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Long Night Edition

>What is this?
"The Mystery Dungeons 2e" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon. This has no story relation to the first quest, and is its own new story. Players still isekai themselves into the world and become Pokémon, going on adventures with their newfound guild mates! SFW ONLY

A deeper explanation of rules, related pages, and whatnot can be found here:
https://rentry.org/tmd2many_rules

>I'd like to participate!
Currently, we're at full capacity as far as threads on /qst/ are concerned. However, there's always the chance that space for another player may grow in the future, or that you simply wish to play outside of /qst/ and the quests hosted here. There are other ways to participate, about which you can learn and do here: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org

>Okay, now what?
After you've read up and familiarized yourself with the rules and setting, be sure to hop into the Element: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org. Everything that doesn't involve Main Quests occurs here and is helpful for coordination.

Character sheets and the guide to making them can be found here: https://rentry.org/tmd2many_characters

If you feel you might need help, feel free to ask!

Previous threads and summaries can be found here:
https://rentry.org/tmd2many_days

Our LIVE main adventures start on Tuesdays/Saturdays around 6:30PM CST in this thread!

Namefag as your character, with your item and level!
e.g. Sparks, Lv. 56 Pikachu
e.g. Sparks L.56 (Sneak Scarf/Team Shock)
>>
>>6029696
First for the team carrier
>>
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second for walking gong
>>6029696
>>
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Third, for the team clairvoyant!
>>
>>6029696
>Fourth, bear time
>>
It’s a few days’ travel to the island. From that Voice of Life’s request, it sounded like you’d have enough time to bail her out despite how long she’d be exposed to danger. Given that the world is supposedly at stake, that’s fortunate…


And Salamence is all too happy to have somewhere to sail. By sea, you skip any potential chaos and fatigue from walking to the shores nearest to that island! Unfortunately, the end of Swalot’s Stream is still further inland on the desert than anywhere you could have landed, so you still have a mystery dungeon to cross…

At the entrance to the dungeon are a series of rocky faces making a little canyon to walk through, the ground tinted odd shades of purple, black, and yellow by toxins flowing through the air…Smells like bad eggs, too. Don’t let this stuff get in your eyes, lest you start tearing up. The only break from the dour scenery is a pair of Pokemon resting outside the way in, a garishly bright Rapidash and Weezing. They perk up when they see you all approaching...
>>
>>6029709
"Look's like we've made already contact," Spike frowns, "let's hope they're locals and not a patrol."

The Pale Fox turns to the rest of his group and warns, "Nobody use any fire type moves unless you want to ignite all this sulfur and fumes. Keep an eye out for any traps or ambushes they might've set for us."
>>
>>6029709
>Kaz pinches his nose shut!
"Oh great! Sulfur. Yeuck!"
"Let's get outta here quick before we're all dead canaries..."

>Kaz spots the two pokemon up ahead.
"Maybe those guys know a quick route. Let's go ask 'em."

>Kaz walks over to the two pokemon on the road
"Hey! You guys know a fast way through this place?
>>
>>6029709
"Oh great, I guess it figures that the place we gotta go is the most anti-Evan thing possible. Fire, Poison, the only way this could get any worse is if I'm hit by Flying, Bugs and Ice before the end of the day."
>Evan stretches and hops down from the railing
"Well, might as well get this shit over with."
>Evan grumbles to himself with... a lot of muttered curse words
>>
>>6029696
>>6029709
It's SKITTY TIME. Especially since her eyes are Like That. There's no way she can tear up at all!!

>>6029713
"A patrol for... what??"
>>
>>6029709
>Despite getting some time to rest as the ship sails towards their next destination, Brook just can't shake the feeling of mental fatigue that's been plaguing him since he had awoken from the dream not too long ago
>Because of this he has noticeable bags under his eyes, the restless sleep he had managed to squeeze in between then and now doing very little to alleviate this
>But still everyone is gonna need to come together to handle this, are the words he repeats in his head as the destination finally draws near....and with it an absolutely repugnant scent that makes him put a paw over his nose

.......................................................................

>The smell is even worse up close, deeply regretting to have brought his new tie instead of his scarf, he has no choice but to grin and bear it as the smell nearly makes his eyes water as they approach an out of place looking horse and a perfectly in their element toxic...balloon?
"Ughhhh it smells awful, I can barely breathe over here. How can you guys stand it?"
>>
>>6029709
Matchia twitches at the sulfur in the air, not exactly appealing to the smell, but directs her attention to the newcomers.
She regards them with suspicion, but doesn't say anything. The Voice of Life DID say she was cornered here, so they may be her pursuers.
>>
>>6029709
Wallis is trudging through the arid canyon after emerging from the waters alongside Salamence's ship. It's hot and dry, which is terrible for an aquatic creature like her. She's also had a really bad night's sleep, to say the least. She looks like she's ready to throw hands at the first obstacle, as well as a little jittery. She's clearly not in the mood for diplomacy.
"Oh look, pokemon that stick out like me."
Wallis flags them down with a wave of her arm that lets off some of her shiny pokemon sparkles.
>>
>>6029716
Spike turns to Skitty and motions with a brown paw to everyone else around them, "For us. They've tapped into the Voice of Life's communications with us, they're the ones she warned us about. She gave us their location, so unless they've relocated, they should be preparing for an eventual rescue attempt."
>>
>>6029717
>Kaz turns to Brook, still inching his nose
"Closin' your nose works."

>Kaz looks down at Brook's four paws
"I can see why that'd be a problem for you."
>>
>>6029709
"I don't know what you guysss are crying about..." Orner is in Her element.
>>
>>6029709
>>6029718
Mohka hangs back with Matchia. Something about those two pokemon have him on edge, but he can't quite put a finger on it... They're pink though, that's never a good sign.
He covers his nose and mouth with his sweat band. Fire won't likely be an issue here, but at least it can keep out offending smells.
>>
>>6029709
>Smells like bad eggs, too.
Cubone is naturally one to complain first. "Ugh... You know, when she described this place to us, I had expected something with a more... subtle atmosphere to it."
>>
>>6029723
"...well, why would they be pa-... whatever. It's too late for that anyway." She flicks her tail at Wallis.
>>
>>6029725
"I'm a bit worried I might not be as good with that move in this place."
>he grabs his apathy tie and holds it over his nose with a paw

"I'm not exactly at 100% as is, this smell is not making it easy to focus so I am not looking forward to potentially getting a face full of it if I try to use the wind."
>>
>>6029709
Espurr doesn't enjoy smells. They don't hate them very much either. Regardless, this isn't a pleasant situation to be in, so they wish they weren't here.

But the rewards are too coveted to pass up. If Espurr can swallow their pride and speak with the Voice of Life, provided they meet her again, perhaps they could ask her an important question. Psychic-to-Psychic stuff, normies wouldn't understand.

>>6029714
Espurr leaves the talking to Kaz and the others. They aren't big on speaking with undesirables.

>>6029730
"The enemy was not very subtle while they tried to kill us." And succeeded, if it weren't for the dream being more forgiving than the opponents were.
>>
>>6029709
Katherine remains silent, simply smiling
>>
>>6029732
"You feelin' all right? Doin' worse for wear before gettin' to a place like this ain't good for you."
"An' don't you think the wind would help push stuff away?"
>>
>>6029709
>>6029717
"Amenities you never thought you would have missed. To have a mask right now..."
>>
>>6029714
>>6029722
>>6029718
"Finally! Are you travelers trying to move north? Swalot's Stream is an ordeal and a half!" The Rapidash shifts an overstuffed sack visibly weighing the Pokemon down.
"We were hoping to mooch a safe passage off anyone trying not to get poisoned by working together, but..."
The Weezing picks up. "Air Continent isn't getting much traffic lately, that's how it is. We've been stuck on this side of the dungeon for a week! A fast path through a mystery dungeon...if we had something like hat, we could change the world!"
"But enough of the rub. My partner and I have a little gift to keep that foul air out of you-if you'll play muscle for us merchants, that is."
Weezing demonstrates by purifying the ground around it with a puff of pink air. The land stays un-compromized as he hovers upward. Meanwhile, Rapidash releases a heart-shaped beam of light into the air-Heal Pulse.

Staying near Weezing's Misty Surge might protect one from getting poisoned by the air here, but Rapidash looks much more mobile and willing to follow and assist you. Pick your (un)-poison.

>>6029732
>>6029718
>>6029723
>>6029747
"Some of you are still vulnerable from the other night. Remember that there is no shame in picking your battles; our foremost objective is to survive, no matter what that Gardevoir says is at stake." Cress says.
>>
>>6029745
"I hope so, I don't think we use it the same way though. I gotta gather it to attack, and it might be a bit difficult to do that here."
>he repositions the tie, giving you a better look a the bags under his eyes
"I've felt tired since I woke up from that dream before, I'm hoping it's not anything permanent."

>>6029747
"Should've just brought my scarf...."
>>
>>6029753
"Sounds good ta me! Since we're goin' the same whay, don't see why not."

>Kaz sticks next to the colorful Rapidash
"You look like you got some speed on you. Let's head out together!"

>>6029754
"Damn. You gotta get some sleep, man."
"Yeah, that dream stuff is wonky."
"If I start sleep walkin', hit me before I walk off the Shore Thing, will you?"
>>
>>6029753
>the zorua nods in response to Cress' words, moving over to stick with the gentlemanly balloon
>as soon as he gets close, there's an immediate change in the air. His chest rises and falls as he drinks in the purified air
"Would've been a lot harder to do this on three legs, thanks a lot!"

>>6029757
"Heh, sure thing....just don't complain about being a bit sore when you wake up."
>>
>>6029753
"Strength is hardly in my limited repertoire of abilities, but I see no issue in assisting you. Very well." Cubone agrees without question. Misty Surge? Heal Pulses? Here? Sign him up.
Of course, he is scarcely a frontliner. Of the two, sticking near purified ground is the safer bet, Cubone thinks.
>Weezing
>>
>>6029753
Skitty is with the horse. Fast with fast, you know how it is. "Deal." This area might be tolerable after all...
>>
>>6029753
Matchia looks between the two of them, apparently deciding that she'd rather stick near the Rapidash.

She turns to Cress.
"Mm. I suppose."
>>
>>6029753
Spike releases a breath he didn't know he was holding, the tension dissolving in his chest. He puts on the most sincere smile he can muster and steps forwards towards the two.

"Thank goodness we found you then! We weren't expecting it to be this bad, but its wonderful that you two are prepared," he breathes a sigh of relief and chuckles.

Spike walks over to the odd looking Weezing.

"I've never seen a Weezing like you, are you special?"
>>
>>6029753
Sail not liking the feeling of the fay mist. Stick with the magical unicorn instead.
>Rapidash
>>
>>6029753
>Evan is weak to poison
>Weezing
>>
>>6029753
Mohka has his own means to heal himself. Weezing.
>>
>>6029753
"Well, thisss iss mighty convenient! You guyss sstay near the fairiesss, I'll go ahead." Orner doesn't really need the protection so she can be the bait.
>>
>>6029753
Wallis doesn't want to stay near either of them. However, the mist reminds her of mystic monolith's depths. It's also closer to water.
>Weezing
She glances a the little head quizzically.
"We're just coming of an escort job. You're in luck with the Clover Force, as long as you make it worth your while."
Wallis flashes her badge proudly in spite of her condition.
>>
>>6029753
“I’m not going to play around with a thing that puffs smoke. Quite frankly, you need to see a doctor.”
>>
>>6029753
Espurr sees it fit to inform Cress of a certain deficiency of theirs they must deal with for the team being, but only after some consideration.
"I am unable to use my Psychic abilities. As such, my use in a battle is limited." They won't be fighting if they don't have to. This is, of course, why Espurr wants to see the Voice of Life again.
>>
>>6029753
“I can work within these limitations.” Sagira chooses to accompany the Weezing.
>>
>>6029753
"I want to do this quick"
Rapidash
>>
>>6029782
>>6029780
>>6029779
>>6029774
>>6029762
>>6029759
"Oh! Explorers, even! We've been rewarded for our luck and patience, is that so? I am a Misted Weezing, blessed by Life. You're no doubt only familiar with the pedestrian variety. Make no mistake by conflating us, ohoho...keep me safe, and I'll keep you...feeling fine."

>>6029757
>>6029765
>>6029769
>>6029778
>>6029785
>>6029781
While Cress, Skitty, Sail, Matchia, and Kaz are Poisoned. You're all off, with Orner taking point.

Chapter 15: Missing
The Fiery Stronghold, Super Mario Galaxy
https://www.youtube.com/watch?v=KXb8ohRIW6Q

Inside, the ground is brittle and loamy, like you're stepping on shredded sponges. The sky above is tinted purple by irritants, and pools of black sludge line every surface. If you've ever seen tar before, you're sure that's it...
The only vegetation you can find are these oversized mushrooms growing between cracks in the ground and releasing spores, while the walls of the dungeon don't look any more solid or stable than the floor...Uncomfortable, but maybe not impractical to work with. These features are the ones Weezing takes himself and his terrain around first...
The rest of the opening chamber is populated with expected ferals in Mareanie, Gliscor, and Salandit. A few out-of-place looking Pokemon are wandering around a bit more intentionally in Zangoose, Corsola, and Overqwil, looking much stronger. None of them are drawing close to Weezing right now, and the latter Pokemon look significantly stronger than the ferals.
What will you do? They haven't seemed to notice you yet, but that Zangoose smells something bothersome. The non-poison types among them are already poisoned.
...Rapidash will follow melee attackers in with heals and a limited supply of Pecha berries, while Weezing will move himself and his terrain wherever directed.
...If you can agree amongst yourselves.

PLAYER TURN 1
>>
>>6029814
>Evan doesn't want to leave the safe zone around Weezing, and since none of the ferals are getting close, there's no reason to reach a vine out.
>5AP into dodge, if necessary
>>
>>6029814
>Dustin looks around the place looking frustrated.
“Why did I agree to be here? It doesn’t seem safe to breathe in the air.”
>>
>>6029816
"Just cover your nose!"
>>
>>6029814
"Ugh, I knew it... Zangoossse..." Orner looks at the cat weasel thing like it stole money from her.
>>
>>6029823
"You know that one?"
>Kaz asks before they head off to their opponents
>>
"We could fight at full capacity if we bring those aggressive Pokemon to the rest of our party...I am unsure how to get them over, though..."
>>
>>6029824
"Yeah, they are the worssst! They get ssstronger with poissson too, here that'sss bad newss..."
>>
>>6029827
"Ah shit, really? That's bogus!"

"Anyway, if someone can keep that flyin' one offa me, I can take the little spike one!"
"Looks watery anyway."

>Kaz is speaking of the Gliscore and the Mareanie
>>
>>6029814
Spike grimaces as his paws sink into the slimy and powdery terrain, he can feel it all against his paws, the sensation lingering on his skin.

His nose twitches with every inhale, pungent sulfur stinking of spoiled eggs.

"I feel grimy just being here," Spike grumbles. "Let's just be quiet, avoid and distract the ferals and we can make it through without a fight," Spike warns.

>Spike uses Hone Claws, his attack and accuracy go up by 1 stage.
>>
>>6029823
>>6029827
Espurr doesn't get the hate, but the poison part sounds unfun.

>>6029826
"It is foolish to walk into their territory and hope to challenge them. Are you certain the most direct option is the best? I am not. It is not." It's a bad idea. Espurr wants a second opinion.
>>
>>6029822
"H-hey wait up!"
>Dustin follows Kaz
>>
>>6029814
Wallis can't see the foes from within Weezing's peculiar mist. Instead, her gaze is fixed on the mushrooms. If she gets a glimpse of the full rogue's gallery, however, something terrible could happen...
"Let's keep cover around these shrooms for now, Misted Weezing."
Wallis says, setting up a Counter. She's wary of grass types around these mushrooms obscuring her view and she's got something prepped for that. The rippling aura of moisture around her becomes Lilac colored as it gains Counter's properties.
>>
>>6029814
>Brook follows along with the others, sticking close to the floating balloon to avoid the toxic air...as well as the putrid stench that permeates every inch of this place

>he looks at the surroundings as they go, crinkling his nose in disgust as the ground squishes beneath his feet...he won't be able to focus on that for long though a short distance ahead it would seem there are other mons that are also crazy enough to come here

>immediately he shuts his eyes, feeling the flow of energy coursing through his body before it quickly turns into a minor sting as a stuffed fox appears right next to him sitting in the muk below

HP: 19/25
>he grabs it by the puff of hair on its head and tosses it on his back to bring with him just in case

>>6029830
"I don't exactly feel up for a fight right now...especially in a place that smells like...well you know"
>>
>>6029814
Matchia'd much rather deal with the tougher looking Pokemon first, but taking the fight to them has already been said to be a pretty bad idea.
For now, she just Detects.
>>
Rolled 1 (1d20)

>>6029814
HP:21/23
"Well, guess I gotta get the ball rollin'."
>Kaz charges forward, aiming for the Mareanie!

"Sorry little guy, but you gotta move!"
>Kaz uses Thunder Punch on the Mareanie!
>>
>>6029833
>>6029841
"Aw hell. Dust! I could use a hand!"
>>
Rolled 6 (1d20)

>>6029814
>>6029834
Cubone seems to agree with Wallis' assessment, joining up by the mushrooms and taking shelter underneath one. Since she and the mushroom itself are providing cover, Cubone seems keen to bide his time for now...
He starts idly watering the mushroom he's sheltered under with Water Gun. It seems a pointless activity, perhaps slightly kind to the fauna, but this IS a mystery dungeon... Could he be onto something?
>>
Rolled 8 (1d20)

>>6029814
"Yeooooow!"
>Katherine goes for a hit with a razor leaf against the Mareanie!
>>
>>6029814
Espurr follows Cubone >>6029845 and Wallis >>6029834. They just sit around for the time being.
>>
Rolled 14 (1d20)

>>6029814
>>6029841
"Pffft! Nice going." Orner Guards Kaz from the monstruous future stallmon retribution.
>>
>>6029814
>>6029841
>>6029844
>>6029846

Skitty jumps in to assist, smacking the Mareanie and trying to avoid getting stung as she attempts to stun it out of retaliating against Kaz or... Kath, regretfully. Fake Out! (4++2+1=7dmg)
>>
>>6029848
She keeps her Defense.
>>
Rolled 11 (1d20)

>>6029849
hey guys, i rolled. i rolled for this. trust me i did do that.
>>
>>6029814
>>6029834
"Sounds like a plan."
>>
>>6029844
"You got it!"
>Dustin uses Leer!
>>
>>6029814
"Fume o' tar 'n sludge as gangway a bog."

>Sail liquidize himself with Acid Armor.
(2 + 2 = 4 Defense)
>>
>>6029849
"Hey thanks, Skitty! I owe you one!"

>>6029848
>Kaz shrugs
"What can I say? Sometimes you just miss."
"Thanks for the help though."

>>6029856
"Nice one!"
>>
>>6029865
>Dustin smiles and gives him a thumbs up.
>>
Rolled 6, 6 = 12 (2d6)

>>6029841
Seemingly remembering something, Cress attempts to finish Mareanie off with a hasty Double kick.
>>
>>6029845
>>6029847
>>6029854
Wallis glances back at her immediate allies in turn, then nods. Her attention is momentarily split.
>>
Rolled 1, 8, 3, 3, 6, 3 + 5 = 29 (6d20 + 5)

>>6029868
>>6029849
>>6029846
>>6029841
11 Damage! 4 damage! 4 damage! It's just shy of enough for a knockout after Kaz's whiff. Mareanie is hanging on by a thread, but is well enough to take delight in having enough strength left over to use its signature technique...

>>6029845
One of the shroom's caps grows visibly in response to the watering. You can hear its mycelium digging further into the ground...until it breaks up and collapses into a little pool of tar underneath itself. Sounds sticky.
These other mushrooms look unhealthily large already, they might be able to unearth the tar pits in this dungeon even if uprooted and placed elsewhere.

>>6029847
>>6029815
>>6029830
>>6029837
>>6029839
>>6029862
While others spend their turns setting up and protecting themselves. Sail's defense is boosted, while Spike's strength and accuracy are up. Brook has a substitute!
Being behind cover, the other Pokemon don't seem to have noticed you yet...
>>6029856
Zangoose's defense is down a stage after your meanmugging! The bulk of his attention is on someone else, though...

ENEMY TURN 1
>>
>>6029882
"Ay, you want me to do that again while he's distracted or you wanted me to go for the kill?"
>>
>>6029884
"Which ever works for you Dust! I just wanted ta move the little guys outta the way so we could handle the power players."
>>
>>6029887
"Alrighty!"
>While Zangoose is busy, Dustin uses Leer again.
>>
Mareanie's Venoshock bounces harmlessly off Orner's face, dealing 0 damage as opposed to the 21 aimed for Kaz. Gliscor dives for Cress with Acrobatics for 14 damage. Salandit...mirror's Brook's substitute.
Zangoose is in the middle of relaying something to the other Pokemon when it catches sight of Kaz's guardian. The Pokemon's eyes narrow into slits and in an instant he's closed the gap to Orner. Most would consider grappling a constrictor to be a losing fight, but Toxic Boost, Natural Rivalry, and a lack of self preservation has him lifting Orner up and dunking her in the entrapping tar. For his sloppy effort, he does get ensnared himself while trying to force her head under, though.
Corsola uses Life Dew to restore 4 HP to Mareanie, while Overqwil seems oddly adept at moving through the famously adhesive substance. Its Barb Barrage deals 17 damage to Katherine...

Katherine, Matchia, Dustin, Cress, Kaz, and Skitty take residual poison damage, while Rapidash uses Heal Pulse on the former three...?
PLAYER TURN 2
>>
Rolled 18 + 1 (1d20 + 1)

Seeing an inefficient engagement, Cress tries to wrestle Gliscor down before it can get back into the air. She's trying to drag him back towards the rest of her allies by Weezing...
...oops. She still has Lightweight on.
>>
Rolled 2 (1d20)

>>6029898
Now that the fight's in full force, she follows up on Cress' attempt at a take down!
She charges the Gliscor, Faking it Out for (4 + 4) damage!
>>
Rolled 12 (1d20)

>>6029898
"All right!"
>Kaz sees his opportunity after the little spiky toxin pokemon misses even the large snake covering him!

>Kaz jumps out from behind Orner and tries to land another Thunder Punch!
>>
>>6029898
>>6029908
8bp + 2atk + 4SE = 14 damage!

Kaz HP:19/23
>>
Rolled 17 (1d20)

>>6029898
"Oh cool, that one's a wrestler! Hey guys, who wants to put money on this?"
>Evan watches the age-old battle of Zangoose vs Seviper, pausing to let a vine out to smack Corsola
"No more of that, it ain't fair."
>Vine Whip on Corsola, should be 13 DMG
>>
Rolled 4 (1d20)

>>6029898
"DAMMIT! I knew it would come to thisss..."
Orner Gunk Shoots the mongoose point blank with the tar that's getting in her mouth.
>>
>>6029917
Well, it wasn't point blank after all.
>>
>>6029898
"Shoot!" Spike growls as they've turned the wrath of the local ferals and with worrying force.

He whips around to see Katherine getting blasted by barbs- he could heal her or his other teammates. . . Or he could deal damage to at least three others. . .

Spike scowls. He takes out a berry from his bag and tosses it to Katherine. "Katherine! Heal!"
As quickly as he takes out the berry, he takes a plain bowl of porridge and pours it down his throat.

>Spike threw a berry at Katherine! It heals 10 HP!
>Spike eats a Plain Porriage! His special attack is raised by 2!
>>
Rolled 4 (1d20)

>>6029898
>Sail fire Dragon Pulse on Gliscor
if hit,12 dmg!
>>
Rolled 10 + 1 (1d20 + 1)

>>6029898
>Looking at the fight going on in the distance, he turns away when he notices the lizard staring straight at him as....a second stuffed fox? Appears near him...creepy

>instead his attention is captured by the mushrooms that are much closer... the tar bubbling underneath doesn't bode well it he doesn't wanna just stand still while everyone fights!

>Standing to his hind legs, he raises his paws a white glow shimmers upon his claws as they lengthen into sharp needles...and promptly starts slicing into one of the mushrooms trying to ignore the disgusting feeling
>>
>>6029922
Forgot to say
>Brook uses Fury Swipes
>>
Rolled 14 (1d20)

>>6029882
>>6029898
"Fascinating..." Cubone mutters, poking at the tar pool created by the mushroom he just watered, before turning his attention to the battle at hand proper. What could he do with that? Well, the most vulnerable to the elements in Zangoose already ensnared itself, Corsola and Overqwil would likely be largely unaffected...
There's Gliscor, which just lunged at Cress. It wouldn't do any damage, but using Mud-Slap to toss the tar at it might just render its flying-adjacent abilities inert... so Cubone goes for that, with a nice handful of the gross substance. He wonders how he keeps ending up in situations like this, being such a neat freak...
>>
>>6029882
>>6029898
>>6029902
In a hushed whisper, Wallis exclaims.
"Idiot, why are you bringing the enemy here?!"
Wallis is about to prep a Wide Guard when...

>>6029910
"Put money on wh-"
Her gaze trails over at Evan's attention drawing... and her pupils dilate. She skids to a halt, no longer following closely alongside Weezing. She bears an unwavering expression that makes the strain from her nightmare-induced debuff look tame. On that note, she's gone about as stiff as her time in the nightmare. There's nothing touching her to trigger haphephobia... A... second fear?
>>
>>6029931
>Brook halts his mushroom chopping to take a glance back towards his team mate, doing a double take at seeing her frozen expression
"W-wallis? You alright?"
>>
>>6029931
"Woah, uh... Wallis? You okay there? ...ok that was a dumb question, obviously not... uh... anything I can help with there?"
>Evan's more carefree demeanor drops
>>
>>6029933
>>6029940
"..."
She's not reacting, aside from a sharp inhale or two squeezed between uncomfortable pauses. Her rippling aura she tends to have in battle is dead calm in spite of its Counter coloration. She's looking over at the foes they face, but where exactly...?
>>
Rolled 13 (1d20)

>>6029944
>Evan tries following where she's looking...
>>
>>6029954
It's not the age-old struggle playing out between the Zangoose and Orner. It's either the Corsola, the Mareanie, or the Overqwil she's looking at in the midst of the combat actions. She's not looking like she'll be acting herself, or like herself.
>>
>>6029944
>Seeing her unresponsive makes him completely stop in his fungi flushing, instead looking over to what she may be causing something like this from one of their best defenders

>of course this leads his gaze over to see ...! his eyes widen as he puts two and two together

"Wallis! I'm not sure what exactly you're remembering but I think I have a decent enough idea."
>as quick as he can he throws the Brook substitute plush down at her feet

"Me, Ish, Evan, Flutter we're all here for you. You don't have anything to worry about as long as we're together!"

>he can feel his paws getting heavier, the glow starting to dim. With not much time left to spare he snaps his attention back to the mushrooms, using what's left of the power flowing through his limbs to try and keep chopping at them
>>
>>6029980
The substitute nudges against her as it's lent... no reaction. Her fins don't even twitch as the sound of Brook's encouragement reaches them. Her attention is undivided.
>>
>>6029898
"Sulfurous material can be flammable, and in specific circumstances, explosive," Sagira mentions. "The tar as well. From my current observations, at least. A sufficient spark would ward off the combatants or detonate the entire area."

"I can't estimate chances. But I can surmise it easily going either way. My luck has not been stellar as of late."
>>
>>6029898
Espurr just continues to hide. They don't want to get caught by these guys.
>>
>>6029898
>what do you mean shmael wasn't here before, of course he's here
>probably just didn't notice him first turn, definitely didn't sleep through, no sir-ee
>oh he's taking a sweet salad out his bag, using it's intended purpose to boost his Evasion by 2 stages!
"Made a booster for this, who needs their defence upping?"
>he asks, if nobody else needs the boost he'll probably get tanking
>>
Rolled 12, 2, 12, 13 = 39 (4d20)

>>6029902
>>6029931
"If I had to choose between picking this fight alone while half of us are poisoned or with the help of the six of you over there...who could say."
She manages not to lose her grip while bringing the scorpion Pokemon into melee range from those in Weezing's safety.
Cress somehow finds the freedom to down her sweetbread without losing grip, either. (16/27)
"Don't let it get away!! We don't have time for a long battle."
>>6029907
>>6029920
Matchia follows the effort with Fake Out, dealing 5 damage, followed by 8 from Sail.
>>6029908
A loud and satisfying crack marks Mareanie's defeat!...that Corsola breathes a sigh of relief, before starting on a coughing fit.
>>6029910
9 damage! Corsola looks like it can handle another hit, but it backs away behind its partners rather than turning aggressive. It may not have anything better than Life Dew to use in the moment...
>>6029917
Zangoose lifts his head from hers in time to avoid the spray. It looks elated to have free license to attack as it pleases now...
>>6029919
Katherine's health is restored! The porridge goes down smoothly, almost like a primer for your voice. If only it tasted like anything...
>>6029922
>>6029927
Brook finds himself with three shrooms in his possession to Cubone's one. They take root quickly-almost like Leech Seed, though they don't affect you adversely if you hold them by the caps. Perhaps they'd affect Pokemon similarly to what they do to the ground...heugh.
Cress manages to use Gliscor's body as a shield against the incoming tar, immobilizing him with his wings closed. Stuck Pokemon can't move to use their contact moves on anything that isn't in their immediate vicinity, as well as leaving them weak to fire if you're the gambling sort...

ENEMY TURN 2
>>
>>6032838
It looks like it's you. These enemies aren't too shabby, you may want a failsafe.
Why don't you pick a friendly escort to help you through this toxic wasteland?
>Weezing
>Rapidash

Gliscor, unable to attack tries its claws at freeing itself from the gunk...to no avail.
Salandit launches a Venoshock into Matchia, dealing 15 damage.
Corsola uses Life Dew again, this time into Gliscor. It heals 4 HP. The ferals aren't alllies unlike Zangoose and Overqwil, but it looks content causing you suffering over defending its own....?
Meanwhile, Zangoose uses Facade! Genetic hatred brings the attack to 22 damage into Orner. with...repeated headbutts.
Overqwil swims through the sludge stream to follow the attacks into its 'healer,' finding the protected group. It fights with a Gunk Shot...into Evan. 17 Damage...but the terrain zeroes any chance of him being poisoned.

Rapidash uses Heal Pulse to restore 2 HP to Cress, Kaz, and Skitty...while they, Katherine, Dustin, Matchia, Corsola and Zangoose lose 2 HP to poison.
Gliscor is healed for 4 HP, then 1 more...

PLAYER TURN 3
>>
Rolled 11, 11, 1 = 23 (3d20)

>>6032881
"Dammit- We can never go in quietly can we?" Spike growls.

He jumps back from the immediate battle into the Weezing's misty terrain before taking a deep breath. The fox's jaw unhinges before an ungodly screech rings out through the air- it rattles the bones of Gliscor, Corsola, and Zangoose!

>Spike uses Snarl on Gliscor, Corsola and Zangoose!
>>
>>6032887
>Spike does 10 damage to Corsola and 7 damage to Gliscor. Their special attack is dropped by 1.
>>
Rolled 12 (1d20)

>>6032881
"Move out of the way!"
Katherine attacks the corsola with a razor leaf!
>>
Rolled 12 + 3 (1d20 + 3)

>>6032881
>when the power flowing through his claws fades, he finds three cut mushrooms at this feet that he very carefully picks up by using his claws to pierce the caps and store them away

"ugh yuck."
>he flicks both claws in a quick attempt to remove the tar and mushroom gunk he picked up in his mushroom mincing

+3 tar mushrooms


>>6030024
"Wallis! Evan!"
>instantly he spins around, forgetting the enemies to focus on his allies, Wallis still in a catatonic state is first to get his attention

>he runs over, a blue glimmer in his eyes as he prepares an illusion, and just as a glow envelopes his body he jumps up aiming to bring her back to her senses by taking the form of a the little bat mon she has no issue touching

"You gotta snap out of it, Wallis!"
>>
Rolled 19 (1d20)

>>6032881
Mohka could sit by and watch his teammate get nearly one shot... but he won't.

Leaving the safety of Weezing's aura, Mohka clobbers Zangoose with a Drain Punch!
>>
Rolled 14 (1d20)

>>6032861
>>6032881
"Woo! There we go! Let's keep it up!"
>Kaz's spirits are bolstered, despite the poison seeping into his wounds!
>Probably stings a bit less with that heal pulse from Rapidash
HP:19/23

>Kaz decides to re-focus on the poisonous reptile attaching Matchia!
"Cut it out with the poison business! It reeks in here as is!"

>Kaz, fist crackling with Electric energy, launches at Salandit with a Thunder Punch to the snout!
>>
>>6032902
It lands! Mohka drains the target's life points directly. 14 damage + 6 HP back to Mohka!
>>
Rolled 4 + 3 (1d20 + 3)

>>6032881
>Sagira used Ember around Overqwil! (Pyromancy III)
>She's looking to ignite the tar!
Sagira, from the backline, watches the assault from the Overqwil. While her own weaknesses are still fresh upon her mind, all this place really needs is one perfect spark. And the spike-fish is in the literal thick of it.

Waving her hand in front of her and forcing out a bundle of embers, she hopes that the stray fire doesn't erupt into an uncontrollable blaze or peter out into uselessness.
>>
>>6032903
8bp + 2atk = 10 damage!
>>
>>6032881
>>6032896
Wallis blinks rapidly, bearing her typical shocked expression as the Corsola escapes from her point of view from hiding behind the others. She darts her gaze away with a "Hmph!" gesture to see Evan in danger.
"C-Crap, hang in there, Evan!"
Wallis Guards Evan and Braces her mind, still overflowing with the prepped Counter as her pinkish, sparkling aura of moisture ripples around her again.
"I-I'm alright, okay?! Just... worry about yourself, Brook!"
>>
Rolled 1 (1d20)

>>6032881
Matchia grits her teeth, and bears the pain of the Venoshock! She's on the edge of fainting thanks to her currently shaky Special Defenses... But she can hang on... for now. (1 hp).
>>6032902
With a face that might pass for elation, she sees Mohka attacking the Zangoose, and she follows up behind him with a suplex from Reversal!
(12 + 4 + 4 + 2 damage!)
>>
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>>6032911
She whiffed the command grab.
>>
Rolled 5 (1d20)

>>6032881
HP: 17/23
"Scorn o' a salamander tail."
>Sail direct the bolt toward Salandit with Dragon Pulse!
>>
Rolled 20 (1d20)

>>6032881
>7/24 HP
>Evan coughs and scrapes the gunk off him
"UGH! Disgusting!"
>Evan peeks around Wallis and lobs a Blast Seed into Overqwil's face
"SLOBBER ON THIS YOU HELLION!"
>>6032910
"Wallis! You're gonna tell us what's up after we get through this, okay!? ...and thank you."
>Evan is still visibly and audibly concerned
>>
Rolled 20 + 1 (1d20 + 1)

>>6032881
(HP 3/23)
>Below 1/3 HP, Orner eats her Sitrus Berry
(HP 23/23)
"Why-ow-do-AGH-I-oof-have to be the reasssonable one?!" Between the headbutts she manages to spew out a few words before...
>Orner uses Aqua Tail! She tries to launch both her and Zangoose out of the tar before they sink. Swimming here can't be that different from water, right? +1 Sea Snake.
>>
Rolled 7 (1d20)

>>6032881
Skitty whips a Blast Seed out of her bag and spins, launching it with her tail at the back of the Zangoose's head. Mainly to get it to let go... things aren't looking too good. Maybe if she saves Orner's skin she can leverage something... what an honorable motive.

>>6032922
...or maybe it's just for show.
>>
>>6032861
>>6032881
"Whatever, I... I-I don't know, okay?! There's other things to worry about!"
Wallis turns to Weezing while she provides cover to Evan.
"Keep going, just stay out of reach from that tarred guy ahead of us!"
>>
Rolled 9 (1d20)

>>6032861
>>6032881
Cubone, making note of the self-unearthed mushroom he'd sampled tar from to throw at Gliscor, stands there watching the battle unfold while he speculates on how it might prove useful. It reacted strongly to water, and everyone else seems to have most of the other Pokemon under control... He's got it: throwing it at an aquatic creature ought to produce unpleasant results. Overqwil is about to receive a high-velocity delivery of a mycelium network to the face, if Cubone can land his throw.
>>
>>6032910
>Seeing her return to normal, he freezes in his tracks slowly falling back to the ground as his form returns to normal
"A-alright, well if you're sure..."

>since he's already here...might as well retrieve the zorua doll he had tossed over a few moments prior
>>
>>6032881
As Espurr witnesses their friends creatively utilizing the tools they have available to them, it makes Espurr realize they're quite inadequate and unfit to help.
But if they can make it to the Voice of Life quicker than their allies, then that means they're one step closer to fixing the little problem they have.

So...

>Espurr attempts to make a break for it, past the danger and closer to the objective. Some may see it as stupid, others may think it's a diversion, but it's really just them not wanting to be in a situation they can't help with. Maybe they'll find the stairs, or maybe they'll find more trouble.
>>
Rolled 2, 2 = 4 (2d6)

Cress sees the biggest remaining threat to be the Pufferfish. a spikeball surrounded by tar makes for a poor contact target, but she's Double Kicking anyway.
>>
>>6032917
>>6032903
And combined attacks cause Salandit's body to ripple and fade back into the mystery dungeon's foul air. It's like it and Mareanie were never there...
>>6032911
>>6032902
>>6032887
In trying to pluck the Pokemon from the tar...He's stuck in there a lot better than imagined. Matchia can't pull or even strike him without getting stuck herself...
While Mohka lands a slug with just a bit more reach. 13 damage! Mohka is poisoned.
Snarl's hit is signified by the Pokemon's every hair standing on end for 6 damage...
>>6032922
Actually, it is. It feels more like you're buried than swimming it's a bit easier to move than for most Pokemon...Until you begin generating water. it diplaces the sludge around you,allowing yourself and the maniac holding onto you to be propelled back onto solid ground, moving through a little veil of water surrounding you rather than tar.
...You're both still coated though.
>>6032923
Zangoose stares on in silent confusion at his rescuer before baring his fangs again. He's preparing for another attack when a blast seed propels him a second time into the dirt. At 10 flat damage, he gets up and looks back to the snake rather than any hidden attacker...before fainting. Despite the unconsciousness, it's happens to fall looking in the right direction, whispering something more at Orner than to her...
>>6032887
>>6032893
Corsola is knocked onto its back into the pools, kept above the fluid only by its coral spines after taking 6 and 12 damage. If glares could kill Spike, Katherine, or Evan...would it still be threatening, coming from a Corsola? It's KOed.

>>6032942
>>6032979 (You)
Ordinarily, these shrooms might break down a Pokemon's defenses by three stages. this engorged one plants itself and wrings Overqwil of six stages! There's one shroom left on the ground around Weezing...
For which Cress capitalizes with an unimpressive Double Kick. It deals 8 damage after drops...
>>6032918
>>6029747
To be followed up by concussive and fiery blasts from Sagira and Evan. In an instant, the battlefield is razed and transformed into a neon-blue hellscape, with flames lining the walls. Ember and Blast Seed spread comfortably and swiftly through the tar pits, dealing 12 and then 10 damage to any who happen to be submerged-in this moment, only Overqwil and Corsola. Orner may want to exercise caution, though.

Misty Terrain guards those inside its range from the burning toxic fumes, while Pastel Veil will protect one player riding Rapidash from their eggy toxins. All others take 2 damage from the fires and burning fumes inhaled.

Gliscor is in astonishingly good health, though immobilized and coated in tar,he's no longer keen on flying around and fighting in these fires. He's lying still...is that a forfeit?

COMBAT COMPLETE

>>6032950
Espurr walks ahead into a wide and expansive opening. He hears a voice echo in his mind as the flames catch and alight the whole place...
I see you've arrived. Excellent! But...
>>
>>6033034
Espurr is unscathed and faces the source of the voice... which is to say, they stare off into space after giving their surroundings a once over.

Why did she stop speaking, that blue lady in their mind? Is something wrong?
"Continue. Have you found our meeting arrangements unsatisfactory?"

"If it can be sorted out quickly, then make it so." They are adamant about asking something of her... "I have a request." They look behind them at where the others are likely to approach soon. They'll wait until after their allies do what they have to do, It's... not of absolute importance right now, but it's still something bothering them.
>>
>>6033034
>Evan wipes more sludge off of himself
"Alright, let's get going again."
>He grumbles as he directs Weezing to move forward
>>
Rolled 10 (1d20)

>>6033034
"Yay!"
Kath chills with Rapidash (vibes)
>>
>>6033034
Spike stares back at the Corsola for a moment before tearing his eyes from it's hateful gaze towards the rest of his team.

"Is everyone alright?" Spike shouts, running over to the wounded with Weezing.
>>
>>6033034
Wallisaverts her gaze from Corsola's own, avoiding a gaze in that general direction as if her life depended on it. Unaware she's about to be subject to more of the telepathic mind invasion she hates, Wallis shtomps ahead alongside Weezing with a Wide Guard up while Counter remains active. They're marching into the belly of the beast, if Swalot could even be called that, after all.
"I'm, so gonna get her for this..."
Wallis grumbles, steaming.
>>
>>6033034
Matchia huffs in annoyance at her inability to finish off the Zangoose... before stumbling forward, nearly falling over.
She's severely injured, and the healing granted to her by Regenerator just barely keeps her up.
(2 hp)
She drags herself back towards the rest of her little group by the Rapidash, finally deciding to use her Oran.
(12, soon to be 10 hp)
>>
>>6033034
>Brook is just putting the substitute doll on his back when he turns around and sees the chaos unfolding
>he quickly hurries back over to the gray balloon mon as they make their way forward....once everything seems to have calmed down
>>
Rolled 19 + 1 (1d20 + 1)

>>6033034
"It'sss ssuch a burden, being ssmart... Good sshot, Pinky!"
She starts firefighting with Aqua Tail, wouldn't want to catch an ember and light up herself, or her attacker...
>>
>>6033047
"Hey Wallis, do you know how to use your water stuff without damaging me? I need this crap off of me right now."
>>
>>6033054
"Uh... I could once we're through these fumes. I'm hoping Wide Guard helps stave them off. I can't really keep it to just you with Surf though, so it'd mean everyone gets the rinse cycle. Maybe Mud Shot would do the trick...?"
>>
>>6033061
"Hm... okay, let's do it once we're outta this place. No point if I'm just gonna get sludged again in five minutes."
>>
>>6033034
>>6033052
Though protected by the Misty Terrain, this won't clear a path. Water Gun to the rescue? No, actually, it's Mud-Slap. Orner has the water covered, and Cubone can stay safely away while suffocating flames with less-ablaze ground after they're drenched. Besides this, it doesn't seem like he has much to say on the matter. He'd probably be muttering something, though, were he not preoccupied.
>>
>>6033034
Skitty sits back and relaxes, having taken minimal damage; just the few ticks of poison damage.

...where's Espurr?

>>6033052
"That didn't seem like the pinnacle of intellect to me... that thing almost took you down, you know."
>>
The land stings your eyes with fumes and sulfur, intensely colored lights burning away at your vision as if they were ultraviolet lamps. Veins of yellow dust blend into nothing against the hued air and mark themselves simultaneously with lines of flame leading in and out of yet more pools of flammable gunk. A few lines of tall grasses line the solid ground that does exist, though it's hard to tell what color they are given the unlikely location and fires distorting everything.

>>6033040
Things have turned...complicated, little one. Just as they were about to find me hiding, I became afflicted with...something. It eats at my senses. I must stay hidden; if we meet, I will surely strike at you...lethally. I know it. It sounds horrible, but I believe our goals can be met without such an incident. The thought hangs in the air for a moment, giving Espurr a chance to absorb it all.
...If it's within my power, it will be granted...

>>6033044
"We will persist, but it will get problematic if there are more trials ahead. This is such an odd place to be, even if one was being chased..."

Rapidash uses its Heal Pulse to restore 4 HP to Brook and 2 to Kaz. "Lucky you, I'm a boss! If anyone wants to move over to my Weezing friend's gang, I've got a few Pecha berries to clear their poisoning! You'd have to stay with him, though..."
His partner speaks up. "It's been a long time since anyone's lit this dungeon up, so it is! Always a show...But those Pokemon were out for blood! They aren't dungeon ferals, either!"

>>6033067
>>6033052
You can forge a safe enough path through the dry land, but the pits are quite literally made of fuel. The dungeon's gonna be burning for a while.
...come to think of it, this is the third major fire this land has experienced in short succession. Odd.
>>
>>6033075
Wallis gives Wide Guard a momentary rest to provide firefighting services. With Surf, she conjures a water table, then gently raises it from the ground to smother the flames. Breaks in the wave allow the party to avoid contact, but it's predictable by design should you desire a rinse.
>>
>>6033075
>Sail consume a Sitrus Leaf to mitigate the toxic fume.
>As well consume the Peacha berry that the unicorn is offering.
HP: 18/23
>>
>>6033075
Spike scowls, the flames are growing all around them and his team has already taken a quick, but furious beating from what must've a patrol. . . or some wildies.

He lets out a conscious and tired sigh, rubbing his temple with the wrist of his paw to avoid touching himself with the tainted ground.

"There goes the berry and the meal I planned to use for when we made contact with the captors. . ." Spike looks up at the rest of his team, and despite silent voice in his mind telling him to let it go, he can't help but deepen his scowl.

"This would've gone smoother if. . . Tch," he clicks his tongue and shakes his head.

"Wallis!" he calls out. "Can you give us a rinse?"
>>
>>6033075
"Great. I'm covered in muck and everything's on fi-"
>>6033084
>Evan becomes clean
"Well that's better. Now where did Espurr go? Did anyone see them?"
>>
>>6033075
So she isn't in control of herself... but her mind is stronger than her body, it seems.
Hopefully. They get the distinct feeling that they'll meet her again and she'll still be leagues stronger than them or their team. Regardless, they get to their request after considering what she has said.

"I have lost touch with my Psychic abilities." They have trouble saying it, especially in front of someone else, but they don't have much time before the others show up and make it even harder. "I lost them when I awoke from an unpleasant dream of sorts. I do not know why."

Espurr sits down and explains their situation, how they haven't felt the same ever since they were cured of Twilight Syndrome. "They give me trouble regularly, if not perpetually, yet I require them to function how I am meant to." They need their power back, even if it comes with the same drawbacks as before.
"Are you aware of a means to find that strength within myself again?" and as damaging to their pride as it is to say this... "I am lost."

The blue lady is the strongest Psychic they know of. If she can't help, then who can? She has to have a fix, right?
...A word of advice, at least?
>>
>>6033089
>>6033084
Spike dives into the wave to rinse himself clean of the tar stuck to his paws and the odor attached to his coat by the fumes.
>>
>>6033072
"I know, and it didn't! I had him meassured, I could have taken two more hitsss from him..." Sure enough, she's totally fine while everyone is still reeling from the fire. That Poison typing really pays off!
>>
>>6033075
>Brook is a little surprised as a refreshing feeling flows over him, restoring most of the small amount of energy he has spent making the doll
HP: 23/25

"Thanks!"
>he says to the pastel horse as he remains near the gray floating balloon mon while he waits for the flames to die down
>>
>>6033075
>>6033090
"Ran off ahead, I believe." Cubone dryly answers. He'd question the decision, but Espurr is still a bit ahead of them, and it doesn't seem to have led to anything problematic, so he keeps his questioning to himself.
>>
>>6033096
"Thank you. Let's go catch up, yeah?"
>Evan continues his forward movement
>>
>>6033089
>>6033090
>>6033093
>>6033098
"Yeah yeah... When I get a look of her mug face-to-face, I swear..."
Wallis says as she brings the wave down gently following the rinse to make her way ahead.
>>
>>6033092
Not all of the actions we take are voluntary. I can tell from your feelings that you carry great turmoil...it's a turmoil I have seen before. It is no malady or injury, but something born from your heart. Your heart wishes to ache no more. Think of all the times your exertion has brought you suffering and pain-let no experience nor Experience say your self is a worthy sacrifice for friends or growth. Power you cannot control is merely a growing pain; it grows easy with time. Allow your allies to be your strength until it comes into its own, and allow yourself to heal. Many things are beyond our powers to influence, even for myself. Understanding that truths like that is the only reason I have survived to enjoy my Creation for so long. Especially now...

The rest of you travel ahead and meet Espurr, standing alone in this wide, burning field. The voice is now audible to the rest of you...

There is a pursuer nearby. She is very powerful, and seeks to end my life. This dungeon hides a secret I cannot uncover, one pivotal to overcoming our enemies-! 'Flames run blue, and Pokemon are to be commanded. Accept the way of the world and inherit the stars.' If you solve that Jynx's poem, do not her find what you uncover...

Curious. Someone wrote a riddle to help uncover the Unity's Heart? Or is it some other artifact...?

To be concluded this Saturday on the 15th. Go ahead and take 30 Exp for your efforts.
>>
"What a waste of yourselves, coming here and offering your bodies up like Bounsweet..."
A figure reveals itself atop the steep hill in the center of this field. At first one might assume it to be a Pokemon at home in this deadly environment, what with it standing so high amid the rising smoke and sublimating poisons...but then it starts on a coughing fit. It's a little hard to make out the species until it steps forward again.
"Why don't you lie still and make it quick and painless? there's nowhere to hide, not here..."

And out of the blue lights and haze steps... a camel-looking Pokemon with a turnover baked into its back. It's a little difficult to take seriously...

But the echo of that Gardevoir's voice in your mind snaps to silence.

Your travelling buddies are getting cold feet, now stammering and shuffling idly. "I...oogh. I didn't know you Pokemon had it out with the locals. We're not about to get raided, are we...?"
"Is that so?"
>>
>>6036450
>apologies about posting once and collapsing last attempt. this time will be different. also ish shall remain by koffing to avoid poisoning for now.
"Bold words for a reject baker's product. we're here on a rescue mission and we intend to see it through."
>>
>>6033075
"Who the heck are you, buddy?"
>Kaz asks the mysterious camel like pokemon.

>Kaz addresses their allies, Koffing and Rapidash,
"Never seen this guy in our lives."
>>
>>6036450
>Brook freezes, eyes snapping over to the voice straight in the center of the rising fumes that permeate this whole area

>a bead of sweat breaks out on his forehead while he takes a gulp, the tension in the air growing as they continue to speak until....!

"Snrkk"
>a chuckle escapes his mouth
>he was expecting something scary not an apple pie and one that themselves seem to be choking on the toxic air too

>of course noticing the pair traveling along with them shaking in their...hooves? he quickly raises a paw to stifle his giggle
>>
>>6036450
>Is... is that a talking pie?
"Tough talk comin' from somethin' I'm pretty sure I've ate fer breakfast before.
>>
>>6036450
Orner will stay by the Rapidash, and put on a Berry before fighting starts.
"Iss thiss a bit? Iss thisss a lil' jesst? Becausse I'll be real, it isss kinda funny..."
>>
>>6036450
>Evan smirks, amused by the sheer difference between the words and the thing saying them
"Get outta here with that stupid tough guy crap, between your attitude and this sewer of a swamp, that nectar you lot are famous for probably tastes like fermented piss. Get lost, ya fuckin' stooge!
>Evan waves it off
>>
>>6036450
Wallis has no idea Galarian Weezing has type advantage vs Appletun. She leans in to reassure Weezing in her own special way.
"We did not schlep our way here through this venomous no-mon's island just to back off to this rando! We said we'd escort you, so just get moving ahead and we'll escort you from your side!"
She commands Weezing, sticking to part of the riddle despite not hearing it. Being bossy can help, I guess. You know what else helps? Counter. She's already set up another one after she had to drop it to rinse off her allies with Surf and fight the fires around them.
"And you, pastry pansy! You don't get to act like we're trespassers when you're hiding an important pokemon to the outside world here! Why don't YOU make with the hiding and we'll be on our own ways?! Now!"
Wallis is in a horrible mood. That's the most diplomacy she can muster. She's steaming in spite of talking the way she did to a grass type, not that she knows that.
>>
>>6036450
"...Hm."
Matchia sizes up the new foe, not saying much of value.
>>
>>6033151
Allow yourself to heal... Your allies be your strength.
It's hard to accept that. Would that mean putting aside power for the sake of avoiding pain? Trying to force it only seems to lead to unhelpful growth. Perhaps it has to be this way... for now.

>>6036450
Espurr isn't happy to have their thoughts interrupted by this obnoxious creature. It seeks to... kill them? Great to know.
The cat isn't as overconfident as some of their allies are known to be, however. They know they can't fight such a Pokemon, who is evolved and stands with the gall to threaten a group of several opponents. Surely there's some skill backing those words. Skill Espurr doesn't possess in return.

They take a good look at their surroundings to see if they missed anything that would be strategically-valuable before the threat of danger resurfaced.
>>
>>6036450
Cubone is... less than intimidated by the figure. Perhaps unwisely, given his Type and Moves... although, he's considering just trying to walk around it, going off how fast that Pokemon ought to be able to move.
"Lie still? That sounds... far more like a request than a threat." he notes.
>>
>>6036450
Sagira takes note of the hesitation coming from their companions and narrows her eyes in suspicion, putting greater distance in case of anything drastic.
>>
>>6036450
>Dustin realizes.
“It’s that girl I had in my dream that had like an explosion or something!”
>>
>>6036450
Spike scowls, his yellow eyes seem to glow as they narrow at strange. . . pie camel.

"You're part of the abductors aren't you?" he questions, a hiss in his voice.
>>
>>6036495
>Dustin gets too into it to even listen on his fellow teammate.
“..itwaslikeadreamthatIcoudntgetoutoffand…”
>>
>>6036450
"I think a fight with you would be painless no matter what," Skitty snarks aloud. Bad choice? Maybe, but it's funny to hear edgelord lines like that coming from... uh...
>>
Rolled 1 (1d20)

>>6036450
"Hey! That was mean!"
(Vibes)
>>
>>6036470
>>6036469
>>6036468
>>6036466
>>6036464
>>6036461
>>6036460
>>6036495
>>6036492
>>6036498
The Pokemon stamps in place. It seems jeering from an entire crowd is getting to her. "S-senseless brutes...all of you! Yes...it's so shameful that I'll have to lay waste to you! Come to me and reap the fruits of your pointless violence. You'll find no treasure here!" Treasure?
"Abductor. Phwew! You wish, interlopers! There will be no quarter for you. Not here, not anywhere!"

>>6036476
>>6036473
The terrain here is all eroded and brittle from fungi, including the mound that Appletun stands on. The tar pits in this area run much wider than the ones Orner could wrestle atop earlier; they're probably much deeper, as well. Blue fire and toxins alight the place at all corners, thickening the smog the into the air they rise. Actually, it looks the densest at Appletun's height, yet she still stands up there. Tall, dry grasses line the circular arena-bowl you find yourselves in, enough to partly obscure your view of things at eye level. Supposedly, this dungeon pit hides the Voice of Life and a secret somewhere...
And most of the grass and tar is on fire, with a little circle of mud and not-fire around Weezing and Wallis.

Appletun wheezes away 2 HP before popping an Eyedrop Seed into her mouth and doing a cursory scan of the place. She begins channeling a technique, one that causes her eyes to glimmer a deep indigo blue and the skies above to stain into the same colors as the flames. Was it always nighttime in here? Lights are starting to line the pepper the heavens through the veil of sulfur...
You've got a turn to do something about that.

"Should we just run? The exit's only a move or two away..."
"That one's not just a Mid-Boss, I know that aura. She's a boss! Watch out!"

>Boss: 0 IP. Enemy only. User gets 3 actions per turn.

The fires burn away at the tar pits.

PLAYER TURN 1
Examination Allegro 2016, Ace Attorny: Spirit of Justice
https://www.youtube.com/watch?v=7_InP3Qe2yg
>>
Rolled 10 (1d20)

>>6036515
"You should just give up and give us her location," Spike warns, but the battle has already begun. His jaw unhinges and from the dark pit of his mouth a screech rings out, shaking the air.

>Spike uses Snarl on Appleton! It should do 10 damage if it it hits (>10) and lower their Special Attack by one.
>>
>>6036515
"I feel my best move here would be knocking her into the pits with bounce."
>ish turns to the group
"But, I don't got time to use it traditionally, and... may have trouble approaching with that tar otherwise. Kaz, Mohka. either of you feel your aim is up to par?"
>>
>>6036515
"This is not good guys..."
>The flames surrounding them prevent Brook from taking a step backwards as the dinopie
"C'mon I've gotta have something..."
>Brooks eye remain locked to the paye as he digs around, accidentally dropping a blue orb on the ground

"Huh? Oh hey!"
>he chases after the rolling crystal strange he can almost swear there's a weird glow coming off it but there's no way sunlight in this place?

>Thankfully he manages to catch it before it rolls into the flaming tar and when he picks it up he sees a small glowing crack in it before the whole thing lights up......!

>Brooks MUG ORB activates
>>
Rolled 7 (1d20)

>>6036515
>Evan Leers at the dragon.
>There's not much else he can do, here.
>>
Rolled 4 (1d20)

>>6036515
>Kaz
"I don't like the look a those eyes."
>Kaz charges forward to throw the enemy pokemon off their game!

>Kaz leaps and bounds between the fires to land a Thunder Punch across the Pokemon's face!
"Surge Strike, comin' up!"
>>
>>6036515
>>6036527
>>6036526
8bp + 2atk + 1Leer - 4NVE = 7 damage!
>>
Rolled 8 (1d20)

>>6036515
"Y'know, we could ussse a Wide Guard... right about now... OIIII-"
>Orner uses Screech against Appletun!
>>
>>6036536
>8>4
>Another -2 defense for Appletun!
>>
Rolled 16 (1d20)

>>6036515
>>6036522
>actually, looking closer, a rebound might not be needed right now.
"to hell with it, gonna crunch that apple"
>and he charges, jumping, and readying a fire fang straight for it!
>>
>>6036515
Espurr is the smallest of the small here, the grass is more than tall enough to hide in... and more than flammable.

>Espurr dashes into the tall grass and goes prone, uprooting as much of it as they can to gather grass to use for later.

If they can find a stick or something similar, they could make a torch to carry with them. Perhaps the blue fire has a sort of warding effect; they weren't feeling very sick when they were alone, talking to the Voice of Life.
>>
>>6036541
(6bp+3def down+1atk+1STAB, 11 damage! the opponent is burned if they don't already got a major status too!)
>>
>>6036530
“Kaz, quick question. WHAT KIND OF WORLD IS THIS?”
>>
Rolled 3 (1d20)

>>6036515
>Sail bolt Appletun with Dragon Pulse!
"Nah thaw into a pit o' sludge in the air. Knock toward the tide. So say wyrm."
If hit, 16 dmg!
>>
>>6036515
"Fine, then we'll be answering your warm welcome in kind, apphole!"
Wallis' headfins twitch and she looks up to see the lights in the sky. Though she's yet to see a move like this, there is only one way she can think to respond.
>Wallis used Wide Guard!
Still in a battle stance and enveloped in Counter, she is able to form a barrier matching her colors that contours to all allies' shape. While she does so, she attempts to give that same protection to the Voice of Life. The one upside to her from the repeated dream invasions is that she knows what she's looking for. Whatever's close by that matches the VoL's description, it's getting a Wide Guard barrier. The time for hiding is over.
>>6036536
"Don't try and pull rank on me! I know what I'm doing!"
Very irritable today.
>>
Rolled 17 (1d20)

>>6036515
"You ain't gonna be in much a position to be givin' quarter here soon."
>With that, Mohka dashes across dry plots of land and up the hill, aiming to knock the Appletun down off of the hill and into a tar pit with a Dragon Tail!
(11 damage + thrown if lands)
>>
>>6036515
Maybe it'd be a little hard to just walk around Appletun after all. The one time he gets too uppity, he thinks...
The environment happens to favour Cubone's particular strengths, though, and he decides the best bet is to dissuade further fiery attacks from the source, by tossing some of the flaming tar at the Appletun with Mud-Slap.
>>
Rolled 20 + 3 (1d20 + 3)

>>6036515
>>6036560
>Sagira used Ember on the tar! (Pyromancy III)
Sagira looks at the burning tar and the new position the attacker is going to take. With some hopeful predictions, she lobs some Embers in the spot she believes the trajectory intersects.

"We should move. There isn't much reason to linger... but there was mention of something else. Are they protecting something?"
>>
Rolled 14 (1d20)

>>6036565
when the dice
>>
>>6036530
>Correction, -7!
>Ouch, damage = 4

>>6036545
"A world of fire n' brimstone."
"I think. Reminds me of a book I had ta read in class."

>Kaz looks at the cerulean flames.
"The blue fames are new."
>>
>>6036572
"I'm pretty sure this is what hell would look like."
>ish offhandedly comments
"Maybe a bit more... cave-y though.
>>
Rolled 12 (1d20)

>>6036515
Skitty uses Tail Whip on the Apple Creature Thing at the maximum range her reach can allow, unsure if getting close is too much of a hazard. Hopefully the others can cover her... even though some of them already had the same idea.

(-1 Def)
>>
>>6036576
"Really? I always thought it'd look more...red, you know?"
>Kaz passes the turn by with idle chatter

"Though, it'd be a lot cooler with green flames."
>>
>>6036572
"They yearn for what they fear for. What do you want me to do right now?"
>>
>>6036580
"Uuuuh, I dunno, hit it with a dragon move or somethin, see if that works."
>Kaz suggests to his teammate
"Doesn't look like 'lectricity does much."
>>
Rolled 14 (1d20)

>>6036591
>Dustin shrugs.
"Aight."
>Dustin uses Dragon Tail!
>>
Rolled 7 (1d20)

Cress notes the color in the sky and moves to break line of sight between Wallis and Appletun. She lights an Ember to throw into the Pokemon's mound of plants...
>>
Rolled 5, 9 = 14 (2d20)

>>6036536
>>6036526
>>6036520
>>6036577
piercing sounds, tail-wags(?) and gazes drop the aggressor's stats by 3 defense and 1 Special attack, dealing...0 damage.
>>6036525
a glittering cocoon-like seed drops from the Appletun's possession and skips into yours. It's colored like a rainbow marble, partly wrapped in a gold skin. It exudes power in a way you've felt a couple times before...elsewhere.
>>6036565
The Mud Slap accomplishes no more than a small accuracy penalty, but the toxic/flammable residue remains on the target. She'll be susceptible to fire now...
>>6036542
Espurr should hope that effect wasn't merely a placebo. It's pretty thick out here...
The grass is purple, on closer inspection. Hopefully that doesn't mean anything bad.
>>6036526
>>6036543
>>6036546
At three defense drops, Your combined attacks fall upon this Appletun at once to deal...2 damage, through Ishmael's tar boosted Fire Fang. They glide off her skin in fashion not too dissimilar to a legendary cursed sword or seasoned world-class warrior-before her trained defenses even apply. Her flesh is honed to...perfection?! Is this really a mere Appletun?
Sail's Dragon Pulse deals another 1 damage. This output is...concerning.
>>6036566
The flames take hold immediately, consuming the fluid and roaring wildly. Sulfur veins previously hidden make themselves known with walls of heat and blinding passersby with pillars of light. The ambient sulfurs thicken...


Ember spreads to all Pokemon inside the tar pits. Right now, that would be...nobody.
>>6036560
>>6036595
...Until a pair of Dragon Tails throws thepie Pokemon into a particularly large pit for 0 damage. Sagira's critical Ember spreads to her for 2 damage.

ENEMY TURN 1
>>
>>6036613
"Well at least something happened..."
>>
>>6036613
"That felt like biting rubber..."
>>
Appletun uses Drcao Meteor! The stars fall from the sky, falling upon each and every one of you...only to be broken and fade into sparks of nothing when a little barrier of light reduces the meteors to nothing.
She follows up with a spray of bubbling fluid aimed for Wallis...only for Cress to absorb the acid. a special defense drop is incurred on the rabbit. (4/27)
on her final turn, she kicks off the sludge, sublimating it entirely as if she isn't trapped at all. Steel Roller crashes into Cress, knocking her out...

PLAYER TURN 2

Dustin, Kaz, Skitty, Ishmael, Matchia, Mohka, and Katherine all take 2 poison damage.
Up on the top of that hill, the rising fumes have been thrrfold more dangerous by the spread and use of fire. Mohka, Kaz, Ishmael, and Dustin take 8 damage from the sulfurous fog...

The fires rage on. In one of the pits, a terraformed flat ledge is revealed by some of the tar having burned away...
Rapidash uses Heal Pulse to regenerate 2 HP to Mohka, Kaz, and Katherine!
>>
Rolled 16 (1d20)

>>6036630
"Well, shit. Guess this is gonna suck, then."
>>6036637
>Evan Leery
>>
Rolled 4 (1d20)

>>6036637
(13/23 HP)
>that doesn't feel good...
>ish hops down, chasing after the appletun and throwing another fang into it!
>remaining 2 AP into evasion, combined with stat boosts, that's a 7 or more to hit ish
"Keep away from her!"
>>
>>6036648
(that is...6+1+1+5, for 13 dam before defence)
>>
>>6036637
Spike's scowl deepens. He glares daggers at the pie-camel-dragon-thing.

In the back of his mind he feels the immense pressure of something building, some. . . malice pushing against the back of his eyes and the walls of his skull. It exudes in his aura, something wrong and ominous.

"Die."

Spike lets out a scream as a sharp, throbbing pain like something stabbing him all over goes off.

>Spike uses Curse on Appelton.
>>
Rolled 17 (1d20)

>>6036637
"Hey!"
At lack of better options, Katherine attacks with a rapid spin
>>
Rolled 16 (1d20)

>>6036637
>Kaz
HP:11/23
>Kaz coughs from the burning fumes!
"Ugh, feels like bein' in a forest fire..."

"All-cough-right, let's see if some air can cut though this smog!"
>Kaz's body glows a pale blue!
>Suddenly, he disappears!
>Only to reappear and slam into Appletun!

>Kaz used Aerial Ace on the pie shaped assailant!
>>
Rolled 19 + 3 (1d20 + 3)

>>6036637
Espurr takes the grass they've collected and sets it alight at the nearest fire source, tossing clumps of lit grass at the Appletun. They keep going as best they can, uncertain that this will do anything...

Foraging III
>>
>>6036659
>>6036613
6bp + 2atk + 3SE + 5defdrop = 16 damage!
>>
>>6036637
>Sail switch up the berry for the gem.
"Tip of throne of astral fall above."
>>
Rolled 12 (1d20)

>>6036637
Skitty starts belting out Taylor Swift lyrics, hoping to at least disorient the thing throwing out three attacks a turn. Who taught that thing to move so fast?!

(Disarming Voice Mastery: Disruptor Tier 1. 4+3SE=7 damage)
>>
Rolled 12 (1d20)

>>6036637
(13/23 HP)
The Sweat Band around his nose and mouth does little to block out the smog, and Rapidash's heal pulse is only a minor reprieve - but appreciated nonetheless.

Mohka hops back down from the hill, towards the newly cleared terraformed ledge - taking a swipe of Dragon Tail at Appletun in route, in the hopes of golfing the pie back into the smog at the top of the hill.
>>
Rolled 8 (1d20)

>>6036613
>he feels the crystal in his grip become much lighter, and when the glow finally fades it's not the orb he sees but rather an object that almost resembles a seed...despite all the chaos going on he does nothing but look down at stare at it completely entranced by the aura it seems to give off

>it isn't until the sound of tiny meteors bouncing off the barrier above snaps him out of it that time seems to flow normally again, instantly the mystical seed? Is tucked away as he scurries off

>>6036637
>he isn't entirely sure what's happened but he finds himself running ahead rather than away, jumping over flames as the smoke begins to gather around his limbs mixing with a sky blue aura a tell tale sign that Flying energy is being called

>after touching that seed he feels more at ease, as if the apple pie mon is suddenly a lot less dangerous....despite the fact it just shot meteors

>>6036659
"Hey Kaz wait up!"
>he calls follwing right behind the bear as he jumps forward in a sudden burst of speed and backflips sending a slicing gust of smoke directly into the appholes face!!!

6bp + 3atk +3SE +5defdrop = 17 damage!
>>
>>6036613
>>6036637
"C-Cress?!"
Wallis can hardly process the saving of her bacon.
"T-Thanks..."
She mutters, hardening her stance to focus fully on Wide Guard. Whatever that was, it'll definitely hurt a party this beat up from the poisonous path here. The Wide Guard protection around the party is fortified!
>>
>>6036637
"You have got to be kidding..." The gravity of the situation has sunk on Orner. She knows what she has to do.
>>6036683
"Hey, don't let up at any point!"
Orner Guards Wallis! Lets hope she can take what's coming.
>>
Rolled 5 (1d20)

>>6036684
Also, does she keep her two defense? Over five means yes.
>>
>>6036685
its four or more actually, she does
>>
>>6036681
"Wait up!? Come on Brook, you know me! You gotta catch up!"
>Despite the jab, Kaz does slow down a bit so he and Brook can attack as one!
>>
>>6036678
(11 + 5 def drop = 16 damage + thrown)
>>
Rolled 20 + 3 (1d20 + 3)

>>6036637
>Sagira's Magician! (Thaumaturgy III)
>Sagira spins up a portal beneath the Appletun!
Sagira notices the increase of the toxic, bellowing smoke emerging from the vibrant flames. Glancing back at the unmoved assailant and the roaring assault from above, she quickly shuffles towards the largest, brightest fire. Whipping her hands around, she summons the bridge in reality.

"Cubone. You can generate a source of water, yes? We can try to disrupt the target with a blast of smoke or steam. Or neither. This is... guesswork at its finest. But ultimately, better than inaction."
>>
Rolled 1 (1d20)

>>6036698
Cubone only takes a second to consider it.
"True enough. The smoke can't be good to inhale, at least..." he notes, aiming his Water Gun at the burning fauna.
>>
>>6036684
Wallis is so surprised she almost drops her concentration.
"I don't get it at all..."
She mumbles. In spite of this, she similarly recognizes the threat Draco Meteor poses.
>>
Rolled 11, 14, 2 = 27 (3d20)

P.S. for previous post, Rapidash and Appletun take 2 poison damage. Rapidash consumes an Oran Berry.

>>6036650
Without any more tar, the attack itself deals 0 damage. Your flames add more power to the smog above, however...
>>6036662
...And yet more still. Her body shrugs off the projectile tinder, but now there's even more. Curiously, without the sediment to contribute chemically, this grass burns in the more traditional orange color. It must be something special about the land to form this blue flare.
Oh, and all that clearing away revealed to you another of those Crumbling-tar Shrooms. Be sure to hold it by the cap if you touch...
>>6036689
All to be capped off by Mohka's follow-up Dragon Tail. Even with 5 defense drops, the attack deals no damage...but the cloud above has grown dangerously. This time, a lungful deals 14 damage!
>>6036683
Around the point most of you are familiar with Wide guard fading away, the light barrier just spins in place. It looks like Wallis is keeping it up...
>>6036639
Something feels...comfortable, about this technique. Almost like you could exert something through it-despite being a mere authoritative gaze. For now, though...-1 Special Defense.
>>6036652
It feels like a 5' nail digging into your body...which is most of your width, at this size.
Appletun winces, feeling much the same in this moment. She's Cursed!
>>6036681
>>6036700
The Water Gun falls as ends as more of a fanning spray than a directed beam-perhaps better for creating the intended effect, but certainly not intended. Ember, having created a gate around Appletun absorbs the flowing gases surrounding her in volumes far greater than anticipated-superheated steam builds pressure and jettisons out from Sagira's 'possession' and back into Appletun in concentrated form, dealing 16 damage.
It's all immediately purified by Weezing's aura, though magic-infused superheated steam is equally hazardous to the dragon's kind.
Though concentrated, the torrent blows wide. Cubone is clipped by the edge of the stream for 4

>>6036681
>>6036659
Speaking of combined efforts, you're used to breaking a certain level of air when using these slashing techniques. It's wider in tandem; the vacuum formed by your dual-Aerial Ace gives you a split second's reprieve from the smog you must dive through to follow Appletun upwards onto the mount. feel free not to take 14 damage to smoke inhalation this turn.

>>6036656
At -5 defense, the attack...bounces off, dealing 0 damage.

ENEMY TURN 2
>>
The old apple-templar manages to stave off being Confused by the magically purified steam attack.
A second Draco Meteor befalls the party to no effect...
A second Apple Acid is launched at Orner in place of Wallis, to deal 16 damage and a Special Defense Drop.
The Pokemon rolls downhill to meet her with Dragon Tail to force Orner out of the way and back into the tar pits...and misses.

Appletun, Ishmael, Skitty, Kaz, Dustin, Katherine, and Rapidash take 2 poison damage. Brook is poisoned and takes 2 damage.
Katherine inhales the smog from above and takes 14 damage...

You've added a lot of heat to the area. Yet more tar burns away, revealing a hollow dugout underneath Mohka's ledge...it's starting to crumble.

This Appletun is starting to gasp for air. she's looking wilted... "Not here...not to you...!"

PLAYER TURN 3
>>
>>6036674
The attack falls harmlessly upon Appletun, but it seems to linger within her. She might fail to reach desired effects with Steel Roller or Dragon Tail...

>>6036652
Failing to KO anyone, Appletun withers as 6 HP is drained.
>>
Rolled 8 (1d20)

>>6036754
"Yes here-"
>Kaz begins, readying up more pale blue energy
"And yes, ta us! You're not gonna stop us from savin' our friend!!"

>Kaz launches, hurtling himself through the blue flames, to deliver another Aerial Ace!
>If it ain't broke, why fix it?
>>
Rolled 5 (1d20)

>>6036738
"Is she having trouble breathing?" Spike questions out loud, noticing her constant coughing before an idea occurs.

Spike's shadow darkens and races across the ground- but instead of trying to harm- an invisible force slams into her wind pipe.
>>
>>6036754
>>6036764
6bp + 2atk + 3se + 6defdown = 17 damage!
>>
Rolled 7 (1d20)

>>6036754
Rolling back downhill? Not on Mohka's watch. Another Dragon Tail to knock the appletun back uphill! And hop off this crumbling ledge, while he's at it.
>>
>>6036754
>Evan gives her an obscene gesture
"If you're gonna cry about it, do it at home! Nobody wants to see yer ugly mug get even uglier!"
>Evan takes a break. It does nothing, but he's laughing at the boss.
>>
>>6036738
>>6036754
>>6036758
Wallis winces as she narrowly avoids a bath of Apple Acid. Though the smell assails her senses with the targeted Orner ornear, she remains totally focused on Wide Guard. The Appletun's growing lack of composure is all the reason she needs to Wide Guard harder.
>Wallis used Wide Guard!
"This is why you shouldn't have stood in our way! Consider your bed made, now sleep in it!"
>>
Rolled 5 (1d20)

>>6036754
"Agh!" (HP 7/23)
That's under the 1/3 threshold, Sitrus Berry consumed!
(HP 23/23, -1 Sp. Def.)
"Keep it up guysss, she'ss about to drop!" Orner throws her first actual attack this fight, a Gunk Shot that will hopefully help finish the fight!
(10 BP + 3 STAB + 4 ATK + 5 SE + 2 TS = 24 Damage! If the roll is 4 or more)
>>
Rolled 19 (1d20)

>>6036754
>The energy infused wind was able to keep the toxic fumes out for a short time, but as usual it's fleeting
"COUGH"
>he grasps at his chest, almost falling forward on his face only managing to catch himself at the last minute however...something else did fall to the ground
>he smirks before turning back to the apple bottomed drake

"Hey, apphole you aren't looking so good. Maybe adding one of these will help keep your crust together!"
>Brook throws the mushrooms at near point blank range, being careful to hold them by the caps with his claws

>unfortunately he can't exactly look back to make sure they all hit, hopefully his aim was good as he books it back to the others near the balloon mon
>>
Rolled 6 (1d20)

>>6036754
"High gangway the wyrm o' fall o' ash. Below the fume."
>Sail consume the Dragon Gem
>Shot a bolt at Appleton with renewed vigor, with Dragon Pulse!
If hit, 19 dmg!
>>
Rolled 9 (1d20)

>>6036754
Wow Matchia has been definitely been doing stuff this whole time!!
Matchia jumps into the fray, using Reversal all the way! The poison damage's pumped her up, but she's not at max 'moxie'!
(8 + 4 + 2) damage!
>>
>>6036754
>Ishmael... thinks the team has got it, determining he should block for Wallis to keep the guard up instead.
>11/23 HO
>>
>>6036764
>>6036775
>>6036779
>>6036781
>>6036788
>>6036780
A cascade of attacks, both effective and not fall upon the dragon. 1 damage, 14, 8, 2, and 4 after Brook's mushrooms leech away yet more of her natural armor. Only the first takes root, though...
She slumps to the side at the top of that hill after Spike's sneak attack. This Appletun is taking the punishment in stride, reacting little to the onslaught until the last of the moves are made. Her eyes flip up to Spike and Kaz, trying to get a read on them. The next time she speaks, her voice is slow and labored. "...?...You don't belong Here. This path isn't right for you..." For all her strength, that attack on her breath may have worked. She collapses on the spot, not bothering to come down from the superheated clouds yet awake all the same. Rather than preserving herself, she's muttering curses about respect and seniority towards Brook and Evan.

COMBAT END

The fires roar on, melting away at terrain and tar alike. The blue lights and pieces of draconic meteor together are blinding-some of you may not notice Mohka's ledge collapsing after he leaves, the space underneath it being supported by...nothing. The sulfur-tar in in the pit below burns away, but there's no soil or stone underneath...The hole just gives way to a downward blue void. Are those stairs? There's still liquid evaporating away in there...

It's unclear whether the desert Pokemon is out of health, but she's done fighting. That encounter looks to be worth...20 Exp.
>>
>>6039304
>...
"I don't think going in there is a good idea."
>the rabbit remains firmly in misty terrain range, mainly to keep himself from getting too curious
"fucked up star hole, if we have some sort of cord that won't burn, that's the only way I can think that's safe"
>>
Rolled 20 + 2 (1d20 + 2)

>>6039304
Spike stares back at the Appletun and keeps staring until she finally falls. Spike lets out a tired sigh, his legs wobble as the phantom pain fades away from his flesh.

"Is everyone alright?" He calls out- but considering the. . . curse? Yes, curse. Considering that it didn't break, everyone must be alright.

His eyes wander over his teammates and the battle field, through the flames and smoke he spots the strange hole.

>>6039308
"I can go in," Spike says, hobbling over as his claws idly grow into climbing picks. He takes a deep breath and walks towards it.

>Spike's Undead Attribute to try and not breath the evaporating liquids.
>>
>>6039304
>with the fight seemingly over, Brook tip toes back over to recover the mushrooms that hadn't taken root. Keeping a careful eye on the dino pie as as he does so.

"Wha-"
>Brook pauses to dig around through his supplies...as well as let another cough work its way out of his throat
"What is....this?"
>he presents the golden seed like object to the defeated? pie
>>
>>6039312
"Are you sure? it's... still on fire."
>>
Rolled 19 (1d20)

>>6039304
Kath vibes, awaiting for further instructions
>>
>>6039304
"WOO!"
>Kaz raises both arms, fists clenched in cheer!

"That'll learn ya!"
>He says to their defeated foe

>>6039312
"Be careful down there!"
>Kaz calls after the half dead Zorua
>>
Rolled 1 + 3 (1d20 + 3)

>>6039304
>>6039323
"On it..."
From within the confines of Misty Terrain, Wallis hesitantly drops Wide Guard and starts the Surf rinse cycle. She conjures a Water Table beneath her, then pushes it outward to send a wave that washes away both the fires and their tar source.
>>
>>6039304
>After a moment, Kaz walks over to the Appletun
"So, what's your story?"
>Kaz sits down in front of them
"Not often we get ta talk to the bad guys."
>>
>>6039304
"Ah, of course. The burning crap reveals a mystery pit from hell! Classic game design, you know."
>Evan wipes some gunk off of himself
"Well, get to it! That shithole ain't gonna explore itself, now is it?"
>>
>>6039323
>>6039327
Spike gives them a thumbs up with his claws. The fire won't hurt him too much. . . Right?
>>
>>6039337
"Be careful!"
>Brook momentarily looks away to wish the white fox luck, before returning his attention to the mon on the ground
>>
>>6039304
Cubone is a bit more interested in the apple granny than the strange pit of death. One of these is a more common occurence than the other. More specifically, he prods for elaboration on the seemingly meaningless rambling.
"Here? This path?"
>>
>>6039337
>the only thing stopping ish from charging in after spike is being aware the poison will fuck him up just trying to help.
>>
>>6039346
>Meanwhile, Evan is extraordinarily flammable. He's ordering other people go in instead.
>>
>>6039304
"Would you look at that. The riddle isss ssolved, thankss to the apple lady..." She turns to the Rapidash and Weezing. "Well, guesss we part wayss here!"
>>6039308
"Come on, sssince when are you NOT ssuicidally recklesss?"
>>6039312
"I'm down to my lassst berry, but fine. Thisss place feelss pretty comfy to me!"
>>6039321
Orner's big eyes almost bulge out like a cartoon. "HO-LY. You jussst hit the jackpot! That ssseed iss a sseriouss assset-did the Appletun have it? That could have been SSSO much worssse!"
>>
>>6039350
"I am reckless, when there's something to gain. there does not seem to be anything to gain from jumping in the mystery hole."
>>
>>6039304
>>6039332
Espurr seems keen on speaking with the Appletun as well. Kaz has the right idea.
>>
>>6039304
Matchia peers at the hole.
"...Looks troublesome. Probably."
>>
>>6039350
"I think so? I'm not really sure how I got it."
>At Orners words, his grip on the object noticeably tightens the rainbow marble being completely obscured in his grasp

"One second I was holding a blue crystal, next this is in its place....what is it anyway? Is it dangerous?"
>>
>>6039352
"Did you forget the whole hidden treassure that the Voice of Light came all the way here to get? And you guysss wonder why I'm here, ssseemss I gotta do ALL-" She dips her head in the void. Her body is long so she can just do that.
>>
>>6039356
You'll have to hear what the apple dragon says about that, probably in an hour if you are lucky!
>>
>>6039359
"I was more concerned about our patron herself!"
>ish is annoyed
>>
>>6039304
"Hidden beneath. Seen that one before."
>>
>>6039304
>Mohka takes a look down into the pit.
"Well. S'a good thing I dipped when I did."
>>
>>6039312
>>6039331
>>6039359

A wave follows Spike downward, killing the fire. Without any need to respirate, being submerged doesn't pose much of a challenge, and much of the sweltering heat is absorbed-it's uncomfortably hot underwater, but Spike is neither being poisoned or burned. It's much the same for Orner following in, though now they both need to swim to go deeper. It's a narrow linear path that seems to open out into a void of nothingness-until you realize the chamber you've swam down these stairs into is completely submerged in tar-still burning despite the Surf wave. Hopefully, your parents have taught you about oil fires...
Some globs drip and flow past you, still overwhelmingly hot. Is there a way to uncover more of this submerged room? Will there be any air once all this tar is gone...?
Lucky the specific two of you either don't need to breathe clean air and have some functionality underwater, though.

>>6039321
>>6039332
>>6039342
"'Bad guys.'" She croaks, working her throat. "If you're naive enough to wave that in my face, you and your 'angels'...aren't a threat to anybody." It might sound like she's referring to Kaz's insult, but a lunge and a chomp reveals her original intentions over this battle. Half the seed remains in Brook's paw when the Appletun struggles to her feet. Her aura (actually, that might just be her smell...) bursts outward, turnover oozing golden fluid at the seams while the appls slice on her head ripens-despite not being whole.
"I have nothing to say to my enemies, but you don't have to be one. Enjoy the rest of your life and die, or die here." She says...to Kaz specifically? Is that an offer for something?
"You disrupt the natural order of life with your work. 'Rescue'!" She cackles a bit before coughing again. "The way of Pokemon the world over is to eke out every crumb of happiness they can scrounge together. It's...beautiful. Shouldn't our struggles matter? The path I say you walk is one where a single Pokemon has authority over the hearts of everyone! That can't sound right, can it? The Heart and our freedom will not be yours. She turns away from Cubone and back to Kaz. "Abandon this quest."

She definitely looks stronger, empowered one might even say, but she isn't fighting...
>>
>>6039404
"..." Skitty is stunned into silence, actually, despite lacking some context. As stupid as the Appletun looks, she most certainly isn't – it's not an ideal Skitty can just deny.

"...the sickness, though..." she manages to say.
>>
>>6039404
"Boy, you talk real funny."
>Kaz deadpans
"Also, got no idea what "angels" you're talkin' about. We just got the one friend we're lookin' fer."
"Also, I'll take livin' a little bit longer, thanks! Gotta get home to my family."

>Kaz is puzzled by that last statement!
"But...we're not tryin' ta take away anyone's freedom? What are you on about?!"
"You gotta give us more n' that!"
>>
>>6039404
"Hey! What happened? What was that thing?"
>Brook says jumping back, taking a moment to store the seed away as his eyes are glued to the dino pie as their appearance changes over

"What are you talking about angels? The only reason we're even here is because of you guys, we didn't exactly want to come to a place that smells like....an old rotten apple pie."

>He keeps his eyes locked on to her in case she turns hostile again, while below his legs twitch a sure sign he's either about to run or lash out
>>
Rolled 16 + 3 (1d20 + 3)

Spike closes his eyes and concentrates on projecting his thoughts to Orner. He'd rather save what air there is here than waste it on a few words.

'I'm going to try and see if my intuition can sense anything. . . Raking through the tar would be a waste of time,' he thinks to Orner.

He floats, unmoving but focusing hard on any particularities in the chamber, his eyes scan around, looking for some hidden truth or understanding. . . Perhaps something of note?

>Spike uses Hex Maniac + Phantasm III
>>
>>6039404
>while he's concerned about those two lunatics, the talk appletun has on freedom has him snap to the option
>not much of a way to refute it, but he's gotta keep going
>>6039409
"I- we'll find a way. we have to. can't leave the others trapped in this world, even if..."
>he tries to shrug it off
"the important thing is we'll find a way if it kills me to do it."
>>
>>6039404
Cubone still isn't sure what, precisely, this Appletun is on about. He has an idea, but he might be presuming much. Or maybe she's senile. More likely, she's being cryptic. Two can play that game, and Cubone acts like his only job with any of you is dealing with Rapidash and Weezing.
"Angels? ...I don't suppose you mean our two clients?"
>>
>>6039404
Wallis looks to Weezing, displeased with this result.
"Hey, can that mist you emit do anything about this?"
She's Wide Guarding again after Appletun powers up.
>>
>>6039404
Matchia sure as hell's not going in that hole... yet.
She doesn't have any particularly amazing swimming skills, nor is she good with dealing with tar.
So she waits.
>>6039363
"Sagira, what do you think the supposed treasure is?"
>>
>>6039404
“Yes, Kaz I think we should abandon this quest and instead take an adventure in our den where we can sleep this off and wake up in our own beds as humans and forget everything that has just happened.”
>>
Rolled 20 + 1 (1d20 + 1)

>>6039404
>>6039415
"Okay, I'll... try pushing thisss a bit."
>Orner tries adding water under the tar with Aqua Tail, maybe they'll get to see the ground at least. It helped when wrestling the Zangoose, didn't it?
>>
>>6039428
"I mean, hell, I'd like to, but it seems like we're pretty stuck here."
"You let me know if you find a way though!"
>>
>>6039434
>Dustin rolls his eyes and sighs.
“You want me to play toss the dirt to see if I find a portal?”
>>
Rolled 5 + 2 (1d20 + 2)

>>6039404
Sensing moisture coming up form the blue abyss decided to follow the other underwater despite the burning tar.
>Rising his horn to navigate the submerged area. (Radar II)
>>
>>6039404
"Y'know, Tree Trunks, y'might've had a better chance of winnin' us over if ya'd tried talkin' instead of fightin'. Now I'm of half a mind to see this 'quest' through to th' end outta pure spite, if nothin' else."
>>
Rolled 1 + 3 (1d20 + 3)

>>6039404
>Sagira attempts to measure anything... magical. (Thaumaturgy III)
Sagira, out of curiosity, goes over to the other half of the strange seed still with them. There have been less than desirable interactions that she can recall, and this is comparatively mundane. Still unsanitary, but... there is something interesting to this, clearly. It would be good magical study material, in any case.
>>
>>6039411
>>6039414
>>6039418
>>6039454
She looks at Rapidash and Weezing, sseemingly noticing their inactivity for the first time. It'd be odd to play at them being mere escorts for a ruse now for malicious intent...Another raspy chuckle. "You really believe all that, don't you, kids? If you think you're just rescuers doing the world a good deed, maybe you should be hunting for Ideals Made Therian rather than out here looking for ways to summon Truth. At the very least, you're going home empty handed. Only an 'angel from another world' can break the seal hiding either of them. Go ahead and tell your employer that, if I don't find them first." She curses again. "...You distracted me for too long, my trail's getting cold..."
The energy radiating from the Appletun dies down at your deflection. It looks like she's really out of energy now, having spent her power in a bid to scare you off. The dragon collapses into her forelegs. "Wash your claws of this dark business and go home. Pokemon capable of changing the world are coming, and their powers and interests are far removed from yours."
"...And I am a proud and delicious warrior, you whelps...don't you forget that."


>>6039424
"My emissions are only strong enough to defend against chronic exposure, and not acute. That's just how it is. You wouldn't use Powder Snow to catch a Lava Plume, you just wouldn't."
>>6039440
>>6039431
>>6039415
It's thick below the surface,so it's hard toget a feel for what's where with radar. Sail can feel a little pocket at the top of the room forming where some of the sludge has burned away, but there's no air to fill the space...
The technique displaces the still-burning sediment and tar away from the direction you both swim. Off to the side, Spike senses an anomaly in his occult sense-the more Orner reveals, the stronger the Signal Spike receives grows. That's not normal, there should either be something in here, or there isn't...
Orner cuts a path through enough burning sludge to reveal a door in the water. It's adorned by engravings of some downy-winged Pokemon reaching towards the Earth.

>>6039478
The seed is bursting with Life, in a way you're certain you've felt before at least once. It's felt the same to you as long as you've been in proximity both before and after the bite was taken out of it. You're not sure how this dragon received enough power from it to overflow the way she is; it's intact enough for Brook to still use to full effect, at the cost of...being a little gross. The sense of life flowing from the pie and the seed are reminiscent of the air in the shoot stretches-and that dungeon you first woke up in...
>>
>>6039494
"If you wanna asssk, I'll tell you now, I don't know what that isss!" Orner looks at the engraving with interest. "Lookss Dragon-ish to me though, cool... Well, letsss ssee what'ss in here!" She pushes the door as hard as she can.
>>
>>6039494
Cubone only raises an eyebrow at the comment on angels from another world. It seems this, ahem, proud and delicious warrior is playing at Cubone's initial suspicions. Ones he's not keen to elaborate on.
"Yes... I suppose I will be going home empty handed." Exact words.
>>
Rolled 12 + 3 (1d20 + 3)

>>6039494
Wallis doesn't know what either of those moves are. The "snow" and "lava" descriptors help, at least.
"Pfeh... So, what, do we just start excavating the tar? There's gotta be a better way to do this..."
Wallis added water and didn't get much... She shtomps closer to the tar pit the duo dived down and manipulates the water she conjured. She tries to push the tar aside to clear a path ahead.
>+3 Repulsion
"C'mon, stupid sludge... Outta the way!"
>>
>>6039439
"Eh, sure. Why not?"

>>6039494
"That still doesn't tell us anythin'. Appreciate the chat though!"
"You were a tough old apple, for sure."
>>
>>6039503
"You can do it!"
>Evan cheers Wallis on, since he doesn't want to have anything of his eaten like Brook's was
>>
Rolled 6 (1d20)

>>6039494
>>6039499
'That's bizarre. . . I think the tar's blocking my ability to sense spiritual things. . . and that's very spiritual,' Spike thinks out loud to Sail and Orner, swimming over to help Orner open the door.
>>
>>6039494
>Seeing the aura that previously overflowed begin to quickly dissipate, Brooks posture begins to relax...as much as it can in this place
"I-I'm not entirely sure what you're talking about but...well I'm glad we didn't hurt you too badly...you know we really aren't as bad as you seem to think

>Before returning to the fresh air provided by the gentlemanly balloon, Brook tosses his unused Substitute doll next to the old granny smith

"Don't be too rough with it or else it'll break!"
>he calls out as he rushes off
>>
>>6039507
"Y-Yeah, naturally!"
It seems Wallis is rather sure of herself. Her cheeks are sorta puffed out from exertion, though.
"Just be ready to jump if there's something at the opening I make!"
>>
>>6039519
>Evan shrugs
"Aight."
>>
Rolled 12 (1d20)

>>6039494
"Burned stream o' muk t' tell wha'."
>Sail look at the engraving with interest, if he recognize the mon' before".
>>
>>6039494
"...Yer def'nitely one'a those things..."
>>
>>6039503
Petroleum, peat, carbon...none of that is water. You're getting a solid workout from the arm waving, though.
>>6039499
>>6039509
>>6039521
But it's all well and good, as Spike and Orner have made it to the end of the path. As she cuts forward with aqua tail, space in the path behind them closes; the displaced tar is moving around behind them. In their little safety bubble of water, they swim up to the door. Thankfully it's huge, who knows how this would go if this wave didn't go deep enough to let you swim through the top of this stone archway.
...Oh, it's stone. There's no way you're just pushing this open...until the engravings glow in response to your touch and peel back on their own, taking itself apart and peeling back in cubes. The water you're suspended in and the burning tarrushes forward into the next chamber, this one thankfully open. You've got a split second to get up out of the rush before the water spreads and you're in contact with the stickiness, but you also can't help but notice there's no air to breathe in here. Makes sense, it's a sealed room behind and underneath who knows how much flowing liquid...
The space is lit a brilliant cyan by the sulfur mixed into the sludge, now flowing on the ground around a raised altar. At first, you're sure there wasn't anything there in the middle, but the more light is shed into the room by fire, the more opaque a little pearl in the center grows.
>>6039521
It's a bipedal wyvern, standing tall with a flared tail. It looks more like a hybrid between Ava-lu and Ho'oha's patrons than anything you've seen before...

>>6039505
>>6039514
>>6039500
>>6039529
"This is serious." She bats away your platitudes. "Nobody ever thinks they're that bad..." Cubone can see the slightest hint of a squint at him through the downturned eyes. She scans around through the whole arena atop that hill one more time before erupting more acid into a few blind spots. Cursing, she starts to crawl away...
Also, she cannot be a granny smith. This Appletun is not half as sparkly as Ishmael or Wallis.
>>
>>6039534
Wallis flails her way down the passageway as its contents empty into the door.
"Aha! That simple."
With a smug smile and a finger snap that sends out a sparkle, she waves a finger to the pair of pokemon escorted and hops down, indicating they should stay back until the coast is clear down there.
>>
>>6039534
>>6039544
>Evan follows, careful not to step in too much sludge
"We always go to such lovely places."
>>
Rolled 7 (1d20)

>>6039534
'The pearl! That must be what I was sensing!' Spike shouts telepathically, he tries to swim towards it and grab it. He's not quite sure how long he can hold his breath and he didn't want to find out.
>>
Rolled 20 (1d20)

>>6039534
>>6039548
"Dude, don't-" She chokes for a moment, and pulls Spike back. "I'll do it, jusst hang on to my sstuff, I don't wanna losse it..." She hands her bag to him and tries calling the Orb over with Switcheroo.
>>
>>6039534
>Brook throws a friendly wave over toward her, he's too far away to talk to her....but those ears aren't just for show!

".....Oh uh oh hope Spike and Orner are okay!"
>>
>>6039548
>>6039544
>>6039546
The instant it's touched, the object makes itself known to Spike; this is the Light Stone, and the Dark Stone should be sought as well. Is this what the Voice of Life and her enemies were after? It's certainly no Heart, one of Unity or otherwise. Just what was she doing out here?
And she hasn't said anything to you either...

...Team Clover walks into the sight of Spike and Orner playing reverse hot-potato with the artifact. The same knowledge reveals itself to Orner on contact,and it's in one's possession, then the other's. The two of them look more unbothered by the atmosphere, but air is just now flowing into the place, and not quickly. You're sure if anyone other than Spike stays here any longer, they'll be suffocated.

All well, Weezing and Rapidash are still braving the fumes and fires above to ensure everyone makes it out alive and well. There's a town ahead to rest and recover this evening off...
Also, Evan and Wallis are poisoned...not that there's much reason to spend any more time out here in Swalot's Stream.
>>
>>6039534
"Blimey... strange hybrid t' say. Seen similar t' Lugia or maybe somethin' different entirely. May a wyvern perhaps" Sail ponder and quickly wrote down the symbol into waterproof parchment.
"Arrk' a lurk." As he sense the rushing water coming though. "Stormfels, a rushin' tide."
>>
>>6039562
Orner is not gonna dwell on this while oxygen deprived so she keeps it simple. "Go." And she slithers back up. Everyone should follow her example.
>>
>>6039562
Expecting info like the engraving in the chamber interior, Wallis takes quick look around-
"Ach...! Oh, that's nasty...! Just get that whatever it is out of here!"
There she goes, manipulating the water she conjured to storm off to the topside.
>>
>>6039562
>>6039569
Spike doesn't have time to dwell on it either, but his eyes do widen in shock of what he's holding.

He'll have to process this later. He shoves it into his mouth to hold and starts swimming.
>>
Rolled 6 (1d20)

>>6039562
Kath awaits for the rest
>>
>>6039562
Sail followed Orner example of escape the incoming tide.
>>
This victory feels incomplete. You've beaten back the aggressors, but the Gardevoir is now alone with her own affliction, having left this unexplained treasure to the lot of you. You've picked it up without complication as well, are you all supposed to be otherworldly angels? You step out of the mystery dungeon and into the Dust Settlement for the evening, heads full of cautious optimism and carcinogens.
>>
Back in Baram Town...

Claws click against the surface of the wood of the Shore Thing, meandering about with a seemingly random pace. Further observation and a bit of intuition, seems to tell you the pattern the stranger moves in, is anything but random. It’s Sneasel, once again, here to bother all of you with her strange requests.

She’s planted herself in that weird stand in the corner of the deck, waiting with that distracting smirk of hers.

“Oh, I wondered, heh, how long it would take for the crowd to pile up.” She taps her claws on the wood of the table. “I have another request. Although this is something directly related to my line of work and not for a friend.”

“Currently, I can’t secure enough resources to send over a, hah, investigative force over to a location due to a lack of pressing evidence. Of course, I am personally, haha, skeptical, as well. Guild League doesn’t see whatever this is as anything resembling worth the time, and maybe, I might agree. But, you don’t get to where I am without a dash of, heh, paranoia. So I hear from a little birdie that there’s a group of mostly competent explorers in a nearby town…”

She shrugs. “If it’s nothing, then, heh, it’s nothing. I pay you, end of story. And, if it isn’t… you all get the pleasure of finding out. So? How’s that sound?”
>>
>>6047960
Wallis is one of the less likely to refuse a source of pay, to say nothing of Sneasel's prior assessments and the repayment of getting the group their badges in the first place.
"You can count me in. You must have seen something to raise those eye..."
She doesn't see eyebrows on Sneasel.
"Eyes of yours, right? Mind sharing?"
>>
>>6047960
>Evan rolls his eyes
"Oh, why not? Can't be any worse than the damn volcano you sent us to last time. So, where are we goin' and what're we doin'?"
>>
Rolled 18 (1d20)

>>6047960
"Sure!"
Kath vibes
>>
>>6047960
"Hm. Not a terrible deal."
Matchia shrugs.
>>
>>6047960
>Kaz is here!
"I'm with these guys, bring it on!"
>>
>>6047960
"An interesting offer," Spike comments, but asks nothing else as everyone is already making questions he would.
>>
>>6047960
Orner goes wherever there's money to be found. "Buddy, sssay no more. Actually, do tell what thisss will actually entail, evidence of what?"
>>
>>6047960
"Uhh as long as it's nothing too dangerous, sure?"
>Brook is sounding a little unsure as usual, but if everyone's up for it there's no reason to turn it down
>Besides....he is a little curious exactly what they're hiring for
>>
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172 KB
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>>6047960
Espurr is not impressed by such a simple request. All the better! It would be a wonderful change of pace to simply... not have to risk hurting themselves on the job.

Hanging a paw off the edge of the ship's railing, the cat lazes around cattily.
"Elaborate."
>>
>>6047960
>fuck it, sure.
"Before we head over, what kinda things can we expect?"
>>
>>6047964
>>6047965
>>6047966
>>6047967
>>6047968
>>6047969
>>6047971
>>6047972
>>6047981
>>6047983
"I have some whispers and whatnot, haha, about a strange group that appeared on this continent not too... long ago? I don't have a specific timeline to work with." Sneasel stands up, rolling her claws as she explains. "What I want you to do is, heh, simple. I want you to go to the valley near Mt. Thunder and investigate something for me. Look and learn. If there’s anything or anyone there, I do not want any fights getting out. So, hah, no fighting. I want to make that part clear. I don’t want anyone knowing that I might know what they might be up to.”

“Now, this next part, I can’t quite verify. My source on this one has always been a bit… heh, inconsistent, to describe that nicely. This strange group has been operating through Magnagates. Ever heard of one of those?” Sneasel pauses. “Maybe, maybe not. You don’t see them because they’re incredibly dangerous and difficult to master. The Guild League, while they haven’t outlawed their use, strongly discourage doing so… recreationally. My words, not theirs. Regardless, until I got this information, the only users I knew were the, heh, eggheads back at the HQ that get direct supervision. I want you to look for evidence of that if you can.”

She grabs a paper from her bag and slides it out. “The groove-burn patterns of Magnagate residue resemble this.” The paper itself shows overlapping circles, with an array of lines connecting some of them together. “Distinct, to say the least.”
>>
>>6047986
"This is all new to me, but Mt. Thunder sounds like a place right up my ground-type alley. That said..."
Wallis folds her arms.
"You told us about your Guild League job when you gave us the applications."
Her brow furrows.
"If it overlaps with that, does that mean there's another exploration team involved?"
>>
Rolled 11 (1d20)

>>6047986
Spike examines the pattern of the Magnagate closely, recreating the image through illusion onto the back of his coat.

But beyond that. . . Was that some kind of circuit? A symbol? Perhaps it had some meaning he could gleam insight from.

>Spike uses Hex Maniac to try and gleam insight from the Magnagate pattern.
>>
>>6047986
>Mohka, who has definitely been here the whole time, takes a close look at the paper.

"That's pretty funky lookin' fer a magnetic pattern. Would'a expected it to be, eh, more curved."

>He clearly thinks this is something related to magnetism. With nothing else to go by other than the name, it's not a bad guess.
>>
>>6047986
>ishmael curses under his breath
"Supress the sparkles and listen in, got it."
>>
>>6047981
"AH!"
>Dustin sighs.
"Sorry, it's the first time that thing talked."
>Dustin turns over to Sneasel.
>>6047986
"Well at least we're not going to fight in this chore."
>>
>>6047986
"We are sssomewhat familiar with the concept..." The ones who were here at the start at least. "Should be easssy, if it weren't for thessse numbsskullss... I ssswear itss like herding catss-" She turns to adress the group. "You hear that, wimpss?! No fighting!"
>>
>>6047986
"Sure! No fighting and no witnesses if needed!"
>>
>>6047986
"Hm! Well, as long as you're paying for our time. I'm sure Cress can get behind that line of thought, at least. ...Hey, what kinda 'mons are up there, anyway? Electric, right?"
>>
>>6047986
>Brook gives a short sigh, a wave of relief washing over him at hearing fighting will not be necessary

"You won't have to worry about any fighting....from me but uhh some of us may be a little bit more hot headed than others..."
>he idly scratches an ear with a rear leg as he trails off, watching the funky pattern in confusion

"I wonder why they don't outlaw 'magnagates' entirely if they're so dangerous?"
>>
>>6047986
"Aw what, no fightin'?"
>Kaz kicks an imaginary rock
"Ah well, 'least I can run fast enough ta avoid some eyes."

>Upon mention of the Magnagates
"What's so dangerous about a gate?"
>>
>>6047986
Espurr has bad experiences with Mt. Thunder. They passed it when they were sick, afflicted with Twilight Syndrome, and such a large landform looked like a monster which pierced the clouds with its size. At the time, they only hoped they were too small to be seen.

Espurr hops off of the railing and approaches Sneasel to examine the paper. They squeeze closer, slightly annoyed by Spike's >>6047991 mutual interest in it which prevents them from hogging the script for themselves.
Regardless, they glance at the Zorua and make a request.
"Remember this pattern." More of a statement, but hey. Seems like Espurr is interested!
>>
>>6047986
"No fighting, huh? Might be tough for... some of our members."
Matchia mutters the last part.
>>
>>6048011
"Already on it," Spike replies telepathically to Espurr.
>>
>>6048002
"Kathy, your idea of witness prevention would involve fighting. no."
>>6048007
"I'd presume because if it's entirely outlawed, the only people using it would be... well, outlaws."
>>
>>6048014
"I mean, if they're so dangerous why even risk using it at all?"

"Can't really stop outlaws from doing it if they really wanna."
>>
>>6048017
"Lackng training is a good way to get oneself hurt, perhaps it's something that is only dangerous because of how much expertise you need to control it?"
>>
>>6048013
They halfheartedly nod and look away, staring up at Sneasel from their microscopic size- comparably, not literally, of course.
What a very efficient photocopier he is. Though hopefully he won't run out of ink anytime soon. It'd be quite difficult to find some way to resupply.

>>6048017
"If the risk is high and they are used in spite of this, the positive consequences may be great."
>>
>>6047990
"Hehe. My job description is a little larger than what you would expect. But no, if I could get another team on short notice, we wouldn't be talking right now, would we?"

>>6047991
Looking at it, you can't quite make out anything particularly mystical about the pattern. Perhaps you might be reminded of something, the drawing itself isn't a one-to-one replication of what Sneasel is asking you to look out for. Just a generalized example. So in the world of precise magicks, this is a crude approximation at best.

>>6048006
"You shouldn't have to worry about ferals. Unless you mess up, heh, of course."

>>6048007
>>6048008
"Despite everything making it a bad idea, it's a form of transportation that can get you across the world in a matter of minutes. Enticing idea for many researchers who believed they could revolutionize, haha, everything. Besides, it's hard to be everywhere to even hope about enforcing. So, we just warn those appropriate and move on. Heh. Scare 'em a bit." Sneasel leans back on the table. "Any 'mon looking to get into Magnagates comes to the Guild League to learn more, and then they can keep better tabs on them. Keeps them from getting themselves killed."

"It's a method of tapping into the world itself and then building a bridge between two points. You use... heh, something, I never really paid any attention, and then you construct a Mystery Dungeon. Cross that, and you've made it all the way to where you want to go. Now, the danger comes in doing it wrong. It's a precise art. Do it wrong and the dungeon becomes unstable. Best case, you get bruised, and the gate explodes on you. Worst case, no one ever sees you again as the abyss swallows you up, haha, forever. Natural dungeons usually kick you back into realspace, since they're surrounded by that. Magnagate dungeons, forced into reality, don't play so nicely. You get the idea, hah, right?"
>>
>>6048014
"Taking out witnesses means we would've already been discovered by that point, you know?"
>>
>>6048024
"Oooooh, neat, a teleport gate!"
>One extra explanation of what could go wrong later
"That..."
"Sounds awesome!"
"Could use one a those for a race..."
>Kaz says that last part to himself
>>
>>6048024
Spike hums quietly to himself. This is just a generalization, perhaps if he could catch a glimpse of the real thing he could gleam further insight.

Yes, that would be excellent. Especially with what Sneasel describes, perhaps he could gather the tools to use one if he ever got the chance. It sounded like they were monitored similar to how Interpol monitored certain technologies like Infinite Energy.
>>
>>6048024
Wallis is tempted to correct Sneasel, that her concern was with an Exploration Team being connected to this Magnagate issue. That said, she doesn't see the value in pressing the topic further.
"Still seems like a design flaw in this world, but if that's how it is, we'll keep that in mind and take our leave. I can't deny the value in the travel convenience, even if the amphibious like myself have it better there."
>>
>>6048024
>Instantly he jumps to all fours
"Whoa what! Risking an explosion or worse is definitely not worth it! I'd rather just take a boat."

>with the initial shock wearing off, he returns to sitting on the ground. Looking up at the weasel
"I really hope we never have to use one."

>>6048021
"....especially not one made by an outlaw."
>>
>>6048024
Espurr is very interested in what Sneasel is saying, listening carefully.
"The supposed traces of Magnagate appearances we are to search for imply they have an impact on the world excepted from the spaces they create." Espurr tilts their head, keeping a neutral tone as they satisfy curiosity. "What would result from a collapse? Is this the origin behind any remaining residue?"
>>
>>6048024
"We get into fights every five minutes, you know. Gotta be prepared for an ambush at all times!"
>>
>>6048024
"Some kinda mist'ry dungeon wormhole, then?"
>>
>>6048028
"What even is a teleport gate?"
>>
>>6048036
Sneasel bobs her head around. "Heh. You know. If it goes wrong, usually there's a crater. Other times, there's completely distorted space. It's hard to miss when the air looks sideways."

>>6048042
"Hm... close enough."

"If those are all your questions, feel free to head out. I'd, hehe, prefer if you were hasty about this one."
>>
>>6048044
"It's a gate, but you go in one side and go to another gate on the other."

>>6048045
"On it!"
>Kaz ready to go!
>>
>>6048045
"Mm. Then we'll be going soon then."
Matchia nods, not having any questions of her own.
>>
>>6048045
Espurr is troubled by this information, something that seems perhaps slightly apparent in the way they avert their eyes.

A crater isn't fun. Distorted space sounds catastrophic.
They don't have anything else to ask... Or they do, but it isn't relevant to the mission. They very much hope they can set sail to the HQ they've heard about. They might feel at home next to a bunch of "eggheads," as Sneasel described them. Intelligent conversation is sorely-lacking on this vagrant continent.

They get their affinities in order.
>>
>>6048045
>Brook gives the weasel a nod, before spinning around and walking a short distance away
>his ears remain perked up, listening for any other answers the others may want as he waits for the others to head out
>>
>>6048045
Spike nods and heads to gather his supplies before setting out with the others. He doubts that a mission without a battle is possible, but they can try.
>>
>>6048045
"Yeah, yeah, we'll get it done. Mt. Thunder, huh? C'mon losserss, I know the way!"
>>
>>6048045
>ish nods
"Haste is what I do best!"
>and he's heading off!
>>
>>6048057
Espurr tails Orner. She knows what she's doing, probably. They wonder how it'll look now that they're lucid again.
>>
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With haste on the mind, you all take the time to go. Leaving Baram and venturing deeper into the Air Continent to go looking for something that may or may not even be a real concern. Perhaps just a tall tale told by an overzealous contact, or maybe a fib for an extra bit of Poke. Whatever the case may be, you’re out here now, trudging along the land’s winding trade routes and roads.

A day or two has passed since your departure from the town, and your limbs might be aching from the hard pace that has been requested from you, but you can see a glimmering hope. It’s hard to miss the imposing appearance of Mt. Thunder towering in the distance, and looking for the nearby valley is barely any effort on your part. It slopes into the natural curvature of the earth, leaving a deep ridge between the formation of mountains. From here, it looks threatening, to be surrounded by rock and stone like fingers grasping up beneath sand.

You know that it'll be a different tale once you're down there, however.

Chapter 16: Infinity Gate

Time to get looking.
>Search the valley directly. Maybe that won’t hurt.
>Take the high ground off the side of Mt. Thunder. That will give us an advantage, surely.
>Maybe you can wait. If there are supposed to be Pokémon here, surely a patrol or someone is bound to come walking by, right?
>>
>>6048060
>>Search the valley directly. Maybe that won’t hurt.
"She wantss uss to be quick ssso, letsss sstart looking!"
>>
>>6048060
>>Take the high ground off the side of Mt. Thunder. That will give us an advantage, surely.
"Let's check up top! That'll give us a chance ta spy on 'em, if they aren't already up there instead."
>>
>>6048060
Matchia seems perfectly content with waiting.
>Maybe you can wait.
"It won't hurt to make sure we're not surprised by someone passing by."
>>
>>6048060
>Take the high ground off the side of Mt. Thunder. That will give us an advantage, surely.
"a good perch should help us find anything important. better field of view, right?"
>ish readies himself to bounce to the cliffside!
>>
>>6048060
>Search the valley directly. Maybe that won’t hurt.
"Valleys are where all the action is, right?"
>>
>>6048060
>Take the high ground off the side of Mt. Thunder. That will give us an advantage, surely.
Wallis has the eyesight and hearing to make do with high ground, at least in theory. She dims her sparkles and softens her shtomps that correspond to each of those senses.
"The best way to survey swathes of the area is from up high. The less meandering, the better."
>>
>>6048060
>Maybe you can wait. If there are supposed to be Pokémon here, surely a patrol or someone is bound to come walking by, right?

Spike examines the surrounding area and nods. "Let's find a place to stakeout and wait for them to appear. They'll lead us to the location and we can stay undetected," Spike suggests.
>>
>>6048060
>Leaving town, Brook wasn't quite sure how long exactly it would take to get there
>Despite the days of constant struggle taking their inevitable toll, he continued to trudge along with the others his quiet steps barely even leaving a mark on the ground as he continues on

--------------------------------------------------------------

>With the mounting looming in the distance, Brook takes a deep breath of air his muscles sore but nowhere near the worse he's experienced in this world

>as he sits to take a short lived break, he takes a look at his surroundings...the valley near instantly grabbing his attention, would probably be a good place to search...however...

>Take the high ground off the side of Mt. Thunder. That will give us an advantage, surely.

>he grins as he prepares to jump up, using an Aerial Ace to give him a boost
>>
>>6048060
Espurr gazes at the sight before them. It really does look different. Interesting place.
"It would be foolish not to exhaust the simplest options foremost."
>Search the valley directly. Maybe that won’t hurt.

>Espurr sticks close to Orner >>6048061. The shortest and snakiest of the group will surely do well in searching for markings on the ground.
"The danger posed by Magnagates suggests plentiful energy is expended quickly as they manifest and dissolve. Spaces void of plantlife are likely home to prior appearances." Looking for patches of dead grass or loose dirt seems like a good place to begin. What does Orner think?
>>
>>6048060
"We should take the high ground, that way we can see them and they won't see us"
>>
>>6048073
"That'sss one good tell. Our badgesss should react near Myssstery too, in theory. And anything left behind by a mon could alssso be a clue of what goess on here..." She slithers close to the ground, side to side instead of her usual wormlike stride. She's still taller than the cat this way.
>>
>>6048061
>>6048065
>>6048073
Orner, Espurr, and Evan elect to take the direct route, forging straight into the valley's forest. Ducking beneath low-hanging branches and pushing past the brush, you don't immediately find anything that points to any kind of life around this area. Strange. Perhaps whoever gave the information to Sneasel was wrong, and there really is nothing here. Just you and the silence of a forest...?

Progressing further, you all take another turn around a tree and find yourselves... back at the entrance. But... your sense of direction isn't that bad, is it? How could you have been turned around so badly, you ended up where you started?

>>6048063
>>6048069
Meanwhile, Matchia and Spike break off from the rest of the group, tucking themselves into an abandoned burrow underneath a tree. From here, they await the appearance of any unfamiliar meandering 'mons.

>>6048062
>>6048064
>>6048066
>>6048070
>>6048074
It takes all of you some time to climb up the side of the valley walls, finding the lack of a useable trail hampering your ability to quickly scale the side of a mountain. Brook, however, is darting up with relative ease. As the first one here, he doesn't immediately see anything aside from Orner, Espurr, and Evan vanishing under the first set of treecover. Looking far and long, it seems you can't quite... can't quite... see anything yet.

That was odd.

The Zorua is joined shortly by the others. Perhaps you might need to go further along the valley to find them. If there's actually anything to see here, of course. All of you up here catch the valley group appearing again. That was fast. Did they fail to see anything?
>>
>>6048085
(forgot to post. Assume Mohka was with the Waiting gang)
>>
>>6048085
"Huh!? Did we get turned around or something?"
>Evan glances around, then goes back in, not turning for anything. He'll sidestep obstacles.
"Lemme try again."
>>
>>6048085
"It's good to have you here, Matchia," Spike comments as he nestles himself into a corner of the burrow, allowing Matchia plenty of space for herself.
>>
>>6048085
"What in the world!?" Orner looks around befuddled. "I'm damn sssure thisss place doessn't do thisss normally!"
>>
Rolled 3 (1d20)

>>6048085
"Huh. They got done lookin' fast."
>Kaz watches the Valley Group reappear

"Kinda hard ta see anythin'. I'm gonna move further along an' see if it gets any better."

>Kaz moves further along the valley to see if he can find a better view point.
>>
Rolled 15 (1d20)

>>6048085
"Alright, I'm going to try move along."
>ish readies himself to run across the side of the mountain, he's a speedster. even with uneven terrain this'll be something he's used to.
"if I spot anything, should I use an ember like a signal?"
>>
>>6048092
"You wanna give away we're on ta whoever might be here?"
>>
>>6048085
>Dustin smiles.
"Hey Kaz, check this out.
"AHH!!"
>Dustin attempts to make an echo.
>>
>>6048094
"eh, fair. no flames it is."
>>
>>6048084
Espurr nods. They had forgotten about their badge ever since it left them in the sorry state she and the others found them in last time it was used.

>>6048085
>>6048090
"Do you recall the number of turns we had taken?" Espurr asks Orner. A strange feeling is welling up in their chest. Espurr recalls never having made enough of the same turn sequentially to land them back where they began... but it's possible the terrain simply... hm. But that doesn't explain Evan's >>6048088 similar appearance. "The green one seems to have made our mistake."
>>
>>6048085
"An ear points in the direction of the others that climbed up the mountain"
"I can't quite see what's going on out there....I think Evans group decided to turn back around to wait with the others? Hmm..."

"!!! Hey guys wait up!"
>With Ish and Kaz having already sped off, Brook gives Wallis a mareepish grin and a shrug before following the pair

>Skywalking with Aerial Ace should help a bit with the un-even ground as he sprints along the valley
>>
>>6048100
"At leassst two? Letsss jusst sstay here for a moment..." Orner watches as Evan goes the way they were before.
>>
Rolled 2 (1d20)

>>6048085
Wallis scrambles up the higher ground and stays low.
"That ridge was higher than it looked. Now, just wait for a break in the thunder and..."
Wallis listens closely as she looks around for signs of activity.
>>
>>6048096
>Kaz baps Dustin on the noggin
"We're tryin' ta be quiet Dust! Can't let whoever we're lookin' for get wind we're on ta them!"

>>6048099
>Kaz gives a thumbs up
>>
>>6048085
>>6048102
Espurr remains quiet and sits down. They close their eyes and try to meditate, to no avail. At the very least, they can try reasoning out what might be happening; least-extreme to most-extreme cases.

>Espurr waits with Orner.
>>
>>6048105
"S-sorry!"
>>
>>6048110
"Just be more careful bud!"
"You gotta come to the meetings. They ca be borin', I know, but they give you all the details you gotta fuss over."
>>
>>6048089
Matchia hums.
"...You were an agent right? You'd probably have greater experience for stakeouts than me. "
>>
>>6048087
>>6048089
>>6048126
Mohka is forced to look for another spot, adjacent to the two squirreled away in the tree burrow. The three of you patiently wait in the entrance to the valley. Perhaps an hour or so passes, and while the other two groups are already well underway, your method has yet to generate any results. Maybe there really isn't anyone here after all.

Leave?
>Yes. Might as well do something productive.
>No. They're already doing their own thing. It wouldn't hurt to stay.

>>6048088
>>6048102
>>6048107
Evan enters by himself again this time, moving into the forest. He seems quite determined to not make any turns or compromises on his way through. However, he finds a tree blocking his way almost immediately. Unconsciously, he looks for another way around it. And then another. And another. While it's minute, every single obstacle he "sidesteps" seems to shift his view ever so slightly.

Orner and Espurr can see him emerge again right in front of them, confused as ever.

>>6048092
>>6048096
>>6048101
>>6048104
Oddly enough, his shout is fairly muted. Almost as if he didn't really scream.

Ishmael darts along the natural trail formed on the slope, careful to not send himself tumbling down the side of the valley. His eyes occasionally glance back at the forest beneath them as he hops along. He doesn't see anything strange just yet. Everything looks perfectly normal, all things considered.

Brook manages to keep a decent pace with his utilization of Aerial Ace. His conservative application does give him some decent speed, but the primary benefit seems to be the ability to not accidentally fall down and turn into mountainside debris. Meanwhile, Kaz finds himself staring more at the trees beneath rather than the ground before him. With his heart dropping in his chest, he feels the ground suddenly give out. Scrambling, he manages to claw onto the grass and gravel. Air leaves his lungs as his stomach is smacked by the curvature of the valley wall.

Close call.

Wallis, oddly enough, despite being in a location where noise would be greatly amplified by the natural geological formation, finds that she can't quite hear anything. Nothing is wrong with her head, right? Why is it so quiet?
>>
>>6048127
Unable to fit in the tree burrow, Mohka is left alone with his thoughts... A bit more alone time wouldn't hurt. Plus the great noise he makes just my moving would alert anyone. He'll stay.
>>
>>6048127
"Mm. No one around so far."
>Matchia seems completely fine with continuing the stakeout.
"Might be too late for us to even catch up with the others, I'm fine with waiting around here. Not like they need our fighting strength, right?"
She glances at Mohka's hiding place.
>>
>>6048126
Spike nods, "That's true, and let me tell you, a competent partner is invaluable. . . Everyone here has their own strengths and weaknesses, and I feel confident in relying on yours."

>>6048127
>Yes. Might as well do something productive.
"Hm. . . I haven't heard anything. . . What do you say to being proactive and doing a patrol of our own?" Spike suggests.
>>
Rolled 6 (1d20)

>>6048127
>Ish could've sworn Dustin screamed, but... it's quieter than he expected.
"Odd."
>he keeps going further ahead, if he slips on the trail, Bounce should get him back on track. though he occasionally turns to look at the others and their positions.
>>
>>6048137
>>6048087
"If you think that's more viable. Maybe one of us can stay back?"
>>
>>6048127
Espurr frowns... by maybe a millimeter or so from their neutral expression. They don't have THAT high of expectations, but they know Evan isn't dumb enough to just loop back around on his own. Annoying... is what they'd think if this weren't such a peculiar situation.
"Interesting."
>>
>>6048127
>>6048148
>>6048102
"Welp. I think it's safe to say that forest is enchanted or some shit. Any ideas, either of ya?"
>Evan scratches his head, more annoyed than concerned.
>>
Rolled 15 (1d20)

>>6048127
>Kaz scampers back up to solid ground!
"Whew! Close one..."

>Kaz follows Brook's lead with an Aerial Ace of his own, continuing to search. There's gotta be something here, right?
>Could be a wild goose chase, like Sneasel said, but he's got a feeling something is here...
>>
>>6048149
Espurr allows the second snake to throw an idea out first, provided she has one.
What do you say, Orner old pal?
>>
Rolled 13 + 3 (1d20 + 3)

>>6048127
>Sail crawl along the direct path
"Strain the course t' land. Loop the trail o' the valley."
>Sail observe the sun than toward Mt. Thunder to pinpoint a better path to navigate the valley. (Star Charting III)
>>
Rolled 3 (1d20)

>>6048127
"Ugh, thisss isss usseless..." Orner's forehead touches the floor as she thinks. She doesn't really have anything that could help here, her toolkit isn't that large.

>>6048149
>>6048155
"There'sss only one thing that comesss to mind. I'll make usss a path!"

>Orner starts cutting her way through the vegetation. Though she can't learn Cut even if she has a sword for a tail!
>>
Rolled 20 (1d20)

>>6048143
"Ish, you notice anything strange?"

>>6048154
"Kaz, how about you? Anything catch your eye? It all looks normal to me."

>>6048127
>Brook pauses in his pursuit of the rabbit, instead looking around the ground for a moderately sized rock
>after locating a decently sized one, he chucks it across the forest, aiming to hit a random tree a bit further along, ears pricked high in the air to see if it makes a sound
>>
>>6048127
>>6048160
>>6048149
Espurr thinks this is the right course of action for now. They address Evan, and then the both of them together. "Follow her. I will remain here. If this proves ineffective, I will attempt something other, I suppose."
>Espurr waits again, watching Orner leave.
>>
>>6048127
"Okay! Time to find signs left behind by a portal!"
>Dustin thinks for a moment.
"Wait how do portals leave behind evidence of their existence? It sounds like a UFO..."
>>
>>6048145
". . . Mohka can stay here while we patrol the immediate area, I can make some illusionary cover large enough for the both of us," Spike says.
>>
Rolled 2 + 3 (1d20 + 3)

>>6048127
>>6048154
>>6048143
>>6048162
"Kaz, give him an extra slug for m-"
Kaz has already aced his aerial away. She doesn't have a lot of time to reflect without being left behind.
"H-Hey, wait for me!"
Wallis scrambles after them, launching herself with Surf in a similar direction by forming a water table, then pushing off the ground with it.
>>
>>6048162
"it's quiet up here, too quiet. nothing special down below. but it's like... you know what it's like trying to hear someone through foam, right?"
"it's like everything's like that."
>>
>>6048165
"Then let's go."
>>6048127
>Matchia will be patrolling with Spike!
>>
>>6048163
>>6048160
"Aight. Be back soon, probably."
>Evan follows Orner, leaning back and walking leisurely.
>>
>>6048162
"Just that the cliffs 'round here ain't worth a darn!"
"And ah, Dustin tried ta yell, but it didn't sound like much. He sure put enough lung inta it."

>>6048166
"WHAT?!"
>Kaz yells back to the approaching Wallis
>>
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>>6048172
Instead of bungling attempted stealth further, Wallis decides to communicate back with her expression.
>>
>>6048133
>>6048137
>>6048145
>>6048165
>>6048169
As the two of you discuss and Mohka remains motionless, you all hear something. Talk about timing. It's certainly too far for it to be coming from your compatriots, so it does have to be something else. Best to quiet down now.

A Shuckle and Marill come into view, wearing scarves.

>>6048166
>>6048185
Calling up a surf on a path as sloped as this one was not the correct call, evidently. Wallis finds that instead of being launched forward, she's sent crashing down the cliff in a tumble of twigs, trees, and leaves. They all see her deadpan expression before she goes over the side.

>>6048160
>>6048171
>>6048163
Hacking away at the path in front of them, Orner elects to utilize brute force to get the job done. However, as tree after tree falls, she finds that exhaustion is rapidly catching up to her, wearing out her spirit as she continues. It seems endless. A forever task, hacking away at every single tree that comes standing before them. The monotony is only broken by the sudden appearance of a shiny Marshtomp, tumbling down, covered in mud and patches of grass.
>Wallis takes 5 damage.

Surprising to have a new addition, you continue chopping away until... Espurr manages to greet you again. There has to be something wrong with this forest. As you quickly turn around in frustration, all the work Orner did to decimate those trees have been... undone. It was like she hadn't even done anything.

>>6048143
>>6048154
>>6048158
>>6048162
Ishmael and Kaz continue down the path, following the valley. The further they go, the more it begins to blend together. The more it looks the same. How many times have they seen that same tree? You close your eyes and shake your heads. It's nothing, it seems. Perhaps the boredom of staring at too many leaves is eating away at your head. You've nearly crossed the halfway mark of the valley now, and you have yet to see anything.

Meanwhile, Brook performs the nicest throw he's done in his life, hurtling the Moderately Sized Rock down. He doesn't hear anything when he witnesses it vanish beneath the leaves.

Sail observes the sun high above and looks back down to the forest. Something seems... off. The way the sunlight hits the leaves and the interacts with the valley itself. Something isn't right. It's like a forest above the forest.
>>
Rolled 20 (1d20)

>>6048186
'Take cover,' Spike whispers to Matchia telepathically before searching for cover like a bush or rock to hide behind.
>>
>>6048186
>>6048185
"Oh, hey Wallis! You get lost in here, too?"
>They emerge from the forest
"Oh hey Espurr, told ya we'd be back soon. Anything happen?"
>>
>>6048186
"It feels like we're going in circles..."
>Ish thinks
"One of us should scout ahead while the others remain in position. that way if we are looping, we'll be able to call it out."
>>
>>6048186
>>6048188
Matchia nods silently, warily watching, as she moves back to cover.
>>
Rolled 12 (1d20)

>>6048186
>>6048185
>Violence is the answer, got it!
>Kaz gives a thumbs up

"Well, I don't think we're getting anywhere like this. Everythin' looks the same!"

>Kaz closes his eyes
"I'm gonna see where I go without my eyes."
>And Kaz does just that, walking about, trying to find a path he can't see
>>
>>6048186
>HP:24/29
"Agh... When I see them, I'm gonna-"
>>6048190
"Oh, it's Evan and friends. Our favorite speedsters left me behind without a way to catch up."
She anime sighs, still steaming in spite of her expression. She's taking a Break.
>IQ Skill: Second Wind
>HP: 27/29
>>
>>6048186
>>6048190
>>6048198
Unfortunate...
"I have a theory, I suppose." Resting, Espurr opens their eyes and looks up at Evan and Orner... and Wallis..? explaining themselves from their place on the cool ground. "It is unsubstantiated and founded upon loose, simplified logic the likes of which prove uncomplicated. All the more, it is without risk."
They stand up. "The outcome of our position seems to be based on our observation, or the lack of a complete vision. You do not recall making any unnecessary turns, yet unless it is space which is irrational, you must be. If we remove our expectations from the matter, perhaps we will meet with an objective solution." A constant in this seems to be the feeling that one MIGHT have made a turn, but can't quite place it. If you can't paint the whole picture, then just stop worrying about it and see if it works.

"Close your eyes, do not open them. Proceed slowly until we feel we have approached someplace new, be it here, or past the obstacle ahead of us." And keep your hands ahead of you as to not bump into anything... sorry Orner. It's the only thing Espurr can think of at the moment.
>>
>>6048186
>the lack of a noise immediately sends a chill down his spine
>the air seems a lot colder, as he looks around the environment all looks the same as it ever had. As if he'd never started moving in the first place
>with the entire valley giving off a sinister atmosphere, Brook starts to backtrack towards the others down below

>>6048193
"I think we should turn back and regroup, definitely not send one of us ahead into who knows what."

>>6048195
"I won't stop you...but be careful!"
>he yells out, not even sure if the bear could hear it with how strange this place has been in regards to sounds
>>
>>6048198
"That's kinda trending nowadays, yeh? It sucks."
>>6048200
"Well, worth a shot! Worst case, we just end up back here again."
>Evan does what Espurr suggests
>>
>>6048186
"Huff... ugh..." Orner needs a moment to catch her breath. "That'sss all I got..."
>>6048200
"Alright... we'll do it your way buddy."
>>
>>6048200
"Bah, I thought I trained enough for stuff like this."
>>6048207
Wallis already has to do nothing this set of actions to take a Break, but her stunned silence suggests that hearing the longest string of words out of Espurr thus far would've stopped her in her tracks anyway.
>>
>>6048204
"You got it!"
>Thumbs up as the bear wanders
>>
Rolled 4 (1d20)

>>6048186
Mohka... continues to remain motionless. And silent, as best a walking cymbal ensemble can be.
>>
>>6048186
>>6048200 (You)
>>6048207
>>6048217
Espurr closes their eyes and walks into the thick of things once more once they know nobody is watching. They go with their theory posted above, putting... a modest amount of faith in it.

>>6048219
"Do not look at us." It sounds rude, but it's just going with the plan. Removing any extra variables. Closing your eyes is a free action!
>>
>>6048221
>>6048228
>>6048217
>>6048207
A compromise. She faceplants down to the ground in exasperation, then peels herself up and upright. That counts as breaking line of sight.
"It's not just sight. Dustin, that twit, immediately started shouting and it warped his voice. Wouldn't be surprised if you heard him down here the way he tried to echo, though... It was really quiet in general up there."
>>
>>6048188
>>6048194
>>6048225
Spike happens to find a perfectly shaped tree right nearby. It's enough that it has sufficient cover for the two of them to quickly hide behind, but also offers the optimal amount of viewing angles to have just enough vision to see the entire road. Consequently, this means the new arrivals.

"Make sure you have that charm of yours. Don't want to get turned around in there. I heard we're leaving soon," Shuckle says, suddenly. They should like they're constantly gargling water.

"Oh... yeah. It's right here."

"Just hold it up when we're close to the forest."

"Yeah, yeah..."

Mohka's attempt to remain motionless is thwarted, as the breeze flows over his form, jangling his scales like a windchime. The two strangers stop suddenly, looking confused in the direction of the forest.

"You heard that, right?"

"Sounds... clangy?"

>>6048193
>>6048195
>>6048204
Closing your eyes doesn't seem to do you any good, but taking your eyes off the surroundings seems to have the effect of clearing your mind. You begin to recognize that you have seen that part of the forest multiple times. Something is going on that is forcing your eyes to... gloss over a specific area. You wonder why.

Brook decides to regroup with the others at the entrance to the valley forest, leaving Ishmael, Kaz, and Sail up on the high ground.

>>6048217
>>6048219
>>6048221
>>6048190
Espurr heads in, eyes closed. Without observing anything, they understand that something had been in their head. A fog in their brain begins to dissipate as the trees, you realize, were less real than you would have imagined. There was no way for the forest to look like that... Of course, with your eyes closed, you bump into things, but everything just feels clearer.

There's definitely something going on here. Hidden in plain view, but scrubbed off the center of your mind...
>>
Rolled 1 + 2 (1d20 + 2)

>>6048186
>>6048195
"Nah strangle t' day. Might be surround moun'ain overcast the valley or dat thing dat the client mention." Sail then follow Kaz blind trail.
>Scanning the area with his horn for anything interesting underneath the forest. (Radar II)
>>
Rolled 20 (1d20)

>>6048239
'They heard you Mohka, I'm going to try and distract them,' Spike notifies Mohka telepathically.

Spike glances behind the tree and picks out a pair of bushes. His shadow darkens, snaking along the ground behind rocks and foliage towards the bushes and starts rustling them.

>Spike uses Shadow Sneak to cause a distraction.
>>
>>6048239
Matchia cringes at the clanging from the living windchime.
>>6048246
...But that'd certainly help with making them think the distraction came from something else.
Matchia tenses up, nonetheless.
>>
>>6048239
"Are we getting sssomewhere-ow!" Orner bumps her snoot something. "I can't tell becaussse, y'know, I'm not ssseeing anything."
>>
Rolled 3 (1d20)

>>6048240
"Hmph, maybe..."

>>6048239
>Kaz decides to chase this elusive spot!
>By walking backwards, eyes closed, in the direction of the gloss over point
"All right, you wanna hard ball? I can play too!"
>>
Rolled 14 (1d20)

>>6048239
(Back)
"Anything?"
Kath keeps a keen eye for any movements
>>
>>6048239
>Evan keeps his eyes closed, walking forward.
"Oof."
"Gck!"
"Agh! Dammit, trees! You're s'posed to be on MY side!"
>He keeps ramming into things like a shitty motorist. Or a really good bumper car driver.
>>
>>6048239
>ish stays put, waiing or Kaz to see if he'll return
>>
>>6048239
Wallis is now left behind by two groups of allies in the span of a moment or two as she's recovering only to find the trio gone.
"W-Where'd everybody go?! This is getting old fast!"
She glances around, finally registers all of Espurr's words, and follows suit. Closing her eyes is a free action, right? She lets out an equally steamed sigh as she takes another Break, only offset by what seems to be progress.
>IQ Skill: Second Wind
>HP: 29/29
>>
>>6048239
"I have found the key," Espurr says quietly, not addressing anyone.
They continue onward, taking another set of steps into the metaphorical mist.
If the others weren't blinding themselves, Espurr's neutral expression would lift by another few millimeters. A puzzle, solved. Another box opened and a solution found.
It's such a strange, fascinating feeling.

>>6048254
Espurr tries not to be distracted by the sounds of clumsy navigating elsewhere.
>>
Rolled 3 + 3 (1d20 + 3)

>>6048239
>Brooks ears twitch at catching the jingling nearby...a noise that's rather familiar to him by now

"M-mohka...?
>a hint of nervousness slips into his voice as he follows his ears and approaches what he assumes is an ally
>his footsteps even more quiet than his words as he carefully walks forward casting an illusion to match that of the bushes just in case as he peeks out
>>
>>6048246
Spike's shadow snakes behind cover before reaching it's target; a pair of bushes. It surges forward and strikes at the bushe's shadow, shaking it's physical counterpart and causing a loud rustling.
>>
Rolled 15 + 2 (1d20 + 2)

>>6048240
Sail don't find anything notable to say. Only couple flora he consume on his way.
>>6048239
Sail blindfold himself with the scarf. Bit of practice if he reach mid stage. To see what faith lend him toward.
>Using his antenna like-horn to navigate toward the direction where Kaz walking toward. (Radar II)
>>
>>6048239
Mohka's eyes close as he tenses up in a silent cringe...
>>6048246
>>6048267
...but Spike's plan looks like it may have wings.
>>
>>6048240
>>6048251
>>6048253
>>6048257
His radar seems to be disrupted by something in the forest... or... no... yes? There's something here messing with his head and his radar return.

Careful to not fall off while walking backwards, trusting only his instincts, Kaz walks backwards to where he remembers the area had been in. Not too far from here, he believes. You roll over the thoughts in your head again. The more you look at the image in your brain, the more you realize how it shouldn't be there. Both in reality and in the space in your mind. It feels... sticky. If thoughts could have tangible sensation. Meanwhile, Ishmael should probably warn Kaz that he might fall down again.

Katherine doesn't notice anything out of the ordinary.

>>6048275
Sail follows right behind, noticing the discrepancy with his senses. Conflicting emotions and thoughts are bothering him. He follows behind Kaz, also recognizing something isn't right with the landscape.

>>6048250
>>6048254
>>6048263
After some time bumping around, you finally feel it. Like a pressure you hadn't even realized had been lifted, suddenly is pulled away from your brain. Blanket thrown right off your eyes, you see now. You hear now. Voices, too many. You open your eyes to see a section of cleared forest where you knew, hours ago, there had been tree cover here.

It's a massive camp of tents and fires, with Pokémon possibly numbering in the hundreds here. You can see that their lodging is temporary, given the hasty construction. You can see a banner occasionally posted around the encampment. Painted on it is a symbol you have never seen before.

How is this possible? How could something this large be hidden like this?

>>6048260
Wallis has been left behind, and her choice of breaking again certainly isn't doing favors for her overall pace. Following behind as best as she can, with her eyes closed now, she can recognize something was fogging up her head.

>>6048248
>>6048246
>>6048265
>>6048267
>>6048276
The two immediately turn around, looking around to the bush that was rustled. The Marill looks disturbed, while the Shuckle just looks uncomfortable.

"We should just hurry back," Shuckle mentions.

"P-Probably. I don't want to get jumped by a feral. Can they leave the dungeon?"

"It won't be my problem..." Tentacles hit the ground slightly faster, moving as fast as a Shuckle can.

"Hey! Wait up!" Marill begins bounce-hopping after their companion, both of them now in a hurry.

Mohka's spot is passed by without any trouble. Even the strange bush that looks completely out of place has been glossed over as well. Brook can see them patter on by without a second glance.
>>
>>6048281
"Kaz! careful!"
>ish hops to assist.
>>
>>6048281
>>6048248
>>6048276
'They've move on,' Spike says telepathically to Mohka and Matchia.

'Let's follow them in, maybe it'll lead us to the location. Pretend to be feral if they spot you," Spike says before creeping out of the bushes and following their trail.
>>
>>6048281
"The hell... There'sss a whole damn sssettlement here! I don't think Sssneassel wasss looking for thisss but we better get back quick." Orner is ready to turn tail, preferably before they are spotted.
>>
>>6048281
"Mmmnope, nothing over here"
Kath rolls a bit further up the path
>>
Rolled 19 (1d20)

>>6048281
>>6048285
>Hearing Ishmael's call, Kaz halts!
"Hup! Thanks Ish!"

>Feeling close enough to the distortion as he can be, Kaz turns towards it and attempts to cause a distortion of his own
>Kaz reaches out with his hand, touching the sticky air with a Thunder Punch empowered hand!
>Will this show the unseen?
>Will it break the illusions?
>>
>>6048281
Wallis redoubles her efforts to imitate the trio's effectively sleepwalking. The fog lifting in her head is quickly being replaced by anger as the thought of more messing with her mind crosses it.
"Ohhhhhhhh, you've gotta be kidding me..."
She thinks to herself.
>>
Rolled 3 (1d20)

>>6048281
"What in the world..."
>Baffled, Evan scans the camp, looking more closely at the symbol on the banner before flattening himself against the grass. His green color should disguise him, right?
>>
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>>6048281
>!
Espurr darts to the nearest source of cover as soon as they take in the fresh campsite air and see the new camp sights. They turn their head to Orner and Evan (soon to be Wallis, too.) This is a big deal! The group does NOT want to be seen. Espurr and the others aren't meant to be here; the campers present wouldn't be hiding like this if they were welcomed guests.

The crackle of fire and roar of crowded voices shall cover their light feline steps. They listen close and peek beneath one of the many tents.
>Espurr eavesdrops.
>>
>>6048281
>Brook watches as they go, from what he's heard it would seem like a dungeon was around here...but he looked around and didn't see anything unless...was it one of those 'mageygate' things?

>keeping his disguise up for now, he creeps along after them

IQ Skill: Ghostly Silent
>his quiet steps allowing him to move quicker than others without making so much as a pitter patter on the ground
>>
>>6048288
Matchia begrudgingly puts her cap away.
It'll be off... for now.
>>6048281
Matchia quietly follows Spike.
>>
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>>6048285
>>6048290
>>6048291
Ishmael makes it in time to make sure Kaz doesn't go tumbling off the edge like a friend of theirs, whom they do not seem concerned for, oddly enough. Perhaps whatever field is there has scrubbed that, too. Wasn't it just the three of them up here?

Waving an electrified fist and swinging it reveals that... nothing happens. The exhilaration from throwing the punch does seem to clear it up further. There's no way to remove whatever this is through brute force. It's more than just sticky air... it's a Fighting-Type's weakness... stuff they can't punch! Accursed, truly.

Katherine rolling around won't find much. Perhaps the other two might want to clue her in?

>>6048288
>>6048297
>>6048298
The group silently follows behind, watching the pair approach the forest. They hold up their charms to the forest and walk in... van... huh? They were just here a moment ago. What happened? There's no way you lost sight of them, they were just... what's going on here? Did that charm they were talking about have something to do with it?

>>6048289
>>6048292
>>6048293
>>6048295
Wallis nearly bumps into Orner as she's turning around to consider leaving.

Evan, meanwhile, takes a good look at the design plastered on the banner as he begins sneaking through the grass. While he's not particularly sneaky by any means, he does get lucky enough that no one is looking at him directly. Being small and snake-like has its perks. He does move painfully slow, though. It's clear his stage is not meant to be belly-crawling.

Espurr waddles closer, trying to listen. It's a multitude of voices, all speaking different conversations at once. Without a way to look and connect the dots, you can only pick up and follow along as best as you can.

"We're leaving before sundown. Pack your things."

"Already? Did we even do anything here?"

"Don't talk back."

"Is everyone here?"

"Probably waiting on some patrols to finish up. Do you know where we're going?"

"Uh... no. Not yet. I think they might say when we get to the portal."

"I hope it's somewhere nice. I can't stand being in the cold again."

"...well, anywhere is possible."

"Did you get the info from that priest?"

"Uh-huh. I have the paper here."

"Good. Bring that..."

"Watch it! I'm moving heavy things here. Out of the way!"

They seem complacent and confident that their perception shield would keep out unwanted visitors. Their brazen actions do little to hide that fact.
>>
>>6048308
". . . Strange. . . They vanished when they held those charms up. . . Are they oddly shaped teleportation wands? They remind me of the medallions that Sneasel gave us, perhaps they're some sort of organization of well connected group. . ." Spike ponders out loud before taking a step into the forest to check the area they vanished from.
>>
>>6048310
(That's me)
>>
Rolled 1 (1d20)

>>6048308
Wallis narrowly avoids a reflexive smack of the snake as Orner passes her.
"H-Hey! Where are you-"
>°△°
Wallis finds her new surroundings a lot to take in, but take it in she does. How well? Let's ask the law of averages...
>>
Rolled 12 (1d20)

>>6048308
>Evan has never seen anything like that thing on the banner before. How odd.
>He remains sneaky in the grass, getting a good look at what's going on. Sneasel better pay extra for his hard work, or so he thinks to himself.
>>
>>6048308
Espurr crawls back after having overheard all that they needed to. Unfortunately, the locational information they can relay to Sneasel will be unhelpful; this mysterious group will be gone by sunrise, if they speak the truth, and Espurr, their allies included, have no means of which to inform Sneasel of the caravan before it's too late to matter. Regardless... this? This is a mission success.

>Espurr crawls back the way they came, employing the same strategy they used to enter. Time to go.
>>
>>6048312
"Dude, are you trying to get usss caught?!" Orner whisper-shouts, she turns around and doesn't wait for anybody. She's seen enough.
>>
>>6048310
"I have no idea..."
>the words come from the bush nearby, before it vanishes as the illusion is dispelled revealing a zorua
"This place is strange, when I was up in the mountain sounds would sorta just....not be there? I threw a rock at one of these trees and just nothin."

>>6048308
>Brook takes a step forward, keeping his eyes focused upward looking for anything strange that may be above after his earlier hike in the mountains
>>
>>6048318
Evidently, the dice gods have applied the muffler effect to Orner's reply.
>>
Rolled 13 (1d20)

>>6048281
"Hardly t' survivable in as since thought no common in wildness. Interference in connect o' the landscape or nah. Tract fer conflict thoughts 'n feelin' might add flavor toward me dead kin taste."
>>6048291
>Sail launch a shock wave of energy with Dragon Pulse in the air
"Only hear somethin' similar wit' wrap travel effect across interstellar distance. O' ole log t' say at least." Sail mumble to himself.
>>
>>6048308
"Kaz, I... don't think we're achiving much up here, wanna regroup with the others?"
>Ish thinks
"might be part of some sort of artificial dungeon. might be looping from that."
>>
>>6048308
"...?"
Matchia frowns.
Maybe this was a mistake...
>>6048310
"What do we do now?"
>>
>>6048312
Wallis is completely dumbfounded about how an entire miniature village could be hidden like this, especially when she knew she had been up on the side of the valley walls looking straight down at this place. Her mind practically resets! Which... is a bad thing, considering there is about to be a Shuckle and Marill about to walk into them.

>>6048310
>>6048317
Unknowingly, the two of them enter the same trap that had flummoxed the group that had entered not too long ago. As they look around, they don't see anything out of the ordinary. It's just a completely normal... normal? Normal forest. Very normal forest.

>>6048313
>>6048315
>>6048318
Evan takes a good look, noting that almost everyone here is wearing a scarf containing the same gold-on-white as the banner, as if to mark their affiliation to this strange group. Meanwhile, Espurr quietly makes their getaway. The Snivy might notice it might be a good time to leave, as his ally is leaving.

However, at this moment, only Orner has the ability to react to this information. She can hear someone approaching from the direction they entered from, and it's very likely not anyone friendly. Whoever they might be, they are definitely going to catch the stone-faced Wallis.

>>6048324
The shock wave seems to dissipate incorrectly... or did it? It's difficult to tell. There is definitely something here, messing with their abilities and perception.
>>
>>6048308
Kath returns to Ish and Kaz
>>6048325
"Nothing"
>>
Rolled 13 (1d20)

>>6048320
"Good to see you to Brook," Spike smiles, easing from the defensive stance he suddenly shifted in.

>>6048328
"If what Brook says is true, and from what we saw. . . This is either an illusion or there's some kind of psychic barrier keeping certain people out. . . Perhaps there's a way to brute force our way in-"

>>6048330
". . . Something is strange. . ." Spike closes his eyes and tries to gleam insight into their surroundings, or check for anything of significance he might follow.
>>
Rolled 13 + 3 (1d20 + 3)

>>6048334
"I'm guessing you guys haven't found much out either? I hope Orners team is alright, last I saw they kept getting turned around."

>Brook gives Spike some space while he concentrates

>>6048330
>with Spike closing his eyes to concentrate, Brook follows suit but rather than focus on trying to find anything strange he tries to throw an illusion as far as he can

>nothing that could be considered out of place, just a simple illusion of a few leaves floating in a breeze around himself in a slowly expanding circle
>>
>>6048333
"yeah, all I can really tell is sound gets funky up there. come on Kathy, let's see what the others are up to."
>...
"I swear there were more of us up here..."
>>
Rolled 12 + 2 (1d20 + 2)

>>6048330
"Oh for fucksss..." Wallis is not gonna like this, Orner isn't gonna like this either and once again she regrets not giving Wrap a chance.
>>6048312
>>6048322
"Trigger warning, don't ssscream..."
>Orner grabs Wallis by the head (muting the incoming retaliation) and lunges to hide out of sight, hoping the trail of sparkles will warn the other two to do the same.
>Also, Ambush Predator II!
>>
>>6048330
>Evan senses that he should get out of the enemy encampment and snakes his way out. Okay, it's more along the lines of lizarding, but let's just say that's between us, ok?
>>
>>6048330
>>6048341
>>6048343
Wallis notices Espurr and Evan slipping out before she's monhandled by Orner. Strangely, no retaliation comes, but her battle aura of moisture is manifested.
>Wallis is set to Counter!
She's shaking in Orner's grasp, though maybe trembling with rage is more accurate. Her reflexive attack is deferred.
>>
>>6048334
>>6048336
The illusion takes some time to set up, but the leaves start floating around as he intended. Meanwhile, Spike closes his eyes and notes that there is something there. A wall-but-not-quite-wall is there... but isn't there? Something is fogging up his head. Or isn't? What's going on?

>>6048341
>>6048346
Orner's tail manages to yoink (insert slide whistle noise) and pulls the Marshtomp stage-left, with just enough time to spare. The Shuckle and Marill enter the camp without encountering the two. They seem to be in a rush, so not a single glance is spared their way. Thankfully.

Clearly, Wallis is not a happy camper about what happened.

>>6048343
As he begins making his way back, Evan is nearly stepped on due to his sneaky snake-ing. He freezes in place, lucky to avoid detection.

It seems the infiltrating group has made it here... time to leave with your stealth unbroken! Right?
>>
>>6048346
>>6048348
"Run." Orner uncoils and immediately slithers side-to-side the way she came from. You'd do well to follow her!
>>
Rolled 16 (1d20)

>>6048348
>Evan narrows his eyes to avoid the red giving him away.
>He moves only when he thinks nobody can see him, and very slowly
>>
>>6048348
Espurr keeps on... crawling on. Ward. They're crawling onward, eager to leave. They're satisfied with what they've accomplished, and it's time to leave. It's a matter of feeling their way towards the right direction. They'd make a pretty good blind adventurer, by blind adventuring metrics.
>>
Rolled 10 (1d20)

>>6048348
Spike scowls. . . What the heck?
"There's. . . something messing with me, there's a wall I think?"

. . . Perhaps it's mental assault on his memory? A perception filter? What kind of a psychic do they have that can set that up?

Spike decides to test his luck, there is a wall there. Let's try try to touch it.

>Spike tries to use Mental Fortress and walks towards the wall.
>>
>>6048348
>>6048350
>>6048351
>>6048353
Wallis is less sleepwalking like before and more running with eyes shut tightly while she stores Counter with everything she has. It's like watching a bomb's fuse travel. Perhaps fittingly, that's following the Orner that ignited it back the way they came.
>>
>>6048350
>>6048351
>>6048353
>>6048355
It's easier to leave than it is to enter... quickly and quietly, the group flees, with some strange information to divulge.

>>6048354
Spike approaches the wall to prod at it, trying to figure it out. However, he can sense a familiar energy approaching quite quickly, and he shifts out of the way to avoid being run over by a fleeing Orner, Wallis, Evan, and Espurr!

Probably best to follow them for now.

>To be continued later...

+35EXP
>>
>>6048357
You take the same road back to Baram Town, burdened with some strange knowledge. Just who did you find, sequestered in that valley? What were they doing there? You can take this time to discuss and share information with each other before ultimately giving the information.

You note you were unable to find the specific information regarding magnagate residue, but perhaps this different spread of information might be just as interesting to Sneasel.
>>
>>6050570
>Evan thinks to himself about what he saw. Such an odd banner.
"So, anyone see anything good? Or am I the only one who got close enough for a peek?"
>>
>>6050575
>Orner rubs her head, the hit she got made her forget she came her for for a bit.
"Eeeh, Dusssk got closse... Hey Ssstray, did you find out anything usseful?"
>>
>>6050570
>Spike is following behind the group, mulling over the information gathered.
"So what did you all find out?" Spike asks.
>>
>>6050570
>Brook follows alongside the others, relieved that it wasn't enemies that suddenly appeared earlier and caused him to dispel his illusion

>>6050575
"We or at least I didn't see a thing up in the mountains, maybe Kaz or Ish found something after I left though."
>>
>>6050587
"Ah, don't worry. I think I caught enough to get us paid. If that's good enough for the boss, it's good enough for us, right?"
>Evan doesn't seem very sure of his question
>>
>>6050592
"I...sure hope so. Did they seem dangerous?"
>>
>>6050570
>>6050575
>>6050581
>>6050584
Espurr keeps pace with the others by walking on all-fours. It's less tiring than carrying their tiny body on their even tinier two legs.
"We saw enough." But nothing that will be all too much of a smoking gun when brought up to Sneasel. They humor everyone's curiousity, answering Orner's more direct question "They will be gone before the sun falls. We are unable to inform Sneasel while the information is actionable." Buuut Espurr DID happen to hear something a little more significant. "Their mission statement is reaching what they erroneously called a portal. It can be assumed they refer to a magnagate, which is not a portal." It's more like a wormhole.

Besides that loose terminology, this strange group seems to be a little disorganized, but with a common goal in mind. They've clearly done this before. Maybe they even traveled all the way from another continent before reaching this one.
>>
>>6050584
"A whole damn Clan worth of 'mon!" Orner remembers to catch up the others who weren't so lucky. "Jussst how in the world doesss that go unnoticed? Are we getting invaded?"
>>6050594
"Well, that sssuckss! Thisss better not end up being trouble..." They all got enough on their plate already.
>>
>>6050593
>>6050594
"For all I know, they're just mages, like Sagira. I sure wasn't gonna be caught in that mess, though. I guess being green is good for something after all!"
>Evan laughs
"Still, I'm sure Sneasel knows more than they're letting on. We're probably just here to make sure some tiny little detail's up to date, with our luck."
>>
>>6050594
"Hm. . ." Spike hums, considering this clarification of motives.

"It's likely then that whatever location they're trying to reach via this magnagate is too difficult to reach via conventional means such as by foot, ship, or even air. . . Or they don't know the actual location and this magnagate is linked to that location."

Spike turns to the rest of the group.

"Did any of you see the charms that they wore? It seemed to dispel some effect that set around the woods. I think they have some psychic maintaining a perception filter."
>>
>>6050600
"In that case, I sure hope the info we did get is enough."

>Brook pauses for a moment to glance back before picking up the pace to rejoin the group

>>6050603
"Yeah, they held them up right before they vanished....have you dealt with something like this before?"
>>
>>6050603
"Doubt I saw anythin' more than y'all did. I was more focused on not blowin' cover. Thanks fer the save, by the way."
>>
>>6050607
>Spike shakes his head and scratches his neck.

"Not personally. I've read a handful of cases where something similar was used- but those are rare. It takes a team of trained psychic types working in shifts to do something like that, and all it takes is a camera and a keen eye to catch in recording. . . But we don't have cameras," Spike sighs.

>>6050599
"An entire clan? Was it an entire community or is it an organized force? Is the perception filter or whatever they have set up only on the perimeter?"

"Dammit. . . I only noticed because of my sense for insight, and even then it was hard to remember what I noticed."
>>
>>6050611
"That's probably something we should let them know about, doesn't exactly seem the kind of thing an average band of criminals would do."

>A hint of worry worms its way into his voice as he speaks, his feet slightly picking up the pace
>>
"Well I dunno about you guys, but I found some kinda... distortion? In the air? It was up top on the edge of the valley."
"Couldn't quite get inside of it."
>>
As you all chatter about your findings and share with the class, you continue along the road, taking some time after the day ends to rest. Some of you might look back to the direction of the mysterious camp, knowing now that they are long gone from the location. As the sun rises again, and you're back on the road, you arrive in Baram Town just before noon.

You make your way down to the docks, and onto the Shore Thing. Sneasel, as expected, is waiting at her weird little stand.

"Heh. Your faces look like you did actually see something." She spins her claws, gesturing for you to talk. "Go on, then, spill it."
>>
>>6050647
>Brook hurries along, staying towards the front half of the group as they leave the eerie forest and begin the trek back to Baram

>Not quite able to shake the foreboding feeling in his gut until long after they've left this place behind
--------------------------------------------------------------

>It comes as a great relief to finally be back in Baram, immediately him along with the others go to the Shore Thing to greet the weasel

"We saw some mons sneaking around the forest, they used some weird looking talisman to get past a uhh what did Spike call it? A perception field? That's about all I saw though."
>>
>>6050647
Spike steps forward and starts with what he's deduced.

"There's a large group stationed in the forest. There's some strange effect surrounding their base that makes it difficult to perceive it- not as in it's invisible, but that the mind is unable to perceive or recall it. The 'mon who entered held up some strange charms before they disappeared," he explains.

"The others can tell you more."
>>
>>6050647
"There wasss a sssorta... ssspell on the valley-" She doesn't really know what else to call it. "When we tried to enter we alwaysss came back at the sstart. We entered with our eyesss closssed and it was like the whole place changed, like the foressst wass fake, and inssside there were a hundred mon making camp! They had bannersss and sstuff- no one sssaw uss but they sssaid they were gonna move ssso there'ss not gonna be anyone there anymore..."
>>
>>6050647
>Kaz approaches Sneasel
"Me an' a few others went up top on the edge of the valley."
"Found some kinda...weird pocket of air. Slippery."
"Tried ta hit it with Electric energy"
>Kaz flexes his fingers in an imitation of shooting energy from his finger tips
"but didn't get anythin' from it."
"Got any idea what it might be?"
>>
>>6050663
>>6050665
>>6050669
Sneasel leans against the side of the stand, drinking in the information. "Already, heh, forming some ideas about this. Stuff that messes with your head is already on a very short list." She paces around before propping up her head on the table. "But tell me about the 'mons inside, first. Specifics, if you will."
>>
>>6050676
Spike steps back and lets the others who actually entered handle explaining that.
>>
>>6050676
"I didn't see many of them, really just three that were in a hurry to get out of there...I think they mentioned something about a dungeon?"

"I think Evan or Orner could tell you more."
>>
>>6050647
>>6050665
>>6050676
Espurr doesn't enjoy talking too much, but sometimes it's necessary.
As such, they let Orner do the gist while Espurr elaborates upon some of the finer details.
"As we observed ourselves walking deeper into the trees, we would be turned around through some manner without recalling exactly how. I surmised that if we removed the proven-unreliable observer from the equation, no such error would be made." And they were surprisingly correct in their assumption. Unfortunately Espurr has a poor memory for locational details, so Sneasel gets nothing from them about the camp's layout.
"The individuals past the obstacle were as organized as we are." Which is to say, not particularly, but more so than the average group of outlaws. "We were unable to share their location and plans with you before they were scheduled to leave." But on the bright side... "They are in search of a Magnagate. They spoke of it with familiarity."

Espurr sits down. Even speaking in as neutral and articulate a tone as they did, they need to breathe. Those lungs of theirs aren't very large.
>>
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>>6050676
"There wass a Marill, a Shuckle, sssome otherss-There wassn't any real pattern but they all wore gold and white sscarfss. And their banner wasss ssomething like-" Orner tries to draw the banner. It goes as you'd expect. "thisss. But gold."
>>
>>6050676
>>6050691
>Evan tidies the sketch up some to resemble the actual thing more
"I got pretty close, too. They never saw me coming... or leaving, either. I must be getting good at this spy shit."
>>
>>6050686
>>6050687
Sneasel glances at Brook before turning her attention to the other three. She frowns, tapping her claws against the wood in a rhythmic beat... of irritation. "They're not searching for a Magnagate. They're using one. A group that large doesn't move quickly without making a lot of noise. Yes, heh. This gives me leverage. That's good."

>>6050691
>>6050695
She looks at the drawing. "But this? I haven't seen this before." Sneasel looks at the drawing, attempting to decipher it, or, at the very least, memorize it. She turns to Evan. "How close? What did you hear? Names? Plans? Places?"
>>
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>>6050703
Espurr doesn't know at what point there were incorrect. In order to use a Magnagate, you have to find one. At least in their mind, they don't make the connection that one would naturally assume you don't search for something you already have access to.
"They are familiar with it, as I said." It's actually kind of vexing to be corrected when they don't see how they were wrong.
Alas, the subject has already changed... leaving Espurr mildly annoyed.

They look at the drawing. They... sort of recognize it from when they were at the camp, but it looks different from how they remember. Probably because it's so scribly, even with Evan's help.
Why does some insignia help? They want to know, but decide against speaking anymore.
>>
>>6050703
"You all must've heard something right?" Spike asks the group.

"An organization of people that large that isn't a community must have some goal, and with access to those kinds of abilities it must be compelling."
>>
>>6050703
>Evan describes everything he saw and heard
>>
>>6050703
"I kinda left before I could catch any intel... Got a bit too clossse to being caught for comfort, and a fight with that many 'mon would have been disssasstrouss." A pity since Orner had the better chance of getting intel, but Wallis had to get involved... Ugh.
>>
>>6050710
"I heard rumors about this. Mostly just chatter." Sneasel smiles. "Guild League will be, haha, enthused about this."

>>6050711
>>6050720
>>6050721
She thinks about it for a long moment. "Their, hah, direct business is likely done here. But, of course, it's never so simple. I have whispers about another job that might be lined up. Don't get your hopes up, though." The uncharacteristic frown returns. "I have some work to do."

She reaches into her bag and pulls out 300P, divided up for all the participants. For a second, you think that's the end of it, but she pulls out three solid metal bars. "Figure out who wants these. I'll reward your brave stupidity. This one's for you, Snivy."

"We'll be in, heh, touch." She leaves.
>>
>>6050742
Espurr nods.
Yeah, well, if the Guild League will be so enthused, why don't they send a boat over to bring Espurr to their little hideout so they may be at home amongst their fellow intellectuals? That would be suitable payment for their important information.
Oh well.

Espurr takes their money and just stares at the gold. What the fuck?
>>
>>6050742
>Evan gains riches!
"Sweet, thanks."
>He's happy, he has a literal bar of gold. Glorious.
>>
>>6050742
"Good luck taking care of those guys."
>Brook takes his share of the cash before looking down at the gold bricks

"These look a little bit heavy...."

>>6050745
"You guys were responsible for figuring out how to get through yeah? I think you should grab one of those....
>looking down he notices how smol this cat truly is
"I can uhh bring one back to your room for you, if you want?"
>>
>>6050742
Orner nabs a yellow brick. "HOLY- Thessse are ssome BIG prizesss! Asss expected from a League big shot... Now, where do we trade thesse?"
>>
>>6050749
Makes sense to them... but they aren't sure how it'll be useful.
Gold get.
>>
It's been a whirlwind the last few nights, no? Swept up in ever-expanding plots with adversaries growing more and more in number and strength, treks to the furthest corners of the continent...it's about time for a breather. And independent study, too-scrolls tend to give straighter answers than Pokemon with agendas. You have a few days worth of good rest before it's time to head for a midpoint between the continental island and Baram, the Scroll House. It's one of Air Continent's few permanent structures, and their greatest archive of public knoweldge.

Chapter 17: Let's go to the Library!

Dance of Pearls, Castlevania: SotN
https://www.youtube.com/watch?v=U6hQhI3L-Ag

Stepping inside the stone building, the place...looks like a small tornado came and went without damaging the exterior. Scrolls lay torn or unfurled and draped over toppled or shattered shelves, pathways are blocked by toppled decorative pillars, and if you were to stop and look at the organization of the scrolls themselves...yikes. A cascading Decidueye has its back facing you all at a little homemade desk in the center of it all, his back to you all. Not that you could tell from this distance, as he's ogling straight at the lot of you anyway...
>>
>>6055303
"Huh? This is how the library is here? Talk about disasters... I dunno what we're lookin' for here, but with the way the place is, I don't think we're findin' it."
>>
>>6055303
>ish just, stares wide eyed into the library
>there are... so many things here.
"wonder what kind of secrets this place has..?"
>>
>>6055303
Matchia looks around at the scrolls.

...If they're searching for a specific scroll, that's gonna be a problem. Because she can't read the language here. At least that Decidueye might be helpful.
>>
>>6055303
"...Ugh. I thought that doctor's organizational skills..." Cubone saves his critique for this library's archiving qualities for now as they approach. No sense insulting the librarian right out the gate when they're looking for specific reading material...
>>
>>6055303
There sure are a lot of scrolls here!
Darius still can't read.
"I dunno what happened here, but it looks like it was fun!"
>>
>>6055303
>Kaz looks around
"This is a library, huh? Lotta paper."
>Kaz nudges a piece of scripture out of his way with his foot
>>
>>6055303
>The moment he steps inside, his nose is immediately beset by the bibliosmia from the various scrolls seemingly scattered about the shelves in dire need of repair
"This place looks....like it could really stand to hire a janitor or two."

>He's so busy taking in the sights of a library that's seen far better days, that he barely notices the owl staring at the group as they approach
>>
>>6055303
"A library? Out here in the wild?" Spike asks to himself as he follows the rest of the group inside, being careful to step on any scrolls.

"Hello? Are you the owner of this place?" Spike asks.
>>
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>>6055303
Wallis gives a ":|" (pic related) back to the Decidueye ogling her, blankly returning his gaze. It could be due to this Decidueye, or because the majority of the group is illiterate, herself included. How will they overcome this conundrum? For that matter, will Wallis even work up the interest to overcome said conundrum?
>>6055306
>>6055304
"Guess we'll see if there's anything in the language our scroll has."
She shrugs.
>>
>>6055303
"Dammit Cresss, thisss iss your worssst idea yet! I'm NOT looking through thisss chicken nessst!" Inconvenient since Orner is one of the few literate party members.
>>
>>6055315
"I-"
>ish pauses
"actually, that's a good point, even if probably not the one you're going for."
>into his bag, ish pulls out... the compass!
"if there's anywhere another scroll would be, it's probably here."
>>
>>6055303
"Looks like a wild hog ran rampant in here... this really how they treat their literature?"
>>
>>6055317
"Looks to me like all they got here's scrolls, Ish. Do you know what to ask for? The librarian dude is over there."
>>
>>6055319
"I mean. the funky ones. the things this thing points to. like with Sashay"
>that's a way to put "the plot coupons"
>>
>>6055303
Skitty tries her best to avoid a sneeze.

>>6055317
"...you know, I almost forgot about that thing. What in the world are you expecting that to do?"
>>
>>6055303
Sagira looks almost favorably over the chaotic appearance of the "library." She hums, positively. "There is something comforting about a place like this. A... whirlwind of life, perhaps, and a reflection of the raw psyche." With a pause, she steps around some debris. "It feels lived in, at least."
>>
>>6055321
"whatever kind of thing Trails wanted it off Sally's ship for, alongside his cat... do pokemon have marrige? is it appropriate to call the other one his cat wife?"
>ish pauses
"either way, it points to magic scrolls."
>>
Rolled 14 (1d20)

>>6055303
Katherine vibes
>>
>>6055303
"Aye, look like a wreck o' crow. Tho, somethin' akin back home."
>Sail went off looking at old log and sea chart.
>>
>>6055324
"...and you're just betting that there is one??" Skitty visibly cringes at the term 'cat wife'.
>>
>>6055303
Espurr is carrying an oversized staff, too big for them to carry in their arms, so it's simply lodged in their bag where it pokes out and leans against their body. It looks really dumb.

>>6055329
>>6055324
Espurr invisibly cringes at the term 'cat wife'.

>>6055323
Lived in? It looks more like it was abandoned during a hurricane. That's just what Espurr thinks, though. "What does a library mean to you?" What fond memories does Sagira possess of places just like this one?
>>
>>6055329
"would you want to go through the next month looking to confirm there isn't? if there is or not, this is a way faster way to check."
>>
>>6055324
Spike screws his eyes shut tight and visibly shudders the term 'cat wife'.

The air around the pale fox becomes thick with disgust, shame, and general cringe.


"Does anyone here know how to read?" Spike asks, looking at the rest of the group.
>>
>>6055340
"I don't!"
Darius stares blankly at the mangled scrolls adorning a nearby shelf. Would anyone be able to read them anyway?
>>
>>6055340
"me and Evan got it figured out."
>I shall also use this to fix the new item I got three days ago into my name
>>
>>6055340
"Not me."
She almost seems proud of this.
"Seriously Cress, this was your idea and I don't think I've even seen you reading."
She's too disillusioned by what lies ahead to take collateral damage from 'cat wife.' She just chalks it up to something natives here would totally do and moves on.
>>
>>6055324
"You think up the strangest things, Ish."
>Kaz says, taking a glance at an unreadable piece of paper
>Kaz really needs to learn the language around here
>>
>>6055340
"Aye, though some o' it needed t' be piece together. Unlikely the serpent will help the process." As Sail still looking at the scroll he reading.
>>
The owl pivots in instant in response to your conversation, spraying you all with a torrent of downy feathers from his spread wings.
It's Feather Dance: Soften Sound. For an instant, you can almost swear you spot a shadow from elsewhere deeper inside the building scale the walls menacingly before dissipating.
"You stretch our graces thin by appearing in such great numbers. You may thank the last party of your size for the state of our home. You MAY speak while assisted by me and my technique, but our keeper has grown a very short temper. Do not burden us with needless noise, or you will be escorted out swiftly and violently." He showers you with yet more feathers. They vibrate in the air, seeming to respond to and absorb your voices. The bird sighs. "...I'm sorry, but it's really a matter of safety for you guys. Nobody wants to be banned from the continent's only public library, and the keeper is still mourning that day. She still has a lot of anger to vent and a lot of power to vent it through. It's more of a warning than a threat when I tell you not to make any noise. If you need to talk without me, do it outside."

"The building is arranged like a star, organizing texts by subject matter." he points to the different wings, each a hallway that can be viewed in its entirety from the Decidueye's kiosk. "You may be looking for..."

>Maps, guides & Locations
Self explanatory.
>Muses
Entertainment pieces and this world's equivalent to gossip rags, nuggets of experience with famous Pokemon being much rarer without worldwide instant communication.
>Myths & Creation
Yeah. A behatted Pokemon sits in front of the lone bookshelf over there like a guard, idly flipping through a heavy tome.
>Enrichment
Self help, anatomical and cultural studies, and other educations of Pokemon by species
>Literacy
A couple Togepi and Pichu are stumbling around with bite sized scrolls here. You probably don't want to be seen here at your age, but skills are skills.
>Or...me????
hear about the library itself. The librarian is probably just a Decidueye.

Each section is naturally rocking its own flavor of disorder, so it may take some effort to find the material you want. However, There's something to gain even from spots not relevant to your quest. For example...
>>6055326
Sail, already in his element finds 10 IQ in a map detailing the most open waters' currents and how best to navigate them in the Maps & locations section.

>>6055316
"I voted to stay at the Dusty Settlement to investigate..." Cress, for her part figures tensome minus one can still find what they're looking for and moves to browse the enrichment aisle.
>>
Rolled 9 (1d20)

>>6055368
"Hi! This is a cool library although the design sucks in a fundamentalnway, but maybe the story behind it is better"
>Or...me????
>>
>>6055368
>>6055368
"I dunno what we're lookin' for, but I'll be over there."
Darius heads over to the literacy section, keeping his voice low for once. It'd be rude to yell after bein' asked so nicely.
Learning to read sounds fun!
>>
>>6055317
What are the chances. The Q unown in the center is pointing towards...Maps, guides, and Locations?
>>
>>6055368
Matchia may not be the most well versed in foot runes... at all, really, but if she can find something in the Myths and Creations sect that prominently uses a rune of the face of a Pokemon, that's probably something to look out for for someone who can read.

She quietly wanders off to approach the
>Myths and Creation
section.
>>
Rolled 15 (1d20)

>>6055368
>>Literacy
>Kaz spots just what he needs!
>He whispers a quick thanks to the Decidueye and heads over to that section
"'Sup?"
>He greets the younger Pokémon as he begins looking for a way to learn print rune
>>
>>6055368
*His observation is interrupted by the feather shower, raising an eyebrow he finally notices the owlbrarian
"Aa-"
>he snaps a paw to his mouth to stop his surprised shout, it's not everyday you see someone with their head spun 180 degrees

>Literacy
"sorry, we'll try to keep it down."

>he says in a low voice as he makes his way over towards the section with tiny scrolls, he's only been to one reading class but hopefully that's enough to at least get the gist of what's written in basically the children's section
>>
>>6055372
"...hoo boy."
>quietly to the group
"Wallis, Skitty. we got a hit."
>to the Maps, Guides, and Locations!
>>
>>6055368
>>6055372
"For your talk of quiet, your staring at me has a lot to stay."
And thus the unintentional flirting with grass types continues. Wallis peers over Ish's compass as he pulls it out.
"Guess that's not totally surprising. Let's check it out."
As one of the few present for the first scroll, Wallis opts for...
>Maps, guides, & locations.
>>
>>6055368
"...Ah. Understood." Cubone's judgment is replaced with sympathy. Holding one's tongue is a valuable skill, one a number of individuals could likely stand to learn and exercise, Cubone included.
Of course, given his (comparatively) intermediate skill level, and the fact that the Myths and Creation section is a more obvious pick for their information digging, Cubone instead elects to visit the muses section. Surely there may be some daring account of speaking with legendary Dragon-types, or perhaps an unprecedented archaeological find by a local celebrity..? If not, some goings-on may help provide context to the strange happenings, if nothing else...
>Muses
>>
Rolled 2 (1d20)

>>6055368
>Myths & Creation
>Evan wanders over there. We were looking for the legendaries, right? This looks like the place.
>He doesn't wanna bother the big dude right now though. He's literate enough to browse the titles, looking for anything about Reshiram or Zekrom
>>
>>6055368
>Or...me????
The warning does catch Orner's attention, what kinda keeper does this dingy library got? She approaches the owl and speaks with inside voice this time. "Sssso, who'ss she? When you ssay 'a lot of power' how much are we talking about?" Gotta keep track of all powerlevels. Some morons here might not get the memo.
>>
>>6055368
Espurr, an intellectual of the highest degree, would love to sit down and engage with the most complex scrolls the library has to offer. Unfortunately, they can't read.

>Literacy.
They can't be judged. Nobody knows their age. They look right at home next to these... toddlers.
They read quietly. Espurr hopes to have enough time to check out a few things before it's time to leave. It's a strange sight, but even in this childish scroll made to assist young Pokemon with literacy, they are immersed in what they see. Learning, increasing the depths of one's knowledge, is something they aren't lacking in passion for. It's the one thing they'd like to pursue more.
>>
Rolled 17 + 3 (1d20 + 3)

>>6055368
>Literacy

Well. . . Spike supposed this was long overdue.

However, he's not enduring the shame of being seen as an illiterate adult.

The air around Spike waves and he morphs into Lillipup. In his new disguise, he bounds over to the group of children to learn to read.
>>
>>6055380
Skitty's on her way... reminds her of last time, a bit. She doesn't bring up her concerns about not telling the rest to Ishmael-- it feels more exclusive. Fuuuun.
>>
>>6055408
>ish is too focused on following the compass to really hear any concerns anyway. once we have the scroll, then we can break the news.
>>
>>6055368
Mmm... interestin'. Sail noted it down into parchment and moved along toward the space related scroll.
>>
>>6055371
>>6055368
>Literacy
>>
>>6055332
"A safe place to learn. Not always organized."

>>6055368
Her voices hushes quieter.
>Myths & Creation
She meanders over there.
>>
>>6055368
>Dustin sighs.
“I don’t have the time right now, just give me the myths!”
>>
>>6055370
>>6055387
"I am unsure what you expect from a library. Our collection is a donation of Goodwill from the Guild League to help modernize the Air Continent! But really, our only story comes from a few seasons ago. a big gaggle of cat Pokemon came in and tore us apart! They had no respect for the fragility of paper or order! Those children were horrible, breaking things for fun and making so much noise for our readers! One of them even stole one of our myths! I'd love to get a replacement, but only the keeper knows which, and she's...fickle. I've got a small fortune set aside for anyone who can recover the text. Her mood will not recover until we have it back." He leans in. "I can cut from it if you can help pick the place up, though. Nobody wants to gather in big convenes like this if there's a disease sweeping the land. We're the only staff because of that Twilight Syndrome...how are we supposed to clean up and stay open like this?" He admits.
"As for the keeper...well! She's honed her Psycho Cut to carry offenders straight out the entrance from anywhere in the building! You've got only yourself to blame if you get hit. It may not hurt much more than the average Pokemon, but you won't be let back in, that's for sure.
>>6055374
>>6055385
>>6055428
>>6055430
These scrolls come from all around the world rather than any specific collection. Some of them carry the marks of different countries' flags or their legendary patrons, others nothing at all. In front of them is a Hatterene seemingly locked into the text in front of her-she shines a Dazzling Gleam to her side for a second, but otherwise doesn't react to either of you or your friends. If you want to hear about old stories of the world, there's plenty here as soon as you have a direction to start looking with-but as for the mission, the big one on the top shelf next to a missing slot looks promising, what with the monochrome spheres. It's warping the wood up there though, it might take some serious elbow grease to un-wedge from up there...

Otherwise, there are signs for Lugia, Ho-oh, Rayquaza, Terrakion, and Kyogre.


>>6055382
Someone...tried to put everything back in place. Texts from other sections are polluting this section. Is 'How to Make Him Fall for You, Even as a Fort Knight' not a self help book?...Maybe it is entertainment. The expression of the Sirfetch'd on the sheath belies its trashiness. There are other books too- an anthology by a "Jinx Jynx Janks Jynx" simply titled 'Future Sight' and some untitled document showing a Mienshao's muscle structure and planes of movement. Looks pretty high-concept.
You could read some of these texts for their varying Knowledge or place them properly for some pocket change as Decidueye had described to Katherine...but that could very well be a titanic pain. More pressing is likely the memory of the Voice of Life mentioning a 'Jynx's Poem'.
>>
>>6055376
>>6055379
>>6055389
>>6055404
>>6055422
Two scrolls in particular look good. One is a surprisingly well drawn one with plenty of appealing interpretations of the world as seen from space(...?). It weaves a fun little story about a Pokemon designing the world with the power of phonics with a skillful introduction to every sound expected to come out of a Pokemon in normal conversation. That's quite a feat, considering text characters in this world have such complex names as 'Mismagius' or 'Kangaskhan'. In fact, it's kind of hard to understand, even for you.
The story ends with the unnamed Pokemon leaving the world to grow on its own, as well as the 26 phonetic tools he'd used to form it in case they wanted to make a world to their own liking.
Another text makes all this reading easier to digest-a passing glance tells you it's far simpler and better constructed for human understanding than any other 'book' here. Reading it would certainly bestow a rudimentary understanding of printrune to any of you...but it's already in the hands of a Togepi. He hides the scroll from Kaz after his gretting...Who sees a glint of light behind him. The shadow of a tall, hatted silhouette lurches onto a wall, projecting a heavy grimace pointed squarely at Kaz.

>>6055381
>>6055380
>>6055408
>>6055419
...Nothing here about the world above. You probably shouldn't expect a collection in a land like this to be comprehensive. Perhaps Sail will find something similar in the Mist Continent section. A few random texts jump out at you...
>Sand Continent: Hallow Town!
>Air Continent: Konpeto Karst!
>Mist Continent: The Guiding Lights!
>Grass Continent: Sky Temple!
>Water Continent: Eternal Engine!
Like Swalot's Stream, they all look to be in pretty obnoxious places to reach geograhically. Nothing about them jumps out at you as related to your mission to learn about the Dark Stone, but...you never know. Read about any of 'em?
As for the Compass, it's pointing to the opposing shelf, which is toppled over facedown. A small tree is...growing roots over and around the structure?!?! How are you supposed to get under it?

Cress, meanwhile, browses the enrichment texts. There are a couple species-specific scrolls covering members of your group, but they're unfathomably high up. Someone particularly dextrous (Speed stat >4) could scale the bookcase with a light enough touch to maybe not topple anything...but that's too much a hassle for Cress. She picks out a more general book on standard flame sac organs found in most fire breathing Pokemon and gets to learning. There's a unit of Special Attack Training in there...
>>
Rolled 7 + 1 (1d20 + 1)

>>6055471
>Evan uses his vines to get the big scroll on the top shelf, the one with the monochrome spheres. He can use a little force to un-wedge it. As a treat.

>Vine Whip Yank, +1
>>
Rolled 20 (1d20)

>>6055477
Well, if the scroll is occupied, Darius will just have to find a different copy! There's gotta be one in the mess nearby.
Or he could just wait his turn patiently.
>>
>>6055471
Matchia immediately recognizes the latter three. She seems to be somewhat familiar with the first two.
Somewhat curious on what it could say about Terrakion, she carefully grabs it, and looks at the big one above.
She looks to Sagira.
>>6055428
"...Can you read?"
>>
Rolled 8 (1d20)

>>6055477
>ish quietens himself to a whisper
"sorry for being hushed about this, know you two know how these work. and we can't be setting it off by accident."
>looking closer
"but... I'm not sure how to get under without risk of getting stuck."
>ish attempts... squeezing himselfunderneath the structure
"if I get stuck, can one of you call matchia?"
>>
>>6055477
Skitty peers over Ishmael's shoulder. "Uuuuuhhhhh..." She stares at the rather obtrusive tree, weighing her options–

>>6055484
"...sure. Why couldn't we try going over to the other side first...?"
>>
>>6055487
"...I really should have thought about that before doing this, huh."
>>
>>6055471
>>6055477
Cubone takes the copy of 'How to Make Him Fall for You, Even as a Fort Knight'. Knights do stuff about legendary things and dragons... he takes a brief look at the first page, deciding not to judge a book by its' cover, and soon discovers that maybe he should've done just that. Back it goes..!
That scroll about Mienshao might be tangentially related for Matchia, but she seems good enough at handling herself already. Maybe he'll bring it up to her later?
...That leaves 'Future Sight' by 'Jinx Jynx Janks Jynx'... odd name, but natural curiosity piques Cubone's interest anyway. Possible prophesying? Psychic-type senses? Maybe spiritual guidance? All of that sounds really lame... and directly up Cubone's alley! He starts skimming that one idly, the Voice of Life's prior words not even a thought in his mind.
>>
Rolled 12 + 3 (1d20 + 3)

>>6055477
"Hey there."
>Brook greets the little mon seemingly stuck in an egg dotted with blue and red triangles

"That scroll looks pretty cool! But just reading it is a little lame though, isn't it?"
>his voice is soft as he sits down, making sure there's a comfortable distance between himself and the little mon
"I bet I could make it a lot cooler though, see watch this!"

>Brook extends a paw towards the bebe, a blue twinkle appears in his eye as he tries to form an illusion of a hat to put on
>>
Rolled 12 (1d20)

>>6055477
Spike, still disguised as a lillipup, decides to study the first scroll while Kaz and Darius are occupied with the simpler teachings.

He glances around for any stray paper or cloth to write notes down with some charcoal, or his illusions if there are none.

It won't be easy, but he'd rather stay away from the strange presence he's sensing. Especially since his own aura is still ghostly.
>>
Rolled 19 + 4 (1d20 + 4)

>>6055471
>>6055477
>>6055484
"Yeah, I get it Ish."
She eyes the tree thoroughly, then responds to Ish again.
"I guess I can? Plants are my weakness and Surf would just ruin the stuff inside. Hmm..."
>>6055487
"It looks like the roots spread out across the whole toppled shelf instead of one side. Of course they do... Lemme see if I can get you smaller guys some space."
Wallis wedges her arms underneath and pushes upwards like a bench press in spite of her grass weakness!
"C'mon...! Budge, you rotten root...!"
She whisper-yells, which barely complies with the library code of conduct.
>+3 Repulsion +1 Attack (Species Bonus)
>>
>>6055477
Espurr stares at the Togepi. They want what he has. Give it!

Espurr approaches the egg and extends their tiny arm towards him. Give Espurr the scroll please.
If not, they'll just have to hover around him until he either gives up or lets them read it over his shoulder.
>>
Rolled 12 + 1 (1d20 + 1)

>>6055471
"The keeper wants that specific text? Not a copy? Can you take us with them?"
>Convincing
>>
Rolled 7 + 4 (1d20 + 4)

>>6055471
"Hmmm well, if it'sss for P then I guesss I could help..." But where to begin? Orner's a bit too sharp on both ends to be dealing with delicate texts, but she's got plenty of strenght to lift broken furniture and pillars. So she starts with that.
>+4 Attack
>>
>>6055477
>Sail pick out The Guiding Lights! than skim read the rest of other options to see what it about.
"Could related t' astral, star or somethin' else?." As he read the title of the scroll before reading.
>>
>>6055483
"Any of this? No."
>>
Rolled 109, 257 = 366 (2d286)

>>6055493
>>6055483
>>6055560
The endeavor is quiet. That's good...
But it's taking an inordinate amount of effort to get free. It's hard to get leverage to tug at this length without sacrificing precision by going taut. That's bad. So you're forced to...
Ooh! Evan's got the scroll free! That's good!
And that tall shelf is starting to tip over behind it. That's bad. You guys in the myths section should probably do something about that.
Terrakion's scroll reads...
Oh. Matchia can't read.

>>6055498
>>6055487
>>6055484
Wallis' wave, rather than shifting the entire container or its contents, sweeps away the surface level of dirt this odd, herb-y smelling tree is sprawling for. The roots have nothing to cling to now, so the shelf isn't being pressed into the cavity Ish is trying to squeeze into anymore. The whole process doesn't make any sound, either! Nice!
...The four of you are, though. And now the floor's wet, however much that means to Ishmael. The compass points to a painfully average travel brochure, or rather the ancient-looking parchment lazily tossed behind its place on the rack. Some way to treat a treasure...
>>6055508
It reads...That there is a signal that can be easily read by those even with no experience using the night sky to navigate, one that's saved many a sailor's life. If you happen to be lost at sea and witness a "nighttime rainbow, distorted by water", you can sail towards it for a sure landing in Rantrum within the day, depending on speed. Its exact location varies, but it never strays too far from the north end of the Mist Continent. Use it as a sign to never give in to to the unforgiving sea! Supposedly, certain types of Pokemon can even live inside the band, despite its place in the cloudless sky! It even has a mystery dungeon up there! Is that true? Surely any treasure within is unclaimed...!
>>
>>6055483
There isn't one. However, you do find a text that offers human sensibilities a sensible intro to how footprint runes work; how paths and runs are formed as passages and statements, how one run can have multiple definitions as well as how to determine their most common two (as colloquial definitions dependent on knowledge of the pokemon and index definitions based more on the Pokemon's physical traits.) All of this, taught through simple diagrams showing off their workings intuitively rather than explaining them. This won't teach you how to read explicitly, but it will help you intuit meaning from whatever you see in the future as well as a little bit of how to think. How is that not +10 IQ?
>>6055493
The little tyke is bewildered. She hops around you back, looking for something to hide a hat in before trying to summon one herself with...Metronome. She points at the hat before pointing between you and herself-looks like if you can astound her one more time, the perfect learning material is yours.
>>6055497
Manual note taking, are you? In stealth, too! Fortunately a Pokemon toddler is great practice for stealth multitasking, and you would know how you learn best. The child's stranglehold on this arcane knowledge never stood a chance. Spike can read basic printrune! +5 IQ, too.
>>6055500
Hmph. This kid is cocky and adversarial. The first roll is for Brook's Metronome. The second is for staring contest.
He puts an arm out, obviously wanting your Channeling Rod added to the pot.
>>
>>6055491
'Jynx's Poems' are referred to in here multiple times as a human would a proper noun. It appears they're a whole genre of literature centered on ice cream koans and confounding wordplay.
most of them seem to address specific Pokemon or seem to be dumb jokes, but flipping through you manage to find one that matches what VoL said verbatim. 'Flames run blue, and Pokemon are to be commanded. Accept the way of the world and inherit the stars.'...That one reads like how an unsalted saltine tastes compared to the only run sharing a page with it. It reads...
Do angels follow rules? Of course not. They come from the heavens and stand on light. Instead, angels rue |s follow....there's obviously some latin base/footprint rune localization going on there, but the exact path isn't clear either, substituting an actual character for an approximation of one made of another...?
Either way, if that last poem was supposed to be a hint to the Light Stone's location, then this paired one must be another key...
Moving on to Cubone's real interests though, the next one is fun. It's a bunch of colloquial and index runes for Jynx repeated ad nauseam, repeated to the exclusion of any other rune.
...Somehow it makes an intelligible sentence that follows more succinctly than anything else in this book. You're not sure if understanding it is a healthy thing, but it's certainly an exercise. +5 IQ.

>>6055502
>>6055505
"If you'd see her face when I asked about a copy...whew. I don't know what it means, but I wouldn't ask if I were you. If you insist, though..." Decidueye brings you over to the Hatterene in the Myths & Creation section, continuing his dance of feathers. There, Orner can maybe spend her strength on this shelf slowly tilting towards Evan, Matchia, and Sagira.

That is to say, Decidueye's Feather Dance: Soften Sound has moved to the Myths & Creation section. those there can speak freely amongst eachother, though he pointedly supplies you with a card and quill if there's something you need to 'say' to Hatterene specifically.

>>6055508
>>6055498
>>6055493
>>6055489
>>6055487
>>6055483
>>6055376
>>6055560
Whose face looks positively bubbling with rage. There's yer warning.
>>
Rolled 19 + 1 (1d20 + 1)

>>6055588
"Hi! Where you hidding something in that text that was stolen? Maybe we can find it if younwere hidding something on it to identify it"
Convincing
>>
Rolled 11 (1d20)

>>6055585
>Evan mumbles
"uh oh"
>He tries to use his vines to stabilize the tipping shelf
>>
>>6055585
>Ish, shuffle out of the hidey-hole.
>he holds the scroll, and thinks...
>we should probably get this thing OUT of the library before seeing it's magic words. don't want it set off in here after all.
>>
Rolled 12 + 3 (1d20 + 3)

>>6055586
>Brook looks confused as she extends a limb of her own, of course the moment she it starts to glow he begins backing away until.....she suddenly shoots forward in a burst of speed and wind just like with....!

>His body moving more on instinct rather than by choice, he too darts forward although rather than gain any lift he remains on the ground as he goes
>his vision nearly tunnels in on the little one, not much time to pick up speed in a place like this but no time to think about it just do it!

>Aerial Ace: Zephyr Step V3!!!

>The second he gets close enough, he aims to grab the bebe and smoothly transition into a graceful twirl in a single blink and you'd miss it moment

>IQ Skill: Ghostly Silent
>hopefully his movements aren't too loud so as to avoid angering that figure any further!
>>
>>6055919
>>6055588
"Hey idiotsss, watch it!" Orner leans towards the shelf, trying to keep it standing. "Have you found anything yet?"
>>
File: EspurrPokepuffs.png (1.34 MB, 1024x1402)
1.34 MB
1.34 MB PNG
Rolled 18 (1d20)

>>6055586
Espurr doesn't take too kindly to being challenged for their throne. They were the best of the best before they started counting staring contests in the book of world records.

As they look him face-to-face, they calculate their odds. Unfortunately, Espurr's massive eyes are of greater risk of encountering floating dust particles than this soft-boiled egg's little button eyes.
They'd never leave such a title down to chance. Instead of rolling to stare, they shine a light in his eyes while disguising it as illuminating the nearest scroll they pick up without breaking eye contact.
>Espurr used Flash!

Try again kid. Espurr has a Sitrus Leaf, a Reviver, and a Plain Seed. Espurr will play if he wants one of those. If not, there will be more bright lights where that one came from.
>>
>>6055585
>>6055586
>>6055588
>>6055997
Wallis sighs with relief, taking a Break with a light exhale of Second Wind IQ Skill. It's more subdued like a normal person after sensing hostiity.
>HP: 29/29
She seems to get waiting to speak at the risk of setting off the scroll like on the Shore Thing.
>>
Rolled 9 (1d20)

>>6055588
>>6057960
>While Brook deals with the Togepi, Kaz looks around for another book to teach the basics of Print Rune
>There has to be more than one, right?
>>
>>6055586
Spike, still disguised as Lilipup, nods to himself with a bright smile. He's finally grasped a basic understanding of the language, something that will help immensely with further investigations.

He leaves the Literacy part of the library and heads over to the 'Enrichment' corner. Perhaps now he can gather more information on how to blend in, remain undetected.
>>
Mohka was a late arrival... He gets the feeling that barging right into a library when he's naturally as loud as he is wouldn't be the best idea, so he's chilling outside for now.
>>
>>6055471
>>6055588
Cubone tucks the Jynx-related text underneath his arm. That will be useful to show the others, on top of being engaging... can they check out books here, or only read them in the building? A question for the librarian, not for idly wondering.
Satisfied with his findings, he also grabs the Mienshao document and... 'How to Make Him Fall for You, Even as a Fort Knight'... ugh! Whatever the case, they clearly belong in the Enrichment section... probably. Cubone makes his way there, and is soon met with a shelf and an impending shelf-related disaster. How can he help here..? Well, apparently, he doesn't. Cubone has the dexterity required (3 speed + 2 training = 5, which is greater than the 4 requirement) to simply climb up and silently put these misplaced materials back without a word.
...also, his level is displayed correctly this time.
>>
>>6055588
Matchia is somewhat familiar of tales of a Hatterene's rage. She quiets afterwards, warily looking at it, before looking at the scroll with the Terrakion on it in her paws. She'll wait 'till Evan's done or something so she can learn what it's about.
>>
Rolled 20 (1d20)

>Dustin tries to hold it in...
>Don't.
>Make.
>Any.
>Noise.
>.
>.
>.
[spoiler[https://www.youtube.com/watch?v=9FLRHejWAo8[/spoiler]
>Dustin just fucking farted.
>Dustin is really worried right now.
"W-what was that one 90's TV show again? D-did I do that?"
>>
Rolled 12 (1d20)

>>6055605
He shakes his head. It goes about 120 degrees farther in both directions than it needs to. "All that was on it was combuscratch; you can't make heads or tails of the language. It shifted around on the paper, though! Very unique!...The keeper values every text in the collection equally, whether she can read it or not. It umm...glowed, too. We kept it in the travel guides, since we figured someone from a faraway land might recognize it- if none our local visitors ever did. It really couldn't be more identifiable..."
>>6057990
>>6055605
>>6055605
While Decidueye leaves and takes his safety with him, Katherine and Matchia bystand to the twin snakes' struggling with this giant case. Having held up a wall, it thankfully doesn't collapse on them. The support of two Pokemon does not however, stop the upper shelves from emptying itself on them on its tilt for two damage to Matchia, Katherine, and Sagira. Scrolls and folding placards wound on wood don't fall silently, but thankfully Decidueye's Feather Dance:Soften Sound is present to absorb the clattering and spare you the keeper's ire!
The text in Evan's palm reads...
'One single Pokemon, with enough power to arbitrate the world as we know it. It could indiscriminately burn lies and perception away until only the clear truth remained, as well as create new truths from the impossible. It could grant these beautiful powers to Pokemon with its keys, but only after they already proved they could do the same themselves. However, few know of a power that could never be bestowed unto others, the will to impose understanding and change to the world. That power, the Pokemon hid away for itself and its gifts are zero without."
>>6057980
>>
>>6055480
>>6057980
There is, though none quite as hearty and adept as the one in Togepi's nubs. The printing press and automated assembly line is a long way away, you know. You receive an education identical to the one Darius has(>>6055586), receiving +10 IQ from the material just like he has. The creation story in here is neat and colorful too, but it's a little oddly placed in this 'learning to read' section.
Neither of you can explicitly read without that scroll Espurr and Brook are fighting Togepi for, but you can read well enough to draw meaning through intuition.
>>6057960
>>6057976
Speaking of, the baby Pokemon glares unflinchingly despite her ongoing challenge to Brook. Metronome channels the 109th TM: Aerial Ace! A devilishly silent battle is taking place! The cutting gale flies towards Brook, only to be thrown into a loop as the vacuum curls to follow his movement. It splits around around Togepi's replaced body to sweep Brook's legs just before
he lands-will you cry out if you land on your face? Is this baby a better master of winds than you?
...It's all done while he matches Espurr's gaze perfectly. Her eyes almost seem to widen to match the stray cat's- a wider, more strained pupil makes for a more complete, undeniable victory after all...she is clearly taken aback by Brook's movement, but she won't allow it to show. A flinch would disqualify her from Espurr's challenge! This cannot be a mere child. Or can it?! She's matching your techniques perfectly, and looks to be keeping her mouth pursed!
Oh, that's a flash.

>>6057978
And healed you are. As long as you're trying to locate more artifacts, it can't hurt to sample one or two of the most promising guides already in this section, no...?

>>6057983
>>6057987
Cress is content comparing common Fire-type body structures to her own for modest gain. Spike could do the same, but some of the more gripping materials are higher up.There's a bit of risk to climbing that high without over 4 points of speed, but you could trick it out, maybe. Cubone is up there replacing some books on the other side of the shelf, a practice of organization that doewsn't go unnoticed. Decidueye pays a resigned look to the myths shelf before hovering over-it's normally his responsibility to recover any reading materials of which his knowledge isn't as encyclopedic as a librarian's should be. Nevertheless, you're given a nod of gratefulness and a discreet wingfull of 350P for each text. There's one more out of place scroll back in the entertainment section, a newish looking article on some cave...'Air Continent Ambassadors: Friend or Foe?'
>>
>>6057985
>>6055997
>>6058027
Mohka waits at the entrance o the place, quickly joined by Ish running out and Dustin, who is currently being carried outward by a blade of energy tumbling him out the building. The Psycho Cut, fired from Hatterene had ricochetted around the halls a few times before carrying Dustin out for his disturbance like a pinball down a gutter. He takes 13 damage.
A small feline Pokemon is slinging mud and some glowing fluid at the walls outside Next to you guys...
>>
>>6058064
Matchia grunts as the upper shelves fall onto her.
"...Argh."
She mumbles out as she dusts herself off.
Well. Since Evan's done with getting THAT scroll out of the way, she moves to him to ask him to read what the Terrakion scroll reads...
>>6055919
>>
>>6058070
"artifact, got."
>now it's outta there, ish takes a moment to look in the scroll. no words, just, reading.
>once he knows what's ON it, he quickly puts it into his bag
>Key item acquired!
>>
>>6058064
>How interesting, Evan thinks to himself.
>He requires more information.
>More reading.
>Perhaps the book contains some information on the other side of the dichotomy?
>>6058073
>Oh, someone needs Evan to read.
>He reads this too.
>>
Rolled 3 + 3 (1d20 + 3)

>>6058068
'Have you learned anything interesting?' Spike's voice plays in Cress's mind like a particularly memory of something he never said as passes her, his attention fixed to the shelves above.

There's no obvious nor easy way to climb towards those books- the books of interest, but perhaps with a better grip he could reach them easier?

The zorua's claw glow a faint white, growing into long, sharp hooks better suited for climbing. Now maybe he'll have an actual chance.

>Spike tries to climb! He has 3 trained points in Speed.
>>
>>6058064
>>6058068
>>6058070
>>6058077
Wallis is still unaware of the Hatterene or her threat because she's not close enough to perceive and only those that chose to talk to the Decidueye would have heard about it. She watches Ishmael leave and decides to at least try the lottery at grabbing something worthwhile from this toppled bookshelf she made accessible again. How she'll evaluate its value while illiterate is a problem for later. She reaches her arm under the shelf Ish emerged from, ruffles around and pulls out her arm to reveal...
>>
>>6058070
"...What."
>Mohka's been relaxin' and maxin' all cool outside the library. Seeing people run or thrown out like a cartoon moments after entering makes him feel vindicated in his decision to stay outside.
"Any idea what's goin' on in there?"
>Perhaps the small mudslinging feline has an idea.
>>
>>6058070
>HP: 21/8
>Dustin wails in pure agony.
"I-I just farted..."
>>
Rolled 17 (1d20)

>>6058068
>Kaz finishes looking at the book Darius shared with him
"Huh. Kinda helpful."
"All right, lets look for another..."

>Kaz tries to get in on the little show and tell Brook and Espurr are doing with the Togepi
>Kaz channels Thunder Punch and puts on a little light show, having arcs of electricity dance between his hands
>Low intensity for less sound as to not gain the ire of the Librarian
>>
>>6058084
>ish answers as best he can
"there's a massive mess in there. and we cannot say a word without that hat lady getting mad. on the bright side, I got what I need."
>>
>>6058064
"God dammit guysss..." Orner gives up on helping out with the cleaning, its the others problem now!
She takes the card and quill provided by Decidueye and writes:
>"Have you been to the Ontic Oubliette, beneath the Mystic Monolith? At the bottom of the dungeon there's a thick mist hiding a fountain of very special water, with the sculpture of a Hatterene watching it."
She passes it to the keeper carefully and waits.
>>
>>6058087
"What, overly sensitive ears?"
>>
>>6058089
"even more than mine should be. like, ungodly sensitive. kinda looked like the statue from that dragon trial when I passed her."
>>
Rolled 12 (1d20)

>>6058064
"Combuscratch? Sounds made up! Can you tell me more?"
Pry for more info
>>
>>6058068
Work done, Cubone hops down from the shelf and continues his research, collecting his payment with a grateful nod. Where else can he go? That Hatterene seems occupied, not to mention irritable at the moment... there MIGHT be something in the literacy, but... Well, that baby is kind of scary, actually.
He supposes it's back to the muses. That's where he COULD return that Air Continent Ambassadors article to its' proper place, but... it sounds interesting! Time to read that instead.
>>
>>6058090
"Oh. It... probably wouldn't be the best idea fer me ta go in, then, considerin..."
>He shakes an arm to jingle the scales, and gestures to Dustin.
>>
Rolled 1 (1d4)

>>6058070
>>6058083

Skitty holds back a sigh and nabs a text of her own. Which one? Nobody knows!!! Least of all her, as she can't read.

>>6055477
>rolling for which one, minus Guiding Lights, in order
>>
>>6058094
>ish pauses
"is there anything in particular you'd be after in there? I could try look for ya."
>>
File: EspurrThreatensChild.png (6 KB, 363x413)
6 KB
6 KB PNG
>>6058068
Espurr locks eyes with the Togepi, their worst rival yet. They shift their body away, raising both arms, one meets their own face while the the other points squarely at their opponent. They flex their claws, dangling sharp appendages close to their own eye without ever breaking their pupils away from Togepi's gaze.
The sudden flash ends, revealing their menacing pose. Their claws shine in the remaining light. It's not a threat, it's a promise.

>Espurr is threatening Togepi!

Give them the scroll, or else!
>>
>>6058068
>Brook rolls back to his feet as the wind suddenly leaves his feet, thankfully he's had more than enough practice with this technique to prevent any kind of loud noise to echo out

>he thankfully manages to miss the flash of light from the gray cat
>sighing he steps over and reveals from his supplies...a container of spiced soup that he holds out towards the kid

>a trade, free warm food for the scroll
>>
>>6058096
"Even if there was, it ain't like I'd be able to read it..."
>>
>>6058068
>>6058083
>>6058095
Upon sensing a side-eye, she stops what she's doing and stays at the side of her fellow pinkmon to similarly try her luck at the Maps Section. Apparently she's interested in something over here...? With Hallow Town and Guiding Lights taken, the roll values left are...
>1 = Konpeto Karst
>2 = Sky Temple
>3 = Eternal Engine

For the illiterate, the library is basically a casino.
>>
Rolled 3 (1d3)

>>6058108
Roll eaten.
>>
>>6058096
>Dustin coughs.
"A new leg would be nice."
>>
>>6058111
"I ain't a surgeon, unfortunately."
>>
>>6058112
"Then be one!"
>Dustin falls back down on the ground.
>>
>>6058114
>...
"are you sure that's wise? first step would be sedation."
>ish lifts his channeling rod, questioning something he really wants to do.
>>
>>6058115
>Dustin just looks at Ish, his stare is in-between genuine panic and full of determination.
>It's really up to Ish.
>>
Rolled 15 (1d20)

>>6058116
>...
"Alright then. hold still"
>ish takes his channeling rod, and whacks Dustin over the head with avalanche
>>
>>6058120
(clocks in at about 9 damage)
>>
>>6058121
>Dustin screams even more painful before feinting.
https://www.youtube.com/watch?v=KLYQtdJSReA
>>
>>6055585
>>6058064
"Mmm.. interestin' pursuit or prospect if went gangway the loot' under the rainbow."
>Sail read up Konpeto Karst! next
"Sound sweet o' suger o' rock form above."
>>6058108
>>6058095
>Sail help with translating the scrolls.
>>
Rolled 14 (1d20)

>>6058068
>Look for magic or magi-science literature...
Without the ability to avoid stepping on any toes in the messy confines of the library, Sagira departs the area she was in to explore, searching for anything with a hint of magic or mysticism. Of course, given her inability to read, it's closer to guessing with a sixth sense. At least she can reach high-shelved books...
>>
Rolled 2 (1d20)

>>6058068
Well, if Darius can sort of read now, maybe he can glean more from books that aren't so perfect for teaching humans to read?
It can't hurt to try looking around!
>>
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Rolled 7 (1d20)

>>6058088
"Ohohoho', She writes back sagely. is what she writes back, verbatim. Like she's narrating an account of your ongoing interaction. An answer falls straight into her lap after decades of searching, and from a Baram pedestrian no less! Her prose is so dense she needs to grab another card to say anything useful. "Us of the Grim Brim tribe once had a monument to our success erected in our favorite distributary", she desperately wanted to explain aloud. She'd tell this serpent surely sent by God above about- a lurid and excessive description of a statue you've already seen ensues. "It's filled with our magic, you see. She never imagined the stream could take it all the way under a mountain! Crazy! For Rayquaza to answer the Clans' prayers by delivering the most powerful explorers on the continent to Sealing Doors-finally my herd work is paying of!!!!:3 maybe I'll even find the truth to my cursed eye...But what could Great Rayquaza and this Seviper want with her tribe's statue?:0
As far as you can tell, both of her eyes are normal.
>>6058079
>>6058073
Matchia's scroll tells of an infertile wasteland devoid of life, valuable only for the lack of Pokemon claiming sovereignty over it. Much of it isn't even desert, and yet even the plains and trees spite their tenants with inedible fruits and lacking nutrition. Unlike the the other world powers, the Liokio dynasty has no patron. Any higher power with any goodwill would surely have blessed the starving immigrant Pokemon with a home from their troubles in the other lands, but all they had was a single farmer with no legends or feats. He was called 'Terrakion', and he insisted that the influence of Lugia, Ho-oh and Rantrum was within himself and his fellow sufferers. Through grit and determination alone, they found survival and meaning in a land where nothing lied. to this day, The Sand Continent's shortage continues endlessly testing Terrakion I's teachings and endurance.
...along with other odds and ends of an adventurer's charisma and stubbornness forming a country. It's only so helpful, but you're more morldly for it. +10 IQ for Matchia and Evan.
>>
>>6058101
>>6058100
>>6058086
12 is not great against...a default function of Flash. Espurr's underhanded trick catches the defenseless unaccompanied infant, drawing a brief gasp from her. No matter how little, rules are what separates us from the ferals. Togepi is escorted out violently by a Psycho Cut, dropping the book for the three of you. It's worth noting however that her reaction to Espurr's threat and Brook's hospitality is very bitter. She is not amused by your attempts to bypass her duels, and it shows in her unblinking eyes pointing at you as she slides on her back outside...They didn't even blink during Flash. Something tells you you'll see her again. Pic rel.

>>6058138
...Can you, though? The shelves for more specialized materials are higher up than Cress, though the basics of mysticism and weird psychic statuses are at eye-level. The Fennekin-line specific stuff might take some effort to reach.
>>6058082
Cress cringes. You've been here a while, and she's still indulging personal interests over the mission. She's just been reading about flame breath and circuits trying to get a read on her projectiles...
Perhaps it can be overlooked with a boosty. As shaky as Spike's grip is, he'll certainly cause a ruckus-Cress tries discreetly burning some footholds with Ember for him. It's the worst idea ever.
>>6058093
'Friend or Foe' is more more contemporary and disposable, like a magazine. Apparently, the Sand Continent was very isolationist up until a few years ago. Sparing diverse pockets near Guild League operations, The Pokemon of Liokio keep to their own and share little of their lives and goings-on at home. The only country with progress breaking their ice is the Clan Council, offering valuable goods in exchange for their exclusive access to Empowerment Seeds from the Shoot Stretches. Pokemon believed this trade would broaden the connection between the Sand Continent and Air Continent locals, but tradesmon have mostly avoided the mainland, holing up in the difficult-to-reach Dusty Settlement. Their insistence on the island and its dangerous crossing has sewn no small amount of distrust nor questions of why! There MUST be a reason. What's more valuable than friendship between mons? Be wary, and find out...please.
Simplified, but the text is somewhat verbose, if runes can even be so. Reading from the perch you'd found this one on is something of a small workout, mentally and physically. Consider it a unit of free attribute/battle attribute training to be used/saved whenever. Stimulating...
>>
>>6058123
>>6058108
>>6058095
Sail helps Skitty and Wallis read about...Eternal Engine and Hallow Town.
On the Water Continent lies a forest mystery dungeon made of curiosities. Locals call it Eternal Engine, where trees grow all the way outside of the mysteriosity and continue to grow, Pokemon and techniques spontaneously grow stronger, and supposedly, the rapids in the peak contains a river than can entrap those who fall in-forever! Those and many more rumors surround its 'misbehaving' soil. Just how do its secrets lie? Is it even safe to explore...?
Not far from Air Continent's capital lies a town that demands utmost respect from all who enter, a town both blessed and cursed by a vengeful Spirit of Justice. Supposedly, her lights...should the rays of sun expose them, have the power to sentence criminals to death instantly. And the Pokemon love the safety their community holds dearly. Expect them to brighten and reveal any arcane dealings when and whenever possible. Confirm these rumors with taste of paradise, the town with 0 crime, Hallow Town!...If your heart is pure, that is."
...Yikes. But these places sound like nothing you've seen out among the Clans. The world is pretty big! +10 IQ to Skitty and Wallis.

>>6058092
Decidueye is happy to give that info! Well, he would be. He already flew to the enrichment wing, you see. Out the front door you fly, struck by another Psycho Cut. 13 damage.
>>6058121
>>6058120
>>6058084
And out Dustin is.Unlucky!
The Pokemon turns around. It's that Sprig that's been recovering from a broken leg in the house fire. "Oh! It's you again! These jerks kicked me out just fer havin' too much fun last time. Now they won't let me in!...Can I help ya?" She continues her graffiti.
>>
Rolled 6 (1d20)

>>6058163
"...Hm."
Matchia seems to have found the story quite interesting...
>>
>>6058163
>>6058082
Wow, that was an awful idea. Sorry. Spike gets his foothold to climb up, but it stings to grab. Because it was burned in. You can have your Zorua texts, if you're willing to take 2 points of fire damage to reach them. Cress is also blown outside by a Psycho Cut for 10 total damage. Fallen scrolls can be recovered. Burned ones cannot.
>>
>>6058164
*Brook puts the soup away, sulking with his eyes staring down at the soup as he puts it away....though in the corner of his eye he nearly throws it in the air when he catches a glimpse of the glare thrown his way

>once the soup has been returned to whence it came, he notices the scroll left behind on the ground by the kid....it's a shame he couldn't illusion the story for the guy....though after that piercing glare he isn't sure if he even wants to anymore....for now he grabs the scroll and gets to work reading, making sure to keep it open nice and wide to share with Kaz and the gray one
>>
Rolled 13 (1d20)

>>6058166
>ish's brain gears are turning.
"ah."
>he makes sure that scroll is EXTRA secure in his bag, before heading back in to learn. this time, to the enrichment section! wonder if they got anything on shinies...
>>
>>6058164
"Fina-"
>Kaz is about to say before covering his mouth
>He opens it a little to quietly say:
"Finally! Now we can get a better grip on this print rune stuff."
>Kaz begins reading the book!
>>
>>6058163
>Hm. Getting a bit chaotic in here.
>Evan goes to the desk and tries to check out the monochrome spheres scroll whenever the Decidueye returns
>>
>>6058164
Political intrigue is always riveting, Cubone finds. Probably for the worse in any political context a group like this would wind up in, but still...
Stimulating as it may be, it doesn't belong in this section. Cubone will have to return this Air Continent Ambassadors scroll to the Locations section... and then loop around to the librarian borrow Future Sight from the library to discuss outside. All quietly and politely, of course.
>>
>>6058084
"Or maybeeeee...you can help me!" You gotta want to stick it to that quiet lady too, right? There's no way a hatty hasn't beaten you up. I could hear you before I saw you!"
She offers you a glob of mud and luminescent yellow...something...?
Bury the hatchet? Or would you strike in this moment of vulnerability? Might you get something out of this chance/threat?
>>
>>6058163
>>6058164
>>6058166
Wallis looks more interested in Sail's avoidance of the mysterious feeling of hostility while he translates than the contents of the book. She doesn't see the need to go to a forest full of river rapids unless a way home is there. Wallis looks to Skitty for confirmation of if that's what she wanted, then takes the last unread Sky Temple book for a spin.
>>
>>6058166
"Nah me type o' town t' live in 'n more into the wildness or the unknown. Vaguely hear some rumor about dat forest in the water landmass form me kin. A site to be behold." Sail comment.
>Sail pick out last scroll of interest, Sky Temple!
>>
>>6058163
Espurr draws back from their intimidation attempt, watching as the Togepi practically crawls away after losing this battle.
They will be waiting for you, Egg. Hopefully you won't crack from the fall.

Espurr looks at the dropped item. Exactly what they wanted. They sit down and read with Brook.

>>6058176
Espurr sits beside him to read the fruits of their labor.
>>
Rolled 5 + 3 (1d20 + 3)

>>6058164
>Sagira's Magician! (Thaumaturgy III) She attempts to aim a weak attack to call a portal up to the relevant information.
While the thought is tempting, and she flips through them, it's a loss considering that she still can't read. Perhaps it's better to just check the species-specific books for something useful. Maybe there might even be pictures.
>>
>>6058171
Spike clenches his jaw tight, choosing to ignore the illusion of pain to retrieve and read the zorua book. What foxy secrets will it hold?
>>
>>6058166
Skitty is reminded, rudely, of the scammy merchants buying items for basically nothing as she learns more about Hallow Town, since they mentioned it. It sounds almost nice, though... if not insufferably puritan, which ruins the whole thing. Probably something up there with legal crimes like taxes, anyway.

...with the info about Eternal Engine, that seems like enough for one day. Cat steps are quiet, so Skitty feels confident she can leave uninterrupted.
>>
>>6058200
>>6058181

>thankfully he doesn't need to scooch over much to get the others in
>he would open his mouth to say "thanks for helping" but catches himself just in time...

>instead he shuts his eyes and casts an illusion upon the pages themselves, a moving drawing of himself giving both Kaz and them a handshake in a style matching the rest of the book
>>
>>6058217
Espurr watches quietly.
It's been a while since they've been entertained by such a show.
>>
>>6058166
>>6058193
>Why.
>WHY did it have to be one of THESE.
>How did he not even realize it for what it was the first time?
>However...
Mohka narrows his eyes and approaches slowly, lowering himself to the sprig's level. "So help me God, if you even so much as..."
>Yeah, the boredom of sitting outside the library alone for the last however long has gotten to him."
>>
>>6058220
>he looks over gently smiling, taking their silence as understanding what he meant

>best not keep it up for too long though, they've got a children's book to read through after all! The illusion is soon dropped to allow the true secrets of the book come into light
>>
>>6058163
Orner gives that a read, two or three more, looking back and forth from the paper to the writer. Why does it go from verbose to casual at the end? She thinks... Might as well go with the flow.
>"Egads!" The beautiful, dignified and majestic wyrm of gilded ebony scales exclaims with great surprise. "At last, a singular fateful thread to salvation! Enchantress, you must aid my mission!" The tongue of this wayfarer sisses in a way that can't be quite conveyed in writing but that's definitely charming and passionate. "I, Ornery Grace of the Almandine Clan have been tasked by our Lord in the Sky with ending the threat of the plague ravaging our land. The water, that Elixir made from the statue or the mountain or both is the cure for this unholy illness. But there was only so much of it, and the sickness spreads faster every day!" The heavenly ranger, royal in blood and pure in soul bows and pleads, the humble radiance of the hero touches the hearts of her observers. "Please, share with me your most precious knowledge. The identity of this distributary, the powers of the statue and your people, anything that could help! I beg you, I'll be forever in your debt!"
>>
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>>6058191
If this place weren't closing, you'd have an adventure of figuring out how to get this scroll into a facedown case on the ground. Lucky you the tree growing over it has been swept away and the cavity below drained of water(?). Decidueye drops you another 350P.
>>6058195
>>6058199
>>6058207
It's uhh. Bouncing around. A lot. Yeah. Sail was in a hard to reach corner, yeah. Bounce, the slime goes! 13 damage!!!!
Snitch.
Skitty makes it out of the inordinately chaotic library unscathed.
It looks like most of your business-business has been conducted, and your allies are making their way out. The writings of Konpeto Karst and the Sky Temple are checked out for more private use as members are forced or processed out. Among which, are...

>>6058200
>>6058217
>>6058181
Reading for Slowpoke, which may or may not be checked out for your less literate friends' use. It also may be an insensitive title. Espurr, Brook, and Kaz can now read!
That violent fervor vanishes after seeing Kaz's Thunder Punch, swapped for the same awe you'd see on any baby witnessing a rattle for the first time. She's making all kinds of amused faces you'd only expect to see on terminally online reaction images in response to Kaz's sparklers.
...at 0 HP. Remember you favor and bad blood with this one.
>>6058181
Also, bonk.

>>6058201
>>6058203
The both of you find and check out your respective texts as well. It might mean something to Sagira that the scroll in Fennekin and Braixen-print sheath specifies sorcery as well as well as witchery...or maybe not. There are no studies or clinical dissertations on Zorua or their zombie counterparts, but you do find a collection of stories featuring them and a minimalist history of their communities and movements. Perhaps you can extrapolate some understanding of your power from others' words and fears of them.
Either way, education is education. +10 IQ to Sagira and Spike.

>>6058236
To answer your question, never publish without an editing phase. Or rest.
The keeper, who has been berserk with that swinging arm of hers up to this moment stoically waves to you before stepping out from behind her desk. Had you not seen her face, you'd be sure she was happy with this arrangement. She seems to be following you silently while she begins closing up shop, but her face while she showers you with questions of your backstory and quill gripping technique. it seems you have a friend and a long talk ahead of you...

>>6058077
Well, it's a bit more abstract than the last few...maybe its use cases are wider. Unfortunately, the joint is closing doubling back won't be on the table, if Decidueye's bustle is anything to go by.
>>6058221
"I don't even know you, guy. Just watch the world burn and soak it all in!" She paws you a few handful of mud and bioluminescent something-or-other. There's enough to have two left over if you do decide to partake-they're sticky enough to stifle your scales for once, but they also make you rather bright...
>>
Well, that's a lot to absorb. Your hunt for the Dark Stone-and other things has yielded fruit, if in pieces that need to be assembled. Return to us next time once that's happened, or as it does...

You've been equal parts helpful and chaotic for this recovering public establishment. Take 15 rank experience and 15 exp for your time...
>>
>>6058275
>despite such a book being intended for use by children, Brook is enthralled by it
>The markings on each page slowly grow in number, and his understanding of them grow in equal step....until finally when the final page had been turned he was fully capable of grasping just what it all meant without needing to pause to think it over...at least when it came to the more common symbols presented

>After making sure the other two newly literates had been able to understand, he closes it and takes it with him intending to check it out....but only long enough for the dragon stuck outside to get a chance to read through before promptly returning it. Don't wanna make the librarian angry by forgetting or worse....a late fee!

>Brook learns how to read!
>>
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It’s been some time on the long road toward the interior of the Air Continent, as you take one of the well-worn pilgrimage paths. The question racks your mind, and you count, perhaps it’s been a half a week at most to reach this place. The spring frost snow doesn’t seem to have slowed you much, either, considering that someone has made an effort to keep the path clear. One of the clans, perhaps?

The quiet of the forest leads you back to your thoughts. You’re here, on the road, all because of a letter recently sent by Sneasel. Light investigative work, her words, on the hunt for some strange happenings in the area. You likely can attribute this to the strange appearance and subsequent disappearance of the group you scouted out earlier. She didn’t give you any specific goals, but that might be because this is the start of something bigger.

You pass under the great overhanging cliff, following the path carved through the mountain itself. Some of you may be familiar with this route, and the town tucked beneath the great, towering stones. A quaint little place, Mushmoore Village. The size reminds you of somewhere just like the Square. Considering that it's also underground, it might feel even smaller than that.

Looking around, you note the peculiar appearance of the cave. Mushrooms are plentiful all over the place, some growing wildly from any surface they can, while others look to be specifically cultivated to tastefully line the road.

There’s a sign, likely with a greeting written on it. And a map of the place. So this is where you want to gather some info, huh? Where to go…
>Village Center. This probably has all the needs a weary pilgrim might seek.
>East Housing Area
>West Housing Area
>Big Cave? What could that be?
>>
>>6060139
A cave? Underground?
You can count Darius in!
>Big Cave
>>
Rolled 15 (1d20)

>>6060139
>Village Center. This probably has all the needs a weary pilgrim might seek.
>Evan wanders around the center, looking for... well, he didn't get any real goals for this job. He's sure he'll find SOMETHING, though!
>>
>>6060139
Espurr wants a mushroom for whatever reason. They're liable to uproot one from the ground and toss it in their bag.

In the meantime...
>West Housing Area

Exploring this new place sounds like a good plan for coming across new and interesting landmarks. Perhaps the inhabitants of this town are more remarkable than those of Baram. Less complicated individuals may find the large cave to be more their style, but Espurr is a very complex cat.
>>
>>6060139

>The time it takes for the group to walk through the forest on their way to their next destination passes by in relative silence, save for the jingles of Mohkas scales

>passing under a cliff, he casts an eye all around to take in the mushroom lined path as he walks along, to the next job the weasel had given the group

>Coming to a stop at a sign just before entering, he raises a leg to rub his snout. The air here is making his nose tingle, he briefly reads over the greeting taking as many chances to continue practicing his newly acquired literacy as he can before looking to the map

>Village Center
>If they're here to investigate might as well start at the spot where most mons would wander into on their way through
>>
>>6060139
>Big Cave? What could that be?
A large cave with Mushrooms? What's not to like? Plus, Mohka's been working on controlling the sound that his scales make. It's no orchestra, but at least it doesn't sound completely discordant as he walks... The cave would be good for the acoustics if nothing else.
>>
>>6060139
>Village Center. This probably has all the needs a weary pilgrim might seek.

Yellow eyes trace the roof of the cliff above them and drop down to colorful ground dotted with mushrooms, taking in the whimsical sight with a smile.

"Woah. . . I've never been to a place like this before," he whistles.

"I wonder what kind of 'mon we'll find here, maybe some grass types?" Spike suggests as he reads the signs in his mind, walking towards the Village Center.
>>
Rolled 13 (1d20)

>>6060139
>>6060148
>Big Cave? What could that be?

>Kaz follows his teammate to adventure!
"Hey Dare, wait up!"

>While chasing after his teammate, Kaz keeps watch for any items of interest. There has to be something useful even outside a cave, right?
>>
>>6060139
>>6060149
>>6060153
>Village Center. This probably has all the needs a weary pilgrim might seek.
Wallis trails her teammates, eyeing the miscellaneous mushrooms quizzically.
"Filling a town with mushrooms sounds like all of the hassle of brushery and none of the pluses. I hope I don't start growing stuff on me from staying here too long."
She whines. She's got her eyes out for what could seem off. With her little understanding of the place, that may be a taller order than it sounds like.

>>6060162
"Most likely... Can't wait."
She deadpans.
>>
>>6060165
"That's gotta be poisonous."
>>
>>6060166
>>6060165
"This place makes my nose itch."
>he follows along with his team towards the village center, stopping every so often to scratch at his nose
>>
>>6060165
Spike flashes a smile. "Oh come on, you know we'd never let them touch you," he jokes.
>>
>>6060139
>>6060149
>>6060153
>>6060165
>Ishmael follows the squad to the Village Center!
>>6060169
"the spores those things could make feel like a fire hazard. I wonder if we could use that... I mean, not here. but in the field."
>>
>>6060163
"I'm waitin', I'm waitin'."
The Larvitar slows his pace to allow the Kubfu to catch up. Cave exploration is funner with friends!
>>
>>6060170
"Not even if it's really funny?"
Even without Spike's IQ skill probing, she appears to be wearing her scepticals.

>>6060166
>>6060169
>>6060173
"I'd breathe more water to keep myself from inhaling the spores, but water just makes them grow faster. At least they look less hazardous than the shrooms from Swalot's Stream. They might still do something similar if you attack them, though."
>>
>>6060173
"I doubt they'd mind if you took one or two, this place has more than enough already"
>he kicks some dirt over some of the fungi lining the path
>>
>>6060177
>Ishmael lights a paw on fire... looks to the mushrooms, and extinguishes it.
"maybe, maybe. too bad it's an awful idea to test it."
>>6060179
"I'll probably ask about them, to be honest."
>>
>>6060139
>East Housing Area
>>
>>6060177
Spike's joking smile falls, turning into a serious. "I think I've seen enough to know it's not funny."
>>
Rolled 16 (1d20)

>>6060139
Katherine rolls along Spike
>Village center
(And vibes)
>>
>>6060148
>>6060155
>>6060163
You pass by the center, making your way to the large cave, indicated by the map. As you pass another arch, you realize that the big cave is actually a... really large track. Huh? On the sides are some flattened and chiseled spots for groups to spectate, you think. What are they doing in here?

There's a Luxio wandering about in the area, mostly loitering by the spectating spaces.

>>6060149
>>6060153
>>6060162
>>6060163
>>6060165
>>6060169
>>6060173
Entering Mushmoore and down the main path, it's pretty much impossible to miss the center, considering where it is... the center. You note that the air is pretty thick with something, but not enough that it's completely uncomfortable. Just disconcerting, you think. Looking around, you can see just how many mushrooms are growing in the area. A lot of them appear to be fairly random, while some are primarily placed as decoration. Some of them even glow, giving the place a strangely vibrant appearance. There looks to be the village's hall, a general store, some kind of botanist place, a clinic, inn, and a brewery. A lot of these look partially built into the rockwalls.

>>6060151
Entering the West Housing Area, you find that most of the houses here are constructed from a variety of materials, but notably, some really take after the mushrooms, as some are just... giant mushroom houses. You can see there is a communal space, which might be some kind of mushroom park.

>>6060187
Just like its counterpart, the East Housing Area features a small stream, which trickles down from a wall. It eventually pools into a pond, where a group of 'mons are centered around.
>>
>>6060139
>>6060151
Matchia doesn't feel particularly compelled to any particular spot, so she just follows her teammate.
>West Housing Area
>>6060194
"Wonder how they made these."
Matchia hums.
>>
>>6060194
>Hm... not exactly ideal for acoustics, then. Mohka's slightly disappointed about that, but might as well find out what this place is used for.
>He approaches the Luxio.
"Howdy. What all goes on in here that's so worth watchin', if ya don't mind my askin'?"
>>
>>6060192
"O-Ok, if you say so."
That seems good enough for her.

>>6060194
"Well, something tells me they can't just eat the decor mushrooms, so most of the locals have to pass through either the general store or that eatery there. I'm gonna try the store."
>General store.
She shtomps inside, equally observing the merchandise and the pokemon inside.
>>
Rolled 12 (1d20)

>>6060194
"I wonder what..."
>Curious on how some Friends Elsewhere would take to such a mushroom, ish tries picking one of the glowing ones to put in his bag.
>>6060200
"-Oh, wait up!"
<and he follows Wallis to the general store!
>>
>>6060194
>Kaz heads over to the Luxio
"Hey there! Anythin' interestin' happenin' in this joint?"
>He looks around at the flattened zones
"Some kinda sport?"
>>
>>6060194
>>6060200
>Evan follows Wallis
>>
>>6060195
Espurr slowly turns to look at Matchia.
They're mushrooms. Likely made of mushrooms.

>>6060194
Espurr checks out the park. They elect to lie down there and wait. The stress of everyday life is remedied by breaks like these.
>>
>>6060194
>>6060200
"Maybe they have some unique items on sale? I wonder if the mushrooms here are special," Spike wonders out loud as he follows besides Wallis to the general store.

"That forest Sneasel sent us to was worrying," Spike comments, an attempt at chit chat?
>>
>>6060194
>The luminescent fungi scattered about is reflected in his eyes as he takes in as much of the village as he can, the heavy air being out of mind while he goes around

>Inn
"I think I'm gonna check out the inn, with all the mons coming and going there's gotta be something to find out there.

>>6060200
>>6060203
>he waves the fish and bun off as they head off to the store, before making his way over to the Inn
>>
Rolled 3 (1d20)

>>6060194
>>6060204
"I'm gonna go start checkin' out the flat spots, Kaz! Have fun talkin'!"

Darius heads over to the flattened zone to check out what it's overlooking. No better way to figure out what's happening here than to see what the spectators see!
>>
>>6060208
>ish waves Brook off in turn
"Alright, see you later!"
>>6060207
"the glowing one's have gotta be. not every day you see something like that."
>>
>>6060204
"Kaz! No!"
>Dustin tries to push Kaz aside.
"It might be a pusher."
>>
>>6060206
Matchia looks back at Espurr, shrugging.
"I haven't seen a grass type exactly... grow a giant mushroom, so I'm wondering if they just... grew like that."
>>
>>6060194
>Sail crawl along the path of the stream toward the pond.
"Refreshin.'"
>Check out the gathering of 'mons.
>>
>>6060203
>>6060205
>>6060208
"Alright, we'll compare notes later."
She says, waving off Brook as she notes the updated headcount.

>>6060207
"The Kecleon merchants at pokemon square mentioned the place being less equipped when you go more rural. I'm keeping my non-Baram expectations low."
She folds her arms.
"Worrying was... one way to describe the experience. I only got a small glimpse at the place before we had to bail."
>>
>>6060213
"Glowing things are usually a sign of concentrated energy," Spike comments, tilting his head.

"Not necessarily combability."

>>6060220
"The fact that they might've had a perception filter is what worries me," Spike replies, frowning.

"It would've taken a whole team of experienced psychics to cover that entire area, and even with my additional senses I had trouble even remembering what I noticed," he scratches his neck. "That's assuming it was what I saw. It could be something else entirely. . ."
>>
>West Housing Area.
She's lagging behind pretty hard, taking in the aroma and features of every mushroom she happens across. Must've been why she's the last into town.

>>6060216
>>6060206
"Hey, disclose the location of any Bigmushrooms you happen across. if we work together, our yield should be thricefold." She says, not elaborating on the value of such a mushroom, or if the houses count.
>>
>>6060216
"I do not know." They're not a mushroomologist.

>>6060223
Espurr points at the giant mushroom houses. They've found quite a few Bigmushrooms so far.
>>
>>6060223
"Aren't those only valuable because of collectors...? Does this... place have the same weirdos that'll buy them for us?"
Matchia thinks out loud idly.
>>
>>6060221
"not always, well. kind of. most of the time when I've seen something glow, it's either something using it to communicate, or hot enough to burn on touch"
>>
>>6060221
"I've had my fill of psychic mumbo jumbo with the folks we end up meeting on the regular... For how powerful it was, the solution was... surprisingly simple for me to figure out!"
She says with a huff, acting like she figured out the puzzle.
"I guess that's so they could have so many pokemon successfully find the encampment. My glimpse was so small, I guess I don't have to worry too hard about fake vs reality. It's water under the bridge if they're gone and that's why we're doing this, though..."
>>
>>6060195
>>6060206
>>6060216
>>6060223
A Whismur is in the park, chilling. "Oh, they tell me when the mushrooms get big enough, they cut into them! Or... yeah. Lots of waiting."

>>6060199
>>6060204
>>6060209
>>6060214
"You must be new here, huh?" Luxio asks, briefly turning around to stare at the three of you. "The town comes here to watch the races. Pretty much the only kind of entertainment here. I'm here on off hours to study the track... maybe get an edge on the races!"

The flattened spots really are just that. There are some steps to reach some of the higher areas, but they overlook the track, shaped like a rounded square-oval. There are some mushrooms that are low enough to act as cushioned seating, but not much other than that. It's quite... boring without anything going on.

>>6060200
>>6060203
>>6060207
>>6060205
>>6060213
The mushroom slowly begins losing its bioluminescence the moment you picked it from the ground. Given more time, it'll likely just look like a normal, brown mushroom. Inside the general store, you can see some shelves stocked with all the basics, with a lot of things mostly targeting travelers, rather than explorers. Rations, jarred berries, maps, cloths, all the things you'd need for the road. There's a distinct lack of combat-applicable supplies.

There's a Golbat perched on the counter. "Hello! I have a deal on some jarred berries. Interested? They're on that shelf over there."

>>6060208
Wandering into the inn, you note that it's pretty empty right now, relatively, anyway. There's some light chatter between what must be locals. You can smell a hearty stew of mushrooms permeating the establishment. Has to be some good gossip here, right?

>>6060217
You near the pond, seeing a Numel, Lanturn, and a Skrelp talking to each other. "I think we need to go deeper to find some."

"Oh, probably. Is it still winter? Water's still pretty cool. Cooler than normal."

"Pa' says it is. Still got another moon to go."
>>
>>6060226
>>6060225
"Paras might be interested. But those are big mushrooms, not Bigmushrooms." Dumb cat. What are you, stupid?
>>
>>6060232
"Is it like betting races or just a sport of some kind?"
>Dustin asks hesitantly.
>>
>>6060232
>Ish... looks disappointed at the mushroom losing it's glow
>he no way he can ask about a normal mushroom.
>but, Jarred berries... could be handy
"what kinds of prices on them? sounds like they could go well in some baking."
>ish inspects the jars. if there's labels, he can read what's in them and relay them to the poke-world humans here.
>>
>>6060228
"I doubt they are," Spike says bluntly. "Call it paranoia, but if Sneasel is dealing with them, she'll call on us again to finish the job."

>>6060227
"Interesting, things don't glow in your world because they're powerful?" Spike asks, the connection is his brain is firm. That it's not common sense to others is. . . strange.

>>6060232
Spike's eyes widen in attention as he spots the maps.
"Excuse me sir, what is that a map of? How much is it?" he asks.
>>
>>6060232
"Races, huh? Kaz, that sounds like yer thing. Might be you can get Ish over here and uh... give the track a test."
>>
>>6060239
"glowing takes energy, most things back home spend just enough to sustian themselves and not a drop more."
>>
>>6060214
"A whater?"
>Kaz looks at Dustin with utter confusion
"Quit makin' up words an' start makin' up sense!"

>>6060232
>Kaz zips an inch before the Luxio's face
"Didyousayraces?"
>>
>>6060239
"That seems to be the pattern... Maybe if we set the groundwork good enough here, we can focus on the way home more and let Sneasel finish the job."

>>6060232
Wallis is used to bats without large-gaping mouths, but she rolls with it rather quickly.
"I'll think about it. Got a question first, though. Seen anything strange around here, like an influx of pokemon or stuff hidden in plain sight?"
Wallis flashes her Clover Force badge.
"Guild business."
>>
>>6060232
>walking inside he's pleasantly surprised to discover there's nowhere near as many occupants as he had assumed, to which he's rather thankful for

>he gives a small wave to any that cast an eye over to the new face in town, clearing his throat before speaking

"H-hey there, me and some friends are passing through, and I was wondering if any of you had happened to know of anything strange going on around here?"

"You know, so we don't accidentally run into it on our way through."
>>
>>6060242
>Dustin sighs and whispers...
"We might be in serious trouble..."
>>
>>6060240
>>6060242
"Or... I guess yer busy. I'll go try ta find 'im 'fore ya get too far ahead of yerself.
>Now where could that rabbit have gone... The village center could be as good a place to check first as any.
>>
>>6060232
Darius occupies himself with climbing up and down the stairs repeatedly.
>>
>>6060139
>>6060194
>>6060232
Orner is... quite behind the rest! She wasn't really feeling this mission but new places to discover could mean new stuff to try. Like drinks!
>Village Center.
>Brewery
>>
File: What.png (4 KB, 363x308)
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>>6060235
What.
Espurr stares at her blankly while they wonders if this is a weird translation error, exclusive in rabbit-to-cat communication.
"Very unhelpful."
>Pic related.

>>6060232
They turn their attention away from Cress and focus on the newest individual to have entered the conversation.
"Tell me information." Tell Espurr information, Whismur. They're new here, and are sorely-lacking in the hospitality they expect. Otherwise, they're just going to start entering random homes to see what's so special about this place.
>>
>>6060232
"Frugal, but not having a normal home must present complications, no?" She knocks on one of the houses to see if it'll glow or dissolve her lungs with spores or something.

"Bigmushrooms and Tinymushrooms are the ones that take root in Paras and Parasect. The Red ones with yellow streaks (and occasionally words). These mushrooms are merely big." She is seemingly more impressed with the prospect of making money than of caps big enough to live inside.
>>
>>6060232
>Sail greet the 'mons and join in the conversation to see what they talking about.
"Ahoy."
>>
>>6060243
Spike glances at Wallis out of the corner of his eyes and raises a brow. Really? Information gathering? He'd smile if it wouldn't discredit her act.
>>
>>6060262
"A frustrating naming convention." Espurr thinks whoever named them so should be strung up on the Shore Thing's bowsprit.
"Is it a meaningful separation?" What about them warrants distinguishing the different types of fungi?
>>
>>6060236
>>6060240
>>6060242
Luxio backs off. "Uh, yeah. Didn't know you were more excited than some of the others around here. But if you wanted to run on them, you're not allowed to. They're for the Toedscool, only. Can't have some strangers tearing up the track." He looks to Dustin. "Betting races! Although we mostly just cheer on our favorites."

>>6060238
>>6060239
>>6060243
Golbat actually closes their mouth and goes into thought. "Oh, a guildy. Uh... can't fathom about anything strange. Although, if you ask me, I think Lanturn is cheating with her bets on the races." He turns to Ishmael, going back to cheerful open-mouthedness. "The Magosts have been there a while, so I'm willing to part with those easier! Barter or coin."

"As for the maps, they're of the area. And some favorite migratory maps, too. I think I have a big one in the back of the whole continent."

He looks back to Wallis for a moment. "Oh, now that I think about it, shipments here have been a little scarce. Not too weird, although maybe unusual. I wouldn't blame them, it's pretty cold out there."

>>6060244
The interruption does have the whole establishment awkwardly look at Brook. A Nickit with milky white eyes seem to be the most unusual, but there's also a Lokix, Klawf, Impidimp... and a Tangrowth, who seems to be lumbering over.

Up close, the towering height difference is intimidating. Did you say something wrong? Suddenly, he holds out a bowl of warm stew. "You skinny. Eat. This one free."

>>6060257
The brewery is pretty sparsely decorated, and dark, a contrast to outside. There's no one at the main counter, but there is a little gong that you could ring. Printrune written nearby says "hit for attention, only once please."

>>6060259
>>6060262
Whismur taps the top of their head. "Uhmmm. They can be shaped weird sometimes, so I think that's why they build out. Tonic knows more than me. Or his mom." They sit there awkwardly until more comes to their mind. "We have big races and stuff at the village track. Do you like watching Toedscool run around? They're not very fast, but it's fun to see a herd of them follow the path!"

>>6060263
The trio wave. Lanturn speaks up first. "You a traveler, huh? Need something?"
>>
>>6060270
"Oh okay..."
>Dustin thinks for a bit...
"Have you seen a woman with a green dress in your dreams before?"
>He refers to the Gardevoir he's seen before.
>>
>>6060240
"You betcha!"
>Kaz nods in excitement!

>>6060245
"Trouble shmouble, race time!"

>>6060247
"Thanks big guy!"

>>6060270
"WHAT?!"
"That's bogus!"
>Kaz huffs!
"You mean you guys got this awesome track here, but you only let one pokemon use it??"
>>
>>6060270
"Not a popular businesss, iss it..." Orner hits the gong, preferably without cutting or poking it.
>>
>>6060235
"Mm. Maybe, I guess... I wonder if its rarity is held to the same regard here."
>>6060270
"Toeds...cool?"
Matchia says slowly.
>>
>>6060270
Spike's eyes sparkle and he leans in with interest.
"Of the whole continent? How much?" he asks.
>>
>>6060264
Wallis gives a knowing smile toward Spike with a quick turn of her head as Golbat focuses on them. Seems honesty sometimes is the best policy.

>>6060270
Wallis lets the gossip about Lanturn go. That's a lead for someone else to follow.
"Shipments for the stuff you usually stock or is some other place down on stock? You seem to be doing alright here."
She pays a delayed compliment to the Golbat's wares.
"Also, uh... who is 'them' exactly?"
>>
>>6060270
>>6060247
>Knowing them, he's probably in the general store.
Approaching the shop - yup, that's definitely the rest. Question is, is the small rabbit there?
>>
>>6060270
That's good enough. They didn't mean specifically mushroom information, but it's their fault for assuming asking for information in The Mushroom Town would be relating to anything other than mushrooms. Actually, no. Espurr wouldn't think that. It's more the town's fault for being so one-noted.
While Espurr doesn't know what a Toedscool is, Matchia >>6060274 already asks their question, so they ask another to make the most-efficient dialogue choices in this conversation.
"Where is this individual, I suppose." The one they call Tonic, or his mom... They didn't end that sentence off how a question normally would be ended, but it is what it is.
>>
>>6060270
>Ish looks closer to the Magosts...
>on the one hand, pretty sweet berries, he'd probably enjoy them.
>on the other? not a healing berry, which he's going to be after if he wants to achieve a baking goal
"Maybe we could check out the missing shipments in exchange for some of the magosts then? not the first time I've done that."
>the other time involved breakinig and entering, but we'll ignore that.
>>
>>6060269
Those mushrooms take root in their backs and subsume their minds to control their bodies. These ones don't." She looks at the house made of the stuff. "...I hope." Also the word thing.

>>6060274
>>6060270
"The ones built into houses do anything odd? ᵀʰᵉʸ ˡᵒᵒᵏ ᵖʳᵉᵗᵗʸ ᵉᵈᶦᵇˡᵉ..." Cress would rather eyeball for somebody who looks like they'd be named Tonic than ask. So she does. "...Matchia. Do you feel like betting?"
>>
>>6060289
"I don't feel particularly strong about it one way or another. But sure."
Matchia doesn't buy shit with her cash anyways, so might as well.
>>
>>6060286
>Ah, there's the rabbit.
"Hey, Ish. Ya might wanna check out the cave. They've got races there, an' ta say Kaz is excited would be an understatement. Might need ta help keep 'im under control."
>>
>>6060270
>a cold feeling runs down his back as the awkwardness sets in....he lowers his gaze to the floor thinking about just turning around and heading out...until he spots a big shadow start to approach
>when he tilts his head up he nearly jumps! It looks like some kinda creature wrapped completely up in vines came right up to him giving him a spook!

>just as he were about to turn and run it suddenly speaks up, holding out a bowl of stew as the tension drains from the air

"O-oh uhh thanks."
>he takes the offered stew in his teeth and moves over to the milky eyed fox....fox solidarity and all that

"Hey there, sorry if I'm being a bother...it's just I feel like it'd be a bit easier to talk to someone more my size ya know?"
>he says with a short laugh, taking small sips of the stew in between words

"You also passing through or do you live here?"
>>
>>6060289
>>6060292
Extremely troubling information, Cress. Espurr doesn't have much of a reaction to that.
Good thing they're exclusive to one species of Pokemon!

They politely watch as their leader (kinda) engages in illegal gambling with their other leader (sorta).
>>
>>6060295
>Ish does his best to keep his impulses under control
"ya know, this'd be a great thing to bring up if I didn't have something to discuss here, now I wanna run and check it out."
>>
>>6060270
"Aye, travel form port t' inland. Aaak.. guess some basic information about dis town, history 'n such. Also hear anythin' strange happenin' around the area? Folk tale t' say."
>>
>>6060271
>>6060272
Luxio blinks. "A... wo-man? I've never heard of a 'mon like that before. Don't think so." The cat goes back to the outraged Kaz. "Yeah. Although, it's more like just the Toedscools. Not much of a viewing event if it's just the one."

>>6060273
A dark-haired Raticate crawls out from the back some moments later. "Whatcha' lookin' for?" You note that the 'mon looks fairly on edge, but closer to being guarded than afraid.

>>6060275
>>6060278
>>6060279
>>6060286
Golbat thinks for a moment. "It's a nice map, I think. I'll go and find it, and then we can discuss price."

"I'm missing some of the popular cloths, and I've got some backorder. The merchants who come by that I buy from. It's not really the season for traveling, so I'm not surprised if they're slow." Golbat looks to Ishmael. "Nothing's missing, unless you mean that I'm missing some stock. But I don't think you can do anything about that. The merchants would have written ahead if anything bad happened to what I asked for."

Golbat leaves the front of the shop and into the back. Some time later, they return, carrying a big tube. "Here it is. Even comes with this pretty case. Let me open it..."

The top pops open, and the Golbat pulls out the large map, rolling it out. "It's no wonder map, but it's detailed much more finely. Might be a bit old, though."

>>6060274
>>6060281
>>6060289
"They're... they're like these mushrooms, except if they had long legs."

Whismur looks at the houses. "They're not really for eating... when they get that big they're pretty inedible. Tonic says the best ones are when they're small. Oh, we do have the ones that make you mellow out! But they moved those away because travelers kept falling asleep on the big road."

"The inn has some mushroom stew if you want," Whismur mentions. "Oh, I think Tonic might be there. He likes to pester the innkeep about adding stuff to the stew."

>>6060296
The Nickit stares in his general direction for a strange amount of time, almost as if Brook isn't actually the center of their current attention. "...you're a... Zorua? Right? A Zorua?" He suddenly reaches into a pouch and holds out a vial. "Try this out. Visitors say the stew tastes better when you put this herb in."

>>6060304
Lanturn bobs in the water, considering the questions. "I haven't been here as long as some of the other residents. Maybe you can talk to the elder about history. We've been looking for some feral Dwebble in the deep, but they're getting harder to find. They all seem so skittish. Maybe something's upsetting them."

Numel pipes up. "Pa' says they can feel when the mountain is upset. Maybe they're upset, too."

"Oh, could be that."
>>
Rolled 2 (1d20)

>>6060307
>Kaz crosses his arms and huffs
"Eh...Cost anythin' ta watch?"

>Kaz eyes the rest of the room for a concessions stand
>>
>>6060307
"I mean, you've said the shipments have been a bit scarce right? with everything going around... twilight, banditry, what-have-you, it's entirely possible a merchant or two got ambushed."
>ishmael attempts his intuition
>>
>>6060307
Spike nods, scratching his chin with a paw. The sparkle in his eyes is downplayed but still there.

Now what price can he get away with? The trick is always to start low, but with something believable. ..

"Outdated? Well. . . That's a bummer, but I could buy it for 125P," Spike offers.
>>
>>6060307
"Ah, I see..."
Matchia files that Pokemon's description away in her head.
>>
"!!! It sounds like they have a hunter's stew. Those must be rare here without automatic heating; We should try some before we leave anyway, and there might be something useful to take with us in this town."
>>
>>6060307
>>6060315
>>6060313
That is to say, Cress is relocating herself towards the inn.
>>
>>6060307
Espurr scurries to the in after a deep stretch. They exit the conversation rather abruptly... such poor manners.
If they can get free food, AND frivolous information, they can say they have succeeded in getting free food and frivolous information. What more is there for one to desire?

>Espurr is leaving to find the inn.

>>6060315
>>6060318
Espurr does the cat thing where they walk too close to you and you have to try not to step on them. How troublesome.
>>
>>6060307
>His mission complete, Mohka moves over to the inn. Not much choice in hanging around the shop, he's saving his money.
>>
>>6060307
"Yeah! Are they rare?"
>he watches with a raised eyebrow as the fox reaches into a pouch before they finally pull out some kind of small container


"Oh, well I suppose...if you're alright with giving some of it away."
>Brook sets the stew down so that he may grasp the vial with both paws
>His eyes bounce back and forth between the stew, the vial, and the nickit ideas of possibly trying to illusion the herb into the stew, or just turning it down outright....a few moments pass before he finally sprinkles some into the soup
"Thanks, I was a little worried that I mighta made you guys mad when I came in asking questions hehehe."

>he passes the vial back to the fox...before taking a sip from the stew.....
>>
>>6060307
"I wasss under the impresssion thiss iss a brewery, and trying out drinkss iss a hobby of mine..." Orner looks a the plump rat with that slightly hostile aura, not intimidated but a bit put off. "Iss thiss a bad time? I'd jusst like ssomething with a kick to it..." She puts down her wallet, and it rings pretty heavy.
>>
>>6060307
"Low on cloths are we?"
Wallis mulls this over while Golbat heads to the back.
>>6060311
"Or poached along the way, bid war style. We see it in guild requests from time to time. You should consider one of those if it smells, if you catch my drift."
Wallis adds to Ishmael's intuition.
>>
>>6060321
One might imagine Cress to be an adept jogger, but she's used to being a few heads taller, hence the lack of speed growth. It's a stumble party.
>>
>>6060310
Luxio shakes his head. "No, although you might want to come early if they announce a race. Everyone likes to grab the best spots fast."

>>6060311
>>6060313
>>6060333
"Sheets and the like, favorites around here since you can't get them so easily. Can't really use the mushrooms for a cover." Golbat looks up. "Twilight? Never heard of that... but they could have. If you're really set on looking for yourself, the merchants come from the north, so you can probably look past the village that way. But that would be weird, not much along that road to get robbed on. Probably the safest one there is. I can't imagine getting springed on the northern trails."

"Only 125? You're really trying that low? This is worth triple that, maybe more. A professional cartographer drew this up, you know. You would probably just have to draw in new roads and dungeons. Which I don't think is a big deal."

>>6060314
Whimsur nods. "Never seen one before?"

>>6060321
>>6060318
>>6060323
>>6060324
"I wouldn't know," the Nickit replies, taking the vial back. "But you're the first I've met. Usually a new traveler isn't so upfront about being chatty here. The dark and mushrooms can make them uncomfortable."

The herb you've sprinkled over is some kind of parsley, although it has a certain earthy-mint-ness. You can decide if you like it or not.

You arrive at the inn, finding Brook conversing with one of the locals, partaking in some of the mentioned stew. For the most part, the conversation has returned to normal. The other 'mons sitting around do glance at your sudden appearance. It is strange to be seeing so many travelers so out of the normal seasons.

>>6060326
"No, just wasn't expecting a... customer. Got meads, mostly. That to your taste?" Raticate asks. "I could get you a tankard for some of those coins." The rat scratches their cheek. "Or a barrel."
>>
>>6060345
"Well... what's there to do here?"
>>
>>6060307
"Any interestin' find ye encounter? Saw a outlaw Crustle wit' a diamond-like shell. Well-nigh steel-like property though we blast it into pieced."
>>
Rolled 15 + 3 (1d20 + 3)

>>6060345
"You don't know about Twilight syndrome? it's been like, talk of the continent recently. the nobles even got us to send tribute to rayquaza over it."
>ish thinks, then flashes his badge
"Wallis, you're probably better at explaining than I am, and it's probably best to fill in the whole team if this is what we're going for."
>ish out, and... to the inn! rolling pyromancy to see how bright the shiny lights as he enters
"How's things hanging?"
>>
>>6060345
"Hm. Alright. Guess if I can't be in it I can still watch..."
>Kaz moves to the edge of the track to get a good look at it
>>
>>6060345
"It'd damage the craftsmanship involved in making it," Spike retorts.

Alright, so it's way more than 125, but maybe he can lower to something more affordable.

"325P," Spike offers again.
>>
>>6060345
"No, but I suppose I'll be seeing some soon enough."
Matchia looks over at Cress... who had already left.
"Ah. Well, thanks for the info."
>>
>>6060345
Kath remains pondering what to do, silent
>>
>>6060348
"Wow? They can do that?" Skrelp comments. "I wonder what that looks like..."

"Crustle aren't that worth it. Too much hassle." Lanturn waves her fins. "Feral ones, just to clarify. But nothing noteworthy. Just the same old. Sparser than usual."
>>
Cress shuffles forward like she belongs. She does not. There is no greeting. "I heard there was soup? How much for it?" She looks almost...excited.
>>
>>6060345
>the minty flavor was a nice break from the shroominess that filled most of the bowl, letting him finish the rest in a few large gulps before wiping his mouth

"I've really only seen one other, except he's white.....anyway what's your name? Mine's Brook, and I'm a member of Team Clover Force!"
>he introduces himself with a smile while his ears pivot towards the entrance as some familiar faces walk in
>>
>>6060345
"Ssso, sslow sseasson?" The lack of customers could already be inferred. "I'm not picky, and a barrel might be overindulgent..." So same as always. "Buuut I got my crew to share it with. Gimme the price!" Orner's ready to splurge on some alcohol.
>>
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>>6060345
Espurr stares down anyone looking at them and hops up onto the nearest table, chair, or stool for added height. It's not easy being less than a foot tall. They share Cress' >>6060360 indirect desire for soup. It better be free, too.

Is there anyone Tonic-y around?
>>
>>6060345
>>6060361
Of course Brook's ears would swivel towards the entrance when Mohka walks in - you can hear him coming years before you see him. He awkwardly hangs out near the entrance for now.
>>
Rolled 6 + 3 (1d20 + 3)

>>6060345
>>6060351
"Wh-?! No I'm not! You know I can't get behind stuff that happens around here!"
She shtomps and groans as Ishmael ditches her for the second time in this quest line.
"Ugh... So, you've heard of ferals, right? Think of that, but less territorial and more actively violent. Also it spreads faster- usually to otherwise normal pokemon. The authorities are working on a solution, it's even roped guild members like us into the mix. Sounds like it has yet to hit this town, which is good."

>>6060354
Wallis decides to help Spike haggle for the map. She keeps up her unique way of acting out with a precocious posture and her hands on her hips.
"We get to look at a map like this every time we get a mission to help put food on the table. It's special out here, but a guild hub like Baram Town has stuff like this more accessible."
It sounds like a harsh assessment, maybe even a little demeaning until...
"B-But that doesn't mean the quality's bad, I guess... 325 pokecoins is a fair price."
Her expression abruptly softens and she kicks her foot idly, some sparkles coming off of it. It's the classic tsundere one-two, something a bit more exotic in this world perhaps.
>+3 Razzle Dazzle
>>
>>6060347
>>6060352
"Other than wait for a race? Not much. You can also go caving, but I'm not into that. Too cramped."

Inspecting the track, you note that the material making up the floor is a grippy, soft cave moss. It kind of has a little twinkle to it, if you move your head around a bit.

>>6060351
>>6060360
>>6060361
>>6060365
>>6060367
He only just brightens it by a little. The inn is already lit normally.

Tangrowth rises up from behind the counter. "Free with room. Ten coin if not room. Accept berries, too."

"Oh, you're an explorer? I'm Tonic. I help my mom out at the shop." The Nickit turns to face the entrance. "Newcomers..." he whispers. "Are they your friends?"

With the added height, you can get a much better view of the inn floor (which, in perspective of everything else, is just what an average height 'mon might see). Given the lack of boisterous conversation, you can clearly hear the Nickit introducing themselves to Brook.

>>6060363
"Always slow during the first moon, you know? We have berry and the normal stuff. The dark mead costs more. I can get you a swig if you want to try first." Raticate turns around, grabbing some small cups. The rat does do it in a way where they have your presence in their periphery. "What brings you 'round here, anyway? If you don't mind me asking."

>>6060354
>>6060368
"They ever try some of those snoozeshrooms on them? It really helps out Yarrow smooth out his rage."

He catches the second part. "You're from Baram? Came a long way then... but I still gotta get my food on the table, too." Golbat ends up squinting, giving Wallis a weird look. "What are you doing?" His question holds quite the unimpressed emotion behind it. He turns to look at Spike, still squinting. "375. I'll throw in a Magost Jar, too, no extra charge. Your friend was interested, wasn't he?"
>>
>>6060373
Spike smiles and with a satisfying thud and clink, 375 poke appear on the counter.

It's a little more expensive than we would've liked, but a whole map of the continent? That's the type of information to help speed up their progress.

"Thanks sir!"

>>6060373
"You too, Wallis. I think that cute," he says without sparing a thought.

'Don't know why that didn't work on him though,' he thinks telepathically to his team.
>>
>>6060373
>>6060348
"Huh, well good luck on the crab hunt." Sail horn wave and take a glance on the pond.
>Sail went off toward the village's hall
>>
>>6060373
>sparkly rabbit, approach brook. and the nickit
"hey, anything interesting over here? never seen... most of these mon types before."
>>
>>6060373
"Yeah! The little rabbit is actually on team Clover Force too!"
>he points to the slightly glowing bunny that had just walked in

"Shop? I kinda assumed you helped out around here...what kinda things do you help out with?"

>>6060365
>seeing the gray one staring down the other guests brings out a chuckle
>>
>>6060389
"I asked but didn't really get an answer, I did get some free soup from the tangly guy tho."
>his head nods over towards the big mon covered in purple vines (tangrowth)
>>
>>6060373
"Don't mind. A patron of mine sssent me and my palsss to gather intel on 'sstrange happenningss', pretty vague sstuff. We got a platoon worth of 'mon sso I'm not in a hurry to work..." Orner might be oversharing a little bit she couldn't care less. "What'ss that 'dark' mead got in it huh, that ssoundss up my alley. I'd like a sssip." She motions to the cups.
>>
>>6060373
Espurr finds having to pay for things to be a continued thorn in their side. Which side, they aren't certain.
They're fine with leftovers.

Moving on, Espurr's temporarily-impressive stature is appreciated. They listen in on the two Dark-Type foxes, surmising based purely on economic factors that they are up to no good.
With impeccable feline agility, Espurr clears unremarkable gaps, leaping from table to seat and seat to stool in an effort to approach closer to the Nickit they've been informed happens to be named Tonic.

>>6060390
They are fast approaching.
>>
>>6060373
Cress grumbles, shelling out 20P for a serving for herself and Espurr. Even though that's a steal for any soup.
>>
>>6060373
Mohka... will opt to save his money. But you know what doesn't cost money? Continuing to listen in on the conversation.
>>
>>6060373
>>6060381
She rubs her head and shakes it, pouting.
"Hmph... No. Whoever Yarrow is, he's gotta have a town-wide mean streak to compete with the likes of them. We were too busy keeping it from attacking. Besides, the ones we've knocked out just go back on the attack when they wake up."
Wallis watches Spike make the exchange, then shrugs.
"Info has its own value and I'd say we broke even. Stay safe out there."
She shtomps off, not really caring who Yarrow is as she shuts out Spike's telepathy.
"Whatever... I'm going to try the village hall. Seems important, even if there's probably a kooky noble that runs this place inside..."
Still pouting, she shtomps towards...
>Village Hall
>>
>>6060396
This good deed goes unnoticed for the moment as Espurr's attention is quickly pulled away from soup and towards not-soup. She can see them executing amateur parkour across the room.
They were just going to take whatever Cress left over anyway. They'll be back to notice her generosity and all that in a bit.
>>
>>6060390
"yeah, I think the other two are still at the crowbat's store. something about delayed shipments..."
>>6060393
>ish turnsto the tangrowth, almost ready to run over
>and turns back to the fox and other fox
"I'm the team's scout, or fire specialist. quickest of the bunch, lightest of the bunch. I know nobody's gonna be stopping our team if I can help it."
>>
>>6060395
>the conversation between himself and Tonic is briefly put on hold as he stares at the cat jumping from table to table, hopefully the guests don't get mad!
>>
>>6060389
>>6060390
>>6060393
>>6060395
>>6060396
>>6060398
"Nothing really happens around here. Nothing but the daily gossip," Tonic notes, tapping on the table. "Sorting out the herbs, gathering them, and studying the plants and mushrooms. I don't really do the medicinal stuff yet."

Tangrowth scoops up two hearty bowls and holds them out for Cress. Holding them, it is a generous helping. Although, upon further consideration, the serving is absolutely enormous for Espurr.

Impidimp holds a finger up. "Not nothing, little fox! I heard the northern route is getting haunted!"

Lokix clicks. "I doubt that. What are they supposed to haunt?"

"Eck-eck, he's listening to everything again. Not everything is true," Klawf chimes in.

>>6060387
>>6060399
The hall isn't that hard to find, and you enter. A lone 'mon occupies the space, which is a graying Mabosstiff. Grayer than normal, anyway. "Ah, how might I help you?" she asks. "Directions, perhaps? Oh, another. Hello."

>>6060394
"Some herb and spice to round it out, but it's primarily caramel honey in my best barrels." Popping open a small barrel, the Raticate pours the drink. "Here. Let me know how you like it."
>>
>>6060381
You gain:
>Air Continent Map (and its protective container)
>Jarred Magost (you suspect this might be sweeter than normal, due to being jarred)
>>
>>6060408
>...
>the gears in ishmael's mind are turning
"maybe that's related to the cloth shipments..."
>he now, heads to grab himself some of the soup. putting down 10P for tangrowth, holding another 10P
",,,Brook, you want a bowl too? or already got one?"
>>
>>6060408
"You don't sound really interested in it, is it kinda boring?"
>Brook turns his attention over toward the pink imp that had spoken up
"Ghosts? You know, we've had to deal with hauntings once or twice before."
>he says with a sigh, while scratching his cheek

"It's probably worth checking out? What about you Tonic, would you wanna come too?"

>>6060410
"I just finished one, I really liked the stuff Tonic added to it!"
>>
>>6060408
>>6060387
Wallis pauses awkwardly as she enters alongside Sail. She decides to get straight down to business.
"Hey. Do you oversee this village? We're here on guild business."
She didn't really put the badge away after flashing it to the Golbat.
"Just checking in on if anything unusual's been happening around here lately."
She says open-endedly, seeing how Mabosstiff fills in the blanks.
>>
>>6060408
With large, folded ears, Espurr hears all. Mostly. It's hard to parse the useful from the unuseful.
They approach Tonic now that they're within speaking distance. With nothing better to do, they insert themselves into the conversation.
"Tell me information." Same tactic as before. They like to call it as it is.
What is 'it?' Well, they're interested in the idea of medicinal herbs and such, even though Tonic said he wasn't knowledgeable in them yet... But regardless, he must be more of a professional in the field than Espurr is, and if they can learn anything to improve their foraging and Recycling skills, they'll certainly try.

They pay Brook >>6060411 no mind presently. If he knows the secrets of the mushroom, then he can share.
>>
>>6060408
>>6060410
Brook does indeed have a bowl.
"I'll take ya up on the offer if he don't want it."
>>
>>6060415
>another 10P goes down
>>6060411
"Ah, interesting. now I'm kinda curious what it's like."
>>
>>6060408
My soup, my rules.
Cress pour a fair amount into her bowl and drops the other one off closer to Espurr and Brook. Instead of sitting with her friends, she finds a secluded spot in a corner only somewhat close to the Nickit. She airs her question, "Say, it is imperative we find samples of the most useful Edible mushrooms while we're here.


For Science.

Which ones are they? Do any of the edible mushrooms have deadly lookalikes?" With no beat or downtime, she begins gorging herself on soup with surgical efficacy and precision while awaiting an answer.
>>
>>6060417
"It was a little minty, I think it went with the soup really well! I kinda assumed Tonic helped cook for the Inn after I tried it."

>>6060415
>>6060418
>>6060414
>Brook gives the rest of the group a short wave as they find their respective hang out spots nearby
>>
>>6060408
"Sssoundss ssweet! I know a gal I could sswindle with thiss..." Orner tries it and of course she likes it, the contrast of sweet and acid is all she wants in a drink. "Mmm-hmmm! Alright, a whole barrel ssoundss pretty ssenssible for me and a big gathering of ssmall 'mon-Actually, maybe ssome berry sstuff would cover ssome tasstes." Orner could spend all day trying out stuff, better not indulge her too much... "You look too jumpy, fella! I really make a sstrong impression, huh..." Who could have thought Orner's Bad Rep could reach even this far corner of the continent.
>>
>>6060408
"Hear some o' history o' dis town 'n such o' some folk tale."
>>
>>6060411
>>6060410
>>6060415
>>6060418
>>6060417
"It's tedious, but I don't hate it." Tonic pauses for a second. "I really like being able to smell and taste all the different kinds of herbs. So many different kinds of aromatics."

He shakes his head. "I can't."

Tangrowth produces more bowls of the mushroom stew.

"Oh, quite a few here. Don't eat any of the glowing ones, unless you ate something bad, in which case it's good for clearing your stomach. Anything with spots down here will paralyze you. The tastiest ones grow by the stream, stuck to the rocks nearby. They're ruffled but smooth to the touch. The flowery-stone ones are good grated over a dish, they have a rich, nutty taste." He holds a pouch out. "I have some here if you'd like to add it to your stew."

>>6060423
The Nickit's ear flick at the mention of his name. "Tangrowth doesn't like it when others mess with the stew while it cooks. Everything afterward is fair, however."

>>6060412
>>6060428
"Unusual? My, other than the influx of all of your friends, nothing that I know about. But, yes, I am the Elder of the village." Mabosstiff walks over to another shelf, pushing some scrolls around. "It's an unfortunate time to be asking around here. Enamorus' moons are when life is slowest here, and so are all the words that are exchanged. Such is the way of things."

"History... that is a lot to talk about. Do you have anything specific you might be interested in?"

>>6060426
"Yeah... jumpy. Two-hundred for the dark mead barrel, and a hundred for the berry one. Each one'll serve an average party of twenty."
>>
>>6060434
>one bowl to Mohka, ish takes his own. listening in... and looking at his (formerly) glowing mushroom
>so these are good for poisons..? good.
>>
>>6060434
"Aww that's too bad, gotta stick around and help out at the shop?"

>Brook scooches over a bit to give the big mon room to set the bowls down

"In that case, have you ever thought about cooking your own stuff? It's not that hard."

>he shuffles around in his supplies for a moment before pulling out a container full of a dark orange soup with red speckles floating around
"I cooked this myself, it smells pretty spicy so I've been a little nervous about actually eating it".

"Kinda don't wanna give myself an upset stomach."
>he smirks as he pops the top off of the Spiced Soup, offering his dark brother a sniff
>>
>>6060434
That's good to know. Espurr is satisfied with this information. They'll have to use it when they're out and about.
They stop probing for knowledge and enjoy their soup which they now have, courtesy of Cress.
...It's going to take forever to finish this all.
>>
>>6060434
"You got a deal." She counts the three hundred P on the spot. "Dude, I did not think about how I'm gonna carry thesse, heh..." It's gonna be awkward, holding on to two barrels while slithering around. "Anywaysss, good sstuff ssir! And if you need any help, remember the Wayfarerss are in town to lend a hand! Later!" Unless there's something to be said, Orner will make her way to the inn and meet the rest of the bunch.
>>
>>6060434
So no large groups like the encampment if our group of Wayfarers is considered unusual. All that really leaves Wallis to pursue is...
"They do say 'no news is good news.' In fact, have things maybe been unusually slow lately? Maybe not having as much supply to go around, or things not being accounted for?"
She probes with a tilt of her head.
>>
>>6060434
>>6060435
>>6060440
Mohka - still listening, but now sitting with the others. And soup.
>>
>>6060434
Cress nods. Introducing flavors ad infinitum to this stew is its whole identity, if that Whismur's offhand comment about adding things is to be inferred from. Is it everything she'd dreamed of, that hunter's stew? Does it taste like it's been growing in depth and complexity for weeks, kept nice and toasty for indefinite preservation? Can the distinct practices of her homeland's kitchens grace her tongue this one more time...?
She nods sagely while partaking in the soup.
>>
>>6060434
"Start off wit' the beginnin' o' dis settlement 'n tale back then."
>>
>>6060440
Tonic nods. "...yes. I'm not fond of cooking. It can be... difficult." The Nickit sniffs the soup. "That is strong. Almost all the original berry was concentrated away."

>>6060448
>>6060451
It tastes like a hearty stew, consisting primarily of mushrooms, of which you cannot determine. Almost any edible fungi from down here, you assume. It's a diverse flavor, although rather mild on all fronts. Something rather inoffensive for all palettes, which would make sense given the nature of the inn.

>>6060443
Orner has acquired:
>Dark Mead Barrel (20 servings)
>Berry Mead Barrel (20 servings)

>>6060445
"I haven't received any complaints as of recently. Usually, I might receive a missive from one of the northern territories by now, but I can always attribute that to the difficulties of the weather." Mabosstiff paces around the village hall, before briefly ducking behind the desk. "Might I ask you to take this up north? I've been meaning to get one of the runners to do so, but if you've been asking around for anything strange, I do feel as if something is a-paw."
>>
>>6060470
"Now that's a tale... let this old hound try to remember this..."

Mabosstiff goes on an explanation of how the village originally formed, with pilgrims from the northern clans searching for an easier route down toward the coast, seeking to bypass the treacherous mountain shortcuts. Their search had led them to the naturally forming caverns beneath the mountain, which were teeming with a variety of mushrooms. Eventually, the village was established when it was discovered going just a bit further would cut right through the divide. And so with a tunnel and a continuation of the road, it would see regular traffic to support a booming village.
>>
>>6060513
>>6060451
>>6060448
>>6060442
>>6060440
>>6060435
"HEEEEYYY, MINIONSS!" Orner barges into the inn like she owns the place, while coiling around two barrels of mead she has to put her whole front body in the ground to actually move. "Guesss what I got! Yo, hosst! Can I get ssome cupss?" She puts down the containers of honeyed inebriating goodness in front of the group.
>>
>>6060534
>Ishmael is having his soup
"hey Orner. supply route's haunted."
>>
>>6060535
"I'm glad you remembered the job, letss me focuss on what'ss REALLY important!" She stabs a side of the cover of the dark mead and it *pops*, then flips into the air like a coin. "What'ss for lunch, huh?" It doesn't land heads or tails though.
>>
>>6060536
>ish shrugs
"some kinda mushroom stew, and I'd join ya for the alchohol, buuuut. last time it was even useful I was taking salamence under the table. maybe save a barrel for the way back?"
>>
>>6060537
"Mushroom'ss good." She pulls a stool from somewhere, the one sitting instrument she likes. "Buddy, I can't promisse thiss will lasst the whole trek, thesse walkss are getting sserioussly long! No wonder Ssneassel won't do 'em hersself..."
>>
It seems that you've been given (or, currently, just Wallis) a task to deliver a small letter up the northern half of the road that cuts through the village. The request serves two purposes, and, as you may suspect, one reason might supersede the other. If there really is something going on, it'll likely give you reason to drop the delivery in order to chase after Sneasel's mission. Otherwise, it's a relatively harmless experience.

You can continue to stick around in the village to keep snooping for some more information, or you can take to the road! Up to you, really.
>>
Rolled 10 (1d20)

>>6062883
>Evan got lost somewhere in town. Silly Evan
>Evan makes himself sneaky and listens to various conversations until the group reconvenes
>>
>>6062883
>Kaz leaves the track area, looking a bit bored.
>A race track just isn't the same if you're barred from racing on it.
>Kaz decides to follow Wallis on her quest!
"So, where we takin' this thing?"
>He asks as they walk
>>
>>6062883
Mohka's had his fill. Now to go on a post-meal walk. He'll join up with the letter crew.
>>
>>6062883
>Dustin decides to check out the art of the village.
>He's considering graffiti.
>>
>>6062883
>Rabbit, follow along. he's not really got much on his mind but the mission
"so... up north, the same road that's allegedly haunted?"
>>
>>6062883
It's Skitty Time. To the road she goes, pretending like she knows what she's doing. Really, she's just following along until she does know, but she does her best to make it look like that isn't the case, listening in to teammates like >>6062888 as she goes.
>>
>>6062883
>>6062885
Darius follows his team leader off the tracks and to presumably something funner than running up and down stairs.
>>
>>6060513
>>6062883

"I wasn't able to chop it up very well so I sorta just let the chunks boil until the whole thing turned this dark color. Then I scooped out the squishy berry bits.."

"Not exactly the best cook either hehe."
>he mareepishly scratches his cheek before putting the soup away

"Sorry to ask but you think I could talk to your mom? She must know tons about what goes on around town if she's the local healer!"
>>
>>6062893
>it's questionable if half of ishmael's talking is on topic, split between what sneasel sent us for, wondering how the mushrooms glow, curiousity about half the mons we've seen in town...
>and cooking.
>>
>>6062883
>>6062896
Espurr waits. The winds of fate will carry them where they're needed once the opportunity presents itself. For now, they're interested in Tonic's mom as well.
>>
>>6062883
>Sail follow along the road route.
>>
>>6062883
"The Elder of Mushmoore here asked me to deliver this letter north. Also heard of some missing supplies from a shopkeep, which may be connected."
Wallis summarizes, reunited with the others.
>Take up the road.
>>
>>6062887
The village doesn't necessarily have anything art-related, unless you count the deliberate and careful placement of the mushrooms as an art-form. Landscaping some fungi could very be like that, you never know.

>>6062896
>>6062899
"She's just a walk over. Although, she isn't the local healer. Dustox does most of that. He runs the clinic." Tonic tilts his head in thought. "But I think she might know more about what happens beyond the village, since she gathers certain herbs."

>>6062884
>>6062885
>>6062886
>>6062888
>>6062893
>>6062895
>>6062900
>>6062901
The other end of the village has a similar stone-work entrance as the one you had originally entered in from, except this was has some signage which likely indicates that this way goes north.
>>
Rolled 4 (1d10)

>>6062913
>Dustin decides to spray paint on a wall
>Rolling for artistic ability 1 out of 10
>>
Rolled 12 (1d20)

>>6062913
"Mmmmmm..."
>Kaz uses his recent studies on print rune to understand the signage!
"Think it says... North? Yeah, yeah that looks right."
>Kaz looks along the North path, checking for any interesting items...

>>6062915
>Kaz looks over to his teammate
"Where'd you get the paint?
>>
>>6062913
>Evan decides to wait at the north(?) exit of the village for the rest of the group
>>
>>6062913
"Yep, this is north"
>ish can read
"so... what we expecting to fight team? it's never going to be so simple, especially wiht sneasel sending us here."
>>
>>6062918
"I'm betting... clowns."
>>
>>6062913
Espurr has one question. "Where?" They want to know where she is. Immediately upon hearing or seeing a direction, they leave and waste no time heading where directed.
An herbalist would be nice to meet.
>>
>>6062913
"Oh, that's even better then! I'll owe you a favor if you show us the way."

>>6062899
>He tilts his head to the gray one
"I hope she can tell us something good, that weasel probably won't be happy if we just come back with rumors of ghosts."
>>
Rolled 2 (1d20)

>>6062913
"Alright, we just follow the trade route north and make the delivery where she described. Didn't expect to be poaching work from the postmon when I got this badge..."
Wallis says, not bothering with the signage as she proceeds north. Wallis takes a look around for things of note.
>>6062918
"Sneasel sent us to investigate the town. This might just be happenstance, sorta like the fights we end up getting into. Are we cursed?"
>>
>>6062922
"Then it would be optimal not to disappoint." Simply make it work, somehow. There's no way NOBODY will happen across some valued information. With all the others headed in another direction, Espurr is fine with taking the scenic route.
>>
>>6062924
"Poaching work from the postmon... I'm sure ol' Lilac would be proud."
>>
>>6062918
"We're gettin' to fight?! This keeps gettin' better and better!"
>>6062924
"I hope so!"
>>
>>6062916
"From the paint store Kaz..."
>Dustin is busily creating an artistic fart.
"Is Darius around ask him what he thinks of this."
>>
>>6062935
"Is the right one supposed to be you? It looks great!"

"I dunno what the other one's supposed to be, though."
>>
>>6062935
"There was a paint store?! Damn...I needed some paint for my scarf. Only got green so far."

>Kaz looks at the drawing
"I feel like that looks familiar..."
>>
>>6062940
"I'm still focusing!"
>Dustin continues to add more.
>>
>>6062916
>>6062917
>>6062918
>>6062924
Given that it's a one-way road with no other major forks, this is the north entrance/exit of the village.

Unlike the other side, this one is almost immediately exposed to the sky, with the shadow of the mountainside cresting away to reveal the road going north. You don't see anything immediately around you, besides the detail of where the mushrooms choosing to grow where the sunlight never touches.

Advancing further down the road, you keep your eyes peeled. Considering how simple a single route is, you continue down the road for some time, up until you encounter something strange.
>Wood debris, smooth, but worn under the weathering frost. It still looks fairly recent.
>(Optional Perception Check, beat 12, survival attributes applicable)

You can look around the area, or try to trace any clues from scraps. Maybe it might lead somewhere.

>>6062921
>>6062922
>>6062928
Tonic hops off of the seat, flicking his tail to gesture "follow me."

Leaving the inn, you step out onto the street and walk very briefly until you're in another building. This one has various herbs drying from suspended racks, with several pots containing a myriad of growing and sprouting plants. The smell in here is quite strong, of which, you can't readily determine. It's a mixture of potent aromatics blended with faint floral scents.

"Mom? There are some 'mons here who would like to talk with you."

You catch the patter of paws as a door creaks, and a Thievul peers out from the side. "Made some friends, Tonic? Pleasure. I'm Chicory. Did you need to ask something?"

>>6062946
Without any access to paint, or the natural abilities of a Smeargle, you make do with some mud you've found nearby to act as your paint. So far, none of the village has any reason to come over here, so it might be left up for some time.
>>
Rolled 19 (1d20)

>>6062959
>Evan investigates the wood
"Wow, we even got litterers here."
>>
Rolled 8 (1d20)

>>6062959
Wood... not exactly Mohka's forte, but he'll investigate the area for clues anyway.
>>
>>6062959
"That's strange... I thought more people would come and notice my talent here."
>Dustin thinks.
"Okay Team Ruckus, I have an idea. Do you guys want to paint the town in beautiful designs while no one here notices?"
>>
Rolled 15 (1d20)

>>6062959
Wallis sees this as a warning sign and looks for nearby activity and clues.
>>
>>6060513
It would have been nice to have even a little nostalgia trip. Obviously no recipe or fun had here could save her fading memories, but Cress was desperate, and for so much less. To persist, to engineer and grow and iterate infinitely, that is the indomitable human spirit. That is the spirit that brings about something so impractical and unique as the hunter’s stew.
…but those memories feel so distant and only grow weaker. There are no reminders to be found here, or in most places. Were they even real? Those twenty-some years that defined everything Cress was? These Pokemon, seemingly fine with anything, this land and its un-spaces, and even her fellow ex-humans, who will say bizarre things like ‘Pokemon aren’t real’…it’s all so unlike everything she knows. Cress feels an invisible weight set upon herself. Is this all there is left for her? So-so soups and casual swashbuckling with pirates?…Is there anything to go back to? Of course she’ll never get an answer to a nebulous question like that, even if she asks every one of these inscrutable natives in the world or even the one who brought her here. May as well take her time with this mild soup. Cress doesn’t say anything at all for a long time.

It’s a pretty good soup. 8.9/10.
>>
Rolled 13 (1d20)

>>6062959
>ishmael takes to the skies! ... a regular use of bounce. he tries to spot anything off with his limited time before landing.
>>
Rolled 11 (1d20)

>>6062959
Darius takes a look around. Recent, cool looking wood means a recent, cool looking wood maker!

Probably.
>>
Rolled 11 (1d20)

>>6062959
Katherine is there, she wandered off some time ago and is now vibing at the exit of the village
>Perception check
>>
Rolled 10 (1d20)

>>6062959
"What's this now..."
"Was this some sorta cart?"
>Kaz gets closer to the detritus
>Kaz searches for clues!
>>
>>6062969
"...Whosse funeral are we on? Why are you like thisss?" Orner's drinking is being soured by Cress' vibes.
>-1 dark mead serving.
>>
>>6062928
>>6062959
>Brook responds to the cat with a nod before following after Tonic

>The walk isn't very long, and it takes even less time for his nose to pick up the powerful scent of the various plants as he follows the fox into a building nearby. Looking up at the various racks containing herbs hanged to dry

"With how strong the smell is here, I'm not too sure I would've come here on my own."
>he says with a light cough just as his ears would pick up the creaking of a door, drawing his eyes up to the....fox with a moustache? Let's try not to focus on that, don't wanna be rude after all!

"Nice to meet you ma'am, I'm Brook and this here's...>>6062928 uhh also a friend!"

"We were wondering if there was maybe anything strange you've noticed when you go to forage."
>he looks up at the big fox with a friendly smile and a tail wagging playfully, aside from Spike he hasn't seen anyone similar to himself so please forgive his enthusiasm
>>
Rolled 7 + 3 (1d20 + 3)

>>6062959
Espurr takes in the unique scent. It stings their nose and throat, making them tense up as they walk into the room. They inspect the pots closely in spite of it. These plants seem... tended to. Espurr's never considered storing plants in pots and taking time and resources to care for them.

Espurr figures they can leverage some more unrelated information from this situation. Brook can handle the necessary matters.
"You are the herbalist of this location." Lots of herbs here, but nothing to precisely indicate she's any sort of doctor... "What do you use this plantlife for? I fail to see the application." Something to be learned, perchance? Espurr would take pleasure in expanding their abilities... After all, they already have the skill to back it up.

...But they don't have much to show for it, so they instead elect to cite the names of any plants they recognize here from their time foraging around in the wilderness. Is their knowledge not impressive?
+3 Foraging
>>
>>6062980
Espurr looks visibly uncomfortable due to the very pungent environment. It's very apparent when close like Brook is.
>>
Rolled 2 + 2 (1d20 + 2)

>>6062959
"Snow ray t' seem o' fall"
>Sail scan the area for anything suspicious. (Radar II)
>>
>>6062962
>>6062967
>>6062970
Around the debris, you notice that some of the plants and saplings show signs of a struggle or skirmish. Things are trampled in places that otherwise betray the serene appearance of the surrounding forest floor. Something had happened here, and they went through the effort of cleaning it up. Mostly. At best, the covering of frost and snow would've meant you missed this detail. Now that you look closer, you could probably trace a path from this...
>Follow the trail?
>Search around the immediate area instead?

>>6062971
>>6062972
>>6062973
>>6062963
>>6062987
You're unable to notice anything other than the nipping feeling of the cold and some additional scattered wood pieces, which mostly don't reveal much of anything. A bit frustrating to be stumped like that, but there has to be more around here.
>Search around this side of the road.
>Maybe there might be more clues on the other side of the road.
>Await the findings from your allies.

>>6062980
>>6062981
"Strange? There aren't that many strange things going on here. It's always been slow, for as long as I recall. But, ah, I have noticed the merchant caravan have been late to appear. Normally, they're quite punctual, but the winter always brings its difficulties."

She turns and gives a warm smile at Espurr's botanical knowledge. "My, you certainly do know your plants. Most 'mons don't really bother learning more than the basic few, much less all the names." Chicory paces over to one of the plants and breaks off a leaf. "But these plants have many different uses, particularly for those conditions berries normally do not fix. A popular choice in this village is an antifungal ointment."

Carefully holding the leaf, she offers it to Espurr. "This one has calming properties. Some fierce fighters from up north insist upon always chewing some before a battle to help with their thinking during a battle." As she holds it out, her ears perk up. "Now that I've mentioned it, I do think I've seen some unusual activity. A lot of movement in the forests nearby despite the weather. Ah... it could be that ferals are being agitated. I'm not sure."
>>
Rolled 18 (1d20)

>>6062994
>Search around the immediate area instead?
"Something's off. Someone tried to mask this. Heads on swivels, guys."
>>
Rolled 12 (1d20)

>>6062994
Darius has never been one to give up, which is why he's instead going to!
>Search around this side of the road.
>>
>>6062994
>>6062996
>follow the trail?
"I'll check up ahead. if I spot a stranger I'll try get the knowledge back."
>and forward he goes! it'll be easier to watch from the treetop, right?
>>
>>6062998
"Be careful, eh?"
>>
>>6063001
"I'll try to be, no need to worry."
>>
Rolled 6 (1d20)

>>6062994
"Nothing..."
>Side of the road? Perceive roll
>>
Rolled 7 (1d20)

>>6062966
"Anyone?"
>Dustin is dejected.
>He decides to secretly paint the village more artistic while no one notices.
>>
File: soups up.png (30 KB, 442x290)
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30 KB PNG
>>6062969
>>6062976
>image
All things considered, the atmosphere of the inn is still pretty cozy.

>>6062966
Your team is already out on the road, searching for some clues.
>>
Rolled 11 (1d20)

>>6062994
>Kaz curses his unfortunate luck with a finger snap
"Darn. Nothin'."
>Maybe there might be more clues on the other side of the road.
>Kaz jogs to the other side of the road for any other evidence
>>
Rolled 3 + 2 (1d20 + 2)

>>6062994
"Dread frost shallow the sea. It seem like a wreck" Sail continue despite the cold chill air.
>Maybe there might be more clues on the other side of the road.
(Radar II)
>>
Rolled 1 (1d20)

>>6062994
>Search the other side of the road
>>
>>6063008
>Dustin sighs alone.
>He begins work on a piece of work that's on an incredibly dangerous height.
>>
Rolled 17 + 1 (1d20 + 1)

>>6062994
"I can't imagine why that would be popular."
>a wry smile makes its way on his face as he speaks before turning his gaze back to the many herbs on display, though her next words instantly grab his attention

"Oh? Is it common for ferals to act like so close to the town?"

"You know, I've learned a little bit about plants too. Would you be willing to show us where exactly you've seen it if I help you gather some herbs to bring back?"

>in order to back up his statement, he closes his eyes and sniffs around the room. Trying to point out various plants by scent alone
>>
>>6062994
>>6062996
>>6062998
"I'll go with Ish. We're hard to miss if things get hairy."
And with that, Wallis shtomps off the beaten path.
>Follow the trail
>>
>>6062994
"The turn of the season has been unhelpful." They haven't been very productive over the Winter.
Espurr is satisfied knowing the many plant names they've learned from listening to the merchants in Baram Town have indeed been correct and truthful. They accept the leaf they are given, wondering what exactly it is.

Movement in the forests, huh? Interesting...
Regardless of how Brook >>6063020 feels, Espurr finds it unlikely that ferals are the root of the issue. They know that what they've already discovered is significant and any further substantive information to be gained here may also be gained elsewhere. As such, they're more interested in other fields in which they may learn something.
A calming herb... enough of those, perhaps mixed in a certain way, could do more than just steel one's nerves. "Do you believe they could be calmed by utilizing similar herbs?" Knowing how to create a sedative would be useful. At the very least, it'd let them get more sleep while their allies are blowing each other up with explosives or whatever antics they tend to get up to while Espurr is trying to rest.

Espurr wants to learn some crafting recipes.
>>
>>6062994
>>6062998
>>6063021
>Follow the trail

Skitty stays at a distance as she remains on the path, keeping line of sight on Ish and Wallis and mentally keeping track of their presences with a prepared Baton Pass in case something goes away and she needs to bring someone to safety.
>>
>>6062996
Snooping around the immediate area and brushing aside the accumulated snow, which does nonetheless bite at your extremities, given the mismatch, you push on and eventually discover something strange. There would have been no way you would have originally seen this had you not started pushing things around, but this looks to be a very stiff and frozen scrap of cloth. Picking it up reveals that it holds its shape perfectly.

>>6062997
>>6063005
Treading off the road, you step around the frozen plantlife and deeper into the forest. While Katherine doesn't catch anything, Darius nearly trips on something unnatural. Looking down, it looks to be the spoke of a wagon wheel.

>>6063009
>>6063010
>>6063011
Like archaeologists on a dig, you begin disturbing the chilled undergrowth, searching for your clues. The two dragons don't seem to be fairing exceptionally well in the winter conditions, as Sail's naturally gooey form partially solidifies in some parts, messing with his ability to resonate with his inherent radar. Meanwhile, Mohka receives a fistful of powdery snow on the face from bumping into a branch. His nose sniffles. He can feel his body slowing down.

Kaz seems to have a better time, scraping the ground to reveal scraps of Orans discarded or destroyed. There don't appear to be any trees around here that would sprout those kinds of berries, so these must be from some time ago. Luckily, the cold kept them mostly intact. Things really seem to point toward this having been a battle.

>>6062998
>>6063021
>>6063028
The three of you follow the path of the trampled plants, indicating that someone (or multiple 'mons) had navigated through this recently. Being able to see it pointed out to you makes it significantly easier to follow along. Eventually, you arrive at a rather open clearing. Ample room to move around here, instead of having to maneuver around the trees. The path becomes harder to track, you also realize.

>>6063020
>>6063023
"It's unlikely that there would be any of that herb still around, but I can take you there." She motions to one of the racks, where a bushel of pale-white leaves hangs from. "Everfrost. It only sprouts and grows during these moons. It helps to cool your body, even if it might be sweltering out. I... don't recommend eating any if you're not an Ice-type, especially when it's cold out. You might freeze to death."

"Ferals? I have never tried. But I know combinations of herbs and their oils that have similar properties to Sleep Seeds. They are nowhere near as instantly potent, I'm afraid. Oh, there are also some pain relievers I make for the healer. Those have effects that can cause drowsiness." Chicory turns to Tonic briefly. "Kit, can you handle the shop for now? I'll take these two outside."

The Nickit nods.
>>
Rolled 1 (1d20)

>>6063041
>Evan holds onto this clue
"Brr... chilly out, ain't it? I'm glad I got my scarf."
>Evan digs around further near where he got the frozen scrap
>>
>>6063041
Matchia seems to have joined up with Darius' crew. She just appears to be waiting for everyone's findings, considering she's late.
>>
Rolled 14 (1d20)

>>6063041
"Nothing here! Anyone found anything?"
Katherine keeps on walking out of the path
>>
>>6063041
Darius picks up the wheel and proudly hoists it up in front of him.

"Guys, I found somethin'!"
>>
>>6063041
"huh... going to be harder to keep perched in a clearing."
>ish returns to the snowy floors.
"should I try another bounce? get us an aerial view."
>>
>>6063041
>>6063048
>>6063028
"Wait- Ish, Skitty. Close your eyes and proceed forward. The way we're losing the trail reminds me of Mt. Thunder. It was how they kept their camp hidden."
Wallis takes the lead, doing so while she keeps her headfins peeled.
>>
>>6063049
>...
"Alright? is that where you went then anyway? I looked back and you'd vanished, the cliffside went on for ages."
>ish closes his eyes and pushes onwards. listening, rather than seeing.
>>
>>6063051
"Y-Yeah, just... Don't run ahead without me this time!"
Deciding to roll with the convenient excuse her teammate gives her, Wallis pouts and forges ahead, following the path to the clearing.
>>
>>6063049
>>6063051
"...I need you to recall who exactly you're telling to close her eyes." Skitty does nothing in that regard as she continues on, finding it a little harder to stay slower than the vision-impaired.

You know what? She'll look down a bit. That counts.
>>
Rolled 2 (1d20)

>>6063041
"Hm. Someone had a snack. Or tried to recover from a fight."
>Kaz lifts up the oran berry scraps
"Wonder how long ago it was..."

>Kaz tries to look around for anything else
>Any tracks?
>Any evidence of what types of moves used?
>>
>>6063041
"T-thanks for the heads up!"
>a wary look is cast upon the hanging leaves, a warning he'll be taking to heart

"See ya, Tonic. It was nice to meet you!"
>Brook gives the smaller fox a wave as he follows after Chicory
"I hope this isn't too much of a bother."
>>
>>6063054
"What? I thought you were just squinting so you could still see."
Wallis says, disbelieving a species could close its eyes permanently without something else like echolocation.
"Whatever, if it's like you say that'll make it easier."
>>
>>6063041
Espurr doesn't want to freeze to death. That's not very fun.

They ARE interested about the pain relievers though. "It would be satisfactory if I knew where to find such a remedy at little cost, I suppose." If Espurr learned what sorts of plants are helpful and how to combine them, they can assist their team and the group at large without cutting into anyone's budget.
The cat follows the large fox out of the building, immediately comforted by the fresh air and lack of spice in the wind. They have to waddle pretty quickly to stay next to her. Unlike Brook >>6063056, Espurr has no qualms with asking things of her. You miss one-hundred-percent of the shots you don't take.
"I would make use of your knowledge should you share it with me."
>>
>>6063054
"...I mean, fair, but I think the gesture's about not using them to look"
>ish has no idea if he's even going the right way, or if he's about to hit a tree
>>6063053
"I'm a scout, our thing is to go ahead of the pack."
>>
>>6063041
>TFW 4x weak to ice

Mohka sneezes, and makes to get out of this cold, potential clues be damned.
>>
Rolled 20 + 2 (1d20 + 2)

>>6063041
"Ark cold caught o' crude." Sail tug his scarf more closer.
>Assist Kaz with the search.
>>
>>6063059
"That's not the same as ditching me after I-"
Crap, Wallis can't reveal her tumble downhill.
"Ugh... Just remember to actually report back."
She groans out.
>>
>>6063067
"I had no idea where you went! if I can find ya this time, I'll make sure to."
>>
>>6063043
Evan discovers that the slight differences have frozen the frozen scrap of cloth to his hand, making it awkward to... dig around.

>>6063045
>>6063046
>>6063044
Katherine ends up stumbling across the other piece of the broken wheel. With all the parts you've located, it doesn't really amount to forming the whole wheel. You suspect that the rest had probably been destroyed or pulverized.

>>6063049
>>6063051
>>6063054
While Wallis and Ishmael close their eyes, Skitty just looks down. Inadvertently, as she trails behind the other two, she realizes their tracks are uncovering something that had originally been blanketed by the snow. There's something in the ground? Or... maybe you should try removing the snow.

>>6063055
>>6063063
You can't find any evidence of tracks, but as you scan the area, you note that the surrounding branches on some trees had been snapped off. Upon a closer look, they don't appear to be clean breaks... so nothing sharp, at least. Forceful, definitely. Sail seems to have shaken off the weight of the cold and managed to recognize that there's a depression nearby where someone had violently impacted the ground. Ouch.

This looks like an ambush was conducted here.

>>6063056
>>6063058
Chicory leads the two on the northern road, however, unlike the group earlier, takes an immediate turn off the road, looking back to make sure Brook and Espurr are keeping up. "It's not cheap to find any of those herbs right now, given the winter. The most abundant have shed all their leaves. But if you're willing to put in the time and deal with the cold, you might uncover some medicinal roots. Small amounts of Stun Seed shavings can also help to amplify the effect of a pain reliever. But be careful of the amount. Too much can cause psuedo-paralysis instead of relieving anything."

"If you're lucky enough, there might be White-out Flowers blooming around this time, too. They're related to Everfrost, but numb instead of cool. Grinding the whole plant, aside from the roots, can be a potent option."

Eventually, you arrive at the same clearing where Wallis, Ishmael, and Skitty are wandering about. Chicory's tail blocks the way. "It seems there are 'mons ahead," she warns.
>>
Rolled 11 (1d20)

>>6063071
>Evan blinks at his frozen cloth hand
"I cy."
>Evan uses his vines instead
>His hubris knows no bounds. Foolish Evan!
>>
Rolled 1 (1d20)

>>6063071
Darius treks back to the scene of the ambush and starts Digging away at the snow. Maybe he can find another wheel for his collection?

Darius used Dig!
>>
>>6063060
Mohka is now standing on the road again, shivering from the (relatively) freezing cold.
>>
Rolled 13 (1d20)

>>6063071
"Hey, uh, Ish? Wallis? Open your eyes and turn around, real quick, I think we mmmmmmay need to start digging. You guys were just walking over something."

>Skitty used Tail Whip at the snow on the ground!
>>
Rolled 12 (1d20)

>>6063071
>Kaz reaches out and shakes the branches, getting a look at the breaking points
"Nothin' sharp..."
"I don't even know what' I'm looking for here..."
>And yet, he continues looking!

>Do the broken branches make a pattern?
>Is there a trajectory Kaz can follow?
>>
Rolled 10 + 3 (1d20 + 3)

>>6063076
>>6063071
>ish opens his eyes...
"huh, I think I can handle this"
>what's better for melting snow than a fire? ish lights himself up to burn through the frost. (+3 from pyro)
>>
>>6063071
>>6063076
>>6063078
Wallis opens her eyes to view her results.
"Oh you've gotta be kidding. Can never be that ea-"
Her headfins twitch and her gaze locks ahead to the Thievul, Chicory.
"H-Hey, heads up! We've got company!"
Wallis cautions, taking a wary stance.
>>
>>6063071
>Brook follows Chicory, listening in on the plant talk between her and the cat to help the walk pass by quicker. He isn't sure if he could ever get any use out of the information, but it doesn't hurt to have just in case

>When she comes to a stop he nearly walks face first into her tail
"Huh? What is- Oh! Hey!">>6063079
>>6063078
>>6063076
>he calls out to the familiar faces

>>6063071
"No need to worry, we know those mons. They're here to look around for anything strange going on too."
>>
Rolled 9 (1d20)

>>6063071
"Just some wheels here!"
Katherine rolls to the rest of the group, keeping an eye for other stuff
>>
File: Contempt.png (9 KB, 362x450)
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9 KB PNG
>>6063071
"I will work." Espurr doesn't care if it's hard or tedious, if it's worth the effort, they'll put in the effort.

Espurr listens carefully to Chicory. It's not common to meet a professional who can inform them on a subject.
When they come up on the others, they can't help but be disappointed. If paths cross, Espurr won't be able to prevent Chicory from taking attention away from themselves. They want to learn!
"It would be wise to ignore them." And walk around them silently. "Continue." She was saying..?

>>6063084
Espurr glances at Brook with a look of antipathy as he tries to get the attention of the others in the group.
>>
>>6063084
"Hey, donation boy. Espurr." Skitty shakes off some snow to look less inelegant. "Who's...?"
>>
>>6063084
>ish waves, still on fire
"heyo!"
>>6063093
"I still don't get why you call brook that."
>>
>>6063072
You end up uncovering more scraps of cloths, although less intact compared to the one temporarily fused to your hand. There's a story piecing itself together, here. Wallis mentioned something about some supplies...

>>6063074
>>6063085
Darius sweeps against the hardened, frozen ground, and finds that his form definitely doesn't interact well with the ground. His whole body seems to reverberate as he recoils off, the forest floor relatively undamaged.

It doesn't seem there is anything else around here. Whoever damaged the cart did a good job of mostly removing all the debris from the fight.

>>6063077
The trajectory appears to indicate the snowed-over impact zone.

>>6063076
>>6063078
>>6063079
>>6063084
>>6063090
>>6063093
>>6063094
Skitty begins sweeping the ground, uncovering a peculiar pattern seared into the ground. Ishmael's flames melt away the snow, which does have the side effect of messing with the hidden pattern. The water soaks into the charred portion of the ground, partially blurring the shapes.

Chicory relaxes at Brook's assurance. "I was concerned these might have been those 'mons who were causing the disturbances. Your friends, then?" She gives a quizzical look at Espurr's cold insistence. "Are... just acquaintances?"

"Chicory. I own the shop that sells herbs in the village. These two asked me to take them where I saw something strange happening."

As more of the snow is removed, the half-uncovered pattern begins to resemble the one that Sneasel had alerted you to some time ago. This looks like the mark of a Magnagate.
>>
Rolled 19 (1d20)

>>6063095
>ish pauses his flames, changing from sweeping to getting a sketch of the mark
"this is... important."
>he's more focused on getting the details right than talking to chicory
>>
>>6063095
>>6063084
>>6063090
"Well, that's... not cursed like I was expecting. But forget that! What are you doing here? We followed a trail of evidence here to find-"
Wallis looks back to see the pattern of a Magnagate unearthing.
"A Megagate..."
>>
>>6063095
>Evan thinks to himself for a moment. What was that Wallis said..? Crap, he can't remember. He'd better go talk to her.

>>6063099
"Hey, Wallis, what was that thing you said about supplies and- woah the hell's that?"
>>
>>6063095
>>6063098
"...uh... yeah, maybe stop the burn. What do we do about this, bring Sneasel over?" Skitty has, dishearteningly, also lost focus on Chicory for now.
>>
>>6063102
"this is... yeah, smoking gun evidence. I'm not certain bringing her all the way over is the best bet... maybe..."
>ish thinks
"Bomb can replay our memories, maybe he could be used to give Sneasel a run down of this?"
>>
>>6063090
>The cats death stare goes un-noticed as he goes over and reunites with the others
>>6063094
"it's not important!"

>>6063093
>a leg is raised to give a friendly wave
"Hey, lookin cool cat."
>he grins only catching the tail end of her throwing the snow off

>>6063095
>his attention on the others is lost as his focus switches over to the pattern the others are staring at in the ground
"Is this from one of those gate things?"
>>
>>6063101
"E-Evan! You followed us here, too... Look, that design Sneasel warned us of."
>>6063102
>>6063103
>>6063104
"Yeah, we've just gotta... tell her and hope she can act before the evidence is lost this time. Maybe we need someone to keep watch..."
Wallis is... hesitant to stand in the Magnagate's AOE after hearing how it can go wrong, or even right for that matter.
>>
Rolled 16 (1d20)

>>6063095
"Nothing, what about you guys?"
Katherine reunites with the rest
>>
>>6063095
>Just standing over the rest of the team, trying to warm himself up, Mohka catches sight of the Magnagate.

"H-hey, l-l-lookie t-t-here." There's a constant metallic rumbling coming from him due to his shivers.
>>
What a peculiar discovery.

Those of you investigating outside take your opportunities assisting in carefully removing the snow to uncover the full marking. A Magnagate, here? This could mean so many things. Who could be using this here, of all places, to rob some unsuspecting cloth merchants?

After you've managed to record the area to the best of your abilities, you take it as the opportunity to leave the cold and head back to the village, armed with some information to pass to Sneasel and to the Elder.

Someone hit the caravan earlier... with some restricted tools.

Passing underneath the arching mouth of the northern entrance, you have a feeling you might be back in this town again, although this time you'll quickly be on the hunt for some brigands!

+90EXP
>>
>>6063107
"eh? Oh, shit, yeah. Hey look, there's scraps of cloth over by the wrecked shit back there!"
>Evan shows Wallis his hand, and the cloth that is stuck to it
"But uh... yeah, you probably found the more important thing."
>>
>>6063110
>ishmael flickers, not a firey flicker. a bright light...
>and nothing happens, he supresses it
"not the right time for that..."
>>
>>6063113
>Evan looks over at Ishmael
"You alright over there, dude? Looked like you were gonna do somethin' there."
>>
>>6063115
"weird feeling, like I was about to change. don't... want to yet."
>>
>>6063095
>>6063110
Espurr is very dissatisfied that their learning has been so rudely-interrupted.
That disappointment turns to surprise and interest when they spot the strange patterns being unearthed...

Espurr turns to Chicory. "I would like to learn more soon, if possible." Later.
>>
>>6063116
"Hey, you're the master of your own body. You decide when you're ready for something different."
>Evan shrugs
"You just let me know if you need somethin', yeah? I wanna see it when it happens."
>>
>>6063110
>Brook follows along with the others back to town, feeling a surge coursing through his body as another cold wind blows through his fur

>Brook Leveled Up!
>>6063102
"Come on...snow angel. Let's get back to town."
>he chuckles to himself, mentally patting himself on the back at his extremely clever nickname for the cat only spoken thanks to that surge of confidence

>>6063090
"Ahh!"
>out of the corner of his eye he catches the cat glaring daggers his way.....that's a look that could kill or at least freeze any would be villain in their tracks!
>maybe the plant knowledge won't be too useful for him, but this could be something he keeps in mind
>Brook Learns Scary Face!
>>
>>6063119
"Honestly, I'm not even sure what it was. you're the expert on this kind of thing..."
>ish pauses
"well, you and skitty I suppose. what's the kind of thing when a mon starts glowing?"
>>
>>6063122
Skitty looks downright murderous from the way she tenses and stares at him, Baton Passing to put Brook behind her and out of her sight before flouncing away without a word.

>>6063126
She maybe kind of is, but she's in no mood to explain, unfortunately.
>>
>>6063126
"You were about to evolve, dude. Get stronger, taller, that sorta thing. Aaaand ya cancelled outta the thing."
>>
>>6063132
"Right, evolve. so becoming the next stage? that would..."
>ish pauses, or rather. stops. before progressing onwards at a speed clear to be "get that out of my head"
>>
>>6063131
"H-hey wait! It was just a joke, I'm not really gonna call you that.....unless!?"
>he calls as he gives chase trying to catch up, trading one angry cat for another
>>
>>6063133
>>6063135
>Evan watches his whole team run off
"Okay. See ya later then, guys..."
>Evan looks at his frozen cloth-hand
"Wait, now how am I supposed to get this stupid crap off!?"
>Evan sighs and walks after Ish. He knows he ain't gonna catch him until he stops running
>>
>>6063110
Mohka got himself a cold by digging in the snow... he hates the cold, why would he do this? He feels like banging his head against a wall...

>Mohka levelled up! Move learned: Headbutt



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