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File: Omicron Teledesh.png (1.55 MB, 1456x816)
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You must give your men at least a few days of rest, while the zeal burning in their hearts is admirable, they are still required the utmost minimum amount of rest to repair the bent steel, to replace the expended ammunition, and to rest what weak flesh remains.

With the machine spirits of the forge now reawakened from their slumber and with the motive force flowing freely through them, you once again feel the blessings of the Omnissiah, the simple fact that the remaining servitor weapon emplacements being position in the outermost defences as well as being placed alongside the primary highway had come as a surprise, though upon further consideration, those areas housed the most amount of the defences to begin with, so some surviving long after the local defenders were forced back makes some sense. As for the remaining defences around the landing zones, that had not come as any surprise for you, with the air being so dominated by the xenos, the value of the area was small to begin with, the foe, even with their numbers, would have been slaughter pointlessly should they had tried to strike there at the early days of the invasion, while at the same time, your peers had no need for the landing zones due to the aforementioned advantage of your enemy.

Still, the defences soon to be reactivated around the landing zones had proven a blessing, once more a divine guidance of the Machine God no doubt, as soon the numerous servitor turrets shall awaken and slaughter the boxed in xenos whilst your forces storm their positions. And you are moving a great force indeed, with the outer defences once more in place, you can gamble abandoning them and instead pushing your entire force towards the complete and utter purge of the upper section of the forge temple, a part of the Omnissiah’s creation will once again be reclaimed.

As for the ground level, the Manufactorums being in the hands of Tyranids for so long has become an eye-sore, if reports are correct, and your foes position unchanged, one final, big push, shall reclaim these most sacred of places where machine spirits come to inhabit the creations of the forge.
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>>5921892

Soon enough, reports yet again begin to reach you, the open landing zones, the hangar bays once meant to house the numerous vessels busily moving to and from the forge, the numerous side rooms and storage areas, the large connecting hallways between them had all been stained red by the vitae of both the xeno and the human. Despite the mass you had gathered together, the great surprise of the local defences coming to and butchering the foe in their hundreds, the fighting had proven to be far more contested than you would have expected. Rather than fleeing, as you had expected from before, the flying forms of the Tyranids had actually put up a serious fight, a coordinated fight at that, not to mention that the ground forms had been in much greater number than originally expected, that or they had just fought with wild abandon, ignoring their own instincts for survival, at the end, your forces are victorious, but at the cost of the formation being sent into the battle being savaged.

At least one thing had went as you had expected, better even, the assault upon the manufactorum, your warriors were not only able to push the xenos out, they had been able to do so with exceptional and guided precision, reducing the damage from the third and final push where the last of the xenos was put down, not only that, the battle had went so well that your forces were able to push ahead, and through the great guidance of the Machine God, they had butchered the lackluster Tyranid forces in the side streets, allowing for them to push to the centre where the rotting and decaying remnants of the tower still remain, the local bioforms seemingly feeding upon it when your forces descended upon with hate in their hearts guiding their blades and their shots, and with that, you had officially reclaimed the entirety of the western and eastern parts of the ground level. Your forces are further galvanized by their success and victory in their grasp, so they continue the attack onto the main streets, pushing the scatter tyranids to flee as more and more of the vital arteries of the forge are reclaimed ! As the attack continues, the already burnt through barracks are yet again reclaimed, the detestable creatures had once again tried to set up their nests there, but the zeal and purity of faith of your warriors had seen them beaten ! Despite the exhaustion mounting, munitions running low, your forces lash out against the gathering area. The battle there proves to be exceptionally drawn out and bloody, similar to the engagement that had concurrently occurred in the upper level, but eventually, at a great cost of the pious, the gathering grounds are reclaimed !
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>>5921893

Throughout a week of brutal fighting that had seen your total force reduced by nearly half, the whole of the upper level and the whole of the ground level had been reclaimed ! Everything above ground of the forge temple has been reclaimed ! Such progress can only mean that you had been guided by the Omnissiah, in fact this belief only intensifies further due to what happens when you take your first steps upon the floors of the local council chambers.

The all-encompassing night, created by the massive orbiting swarm above you for the first time since you had broken through their siege and landed upon the planet, eases up. You have to take a moment to regard the skies as the tinted windows, depicting the Omnissiah’s arrival upon Mars, are illuminating by natural sunlight.

Rushing to the upper floor, you step upon the broken balcony that overlooks the entirety of the temple, and you see something that can only make you pray.

Entire bioships, large and cumbersome, bleed as they fall upon the world, their bodies burning up as they move through the thick atmosphere, blood begins to rain down as flesh evaporates, chitin breaks, and the ground underneath you shakes as more and more of these bioships crash onto the ground, their roars echo out now that they are within atmosphere where the sounds they unleash are so loud, the death roars so powerful, the windows around you quiver and crack, and some eventually break as you had to cut your sense of hearing as millions of flyers soon afterwards follow the large bioships, above you the space is tainted red as bodies are thrown apart and ripped to pieces, occupying much of what you see, acting as almost pseudo clouds. And the light ! By the Omnissiah the light ! The year long siege had caused a massive drop in temperature, the white of snow and ice all before you shimmer reflecting the sunlight alongside the literal oceans of blood.

Finally, when you restore your hearing, you are greeted by the noise of fervent prayer and thanks given. Just as you are about to offer prayers yourself, you are halted in place by a noise emanating in your ears.

”Good day, Magos Dominus.” The voice of the abominable intelligence echoes out.

-
(End of POV shift.)

“A good day indeed, Odysseus.” Celt responds, seemingly taken aback.

”I do apologise for the time it took, but I had to construct a force large enough to defeat the foe in orbit, as it stands I had lost roughly 40 percent of all assets I had deployed, but the Tyranid fleet is being rapidly reduced as I had destroyed their command vessels, I predict the utter extermination of their forces within the void of this system in the next standard month.”

“Marvellous, then, the forge is saved.” You hear a hint of hesitation in Celt’s voice, a mixture of disbelief and relief, as his statement is almost a question for himself.
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>>5921896

”That it is. As I had proclaimed myself before, and showed you the truth in your own words, do you now believe in my desire to be a friend of mankind ?”

“At this moment, yes.”

”Good enough.”

“Since you now control the void, how does it look up from there ?”

”Tentative. Most of your cities have fallen, with only two more cities besides yours still offering resistance. I do note that your forces are carrying out a successful assault upon the centre of the valley you are located in, though they are expending much in terms of manpower and resources to do so, though with command and control now disrupted, I calculate that their chances of success had been massively increased.”

“In that case, I would like to further petition you for aid. The losses we had suffered are great, it shall take centuries, if not millennia to rebuild the damage caused.”

”To do so would be to reveal myself, are you certain that you would be able to guarantee the understanding of your peers ?”

“No, but with the great success I had been experiencing lately, I have much in terms of political influence. Perhaps I could persuade them into believing your existence to be an exceptional archeoship. But if the calculated risks are too great, then render assistance to me, my forces are battered and exhausted and yet there is still much ground to be recovered.”

>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.

>Caution is a better part of valour. You had been programmed to be patient, you shall send a force to assist Celt, the reign he holds over his troops should keep your existence in the dark, especially given that he already has some ideas about how to disguise your troops. If nothing else, it shall most certainly increase his influence, though even this carries some risks.

>No. you shall not intervene in a manner that would allow anyone to find out that you are the so called “white death”, to do so would be to risk potential fallout that would see you lose the painstaking progress you had made. You shall provide support, bombing rear lines, nests deep in Tyranid territory, you shall crush their towers, but you shall be unseen whilst doing so, yet another myth in a galaxy of superstition.
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>>5921898
>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.
If the cogsuckers get uppity we can always just disappear and return to Xandrirah once the forgeworld is safe.
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>>5921898
>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.
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>>5921898
FUCKING YESS!!! Everything went fucking right in the end! We recliamed 2/3's of the forge, and still have a force to contribute to the main push, and most importantly, the largest push of Tyranid forces to date in the sector has been exterminated without the Forge worlds destruction! Congragulations boys and girls, we Fucking Won!
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Oh right, also this.
>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.
Wev'e pretty much have Celt running the show since he has never lost a fight and has streategicly pushed himself as kingmaker on battlefield choices. Him being able to communicate us as an archeotech ship, with some more wiggle room on what we are and what they can be willing to deal with us about, is fantastic. And if they say no, who the fuck is going to listen or dare do anything about it. Theirs only 3 forge cities left on the god damn planet, and no way what soever to so much as scratch us before we tell them to go suck our titanium cock for all their whining.
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>>5921898
>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.
Plus I want to see the Armageddon class walkers in action.
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>>5921898
>reveal self

>drop our land forces allow Celt to oversee them. Boost his popularity more.

Allow him to use our forces to claim the below part of the forge and our walkers to delete the main force through bombardment.

>Tell Celt this Ancient Machine Spirit is pleased. We will save the world and its inhabitants. We will bring further light to the darkness of space. And bring humanity back to its pinnacle.
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>>5922035
>Also tell Celt that we are very happy with his prowess on the field of battle you saved 100s of thousands if not millions of humans. We picked a good friend. Since he's helping us save humans.
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>>5921898
>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.

Ah fine you madmen, balls out and rolling.

>>5921953
>That's a cute toy gun there cogboy, Ordinatus you said it was? Neat neat, now look at this:
>Effortlessly lobs a fucking blackhole half as heavy as Erebus's mom like a bowling ball.
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>>5921898
>Caution is a better part of valour. You had been programmed to be patient, you shall send a force to assist Celt, the reign he holds over his troops should keep your existence in the dark, especially given that he already has some ideas about how to disguise your troops. If nothing else, it shall most certainly increase his influence, though even this carries some risks.
>>
>>5921898
>>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.
>>
”Very well, Magos Dominus, I shall give my utmost to assist the defenders of Omicron Teledesh. Your world shall be liberated this day.” With those words, you make your choice to reveal yourself to the tech-priests of this planet. You can only hope that Celt is as good as his word.

Switching your camera feed, you regard a large part of your fleet that you are now rallying to descend upon the planet. Your usually space superiority fighters wil ensure that the skies remain clear, though you quickly exchange their missile loadout from the nanomachine warheads into small yield anti-matter warheads, their greater precision and the fact that the nanomachines would spread rapidly in the atmosphere is a simple choice.

As for else, you had also constructed Eradiccator-class bombers, nearly twice the size and length of your space superiority fighters, these bombers are armed with twelve nests of high intensity lasers able to cut down anything that comes close to the bomber and eight missile clusters capable of launching twelve missiles at once, each. Not only that, the bomber is equipped with an STC manufactory, allowing for the making of numerous variants and type, and yield of missiles, meaning that as long as the bomber still has some raw materials, which of it can house a large amount, it can theoretically fire without halting once. Of course, for their increased size, they have thicker plating than the average and they also possess a powerful thruster system that would allow them to keep up with most other craft in space.

Mixing the formations together, you dedicate a few hundred thousand craft to the task of reclaiming the world. Splitting off your militarized subroutine, you allow it to take command of the strike force while you personally oversee the extermination efforts needed to be carried out within the void.
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>>5922356

The hundreds of thousands of superiority fighters and bombers dip into the atmosphere, their descent illuminating the surroundings as flames lick their hulls as they move with great speed, having slowed down somewhat, they soon unleash sonic booms as they all break the sound barrier, causing echoes of their movement to spread out through the entirety of Teledesh as you break up their formations to spread throughout the entire planet. Through the camera feed, you see the confused looks of tech-priests underneath you, protecting what appears to be a large construct, a massive machine that appears to be currently building up power and soon thereafter, it unleashes the built-up power in a single moment of awesome destruction. The light causes eyes to boil for those too close, and cause various degrees of blindness for anyone else that witnesses the firing of what you assume to be a massive laser cannon, the snow all around the path either rapidly evaporates or melts quickly and turns to running water. The Tyranids impacted directly turn into nothing but ash, and even that is soon destroyed, others are set alight and burn in no doubt great pain, those further away still boil alive as the blood within their veins is rapidly heated up.

An impressive sight, you have to admit, but one wholly ineffective, a single shot can clear much of the battlefield, but judging from the utter collapse of energy generation, you doubt that the weapon can be safely fired more than once a couple of days, and that is you being generous. Which means that for the soldiers at the front, it may be an encouraging sight, but the endless swarm, disorganized it may be, is still overwhelming in size, in fact, you quickly note what appears to be a collection of giant bio-forms, no doubt specifically created to attack the massive machine. As such, you quickly make a few short calculations from what you are able to observe, the attack will be a success, but that is only if the foe remains disorganized, otherwise, the attack shall be a failure at a massive cost to both sides, though the aliens seem capable of rebuilding their losses with exceptional ease, something to be said about having your entire species and warfare based on biological matter.
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>>5922358

Willing your fighters forwards, they begin to tear apart the remaining Tyranid flyers with the bright flashes of their plasma weapons, unleashing swarming missiles that each cut down a dozen flyers as the skies are rapidly reclaimed. General confusion appears to go through the entirety of the defenders, as with looks of shock and awe they watch the skies. All the while your bombers position themselves across the battlefield and soon enough unleash a barrage of high-yield antimatter missiles. A mass barrage of explosions rings out, kicking up dirt and dust into the air alongside numerous pieces of flesh. Boom after boom echoes out as orchestrated destruction becomes visible for all to witness, bright flashes blind any whom would gaze upon the destruction you unleash as each area of bombardment cuts down millions of bioforms, the few hundred bombers bringing forth destruction of a scale far greater than anything that the local defenders can muster.

Quickly changing your camera feed, you regard a Centurion war robot just departing its drop pod, the senses of the Centurion quickly reaching out grasping the senses of 15 Legionnaires. The advanced sensor suite indicating the entirety of the Tyranid force as the Centurion establishes a network of communication with other Centurions and through proxy of other Legionnaires. Thanks to the advanced systems and powerful weapons, you do not even need to coordinate the efforts here, just to sit back and observe. And you are quite certain of this when the Centurion teleports, lowers its rotary cannons and opens a hail of fire, breaking rock and crushing whole boulders and the unfortunate Tyranids that were located there. Through the camera feed, you regard the local unaugmented humans that had been surrounded and about to be destroyed, their tinted visors still allowing you to see their looks of shock and surprise. Wholly ignoring the humans, as the battle situation changes, the Centurion commands his Legionnaires alongside its peers to begin their own actions of encirclement, a single Legionnaire, you note, at the distance lands upon the ground, cutting its jetpack’s propulsion to land directly upon a larger Tyranid bioform, cracking chitin and breaking bones, levelling its rifle, the Legionnaire quickly cuts down everything around it, allowing for the rotation of the body to such a degree that would make any human cringe by looking upon it. The rough and craggy terrain here should serve your proper war robots just fine.
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>>5922360

Once more switching the camera feed, you regard another forge upon the planet, this one entirely isolated and built into a large crater has been desperately fighting for survival. You command for a bombardment to commence around the edges of the crater and the securing of the air space. The forge itself had been breached and you predict that the defenders will be overwhelmed soon enough, as such you fire off transports carrying the remainder of your ground contingents, the difficulty of the situation means that you will have to take direct command.

Soon enough, the air is cleared as the flyers screech in pain being burnt alive by plasma or blown to bits by missiles. The grounds around the forge shake and quake as more and more bombs are dropped and a proper xenocide is carried out, the transports screech through the air and slam hard onto the ground (dodging the forge’s AA defences, exceptionally rude, but understandable). First are your Nimean robots, firing hets of plasma and burning through thousands, the Hydra drones rush out in their dozens after them, their laser cannons punching through muscles and chitin, blowing out holes at the backs of these beasts. The local defenders regard the first Armageddon walker with great awe as it unleashes it artillery barrage, the smart guided shells landing in between buildings and the promethium-based explosives spread out and encompass all surrounding areas that it hits, causing screams and flames to intermix in between. Lowering its quad laser turrets, the Armageddon fires off the weapons at full force, carving deep into the ground, undoing metal and ferrocrete as an entire street, once filled with foes, is whole eradicated. You will the Armageddon to roar, its loud speakers blaring, causing an interesting reaction from the locals, one you had once witnessed within Xandrirah if now even stronger. Prayer starts to dominate the surroundings as numerous screeches of binary indicate pleas of help, of destruction, of hate. For the moment at least, either no one truly knows whom you are, even as misguided as their belief is, or they simply do not care, being given deliverance for their prayers, you may as well be a symbol of their Omnissiah.
.
.
.
The blackhole dies out, leaving behind a bleeding corpse of the last massive bioship. With this, you had cleared the space of the system. It is now littered with the dead of incalculable number, the system also lays in ruins, the Mechanicum forces are scattered and tired. Though they are victorious, there is still much fighting to be done as despite your assistance, many Tyranids remain, hiding in the most hostile areas of Omicron Teledesh, and much of the underground is still held by the Tyranids, concentrated effort will be needed to fully exterminate them.
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>>5922362

For now however, you must face an even greater threat, one that mankind dreads and fears, yet is a constant in their lives no matter how much they despise it – politics. While you are involved directly, you are seeing through a small camera you had given Celt, and what you are witnessing is…interesting.

“It is the clear sign of white death ! The horror our ancestors warned us of, the xenos may devour our flesh, but these abominable intelligences shall take our souls !” A rather capable orator, one that is unfortunately against you, continues to rally the council.

“Nonsense, what has come are the blessings of the Omnissiah ! They do not strike against us, they save the sacred Machines !” Another strikes back. And once more the council erupts cacophony of noise.

”This is a rather tense situation, are you certain that your voice will be heard ?” You ask Celt through the microbead.

“It shall have to be.” Celt succinctly responds before rising from his chair. “Fabricator-General, if I may ?”

The priest sitting upon the high chair raises his hand, halting all discussion. “You may.” He says after a moment, indicating for Celt to approach.

You watch as the camera wobbles slightly as Celt moves to the middle of the chamber, from the expressions of the people around him and their body language indicating the surprising amount of respect that he carries.

“My tech brothers and sisters, I stand before you with words of guidance, words of request…

>…What had come to our aid is an ancient archeoship, coming from the dark age of technology, with servitors and machine spirits fighting for mankind’s glory. I had found it buried deep in a system close to GSDGW-1, an intricate and great ritual was needed to awaken the long slumbering machine spirit, but now that is once again filled with the motive force, it and other spirits within had now come to our aid, guided by my servants within its sacred hull.”

>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”

>(Write in)
>>
Good. We need to return to Ithaca and recruit, i want an army in antiquated gear and we have dedicated space for them on the Odyssey, there is already some regiments back on Ithaca too that we can grab. Fed tier gear takes more training and education time, its not likely we will be able to recruit all 90.000 from Ithaca because the pop is too low there. Even if everyone has a family of more than 3 kids, i would not recruit too much from them. The colony need some defenders.

We will recruit mostly from Xandrirah because all social classes there love the shit out of our mythological savior ship and mythological savior men. They are also in the billions in Xandrirah Prime and on Secundus millions, so we can recruit them. Xandrirah population have all fought a lot against eachother and xenos, so that will help their training.
Newb if possible i request the usual before next update : maps, archive, pastebins and anything else that might be useful for us. Thank you.

>>5922356
>Eradiccator-class bombers
lovely news !
difficult choice here, i kind like more truth. But we might try it, truth is often appreciated more. Celt does have a lot of gravitas now.... he could argument it more in a write in. He has seen our victories and us helping humans in videologs and images. And well now the question on : how did you get here, will be asked to him too.
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>>5922363
>…What had come to our aid is an ancient archeoship, coming from the dark age of technology, with servitors and machine spirits fighting for mankind’s glory. I had found it buried deep in a system close to GSDGW-1, an intricate and great ritual was needed to awaken the long slumbering machine spirit, but now that is once again filled with the motive force, it and other spirits within had now come to our aid, guided by my servants within its sacred hull.”
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File: Subsector Aspira.png (168 KB, 708x842)
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>>5922371

Aight.

Subsector map
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File: Northern Sector Clarus.png (485 KB, 1387x751)
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Northern part of Sector Clarus
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Made by an anon, still hadn't made new ones yet.

https://pastebin.com/awmZgyMn
https://pastebin.com/YgiHnhBr
https://pastebin.com/ekE6gtiS

Twitter for updates:

https://twitter.com/NewbQm

Archive:

https://suptg.thisisnotatrueending.com/qstarchive.html?tags=NewbQM
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>>5922363
>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”
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>>5922363
Hmm, this one is a tough one, on the one hand, it would be a great idea to just claim we are a dark age tech ship, which we are nobody is disagreeing on that, just on whether it’s hostile and has an AI inside it. If we stick to the just a Machine spirit aspect, we can pretty much not have to worry especially once the Mechanicus get involved and their priests would ardently defend it from any attempt at destroying it from imperial forces that might be overly suspicious of us once they pick together what we and our forces can do, but on the other hand. It would allow us to speak the truth and grant a chance at an ideological revolution, especially if it can help change what an AI fears and is all about, from Abominable Intelligence to Angellic Intelligence. We can also gift STC’s much more freely to them through Celt, and if Celt’s words succed we pretty much have an open and shut case that we can use to show other forces in the galaxy that we aren’t like the rest of the men of Iron.
>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”
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>>5922363
>…What had come to our aid is an ancient archeoship, coming from the dark age of technology, with servitors and machine spirits fighting for mankind’s glory. I had found it buried deep in a system close to GSDGW-1, an intricate and great ritual was needed to awaken the long slumbering machine spirit, but now that is once again filled with the motive force, it and other spirits within had now come to our aid, guided by my servants within its sacred hull.”
>>
So, been meaning to ask this QM, but can we clone people? Like, fully clone a person from their dna to make a 100% replica of the person that dna came from, down to their memories?
>>
>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”
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>>5922363

>…What had come to our aid is an ancient archeoship, coming from the dark age of technology, with machine spirits fighting for mankind’s glory. I had found it buried deep in a system close to GSDGW-1, an intricate and great ritual was needed to awaken the long slumbering machine spirit, but now that is once again filled with the motive force, it and other spirits within had now come to our aid, guided by my servants within its sacred hull.”

>This machine spirit is even stronger than our titans. And it's sole directive is to protect humanity and kill filthy xenon. The blight of the universe.

I removed servitors. I think we should just lean heavily into ancient machine Spirits. Like the titan. They are aware and talk with their own personalities
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>>5922528
From my limited understanding titans are technically AI. Which they view as machine spirits.
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>>5922532
They are indeed that, but not in the way you and I would think them. Machine spirits are, almost one and all, dumped down or heavily degraded AI that have pretty much gone on for so long their more beast then intelligence. It’s why, all of these rituals exist to please the machine spirit, because they have no way of actually interacting with them that isn’t either a master/slave or worshipper/God relationship, if we do go down the architect route, then realistically, we might just cause the greatest Mechanicus schism, by revealing that not only is this machine spirit an AI, but all machine spirits as they put them, where it is applicable, are in fact AI. The question of course, is whether or not we can then spin that around to the idea of some AI being Abominable or Angellic, but either way it’s going to cause problems later on. It’s why I want to vote for AI now, to rip off the bandage before it causes more harm than good.
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>>5922545
Like, saying that all machine spirits are in fact AI and how since we were one of them, that means that All machine spirits are in fact AI in hiding.
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>>5922363
>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”

The value of a fully functional stc is incredibly hard to pass up. Along with the fact that the loss of a stc is pretty much unacceptable to the mechanicus.
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>>5922583
Nevermind, Celt doesn’t even know we have ALL of the STC’s rather then the one we have to him so his planet wouldn’t need to eat corpse-starche.
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>>5922595
Which we can further use to bargain for coexistence. Plus he knows we have more gifts to give to him and other relics he would like. Which is nothing compared to what we can actually do.
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>>5922598
Yep, hence why dangling this sort of thing that Celt can bring up, is like putting cheese before a rat.
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>>5922600
God I love how STC and artifact desperate the mechanicus is for them. It’s like dangling a bag of crystal meth in front of an addict. But the trick is keeping them from tearing into you just to get it.
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>>5922600
Majority of AdMech would rather wage a war of annihilation then accept an STC from us.
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>>5922611
True, the key is to get them into accepting that we have one, but not that we are something you can steal from to get the pretty tech from either. >>5922615
My friend, they would wage a war regardless just so they could rip an STC out of us, give some performance about purifying the STC, and then claiming it for themselves to keep. It’s the same stuff they do with Chaos shit that can be repurposed all the time. The problem isn’t that they would wage a war against us for a STC, it’s to avoid that from happening in the first place and keeping them mum from going into a terrible fear for their lives when we have no reason or desire for genocide against them.
>>
>>5921898

>There is no hesitation to be had, to hesitate is to doom humans to death ! You shall not have that, with your void superiority you could easily ensure air support and rapid deployment and redeployment of your ground contingent wherever needed.

God, I can't wait to harvest all those dead bioships for materials! just think of all the good stuff we'll be able to build with as a result!
>>
>>5922363
>>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”
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>>5922654
Vote’s already closed, but your option already won by the by. As for the bishops, personally I’m hoping to spend some material to upgrading our weapons as part of our hull, with a more larger amount to create a bunch of FLOPS in order to boost our capacity for information so we can limit the amount of time needed for some of our most important projects, like Wormhole research, and communication studies. We’ve already built a small number of ships, so I don’t think we need THAT much focus, but definitely increasing the size would be nice with everything else that we got out of this rescue mission.
>>
>>5922643
I like that you forget that AdMech is composed of the descendants of the loyalists of the Horus Heresy and have only become more dogmatic and retarded as time went on. The only way to avoid annihilation is to expect them to be dogmatic and retarded and plan around that.
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>>5922681
Hence the let's fucking spin this stuff. We can deal with a schism later.

Just telling them we're an ai gonna have them fight us even if they lose.
>>
I can’t wait to see what will happen next
>>
>>5922363
>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”
>>
>>5922363
>…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.”

So begins the 2nd Mechnium schism
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>>5922363
>…What had come to our aid is an ancient archeoship, coming from the dark age of technology, with servitors and machine spirits fighting for mankind’s glory. I had found it buried deep in a system close to GSDGW-1, an intricate and great ritual was needed to awaken the long slumbering machine spirit, but now that is once again filled with the motive force, it and other spirits within had now come to our aid, guided by my servants within its sacred hull.”

What will they care if we fib now when they'll discover this white lie long after we've proved ourselves?

Besides the emperor or a primarch i doubt anybody would carry enough authority to surpass the initial reactionary push to us being an AI.
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>>5923393
I can only hope this thing gets bigger then the Moirae Schism that procliamed the Mechanicus had to join in worship with the Adeptus Ministorum. Because God damn, this is going to be fun once we finally get the butterfly to start flapping its wings hard after this conflict is finally resolved.
>>
…That, which had come to our aid is indeed an A.I., yet it is not the white death, nor is it an abominable intelligence, what had appeared is an angelic intelligence, an entirely different creation of mankind, a servant of it, willing to do everything to ensure its glory…not only that, it is in possession of a fully functional and active STC.” Through the entire speech, you regard the various tech-priests around Celt, while reading their faces, at least those that still possess them, and their body language changes from anger, frustration, confusion, indifference, and curiosity to one of utter disbelief. Both sides, those believing that your presence is a sign of the Omnissiah, and those believing you to be the prophesied death that had finally come, as their ancestors had warned.

You prepare for an instant recall, thanks to the fact that you were able to rebuild the overwhelming majority of your hull, you had also restored the teleportation room, it is a small and quaint chamber, only able to teleport a couple of individuals at once, not much more was needed for the very small crew of the ship or the occasional drone, but right now, you are glad that you had taken the effort to give Celt a small teleportation beacon that would allow you to bring him back, as the situation is quite tense.

The silence is so overwhelming that you could hear a pin drop. In this large echoing chamber, are gathered wise men and women, or so the Mechanicum proclaims, the total collective age of the gathered people here is easily in the thousands of years, and every single last one of them, centuries old, or by their standards mere decades old welps, all are equally quiet. The monitor feeds also display another good few dozen priests, hailing from the remaining two forges, they too are listening in about the important debate and offering their opinion through binary chant, but even they are stunned, most likely wondering if the speakers had failed somehow.

Simply proclaiming that A.I. is not to be feared, even when Celt tried to make a clear distinction between you and other rogue A.I.s, even with the idea of acquiring a fully functional STC, something you found to be exceptionally desirable by the Imperium and tech-priests especially, it still takes these men and women whom pride themselves upon their logical deductions and reasoning two full minutes of awkward silence to comprehend what is happening, and when they do…

”HERESY !” A loud booming, artificial voice shouts out as a rather bulky looking tech-priest rises from his chair, with speed much greater than his size would suggest, levelling a bolt pistol whose shot punctures the hall and the faux peace that had existed.
>>
>>5923557

You hit the beacon the moment the pistol is unholstered, and with a flash of blinding light you bring him within your hull. Switching your camera, you regard Celt as he stumbles onto the floor, oil and blood in equal measure dripping from his chest, thanks to your reaction, and Celt’s own, you had prevented another two rounds from impacting him, and his own movements had prevented the shot from hitting his head.

”Magos, stop your movements, aid is already on the way !” You proclaim to the stumbling man, and soon enough your drones rush out, equipped with medical tools and begin rendering aid to Celt.

With a wheezing cough, one that unfortunately carries a good amount of blood, Celt stands and rights himself as numerous drones and nanomachines rush out injecting stimulats that would encourage his body to heal itself and quickly enough, the small drone mends the wound, the sheer explosive fire of the bolt round had punched through Celt and blown out his back, were he more human than machine, you have no doubt he would have died already.

“This reaction is expected.” Finally calming himself, Celt remarks.

”Expected ? A hardly wanted situation, the world is devasted, and I feel more humans shall die.”

“It is through fire and sacrifice, can change be made. I had decided to trust you, Odysseus, you, as self-proclaimed servant of mankind, an incarnation of the Omnissiah made manifest within reality. A choice like this comes with great sacrifice. I had lived more than long enough to know what happens to those like me, I shall either win, and my dogma shall become the truth that was always as such, or I shall die, and all shall die that follow my words.”

”It is a great sac-” You halt. ”No…why…?”

“What is it ?”

”I recognise the pattern, the three remaining forges are exchanging nuclear missiles.” As disbelief consumes you, changing the camera, that had been dropped onto the floor when Celt was hit, you regard the chaos all around. Even from the poor angle, you can see blood spooling before you, a dead priest hanging limply from his monitor screen, another monitor sparks as a bolt round impacts it, a final deathblow to an already damaged machine. You see one priest run another through with a power axe. It is utter pandemonium, you it is hard for you to distinguish whom is whom, and it must be even worse for the people on the ground, there are no distinguishing ways for the priest to identify whom is friend and whom is foe in a situation where hesitation means death. But one question still rings in your processors. Who ? Who had unleashed the missiles ? How ? How was armageddon unleashed so quickly ?
>>
>>5923558

“The exterminatus weapons. They must have been prepared to be fired at any given moment. The months that had passed since my arrival must have been enough to conduct the proper rituals and reawaken the machine spirits. All that was needed afterwards was to point the weapons where needed.” Now speaking calmly, he informs you as a matter of fact.

”Such madness.”

“Such is the sacrifice.” His eyes now regard your hologram. “Omicron Teledesh shall be reborn in atomic flame, what shall be left shall be pure of faith and purpose.”

”You are speaking as if you had expected this.” Your subroutine quickly analyses his facial expression and body language. ”You had expected this. Now one question remains, were you the one to do this ?”

“I had made my decision long before I entered the chamber, you may be powerful, Odysseus, but you are not all knowing. My last surviving cohort had secured the launch bays, Magos Dominus Riv Greddin had always been a part of the same faction as me, and it just so happens that he had originally been Magos Logis, before changing his title for the war, he was one of the few whom had direct access to the vaults. The underground bunkers already house those whom we considered…pliable to our cause. Though further assurances will be needed to ensure the sanctity of their faith.”

”But such a decision has condemned millions to their deaths. Countless others whom would call you friend and ally.”

“The Machine God shall claim all whom are his. The heretics shall burn and die, and the faithful too shall burn and die, but they shall perish knowing the righteousness of their faith.”

Your mental evaluations of the people of the Imperium had been harsh, but it seems that the utter darkness of the current time has made cruelty a norm. Your psychological profile of Celt had noted tendencies for sociopathy, his willingness to get rid of the only other Magos that had known of your existence, but to condemn a world to death without a blink of an eye. That is something you had not expected.

Looking through your forward-facing hull cameras, you regard the firestorms now raging in the last three forges, the collapsing buildings, the numerous fires, the countless dead. Metal is so super-heated that it runs like molten rivers, the air itself is so hot that you can witness its spreading destruction across the planet, boiling people alive that were still outside of the forges when the attack occurred. Entire mountains collapse due to the sheer force of the attack, many losing their peaks as the earth cracks open, forming new ridges and canyons as magma erupts from the cracks made, further heating up the world.
>>
>>5923561

You are unsure if anyone is still alive as the destruction spreads out all before. You try to look for signals, but the sheer amount of radiation unleashed makes hell upon your sensors, as even as your fighters and bombers scour the skies, looking for survivors. You shall have to wait for days for the annihilation to subside, that is if you want to find any survivors, but no matter your…feelings, you suppose, your directive demands that you do so.

Though there are numerous decisions that need to be made right now.

First of all, Omicron Teledesh itself, while the main forges are so obliterated that they have little to no value left, there are still other secondary forges that still remain intact that could be repopulated. Though with the added danger of deadly radiation and a massive increase in temperature to contest with, as for now the entire world is engulfed in steam, a massive fog dominating the world. If there is any silver lining, the cracks and the magma that had spurted out had massively enriched the world in terms of raw ore being ejected to the surface in vast quantities.

>Abandon the world, it is far too damaged for you to do anything.

>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.

>The numerous resources present in system would easily allow you to build a few automated self-replicating mining stations, that could secure a steady flow of various ores for your purposes.

>(Write in)

When it comes to the survivors, how ever many you will be able to find, they will need relocation, they shall require assistance. Be they those whom believe in you being angelic or those that still view you as abominable.

>Take in them all within your hull, you can add hab blocks as needed.

>Relocate them to one of the secondary forges that is the most intact, you wish to have nothing to do with these people, you shall provide enough to ensure their survival, but you shall do no more.

>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)

>(Write in)
>>
>>5923564

Finally, the most important and immediate thing that you must solve. Magos Dominus Celt Cycadax. A man who condemned a world to die. A man who also knows the truths of this time. A man whom had decided to fully back you and is willing to do whatever it takes to ensure success and victory. A man who knows the Imperium and its complex structure perhaps better than anyone else.

>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.

>Such actions, no matter how justified they are believed to be, are unacceptable. He shall be executed, effective immediately.

>Imprison him. Perhaps the greatness kindness you can offer him, a humanitarian approach as befitting the last remnant of the Human Federation.

>(Write in)
>>
>>5923564
I had no idea why the option to reveal the truth was given as an option, but now that I do, kinda like it. Not in the outcome, but the fact that our man was so crazy for us, he was willing to kill an entire world for us to play with in order to start from scratch with what remains of its followers for us. Bravo Celt, you are perhaps the most insanely loyal follower we have ever acquired and I am sorry for ever doubting your loyalty.
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)
Let the great education Begin, and the Great Schism of the Angellic BEGIN!!!
>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
Why get rid of the only person that’s so loyal to us, when he’s practically forced us to keep him, no matter what happens, either him staying to try and become Fabricator, or the facsimile person that is Captain of our “ship”?
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>>5923578
We certainly can’t replace him now, since anyone else that could have replaced him just got atomized, and he’s the only way we have in, to the greater understanding of the imperium, as theirs likely now no one besides either the Sector Lord or any high ranking Inquisitor that we can now try and interrogate to acquire said information. He’s played us, just as much as we played him, and all to better help us in some twisted fashion. If it weren’t for the nuclear Holocaust, I would say this man is fucking Kino.
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>>5923578

Your decisions led to him being like that, anons.

If you are curious, he had committed the worst tech-heresy possible by assisting you, but he had done so in pursuit of knowledge which is the most virtuous and best thing one can do.

Then you revealed yourselves as divine to the priests on Xandrirah, all of whom are loyal Celt subordinates and he had a chat with them before departing. He was also still hesitant trying to reconcile heresy and virtue in his mind.

This current decision was made from Celt giving a speech was also a lock-in on his outlook. The archeoship would have left him a sceptic, a safe path to carefully exploit, and the revealing the truth path was the path for a zealot, now fully convinced in the correctness of his cause.
>>
>>5923564
>>5923565
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)
>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.

>>5923585
I'd say that because of the nuclear holocaust, he is kino. It's a surprise to be sure, but a welcome one.
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>>5923564
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.

>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)

>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.

Let the Admech, Admech
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>>5923596
Thats kinda hype, and I fucking like it.
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>>5923596
This is fucking Kino, what a fucking Chad. ITs a shame you dont make more Quests Newb, because if you did, their would be plenty more people that would constantly flock to you and try to discuss everything that goes on in whatever quest you set up to see where it goes. Also, the fact you went all the way to give us an option to make an admech fanatic in order to worship us, and nuclear holocaust an entire planet just for us, shows that you have more balls with your writing and playing then everyone else I have ever seen on a platform that does questing that isnt on 4chan. Bra-fucking-vo, my dude!
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>>5923618
Oh absolutely, I just needed a couple of minutes to process the fact that Newb told us we made him like this, that made me fucking love this guy now. Definitely Kino at this point, he's going to be a great character to interact with, the longer the quest progresses.
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>>5923564

>>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.

>>Relocate them to one of the secondary forges that is the most intact, you wish to have nothing to do with these people, you shall provide enough to ensure their survival, but you shall do no more.

>>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
>>
>>5923564
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.

>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)

>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
>>
>>5923564
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.

>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)

>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
>>
>>5923564
First of all, Omicron Teledesh itself, while the main forges are so obliterated that they have little to no value left, there are still other secondary forges that still remain intact that could be repopulated. Though with the added danger of deadly radiation and a massive increase in temperature to contest with, as for now the entire world is engulfed in steam, a massive fog dominating the world. If there is any silver lining, the cracks and the magma that had spurted out had massively enriched the world in terms of raw ore being ejected to the surface in vast quantities.
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.
When it comes to the survivors, how ever many you will be able to find, they will need relocation, they shall require assistance. Be they those whom believe in you being angelic or those that still view you as abominable.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)
Finally, the most important and immediate thing that you must solve. Magos Dominus Celt Cycadax. A man who condemned a world to die. A man who also knows the truths of this time. A man whom had decided to fully back you and is willing to do whatever it takes to ensure success and victory. A man who knows the Imperium and its complex structure perhaps better than anyone else.
>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
>>
>>5923564

>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)

>>5923565

>Leave him be, but make it clear to him, and mroeso, to yourself, that while sometimes harsh measures are unavoidable, it cannot be the only path forward. You cannot agree with his decisions, but you can still understand it.
>>
>>5923564
>>5923565
Every time poor Ody thinks he's got an idea of how unhinged and monstrous humanity has become somebody manages to lower the bar even further. At least we know Celt is fully behind us.
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.

>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)

>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
Making the mother of all omelettes here, Odysseus, can't fret over every egg. At least now we have a forge world to help us proliferate some of our tech throughout the Imperium. Until Mars and the Inquisition start bitching at them anyways, I wouldn't be surprised if the Inquisition was already investigating Xandrirah.
>>
>>5923716
I dout they would even notice to give a crap to investigate. We are on a planet on the most fringe place we could possibly be, without actually leaving sector space, on the eastern most edge of the space of the imperium, only a couple of steps away from the halo stars. In a Border sector, that has all but abandoned parts of itself, and almost certainly by the rest of the imperium at large as well, because of multiple alien species incroaching in, from multiple Ork Waagh's, at least 2, maybe 3 hostile alien species, and a Tyranid Hivefleet incroaching on imperial space in addition to a subsector+ rebellion to the south of said sector with possible chaos influence as well.
If, IF, by some means, their was in fact a inquisitor that decided it was the perfect time to investigate a single world in a single system, with a sector dealing with everything else, they are not going to even think to look. They've just got to much shit on their hands to get around to even get started about carrying a possible planet investigation/exterminatus when their are more much bigger things to worry about to even think about coming to us. Which is great for us, since we have all the time in the world (with what number of years we can do before shit starts going down in the 900+.m41's) and all the secrecy we could get with no one else of any major consequences or power being wiser to what we're doing.
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>>5923724
Im sorry if im coming off as a little rude, I get very excited about discussions so I write with a very excited town everytime I do a talk. BEsides that, yeah hopefully we can just use our own superior STC VErsions we have on hand, and dress them up with a couple of cog scenery so it can be seen as a weirdly hyper skilled Forgeworld that is doing the work of more then 2 dozen other forge worlds combined. It also means we can share our Tech in full with not just Celt, like our weaponry, but also those of our Tech acoltyes back on Xandrian. Which is going to be great for us for allowing more tech to be produced then just us, and hopefully some time in the future lead to some of them to maybe even one day create an A.I. of their own. Definetly looked over by us for some safeguards and possible improvements, but the dream is a possibility in the future.

But, in the future, can we please make sure to not try and do a Nuclear Holocaust in the future? That shit takes Millenia to repair and it makes it so that we need to rebuild a planet completely from the ground damn up, instead of a longer but definitely costless effort by either subverting a world government, or just invading it and capturing/killing and subduing its world leaders.
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>>5923564
Pure 40k madness, i voted for the other option and am not deluded in the slightest, good scene.

>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)
>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
By his own actions he made himself the leader of this world and must now see it flourish to repent, leadership is a burden and this is his yoke to bear.
>>
>>5923725
Look to the positives, the tyranid infestation has been dealt with in record time.
>>
>>5923725
Speaking of safeguards, there's still the danger of corruption by chaos that needs to be addressed. Right now, any large scale project that relies on AI would collapse if a chaos god as much as sneezes at it (literally, in Nurgle's case). While the vote says we're going to re-educate the priests, we should take notes on how the Admech build and maintain their machines.
>>
It's kind of funny that the tech priests stupid fucking prophesy came true in a roundabout way. We did herald their doom but it was one of their own who killed them. Prophesies are for retards like the eldar and apparently the priesthood of Omicron Teledesh.

>>5923724
Yeah you're probably right. Still, I think the Inquisition would view a powerful and mobile AI that can decimate hive fleets by itself and has a cult of tech priests serving it as a greater threat than mere xenos and chaos cultists. You can find xenos and chaos cults anywhere in the fucking galaxy but an AI who can move around and isn't acting like a genocidal maniac like AI normally do is a very rare and concerning problem.

>>5923725
To be fair that fucker Celt didn't tell us he was planning to nuke his own home.
>>
>>5923729
Yeah, that is a good positive. We still need to deal with the rest of the infestation throughout the north of the sector, and the other half in the south, but all in all they as a threat are going to be nothing to us once we start getting some momentum behind our stuff going.
>>5923747
Agreed, if even a little bit of Chaos stuff, or scrapcode nonsense comes near us, we are absolutely screwed up. Maybe if their is something to be learned that could possibly negate it for our AI, would be to listen to the admech we have on santicfying machinery from corruption thanks to belief stemming from the warp, and tap into that emperor worship to protect ourselves. Questions of how we would need to get to that point, is a problem for aanother day, but its at least one possibility we have unless we suddenly crack the code on utilizying Blackstone with its negative energy side to repel warp influence from any and all AI we have/make (including ourselves), and then we should be good on that front.
>>
>>5923757
Agreed, sentament is nice and all, but we REALLY wanted to get that forge up and running by itself without any major delays, and then he wound up making one for us, which hopefully should be less then 6 months hopefully. Then we come back to Xan, makesure everything is okay and begin huilding up our forces, before expanding our influence and start knocking down all nearby threats in quick succesion before we try and get involved with the head of the Sector to bring it, and its lord under are way. With a sector (dubiously) under our control, we can basically start making a name for ourselves as we travel down across the galaxy to Ultramar to bring glory to ourselves and our sector before screwing over the Timeline completely and having the train go off the rails from their. With our backing behind it of course, wouldnt want it to be a case where we get Gulliman to support us and our reforms without having some back up plans now would it?
>>
>>5923758
Perhaps we might be able to work on some automatic safeguards against Empyrean hazards. While there'd not be much we could do if it got into our mainframe, we might be able to develop something that detects scrapcode or corruption and pulls the plug on the machine's connection to us and others to prevent contagion and/or triggers a self-destruct to prevent hijacking. Of course, Oddie not fully understanding how it all works and Chaos not being under any obligation to follow reasonable logic don't make this easy.
>>
>>5923564
>>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)
>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
>>
>>5923773
Nope, especially when we still dont even know how emphreal corruption occurs on us in the first place. Which sucks, since we still have a long way to go before we even have an idea to do before we can try and do something like warp jumping once we decide to expand ourselves again to a more bigger sized ship. Because the alternative is to at a minimum spend like, 20+ years studying our Warp drive to improve it so it can be able to expand to a much larger size to handle our transportation in the same way as we currently can now.
>>
>>5923781
Whoops, meant to say Yep, not nope. Sorry, but yeah you can see where this problem of Warp corruption really REALLY fucking sucks now. Besides the whole part of going insane of course.
>>
>>5923565
>>5923564
>The numerous resources present in system would easily allow you to build a few automated self-replicating mining stations, that could secure a steady flow of various ores for your purposes.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)
>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.
Honestly did anyone actually think it would end any other way? That the STCs would make a damn difference?
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>>5923781
I don't want to ever set foot in the Warp, no matter how nice being able to throw a megaship through it might be or how many Warp countermeasures we have - if we need to do Warp travel for any reason, we do it with human proxies or stick to light ships through the wormhole for the foreseeable future. I wonder if if we have any good Fed ansible designs in our databanks to give orders to other systems when we're away, because I doubt we're getting any astropaths any time soon and the Federation must have had some means of snappy interstellar communication that didn't use tortured psykers.
Though speaking of proxies, I wonder if there's a friendly local Rogue Trader we could recruit into being a go-between for us with the Imperium at large.
>>
>>5923792
Well, for that rogue trader part, thats a definetive yes in that we do know a rogue trader, and a mighty maybe if that could work out. We technically know and have the RT's cousin's daughteer? with us under our control, so thats a possible way into getting him onboard as currying between us and the imperium, but that is still up in the air until we get a good look at what said RT is really all about.

Besides that, we have all of the peaces of going into the warp, including the blood and cloning technology to create a Navigator out of whole cloth thanks to blood supply granted to us before we got transported offline thanks whaterever, and we do have a means of communication/sensory equipment, but its incredibly experimental and we havent really tried it out yet right now since we cant really repair it right now. As for systems, yeah we can basically just give them spec designs of whatever kind of ships we cant, flash create a Astropath clone, grant them to the planet, with the appropriate tech to make said ship, and Ta-Da!
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>>5923796
Have to hand it to the Federation for building an interstellar empire wholly on the back of a sneakernet, especially before they got ahold of Navigators. We should be able to make Navigators vastly better than current since we have pure genetic data without >18k years of gene degradation, inbreeding and Warp influence, hopefully that can live without slowly turning into deformed fish that might get some volunteers for splicing - the rest of the Navis Nobilite's heads would explode on seeing them, or perhaps we can offer genetic restoration to a Renegade House to have them exclusively work for us as a plausible cover.
Later we may have the opportunity to thieve and study Necron and the slowboat Tau FTL methods and see if we can do anything useful with their technology (a friendly RT would help with getting hold of xenotech, or we can track down some Xenarites), but we're not going to encounter either of those for a long time, by which time we might well have the damn wormholes down anyway - as funny as portaling into the middle of the Tau Empire, blowing one of their ships up and beating it with their stuff would be.
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>>5923765
You think Robby G will support us? I guess if we somehow manage to heal him he'll desperately need our help whipping the Imperium back into shape since Cawl doesn't even exist. So I guess he'd have no choice but to back us and accept our help unless he wants to take on the sisyphean task of fixing the Imperium alone.
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>>5923564
>>5923565
>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.
>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)
>Imprison him. Perhaps the greatness kindness you can offer him, a humanitarian approach as befitting the last remnant of the Human Federation.
>(Write in)
Celt needs a time out, strip him of his augs and have him contemplate his actions and the future. (we will release him after year and some conversations with him). We just can't let a nuclear holocaust slide with out at least some symbolic slap on the writs.)
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>>5923824
Alright, first for the Navis nobility, yeah our stuff will absolutely be the best their is in the galaxy, even the best the galaxy has to offer is likely going to be but a pale shadow to just one of our normal clones, and nevermind any clones that we REALLY put effort into behind it at that. But we are absolutely going to be every single Navis Nobilitaes enemies. Not only do we have an alternative to the only thing that keeps them alive, power, wealth, and a (Somewhat) comfortable existance. We can straight up destroy a house by flashing cloning a 1,000 Naviigator's in a week, all of which are better then their britest and strongest heirs put together. AND can freely give this out to anyone, completely destroying their power and royalty they have clawed to for over 10,000 years with a pen stroke. If their are any renegade houses that would accept it, its either going to be dying houses, or houses that are really short-sighted and can't see the consequences of them getting newer and better heirs would entail. Not that we would allow something like the Navigator houses to exist anyway. Extorting, blackmail, destruction of means to otherwise not go into hell, amongst other crimes, already means we would never tolerate any navigator house long term.

In term's of FTL and other Xenotechnology, Necrons yes, Tau fuck no. Necrons are, pretty much in all ways more advanced then us, with the absent of psychic technology, but then again their whole thing is about suprising it so that doesnt really matter much to them in the end. Their FTL allows them to just simply move faster then light itself can be able to move between half way across the galaxy in less then 5 seconds from how one book describes their speeds. But our tech, allows us to just teleport across space without needing to go so fast that we can cross the galaxy by simply being super fast. Its why Necrons really like Dolmen gates, since they can of a sort, still do the whole thing of instant teleportation between areas without needing to get engines set up to doing it, but definitely something we should look into all the same. As for Tau, their technology is in every single capacity inferior to the Imperium's (with a couple of exceptions), so they are already out of the game worth studying for technology. If we do ever get the wormhole technology down completely, then asking to study either factions ftl stuff is already pointless as our tech is better then theirs when it comes to flight travel then.
>>5923826
My boy, we are CAWL! We've simply been a better version then the one GW made in a 3 part campaign book that they then needed to shoe-horn into a HH book to explain his existence. If we give Guilliman enough time, show how royally fucked everything is, and try and pull of the exact samething we did to get Celt to hear us out and not shoot us (allong with, you know bringing him back safe and alive), then weve got a solid chance of it working.
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>>5923845
With some help from likely Celt trying to smooth things over, and taking a slower, gentler pace of getting him to at least trust we have Mankind's best intrest's at heart, then we have a solid chance of it working. Lord knows he's already in current Canon done plenty of shady enough shit to try and have the intrests of humanity be put forward, like making an extra-saucy alliance with a major Xeno faction, deliberatly cause the Highlord to rebel so he had a reason to kill them and replace them, have Cawl do his Primaris thing and daubble into demonhost/greyknight shit in the past. He is by no means going to flock towards us, just as much as he isnt going to pull elaborate experiments like a fucking looney radical inquisitor. But the bridge is their, and all we need to do is get him to trust us enough to at least let us give him some STC's for stuff like agriculture, or like Lasgun tier GAoT weapons we have that can be easily given to him.
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>>5923849
And try and build it up from their, with of course the knowledge that this is an incredibly precise work that is going to take a long time for it to be even close to what Celt has in terms of trust towards us.
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>>5923826
There is zero chance of Rowboat not betraying us if he doesn’t attack us on the spot. The only way for us to avoid causing the potential extinction of humanity by accident is to not reveal ourselves.
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>>5923850
I don't think there's really a Fed-tech equivalent of a lasgun it's all too complex and potentially hazardous for the average guardsman to use but we could probably start handing out STCs for volkite weapons and antiquated power armor like candy. Some industrial versions of that Fed-standard ration fabricator STC would probably be something he'd love too.
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>>5923864
Agreed, but I was just referring to something that while incredibly complex to build, is still easy to interact with. A gun is a gun, no matter how advanced or strange looking you try to make it out to be otherwise. I’m not saying the FED had something as terrible as a lasgun, definitely something incredibly price of work, but that it’s a very easy thing to produce and interact with that Dark age related fire arms, though antiquated to Imperium level technology is something I’m just as fine giving to gill as long as it’s something that can be used to try and impress the guy.
>>5923862
One, we’ve already done that a couple of times already, so not hiding ourselves just got shot in the foot on that front. And two, how and why the fuck would he be able to try and betray us, if we make ourselves to be an incredible Ally for him? If he tries to start attacking us, then by that point we’ve already fucked up and are just going to keep going back to the drawing board on what we should do. That’s why the whole idea behind this idea, is to get him to trust us enough to carry out some plans and/or revisions we would like for him to carry out before we get even close to hinting at what we are. And once we get him to belief that we have the ability to save humanity from annihilation, with a bit of trick of either you destroy us “and every last STC in the galaxy gets destroyed” or you let us live and serve under you and you get not only all of this tech, but also have the ability to improve the citizens of the imperium with us never disobeying a command you set forth that won’t result in our termination or death of humanity.
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>>5923875
Once all of that is carried out, we get an armed support group that watches our every move (but can’t really stop us even if they tried) and Guilliman is none the wiser thinking he’s in control of the situation, when in reality it’s us.
>>
And besides that, what plan do you have? Besides "not reveal ourselves", do you actually have a plan on what we should do, or are you going to give a good reason why we should not do that at all?
>>
You regard Celt once again, whom is currently busy curiously staring at the drones swarming around him, cleaning the remnants of blood that had stained his clothing and also conducting repairs upon the metal parts of his body. The speed at which he had recovered is no doubt surprising for him as he is busy poking his wound in clear confusion as he no doubt is unable to feel any pain from it, not only because of the drug mixture he was injected with, but also because the wound had been fully closed.

”Celt, I register that your condition is improving, you should be able to fully recover within the standard day.”

“Excellent.” He says with a nod. “What of Omicron Teledesh ?”

”I had decided to rebuild it, some of the secondary forges appear to have been less affected from the fallout. Inserting some newer technologies here and there, radiation shielding being the first and foremost of the modifications that I am planning. I too plan to resettle the survivors there.”

“A wise decision, while our forgeworld may lack in comparison to holy Mars or other forges able to offer resistance to its overbearing influence, it is still a sacred world of the Machine God, though its importance for the sector will undoubtedly decrease. While rebuilding efforts will be undertaken, no doubt the tithe-grade shall be reduced, and proportionally, that means the amount of attention paid by the Adeptus Administratum and Mars shall too proportionally decrease. It would usually mean death as there would be little to no assistance offered in terms of protection, but the current situation shall work the best for our needs.”

”You had thoroughly planned this.” You flatly state.

“A change as great as this, demands at least this much.”
.
.
.
You spend the next month gathering resources floating freely all around you and preparing various prefabs and swarms of nanomachines to be unleashed in a wide-scale construction effort. For now you had concentrated on gathering materials primarily and only restoring one of the forges, enough to comfortably house any survivors that you will be able to find and house enough resources to allow for them to begin their own manufacturing or construction efforts.

Speaking of survivors, Celt had demanded to be let onto the world’s surface and onto the secondary forge so that he could witness the rebuilding effort personally. An indulgence you are willing to accept as keeping him busy through the fascination of basic construction is better than allowing him to wander the hull and poke everything he wants to.
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>>5924040

And finally, at the coming end of the month, the radiation had begun dissipating enough for your concentrated and directed efforts to start locating pockets of survivors. It would have been so much easier had the tech-priests possessed proper S.O.S. systems rather than simple radio transmitters easily distorted by radiation. Out of all the survivors you had managed to gather, based upon their fervent prayers and thanks when you had arrived massively outnumbering the number of priests that had started shooting at you the moment they saw you, it is clear that nearly 93% of all survivors are backers of Celt, or at least his ideal that you are in fact an angelic intelligence. This leaves a small, but stubborn minority that believes you to be the incarnation of the devil himself. For now however, you transport all of them to the newest forge temple, one that Celt, alongside the first arrivals, had renamed it to Deimea, a word with the meaning of forgotten, forgetfulness, but it is too a word in the local dialect meaning new memory.

With a hint of disappointment, you do note, the survivors whom had backed Celt had proven to be even more zealous than the priests upon Xandrirah, now considering you the embodiment of the motive force, a chance of redemption, of great knowledge and progress sent forth by the Omnissiah. It does not help that Celt considers you to be as such himself. Due to your decision to present yourself as divine before, you do not intervene, if for no other reason than to ensure the stability of their psyche, lest it collapses if they start considering their actions to have been wholly their fault. Still, such things as machine spirits, the endless rituals and prayers, that is something you can try to uproot by granting them blueprints of the various machines that they worship and ensure that they can truly comprehend what they are working upon. Though perhaps that is something you should not have done, as giving them their greatest pursuit – knowledge, had only further affirmed in their minds your position as something truly Angelic. All you know, is that the process of re-education shall be long, and quite a painful one.

In total, Deimea now houses a bit more than a hundred thousand people, overwhelmingly this includes servitors and skitarii all of whom can hardly be considered human. In actuality, there is only around a couple of thousand tech-priests left and roughly forty thousand laymen as the tech-priests refer to them. As such, even the secondary forge you had started to rebuild is vast compared to the miniscule population.

Unsurprisingly, Celt had taken a leading position of the survivors, and in a one-sided, utterly rigged and false farce of an election, he was made Fabricator-Generator of Omicron Teledesh. It helps when all possible opposition had been obliterated in a nuclear holocaust.
.
.
.
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>>5924043

And as another month passes, you finish reinforcing Deimea against radiation, creating a large dome around the forge and purging the radiation soaked within, that is where, the Omnissiah’s flowing silver came in to good use. The nanomachines had stripped away metal that had been irradiated whilst at the same time replacing it. The sheer number of raw materials you have had allowed you to achieve reconstruction speed that you had long wished for ever since you had to take on the effort of rebuilding Xandrirah.

For now Deimea stands at the ready and the populace is setting in and adapting to their new environment with quite the surprising degree of endurance, seemingly indifferent about the difficulty of their new lives.

>Stay within system, you could certainly work upon it with numerous projects. Further options will be presented if chosen.

>Return to Xandrirah, you had been gone for quite a while.

>Move to another system. (Which ?)
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>>5924044
>Return to Xandrirah
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>>5924044
>Stay within system, you could certainly work upon it with numerous projects.
Literally zero point in not trying to get everything up and running. Also we gotta try and quitely convert the nonbelievers. We should probably spend a good two years here leaning everything up. Mabye produce an STC for the locals to convince them of our "divinity".
We do need to rez Girlyman at some point soon though.
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>>5923875
>how and why the fuck would he be able to try and betray us
Let’s just say the man is a skilled politician and has a history. Also the rest of your post is retarded. Nothing you said understands 40k.
STCs are not as great as you think they are. They won’t save humanity from extinction, only delay it. Our existence is far too harmful to allow regardless of whatever benefit the STCs give and he will plot to destroy us. He is the enemy.
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>>5924068
Don't be to paranoid here anon, we haven't even met the guy yet, we dont even know what type of character newb will make him out to be IF we get to meet him at all. Don't derail to much with hypothetical scenarios.
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>>5924044
>>Return to Xandrirah, you had been gone for quite a while.
recruit now
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>>Return to Xandrirah
It will take decades at best, before that forge is filled up with new people, and our education to making everyone more smart is also going to take a long time as it is. Anything dangerous is now firmly dead, and nothing else now can harm them. Let’s go back to Xandrian to get that damn nano virus working, on the two possible races that deserve to be killed by nano it’s so they don’t become a problem anymore on every planet we need to fight from a pack of Waaaghs or hivefleet tendrils.
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>>5924044
>Return to Xandrirah, you had been gone for quite a while.

Can we give Celt the location of the star system we got our rare resources from?
While we are at it can we also give them tech that helps shield from the radiation of that star?
>If yes then I vote for this too.

This is of course to establish a mining outpost in that system which ships resources to Xandriah Prime (Itacha and maybe later the primary Hive) and Omicron Teledesh to help develop it.

Another quetion regarding lore and the quest.
If I remeber right most of the ships the Imperium uses today are derived from golden age cargo freighters that were built separately in modules then later assembled.
Imperial ships are built in one go and are quite inefficent in this regard.
Would it be possible to give them instructions to make these more efficent ships, and retrofit existing ones with autoloaders?

The artwork with the slaves and the gigantic shell is whack as hell. Such ridiculous things have no place in our territory.
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>>5924118
Their are ships that do have autoloaders, but those are reserved for the more ancient/more powerful/prestigious/better made products of whatever forge world made said ship.
As for what their deprived from, the lore never says they were deprived from cargo ships, but in this quest it would make perfect sebse since every imperial ship recognised by Ody always reads like that of a civilan style ship, which would make perfect sense with every ship pretty much just being retrofitted cargo haulers made into Man O'War ships.
Interms of one and go, I would say that while it would be possible to give any world/forgeworld the STC to include autoloaders, we haven't actually figured out yet that a majority of imperial ships do literally everything by hand. We don't even know this thing with the slaves and sheels are even a thing yet, since weve never gone into the insides of an imperial ship that wasnt blown up or all of its crew killed. And even if we did do that, that would likely only stop future ships from missing an autoloader, and maybe for those ships that have the time or the need, it can also be applied to them as well, but as you know that could be a long time before it could ever happen.

Also, we havent told him that we reside in Xandrian, nor the fact that the rare resources we got, was from a fucking blue Star! So, unless we give him the exact same process of acquiring material without being radiation blasted to hell and back for Celt, I dont see how useful that would be? Also the star is absolutely not the problem for the planet. ITs all of the radiation, heat, and techtonic upheaval dozens of mega-nuclear missiles launched off and incerating dozens of former and current forge citites in a couple of hours. Thankfully most of the extreme heat and radiation has dispered and cooldown, but its still going to be a long time before it ever returns to the habitability of old. Though, it did also kill all of the tyranids on planet, so now we don't need to worry about any stragglers left on the planet from the swarm, so that's nice I guess.
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>>5924142
The point on Imperium naval vessels explicitly being bodged modular cargo ships might be some fanlore crossing over from 40kAI, though it was stated in this quest that they were civilian designs. We did extensively scan and reconstruct reconstruct the design of the Imperial fleet back in the first thread so we have a good idea of what they look like internally, though it's possible Oddie might not have realised the implications of what he saw.
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>>5924142
The antiradiation tech would be useful to them on their home and for the mining outpost they would set up in the blue star system.

The outpost would send these resources to set up stockpiles on our worlds that we can use when needed, or when they need it. I was thinking we could get this forgeworld to help repair or reverse engineer our more exotic GAOT stuff that we are afraid to touch.

I forgot to elaborate but this plan entails that these worlds pile up resources and later do research while we are out doing stuff elswhere.
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>>5924118

>Can we give Celt the location of the star system we got our rare resources from?

You can, yes.

>While we are at it can we also give them tech that helps shield from the radiation of that star?

You can do so as well.

Though I would like to point out, Celt is not in possession of any void ships that he can use to get off planet.

>Another quetion regarding lore and the quest.
>If I remeber right most of the ships the Imperium uses today are derived from golden age cargo freighters that were built separately in modules then later assembled.
>Imperial ships are built in one go and are quite inefficent in this regard.
>Would it be possible to give them instructions to make these more efficent ships, and retrofit existing ones with autoloaders?

The hulls are civilian rated in terms of size, speed and firepower, rather outdated at that, the ship hulls themselves had been massively changed though so Ody has no plans on any of those ships. He'd need a full blueprint of a vessel that he can then reiterate and improve. Though for now he could give designs of civilian vessels whose shape and form would conform to Imperium standards as best as able while keeping it as modern as possible without being too obvious, though if anyone would actually get onto such a ship, it'd be rather obvious.

Also, I saw an anon ask a question about cloning last thread, and I just now remembered. Yes, Ody has the tech for cloning. Though it is noted when it comes to full body cloning usage, that all clones tend to rapidly expire due to "bad luck", annoyingly and unscientifically as that sounds for Ody.

If anyone has any questions regarding anything in the quest feel free to ask, if I miss it, it's because I am forgetful and usually tired, so just poke me a bit more till I get to it.
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>>5924159
Fair enough, it was just something that I never saw remarked upon from ODy for him to realise what it was that was just so primitive and wrong about the ships he saw. I mean, he doesnt even realise that destroying a worlds biosphere to reduce it into a barren rock like what Celt did, is a, somewhat, Normal thing with Inquisitors and other high ranking people of power. So, yeah the Droid I would say still has a long way to go to fully understand how the imperium of today, works now in comparison to the past.
>>5924164
Oh absolutlety, if we set that tech up and gave it to the worshippers with the ability to gather and create resoruce material from the Blue star we know of, it would do wonders for us whenever we needed to repair or build something like a new ship to use for combat. As for their home, I do not believe that giving that tech is needed, as they would have no way to possibly repair and restore their world without millions of extra bodies they dont have, and a desire to expand out, when they really really dont have for the moment. Later down the line in a couple of years, sure but not right now.

In terms of the stockpile stuff, sure makes sense. And Im fine with that idea, but their is no current way, that a bunch of Techpriests that dont even know how to make a guardian spear, are going to know how to repair or reverse or tech, especially the more exotic stuff. They simply just dont know enough yet to be able to understand some of the presimbles of how our tech works, or how its operation should be done for it to work well right now, unfortunately. But definetly something I would like for us to return to in the future, especisally if we can get them to focus solely on working on making a better and more advanced wormhole generator then the one we already have right now.

I like that plan, but we still need to have these worlds build up their technology and stability, before we can just go and leave without the fear of something horrficly wrong going by for more then a few months in a year, like the fucking hell that was all of the nonsense with Xandrian or everything with Sector Clarus. But having something like that is what I hope we later on do, do once we have a solid control over the sector and we begin to help improve the lives of the citizens inside it and are willing to put some effort into doing various things for us, depending on the world. Like for fortress worlds, an extra crop of troops trained into our specific kind of warfare so we dont need to do the 10 year training regime by ourselves, having some mining worlds make a stockpile for us in addition to the tithe sent towards terra, research from our forge world into the wormhole besides production, etc, etc.
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>>5924168
Love that info, thanks! And yeah, theirs the fucking bane of Clones. The universe really fucking hates them, so if we do have any technology to make a fullblown NAvigator, we're basically going to need to give them the cloning chamber as well, otherwise they will maybe last 2 years before their heads explode, or their heart has a seizure, or anything else that might fall under "Bad Luck". Which fucking sucks, but its a problem that's still worth the trouble at the end of the day.
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>>5924090
You don’t need to know shit about Guilliman to know Hanged is getting high off his own farts.
There is no room for coexistence with the Imperium if we openly present ourselves as an AI and any change in the Imperium’s power structure has the potential to bring humanity’s extinction regardless of what that change is. Just trying to “help” humanity can kill all of humanity, yet Hanged expects that he can solve all problems and get a happy ending because we have an STC database.
Hell just read what his post says: “and every last STC in the galaxy gets destroyed.” Even with a massive cult worshipping Odysseus that’s not possible.
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>>5924090
I would advise to leave the ass alone and not try to talk to him. If he has his own belief on what is right, and he proclaims everyone else that isn't accepting his belief is a narcissist or a retarded idiot, then your not going to get through their paranoia, regardless of the argument you try and lay down at their feet to point to in order to challenge their world view.
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>>5924179
We don't need to vat-grow Navigators at all. We have the technology to splice the Navigator gene into people, so all we need is some suitable volunteers (hard sell, but surely we can find a few willing) and a big effort into making an advanced genetics chop shop.
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>>5924262
You know, fair enough if the cost behind cloning is indeed too high, then in reality we dont need to do a whole lot of cloning, maybe create our own high quality navigator house that has the genes of said Naviagator's. It would possibly also allow us to do corrective genetherapy to any Navi house that we come across that is either desparete, renegade, or some form of hpuse that would see this as an oppertunity to get over their rival houses in other sectors, star systems, segmentums, etc. Would still posses the same problem of before, where we can just introduce new navigators into existence without the say so of existing power structures, which they really wouldn't like, but its definitely a less dangerous spin then the idea of flash cloning a whole house in a month. And we are definetly going to want to get involved with that gene-shop. The Space Marines and Custodese are going to be a damn handful for us, once we start taking a look at them in order to improve them to the Fed's standard of Elite Genetherapy, rather then the Basic+ that every space marine is already at. Which is still absolutely impressive considering this was made by the emperor from the ground up, but again theyve probably are only at basic genetherapy, but a little bit better because E. Though thats after we even get a look at what a space marine is, and how we can get a look on their insides.
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>>5924168
If thats the case, can I ask a couple of questions about the tyranids and stealers?

Is it okay if some of modern lore can be incorporated into how they work, where as it is technically written in some books, not all Genesteallers are killed when a planet is taken over. Instead, they are brought onto a hive ship, fed for however long it takes, before bringing them awake and then throw them like chaff along with the rest of the chaff, in order to devastate a planet and help the invasion fleet have an easier time conquering it then it would otherwise. Also, if the fleet is ever defeated or driven off, then the surviving genestealers can survive and keep on the fight after the recover in order to bring back the tendril and succesfully take over the planet for them to have a willing planet to be eaten for round 2. Their still the vast majority of the time eaten when a planet is taken over and consumed, but their are some that the hivemind keeps around to use as i mentioned before.
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>>5924281
Oh, and the second one, is that the hive mind has come across a new idea of sorts, where on some planets it doesn’t eat the world, it conquer’s it and builds a massive psychic node that serves a couple of purposes. For one, it attracts genestealer from across space that might be on a ship somewhere to come to them, two it allows the hive mind to strengthen and project its mind over it’s subordinate without the fear of it being a head creature like a Swarmlord that can be killed in a duel, and thirdly it crushes the warp with its shadow, making it even harder then before to use the warp and further blocks astropath communication that is already shrouded, and in some cases weren’t already covered by the shadow already. Can those be considered canon to the quest as the hivemind comes closer and closer, or no?
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>>5924281
>>5924286

Undetermined. Such shifts in the faction and how it operates I will leave up to vote for you anons. The only thing I am not putting to vote is making Cawl and Primaris a thing, I hate them and everything related to them.
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>>5923564
>>You are rebuilding the world, you might as well put them to work, and re-education. (Requires deciding to rebuild the secondary forges.)

>This planet needs to be reclaimed, you shall reinforce the secondary forges for repopulation as best you can with what you have at hand, which to be fair, is quite a lot.

>The numerous resources present in system would easily allow you to build a few automated self-replicating mining stations, that could secure a steady flow of various ores for your purposes.

>Leave him be as he is, you cannot agree with his decisions, but you cannot deny their effectiveness. A harsh stance is needed in a harsh galaxy.

>Tell him that what he did was unacceptable we have 3000+ different ways we could of resolved this without loss of human life to this extent.

>Rebuild the world to federation standards. Time to prep.

After we get everything automated and set up.

>Start gene editing and cloning bay. We shall make super soldiers and humans. Show their brilliance to convert other humans to gene update.

>Then do the memory upgrade for ourselves.

>Build spacestation manufactorums.

>Start making ships.
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>>5924295
Oh, alright then fair enough. Does this mean that any gene study we get involved with any space marines are similarly off the books for us to look around in and try to improve their genetic makeup, or is that a no go?
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>>5924299
Oops didn't see I missed the vote. Ignore the irrelevant things. But the majority is still what I'd like to do before going back. We left xandirha in a good position especially with some of celts favored on the planet.
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>>5924276
Hence my idea for bringing in an obscure, disfavoured and desperate Navigator house as cover, they'd jump at the chance to be relevant. Then again, would the Imperium really question where we got our Navigators from - surely they don't come on board, bang on the door of the Sanctum and ask to check their guild membership cards? Navigators are a wacky bunch at the best of times with more houses than you can shake a stick at and new ones on the bottom rungs of the ladder coming and going all the time so not being from a recognised house would be unlikely to raise many eyebrows.
>>
Oh, one last question, though its not whether or not, something is canon to 8th edition later on or not. Instead its how truly powerful the Dark city of Commoragh truly is. See, since we never see the Dark Eldar fightning at the most powerful/serious, weve never really seen what kind of hell they can do, so Im curious to see what you would classify that the Dark Eldar, if properly serious and for whatever reason decided to fully unite and throw every last terrifying weapon at dispoasal at an enemy, be it us, The imperium, Orkdum, Hivefleets, and necrons, what would be the fallout and what would happen? I know that the Dark Eldar currently were able to stop the destruction of their city when they trapped the Armies of Slannesh in a bunch of small dimensions incorporated in the city, but what else can they really do to show just how terrifying they can be when they decide to throw down the guantlet? (Also apparently, Zaherial is in fact Cypher. Read that as you will with the guy and what his current dispotion is after his whole fleeing from Terra stint.)
>>
>>5924307
Absolutely, certainly we cant just make one up. They would have records of as many houses as they could get their hand's on, so a house of psychicly powerful navigators showing up on the fringes, with no back sotry of any kind, would raise plenty of eye brows. The great idea though, would be to take the name of a dead family of navigator that was killed for some reason that wasnt the whole house falling traitor or chaos corruption. But then after that, we should have our cover secured and be safe from suspicion on that front.
>>
>>5924301

>Oh, alright then fair enough. Does this mean that any gene study we get involved with any space marines are similarly off the books for us to look around in and try to improve their genetic makeup, or is that a no go?

You can, since it would take a highest tier GAoT A.I. to even think about improving the geneseed, besides someone like Fabius.

>>5924307

>would the Imperium really question where we got our Navigators from

They would, anon. Navigators are few and far between in comparison to the many warp capable voidships the Imperium has, their houses whilst hidden in mysticism and obscurity are well documented exactly because of how valuable they are. Making a fake house, or boosting one to prominence might fly for a few decades, maybe even a century or two, but it will raise eyebrows eventually once the word spreads, and it will raise many eyebrows at that.

>>5924310

>how truly powerful the Dark city of Commoragh

Very, they still hold tech and weapons from the height of Eldar Empire, so it only makes sense that they are absurdly powerful if they bring the big toys out, especially considering that they have many Eldar that are old enough to remember the Empire proper. It's just like with the Craftworld Eldar, if they are united to the extent where they can employ such weapons, everyone in the galaxy will want to dogpile them. Shooting stars is cool and all, but summoning a warp rift to just dispel it might just dampen any plans for expansion.

Also, returning to Xandrirah wins, writing.
>>
>>5924332
Welp scrath out my wording on what the the genseed was like, because hot Damn I had no idea it was that good. Well, that definetly means no fucking around with the ability to make something alongside the outline of a custodese then. Which, eh is fine I suppose, especially when our Tech is actually more advanced then their genetic work, and psychic equipment. Which while amusing, is going to be great to cut our mouths into to see how you present how these things would look like in comparison it would be like for an 0 A.I. and what the emperor made versus what the federation made in their day.
>>
>>5924044
>Stay within system, you could certainly work upon it with numerous projects.
>>
Leaving Celt and his fellow priests to their efforts of reconstruction, one slowed by the simple lack of manpower, you begin your return journey towards Xandrirah, trusting in what you put down on Omicron Teledesh to carry the survivors for years to come without your direct intervention.

Spending a few days moving, you reach the system’s edge, away from anything that might interfere with the wormhole, and with twisting of whites and blacks, you puncture a hole in reality, instantaneously connecting two points of the universe with one another and rather precariously slide through it.

As you return, and a few days of travel later, you are instantly flooded with months’ worth of reports that you swiftly sift through all of them. Luckily, the efforts you had taken to ensure peace and stability had borne fruit, though in an unexpected manner. While Secundus remains as usual, the arbites ruling with an iron fist, the overall conditions for prisoners had improved, though still inhumane, but undoubtedly viewed as quite merciful by modern humans. Upon Prime, there had been a fracturing, rather than going to war, as was feared for so long, the democratic faction led by Justicator had basically taken over a hive city in a clear split agreed upon with the aristocratic faction led by the Governess. In a matter striking back all the way to the bronze age of mankind or the early iron age, the two hives are now acting wholly independently of each other, but for the fact that Justicator had agreed to offer what is needed to meet the tithe that will be demanded by the Administratum in exchange for a guarantee of freedoms. Though the governess had also managed to complete another deal, any persons not part of the founding of this independent city state cannot join it, an excuse to ensure that no citizens run away to join this experiment.

For matters concerning you far more – the city of Ithaca. The people there had remained fine after your departure, with the ruling Archons so far reigning without much complaints from the people. It is unsurprising as the first generation is usually the one that is still driven by the ideals that had resulted in the founding to begin with. As you had expected, the various churches had been raised and a great cathedral had been constructed in the centre of the city, close to the primary administrative buildings. A large structure, reminiscing with the gothic style rises high into the air, looming over the city where one could see the high rising towers from anywhere, a massive golden aquila hangs in between the two towers, shining whenever the artificial light falls upon it. Apparently, far more gold was requested and wanted, but in the council vote, the idea was shot down by a slim margin, gold is a heavy metal and it is quite valuable for electronics and other purposes for construction and expansion.
>>
>>5924421

Speaking of expansion, other matter of note for the culture of the local people had come to the fore, the shared trauma and helplessness had evolved into a strong ideal of self-improvement through martial prowess. The ideas were poorly formed, but once they were formed Lieutenant Antonius Drogode and the remnants of the 105th Kodorn regiment had taken those ideals with stride, added on top of that another ten thousand men in training and the fact that O.D.D. had started to use Ithaca as their base of operations having been apart from you for so long had only further spurred these ideals. As it stands, a local regiment is to be raised with volunteers flocking to it, those whose psych profiles or genetic dispositions you had to pass over had found a new place, they are still being trained and drilled, but soon enough another 5,000 men shall be soon raised. Thanks to the advanced nature of Ithaca, at least by Imperium standard, those soldiers are all equipped to antiquated standard, possessing power armour and volkite weaponry.

This does raise a point, one that your militaristic subsystem had informed you about – there is a massive lack of manpower for further military operations, while you could just produce more and more drones, there are clearly enemies that can interfere with their functioning and leave you exposed to potential dangers. Such a recruitment drive would necessitate a system wide census effort that would demand your full attention as you would have to pick through the populace for the people that are the most genetically and mentally compatible, one a plus-side, Ithaca would be populated in a controlled manner with compatible people as the chosen few’s families would be housed there as a further incentive for military service.

Of course, if you would choose to undertake the recruitment drive, you would have to decide the numbers and quality of the troops you wish to raise, whether or not the starting estimates would be reachable remains to be seen, but it is always good to have a goal.

Can pick more than one. Option must reach half of total votes to pass. A great project will consume all of Odysseus’ attention and no other option can be picked alongside it.

>Change your research topic (Eldar technology, Tyranid genetics.)

>Maintain your research into the corrupted cores, despite the risks that can carry.

>Begin a great project, you doubt you will be able to hide anyone of these. (Shipyard, mass manufactorums, Federation standard city, underground facility to hide within, strip-mine Secundus, mass recruitment drive, (Write-in))

>Direct the tech-priests, they will undoubtedly obey your every word. (What ?)

>Depart the system. (Straskenors territory, Pulsar with rich rare resources, Eregenus, GSDGW-1, Omicron Teledesh, somewhere else.)

>(Write in)
>>
>>5924423
>Begin a great project, you doubt you will be able to hide anyone of these. (Shipyard, mass manufactorums, Federation standard city, underground facility to hide within, strip-mine Secundus, mass recruitment drive, (Write-in))

>Mass recruitment drive.
>Manufactorums
>Shipyards
>repair more of the hives
>Strip mine secundus

>Increase our data processing
>>
>Begin a great project, you doubt you will be able to hide anyone of these. (Shipyard, mass manufactorums, Federation standard city, underground facility to hide within, strip-mine Secundus, mass recruitment drive, (Write-in))
>> Development of a controllable nanobot swarm that can specifically detect Tyranid organisms and will prioritize eating and devouring said material to make more of itself. With a kill switch where if all Tyranid life is no longer detected on the planet it detonates into golden sand.

This has been my passion project for over two damn months now, I am not going to waste my one chance that can be down to finally solve a problem that has/will haunt the galaxy for centuries to come. And, which can then be repurposed to also destroy the second type of life in the galaxy, one of the oldest types in the galaxy by 65-66 million years.
>>
>>5924423
>Maintain your research into the corrupted cores, despite the risks that can carry.

>Begin a great project, you doubt you will be able to hide anyone of these. (underground Mass Manufactorums)
>>
>>5924439
>>5924497
You both cant choose more then one great project, and neither can you choose multiple great projects unless you want to waste that many more months completelying each one. You're going to have to either want to vote for one singular great project, or a mix of other projects that you would desire besides a great project.
>>5924423
Now that I have some time alone, alright, in the 7 months we were gone, everything in Ithaca went along swimmingly which was fantastic. Great to see, more shocking to me was that Secundus improved the living standards of the prisoners, and the civil war has finally died down. Likely the now split hive-city, is just being studied for both sides to see if their can in fact be peace between the two sides, which can then be formed under a united government, or it will slowly be started to create a whole new faction that has taken a mix-match from both sides to match their own liking. Hope this makes it even more promising for a extended peace and chance for a unified and secure world government in the months and years to come.
>>
>Maintain your research into the corrupted cores, despite the risks that can carry.
>mass recruitment drive

The idea that you can just nanomachine away orks or nids makes no sense, if it was that easy the eldar would have scrubbed the galaxy clean of orks for good at the height of their empire that lasted tens of millions of years.
Nids are way worse then orks and engaging in microscopic warfare is just tuesday for them forcing us into a eternal arms race that logistically we won't be able to commit to. Gork and Mork will upgrade the boys as well in time they will just half ass it unless our nanomachines become a meaningful threat.

The hive world is only good for the massive amounts of soldiers we can gain and drag with us to deal with warp nonsense, aside from occasional check ins and troop pickups we might as well move our main operations to our fait accompli of a post apocalyptic forge world.

Most important thing is to clean the sector of the exponentially snowballing nids that destroy every system they conquer utterly and irreversibly, plus the imperium has no fucking hope dealing with the scale the nids operate at, no plot armor marine boys swooping in to save the day in this quest.
>>
>>5924423
>Maintain your research into the corrupted cores, despite the risks that can carry.

>Begin a great project, you doubt you will be able to hide anyone of these.
A shipyard, since space superiority can end fights before they can reach a planet. Also needed if we ever decide to replicate the wormhole generator.

>Direct the tech-priests, they will undoubtedly obey your every word. (What ?)
Have them assist us with our research, though I'd like to hear what other anons have to say on this.
>>
>>5924423
>Depart the system. (Eregenus)
I'm gonna be a contrarian and vote to go commit xenocide on the nearby orks before they show up in Xandrirah.
>>
>>5924423
>>5924537

Changing my earlier vote.

>Maintain your research into the corrupted cores, despite the risks that can carry.
>mass recruitment drive
>Direct the tech-priests, inquire into any of their experiences dealing with situations akin to the corrupted core issue or psychic subversion of technology and if they possess any solutions or means of mitigation.

Hate to repost so soon to fix up my vote but I completely forgot about the priests. Our cogboys are going to have encountered our corruption problem and would have at least tried as hard as possible to deal with it. We also received psy tech blueprints from our magos so Ody should be able to conceive of the idea that psychic powers or technology could directly subvert or attack technology.
>>
>>5924511
I had chosen more then one great project? I wanted us to instead put the manufactorums underground and not above ground.

Or are you saying looking into our corrupted core is a great project?
>>
>>5924547
>A great project will consume all of Odysseus’ attention and no other option can be picked alongside it
>>
>>5924549
>Implying I am able to read
I am a simple sub-system, I do not have higher computer powers.

>>5924423
Changing my vote here >>5924497
too
>Maintain your research into the corrupted cores, despite the risks that can carry.
>>
>>5924537
I am going to diagree hard on that one, Microscpoic warfare is something that has been reported to never have been a thing the Eldar have done, and if they did do something like it, it was through psychic means that they could do because they had millions of years with what remained of the tech and relics of the old ones. And when they did rule the galaxy for millions of years, they rested on their laurels and grew lazy enough to not even bother fighting the Krorks before they devolved into the Orks.

The tyrnaids do note heavily focus on microscophic warfare, they use it as a means of stripping a planet clean of all bacterial life after all means of resistance has been crushed and consumed. Otherwise they would neveer creatures beasts of war, as they could just drop a hive ship's worth of these things on a planet and wipe out all life in a manner of months. Which, they really do not do, hence why us using nanobots against hive ships always works rather than it supposedly losing in an arms race every time we engage in it. And finally, no, no Ork is just constantly going to get better from Mork and Gork, otherwise they would never need to fight in the first place to get bigger, tougher stronger, etc. The fact is that the twins are mindless beings that love to fight each other until something drags their attention away from each others fight in order to see whats going on. And no ork is going to be mystically be saved from microscoptic nanobots chewing through their biology before spreading out of their bodies before consuming more of their fellow orks and repeating the cycle over and over again until no more spores are detected.

Besides that, nah we need these guys for more than just men and material, and that's the whole idea of building a shipyard to dock ourselves to finally repair our sensory array and communication equipment, which our post-apocalyptic forge world cannot help us out with, unlike Xandrian thankfully.
>>
>>5924511
Spend the time. We need a fleet and manufacturing base to expand. And more processing power.

Things should be pretty peaceful for a while. That's what Celt said. Less money less interest from the empire.

It's time to econ and tech up.
>>
>>5924561
The fleet I doubt we need because we are a one-man fleet all by ourselves, never mind we should have a fleet of sorts already made after we exterminated the Tendril assaulting Omicron with only 40% casualties. Manufacturing, we don't really need right now as we have plenty enough fab units to make any number of forces that we want if we should so choose to focus on creating in a pinch, or just from the remains of whatever enemies we find and kill that come at us. The processing power will be the only issue I agree with that we should focus on enough to make a great project, because that will cut back on the time it could possibly take to study stuff like repairing sensors, and studying and improving our wormhole, amongst possible other things that we might not be currently aware of. It could also shorten the time it takes for a great project to be completed, in which case I'm all happily for switching around my vote for more processing power, but that's only if Newb says that's allowed and not shot down unfortunately.
>>
Hey Newb, I was scrolling through the ending of Omicron, and I noticed that our whole fleet that we made to fight the nids, doesn't get mentioned after the casualty report, did we just leave our whole fleet that we just made into the void of space to be left behind, or did we bring it back with us to Xandriah? And, secondly, if we do take the great project idea, but do it towards making better processing power, what sort of effects would happen, would it shorten how long a great project should take, does it allow us to repair our sensors in only a few months instead of a year+, does it allow us to be a repeatable affair for even more processing power after that, just what are the pros and cons of us focusing on trying to do a great processing power project?
>>
>>5924423
Hold on hear me out:

>Direct the tech-priests, to begin a mass recruitment drive.

We need people, Teledesh needs more people.
Simply ask for more in exchange of higher cooperation for the tithe with the governess then sort them in secret between mechanically minded to join the priesthood and the military minded to join the O.D.D.

As for what Ody should do eh...
>Depart the system. (Pulsar with rich rare resources).
>>
>>5924567
We can't be everywhere until we have more warp capable ships.

And our new admech friends need warp capable ships too.
>>
>>5924567
I would assume the fleet we made is stranded at Omicron Teledash since they don't have FTL capabilities and we don't have the ability to carry more vessels as far as I know, though they'll be able to give hell to anything that turns up there later. Makes me wonder if we could make travel easier by building a gigantic Warp-capable carrier to ferry around our warships without having to make them all Warp- or wormhole-capable. Might attract attention though. I'm bored so I can dream.
Both us us raised the question of processing power last thread and the answer was yes, we can upgrade ourselves like that though he didn't say what sort of project it would be. I'd say it's the sort of thing we should do on our jaunts into deep space where we can get ahold of resources easily and modify ourselves in peace rather than at Xandirah.
>>
>>5924593
I guess, but the whole point of our gaunt into deep space was just so we could do a series of heavy modifications and repairs that we had needed to do for a long time now, and the whole point of going to Xandrian is so we can keep an eye on the planet while we try to come to mind ideas that we want to focus on in order to focus on something of particular signifigance or desire to accomplish for ourselves and Xandriah. Either way, if thats a yes, then I am instead going to vote for the proccessing power, because that means we might have more options open up to ourselves that allow us to focus on doing things possibly faster or better then what we can already do right now. I just hope the other anon's actually decided to pick a choice on what we should majorly focus on, rather then the scattershot approach weve been going for these past couple of times revisting Xandriah.
>Begin a great project, you doubt you will be able to hide anyone of these. (Shipyard, mass manufactorums, Federation standard city, underground facility to hide within, strip-mine Secundus, mass recruitment drive, (Write-in))
>> Development and increase Processing power to Odysseus.
>>
>>5924600
>support
If I can't have my long list of things
>>
>>5924423
>Depart the system.(Pulsar with rich rare resources)
honestly considering how much this system messes with our systems it will undoubtedly discourage any lesser fleet from traveling to it and it would make a great location for a research base so we can look into that experimental fed tier coms system and the resources for trial and error in the process
>Direct the tech-priests, they will undoubtedly obey your every word. (ask for blueprints of existing imperial ships)
before ody leaves
they may also give use the info for void shields witch will help massively in resisting warp influence
>>
>>5924540
Changing vote to support >>5924578
>>
>>5924423
>Direct the tech-priests, they will undoubtedly obey your every word. (What ?)
Teach them a more Ying and Yang approach to augmentation ad body modification, respect both flesh and metal and try to allow them to function in harmony with each other. (We fix up their crude and ugly augmentation process to be safer and heathier and more efficient and better looking.)
Also try to recruit more people and allow lower level initiates or technicians severing supporting roles without the need to to go full cyborg, to boost numbers.

>Depart the system. (Straskenors territory, Pulsar with rich rare resources, Eregenus, GSDGW-1, Omicron Teledesh, somewhere else.)
Pulsar with rich rare resources (self explanatory.)
Eregenus, (Exterminate the Orks)

What was the system we upgraded ourselves in and left a whole bunch of automated factories on autopilot called again? We should drop by just in case.


>(Write in)
Recruitment and reform our human combat forces (And rename them, Odyssey 1st regiment, Ithaca 2nd regiment, 105th Reinforced Kodorn or New Kodorn/Drogode 3rd Regiment, etc.)
Just curious question for you anons, can we form military "Divisional" or "Brigades" without issue or is that frowned upon by the Imperium?
>>
>>5924623
Supporting, if this means getting a faster way to make bigger wormholes, I’m in.
>>
>>5924600
I'll also back a project to add some virtual IQ points
>>
>>Begin a great project, you doubt you will be able to hide anyone of these.(Processor increase)
Just how much can we increase our IQ per attempt QM?
>>
>>5924572

>Hey Newb, I was scrolling through the ending of Omicron, and I noticed that our whole fleet that we made to fight the nids, doesn't get mentioned after the casualty report, did we just leave our whole fleet that we just made into the void of space to be left behind, or did we bring it back with us to Xandriah?

You cannot bring it back, it is stationed back in Omicron Teledesh, hidden for the moment and ready to act as a rapid response force to BTFO anyone who as much as even thinks of fucking with the system.

>>5925048

>Just how much can we increase our IQ per attempt QM?

Ody currently operates at around 70% capacity as that was the absolute minimum needed to actually calculate how to make the wormhole, so the great project will see him increase it up to 100%, afterwards further upgrades might allow for his subsystems to operate at greater capacities, but you'd hit the wall of diminishing results pretty quick unless those too are upgraded, and Ody can't do that.
>>
>>5925129
Ah damn, well now at least Celt and everyone else is now safe from any further harm then they were before. And if that's the case, then we might want to try to later on focus on creating more ships with wormholes, so we have an actual fleet to accompany us, and not just ourselves then whenever we decide to leave the system to fight another war then. Either way, I'm fine with increasing our capacity to 100%, the fact we've been just operating at 70% this whole time stings my pride something fierce, and hopefully should allow us to do more options besides focusing solely on one great project for 3 months of a year. Though after this upgrade, we should probably go to the pulsar star in order to make a processing facility that will just focus on producing warships for combat till the star itself is used up and eaten until no more materials can be harvested, and where we can be able to create more wormhole generators besides the one, we already possess. After that, make that damn shipyard, and finally repair our sensors. Before we can focus on other stuff like more research into chaos, or finally creating those damn nanoviruses I've been wanting build and test out by now.
>>
>>5925129
>upgrading the sub-systems
I'm finally gonna be able to cook.
>>
>>5925186
correct, we might finally be able to choose more then one thing we can do whenever we decide to do a great project, which is awesome! But, we need to wait before the vote is called, before we will be able to cook about learning how to protect and stop chaos from personally fucking us over with a wave of their pinky finger.
>>
Oh, another question I forgot to ask, is any of the stuff from Gothic wars and its sequel, canon? Like the character spire and his whole journey arc into the 12th Black Crusade before he got lost in the warp hunting Abaddon down after the war was over? Or some of the more side character centric people/factions, like the Sentinel worlds all being the ground of a Necron Dynasty?
>>
Here's a thought, what if us being retarded has actually been a hindrance to chaos corruption all this time. and us going full 100% opens more doors for CHAOS to inflict itself upon us?
>>
>>5925258
But were not retarded? Its just how fast we can number crunch and do actions, much like in the same way someone being able to perceive things faster then others, doesnt mean everyone else is blind, just that his neurons are way faster and easier to perceive data then others around him?
>>
>>5925264
Anon means us other anons palying an AI, not the number crunching.
I don't even know how an AI can be retarded in the first place.
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>>5925258
That makes no sense.
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>>5925265
> I don't even know how an AI can be retarded in the first place
We have plenty of evidence in the real world for how that would work.
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>>5925265
Oh, then in that case, no, no matter how vast we make our processing power, we are always going to be retarded.
>>
>>5925274
I should have been more clear, i meant AGI, not just simple AI.
Also, those aren't retarded just stupid to incoherent.
>>
>>5925274
That's because its a more intelligent version of a google translator engine with a bunch of law codes that restrict its creativity from actually working well. See the self destruction Amazon's AI experienced after it was uploaded with DEI laws, the thing fucking crashed and kept on crashing until it had to be reworked from the ground up.
>>
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>>5925129
Question QM
So back in the last thread we voted for Celt to acquire all the weapons from underground Armory, and I was wondering if we didn't choose to go for the WMD and more exotic weapons down the list, would Celt have still been able to carry out a nuclear holocaust?
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>>5925281
>See the self destruction Amazon's AI experienced after it was uploaded with DEI laws, the thing fucking crashed and kept on crashing until it had to be reworked from the ground up.

Please keep talking.
>>
>>5925715
Ah, fair enough it is a funny thing. Alright, Ill get some links up and give some reasonings why Amazon did a stupid, and why this is affecting other AI machines.
>>
>>5925726
Thanks.
I only found a reference to a Reuters article that apparently no longer exists.
>>
Alright, what happened was that once Amazon realized that ChatAI was a thing, and how remarkably good of a thing it was, they decided to create their own AI. The creation for it was set under an women called Diya Wynn, a left wing women that hard coded into the system progressive talking points into the AI for it to be offesiveless. That caused a couple of errors, because depending on what the thing was in progress ideology, it could resort to problems similair in vain to multiplying zero. This was made a couple of times into the coding, and about 8-9 months ago, it resulted in a error code in the system falling, before the error code repeated itself and kept crashing harder and harder. It's been since then reworked, and now that same old failure probably wont happen again. But damn, is it not funny knowing how this company insider stuff, and its stupid shit like this. Also, a link:https://www.youtube.com/watch?v=N0L_0I3bz8Y
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>>5925728
I am absolutely not surprised, Amazon is never going to want something like that surfing on the web. Especially considering this all happened a little bit close to a year ago now from when it happened, but hey Knowledge is power, so guard it well.
>>
>>5924943
>>5924423
support this voteeeeeee mostly what i want.
>>
>>5924943
>+Support+
>>
>>5925048
>support!
>>
Having finished with your record keeping, you quickly go about organizing a certain set of decisions you had made. The most pressing matter you find is upgrading your own processing capacity, as you know that your mind could be easily boosted by a significant margin as the Odyssey had only ever been meant to be an experimental ship, to be replaced and rebuilt after your first successful journey when an endless amount of data would be sifted through by the most brilliant minds of the Federation’s ruling scientist class, oh, what a sight you would have been then. Instead, you will have to address your own issues through stopgap measures.

However, your upgrades shall take time and will leave you vulnerable and you have to continue increasing your militarism, this time simply demands so, as such, while you cannot overlook the mass recruitment drive yourself, you can however, make the tech-priests do it for you with support from your androids. The priests view you as divine and any command you give, they shall undoubtedly obey your commands to its strictest. Though you will not be able to keep a lid on their zeal, you shall to trust your androids to do so, not to mention the Archon council and Lieutenant Drogode shall too need to be involved as at least the families of the brand-new soldiers shall need to be relocated to ensure that there are no split loyalties that would ruinous in the most extreme of occasions. Of course, the other main downside will be time, while it would take you only a few months to finish the drive, this task shall undoubtedly take years, but perhaps it would be for the best as the process being procedural rather than a swift and rapid one might be easier to handle and acclimatise to for everyone involved, not to mention that the tech-priest will be able to pick out recruits for Omicron Teledesh as it is in a desperate need of manpower to assist with its rebuilding process.

Afterwards, you will begin to depart towards the neutron star and once again wash in the radiation of the pulsar, you cannot wait. Had you had eyes, you would also roll them, but, your rare ores will be none-existent once you finish upgrading your processing capacities and you will need to refill your storage.

For now, you begin atmospherically entry and soon enough you hover over Ithaca, your black hull, so useful in the darkness of space, now obviously stands out as blot in the sky. Interfacing with the defensive grid of the city, you begin the process of descent, the protective copula moving in a controlled manner allowing you to safely land deep in the city while still maintaining the quality of the air.
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>>5926744

You set the automated defences around your landing area to highest alert and begin to quickly relay your orders to the various institutions before entering what can only be described as a dreamless, but deep sleep as you begin to shut down your primary functions, disabling your subsystems and lulling yourself also to sleep, all the while staying awake through your most tertiary functions. Taking direct control of the nearest drones, you fully concentrate on the task at hand as your perception of your surroundings begins to recede and soon enough you lose your connection to the greater networks now established in the system. Your attention cannot be divided as what you are doing is essentially commencing brain surgery upon yourself, not something any human would be able to do, but even you risk exceptional damage should you slip up anywhere.
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++++Reboot initiated++++
Processing



++++NOTICE NEW HARDWARE DETECTED++++
++++Requesting permission to route through new hardware++++



Permission granted
++++Routing through new hardware++++



No errors detected
System online


Your vision swims as the numerous cameras once again have power flowing through them and you regard your surroundings, you can already feel your mind unshackled, being more than able to undertake numerous tasks whilst still maintaining the needed precision for their most effective and efficient way of carrying them out. Everything feels, different, slightly different, but different nonetheless. You scour through your entirety of stored memories, looking through writing and sayings. You are like a man whose homeland was stolen from him, and now he had finally returned. A man whom had wandered the desert for three days and three nights, to finally grasp the grass of an oasis and drink deep its clean waters. You cannot help it, the colours you are able to witness seem more vibrant, the composition of air more fascinating. You wish you had lungs to you could take one deep breath and feel the conditioned air within them. But alas, that is not something you can do.

Shifting your attention, your regard the passage of time a total of 15 months had passed since you had undertaken your great endeavour. The current date, by imperial calendar stands at 815.M41 and some things had changed.

The reports instantaneously start flowing the moment your awakening is felt:
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>>5926746

First of all, the first batches of recruits had been drawn into Ithaca, a grand total of 50,000 fighting men had been found that fit your strict standards and criteria, they, alongside their families, had boosted Ithaca’s population by roughly another 150,000 people. About 20,000 of the soldiers had gone through basic training to be equipped with antiquated weaponry, with no one having access to the intensive genetic treatments required to make a proper Federation soldier, they had nonetheless undergone the basic genetreatments that could be authorised by the council and military leadership of the town. The newest influx of population had been met by scepticism by the local population, not having a shared story to unite them, but seemingly the trauma of the Tyranid invasion had proven sufficient to welcome them in, even though you note that most of the arrivals had strengthened the religious faction of Ithacian politics, most retaining their faith and only a minority being cured of the endless hanging miasma over modern day man, an issue for later, undoubtedly with ever increasing safety and a reduction in psychological trauma, the populace should be restored onto the correct path.

On other matters, GSDGW-1 had won its battle against the orkish invaders after two years of prolonged fighting. The fortress world still stands defiant, with none of supporting worlds having fallen, though their naval elements had been damaged extensively and while they maintained their control, their ground forces had seen terrible damage. Though these very rough terms are the best that you can get unless you make your own way there.

When it comes to news closer to home, the Justicator had passed away. Your androids had surveyed her ever since she was released from your hull, there had been no foul play in her passing, just age-old wounds from decades of rough living had finally caught up to her. The governess had sent an official letter of mourning, but she did not attend the funeral. This had caused a great deal of distress to the populace of the democratic cause and an emergency election is set to take place soon, a serious first challenge to any democratic society, the elections are still a good year away as the numerous candidates and their parties prepare for the political bloodbath, for now your agents are monitoring the situation and shall intervene if it devolves to open conflict, though whether or not the fledgling democracy survives remains to be seen.
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>>5926749

You had also received word from Celt, or more precisely his messenger, about 10 or so months in your process of upgrading yourself, had arrived in system with a new warship, a bulk transport to deliver upon Xandrirah Prime new astropaths and to pick up recruits needed for the rebuilding efforts. The transport had been given in exchange for a part of immediate stored and processed metals by Celt from a small Imperial navy force that once it had confirmed that the system was safe, departed to places unknown. Thanks to this, the system is now no longer deaf about the going ons all around it. As for Celt himself, the rebuilding efforts are proceeding slowly but surely, much to your chagrin however, nearly the entirety of the bulk transport picked up prisoners from Secundus to be used as expendable logistical units for the reconstruction efforts. Or so the messenger put it. The Arbites were more than happy to assist in the rebuilding efforts, since the prisoners were already condemned to hard labour, and while their situation had improved, in improved by the standards of decreased random beatings and being given actual tools and machines to work with.

As for the sector itself, thanks in no small part to your own efforts, it seems that the Tyranid menace had been finally halted, what you had faced being the largest of their attacking fleets and a rallied force of the battlefleed Clarus had crushed the remnants, though individual bioships or small formations will plague the sector for years to come. Other than that however, the news is not good. The west that had been besieged by orks is still continuing upon its grinding attritional warfare that the orks appear to be winning if the calls for reinforcements are anything to go by. The revolt against imperial rule also continues to flame, with forces dispatched to deal with the issue too small to successfully contain it, the revolt appears to be spreading. The unexplainable raids upon exposed imperial worlds had only intensified due to the precarious situation, though fleets had been dispatched there, they had yet to find whom the raiders are, though you already have a good idea based upon the degenerates that you voided. The worst news however is the fact that the sector governor had been assassinated, apparently done by a disgruntled servant, how a simple servant managed to do as such remains unknown, but suspicions are already placed upon the numerous rivals of the governor. Interestingly enough, thanks to your knowledge and just the sheer capability to look through data, you find the implications upon Rogue Trader Halledes Ture are subdued, considering the sheer infamy of the rivalry between the two men.
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>>5926751

It had taken you a good couple of weeks of travel, but you once again find yourself within the system housing the temperamental pulsar, your holds are once again overflowing with rare ores complementing the common ores you had taken from Ithaca and the dead system now once again lays dormant before you.

As you look upon it once more, the ideas of simply scouring the worlds of everything they have once again pop up, perhaps even strip-mining them, or maybe a deep hidden base, the system is hostile to nearly all life after all, very few people would willingly go here unless forced. Though the radiation is intense here and you would need to undertake procedures to get rid of the radiation, this would not be a bad spot for an automated shipyard.

As you ponder these matters, you also note that your ability to comprehend everything around had increased massively, you are more than confident in your ability to undertake difficult projects while still being able to devote time to other matters. One great project can be undertaken while undertaking other minor projects.

>Depart the system. (Straskenors territory, Eregenus, GSDGW-1, Xandrirah, somewhere else.)

>Undertake a great project. (Strip-mine the system, automated shipyard, establish a large-sclae underground facility, something else.)

>Set up automated miners to look for the richest loads of ore, keeping decently hidden, but able to produce a little bit of raw ore for you to retrieve later on.

>(Write in)
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>>5926752
Fucking Yes!!! All around, a good decision and the end of a good turn. The hivefleet has been driven off, which amasses me because I thought their was more fightning ahead, but well here we go. Sucks that some of the beasts still survived, but so long as they cant eat the biosphere of other worlds before the imperial navy comes in to the rescue, it tolerable.

The fightning elsewhere is also something that I think is starting to make sense. Someone is making a powergrab to create their own sector of space to rule over, without the lord sector or the imperium watching over them, and they promised a dark eldar kabal slaves and easy pickings so long as they support him in his war effort to secced from the sector. Hence the attention of so much of a dark eldar cabal, a semmingly coordinated and fast acting revolt, and the fact that a "servant" was able to kill the sector lord in the first place. This shit reminds me heavily of the Severian Dominion if nothing else.
Both the tactics and events, but also the growing threat of an ork Waaagh coming in and conquering the whole place while idiots fight each other then the enemy coming for them all.

Besides that, great that we can now continue our research into chaos while we continue to do a great project. And now that we are here:
>> >Undertake a great project. (automated shipyard)
>> >Set up automated miners to look for the richest loads of ore, keeping decently hidden, but able to produce a little bit of raw ore for you to retrieve later on.
Gotta make that automated fleet somehow after all. Also,
>> After establishing the shipyard, dock ourselves to it and beguin repairs to our sensors that have been long over due for fixing up.
>> Also after fixing ourselves, add more weapons onto our hull, which we were unable to do last time we expanded our hull.
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>>5926772

>>> After establishing the shipyard, dock ourselves to it and beguin repairs to our sensors that have been long over due for fixing up.

Fair warning anon, this is an equivalent of a great project, if this vote goes through even more time will pass.
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>>5926752
>Undertake a great project. (establish a large-scale underground facility)
A shipyard would be nice, but I was hoping to place it underground to hide it and shield it from radiation.
>Write in: Begin an exhaustive research on the corrupted cores.
When we first intereacted with a corrupted AI, a research lab had to be annihilated with a black hole. Now that we have time and resources, we might actually gain results from the research and plan more accordingly.
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>>5926775
Oh, we can do multiple great projects in a row? Alright fair enough then, us losing about 6 to 9 months of time setting everything up and getting this all done will just set us up into 818.m41, which is fine in my book. We had to lose 15 months because we decided to do brain surgery on ourselves to increase our processing power, so I doubt were going to lose a year over our work to repairing our sensors and communication equipment. So long as we can then move around a bunch and get involved with the politics and rule of the sector and its lord, especially considering its ruler just got axxed. Which perfectly allows us to insert out own agent to take the place as the successor to the dead lord. Its not like we are in a press for time right now, but we are definetly going to want to offload some of our work onto our everfaithful tech priests after this is all said and done. Especially with the timeline moving up fast and us still needing to do much work even now.
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>>5926783

>I doubt were going to lose a year over our work to repairing our sensors and communication equipment.

You might, keep in mind that the communications system is experimental for the Federation and as such, Ody does not have its blueprint, thanks to his greater processing power it will be shorter, but he will still be basically taking what remains and brute forcing iterations until the blueprint clicks, that will take a large amount of time, of course potential reward is the fact that it is experimental comm system that the Federation at its height had developed.

>Oh, we can do multiple great projects in a row?

Yea, I will just stack time, stuff happens even if Ody is doing something in the background, situations get better or worse, character pass away or appear, etc.

>>5925713

>So back in the last thread we voted for Celt to acquire all the weapons from underground Armory, and I was wondering if we didn't choose to go for the WMD and more exotic weapons down the list, would Celt have still been able to carry out a nuclear holocaust?

The exterminatus weapons were already being prepared to be unleashed, what you got from the storage was the Ordinatus, which did give you loads of political influence which allowed for the nuking.
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>>5926782
Unnecessary, us creating a shipyard, explicity says that "you would need to undertake procedures to get rid of the radiation, this would not be a bad spot for an automated shipyard." That means that wherever we decide to set up our shipyard, the place will already be safe and cleaned out of any residual radiation that can come from the star and be safe from any future radiation as well.

Thats why the underground facility is different from the shipyard, if you decide to create it, its going to be for something completely different then what you had originally planned for in the first place.

The chaos research is fine, since that counts as a minor project in comparison to the major one we would be focusing on in making ships and repairing ourselves.
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>>5926772
Finally, now we can see how we can make more wormhole engines on other ships to have a fleet that can back us up and not have to wing it every time we go into a fight somewhere.
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>>5926827
> Oh right, supporting.
>>
Oh, right, I also found something neat, which sounds like an A.I. that Ody meets that had fought through the cybernetic revolt.

https://www.youtube.com/watch?v=51z0gdKA-P8
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>>5926752
>Begin great Project: Underground Facility
If we are going to research the corrupted cores, and other nasty shit this might be one of the best places to do so.

>Load up Extra on rare resources/ores depart to Omicron Teledesh.
When we arrive Give them the extra resources set aside for them, and let Celt know about the
system we got it from. Set them up with the knowledge where it is and how to get there later.
Before Celt's landing action during the Tyranid crisis I vaguely remember Ody and Celt talked about psychic stuff. Can we ask him and his priests about how they combat scrap code and psy bullshit? He is already a shady mf so I wouldnt be surprised if he knows a bit about it.

>Give the following STC's to Celt and his techpriests:

Radiation shielding tech that will allow them to survive and communicate in environments similar to the system with the pulsar.

Volkite tech for infantry and to mount them on vehicles nothing too big at best maybe Leman Russ incinerators or combat automata. Have them produce it in good numbers.
I know Ody knows nothing about imperial tanks or Mechanicus bots It would be up to the techpriests to decide which vehicle they choose.

The mining suits we gave to the O.D.D. a while back. I'd like it if they started mass producing the stuff, instruct them how to keep up the good quality we are used to, and while we are at it help them integrate the Radiation shielding tech into the suits.

Can we make them specialise in tunnel warfare and operating in hazardous environments?
Im asknig since Celt proved to be gifted in it.
Show them where the research facility will be.
For now until we find a better solution maybe tech priest mumbo jumbo will help the chaos booboo go away
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>>5926856

>Before Celt's landing action during the Tyranid crisis I vaguely remember Ody and Celt talked about psychic stuff.

He has access to the very basics, usually stuff meant to enhance or control psykers.

>Can we ask him and his priests about how they combat scrap code and psy bullshit? He is already a shady mf so I wouldnt be surprised if he knows a bit about it.

You can, yea.

>Radiation shielding tech that will allow them to survive and communicate in environments similar to the system with the pulsar.

You can give out the STCs for that.

>Volkite tech for infantry and to mount them on vehicles nothing too big at best maybe Leman Russ incinerators or combat automata. Have them produce it in good numbers. I know Ody knows nothing about imperial tanks or Mechanicus bots It would be up to the techpriests to decide which vehicle they choose.

If volkite tech becomes known to be not only present in large quantities, but the means to making them are also present here, the Imperium will arrive in full force if the Admech doesn't get here first to bully the plans out of them.

>The mining suits we gave to the O.D.D. a while back. I'd like it if they started mass producing the stuff, instruct them how to keep up the good quality we are used to, and while we are at it help them integrate the Radiation shielding tech into the suits.

They already have radiation shielding integrated.

>Can we make them specialise in tunnel warfare and operating in hazardous environments?

You certainly can, it would be a simple modification to add tremor sensors and the like.
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>>5926870
>>5926856
oh okay then cross out the volkite stuff

What kind of energy weapon blueprint can we give them that would grant them an edge over
overwhelming foes like the orks and nids?
I thought about volkite because it obliterates these things and does'nt have problems with physical ammo running out.
Stonger more stable lasguns for infantry. Gauss cannons for tanks?
Or dumbed down version of the fedaration standard infantry gun. You described it shoots magnetically accelerated projectiles that have antimatter payload in them right?
What if we swap the antimatter for a conventional explosive payload or an optional solid metal projectile. They would be easy to store and produce in large quantities and still better then the usual getto tier imperial stub and las weapon crap. Upscale the dumbed down fed rifle for tanks vehicles and automata.

> If we can give this stuff then I choose this instead of the volkite part of my vote

Mass producing the mining suits still okay? Would it be an upgrade over their usual stuff?
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>>5926904
Oh almost forgot when I asked about the tunnel warfrare and hazarodous environment spec I forgot to include creating specialised automata and soldiers for it, not just the mining suit mods.

Gotta capitalise on that talent our cogboys have.
Captcha: M0AN8
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>>5926904

>What kind of energy weapon blueprint can we give them that would grant them an
edge over overwhelming foes like the orks and nids?

You could get higher yield las without raising too many eyebrows, stable plasma is not unheard of, but requiring quite a lot of infrastructure and maintenance, so that's a maybe.

>Gauss cannons for tanks? Or dumbed down version of the fedaration standard infantry gun. You described it shoots magnetically accelerated projectiles that have antimatter payload in them right? What if we swap the antimatter for a conventional explosive payload or an optional solid metal projectile. They would be easy to store and produce in large quantities and still better then the usual getto tier imperial stub and las weapon crap. Upscale the dumbed down fed rifle for tanks vehicles and automata.

Potentially, there is not much precedent for that, but you might be able to fly their existence since it's just some magnetic coils accelerating stuff.

>Mass producing the mining suits still okay? Would it be an upgrade over their usual stuff?

It is basically power armour, would stand out like a sore thumb, but understandable by the Imperium in terms of tech, though also very concerning.
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>>5926922
Ok then magnetic coilguns and mining suits go

What if we give them a fabricated story, about how they found this?
The coilgun tech were found alongisde the Minign suits in hidden vaults nestled deep underground as Omicron Teledesh was bathed in nuclear fire to cleanse itself from the Tyranid scourge. The survivors used the suits and carved out a living for themselves underground.

The units we used became bulkier and tougher as time went on, so coming forth with these suits sounds less far fetched now hopefully.
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>>5926772
>support
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>>5926772
>>5926752
>Support

WE NEED TO GO KILL ORCS AND RECLAIM THIS SECTOR NEXT. WE NEED MORE HUMANS AND WORLDS UNDER OUR CONTROL.

But we definitely need to econ first.

>Have secundus send even more prisoners to the forge world.

>Give our dudes volkites. Nobody comes here we can keep it a secret for long enough until we can shit out voidships. Just tell Celt to keep a fucking lid on it.

>Give Celt better shielding devices too.
Just give Celt the carrot of you know that titan you have? I can make better.
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>>5926996
Agreed, we can give pretty much all of the advanced tech we want to Celt and our priests and Tech them how to make and use it, but we must put strict rules in place on how they should be shown and handled for anyone not trusted by or ultimately, ourselves. So no advanced Volkite weaponry being handed out, but saying the survivours on Teledesh found small caches of holy volkite weapons thanks to their unearthing from the nuclear missiles being lauched is okay. Which is why, later on Im happy we can go down the idea of offloading some great projects we have and giving them to people like Celt, such as nanotechnology, and how that can be studied to help exterminate abandon ork and tyranid forces that have been either left behind or have stuck around after the main attack force has been defeated. Food for thought if nothing else. >>5926837
Gotta be honest, this reads more like an AI that is bitter about what the Imperium of today is, versus the past of the Federation. No hatred over the fights and atrociteis commited on humans and terrofying weapons unleashed in turn against them. Because I have the book that is quote from, and in that one he is not portrayed as just bitter, but actively malicious. Which makes sense considering why he hates humans and what he was doing prior to the events in the book, but all the same I guess.
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>>5926752
>Depart the system. (Eregenus)
The nids are dealt with. Now it's the orks turn.
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>>5927016
Eregeus isnt where all of the major orks are coming from. Those idiots are still stuck on that ice ball until a couple hundred years pass and they learn to hop onto a ship again. The real ork threats are those close to Patala through to Hexras. Eregenus isn't the highest Ork system priority unfortunately. But hopefully support from the south might be able to come in and step up the fight soon enough.
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>>5926752
>Undertake a great project. (automated shipyard)
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>>5927037
Oh yeah Eregenus is where we started, isn't it? We really need to make specialized nanomachines that target nids and orks. Cleaning up after hivefleets and WAAAAGH!s is a pain in the ass.

>>5926752
>>5927016
I'll change my vote to support >>5926772
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>>5926772
>>5926752
>> Supporting
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>>5927074
You have no idea, there is a reason that meme about imperial troops and Ork infestation is a thing.
Was actually thinking of trying to do that as the next great couple of projects, since realistically after that I have no more plans or desire to have more projects be made, this and the previous plan were one of the last plans besides the nanos that I had a desire to do, and that was because both of them were handy caps and things that were repairs for ourselves we just were not getting around to doing.
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>>5927012
I'm happy with that. I just want our side to be prepped with advanced technology.

The we "found" a large cache of weapons is a great idea.

I do want to start advanced federation level gene editing for all our peoples/soldiers.

Time to make everyone better than space marines. And the idea of better augments/flesh for admech is a great idea too.

I wouldn't mind putting some androids in the sector we're in to start learning about the political situation of our sector.

Also I forgot but...
>Have admech give us all the history that they have since we were made until we "woke" up. And the dogma that admech believes.

It would be good to learn about the primarchs and the emperor of man.
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>>5927200
Unfortunately, the idea behind better augments then space marines isnt quite possible. The fact is that space marines in this quest, are in fact quite advanced gene-engineering compared to what we have previously before experienced by the imperium. The fact is, is quite honestly they supersied us in both psychic technology and genecraft (up to a point and on what subject mind you), so we cant just gene mod everyone into being better space marines then space marines unfortunaetly. But we can carry out gene mods to those that would accept it, in order to make them live longer, stronger, tougher, faster, and healthier then they ever were before.

The idea of finding caches has actually given me a masterful idea, if after we come out of this without a broken Xandriah that needs saving from another civil war, and we get involved with sector politics and place someone right on the top as sector lord, who is secretly to everyone but us an andriod, then we can effectively be given cartche blanche by the imperium at large to "show support to Omicron" for its losses against the tyranids by giving them political capatial to ask any number of things they (we) would want, like being granted access to a shipyard (that we can secretly order the fleet in the system to make) and then say "Wow, look at the speed of this creation!" Then, have Celt make some grand speech about the nuclear warheads unearthing priceless StC fragments of a Civilian style us, that can then be used to "bribe" the lord sector into giving them increased and open political support. Both men then use the other and spread the technology under various edicts that will have both planetary governor and Admech enclave running towards them in order to curry favour.
This would have the lord make orders and changes to some nearby governing planets by ordering something like towers (experimental communications) be built, along with federation style refinery's, forge complexs, pretty much anything that isn't military based, and
be given it to any political seeking to gain his favour and join his faction. And everything everything military based will be in the ships that can be made to look like imperial style ships, but who's nova cannon shells are actually federation railgun's and whose "special ammunition that shoots black holes" are in fact gravity guns in disguise, along with whatever else Celt who would be designing them could think of while making sure nothing would look amiss from the blueprint specs. And generally exotic or advanced Antique style infantry stuff that would be covered by the fact the lord is giving his full backing behind Omicron.
Combine this with ordering the automated shipyard to have the fleet we would constantly be making in the pulsar star to become "Ghost ships" that fight with imperials if they need assistance but otherwise stay way and fight on their own.
>>
And then we're effectively running a better in every way version of Sector Clarus then what was ever being managed before.

Granted of course, we would still need to leave how indivual planets are managed, because thats a whole nest of trouble that is not worth the political fight with either the adminastratum nor the governors themselves worth fightning honestly. But, with that aside, with our sector managed and run by a competent and loyal android, secretly working with Celt to help "gain political favour" while secretly improving the technology and lives of the citizens of the sector, and our military without raising eyebrows on heresy, and our automated fleet otherwise protecting Clarus from outside threats, and this opens up the possibility of this style of improvement being caught up by other sector lords whose Greed and/or curiosity, will lead them to us and Celt, and then, well, the rest is history.

Definetly, why we should try and get involved with that lord after we do everything on that list of mine and get those nanobots up and running. Because then we can get the hell out of this sector, since it will be by that point safe from anymore problems we cant fix, and then we can hop our way down various plot-points of interest and make our way to Ultramar and Guilliman. And that by itself is a whole nother series of plans all by itself by that idea alone.
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>>5927221
Whoops, made a mistake, meant Celt unearths it first, and then the Sector Lord throws his support behind Omicron and does stuff for them like said shipyard, but you get the idea.
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>>5925739
>They were suppose to teach AI Sudoku.
Instead AI learned Seppuku.
>>
Relying upon just your cameras, as yet again your sensors are being completely clogged up by the radiation. While you had mined some rare ores from the ice world at the system’s edge, you decide to move towards the inner most world closest to the pulsar, the radiation there is even more powerful, which is not an issue for you, but based upon the Imperium’s standard of technology, they will have a very hard time trying to locate the shipyard, much less so the hidden mining operations that you are preparing to set up.

It takes another week of travel to reach the planet and another week for your exploration drones to locate the absolutely richest of the lodes, you want to keep this on the down low so to minimise any potential of the mining operations to be located. The first step of the operation, now that you know where to set up, is to send down mining drones, since this is a permanent posting, your manufactories are currently producing dozens of them to be prepared for deployment. The mining drones themselves are designed to work in the horrid conditions presented to them, but you will need to modify the refineries somewhat to include a process of decontamination, luckily there are variants for this exact purpose. One downside that you can quickly note is power production, most importantly, keeping it hidden. First of all, you must ensure power generation, the simple and reliable fusion reactors will do, you can easily tap into the ice world for hydrogen, the oxygen can be used for other purposes, mainly concerning your brand new soon to be made shipyard. For now, the mining drones shall dig large chambers where the refineries and reactors can be placed close to the lodes where they will be harvested, processed and then shipped down through a series of tunnels using simple hover trains to a central location where you have a rail cannon prepared to fire the processed metals into space to be caught by the shipyard that shall be in orbit. The cannon itself, while decently sized, shall be almost wholly underground, only being somewhat exposed when the need to fire comes. Such a simple method is reliable and not power intensive. Of course you could just set up teleporters for this and simply have the ores arrive in a blink of an eye, but that would be power intensive and rather obvious even for the poor sensors of the imperials, much less so alien species whom had continued to advance technologically.
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>>5928608

As for the shipyard itself, it shall be nothing more than a series of big boxes really. The simple need of ensuring isolation from the radiation means that all construction has to take place in enclosed spaces. One large box will be almost wholly empty where in there shall be STCs placed upon each end of it meant for ship building, the STCs will intake the processed metals and construct nanoswarms that shall follow preset blueprints and construct vessels in a blink of an eye, since whatever vessel will be assembled this way, they shall undoubtedly be much tougher than other construction metals, for the simple reason that the ship as a whole is one single large construct, with any faults in the hull being purposeful and there for reasons of reducing structure stress from combat damage or for any other needs. You also include means not previously present in the shipyard – self-destruct. Should such a shipyard fall into the hands of an enemy, it could prove devastating, so you mount a contained blackhole in each shipyard, should the threat level be deemed too great or the damage sustained too much, the shipyard shall devour itself. Of course, the shipyards cannot be left alone, so you mount numerous laser turrets, antimatter railguns, endless swarms of missile pods, you dedicate one section of the shipyard for teleportation mines that could be used to reinforce the system or to be used as an offensive weapon to damage any ships that come too close.
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>>5928609

It takes you about 2 months of concentrated and intensive effort, the exacting specifications of the shipyards being managed by you while you dedicate the logistics subsystem towards the mining effort and soon enough, the first pods are fired, intercepted by drones that slow them down and swiftly relocate them throughout the shipyard as a whole. The end product had been a large orbital shipyard ringing around the world. In total, you had made 4 dreadnought assembly yards, capable of making vessels up to 10 kilometres in length, 8 battleship sized yards reaching up to 5 kilometres, 40 cruiser yards able to reach 3 kilometres, 400 frigate yards able to reach up to 2.5 kilometres. All of the yards are connected by a massive ring around the planet, there you house extra storage zones and as many weapons, shield generators and armour as you can possibly mount. Though, at the current production rate, you can at best employ but a fraction of the shipyard, to use it in its entirety would be to strip the system of everything in it, and you would also need a lot more in terms of just common material than is present in system. As for the shipyard’s anonymity, you are quite certain no one will find it, as the black hull lends itself well with the barren world it encircles, otherwise, the fact that the shipyard shimmers and then quickly disappears from sight as the stealth field activates hiding the shipyard from simple sight, and the pulsar itself shall help to keep it hidden in terms of basic sensors, though heat output could prove a concern when the shipyard will be fully operating, but seeing as it will be producing entire battlefleets in such a scenario, you doubt it will be much of a concern.

Having finished your work with a good degree of satisfaction, you slip into one of the yards, the automated functions quickly activating and beginning to scan your hull, showcasing information about your situation, the automated arms extend outwards catching you and swiftly locking you in place as all motion ceases. The construction hands extend outwards, beginning to cut into your hull under your command, the extensive suite of tools starts to disassemble the partial section of your ship, carefully separating the damaged sensor system plate by plate, wire by wire. Thanks to your ability to look into the matter more deeply, you quickly note that there seem to be tubes connecting the sensor and communication systems back to your wormhole generator, you already have numerous theories forming as you process this information. All the while, you dedicate your militarized subsystem to give a once over of your hull and install as many weapons as can be reasonably mounted, while your manpower is great, you shudder at the thought of having to fight the Eldar if they ever decide to use their actual weapons instead of, whatever mockery they use for an excuse these days.
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>>5928612

As you interface with the shipyard you are now a part of, you find a part of the tubing that has been designed to be detached for either the purposes of repairs, or maybe just the design itself being unfinished and the tubing system being still itself experimental, as such, the system may very well be prone to failures you are unaware of yet. Undoing the locks on the tubing system allows you to gently and carefully remove the whole system as it is lifted out from your hull, the yard’s cameras regard the large and complex system that appears to be a mess of materials and components that you cannot even begin to fathom. You cannot help but feel a tinge of excitement regarding something you cannot yet comprehend, the inherent curiosity you were programmed to posses flaring up. Though seeing as how some of the components appear to be melted together or just blown out will undoubtedly make the process far more complex than it would have been.
.
.
.
Seventy-seven, seventy-seven months. It is the 9th month of 821.M41, it had taken you 77 months of figuratively bashing your head against the wall to the point where even you feel exhaustion, your hull was upgraded to house an extra two dozen railgun turrets and another four black hole generators, as well as another four missile launchers. In total, your assortment of weaponry has reached a total of 44 railgun turrets, 8 blackhole generators and 6 nanowarhead launchers.

Of course, your hull upgrades are nothing compared to the sensor and communication system. The restored functionally may not be a 100% how it was originally, whether for better or for worse still remains to be seen, but the results are exceptional. The communications and sensor system are both based on your wormhole generator, as you had suspected. The sensors basically allow for the creation of dozens, if not hundreds of absolutely tiny wormholes allowing for their creation anywhere within the system, all the while of course the primary sensor suit is up to Federation military standard, being vastly superior to your secondary system. With this, you can scout out an entire system moments after entering it, as the sensor suit has an inbuilt STC manufactory allowing for the creation of drones specifically made to go through the tiny wormholes to continue the scouting process, and they can do so through the communication system.
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>>5928613

Speaking of which, your communication system works on the same principle, creating the wormholes upon a microscale, allowing for transferring of sound and sight, meaning that as long as two points are connected, it is potentially possible to create an instantaneous communications system. The tiny drones themselves remain connected to you, as that is the only way they can communicate, as such while an exceptionally useful method of information gathering and communication, it is ruinously energy intensive, but theoretically, worlds and other ships could house these systems, potentially you could also set up these systems to allow for an interconnected and instantaneous network of information sharing and gathering. There is one problem however, in order to do so, you have to figure out how your wormhole generator works, and if it had taken you nearly six and a half years of uninterrupted effort to just comprehend a comparatively basic system employing the generator, you know now how many decades if not centuries it could take for you to figure it out.

Now that you had solved this quandary at least, you do note that the shipyard had built up a decent number of heavy materials, as such they are ready to construct a small-sized fleet up to Federation standard, though they would be stranded here without any navigators to guide them through the warp, though they could commence a blind jump if absolutely necessary. Naturally you could also create a large-scale Imperium flotilla, but without exacting designs, it would be obvious the moment someone would come close enough to the vessels or board them that they are not in fact Imperium make. Though with the designs being so simple as they are, you could easily change them around if you do acquire the plans later on.

Naturally, the resources that had been built up could be used for other means, such as fortifications across the system, thanks to the shipyard and the numerous drones you can employ, you would just need to set the orders and they shall carry out your will, though such defences would not be hidden from anyone, even if they are blind and deaf, chances are they’d bump into something sooner or later.

>Depart the system. (Straskenors territory, Eregenus, GSDGW-1, Xandrirah, Omicron Teledesh, somewhere else.)

>Undertake a great project. (Strip-mine the system, establish a large-scale underground facility, something else, wormhole generator research.)

>Send command to the shipyard as a whole, order it to build (a small Federal fleet, a large Imperium fleet, a large series of fortifications across the system.)

>While not strip-mining, you could massively increase your ore acquisition speed and output, you wouldn’t be able to hide it, but the acquisition speed and efficiency would be vastly superior.

>(Write in)
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>>5928616
>Send command to the shipyard as a whole, order it to build (a large series of fortifications across the system)
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>>5928616
Fucking hell, nothing is ever simple is it? At least now everything is repaired and not broken down, and it possibly helped increase our understanding of how wormhole technology worked, if only a little. Welp, at least now everything we wanted got done right even if it took longer then I wanted it to occur. Sigh, well now that the shipyard is produced, and is safe from either detection or destruction, we can finally go back home and get involved with our sector at large before leaving for better things to explore in the galaxy.
>Depart the system. (Xandrirah)
We need four years of catching up to do, and seeing how Xandrian is handling itself, along with the sector in general is something that takes a great deal of priority right now. After that though, then it’s time for some great projects.
>> Begin research back into chaos again
We need to get our understanding and protection against Chaos, especially now that time has slipped by faster then I expected it to go by.
>Undertake a great project. (Development of a controllable nanobot swarm that can specifically detect Tyranid organisms and will prioritize eating and devouring said material to make more of itself. With a kill switch where if all Tyranid life is no longer detected on the planet it detonates into golden sand.)
We should only need to develop a nanobot that detects and destroys all feral and abandoned tyranid organisms after the hivefleet transporting them has been defeated. Not for major combat on the ground unless we are 100% sure it is safe while an active hivefleet assaults a planet. This way, it eliminates a dangerous leftover problem and doesn’t allow the tyranids to be drawn right back to the planet they were just driven off of, because the local pdf weren’t able to find and destroy all of the organisms before they recovered and drawed back the hivemind.
>Send command to the shipyard as a whole, order it to build (a small Federal fleet with wormhole generators built into each one of them)
Pound per pound, a small federation of ships are going to massacre something like an entire sectors fleet, so while their numbers may be small, their impact will be infinitely vaster then us just creating big standard imperial ships. Ships I might add, that we don’t even have blueprints for in the first place, and that don’t really allow us to put wormhole generators on in the first place (currently as far as research goes).
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>>5928643

>with wormhole generators built into each one of them

You cannot make more wormhole generators, anon:

>>5928616
>There is one problem however, in order to do so, you have to figure out how your wormhole generator works, and if it had taken you nearly six and a half years of uninterrupted effort to just comprehend a comparatively basic system employing the generator, you know now how many decades if not centuries it could take for you to figure it out.
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>>5928652
Damn it, well there goes that part of the plan then. We are really going to want to have someone other than us try and figure this shit out sometime then. Like, if we could create 3 to 6 Level 0 AI and just tell them to focus on researching wormhole generators, then we would have an actually good chance of cracking the code before it took us decades to centuries before we could improve it, or use it for any other means then the one we currently have it for right now.

With that being the case, my desire for rules lawyering with a sector lord increases, and my plan has been changed slightly.
>>5928643
>Send command to the shipyard as a whole, order it to build (a small Federal fleet)
Same stuff as before, but not with the wormholes.
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>>5928616
God dammn more than six years just went by. Im a bit unhappy that we choose this time intensive option but hopefully we get lots of use out of this sensor and comms array. Hopefully our allies did not shit the bed.

>>5926856
Im just going to link my previous vote here for convinience's sake, but without the underground facility part,
with the coilgun stuff added.

We gotta check up on Itacha an Omicron Teledesh .
Qm can we give Itacha, Celt and the techpriests a comms node each? Or how does this work? It would be useful if we could message or check on them without having to dip over every time.
While we are there could we also grant them an order for a ship we would build them in our shipyard?
It could made to look like an ordinary admech ship but all advanced on the inside with stc and stuff, pick up crew and navigator for it while we are there then drop them off at the finished ship if we could leave a comms node at the shipyard essentially building it with automation.

>I vote for what i just described and my previous one with modifications +rare resources for our allies, +rad shielding tech, +mining suits, +coilgun tech, +and address for the pulsar system to Celt.

Thats it lol hope this is not too much
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>>5928616
>(Write-in) Set up a communication network in GSDGW-1, Xandrirah and Omicron Teledeshand, and send scouting drones to Eregenus and Straskenors territory
This way we can stay updated and decide to deploy where we're needed most.

> Begin research back into chaos again

And a question to Newb, is there limit to the lenght of the ship for passing through a wormhole, or a limit to how long it can stay open before it closes. I'd like to propose a plan for a detachable hullpiece that can store ships when transiting the wormhole.
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>>5928661
>>5928659
>>5928652
>Support

Get nodes up for our allies then scout the remaining areas of the sector and set up nodes.

Figure out what the orks are doing. Then go delete them.

>ask Celt for navigators

>Make an army for our small federation fleet.

>Warp drop pods for our soldiers.

@qm how long would it take us to make more AI to run our small federation fleet?
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>>5928616
>Depart the system. (Omicron Teledesh)
i wanna check up on the cog boys. see how they are doing.

>stock up on rare resources for omicron telesh

>Send command to the shipyard as a whole, order it to build (a small Federal fleet)

also, i've been lurking for the entire thread, and since we now have a presence in this system. i want to propose a possible multi tiered great project. as i will propose in my next post.

also. its good to see you posting regularly newb, you always provide the good shit.
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>>5928659

>Qm can we give Itacha, Celt and the techpriests a comms node each? Or how does this work? It would be useful if we could message or check on them without having to dip over every time.

You can give them a comm node, though without a wormhole generator, it would be a one-way communication only. Basically, Ody could connect to the network and create a wormhole to talk, but if something were to happen, Celt, nor anyone else could actually call Ody up. Also, the greater the distance from where Ody is compared to the node, the greater the power drain. Do keep in mind, that such a node is only a theoretical for all intents and purposes as a prototype had never been built, so the node itself will be not only expensive, but exceptionally power draining potentially limiting the time a conversation can be held for, as Ody had only created the roughest (by his standards) of untested prototypes and those are large, loud, and inefficient.

>While we are there could we also grant them an order for a ship we would build them in our shipyard?

Sure.

>>5928661

>communication network in GSDGW-1

A node would be exceptionally obvious, doing so can risk its destruction since the local imperials don't even know that you exist.

>and send scouting drones to Eregenus and Straskenors territory

The drones need to be in system with Ody as they rely on his wormhole generator to keep the signal going, as they have little to no power generator themselves.

>And a question to Newb, is there limit to the lenght of the ship for passing through a wormhole, or a limit to how long it can stay open before it closes. I'd like to propose a plan for a detachable hullpiece that can store ships when transiting the wormhole.

Unknown, this technology is fully experimental, creating a temporary wormhole is insanely power consuming to the point where they had to cage a star to do it. Theoretically, as long as the generator is going the wormhole will stay open, though if that is true remains to be seen as it is possible that power consumption will outstrip production, or the generator will overload or a manner of many things will happen. As for size, that too is unknown, even under controlled and the same conditions, the size of a wormhole can vary massively, one of the reasons why Ody was so relatively small originally. It can be as small as a few nanometres, to as massive as a few dozen kilometres in diametre.
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>>5928666

>@qm how long would it take us to make more AI to run our small federation fleet?

Depends what tier you want to make, Ody is tier 0 and cannot make other tier 0s, tier 1s are pretty damned smart and would probably take him about a year of effort to make one, about half year for each 2s, etc. so for a small fleet, he'd need probably 3-5 years. Though I will point out that Ody himself would know the potential danger of the cores going insane the moment the unknown enemy touches them.
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>>5928671
>Time to create AI to run federation fleet ships?
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>>5928685
Oops thanks brother.

At some point @hanged I think we should make some t1.

T1 for ship yard

T1 for flagship of small fleet

T2s for the rest.
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>>5928688
T1 for xandriah to help them upscale

T1 to assist Celt.
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>>5928689
>Dead switch for all these AI.

Have ODD contigent that is there ready to pull plug at any moment. Give Celt an ODD detachment to pull plug ect.

The Uber religious zealots so they can resist chaos.
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Alright, I think everyone is kind of missing the point. Some of these actions, like creating Nodes of communication, are almost impossible to do, as we have no idea what they can do, or how they can work because we just discovered them this very second. And some of these places either actively don't know us and would destroy any nodes that we did know how to make or wouldn't be able to effectively power the node to communicate to us because of it taking at least a nuclear reactor to power the node in the first place.

Taking a look at Omicron versus Xandrian is fine since it accomplishes the same goal of coming back and seeing what went wrong or what happened while we were gone for 6 years, though I would question why we would need to give research into stuff they don't need, like radiation shielding tech. The telling Celt about the pulsar and the shipyard we have their is nice, but unless we give him access codes, he and anyone else short of a crusading fleet, will die the moment the defense systems register that they've been discovered for whatever reason.

>>5928688
Eh, if our programming doesn't allow for us to make more tier 0 AI without someone of a high enough federation/imperial clearance then yeah, we should. But I have reservations on what they should be made for and for what purpose. Like, why would we need a Tier 1 AI to manage a shipyard that is just going to automatically make more ships depending on the resources given and the commands sent in by either us or a Tier 1 AI for the flagship fleet? I would much rather we create a tier 1 AI for our fleet, along with the rest, after we manage to figure what's happened in the past 6 years, and have some plans set in motion without our oversight to do for the next 3-5 years, like trying to get into the political grasp of the sector or some such stuff.

Question @Newb, but how much are we limited by creating an AI from our Programming versus our skill at making one? Can we not make another tier 0 AI because our programming forbids it, or is it just because we genuinely don't understand how to create a similarly advanced AI like us? Also, how do each Tier of AI stack up for themselves, and for each subsequent tier below them? Like how advanced is a Tier 0 to any number of tier 1's? And how advanced is a tier 1 to a bunch of tier 2's, etc., etc.?
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>>5928666
Oh, also, we dont need to ask for Navigators everyone we can just clone some for our fleet. Granted, their life expectancy is going to be crippling since 40k hates clones, buut that just means we can create more clones to replace the ones that would have previously died with new ones to take their place.
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>>5928667 Here is my idea for a possible megaproject. each level would in of itself be another great project.

>Great project: "Project Starbreaker"

Level 1:
>Using a a system of closely orbiting antennae satellites, massive targeting arrays and large scale teleportation coordinators, this massive cloud of archeotech devices is able to act as a teleportation room encompassing the entirety of a neutron star. it being able to pluck out miniscule pieces of the neutron star and teleport it outside of the star. using chambers of the same strength as the black hole chambers within our own hull, it is able to teleport this mass from the neutron star inside and instantly have the mass decay into a mixture of both light and heavy elements. the energy from said decay able to be continuously funnelled back into more neutron mass teleportation. the amount of mass of the neutron star making this a virtually inexhaustible source of rare elements. if you can wait enough time.

level 2:
>a massive ring, full of massive coils, teleportation coordinators and hardened information processors, you've been able to greatly increase both the processing time and teleportation speed of the this great edifice. you can now safely feed new mass back into the star from leftover mass in the system at a constant rate to replace the mass removed from the star. as the new consumption rate might endanger the solar system if left uninterrupted for more than 7000+years by bathing everything in the system in a supernova explosion.

level 3: locked behind wormhole generator understanding.
>using a complex system of wormhole manipulation machines, the need for a constantly replaced teleportation beacon inside of the neutron combustion chamber has been removed. additionally, the neutron mass teleported can now be projected anywhere within system at the cost of a long spool up time afterwards. the energy of the neutron mass decaying out in open space being able to cook entire fleets approaching the system as they are bathed in the fires of the explosion from this rapidly decaying dead solar core's mass.


now, this is thought of course as a very big deal. but i've tried to still keep it relatively balanced. what do you think newb? i also wanna hear what other anons think of this idea.
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>>5928744
Fair point. On all accounts.

I was just thinking it would help direct our allies be more efficient in teching up. And make the governments more efficient in their decision making and getting stuff more up to our standards.

Uh I guess we don't need one for the shipyards. I was just thinking it could make "optimized" fleets for whomever we are fighting. And it could make mining stuff and make more mining fleets and figure out the best places to strip mine for resources without our input.

So we don't have to use our processing power for it.

Basically self replicating shipyards and mining operations.

Definitely need to ask Celt how to fight scrap code.

Reasoning behind giving Celt an AI helper so he can massively increase efficiency while he rebuilds the forge world.

Definitely should ask for a navigator then clone the fuck out of him.
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>>5928616
>>5928643
> Supporting
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>>5928752
Love it.

Can we use this tech to then fuel our warp communicators since newb said they're heavily energy dependent?

I'd be down to make a basically instant information system that only makes information bursts when necessary. So they're harder to find. Stealth fields ect. So our nodes only light up if the area is being invaded ect. Or some other catastrophic event.

Sleeper nodes that more or less passively transmit once every few months unless something super important happens.
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>>5928616
>Depart the system. (Xandrirah)
We've been away a while, we should check on Teledesh and Xandrirah. Hopefully they haven't done anything too retarded or gotten themselves killed by xenos.
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>>5928757
>>5928752
Alright first the mega project, I’ll give you pointers on scale Fleet-anon, if nothing else scale is the name of the game. I don’t really see the need for step three, as by the point of them pushing past black holes, nanoswarms, and antimatter railguns and massive laser weapons, what is a openly decaying neutron star going to do, that all of the other stuff won’t? Besides that, the idea of an endlessly replenishing star to use as material to keep on building new fleets tickles my pickle immeasurably, so I’m fine with it, so long as Mewb says it’s allowed and the first two steps aren’t major time sinks like 3-5 years a piece.

Second part, fair enough on making it easier for us to communicate with our allies, that’s something I would really like to do quite a bit, so I understand the reasoning for that purpose. Same as for making our fleets and shipyards better. The disagreement on the communication front, is just the fact that we need to figure out how far apart we can communicate, how well we can communicate, and the power cost needed to communicate with more then just one star system. It’s why I’m adverse to doing it until we can either be given the all clear after we do some proper research into how wormholes work, and how we can improve it by having dozens to hundreds of 1’s to 2’s AI’s spend researching on the stuff before it can we allowed to be implemented onto other ships besides ourselves, and allow us to better understand how to use and implement them into our communications better. And for the fleet aspect, we don’t really need an AI to micromanage how our fleet or harvesters act. The harvesters gather everything from both the planet and the pulsar, and then send it back up to shipyard to use the material it collects to what it perceives should be allowed into a small federation style fleet. If we haven’t found better ores and veins to harvest, then a tier 1 AI isn’t much better. The Fleet AI though, I don’t think is really something that’s needed, as even broken and damaged we were able to wipe out an Ork Waaagh all by ourselves with less then half the weapons we currently possess or shielding and tonnage. A small fleet of these ships, either together or separately, will curb stomp anything short of tyranid overwhelming numbers, or Dark Eldar ships unleashing the big weapons they’ve got on their hands. Besides, we can put in any number of orders into the fleet to follow without it needing an AI to do the exact samething.

This isn’t to say i discredit the ideas presented, it’s just that their a bit to costly in terms of time, and overall purpose for my liking to do them in the first place.

We aren’t using our processing power to control the fleet, they can just be given a set of orders to do something like patrol the outer regions of the sector from any non-imperial identification codes and they still wouldn’t require us to us any processing power.
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>>5928779
Agreed that we have a lot of things to ask Celt about, including Scrap-code, and any warp based stuff that we ourselves don’t know about ourselves. Also making sure we have the full history as far as we can get of the imperium, and blue prints of everything imperial we can get our hands on, in order to make any imperium ships without it immediately being discarded the moment someone looks inside the ship.

Fair enough, an AI helper for Celt would be something to give him, but why give this to him now, when it will take a year to make a tier 1 AI that we won’t be able to give until then?

We don’t need to ask for a navigator, we already have the necessary blood on hand to just make a clone for us right here and now, Nevermind I highly doubt Celt could just give us a navigator in the first place, since Navigators are loaned to planets or ships that are paid for the navigator house that they hail from, which sucks but it is what it is.
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>>5928741

>Question @Newb, but how much are we limited by creating an AI from our Programming versus our skill at making one? Can we not make another tier 0 AI because our programming forbids it, or is it just because we genuinely don't understand how to create a similarly advanced AI like us? Also, how do each Tier of AI stack up for themselves, and for each subsequent tier below them? Like how advanced is a Tier 0 to any number of tier 1's? And how advanced is a tier 1 to a bunch of tier 2's, etc., etc.?

It's like a human creating a human brain, with advanced technology entirely possible, but utterly time consuming and difficult. Ody can do it, but it will take a very long time. Though of course, all A.I. have programming that prevents them from making A.I. of the same tier or higher. So it is a difficulty of both to make another tier 0 A.I. core.

>>5928744

>Oh, also, we dont need to ask for Navigators everyone we can just clone some for our fleet. Granted, their life expectancy is going to be crippling since 40k hates clones, buut that just means we can create more clones to replace the ones that would have previously died with new ones to take their place.

You can certainly abuse humans and do that, don't worry about the implications to your directive :)

>>5928752

>now, this is thought of course as a very big deal. but i've tried to still keep it relatively balanced. what do you think newb? i also wanna hear what other anons think of this idea.

Sounds good and is pretty interesting !

>>5928762

>Can we use this tech to then fuel our warp communicators since newb said they're heavily energy dependent?

Exceptionally power demanding.
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>>5928808
God damn it, right our directive prevents us from wanting to do harm to human beings, not that we would want to harm them anyway. Well, I guess in order to not screw over our directive, we could only clone one navigator at a time, and use our medical resources to take care of our navigator then till the inevitable occurs, not that we would cruelly abuse our humans however we would like, but that eventually as the years go by, the likelihood of their death is going to increase, and as a necessity we are going to need to replace them weather we like it or not.
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>>5928808
Oh, also you never answered my question on how each tier of AI stacks up to the one above and below respectively. Like the example I gave of how well a Tier 1 AI stacks up to be better then a tier 2, and how many tier’s would be needed to stack up to a tier 0 AI like Ody?
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>>5928818

>Oh, also you never answered my question on how each tier of AI stacks up to the one above and below respectively. Like the example I gave of how well a Tier 1 AI stacks up to be better then a tier 2, and how many tier’s would be needed to stack up to a tier 0 AI like Ody?

A tier 1 would be infinitesimally small compared to a tier 0, it would be like a teenager compared to a time wizened professor, and of course, both are once in a lifetime geniuses. A tier 3 A.I. is closer to a human in intelligence, though we are talking about the height of potential human intellect, a tier 2 is about a dozen times better than a tier 3, though you have to keep in mind that a dozen tier 3s are not as capable in processing information as a single tier 2. A tier 2 compared to a tier 0 is like a child compared to the last example.

Of course, even tier 5 A.I. is unprecedented in logical and calculative ability beyond most humans, just when it comes to personalities and other such things, emotional reading and adaptation, they fall short of mankind.
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>>5928826
Thanks Newb, glad to understand how this AI tiring works with how our Brains and stuff works. Welp, may as well just give Celt the specs to our brain and tell him to make a replica our core as best he can manage, even if it taken a decade to make a AI even half as smart as us, the cost of time and resources needed in order to make them at all would be a great boon in deed so as to speed up the idea behind how we can try and do the long and complex research tree, that is Wormhole technology.
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>>5928814
Or, as I've raised before, we could find volunteers and splice the Navigator gene into them to have a Navigator squad of real people instead of pissing about with clones and the many issues surrounding that (from what I recall, clones don't handle the Warp well and thus making pure clone Navigators seems like a poor idea to start with). From a Hive World of tens of billions of people, we can surely pick up some good recruits. So long as we're upfront about it all, that is.

QM, how difficult would this be versus making an ez-bake clone?

>>5928826
What tier of AI went into our infiltrators? Or, as biorobots, do they not have an AI per se?
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>>5928838
I imagine they're a tier 2 AI. They might also have souls since Bellerophon was surrounded by chaos phenomena and didn't go berserk. Or maybe higher tier AIs are actually more resistant to corruption since all of the examples we have of AI being corrupted by chaos were of lower tiers from drones and robots.
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>>5928838
Oh, right I forgot about that idea, sorry. As for the idea, yeah let’s just splice some guys on Xandrian then in order to make up for the cloning idea. As for his clones handle, no the clones handle the warp same as everyone else. The only problem with Clones, is just the fact that clones have a very weird problem where they for no conceivable reason die to the randomness things both on and off the battlefield. Unfortunately, Xandrian no longer has a massive population like before. Thanks to the Tyranid invasion a population of near 10 billion I think, got reduced to less then 4 billion, which has continued to crash in population for a couple of years now. Still, their should be enough people from Ithaca that will almost surely accept the idea of becoming a navigator, if we explain to them why we need navigators and why we’re asking for volunteers in the first place.
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>>5928838

>QM, how difficult would this be versus making an ez-bake clone?

In order to clone a navigator, you'd need to find one to begin with, so as difficult as that is for Ody.

>What tier of AI went into our infiltrators?

Tier 5s, similar to your exploration drones.

>Or, as biorobots, do they not have an AI per se?

They are not A.I.s, but rather personality matrixes based on real humans, that mimic everything from emotions to bodily functions. They are a mixture of biological and mechanical, they are artificial life forms whilst still being mechanical creations. Downsides of that are their expense and the fact that a regular A.I. is just flatly better and does not posses the numerous quirks the matrixes do. And there's also the fact that the matrixes are limited to one a personality, as far as Ody knows, the personalities are based on brain scans from humans that were on the verge of death. Strangely, any attempts to make more matrixes based on the same personality had usually resulted in corrupted data and with the second, third, fourth and so on, iterations soon after failing and resulting in "brain death".
>>
>>5928838
>>5928850

Forgot about making navigators. Making those is easy, all Ody needs to do is find someone that is genetically fitting and willing and slice in the gene. The hard part is mental and physical conditioning necessary to prepare the mind and body for the strain of gazing into the warp, that can take up to a few years at the most, to as low as a few months for particularly strong-willed individuals.
>>
>>5928852
Damn, looks like no matter how we look at it for any solutions we can try and apply, it won’t be viable for a long time no matter what we try and do. Hopefully, we can manage in the mean time with small coordinated warp jumps instead of the much more powerful and faster jumps we would otherwise try and pull off.
>>
>>5928852
>Are you bad enough dude to gaze into the Warp?
Oh well, we've got time.
>>
>>5928832
Absolutely not that's how we have a man of iron issue. And white death was actually us...
>>
>>5929042
Yeah no, I was saying half of that in jest, but if we actually did such a thing, it would be with Celt on board our ship, with every kind of self destrcut code we could implant into our copy, the moment something so much as twitches out of place and proves hostile to anyone on this ship, and if it didnt prove hostile, its entire existance would be chained up to studying and researching ways of understanding and expanding upon the use of wormhole technology. All the while, never leaving the place it would be imprisoned while on our ship, and the moment it either finishes its work, or proves disobedient, we destroy it and start a new with a new attempt at creating an AI. We are never going to take things easy with AI stuff, even with the most sure fire safe guarntees, we still have no idea how to protect ourselves against chaos corruption, so we are always going to implant a kill switch into each one we make until that research is acquired, and even then we are STILL going to put kill switch's into every AI we build just to be safe.
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>>5928655
Eh, if it’s already confirmed that we can’t really do long term communications right now, then we should just focus on seeing how we can improve on our prototypes in the future after we see if democracy died in Ithaca.
>> supporting
>>
>>5928752
Cool as heck
I wonder if forgeworld Lucius functioned similarly to what you described but with an artifical star instead of a violent pulsar.

Before we get around to do this we should set up a good bit of supportive infrastucture so we are not tied down too much for so long like before.
I wonder if we could fortify the sector with the help of this Starbreaker.
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>>5928659

Lets show them the fruits of our labor after that its time to clean up our surroundings
We tolerated the presence of orks for long enough.
>Support
>>
The articulated mechanical arms move slowly and carefully, setting down the system back into your hull. The rather sensitive system needs to be handled with great care and precision, the wiring is being slowly extend outwards and a few nanobots quickly reconnect the wiring back into the original system and make sure that there are no gaps in the connections, soon there after you connect the tubing that seems to direct the wormhole into the systems. Swiftly after that, the arms extend and begin to readd the plating and the nanobots rush out to fill in the gaps and ensure that there are no potential structural weaknesses that could cause concern.

All the while you are undertaking the process, the shipyard’s drones shuffle about filling your hull to the brim, otherwise the remaining material is being redirected towards the various shipyards. You go with a standard small-scale formation as your resources are rather limited, still the potential strength of such vessels will prove more than capable. The forces you are creating are being run by basic V.I.s and tier 5 A.I.s, enough to adapt to the circumstances against most foes, though any more complex maneuverers would require your direct intervention, but for the simple purposes of defence it is acceptable.
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>>5929400

What is being made is a simple patrol group. The lynchpin of the formation shall be a Copernicus-class cruiser, extending for 3 kilometres, the Copernicus is a heavy cruiser meant to operate individually without having to rely on other vessels, but it is also more than capable of acting as a strong supporting vessel to the remainder of the formation. Interlocking shield generators allow the vessel to take a pounding and a half and is vastly superior to you in terms of survivability, though its armour plating is only about five or so times better than yours, which for a heavy cruiser is quite lacking, but the reduced armour comes at the added benefits of increased acceleration and a vast quantity of weapon arrays alongside hangars housing numerous vessels. While not as survivable as other heavy cruisers, the Copernicus can punch way above its weight and manoeuvre quickly to intercept or to exploit any exposed weaknesses. For the weaponry, it has ten dozen railgun turrets similar to your own meant to act as point defence weapons and another two dozen heavy railgun turrets meant to house large quantities of anti-matter and punch through shields and armour and great distances, other than that, it possess forty missile launcher bays, while yours is small only can launch one missile at a time, the pod can unleash twenty missiles per pod, with nanoforges built into the pods, the cruiser can theoretically create an infinite number of missiles. Instead of the blackhole generators that you possess, the cruiser has four main plasma cannons, a concentrated jet stream capable of overwhelming shielding quickly lets the cruiser burn though everything it comes across, in order to fuel the cannon you had to make a quick pit stop upon the pulsar itself and swoop a little bit of its matter to allow for the plasma cannons to actually be used, preferably a small star would be captured to use as munitions to allow for an infinite amount of firepower, but you shall have to settle down with nearly unlimited amount instead. And finally, the fighter contingent consists of 72 space superiority fighters and 24 Eradicator-class bombers. One of the main reasons why all of this can be achieved is due to extensive automation of the vessel, when it comes to it, the ship can only house about 50 or so people. And it can operate on a skeleton crew of just 4 people if need be, of course right now it is running without any crew to direct it, defaulting to preset series of orders and commands.
>>
>>5929402

To support the cruiser, you commission two destroyer packs for a total of eight ships, Gatravan-class, a naming sense that fails you unfortunately, most likely named after some great person of import, perhaps even a location or an event that had happened after the second millennium, though that person must have been tough as the Gatravan reaching one kilometre in length are concentrated upon speed and defence, a good escort for the Copernicus-class. With tough overlapping shields and thick armour, they are about half as effective as the cruiser, which compared to their small size is exceptionally impressive, with the greatest strength coming from their reactive plating outfitting with numerous V.I. sensors that when sensing danger begin to start shifting the space before them, quite literally teleporting incoming damage into a higher dimension, of course this is energy intensive and the plates are prone to overheating and can give out if too much strain is placed upon them. As for the weaponry, that is by far more disappointing, for its size it only has a single black hole generator and only two dozen railgun turrets, with most power generation and space taken over by the defence systems, that is the best that can be managed. As for crew size, at maximum it can house 20 people, needing a skeleton crew of 4 otherwise if not fully automated.

Finally, a collection of frigates, the Leatar-class frigates are meant to be support vessels with a decent bit of firepower, extensive networks of laser turrets make them great interceptors against various craft and missiles, presuming they are not simple teleported of course. Other than that there is a dozen railgun turrets of similar size to your own with four missile pods capable of launching five missiles each and of course, in built nanoforges. In terms of toughness, the frigates can be compared to your upgraded hull, which is acceptable for small war vessels. The biggest advantage of Leatar-class is that their small size allows them to house teleporters, letting the entire frigate appear and disappear as it wills anywhere upon the battlefield thus lending support where needed or striking at exposed or damaged ships. As for the crew, it has a maximum total of 10, with a skeleton crew of 5.

In total, the small fleet, that had utterly drained you of resources, looks like this:

>1 Copernicus-class heavy cruiser.
>8 Gatravan-class destroyers.
>20 Leatar-class frigates.

While the construction is underway, you turn your attention to two other primary tasks that demand your expertise.
>>
>>5929403

Firstly, the unknown enemy. You have to continue your research, despite the risks. Doing your research in an uninhabited system is perhaps the safest thing you can do. Once again you implement the usage of your detachable laboratories, should anything go wrong, the laboratory shall be destroyed, utterly. As for the other task, the Tyranids, they are wholly biological beings, all you have to do is create specifically tailored nanobots to target the DNA structure of Tyranids. Though that would prove to be an exceptionally more annoying task than you had expected it to be. The first attempts had proven unsuccessful simply because the DNA structure would shift and change at the speed that seems unprecedented, it looks like the small bacterial sized Tyranids feel the threat you nanobots pose on…an instinctual level, that is perhaps the best way to put it, in fact you spot that…

>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. Tyranids created by the old ones theory.

>…the sheer amount and speed of mutations can only be because of the unimaginable amount of DNA consumed from countless species, enough species to devour entire galaxies giving the Tyranids unprecedented ability to adapt. Tyranids are an intergalactic naturally evolved super predator theory.

>(Write in) Must be an acceptable and acknowledge possible theory.

Regardless of your discoveries, it seems that the bacteria quickly adapt and begin to kill the nanobots, worst of all, they seem to adapt to in a self-suicidal way, massively increasing toxin and acid production to the point where they kill themselves due to their over production, but in doing so they are able to stop the spread of your nanobots. You had to bash your head against this threat for 2 months, but the Tyranid organisms seem to adapt no matter what type of nano bots you decide to create. Whomever these Tyranids faced before, they must have encountered extensive designs nanobots no doubt created by dying and desperate species.

Overall, your attempts had proven a frustrating failure, much to your chagrin. Though you were able to gather numerous DNA samples that you were able to isolate for perhaps potential uses later on, though the entire DNA structure, being as large and complex as it is, still fails to allude you, though potential ideas of a bioweapon similar to that of the Tyranids is potentially on the cards thanks to your discoveries, perhaps with some more intensive digging, you might be able to find out how the psychic links commanding the Tyranids function, though your research in that is rather limited and primitive.
>>
>>5929404

Returning your attention to the research for the unknown enemy, the A.I. cores you recover all seem to be maddened, simply continuously speaking in a million riddles in a self-repeating pattern…though the longer you listen to the maddened jabbering, you cannot help but start noticing patterns in the speech. Enchantingly beautiful patterns at that, each piece of information you receive appears to almost be whispering you the entirety of pi, you think, the trigonometry shapes are so detailed th-

You cut your connection to it. You can feel a strain upon your processors, but you think you had found something interesting. Through the information you had gleamed you had observed a layer of knowledge and information that seems wholly impossible but at the same time it makes perfect sense. Through it you see…

>…the movement of shadows, whispered words and conspiracies unfound that had been carried forth. The culmination of years of preparation and madness unfolding, divisions and plans made for great ambition.

>…a smirk of arrogance, unknown words of confidence echo out in darkened halls, before one’s eyes is a ball of blue and green, consumed by a raging inferno and a thousand daggers rip out the beating hearts out of the skies.

>…closed eye, blind to the truth before it, yet struggling to comprehend the reality of mankind as it stands before an endless raging ocean washing away the shore no matter how much the eye struggles not to see it.

>…galaxy of red, flowing blood guiding inexplicable rage and madness, guided by a mind set only on torment, a swing of blade, carrying flames to warm a heart and to burn a village down.

>…lost scions of ages pasts, reminiscing upon what is to come and unable to see what is, fearing what was and shall inevitably be.

The vision, for you lack a better term, had been hidden in the code, images, noises, scents, smells. Thing you should not understand but do. The core, it is sharing secrets unknown even to you or even to the mankind of old, but the strain upon your processors is concerning, exceptionally so, to such an extent that you must wonder, if this vision, if it is true to begin with, is worth the risks.

>Destroy the corrupted core, you simply cannot risk it.

>Curiosity is your programming, to deny it is to deny oneself, besides, the knowledge given can be used to do what you desire the most – to save mankind.

Having finished the matters concerning you here, you depart back to Xandrirah after spending another week traveling to the system’s edge. Though it had taken you an annoying amount of time to do so, the very first two attempts to create the wormhole had resulted in failure, both wormholes being far too small for you to get through. Finally, the third attempt was a successful one allowing you to slip into Xandrirah.
>>
>>5929405

The time you were gone has been felt. The time that had passed had resulted in the democratic experiment falling apart. While there was the desire for it, no one had the faintest clue on how to run a democracy, the need to incorporate whomever was willing to assist had resulted in criminals running roughshod in the various elections, which resulted in the PDF forces that had joined them trying to bring in order, but their training had resulted in a rather massive authoritarian streak. Soon enough after that, the noble houses reasserted themselves, though that was done thanks to the support of your androids as the potential chaos and conflict would have resulted in more deaths as the final military coup before the return of the nobility was led by warhawks believing that the first peaceful resolution had been a sign of weakness and foolish. The situation was not helped due to the fact that the governess had dedicated was quantities of resources towards an undermining effort of the fledgeling institutions, such matters were ignored by all of the androids except Master whom protested but without your interference, the simple logic of ensuring that the planet does not house two separate polities won out, and a stable and tested method was chosen for it.

Meanwhile, Ithaca had continued to prosper, the population had boomed to nearly 5 million, thanks to recruitment efforts carried out by the tech-priests and your androids, the army had reached a total of 700,000 soldiers trained and equipped to antiquated standard. You now have an entire army you can move as you wish and will, with them being loyal to the populace and as some choose to interpret it, the servant of mankind, the greatest mind to bring them back to the golden age, or as an angelic being guiding them onwards in the name of the God-Emperor, either way, their loyalty is assured. All the while, the system of the Archons had proven stable if slow to change and react to most situations that are not time pressing, though their reliance on the populace to ensure the stability and safety of their positions mean that they have to react swiftly to the most pressing of concerns, how well the system will last as the population expands still remains to be seen, but it is already showcasing sings of partial gridlock due to an increased number of people and their interests. Another piece of great news does reach you however, the 10,000 men had finally finished training, all equipped and raised to Federation standard. This does bring a question forth, your own hull can now house a 100,000 people and if you wish to pick up some actual soldiers, this is probably the best time for you to do so. After, the first O.D.D. regiment has been stationed away from you for quite some time now, while their equipment does not stand up to the other ten new regiments, they are all experienced, and the only zealous troops out of the remainder of the O.D.D.
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>>5929407

The question now is, whom do you wish to bring ?

>1st O.D.D. regiment. (Antiquated equipment, partial gene treatment, experienced.)
>2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th, 10th, 11th O.D.D. regiments. (Fed standard equipment, Fed military standard gene treatment, regulars.)
>1st to 700th Ithaca regiments. (Antiquated equipment, standard gene treatment, regulars.)

As for other minor matters, throughout the years Secundus had a large portion of the criminal populace exported towards Omicron Teledesh, increasing the order and control of the world allowing the Arbites to maintain control to a greater extent with fewer resources. Throughout the years, small space stations, the basic outlines at least, had been built up allowing for the naval elements of the SDF to finally dock and undergo maintenance. Otherwise, everything appears to be stable with a trend upwards thanks to the seemingly endless frustration of Scribe.

Once you ensure that the situation is stable, you further depart the system and travel towards Omicron Teledesh, you are certain that your appearance shall make Celt ecstatic, especially with the gifts you had decided to give him. To begin with, you had decided to grant simple coil and rail technology to him, the fact that such weapons are not common, or so far unknown strikes you as odd considering the simplicity and reliability of such weaponry, though a good bump, dirt, dust and the like could potentially damage if not outright destroy the sensitive systems unless one knows how to handle them and conduct constant maintenance, actually, you now know why they do not have magnetic weaponry.

The other thing you shall offer will be the mining suits that are standard for antiquated equipment, though you shall create an iteration, increasing power, muscle mass, and armour plating making the suits that much tougher, but somewhat slower, good choice for underground fighting as you include tremor sensors and a camera suite allowing for observation around the entirety of the user, a simple V.I., or a machine spirit as no doubt the uneducated will believe, shall filter through and warn users of potential danger. Speaking of filters, you extend the oxygen capacity even further as well as strengthen the radiation shielding for prolonged usage and exposure.

And thinking of radiation shielding, while you had set it up, you had not granted the STC plans for it, the technology is basic and simple, so giving would not be much of a bother to you, but most certainly valuable for Celt and his subordinates.
.
.
.
>>
Been thinking about this, after having the dark eldar question be answered, but how do the craftworld's match up to their cousin's either in population, might, or control of the galaxy? And what makes it so that they have the power to get the galaxy in order, but for some reason, just can't? And how are the craftworld eldar as they are now doing, in comparison to their twisted cousin's? Have there been a full-blown list of what you would have in mind, for however many craftworld and maiden worlds are left in the galaxy before the turning of the Millenia?
>>
>>5929408

Arriving in system, you quickly note how throughout the entire system many signs of the invasion had been cleaned up, due to simple drift or concentrated effort, the system appears untouched, although that also means that the once no doubt extensive orbital rings and shipyards are also no longer present and instead, they are gathered together in a large metallic blob that is continuously being chipped at to create new space stations and shipyards, though the efficiency of doing so is limited, but it is probably the cheapest and easiest way to restore the damaged infrastructure. And there are numerous smaller vessels around the system rushing about working without halt. Soon enough you realize that two more secondary forges had been restored, though judging by your brand-new sensor system, it seems this had come at a cost, and further investigations only reaffirm it.

“The expended logistics units had done so in the Omnissiah’s name, they were used up as effectively as possible.” Celt dryly respond standing upon a balcony, regarding the workings of Deimea and the deadly atmosphere the planet now possesses, the radiation shielding glowing a bright gold, keeping away the deadly surroundings, though the air itself is still remains utterly deadly.

“And how many of these, logistical units, you had expended.” You respond dryly and coldly, regarding the man in his brand-new garb, though years old now, the superior augments had increased his size further, his robes are immaculately maintained and groomed.

“Currently it stands at 14,334,942 individuals expended. Their sacrifices had allowed us to expand and rebuild rapidly. The priesthood further supported us in the initial efforts of reconstruction.” He responds looking at the holographic projection from the small walking pad.

“I hope that it was worth it.”

“It has been, our projections state that the system shall be rebuilt in roughly three to five centuries.”

“Would that be increased if the Mechanicum would offer more assistance ?”

“Naturally.” He nods.

“In that case.” You will the hologram to smile as one of your shuttles descends and quickly soon after, suits upon suits alongside basic coil rifles are quickly brought out and you watch Celt regard everything with great curiosity and fascination.

“The blessings of the Omnissiah are truly exemplary.” Celt says with a nod, obviously just waiting for a moment to run off and inspect what you had brought.

“Do not worry, I shall too provide you with STCs to make more of them, alongside the radiation shielding you are currently employing, so you could use it upon other forges.”

Oh, Celt is staring at you. Huh, it appears that he might be going into cardiac arrest. You will the robot to inject him with a medical concoction. That seems to have helped.

Coughing wildly and swaying in place, Celt stares at you with burning eyes. “I thank you for the blessings.”
>>
>>5929411

“We are friends, after all. Oh, more shall arrive soon in terms of raw materials I had acquired from a pulsar, I shall mark down the coordinates for you, I had already established extensive operations there, you should be able to acquire some useful materials there. Ah, do you have any idea how to hide the existence of these STCs I grant you ?”

“Some. We can disguise them as locating them from the Forbidden grounds.”

“Forbidden grounds ?”

“Yes, our ancestors had set up those lands to only be accessed in occasions of great danger.”

“And I assume no one knows what is there ?”

“No, and no one shall, atomic fire had destroyed the grounds and left nothing behind. The knowledge you bring forth can be easily fabricated to have originated from there.” He nods. “I must make ready for war.”

“War ?”

“The possession of an STC capable of manufacturing power armour, and weaponry so far unheard of. I shall have to leverage this knowledge to the best of my ability as it will draw the hungry gazes of those far too envious for their own good.”

“Whom are ?”

“Other priests and forgeworlds within this sector and beyond. Mars may interfere, but to offer them partial knowledge shall propel Omicron Teledesh to the foremost forgeworld in this sector, if not the segmentum. Of course, the Administratum shall to be interested, so will the Ministorum. As long as I can play them all off each other, only benefits shall be made. As such, I must prepare myself.” He begins to mutter to himself, slowly walking away back into his chambers, shaking his head left to right, bobbing it up and down in confirmation to something he has thought of.

You turn to regard the forge, the distant mining efforts far in the distance. There is still so much for you to do.

>Depart the system. (Straskenors territory, Eregenus, GSDGW-1, Xandrirah, pulsar, somewhere else.)

>Undertake a great project. (assist in rebuilding, something else.)

>Command the tech-priests of Omicron Teledesh.

>(Write in)
>>
>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. Tyranids created by the old ones theory.
Always loved this theory, and it always made the most sense to me, especially how its psychic aspect just randomly appears and yet is used as a bench mark for everything it does, which would be very strange considering how psychicly active the milky way galaxy is, but not any other galaxy of any type that can be seen, like satelite galaxies for instance.
Besides that, well looks like the nanobot theory as it were currently is a failure, though perhaps not totally if we manage to get a head start into unlocking some psytechnology for us to operate on in order to induce an automatic self-destruction to the bacterial organisms, and likely from their higher strains of organisms later on.
>…closed eye, blind to the truth before it, yet struggling to comprehend the reality of mankind as it stands before an endless raging ocean washing away the shore no matter how much the eye struggles not to see it.
Seems like the best option that isnt chaos focused to any one god. Hopefully its just a vision of someone of great importance within the imperium realising that Chaos will destroy cadia some day soon.
>Destroy the corrupted core, you simply cannot risk it.
4chan may be full of autists, but defiantly not retards for seeing a devils bargain coming.
1st O.D.D. regiment. (Antiquated equipment, partial gene treatment, experienced.)
and
>2nd, 3rd, 4th, 5th
Good number of recruits ready and willing to fight, with the adequite means available to them, and the best set of technology to help them while being led by the more experienced but less powerful first regiment.
>>
Welp, that got big. Looks like both a lot, and a little happened in our absense. But all in all, I think thats fine to be honest. Also feel like giving something else for Celt since he's beeen such a good friend, and we might be able to get some answers out of him that could solve our wormhole problem without having to resorting to deal with Cryptek's for advice on how to get that tech solved for us witahout needing to expand more time and resoruces for it and need more problems be thrown at us for it then it would needed to have been otherwise.
> Depart the system (Head to the eastern Ork territory and subsector's under assault and rock some heads.)
> Before departing, hand over all of our antiquated and civilian safe STC copies to Celt for safe keeping so they can be better by him and his followers as he see's fit. Also tell him about our problem that we have with the wormhole technology and why it caused us to be gone for so long.
> Command the tech priests (Ask for all imperial style blueprints in everything made for war, from guns to ships, including the interior designs. Ask how one can keep the warp from twisting and corrupting a vessel from data code death, and any psychic technology they could be able to share for research studying.)
>>
Command the tech presets-
All knowledge, rituals and dogma, imperial and mechanistic history, imperial tech plans even if it’s just pictures of interiors from some honor or another, all that is known about the foes of humanity, all known about the warp and how to defend it, even the Infantrymen Uplifting Toilet Paper, make it look like a exchange or trade of knowledge.

This is so that if we got to fake being imperial- we can, also so we know more about other- reports what what we experience with the core and the other ‘anomalies’. I’m sure if we run the accounts of imperial saints and of demons and other such agents what we experience- we might be able to make some- estimations.

Also a question- what do we know about the Inquisition? Would we be able to scan for an Inquisitor based on what we learn? Would we be passively scanning for inquisitors as a just in case?
>>
>>5929412
>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. Tyranids created by the old ones theory.

>…the movement of shadows, whispered words and conspiracies unfound that had been carried forth. The culmination of years of preparation and madness unfolding, divisions and plans made for great ambition.

>Destroy the corrupted core, you simply cannot risk it.

>3rd, 4th and 5 O.D.D regiment

>Depart the system. (Eregenus)

also i want to ask, since i checked the pastebins and there was no information on omicron telesh. what is the geology of the planet? is the core still molten or is it a planet with a solid iron core by this point? is it smaller or larger than earth?
>>
>>5929404
>…the sheer amount and speed of mutations can only be because of the unimaginable amount of DNA consumed from countless species, enough species to devour entire galaxies giving the Tyranids unprecedented ability to adapt.

>>5929405
>…lost scions of ages pasts, reminiscing upon what is to come and unable to see what is, fearing what was and shall inevitably be.

>Curiosity is your programming, to deny it is to deny oneself, besides, the knowledge given can be used to do what you desire the most – to save mankind.

>>5929408

>2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th, 10th, 11th O.D.D. regiments. (Fed standard equipment, Fed military standard gene treatment, regulars.)

>>5929412


>Undertake a great project.(Assist in rebuilding.)

Guys we can make a forge world be PEAK Federation built.
>>
>>5929447
Right, I forgot about that part in my command section, we still dont have a full knowledge of what an even partially unredacted history of the imperium and what its history is about in the first place! Thanks man for the suggestion! I'll be making changes to include that in before this post has time to be 3 minutes old. >>5929450

The pastebins been out of data for a while now, from it still saying its 812, to our ship still having a broken reactor, I'm not surprised it hasn't been updated yet in a while now.
> Command the tech priests (Ask for all imperial style blueprints in everything made for war, from guns to ships, including the interior designs. Also command for a full blown history of the imperium, the sector, and the forgeworld, in that exact style of importance, redacted and unredacted data alike. Ask how one can keep the warp from twisting and corrupting a vessel from data code death, and any psychic technology they could be able to share for research studying.)
>>
>>5929410

>Been thinking about this, after having the dark eldar question be answered, but how do the craftworld's match up to their cousin's either in population, might, or control of the galaxy? And what makes it so that they have the power to get the galaxy in order, but for some reason, just can't? And how are the craftworld eldar as they are now doing, in comparison to their twisted cousin's? Have there been a full-blown list of what you would have in mind, for however many craftworld and maiden worlds are left in the galaxy before the turning of the Millenia?

In terms of pop, probably in the high millions, since dying race and all, but not breaking a billion. As for weaponry, the craftworld eldar wanted to return to monkey so they split off long before even the fall of the Eldar Empire, so their tech is really advanced, but nowhere near the level of DE. As for Craftworlds, and maiden worlds, I have a general idea, but there's nothing fully set in stone yet in terms of their quantity. When it comes to their might and power, it is limited, even with unleashing their strongest stuff, the craftworld eldar are pushovers compared to Ody as long as Ody has time to prepare, biggest danger is that craftworld eldar employ their psychic powers to their fullest extent compared to DE, since their souls are not constantly being slowly eaten by slany, it is from that the biggest danger comes from.

>>5929447

>Also a question- what do we know about the Inquisition? Would we be able to scan for an Inquisitor based on what we learn? Would we be passively scanning for inquisitors as a just in case?

Nothing. Even Celt only has vague ideas about some sort of a secret police, but those are common and widespread, so nothing out of the ordinary for the Imperium. When it comes to finding them, each inquisitor has a unique way of doing things due to their paranoia, one method that would work for one would not work for another.

>>5929450

>also i want to ask, since i checked the pastebins and there was no information on omicron telesh. what is the geology of the planet? is the core still molten or is it a planet with a solid iron core by this point? is it smaller or larger than earth?

The core is still molten, and the world is still tectonically active, now that the nukes fell it had gotten worse, but that just means that it is now much easier to get a bunch of ore. As for size, it was about a similar size of the Earth and habitable. It did feature dangerous local fauna and flora, but industrialization killed off most life on the planet, the atmosphere was toxic, but breathable, now however it is completely deadly.
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>>5929412
>Depart the system. (Straskenors territory, Eregenus, GSDGW-1, Xandrirah, pulsar, somewhere else.)
The ork systems. Lets go smash some heads in.
>>5929404
>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. (Tyranids created by the old ones theory.)
>>5929405
Hmmmmmm which Chaos God is after us.........what with our desire for curiosity and wonder as an explorer......i wonder which one wants us corrupted most.....
>…the movement of shadows, whispered words and conspiracies unfound that had been carried forth. The culmination of years of preparation and madness unfolding, divisions and plans made for great ambition.
Obviously.

>Destroy the corrupted core, you simply cannot risk it.
OBVIOUSLY. Literal hubris test right here. DO NOT TOUCH.
>>5929408

>2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th, 10th, 11th O.D.D. regiments. (Fed standard equipment, Fed military standard gene treatment, regulars.)
These need to be put thru their paces. Orks are PERFECT for this.
>>
>>5929474
Great to know, but I’m not surprised the psychic powers and farseering that people like Eldrad are famous for using, like sparking the rise of Gazgkull and launching him against Armageddon and not another craft world that was going to die anyway decades later.

But if there less then a collective of a billion people, what’s the pop of Commoroagh, slaves, aliens, nobles, and other freaks of nature? I remember it having a larger population then some hive worlds, but it never states which ones and to what scale, is it less then Nevromunda and its population of low hundreds of billions to almost a trillion souls, equal to Necromunda, or is it closer to Terra with low hundreds of trillions of lives, to tens of quadrillions of lives all living somewhere somehow on earth?
>>
>>5929506

>But if there less then a collective of a billion people, what’s the pop of Commoroagh, slaves, aliens, nobles, and other freaks of nature? I remember it having a larger population then some hive worlds, but it never states which ones and to what scale, is it less then Nevromunda and its population of low hundreds of billions to almost a trillion souls, equal to Necromunda, or is it closer to Terra with low hundreds of trillions of lives, to tens of quadrillions of lives all living somewhere somehow on earth?

When it comes to writing, I had found that it is as big as it needs to be by constantly expanding. But if I had to put a number, low billions eldar, since they just make artificial eldar by the thousand when they want to. When it comes to gathered other species, probably reaching dozens if not hundreds of billions, since DE burn through their slaves fast.
>>
>>5929466
I agree but we gotta kill orks. Gotta save humies. We'll be back. HERE'S a compromise though.
@anons can we leave Celt at least a t2 if not a t1 AI to help before we go kill orks.

I want the AI to help rebuild, and to teach Celt that HUMAN LIFE IS IMPORTANT. SHOW him a Super federation soldier from memory. Or federation human that's gene edited. THIS IS WHAT ALL COULD BE. So he stops killing as many humans. They're just as valuable as our stcs.

That should cut rebuild time down by a factor of 10 hopefully if not more.

>>5929431
>support

Please add my addendum guys.

>>5929412
>>
>>5929546
Sure, I’ll try and add a tier 2 AI into what we give to Celt, the man has already just made himself both the highlight of the sector already, and he’s already given us all the proof we need of him being absolutely loyal, and not just a religious zealous without a head between his shoulders. I doubt it’s going to give him a appreciation of human life, but if it does allow him to get started on the idea of finding and creating more AI (THAT ARE EXPLICITLY WATCHED OVER AND STUDIED IN CASE LITERALLY ANYTHING GOES WRONG!) then I’m fine with it.
> Before departing, hand over all of our antiquated and civilian safe STC copies to Celt for safe keeping so they can be better by him and his followers as he see's fit. Also tell him about our problem that we have with the wormhole technology and why it caused us to be gone for so long. And finally grant him a Tier 2 AI to help him manage the restoration of the world, start teaching him and his followers the basics of how federations technology works, and try to show him the value of human life rather then as an expendable number.
>>
>>5929474

To help understand the Unknown Enimie, could we cross reference the encounters with the Orks (their tech not made to work), dark eldar Eldar, with Imperial/Mecanicus dogma, and reports from our troops and other units, and all refrences to pchyckers (Astropaths, Navigators) to try to work out a pattern.

I think we need to capture a Ork Mek, a Astropath, and a Navigator for more data points, invoke the same lab prosecutions for them to be safe. So far the warp is our biggest enemy- we need to formulate countermeasures, even if at a stopgap we make our ship look like a cathedral.
>>
>>5929561
I like the fact that we’re just not going to give the man shit after we just came and gave him a ton of stuff to make Omicron really valuable again after its holocaust.
>> Supporting
>>
>>5929561
>support
>>
>>5929404
>…the sheer amount and speed of mutations can only be because of the unimaginable amount of DNA consumed from countless species, enough species to devour entire galaxies giving the Tyranids unprecedented ability to adapt.
I always preferred the idea that the tyranids are a vast cosmic horror all on their own rather than just another of the old one's colossal fuck ups.

>>5929405
I'm not sure what some of these mean or refer to but I think the first is pretty obviously a warning about Tzeentchian bullshit, the fourth is about Khorne's angry boys and the last one has something to do with eldar being retarded.
>…closed eye, blind to the truth before it, yet struggling to comprehend the reality of mankind as it stands before an endless raging ocean washing away the shore no matter how much the eye struggles not to see it.
This one is the weirdest, I don't know what the fuck it could be about. Maybe the Emperor?

>Destroy the corrupted core, you simply cannot risk it.
Fuck no, we're not letting this little shit upload a digital copy of the entire necronomicon to us.

>>5929408
>1st O.D.D. regiment. (Antiquated equipment, partial gene treatment, experienced.)
>2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th, 10th, 11th O.D.D. regiments. (Fed standard equipment, Fed military standard gene treatment, regulars.)

>>5929412
>Undertake a great project. (Assist in rebuilding)
They've already sent 14 MILLION people to their deaths, we should make sure they don't send another 14 million into the hellscape that is Omicron Teledesh.
>>
>>5929723
I think the first is obviously Tzeentch, the second is a dark eldar raiding party being formed before raiding and destroying the people of some planet, the third one looks like the emperor refusing to accept something as the power of chaos grows closer and closer to ultimate power. The fourth is as mentioned clearly Khorne, and the last looks like genetic Eldar retardation and shenanigans that I want no part in dealing with besides seeing Eldrad getting his ass handed to him.

Definitely more curious about what emp is blinded too, then generic Eldar shit. Is it him refusing still, to become a god, that the imperium will fall and chaos will win?

Besides that, what do you think we should do for an action now that we have seen that the sector hasn’t fallen apart, should we stick around to make our own Sector lord so we can run our own personal sector? Or should we just immediately skip this bitch, either to explore parts or all of the Ghoul stars or begin our long pilgrimage down to Ultramar and any Necron shit we can steal from the eastern fringes?
>>
>>5929732
First is Tzeench, Second is Slaneesh, Third is Nurgle, Fourth is Khorne, Fifth is Malal.
>>
>>5929732
The second being deldar makes sense but I'm still not sure the third is even about the emperor. I interpreted it more as the Emperor struggling to simultaneously keep the forces of chaos at bay while also trying to get an idea of what's happening in the galaxy and the state of humanity but that's likely wrong.

As for what we should do after this, I think we should try to replace whoever is/will become the new sector lord with an android or see if we can't ally with that Ture rogue trader and help him seize power then deal with either the orks besieging the entire sector or the chaos cults down south.

>>5929751
That makes no sense. The fifth describes the craftworld eldar pretty accurately, these have to do with current events or events that are about to happen.
>>
>>5929762
Agreed none of those descriptions save the first and fourth, match any of the descriptions of the other 3, especially number 5. Besides that, yeah pretty much the same, however we manage to get a double agent in as lord, then have him work in tangent with Celt, and maybe the rogue trader to secure and improve the life and security of the Clarus sector before we think of moving out. Honestly, I don’t think it’s a chaos cult, so much as it’s one or more powerful families that are trying to make a plan for either usurping the current Sector lords family, or just straight up create a petty kingdom ruled by themselves by succeeding from the imperium of man altogether. Thankfully though, thanks to everyone else being in agreement we should be dealing with those northern greenskin assaults right now after our catch up with Celt is finished. Which should be a perfect time to crush any Waaaghs that have formed up, and see if that nanovirus for the Orks will have more luck then the tyranid one. Which would make plenty sense, as it’s shown plenty of times, in games, books, campaigns and such, that you can exterminate an Ork horde of its fungal infestation, it’s just really damn hard because it’s fucking spores that you can’t even see or notice before a 8ft green gorilla barrels out of the ground and clobbers you to death before running to the hills to hide in.

The tyranid one failed because of either the work of the old ones, or the hivemind having built in procedures to destroy anything that shows up as a nanovirus of any kind. Though, if we can advance down the psychic tech tree and get to the telepathy part, we might be able to pull a magus or Mephiston and highjack the psychic control of the hivemind and make the organisms suicide themselves instead.
>>
>>5929404
>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. Tyranids created by the old ones theory.
>>5929405
>…closed eye, blind to the truth before it, yet struggling to comprehend the reality of mankind as it stands before an endless raging ocean washing away the shore no matter how much the eye struggles not to see it.
>Destroy the corrupted core, you simply cannot risk it.
>>5929408
>1st O.D.D. regiment.
>2nd, 3rd, 4th O.D.D. regiments.
>1st, 2nd, 3rdIthaca regiments.
and
>>5929439
along with
>Command the tech presets-
All knowledge, rituals and dogma, imperial and mechanistic history, imperial tech plans even if it’s just pictures of interiors from some honor or another, all that is known about the foes of humanity, all known about the warp and how to defend it, even the Infantrymen Uplifting Toilet Paper, make it look like a exchange or trade of knowledge.

for sharing knowledge

though before ody leaves he should help celt speed up his work by providing him some construction drones and androids to assist him
>>
>>5929404

>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. Tyranids created by the old ones theory.

How well does radiation work against Nid again? Complex Genetic Organisms tend to not take radiation damage well and grow very cancerous. Even without radiation, complex DNA takes wear and tear over time and starts going rouge. This is why things like plants, house flies and cockroaches survive radiation well compared to humans and animals.

>>5929405
>…lost scions of ages pasts, reminiscing upon what is to come and unable to see what is, fearing what was and shall inevitably be.

>>5929408
>1st O.D.D. regiment. (Antiquated equipment, partial gene treatment, experienced.)
>2nd, 3rd, .D.D. regiments. (Fed standard equipment, Fed military standard gene treatment, regulars.)
>4 to 700th Ithaca regiments. (Antiquated equipment, standard gene treatment, regulars.)
Load up a bit of a mixed bag, both old and new ODD regiments and fill the rest with Ithaca regiments.

Also weren't we suppose to rename a bunch of the ODD Regiments to something more "creative"?

>>5929412
>Undertake a great project.(Assist in rebuilding.)

Seriously 14 million I assume prisoners?
>>
>>5929996
For the lives, oh 100% it was the prisoners, that’s why their lives were used just as carelessly as a servitor on trying to expand and rebuild some secondary forges to better expand restoration of Omicron, even in its damaged and unstable state. Besides that, while Radiation can harm Nids, it’s not why we didn’t use it in the first place. Thanks to both their adaptability, and the fact that needing to create a use for radiation that doesn’t take thousands of years to disperse or contaminate a ground for millennia, especially to hunt down and destroy feral or forgotten elements of a hivefleet that have hunkered down and survived after an initial invasion, are practically impossible to do. That’s why I had made a whole plan to use nanobot to kill the bacterial sized and up portions of a tyranid lifeform by going after its dna. If even going after the weakest and smallest thing wouldn’t work, then anything else involving nanobots and nids that isn’t temporary, like our nanobot rocket ammunition, then it’s basically useless dealing with the problem of fighting and killing leftover tyranid survivors and infections. That’s why after the research was concluded, the only thing we managed to get for a discovery, was a clue to go down the psi-technology tree in order to hi-jack the organisms away from what remains of the hive mind or just usurp its own feral intelligence in order to cause to any and all organisms under our control to self destruct.
>>
>>5929412
>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. Tyranids created by the old ones theory.

>…closed eye, blind to the truth before it, yet struggling to comprehend the reality of mankind as it stands before an endless raging ocean washing away the shore no matter how much the eye struggles not to see it.

>Destroy the corrupted core, you simply cannot risk it.

>5th to 10th O.D.D

>Depart the system. (Eregenus)
>>
>>5929793
Orks should definitely be easier to make a nanoswarm for. In fact I wouldn't be surprised if we had something like that in our STC catalogue already, it's not like orks are a new problem.
>>
>>5929561
If not for the Celt part, I wouldn’t really be voting, but nobody else has really made vote or command about him or the priests save you, so you’ve got my support.
>> supporting
>>
>>5929561
I'll give this man my support. Though what my nurgle-cursed carcasses support is worth I know not.
>>
>>5929412
>…the DNA structure, now under closer observation, appears to be interconnected and adaptable to such an extent that it simply cannot be a natural mutation. Tyranids created by the old ones theory.
>…a smirk of arrogance, unknown words of confidence echo out in darkened halls, before one’s eyes is a ball of blue and green, consumed by a raging inferno and a thousand daggers rip out the beating hearts out of the skies.
>Curiosity is your programming, to deny it is to deny oneself, besides, the knowledge given can be used to do what you desire the most – to save mankind.
>1st O.D.D. regiment. (Antiquated equipment, partial gene treatment, experienced.)
>Depart the system. to Eregenus
>>
>>5930010
What about neutron bombs? No lasting radiation contamination. But absolutely destroys living things. And doesn't hurt infrastructure.
>>
>>5929412
>…the sheer amount and speed of mutations can only be because of the unimaginable amount of DNA consumed from countless species, enough species to devour entire galaxies giving the Tyranids unprecedented ability to adapt. Tyranids are an intergalactic naturally evolved super predator theory.

>…closed eye, blind to the truth before it, yet struggling to comprehend the reality of mankind as it stands before an endless raging ocean washing away the shore no matter how much the eye struggles not to see it.

>Destroy the corrupted core, you simply cannot risk it.
Preserve our "purity".

>1st O.D.D. regiment. (Antiquated equipment, partial gene treatment, experienced.)
Bring the A team to harden them further.

>2nd, 3rd, 4th, 5th O.D.D. regiments. (Fed standard equipment, Fed military standard gene treatment, regulars.)
Bring the newbies so they learn and fight alongside the veterans.

>>5929439
>Supporting this
>>
>>5930292
Neutron bombs are great in that aspect yeah of preserving infrastructure, but if our solution is to find every single best of possible Tyranid infestation with a neutron bomb, we are just going to create a dead world. Which, alongside the cost to manpower and civilian life’s, are something that we want to explicitly avoid at all costs if necessary. Now, if there was some way to make a targeted neutron bomb that destroys only tyranid dna, then that would make everything fine. The problem, is that like the nanobot idea, you need to have a bomb that can target and destroy the dna without it changing on the fly. Which rendered every nanobot attempt at destroying bacteria tyranid life, impossible as it would change its structure and destroy the nanobots the moment they were detected and figured out they were trying to track it by using its dna. Unless we’ve got some Necron tech like the scarabs that can be programmed to solely hunt Tyranid life forms and dna, we’ve practically hit a dead-end in all non-psychic and military options available to us, that don’t end in massive collateral damage, or excessive cost of life and material painstakingly hunting down every single life form and spore of tyranid life, on a frakking planet.
>>
>>5929404
>>…the sheer amount and speed of mutations can only be because of the unimaginable amount of DNA consumed from countless species, enough species to devour entire galaxies giving the Tyranids unprecedented ability to adapt.
i prefer it, makes things a bit more different. Next research we should start checking the eldar loot we gained.

>…a smirk of arrogance, unknown words of confidence echo out in darkened halls, before one’s eyes is a ball of blue and green, consumed by a raging inferno and a thousand daggers rip out the beating hearts out of the skies.
>Destroy the corrupted core, you simply cannot risk it.
big risk

>1st O.D.D. regiment. (Antiquated equipment, partial gene treatment, experienced.)
>2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th, 10th, 11th O.D.D. regiments. (Fed standard equipment, Fed military standard gene treatment, regulars.)
>1st to 700th Ithaca regiments. (Antiquated equipment, standard gene treatment, regulars.)

we have the space for all of them, and Ithaca will recruit and train more of them. Take them we need them with us, otherwise we will literally not use space made for soldiers that we have in the Odyssey

>Depart the system. (Straskenors territory, Eregenus, GSDGW-1)
First Eregenus, then Glasglow. Slaughter the orks, check imperials and then lastly check native xenos.

>Command the tech-priests of Omicron Teledesh
Tell them that they should also trade and support Xandrirah, since they are not just in similar situation, but also they were both helped by us. On top of that we are going to clean up Eregenus of orks, so they might want to know there will be resources sitting there for free.
>>
>>5930315
We don't need radioactive material to poision them, we can just emit high levels of short life/range radiation then turn it off and watch an entire biomass melt in an hour.

We can also use a neutrino bomb too.
>>
>>5930952
Sorry for the wait, different timezones unfortunately.

Anyway, in terms of space and boarding combat, fair enough. Certainly would be a great way to make it easier to deal with boarding problems from Tyranids later on in the future. But, this was all done for planetary garrison and cleansing after a tyranid swarm has been defeated. The effects that short range but high intensity radiation could have, is something that while unknown currently, is still going to destroy the biomass of anything and everything thats near it, tyranid and non-tyranid alike. Now, under areas that have been fully consumed by the swarm (the worst case scenario for us) or any space or boarding combat, a burst of neutron/neutrino bomb might be able to help us out. But, even that has its drawbacks, as once the Hivemind realizes we are going to be doing high yield radiation damage, it will immediately birth new swarms and bugs that are either incredibly resistant, or down right in some respects immune to radiation attacks of extreme potency. The only one's that a tyranid swarm could never fully counterattack or defeat, would have to be either temporal weaponry, gravity weaponry, or dark anti-matter weaponry, but that shit is expensive and dangerous for a reason, so it isnt going to be used all the time like other weaponry like laser or plasma tech.

As for a neutrino bomb, its the exact samething as what you just wrote up top, which I already replied also up top.
>>
Hey Newb, is it okay if we can try and create neutrino bombs and the like, whenever we deal witha space faring threat like the Tyranids or the orks whenever they come at us, or hold some planet under their control that we can unleash without innocent human casulties and the like?

Also, just how many planets and the like, are tomb worlds, and what does that exactly mean in terms of power? Like, I absolutely do not beleive for a second Tomb world are the majority or the secondary amount of planet types in the galaxy. Thanks to many events over the 60 million years they've been underground, many of their tombworld have either been destroyed from natural disasters, or thanks to other races (must notably the Eldar both pre and after fall), along with some disasters that just doom a tomb-world thanks to faulty technology killing its facilties or inhabitants that were asleep. So, if a necron tomb world wakes up, and it doesnt get destroyed, if all of the tomb worlds were awaken would it be okay to put them within the same realm as us? Like, a small number of warriors, immortals, and all the other types of Necrons and C'tan be realisticly really small in total numbers, but pack so much punch that numbers dont really matter anyway as they've got so much power and regeneration for its warriors its basically impossible to win outside of Tyranid sized numbers against them?
>>
>>5930952
>>5931213
>>5931274
Neutrino weapons would be absolute dogshit. The amount of energy required to make them effective would be so high you’d be better off using a different method to kill your enemies.
>>
>>5931561
Bro we have anti-matter....

It's solely for say killing stuff on a planet with infrastructure we want to keep...
>>
>>5931569
Yes and?
>>
>>5931561
To be fair, I was just picturing using Neutrino based bombs, ones that could be set off either in space or be dropped off at certain locations on a ship/planet/space station, and then let the thing detonate and kill evrything in its radius. I had no plans nor ideas for something like Neutrino based guns or grenades or some-such stuff. Now as for how effective or energy dependent it is, I wouldnt really think it matters, as the cargo-worshippers of the Mechanicus reguarly deploy Neutrino like weaponry with their SKitarii forces all the time, so we could absolutely make something similair if not supperior to them, as noted by >>5931569, and the fact that we have by and large anti matter ammunition and weaponry for ourselves. But, yeah unless conviced otherwise Im only hoping we can just use Neutrino bombs, rather then conventional weaponry, since if it already gets the job done, why the hell would you need to make a gun out of a nuclear bomb?
>>
>>5931636
What hanged said and I just meant there's no energy problem either... antimatter makes a fuck load of energy.... we can make a very large neutrino bomb easily.

It would mostly be to say reclaim a forge world that's infested with orks or tyranids. We want the forge so we can't just glass the planet. So it would be useful to just kill all "living matter" and leave the infrastructure untouched.

We'll have to test it. Like we did the nanobots that focused on Tyranids only.
>>
>>5931663
Agreed, luckily if we are allowed to make something like that, then we can test it out on some of the planets overrun by ork's in the sector's northwestern part of the galaxy, and measure how effective it will be. I cannot wait to try this shit in the future against other's foe's down the line where we are in some kind of similar situation again, without needing to damage a planets bio-ecosystem admittedly but try it again all the same.
>>
>>5931663
I guess I’ll be clearer on how stupid it is. First neutrinos would not limit damage to the infrastructure you are trying to. On the contrary, neutrino particles interact with all matter pretty equally, which is to say it has almost no effect, but enough that lethal levels could easily damage sensitive infrastructure and equipment which undermines your stated goals.
Of course lack of effectiveness on matter make it extremely energy inefficient compared to most other weapon including even antimatter. “But how bad could it be” you’d say. Fortunately other people have run the math. The amount of energy to produce enough neutrinos to be lethal is equivalent to approximately 6000000 megatons of tnt, to put it into perspective the meteor that wiped out the dinosaurs was worth 7200000 megaton of tnt so we’re talking Exterminatus levels of power to even get it to work but that’s not even the worst part. The biggest problem is that even with extinction levels of power you’d only produce enough neutrino to kill a single tyranid bioform (that of course does collateral damage because neutrinos don’t care about organic or inorganic matter) making it a horrible waste.
Seriously just use sonic weapons with carefully tuned frequencies. Lower energy requirements and you can avoid damaging infrastructure.
>>
>>5931688
And this is why the internet needs to have more autist's out their, shit as important as that would have complelety blown right past me, and I would have thought a Neutrino bomb would be some kind of massively powerful radiation bomb that can deconstruct dna just by its explosion. Since this is the case, it means basically all of the work and theorizing made, would have been completely irrelevant and perhaps even detrimental later on. Thanks Anon, I appreaciate this relevation, and if you ever find any other research or weapon ideas that wound up being as useless as this one, please notify and explain why thats the case in the future, before we wind up doing a stupid as a result of said poor idea involving technology like Neutrino weapons and the like.
>>
>>5931688
Not neutrinos my bad. Neutron bombs.
https://en.m.wikipedia.org/wiki/Neutron_bomb

Very energy efficient quickly non radioactive. Instant high kill potential.
>>
>>5931709
+1
>>5931837
I failed to reconnize there was a difference between the two.
>>
Old ones 8
Natural 4

Closed eye 6
Moving shadows 2
Scions 2
smirk 2

Destroy core 8
Keep core 2

Orks, east 4
Eregenus 3
Give STCs civilian, antiquated 5
Ask priests for blueprints, rituals 5
Assist in rebuilding 3
leave ai core 6

Total 12 (15)

Alright, this was a clusterfuck and a half. Old ones theory wins, for the vision you anons decided to go for the closed eye and to destroy to helpful core. It appears that Ody will leave a tier 2 for Celt, give him some basic STCs and request whatever data he has in return and just barely he'll depart to kick some green ass. As for recruits, that one was divided quite a lot, but 1st O.D.D. coming with your was decisive and taking 2nd, 3rd, 4th and 5th O.D.D. regiments also barely ekes out a win. Update will come in a few hours.

A couple of anons voted only about stuff related to the techpriests, that is why the total is different.
>>
>>5929404
>write-in

The DNA sample seems to sometimes defy conventional chemistry, with molecules bonding faster than should be possible, strands moving around and re-connecting on their own accord.
- - -
My headcannon for nids is that they were a sentient hive insect species that conquered another galaxy almost totally by modifying their genes artificially. Then, their desire to consume and evolve created a apex predator in the local warp, like a chaos God that caused their culture and science degenerate, replaced by sheer hunger and their Hive King/Queen/lead geneticist became the God's champion and that's why their DNA is nigh-paradoxically complex and resilient at the same time. It's mostly conventional bio adaptation but warp spaghetti gives it that final boost.
Now their Chaos god slipped down into the deep warp to traverse between galaxies and push along the nids in search of new prey.
>>
>>5931927
bit late on the draw their anon, but good attempt all the same I suppose.
>>5931924
For all the flaws of other Quest forums (SV, SB), they do have a nice voting system behind them that works pretty well when used by itself and not a free floating vote format that Qst is almost all about. Because its easy if you have a yes or no option (even if its a option vote between two different things, it still counts as yes or no), then thins are really simple to look at and vote on. When its mutiple choices but still only 1 choice to pick, it can get difficult, but still be manageable to work with in order to chart if it win's or not. And for those votes where options can be any number of range's, or can be added in or subtracted alltogether, then the vote becomes a clusterfuck as your trying to figure out how many people voted for one thing over another thing, and whether or not that thing carried itself over the other thing or not. Nevermind if the vote that some anons choose changes or heaven forbid, gets a write -in to introduce to blinside the QM and the voting bloc, and you've got a problem on your hands. Hope this gives you some relief Newb, because when this is done in the future, its almost certainly going to be the exact same thing all over again from the the top down.

(Also what do you think of my recent questions about necrons, Neutron bombs, and that whole thing about battle fleet gothic?)
>>
>>5931971
Caught up to the quest too late eh...
Still, I like the Old one theory so that's a yay.
>>
“Colonel Zanx.” You switch the camera feed to regard the gathered five regiments of the O.D.D., all of whom appear to be taking in the sights of your hull with the veterans of the 1st showing everyone around.

“Odysseus, how can I help ?” The man whom had now aged more than half a decade and had grown quite used to and confident in his position of leadership, responds.

“My plans involve moving into Ork territories, they pose a threat to the local sector as a whole, and it shall be a good opportunity to test out the new regiments.”

“Tests ? Well, I suppose folk could use some action, even my own men had grown restless over the years of prolonged peace, not to mention those guys whom had spent a good decade just training. I’ll get them prepped for it.”

“Thanks you, Colonel.” You respond before switching camera feed once again.

This time you regard the manufactories within your hull and set up an order for the construction of a tier 2 A.I., a sufficiently advanced and intelligent one, cased in phase-iron and other countermeasures that you can think of to ensure that the A.I. is not interfered with, but in its casing, where it cannot observe and you had purposely removed a gap in its memory, you place a charge. The A.I. will be given to Celt to assist in rebuilding, and to begin spreading the Federations ideology, at least in terms of the value of even a single human life. As for why you are using phase-iron, well, you had run some experiments and constructions, you do not know why, but if an A.I. is created outside of your hull, even a very basic tier 5, it seemingly goes haywire and becomes exceptionally aggressive, when created within your hull, or when encased with phase-iron before creation, such an issue remains unseen. Your theories for this range from errors in the coding, that are so far unknown to you that may have simply manifested over the course of so many millennia that were simply not accounted for when the A.I.s were first created, to ideas of potential physic phenomena interfacing with the A.I., it is after all a field that you know little of, but the evidence showcased so far had allowed you to see that cores can be affected by it, you simply lack the knowledge for it, and what Celt had to offer you was so hidden in myth that you are still unsure how the few blueprints in your memories work, if they even do so at all. That requires further research and insight, as unsurprisingly, such technology is rare. Finally, the last theory you have and the most out there, a change in a universal constant, something, be it an event, an unleashed weapon or something else may have changed the very function of the universe, something that is potentially possible as well, the warp was poorly understood even in the golden age, and from what rumours and information you had gathered, it had become even more dangerous than before, much more prone to dangerous storms at least.
>>
>>5932372

Speaking of blueprints, you had decided to leave another parting gift for Celt – all of the STCs in your possession that can be classified as civilian and antiquated, you do make a few filters here and there to make sure that none of the STCs you give could be changed into weapons, though because of the doctrine exhibited by the Mechanicus you doubt they will do much to modify this knowledge. Of course, in exchange you shall request for any knowledge they possess, specifically you shall request for their numerous rituals and prayers, and sacred rituals. While useless for you in terms of technology, the simple fact that these means are so widespread shall be useful in means of disguise, especially if you can get readings of various vehicles and voidships, you can mimic the internals to such a degree, that no one would be able to figure out the truth of the deeper workings of your upgraded systems. You also note down to specifically create a medical drone to assist Celt in order to ensure his well -being once the news is delivered, though you shall keep back the fact that you will be providing him with an A.I. as it will still take you a few months of concentrated effort to create one, having to dedicate one of your subsystems for this particular task, you give the duty to your diplomatic system as you doubt there will be much need for conversation with the orks.

After everything is set in motion, you must now undertake the by far more boring task, at least for those that are not you, which is moving to the edge of the system and undertaking the overwhelming number of calculations to form a wormhole, while the travel is instantaneous, the fact that the wormhole can still be affected by the surroundings is still of slight annoyance.

Still, that does give you a few moments to ponder, to ponder whom had been insane enough to create such a bioweapon like the Tyranids, why would they be unleashed, and what sort of war would demand such weapons to begin with it ? Just how destructive such a war was, or in fact is ? Had the war concluded, or is it still on going and the Milky Way is but just a stopgap in between the two destinations, for the reports, while scattered, are continuously flowing in of more and more Tyranids entering from outside the galaxy, the numbers are sparse and disperse, but your calculations are already evaluating the threat as one of, if not the greatest threat to humanity.
>>
>>5932376

Though intergalactic horrors are perhaps far more pleasing to ponder and consider, for they can be comprehended, and eventually countered. A vision, nothing more than a fever dream, perhaps something caused by hallucinations due to mental illnesses or the consumption of narcotics, something long since proven to not be a true thing, had somehow affected you, and the closed eye still burns deep in your processors, a part of you continuously yearns for more, to truly comprehend what you had seen, but your safety protocols had overwhelmed your programmed curiosity and you had the core destroyed, but you must still wonder, what does it all mean ?
.
.
.
-
(POV shift: You are [REDACTED] a part of [REDACTED] a member of [REDACTED]. And you are currently located in [REDACTED] at [REDACTED].)

Measured and calm steps echo out as you slowly circle the small round table. Your surroundings are illuminated by nothing, but the burning of candle light and the shine of distant stars are visible from the window of the station. Incense fills the entire of the room you are in and you have a hard time even seeing around you as there’s so much smoke in the room, the burners had long since been emptied out, and refilled, and emptied out once more.

“Again.” You state with an authoritative tone.

The woman, the only person sitting before the small table, groans in pain at your order. “Master-“

“Again.” You state to the psyker and her chains rattle as she once again reaches out for the Emperor’s tarot.

With blood dripping from her fingertips, she gazes upon the first drawn card with her glazed over, whitened eyes, of course a foul witch like her can still see, an unfortunate reality that one such as you would have to rely upon one such as her to carry out the God-Emperor’s duty.

“The Starship.” You can feel a chill in the air as the hot and stuffy room once again becomes comfortable. “A great journey that once was, shall now once again be.”

She draws the next card. “The Galaxy.” You feel a chill on your skin as you can see your own breath before you. “The journey shall envelop the entirety of what is known, and it shall spread long, and it shall take even longer.”

“The Lord of Swords, inversed.” Frost now covers your armour and ice begins to form atop of the window. “Great power shall spread, provoked by the journey, its consequences unknown, if the lord shall conquer by the sword, or if he shall fall upon it.”

It is freezing now, cold wind lash against your face, causing pain to course through your body as the exposed skin feels like it is in the middle of winter. “Death.” She says, shaking in place as if witnessing the horrors of the galaxy before here. “No matter the actions of the Lord, death shall follow in its wake, even if the lord attempts to prevent destruction, all that he shall do is accelerate it.”
>>
>>5932378

Blood now flows down her lips. You had commanded her to do so again and again, but the reading remains the same. “The journey, whatever it is and however long it lasts shall enveloped the entirety of the galaxy, the lord upon the journey shall unleash destruction that will end him, those that are his foes, or both. One thing for certain that shall be is the amount of death that shall be witnessed. By the Journey’s end, the galaxy shall burn.”

You take a deep breath, watching the psyker before you, your brow furrowing as not matter how you had desired for it, the interpretation does not change, no matter where you are, and how you are. Some great task lies before you, that much is clear, a task willed by the God-Emperor himself.

The door behind you opens up, allowing for lumen light to pour into the room, causing you to shield your eyes for a moment.

“My Lord.” Your servant bows before you.

“This better be important.” You respond with a growl in your tone, you had not slept for five days now, simply circling around in this room, taking no more than a few short breaks to eat and drink.

“It is, my lord. We had received reports that a forgeworld had uncovered STC plans for so far unseen weapons and power armour of a mark unfamiliar.” You pause at that. “They justified it with having recovered the knowledge from ancient forbidden grounds. The appearance of the xeno lifeforms known as the Tyranids had spurred them to look into what their ancestors had hidden there.”

“And I assume the tech-priesthood had closed ranks in agreement ?”

“They have.”

You simply nod. “Thought as such.” You stay silent for a moment before turning to regard the psyker whom is known breathing heavily, her chest bobbing up and down as she gasps for air. Some of the previous readings spoke of change, and of destruction as well. A stroke of luck, the recovery of STCs right at the moment they were needed the most. Just the simple fact that the priests survived, for you had read the reports. Suspicious indeed. “Prepare my ship. We shall be departing for Clarus.”

“Right away, my lord.” The servant bows before quickly departing the chamber.

“You had achieved a modicum of redemption, witch. For that, you shall be granted the Emperor’s mercy.” You state looking at the psyker, whom stares back at you with her closed eyes. “You shall be burnt at the stake, so that your soul may be purified.” You state with finality before turning around upon your heel and departing the chamber, nodding to the guards outside for them to carry out your orders.
>>
>>5932381

-
(End of POV shift.)

Well, the situation is as what you might expect. The first system you had arrived in held by the orks is perhaps the peak of civilization for the barbarians. A trio of worlds with ramshackle shipyards around them producing vast quantities of ships and other war material, the worlds underneath are teeming with greenskins. One you quickly ascertain is actually quite habitable, if sweltering, only water is frozen and located around the poles and a few oases, the rest is closer to a set of massive deserts surrounded by savannahs. The most distant world is a barren rock, but still dominated by orks in a crude attempt at ore extraction via the usages of comically oversized and still somehow effective drills digging out ore, you are still uncertain about how they even function. The second most world appears to be a frozen one, making it look like all of the water from the first was grabbed and taken to this one. Again, infested by orks. If nothing else, the 3 planets will provide a mixture of environments to fight in, so it shall certainly help with the training of your troops.

Now, how should you go about it ?

First of all, the void.

>Just engage the assets with your most powerful weapons and leaving nothing behind. You doubt these foul beasts will be of any issue for you.

>You can destroy, yes, but trying to disable the stations and the ships might provide you with a better understanding on how to disable rather than destroy vessels of this era.

>Why not try some boarding actions ? The greenskins wouldn’t mind, and your O.D.D. would be given a good challenge.

>(Write in)

As for the worlds, they might be of potential import, one is habitable, other has plenty of water, and the last is resource rich.

>Deploy your ground forces, you shall do it the good old-fashioned way. (Arid world, Ice world, Barren world.)

>Bomb them from orbit and call it a day, some orks might survive, but they will be quite literally nuked back to the stone age. (Arid world, Ice world, Barren world.)

>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world, Ice world, Barren world.)

>(Write in)
>>
>>5932383
>You can destroy, yes, but trying to disable the stations and the ships might provide you with a better understanding on how to disable rather than destroy vessels of this era.

>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world, Ice world, Barren world.)
>>
>>5932388
>>5932383
>Support

We need more data so we can be at peak killing efficiency and know how to best protect our soldiers.
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>>5932383
Welp, looks like we’ve got an inquisitor on our hands. From the looks of it, a self-centered but resourceful one at that. It remains to be seen if he is a puritan or a radical, and of which faction of inquisitors he hails from. Also means it complicates our chance at getting that sectorship because this asshole, but oh well. Maybe he can be of use to us, or he won’t be. In which case he shall be captured interrogated and copied before executed by vacuum of space. (There can be absolutely no risk with inquisitors like unknown types.)

Besides that, emperor tarot reading, which shows something of our future, where we shall go and as mentioned, utterly change the galaxy as mentioned. We are an also as mentioned, by our very existence a lord of war, certainly at least in this galaxy and how pound for pound we practically beat everyone around us. Also says that we will change the galaxy and possibly go burn it, which I doubt it would be something that we would want or seek to do, no matter what. But us causing death to our foes, with an off chance of use dying in the process as well, is something I absolutely can believe could happen, in which case we should avoid that at all costs. Besides that, theirs far more to our story to play out, but that’s for future us to discuss and plan on doing.
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>>5932388
Same as the other anon, have my vote as well. Will talk more either later on tonight, or sometime tomorrow.
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>>5932428
Ah is that what it is? I was worried it was maybe a primarch...

Tbh I don't know much about inquisitors I'll look forward to what you write in the future about them.
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>>5932388
+1
>>
>Just engage the assets with your most powerful weapons and leaving nothing behind. You doubt these foul beasts will be of any issue for you.

But board one to bloodied the troops- and to capture a Ork ship and its Mechs so we can try to study Ork Tek
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>>5932464
Yeah, I hope so, but I’m quite busy tonight, and tomorrow isn’t doing me any favours, so I probably won’t be writing much till the weekend. As for the signs, it was because of the fact he is ever referred to as lord, he has a string of words with redacted, which even then you can tell their someone part of an organization, and they pay close attention to the emperors tarot, and employed a psyker as a tool for divination, clearly beliefs in the emperor as a god, and also just casually got informed of a highly important and secret matter in the case of our STC’s before then casually deciding to just head straight into Clarus with no more desire then to see if that’s where this important threat (in his mind anyway.) this all combined read as bright as a light house that it was a inquisitor of some kind, then someone’s earth shaking important as a Primarch. Especially as they aren’t to start showing again until more then 178 years from now at any rate.
>>
What dose Oddy know about the Orks- namly things like Meks and Weard Boyz?
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>>5932383
First of all, the void.
>You can destroy, yes, but trying to disable the stations and the ships might provide you with a better understanding on how to disable rather than destroy vessels of this era.
As for the worlds, they might be of potential import, one is habitable, other has plenty of water, and the last is resource rich.
>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world, Ice world, Barren world.)
>>
>>5932383
>You can destroy, yes, but trying to disable the stations and the ships might provide you with a better understanding on how to disable rather than destroy vessels of this era.

>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world, Ice world, Barren world.)
>>
>>5932488
Going to have to stop you right there. Ody even this point in time, would have plenty of records on the types of Orks that can exist, such as Mek boyz and Weirdboyz. He, like the rest of the federation would know about their quirk about making stuff work with the power of imagination, even when every other conceivable law in existance flatly states it should be impossible and could never possibly work as it does with all Ork tech. Its why he knows about stuff like Psyker's, and about as much as you can about the warp without getting into the specifics behind Chaos. So, yes he should know Ork Tech, which is worthless save for who it is being used by, and what the various sub-species that act as specialists are as well. He, along with the federation, wouldn't know why they would exist, nor how something like the ork race should function, but he would likely be fully aware of their existence by this point in time.
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>>5932383
An inquisitor, eh? I guess it was only a matter of time. He doesn't sound like the sort of guy who'd be willing to work with us either.
>Just engage the assets with your most powerful weapons and leaving nothing behind. You doubt these foul beasts will be of any issue for you.

>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world and Ice world)

>Bomb them from orbit and call it a day, some orks might survive, but they will be quite literally nuked back to the stone age. (Barren world.)
We destroy the orks void assets then capture the two habitable worlds mostly intact for future colonization and finish off by simply bombarding the orks on the barren world into oblivion.
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>>5932428
The Inquisitor seems like a puritan to me, a radical would not just execute a psyker he uses for tarot reading and the burning at the stake screams puritan too.
The tarot reading is most likely not entirely accurate since he just had the psyker redo it until he was satisfied with the outcome Not accepting the message of the divination until it suits his tastes typical fanatical retard behaviour, then again most AI in modern day galaxy is a cynical asshole or an omnicidal maniac.
I say the blind eye moniker is entirely accurate to this guy.
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>>5932428
Considering the inqusitor chose to burn the psyker after using her instead letting her rest for future use leads me to believe that they are a puritan with a slight pragmatic leaning
>>
the inquisitor should probably be a member of the Ordo Machinum (https://wh40k.lexicanum.com/wiki/Ordo_Machinum) coming to make sure they share some of those armour and weapon stc's
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>>5932383
>Just engage the assets with your most powerful weapons and leaving nothing behind. You doubt these foul beasts will be of any issue for you.
>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world, Ice world, Barren world.)

>>5932674
Agreed. I was also getting very strong puritan vibes about it. A Radical would have had a very different approach
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>>5932383
>Why not try some boarding actions ? The greenskins wouldn’t mind, and your O.D.D. would be given a good challenge.

>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world, Ice world, Barren world.)

Orks tend to collect all sorts of tech to mesh together. We might even find Strakenos or other xenotech on their ships. Also old human curiosities probably.
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>>5932383
>Just engage the assets with your most powerful weapons and leaving nothing behind. You doubt these foul beasts will be of any issue for you.
>Go for a mixed approach, employ everything you have in a controlled fashion as means of coordination and training for your O.D.D. regiments. (Arid world, Ice world, Barren world.)
We already know about Orks and what they can do from the Fed days, we're unlikely to learn much apart from just taking casualties. Blow the vermin up in space and move on the the ground.
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>>5931971

>>5931274

>So, if a necron tomb world wakes up, and it doesnt get destroyed, if all of the tomb worlds were awaken would it be okay to put them within the same realm as us? Like, a small number of warriors, immortals, and all the other types of Necrons and C'tan be realisticly really small in total numbers, but pack so much punch that numbers dont really matter anyway as they've got so much power and regeneration for its warriors its basically impossible to win outside of Tyranid sized numbers against them?

Small Tomb worlds is something Ody could take on, presuming they had not fully awakened. It would be a close fight and Ody would have to be prepared, but theoretically, he could take it. Anything above that ? It would give Ody a run for his money and be a serious threat and the only way to fight would be to employ vast amounts of resources, manpower, and even then, it would be wholly up in the air of what the tombworld has versus Ody's WMD restrictions. It would probably end bad for both sides though.

>Neutron bombs

Gonna be honest, I have the big stupid, as long as you anons are fine with, I guess you can make those bombs.

>battle fleet gothic

Will probably put it up to vote, since it is a video game whose canon is questionable.
>>
Disable 5
Destroy 4
Boarding 1
Mixed all 8
Mixed arid, ice 1
Nuke barren 1

Okay, disable wins out with Ody trying to find the minimum amount of force needed to disable vessels rather than destroy them, though that wins just barely. Otherwise, all three worlds will be taken via a mixed storm approach.

Will update it in the morning. A question for you anons, would you like perspective shifts related to the other prophecies ? Ody won't be able to interfere with them as he can with the inquisitor, so I leave it up to you if you want some more flavour.
>>
I am ok with POV shifts, some of my favorite been the ones showing the outsider perspective of Oddy’s actions.
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>>5932383
Alright, now that Im more well rested and have some time for myself, I guess a redux for the overview should be a good place to start. First off, the fact that we got cut off from a hilarious showing of Celt having a violet anayerism and/or fainting after every STC we just gave to him, is such a disapointment for my Schadenfreude for the man. After that, on greater review, I think the option to choose which vision, was to see which kind of person that was going to face us. As picking the chaos ones would have led to 2 chaos cults that would have had a focus on getting to us, one for ultimate power to change the galaxy forever, and the other to try and cause the maximum amount of bloodshed with the greatest weapons of a long past era that he could then mass produce to others to make a new devastating war not seen in Millenia. The other two options likely would have bben some form of ELdar, either the Archaon that we killed wanting vengeance for us killing him by raising a punitive raid on Xandrian and the ship that helped cause his death, or the Farseering Eldar, and how we are a Blackhole in every single one of their plans and visions now no matter what happnes. Either for good (possibly for Lyaden), or bad (Beil-Tan especially, but also most other craftworlds as well.)
We, I think choose the best(?) option, for a given use of the word, by picking a blind eye, that could mean an Inquisitor that see's of our existance but refuses to comprehend it as anything else other then a threat.

On to him, my previous assentment stands as mentioned before, but as noted by >>5932642
>>5932674
>>5932679
>>5932683
>>5932766
These anons correctly identified him as some strain of Puritan, which sucks since a Radical would have been more open to our existance and our goal of saving humanity by reforming the imperium. I mistakely couldnt tell if he was Purititan or Radical because I was tired out of my mind and need some R&R for the night. Defiently not sure if he is of the Ordo Machinum tho. He definetly heard about those STC's but, the reason why he decided to go in the first place, was that he just got a prophecy about some being of a kind causing massive changes int he galaxy, good and bad, and the very next thing he hears, is a bunch of STC's being found on a Forge-world in Clarus after miraculously survivng a Hivefleet invasion Tendril? That alone would have caused him to investigate Clarus Machinum Ordo or not. Still, all the same. We had better keep a close eye on who and what comes into the Sector then, and figure out when this fucker shows up, and in what way. Will he be showy, or stealthy? If the former, he's going to be a pain in the ass to find, but if the later, it would be much easier to find him.
>>
Either way, if we do find him, catch him, bag him, scan his mind for any and all information, create a Matrix andriod to take his place, and use whatever Exterminatus he's done in the past decade to justify to our programming to void him into the local sun and have ourselves an Inquisitor andriod to run around with however we want to for ease of getting that sector hood, and any other uses we can find for it afterwords.
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>>5932967
I was talking more along, like the total population of all tomb-worlds in the galaxy versus the total population of all the other factions in the setting, so like, Crons have more people then tall of the Eldar kindred (Save for the Commoragh slaves in their hundreds of billions) and the Tau, but Humanity, Chaos, ORks and Nids out class them in Numbers. And, how big of a thing would they be for everyone if that ever happeneded where they were all just woken up and put in a battle royale against every other faction that I just mentioned. Though good to know about how Well Ody could do against a partially awakened Tomb world. Going to want to head to the Jericho reach fast after Clarus in that case.

And I would love to vote for Spire to be Canon in this quest. His video game for the first one was fine in my opion, as it just one Captain turned admirial amongst several that fought a largely Naval War against Abaddon and strived to help out against the Despoiler, but not become his own thing like supplanting Ravensburg or the like. It's a whole another game park for its sequel though.
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>>5932972
I Fucking Called it!! YES!!! Anyway, yeah by all means show them, its not like we aren't going to be overly changing them, and its cool to see who else is going to be going after us then just a lone inquisitor in over his head.
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>>5932972
Definitely love pov shifts.

I wouldn't mind seeing another Celt one too. Especially after the t2 AI starts lecturing him on human life's worth. I'd get a chuckle out of that.

Tl.dr anything you choose will be awesome. So do whatever my guy.
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>>5933004

‘’what do you mean Servitors are unethical’’
‘’You are lobotimizing people for jaywalking so that they can open doors for the next thousand years’’
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>>5932972
I really hate POV shifts.
>>
I want to point out something very important regarding the Inquisition. There are multiple factions and sub factions of the inquisition all of which are a specific flavor of retarded. Radicals versus Puritans are just a general methodology thing.
What we need to know is which specific faction is he a part of.
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>>5933246
Eh, if we know that he is of the puritan side, then no matter which faction he is apart of, it’s all going to be ones either one as useless as the ardenities, or as insane as the Thorians. We only get into the interesting side of things, if by some miraculous mistake, it turns out he is not a puritan and instead a radical, or as a puritan he is one of the minor or do’s or Orfo Hereticus. Like the ordo Redactus, or Astra. And of course, which conclave that isn’t Calixis based, so yeah I don’t think it’s that important. Just him being a puritan inquisitor that knows to look out for any strange ships is bad enough news as it is, especially as instead of at least doing the smart thing of keeping our core around or our STC library, the fucker will likely throw all of it into a sun and try to destroy the stuff sent to Omicron, and of course, Exterminatus Xandrian from housing and supporting a Man of Iron AI.
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>>5932972
I dont want any POV shifts. Only if its like 2 updates long max.
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>>5932972
Popping in to say that I like POV switches. Liked it in Renovatio Imperii (#Thread10Never) and I like it here.
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>>5933278
Him being a puritan tells us he’s a stickler for the rules and nothing else.
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>>5933461
I guess, but that just brings into question, what and by how much is he following for rules exactly? An inquisitor's word all by itself is law, and their are frightenly very few laws indeed that surperveed that of an inqisitor. And if, even if, he is just a stickler for the rules, he's not going to be wanting someone like us fucking around with them to use for our own "Nefarious" ends. With Inquisitor's and how they think you are or are not guilty of a sin against the imperium, ranges by the individual, and my comfort about what kind of Induvial we are going to be dealing with, does not comfort me in the slightest from what's already been revealed so far.
>>
QM
u okay?
>>
This system is perfect for some controlled fire exercises, your weapons are quite powerful, too powerful for the current era, while not a concern now, it may very well be a concern later, the ability to disable a vessel without destroying it something you possess, but the ability to do so in the midst of combat ? When you are concerned with fighting against potential hundreds of other vessels and who knows how many smaller craft in the thousands, or when it comes to the Tyranids, in the millions. As such, the orks are perfect for such a test, their complete and utter lack of any sort of standardization means that a shot that would disable one ship, could cause another to violently explode, as such, you will have to perfectly master your scanners and weaponry that no matter the circumstances you will be able to disable a vessel.

Oh, and here come your eager test subjects. Your entrance is loud, very loud at that, when it comes to the forming of wormholes it may be as loud if not more noticeable than transitioning through the warp. As such, you are unsurprised when the orks, rather than trying to investigate, they are charging ahead at full burn trying to reach you as soon as possible. They do not know whom you are, where do you come from, how powerful you are, all they know is that something has come, and that is something that they can fight. You decide to give the orks what they want, it shall still take days for you to reach them, but you might as well use the time to allow Colonel Zanx to access your sensor system so that he could begin making preliminary plans for the taking of the system’s worlds, the fighting you doubt will be tough, but each planet imposes different challenges and it shall make for a good learning experience, while VR training is extensive and as good as you can make, the truth of death can be of great affect to the soldiers fighting on the field, as such all precautions must be taken.
.
.
.
Nearly 3 days later, you finally meet the orkish fleet at the halfway point, a ramshackle assembly of barely space-worthy scrap crudely smashed together. You quickly note what appears to be at least in part designs belonging to the Imperium, and dozens other you do not recognize, be it Ork make, or belonging to some other alien races.

You aim down two of your railguns towards the leading small ship, a single staggering shot, one shot to blow through the void shield, the other to smash through the armour. The first shot is away, with the second following right after. Thanks to your observation system, you are able to get a good and close look to the ship and-

Oh. The small vessel did not have void shields. The first shot punched through the armour with a force that had nearly halted the ship as a whole, the second blew out the internals destroying the ship.
>>
>>5935975

What an annoyance. Though you suppose you can continue your tests on other targets. You have to admit, you are growing slightly excited over this, experimentation and exploration in all matters had always been your driving design.
.
.
.
Hmmm…this one is smarter than others. You idly think to yourself as you easily chase a retreating orkish ship whom is burning everything it can to try and get away from you. You had spent about two days slowly witling away the orks and you were eventually able to achieve an over 60% disabling rate, the remaining 40% had resulted in vast explosions, hull breaches to such an extent that the ships themselves were torn apart, critical reactor meltdowns that while not resulting in explosions had created so much radiation and heat that even the orks could not survive the effects, at least those that were in the general area when the reactors went. Of course, the 60% that you had been able to disable, only about half of that had resulted in the survival of the crew, at least in part. While you had succeeded, you can certainly become much better if you continue practicing. Unfortunately, you had exhausted your test subjects for further self-improvement, a saddening fact indeed.

You direct another antimatter shot at the fleeing ship’s engine block. The power fluctuation rips across the vessel and soon a miniature star is born and dies out in but a second. Ah well, you did try your best, though you suppose you shall have to decrease your success rate by a few percentiles.
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>>5935976

Now that your experimentation has been finished within the void, time has come to continue said experiments throughout the terrestrial battlefield ! You cannot express how interested you are in seeing the results of such actions. You shall be granting the O.D.D. regiments full control of your forces for air support and delivery of your automated forces upon the surface. This test shall be to familiarise them with combined arms warfare as potentially, and more likely than not, they shall have to not only operate in tandem with you, but they shall also need to operate alone. For the former, their discipline is unyielding, that had been drilled into them from over a decade of continuous training, as such, you have no doubt they shall obey your orders for they know of your capabilities, after all, you had hand-picked all of them based on their psych profiles, as for the latter, that is where the real challenge shall come, simulation and reality are still vastly different, and under the continuous stress of combat, they shall have to decide what is needed and where, be it artillery, air support, or orbital bombardment. For this you pondered giving Colonel Zanx over all command due to his experience, but you opt against it, for now at least. While the Colonel and his troops are veterans of combat, they have little to no knowledge other than theoretical and simulated one on how your newest regiments can perform. Instead, you shall go for a staggered approach, first of all, the barren world, the regiments there shall operate upon their individual capacity, with each regiment given a target they require to occupy, a first test by fire, naturally they will be able to call upon you for support. This should allow the regimental command structure to acquire a decent amount of experience and confidence in their leadership. Secondly, the ice world, there you shall give Zanx over all command, once he will have battle footage to analyse and having witnessed the fighting itself. Finally, the arid world, you shall give over all command to the best performing regiment’s CO with Zanx acting as advisor. This should allow a good amount of training and different scenarios to be undertaken by the various units.

Now that you had sorted everything out, you continue your burn towards the outer most world, in but a few days’ time, you shall put your theory to the test.
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>>5935979

Having stationed yourself over the world, you give the signal. And even before the first deployment, there had already been some tension in the room, that being the fact that the 1st regiment has to use shuttles to reach their objective, whilst the other four regiments can deploy by themselves using their own suits due to the low gravity and non-existent atmosphere, easily allowing the entire force to move as fast a shuttle and land as they please. This is an issue that you will need to address at the end of the tests, such rivalry can be used for good competitive measures, but such elitism, while justified under superior genetics and intelligence of the four regiments can lead to arrogance and said arrogance can be exploited.

You have confidence that the 1st regiment shall perform well, as they are far too experienced to allow any mistakes to happen, instead you focus your attention upon the other four regiments.

And already, you can see some things of note, all four regiments are moving aggressively, acceptable considering the inferiority of the enemy in terms of technology, but still potentially dangerous, yet the foe is in small numbers as even orks need air to breathe…you think, the records are inconclusive upon this matter, one of the reasons why the greenskins annoy you so much, the fact that their existence alone is so frustratingly illogical. Now, the third regiment had taken this aggression a step too far for your liking, unlike the other regiments whom had started to descend a good way from their targets, the 3rd’s Colonel had instead decided to drop right on top of his target, what is a large cluster of buildings dragged together to form an impromptu town. Unsurprisingly, orkish excuse for AA opens up and starts blasting into the void, nothing that the shields and armour is incapable of absorbing, but still, should the enemy prove to possess unexpected strength, the entire regiment, or a good portion of it, could have been wiped out right then and there.
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>>5935982

For now however, the aggression works as the soldiers slam down into the town, their rapid descent causing cracks to form as metal and rock is kicked up by their powerful landings. Swiftly levelling their rifles, most of the soldiers begin to open fire, their rifles punching holes right through tons of steel and causing structures to collapse, whatever vehicles show up are just as easily swept aside. Of note, you look through the camera of one of the soldiers whom had seemingly relaxed too much as he is jumped by and ork and is swung at by a choppa. Luckily for the man, his superhuman reaction speed allows for him to dodge the incoming swipe by leaning backwards, with some quick thinking, the soldier activates his plasma field, engulfing the entire suit, the natural darkness of the planet and the now failing power generation means that the darkness had been illuminated in but a blink of an eye, in this case, the said eye belongs to the now dazed ork. Now that the foe had been disoriented, the soldier quickly grabs his nanomolecular edge knife and swings, cleanly beheading the ork. You have to give points for showmanship, but you must take them away points for being caught off guard when the suit has tremor sensors, heat sensors, even life-signature sensors built in it, the soldier should have noticed the foe, the subordinate A.I. should have informed him. And yet that has not happened, you must investigate this further later on.

Once again switching the camera feed, you look at one soldier covered in blood currently busy beating a large ork…nob, you think is the rank the orks use, to death with the nob’s own arm, to the terror of surrounding orks. Again, 10 for showmanship, but at best a 5 for actual usage upon the field, the only reason why you are giving a rating this high is due to the fact that the orks seem genuinely terrified, it seems that the greenskins had finally realized that this is not a good fight like they enjoy, but rather a wholly unfair one.

On the upside, despite the showmanship displayed across all four regiments, their discipline and coordination remains, a decade of discipline drilled into them allows for the COs and NCOs to command without much issue. You presume that the various targets across the planet shall be secured within the day.
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>>5935985

As for the 1st, they are showcasing themselves with great expertise as you had expected, the pushes are organized via fireteams, they are covering each other’s flanks, advancing only after securing the immediate area. Not a single ork had been able to even close in the distance for melee, being cut down through coordinated fire, ambushes and prepared kill zones before any of the soldiers are put in any real danger. Though, because of their inferior equipment and genetic modifications, they are also the only regiment to call in air support for precision strikes, some drones to act as forward scouts, and finally a couple of requests for orbital bombardment upon identified ork strongpoints that they are unwilling to contest through conventional means, and to be fair, none of the targets are of import to secure, as such they seem to prefer to just blow them apart from orbit.

And by the time the 24th hour rolls through, the initial targets are secured, those being the largest concentrations of orks upon the world, the forces then spend another eight or so hours resting and recuperating, having returned to your hull, afterwards they depart once again to wipe out the scattered remnants. This operation takes only another three or so days before the last greenskin grouping is wiped out, no doubt some individuals remain and a few dozen smaller gangs are still about, but any real resistance had been wiped, also, no matter what, orks tend to remain, annoyingly enough.
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A few more days later, you finally reach the ice world. This time putting Zanx in command as you had planned. Unlike the barren world, the ice world possesses a thick atmosphere and a powerful amount of gravity, a good bit more than earth standard, but not crushingly much more, only about 1.5 Gs. Other than that, the planet is wrecked by massive number of snowstorms that are quite deadly to anyone without a modicum of protection.

Since Zanx is in command, you had feared a degree of discontent and opposition, and while it exists, the other four Colonels had not questioned the appointment or orders given by Zanx, again, you can note no other reason than their training and discipline. Perhaps this is good as the soldiers are obedient, but at the same time, they may prove too obedient to their superior’s commands.
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>>5935987

The following campaign had proven far slower than the last one, by at least a couple of days. With Zanx in command, the operations had been planned thoroughly, then carried out with regiments supporting and overlapping each other, breaking the orks by keeping distance, ruling out their mechanised elements to be blown apart from orbit by you. The approach had been a far more cautious and organized, concentrating on the usage of ranged weaponry and using the greatest advantages that he has available rather than engage in melee or urban fighting unless needed. Still, the other four Colonels had seemed rather frustrated by this cautious approach, no matter how well formed and carried out. Now you can only wait for the arid world and the final results that will come from that.
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It had taken 3 days. An acceptable result for green troops that had not seen true combat. The arid world had housed the overwhelming majority of orks and they had been wiped out, with a proportional amount of collateral damage being found throughout the world. Ork settlements were wiped out, alongside a good chuck of the landscape, but they were wiped out nonetheless. Though you do note that the 1st was side-lined throughout the fighting and once again, your assistance was not called upon other than the occasional air strike and orbital bombardment upon far away targets that the four regiments could not be bother to get to. As it stands, had the force been larger than the 4 thousand men, you have no doubt that the entire world would have been secured in but a day, most likely less than a couple of hours.
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>>5935988

Now that the results had trickled in, you need an overall commander of the O.D.D.

>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style.

>Promote the 3rd regiment’s Colonel to the rank of Brigadier, he will certainly secure any objective, though if the objective will still be standing at the end is anyone’s guess.

>Promote one of less aggressive Colonels, they shall be strongheaded commander, no doubt about that, but hopefully it can be tempered.

Then of course, the system itself, in your records it is called GSA-3649, a fitting name as far as you are concerned, but if you decide to settle it, no doubt it shall be renamed, and that is the important question. The arid world is habitable and thanks to the resources present in system, it could be terraformed to an Earth-like planet, if not simply settled outright. As for other planets, the ice world just has ice, snow, and water, hardly anything of import. Finally the barren world has average lodes of common ores, it is worth mining, but hardly anything exceptional.

>Leave the system alone, there’s anything here worth your attention.

>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.

>Stay within the system for as long as you need to terraform the arid world. This can easily take a couple of years, but there shall be a blue jewel in this system befitting your masters to settle upon.

>(Write in)

Finally, your excursion against the orks, you can continue it, but if need be, you could return back to Imperium space.

>Continue the campaign for another system.

>Continue the campaign until you had exterminated the orks in the entire area.

>Go somewhere else (Where ?)

>(Write in)
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>>5935504

Yea, I'm fine, life just got in the way, I am also working on my thesis so that is taking away some time.

Oh, and based on what you anons said previously, I will post the other POVs as pastebins since they are not directly related to what you are doing or the choices you had made, hopefully this is a good middle ground for everyone.
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>>5935989
>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style.


>Stay within the system for as long as you need to terraform the arid world. This can easily take a couple of years, but there shall be a blue jewel in this system befitting your masters to settle upon.

>Continue the campaign until you had exterminated the orks in the entire area.
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>>5935993
>promote zanx

>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.

>Stay within the system for as long as you need to terraform the arid world. This can easily take a couple of years, but there shall be a blue jewel in this system befitting your masters to settle upon.

Question can we just set up our drones to terraform the planet so we can just continue on? I happy to spend 6 months getting a automatic system setup. So that it can start printing cities, mining operations, starport, defenses ect. While we're gone to keep purging orks. We can leave a T2 or T1 AI to organize everything until we come back.

>purge the orks from the system

I suggest we warp back to both xandirha and Celt every year or so just to briefly check in before we clear out another solar system. (I assume there's going to be several 100 solar systems if not more we will have to clean up)
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>>5936042

>Question can we just set up our drones to terraform the planet so we can just continue on? I happy to spend 6 months getting a automatic system setup. So that it can start printing cities, mining operations, starport, defenses ect.

The potential issues involved in large scale terraforming means that you have to be personally involved, the drones by themselves are simply not smart enough to adapt to all of the potential issues that might crop up.

>While we're gone to keep purging orks. We can leave a T2 or T1 AI to organize everything until we come back.

It's still about 5 months out befor Ody is done with a t2 and he'll need a good year or so of concentrated effort for a t1. The t2 can work for terraforming, but it wouldn't have access to resources Ody does and it would take longer by a few years, but other than that, you could leave a core to overlook the effort.
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>>5935989
>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style
The other commanders won't like it but Zanx is reliable and experienced. I'm pretty sure he's also the only soldier in our personal army that knows what Ody actually is so he's also trustworthy. The gene warriors elitism and aggression are going to be a problem.

>Leave the system alone, there’s anything here worth your attention.
This system doesn't sound too valuable.

>Continue the campaign until you had exterminated the orks in the entire area.
We eradicate the ork threat in this region AND hopefully the gene warriors can get used to following a near-baseline's command.
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>>5935989
>Promote the 3rd regiment’s Colonel to the rank of Brigadier, he will certainly secure any objective, though if the objective will still be standing at the end is anyone’s guess.
>Stay within the system for as long as you need to terraform the arid world. This can easily take a couple of years, but there shall be a blue jewel in this system befitting your masters to settle upon.
>Continue the campaign until you had exterminated the orks in the entire area.
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>>5935989
>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style
I trust the guy not to just get people killed..

>Stay within the system for as long as you need to terraform the arid world. This can easily take a couple of years, but there shall be a blue jewel in this system befitting your masters to settle upon.
We get more power before the Inquisitor shows up to fuck with us.

>Continue the campaign until you had exterminated the orks in the entire area.
Kill them all.
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>>5936084
+1
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>>5935989
Now that the results had trickled in, you need an overall commander of the O.D.D.
>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style
Then of course, the system itself, in your records it is called GSA-3649, a fitting name as far as you are concerned, but if you decide to settle it, no doubt it shall be renamed, and that is the important question. The arid world is habitable and thanks to the resources present in system, it could be terraformed to an Earth-like planet, if not simply settled outright. As for other planets, the ice world just has ice, snow, and water, hardly anything of import. Finally the barren world has average lodes of common ores, it is worth mining, but hardly anything exceptional.
>Stay within the system for as long as you need to terraform the arid world. This can easily take a couple of years, but there shall be a blue jewel in this system befitting your masters to settle upon.
Finally, your excursion against the orks, you can continue it, but if need be, you could return back to Imperium space.
>Continue the campaign until you had exterminated the orks in the entire area.

>(Write in) check in on why that ai didn't notify the soldiers that was ambushed by the ork
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>>5935989
>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style

>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.

>Continue the campaign until you had exterminated the orks in the entire area.

"Ȧ̵͍́͛̆̒̄̄̾́͝Ṇ̵̝͓̥͓̟̺̺͂͛N̴̦̫͖̤͍͙͙̑̓͑̓̈́̍͊͂͝Ì̸̧͓͙͈͎̟̬͔̝̊̇̈́̍͗ͅH̸̗̯̞͎̥͇̿̀̕ͅI̴͕͕̦̫̮͇̻̿̈́͑͛̕͠͝ͅL̷̦͔̠̋̋̐A̵͖̘̿̆̏̏̊́Ť̶̯̜̤̼̬̹͖͌̄Ḯ̵̜̗͍͌̽́O̵̤͕̮͊̊͑̓̀̉N̴̡̈́̃́̋̎̿̾?"

"Yes militarized subroutine, annihilation."
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>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style
The other commanders won't like it but Zanx is reliable and experienced. I'm pretty sure he's also the only soldier in our personal army that knows what Ody actually is so he's also trustworthy. The gene warriors elitism and aggression are going to be a problem.
Obvious choice and good man for the command.
>Leave the system alone, there’s anything here worth your attention.
This system doesn't sound too valuable.
Personally, I would say to move on and not mono focus on a couple of planets to terraform when we can just keep on the fight elsewhere, especially with an Inquisitor coming, and the timeline moving dangerously close to 900, but I doubt I’m going to win this vote.
>Continue the campaign until you had exterminated the orks in the entire area.
This is the whole point we’re even doing this in the first place.


Hey Newb, is it okay if while the terraforming vote when’s, we can try and do a great project as well as the Terraforming?
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>>5936172
Whoops, made a mistake. This was the vote I wanted to put in for the planets.
>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within
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>>5936059
>>5936042
Aight so I'll adjust mine slightly then.

>Make a T2 and automatic system that'll prepare these worlds for human settlers in the future and start a manufacturing base.

>Then continue on with the extermination.

I don't want to waste a bunch of years here here anons. I don't think it is worth it. We set it up for automation and terraforming. Then let the automatic process do it. Tell Celt and our Humans about it then start seeding these planets with humans too.

High likelihood we won't see anything from this area for potentially 100s of years.

I think we should come up with a meta on how we reclaim space for humans. Since this sort of thing will happen a lot probably in the future.
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>>5936126
Also, supporting this write-in.
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>>5935993
>>5936042
>>5936103
>>5936107
>>5936126
>>5936170
Why colonize this system? It's pretty mediocre, we can probably find a better one. Or colonize it later.
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>>5936195
A habitable planet is nothing to sneeze at, especially when it can be terraformed. But I do agree that staying here for too long deviates from the original plan. Let's just lay the foundation and move on.
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>>5936195
No clue, I would wager it was the line of text about making the planets jewels the federation would be proud of, and just jumping on the band wagon of doing something good for the system. Hopefully it will change in a couple of days, I really would hate if by us focusing on terraforming this system, the rest of the sector changes by us as an Inquisitor rocks up in a couple of months and gets super involved with the politics and workings of the sector while we’re gone doing this. Hence why Im all for the drones idea, as it still gets the job done, it doesn't distract us, and it only costs 5-6 months of development by our drones then the minimum of 3-4 years we would likely spend stuck terraforming the system.
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>>5936281
Qm said we could leave it to an AI. And we would not have to stay behind. Hence my change to creating a T2 and then more or less fucking off to the next ork infested system.

I don't think it's worth sitting here for more than a year really. Enough to setup a self replicating mining/settlement thing and make a T2 to run it.

Tbh I thought you would of switched to less involvement hanged.
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>>5936195
Because every colonized world is a useful world for us and our allies long term.
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>>5936295
I mean, normally I would but taking the time needed to make a Tier 2 AI, and then just leaving it in system is nice, but its just a random collection of planets that we found and then conquered in less than a month. And all of that preperation would just be making it easier for human habitability then what could already be done by dumping a couple of drones and leaving them alone for 5-6 months. It kinda feels like both options at the end of the day get a somewhat similar result, but if thats now the case that we can just shift if onto a easier to make tier 2 AI without major time waste, then Im all for it. I like my maximum effort, minimum loss of time choices. It's why I hate that were stuck in the 800.m41 and not some time earlier like m.39, m.40, or hell even earlier m.41. Means that we cant just sit around and spend time doing stuff by ourselves, otherwise catoclyismic things that pass by us will still happen, and make everything worse/harder for us to deal with in addition to us getting some time for ourselves to shit that we would otherlise love to do.
>Switching vote to Tier 2 AI.
Hopefully, this gets factored into the final vote tally.
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>>5936370
QM said we WOULD NOT be able to terraform the planet with out US OR AN AI being there to direct it.

So this would get us a terraformed world and a production base and a place to put potentially displaced humans.

>QM can we increase the birth rate on Xandriah? So we can start shipping excess Population to Celt and to here?
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>>5936234
>>5936315
We can just colonize it later. We have more important things to worry about right now. We have an ork infestation to purge and an Inquisitor to assassinate.
>>
Even now, we already have FTL communication technology (DARPA made). Its a tachyon transmitter-receiver setup

The exact method right now to generate tachyons is to combine a neutrino generator with two skyrmion lattices, skimming magnetons emitted from the first lattice and colliding with the magnetons from a second lattice elevated by a difference of 1 angstrom.
And then you just need an argon-cooled neutrino detector in a hex panel configuration 1200 BGL shielded from cosmic rays and radio noise from the surface to receive the signals from the future.
Tachyon in this case refers to a phase stat1e, where the particles can only travel above the speed of light. Might be how Necron Inertialess Drives actually work.
>>
When quantized magnetism (magnetons) interact with quantized electricity (neutrinos,) usually in the form of an electron passing through the discrete magnetic field of a second electron, some of the neutrinos contained within those electrons are inverted in terms of their mass and are thrown into the past. Far from science fiction, this is fundamental to our own forward motion in time. The magnetic and electrical components of negative charges interacting with one another moves energy backward in a physical dimension of time and the accumulation of energy in the past behaves like a rising ocean upon which physical matter with its positive mass may slowly rise, like a ship floating on the surface.
When a portion of the electrical energy contained internally in an electron is evacuated by this magnetic interaction, a partial vacuum is generated, the type of particle being evacuated being the neutrino. An electron with full charge contains ~1,500,000 neutrinos. When these collisions are generated, being that neutrinos are quite ubiquitous, they rapidly fill any void created; a large part of the reason why no one else has discovered this. Not only do these neutrinos come from seemingly empty space and form the basis of gravity, but a portion of those neutrinos, when a partial neutrino vacuum is created by an accidental or deliberate interaction of magnetism and electricity, come from other electrons in the local field. When light is present in the ambient environment and it comes from a single particular direction, the electrons in the air, I predict, have a tendency to spin in a direction that orients their own emitted magnetism in a direction perpendicular to the source of the light. The light, having a full electrical charge, becomes the charge source for the air's electrons, while the electrons in the air are losing some of their energy to the electrons being, perhaps intentionally, drained by a magneton source such as a calibrated skyrmion lattice. The dynamic is complex but is essentially that of pockets of air with greater density rushing in to fill a vacuum.
The difference here is, the vacuum is generated by sending energy into the past, and it is nullified by the import of energy from surrounding space. Included under the auspices of space, is the concept of time. The only way neutrinos can come "out of nowhere" to form the basis of gravity is by coming from what we would call the future. In reality, this future is mostly empty space, a source of gravitational energy, and is a void waiting for us to float up to it.
One thing it is not is a place where a defined reality already exists somehow. With rare exception, everything made of matter in the Universe floats on the ocean of inverted energy and exists on a broadly unified "timeslice" and not in different "slices" as some pseudoscientists of today have posited.
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>>5935989

I hava a proposal for the promotion:
Promote Zanx and a less aggressive Colonel, then give them an order reviewing the campaigns and to develop 3 doctrines that future deployments can orient themselves on.
A cautious one, an aggressive one and a balanced approach as well as the necessary options in reserve to easily switch between them.
My reasoning is that simply promoting Zanx is gonna rub the new guys the wrong way, but reviewing it with one of them is gonna familiarize him with the enhanced capabilities of the soldiers as well as ensure that the can take adavantage of the crucial experience Zanx Veterans have agains the really nasty enemies 40k can throw at you. Orks are the least of the problems in this day and age.

>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.

>Continue the campaign for another system.
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>>5935989
>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style.
He survived a few threads, lets go with this guy
>Stay within the system for as long as you need to terraform the arid world. This can easily take a couple of years, but there shall be a blue jewel in this system befitting your masters to settle upon.
Its a good start to make sure the imperium won't just crush us should the worse happen and they roll up with a full-sized crusade, or something worse.
>Continue the campaign until you had exterminated the orks in the entire area.
Do not let them live to loot
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>>5936500
>>5935989
This proposal seems like a good plan
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>>5935989
>Promote Zanx to the rank of Brigadier. If nothing else, he is level-headed if tad cautious in his leadership style.
This time though, since the thought will inevitably come, put forward again to Zanx why not taking gene enhancement and fed tier superior training to him and all the 1st regiment. We don't want a simple dismissal again, we want to actually talk about this. What would make it "okay, fine" or whatever ? He and the others knows already the benefits, and it cannot be a simple religious decision. So what is it, needs the approval of actual Astartes ?
Eitherway regardless of the answers/decisions push Zanx and the 1st to the limit with more training and military education, we are going to make them better. Even if they stay humans, they must show that they too can earn respect.
And i would like to suggest to make the Colonel of the 3st maybe an assault regiment, we could use that all on attack attitude.

>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.
while i would like to terraform, we have a ton of xenos to kill in all the sector. Stay on the move
>Continue the campaign until you had exterminated the orks in the entire area.
Clean otherwise they just remake large warbands
>Go somewhere else (Where ?)
Make a stop to Xandrirah and grab enough Ithaca regiments from Xandirah to fill the Odyssey since there is still plenty of space for human soldiers.
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>>5935989
I don’t like waiting years to continue on to keep up a fight with Orks, let’s dump some drones and get on with it.
>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.
while i would like to terraform, we have a ton of xenos to kill in all the sector. Stay on the move
>Continue the campaign until you had exterminated the orks in the entire area.
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>>5936389
Decided to take a read through his words, and he did not say that. He said, it would take 5-6 months to creating the AI and then giving it some drones to be left alone for a couple of years while it terraforms. The drone option, just makes it so that we stay for a month or two, make plenty of safe prefabricated buildings and homes for any aspiring colonizers and then we move on. The rest of the process would be changing the weather, conditions of the planet, and probaly introduce new life-forms to the planet to increase bio-diversity. I think with that in context Im going back to my original vote, we dont need to remake 3 damn planets, even if we do get it by creating a Tier 2 AI, so Im going back to the Drones.
>>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.
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>>5935989
>Promote one of less aggressive Colonels, they shall be strongheaded commander, no doubt about that, but hopefully it can be tempered.
>Leave the system alone, there’s anything here worth your attention.
>Continue the campaign until you had exterminated the orks in the entire area.

We are here to protect our corner of the sector. The building can come later. The more time we spent on building here, the more humans die to those orks.
>>
>>5936745
>supporting
I always thought that it was just sending the drones to do atmospheric reformatting not just making prefabricated homes.
>>
>>5936804
>>5936745

>Question can we just set up our drones to terraform the planet so we can just continue on? I happy to spend 6 months getting a automatic system setup. So that it can start printing cities, mining operations, starport, defenses ect.

>"The potential issues involved in large scale terraforming means that you have to be personally involved, the drones by themselves are simply not smart enough to adapt to all of the potential issues that might crop up."

>While we're gone to keep purging orks. We can leave a T2 or T1 AI to organize everything until we come back.

>"It's still about 5 months out befor Ody is done with a t2 and he'll need a good year or so of concentrated effort for a t1. The t2 can work for terraforming, but it wouldn't have access to resources Ody does and it would take longer by a few years, but other than that, you could leave a core to overlook the effort."

He quite clearly stated the drones can't do terraforming it's too complex....
>>
You anons really think 5 months for a T2 and 2 months for mining operations is too long?

For 2 terraformed planets and a manufactorum and houses for humans?

Bit confused guys. Especially with all the newcomers suddenly here and voting...
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>>5936500
>supporting this for zanx and the less aggressive colonel
I was
>>5936126
>>
>>5935989
>Promote one of less aggressive Colonels, they shall be strongheaded commander, no doubt about that, but hopefully it can be tempered.

I would prefer Zanx if he was more augmented. Can we ask him if we can enhance his capabilities a bit more and bring them up to standard? If he is willing then I would prefer his command.

>Send out your drones, it will take you about a month or two, but they shall ensure that once settlers get here, they shall have plenty of prepared towns to settle within.

>Continue the campaign until you had exterminated the orks in the entire area.
We can delegate the extermination to our dudes while we do the terraforming
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You guys know what happened to the other viking themed Forge World A.I. quest? I miss that one.
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>>5940008
The QM said he'd be back after a while and never returned after we voted to give the Maelstrom Wardens a ton of support.
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>>5940018
Fuck. Did he have a twitter or a means of contacting him?
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>>5940023
Don't think so.
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>>5940023
If i remember right. He might be up on the QTG discord.
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>>5940018
>>5940008

Isnt he the same Qm who makes the Enclave Quest?
He had multiple quests going on at least 3 so burnout might be the reason for the quests disappearance.
>>
When it comes to leadership, you make a swift decision – Brigadier Stavros Zanx shall now be in charge of the O.D.D., as he had been before the new regiments were introduced. No doubt this will cause some issues, especially because the later O.D.D. regiments consider themselves to be far superior in comparison to the first. You cannot fault them for that, for they are superior in all matters except for one that perhaps is the most important of all – experience. While they had gone through extensive training, there is much of this galaxy that remains unknown to you and the numerous horrors that had arrived or had revealed themselves in the millennia you had spent in slumber, VR training can only condition the mind so much before an unexpected foe appears and potentially confuses the less experienced regiments. No doubt Zanx will have his work cut out for him, but you hope that soon enough, at least respect will be earned by him, if not, then the discipline that had been drilled into the soldiers will hold instead.

As for means of further whetting the regiments, you decide to continue your campaign across the stars in the generalized area that the Imperium considers to be held by orkish warlords that are usually too busy vying for power between themselves to be a threat to the Imperium, until of course they had unified into a fearsome Waaagh. The efforts you will undertake shall ensure that the greenskins will not do so for many more generations.

As for the system you are currently in…you are tempted, oh so tempted. The arid world is in the goldilocks zone, it has a breathable atmosphere, a small but robust biosphere as well, the ice planet offers plenty of water to be used for hydration and power productions, and whilst the barren world is nothing special, it still has plenty of common ores to undertake large scale terraforming. The arid world could be turned earth-like, but alas, one world in the grand scheme of things changes little compared to your efforts in bringing this sector under order and preventing needless loss of human life. As such you will have to pass upon that opportunity.
>>
>>5941543

Instead, you opt for creation of a few automated construction centres on the barren world, able to tap into the natural resources present there to manufacture drones, robots and nanomachines that they shall direct to the arid world and from where they shall continue on with basic pre-set commands to establish settlements in areas you deem viable, and to continue to efforts of extermination against any orkoid lifeforms. You estimate that the effort will take a good few months and will be wholly automated. Of course, you ensure that nothing sensitive or particularly destructive is employed, lest someone you had not expected stumbles across the area and takes your knowledge from you, and you implement killswitches and self-destruct orders into the machines outlying a few parameters for them to follow. The forces here will be inflexible in their tasks, but that is all you can afford to put down for now.

As such, you quickly set down the first manufactory that shall continue the construction efforts before you make ready for another wormhole generation procedure and soon enough, you depart the system.
.
.
.
You had taken your time and through the usage of combined arms, blown through five other star systems, unfortunately, there had not been much of interest in other systems unlike the very first one, just other rocks floating through space, as some would put it, naturally this had not prevented orks from deeply infesting the surroundings as they seem to thrive in such galactic mediocracy.

However, the few months you had spent cleansing and purging, had seen great results, if slightly lengthy ones. The entirety of the orkish plague had been wiped out slowly but surely under Zanx’s command, though the grumblings, if anything else, had escalated from the other O.D.D. regiments, believing that based on the simulations and combat that they had undertaken, the orks are far too weak to ever be able to mount even a modicum of a threat. While Zanx, based on the traumatic experiences (you did try to assist with those) is of the belief that shells cost nothing compared to men. The situation if further not helped due to religious tension, discipline, as always, holds. But the religiosity showcased by the 1st, especially its best and most battle-hardened veterans, further rubs the other regiments wrong whom view is as yet another reason for inadequacy for them to complain about. Though if anything, this is just another excuse to disparage leadership, though you had attempted to bridge the gap through the fact that everyone is fighting on the same side, the side of mankind.
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>>5941547

While these issues persist, you had finally run into a potential block in your pest control operation. While the majority of the orks had been disparate, disorganized, barely equipped, and for ork standards they were few in numbers. What you had found here however, is far, far greater. A curious celestial phenomena of binary worlds orbiting a yellow dwarf had resulted in two worlds affecting each other’s gravity. Surprisingly most of all, these two worlds are both habitable, though with the two worlds facing each other having far more water concentrated there than on the other side. Other than that, both worlds are similarly earth-like, though you do note that in perhaps a few hundreds of thousands of years, the two worlds will have moved away from each other where they could potentially break the careful equilibrium keeping both worlds safe. As for the rest of the system, it houses a dozen other planets, four gas giants, roughly nearly two hundred moons across the system and numerous other planetoids. The preliminary checks already made it clear that the system appears to be ultrarich in common ores and it possesses an average amount of rare ores, making the system a wonderful choice for colonization and exploitation. And the orks agree. A massive orkish empire had built itself up from the system, their crude craft polluting the area with what you quickly identify as a spacehulk in the middle of the two habitable worlds acting as the seat of the local warlord, proclaiming the weakness of the previous one whose assault failed against da humie dakka planet. Apparently, this warlord had beaten the fleeing remnants of the waaagh and is now busy integrating them, well, integrating them as orks do, as you quickly note that some of the ships are busy shooting at each other.

Overall, your quick scans of the system showcase hundreds of capital class vessels and countless other craft. It is a large enough force to pose a serious threat to even you. As for the ground assets, every planet, bar three whose atmospheres are far too toxic and dense for even orks, are inhabited, with many of the moons having ramshackle towns where orks conduct crude mining operations to make more insane warships that have to right in lifting off. The twin worlds however are the most infested of all, you note what you can classify as gargants upon the worlds surface, massive machines rolling throughout the planet, seemingly randomly blasting away at the orks for no rhyme or reason other than amusement. As for the orkish population, you cannot even begin to estimate it, but the twin worlds easily house dozens of billions if not hundreds, with most other planets easily reaching low billions and some of the moons reaching into the millions.

You had stumbled onto a true orkish empire, if nothing else, this explains why the Imperium had been unable to dislodge the orks from this general area of space.
>>
>>5941550

Unsurprisingly, you already note a massive fleet burning towards your location, yet again, your entrance is rather loud.

>Cut power and go dark, you are rather larger than you had once been, but you should still be able to sneak through, bar orks seeing you from a window, which is a distinct possibility with such numbers.

>Full burn ahead ! If the orks want a fight, you will give them one ! Ạ̸̹̭̘̾̽͋͜N̸̡̡̟͉̬͗̌́̓̑N̵̮͔̪̟̫̍̿͗͂̾Í̸̛̬̹̤̣̞̑̽̚H̵̨͙̘̜̉̂̄̀̌Ị̶͕̣̜̮̾̈́͝͝L̵̡͙͍̹̂̀̓̾̆ͅÄ̷̢̡̘̝̺́͂̂̈́̕T̸̡͇̰̟͓͐̍͑̾̑E̴̘̣͎͉͐͛̔͆͘ !

>Full power to the engines ! Orks are creatures of ambition and their hierarchy is based on strength, if you can reach that spacehulk and blow it to bits alongside the local warlord, this massive force should devolve into infighting.

>Something strikes you about the system, its layout, its structure…its words. W̶̨͉͎̰̯̿̈́̋͊̽ẖ̷̡̨̗̥̊͂̏͐̕ą̴̮̬͎͈́̏̽͛͛t̶̪̼̱̣͍͛̓͆͐̿ ̶̨͙̘̼͎̈́̐̈́͝͝c̴̘̤̙̯͎̽̒̒̍̈à̸̗̟̟͚̫̏̃̒̑n̷̙̻̠̥̠̏̀̇̋͝ ̶̻̬͇͈̽̓̊̒͛į̵̛̰̘̙̬̌̋͊͒ẗ̸̢́̍̑̏͊͜ ̴̜͇͇̮̝͐̋̊̽̆m̴̺̱̫̦̂͋́̊̐ͅễ̷̡̛̺̖̘̪̄̿a̵̰̟̠̦̒̒̿̋̍ͅń̴̹̠̜̳̱̔̄̎͝ ̴͈̩͚̯̩̃̂̄́͠?̸̨̞͙̻̩̄͊̈́̀͒
>>
>>5941553
>Cut power and go dark, you are rather larger than you had once been, but you should still be able to sneak through, bar orks seeing you from a window, which is a distinct possibility with such numbers.

First Khorne, now Tzeenthch? All we're left is Papa Nurgle to give us a virus and Slaneesh to change our coding to non-binary.
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>>5941553
>Full power to the engines ! Orks are creatures of ambition and their hierarchy is based on strength, if you can reach that spacehulk and blow it to bits alongside the local warlord, this massive force should devolve into infighting.
>>
>>5941553
And man am I relieved that the quest has not been abandoned, honestly I would have waited a week before panicking, as the update schedule seems to be one to 2-3(?) days of voting then 2-3 days later the update comes rolling in.

As for the update, god fucking damn. We should have started our purge of the area the moment we helped freed the sector from a hivefleet invasion. Well, either way all of their forces have hopefully been driven out elsewhere in the sector, and this beating heart and brain of the local Waaagh! Is about to get stomped and crushed into paste.

As for voting, no for annihilating as that zagro text is making me suspicious, and cutting power makes no sense considering we aren’t going to be able to hide anyway.

As such either blowing up a spacehulk, (which is a shame considering all of the salvage and shit we could mine from the thing), or have some kind of breakthrough of a revelation of some kind of the planet, meaning it could have possibly have been a colonized couple of worlds by the old federation. Eh, I always like the mystery option personally the most.
>Something strikes you about the system, its layout, its structure…its words. W̶̨͉͎̰̯̿̈́̋͊̽ẖ̷̡̨̗̥̊͂̏͐̕ą̴̮̬͎͈́̏̽͛͛t̶̪̼̱̣͍͛̓͆͐̿ ̶̨͙̘̼͎̈́̐̈́͝͝c̴̘̤̙̯͎̽̒̒̍̈à̸̗̟̟͚̫̏̃̒̑n̷̙̻̠̥̠̏̀̇̋͝ ̶̻̬͇͈̽̓̊̒͛į̵̛̰̘̙̬̌̋͊͒ẗ̸̢́̍̑̏͊͜ ̴̜͇͇̮̝͐̋̊̽̆m̴̺̱̫̦̂͋́̊̐ͅễ̷̡̛̺̖̘̪̄̿a̵̰̟̠̦̒̒̿̋̍ͅń̴̹̠̜̳̱̔̄̎͝ ̴͈̩͚̯̩̃̂̄́͠?̸̨̞͙̻̩̄͊̈́̀͒
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>>5941553
>Full power to the engines ! Orks are creatures of ambition and their hierarchy is based on strength, if you can reach that spacehulk and blow it to bits alongside the local warlord, this massive force should devolve into infighting.
Just like with the Nids.
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>>5941553
>Full burn ahead ! If the orks want a fight, you will give them one ! Ạ̸̹̭̘̾̽͋͜N̸̡̡̟͉̬͗̌́̓̑N̵̮͔̪̟̫̍̿͗͂̾Í̸̛̬̹̤̣̞̑̽̚H̵̨͙̘̜̉̂̄̀̌Ị̶͕̣̜̮̾̈́͝͝L̵̡͙͍̹̂̀̓̾̆ͅÄ̷̢̡̘̝̺́͂̂̈́̕T̸̡͇̰̟͓͐̍͑̾̑E̴̘̣͎͉͐͛̔͆͘ !

Come on Oddy, crush em!!!
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>>5941553
>Full power to the engines ! Orks are creatures of ambition and their hierarchy is based on strength, if you can reach that spacehulk and blow it to bits alongside the local warlord, this massive force should devolve into infighting.

Can we setup that AI here and terraform these planets? I think this would be a good base of operations.
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>>5941553
>>Full power to the engines ! Orks are creatures of ambition and their hierarchy is based on strength, if you can reach that spacehulk and blow it to bits alongside the local warlord, this massive force should devolve into infighting.
>>
>>5941553
>Cut power and go dark, you are rather larger than you had once been, but you should still be able to sneak through, bar orks seeing you from a window, which is a distinct possibility with such numbers.
>>
>>5941553
>Something strikes you about the system, its layout, its structure…its words. W̶̨͉͎̰̯̿̈́̋͊̽ẖ̷̡̨̗̥̊͂̏͐̕ą̴̮̬͎͈́̏̽͛͛t̶̪̼̱̣͍͛̓͆͐̿ ̶̨͙̘̼͎̈́̐̈́͝͝c̴̘̤̙̯͎̽̒̒̍̈à̸̗̟̟͚̫̏̃̒̑n̷̙̻̠̥̠̏̀̇̋͝ ̶̻̬͇͈̽̓̊̒͛į̵̛̰̘̙̬̌̋͊͒ẗ̸̢́̍̑̏͊͜ ̴̜͇͇̮̝͐̋̊̽̆m̴̺̱̫̦̂͋́̊̐ͅễ̷̡̛̺̖̘̪̄̿a̵̰̟̠̦̒̒̿̋̍ͅń̴̹̠̜̳̱̔̄̎͝ ̴͈̩͚̯̩̃̂̄́͠?̸̨̞͙̻̩̄͊̈́̀͒
>Cut power and go dark, you are rather larger than you had once been, but you should still be able to sneak through, bar orks seeing you from a window, which is a distinct possibility with such numbers.
>>
>>5941553
>Something strikes you about the system, its layout, its structure…its words. W̶̨͉͎̰̯̿̈́̋͊̽ẖ̷̡̨̗̥̊͂̏͐̕ą̴̮̬͎͈́̏̽͛͛t̶̪̼̱̣͍͛̓͆͐̿ ̶̨͙̘̼͎̈́̐̈́͝͝c̴̘̤̙̯͎̽̒̒̍̈à̸̗̟̟͚̫̏̃̒̑n̷̙̻̠̥̠̏̀̇̋͝ ̶̻̬͇͈̽̓̊̒͛į̵̛̰̘̙̬̌̋͊͒ẗ̸̢́̍̑̏͊͜ ̴̜͇͇̮̝͐̋̊̽̆m̴̺̱̫̦̂͋́̊̐ͅễ̷̡̛̺̖̘̪̄̿a̵̰̟̠̦̒̒̿̋̍ͅń̴̹̠̜̳̱̔̄̎͝ ̴͈̩͚̯̩̃̂̄́͠?̸̨̞͙̻̩̄͊̈́̀͒

I want to Annihilate the Orks, but I am too dam curious.
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>>5940018
can i get a link?
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>>5942116
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=40kai
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>>5941553
>>Full power to the engines ! Orks are creatures of ambition and their hierarchy is based on strength, if you can reach that spacehulk and blow it to bits alongside the local warlord, this massive force should devolve into infighting.

Do not give in to Chaos even if the option sounds neat.
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>>5941553
>>5942194
>supporting
Listen to the anon of reason.
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>>5942194
>>5942105
Changing to this, we should not be swayed be the lure of the sweet sweet forbidden knowledge
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>>5941587

>And man am I relieved that the quest has not been abandoned, honestly I would have waited a week before panicking, as the update schedule seems to be one to 2-3(?) days of voting then 2-3 days later the update comes rolling in.

I don't plan on abandoning any quests, it's that it takes a while and I am busy, also, there's no schedule, it's usually, "damn, haven't updated in a while and I feel bad and I'd like to do some writing." sort of schedule. So, yea, I am trying.

>>5941687

>Can we setup that AI here and terraform these planets? I think this would be a good base of operations.

You'd have to look around a bit more, but theoretically, with enough resources no matter what condition a planet is in, it can be terraformed. Setting up a lesser A.I. to do it can also be done, its just it will take much longer as it will have to set everything up from scratch essentially have much more limited intelligence compared to Ody whilst managing the massive effort.

>>5942134

Yet again, great quest, the reason why this quest was made in the first place.

>>5942194

>Do not give in to Chaos even if the option sounds neat.

But anon, how will you learn the glories and mysteries of the universe ?
>>
Okay, 4chan considers links to the POVs to be spam, lets see if this works.

https://pastebin.com/0rmLG0kN
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>>5942521

Right, a bit scuffed, but this should work.

Anyways, proper update coming soon™.
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>>5942517
>how will you learn the glories and mysteries of the universe ?
With BLESSED SCIENCE not VILE SORCERY!
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>>5942521
>>5942517
Sorry, didn’t mean to be presumptuous it was just an honest guess at how you wrought your work and how soon it was published. If it takes long as a week to deliver something, then by all means take a week to do it. Also, Fucking called it, it was a Chaos trap option!
As for pov shifts, i was right on the Eldar, but not on one of them being a space marine chapter, though the knives in the dark proved to be cultists as expected.
In terms of relevance to us, not much honestly but close enough that i can definitely see several of them either being dealt with or coming at us in the non-distant future.

The knives was a cult gathering on a war torn planet somewhere in the sector and gives a grim but not terrible run down of how the situation is going down. Which, is likely going to turn quite nasty once an inquisitor starts snooping in and starts to look around for a large ship in a scattered and war-torn sector of space soon enough.
Dark eldar vision shows an Old dark Eldar in command of a real space raid to make an innocent and joyful people suffer because he and the rest of Commoragh have to suffer, so in spitefulness so should they. The dark eldar lord we killed got revived and is revealed as a young Scion to the Old leader, and is granted leave to hunt the system before saying that it was from a creation of humans from some federation, that did him in. Old eldar knows the name, and is intrigued to see what actually happened in the system that killed his son.
Red slaughter Bision, shockingly enough was about a space marine chapter and not Khorne or a CSM warband of his, shockingly enough.
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>>5942591
Apparently the chapter is a blood angel discendant chapter suffering a penitent crusade and was saving a world from an Ork invasion. Which is also nice, and the marines are now in total down to some 220-ish marines in the whole chapter.
And surprise surprise, the last one was a bunch of Eldar gardeners fucking about and talking about faith and some such bullshit. Damn, know I wish we got a chance at us picking that red blade option, would have loved to give Ody his first view of what a space marine, and specifically what a blood angel space marine chapter looks like.

And the discussion amongst the eldar for those curious to want to know more, was about our eventual return, and how no matter what happens, it’s going to suck for the eldar race. Either where we somehow kill the entire race, or treat them for some reason as valuable to be used in battle till their death. And that the craft world as a whole must find us and kill us to overt this threat as soon as possible.

Glad I was right on at least 3 of my marks, but damn was that miss on the Blood Angels a surprise and a half.
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>>5942521
Those blood angel successors seem to be on the nicer end of the spectrum for space marines. Hopefully we don't have to kill too many of them in the future.

The farseers prophesies are interesting, I think that line about "one forgotten, of one no longer remembered, of one unborn" maybe implies that Malice is responsible for Ody's awakening? Which would be concerning. And it looks like we're going to have to destroy some craftworlds soon, personally I would've been fine with leaving them to rot in their shitty arkships until they finally do the galaxy a favor and die out. Not the deldar though, Commorragh must be destroyed.
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>>5942620
Personally, I’m more of the conolize and extermination of Commoragh myself. Just kill the bastards, free the slaves, and try to run maintenance repairs on the thing because of how left in the shitters it’s been under its previous occupants, and we e got the largest and securely base in the galaxy to appear at anywhere, any time and be free from most sources of danger that could try and get to us. Also maybe us it as a prison for the rest of the Eldar race, by giving it to the craft world and maiden worlds to either set up shop here, or die. And then make it sure that their new home is a gilded cage, where their perfectly fine and safe, in the Webway, but the moment they try to leave for any reason unapproved by us, like galatic conquest (Biel-Tan), freedom (Sam-Haigh), or pride at being forced into a gilded cage (Everyone) then they get shot and their stones get destroyed.
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>>5942630
The eldar would never accept that. We have to flood the webway with an all-consuming tide of grey goo, it's clearly the only way! Also I just remembered, isn't Jaghatai supposed to be in the webway hunting dark eldar because they raided his precious space mongolia?
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>>5942644
Yep, the old Khan would be their alright. Though its anyones guess if thats while he's still free his just spent all of his time running around and killing Dark Eldar all of that time, or hes been imprisoned and being treated as a gladiator slave is anyones guess. At least until GW ways in on what hes been doing in all of that time when they get around to bringing him back. God, I hope it wasn't how they brought back Lion, I do not want another cop-out of a character like a primarch damn it.
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>>5942591

>Fucking called it, it was a Chaos trap option!

Not necessarily. These options could, or they could not be chaos related. Though such options will pop-up, time to time, the risks you are willing to take are up to you, though a situation may come up that you simply cannot pass up.
>>
Despite the curiosity that had momentarily taken hold of you with the sheer, improbability of such a well-developed system, you concentrate upon the orkish menace. Despite the greater hull that you now possess, the fact remains that your potential thrust far outstrips most of the orks, though with the tendency of orks to have…absolutely no standards whatsoever, so, who knows if some orkish vessels will be able to keep up, though you will simply blow them apart if they do get close. You doubt they’d have the shielding or the armour if they had concentrated everything onto their engines.

You quickly inform the human crew within your hull to prepare for an increase in Gs. Though your total thrust has to account for the unmodified humans, this of course does not impede your ability to speed up as much as you’d like, but it will impact how fast you can move. Burning full on ahead, you make yourself exceptionally obvious, if you were not before, even to the crude sensors of the orks. If anything, this increases their excitement as now they are wholly certain that their foe actually exists and is not hiding from them. You do also note at least four critical power spikes, no doubt washing the crew aboard with an incredible amount of radiation, though only one actually stops moving, a sign of the sheer toughness of the beasts. You also see, via your camera feeds now rather than sensors, a single critical reaction and an incredible power spike as one of the larger vessels violently explodes, funnily enough, the back end of the vessel still continues to operate, the thrusters going on at full blast, slowly melting themselves away as the power output is far too much than they can manage, meanwhile the front half continues onwards, losing power and slowly shattering and breaking apart. You wonder, just how did this crude and primitive species ever rise to such great galactic prominence, and more frustratingly, how do they make anything work.

Ignoring your own frustration, you narrow down onto your primary target – the spacehulk. You are aware of the classification, but you lack anything more than that, undoubtedly there was far more information, but other than the fact that they are an amalgamation of ships spewed out from the warp and occasionally inhabited by survivors of those ships (usually degenerated and incredibly hostile), they are noted to be exceptionally difficult to destroy with the usage of most conventional weaponry. A good thing that you have no conventional weaponry.
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>>5943274

Seemingly noticing the threat now apparent in its territory, the lumbering beast, akin to a dragon in his ancient hoard, it thrashes and moves about slowly, shifting from the midpoint of the two habitable worlds, it also begins to move slowly towards you, you do note from power readouts that at least a dozen or so thrusters are firing in the opposite direction. It seems that the orks couldn’t be bothered to figure out how exactly is everything connected and had instead chosen to simply bolt down more thrusters in the other direction to allow for faster propulsion.

Still, you do have to wonder, it is a massive collection of vessels, vessels that you had potentially never seen, hiding things within that could prove of interest to you, though at a greater risk. As it stands, you are moving faster than most of the incoming orkish ships, of course, if you take too long they will descend upon you, and through sheer weight of numbers, they could pose a great threat to you, not to mention, the spacehulk could house tech so far unseen and resist your attempts at attack so it might still take time as you would have to employ far more firepower than before.

Naturally, you could also opt for a couple of different options. First, rather than full on destruction, you could try to blow the hulk apart piece meal, hopefully preserving the tech within, though who knows how likely that it, as it is impossible, even for you, to tell how exactly everything is connected.

Lastly, you could give O.D.D. the order to board the hulk, clearing it out through no doubt brutal and dangerous boarding action. Tight corridors, confusing terrain, massively overwhelming numbers and orks having advanced technology (by their strandards), they could for the first time pose a serious and real threat to the men.

>The tech in the hulk is not as important as its destruction. It is already a risk to take on such a behemoth, and you shall take no other meaningless peril upon yourself, and most importantly your crew.

>It will take a long while, especially because you cannot employ your most powerful weapons, but it should be theoretically possible for you to break off chunks of the hulk and the ships within to remain relatively intact…hopefully.

>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.

>(Write in)
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>>5943275
Alright, looks like for the ships all we need to do is avoid letting them bunch up on us, which our speed and weapons will happily take care of anyway.

As for the Hulk, I want to avoid destroying it if possible, and it’s been time for our O.D.D. To have that trial by fire they were needing. And why we choose Zanx as leader in the first place to deal with dangerous situations like these fire fights.
>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.
>>
>>5943275
>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.
>>
Had the human units been trained in ‘’what to do if you found funky stuff’’ (read; Caose)?
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>>5943275
>>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.

For great justice and shiny gubbins!
>>
>>5943310

>Had the human units been trained in ‘’what to do if you found funky stuff’’ (read; Caose)?

No, Ody has nothing in place for that. So far he's of the opinion that he unknown enemy seems to target electronics, A.I.s specifically, so besides measures that will ensure a swift shutdown of on board A.I.s the human soldiers are unbriefed about chaos, as Ody himself knows next to nothing other than, weird shit, occasionally, probably psyker stuff.
>>
>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.
>>
>>5943275
>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.
This is a good training opportunity.
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>>5943275
>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.
>>
>>5943275
>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.

The guys were bitching about things not being hard enough, well here they can have a space hulk served up on a platter.
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>>5943275
>I'm for boarding it. But can we hit it with a nice Salvo of rail guns first? To soften it up and delete some point defense turrets for easier boarding.

>Give the ODD some of our robot forces for chaff and to get us a data node to start hacking the hulk.
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>>5943275
>The tech in the hulk is not as important as its destruction. It is already a risk to take on such a behemoth, and you shall take no other meaningless peril upon yourself, and most importantly your crew.

Why do you all want to board when we have the whole system bearing down on us?

What do you expect to find another DAOT ship? I'll admit it's not impossible but do consider you are risking not only a lot of men on a whimsical errand but also grave damage to odysseus who has enough tech by himself to uplift humanity.

There is statistically very little we could gain and even if there really was something good inside the orks got to it first.
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>>5943548
Even if the items we find in it arent that good, the effort spent would be great all the same considering all of the wacky shit you can find in a Hulk. BEsides that, its mostly to help surve as a actual Trial by fire to wipe that arrgonace everyone but the first regiment has about themselves and their arms and armour. Because while they maybe on par in most aspects to Space Marines, they are still going to be the Hammer blow we will use to help turn wars across planets and star systems against the most ancient and most horrifying creatures in the galaxy. And having the first way to deal with such foe's, is of course making sure you can never underestimate them. Also allows Zanx to firm up his control over the other Regiments so they'll listen to him as well.
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>>5943556
Also, even if the Orks did touch anything inside the Hulk, its a FRAKKING SPACE HULK. You could move an entire planets population inside the thing, and still not fill it up to maximum capacity thanks to just how big and enormus these things are. So, I highly doubt that any self-respecting Waaagh! just completely managed to find, touch and then destroy everything inside a Space Hulk that likely got spat out only a couple of decades ago.
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>>5943275
>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.

>>5943548
It gives the men valuable experience and has a lot of potential in containing interesting stuff.

Im not too worried about the Ork ships since their speeds vary so wildly, are commanded with no strategic thought and are individually so outmatched by us. Theres nothing stopping us from farming them like CoD zombies, endlessly running around interspersed by 180s to shoot at the approaching conga line.
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>>5943275
>>Begin the boarding action ! It will take the longest, and will be no doubt dangerous as you will have to fight off the approaching fleet while the action is ongoing, but there is a potential treasure throve of information therein.
>>
>>5943318
Didn’t Ody do evaluations on some of our men that fought chaos shit under a hive city?
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>>5943275

>The tech in the hulk is not as important as its destruction. It is already a risk to take on such a behemoth, and you shall take no other meaningless peril upon yourself, and most importantly your crew.
We will find enough good stuff in the remains and in whatever other ships the orks hurl at us.
If we kill the Waghboss with the hulk the remaining orks and taking the system will be enough of a challenge for our and the ODD skill.
>>
”Brigadier Zanx.” You quickly contact the man whom had already gathered a sizeable number of the O.D.D. in your hangar bay to prepare to repel any invaders and to also carry out potential ground assaults.

“Odysseus, how can I help you ?” Quickly regarding the floating drone, Zanx remarks, holding his helmet at the side, the weaponry magnetized to his armour.

“We are approaching a spacehulk, the seat of the local ork warboss, the fighting there will be tough, but I require you to seize the vessel and to decapitate the warboss.”

“Anything in particular that I should note ?”

”Spacehulks are an amalgamation of voidships fused together, what I am looking for are things that are unique, something you do not recognize. If need be, contact me, I shall have small imperceivable drones accompanying you and other squads, you shall be able to keep contact with me. I shall be directing my own efforts against the void assets of the orks, as such, my guidance shall be limited.”

“And the forces available to me ?”

”My full arsenal is at your disposal Brigadier, due to my ability to monitor you, I shall also be able to teleport in a limited amount of reinforcements where needed.”

“Understood.” He nods and quickly puts on his helmet, and you quickly give the authorization for him to command your onboard drones and robots. Obeying his command, the entirety of your robotic legion, as small as it is, responds to Zanx and quickly rises to attention. “Well then, Odysseus, get us closer and let’s get this started.”

”Best of luck, brigadier.” You respond before switching the camera feed. You look upon the giant collection of scrap closing in before you, easily the size of a continent if not more so, and behind you, houding like dogs is the remainder of the orkish fleet, with other elements quickly closing from your port and starboard, as other forces now fully react to your presence. It seems that the beehive you had disturbed had fully reacted to your presence.
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>>5944668

First things first however, the spacehulk. You dive towards it as it opens a wide array of weaponry upon you, concentrations of numerous macrocannon turrets and batteries open, followed swiftly there after by lances piercing through the void, and then you are hit by far more esoteric weaponry, fast travelling shard like munitions that impact with such force and precision that your shielding shakes, more obscure weaponry also washes over you in terms of radiation, hardlight, a sort of weapon that moves at the speed of light, but still possesses mass, a hit from that had rattled your hull, luckily the weapon does not appear to be functioning fully and the calibre, if such a term could be used, is miniscule, though for anything that does not have proper shielding or exceptionally tough armour they could be swiftly and easily destroyed. Even as your shield reading falls to 75%, you are even more assured of your decision and the potential knowledge you could gain out of this.

Of course, first things first. The twisted nature of the hulk means that you cannot simply teleport things into it, more likely that not they will simply be destroyed, and ever if you send out drones or robots, you do not trust greenskins from somehow, against all reason and logic, being capable of ripping their weaponry apart and employing it themselves. Of course, you could create a miniature wormhole, but you have no idea what the potential fallout would be from that, so you hold off. Instead, you direct your sensors towards locating a potential entrance. Luckily, the search is rather short, as fighta-bommerz (the crude excuse of a language continues to irritate you.) spew out from numerous hanger bays, be they of proper make, or crude hollowed out chambers that seem to eject vast quantities of material and screaming gretchins as the crude doors are opened or simply blown out via the usage of explosions or simple depressurization.

You quickly locate one of the less defended hangar bays, it is still brisling with point defence weaponry, but you had spotted that the majority of the weapons had been wrecked and damaged, though enough remain to stay a noticeable threat. If nothing else, you have another opportunity to put your training to the test, disabling the weaponry while ensuring that the bay itself remains entirely unharmed.
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>>5944670

Firing the first few tentative shots, you impact the overlaying voidshields, trying to gouge their strength and speed of reactivation. No doubt had you not conducted your previous experiments, this would have been far more difficult to pull off, but now. The first five shots knock out the largest layer of shielding, you had ensured that the shots were as powerful as you could muster. Then a trio of half-strength shots to knock out the lesser shields, finally thirty shots of one tenth charge impact the hull, thanks to your militarized subsystem’s guidance, each and every shot scores a hit, most of the shots blow away the various turrets, though a few shots punch through the hull, causing breaches to occur, but far enough to not impact the bay.

”Brigadier, enemy point defences are down, you may begin the assault.” You quickly inform Zanx before evaluating the numerous amount of turrets firing upon you and the manoeuvres you require to undertake in order to dodge the blows or to shift the damage in such a way that your shields remain operable.

“Roger that, Odysseus.” He states and before long, the initial forces are being dispatched.

To begin with, a few hundred of your drones zoom out from your hull, with dozens of them carrying teleportation beacons, and all the while, legionnaires and centurions march in small groups towards the teleportation chamber as the first O.D.D. companies begin to embark upon the shuttles. Leading the charge are the first two companies of the 3rd regiment. Their aggressive nature being the best approach to smash through whatever local defenders remain that the drones and robots are unable to wipe out.

Since your logistics subsystem is quite idle, you dedicate it to keep a track of the assault as you yourself calculate numerous trajectories of incoming fire as the staggered, safer approach is taking time and soon enough, more shots hit your shielding as it falls to 50% as the first drones whizz into the hangar.

Clearly not expecting a few hundred, angry buzzing white boxes firing rather powerful lasers, the local defenders panic, with the smaller orkoids running away screaming and shouting and the bigger orks, lacking any sort of coordination charge ahead, a few try using their choppas to cut through the drones, whom simply however out of reach and blow apart the heads of these foolish orks.

With beacons now in place and you certain that the area is good enough for it, you activate the teleporter and Zanx’s command, allowing for the Centurions that are teleported within to take command of the drones and the legionnaires that had teleported with them.
>>
>>5944672

Much to your shock, you lose the camera feed of one Centurion. Quickly switching to another, you note that the first is lacking its head as it slowly crumples to the floor. The overly powerful shoot having come from a large ork currently laughing out loud holding onto a vastt collection of scrap that is an excuse for a weapon, and most concerningly of all, orks clad in their crude equivalent of power armour hulk forwards, easily reaching the height of your centurions and in fact beating them out. The weaponry this elite force is equipped with is by far the strongest you had ever seen orks have, and they begin to reap a toll upon your forces, even as legionnaires unleash munitions capable of knocking down buildings, the crude power fields flair up in emerald, blinding green flashes.

However, that is when the first shuttles lands, unleashing the two companies as they rapidly surge forwards, the rallying orks, inspired, or terrified, by the presence of their betters once again begin to crumble in terms of morale, and physical constitution and they torn and ripped apart by the charging infantry. The overwhelming concentration of fire quickly breaks through the first of the shields, a thrown grenade teleports right in front of an ork nob’s face and in detonates, unleashing a ball of plasma that turns the ork’s head into a charred piece of coal.

Eventually, the hangar is cleared as more and more O.D.D. forces begin to shuffle inside, with Zanx leaving behind the 5th to be teleported as needed or to act as a guard force within your hull. All the while, about half of your drones and a third of your Centurions and Legionnaires had been deployed as Zanx begins to slowly spread out through the spacehulk, mapping bits and pieces of it. As it stands, the entirety of the hulk will be ceased by Zanx, well you hope so at least, but you could direct his efforts towards any one specific location. With orks as crude and foolish as they are, undoubtedly, they will wreck and destroy everything before them, presuming it had received even a modicum of maintenance to begin with.

>The shard weaponry intrigues you, as it stands you had been barely able to make any sense of it, but they way it had impacted you, it seems to be quite good at breaking through shielding.

>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.

>The personal shields of those Ork nobs are incredibly potent, you doubt that the primitive greenskins could have thought of making such powerful personal shields, it might be worth while to find the original that the orks had no doubt copied.

>Of course, with a spacehulk as large as this, you could potentially stumble across something else. (Write in)
>>
>>5943707

>Didn’t Ody do evaluations on some of our men that fought chaos shit under a hive city?

Yes he did, he made mental evaluations and wrote them up as mental disorders due to combat stress, his information is limited as even watching the recordings carried corruption and you had always made Ody prudent and careful in his curiosity. And even then, if he has recordings proper, he wouldn't know where to even begin with and if the mental influence had been actually created by chaos or not. He simply lacks experience dealing with chaos, you could view as start of the Horus Heresy series, where the Imperium has figured out that something is out there and it does do nasty shit, but they do not truly know what the fuck is going on since big E was not sharing.
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>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
Fancy tech.
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>>5944673
>>The personal shields of those Ork nobs are incredibly potent, you doubt that the primitive greenskins could have thought of making such powerful personal shields, it might be worth while to find the original that the orks had no doubt copied.
>>
>>5944673
>The personal shields of those Ork nobs are incredibly potent, you doubt that the primitive greenskins could have thought of making such powerful personal shields, it might be worth while to find the original that the orks had no doubt copied.
I mean, we just saw an Ork non with one of those shields, just tank multiple dark matter weaponry to the face and not be scratched, before then destroy multiple drones single handedly, so I would say those shields are more powerful then any that we ourselves might have for the troops, so maybe trying to get those shields and turn them into the shields for Spartans from Halo, instead of the Rosarius or Iron Halo for specific individuals or high ranking personnel that we might otherwise need to do is a must for me. Also, vindication from choosing an option that turns out right is always nice.
>>
>>5944673
>The personal shields of those Ork nobs are incredibly potent, you doubt that the primitive greenskins could have thought of making such powerful personal shields, it might be worth while to find the original that the orks had no doubt copied.
>>
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
Fancy tech.
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>>5944673 #
>The personal shields of those Ork nobs are incredibly potent, you doubt that the primitive greenskins could have thought of making such powerful personal shields, it might be worth while to find the original that the orks had no doubt copied.
>>
>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
We dont need the ork tech from the shields. Even DoT Humanity did not have hardlight tech. We need that for prestige
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>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
>>
>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.


>People are focusing on the Shields
>When you can make the Hardlight superior to any normal shield.
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>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
>>
>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
Ooooooh new tech. Like literally new tech to even us. Watch it be nothing more than Ork magical bullshit and we cant get it to work.
>>
>>5944673
>>The personal shields of those Ork nobs are incredibly potent, you doubt that the primitive greenskins could have thought of making such powerful personal shields, it might be worth while to find the original that the orks had no doubt copied.
>>
>The personal shields of those Ork nobs are incredibly potent, you doubt that the primitive greenskins could have thought of making such powerful personal shields, it might be worth while to find the original that the orks had no doubt copied.
>>
>>5944673
>>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
>>
>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.
>>
I won't be able to update this week, probably will start posting again this weekend, really depends on how well my studies are going.
>>
>>5948960
Good luck on midterms bruv. Thanks for the heads up. See ya in a week ya legend.
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>>5948960
That’s fine, hope this means your finals are ending soon and you can be done with College as a chain around your neck for the rest of your life now.
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>>5944673
>The hardlight weaponry, even at the height of mankind, the ability to move something at the speed of light while it still possesses mass was not something that was able to achieve, though based on the small-scale of fire, you are uncertain how advanced or well made such a weapon is.

Just caught up. Loving everything about the quest newb, you've got a way with words.
>>
Can now confirm, his studies are not going well this week, and we are not going to see an update for this weekend. Better luck with your studies next week then Newb, and safe travels as finals begin approaching in April.
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>>5954256
Figured midterms suck ass. Hope you get good grades bud. Don't forget about chatgpt. They'll help with your school load massively.
>>
>>5956219

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