously wants the good pr.”

“For what? Helping a mained huntsman? Something that happens every day and a faunus in Atlas no less. Good pr? From the poor maybe, but the important people will see it as a waste of funds on someone the headmaster didn’t even want. The play must go deeper.”

Everyone looks stunned at the usually silent girl.

“What? It’s economics.”

“So I’m not a pr stunt, I am just a part of said stunt. Great.”

During the discussion you were quiet, thinking about Isaac’s situation. Legless, his dream delayed by one year and sullied by being made a pawn.

Isaac, ever the empath, must have seen your turmoil. “What’s wrong bossman?”

“It’s my fault.”

“Stop that.” Coco tries to put a hand on your shoulder but you shrug it off.

“It’s true! If I had been faster, if I had trained my Semblance you’d be free here, not part of someone’s game.” You clench your fist, frustration from your own situation seeping through. “Look at you! You got hurt, you almost DIED and I was useless. I led you and I failed.”

“You weren’t leading us, we made our own choices and had to deal with the consequences.”

“Well I am leading now, aren’t I?”

“…”

“And now there’s no excuse.”

Isaac was silent during your rant, but he breaks it with just a few words. “What do you see now bossman?”

You direct your gaze at the screen. “What?”

“Look at me, at me and my sister. Our parents abandoned us years ago, I’m all she has and she all I have. You saved that, saved me, saved US.”

“…”

“Back in the sand I was ready to die, when you carried me on your back I tried to stop you, during the journey I thought we were all gonna be killed and it would be my fault. I had given up, and until I saw the gates of Vacuo I realized what it means to be a huntsman, give hope.”

The words of your grandma being repeated stuns you.

“You are my hero bossman, literally and figuratively. I wish to be like you, to look at a half dead and decide to risk it all and not pull the trigger.”

”You’ll understand not when you kill a hundred Grimm, but when you save one life.”

[‘It’ reduced to 0]
>>
Your good mood gets ruined by the scariest thing you’ve seen in your life.

Mother - 7 missed calls. You had your scroll on silent the whole day.

And the eight almost makes you drop your scroll. You catch it and press answer.

“Hello sweetie.” Akihime Calavera doesn’t even let you speak. “It has been exactly one week since you left home and you haven’t sent a single message.”

“Uh, I forgot.”

“I should hope so, we had to go to Shade to even check if you were alive after initiation.”

“Wait, you were here? When?”

“Don’t worry about it, I’ve got my ways. So, how are you? How did initiation go? Did you make new friends?”

How much do you wanna share with her over the phone?
>Write-in
>>
Hmm, today I will a short update where Picaro calls Isaac and deals with his bad mood, done in a half hour! <-- Clueless.

Yeah, it got long, I just kept writing and writing, to think I intended for Isaac to die at the beginning, eh? The magic of quests.

>>5803294
This all happened on a single day. Hurting the turtle bothers him the most.
>>
>>5803317
>"I'm fine, just getting used to things. Most of us didn't expect to have to pay for food and beds, but it is what it is."
>"I made a lot of friends, almost the whole class. You already know Coco, but I also met Sun, Typhu, Narci, Charlie, Issac and Fox, most of them during the initiation. And Tauros is here with a few friends of his own too..."
>"The initiation was a mess honestly, some powerful grimm was stalked us since the very beginning, and we had to carry Issac all the way because he got injured. He made it, but had to go back to his home in Atlas."
A cleaner version of the truth. No need to draw attention that there are only 12 students, or that Issac's injuries was being cut in half.
>>
>>5803317
Supporting >>5803329.
>>
You don't wanna lie to your mother but also telling all the truth would only help to worry.

"I'm fine really, just getting used to things I guess. Didn't expect to need to pay for food and a bed but it is what it is."

"Really? Things are that bad in Shade?"

"I guess."

"And do you have enough?" Akihime asks with concern.

"Yes." For food not for a bed, but she'd need to put a big dent in the family's budget to pay. She would, but you don't want that. Besides, it would mean abandoning your team in the cold.

"Good."

"Ah, I also made friends."

"Any girls?"

"Yes, a few." You miss the subtext. "Aside from Coco who entered with me."

"Yes I knew that, her mother told me. That's how I also found out you passed."

"Didn't you say you came here?"

"I lied."

"Wh- why?"

"I wanted to get you to spill some secrets~" Akihime cheekily says.

"… anyways, there's Coco and her team, Sun and Fox and my own team Charlie, Narci and Typhu."

"Coco only has two teammates?"

"No. I forget the other girl. Also…" you drift off, considering whether to tell her or not.

"Also…"

"Adam Taurus is here with some friends of his own."

"Adam Taurus? The one with those terrorists?"

"Yes." You prepare for the worry outburst.

"That's great!" It comes from a completely different angle. "That poor boy was falling in with a bad crowd, good on him to go get his life together."

"Mom, he's a terrorist!"

"He's a kid."

"He made his choices."

"Isn't he your friend?"

You choke on some spit. "Bwa-"

"Yeah, you keep talking about him. Didn't you meet him with Coco, you keep mentioning him and frowning when that faunus group is brought up."

"We aren't friends, we are rivals! Two sides of the same-"

"-coin. You say that everytime."

"Either way, he decided to forsake his duty to the people and help evil. I have no idea why he's here but it can't be good."

"Give him a chance Piqui, he's just a boy your age, I'm sure he has no ill intent, give him the benefit of the doubt."

You grunt.

“And initiation, how did it go?”

“About as well as can be expected. A really powerful Grimm was stalking us but I cut its tail off and chased him off, oh and Isaac got injured and we had to help him.”

“Who’s Isaac?”

“Another friend, he was sent back to Atlas.”

“Oh no, did you get along.”

“Yeah… he was the first person I spoke to. But it’s cool, I just talked to him on the scroll.”

“Great. So… anything else you aren’t telling me?”

“I didn’t get a girlfriend.”

“I mean something else, something you may wish to hide.”

A chill runs through your spine. Does she know anything about Gillian? The Komodo? How many died? Maybe she’s just bluffing to get you to confess something, but if she does know and you don’t tell her it’d be worse.
>>
Then again, could she find out anything even? You find it unlikely Coco said anything, she can keep secrets pretty well, and if she knew about your living situation she’d have suggested you go live in Coquina and commute to Shade.

So, what will you do?
>She’s bluffing.
>Tell her more.
>>What?
>Write-in
>>
>>5803464
Well we can tell her the kill count this year was higher than previous ones.
>>
>>5803462
Oh shit, I forgot about Octavia. Poor girl.
>>5803464
>>What?
>>
>>5803468
I accidentally deleted the "what"
>Well, I did learn about my semblance, but that's not really something I would like to hide. It's just a bit complicated.
>>
>>5803468
>>5803477
And let em add something else as well
>We also rode on a Flatback Slider, she helped us a lot to avoid grimm. Very majestic and intelligent creatures.
>>
>>5803464
>Tell her more.
>That the amount of students that survived was low and that we learned our semblance.
>We rode on a flatback rider too.
>>
Writing last one for the day. See you tomorrow 18 utc. Hopefully.
>>
She knows something, she has to. Better probe and see what it is.

“I almost forgot, I unlocked my Semblance!”

“Really? That’s great!” The genuine surprise tells you this wasn’t it. “What does it do?”

“It allows me to see actions and their results.”

“So like preflexes?” Akihime refers to Maria’s Semblance.

“A little, I get complete visions instead of doing it on instinct.”

“Hm… and how did you unlock it?” Her tone becomes inquisitive.

“… ah.”

“Out in the field, it must’ve been during a stressful situation, right?”

“We rode on a Flatback Slider!”

“Picaro, I feel like you are trying to downplay initiation, how was it, really? Tell me the truth.”

“Eh…” You sigh. “It was pretty awful, only 12 made it.”

Akihime sharply inhales. “I knew it was bad, but this?”

“How did you know?”

“Your big brother Grant’s blade Certain Demise.” You remember about it and look for it only to find nothing. “It came to you all the way from Mistral, you must’ve been in quite a pickle. The second it flew off his grip he called us and we went looking for you, we thought…”

“…”

Your mother sighs. “At least you are alive and you told the truth, I’m happy.” Her tone becomes more cheerful. “Talking about Grant, he’s coming back in the next few weeks!”

“Did he finish his mission or investigation or something?”

“Who knows, by the Brothers both my sons won’t tell anything to their poor mother.”

“I, uh, tried neapolitan ice cream.”

“That was a joke sweetie, no need to tell me every little thing, everyone keeps secrets, just…” She stops for a while, maybe remembering something. “Don’t let those secrets control your life and push your people away.”

“Is that another promise?” You say with a cheeky smile.

Your mother laughs. “No, that's okay. I don’t wanna hold you, I’m sure you are very busy, I love you.”

“Love you too.” You hang up.
>>
And you come back down to earth, time to deal with one of the secrets.

You’ve decided to stay out of Shade’s little political struggle but new information has appeared, Theodore wishes for you to spy on Gillian and figure out what’s going on.

The decision, however, is yours to make. (The agenda change will go into effect next week)

Agenda:
>Stay out of it. Focus on your own problems.

Charlie: Wait some more, make Theodore get antsy and get something for your service.

Narci: Getting in good with the headmaster is a huge opportunity! Take it and do good!

Typhu: Theodore doesn’t seem very… uh, rational.

Sun: Infiltrate them and sabotage them with Theo’s support!

Coco: Theodore seems like a nutjob, stay out of it as you did before.

Fox: I wouldn’t work directly with Theodore, but some support might be good if you call their bluff. Plan b, get a nat 20 and seduce Gillian and Theodore.

Octavia: Working with headmaster Theodore is an honor, I’m so jealous!

Adam: Just another coward leaving the fight to the weak, Theodore can burn for all I care. The people must rise.

Mercury: Kill ‘em discreetly.

Emerald: This is a golden chance to get close with Gillinan and Theodore, you’d become unstoppable.

Neo: *points at you, points at Theo’s office, inserts one finger inside a ring made in her other hand*

Will you change your agenda?
>Write in.

Current fatigue drain rate: 1

>Charlie: Unavailable.

>Narci Pink: Unavailable for 1 week.

>Typhu Tornadus: Unavailable for 9 weeks.

>Sun Wukong: Unavailable for 14 weeks.

>Coco Adel: Unavailable for 12 weeks.

>Fox Alistair: Unavailable for 1 week.

>Octavia Ember: Unavailable for 1 week.

>Adam Taurus: Unavailable.

>Mercury Black: Unavailable for 2 weeks.

>Emerald Sustrai: Unavailable for 4 weeks.

>Neo Politan: Available.

Agenda:
>Stay out of it. Focus on your own problems.

Progress:
>Lorekeeper: 1\4. I have no idea what the Komodo was talking about, or if it even talked at all and I wasn’t just hallucinating. Maybe ask someone who knows about Grimm? Try to find the Komodo again? Who knows… I should leave this one alone for now.

>Fate: 1\12. Time marches forward. The gears endlessly turn.

What do you wish to do this week?
>Rest. Recovers fatigue for another tick.
>Deal with ‘it’. -10 ‘it’.
>Hang out with someone.
>>Who?
>Advance your agenda.
>>How?
>Go on a mission.
>>No missions available.
>>
>>5803596
>Advance your agenda.
Infiltrate! Let's find out what's going on. Then we can make an informed decision on whether head should roll or not.
But we should probably try to negotiate with Gillian before accepting, to make it look like we are doing it out of necessity.

Although Charlie's advice could also be sound, since while Theo isn't rational, Rumpole seems like she is.
>>
>>5803596
>Neo: *points at you, points at Theo’s office, inserts one finger inside a ring made in her other hand*
is she hitting on us or is she a fujoshi ?

>Advance your agenda.
spy shenanigans, go!
>>
>>5803614
>>5803626
You can't advance an agenda you changed on the same week, meaning, you need to change your agenda this week to infiltration and then next week you put it in action. Your current agenda is doing nothing.
>>
>>5803596
Hm after some thought I'll vote to keep the agenda as is and
>Advance your agenda.
>>Read about books concerning the Grimm, if it's normal for them to talk and about legends/prophecies/history. Try to piece together what the komodo's parting words meant.
>>
>>5803717
>+1
well, going with this for now then
>>
>>5803725
Wait just to confirm you're changing your vote to keep the agenda instead of changing it? Since (unless I'm misunderstanding something) changing the agenda doesn't use up an action.
>>
>>5803840
>Since (unless I'm misunderstanding something) changing the agenda doesn't use up an action.
it doesn't ? like I want to start the spying thing and I thought changing to it would consume an action on itself
>>
>>5803692
I didn't see the option to change the agenda because it was the fatigues, so I thought the Advance one would be how to change it.
>>
>>5803626
Maybe she overheard us saying we tried Neapolitan and wanted to joke about it
>Hang out with someone.
>Neo
Poor girl doesn't have any friends here.
And we match, heightwise!
>>
Alright, for now the action will be investigate the Komodo, but I'm still gonna leave the agenda open since there appears to be some confusion. Changing agenda doesn't consume an action; you can't change the agenda and do something to advance said agenda in the same week, you have to wait one week.

Anyways, writing reject hoes and games seek esoteric knowledge.
>>
>>5804349
On second thought, I can't write an update if I don't know the context for which an action will be taken, so going with ignoring for one more week.
Any further questions are encouraged.
>>
>>5804349
What's the current status of our agenda? It looks to me like a 2:1 vote in favor of switching to spy shit, with >>5804184 getting confused and thinking "advance" means "change to doing spy shit" rather than "commit to doing nothing//staying neutral".
>>
>>5804362
Our current agenda is staying neutral, and those two votes for changing were done under the assumption that you could change the agenda and advance it, so instead of doing and agenda change and an action from another post, I'll do both from the same vote so as to not confuse people further with the system. Don't worry, this won't be a recurring thing and in these kinds of situations I'll tally the agenda and the actions votes separately, but I just think just this once it's best to keep it simpler.
>>
“I’m still thinking about it.”

That was what you told the headmaster and his right-hand the morning they called you for your answer. Clearly, they didn’t expect you to not be interested. They told you to think about it some more.

They want you on board.

You, however, have other things in mind.

The witch and the wizard. The parting words of the Komodo plague your mind. It had to be real, right?

But as you search and search for any record or study showing Grimm speaking, you turn up nothing. Every book, research paper, common sense suggests Grimm are mindless, an undeniable fact like the sky is blue.

The only people who presented another point were found in online forums, but every single time the threads get derailed by people claiming Remnant is flat or some other asinine conspiracy.

Any mainstream source either makes fun of the notion or calls it dangerous misinformation that could lead children to the dangers of Grimm.

You tried asking in your favorite Mistrali folk dancing forum’s science board and well…

This is why we need an IQ test to post, so many midwits.

Go back

This thread glows.

The thread later got deleted by the moderators for being ‘not pertinent to the board’ and directed you to the paranormal board. You would assume they wouldn’t want to engage in meaningless discussion, but the thread of a Shade initiate complaining about how many Faunus and gays there were in his year reached bump limit…

Your frustration must’ve shown as during lunchtime Coco asked. “What’s got your panties in a twist?” Your team and Coco’s - well, Sun’s - always eat together, oftentimes accompanied by Emerald, less times by Neo and Mercury. It worries you what Adam does during this time.

“Nothing.”

“Try again buster, you didn’t look so frustrated since I tried to teach you how to do your lashes.”

“Why would you learn that?” Fox asks.

“Long story.”

“You can’t keep saying that, it’s been three weeks.”

“I’ll tell you later. Spill, Piqui.”

I believe I’m going insane. “The moderators deleted my question in my favorite Valean mushroom foraging forum.”

“Heh.” It was one of those times Mercury was there. “They do it for free. Here’s what you do, insult them and then report yourself so they have to see it.”

“Only losers and bigots use those kinds of sites,” Coco says. “You fit right in.”

“I saw you complaining on Dust Cafe about how transexual women keep invading lesbian spaces.” Octavia chooses violence.

“Because-! I-! What’s Dust Cafe? I don’t know anything like that, hehe.”

You tune out the argument and sink into your chair.
>>
“Mistress, what was the question? Maybe I can help.” Charlie ever since you were named leader has become weirdly servile to you. At this point you’ve given up on correcting her.

“Eh, what the hell, I’ve got nothing else. Do you know anything about a witch and a wizard?”

“You mean, like a wizard wizard? With magic like in The Story of the Seasons?” Typhu asks.

“What’s that?”

There was a second of stunned silence. “Did your parents never read you the fairy tale of the four maidens?” Narci asks.

“Nope.”

“Wow, even my dad read me that one, they must really hate you.” Mercury got a piece of meat thrown in his face courtesy of Coco. Mercury caught it and ate it. “Thank you.”

“Asshole. They must’ve read you some other ones.”

“Hm, not really.”

“Didn’t you see some film adaptation?”

“I don’t have a tv or internet.”

“Well…” Typhu regrets being the first one to bring it up, now she has to explain. “The gist of it is that there was an old mage and four maidens and he gave them magic and then they were happy!”

“Very literally rich,” Narci mocks. “But why do you even want to know about that childish drivel?”

“I’ve got my reasons.”

“Well, wizards, witches and magic you’ll find only in fairy tales, so you should look there.”

Lunch continues like normal and after you decide to heed Narci’s advice.

The librarian points you at an old worn book in the back of the room, ‘Fairy Tales of Remnant.’

“Feeling nostalgic?” the librarian asks.

“No.”

“Didn’t mommy read you this to sleep every night.” The librarian was apparently very bored, so she decided to mess with you.

“No.” You take the book and go to a far away table.

The book seemed worn and it is. The pages look yellow and falling off the spine, nevertheless you begin reading.

‘The Story of the Seasons’, ‘The Girl in the Tower’, ‘The Infinite Man’, tale after tale show people using magic, but that’s why they are fairy tales.

“This is useless,” you mutter and intend to leave the book and forget about it, but realize you only have one tale left so you might as well finish it.

‘Grimmspeak’ it’s its title.

It tells the tale of how long ago, Grimm would speak the common tongue. The story focuses on a village in which orphaned children are lured to the forest and killed by Grimm pretending to be their dead parents.

A witch and a wizard - who the tale states were at war - hear of this and work together to put a spell on the Grimm so they can never speak again, alongside a second spell to protect man.

You dismiss every other tale, but this one… it’s too perfect. But it’s just a children’s fairy tale, there’s no truth to be found here, only parables to teach a lesson.
>>
There is an afterword that tries to give meaning to the story. It argues it works as a cautionary for children, but also says it might be counterproductive as it may teach children to try and speak with the Grimm.

The afterword is made by the same person who wrote the book, some Ozpin. Who is this Ozpin?

No one important, don’t worry about him.

The librarian comes to your table and sees what you are reading. Her expression darkens. “That shouldn’t be here. Please hand me that book.”

“Why?”

“It’s an outdated version, I’ll request for a new one but I need that one. It should arrive in a week.”

“Why?”

“Come on man, I’m just doing my job. An order came some years ago about taking that tale off the bookshelves for misinformation or something, who knows. Just let me take it.”

What will you do?
>Let her take it.
>Don’t let her take it.
>Write-in
>>
>>5804454
>Don’t let her take it.
>"This is exactly the book I was looking for."
>>
>>5804454
>Don’t let her take it.
>"Mate, if nobody complained about this book for so long, then you have nothing to worry about."
Let's try to keep ourselves off Oz's radar, at least for now.
>>
>>5804485
>+1
I know Salem is the bbeg but what about Ozpin ? is he good or just someone who happens to be at odds with salem ?
>>
>>5804485
Seems like good reasoning.
>>
>>5804533
(this means +1)
>>
20 minutes.
>>
>>5804511
>Is he good?
Pretty much yes, the guy has good intentions and the skeletons in his closet are rather minute compared to Salems' mass graves, it's just that he comes across like an idiot if you treat his actions in the show with any sort of scrutiny, but that can be blamed on the writers.
I just hope QM will add some flavour to his character. In any case, I'll still be arguing for Picaro to pick the nuclear option instead of those two.
>>
Writing.
>>
>>5804549
>I'll still be arguing for Picaro to pick the nuclear option instead of those two.
and what would that be ?
>>
I just realized something that we could ask him, why would a fairytale book be recalled for misinformation? Aren't they entire purpose to be fantastical histories?
>>
>>5804564
Get the mcguffins to bring the gods back to judge everybody.
>>
>>5804580
is that a real thing that can be done ? thought they were all killed
>>
>>5804580
They left? Is this why the world is called Remnant?
>>
“This is exactly what I was looking for.” You shy the book away from her extended hand.

“Come on man, give it.”

“No one cared for it in years, you’ve got nothing to worry about.”

“I don’t care about that, there’s a huge bonus to anyone who finds an original copy and returns it.”

“… wouldn’t people just copy the tale and get the bonus?”

“I don’t know man.” The librarian looks around her warily. “I knew some people who tried that - and they were good forgers - once they sent the book to be reviewed, they all got found out just like that and went to jail.”

You see an angle. “Then you shouldn’t send it, what if this is a forgery?”

“Then they’ll just not do anything to me. Either it’s real and I get the bonus or it's fake and I get nothing, win win.”

“How do they know that-? Who’s ‘they’ even?”

“Once again, I don’t know. Give me the stupid book or I call the headmaster.”

“How about this, I take the book for one day to study, then bring it back, no harm done.” Seeing your options closing off, your mind enters mission mode.

“How about I just take it now.”

“If I don’t bring it back you can call the headmaster, I’m a student here, I won’t disappear. You’ll get your bonus and I’ll get the info, everyone wins.”

“Hmmm.”

“Don’t tell me you care about ‘disinformation’, you’re just here to get paid.”

“Hm, fine whatever. One day.”

With the deal done, you quickly leave the library before she changes her mind.

As you power walk the hallways, Carmine and Bertilak approach you, she speaks first, “Picaro, just who we-”

“Can’t.” You walk past them.

“Hey!” They begin following you. “We need to talk, the Queen demands it.”

“Tell the queen I don’t care, I haven't for the past three weeks.” You’ve never even seriously considered helping them.

“How’s the yard? Bad, huh? You could change that!”

“The yard’s fine.”
>>
“Alright, enough good cop, Green.” Bertilak sprints past you and blocks off the hallways, Carmine does the same with your back, leaving you on a pincer. “Everyone out, if Theodore hears a peep of this you’ll all regret it. Three months in the yard.” Carmine points to the window next to you, showing the tents of the unfortunate. Each individual student vacates the hall, leaving only you three.

“What do you want? I’m busy.”

“I don’t care what you are, the Queen has given you a huge opportunity and you just ignore it?! Have you got any idea-”

“Shut up Red. Come with us midget or you’ll regret it.”

Charlie’s advice comes to mind. “You must really want me, eh? To risk getting seen by faculty.”

“Shut it before I break you! Your friends can’t help you.” Bertilak points to the window, showing your group blissfully unaware.

“You can’t. This is still a school, I’ll quit and then you’ll have to explain to Gillian why you chased me off.”

“Okay, okay,” Carmine's tone changes once more. “Let’s be cool, okay? No need to do anything drastic, just come with us and we’ll figure it out.”

Staying out of it has made Gillian nervous, she looks to be trying to get you on board no matter what. It’ll have to wait, you need to get to the book first.

“No. It has to be today.”

“You can’t do anything to me.”

No, but we can stand here in the hallway preventing you from leaving, we are free right Green?”

“For fucks sake…”

“And we are fourth years, we can stand here all day and you won’t put a dent in us. So wise guy, what’ll be?”
>”Okay.” Go with them to meet Gillian, you may not be able to study the book depending on what she tells you to do. Though this may be a prime opportunity to cut a deal.
>”No.” Refuse them and go study the book for as long as you can. But how will you escape?
>Write-in
>>
>>5804579
Officially, it is because it'll teach children to try and speak with Grimm instead of avoiding them and hiding at all costs.
>>5804588
Yes. They also cracked the moon and got rid of magic.
>>
>>5804595
>Write-in
>"Look, I'm really busy right now. I need to copy this book and I can only have it borrowed until tomorrow. So why don't you two follow me into a classroom, I call Coco on my scroll so she can come pick this up, and then we can go see Gillian?"
>"Otherwise I'll just sit down and do that right here. For the entire day."
>>
>>5804604
Another option would
>For the entire day huh? So how long would it take until Theo and Rumpole passes by the hallway? I know that you are bluffing about working together."
>"Thanks for ruining your Gillian's bluff by calling him a little bitch by the way."
>>
>>5804595
>”Okay.” Go with them to meet Gillian, you may not be able to study the book depending on what she tells you to do. Though this may be a prime opportunity to cut a deal.
we can't outlast them and I can't think of a way to cut them off without using our semblance.
>>5804597
>and got rid of magic.
what's the difference from magic and semblance powers ?
>>
Of course, this depends on scrolls being more like cellphones then telephones, and Coco answering.
>>
>>5804595
>Write-In
>Jump out of the window like a maniac.
And yes through the glass even call promised return to break the glass or dampen our fall if we have to.
>Dont give them any info, the less they know about what we want the better.
They cant force us if they dont have the "cheese" to dangle in front of our nose.
>>
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>>5804609
>what's the difference from magic and semblance powers ?
Several. Semblance are limited by your Aura, Semblances are only one specific one per person, while magic can do pretty much anything and overall magic is stronger and more versatile, it can turn a giant Grimm into a fucking cube without breaking a sweat.
Thank god there are no more magic users ;).
>>
>>5804615
Fuck it, I'll change to this
>>
I wanted to negotiate to start spy shit like I wanted before, but we are never getting a chance to look at the book again.
>>
>>5804615
Support, never let them know your next move.
>>
Going with jumping out of the window.
>>
>>5804595
>”No.” Refuse them and go study the book for as long as you can.
As for how to escape?
supporting >>5804595
We should troll them a bit and then when their guard is down jump out.
>>
“No.” You make a break for the window those two left free for you. They try to stop you but it’s folly, in seconds you are out of the hallway, bursting through glass and failing three stories. Aura is a blessing you make use of as you let it protect you from the sharp pieces and absorb your fall.

But Carmine and Bertilak, with four years of experience, jump as well and land in front of you second after you land.

“You are literally the dumbest person I’ve ever met,” Carmine mocks you. “What did you expect was going to happen? Now you’ve broken a window, I’m sure Theodore will understand if we roughed you up a bit. Time’s up kiddo.”

“Yeah, but not for me.” Carmine looks confused at your confident answer.

“Put ‘em up bitch,” Coco says while taking the safety off her machine gun.

Your attackers look back to see eleven people pointing their weapons at them.

“You aren’t in your turf anymore.” You cock Burden.

In their haste to avoid Gillian’s wrath, they jumped out the window without thinking where it would lead.

“Wait! We get it, okay!” Carmine puts her weapon away and tries to desperately reason. “We are cool! Just let us leave and no one will have any problems.”

“And now you beg.” Octavia spits on the ground. “Some royals, you disgust me.”

“You seriously need to reconsider this,” Carmine's tone gets more serious. “You mess with us, you are gonna be in big trouble.”

“She’s bluffing,” Fox says.

“She’s stalling,” Adam cuts in. “You think you can come in here and oppress the people and get away with it? I’ll teach you and your rotten queen the power of the abused. Cut them down before reinforcements arrive!”

“Can’t we just let them go? We’ve made our point,” Coco tries to dissuade.

“No way, they are getting messed up.” Mercury takes a step forward but Emerald stops him.

“Gillian’s group is powerful, we shouldn’t make ourselves the enemy.”

“Seems to me like we already are…” Fox mutters.

“If they promise to be cool we’ll be cool,” Sun argues.

Neo damn well vibrates with energy at the prospect of brutalizing the smug bullies.

“I don’t like this, leader…” Typhu looks conflicted.

“I-I have to agree with Typhu…” Narci also looks uncomfortable holding a person at gun-point.

Charlie on the other hand, “Mistress, I suggest you send a message. You aren’t gonna meet with Gillian unless it is as equals and on your terms.”

What will you do?
>Send a message
>Chase them off
>Write-in
>>
>>5804660
>Send a message
Thank you for being based Charlie
>>
>>5804660
>Write-in
>"I don't have time for this, but next time I just might. Get out of here."
We have more important things to do. Literally, like right now.
>>
>>5804660
>Write-in
>"This is already the second time you both tried to gang press me into service. Don't make it a third."
>"You two are lucky I have better things to do."
I really want to make an example out of them, since this is the second time they've tried to gang press us into service and it might help with calling them off. But at the same time we need to read that book.
Honestly I'm not against Adam or whoever else wants to make an example out of them do it.
>>
>>5804724
>+1
"How about you wait this time around instead of rushing to box me in ?"
>>
>>5804724
>>5804677
Supporting either of these.
As much as I dislike the royal, lets not escalate the conflict beyond necessary. The Grimm are priority, infighting will not benefit us and we should avoid it unless we have no choice.
>>
>>5804660
As much as I would want to give Neo the green light, I say we do this the smart way.
>Disarm them and keep the weapons
>"You can have them back for about [insert two rooms worth of lien], or, a meeting with Gillian on equal terms."
>"Now get the fuck out."
>>
>>5804677
I think sending with a message would lead to arrange a meeting later anyway, unless Gillian is really desperate.
>>
>>5804660
>>5804724
>supporting
>>
OP ?
>>
Okay, sorry for disappearing yesterday, something came up.

Writing chasing them off.
>>
You sigh and lower Burden. “Don’t have time. This has been the second, you only get two.” You point at the gate leading inside. “Go, get out.”

Carmine and Bertilak look unsure until around half the dozen assailants lowered their weapons, the other half following soon after realizing their backup is gone, except Adam who looks furious.

The two subordinates quietly leave the yard.

You try to make it to your tent but are stopped by a hand gripping your arm. “What was that Calavera? We had them!”

“Later Taurus, I’m busy.”

You both hold each other’s cold gazes, until after a couple long seconds, Adam lets go and wordlessly walks to his own corner.

You sit down on the grass and begin the slow process of copying the entire book by hand. It turns to night and you are forced to leave the tent to let yours and Coco’s team sleep without light bothering them.

After hours, finally you have a copy of the book written by your own hand, you check your scroll and see there are still a couple of hours before the library opens - the deal was one day, but you suspect the librarian will want her bonus as soon as possible so better return it just as fast.

Do you want to do something else with the book? Show it to someone, post it online and such?
>Yes
>>Write-in
>No
>>
>>5806236
>Yes
>>Write-in
Try to make a copy of it. Do they have photocopiers or something like that?
If not, show it to Coco, and talk about what happened with the Grimm and that the story is being recalled in mass.
Someone wants to suppress this information.
>>
>>5806265
I meant another copy by the way. But I suppose there's no such technology if we did that by hand.
>>
>>5806236
>Yes
>Post the book (not your copy) on your favorite Vacouan top spinning forum. And be as anonymous as possible about it.
>Show the book to Coco afterwards.
And we should keep the copy somewhere safe and hidden.
>>
Alright thirty more minutes. Kinda slow today.
>>
>>5806236
>Yes
>Use the oldest machine available to copy the book
Don't trust printers and scanners, those are bugged by the feds.
>>
>>5806378
based
>>
>>5806236
>No
>>
Alright. Writing.
>>
This is big, the moderators have to keep it up or they might get their salaries reduced.

You pull out your scroll to take a picture and post it in your favorite Atlesian union busting forum, but think better of it. Better not have proof in your own devices, who know who might look.

You sneak out of Shade - very easily as there is no curfew - and wander the streets of Vacuo until you find your target, a man drunkenly talking on his scroll on the street after a late night of drinking.

You pull your scarf up and snatch the thing out of his hand. “Hey!” he slurs his speech and falls down trying to chase you.

“Sorry.” You use his unlocked scroll to take a picture of the original story and post it on the literature board.

I’ve found this very old edition of ‘Fairytales of Remnant’ containing a story I’ve never heard of before. Anyone has any information?

The post gained attention fast.

I have an edition from sixty years ago and it doesn’t have it.

Holy shit! My grandpa used to read me that one when I was a kid, I thought I confused it with some other.

I work in a small family bookstore, my boss told me that his father had to send back any editions containing Grimmspeak.

Big if true.

Discussion grows more rapid as more facts get revealed and more people read the tale. What you can gather is that Grimmspeak was recalled more than half a century ago for dangerous misinformation, the only people who know of it are those whose grandparents had read them that particular story.

The thread goes great until out of nowhere a dozen new IPs appear.

Gayrgs go on \x\

This is a debunked hoax.

In those times books were made with papyrus, not paper. Nice try.

Those kinds of responses drown out discussion and force the thread to be archived. At least you got something.

You smash the scroll on the ground and walk back to Shade.

You knock on the door of the library an hour before it officially opens.

“It’s not seven yet, asshole!” an annoyed female voice comes from inside.

“It’s me. I’ve brought the book.”
>>
The lock on the doors turns and it opens. “You’re early.”

“I supposed you’d want that Lien as soon as possible.” You hand her book and she greedily takes it with a smile.

“You damn right kid!” She turns to close the door, but stops and says one last thing. “I don’t sleep here by the way, I just came in early,” she says too quickly.

“I never ask-” The door gets slammed in your face.

But your work isn’t done, you must make copies just in case. In Shade there is a school supplies store which has a scanner and printer, but you assume those new ones are connected to the internet, therefore can be bugged.

You decide to use the one scanner in Coquina, located in a store much smaller than Shade, you know for a fact that old thing isn’t connected to anything.

As you try to exit Shade for the second time, Coco sees you and stops you. “Hey, we’ve got class.”

“I know, I’ve got stuff to do in Coquina-”

“Did you get any sleep at all?” Coco interrupts you as she sees the bags under your eyes.

“I’m busy.”

“So you said when you completely ignored us last night. Piqui, two upper classmates threatened you, shouldn’t we talk about it?”

“Later.”

“Oh yeah, we’ll do that when we also talk about the two people who died right in front of us, you staring a Grimm down, a known terrorist as one of our classmates and that vision you had of the homeless faunus - he died by the way.”

“When? How?”

“When we arrived he was… gone.” Coco hugs her arm. “I talked with the headmaster, apparently he starved to death and had to be… cleaned.”

Starved? Just like in my vision.

You shake your head, now isn’t the time for that. “I’m busy.”

“Piqui.” She grabs your arm.

“I’m fine.” You shrug her off.

“Picaro!” She forcefully turns you face to face. “What’s going on? You seem weird, did something happen yesterday? You keep having that… look.”

“What look?”

“Like you are on a mission, the same one you put when we were in the desert, but you are not anymore,” Coco’s voice turns gentler. “You are safe, we all are.”

Flashes of the vision of Vacuo burning come to your memory. You look to the side. I don’t know about that.

“Piqui…” her voice shows hints of worry. “Is there something you aren’t telling me? I’m here for you, I always will no matter what.”

You have to tell her, how couldn’t you, but how will you do it?
>Tell her the full truth. She deserves to know.
>Sugarcoat it. It might be nothing and Coco has a tendency to worry too much.
>Write-in
>>
>>5806475
>Tell her the full truth. She deserves to know.
>"Tell no-one else. And I mean it."
>>
>>5806475
>Tell her the full truth. She deserves to know
>but not here
>take her hand and go to Coquina together
>>
>>5806475
>>Tell her the full truth. She deserves to know.
It's time.
>>
20 minutes.
>>
>>5806475
>Sugarcoat it. It might be nothing and Coco has a tendency to worry too much.
>>
>>5806475
>Tell her the full truth. She deserves to know.
>>
Writing.
>>5806481
>take her hand and go to Coquina together
Pervert.
>>
>>5806514
>Picaro uses Handholding
>It's super effective!
>Coco faints
>>
You look her in the eyes.

“Wh-what’s going on?”

“Not here, too many ears. Follow me.” You grab her hand and lead her out of Shade and towards Vacuo’s gate.

“Where are we going-? Hey, slow down!”

“We are going somewhere ‘they’ don’t have as much control.” You quickly dash through the streets, looking side to side like an animal.

“Who’s ‘they’?”

“That’s what I’m wondering as well.” You both reach the gate and go into the desert, you keep silent for a bit longer to ensure you are far away from anyone at the walls. “We’re going to Coquina.”

“Picaro, stop.” Coco yanks her hand and you release her. “Tell me right now what’s happening or I’ll get pissed.”

“Tell no-one else. I mean it.”

“You are scaring me… This better not be a prank!”

“It’s not, you see…” You begin retelling her everything, the Komodo’s message, the book, the desire to conceal it, everything.

Coco’s expression goes from confused, to dumbfounded to… pity? “Piqui…”

“Here’s the story. I copied it last night.” You hand her the paper. “Read while we walk to Coquina.”

She grabs the paper but keeps looking at you, she probably would have stood there had you not began walking on your own. “Piqui, I…” She stops for a couple of seconds. “I’m sure what you found is crucial, how about we visit your parents?”

“Why?”

“Oh you know… it’s been a while since you’ve seen them and you should tell them about your findings about… talking Grimm.”

“Absolutely out of the question. Mom would freak out and send me to a shrink.”

“I’ve been going to one.”

“What?”

“A therapist - or shrink. He’s been helping me deal with some stuff from initiation.”

“Hm, good for you.”

Conversation dies for minutes.

“Piqui, when huntsmen are out in the field they sometimes hear and see things that aren’t real, it’s nothing to be ashamed about.”

“Sure.”

“And there are people and medicine to help fight those things.”

“Why are you telling me this?”

“I… no reason. Look, Coquina!” Coco interrupts herself to point at the small town. “Let’s go see your parents, alright? For me.”
>”Fine. Just for a bit.”
>”No. We need to copy the story now, we can visit them later if it makes you happy.”
>Write-in
>>
>>5806541
>”No. We need to copy the story now, we can visit them later if it makes you happy.”
>>
>>5806541
>”No. We need to copy the story now, we can visit them later if it makes you happy.”
>"I guess sharing this with my best friend was a mistake then?"
>>
>>5806541
>”No. We need to copy the story now, we can visit them later if it makes you happy.”
>"Even if it was just something I saw, you know what happened last time that happened and we did nothing." Glance at the poorest man nearby.
Guiltriping is a perfectly valid tactic when dealing with Valeans.
>>
>>5806551
Or last time we asked her to do something and she disagreed. It was pure luck that she ended up distracting the group by accident.
I swear, if we go by our house and she tells our family, the friendship is over.
>>
There is a blackout in my house. If it doesn't get resolved I may have to cut the session short and continue tomorrow at 18 utc.

Pray my old laptop's battery makes it to finish the update, writing!
>>
>>5806569
Good luck, blackouts suck.
>>
>>5806541
>”No. We need to copy the story now, we can visit them later if it makes you happy.”
>>
“No. We need to copy the story now, we can visit them later if it makes you happy.” Guess I should have seen this one coming.

“I’d rather we see them now…”

“What happened the last time I saw something and we left it for later, huh?”

“…”

“Time is running out, let’s go.” Without another word, you both go to the school supplies store and make nine copies, with your original a total of ten, you also purchase foils to put the paper in. You then wander Coquina hiding some of the copies in various hidden locations you know you can find later if needed.

Coco is silent during the whole ordeal.

In the end you keep three plus the original to yourself, you fold them and hide them inside your scarf’s folds.

“Let’s go back to Shade before anyone notices we’re missing.”

“Okay Piqui,” she says in a gentle tone. “Whatever makes you happy, Piqui.”

“Stop saying my name.”

“Whatever you want.”

The sickly sweet tone rubs you the wrong way. She’s talking as if you were sick or something. You hate when people treat you like you are weak.

In complete silence, you both do the half an hour journey from Coquina all the way to Shade.

The sight of the school makes a chill run through your spine.

Huntsmen, professionals by their ages, are prowling the school grounds.

“Kid!” The librarian was waiting near the gate, maybe waiting for you. “Did you post about the book?!”

“I, uh,” you look around yourself and whisper, “yes. I wanted to get more info.”

“You could’ve told me,” she whispers back. “Do you know how it looks when a banned story gains traction online and the next morning some librarian gives it back?”

“… crap.”

“Yeah, crap. The only reason I’m still here is because I have an alibi. The post was made outside the school and I was inside all night. Still didn’t stop Rumpole from checking every device I own, do you know what porn I watch?”

“No?”

“Rumpole does now!” She brings her arms up in frustration. “And she knows yours too, they checked everyone’s scrolls.”

“Oh, no…” Coco looks mortified.

“The theory is that someone stole the book, went outside and used a burner. Be careful, kid.”

“Why are you telling me all this?”

“I’m a rat.” She turns to leave and you can see that she does have a rat tail. “I ain’t no snitch.” And she scurries away.

“You see Cuqui? Look how much they wanna suppress it, that must mean something.”

“It means that, as you damn well know, the story is dangerous!” Coco’s tone lost its gentleness.

“How?”

“Teaching kids to not hide from the Grimm.”

“And you believe that’s their real reason?”

“Yes. I. Do. Why would they lie? They are huntsmen, they are here to protect us!”

“You idiot, you-!”
>>
File: Not Ruby, Her Mom.jpg (8 KB, 168x300)
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8 KB JPG
“Hey there.” Someone sneaked up on you. You turn to see a grown woman with black hair fading red at the tips, wearing a white cape. At her hip there is some sort of axe. A huntress, looking for you. “Mind if I ask a couple of questions.”

Coco steps forward. “Why?” Knowing that they are searching for you, Coco tries to protect you.

“Just trying to find whoever posted that dangerous image online. We just wanna teach them not to do that and to seek professionals if they have a question about history, nothing bad.” The huntress kindly explains.

You don’t buy it. What will you do?
>Talk with her. They got nothing on you, you made sure of it, avoiding her would be suspicious.
>Make up an excuse to get away. Better not risk talking until you can get your story straight.
>Write-in
>>
Energy's back just as I finished writing, great.
>>
>>5806614
>Make up an excuse to get away. Better not risk talking until you can get your story straight.
Why did we post it again?
>>
Also Coco is worst girl
>>
>>5806618
Because no one was here to stop it.
We did earn some new information, like that the book was banned decades ago.
>>5806622
>"Piqui, please go to a therapist!"
>"The witch and the wizard must be destroyed at all costs."
>"Take your medicine! Police are on the school!"
>"I am must destroy the anti-Christ."
Truly, worst girl.
>>
>>5806626
I see, so we have to anti-vote for things we don't want to pass.
It's not our fault that the anti-brothers are real and in control of the police!
>>
>>5806626
Picaro has a conspiracy corkboard that looks like total lunacy but everything on it is correct. He can't confirm it is to anyone, but it IS objectively correct.
>>
>>5806614
>Talk with her. They got nothing on you, you made sure of it, avoiding her would be suspicious.
"Confidence is what does it. Confidence and a friendly relationship with the examiner. Rapport, where you smile and you make him think that you like him. Making the examiner believe that the exam has no importance to you seals the deal" - the KGB agent who taught Aldrich Ames how to get away with lying at the polygraph test, twice.
>>
>>5806630
I mean, not really vote for something not to pass, but more like if in a write-in you see someone suggesting something that doesn't seem all too smart, maybe suggesting not do that.
Bold of you to assume the Brothers are all good.
>>
>>5806614
>Talk with her. They got nothing on you, you made sure of it, avoiding her would be suspicious.
Oz is going to be so pissed that a teenager figured him out.
>>
>>5806639
Yeah, but I didn't expect a write-in with no support to actually be counted, since that's not normally how things work.
So for now on I'll be sure to anti-vote things, just to make sure.
>>
File: 1687719716324017.png (297 KB, 629x781)
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>>5806634
>Source?
>It was revealed to me by a Grimm
>>
>>5806614
>Talk with her. They got nothing on you, you made sure of it, avoiding her would be suspicious.
Ha, this should be fun.

>>5806618
>Why did we post it again?
I thought it would be funny.
>>
>>5806646
And by normally, I mean in other quests.
I wasn't paying enough attention on how you count votes to be sure if that's how you roll.


>>5806618
Anti-voting talking to her by the way
>>
>>5806646
If you guys do anti-vote things, try to explain your reasoning so as to not make whoever suggested it feel bad. Ideally that person will withdraw the suggestion or modify it.
>>
>>5806653
No, Pandora's box has been opened, chaos must reign!
>>5806650
>>5806618
The reason I don't want to talk is because Coco will fuck this up, I'm sure of it.
>>
>>5806648
>"That's not a source"
>"Nah, the Grimm said it in a vision inside my semblance and my semblance is objectively correct."
>>
>>5806650
Anti-voting should only be used in write-ins suggestions, in these cases with options you should vote for the other things, otherwise tallying up votes would get difficult.
How easy is it to see this is one mechanic I am making up right now, I'll probably come up with something better tomorrow.
>>
>>5806658
Alright boss.
>>5806649
To be fair, it was funny
>>
>>5806618
The anons shitting up the thread on the Mistrali noodle making forum were plants from Oz
>>
>>5806657
Oh no, don't get it confused. Picaro has two foreboding prophecies coming from two different equally esoteric sources of knowledge. This particular one comes from a Grimm who tried to kill us.

Anyways, 20 minutes.
>>
>>5806668
>Picaro has two foreboding prophecies
Soon to be 3
Summer:
>"Hello, I'm here to talk about the dangers of misinformation"
Picaro(forma profeta):
>"Family is luxury many of us do not recognize until we lose it, your daughters need you more than anything in the world."
>>
>>5806614
>Talk with her. They got nothing on you, you made sure of it, avoiding her would be suspicious.
I love coco but she is getting in our way, this might be the last time we trust her with our plans.
>>
File: meme.png (658 KB, 800x600)
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Anyway, I here's a meme I was making in preparation, but then Coco didn't rat us out to our mom.
But I thought it was still kind of funny and decided to finish it anyway.
>>
Alright, writing last update for the day, see you at the usual time.
>>5806677
Picaro says all this while hitting her with the stare.
>>
>>5806697
>Picaro says all this while hitting her with the stare.
I kneel
>>
>>5806695
Lol, I was actually gonna draw the same meme but it was with the Komodo instead of Charile.
I'll make something else for tomorrow then.
>>
>>5806700
I also thought of the Komodo, but went with Charlie because of the synergy trait.
I say to go for it, your drawings are always funny.
>>
“Sure, what do you need miss?”

“Huntress.”

“Miss huntress?”

“Yes. Do you know anything about the stolen Dust?”

She tries to trick you into revealing you know about the book, maybe you’d have fallen were it not for the librarian. You look back confused at Coco. “Dust? Do you know anything about it?”

She answers, “No, sorry ma’am, we just came back from having breakfast together.”

“Breakfast, eh? Why not have it here?”

“The cafeteria is way overpriced,” Coco says.

“Which place did you go to? Kinda new in town, you see.”

Getting you to say a random place so she can check if it’s true? Your brother taught you that one. “Nowhere, we ate outside the walls.”

“So you're telling me if I pull up the security tapes from the wall I’d see you two lovebirds going out?”

“Yes,” you answer without hesitance.

“You can ask people, surely someone watched us leave ma’am.”

“Were you in the library recently?”

“Yes,” you both answer.

“What did you read?”

“History of Vacuo volume 1.”

You taking Fairytales of Remnant is probably logged in the system already, no point lying. Besides, it’s not illegal to accidentally read banned books in a library. “Fairytales of Remnant. I was feeling nostalgic and read it yesterday.” That’s why traces of my DNA are in the book and you can’t prove otherwise.

“Which one’s your favorite? I like Grimmspeak.”

“What’s that? Never heard of it, you Coco?”

“Can’t say I have.”

“That book contained a piece of dangerous misinformation which was stolen and posted online.”

“I thought it was Dust.”

The huntress seems annoyed. “Where were you last night between 4 to 5 am?

“He was with me all night,” Coco interjects.

“All night? Didn’t you sleep?”

You respond by looking at her and showing the bags under your eyes.

“I’d rather not show mine. Lady things, you get it.” Coco smiles confidently while pointing at her sunglasses.

Try your games somewhere else lady, we both went to a school which required knowing a way around an authority figure.

“Picaro Calavera,” the huntress says your name despite you never telling her. “Enough. I know you went out last night, there is security footage. The more you deny it, the worse it’ll be. Confess.”

What will you do?
>Keep denying
>Confess
>Write-in
>>
Forgot the trip, see ya tomorrow!
>>
>>5806742
>Keep denying
>"Look, if this is another attempt of Gillian's team to try and do her dirty work, I already said I won't. I don't care if she tries to get full fledged hunters involved with bogus accusations."
Coco fucked up things, like I was sure she would
>>
>>5806742
>Keep denying
I'm sure there's a good excuse we can use, but I'm too tired to come up with one.
>>
>>5806742
>Keep denying
"I think we answered enough of your questions already, Miss huntress."
>>
>>5806748
Good excuse, distract her with that bitch! Support!
>>
>>5806748
Maybe I'm a bit too sleepy but is there any possible way we could tie in Coco and us lying about staying together last night with Gillian?
Like, we were getting something/seeing someplace to have a better place to sleep while trying to avoid her notice? Or maybe we were trying to talk to someone on the outside? Something vague but with enough implications that we don't want to talk about Gillian's coercion?
>>
>>5806798
I was thinking of trying to imply that we were with Coco and the person leaving was actually someone else dressed as us to set up to blackmail us.
Since her minions cornered us right after we left the library, so they could know we were reading the book, so the could have overhead it was illegal.
And there should be plenty of witnesses, cameras and the broken window to prove that did happen.
>>
But yours might be simpler.
It implies that we are tired of being abused, and distrustful of authorities, since Gillian is one, and Theo has done nothing (other then try to make us solve the problem for him)
>>
>>5806748
We could possibly just toss the blame for the book being talked about on her while we are at it.
>>
>>5806742
>Keep denying
We cant give in now
>>5806695
Incredibly based anon, I bet Charlie wouldn't think we were crazy.
>>
>>5806863
>I bet Charlie wouldn't think we were crazy.
But doesn't she already think we're delusional? Literally said we had gender dysphoria kek
>>
>>5806876
That's just our natural charm doing the talking, which is easily fixed by dropping the pants.
>>
>>5806748
>+1
The feds got nothing on us.
Also, Coco has to believe us now. We post about a book and the next day a huntress comes to question us about it.
>>
>>5806748
>Support
DAMMN right!
I dont care who Gillian sends im not paying taxes!
>>
>>5806748
Formally supporting this vote.

>>5806806
>>5806813
That's not a bad plan, though whatever we say or do we should make it be consistent and easy enough for Coco to follow.
Probably not saying that we were meeting with someone specific, now that I think about it, but my general thought is just imply that we're searching for ways to bypass Gillian.

>>5806863
Man I wish Coco was irrational enough to just go with what we want and believe us, it would make things easier. Or if she at least didn't try to coax us into getting psychological attention (as funny as it is it could get annoying soon lmao)

>>5807050
>Coco has to believe us now. We post about a book and the next day a huntress comes to question us about it.
I feel like she's too much of a normalfag to make that connection.
She'll have to literally witness or get hit on the head by it to change her mind but if/when she does it'll rock her entire world.
>>
>>5807144
>I wish Coco was irrational enough to just go with what we want and believe us
wdym anon? You saying she doesn't care?
>>
>>5807153
Maybe 'irrational' and 'going with what we want' was the wrong way to put it, but think about it this way
>you and your best friend go through a forest one day
>a huge ass bear comes out of nowhere and kills a bunch of people you two were traveling with
>your best friend manages to drive it away somehow
>even looks it in the eye
>some time later your friend starts acting strange, loses sleep and so on
>you ask what the matter is
>she says she heard the bear talk, believes there's a conspiracy that's suppressing information for unknown malicious reasons
I'm sure this isn't the best parallel because of how different things are in RWBY, but it isn't that hard to see where she's coming from and why she's so concerned.
And like the other anons said everything Picaro has come to find out is true, and following this trail is important in helping us find the truth (and not die in the process).
>>
>>5807158
Not that anon but the fact that we confided in her after she practically obligated us to do so, her first thought was to tell us to get some help which is something that hurts to hear especially from someone you consider your best friend. It's like a metaphorical slap in the face.
>>
>>5807172
Yeah for someone who 'always follows Picaro’s instruction with zero doubt' she tends to be very assertive with her concern and seems to be disagreeing with Picaro's choices more often than not.
While her concerns are absolutely understandable, the way she went about it makes so it'll take some effort on her part to patch things up after this. I really hope she does somehow.
>>
>>5807158
The weirdest part is that... I don't know why it would be considered controversial or subversive for anyone to think that there's an ongoing conspiracy to suppress information-- as the world of Remnant is one of the few where it would actually make sense to have tight, government enforced media controls.
>People having negative emotions literally causes Grimm to attack, in no uncertain terms
>Trying to force people to control themselves, or infringing on their rights en masse doesn't work, because it also prompts monster attack.
>Admitting the truth *also* stresses people out, and generally puts them in a bad mood.
>Investigative journalism still exists, as does some equivalent of 4chan and other forms of social media.
Being a journo or an e-celebrity should be treated with the same level of suspicion as being a spy. A single whistleblower, or dissident in the age of mass communications could trigger Grimm attacks on an unprecedented scale-- which is, given Summer's presence here, why Oz is treating some kid posting on an Atlesian gunpla forum and trying to ask around about banned books/stories so seriously.
>>
>>5807188
I don't know, Coco seems to actively makes things harder for us when outside of combat. And sometimes she was useless there as well.
She's below trash tier.
>>
>>5807208
Forgot to say the most important part.
And the worst of all, is that she does it while being well meaning, so there's no real incentive for her to change.
>>
>>5807204
>I don't know why it would be considered controversial or subversive for anyone to think that there's an ongoing conspiracy to suppress information-- as the world of Remnant is one of the few where it would actually make sense to have tight, government enforced media controls.
I don't doubt that anyone will argue that information is being suppressed. I imagine even a person that trusts the hunters or a normalfag would agree that things are being censored. The question then becomes is if it's done with good intentions or not.

>>5807208
The combat thing isn't really a fair comparison, her battling was hampered by unlucky rolls and we haven't seen her the good side when helping socially. At the bare minimum she hasn't ratted us out to the cops yet and is actively defending us, which is better than nothing.
>And the worst of all, is that she does it while being well meaning, so there's no real incentive for her to change.
And that's where Picaro comes in he can change her.
>>
Also, if by some miracle we manage to succeed here, we need to destroy the copies on our person and the hand made we have on our room. That is Summer hasn't already checked it and found it, using it to confront us right now.
Thank god we put some hidden in Coquina, otherwise we would have lost all the copies due to that genius write-in. Making so we would have wasted the perfect opportunity to start spying on Gillian to have more time to copy the books, just to not only immediately lose it, but make ourselves know to the conspiracy.
I mean, why avoid modern photocopiers because they would be connected to the internet, if we would willing do it ourselves anyway?

I thought sleeping on it would calm me down, but it just made me saltier
>>
>>5807220
Fair enough. But not tattling and defending you is the bare minimum of friendship, not really something that makes a someone your best friend that you are willing to move out of your country and cross-dresses just so they don't feel nervous in their new highschool.
I just excepted more of her then never believing anything we say until it's proven true by the bad thing happening. It has been more then three times now.
>>
But at least the information we got about it being banned for around 50 years could be useful in some way. It means that we know that whatever organisation, or person in charge of it, is suppressing it only got into power around that time.
And maybe we should talk to our grandmother about it? Grimm speak could be some kind of inherited thing, or she had it read it. Although it could lead to our family knowing about it, and sending us into a therapist. Who could tattle us to the conspiracy.
Picaro's semblance might not be to only see the worst possible result, but mine is as a /qst/ player.
Also, I hope I don't annoy the anon that wrote that write-in, or the QM. I'm mad at the consequences of our actions, not at you.
>>
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Cococoin in shambles overnight lol.
I feel like some light explanations are in order. Coco does believe the book was banned and suppressed, but in a world where negativity attracts Grimm that isn't the wildest thing. Also, she just believes the government has the people's best interests at heart, what she has a problem with is Picaro speaking to a Grimm Notice how, despite the fact that the Komodo spoke quite clearly during the Slider scene, Picaro is the only one to react, weird.
In summary, Valean girl trusts daddy government, Vacuan boy does not.
Charliecoin is soaring.
>>
>>5807263
>Notice how, despite the fact that the Komodo spoke quite clearly during the Slider scene, Picaro is the only one to react, weird.
So only we can hear them?
>>
>>5807263
Hey QM, I have a question. They said that there will be a solo test after three months.
Do we have to vote to do things like study or train to increase our stats to succeed?
>>
>>5807277
Stats raise naturally over time when fatigue is depleted - this is a combat school after all. You COULD use up an action to increase a stat, but I think it'd be a waste.
I wouldn't worry about whether or not Picaro can pass, I'd worry about the others. They sure as hell are worried themselves.
>>
>>5807302
Alright boss, then we should probably talk to them about it soon. Maybe there's a way to help.
>>
Writing to deny everything.

>>5806876
No, no, she said we have gender dysphonia, something to do with hearing problems and locomotives probably.
>>
“I don’t care who Gillian sends, I’m not joining her group.” The huntress gets stunned by the nonsensical accusation.

“Wh- Stop playing games. We’ve got the footage, confess!”

“I didn’t do anything.”

“I have proof that says otherwise.”

“Might I see that proof?” A new voice you recognize pretty well enters the scene, its owner a man in his twenties.

“Excuse me, who are you?” the huntress asks.

“That's my line.” The man lifts his scroll, showing a huntsman license. “Why are you bothering my little brother?”

The huntress reads the license. “You see, Grant.” She shows her own license, reading Summer Rose. “Your brother is a suspect in leaking dangerous misinformation.”

Grant gives you an angry look. “Really? Luckily you have security footage of my brother leaving the school - good thing Theo decided to install them after years of being against them - if you could show me the video, I’ll punish him myself!”

“…”

“You DO have proof, right?”

“Sum!” Another man quickly approaches, much older looking. He comes up to Summer and whispers, “Not him. He’s got an alibi.”

“But the only DNA in the book was his and the librarian,” she whispers back.

“The kid was at a party with the upperclassmen all night, there are like fifty witnesses.”

You can’t quite hear what they are saying, but you receive a text from Grant, despite the fact you didn’t see him pull out his scroll, explaining. You were at a party with third and fourth year. That’s the story.

Coco was with me. You give slight modifications to make your alibi make sense. Grant gives you a look and a small nod.

“Everything okay?” Grant tries to force the issue.

“Certainly.” Summer doesn’t even look back.

“So, should we talk about how you tried to entrap my baby brother with leading questions and fake evidence to get a bogus confession out of him? Who do I call? The court? The council? Ozpin?”

The older man looks surprised, but Summer stands her ground. “We are allowed to say whatever we want in an interrogation, it was established in The Huntsman Code of Conduct a hundred years ago.”

“Sum…” the man talks slowly.

“Yeah, I’m sure that’s gonna fly with Theodore. Wanna call him?” Grant takes his scroll and clicks contacts.

The huntress huffs, turns and walks away, probably to confirm your alibi.

Her partner sighs. “Sorry about her, she just takes her job very seriously, but she's a good person.” The man extends his hand. “Qrow Branwen, I’m her teammate.”
>Take his hand
>Don’t take his hand
>Write-in
>>
>>5807361
>Take his hand
Big bro has arrived, all must kneel
>>
>>5807363
Bro we are gonna get a bad luck bomb straight to the face the closer we are to him.
>>
>>5807365
Is Grant a canon character then? I know that grandma is because it was mentioned earlier.
>>
>>5807361
>Take his hand
Qrow is a real one. Bad luck aura or not, he's actually a decent guy.
>>
>>5807361
>Picaro Calavera
>Loudly spit in your hand
>then shake his
>"But I guess your already know that."
>>
>>5807365
Wait is that his thing? Man, should we trust him or is this some sort of test?
Dammit I hate doing this, but I'm gonna to look at the wiki for him.
>>
>>5807368
>>5807370
Wait, so anon meant that this Qrow guy is a bad luck magnet, not our brother? That's a relief.
>>
>>5807370
>>5807371
Qrow's Semblance ability is essentially a curse. He exudes bad luck-- and what's worse, his bad luck also affects him. Anything that can go wrong *will* go wrong, for both him and his enemies. He also can't turn it off, so he has a complex about being literally cursed, and making the lives of everyone he cares about harder.
>>
>>5807374
Well that sucks. How did managed to become a hunter when he essentially born as a suicide bomber?
>>
>>5807377
Even Grimm and bad guy's can't avoid eating shit to bad luck
>>
From the looks of it his semblance usually affects those that make physical contact with him without prejudice.

>>5807371
Yeah he's definitely not our brother I think.

>>5807374
I wasn't able to find anything in his wiki page saying that it was permanent for anyone he touches. I mean it's implied it isn't, but is it permanent? Also is it more a physical (like a piano dropping on someone) or esoteric/psychic (like getting irrationally angry or a foggy memory) sort of effect?
>>
>>5807361
>Take his hand
>>
>>5807379
Now I'm tempted to not shake his hands, since one of the books we are smuggling might fall out. But that feels like it would be meta gaming.
I guess an in-character reason would be that we are still suspicious about him, with his partner accusing us and everything.
>>
>>5807361
I have a feeling if we actually go ahead and shake his hand, the guy we stole the burner scroll from will show up and recognize us.
But I kind of like him so

>Take his hand.
>>
>>5807363
Fuck it, changing to
>Don’t take his hand
>"You got to excuse me, but I'm still suspicious. You don't go from accusing someone of stealing dust, a book, or whatever else the crazy woman was talking about to friends just like that"
>>
>>5807367
Grant and Qrow are two different character, the former is non-canon and our big brother, and the latter is canon and a teammate of Summer.
>>5807377
In-game, he's got the best stats in the whole quest barring legendary huntsmen, but his semblance makes any rolls below five to be a crit-fail, so in short he's just THAT good. One of the reasons I decided to make the RWBY quest is because translating Semblances into game mechanics is super fun, I've got one in mind for pretty much everyone. I might be slightly autistic.

Anyways, 20.
>>
>>5807387
So he is just enough of a badass to overcome shit luck, that's based as fuck
>I might be slightly autistic.
You are on 4chan, that's already a given
>>
Actually, I'll give 30 since >>5807386 gave a different opinion and I wanna see if anyone supports it.
>>
Alright I did a bit of skimming into his semblance wiki page specifically and it seems like it's more about physical harm than anything esoteric or emotional. So there shouldn't be any worry about having a random person figure out we did the Grimm post or ruining our team's relationship.

>>5807386
I'll support this, though honestly from what I got in the wiki it shouldn't be that bad. At worst we trip and break a bone or get a soccerball to the face.
>>
>>5807386
I'll be supporting it bc bad luck is the last thing we need when the FEDs are on to us.
>>
Changing my vote from >>5807369 to >>5807386
Getting caught by a good cop/bad cop skit would be humiliating

NEVER
TRUST THE
FEDS
>>
Well thank god I decided to give it more time since not taking his hand won. I think I'm gonna do that from now on, if someone gives a different vote I'm gonna give it more time to see.
>>
>>5807374
wtf ? thank the brothers the votes change din favor of not doing it
>>
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You look at his extended hand then at him.

“You can’t go from accusing him of stealing Dust or a book or whatever that crazy lady was saying and then act all buddy-buddy,” Coco sharply says.

Qrow retracts his hand and uses it to scratch the back of his head. “Yeah, you’re right. Summer is just pretty nervous about this stuff, she keeps thinking about the kids, y’know? What if the stupid tale gains a following and stupid children dare each other to ‘talk to the Grimm’.”

“Yeah, yeah, think of the children. She’s still a bitch for singling out Picaro.”

“I mean, his DNA WAS in the book, but him just taking out to read on his own is the most sensible option. Whoever posted the book online clearly thought it through, using a stolen scroll far away from the school, why would they leave clear evidence in the library system? Odds are, someone else saw the story while Picaro was reading and took it during the night. You just got unlucky kiddo.”

“She seemed pretty convinced I’m the thief.” You fish for more info. “She must’ve had a reason.”

Qrow laughs. “She had a gut feeling!”

“What?”

“You know those kinds of people? The natural born leaders who take point in any dangerous situation. A blessing until they find an unsolvable question and they latch onto any piece of flimsy evidence and their instincts to pursue it ‘till the end, being a hundred percent sure they’re right and assuming everyone else is just too stupid to understand.”

You shake your head, you don’t know anyone like that. For some reason you feel someone staring daggers in your back, probably the wind.

“Hey, Sum is often right, that’s why I’d follow her to the ends of Remnant, but on the odd occasion she’s wrong, oh Brothers.” Qrow whistles. “For what is worth, the only crime I think your boyfriend-”

Coco chokes on her own spit, Grant snorts and you calmly say, “I’m not her boyfriend.”

“Cute. The only crime your ‘friend’ committed was underaged drinking and I sure as hell,” he takes out a silver flask and takes a sip, “ain’t snitching about that.”

“I don’t trust you, you are not my friend,” you sharply state.

“Guess it’s good instincts for a huntsman in training to not trust strangers even with a badge, good on Theo to have you Picaro Calavera, heard what you did in initiation, real brave stuff carrying a half-dead kid 250 kilometers in the Grimm infested desert while fighting off the Komodo four times.”

“He did WHAT?!” Grant exclaims. Who’d have thought saving Isaac would bring so many problems.

“And you didn’t know that. Me and my big mouth.” Qrow begins walking away. “I should be going, I owe you an apology drink, kid.”
>>
“Picaro…” Grant says in his ‘mad big brother’ voice.

“I can explain.”

“Before that.” Grant mouths the words ‘did you do it?’ “Did you really carry someone through the desert?”

His words don’t show what he really means. He’s asking you if you posted the book and disguising it in case anyone’s listening. Will you tell him?
>Nod
>Shake your head
>Write-in
>>
>>5807448
>Nod
Say quietly
>"I don't know why I did it, it was a dumb thing to do"
And then say it louder
>"But everyone made it out in the end, so it was worth it"
Grant should get it that the first part is in relation to the book, but if anyone else hears it, they will think it's about Isaac.
I'm in full paranoia mode, but I'm willing to give big bro a chance.
>>
>>5807448
>Nod
>>
20 minutes.
>>
>>5807448
>Nod
Aniki covered for us. Better to be honest with him.
>>
Writing.
>>
>>5807444
the vacuan stare is our trademark now
>>
>>5807448
>Nod
>"It wasn't just me, Coco also helped, and everyone else who we teamed up with on our way back."
>>
You nod and quietly say, “It was dumb,” then you raise your voice. “But at least everyone came out alive.”

Grant massages his eyes. “Didn’t mom drill into your head everyday to keep a low profile, graduate and help people as a huntsman, in just how much trouble you get into in a single month?”

“…”

“Ahem, hi Grant! Good to see you!” Coco runs interference.

“‘Sup Coco.”

“How was your mission or investigation or whatever in Mistral?”

“It’s going… well.”

“How vague, but hiding things is bad right?”

“Okay, I get it, geez.”

“Why are you on my side? Shouldn’t you agree with him?” You say.

“Girl, I am always on your side!” Catty mad Coco has arrived. “We come from the playground together, that don’t mean I’m gonna happily follow you like ‘Yes sir! Whatever you want Piqui!’ into every bad choice you make and schizophrenic delusion you have while sleep and hoe deprived.”

“I don’t have a hoe, but I occasionally have a scythe.”

“But damn it if I’m gonna stand by and let your cute boy-butt get into trouble. Why are we together if not to bail each other out of consequences.”

“Cuqui, what the hell are you talking about? I can’t understand you when you talk like that.” A flashback of trying to hold a conversation with an angry Melanie - or Miltia, you are still not sure - comes into your mind. Terrifying.

“I want in, whatever crazy shit you on - or you think you on, I wanna be there to make sure you don’t hurt yourself and-” Grant loudly coughs. “We will talk about it later.”

You stare at Coco for a bit, but nod nonetheless. At the very least, you find angered Coco less annoying than concerned Coco.

“I need to go.” Grant walks away from you two. “Officially, I still need to find whoever stole the book.” Grant turns around, shows a peace sign and winks. “Wish me luck.” And then disappears in an explosion of purple smoke.

“Wh-”

“Semblance.”

“When will I get mine?! You can see the freakin’ future, Grant can freakin’ teleport, your mama can change the freakin’ weather, even my brothers can freakin’-!” You decide to let her run out of steam while walking.

She does as you reach the yard, huntsmen and huntresses still looking around. Emerald, Charlie and Adam are nowhere to be seen, probably avoiding the authorities.

Mercury, Neo, Octavia and Fox are lounging casually, laughing at the ‘glowies’.

Typhu and Narci look kinda nervous while Sun does his best to cheer them up, they have a scroll with a video call to Isaac.
>Approach one of the groups.
>>Which?
>Do something else.
>>Write-in
>>
>>5807509
>Approach one of the groups.
Let's see what's gotten Typhu and Narci worried. And say hi to Issac
>>
I'm actually gonna stop here today, I've been sleeping less than usual these past few days and I gotta make up for it, see you tomorrow at 18 utc!
>>
>>5807543
Good night QM!
>>
>>5807514
>+1
>>
>>5807509
>>5807514
>supporting
Also gn qm
>>
>>5807514
>+1
This may be a good time to deal with Gillian, I doubt she would enjoy the attention of two hunters if she tries anything.
>>
>>5807509
>Approach one of the groups.
>Typhu, Narci, Sun and Isaac
Well that went much better than expected.
I liked that whole reading behind the lines talk with our 'brother', it was very clever. Half surprised that Coco didn't agree with the hunters in that scene and this didn't spiral into a friendship breaking point there is hope for her yet, anons.

>>5807543
Have a good one QM, don't be afraid to rest or take a break. Burning out is one of the worst quest killers.
>>
>>5807514
+1

>>5807939
It wasn't a total waste. We got to meet Ruby's mom and Qrow and Grant too, which was interesting.
>>
Writing talking with group 2.

Also, I changed ips again. Through no input of my own, I am now tasked with putting together a Negan cosplay for Saturday, that's what I'll be doing all afternoon, so updates may be slow for today, sorry for the inconvenience.
>>
>>5808192
its okay OP my IP changed like 3 time so far too.
>>
Your social abilities may not be the best, but your eye for trouble brewing is keen. You approach Typhu, Narci, Sun and Isaac.

Coco and you greet the group.

“Sir!” Narci jumps at your not-sudden-at-all entrance. “What’s g-going on?”

You give a look around. “There are huntsmen.”

“Yes brainiac, but why?” Sun asks.

“We heard from a huntress named Summer Rose that it has something to do with stolen Dust.” Coco seems pleased at throwing Summer under the bus for lying.

“Certainly? Wasn’t it a book?” Typhu puts a finger to her chin.

“You gigantic buffoon! If you knew something, why didn’t you say anything?!” Narci demands in her posh voice.

“You, uh, never asked.”

“I so did.”

“Actually, you were freaking out about Charlie and bossman being nowhere to be found. Talking about that, what the fuck bossman?” The scroll showing Isaac’s face now talks to you. Typhu hands it to you.

“Hey Isaac, how you doing?”

“Cut in twain still, those legs can’t come soon enough, I’m so bored. Sis’ friends come around and whine about social inequalities all day, I wanna scream. But you bastards seem to be having all the fun. What’s that? A manhunt?”

“Bookhunt apparently.”

“Yeah, twenty pro huntsmen looking for a piece of paper, there’s got to be something more.”

If only you knew. “I don’t know anything, I just arrived.”

“Well, whatever it is, it hasn’t reached Atlas. My sis is a bigshot around here and she hasn’t heard anything.”

The scandal is probably only relevant to Vale and Vacuo, since they share the same continent of Sanus. However, Grant was in Mistral, Anima continent, and still heard about it. Strange.

“Man, first month in Shade and crazy shit already happened, wanna know what happened first month in Atlas academy? There was a problem where some issued uniforms were a size too big for some students.” Isaac sighs. “Wish I was there with you bossman…”

“Isaac…”

“Wow, wow don’t feel so glum, I’ll visit once I get new legs. Assuming general Ironwood follows through without any further strings.”

Before you can respond, a loud boom echoes through the school. Valean huntsmen raise their weapons on instinct, but students and graduates alike know exactly what that sound is.

“PICARO CALAVERA!!! MY OFFICE!!!” Theodore bellows the call with nothing but his lungs.

“Oh crap.”

Does he know? If he does, how? Wouldn’t it be easier to just arrest you if he wanted to make a show? But he’s asking you to go to his office, meaning he wants to be away from prying eyes, if so, why not send someone to discreetly pick you up? Or maybe it’s for something unrelated?

Either way, what will you do?
>Go
>Don’t go
>Write-in
>>
Changed IPs again. Internet died so I'm using my phone as hotspot.
>>
>>5808223
>Go
>>
>>5808223
>Go
>>
>>5808223
>Go
>>
>>5808223
>Go
Is there anything we have to do with our copy of the book? Like is that in any danger/compromised or are we chillin in that aspect.
>>
>>5808243
We now have four copies we are carrying on our person.
I kind of want to either hide them (maybe bury them?) or destroy them as soon as we can, since we have 6 hidden around Coquina
>>
>>5808246
Agreed. Maybe we should do so before we go to Theodore's office? Or would it be too suspicious? I forget if there's actually any camera's around or not in the conversation we had with Summer and Qrow.
>>
>>5808248
I don't know if we can go somewhere away from everyone, hide/destroy them, and then rush to Theo in time.
Maybe we should give them to Coco now, tell her to keep an eye on it, and then deal with the problem properly after we come back?
>>
20 minutes.
>>
Oh, and move away from the rest of the team before doing the transfer with Coco.
>>
>>5808252
>>5808255
Yeah I can back that. And we should check for cameras and eavesdroppers too, just in case.
>>
Writing.
>>
>>5808265
Will we pass the contraband off to Coco, or does it not count since I didn't put it in green?
>>
You must act fast. “Coco, a word?”

“What? Why?”

“I have a bad case of diarreha, constipation and such.” You state matter-of-factly.

“TMI bossman.” You hand the scroll back to the group.

“Uh, sure, let’s go.” Coco follows your lead, confused. You look side to side like a hawk while leading her to a desolate corner of the yard. “Brothers, how bad is it-?”

You take out your three copies and the original. “I need you to carry this for me.”

Coco looks alarmed. “Is this?”

“Yes.”

“Gods Piqui, this shit is ilegal contraband!”

“Just take it until I return from the headmaster’s, if I don’t return in twenty minutes, burn them, make it look like an accident. This is a combat school, they’ll buy it.”

“Where would I even hide these?”

“I dunno, but I know you’ll think of something.” You shove the papers into her hands. “I trust you.”

“Wait.” Coco grabs your arm before you can run back. “What if he knows? What’ll happen to you?” Concern written all over her face.

“He doesn’t.”

“But what if he does?”

You give Coco one final uncertain look before yanking your arm and rushing to the highest tier of Shade.

Upon reaching Theo’s office, you are greeted not by a squad of huntsmen ready to arrest you, but by the headmaster smiling brightly at you.

“Well done Picaro!” He gets up from his desk and walks to you. “Well done!”

You back away a step. “Excuse me?” Is he congratulating you on stealing the book? “What did I do?”

“You scared Gillian’s cronies, that’s what you did!” He bellows a laugh. “Yesterday you showed them they aren’t invincible, and you showed the yard as well!” He waltzes back to his chair and collapses on it. “Gillian must be shitting her underpants to even invite you, a first year, to one of her parties.”

Your alibi is Gillian’s party? That might be a problem. “Of course sir, maybe she was trying to foster peace.”

“She should’ve though of that before acting like the queen bitch.”

“I don’t get it sir, didn’t you want me to infiltrate Gillian and keep her happy?”

“No, no, that’s what Rumpole wants. I’ve been doing some thinking, why should we bend the knee to a lowlife bully?”

“Because she brings in Lien sir.”

“Exactly, which is why I can’t personally do anything, her influence is too big, she walks and half of the upper years walk with her. But what if she lost that cred?”

“What do you mean?”

“Keep undermining her, humilliate her, show Shade what she really is and once she’s at her weakest, I come in and enforce my demands!” He gives a powerful clap. “What do you say? Came up with it on my own.”

It takes a second for you to respond. “What does Rumpole think about this?”

“Keep this quiet from Rumpole, between you and me, Gillian was always her favorite. She’ll come around eventually.”
>>
You take a look at the clock, the time limti aproaching. “Is this all sir? I worry rumors may spread if I’m here too long, especially considering the investigation.”

“Oh? Yeah sure, you go.” Theodore shakes his hand in the air, prompting you to leave. “Do continue the good work!”

A pensive mood falls on you as you quickly walk the halls to the yard. Now there is another side to the Gillian situation, Rumpole who wants you to infiltrate and solve things peacefull and Theo who wants you to practically dethrone her.

Pensive turns foul as you finally reach the yard. Sitting calmly on a rock is Gillian Asturias herself, the whole yard eyeing her cautiously. “Picaro, I believe you and I have some things to talk about,” she formarly greets you.

You give a look to Coco, confirming not to burn the copies, she nods back. You gaze at the intruder. “What is your game? Gonna blackmail me into joining you or you reveal… that?” The matter of your alibi goes unsaid.

That? Oh no.” She gets up and walks up to you. “That was a show of good faith from my part.”

“I don’t believe you.”

“Believe or not, I’m never using that against you, I promise. I’m not using anything against you anymore.”

“What do you mean?”

“When I fist heard about you, I believed you just another muscle-brained hero wannabe, those types who only respond to force and lack vision of the bigger picture. Sufice to say, I was sorely mistaken.”

“…”

“You have foiled my enforcers, not let yourself be swayed by meaningless threats and shown great promise.”

“Get to the point.”

“I come today in peace.” She hands you a sealed envelope. “You know I can’t do anything to you, I know you can’t do anything to me, so why fight? Tonight there’s gonna be a gala, no weapons, no sides, just us and our dates discussing an agreement we can all be happy with.”

“What if I don’t go?”

“I’ll back off now and forever.” Gillian does a small bow. “But I do hope to see you there, I believe we have a lot in common.”

And like that, she walks back into the building, leaving you with the fancy envelope.

It appears the game has changed, Gillian wants to be friendly. If you decide to go with a date, you should pick someone based on what you expect, if you believe it will end badly, maybe someone with more brawns than brains will help, but if you intend to be peaceful that same person may be a hindrance. Or you could pick a middle ground, your choice.

That is, provided you go.
>Go to the gala
>>Alone
>>With a date
>>>Who?
>Don’t go
>>
>>5808305
>Go to the gala with Charlie
As much as I would like to have Coco go with us, I feel like Charlie is a better pick as I do not trust Gillian to not attempt something. Theo said that she got a large part of the upper classmates under her influence. QM, can we have Coco and the rest act as backup?
>>
>>5808319
The gala is an exclusive affair, you'd need an invitation, but you could have them outside.
>>
>>5808322
That's what I mean, Picaro and his partner get in, the rest stay outside on the lookout for anything shady/ready to barge in if something happens.
>>
>>5808305
Shit, I really still want to try and infiltrate to find out what's going on, but this is sketchy as hell. And Theo gave us the green light to mess with her.
I'll just go with my heart instead of my guts or my head, but I can change if someone convinces me with a good plan.
>Go to the gala
>Coco
>>
Huh, interesting. Call me crazy but I like the cut of Theodore's jib.
Typhu won't help much if we want to crash things (negative against fighting humans and all that), and she's too trusting to help infiltrate.
Charlie is good for infiltrating and will probably tell us to keep calm while smoothing things with Gillian, same for Narci.
Coco will probably be reliable in defending us, especially if Gillian tries to do humiliate us, but she'll probably is the most liable to get offended from Gillian and her cronies on our behalf.
Mercury will start something if we bring her, Octavia won't care.
If we invite Neo anything could happen. But she doesn't seem to fond of Gillian (I think) she suggested us to poison her right?.


>>5808322
Can we invite Adam?
>>
>>5808337
I don't, that sounds gay
>>5808334
I also would be ok with Charlie, I just think that her calling us mistress might make things awkward
>>
>>5808337
>Can we invite Adam?
It's Vacuo baby, It's all fair game! Good luck convincing him though.
>>
>>5808340
Meant to say I don't know.
My joke is ruined! RUINED!
>>
>>5808305
>Go to the Gala
>Bring Charlie
>See who's willing to be backup
>>
>>5808305
>Go to the gala
>Coco
After some thought I'll go with Coco too. There's honestly a lot of factors at play here.
I'm half-tempted to vote for Neo or Adam.
And we should tell Coco and the rest that something is probably up and not to trust anything Gillian says or does. Maybe we should bring the rest to wait outside like the other anon suggested idk I'm not good with planning.
Who knows maybe the play is to not go at all.

>>5808340
It's not gay if our semblances don't touch!
>I just think that her calling us mistress might make things awkward
To be fair having some rumors emerge from the party that we're a transsexual might be funny though.
>>
>>5808305
>Go to the gala
>Coco
>Ask for potential backup and a way to signal for it
Can we push something for an instant distress signal? Like an instant dial phone message?
>>
>>5808328
>>5808367
I can support having backup on standby
>>
>>5808367
I'll support having backup too.
>>
>>5808305
>Go to the gala with charlie
>>
>>5808346
One last question QM.
Can we invite Theodore?
Or Gillian herself?
>>
>>5808379
>Theodore
Neo typed this message.
>>
>>5808379
How would you invite the host to be your date to their own party?
>>5808381
She's a Fujo
>>
>>5808379
Gillian is coming with her own date.
>>
>>5808383
Well she did say 'our' dates so I'm assuming she's gonna have one if she doesn't already.
>>
>>5808387
Thank you QM, sorry if I'm being annoying with my dumbass meme questions.
>>
20 minutes.
>>5808340
Does that mean you change your vote to Charlie?
>>
>>5808305
>>5808367
+1
lol a lot happened while I was gone.
>>
>>5808367
Supporting this
Coco may not fully understand us but she is the one person who trusts us most. I don't dislike charlie but why take anyone other then the girl who we know will have our backs at the end of the day.
>>
>>5808401
More like I don't mind either Coco or Charlie
>>
>>5808305
> Don't go
Maybe I'm being too cautious but am I the only one that thinks this is a bad idea?
>>
If there's a tie I'll vote to go with Coco.
>>
>>5808410
I think it's suspicious, but I've been voting for us to infiltrate Gillian's group since the start, and we would never be able to do it if we left.
>>
>>5808418
Fair enough. I just don't think it's worth it in my opinion.
>>
>>5808319
>>5808340
>>5808349
>>5808377
Charlie

>>5808351
>>5808367
>>5808405
>>5808402
Coco

The vote is split from what I can tell I've got an idea.
>>
>>5808434
Just count my as Coco instead of indesisive
>>
>>5808340
This one wasn't an actual vote change
>>5808409
Like I said here
>>
>>5808425
I was going to say that I would be willing to change to don't go if you suggested any ideas on how we could move forward, either ignoring Gillian or messing with her operation, because I have no idea what to do without biting this plot hook because that was the condition I put on my vote to change it.
But I don't think that two votes would change the tide
>>
>>5808434
Oh, and there's this too
>>5808409
I don't know if it counts or not.
Either way, Coco should just barely win.
>>
>>5808434
OP I changed my vote to Coco here >>5808413
It's probably on me since I didn't link.
>>
“I’ve got an idea.” Yours and Coco’s team are discussing the plan of action in your shared tent, Neo was not invited but has never stopped her before. “We force her hand.”

“How?” Coco asks.

“We have her drop the friendly act first and foremost,” you take out your scroll and text one of Gillian’s people - Gillian herself doesn’t appear to have a scroll. “I’m gonna suggest for her date to be someone not from her group, then she’ll refuse, at which point I’ll press the issue, forcing her-!” Your scroll pings.

“Did she answer?”

You read the message, then again and finally you look at Coco. “Hey Cuqui, how would you like to go on your first real date with a woman?”

A couple of minutes of stammering later, the plan was laid. You’ve suggested Gillian to take Coco as a date, which she accepted surprisingly, thus taking one ally away from Gillian. Your teams will be on standby in the perimeter of the gala in case things go sideways.

Now only one thing left to do. Everyone looks at you expectantly.

“Charlie shall be my date. “ She can handle herself unnarmed with those spider legs, can keep her cool under stressful situations and is a shrewd negotiator. An obvious choice.

“Eh, one problem,” Sun says. “Where is she? She hasn’t come back yet-”

“Mistress.” Charlie falls down from… somewhere, startling everyone except you.

“I need you to be my date.”

“Understood, date duties shall be carried out. How shall I dress? Eye-catcher, demure, ostentatious, or other.”

You stop to think for a second.
>Eye-catcher
>Demure
>Ostentatious
>Write-in
>Whatever she wants.
>>
>>5808439
I was mostly thinking in terms of avoiding danger instead of any plan, maybe focus on the Grimm stuff.

>>5808451
What the hell QM.
>>
Even if Coco technically won, since so many people voted for Charlie as well, including my sister extra officially I did both. It just seems like the most enjoyable thing for everyone and what are quests if not for fun.
>>
>>5808451
>Demure
I'm worried Charlie will quickly flip like a switch when she realizes we are not her mistress.
And I worry for our smol boi when she does.
>>
>>5808451
>Whatever she wants
Charlie is a sensible woman. She hasn't let us down yet.
>>
>>5808451
>Demure
Whatever.
>>
>>5808451
>Whatever she wants.
>And please stop calling me mistress. It's not just because I haven't hit my growth spurt yet that I stop being a man!
>>
>>5808453
Nepotism? In my quest? Outrageous!
>>5808459
I also thought of voting for
>Write-in
>Exotic
To make the meme be real
>>
>>5808460
Shit, I meant to say yours.
>>
>>5808460
I just told her about how the vote was split and she said to "go with the spider girl."
>>5808457
>>5808452
Sorry, I didn't see the vote until I've already finished writing, damn internet doesn't wanna update the page.
>>
>>5808466
It was just a joke. But your sister got good taste.
>>
>>5808451
>>Demure
Wait did we just pimp out our best friend? Bro that's not cool.
And the fact that there is a non zero chance Coco will fall in love with Gillian is ass.

The fuck QM, Coco should've won that vote.
>>
Hm, maybe combining the votes wasn't a good idea, hehe...

Let's do a meta vote to close off for the day, I am falling asleep already.
>Coco date
>Charlie date
>Keep them both as is
>Keep them both but write something else
Or whatever you think might be good. Very sorry for the inconvenience and see you tomorrow at 18 utc.
>>
>>5808451
>Demure
>>
>>5808479
>Coco date
Thank you for this QM. There are few things that bother me in quests but one of them is when a majority vote is ignored.
I might've voted to keep things as they are but the other anon brought a good point in that there's a non zero chance of Coco falling for the evil chick.
>>
>>5808479
Either
>Keep them both as is
Or
>Coco date
But I kind of like how it ended up up, if only because Coco stammering was funny.
Maybe it's a mistake after she called us crazy, but I'll trust her speech that she will is loyal to the end.
>>
>>5808473
>>5808483
Would Coco really betray us for uppity sandy pussy?
>>
>>5808479
>>Keep them both as is
You made your decision QM, this is your Quest and you decide how to run it. Now do both or you'll find yourself in the sand dunes!
even if you decision was bad/wrong
>>
>>5808479
>Coco date

>>5808487
If push comes to shove, sure. But teenage hormones are powerful and can influence her subconsciously. Besides looking back I don't think many people expected Coco to act the way she did when we told her about the talking Grimm.
But even then pimping out our best friend just sucks in general.

>>5808493
>>5808485
Anons, my dear friends, I ask you to reconsider. This isn't so much about how things are now, but to have accuracy in how things should be. It's a chance the QM gave us for a reason, and he can change it since in the end he's the one writing this quest.
This decision is causing controversy, and the QM has the right idea in wanting things to be fun.

So with that said, vote for change! Vote Coco!
>>
>>5808506
I definitely need to work on my satirical political speeches lol
>>
>>5808506
No, I wanna see coco go coco for coconuts
meaning I want her and gilians interaction + we also have charlie. Instead of being forced to choose one we get both and have Gilian pinned between waifu one and waifu two.
>>
>>5808479
>Coco date
Thanks QM.

>>5808473
>Wait did we just pimp out our best friend?
When you put it that way it does kind of feel bad...

>>5808485
>>5808517
>Maybe it's a mistake after she called us crazy, but I'll trust her speech that she will is loyal to the end.
>Instead of being forced to choose one we get both and have Gilian pinned between waifu one and waifu two.
Honestly I can see where the other anon is coming from. Coco is way too hormonal when it comes to women, and Gillian was said to have influence, and definitely has experience at manipulating, over a large part of the student body. Coco doesn't stand a chance, hell she might even be a detriment if her social actions while we were being interrogated about the Grimm book are anything to go by.
>But I kind of like how it ended up up, if only because Coco stammering was funny.
I think Coco, the crazy lesbian, having her first date be with a guy is funnier than her stammering at a pretty girl don't get me wrong it is funny, but we have the potential to have another recurring joke here fellas.
>>
>>5808517
>>5808487
Also to add on that, it's a bit suspect how Gillian immediately accepted going on a date with Coco.
Especially since the QM said here >>5808387 that Gillian had her own date. She specifically dropped whoever else she had in order to go out with her.
She's not the one losing an ally in any potential fight at the gala, we are. Whoever she had as a date will probably still be around, there's no reason for them not to.
Gillian knows what she's doing.
>>
>>5808506
>>5808524
Fine, I'll change to just Coco.
But on the condition that talk to Charlie about calling us mistress the first opportunity that we can. And that she wears a kimono/yukata/whatever the fuck that japanese dress is called anyway. I'll not let memes be dreams!
>>
>>5808533
You have my support on both of those fronts anon.
>exotic japanese outfit for the spider girl
Absolutely based.

>>5808451
I'll vote for the exotic kimono/yukata eastern clothing for Charlie.
>>
>>5808479
>Charlie date
>>
>>5808524
I highly doubt Gilian will NTR us, as much as Coco loves women, she fell in love with our character because of his actions, not words.

>"hell she might even be a detriment if her social actions while we were being interrogated about the Grimm book are anything to go by."
didn't she quite literally back us up and cover us when the huntress was on our ass.

>>5808531
A good point, but its entierly possible its an olive branch. Its not like she was betting on us putting in coco, and she did say if we refused she'd leave us be.

if the result is between both or just coco, I'd say both. If you are worried about Coco screwing up, we have Charlie as a counter weight. If we have just coco, its us and Coco and whoever Gilian brings.
Strength in Numbers.
>>
>>5808459
I'll change my old vote to
>Write-in
>Exotic
Even if Charlie loses, it must happen.
>>
>>5808479
>Keep them both as is
But in the case of tie then I'll support this anon instead
>>5808533
>>
>>5808556
>I highly doubt Gilian will NTR us, as much as Coco loves women, she fell in love with our character because of his actions, not words.
I don't think it'll be a full on ntr. Just that Coco will be near useless (or at least heavily distracted) in a fight against them after Gillian puts on all her charm and charisma, which I do not doubt she will do. She has followers for a reason.
>we have Charlie as a counter weight. If we have just coco, its us and Coco and whoever Gilian brings.
>Strength in Numbers.
Which is why I want to at least make it more likely that Coco isn't fully hormonal and distracted about Gillian (and therefore better at going into a fight against her), which is what will happen if the date with her goes through.
If you're worried about Charlie not being available she'll be right outside sneaking around. We can probably get her to physically infiltrate the gala, thus putting in a surprise element rather than showing our cards honestly that might be an even better plan, since Charlie has already proven she can elude hunters.
>didn't she quite literally back us up and cover us when the huntress was on our ass.
I'm talking about that slip up Coco made when saying that we were with her as an alibi for the Grimmspeak situation. And that was when she was not distracted by being in a date with a pretty and charismatic girl.
>>
>>5808556
>but its entierly possible its an olive branch. Its not like she was betting on us putting in coco, and she did say if we refused she'd leave us be.
That's an optimistic view. And if it is the case then putting in Coco is a terrible idea. What if she pursues the relationship? She'd have influence and leverage on us through our best friend.
And just because she couldn't be counting on it doesn't mean she'd let a good opportunity slip by. She knows that Coco and Picaro are close, since the alibi required Coco to also be at the party. It's another string to pull that just fell on her lap.
As for saying she'd leave us be, I don't believe her. Our actions in the desert, dragging someone who was on the brink of death across it and surviving a giant komodo encounter multiple times, and now the whole ordeal with the Grimmspeak book (she knows we did it by the way) put us in a position that'll be hard to ignore. I mean she's still not letting us sleep in the main area, unless I'm overlooking something.
>>
>>5808479
>Coco date

I swear we will straighten her out.
>>
>>5808654
did you draw this ?
>>
>>5808479
>Coco date
I'm sprry that you've already written for the double date option, but the votes favoured Coco. I'm this anon btw >>5808319
>>
>>5808656
I fricking wish.

Found it on gelbooru.com. 95/ of the images are of RWBY and most are lewd, but there are some good ones of less popular characters and SFW ones of everyone too.
>>
>>5808451
>Eye-catcher

And if Coco wins this is my vote for dress.
>>
>>5808531
IIRC, Gillian is dangerous, but social manipulation isn't the main problem of giving Coco a date with her. Her brother, Jax, has the Semblance ability to mind-control anyone who makes direct physical contact with him. He can implant a suggestion, and manipulate people for months on end with no real upkeep needed, and targets also don't really have much ability to resist. That's what happens in the novel he's from, when Rumpole tries to investigate Gillian's group. . Either way, sending Coco most likely means she'll be compromised.
>>
>>5808919
>spoiler
Holy crap. I had a feeling I was right, but I can't believe it would be that far and with that much certainty.
Well it's a good thing most people are voting to not have Coco date Gillian. Gives her less opportunity allow literal mind control over our best friend.
>>
>>5808919
I don't know, that seems more like a problem of going to the gala at all, since I have no doubts that Gillian will bring her brother, as a date or not.
That would have been a meta info to know before we accepted the invitation. Is it too late for us to change our mind, since we are already retconning updates?
>>
>>5808925
I have no doubts it's going to happen anyway, unless we use our semblance to see the future the entire time.
>>
>>5808919
>the Semblance ability to mind-control anyone who makes direct physical contact with him
...hey QM, can we get Bromodo as our date? I'm sure he'll appreciate the appetizers.
>>5808928
I hope that Picaro has enough foresight heh to do that even without knowing about the mind control, we've been fairly scrutinizing with Gallian and I hope it pays off.
>>
>>5808926
Even if it was allowed as a choice I don't think many anons will vote for it since the main issue seems to be if we either keep the update as is or we go with the majority vote.
If it's a choice between being Coco going with Gillian or not I'll pick the latter (since it was also how the majority voted originally).

>>5808928
>unless we use our semblance to see the future the entire time.
That might actually not be such a bad idea.
Other than that I think we could ask Charlie to hide within the gala itself if at all possible, probably like she did to avoid the hunters today.

>>5808935
It helps that we set a precedent in not shaking hands with people we don't trust.
>>
>>5808935
Purge the entire Asturias family, none of them are free of sin.
>>
>>5808935
>>5808939
I'm more worried about him "accidentally" bumping into us or Coco during the party then handshakes.
This is the last time I trust my heart, I should have trusted my paranoid mind.
>>
>>5808935
>...hey QM, can we get Bromodo as our date? I'm sure he'll appreciate the appetizers.
I'm telling you, petting Grimm isn't stupid! We could've had a giant komodo waifu.

>>5808947
I suppose we'll just have to keep watch, use our semblance when we can, and hope for the best.
Shadowrunning paranoia is based.
>>
>>5808952
I wonder if we went for infiltrating her group since the beginning, it would lead to him mind controlling us.
I imagine that it would have given plenty of chances.
>>
>They found out about Jax
Shut it down!
If only there was some way to prevent Gillian from bringing someone of her own choosing into the very exclusive gala with her, but alas.
>>
>>5808961
That's likely, especially if we showed enough resistance to her ideas or assignments.
Also I just want to say that I still don't believe she'll just let us off the hook if we don't go. She might even get her brother to do something to us or our friends when she feels the right opportunity has come. I mean neither Picaro nor his friends know about him and his mind powers, he could easily introduce himself in a separate occasion (unless I'm missing something). Maybe that's just me overthinking it, but I feel like it's at least a possible scenario.
>>
>>5808940
The thing is that Gillian herself can *maybe* be reasoned with-- but, well... Gillian might not be herself, as Jax has been shown to be willing to use his powers to control Gillian and others within her faction when they try to stand up to him. By all accounts, Jax is an absolute and irredeemable psycho with delusions of grandeur. Though he believes himself to be of royal lineage, there is no actual proof presented. He might not be as bad here as he is portrayed in the book, since he's still young, but... we need to be ready in case his bullshit comes into play.
>>
>>5808967
>Implying she couldn't just give an invitation to her brother for him to bring his own date anyway.
QM pls, it's her own party
>>
>>5808972
It's not actually, I never said it was.
>>
>>5808967
So you're telling me Gillian wouldn't have Coco, her date, meet her bro alone with her before or after the party? Come on, there's so many ways she can compromise Coco when we aren't watching it isn't funny.
>>
>>5808479
>Keep both as-is
In light of >>5808967, I'd say we're on track. No excuse to drop our guard, but... we do have a plan.
>>
>>5808975
Well, that's new info.

>>5808919
>>5808925
Anons, bringing both Coco and Charlie is how we stop Coco from being subverted, not the way around!

>>5808485
>>5808533
Reverting my vote change back to
>Keep them both as is
>>
>>5808975
Also, I imagined it was because there just was a party that was used for our alibi. So I thought it was just another one.
>>
>>5808980
Like I said in >>5808977
There's way too many opportunities for Coco to be compromised with Gillian it's unreal.

I know the QM is probably trying to influence the votes to keep things going but I'd have to really put on my suspense of disbelief to accept this.
>>
>>5808981
There's a reason why I used gala instead of party. Gillian isn't all that much in the end, remember her throne is a wooden chair. She doesn't have the resources to throw a gala all on her own. She just has influence on the upper years and a broken Semblance that makes her the strongest in Shade besides Theo.
>>5808983
That wasn't my intention and I actually kinda regret pointing it out downright, I just saw the discussion was good and I wanted to stroke the flames a bit. I should be more covert...
>>
>>5808992
So you agree that if we have Coco and Gillian go out together there's still the opportunity for Coco to be compromised by Jax?
>That wasn't my intention and I actually kinda regret pointing it out downright, I just saw the discussion was good and I wanted to stroke the flames a bit. I should be more covert...
If you're going to stir the flames at least be impartial about it lmao
Most QMs tend to not intervene in the discussion, whether covertly or not, since it tends to make people salty. Usually if there's something the QM doesn't want to do or write (like pedoshit or something) the QM will just outright say it.
>>
>>5808998
I don't think it was really him intervening, his tone felt more jokingly then trying to steer anything.
He just ended up pointing out something we were missing, being that it's not Gillian's party. I think it's a good idea for QMs to mention obvious mistakes like that, because we anons often end up making them.
>>
>>5809002
Whatever the case I still think it's a bad idea to not take Coco with us, both because of the strong possibility Jax will interact with Coco somehow and the high chance we won't be there to prevent it.
>>
>>5808998
I'm just so excited man! I wanna start now but there's still one hour left...
That's something I learnt, as a QM I've made a quest I really like, but now I have some other responsibilities with it, like sticking with the schedule or keeping out of discussion.

I wish I could clone myself and one of me runs the quest and another plays, I've never felt like this with a quest before I've ran, guess it's a good sign.
>>
>>5809014
Well that's pretty good to hear. Most people that run quests seem to eventually get burned out and only run because they want to not disappoint, it's honestly refreshing to hear it.
Just please try to count the votes accurately by their ID and vote changes, it can cause salt and bitching (as you can probably already tell lmao)

Also how's that cosplay you're doing coming along?
>>
>>5809019
>doing
*making
Don't know if you're wearing it or not lmao
>>
>>5809019
Thankfully it's done, so today there shouldn't be any screw ups from trying to do various things at once.

Also I've found that the best way to not get burnt out is embracing the chaos of quests and running with it, I see it as a challenge. For example, saving Isaac wasn't in my plans, but you did so I had to think how would the setting react to such an action. It's real hard sometimes, but the challenge keeps me thinking and keeps things fresh.
>>
>>5809014
Glad to hear you are having fun QM! I think you are doing well enough. Some mistakes here and there, but so far you have asked for feedback, acknowledged them and tried to improve. And that's what really matters!
>>
>>5809024
Nice to see you have such a positive mindset QM.
I hope you're cosplay event thing goes well.
>>
>>5808483
>>5808506
>>5808524
>>5808533
>>5808654
>>5808688
Coco

Okay, I think Coco won. Writing now.
>>
I think the vote was more like this

Coco
>>5808483
>>5808506
>>5808524
>>5808654
>>5808688

Keep as is
>>5808493
>>5808569
>>5808978
>>5808980

Charlie
>>5808543 Lone man of culture

Give Charlie a kimono anyway
>>5808539
>>5808557
>>5808569


But Coco still won. And barely, just like last time
>>
QM I don't mean to bring it up again but you seemed to have miscounted again.
Still the result is the same with Coco winning.

>>5808483
>>5808506
>>5808524
>>5808654
>>5808688
Coco

>>5808493
>>5808569 (but change to Coco if there's a tie)
>>5808978
>>5808980
Keep as is

>>5808543
Charlie
>>
>>5809052
Oh, and in case of a tie, which would happen if you counted the single charlie vote for keeping as is, this anon >>5808569 said to count his vote as Coco only.
So she would win by one vote either way.
>>
>>5809057
My brother in counting.
>>
>>5809061
Darn you beat me to it lmao, thread didn't update for me.
Very based, my fellow anon.
>>
Hm, the result was correct. I have a confession, when lots of people vote for one thing, I usually skip reading each one carefully and just assume who won, guess the laziness comes biting me at last. From this point on, I'll look with a fine-comb and write a post so you may see if I made a mistake.
>>
>>5809062
Win or lose, it's always good to keep the votes tidy.
Maybe QM should set up a voting rule, like it always has to link back to his post or be in greentext. We have made a bit of a mess with discussions and changes these past few votes.
>>
>>5809065
I don't blame you, it is a bit difficult you keep track of.
And speedreading does work, until there's a situation with lots of votes for multiple options, or a lot of discussion and changes.
>>
A small part of me was tempted to change my vote because what the QM said but >>5808977 brings up a good point. So I didn't change my vote for Picaro to go out with Coco.
Also I don't like votes to be ignored out of principle, and pimping out Coco still leaves a bad taste in my mouth, so those are other reasons I kept my vote as is.

>>5809002
I disagree with that. Let anons make their mistakes and figure things out. It's not as hand holdy and leads to more interesting results.
Saying that I can see why the other anon feels like the QM's joke tends to favor one side while not addressing the fact Coco could still meet Jax in another occassion, especially since Gillian might decide to charm Coco successfully and their relationship continues after the gala.
Either way this was a fun discussion. I don't know why I'm even typing all of this cause it's already over kek
>>
>>5809074
Not saying the QM shouldn't make jokes or troll or have fun, just that I can understand that other guy's frustration and I have opinions of my own.
>>
You wonder how that very weird vision could lead to your death, but you had it so maybe you should do something else.

“Dude, you okay?” Sun waves at your face. “You’re spacing out.”

“Oh yeah, sorry. Anyways, what was I saying?”

“You were saying that our teams should be waiting in the perimeter of the gala in case anything goes wrong whilst you and your date are inside,” Coco reminds you.

“And who was my date?”

“You didn’t decide yet.”

“Well, if there’s one person I’d have cover my back in enemy territory, then Coco.”

“Wow, real romantic way to ask a gal on a date, really making me feel special.” Coco puts a hand on her hip while smiling. “That makes sense. Won’t be the first time we went as a date to an event.”

“Let’s just hope this one doesn’t end the same way.” You grimace at the memory.

“You guys do know we have no context of your shared past,” Fox says. “Everything you say means nothing.”

“We can’t talk about this one in particular, it was part of the settlement.” Coco looks into the distance while saying this.

“Wow, girl school sounds crazy, shame you don’t tell us about it. I’ve told you guys about my parents by the way.”

“No you haven’t.”

“I told Octavia.”

“No you didn’t.” Octavia denies.

“Literally yesterday.”

“I don’t listen to you, you speak too much garbage.”

“So Piqui, watcha wearing?” Coco lasered in on her favorite subject.

“Can’t I wear this?” You grab your old, t-shirt. “It’s the most comfortable.”

“Do you even know what a gala is?”

“No.”

“Walked into that one. Doesn’t matter, we are going shopping!” Coco sounds ecstatic, she hasn’t had the chance to drag you around the city for ages.

“Changed my mind, I want Charlie.” Your refutal falls on deaf ears as Coco grabs you by the arm and drags you out into the city.

Hours of Coco rejecting stores for weird and downright esoteric reasons such as “I just don’t like the vibe”, and you telling her to just look up which stores are the best online, pass by. It takes you a bit to notice the satisfied look on Coco’s face, she’s taking petty revenge on you dragging her into the desert first thing in the morning.

With that knowledge, you bear her punishment.

Eventually, you find a store that’s just right.

“It looks exactly the same as every other one.”

“See, this is why you don’t have a girlfriend. Trust the process.”

“What process?”

“The process of you shutting up and getting in.” She drags you into the store and begins perusing the selection of overpriced pieces of cloth. “What kind of aesthetic do you want? Gothwave, bimbocore, what arc are you on?”
>>
“Cuqui, what the fuck are you talking about?”

“Hm, you’ve got a death vibe going on…” Coco ignores you and keeps looking for something. “Try this and this!” She hands you two outfits and pushes you into the changing room.

“Why are you rushing all of a sudden?”

“Because we still need to get our hair and nails done, the appointment is in twenty minutes and on the other side of town!”

“When did you-? And shouldn’t you be picking what to wear too?”

“Girl, I’ve got my fit ready, chop chop!”

“What’s a fit?”

“Chop chop I say!”

You mutter angrily as you put on the suit she picked. “Oh no, you are the one who’s crazy for not believing the government, but caring so much about rags made by enslaved faunus children in Mistral is totes okay.” You notice she’s given you a different scarf to wear. “I’m not taking my scarf off.”

“Yes you are! You owe me, remember!”

You mutter some more but comply nonetheless. You look at yourself in the mirror, you’re wearing a regular suit jacket with a buttoned up shirt. In truth, the only interesting part is your scarf, replaced by one much shorter and without a hood. You come out to be judged.

The first thing Coco does is cringe. “Thank gods we’re going to get that wild mane fixed, aside from that, decent enough - well, not enough to be my date, but… I’m feeling generous.”

“This one then. Let’s get out of here.” You make to the counter, desperate for the shopping to be done, but Coco stops you.

“Simmer down there boy, you still got another one to try!” she striffles a laugh. “I think it’ll suit you real good.”

“What’s the joke?”

“Nothing! Gosh, stop being so paranoid, we’ve got that appointment in ten minutes!”

“It was twenty.”

“No, it’s five.” She pushes into the changing room again.

Coco is easier to manage when she’s out of her depth. Now I’m out of mine. You take a look at the second outfit Coco picked. You inspect each small part of the intricate whole.

Gloves? Great for not leaving prints. You put on the soft cashmere gloves.

This piece of cloth looks firm. You test the resistance of the thin fancy shawl.

A one piece, it appears to compress the midsection and comes with easy ventilation below. You analize the beautiful purple dress before putting it on.

This shoes have pointy ends in the soles. A concealed weapon! You effortlesstly use the stilettos. Walking in those is nothing after all of your grandma’s balance training.

You look at yourself in the mirror. You’re wearing a long purple dress, with cashmere gloves, stiletto heels and a shawl wrapped behind your neck going down your forearms.
>>
For a second you think Coco is playing a prank on you and making you wear female’s clothes, but you quickly perish that thinking. This is ingenious tactical gear for infiltrating fancy places, that must be the real reason Coco took so long in choosing a store. If Coco wears ‘female-pants’ then this must be a ‘male-dress’! Coco knows much more about fashion than me after all.

“Need any help putting it on gorgeous?” Coco calls mid-laugh.

“No need. I’m ready.” With a flourish you open the curtain and strut out.

“Wh-?” Coco is left like a deer caught in headlights at the sight of you in that beautiful dress.

“This is the one!” You turn around so she may see the behind.

“Ah!” Coco covers her beet red face. “Go back inside, use the other one!”

“Why?”

“Beacuase…” Coco peeks through her fingers and spends a little too long staring. “Just because!”

What will you do?
>Coco is trying to insinuate she didn’t want the tactical male-dress, ensuring no one will suspect a thing! Buy the tactical male-dress.
>”Hum, okay, no need to act so weird about it.” Buy the suit.
>Write-in

---

To make counting easier, please vote on this post, thank you.
>>
>>5809126
>”Hum, okay, no need to act so weird about it.” Buy the suit.
Picaro already suffers enough as is.
>>
>>5809126
>>”Hum, okay, no need to act so weird about it.” Buy the suit.
>>
>>5809126
>Coco is trying to insinuate she didn’t want the tactical male-dress, ensuring no one will suspect a thing! Buy the tactical male-dress.
>Suggest you and Coco get matching dresses.
This had me rolling.
What really sold me were the gloves. Good for handshakes without touching skin.
>>
>>5809126
>Coco is trying to insinuate she didn’t want the tactical male-dress, ensuring no one will suspect a thing! Buy the tactical male-dress.
Dance Dance Infiltration is a go, boys.
>>
>>5809135
Just get gloves for the suit.
>>
>>5809139
I fact, that's what I'll do
>>5809128
>>5809126
Adding to my vote
>Get gloves for the suit
>>
>>5809126
>Write-in
>Buy both
https://m.youtube.com/watch?v=vgk-lA12FBk
>>
20 minutes.
>>
>>5809126
>”Hum, okay, no need to act so weird about it.” Buy the suit.
>>
>>5809126
>Buy both, but wear the gloves with the normal suit for this mission
You see this? This is what we call a Chekhov's gun
>>
>>5809166
Chekhov's gloves
>>
>>5809139
That's a fair point. However...

>>5809126
>>5809135
Changing my vote to:
>Buy both, but wear the gloves with the normal suit for this mission
Too funny not have as a backup.
>>
>>5809170
Chekhov's Dress,
ready to fire into I'm better than to finish this.
>>
20 minutes are up, so I'm counting to help out QM

Suit
>>5809128 (plus gloves)
>>5809133
>>5809164 (one post ID)

Dress
>>5809135
>>5809137

Both
>>5809146
>>5809166 (but wear suit with gloves)
>>5809175 (but wear suit with gloves)

It's tied, but if we throw away the sus vote, Both wins.
And wearing the suit but with gloves would win if we count the one of the buying the suit + gloves.
>>
>>5809182
Oops, I forgot to delete this one >>5809135 from the dress vote, since he changed to both
>>
>>5809126
>”Hum, okay, no need to act so weird about it.” Buy the suit.

Pick up a pair of matching mens gloves and pointer toes dress shoes to go with it.
>>
>>5809126
I'll go for
>Buy both, but wear the gloves with the normal suit for this mission
>>
>>5809182
Hey now, no need for that, what kind of QM will I be if I make my players do my job?!

Anyways, buying both and wearing the suit plus gloves, poor Coco's bank account. Writing.
>>
>>5809186
She shouldn't have made the joke if she didn't want to be punished for it.
>>
>>5809186
>Implying it's a punishment
>Implying she won't dream of us in that dress
lol, lmao
>>
>>5809187
Of there will plenty of punishment and "correction" in her future while we fix her deviant sexual perversion...
>>
>>5809126
Coco really forgot we could rizz with female clothes ?
>>
>>5809126
So how the hell does this male dress look?
Because I cant help but picture my musclebound melee only fallout 4 character in a sequin dress.
>>
>>5809220
Picaro is small and managed to study in an all-girl-school without getting caught.
So I imagine it would look like a femboy.
>>
>>5809126
>Write in: Buy both
>Support+
>>5809166
>>
“But I really want the tactical male-dress…”

“I’ll buy you both! Go change please!”

“Fine, but I’m keeping the gloves.” You stomp over to the changing room and begin undressing.

“CLOSE THE CURTAIN YOU SEXY MORON!!!”

In the end, you bought the two outfits at a price way too high in your opinion, draining almost completely Coco’s allowance for the month. You can’t help but smirk, that’s what she gets for dragging you all around town.

The appointments were a ruse after all, but Coco still sat you down and tried to bring order to the chaos that is your hair.

A thorough cleaning, some brand conditioner and a hundred painful tugs of a comb later, your hair was styled in curls instead of spikes with a low ponytail reaching to your upper back. She made sure to leave a few strands falling on your face to give you a ‘gallant rogue vibe’. You’ve no idea what any of those words mean.

You put your suit on and show it off to Coco. “Not bad. Finally you don’t look like you live in a desert.”

“But I do live in the desert.”

“Yes but they don’t need to know that.” Coco stands up and twirls. “How do I look?”

Coco is wearing, like always, pants, this ones tightly hugging her hips and growing wider at the legs. A belt goes around her midsection with a large golden buckle holding it together. Two straps of cloth cross her chest and get tied in the back, covering the breasts but showing generous cleavage.

“You look fine.” You don’t see any of that.

“Hey, I think your hair’s skewed, lemme get a look.”

“Oka- Ouch!” When you get your head near her extended hand, she punts you.

“Oops,” she says without any emotion. “My hand slipped, you’re good to go.”

“Finally.” You both leave Shade’s changing rooms. As you walk to the yard, you hear the students catcalling in the halls.

“Lookin’ fine newblood! How about you ditch the small guy and come with a real man!”

“Nah dude, she’s gay.”

“Then why’s she with the small guy?”

“Femboys man. They packing all those inches somewhere else.”

“They correcting bitches and shit?”

“Yeah, crazy shit man.”

You decide not to correct that assumption but Coco does give them the middle finger, to which the guys laugh.

After arriving at the yard, Coco complains, “Why don’t I get your admirers? All I got are gross moids…”

“Moids you say?” Octavia literally slides into the conversation.

“Men! I said men!”

“But I don’t have admirers.”

“Every evil aligned older woman wants to use you for their nefarious schemes,” Fox walks normally to the conversation alongside the rest. “You look submissive and manipulable.”
>>
“But I didn’t see any.”

“That’s because they hide in corners with conveniently placed shadows obscuring their faces.”

“See,” Octavia gestures at Fox, “all he talks is garbage.”

“Shut up, people think I’m funny.”

“He is right, misstres looks like a small boy, older women prey on them.”

“That’s pedophilia,” Coco says.

“Female pedophilia, which is both funny and hot, am I right guys?” Fox turns to the group, getting no response from the only other guy.

“Hum, I dunno man, kinda messed up…” Sun says.

“Nice!” Mercury screams from far away.

Fox point at him. “Merc agrees with me.”

“‘Merc’ agrees with the notion that ‘dykes’ can be ‘corrected’ by dick.”

“I do!”

“I also agree with that.”

“Octavia!”

“Ahem!” You cut the tomfoolery short. “Everyone knows their parts, right?” Nods all around answer. “Good, if anyone notices anything suspicious, I’m talking multiple people arriving at once, bouncer suddenly stop checking and such, you call me. Coco will have the group chat open with the message ‘SOS’ written, once she sends the text, you storm the place, priorities being, eliminate threats, protect civilians, we can look out for ourselves. Any questions? No? Good. Let’s go.”

The plan laid, you all walk out of Shade before shortly after spreading out and going to the same location through different routes.

You have Promised Return with you, intending to leave it closeby and call it in case anything goes wrong.

“Hey Piqui.”

“Yes?”

“This is a date, right?”

“Technically. What’s wrong?”

Coco reaches her hand towards your own, hesitates mid-way and returns it before using it to hug her forearm. “Nothing.”

“Focus, I need you.”

“Yeah, you need me,” Coco says in a quiet voice. “For the mission…”

In silence you walk all the way to the big building hosting the gala, a five star hotel in the good part of Vacuo.

Walking into it makes you almost feel like you aren’t in Vacuo anymore. The air isn’t dry, the biting cold is tempered by heating and you can open your mouth without sand intruding.

“Wow…” Coco seems amazed. It’s not a mystery she isn’t the biggest Vacuo fan.

“Quick, we’ll be late.”

“Fine, geez.” Coco follows your lead. “Ever since I’ve seen you’re always ‘mission this’, ‘mission that’, ‘we can’t waste time’, chill man, when’s the next time you’ll come to a fancy place like this?”

“Hopefully while not being invited by the enemy.”

“Gods, Gillian isn’t an enemy, she’s a school bully like all others!”

“Not everyone has enough power to make us sleep in the cold.”

“At least she isn’t dunking our heads in the toilet or cutting our hair. Besides… I kinda like sleeping outside, y’know?”

“Why?”

“Dunno, us sleeping under the stars, reminds me of the old days.”
>>
The trip down memory lane gets cut short as you reach the door to the party. A man in a black tuxedo extends his hand. “Invitation, please.” You hand her yours and the man reads it with a monocle, he then looks at the bouncer standing in front of the door, he pats you down before nodding to the tuxedo man. “Enjoy your evening.”

The bouncer opens the big double doors, revealing a big hall full of people in fancy wear talking and socialazing, classical music played by an actual band in the background.

“I imagined galas were all show and it was just another party for rich folk. This looks boring as hell.”

“We need to find Gillian.”

“Gillian isn’t here sweet cheeks, look around.” Coco gestures over the entire room and sure enough, she’s nowhere to be found. “I bet she’s the ‘fashionable late’ kinda gal. Take a load off come on, let’s eat, drink or… dance whatever,” she says the last part quite fast.

It is true, Gillian hasn’t arrived, what will you do?
>Go to the food table
>Socialize with some important people
>Dance with Coco
>Just wait for Gillian and keep an eye out
>Write-in

---

Voting rule same as last time, reply to this post.
>>
>>5809317
>>Go to the food table
Don't want to do anything on a nempty stomach
>>
>>5809317
>Go to the food table
I'm a simple man, I see food as an option and I vote for it.
>>
>>5809317
>Dance with Coco
Well it's obvious she wants too. And I kind of want to see how our granny's training translates to dancing.
>>
>>5809317
>Dance with Coco
she wants it, let's give the girl some of it
>>
A tie, hoping it'll resolve itself tomorrow at 18 utc.
>>
only 4 votes ? strange
>>
>>5809448
Maybe it was late in the other anons' timezones.
>>
>>5809315
>“They correcting bitches and shit?
>“Female pedophilia, which is both funny and hot, am I right guys?
>“‘Merc’ agrees with the notion that ‘dykes’ can be ‘corrected’ by dick.”

“I do!”

“I also agree with that.”

“Octavia!”

JFC, these people are as bad as I am, which is impressive.

>Dance with Coco
>>
>>5809520
>>5809317

Meant to link actual vote here, I am dumb and horny for Coco.
>>
>>5809317
>Dance with Coco

>>5809316
>“Focus, I need you.”
>“Yeah, you need me,” Coco says in a quiet voice. “For the mission…”
My heart man
>>
>>5809448
I had to wake up early and actually do shit and go in for a half shift at the hospital today, then it was nap time. Thankfully I am free to Coco post now til Monday lol.

And just for the Qm, I appreciate your writing style and update speed. Very strong work.

Have a Ruby as a reward,
>>
>>5809317
>Dance with Coco
We can use this opportunity to test coco's balance agility, why else would she suggest it obviously.
>>
>>5809317
>Dance with Coco
>Try to have fun, but also use your instincts and fast reflexes to not get caught unaware.
Grandma start please come in clutch, don't let mindrapist touch our or Coco's shoulder.

>>5809448
Blame work and a bad sleep schedule.
>>
>>5809322
>>5809327
Food

>>5809336
>>5809358
>>5809520
>>5809575
>>5809596
>>5809914
Dancin'

Dance with Coco won. Writing.

>>5809591
This isn't really my usual style, this one is much more serious and wordy since the narrators are two old farts, but thanks nonetheless!
>>
“Hm, okay then, let’s do what you said.” You extend your hand to Coco.

“What did I say exactly?”

“Dance whatever.” You mirror her words.

“If you insist.” Coco takes your hand with a cheeky smile and follows you to the center of the room.

“I haven’t done this in years.” You align yourself in front of Coco, arm wrapping her waist and fingers interlocked.

Coco laughs. “As if Lady Beat’s lessons could be forgotten that easily.” She puts her arm on your shoulder and without missing a beat, you both begin swaying with the classical music.

Most would assume you’d be a rube, but high society fits you like a glove. Lady Browning’s was a school for teaching daughters of wealthy people how to behave and get ahead in the den of sociopaths that are the elite circles of Vale. One such skill was ballroom dancing. Lady Beat didn’t mess around making sure the students learnt.

“Man, she was a bitch.” You do a flawless twirl of your lady friend and an insult to your deceased teacher.

“Don’t talk ill of the death.”

“I thought you weren’t superstitious, miss trust the science.”

“That old hag’s bitchiness might be enough to haunt us from the grave and scold us for our posture. Not risking getting a ghostly ruler hit in the butt.”

“Now she’s an old hag? Wasn’t she your lesbian awakening?”

“No. She was the reason why I’ve got a thing with older women with mommy dommy energy.”

“Man, you always keep saying weird ass, super specific types of girls you’re into, but every time some butterface bitch so much as gives you a pretty look you melt. You need to get laid.” You give her a smirk.

“Where are your bitches then casanova? I don’t see ‘em?”

“I dated the queen bitch once, that was enough for me.”

“You still have no idea whether it was Melanie or Miltia.”

“Zero clue, put a gun to my head I could never tell.”

You both laugh at your exaggeration, at worst you’ve got a fifty fifty chance of guessing. “You know, you need to be more observant with girls.”

“How so?”

“Y’know, see when they like you or have conflicting feelings or whatever…”

“Why don’t they just say it? It’d be easier for everyone.”

“Ugh, that’s not how it works! Girls can’t just come out and say what they feel, especially if she isn’t even sure herself!”

“Melanie or Miltia was very direct.”
>>
“I straight up don’t believe you, how did you guys start dating?”

“She dragged me into a closet, put a switchblade to my throat and told me that she knows I’m a guy and I must go out with her or she’ll tell everyone I raped her.”

“…”

“Very direct.”

“Man, why didn’t you tell me that stuff?”

“You always gave me a dirty look when I talked about my girlfriend.”

“And what did she make you do?”

“She really followed up on her threats. She made me hug her, hold her hand, tell her everything will be okay, cuddle during stormy nights and let her cry on my shoulder. I told you she was very direct with her intentions, using me for something, not sure what.”

“Idiot, that was her being embarrassed to say she liked you, so she disguised her feelings, she was being indirect!”

“I don’t get it-” Your scroll vibrates, Charlie’s calling.

“Gillian approaching accompanied by Carmine, I repeat, Gillian with Carmine have entered the hotel, do you copy?”

“Roger.” You hang up. “She’s coming.”

“Who’s her date?”

“Carmine. Let’s go.” You both navigate the sea of waltzing couples, motivated by your own dancing, and reach the door.

Gillian and Carmine walk through the open door. “Picaro and the lovely Coco,” Gillian says. “You came here to greet us? How kind.” She holds the back of her hand forward, urging to be a gentleman and kiss it.

What will you do?
>Humor her, try to be polite. Kiss her hand.
>Shake her hand instead. You aren’t friends yet.
>”Gillian.” Cut to the chase.
>Refuse to acknowledge her greeting.
>Write-in

---

Vote in this post please.
>>
I've got that cosplay event today, so I won't be here too long, I'll probably only be able to do a couple updates, sorry.
Also, funfact, I'm currently writing this in full Negan cosplay (I've never watched The Walking Dead).

>>5809170
I love putting these kind of important details that'll be important later on to reward people who pay attention, one already fired gun is that we actually met Charlie way before initiation, but no one pointed that out.
The one you guys did figure out was completely by accident, I never intended the gloves to be seen as a way to prevent Jax.
>>
>>5810014
>”Gillian.” Cut to the chase.
The stare is our trademark, if we don't use it, we lose the rights.
>>
>>5810017
Here right?
>>5780286
>>
I wonder if Charlie pickpocketed something from us when she pushed us. It's a classic
>>
>>5810014
>Humor her, try to be polite. Kiss her hand.
This is a high-society party. We can at least play the part for the moment, for the sake of propriety.
>>
>>5810014
>>Shake her hand instead. You aren’t friends yet.
a handshake between equals or we cut to the chase, if we wanted to butter up to royalty we would have done so long before.
>>
>>5810014
>Humor her, try to be polite. Kiss her hand.
>>5810017
>I've got that cosplay event today, so I won't be here too long, I'll probably only be able to do a couple updates, sorry.
>Also, funfact, I'm currently writing this in full Negan cosplay (I've never watched The Walking Dead).
have fun OP
>spoiler
who's jax ?
>>
did some ctrl+f and some googling. zam that's one powerful psycho
>>
>>5810014
>Shake her hand instead. You aren’t friends yet.
We didn't jump out of a window just to kiss her hand
>>5810017
>I'm currently writing this in full Negan cosplay
You are hereby obligated to write a sidequest where Picaro's semblance shows him a future where he wakes up in a hospital, do not go through start, do not collect 200 lien.
Jokes aside, have fun mate!
>>
>>5810018
I'll change to
>Shake her hand instead. You aren’t friends yet.
Since no ones else wants the S T A R E
>>5810014
Not sure if I have to reply to this post in case of a vote change or not
>>
>>5810014
Changing vote >>5810031 to >Shake her hand.
>>5810110
Point taken.
>>
>>5810069
>>5810110
>>5810128
Shake.

>>5810080
Humor.

Shake won. Writing.

>>5810021
Yes.
>>
>>5810014
>Shake her hand instead. You aren’t friends yet.
If this is Jax in disguise I'll pull a Picaro and jump out a window.
>>
>>5810168
Don't worry, we have Za Glovo
>>
>>5810171
Glove comes in clutch once more.
Best part is we can throw hands with mindrapist.
>>
Is there any proof that Jax's ability doesn't work through clothes?
Otherwise what does it matter if we wear gloves if it still is enough for him.
>>
>>5810227
I thought it was only through skin to skin contact between Jax and the other person.
At least that's how it says his semblance Mind Control works in the wiki. Might have to check it again to confirm.
>>
“That stare isn’t as impactful the second time, though you do have some very piercing amethyst eyes.”

“Hm.” You separate from her.

“We all know each other, right?”

“Yeah, I know Carmine.” Coco put a hand to her hip and smiled. “Last time we met she ran away like a lil’ bitch.”

Carmine doesn’t rise to the bait. “Hello Coco, Picaro.”

You four decide to take a stop at the food table.

“Ah, they brought true Vacuan cuisine!” Gillian takes a small snack and brings it to her mouth with glee.

You follow suit. “Hm.” You make an appreciative sound.

“Lemme try one.” Coco takes one of her own, the second it touches her tongue she covers her mouth and struggles to swallow, but manages with tears in her eyes. “Spicy!”

“Lightweight.” To accentuate her point, Carmine grabs a handful of the snacks and eats them all in one bite.

“Carmine, have some decorum. And do be mindful, we are here to make peace.”

“Sorry…” she responds mid-bite.

“What do you mean to make peace? I never once attacked you, all I’ve ever wanted was to be left alone.”

“Isn’t this amazing.” Gillian does a grand gesture towards the room, completely ignoring you. “Such luxury, so indulgent, wouldn’t you agree Picaro?”

“Don’t care for it.”

“Such an opinion isn’t your fault to have, it’s what you had forced upon you since birth. Telling you things ought to be like this in our Kingdom, that this opulence is a waste and not our birthright.”

“What are you saying?” Coco asks, keeping a close eye to both women.

“You wouldn’t understand, your people were happy to let my own suffer and be abused and then have the gall to ask for help against the same abusers. We did, and how were we repaid?”

“Subjugation.”

“Exactly Carmine. They force their own rules, regulations, morals and us Vacuans just bear it all, dying of thirst in the sun.”

“Isn’t this about rooms?” You find her speech annoying.

“It’s about freedom, it’s about self-sufficiency, it’s about pride. Picaro Calavera, you are a true son of the desert, you won’t be commanded by any fool with empty promises, you fight for what you believe in. I wish to help you see things the way I do, make you believe we deserve better.”

“… so?”

“So, I don’t want you to work for me, rather work with me to make Shade a better place.”

“I don’t see how making people sleep outside helps.”

“It teaches them to not be conformists. The problem with Vacuans is that they just accept every ill thrown at them with a non-committal ‘it is what it is’. It sickens me. I want to change that, and I have. Third and fourth years are trained, disciplined and educated to a level never seen before.”

“Hm, okay.” You aren’t sure how much of what she’s saying is true.
>>
“Theodore is a dog for Vale, always following every command. Do you wish to know why I helped you today? What convinced me to offer this olive branch?”

“You’re gonna tell me anyway, right?”

“I was furious seeing all those Valean huntsmen, prowling around our school, violating our privacy under the excuse of Beacon’s headmaster being nervous, and Theodore agreed with a smile! The second I heard you were the one they were looking for, I knew.” Gillian turns and looks you in the eye. “You and I are the same, we do what we know is right.”

“I’m sure showing the yard your enforcers weren’t that strong had nothing to do with that, right? I dislike grand, meaningless speeches Gillian, if you truly wish my assistance, tell me the reason.”

Carmine looks terrified at you seeing through the lies but Gillian smiles even more. “I wouldn’t expect less. It’s true, after last night’s debacle, I fear conflict is brewing.”

“That’s why you want peace, because you don’t want war.”

“Don’t we all? Do you wish for war? Am I that big of an evil entity to you? Aren’t Grimm the true enemy?”


“…”

“Think about it and come back to me. For now, let us enjoy ourselves, it is a party after all. A word of advice, these sorts of events exist for one reason.”

“Why?”

“For the powerful to network. Jacques Schnee, CEO of the SDC is over there by that big crowd; headmasters Ironwood, Theodore, Lionhart and deputy Goodwitch are all together in that corner, looks like Ozpin didn’t wish to attend; and of course, the mysterious host, Candlewick.”

“Thanks I guess.”

“Take it or leave it, you can just hang around, indulge in food and drink, or…” She holds her hand up. “I wouldn’t be opposed to a dance.”

What will you do?
>Approach someone
>>Who?
>Keep to yourself around the food table.
>Dance with Gillian.
>Write-in.
>>
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Forgot the fucking image, I opened gimp and everything, how sad.
>>
>>5810244
Okay
Now I know I said we shouldn't kiss her hand...
But surely we can at least dance?
>Dance with Gillian.
>>
>>5810244
>Keep to yourself around the food table.
>>
>>5810253
>+1
throw her off guard
>>
Alright fellas, bad news and worse news.
Bad news, my event is now so I'll cut it now.
Worse news, tomorrow I'll be extremely busy doing something very unpleasant Going to the mall with my young cousins to see the fucking fnaf movie. so no running tomorrow.

Tune in Monday at 18 utc.
>>
>>5810268
>Going to the mall with my young cousins to see the fucking fnaf movie
look on the bright side, it'll be fun. but that's just a theory, a qst theory
>>
>>5810244
>Keep to yourself around the food table.
Let's keep an eye on any potential Jax jumpscares.
Also I don't want to dance with her right after we danced with Coco, makes it feel less special.
>>
>>5810295
>>5810244
I mean if that's the case I'd rather we do talk to someone.
>Approach someone
specifically Ironwood, we should check on how Issac is doing through him.
>>5810253
^I'm this anon btw
>>
>>5810244
>Approach Ironwood
Thank him for helping Isaac.
>>
>>5810244
>>5810295
Changing my vote to
>Approach someone
>Ironwood
I'm sure Picaro and Coco will want to talk with him if he helped Isaac.

>>5810314
I don't really know/remember who any of these high class characters are, so thank you anon.

>>5810268
>spoiler
Rest well QM. You're sacrifice will not be in vain.
>>
>>5810255
>>5810244
Changing to
>Approach Ironwood
>>
>>5810244
>>Approach someone
>>Who?

Ironwood sees fine since we ca bring up the goat Fauner

Then:
>Dance with Gillian.
>>
>>5810244
>Approach someone
>Ironwood
Don't dance with Gillian or any of that. Let's see him first.
>>
>>5810270
>spoiler
Mathew Pathew was in the fucking movie, I actually basedfaced when he said the Martrick Patrick line. The rest was okay, fun enough, lots of children with merch and one girl who went in full anime Foxy get-up.

Anyways, I'm back, starting at the usual time, so get your votes in now.
>>
>>5810314
>>5810318
>>5810322
>>5810362
>>5811432
>>5812271
I think Ironwood won. Writing, in a bit just have to finish something real quick.
>>
“Ironwood?” You completely ignore Gillian’s invitation and turn to Coco. Gillian shrugs and commands Carmine to follow her away. “I’ve heard that name before.”

“Yeah, duh, he’s headmaster of one of the four huntsman academy and general to the Atlas military.”

“No I mean in another context.” You rake your brain for a second more. “Wasn’t he the man who promised Isaac new legs?”

“Crude way of putting it but yes, why?”

“Let’s go talk to him.” You begin walking towards the four headmasters.

“Hey wait!”

“Why?”

“I mean, we can’t just walk up to them like that, they are the best huntsmen in the world!”

“Are they? Theodore doesn’t seem stronger than yaya. Regardless, what is the big issue here? It’s just walking up to someone and thanking them.”

“Man, they are total celebrities, we are just students!”

“I spoke with Theodore on multiple occasions with no problems.”

“Yeah, yeah,” Coco mutters. “Not like I carried Isaac just as much as you did.”

“You know that feat has brought nothing but problems, right? The only reason why we are here right now is because of it.”

“Well, yeah, but dammit I want some recognition! An ‘atta girl!’ or two wouldn’t hurt.”

“Atta girl-!”

“Not like that, it feels forced!”

“Cool it, man.”

“I’m cool, girl.”

“Okay, just act normal around them, they may be headmasters or something normally, but now they are just guests like us.”

“Guess so.”

“You said they’re celebrities right? You know all about that stuff, what can you tell me about them?”

“Alright, from left to right.” Coco points to each of them. “Headmaster Theodore of Shade academy, you know about him, brash, rough, unfiltered and the only authority the average Vacuan pays attention to. I assume he’s your favorite.”

“I don’t much care for him now. I dislike when people want me to do their work.”

“In initiation you cheered for him.”

“I believed he was a man who did what had to be done.”

“Never meet your heroes and such. Next up is headmaster Lionheart of Haven academy in Mistral, the oldest of the four with his glory years clearly behind him. I've heard he’s very formal and kind to everyone. It’s sort of an open secret he regularly deals with the crime circles of Mistral.”

“I heard they are very influential over there.”
>>
“Yeah, that’s why the people let his dealing slide, it’s seen as a necessary evil. Headmaster and general Ironwood of Atlas academy in - well - Atlas is next and he’s the total opposite, you heard of people who go by the book, Ironwood LIVES by the book and due process. Not much is known about his personal life, not because he’s mysterious, rather because he doesn’t have much of one to begin while juggling leading a school, an army and being in the council. Dude knows no fun, I bet he came to the party for pr or a mission or something, you’ll like him.”

“Why is that?”

“And finally - a-ahem - professor and deputy headmistress of Beacon academy in Vale, Glynda Goodwitch.”

“Did you eat another snack? Your face is red.”

“No, I’m fine. Anyways, the face of Beacon, despite not being headmistress, she practically runs the school and is the one making public appearances.”

“Who’s the headmaster?”

“Headmaster Ozpin. I’ve got nothing, very few appearances outside of Beacon, zero gossip aside from obvious lies and the students like to keep things hush hush.”

“Ozpin wrote the thing.”

“Oh right,” Coco says through gritted teeth, “the thing. You and your fucking thing.” She returns to her usual tone. “Back to Goodwitch, she’s a stern, sensual piece of cake.”

“What kind of cake?”

New years cake.

“A very sexy flavor. Rumors say her badonkers are size D but now that I’m seeing her-”

“Okay, enough intel, let’s go.”

“I can’t, now I’m horny! You’ve made me horny for school teachers!”

“Man, think of your grandma or something.”

“Never met mine, can I think of yours?”

“Eh, sure.”

Coco looks straight ahead in a serious expression for a solid 5 seconds, then a smile appears. “Hmmm, yaya…” Coco says in a self-induced trance.

“Ugh, one of these days I’m gonna get you a hooker, come on.” You drag Coco by the hand towards the isolated group of four. Huntsmen and civilians don’t mix well together, so they often keep to themselves. “Act normal,” you say to Coco as you reach the headmasters.

Theodore appears to be the one leading the conversation as he spins a tale of heroism with grand gestures. He stops when he sees you. “Hey Picaro and Picaro’s side hoe!”

“I don’t have a hoe, I have a scythe and that’s only on occasion. If anything, Coco would be my main hoe as she is my most trusted.” You fundamentally misunderstand the meaning of main and side hoe.

Theodore bellows a laugh, Coco appears to have eaten more spicy food as her face is beet red. “HA! You are a crack up! Do you know the guys? Jimbo, Leo, Glyn, this is Picaro and Picaro’s main hoe.”

“He just told you my name!”

How do you address the headmasters?
>With respect, they are the highest authority to huntsmen.
>Casually, it is a party after all.
>Cautiously, maybe they are in the book investigation.
>Write-in
>>
>>5812484
>With respect. They are the highest authority to Huntsmen.
Ironwood and Glynda both have sticks up their asses by all accounts. Better to get off on the right foot with them, if possible. Picaro might not be too hot on Theo right now, but he can at least respect their strength, as is the Vacuan way.
>>
>>5812484
>With respect, they are the highest authority to huntsmen.
Reminder that Ironwood did nothing wrong
>>
>>5812484
>With respect, they are the highest authority to huntsmen.
Theodore is the crazy uncle of the headmasters that asks to borrow ten bucks every time he sees you.
>>
>>5812484
>With respect, they are the highest authority to huntsmen.
Atleast for now.
>>
>>5812484
>Write-In: Tactfully, but relaxed.
At best we’re on good(ish) terms with Teddy. To the others we’re still just a student, albeit maybe with a fairly accomplished start. Don’t presume too much, but don’t crumple over or ride anyone’s dick. We came here to offer our sincere thanks to the General for helping out our friend Tundra Man, regardless of whatever PR benefit he may or may not be getting out of pulling strings for him. After all, he’s a triple threat of political authority, so it’s pretty much impossible for any of his actions to be seen apolitically even with the best intentions.
>>
>>5812484
>>5812517
Changing my vote to support
>Write-In: Tactfully, but relaxed.
>>
>>5812528
>+1
Alright, googled glynda and I see why coco got flustered
>>
>>5812484
>With respect, they are the highest authority to huntsmen.
>>5812498
At the very least only one city would have fallen instead of two.

On another note let's also
>keep an eye on Ironwood to make sure we don't miss him
>>
20 more minutes.
>>
>>5812491
>>5812498
>>5812525
>>5812592
Respect

>>5812528
>>5812556
>>5812561
Tactfully.

Respect won out by one. Despite it didn't win, I appreciate the creative write-in, always make quests more interesting, so if you believe you have some better ideas do feel free to write them, think of the choices as more of rough guidelines rather than rigid options.

Also
>Ironwood
>Decides to retreat and fight another day
>Against an immortal enemy with a tireless army that's always evolving and growing deadlier and larger by the minute
Volume 8 could have been saved if Ruby had the evacuation plan from the beginning but the conflict arises from the general not wanting to leave Atlas, the strongest fort of Remnant and advancement capital in his eye, behind. Then the whole message of a country are its people and not the piece of land makes sense and there can be nuanced discussion.

I've always believed RWBY was overhated for being something it wasn't and if you come in from a neutral point of view you can see a decent enough show, but Volume 8 and Adam's character just rub me the wrong way.

Anyways, enough flaming of the source material, we're here to have some fun in the sand, keep RWBYhate (or WOOBYlove) to trash. Writing.
>>
>>5812640
I'm too late to support Tact, but even if I did arrive in time it would only lead to a tie.
>>
>>5812642
My ID changed, I'm this anon
>>5810362
>>
“He does that,” Theo says.

“What? Stare?” Glynda says.

“Yes. How you doing?” Theodore gives you finger guns with his bright red gloves. Every other headmaster has come in appropriate wear, Theodore chose to use his usual, gaudy get-up. You wonder if he even has other clothes.

“I’m…” You awkwardly mirror the finger guns. “Fine.”

“James Ironwood.” The general of Atlas jumps at his chance to offer you a handshake with a granite smile that would surely send children crying - he’s doing his best - which you return. You find it odd how he uses his left hand.

“Picaro Calavera.” His grip is firm, practiced.

One, two, separation, picture perfect shake. “Heard a lot about you,” he says in a friendly tone.

“Really sir?” You know about it, but better play the part.

“Yes. You’ve saved the life of an Atlas citizen by carrying him through the desert. On behalf of all of Atlas, I commend your heroism.”

“I could have never done it alone, were it not for my classmates I’d have fallen not 10 kilometers in. So I humbly reject your somewhat unwarranted commendation.”

“…”

“…”

“A couple of robots. Hi, I’m Coco Adel, Isaac must’ve mentioned me.”

“I’m sorry, I can’t quite place you, are you the monkey faunus?”

“No.”

“The large, scary girl?”

“Not inaccurate, but that’s Typhu.”

“College Atlesian?”

“Gods no.”

“Odd spider faunus?”

“Come on! Coco Adel! Strong, badass girl with a sense of style!”

“…” James draws a blank. “But he said you were mute.”

“City girl!”

“…”

“The lesbian…”

“Oh! Right! The Valean lesbian who’s hopelessly in lo-”

“Yes! That’s me the… Valean lesbian.” Coco sighs. “I saved his life, you know?”

“Wasn’t Isaac unconscious for that?” You ask.

“Aye, that explains it… Coco or whatever…” Coco extends her right hand for a handshake and James appears hesitant to return it, but does so in the end with a very focused look. One, two, Coco yanks her hand and puts it behind her back to nurse it. Ironwood looks somewhat sad.
>>
“Leonardo Lionheart, please, call me Leo.” Haven’s headmaster extends his own with a normal smile, but after Ironwood’s, it shines like diamonds.

“Picaro Calavera.” His grip is much softer than James’.

He greets Coco in the same way and she answers in kind, “Coco Adel.” Once done, Coco notices Leo’s lion tail. “A faunus?”

“Where?” Leo exaggerates looking around. “Jesting, yes I am a faunus.”

“I thought prejudice ran deep in Mistral, don’t take this the wrong way, but how are you headmaster?” Coco seems very interested, but she was always one to care for social issues. Valeans. You internally roll your eyes. The only social justice I wanna do is putting Grimm and evil down. Then I’ll fight oppression.

Leo laughs. “How indeed? Not swimmingly I assure you. It’s rough sometimes and quite stressful, I’m barely forty!” You take a look at his full head of gray hair, stress indeed. “But I manage.”

Mistral is the place Grant is investigating, you could ask him about any oddities over there since your own brother won’t.

“Glynda Goodwitch, nice to meet you.” The final person introduces herself and puts the back of her hand forward.

“Picaro Calavera.” You follow proper etiquette drilled by Lady Beat and lower yourself to kiss it. You notice her hands are weirdly soft and with a distinct lack of calluses usually present in professional huntsmen.

Coco looks at you with jealousy as she has a mere handshake offered to her. You are willing to bet cold, hard Lien she’s staring at Glynda’s generous cleavage with her new sunglasses.

Glynda retreats without another word. You wonder if she has anything to do with the Grimmspeak manhunt, she doesn't seem suspicious of you but she works very closely with Ozpin. She must know something.

“And you all already know me!” Theo startles you with his sudden shout.

Before you are four of the most powerful people on Remnant, not only in political influence, but as huntsmen. You must play the conversation like a melody to get as much out of this. Time to play the perfect stude-

“Did you know Picaro here broke a window on his first two weeks of being in Shade, by jumping out of it no less! Crazy, right?”

Thanks a lot Theo.

Choose up to three topics of conversation. You can follow the suggestions laid before or make up your own. Information is power after all.
>Ask Ironwood about Isaac’s deal
>Ask Leo about Mistral’s situation
>Ask Glynda about Grimmspeak
>Other, write-in
>>
That's it for today sadly, kinda short I know but I started an hour late...

Anyways, see you tomorrow at 18 utc.
>>
>>5812692
>Ask Ironwood about Isaac’s deal

We don't have time to care about mistral, and we are NOT asking the Feds about the very thing they are trying to get from us.
>>
>>5812692
>Ask Ironwood about Isaac’s deal
If anyone has any write-in that could help us in fighting out Gillian and Jax or something else that's critical to talk about with these guys please tell us.

>>5812694
Night QM.
>>
>>5812692
>Ask Ironwood about Isaac’s deal
We came to talk to them because of this.
>>
>>5812692
>Ask Ironwood about Isaac’s deal
>>
>>5812692
>Ask Ironwood about Isaac’s deal
I trust /ourglowy/ to at least lie badly.
>>
>>5812692
>Ask Leo about Mistral’s situation

I want to double dog Coco with Glynda! Coco is 100% into the mommy dommy thing, she would love us forever if we managed to get her a 3-some with the hot older lady who's weapon is a fucking riding crop.
>>
>>5813016
Yes officer, this one right here.
Straight to horny jail
>>
>>5812700
>>5812703
>>5812708
>>5812753
>>5812906
Ask about Isaac

>>5813016
Ask about Mistral

Dang, really making Picaro laser focused on his current objective. Our boy grows more autistic by the post. Writing.

Also, happy Halloween! It's also Ruby's birthday, rise a glass and some statistics to celebrate and bring Volume 10 it's never getting greenlit...
>>
>>5813330
Happy halloween mate!
God, please have RT sell the franchise to Glitch or Trigger, please
>>
>>5813266
The sole redeeming factor or RWBY is the porn of the characters
>>
Obligatory pleasantries finally out of the way, you cut to the chase. “General, may I ask something?”

“You may, student.”

“How is Isaac Thyme?”

“Cut in half,” Theodore says.

“Thyme is still undergoing preliminary procedures for prosthetic installation.”

“Do the robot legs come with a dick? ‘Cause that boy is dickless and that’s just cruel.”

“Have some decorum Theodore,” Glynda chastises him.

“What? I wouldn’t wanna be young and live without a dick. A man’s dick can only stop working once you reach that age, right Leo?”

“Wh- I’ll have you know I’m younger than you.”

“Also fatter and more stressed, chillax and maybe your lil’ cub will roar again.”

“Well pardon me that I can’t afford to be as carefree as you, now more than ever.” Leo wipes some sweat off his forehead with a silk napkin. “The peace seems to be fading…”

“Specifications of prosthetics will, of course, be at Thyme’s discretion, including - ahem - those of sexual nature.” Ironwood seems to be a bit uncomfortable discussing those topics.

“Do you have a timeframe for completion, sir? Anything I may bring to my comrade to lift his mood.”

“Gods, is this how you actually think? You sound so boring!” Coco says.

I often insult you in my mind.

“Did you think of something?”

Yes. “No.”

“I’m not qualified to give that kind of intel, besides, I’m sure Thyme will be the first to know.”

“He also seems displeased at your scholarship as I am,” you say in a completely neutral tone.

“I needed to justify the investment of prosthetics to the council, an Atlas student is an easier sell than a Shade one,” he responds in an equally emotionless tone.

“A faunus in Atlas? I find it hard to believe they’ll be for it.”

“The council, myself included, feel it will be good optics to show solidarity to an aspiring huntsman faunus.”

“Why Isaac specifically? There are hundreds of mained huntsmen in need of that.”

You and Ironwood stare at each other for a couple of unimpressive seconds. “I’ve lost the upper hand on this engagement.” Ironwood turns to the others in the conversation. “Sorry you had to witness such a vicious fight.”
>>
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“We have?” Theo lost the flow of discussion minutes ago.

“It seemed very pleasant to me…” Leo is happy the spotlight turned away from him and his issues in Mistral.

“Hm, they’ll live. Now general, what is your play? I dislike these covert games.”

James’ face shows a ghost of a genuine smile for a second. “As do I. The plan is to show you and Thyme together, making focus on how you saved his life as a way to show the faunus population humans are there for them.”

Coco’s face grows annoyed. “Rather to prove they need you, right? They’re helpless without the big, strong humans.”

“That is not my intention, I can’t speak for some of my…” his voice takes a slight sharp edge, “fellow councilmen.”

“What else.” You don’t particularly care for that, you only wish to ensure Isaac won’t be screwed over.

“By the end of the month you will receive a letter from myself requesting your team’s presence in Atlas to receive a medal for heroism, in which the story will be told in Kingdom-wide coverage.”

“Jimbo,” Theo says in a dangerous tone. “You better not be trying to steal MY students from under my nose again or we’re gonna have a problem right now.”

“That will be his choice, I won’t force anything.”

“Say I don’t go to your ceremony, what will happen to Isaac?”

“The council can’t go back on its promise now that Thyme will attend Atlas, though I can’t guarantee the quality of whatever arrives should you deny the pr stunt…” The general’s face gets another ghost of a smile. “Although, now that I told you about it, some specifications may be accidentally altered, those being coincidentally whatever you ask.”

“By the Brothers! Is Jimbo gonna break a rule?! The sky is falling!”

“Don’t be foolish Theo, I don’t break rules. If my secretary is out on a well earned vacation and I can’t arrange Kingdom tv for the event and have to settle with a small, private ceremony, well that’s just bad luck. Either way the council will have to be satisfied.” The ghost of a smile becomes more apparent. It seems no one hates the Atlesian government more than its own general.

So, will you suggest any changes?
>No
>Yes, write-in
>>
New voting rules for free write-ins like these. For a situations in which multiple things can be done, I will only count and write those with support from someone else. Let's see how this work and if you have a suggestion in regards of the system, do feel free to tell me.

>>5813391
Funny thing is I had to watch some episodes of RWBY to get a pic of James smiling and I'm always surprised how good the very first scene of volume 2 is. It presents the characters of Merc and Emerald flawlessly in their very first appearance, their dynamic is fun to watch - it still is in later volumes - and when they enter Tukson's store the tension is palpable.
RWBY sometimes has these glimpse of brilliancy I swear.
>>
>>5813404
Did we just witness a battle between autists?
>Yes, write-in
Highest quality that they can have, make it so it's league better then a normal human one. If that's a guarantee, then we will attend the ceremony. But don't bother reserving a spot on the school fo us.
Everything else, is up to Issac. Give him a carte blanche. It is his body after all.
>>
>>5813404
>Yes, write-in
>Supporting >>5813428.
>On the side, we hatch a plan with Ironwood to make the council promise to put more money into making prosthesis readily available for the poor.
Isaac is a PR stunt, and they're trying to do the same with us, but we have a unique opportunity to use their own tactics against them. It'll strengthen Atlas's military power by getting maimed Huntsmen back in the game, be great PR, and serve genuine humanitarian purpose-- and I sincerely doubt that they can play takesies-backsies when we (and Ironwood) affirm it live on Kingdom-wide TV. The political fallout would be catastrophic-- to say nothing of the kingdom-wide Grimm attacks from the resulting tantrum-spiral if they refuse.
>>
>>5813404
>Yes, write-in
Supporting this >>5813428 and >>5813475
>Ask if anyone else will be invited to this propaganda stunt, since we weren't the only one to help Isaac. Coco helped carrying him, Narci helped a bit in healing him, everyone helped in defending him, and even Isaac himself helped the rest of us with looking out for danger.
Sounds like a good plan all around, if anyone sees anything wrong with what me or the other anons are saying please tell us.
>>
>>5813475
>+1
Let's protect that smile
>>
>>5813486
I support bringing the rest of the team.
Adam is going to be coping and seething about this, isn't he?
>>
>>5813486
Ironwood said the whole of team PCNT will be given medals.
>>
>>5813490
Yeah I felt like from what Ironwood was saying their achievements were gonna be sidelined while putting a spotlight on us and what we specifically did.
He'll be malding.

>>5813497
Yes but what about Sun and/or Coco? They helped too, unless I'm overlooking something.
>>
>>5813497
The main concern with my write-in was to make it less about 'strong humans save faunus from the kindness of their hearts' like some of the councilmen might want and give a bit more credit to Coco, Sun and even Isaac himself. Hm, maybe I should've worded my write-in better.
Unless I'm remembering things wrong (a very real possibility) I thought even Isaac helped us in the last stretch of the desert by keeping watch.

Anyway thank you QM and happy Halloween!
>>
>>5813498
>Yes but what about Sun and/or Coco? They helped too, unless I'm overlooking something.
No you aren't, they did help, I was just pointing out that James already planned to give medals to Picaro's team.
>>
>>5813511
Well, Sun and Charlie are faunus, so it would help.
Although if Charlie does calls us mistress, so maybe they would make them like it?
>>
>>5813428
>supporting
also gonna add that he get's a friend that's a little above average, so it's impressive but still casual enough
>>
>>5813517
Thank you for confirming QM.

>>5813532
We'll have to specifically tell Charlie to not refer to us with any honorifics or rank her above us when/if this pr thing happens. Man that could spiral out of control real quick.
>>
30 more minutes.
>>
>>5813556
I thought we could say it's just her kink, but Picaro might be too dense/autistic for that.
>>
>>5813428
>>5813475
>>5813486
Writing these ones.

>>5813582
Maybe it IS her kink. Just kidding or am I?
>>
“So what you are saying is that the happier the council is, the better the prosthetics?”

“In theory, yes.”

“I say we don’t mess with the ceremony at all. I give them the show they want and you make sure Isaac gets the best.”

“Are you sure Piqui? Kingdom-wide fame doesn’t sound like something you’d like.”

“It’s a sacrifice for Isaac.” A sly smirk appears. “But you’d like that spotlight right? ‘Atta girl’ and such.”

“What do you mean?”

“General, I would like two more medals made out to Coco Adel and Sun Wukong, they helped me from the beginning.” Coco gasps.

“I’ll get it done, gold isn’t as hard to come by as some would want you to believe. And regarding the prosthetics, if the council is happy and the results are satisfactory for them, I’ll slide in a proposal to have the legs not made by a bulk contractor, rather custom built by a friend of mine.”

“He good?”

James smirks and nods. “He very good.” He takes off his one glove on his right hand, revealing metal. Guess that’s why he shakes with his left, must not be used to it yet.

Coco’s surprise wears off. “Oh my gosh, oh my gosh.” She fans her face. “I’m gonna, like, be a totes superstar!”

That’s a new way of talking. Guess this is excited Coco.

“I’m sooo pumped! Finally someone, like, recognizes my talents and stuff, this is totally what being a huntress is about!”

“Getting praise?” Glynda raises a single eyebrow.

“Shaddap old lady, this is my moment!”

“Old?! I’m only thirty-… something.”

Theodore gets close to Leo and whispers, “No eggs, all hit the wall.”

“What was that?!”

“Are those your only requests?” Ironwood chooses to ignore the scene.

You do as well. “Well, I think you can use this chance to do some good for Remnant.”

“What do you have in mind?”

“Well, how about we try to set a precedent? Giving prosthetics to huntsmen in need. Think about it, I do my speech all about this being a first step yadda yadda, you come out and support it, suddenly people all around Atlas are parading for more huntsmen getting the same. The council can’t say no.”
>>
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Ironwood looks pensive for a second. “Normally I’d say it was a naive hope, but Thyme is a special case. Her sister is part of a group called the Happy Huntresses, Robyn Hill is the leader and she holds more influence in Mantle comparatively than the council holds in Atlas. We don’t see eye to eye, she thinks I hold nefarious intent, but surely if you speak to Thyme’s sister and get her to convince Robyn to support us…” James strokes his chin, plans appearing on his mind. “Mantle has at least two fifths of the Kingdom’s entire population, I can sway the vote among the ranks and…” He begins pacing. “Accounting swing voters…” He mumbles and paces.

“James,” Glynda calls his attention. “This might be a big opportunity. We should discuss it with Ozpin and see if he can pull some strings.”

“If Atlas passes that notion, Argus will do as well, then it is a matter of time until I can implement it all over Mistral!” Lionheart helpfully adds.

“See, I knew you had it in you. Just gotta think of problems like windows and solutions like you smashing your body through them.” Theodore not-so-helpfully adds.

You roll your eyes. You jump through ONE window.


Plans and hopes come crashing down as you hear two people approaching. You see a man and a woman, both with white hair, blue eyes and clothes with the same color scheme. The woman tries to pull the man away from your group, but he pushes on.

“And just WHO will pay for that, James?” An overly formal voice comes from the man.

“Jacques.” You didn’t know so much venom could come from a single word. “I remember specifically going to the other side of the room so you couldn’t intrude.”

“I have a very keen ear for injustice, do you even know how much a single prosthetic costs? Well, of course YOU wouldn’t, that,” he points to his right hand, “was funded by the taxpayer, not you.”

“I repay my citizens tenfold with my service.”

“And it looks like you also wish to get paid tenfold. Taxes for the school, the army, the council, I mean come on, am I right?” Jacques looks around himself with his arms extended, some people begin looking over at the argument. He suddenly turns to you, smiles and hands you a card. “Jacques Schnee, pleasure to meet a bonafide hero.”
>Take the card politely
>Hesitate
>Refuse the card
>Other, write-in
>>
>>5813664
>Hesitate
>>
>>5813664
>Take the card politely
doing it for her
>>
>>5813664
>Hesitate
Give him the classic Vacouan lightskin stare.
>>
>>5813664
>>Take the card politely

Being polite never killed anyone. Not like we are signing a deal with a devil, just making connections.
>>
>>5813664
>Take the card politely
>>
I'm surprised more people are here and aren't out partying for Halloween.
>>
20 minutes and we close for the day.

>>5813738
In my country we don't get a day off so any partying is usually done in the weekend, that was the event I went to in Saturday. That might be it.
>>
>>5813738
not everyone here is from burguerland
>>
>>5813664
>>Take the card politely
AM I TOO LATE?
>>5813740
>>
>>5813671
>>5813721
Hesitate. Any options leads to the stare, is our brand now.

>>5813702
>>5813730
>>5813731
>>5813749
Polite.

Writing polite. Last update for the day, see you tomorrow at 18 utc.
>>
>>5813738
It's not a holyday in my country, we got to wait until it's the day of the dead.
>>
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You are flabbergasted at Jacques counter stare. You take the stark white with a light blue snowflake emblem card reading:Jacques SCHNEE; right underneath Chairman & Chief Executive Officer; contact information can be seen in the corners.

“Take good care of that, I don’t give my card to just anyone.” Jacques' earlier cold stare melted in an instant, replaced by a welcoming face.

“Have you come here just to aggravate us? Can’t we have just one party?” James sharply says.

“Well I was having a lovely evening with the fine people of Vacuo but you had to ruin it by scheming to put more unfair taxes on the people, by the Brothers, you are even conspiring with your unelected colleagues to institute it Remnant-wide!” Jacques is purposefully loud.

Some bystanders voice their discontent. “What is this?”

“Why should we pay to fix the mistakes of huntsmen who are too weak to protect themselves?”

“How expensive is a prosthetic? They should use that Lien in healthcare!”

“I’m not paying taxes.”

“Wait, is that Theodore? Is he on board with this ploy?”

More and more people complain, in turn, making themselves angrier as the facts of the proposal get perverted and more macabre. You even spot Gillian talking about ‘dirty outsiders’.

“Since when do you care so much about taxes? You could pay for the entire population of Mantle without losing more Lien than a rounding error!” Ironwood’s granite expression goes nuclear. You feel this is a common occurrence between the two.

“Since he figured out Vacuans dislike taxes.” Theo looks ready to walk over there and punch Jacques, but he restrains himself with great difficulty.

“First off, I do care about taxes, I mean, I pay the most out of anyone in the four Kingdoms! And I pay my proper dues as anyone can see the Schnee Dust Company’s revenue and notice any discrepancies, unlike other entities, I don’t use money for other needs.” The jab at the academies and headmasters isn’t subtle. “Second, I pay my dues because I believe our leaders have our best interests in mind, but some folk here have raised some pretty solid points about secret, exorbitant spending.” Some in the crowd cheer. “Third, this is just a transparent attempt to give huntsmen more power over the common man!”
>>
“What?!” Coco can’t believe what she’s hearing.

“Aren't superpowers, magical shields, carte blanche in transportation - transportation paid off by the people -, being above the law in terms of vigilantism, all without even being burdened by Kingdom jurisdiction? Now you want MORE?”

“People choose this extremely dangerous profession out of their desire to protect others!” Glynda fires back. “Anyone can do it, everyone has Aura and a Semblance.”

“Oh yeah we do. What’s your Semblance?” Jacques points to a random man.

“I can see an extra shade of red.”

“Yours?”

“I control the speed at which lobsters die.”

“I can change my hair color.” Jacques demonstrates by turning his hair from white to black to all the colors of the rainbow, showing a surprising amount of control over his useless Semblance. “Semblances can be anything, by that logic, most are worthless in virtually every situation. The academies attract those born-lucky and separates them from society, puts them with each other - 80% of married huntsmen are married with other huntsmen - and gives them power. Guess what happens when power gets consolidated in the hands of the few?”

“T-this is outrageous!” Leonardo looks nervously side to side.

“What happened to success being in the hands of those who work for it? I came from nothing, born to a whore and…” Ironwood groans at what must be his hundredth time being made to listen to Jacques dubious backstory. Despite that, he holds the room’s attention and doesn’t let it go.

You notice Gillian went from righteous fury to embarrassment. She wasn’t expecting a personal attack of her passion.

You and Coco aren’t fairing much better. Coco looks conflicted and you feel the seed of suspicion towards the academies being planted in your heart.

“Hey-” Someone runs into you, but when you look around there is no one. Must’ve been your imagination.

You feel your scroll vibrate in your left pocket - don’t you usually keep it on your right? - and pick it up. Contact reads Grant. You pick up.

“I-”

“In about sixty seconds headmaster Ozpin will walk through that door with Qrow Branwen. If he’s suspicious of you he WILL make you confess. Come to the men’s bathroom to your 8, I will warp you and Coco out of here.” And he hangs up.

You look back and sure enough, there’s the bathroom. You must act fast. Leave the gala early and you lose your best shot at negotiating with Gillian, you may still do so but you’ll be coming from a weaker position. Stay in the gala and risk getting found out, but Grant didn’t sound so sure he’s onto you and Grant is prone to exaggerate, though he did make it clear he won’t need evidence, if he suspects you, it’s over.

Besides, Ozpin is a good man.

What will you do?
>Stay
>Leave
>Write-in

---

Same voting rule as always, place your votes here.
>>
>>5813786
>Leave
Nope, Ozpin btw is one of our narrators and I don't like him. Let's avoid him for now. We can meet him when we want to, not when he's hunting for us. Given he is a man who rarely appears, I doubt its for the party and more so cause he is headhunting. for us
>>
>>5813786
>Leave
He has a funny name, I don't trust him.
>>
>>5813786
>Leave
>>
>>5813786
I bet Jacques is the kind of person who deducts pay when his employees use the bathroom on "company time".
>>
>>5813786
>Stay
Running away will only *outright* confirm us as being suspicious to Ozpin, and will also potentially worsen our position in negotiating with Gillian.
>>
>>5813864
I'm not so sure if I want to negotiate with Gillian anymore.
All this paranoid, cloak and dagger deal is too stressful, and I bet there's going to be more if we get involved.
>>
>>5813786
>Leave
I say this was a success, we got an in with Ironwood and maybe even Gillian if we can play on Jaques' rant. We leave on a high note.
>>
>>5813786
>Leave
When I read that part with someone running into us I got a mini heart attack, I thought it was over and Jax got us. Happy it was big bro.
>>
>>5813786
>Stay

Us just disappearing like magic is something that would make Qrow suspicious which is the opposite of ideal. Its not like he can't find us if he wants.
>>
>>5813791
I'll change to
>Stay
But we better be ready to try and mislead this guy if he starts asking question.
>>
>>5814161
>>5814163
Refer to Grant's statement.
If he is suspicious of us, we WILL be made to confess. Better he is just suspicious of us for whatever reason then has an outright confession out of us in front of everyone.
>>
>>5814214
I changed because Leave is ahead, so this way I can return to my contrarian roots without risking screwing us over
Don't worry, if someone else appears and votes for staying, I'll change back.
>>
>>5813789
>>5813802
>>5813947
>>5814096
Leave.

>>5813864
>>5814161
>>5814163
Stay.

Another close one, kinda makes me want to leave it up for a bit more, but alas, I'm already starting half an hour late. Writing leaving.

>>5813830
>1 post by this ID
I wonder who's behind that post?
>>
>>5814442
>I wonder who's behind that post?
lol
>Adam, this isn't your blog you fucking wagecuck! - Picaro, probably
>>
Grant’s ominous warning resonates in your head.

Leaving now will only make him more suspicious. But what if Grant isn’t exaggerating, better suspicion than an outright confession. Do I risk those odds? No.

You grab Coco’s hand and drag her to the bathroom, to the onlookers it seems like you just couldn’t take the social pressure and locked yourself away.

Just in time as the mysterious headmaster enters the room, not caring about you, rather with the sole objective of quelling the public’s anger.

Does he even know you’re here? Does he care? Those questions may go unanswered as you approach your older brother.

“What’s going on?” Coco asks.

“Later, give me your hand, both of you.” Grant puts his open palms forward, Coco and you do as he says.

You don’t really feel anything, one second you are in the bathroom, next you are out in the dark alley. Perhaps a bit disoriented.

“Call off your guys and tell them to return to Shade.”

“How did you know?”

Grant points to an unassuming rooftop. “The monkey boy is over there, anyone can see him.” For the life of you you can’t spot him. “I’m assuming you got the whole perimeter, tell them the mission is over.”

“Okay…” You intend to use the scroll from a second ago, but realize it has no contacts except Grant.

“YOUR scroll, not that one.” He snatches the device and throws it to the ground. “Don’t mention the book on your scrolls for at least a month.”

“You can’t expect me to believe they are listening in to every conversation,” Coco says.

“No, they’ve got programs that do that and pick out not only individual words, but suspicious phrasing as well.”

You text your teams the retreat order. “We’ve been using these all night to coordinate our mission.”

“Yeah, yeah, your mission to make friends with a school’s queen bee. They don’t give a damn about that. Who were you speaking to and what did you say?” Without prompting he begins walking loosely towards the direction of Shade.

“Ironwood mostly.”

“Good - well, not good, less bad. Ironwood is the least loyal to Ozpin. Avoid Theodore, he’s Ozpin’s dog-”

“Wow, wow, hold on, you still haven’t explained anything.” Coco stops walking, forcing you two to halt as well.

“Ozpin ordered the manhunt.”

“‘Manhunt’?! This is about a stupid book! If Piqui gets caught he’ll just get suspended or something, and why are you assuming THE headmaster of Beacon would go to a gala for a stupid forum post? What about, I don’t know, he made an appearance to defend his fellow academies from slander, how about that logic? He’s the headmaster of one of the academies and you treat him like some evil mastermind or something.”

Grant looks to the side. “I didn’t know about the slander. Either way I’m not risking it, let’s go.”

“You’re acting weird brother. Cuqui’s right, this seems like too much.” You squint your eyes.
>>
“I just don’t want my baby bro to get in trouble first month of school ‘s all!” Grant says with a laugh.

“Mistral’s a long way from here.”

“I was coming anyway, ask ma, she’ll confirm my story.” Grant’s smile becomes strained.

“I actually did speak with her. She told me you were coming in a few weeks. A few, not one.”

Grant shrugs. “Finished early and wanted to give you a surprise.”

“Grant.” You take a step forward. “What do you know?”

His face drops any pretense of cheer. “What do I know about what?”
>”Talking Grimm.”
>”A witch and a wizard.”
>”Festering decay.”
>"Nothing."
>Other, write-in

---

Vote in this post.
>>
>>5813879
Funny thing is Gillian is completely separate from any of that mess. All she wanted was some muscle, but the muscle went and tried to uncover a global conspiracy not two weeks in.
>>
>>5814489
>Other, write-in
>"About what's going on, you know things we don't about this situation, we both know that. can you clue us in, and if not, then why?"

We don't know what going on about a lot of things and he does, we don't need to specify beyond that.
>>
>>5814491
Support
>>
>>5814489
>>5814491
Supporting.
>>
>>5814512
>>5814489
Forgot to link to QM's post
>>
>>5814489
Supporting >>5814491. In the event we get caught, we may get used as leverage against our brother, since he's evidently *also* aware of the conspiracy and may be working against it.
>"Tell me what you can. I'm grasping at straws here, and I'd like to know what we're up against."
>>
>>5814524
preferably we should not try to screw our brother over. He is family
>>
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>>5814442
>>
20 minutes.
>>
>>5814491
>+1
We should ask bro if he has any confidants good with computers before we go to Atlas, getting Ironwood's emails sounds like a good way to get a clearer view on the situation.
>>
>>5814551
I don't think that's a good idea, anon. We have already provoked an outright manhunt just by reading an uncensored library book and posting about it on a Valean Origami forum. Think of the level of shit we'd be in if we had any *actual* incriminating info on the conspiracy and its agents.
>>
>>5814491
>Support

>>5814551
and dont try to get Ironwood's mails pls
>>
>>5814489
>”A witch and a wizard.”
>>
>>5814491
Writing this.
>>
>>5814551
Voting against this, messing with internet is how this shitstorm started
>>
>>5814557
I'm not saying to leak the Ozluminati files, I'm just saying that we can do a lot in Atlas if we are careful enough. The "safest" way to get in the known is still just becoming a good hunter and secretly talking with grimm. Also, we should still ask about tech support so we can counter people like Watts.
>>
>>5814490
nothing escapes our sights
>>
>>5814490
>All she wanted was some muscle
Not really that reassuring, considering what eventually happened to Bertilak.
>>
"About what's going on, you know things we don't, we both know that. Can you clue us in, and if not, then why?" You try to reason with your brother.

Grant snorts. “Clue you in? There is NOTHING for me to clue in.”

“That can’t be-”

“It is!” Grant grabs you by the arm and gets his face close to yours. “Drop it. What you think you know, forget it. Don’t question, don’t look, there is nothing for you there.”

You yank your arm free. “You can’t possibly think I’ll believe that.”

“You will, because if I catch you doing any more of this stuff…” he says in a threatening tone.

“What?” You call Promised Return. “Gonna tell mom?”

Grant laughs and puts his hand forward, Promised Return flies off your grip and onto his. “Yeah I will, and they’ll pack your bags and move to some place in Mistral where you’ll never see your friends again.” The last part he says with a hint of pain. “For your own good, focus on school, deal with this Gillian girl, get your dick wet, Brothers please stop putting the spotlight on you.” He throws the staff back at you.

“Rich coming from you mr. Mysterious assignment in Mistral. You rat me out, I’ll rat you out.”

“Well, you can’t prove I’m looking into anything dangerous, for all she knows I’m helping kitties learn to walk, you,” he pulls out his scroll, “are on tape admitting to being the target of the manhunt.”

“You recorded us?!” Coco says. “What the fuck Grant!”

“I know my brother, I need to protect him from himself, you should’ve done the same Coco, I’m disappointed.”

You give your brother an ugly look. “You betrayed my trust.”

Grant looks a bit saddened. “Hey man, I’m just trying to prevent you from making a big mistake, you’re lucky I was the one who figured it out and not ma. I-” he sighs. “Sorry, see you around.” He disappears in an explosion of purple smoke.

“I guess…” Coco breaks the silence. “I guess there is something after all.”

You begin walking silently towards Shade.

“You okay? I mean, how do you feel?”

“Angry.”

“Yeah, that’s fair…”

“I was played like a fool, why didn’t I think of a recording device? I should’ve been more careful.”

“That’s not the problem here Piqui, your own brother did you dirty.”

“Why does that matter? I still got fooled, I blundered the mission.”

“Is that what makes you upset? The mission?”

“Yes.”

Coco and you remain quiet.
>>
He walks ahead of me as he has done since we reunited, his steps are of a man resolute in not wasting a second.

But why is he like this? What happened these two years?

I worry about him. He has a look in his eyes that unsettles. It was fine during initiation, that look was of a man focused on keeping everyone alive, no matter their dire state.

But he has kept that look.

He explained that he can control his emotions out in the field. This isn’t the field, it’s not normal to be able to turn off your feelings.

It reminds me of the day we separated, the one time I wasn’t in school because I had food poisoning and had to go to the hospital. The school burned down that day, I saw it on the news.

I was still bedbound and my vision was hazy, but he came to my room and with those same eyes told me he was going to a preparatory huntsman school and that we may never see each other again.

I hate those eyes.

“Hey Piqui.”

“Hm.”

“How are you handling it? Have you thought about therapy?”

“No.”

“Not for the… that, for other stuff, like the start of initiation.” Flashes of viscera race in my mind. I couldn’t eat for three days, everytime I tried, I’d puke it later when the images returned.

“I’m fine. Drop it.”

“Mental health is crucial, you know?”

“I’m fine. Drop it.”

“Just one session a week, it makes all the difference.”

“No time.”

“Fine, once a month, you’ll see.”

He sighs. “Maybe.”

Maybe. Just maybe, great. Time to move on to another issue. “Have you slept?”

“Yes.”

“Within the last 48 hours?”

“… I was busy in the afternoon shopping.”

Oh, that’s on me. “He he… well, remember to sleep, recharge those batteries.”

“First I want to see what kind of program they use to monitor the scrolls, but I’ll sleep.”

“Ugh, why? You’re always staying up late and waking early, I’ve never seen you sleep more than 4 hours.”

“I don’t have a reason.”

He’s hiding something. He’s always hiding something, oftentimes I dislike what he hides, but dammit I need to know! “Not gonna cut it sweet cheeks, tell me.”

He sighs yet again. “I will if you promise not to be bothered.”

Ominous. “Okay.”

“I see them when I close my eyes.”

… “What?”

“The people I’ve failed, I see them, I hear them. It doesn’t annoy me, it pushes me forward.” He says in the most neutral tone possible.

What kinda reasoning is that? What was his reasoning for anything? I don’t know what propels him to make the choices that he does, I don’t think I’ll ever understand it.

But I’ll be there, no matter what, just as he’s done to me.

He walks ahead of me, as he always does.
>>
Charlie: The gala was your shot, but I’m sure you could still get some deal.

Narci: Doing what the headmaster wants is the optimal solution. Sabotaging Gillian’s paltry operation should be simple.

Typhu: Rumpole wishes to solve this matter peacefully and I agree, try to get Gillian off this path.

Sun: Permission from Theo to wreck them? Yes sir!

Coco: Have you thought about what we talked about?

Fox: This situation seems messy, I’d wait and see if one of the parties changes, play your hand too early and you might find yourself with two enemies. Plan c, get a nat 20 and seduce Gillian, Theodore and Rumpole.

Octavia: Ugh, stay off this garbage! Theodore getting others to cause chaos for him? Shameful!

Adam is nowhere to be seen.

Mercury: Reach a peaceful solution, just kidding, kill ‘em.

Emerald: It might be hard, but playing three sides would guarantee you come out on top.

Neo: *eats some of the snacks from the gala* When did she get inside? You didn’t bring her to the operation.

Current fatigue drain rate: 1

>Charlie: Unavailable.

>Narci Pink: Available.

>Typhu Tornadus: Unavailable for 8 weeks.

>Sun Wukong: Unavailable for 13 weeks.

>Coco Adel: Unavailable for 11 weeks.

>Fox Alistair: Available.

>Octavia Ember: Available.

>Adam Taurus: Unavailable.

>Mercury Black: Unavailable for 1 week.

>Emerald Sustrai: Unavailable for 3 weeks.

>Neo Politan: Available.

Agenda:
>Stay out of it. Focus on your own problems.
>>Change agenda?

Progress:
>Lorefinder: 1\4. Grant forbade me to investigate further. I’ll need to be very discreet or find a way to either get him on my side or off my back.

>Fate: 1\12. Time marches forward. The gears endlessly turn.

What do you wish to do this week?
>Rest. Recovers fatigue for another tick.
>Deal with ‘it’. -10 ‘it’.
>Hang out with someone.
>>Who?
>Advance your agenda.
>>How?
>Go on a mission.
>>No missions available.

---

Votes here.
>>
I did something different, just wanted to show how Picaro looks to other characters, so we take a walk inside the mind of Coco.

Also, notice how in that part I use first person, meaning this is exactly Coco's perspective. Since we're in second person, we really don't know what goes on inside Picaro's head except from glimpses. I like to do this with MCs so readers can fill in the gaps.
>>
>>5814719
>Advance your agenda.
>>Talk with mom first. Can't blackmail if you if you burn down everything first.
I guess I shouldn't have given a break for Grant from the paranoia.
>>
But if anons want to investigate, then I would suggest trying to find out what organization or person got into power around 50 years ago, since that's the only info we got out of the /x/ disaster.
If it leads nowhere, then it would have been completely useless.
>>
>>5814719
What's our "it" count at?
>>
>>5814727
No wait, he just recorded us right now, not when we talked back then.
So we didn't fuck up other then believing him Ozpin would appear, we got railroaded into being blackmailed.
>>5814770
0
>>
>>5814719
>>Advance your agenda.
>Attempt to passively and subtly find out more about Gillian. Theodore mentioned her father corrupting and influencing her, maybe finding out more could help as long as we don't bring too much attention to ourselves with Gillian's family.
>Maybe go to therapy once a month (don't talk about the talking Grimm or anything that could be incriminating though)
I'm mostly doing this because of what I know about Jax and The Crown. They will become a big problem one day.
Shame about Grant. We can never trust him with anything again. Hell I don't think we can trust any member of our family, even grandma might be a stretch.
But if people want to get him on our side we can just tell him about the vision we had of our family dying or how we're basically being pushed into this our semblance (and the fact we don't want to see our everyone we love die plays into it).

>“I see them when I close my eyes.”
>“The people I’ve failed, I see them, I hear them. It doesn’t annoy me, it pushes me forward.” He says in the most neutral tone possible.
Okay, maybe Coco has a point in going to therapy.
>>
>>5814781
>supporting
man, fuck our brother wtf
>>
>>5814537
I was drawing this with Adam but realized his hair is very hard to draw...
>>
>>5814781
>maybe finding out more could help as long as we don't bring too much attention to ourselves with Gillian's family.
And by this I don't mean actually meeting Gillian's family, that would be dumb. Just trying to find any leads that could potentially help us figure out more.
>>
I would like to note we may want to lie low a little, at least for the moment.
>>
>>5814820
I don't think it really matters, whether we vote to be careful or reckless, it will happen anyway.
>>
>>5814719
>>5814781
+1
But only on the condition we lay low for a while, maybe even try to relax. I can't really think of anything else that'll help us in figuring out Gillian and Jax.
I'm tempted to just hang out with Neo for the chaos and funny moments. I'll probably vote for that next time this comes up, maybe.

>Okay, maybe Coco has a point in going to therapy
bro if my brother broke my trust and I witnessed the death of my initiation classmates and I was being roped into a pr stunt that might define the future of prosthetics for soldiers as well as the personal quality of said prosthetics for a crippled friend while uncovering a global conspiracy I'd need therapy too.
I'm half joking, but at the same time not really.
>>
>>5814826
I'm sorry it appears that way but I always try my best to make sure nothing comes out of nowhere. Grant's blackmail (not really blackmail, more like assurance Picaro will not keep digging) stemmed like so. Picaro calls Certain Demise -> Grant notices Picaro is in trouble and intends to return -> A manhunt sparks in Shade and Grant return early to make sure Picaro isn't in trouble -> Picaro tells him he did it -> Grant knows he intends to keep investigating so he records him.
Railroding is the worst in a quest and I'm sorry it reads that way, do point out when it happens so I can avoid it in the future.
Sometimes it can appear some things happen out of nowhere to create tension but I try to connect them to a previous choice, for example, Picaro hatches a plan with Ironwood to help huntsmen -> Jacques hears about it and badmouths them in front of a crowd -> Ozpin arrives to quell the fire. And such.

Please don't think your choices don't affect the story, they drive it forward. There is only one thing that is guaranteed to happen but I suppose you can guess it.

Anyways, sorry again and see you all at 18 utc.
>>
>>5814878
That's the thing, when we admitted it, we framed in a way that it was about Issac. So they only way for him to get the clear blackmail was the update were he called us to run away. And when we about it directly, it wasn't us that wrote that. Even the clue write-in afterwards was ambiguous instead of direct.
So I'll keep believing that the story is what it is.
>>
And even the Certain Demise happened because of a story beat, that we had no control over as well.
I no longer am mad because of the whole posting the thing on the obternet deal, because I'm now sure that we would be investigated even without it happening.
>>
>>5814886
Well I think the only problem was with us anons trusting Grant and that dumb write-in that started it all. If we did any of the choices differently that the QM mentioned concerning Grant things would be different.
>>
>>5814906
I'm completely ok with Grant's "betrayal", it even makes sense. It's the blackmail that feels forced to me after we have been careful exactly to avoid a situation like that, even if we didn't expect that it would have been him to do it.
My trust has been too eroded after no vote write-in passing and the Coco/Charlie debacle.
>>
>>5814920
To be fair I've seen many QMs miss votes (and the fact it led to a recount is actually extremely nice of the QM, most don't care and some even start fights with the players) and I've also seen QMs use all the write-ins when the update is calls for using write-ins but I'll admit this isn't often done.
And anyway the QM has said that he's just started writing quests, so I don't really hold any of this stuff against him. I mean I'm having fun, the QM looks like he's having fun, the quest is well written with humor and an addictive enthusiasm.
>>
>>5814946
Fine, I'm easily convinced. I'll apply Hanlon's razor and trust this was just another mistake instead of a railroading attempt.
But I still believe that it's bad form to write consequences for a dialogue/action that wasn't voted for. And that we still would have been investigated even without posting in the faunus feet forum.
>>
>>5814976
I mean I think the options given were kinda weird, but there was the nothing option there, we had a way out likely. All other options had us screwed I think, which the write-in kinda fell in too, even if it was a bit more vague.
>>
>>5815104
>we had a way out likely.
I doubt it. Coco had already mentioned we were the target of a manhunt the update before.
>>
>>5815112
This is true, I suppose the best option would have been to leave without going to Grant.
>>
>>5814711
>considering what eventually happened to Bertilak
Alright time for me to look in the wiki again.

>>5814719
>>5814781
I'll support this too. Laying low and some therapy sounds like a plan I admit a part of me wants to drag Picaro's mind into self destruction for the meme but that feels like another terrible idea on my part. And I agree with this here too >>5814791
I can't believe our bro duped us like that. On the bright side at least we found out about glowie bugs in scrolls. And hey Coco finally believes there's a government conspiracy! That combined with her's and Picaro's doubts about the academies/hunters and we have some potential here.
>>
>>5815127
>doubts about the academies/hunters
*doubts about the academies/hunters growing
>>
>>5815127
It's good to always look on the bright side of life. Whistling
>>5815161
Works the previous way too
>>
Finally, it's time for the paranoia character arc to begin
>>
>friendship ended with Grant, now Bromodo is my bro

>>>5814781
>+1, but don't go to therapy, visit grandma(evidently, don't talk about the grimmspeak)
Talking with a therapist is unreliable, it helps in some cases but it does nothing or makes things worse is others. I trust yaya more to help us deal with our failures.

I say this week we deal with Gillian as soon as possible, I would have liked to get her on our side but I'll settle with whatever makes Theo put more trust into us. QM, is there a way to train our semblance specifically?. Finally, all in favour arrange to met with Bromodo next week? That meaning to find a way to make sure we're not spyed on while we talk to the grimm.

Also, you fauners don't even shadowrun, if is Grant can't trust us to do good because of whatever is happening, how can we trust him in return? Now, we lay low and plan, I still have hopes that we can do something in Atlas. Are the oldest grimm found in those mountains or is that fanon, QM?
>>
>>5815167
Very based reference.

>>5815459
If going to therapy will be good or do nothing, might as well try and find out than not do anything and let our mind deteriorate. And if it goes badly at least Coco will stop bugging us about it.
And we can't rely on our house not being bugged because of Grant (maybe he'd even personally spy on us), so talking to Maria isn't really an option. Also there's a chance our conversation might trickle down to mom even if we did somehow meet her in private somewhere, but that's implying we can even convince her without alerting our siblings or our parents. And it might raise an alarm to Grant if he hears about us going back home to our family for whatever reason.
>Finally, all in favour arrange to met with Bromodo next week?
No offense anon that sounds like a terrible idea I'd come up with all you need to add is 'pet the bromodo' and it'd be a write-in I'd make if I'm too bored.
>>
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>>5815501
>And we can't rely on our house not being bugged because of Grant (maybe he'd even personally spy on us)
Wait, isn't Picaro going to therapy about him coping with the initiation? I said to go to Maria for this because she's an old lady in a profession where people die young, she's bound to relate and have some wisdom to impart and I really doubt she would rat Picaro to his mother. Grant? if we give him a reason. Coco? maybe if we up our "it". our mentor? I trust that she would trust us.

>And it might raise an alarm to Grant if he hears about us going back home to our family for whatever reason.
He said to stop putting the spotlights on us and live our life, no way he stops us from seeing our own family

>And if it goes badly at least Coco will stop bugging us about it.
I'll give you this.

>No offense anon that sounds like a terrible idea I'd come up
Does this guy look like he'd bite a bro?. Besides, everybody in the known is on their side and nobody on Salem's side is trustworthy.
>>
>>5814719
>>Advance your agenda.
>Talk with Yaya.

>Hang out with someone.
Neo

>Deal with ‘it’. -10 ‘it’

3 things seems reasonable since technically we don't even have to go to class.
>>
>>5815560
We already reduced our "it" once, we don't have any more.
>>5803314
>[‘It’ reduced to 0]
>>
QM should really keep an 'it' counter in these updates, or remove that option when we have none.
Unless 'it' can go into the negatives.
>>
In hindsight, the recording did seem to be not the wisest choice on my part. Truth is, I added that detail last second as a hint on a way to deal with Grant, but I can see how that was pretty stupid considering last option was about talking about what we know, crud.

>>5815566
That is a fantastic idea I keep having when making one of these updates and forget about when actually writing, I'll stop being stupid and just make a template.

Starting at the usual time.
>>
>>5815566
Also 'it' can't go into negatives.
>>
>>5815552
Like I said it can't really hurt to try some therapy, worst case we just don't go back (of course we need to watch out for weird stuff like having to take truth pills or a truth semblance, but as long as we're smart it'll be fine). Who knows, it could actually help or we might even learn something.
>“I know my brother, I need to protect him from himself, you should’ve done the same Coco, I’m disappointed.”
He is absolutely the type to bug our own house to make sure we don't do anything. Who is to say he wouldn't use what we tell Maria against us some other way?
And I never said he'd stop us from seeing our family, just that it would make alarm bells ring in his head about what we might be planning.
>I trust that she would trust us.
People thought Coco would believe us when we first told her about the conspiracy.
People also thought that Grant wouldn't do something like blackmailing us.
And now people think Maria won't tell mom or anyone else in our family about how we feel. Sorry if I'm pessimistic but just trusting someone without knowing how they will act sounds like a mistake at this point.
How do you think a mom will act, hearing that her son has mental scars? I'd even agree with the other anon that maybe even trusting granny about anything deeper than that surface level things might be too much.
And like I said my main worry is if this gets to mom, which will probably (but hopefully not) happen (families tell things to each other or let it slip by accident, that's just how families work. Not to mention Grant will try to figure out what we said to Maria and use it against us as more blackmail). Mom will be worse than Grant in trying to keep us away from things.
Anon please, I'm begging you not to trust so freely.
>Does this guy look like he'd bite a bro?
Well he did kill us once already. Would a homie kill a homie and give us trauma? If we meet him I bet it'll be for a price. He could create a backdoor into society for Grimm attacks or it could be a not-4chan forbidden book incident again, we don't know what will happen. It's the main reason I'm supporting the other anon in passively trying to find out more about Gillian's family and waiting for things to cool off.
Also I feel like Grant will keep an eye on us after we go to our family and ask our sis/parents/grandmother about what we've been doing, no way he just leaves without at least checking if we're up to something.
>>
>>5815630
Holy crap that's a long post. I swear it wasn't that long when I was writing.

>>5815622
>>5815622
>Truth is, I added that detail last second as a hint on a way to deal with Grant
So we trick him into saying something incriminating and record it for blackmail? Hah, lmao, that's actually pretty clever.
But alas big bro broke our trust! None will trust him without putting him on a leash or without a threat.
>>
>>5815622
A way to fix that mistake with retconning the update could be that the recording he got of us is not actually that incriminating and he is bluffing hard.
>>
>>5815459
>QM, is there a way to train our semblance specifically?
If you guys spend a week action, sure, you'd need to specify how though.
>>5815459
>friendship ended with Grant, now Bromodo is my bro
Second time this has happened.
>>5815379
It's been going since Coco asked us to take our meds(tools of the antichrist).
>>5815632
I like giving little ideas like that in the posts without straight writing them in choices.
>>5815643
That's what these quest needs, more bluffing! If you think about it, Coco said the incriminating stuff, not Picaro so it might be reasonable. Again, the blackmail is an afterthought, considering the severity of the situation, all Grant needs to do is rat us out, ma will find out about the manhunt and despite not knowing Picaro is the culprit, she'll still ship us off away. You think Picaro is paranoid? Guess where he got it.
>>
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>>5815653
>I like giving little ideas like that in the posts without straight writing them in choices.
You overestimate our intelligence, NeganQM!
>>
>>5815653
>you'd need to specify how though.
Time to put ourselves in increasingly dangerous life or death situations! What's a good extreme sport to do in the desert, other then just going for a jog without water?
That's way a better way to deal with that situation, since honestly Grant's recording feels like it's more incriminating to him then to us, and if he edited it to cut out those parts it would lose it's credibility.
Also
>mom thinking that if she ships us off, we wouldn't put ourselves in even bigger trouble, and potently drag Grant down with us
Poor, foolish woman, she does not know the spite of anons.
>>
>>5815665
Of course, the spiteful plans only works when we aren't being retarded.
>>5815662
Which is rare
>>
Okay I'm going to explain why I wanted to go to therapy at least once or twice since it's being discussed. Sure there isn't anything wrong with it and it might even help mentally but my meta reason is to start thinking about how psychology works and if there are Semblanes that can help against trauma or mental illness. This will help leading us on track to find people like Yatsuhashi (far shot since he's a Vale boy I know, but it could help in the future if curiosity grows and we look into it), he's the only person with a Semblance that can break Jax's Mind Control.

>>5815127
>Alright time for me to look in the wiki again.
He became an aura battery.

>>5815459
>this week we deal with Gillian
Fully dealing with Gillian will take at least a month at minimum if we don't just go for a smaller deal. I don't want to just leave her be, she and her brother will cause suffering and death if their plans go ahead.
>therapy and family trust
Not against talking to granny but the other anon is right in being cautious around Picaro's family, Grant proved they might do things like blackmail if they think it keeps us safe. I do still want us to go to therapy.

>>5815632
>So we trick him into saying something incriminating and record it for blackmail?
Anon that's brilliant.
>>
>>5815653
>If you guys spend a week action, sure, you'd need to specify how though.
Russian roulette seems to be the easiest way since we already have Burden. For more specialised training, such as for combat precognition, we can spar with Neo since she is chaotic enough to really push us to improve and loosing to her wouldn't hit any bull-shaped bundle of angst in our ego. I wonder if we can get it to work as general precognition however, that would be a game changer in dealing with the Ozluminati and their counterpart, the problem is that our semblance seems to consider immediate variables when making it's predictions, so we would have to get creative. Maybe we can bet part of our lunch on beating Narci at chess? We should strive to have at least 2 stored crits/mission before we get to Atlas since any scene change means the plot has to move foreward in one way or another

>>5815630
Our comms and house are 100% bugged, afterall, how else would Grant be able to know where we are so often other than tracking our scroll. Which also means that he will know to what therapist we will go and even what we say since I doubt he doesn't have access to our scroll's listening feature. I think you subestimate Maria but that isn't a hill I would rather die on. The easiest solution is not taking our scroll with us at therapy.
Anyway, my point with thr Komodo is that we have no one else to get info from. The hunters glow.
>>
>>5815681
>The easiest solution is not taking our scroll with us at therapy.
Agreed. If scrolls in this quest are close to what cellphones are irl then they're just as good at tracking people that have them.
And I'd like to say again that I'm not against talking to granny about our feelings but that we should be very careful about what we say and where we say it. Maybe even test how she acts with another 'secret', like seeing our family die with our Semblance or something similar.
>>
>>5815678
>spoiler
Huh well now I'm really on board with going to therapy if only for that reason. But I still think it could hopefully be good for us in general.
>Yatsuhashi
What's that guy's power? I'm guessing he's the one that defeated Jax canonically.

>>5815665
If mom sends us away I'm going full spitemode against her and Grant. Revenge will be bittersweet.
>>
>>5815699
His Semblance is Memory Wiping. He can permanently or temporarily wipe any small memory, nothing major (unless he's being powered up by someone else like Gillian). It may sound scary but he's very conscientious about using it and had a traumatic experience because of it. He can also cure Alzheimers and potentially other mental diseases.
>>
Most people agree to subtly find out more about Gillian's issues, so we'll do that.

The therapy seems to be more divisive and some people are thinking about training our Semblance, so let's take a vote in that.
>Go to therapy
>>To a therapist
>>To Maria
>Train [Memento Vivere]

Now I need to eat for the first time in the day Fuck working full time...
>>
>>5815724
>Train [Memento Vivere]
Bungee jumping? Going to the bad part of town and wait to be mugged?
>>
>>5815724
>Go to therapy
>>To a therapist
>>To Maria
I can compromise and say we go for both, but only on the condition we don't say anything that could reveal anything illegal that we've ever done done to either Maria or the therapist.
I'll change my vote to just therapist if there's a tie.
>>
>>5815681
>Anyway, my point with thr Komodo is that we have no one else to get info from. The hunters glow.
A very good point. Even hunters like Grant aren't trustworthy.
>>
>>5815724
>Train [Memento Vivere]
The ability to see death coming is already good. I'm not sure how it'll evolve, but I'm excited to see it.
>>
>>5815731
>>5815795
I know trying to kill yourselves might sound like fun, but putting ourselves in the right mindset (or at the very least after taking fucking therapy) before doing this shit is critical.if we don't want to actually be taken away from the school by our mom or something.
>>
>>5815799
Can't you see that therapists are tools of the mage conspiracy to keep the population docile?
>>
>>5815808
Including grandma?
>>
>>5815810
The sweet grandma is the perfect cover for a spy
>>
30 more minutes.
>>
Rolled 1 (1d2)

>>5815724
Even, we go to a therapist, without our scroll(after changing our password and giving it to Coco)
Tails, we play Russian Roulette, AKA train Memento Vivere

We have enough time this month for both, no need to rush.
>>
>>5815724
>Go to therapy
>>To a therapist
>>To Maria
>>
>>5815724
>>Train [Memento Vivere]
We need a training arc! Given that it is 0 and we got outplayed by Grant, we need to up our skills overall. We are still but a frog in a well.
>>
>>5815724
>Go to therapy
>>To a therapist
>>To Maria
As long as we go to somebody for therapy. I'm fine with any combination of these (both is fine by me), but I want Picaro to go to the therapist since it could start that train of thought that might help defeating Jax.

>>5815731
>>5815795
>>5815832
>>5815843
We can always train later, we need to figure Gillian's family and find a counter to them more urgently. Even if it's just a start, just a seed of curiosity.
Please anons, we need to do this now.
>>
>>5815724
>Go to therapy
>>To a therapist
>>To Maria

If my ID changed I'm >>5808367
>>
>>5815851
Counterpoint, we have multiple weeks to do that, so isntead of putting ourselves in possibly risky situatins where we are NOT the top dog against people who have more experience and training, we should better prepare ourselves BECAUSE we want to be able to properly match them on more level ground.

us going headfirst into a problem isn't a solution if we don't have the ability to actually solve or do anything.
>>
>>5815851
We are going subtly after Gillian and her family, not interviewing them, and even if we meet Jax, we get at least one crit worth of good actions because of our semblance. We aren't defenseless.
>>
>>5815864
Our semblance only triggers in death situations doesn't it? That the reason why we wanted to train, so we can use it against mr. code geass without him having to orders us to kill ourselves
>>
>>5815861
I think what the other anon was trying to say was that we need to think before we go into anything else. We aren't fighting the top dogs or getting into risky situations from therapy, we're just getting information (and maybe helping our mental state while we're at it).
>>
>>5815866
>we can use it against mr. code geass without him having to orders us to kill ourselves
If Jax makes the star hero boy (with tons of connections) Picaro an hero without using him otherwise, he's an idiot.
>>
>>5815871
Which is exactly why we need to see if training our semblance to work even without death is possible.
I think we should do it first because going to the therapist and then trying to (not actually) kill ourselves the very next week weird, but the other way around makes more sense.
>>
Since there seems to be another tie I'll tally again.
This is actually a pretty hard call.

>>5815858 (late by one minute)
>>5815851
>>5815839
>>5815734
>>5814787 (didn't link, supported original write-in without Maria)
Therapy and grandmother's advice.

>>5815843
>>5815832
>>5815795
>>5815731
What doesn't kill you makes you stronger.

>>5815873
lmao that's fair.
>>
We should start charging Jax, he's been living rent free in our heads for a week by now.

Never expected not being able to write an update because discussion was TOO active instead of dead. Final deadline in another 30, come to a decision! And don't worry, there's always next week.
>>
>>5815866
Even if we can't apply our one use per mission usage to something social like this, our semblance already retconed showed us the future when we picked Charlie as our date, even if that didn't lead to immediate death.
Maybe we can cheat and take something frail with us, like a flower, and see if the MV shows us its death due to Picaro being unable to tend to it becuase he would be captured or brainmolested.
>>
Alright here is my argument
We should investiage Gillian, but we should improve ourselves before doing so. There are MULTIPLE weeks in a month, we can't keep pushing objectives without making sure we are prepared and have the foundation needed to deal with unforseen consquences. We can get screwed over by things that we don't see coming. One of the things that lets us see these things coming is our semblance. If we train it, it may become useful to completing the very objectives the others are pushing for. Our "it" is 0 right now, so we don't need therapy just yet. We have a decent handle of our situation at the moment. For now we need to see if we can stop getting the rug pulled from under us any further. before it happens at the therapist too
>>
>>5815882
Actually I wanna write, call it in 15.
>>
>>5815878
Seeing this again >>5814787 it doesn't support the full option with both granny and the therapist, so that choice shouldn't be ahead by one and instead we get a tie.
But techniacally speaking >>5815858 was late by one minute, so getting better at our semblance is ahead by one (I think).
>>
>>5815884
I think that was more QM giving an in-quest explanation for the retcon, but maybe we could retroactively use it as a reason that it can work without death, we just need to find out how.
>>
>>5815886
>Our "it" is 0 right now, so we don't need therapy just yet.
>“I see them when I close my eyes.”
>“The people I’ve failed, I see them, I hear them. It doesn’t annoy me, it pushes me forward.” He says in the most neutral tone possible.
No offense but this doesn't seem like the sort of this that doesn't need therapy. Even talking to grandma is better than nothing.
>>
>>5815899
I still think that we should train this week and go talk to them the next
>>
>>5815900
Shit, meant to reply to this post >>5815890 as an extra thought, not to this anon
>>5815899
>>
>>5815890
That's now forever in the story. Even beyond that, we've been seeing our family dead for years so it's clear that it isn't just about immediate death, there's more to it that we can learn and improve.

>>5815888
QM, can MV trigger for plantlife? Get a dry enough flower on our person, if we get into a fight/get captured/something happens to us that prevents us from watering that flower at the end of the day, would our semblance show us it's death? Or we can maybe do this with an egg.
>>
>>5815899
That's our semblance, quite literally the ability to see bad ends. it happened earlier remember? where we imagined our entire family getting ended. He's talking about how hes doing his best to avoid that ending. Or will we need therapy every time we trigger our semblance now?
>>
>>5815731
>>5815795
>>5815843
>>5815832
Train.

>>5815734
>>5815839
>>5815851
>>5815858
Therapy.

A tie... fucking Danganronpa scrum debate.

>Go to therapy< >Put a bullet in the chamber and shoot, see what happens<

If in ten more it doesn't get resolved I'll roll.

>>5815904
I don't wanna explain the intricacies of Memento Vivere outside the quest, it'd be kinda cheating and defeat the point of training.
>>
>>5815906
Come on anons, vote for training! It's obvious that MV is way deeper then we think it is.
>>
>>5815906
>fucking Danganronpa scrum debate
I haven't played Danganronpa, what's this supposed to mean?
>>
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>>5815911
nvm, googled it.

>>5815906
If Memento Vivere can show us bad ends, then by getting it to narrow down on Jax, we can see who can and can't be affected by his semblance. We can learn about Gillian's situation and maybe even about Yatsu if we cast a large enough net methinks
>>
>>5815915
>jump of a plane
Immediately thought of this
https://www.youtube.com/watch?v=ZS1rCeuc8fs
>>
>>5815905
>Or will we need therapy every time we trigger our semblance now?
Never said it should be every time our semblance happens, but we should have a better way of dealing with it than closing our emotions and coldly focusing on the mission. We weren't angry at Grant after he betrayed us, we were angry that we failed the mission. Disassociation with and depersonification aren't healthy.
But this beings me to another point, in how people would react if it became known that we were trying to kill ourselves. Grant being on our ass would be the least of our worries and we'd definitely be shipped to some other school (probably one that's safer and away from danger or connection to the conspiracy).

>>5815904
>can MV trigger for plantlife? Get a dry enough flower on our person, if we get into a fight/get captured/something happens to us that prevents us from watering that flower at the end of the day, would our semblance show us it's death? Or we can maybe do this with an egg.
If we start small instead of trying to immediately kill ourselves I'd be more open to training our semblance with our mental state.
>>
Rolled 1 (1d2)

You sit in the cafeteria. For once you find yourself with free time and can't decide what to do.

"Heads or tails," you say to your companion. Heads you go to therapy, tails you train your Semblance.

"Tails," Adam responds with resolution. Something, something faunus' traits.

You are both sitting alone since it's 4 in the morning.
>>
"It came out heads."

"Even now you oppose me!"

What a satisfying way to end a rich debate. You decide to go to therapy.
>>
>>5815923
THE NUMBERS, Nagan, what do they mean?!
>>
>>5815926
See, this why we should have trained, we would have been able to tell the result ahead of time and rigged in our favor
>>
>>5815926
Can we at least give Grant false hope by leaving our scroll in Coco's tent?
>>
>>5815927
Heads was 1 and Tails was 2. That's why I said them in that order.
>>
“I’m glad you’re taking care of your mental health.” Coco is showing you the way to Shade’s psychiatrist office. You’re surprised one even exists considering all the money problems.

“You said this was a therapist, not a psychiatrist.”

“Same difference.”

“Psychiatrists are for serious conditions and stuff.”

“It makes sense they chose that for a huntsman school then. Here we are.” You stop in front of an unassuming wooden door. “Dr. Melrose has been helping deal with my stuff these few weeks.”

“How much have you come here?”

“‘Bout three times a week. She… isn’t very busy.”

You can guess why. These sorts of things aren’t common in Vacuo and are usually frowned upon. But you did promise so there’s nothing to do but enter.

“See you in an hour - I mean, if you need more than an hour it’s cool, not rushing you, take as long as you need-”

You roll your eyes. Concerned Coco aggravates you. “It’s fine, I’m here aren’t I? See you in combat class.” You wave before entering the office.

Dr. Melrose looks surprised from her computer, she doesn’t get more than one student every month. “Good day Mr…?”

“Calavera.”

“Mr. Calavera, I’m dr. Melrose, Shade’s resident psychologist. Have a seat.” She smiles and gestures to a set of couches, facing each other at an angle. You take the one closest to the door. The doctor closes the door for privacy and takes the second couch.

She gives a second welcoming smile and you answer by staring at her for a few seconds. She was probably expecting you to speak first.

“So, what brings you here today?”
>”My friend won’t stop bothering me about it.” You still feel annoyed at having to come here.
>”Aren’t I supposed to tell you something about myself first?” You find the doctor suspicious and untrustworthy.
>”I have trouble sleeping.” This is probably what Coco wishes you to say.
>You shrug. Not really sure yourself.
>Other, write-in
>>
>>5815957
>”My friend won’t stop bothering me about it.” You still feel annoyed at having to come here.
>>
>>5815957
>”I have trouble sleeping.” This is probably what Coco wishes you to say.
Giver her The Stare
>>
>>5815957
>”My friend won’t stop bothering me about it.” You still feel annoyed at having to come here.
>>
>>5815957
>>5815965
+1
Can't go wrong with more lightskin staring.
>>
20 minutes
>>
>>5815957
>I have trouble sleeping
>>
>>5815958
>>5815974
My friend bothers.

>>5815965
>>5815977
>>5816007
I have trouble sleeping.

Writing.
>>
You keep staring at her, hoping she’ll give anything. Dr. Melrose, however, patiently waits.

You concede with a sigh. “I have trouble sleeping sometimes.” You look to the side, disliking how open you have to be with this virtual stranger, but Coco would be sad if you didn’t take this seriously.

Melrose nods. “No need to be embarrassed, it happens to lots of huntsmen in training, though few would admit it.”

An alarm blares in your head. “Gonna give me meds now or something?”

The doctor smiles. “I’m a psychologist, I can’t prescribe medication.”

“But you do, I don’t see any psychiatrist around.”

She laughs. “Extraofficially, yes. But unlike psychiatrists, I don’t receive financial bonuses for putting as many people as I can on drugs. I'd like to try some other options first.”

“What are those?” you ask, hoping to get a solution and get out fast.

“First I’ll need to see what’s causing you to lose sleep.” Maybe she realized your eagerness to leave.

You stare at her for a few more seconds. “I see images and I hear voices.” You give her as little as possible.

Melrose raises an eyebrow. “And what do these things show?”

“Dead people, corpses and stuff. Blood, guts, whatnot.” Surely she’ll let me go with this.

“Is there any pattern to these things?”

“Death.”

“Aside from that, the context I mean, are they people you know? Do these images happen in one place, or are they just the people?”

You tsk your tongue, the doctor seems determined to get answers out of you. “Yeah I know them, they’re people who died.”

“All of them? There isn’t anyone who’s alive and yet appears in your visions?”

“… no,” you lie.

“What’s your opinion on the past?” The doctor changes subjects.

“What do you mean?”

“The past, is it something you give a lot of importance to?”

“No. The past happened, it is what it is, there’s nothing I can do to change it.”

The doctor nods. “But if the past doesn’t matter, why do you keep remembering it when you close your eyes?”

“… who knows. Aren’t you the shrink?”

Melrose laughs. “Again, I’m not a psychiatrist.”

You stare at her. This time she speaks despite it, “have you considered you can’t sleep not because of what did happen, rather because of something yet to happen?”

“That doesn’t make any sense,” you sharply say.

“This is a safe place to talk, anything you say is bound by doctor patient confidentiality, you can speak with no fear.” She tries to calm you down.

“What time is it?” You didn’t bring your scroll, having left it in your tent in case anyone’s listening.

“We still have ten minutes in our one hour, but we can go longer.”

You decide to keep quiet for the rest of your time. After a couple of minutes, dr. Melrose sighs. “I’ll let you go after one more question, okay?”

“Fine.”
>>
“Do you believe in fate?”

The question catches off guard, but you answer before she can notice. “No. No, I do not.” You get up. “I’ve answered your question, goodbye.” You walk to the door.

“Wait, before you go to sleep try some stretches and-” You don’t hear what she says as you slam the door.

You stomp your way to combat class, hoping to blow off some steam.

You soon realize that might not come to be.

“Do you kids realize what day it is?” Professor Rowena Sunnybrook, Shade’s cheerful combat instructor, says. “It’s the third week of the month and you know what that means!”

The applause doesn't come, instead an awkward silence ensues. “We do not.” Fox breaks it.

“Every third week it’s tournament day!” Sunnybrook takes a garish and cheap looking tophat. “In The Hat of the Mighty are each of your names, I will take two names out and those two warriors will duke it out until their Auras are broken, whoever loses will get eliminated, in the next bout the winner will fight against another random opponent until only one remains by the end of the year!”

“What do they win?” Charlie asks.

“The Bragging Rights! Now-”

“Hum, excuse me.” Coco raises her hand. “What if the person in question is injured? Will a new name be drawn?”

The professor laughs. Octavia turns to Coco and says, “Welcome to Vacuo Valey Lessie.”

“Better pray I don’t get you, period head.”

“Without further ado!” The professor reaches into the hat.
>Roll a d12
1: Picaro.
2: Charlie
3: Narci.
4: Typhu.
5: Sun.
6: Coco.
7: Fox.
8: Octavia.
9: Adam.
10: Mercury.
11: Emerald.
12: Neo.
>>
Rolled 1 (1d12)

>>5816060
We should have trained, the shrink is another glowie!
>>
The next person to suggest us therapy, we train our semblance on.

>>5816070
>the shrink is another glowie!
Everybody is a glowie! Everybody but the grimm, Bromodo never tried to entrap us with leading questions, he just wanted to maul kids.
>>
“Picaro Calavera! Please come down to the pit.

You can’t help but smile, it looks like you’re gonna blow off steam after all. You descend into the arena, a sand pit.

“And the opponent is…!” You lock eyes with Adam, you never did have that bout.

You hope your luck turns around.
>Roll a d11
1: Charlie
2: Narci.
3: Typhu.
4: Sun.
5: Coco.
6: Fox.
7: Octavia.
8: Adam.
9: Mercury.
10: Emerald.
11: Neo.
>>
Rolled 9 (1d11)

>>5816076
>>
>>5816076
I'll let another anon roll, but I really want it to be 8.
>>
>>5816077
Damn, we were so close to kino
>>
>>5816077
I can't believe it, I copy-pasted the roll but last second changed it because I feared it would hit 1 again! If I had left it, we would have had a kino duel out of pure chance, so unfair!
>>
>>5816077
So close.
>>
>>5816077
>Dueling Mercury
>The most openly kill-crazy of team AMEN
Looks like we might get a chance to train Memento Vivere after all
>>
>>5816100
All I'm seeing is Picaro getting twice the training and the chance to kneecap a guy. Preety good deal if you ask me.
Since he isn't a faunus, we could shoot the lights and also train our senses.
>>
>>5816100
But at what cost? The kino has been lost...
>>
You see Adam whispering something to Emerald. She focuses on Sunnybrook.

“It’s…” She finds the paper blurry. “Adam Taurus!”

Adam smirks as he walks down to meet you face to face.

“My lucky day.” You suspect foul play. You aren’t particularly bothered.

“There’s no such thing as luck.” Adam takes out his red katana, Wilt, and points it at you. “You know better than that, Calavera.”

You prepare Promised Return.

“Where’s the blade?” Adam asks. “I won’t accept it if you fight me with anything but your best.”

You can’t help but agree with him. You hate cloak and dagger, you like things simple.

And you really want to fight him with your all. A perfect way to lash out at all the injustices, the games, the ploys, the betrayal you’ve encountered in just one month.

Adam smiles. “I know you want it just as much as I do Calavera. You were praying I was chosen, I saw it in your eyes.”

Calling Certain Demise would surely alert Grant, but would that be such a bad thing? You aren’t doing anything wrong now, but maybe later you will and he’ll notice.

What will you do?
>Call Certain Demise, have a proper, glorious duel, you’ve got nothing to hide now; +5 final bonus.
>Fight without Certain Demise, no point risking it; -10 final bonus.
>>
Picaro Calavera, aspiring huntsman.
>Body fatigue 0 (+10 bonus to rolls involving physical action)
>Mind fatigue 0 (+2 bonus to rolls involving mental action)
>Soul fatigue 0 (+10 bonus to rolls involving leadership and inspiration actions)
Current ‘it’: 10
Feats:
[Sharpened Instinct]: Gain a bonus to your non-sight senses and are only affected half as much to low visibility.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
[Wasteland Hero]: If carrying someone in need of assistance in Vacuo, no longer get over encumbered.
[Increased Synergy with Charlie]: Doubles can have up to one value of leeway when performed alongside Charlie.
Semblance:
[Memento Vivere]:Picaro’s unique ability. Allows him to bypass any and all situation no matter how difficult with a result equivalent to a critical success once per mission by making the best possible choice.

— VS —

Adam Taurus, aspiring huntsman.
>Body fatigue 6 (+10 bonus to rolls involving physical action)
>Mind fatigue 0 (+15 bonus to rolls involving mental action)
>Soul fatigue 0 (+20 bonus to rolls involving inspiration actions)
Current mood: Neutral (+1 chance to attract Grimm)
Feats:
[Bitter Rival]: His presence alone pushes for only the best. When performing an action with or against Picaro, Picaro’s stats and fatigue gain get doubled. Any feat Picaro gets on his own or stat increases, he gets as well.
[Indomitable]: Keep moving forward. Can avoid fatigue with exceptional rolls. Fatigue can’t lower bonuses beyond 0.
Semblance:
[Moonslice]: Adam’s unique ability. Everytime a roll ends up in the lower half of the possible value, store the value as energy (the lower the value, the more energy Adam gets) and choose when to release it as extra bonus to an action. Energy gets preserved outside of missions.

---

Remember final bonus are all separate bonuses added together.

Also, I know I said I wouldn't do this, but come on! It was so close! Call it railroading, cheating, the kino comes first Doesn't it make sense in-universe though? Not saying I would've done this had this situation with the previous die not occurred.
>>
>>5816100
That's Neo.
>>
>>5816108
>Adam takes out his red katana
>>5816110
>[Moonslice]
Lmao, he is a weeb edgelord.
>>
>>5816108
>Fight without Certain Demise, no point risking it; -10 final bonus.
>"The blade is my brother's, not mine. Do you want to fight him or me?"
>>
>>5816108
>Call Certain Demise
Grant, you better be recording this too.
Also Good Lord we need to train a lot, he has 6 body fatigue and still maches our normal performance
We should use MV to counter his Moonslice
>>
>>5816110
QM, I think you made a mistake when copying our stats, out "it" should be 0, not 10
>>
>>5816120
You're right.

Gotta sleep, work is a fuck, kino continues tomorrow at 18 utc.
>>
>>5816110
>>5816115
>supporting
>>
>>5816108
>Fight without Certain Demise, no point risking it; -10 final bonus.
"While I'd like to dice your ass, the blade isn't mine to use as I please."
>>
Was the psychiatrist segment sus on purpose?
How could she know?
The one person we told about our semblance is Coco.
Did shit already hit the fan?
Our friends compromised?
>>
>>5816110
>>5816115
+1 based kino

>>5816424
It's either paranoia on Picaro's part or there's something else going on. If the shrink lady knows, she could legitimately think she's being helpful by mentioning it and trying 'to get into the heart of the patient issue', but there's the chance she's somehow connected to the stuff Grant is fighting.
Anyway we should look more into it when we get the chance, just to make sure there aren't any loose ends. Did we specifically tell Coco not to tell anyone about our semblance? I don't want to believe she got Jax'd, especially after we've been so careful.
>>
>>5816424
Jokes aside, I think she might have a semblance that helps her job as a shrink. Like being able to tell when people aren't telling the full story.
>>
It seems we haven't been paranoid enough, we must go further.
>>
>>5816115
>>5816130
>>5816164
Without.

>>5816117
With.

Writing.
>>
“That blade isn’t mine to use as I please.”

Adam scowls. “You’ve struck in the back with it.”

“You had my friends hostage, saving the innocent is more important than proving something.” You smirk. “You know better than that, Taurus.”

“…”

“Or at least you used to.”

Health: 100
Adam Taurus: 45


Health: 100
Picaro Calavera: 34

Adam rushes at you in the blink of an eye.
>Roll a d20+34
>>
A refresher on how these battles work, you guys roll for Picaro and I roll for the enemy, whoever rolls highest wins the engagement and deals the difference in damage.
>>
Rolled 19 + 34 (1d20 + 34)

>>5816683
I think you forgot to roll. And to return to your previous name of DesertQM
>>
>>5816683
Best of 3, or we jobbed this one?
>>
>>5816691
I don't know if we jobbed, 19 out of 20 is really good
>>
Rolled 18 + 45 (1d20 + 45)

>>5816688
I'm testing whether me rolling first or you guys would be more dramatic. That said...

>>5816691
One roll, trust the die.
>>
>>5816691
oh wait its not a d100
>>
>>5816700
We lose 10 hp.
This might take a while
>>
>Adam 63
>Picaro 53

Not a bad start. Writing.
>>
>>5816699
yea but we still not looking good
Adams bonuses are higher.
>>
>>5816706
Not much we can do in that department, it not like we can ever get stronger then him because of his Bitter Rivals trait.
Only using big bro's blade would offset it, and even then we would only be 4 points ahead
>>
How can we even fight this guy properly?
If this was a different kind of game where the player's skill counted I would understand the rivals stats being always higher but here this is just Stats+Dice roll.
Unless we were not meant to win this fight?
Do we have actions that increase our modifier, like a particularly clever write in?
>>
>>5816715
I think we are ever meant to just barely surpass him when going all out (using Certain Demise + Promised Return to turn into a scythe).
So if we ever need to defeat Adam for real, we should make sure it's not a duel. Make sure that his team fights our team + Sun's/Coco's, making it a 4 vs 8, and that he doesn't pull any tricks like having a bomb under an orphanage.
>>
Adam is fast but so are you.

He rushes forward but you counter by shooting Burden’s gravity Dust into the sand ahead of you obscuring the view and also sending Adam flying.

You cannot see the silhouette of the bull faunus in the air like you planned, instead, Adam either reacted or planned for this to happen, as he hangs back for a second before dispersing the sand screen with one swipe of Wilt.

Now in melee range, you take the initiative hoping to catch him while his blade is still out of position.

Every second is crucial, you make use of your superior range hoping to nick Adam’s Aura. Your opponent realizes he won’t be able to block with his blade, so he uses his scabbard, Blush, to block the incoming strike and brings Wilt back to fully decleft and put you in a bad spot.

Promised Return’s length becomes an issue, as it’s far too unwieldy to recover in the half a second it’ll take Adam to land a clean hit, so you break it off in two parts and stab at Adam with one while calling the second, now unattached half, to your other hand to begin your assault.

You use the pointed ends of your halves to try and penetrate Adam’s defenses. You find yourself equally matched, as every clever feint gets seen through.

You spot an opening on his side - Adam has a somewhat awkward grip on Wilt - and try to capitalize. You attack at the blade intending to knock it from his hand, but Adam gets the blade out of the way and returns it to its scabbard. Your other hand is ready for a counterattack, a surprise punch or kick.

You aren’t ready for Adam to pull the trigger in Blush, shooting Wilt upwards pommel first into your chin and catching you off guard.

[Adam deals 10 damage.]

Adam jumps in the air and catches the sword, intending to land a devastating falling cleave, but you see it and shoot Burden to the side, attracting yourself to it and avoiding the devastating blow.

“First blood of the bout done by our resident fiery faunus!” Professor Sunnybrook plays the commentator.

There’s a single second of respite as you both see your audience, ranging from your teammates cheering you on or watching intently.

“That’s a new trick,” you say.

Adam smirks. “You’re not the only one who can improve.”
>>
Health: 100
Adam Taurus: 45


Health: 90
Picaro Calavera: 34

Adam stands at the ready.
>Roll a d20+34
>>
Rolled 9 + 34 (1d20 + 34)

>>5816722
>>
It's over.
>>
Rolled 15 + 45 (1d20 + 45)

>>5816729
And here's why I wanted to roll second, watch this crit fail to save our boy.
>>
>Picaro 43
>Adam 60
>>
>>5816731
In my opinion, you rolling second doesn't make things more tense, just take longer.
>>
>>5816731
>watch this crit fail
lmao sure
Gotta ask Adam to be gentle, this is our first time.
>>
You throw one half of Promised Return directly at Adam. He sees it coming a mile away and deflects it easily.

You planned that.

You attract yourself to the staff and at the last second you’ll shoot Burden to the side to modify your trajectory and land a clean hit.

Adam sees you flying not towards him but at the weapon, he figures out your strategy, and decides to shoot the staff with Blush, throwing it and you away.

You roll on the sand to stabilize yourself, but that moment of confusion is all it takes for Adam to run up to you and kick you on the stomach, lifting you in the air and ending with a mighty slash which sends you flying.

[Adam deals 17 damage.]

The audience gasps.

“See Calavera! This is what your half-measures get you!” Adam mocks you.

Damn, I’m outmatched. Maybe I can try something else.

Now that you’re more familiar with fighting, you’ve probably guessed not every fight will be as easy as the Komodo. When fighting you can, instead of meeting the challenge head-on, try some other strategies, such as changing the field, making distance, getting to the high ground and so on, the possibilities are virtually endless, just have to be creative and think logically what advantages it may bring.

Your opponent won’t wait though and he’ll try to attack you still. If you decide to do a strategic action, rolling higher than your opponent will result merely in you not taking damage, but the possible rewards next engagement may turn the tide of battle!
>>
Health: 100
Adam Taurus: 45


Health: 73
Picaro Calavera: 34

Adam stands with a cocky look.
Roll a d20+34
>Attack head on, deal as much damage as you can
>Try some clever tricks; write-in

---

Wanted to introduce this mechanic way earlier, but now we are here, so...
>>
Rolled 5 + 45 (1d20 + 45)

I intended to roll first but the browser freaked out and closed the reply window.
>>
>>5816748
>Try some clever tricks; write-in
>Circle and use/throw Promised Return to sweep Adam's legs as you call it back.
Not sure if this'll work how I think it will but it's all I got.
>>
Rolled 1 + 34 (1d20 + 34)

>>5816753
>supporting
with adam having +11 to rolls even with a 20 we won't do much.
>>
>>5816753
>+Support
add
>shoot burden near his legs to slow him or attract him back to the ground in case he tries to dash away.
If we cant sweep his legs at least lets get Promised return to bonk him full speed
>>
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>>5816771
picabros...
>>
>>5816753
Support
>>5816771
We can't get a break in this fight, when we roll good, so does Adam, when he rolls bad we roll even worse
>>
Rolled 944 + 34 (1d1020 + 34)

>>5816748
Do we have Burden? Can we shoot his weapon? If so then do what >>5816753 suggested and try to unbalance Adam so we can shoot his katana out of his hands
>>
>>5816775
Just like every Touhou quest, Picaro's fate is an untimely death
>>
>>5816778
Wrong dice but doesn't matter, Owari da.
>>
>>5816771
Actually, QM, can we use MV now to flip the crit?
>>
>>5816780
>Just like every Touhou quest
there were touhou quests ? never saw one
>>
>>5816793
There were two that I remember playing, UFM and LEM, but apparently there other ones
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=touhou
>>
>"Man, that took a while, I wonder how the people rolled-"
>Adam 50
>Picaro 35
Crit fails double damage.

Sorry for disappearing, had a thing.

>>5816776
Canon.

>>5816786
Yes, but remember you can only use it once.
>>
Forgot to ask, will you use MV?
>>
>>5816835
Yes. I mean, why wouldn't we?
>>
Just realized that the thread is about to fall off the board shortly, by tomorrow it will. How do you archive again?
>>
>>5816837
Just had to ask for consistancy. Writing.
>>
>>5816835
yes, we are already losing
>>
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>>5816840
https://suptg.thisisnotatrueending.com/qstarchive.html
go to that site and follow the instructions
>>
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>>5816847
remember to put your qm name as well in the tags ex: "Desert QM, Rwby, rizz, ...,etc"
>>
>>5816840
Go to suptg
Make sure you are on the /qst/ archive and not the /tg/ one
https://suptg.thisisnotatrueending.com/qstarchive.html
Go to Add Thread and click on "Click here for request interface"
https://suptg.thisisnotatrueending.com/requestqstinterface.html?
Then go to request form and fill up the information
The thread# is the number of the OP, so 5778682 in this case
Title is the name of this quest, so I suppose Vacuo quest
Description is what happened in this thread, something like "the story of a paranoid hunter begins"
Tags are the tags for the quest, I recommend putting the name of the quest, the name of your QM handle, the attached franchise and Collective Game. Put a , followed by space between each one.
So for example, it would be Vacuo Quest, DesertQM, RWBY, Collective Game
The you click Go! and wait
>>
>>5816843
I admit a part of me wanted to start trolling again and vote no. But last time I did that we died lmao
>>
Your knees feel weak, you aren’t sure what a counterattack will realistically do against Adam now.

He mocks you, while your Aura is down by a quarter, his is still full. His stance isn’t exactly weak, just less strong.

Suddenly, you have an idea. You close your eyes and focus.

“What’s he doing?” Someone in the crowd points out.

“Go ahead!” Adam taunts you by putting his arms to the side. “What’s your next trick?”

Visions flash before your eyes, but you aren’t looking for one where you don’t die, rather one where you deal the most damage to Adam while minimizing your own. A vexing task, there are infinite things that can happen.

You feel a painful migraine setting in and you can swear some blood pours from your nose. But…

You open your eyes.

A vision gave you inspiration, surprisingly enough, in it you failed a counterattack and were flung upwards to an unassuming part of the roof which collapsed over you.

You look up and notice, ever so hard to notice, but cracks can be faintly seen. Theodore didn’t make a stink with me breaking a window, surely he’ll find this funny.

You mindlessly rush Adam.

“Predictable.” He backhands you and you skid on the floor. “You’ve gotten worse.” He slowly walks up to you. “Time’s up.”

You throw Promised Return to him in a certain, specific way one your visions showed you to ensure he deflects up. The staff gets lodged in the ceiling.

“Time’s up.”

“Yeah.” You recall Promised Return, with it bringing failing debris that crush Adam.

[Picaro deals 58 crit damage!]

“Dear heavens! Looks like Picaro got saved by divine intervention!” Sunnybrook stands up from her seat, not particularly worried about property damage.

At least no one can say you planned this, the blame will, too, fall on Adam.

“Oh gods! Is he okay?” Coco asks.

“His Aura is at half, he’s fine Lessie.”

“But what if he’s unconscious? He can suffocate there!”

That is a concerning notion. No matter what happened between the two of you, a part of you pities Adam for what he became.

The rocks are unnaturally still, he should have at least moved a little.
>Check on him
>Keep your distance
>Other, write-in
>>
>>5816881
>Call out to Adam and carefully check up on him
Maybe it's a mistake to do this, but better safe than sorry I think.
>>
>>5816904
>Other, write-in
>"Hey Coco, why don't you go check on him? I have a feeling he is not going to die."
>>
>>5816881
>Keep your distance
"I hope you don't plan on sleeping there"
80% adam is using this as a way to wrap things up
>>
Where is everybody else?
>>
>>5816912
Nevermind, I should have waited just 11 more seconds
>>
>>5816912
>+1
Moonslice people, get ready to dodge
>>
>>5816881
>Keep your distance
He is a man of ideals, so in that turn we shouldn't doubt his strength by checking on him, a true man always struggles forward, no matter the cost.
>>
>>5817098
Even though I didn't vote for checking, I doubt we can dodge the moonslice anyway.
We used MV and a 5 should give him a huge bonus to his already big roll.
>>
>>5817105
Yea the only way Im seeing a hard fought victory on our side is through clever write ins. He outclasses us in bonuses, has to roll piss poor and we have to luck out with a good roll to do a miniscule amount of damage.
That said still gonna try.
>>5816912
>+Support
>This aint over yet
>>
>>5817512
Don't forget that even if he rolls piss poor, he can use his semblance to turn it into a stronger attack next.
If when, I don't trust a terrorist we fight him for real, it has to be asymmetrical.
>>
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You keep your distance, a foreboding feeling wraps you, maybe it’s some side effect of your Semblance, maybe just plain instinct.

There’s no way you’re getting near that pile of rubble.

“You sleeping in there, Taurus?” you call out. “There’s no way I’m getting close to you.”

The rocks shine bright red and explode outwards with a shout and a crimson slice. The world itself warps into its most basic colors, but Adam’s overpowers all else.

The devastating attack happened at an angle, so it whiffs your head by an inch, cutting and destroying the wall behind you as it turns into burning black petals.

You’re lucky you kept your distance.

Adam resurfaces from the debris. “This is useless. You’re useless Calavera.” He sheathes his blade. “Nothing but a tamed dog of the academies,” he spits to the ground, “a coward.”

“I’m winning and now you get mad, eh?”

“Are you winning? When have you ever won with your half-measures? You’re still dancing to the tune of that rotten queen and the fool of a headmaster. Letting them go when you have them, offering olive branches, bah!”

“Oh sorry, I know senseless violence is the answer in your book.”

“Senseless?! If your plan succeeds, then what? You and your cronies get to sleep inside and the rest of the dirt stays out in the cold.”

“I’ll change things from inside without pain and suffering.”

“Things can’t be changed from inside! The inside is decayed, rotten to the core. It’ll get you too.”

“It didn’t get to me.” You avert your eyes. “Can’t say the same about you Taurus…”

Adam turns to leave. “And you won’t fight with your all. You’ve changed, you’ve gotten weak.” Adam steps up the stairs and gets to the door. “This place is a circus!” He cuts the door diagonally to leave.

“Hum, due to forfeit, Picaro Calavera wins?” Sunnybrook looks unsure of what to do, the crowd looks as confused as her..
>Put your fist up, you’ve won thanks to your cunning by making your opponent forfeit the match.
>You give a sigh of relief, you aren’t sure you’d have won otherwise.
>You silently go to your seat, cursing the empty victory.
>Other, write-in
>>
>>5817711
>Other, write-in
>Ask the teacher why they even let a member of the White Fang join the academy. Are they that bad at doing background check?
>>
>>5817711
>>5817722
+1
inb4 Adam gets expelled.
Also, what exactly is a White Fang? I can tell they're terrorists, but what do they want?
>>
>>5817726
Judging by what they done so far? Their goal is going out of their way to hurt the very thing people that they claim to fight for.
>>
>>5817711
>>You give a sigh of relief, you aren’t sure you’d have won otherwise,
>>that has to change.
>>5817722
>+1
Do this while the hunters are still here, he can't act too overt and we can have his team in our sights meanwhile.
>>
20 minutes.

>>5817726
A group of faunus fighting against their oppression, they are most active in Mistral and Atlas. During these past few years they begun turning more extreme, see exhibit one of our resident ball of anger.
>>
>>5817729
>>5817752
Huh I half expected they'd have their own manifesto or at least something more organized.
>>
>>5817711
>You silently go to your seat, cursing the empty victory
Damn it, Taurus. You spend weeks hounding us for a fight, only to bitch out because we used the environment to our advantage.
>>
>>5817711
>You silently go to your seat, cursing the empty victory.
>>
>>5817722
>>5817726
>>5817735
Ask the teacher about Adam.

>>5817768
Go to your seat.

Writing.
>>
>>5817786
Didn't count that one, shoulda updated. First write-in won either way.
>>
You look down, feeling frustrated for a number of things.

The fighter in you mourns the ugly death of such a long awaited duel, even if it was a foregone conclusion. You stamp it down as usual and focus on the rational side of you as usual.

“Miss Sunnybrook, have you done a background check on Adam Taurus?” you ask the teacher.

“Uh, no, Shade doesn’t do that kind of thing.”

“Of course it doesn’t, why would they?” Coco mutters annoyed yet again at the ‘Vacuan way’.

You get close to her and whisper, “Adam Taurus is a dangerous individual. He’s a prominent member of the White Fang terrorist group.”

Sunnybrook’s cheerful act drops. “How certain are you of this?”

“Hundred percent. I caught him red-handed setting up explosives a few years ago.”

She closes her eyes and thinks for a second. “We should tell the headmaster, come.” She then addresses the class. “You’re all dismissed, remember to keep up with your drills lest you become fat and lazy!” For a second stepping into her bubbly self before walking with purpose through the broken door down the hall.

The halls are filled with gashes not there before. “Guess he’s upset.”

“Rumpole will freak… at least all the damage outside will make her ignore the damage in my class. She can’t blame me for,” she gestures to a giant hole in the wall, “that.”

You can’t help but feel weirded out. As much as Adam has changed, this amount of collateral, unnecessary damage seems downright childish. What’s wrong with him?

The teacher and you reach Theo’s office, he welcomes you. “Rowena! Picaro! Thank the Brothers you’ve arrived! Now I have an excuse to skip the paperwork.” He throws a pile of certainly important pages over his shoulder. “Let’s talk for a while, okay?”

Sunnybrook speaks first, not at all worried about Theo’s behavior, “This student has brought some rather… worrying news about one of his fellows.”

“Is that true Picaro my boy?”

“Yes.”

“Well, do tell! What’s the gossip?”

“Adam Taurus, leader of team AMEN, is-”

The door to the office slams open. “I knew you were a coward, but a snitch is a new low Calavera.” Adam waltzes into the office.

“Taurus! Did you follow me?”

“Just luck I also had something to discuss with the retard in charge.” Sunnybrook gasps at the way Adam refers to Theo, but the man in question bellows a laugh.

“Then why did you arrive later than us?”

“I had… business to do. The retard will know about it once the repair bills come.” That wiped the smile off Theo's face.

“And what brings you here?” The headmaster asks in a dangerous tone. “If this is a prank, know that I’m a fan, but not these ones.”

“I’m here to confess. I’m a terrorist.” Adam smiles and puts his arms wide in a mocking way. “Lieutenant of the White Fang
>>
>>5817726
The White Fang are... a long story, mostly because RWBY is poorly written. Faunus have been historically killed on sight, enslaved, and exploited by humans for as long as they have existed. In exchange for their mass-participation in the Great War, Faunus were given equal rights on paper, as well as a Kingdom of their own, called Menagerie.

However, the deal is much shittier than it initially appears. Not only is Menagerie basically fantasy-Australia (a Vacuo-level shithole that ismostly uninhabitable), but humans started actively rounding Faunus up to fully segregate them from the rest of the world. From there, a race war broke out which the Faunus won-- but discrimination is still very much an ongoing issue. The man we briefly talked to at the party, Jacques Schnee, and the Schnee Dust Company keep Faunus slaves in all but name. In fact, one of the reasons why Adam is so pissed off all the time is, well... under the mask he's always wearing, he's got an SDC slave-brand over one of his eyes, marking him as company property. He is half-blind.

The White Fang was founded to promote peaceful cooperation between humans and Faunus-- but since Humans remain generally shitty and peaceful means weren't working, the White Fang (justifiably) became increasingly extreme, and open to using violence to get what they want
>>
Your surprise is limited to giving him a wary look. You call Promised Return in case this is some attempt at becoming a martyr.

“Was that what you wanted to say Calavera?”

“Didn’t know you made lieutenant.”

“Well, I’m not lazy. With this, the property damage and the insubordination, you’ll have to expel me right- who are you calling? You can’t arrest me, I don’t have a warrant in Vacuo and I know for a fact this place doesn’t extradite.” Adam smirks. “Only thing you can do is expel me and send me on my merry wa-”

“Ghira Belladonna.” A voice comes from the speaker of the scroll. Adam, for the first time since you’ve seen him in Shade, looks concerned.

“This is the headmaster of Shade academy, am I speaking with Adam Taurus’ legal guardian?”

“Oh boy…” There is a pause as you can hear a sigh. “What’s the matter?”

“Did you know your son-”

“He’s not my father!”

“-claims to be part of the White Fang?”

“Did he say that?”

“Yes.” Adam curses under his breath.

Ghira sighs again, he seems like a man who does that a lot. “Will he be expelled?” he asks with deep sadness.

“No.” Theo looks smug at denying Adam’s request. “Unless you wish to, he’s your SON after all.” Petty revenge is the name of the game for Shade’s headmaster.

“I heard him earlier, may I speak with him?”

“Of course, sadly the scroll only works in speaker mode.” You and Adam both know that’s a lie.

“Won't be an issue. Adam.” Ghira doesn’t scream, he doesn’t need to in order to command.

“Sir…”

“You promised you’d give this your best shot, are you trying to get expelled?” He seems hurt.

“No, no! I just… had to come clean and-”

“Is that Adee?” A feminine voice comes from the background of the call. “Hi Adee!”

“Adee.” You repeat with a grin of your own. You’ll make use of that in the future.”

“Hello ms. Belladonna…”

“How is school? Did you make new friends? How’s your team?” A barrage of question assault Adam, delivered in the sweetest tone.

“I, uh…”

“You DID make friends right? You didn’t isolate yourself RIGHT?”

“NO!” Adam sounds scared. “I have new friends.”

“What are their names?”

“Hum,” Adam desperately looks left and right. “Picaro Calavera is one of them!”

“Am I?”

“Isn’t that the boy you kept bringing up at dinner? Something about being two sides of the same coin but he’s a coward? I always believed you two would make great friends, it’s good you buried the hatchet!”

You and Adam grimace.

“Hey ms. B, Picaro Calavera is here right now, would you like to speak with him?” Theodore is having too much fun.

“Oh I would love to!”
>>
Adam looks at you with pleading eyes.
>”Adam is a wonderful friend.” He’s suffered enough. He better pay you back.
>”Me and Adee are besties better than the resties.” You’ll play ball alright, just in your way.
>”We aren’t friends.” Throw him under the bus.
>”Adam is a loner with no friends. No one likes him.” Fuck him.
>Other, write-in.

---

Votes here.

>>5817886
>spoiler
I kinda wanted that to be a surprise... well, either way the way it happened is a way cooler reveal.
>>
>>5817896
>"I think the correct term would be rivals? We were friends when we were younger. Even saw him as a role model. Then he joined the White Fang."
>>
>>5817902
Another option could be
>"I haven't considered him my friend ever since he nearly beat me to death for seeing him planting bombs when we were younger ma'am. The fact that when I saw him again he tried to rob me in the desert and has never apologized for either doesn't help"
Which I guess would be an even worse option of throwing him under the bus.
>>
>>5817902
>+1
As much as I want to have fun with Adee, this is the perfect amount of playing along and throwing him under the bus, let's see how it goes.
>>
>>5817896
Supporting >>5817902.
>>
>>5817896
>”Me and Adee are besties better than the resties.” You’ll play ball alright, just in your way.
I'll porbably change this vote, but it's too good not to at least do as a joke.
But I'm more inclined to have him owe us and being able to potentially blackmail him with telling the truth in all honesty.

>>5817886
Now that's more interesting, though not really unexpected.
>spoiler
Well shit, if I had that on me I'd be pissed half the time too.
>>
>>5817902
Actually, let's remove the part of "Then he joined the White Fang."
Because then it makes it look like we are just being tsundere. Even though we have a really good reason to disagree with him.
>>5817937
When he nearly killed us, he had both eyes. He was already bad before that thing
>>
20 minutes.
>>
>>5817896
>>5817937
Changing my vote to
>"I think the correct term would be rivals? We were friends when we were younger. Even saw him as a role model."
Without the White Fang part like the anon suggested here >>5817940

>>5817940
>spoiler
Guess he's just built that way then lmao
>>
>>5817940
>>5817950
Actually I got it wrong. The mention of two eyes was when we were kidnapped.
When he fought us, he was wearing a mask, so he could have gotten that thing before.

>>5793099
>>
But that could explain one of the reasons he is so angry at us, other then just being an asshole. We did get Jacques business card.
>>
>>5817902
Writing without the White Fang mention then.
>>
>>5817953
>>5817955
Huh that does make sense. Though how he knows we got the card is something we'd need to look into (unless I'm missing something major once again lol).
Anyway Adam is a born hothead that hates our guts, we can all agree on that.
>>
>>5817886
>The White Fang was founded to promote peaceful cooperation between humans and Faunus-- but since Humans remain generally shitty and peaceful means weren't working, the White Fang (justifiably) became increasingly extreme, and open to using violence to get what they want
makes sense presenting the situation, but why do they seem like mostly faunus jihad when on screen ? and how much of those details did we know from the initial seasons ? because it seems like they wanted to add more details to make something they couldn't handle
>>
“I think the correct term would be rivals.” Adam looks at you confused. “We were friends, he was my role model.”

“And now you’ve reached him and you keep pushing each other,” Ghira says.

“I meant more like dorky, nice people, but this is good! Good job Adee.”

“I, uh, thanks.” He says this while looking at you. You didn’t really intend it, but Adam seems grateful you made your relationship appear not strictly friendly yet still didn’t throw him under the bus.

“Adam?! Don’t let those academy dogs change you-!” a girlish voice irrupts the call.

“Remember to call Adee!” The woman hangs up.

“Well, that was a fun couple of minutes.” Theodore reclines in his chair and closes his eyes.

“So you aren’t expelling me?” Adam asks, still hopeful.

“No.”

“I’m a very unstable person.”

“Hm.”

“I regularly disobey the law.”

“I am the law.”

“I don’t intend to change.”

“Yeah.”

“I will be a danger to the students.”

Theodore cracks one eye open. “How dangerous?”

“Extremely.”

The headmaster smiles. “Let’s test that.” He jumps from his chair as fast as lighting and suspends Adam by the throat. “You got your Aura up, phenomenal instinct. Watch out Picaro, looks like someone’s gonna take your spot of star pupil.”

“Let go!” Adam fires Blush straight at Theodore’s face. He answers not by taking it, dodging or anything, you know, normal.

He catches the bullet with his teeth and crushes it, making the fire Dust inside explode in his mouth. “Spicy.”

“Remember you can’t wreck your office again Theo.” Sunnybrook calmly reminds him.

“Right.” Theo grabs Adam by the throat and legs and hauls him out the window. “Remember to study!” he says before jumping after him.

Sunnybrook sighs and also jumps out the broken window.

You realize you are alone in Theodore’s office. This might be your best shot at gaining information on Gillian, but is Theo the type to leave hidden bugs in his own space?
>Don’t risk it, try to find another way.
>Search intel, choose one:
>>Try to access his personal computer.
>>Look for student files.
>>Check his scroll
>>Write-in
>>
>>5818000
Those White Fang were basically faunus jihad at that point. They do try to go into more detail later, but abandon the idea by volume 6 probably for the best.
>>
>>5818002
>>Look for student files.
>>
>>5818002
>Look for student files.
>>5818014
>They do try to go into more detail later, but abandon the idea by volume 6
so the white fang doesn't appear anymore or they made a "solution" for that ?
>>
Theodore just went up a few levels in my book.

>>5818002
Well first and foremost
>Give the place a quick check up for bugs (look under seats, desks, behind furniture, so on) but only after you've looked around for cameras.
Theodore was against using cameras right? I doubt he'd put any in his office. Rumpole on the other hand definitely sounds like the type to bug everything.
And if we don't find anything, then:
>>Look for student files.
>>
>>5818019
>>5818022
>>5818025
Writing look for files.
>>
You make your decision and get down to business.

The most obvious place to look would be in Theodore’s cabinets, but as you go to his desk you notice a metal one shoved all the way in the corner.

You go to it and realize that there are four distincts parts labeled for each year. You open the last one. The files aren’t organized in alphabetical order, that’d be too much for the headmaster.

Eventually you find Gillian’s file, the fattest one by far.

Gillian Asturias, leader of team ARAA… what does that word mean?

You quickly read through, trying to absorb as much intel as possible. She’s got perfect grades since the day she arrived, her Semblance allows her to drain Aura from people and pump into someone else - dangerous - though she must make direct contact, she’s smart, charismatic and the strongest student Shade has ever seen…

All the information is basically just pages of praise and successful missions, but there are two black marks: she refuses to use technology, even in her weapon choosing instead a primitive bow and arrow and recently when she began acting up.

You notice these files are a bit of legal information and then Theo’s personal notes, it reads, Gilllian is turning into a bitch, try to talk to her father.

You remember him mentioning something like that. Rereading the beginning, you take note of her father’s address, you might need it for later.

You also peruse her teammates.

Rosa Schwein, a girl just as excellent as Gillian, probably the bruiser of the team. Her Semblance allows her to temporarily become intangible, she doesn’t use a weapon but is excellent in hand to hand. It’s pointed out that she's always wearing a gas mask. Maybe she needs it for health reasons?

Argento Pocoron, a pig faunus with ears as his animal trait. His Semblance is described as being able to ‘lag’ his opponents, making them attack with a slight delay. Great emphasis is put on his increased hearing thanks to having two fully functioning sets of ears. Better not try and sneak up on him.

You’ve seen both these people alongside Gillian in her throne, but the third one was missing.

The reason becomes obvious as you see a big red EXPELLED over Jax Asturias. Gillian’s twin brother and by all means a deadbeat. Terrible, failing grades all his years, subpar combat and a terrible attitude should’ve warranted a quick suspension, yet all the teachers give him glowing praise after they discuss his performance. At the end of last year Theodore finally managed to expel him.

How did he manage to get away with so much? Must be a Semblance, better watch out.

Those would be the threats of Gillian’s group. Rosa thanks to her combat skill and Argento’s hearing combined with Gillian’s all around skills. Jax shouldn’t be an issue, he’s not in Shade anymore.

But you can’t shake the wrong feeling when looking at his files and his insistence on always taking pictures shaking hands.
>>
You leave Carmine and Bertilak for the end as you suspect they are just muscle and, lo and behold, they’re just that.

They used to be in a team but, as is common in Shade, members died along the way, leaving the two unremarkable alone.

Only thing to note is that Carmine has an almost fanatical view of Gillian while Bertilak couldn’t be more different, only following her for the free room and occasional payday.

Before you leave you take a quick peek at your year.

The size of the drawer when compared with the few documents opens a pit in your stomach.

Most are pretty empty, with just legal information and little else.

Yours and Adam’s are different, these ones do have some notes detailing your surprising strength for your year and great leadership. There’s also a paragraph of Theodore complaining how you don’t take fights seriously enough and don’t battle with your full ferocity.

You were about to put your document back in the cabinet when the light from the hole that used to be a window shines through and reveals something more.

A watermark of a chess piece, the king. You test every other person in your year and no one has that except Adam’s. An epiphany reaches you and you try Gillian’s, a king is there as well.

These marks are only on students Theodore has expressed interest in, but why do it so covertly?

Questions like that will have to wait as you’ve already wasted too much time. You put everything exactly the way it was before and walk out the door to the yard.

Adam lies on the ground, dirty and trying to catch his breath.

“You aren’t that dangerous my boy.” Theodore isn’t even winded. “Remember to study.” He says before jumping - yes, jumping - back up to his office on the fifth floor.

Looks like you got out of there in the nick of time.

Your head hurts from having used your Semblance earlier, you’ll need to train more, but for now a rest is well earned.

Before going to sleep, you try some stretches.

If anyone asks, you say it was from exhaustion you slept better.
>>
And that's that. The thread is about to get archived, so I feel this is a great spot to take a break for a bit.

Next week I'll make the second thread and we continue Picaro's huntsman adventure or die trying.

Thanks for playing so far and remember which way is Vacuo!
>>
>>5818183
Enjoy your rest QM, see you later!
>>
>>5818183
This was fun! Thank you QM, and have a good one!
>>
>>5818183
thanks man. Really liking this quest.
>>
>>5818183
Great quest so far! Also Theodore is based, he liked us jumping out the window because he likes to do it.
>>
>>5818183
Thank you for running this OP, it's been a wild ride.
Wish you the best!
>>
>>5818183
This was a strong start, thank you QM!
Theodore might be a glowie for the conspiracy, but I agree he's based.
>>
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Great thread QM. I like the way these teens actually talk like dumbass teens.
>>
>>5818980
>I like the way these teens actually talk like dumbass teens.
isn't most /qsts/s with teenagers like that ? but I think this is one of the feel that makes me care for minor characters



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