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  • File : 1287022644.jpg-(302 KB, 520x736, CommanderQuestPostOne.jpg)
    302 KB CommanderQuest X Pax !uGYNBMPzOs 10/13/10(Wed)22:17 No.12435456  
    >running late due to whfb game... sorry guys
    >last time: http://suptg.thisisnotatrueending.com/archive/12413226/
    >two by two, hands of blue

    As the sun sinks below the walls of the ruins you are camping in, the sound of anvils stiking metal can still be heard, along with the bellowing of Garus' men training on the one completed wagon, it bottom removed so that it can be powered by foot, and elongated so that 30 men can stand inside it, in three rows of ten. They are getting up good speed... until they run into a wall, knocking loose a chunk of stone. You can also hear Cornelius' shield and your new peear being forged by the more skilled smiths... but you are still unsure as to what you want to do with the last three pieces of meteorite. You could have three items that could be manipulated by one hand (a weapon or shield) forged, or make a bigger item and a smaller one. Either way, you will be in these ruins for at least one more night...
    >> Xenophon 10/13/10(Wed)22:20 No.12435500
    >>12435456
    S'cool, I've been watching TTGL.

    I still think Collin and Sansa deserve new weapons. Maybe a gift for Jayne too.
    >> Maximus 10/13/10(Wed)22:21 No.12435502
    Well one is being reserved for Finian since he might be on lockdown for the next while when he recovers. Leave him something to do/see if the meteorite holds any interest in him by casually asking him about it.

    How many arrow heads could be made out of a piece of meteorite? I'm thinking we craft some arrows and have some hunters reserved in the fight to snipe at Khalless' disciples and him himself. The quicker we can kill them, the less we have to worry about magic.

    Finally - an important question you don't have to RP out just to save time that we need to know from the elf. Could she still use her magic offensively without her staff and does Khalless and his disciples have a similar requirement if so?
    >> Maximus 10/13/10(Wed)22:21 No.12435510
    >>12435500
    A meteorite suit of armour for Jayne's bear cav? Heh. Honestly, she might deserve it based on how she's won us battles earlier in the campaign.
    >> Pompieus the Butcher 10/13/10(Wed)22:24 No.12435528
    >>12435500

    eh , might as well

    also , did we ever find out ehat the elf's name was?
    >> Pax !uGYNBMPzOs 10/13/10(Wed)22:30 No.12435582
    >>12435528
    no, you did not.
    >>12435502
    about 200 if only arrowheads, 50 for crossbow bolts. Yes, as long as the elf is close enough to fire she can control it, the staff is there to make combat practical

    You approach Collin "So friend, youve been a grate help to me since you joined my retinue, I'd like to show you my appreciation by having the smiths forge some of the meteorite we aquired into a blade for you. Would you like another bastard sword or would you prefer something else?"

    The dwarf blinks for a moment before replying in a serious tone "Ai'm honored by the gest're Commander... But ye see, my blade's'made from [dwarven for perfect steel], so it'd not be as fine of a blade, an a waste a'valuable materials fer'you. I trully am honored tho sir." the look on collins face is all the more proof you need that he was toched by the gesture
    >> Pompieus the Butcher 10/13/10(Wed)22:33 No.12435615
    >>12435582

    meteor ite barding for jaynes uursan it is

    what will her gift look like?
    >> Maximus 10/13/10(Wed)22:36 No.12435643
    >>12435615
    We don't need to use 2 pieces for armour and a gift for her. Hell, making a gift out of this ore is such a waste. Make it practical. I say 1 for Finian, 1 for arrows and the last for making barding for Jayne if that's enough. If not, maybe make something for Sansa.
    >> Xenophon 10/13/10(Wed)22:36 No.12435648
    >>12435582
    Alright, so counting the one we're saving for Finian we've got three left. How about a pair of Longknives for Sansa, a gift for Jayne, 100 arrows, and something else?
    >>12435510
    I'm sure she'd be ecstatic, but I don't think we have enough left for that. I was thinking a new weapon or something.
    >> Pax !uGYNBMPzOs 10/13/10(Wed)22:43 No.12435730
    >>12435648
    who would you give the arrows too? Yea barding would burn 2 chunks of ore, but 100 arrowheads + longknives would only take up one chunk, so if you want to go that route...
    >> Xenophon 10/13/10(Wed)22:45 No.12435754
    >>12435730
    The Hunter squad of course, can't trust the rookies with stuff this valuable.
    >> Laurentius 10/13/10(Wed)22:46 No.12435767
    >>12435582
    Okay so lets do 25 bolts and 100 arrows and distribute them to the best shots we have and order them to use them only against khalless and maybe his disciples.
    >> Maximus 10/13/10(Wed)22:47 No.12435778
    >>12435730
    Hmmm. How about a small portion to Sansa and the rest to the hunters? I honestly think we should try to save them for use against heavily armoured troops or Khalless and his bodyguard/disciples.

    2 chunks for barding though... Think maybe we should get 2 weapons for captains instead? No one specific in mind but it might be more effective to have better weapons in our captains hands rather than armouring someone who is likely leaving us after this campaign.
    >> Maximus 10/13/10(Wed)22:51 No.12435834
    >>12435754
    Also, our hunters are a reserve unit. The only veterans we have are Gaius' unit and the dorf warlords I believe.
    >> Pax !uGYNBMPzOs 10/13/10(Wed)22:53 No.12435854
    you walk into the forge area, the elf is sitting cross-legged in the center of five forges, drenched in sweat. You order one of the blacksmiths to get to work on the arrows, and consider what sort of weapons you will ask to have forged. (swords for the mercs of legionaries, greatweapon for Uurist, or something else...)
    >> Xenophon 10/13/10(Wed)22:54 No.12435868
    >>12435834
    Yeah, but them and the conscripts are the only ones that use arrows. And I'd rather not give them to the militia.
    >suprus merrimack
    Captcha thinks we should join the navy.
    >> Pompieus the Butcher 10/13/10(Wed)22:56 No.12435886
    >>12435854
    uurist is going to be leading the charge into the ruins so a new weapon for him sounds good in addition to new knives for sansa
    >> Xenophon 10/13/10(Wed)22:57 No.12435910
    >>12435854
    Personally, I think we should get a weapon for Uurist. The knives are being forged too, right?
    >> Laurentius 10/13/10(Wed)23:00 No.12435938
    >>12435886
    Yeah it can't hurt to offer at the very least. Remember though, Dwarves can be picky about their weapons. We don't have to use all of the metal at the moment if we don't have to, why don't we save some for later. Also, are we having a sword forged for ourselves or is our other one repairable? I don't want to go into combat with nothing but a spear
    >> Pompieus the Butcher 10/13/10(Wed)23:02 No.12435956
    >>12435938

    in addition to our spear we're having a midblade(gladius?) forged
    >> Laurentius 10/13/10(Wed)23:02 No.12435959
    >>12435938
    If we don't want to. Derp
    >> Pax !uGYNBMPzOs 10/13/10(Wed)23:05 No.12435991
    >>12435910
    >>12435886
    You quickly order a new greataxe for Uurist and a new set of knives for Sansa, the elf almost breathes a sigh of relief, but as she starts the motion the fires flicker and her face drops back to one of extreme concentration. You hear the sound of leather stretching behind you, turning around you see a solid meteorite spear, its head broad, with ferreted edges, forming three dagger-like protrusions pointing back down the shaft. The edges of the head are like razors, slicing through the gloves one of the smiths assistants is wearing while holding the spear in place. as the leather makes its final wrap around the shaft a few inches from the head and is adhered to the shaft a large pot of steaming water is pushed forward, and the spear is dropped in. "Your weapon will be ready by morning commander." one of the aides announces.

    >what do you want to do before you sleep for the night? train pets, take a stab at the elementalism stuff, ride uursan, or just see the docktors to have your salve swapped out and crash?
    >> Pax !uGYNBMPzOs 10/13/10(Wed)23:07 No.12436007
    >>12435956
    yea, you guys had already requested a midblade, so if you can agree on a gladius thats what it will be.
    >> Xenophon 10/13/10(Wed)23:07 No.12436008
    >>12435991
    Thank the dude how forged that weapon, it is a masterpiece.
    >> Xenophon 10/13/10(Wed)23:07 No.12436015
    >>12436007
    Can we get a cutlass?
    >> Pompieus the Butcher 10/13/10(Wed)23:08 No.12436021
    >>12435991

    train pets than elementalism
    >> Xenophon 10/13/10(Wed)23:09 No.12436034
    >>12436008
    *Who* forged that weapon. Dammit.
    >> Maximus 10/13/10(Wed)23:10 No.12436052
    >>12435991
    Make sure we're healed up. I also think we should improve the elfs conditions after she's done helping the forges and giver her some basic comforts if we haven't already. Show her that her cooperation will make life easier. Finding out her damn name would be nice and then remind her not to try anything funny during the assault, since even if she did somehow help Khalless, how would he react to her initial failures and allowing this assault to happen at all.
    >> Laurentius 10/13/10(Wed)23:11 No.12436062
    >>12436007
    seconding gladius and suggesting that we talk to uurist before we start making him an axe.
    >> Pompieus the Butcher 10/13/10(Wed)23:12 No.12436072
    >>12436015

    can it be a falx?
    >> Xenophon 10/13/10(Wed)23:14 No.12436091
    >>12436072
    Ooh, what about a khopesh?
    >> Anonymous 10/13/10(Wed)23:15 No.12436104
    >>12436091

    You've been reading that weapons thread just now, haven't you?
    >> Maximus 10/13/10(Wed)23:17 No.12436130
    Falx is not a short blade... Not sure about khopesh. Just make it a gladius and let's get a move on and not waste hours deciding on weapons. Let's get to this combat already since this will make or break everything we've done so far.
    >> Xenophon 10/13/10(Wed)23:18 No.12436136
    >>12436104
    There's a weapons thread? Where?
    >> Pompieus the Butcher 10/13/10(Wed)23:18 No.12436138
    >>12436091

    seconding garundi khopesh
    >> Anonymous 10/13/10(Wed)23:20 No.12436170
    >>12436136

    Right Here:
    >>12435523

    It's actually a good one, for once.
    >> Pax !uGYNBMPzOs 10/13/10(Wed)23:21 No.12436182
    >>12436091
    >>12436072
    mundane midblades are what you know, khopesh and falx are things your blacksmiths have never heard about.
    >>12436062
    "Youd really do that for me commander? I've scarecely any help over the course'a this campaign, but I'd be grateful for it nonetheless. Bulon is one hell'of'a smith isnt he?"

    the elf is kinda busy with the forges right now, but you could probably talk to her again in the morning... or have it be a surprise example and just have her shit be better when she gets back to her cell from the forges.

    >3d100, one for each pet and one for elementalism (pick an element for that one)
    >> Xenophon 10/13/10(Wed)23:23 No.12436204
    rolled 3 = 3

    >>12436182
    Since he's already awesome I'll roll for Aquila.
    >> Maximus 10/13/10(Wed)23:23 No.12436207
    rolled 92 = 92

    >>12436182
    Surprise example is acceptable but I still suggest we talk to her in the morning. Be generally nicer to her, find out more about her and remind her not to do anything silly when battle comes.

    Doing the pet that has been less trained.
    >> Anonymous 10/13/10(Wed)23:24 No.12436224
    rolled 29, 65, 100 = 194

    >>12436182

    Rolling.

    Elementalism: Life
    >> Pompieus the Butcher 10/13/10(Wed)23:25 No.12436229
    rolled 76, 66, 99 = 241

    >>12436182

    lest go with earth so we can try to negate khalless and his disciples' powers
    >> Xenophon 10/13/10(Wed)23:26 No.12436248
    >>12436207
    >>12436224
    >>12436229
    Did I steal you guy's luck or something?
    >> Anonymous 10/13/10(Wed)23:26 No.12436251
    >>12436224

    Well fuck.
    >> Laurentius 10/13/10(Wed)23:27 No.12436263
    >>12436224
    well heres hoping high's good
    >> Pax !uGYNBMPzOs 10/13/10(Wed)23:28 No.12436273
    >>12436204
    >>12436207
    I'll swap these two since Aquilla is nearly MAXED OUT. decide on an element and we're good to go
    >> Xenophon 10/13/10(Wed)23:29 No.12436281
    >>12436273
    Earth
    >> Anonymous 10/13/10(Wed)23:29 No.12436284
    >>12436229

    Don't we need to be psychologically compatible to the element, though? I'd put us as being Life or Fire based, maybe water air on the outside.
    >> Pompieus the Butcher 10/13/10(Wed)23:29 No.12436290
    >>12436273

    ok then life it is
    >> Anonymous 10/13/10(Wed)23:29 No.12436292
    b
    >> Pax !uGYNBMPzOs 10/13/10(Wed)23:29 No.12436294
    back in 20, get to deciding guys
    >> Maximus 10/13/10(Wed)23:29 No.12436295
    I say earth as well at this point. Wasn't the god a lot of people were in favor for an earth god? Plus, it might help against Khalless if we somehow got good enough.
    >> Anonymous 10/13/10(Wed)23:30 No.12436307
    >>12436273

    Life or fire, are my preferences, but if there's an overwhelming consensus against, i'll shut up.
    >> Xenophon 10/13/10(Wed)23:31 No.12436317
    >>12436284
    What have we been if not a stable and dependable leader?
    >> Pompieus the Butcher 10/13/10(Wed)23:33 No.12436340
    >>12436295

    alright then back to earth
    >> Pompieus the Butcher 10/13/10(Wed)23:35 No.12436370
    >>12436339

    i was mostly going for life because i understood it be something like biomancy and therefore awesome but if earth is what everyone else wants then im cool with that too


    also we havent talked to the gods in a while , so can we see whats up with Neshai and Raynha?
    >> Anonymous 10/13/10(Wed)23:38 No.12436413
    >>12436370
    Don't bother. We already know they're watching us to prove ourselves. Don't keep bugging the gods when we're still gnats in their eyes. If we were favored of theirs, it might be different but we're no bodies.
    >> Anonymous 10/13/10(Wed)23:42 No.12436456
    >>12436317
    We've also been a people person, and very focused on solving crap diplomatically rather than being intractable or a hardass
    >> Xenophon 10/13/10(Wed)23:45 No.12436498
    >>12436456
    And we've been someone our men can count on to get them through the fight rather than a brash hothead who jumps in without thinking or someone flighty and capricious who would through them away as soon as they become inconvenient.
    >> Pax !uGYNBMPzOs 10/13/10(Wed)23:50 No.12436553
    >>12436339
    life is an element, but the consensus seems to be earth right now. roll results inbound
    >> Anonymous 10/14/10(Thu)00:01 No.12436660
    >>12436553
    If it's earth, can we be like Armstrong and make giant spiked fists of earth when we punch things?
    >> Pax !uGYNBMPzOs 10/14/10(Thu)00:05 No.12436701
    After getting your arm slathered up with a fresh layer of burn salve and having the stitches on your leg checked you return to your quarters. You spend about an hour trying to get aquilla to talk... but he's either not the talkative type, or cant speak.

    After a few hours of frightening work,both Fluffy and Scaly can be trusted to roam the camp without attacking any Imperials... though they still need to be kept away from the prisoners. Both beasts can now obey the three most basic commands of an attack beast: "follow" "strike" and "cease". Exhausted you sink down into your best imitation of the elfs stance you saw earlier this evening. Unsure of what to do now, you think on the stones surrounding you; the walls of the ruined fortress, unbeaten by seige and time protecting you, akin to your body when your friends and men are in need. The stone beneath your feet steady and stable, like your demeanor in all things. The loamy soil outside the mountain keep, malleable and fertile, but not without persuasion; like your mind in politics and matters of logic.

    You eventually rise from your reverie feeling stronger and more sure of yourself, like your body has garnered some strength from this revelation, this linking. You also notice it is dead silent outside, save the occasional shuffle of the men on guard duty. The moon high in the sky you go to your bed and lie down to sleep.

    >leave this camp in the morning, or stay here for another day preparing?
    >> Pompieus the Butcher 10/14/10(Thu)00:07 No.12436722
    >>12436701

    talk to elf in the morning then leave
    >> Xenophon 10/14/10(Thu)00:07 No.12436726
    >>12436701
    How much time do we have left before we need to strike?
    >> Maximus 10/14/10(Thu)00:09 No.12436739
    >>12436701
    I say we march out assuming the wagons are prepared. No point over-preparing and I can't think of anything else to prepare. Also, once again suggesting what I did earlier with the elf >>12436207
    >> Pax !uGYNBMPzOs 10/14/10(Thu)00:09 No.12436740
    >>12436726
    the enemy will send a check-up party in about 5 days, the party will arrive 7 days after that, if you beat that you get another two weeks before CRUSHING FORCE hits your little camp
    >> Xenophon 10/14/10(Thu)00:14 No.12436785
    >>12436740
    Yeah, lets go ahead and march out.
    >> Pax !uGYNBMPzOs 10/14/10(Thu)00:29 No.12436930
    >>12436739
    >>12436722
    >>12436785
    You rise late, as does most of the camp. this is the calm before the storm and everyone knows it. You stop by the smith to get your second weapon, as well as the Knives for Sansa. Your Blase is once again a thing of beauty, hardened leather grip, a hand-guard fashioned as spread dragons wings, the blade is as wide as the palm of your hand and razor sharp. Carved up the base of it is the maniples designation X-V-III, the blade glistens in the morning sun. You collect the shield for Cornelius, and longknives for Sansa; it would seem that Uurist has already gotten his new axe.

    You head for the medical tents next, to give Cornelius his new shield and to have the salve on your arm re-applied. "Cornelius, you seem to have lost your shield along with the top few layers of skin on your hand... and I think I can fix one of those issues." you announce, giving the wincing legionary the shield on your back. The shield has been enameled black, save for the corners which are an imperial crimson. In the center his units number has been carved into the shield, a burning hand underneath it; the smith is good but sometimes his taste in decorations... well, it could be worse you figure.

    Cornelius lights up at seeing the shield, then winces as the doctor seeing to his wounds begins applying a fresh layer of burn ointment. "Th-Thank you commander... I honestly dont know how to repay you sir." the legionnaire replies to your gift.

    "Continue serving as admirably as you have been, that is all I ask" you reply looking at your captain, who is busy staring at the face of his new shield, a massive grin on his face. This duchy ointment is effective, you think to yourself, the base of Cornelius' hand is already pink again.

    (cont'd)
    >> Pax !uGYNBMPzOs 10/14/10(Thu)00:40 No.12437044
    Sansa enters the tent as the doctor finishes removing the old layer of salve from your singed arm. "Commander, your armor has been repaired, the shield was burnt up, but we managed to find one that wasn't broken on one of our fallen legionaries. Is there anything you need me to do this morning?" your aide asks, leaning against a tent-pole

    "Yes, have the maniple ready to march by midday, we take the western tunnel... I believe that is where we will find Khalless. But first, look in my satchel, there is something there for you." you reply, suppressing the smirk on your face as Cornelius stashes his shield away, trying to not ruin your surprise.

    After a few moments of rutting through your satchel Sansa gasps and steps back "Commander, I... I could never pay you back for these, I uh-" The blades are about the length of her forearm, and half as wide at the base, tapering to a needles point at their tips. Each one has a custom grip, modeled after Sansas old knives, which you stole from her tent while you had her busy; inscribed into the blade fitted to her right hand is her first name, her last name carved into the other knife.

    "You have no need to pay me Sansa, this is my gift to you, you earned it over these past few months. take them, use them... I'll order you to if I must" you joke, and Sansa finally steps back to the satchel and removes the blades, sliding them into her battered, dirty old sash she is wearing at her hips. "They made some arrows from the ore we obtained at the forge as well, see to it that Aurelius distributes them evenly amongst his ten best shots." you nod to her in way of a dismissal, smiling quietly to yourself.

    (cont'd)
    >> Pax !uGYNBMPzOs 10/14/10(Thu)00:50 No.12437121
    Later in the morning you make your way to the elfs tent, a groggy Wulf finally joining you, a silent second shadow. "Good morning" you greet the elf, after kncking on the tent-pole and entering. Every reflective surface in the tendt has been shatered or seared black, and the elf sits in the middle of the room, silently brooding. "I assume you noticed the improvements made to your quarters, yes that was my bidding. You did well aiding me both with information and in the forgings last night. I can be a magnanimous leader should you choose to follow me. and I am sure you are aware of how Khalless would treat you should he catch you and learn of your failure... and treachery. And while I know quite alot about you... I fear that one thing I do not know is your name; would you care to remedy that?"

    The elf sighs before responding "My name is Laelith Desteerioth, and I am fully aware that I am a dead-elf if I return to Khalless as surely as I would be were I to attack your men, not co-operate with you, or otherwise give you cause to give me over to the Emperors Courts. Should you need aid summon me. I shall be in my tent." Laelith replies, before turning around and ignoring you.

    The first few days of marching are quiet and uneventful, until the third day, when you hear the sound of hushed whispers and a small fire down a side-tunnel further to your west...
    >> Xenophon 10/14/10(Thu)00:53 No.12437148
    >>12437121
    Move as silently as possible and try to get closer to hear what they're saying.
    >> Pompieus the Butcher 10/14/10(Thu)00:54 No.12437163
    >>12437121

    aurelius , take 20 of your men down that tunnel and and make sure its empty

    sansa , go with them
    >> Laurentius 10/14/10(Thu)00:55 No.12437179
    >>12437121
    okay best case scenario, it's deserters or a group who is willing to help us. More likely its a patrol and we've got some killing to do. Send the hunters to(quietly) check things out. Don't engage unless you have to
    >> Maximus 10/14/10(Thu)00:56 No.12437188
    >>12437121
    Definiely need to send our stealthiest guys to get an idea of what it is. I also assume we have scouts ahead scouting out the tunnels before us?
    >> Anonymous 10/14/10(Thu)00:58 No.12437202
    We need to get Jayne that bear soon so she won't be left out.
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)00:58 No.12437215
    rolled 10 = 10

    To clarify, did we choose earth or life as our element, because that description was very......earthy....
    >> Pax !uGYNBMPzOs 10/14/10(Thu)01:00 No.12437232
    You send a detachment of hunters down the side path. a few minutes later, a runner returns to your position near the head of the column "You aid insists that you see this with your own eyes, sir" he reports, anxiously waiting for a response
    >> Pompieus the Butcher 10/14/10(Thu)01:01 No.12437247
    >>12437232

    im not getting a good feeling about this scoob...............
    >> Laurentius 10/14/10(Thu)01:02 No.12437249
    >>12437232
    let's go then!
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)01:02 No.12437254
    rolled 2 = 2

    >>12437247
    I lol'd heartily
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)01:04 No.12437272
    rolled 32 = 32

    >>12437215
    nevermind this, I skipped over a few posts, it's a shame we chose earth, thought we could go for something more interesting
    >> Xenophon 10/14/10(Thu)01:05 No.12437284
    >>12437272
    Does the fact that us and the elf together could make lava make you feel better?
    >> Pompieus the Butcher 10/14/10(Thu)01:06 No.12437287
         File1287032787.jpg-(8 KB, 251x163, 1287031305859s.jpg)
    8 KB
    >>12437284
    >> Maximus 10/14/10(Thu)01:06 No.12437288
    >>12437232
    Hmmm. Great. I guess we go and see what's up.
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)01:07 No.12437293
    rolled 7 = 7

    >>12437284
    Not really. I was considering the fact that we could tame an Urrsaan, make plants or other live things grow, and communicate with nature to be interesting notes. Not to mention possibly TAKE the life of things as well as give it.......plot devices galore in that man.....
    >> Laurentius 10/14/10(Thu)01:07 No.12437297
    >>12437247
    break out the scooby snacks
    >> Pax !uGYNBMPzOs 10/14/10(Thu)01:11 No.12437338
    >>12437215
    >yea, you guys decided on earth

    As you advance down the path, the sound of fire and conversation becomes more prevalent, more like a village than a military camp. As you round a corner to see the jet black cloaks your hunters have taken to wearing, your truly cant believe your eyes. Its orcs... escaped prisoners from the look of it, no children or elderly; the whole group looks to be made up of healty middle aged orcs, ranging from 12 to 17 years of age. Save for a few orcs happily scraping old leather banners of clan sigils, or painting on new ones with some sort of dye they made all of the orcs have a sadness about them. the gray tribesfolk acting much more subdued than your mentor told you he had seen them acting when he visited an orc village once. You could easily number them in the hundreds, yet not a single one is dancing or singing, where you had been told that in a village of 100 at least half would be doing just that at any given time. "Best we move on before these ugly over-grown bastards realize we're here and start getting violent" you hear one of the men murmur
    >> Xenophon 10/14/10(Thu)01:11 No.12437339
    >>12437293
    Well, the good life goddess is a pacifist and the evil one is more like Papa Nurgle then Ma-ti.
    >> Pompieus the Butcher 10/14/10(Thu)01:13 No.12437360
    >>12437338

    well , its certianly better than what i was expecting

    lets go see whats up

    go in all our panoply of war with sansa and the hunters close behind
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)01:15 No.12437376
    rolled 70 = 70

    >>12437338
    I wonder.......they seem actually civilized....question is whether or not they are friendly civil, or mean civil..... only one hundred or so? Are they armed? Do the banners look familiar?

    >>12437339
    meh, I'm more in favor for plot things rather than effect, it's the point of a quest thread in my opinion.....
    >> Maximus 10/14/10(Thu)01:16 No.12437383
    >>12437338
    Aye, how has relations with orcs and the empire been in general? Mayhaps we can pull what our mentor did to visit this camp since I think we should talk to these folks. There is potential here.
    >> Pompieus the Butcher 10/14/10(Thu)01:18 No.12437394
    >>12437376

    pax clarified that we can have more than one element , and he also clarified that we didnt need the gods to gain powers

    I am still endorsing aquiring Neshai and Raynha as patrons though
    >> Laurentius 10/14/10(Thu)01:19 No.12437417
    >>12437338
    that soldier of ours is probably right but, could we possibly recruit these escaped prisoners?
    >> Xenophon 10/14/10(Thu)01:21 No.12437440
    >>12437417
    Yeah, there's got to be some reason they're hanging out here and the elf didn't mention any orcs when she described the defenses.
    >> Maximus 10/14/10(Thu)01:23 No.12437449
    >>12437440
    That and why are they so sullen? There must be a reason and I'm thinking it could be something relevant to our situation if we find out what it is.
    >> Pompieus the Butcher 10/14/10(Thu)01:25 No.12437458
    >>12437449

    khalless drove them into the tunnels by raiding their villages to keep his criminals happy maybe?
    >> Pax !uGYNBMPzOs 10/14/10(Thu)01:25 No.12437459
    >>12437376
    about a hundred, but you cant see the whole cavern. There are some that seem armed, but they arent by the main group either. Since you dont spend much time in the north you dont recognize orcish clan sigils, but judging by the fact that there are some 20 banners to this small group it would seem that these are escapees and refugees forming a new clan... most likely out of tragedy. Orcs are barely civilized, mostly living as nomadic tribes in the Tundras, Deserts, ash wastes, mountain peaks, salt bogs and other scarcely hospitable lands. They have very little control over their emotions, and one major event is known to shape an orcs entire life. As such they mostly live simple lives with as much possible short term pleasure as they can latch on to. Some very powerful events (such as war, famine, other HUGE clans-wide social events) can shape orc clans for generations.

    The Dragons tried to push the orc clans down a warring path, and many clans were successfuly pointed down this path, so thurough was the hatred and rage they experienced in that war that the clans that became the pawns of the Dragons were unable to leave the warring path, and became extinct. The other clans were sheltered and aided by the Humans, and helped them as much as they could considering their meager means.
    >> Maximus 10/14/10(Thu)01:29 No.12437498
    >>12437459
    I think we should approach them peacefully. Don't go alone but we should make it obvious we come in peace and want to talk.
    >> Laurentius 10/14/10(Thu)01:34 No.12437541
    >>12437498
    yeah, approach with Sansa and Aurelius( and maybe a couple of the hunters) have the rest hide in a position where they can cover us if shit goes down.
    >> Pax !uGYNBMPzOs 10/14/10(Thu)01:42 No.12437608
    >>12437541
    >>12437498
    You get up and start walking towards the camp, motioning for Sansa and Aurelius to follow you, the men tense up, watching. "Hello down there! you announce, waving with one hand, your weapons visible but not drawn. "Might I ask what brings you folk down here?" you ask as you walk past the orks making new banners, approaching the oldest looking orc, most likely the chieftan... maybe 20 years old.

    "The angry short one thought he could keep the clans as his own, we did not agree with him, we ran, and he chased... but the clans proved more clever than the angry ones he sent to take us back. Why do you come, man of the dragonslayer clan?" The orc asks you, a sad curiosity in his eyes.

    >1d100 for diplomacy
    >> Maximus 10/14/10(Thu)01:44 No.12437616
    rolled 5 = 5

    >>12437608
    "To punish the angry short one for his crimes and bring safety to this region for all." Yeah it sucks but whatever.
    >> Pompieus the Butcher 10/14/10(Thu)01:44 No.12437623
    rolled 28 = 28

    >>12437608

    would you like to take your lands back from the angry one?
    >> Xenophon 10/14/10(Thu)01:45 No.12437627
    >>12437616
    >5
    I salute you sir.
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)01:45 No.12437631
    rolled 75 = 75

    >>12437616
    It's an orc, this works, short, clean, and to the point.
    >> Pax !uGYNBMPzOs 10/14/10(Thu)01:51 No.12437683
    "I have come to punish the angry short one, and make these lands safe again. I... see no children or elders among you. Are they safe in another village" you ask back, hoping for the best, but fearing the worst.

    "No, the short one had us make built things, things that last longer than wood and leather. The dust of stone and heat of flame were hard on us all, many of our children and elders went to the Long Sleep, or were to tired to follow... Are you truly here to save the Land from the short one? We would help but..." The chieftain replies, looking away from you, seemingly unable to hold your gaze
    >> Maximus 10/14/10(Thu)01:53 No.12437698
    >>12437683
    "I wouldn't ask you to sacrifice your clan for this. You said your clan was clever, however. Do you know know these tunnels systems well or any other way we could harm the short angry one?"
    >> Pompieus the Butcher 10/14/10(Thu)01:56 No.12437724
    rolled 16 = 16

    >>12437683

    these orcs need a good bloodbath to make them into the foundations of our personal army

    tell them the time of their revenge is at hand and arm them with whatever we have , they follow us and whatever unit we're attached to and when we brandish khalless' head on our spear , then we shall lead them down the path of war and GLORY!!!
    >> Maximus 10/14/10(Thu)01:59 No.12437752
    >>12437724
    I think a long-term investment would be better. They're about 100 warriors who have no morale at all, seem exhausted and will want to try to find a new home. Maybe re-populate their clans if they can. Let them not fight and have them pleased with us. In the future, it could benefit us a lot, especially if other clans join them. If that's even possible.
    >> Laurentius 10/14/10(Thu)02:02 No.12437779
    >>12437724
    WAAAGGGH!!!
    >> Pompieus the Butcher 10/14/10(Thu)02:03 No.12437793
    rolled 66 = 66

    >>12437779

    AND JUSTINIAN IZ DA BIGGEST SO HEZ DA WARBOSS!!!
    >> Xenophon 10/14/10(Thu)02:04 No.12437799
    Seconding Maximus' "let them be". They could be a valuable resource to the Empire later.
    >> Laurentius 10/14/10(Thu)02:06 No.12437828
    >>12437752
    in all seriousness though this seems like the better plan
    >> Maximus 10/14/10(Thu)02:07 No.12437832
    >>12437793
    Please don't put 40K expectations on these orcs. Orcs who have said they would offer to help if their current conditions weren't so crap. They'd be as useful as our peasants at this point with how low their morale likely is and the fact their warriors are damn young. We're estimating their oldest person here is 20 years old.
    >> Anonymous 10/14/10(Thu)02:07 No.12437833
    >>12437752
    >>12437779
    Despite wanting some blood-thirsty berserk orcs at our command i think following >>12437752 would be in our best interest. This is only our first campaign and a large clan of orcs will probably help against those punks invading our glorious empire from the east.
    >> Pompieus the Butcher 10/14/10(Thu)02:07 No.12437837
    rolled 49 = 49

    >>12437779

    im taking this as a second to my plan
    >> Xenophon 10/14/10(Thu)02:09 No.12437858
    >>12437837
    I can't think of anything snarky to say that doesn't make me sound like a dick, so I'm just gonna say no.
    >> Pompieus the Butcher 10/14/10(Thu)02:11 No.12437874
    rolled 94 = 94

    >>12437832

    you are forgetting the fact they are FUCKING ORCS

    one of our hunters described them as "big , ugly , bastards " despite the fact they arent fullt grown orcs , the're probably just as strong as our average human or dorf warrior

    the bloodiest battle of this campaign is dead ahead and we need all the muscle we can get jack

    if nothing else they can make efficient meat shields
    >> Pompieus the Butcher 10/14/10(Thu)02:13 No.12437885
    rolled 19 = 19

    >>12437833

    so you want to have them populate then follow us to uurlanth?
    >> Maximus 10/14/10(Thu)02:13 No.12437886
    >>12437874
    We don't know how well armed they are, how disciplined they are, what their morale is like and how willing the clans would even be to fight for us. As Pax said, orc clans often dance and all that with half as many people. These people are exhausted and fighting is the last thing they want at this moment. We should leave them be and use their knowledge to our advantage. They've been building crap to Khalless. That means they can give us info on his ruins and what they've been building and maybe even alternate ways into the ruins.
    >> Anonymous 10/14/10(Thu)02:13 No.12437897
    >>12437683

    "but what? Speak proudly, for I am your ally against the short one."
    >> Pax !uGYNBMPzOs 10/14/10(Thu)02:14 No.12437899
    "Dont worry about it, I've come to make it safe for your clan again. You said you evaded the short ones men... how did you do that?" you ask the shell-shocked cheiftain, softening your voice so as to not frightend the gentle giant any further.

    "I didnt, the orcs in the corner... they are warriors now. they had us go down small places and set traps... they... they killed; on purpose. They used their wit and the stone cutters that we took from the short angry one. When we were taken from the homelands we wehre twenty clans, now we are barely one; will you truly make it safe for us to return home?" the orc asks you, a glimmer of hope returning to his eyes.
    >> Pompieus the Butcher 10/14/10(Thu)02:16 No.12437919
    rolled 37 = 37

    >>12437899

    fight for me , take your home back with your own two hands AND WE CAN MAKE YOUR LANDS SAFE ONCE MORE!!!
    >> Maximus 10/14/10(Thu)02:17 No.12437926
    >>12437899
    "If we can defeat the angry short one and then mop up the rest of his army, it will be safe for your people. Anything you can tell us about the ruins he is hiding in or these tunnels will help increase our chances of defeating him and his army. We can inform you of when it is safe and then you can go home."

    Also, what are these stone cutters and do we have them? If not... I think we should ask for some.
    >> Pompieus the Butcher 10/14/10(Thu)02:20 No.12437956
    rolled 29 = 29

    >>12437886

    we have to have some weapons with us to augment their "stone cutters" they already have , we can lead them personally and keep them in line , if they arent willing to fight for their own land , THEN THEY DONT DESREVE IT , im sure they would be willing to fight their tormentors , the assholes that made them work their children and elders to death

    this is a golden opportunity here , come on!!!
    >> Xenophon 10/14/10(Thu)02:21 No.12437971
    >>12437956
    Did you catch the "Once they went down the path of war they were unable to step off of it and were obliterated" part of Orc history?
    >> Anonymous 10/14/10(Thu)02:22 No.12437987
    >>12437956
    No.
    >> Pompieus the Butcher 10/14/10(Thu)02:22 No.12437990
    rolled 73 = 73

    >>12437971

    they'll eventually have half elven bastard children once we go pillaging and what not in uurlanth
    >> Anonymous 10/14/10(Thu)02:22 No.12437991
    >>12437874
    These orcs are broken, and since they descend from the more peaceful orc tribes that co-existed with humans, are not as bloodthirsty as you make them out to be.
    They would be far more useful as guides to show us our way through these tunnesl, to hidden side-passages to surprise attack the rebels, and to tell us of any weak points in the rebels' defenses, since the orcs were used to build them

    Your suggestions, on average, have been amusing but not well-thought out.
    >> Pompieus the Butcher 10/14/10(Thu)02:25 No.12438021
    rolled 60 = 60

    >>12437991

    WE CAN MAKE THEM BLOODTHIRSTY
    >> Xenophon 10/14/10(Thu)02:26 No.12438027
    >>12437990
    Who's to say that Orc and Elf DNA is even compatible in this setting? And who'd to say that they'll wait until we get to Uurlanth to start killing?
    >> Pompieus the Butcher 10/14/10(Thu)02:26 No.12438029
    rolled 77 = 77

    >>12437991

    and plus the downtrodden slave is often the most vicious when given a chance to fight back
    >> Laurentius 10/14/10(Thu)02:27 No.12438048
    >>12437919
    this but inquire about the stone cutters and see if the orcs know any routes into the camp that khalless wouldn't know about
    >> Pompieus the Butcher 10/14/10(Thu)02:28 No.12438060
    rolled 6 = 6

    >>12438027

    because we'd be the chief , and if the chief says only rape pointy ears , then they'd only rape pointy ears
    >> Anonymous 10/14/10(Thu)02:28 No.12438061
    >>12438029
    Often, but not always. And these orcs seem to fall into the "Don't wanna fight" category.
    >> Anonymous 10/14/10(Thu)02:28 No.12438062
    >>12438021
    How about no?
    Really,I get the feeling that you make all these overly bloodthirsty and antagonistic suggestions just to piss off everyone else in the thread.
    >> Xenophon 10/14/10(Thu)02:30 No.12438076
    >>12438060
    A *human* the leader of a bloodthirsty orc tribe?
    I don't think so Tim.
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)02:31 No.12438086
    rolled 32 = 32

    DO NOT RECRUIT THEM, if we recruit anyone, only recruit the ones that are willing to fight with us. Meaning the ones the chief dubbed as warriors. Or perhaps......we can pick up another part of our retinue here.....skilled orc trapper/tribesman?
    >> Pompieus the Butcher 10/14/10(Thu)02:32 No.12438096
    rolled 1 = 1

    >>12438076

    as of right now the current chief doesnt even want to look us in the eye , once we awe them with our battle prowess and the defeat of khalless , im sure they'd bend their knees to us
    >> Pompieus the Butcher 10/14/10(Thu)02:33 No.12438111
    rolled 62 = 62

    what does pax say in all of this?
    >> Pax !uGYNBMPzOs 10/14/10(Thu)02:34 No.12438119
    >>12437991
    >>12437971
    >>12437926
    "Once we defeat the short angry one, yes you can go home. Are there any other ways to the Angry one home? what did he have you do?" You ask, wondering how many generations would pass before this clan would be able to feel joy again, how long the children would learn nothing but sadness from their parents.

    "He had us make him safe-places for shooters, he had us make stone tables for the bad-ancestors" The orc replies, using the orcish terms of old gods "He made us make blocks of stone to fix the front of his house. The elders were made to clean the angry ones clansmens stone tents, all carved into the earth... they never saw sunlight. and neither did we after he had us stop making more stone blocks. Then he tried to make the children fight, and when they wouldnt fight their friends he made them fight his warriors." The orc looks to you, seemingly unable to ask if you need anything more.

    "How did you escape, is there another way into the angry ones house?" You ask, hoping for some way to circumnavigate the fortifications.

    "Only one way in and out to this tunnel. He had us make smaller stone tents before his home, and he made warriors wait in the tents. But we are clever... we took the small tunnels and went around the tents he had us make. Will you really defeat the angry mans clan with only two warriors to aid you?" the orc asks hopefully. Off to the corner you can hear a few of the orc warriors practicing, their pickaxes, or stonecutters, as the orcs called them clanking together loudly,filling the cavern with an irregular staccato beat.
    >> Xenophon 10/14/10(Thu)02:34 No.12438126
    >>12438096
    Or if they are as cunning as they claim to be they'll attack us while we're exhausted.

    You're not gonna win this argument, you're outvoted at least three to one.
    >> Xenophon 10/14/10(Thu)02:37 No.12438140
    >>12438119
    "Of course I'll defeat him. It's my job, I have to."
    >> Pompieus the Butcher 10/14/10(Thu)02:38 No.12438148
    rolled 73 = 73

    >>12438119

    FINE

    can we at least take the warrior orcs with us?
    they've already gone down the warpath , so the only thing they care about now is war
    >> Laurentius 10/14/10(Thu)02:39 No.12438155
    >>12438062
    well while he definitely is being a tad... hyperbolic in his posts, there is some merit to his suggestion that we have them fight for us if we can convince them to do so. We are going to fight a force that has a distinct numerical superiority to speak nothing of the magic factor. Something tells me we are going to need every warrior we can get
    >> Anonymous 10/14/10(Thu)02:41 No.12438173
    >>12438119
    "My clan is with me, and it is my duty to win."
    We should ask the warrior orcs if they could lead our forces in a flanking sneak attack behind their defenses.
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)02:41 No.12438175
    rolled 83 = 83

    >>12438155
    >>12438148
    I did suggest taking the warrior orcs.......

    >rance; asnisman

    Uh oh....NO CAPTCHA! BAD CAPTCHA! we are not going to rape our female counterparts
    >> Maximus 10/14/10(Thu)02:41 No.12438176
    >>12438119
    Oh. Just pickaxes. Do our rangers have pickaxes, since I think that was relevant to their role? Maybe they can use em but we don't need their youngins. Ask them where the small tunnels are and ask where they lead to exactly in their ruins. Looks like we can use those to get more troops in beyond the main tunnel.
    >> Pompieus the Butcher 10/14/10(Thu)02:43 No.12438199
    rolled 40 = 40

    >>12438176

    rangers have battle axes

    is there anything in the way of armor we can give them?
    >> Anonymous 10/14/10(Thu)02:52 No.12438276
    " I am strong, but I am not alone. I command a mighty war band whose whole purpose is to defeat the short one."

    after that order aurelius' men on their feet and assembled behind you. that should impress him.

    "I command more but I need, your aid. Can you get me past the tents?"

    If I knew how to roll I would, but I've forgotten.
    >> Pompieus the Butcher 10/14/10(Thu)02:54 No.12438295
    rolled 6, 7 = 13

    >>12438276

    type dice plus the number of dice you are rolling then , what kind of die it is

    for example
    >roll 2d20
    >> Pax !uGYNBMPzOs 10/14/10(Thu)02:56 No.12438315
    >>12438199
    "We have our entire clan with us, and of course we will defeat the short angry man, it is our duty to our chieftain. Do you think your warriors would be willing to help me, to join my clan? Do you think you could show us the small tunnels?" You ask, your plan suddenly seeming so much more possible to you.

    "You would have to ask them... but my clan has much sadness, it does not need anger as well. I would be grateful if you would take them with you. BLACKBIRD!!!" the chieftain shouts, and shortly after that, an undaunted looking orc strides towards you, standing at a full 8 feet, a full foot higher than the other orcs, this ork is jet black to the gray of the others, and has a pair of horns protruding from his forehead, adding another foot to his profile. He is solidly built, wearing what looks to be stone armor, with a wicked looking obsidian hatchet on his belt, though a human would call it a battleaxe. "This is Blackbird, descendant of the old clans, one of the fallen not slain by the dragonslayers clan. he helped us escape, he gave us hope... and he can lead you back along the small tunnels to the short mans home. How will we know when it is safe to return home?" The chieftain finishes.

    "I will send a runner to tell you when it is safe. Thank you for your help chief..."

    "Moondancer, I am Moondancer, First Chieftain of the Sullen Mountain clan."

    >1d100 to recruit the orc warriors
    >> Xenophon 10/14/10(Thu)02:58 No.12438336
    rolled 25 = 25

    >>12438315
    Rollan for orc powered tactical genius.
    >> Maximus 10/14/10(Thu)02:59 No.12438342
    rolled 54 = 54

    >>12438315
    Back tunnel entrances - ahoy!
    >> Pompieus the Butcher 10/14/10(Thu)03:00 No.12438356
    rolled 84 = 84

    >>12438315

    cheer up brah
    >> Maximus 10/14/10(Thu)03:00 No.12438357
    >>12438336
    Thank you for being quicker than I this time. Oh yes, we should also tell him out name. Feels good man to keep good relations between our empire and the orcs.
    >> Xenophon 10/14/10(Thu)03:04 No.12438402
    >>12438357
    >Everythingwentbetterthanexpected.jpg

    Yeah, we know his name so it'd only be common courtesy to tell him ours.
    >> Pax !uGYNBMPzOs 10/14/10(Thu)03:08 No.12438437
    "My name is Justinian Trentz, commander among the Dragnslayer clans chieftains warriors, you shall see my man soon." you reply for a farewell. It is trivially easy to recruit the orc warriors to your maniple, food, violence and camaraderie less downtrodden than their last clan appealing to them greatly. taking the 40 warriors with you and leaving 100 some frightened orcs behind you. You quickly return to your column, many men seem shocked by the orcs, especially Blackbird.

    "Your clan is large." he states in a deep, gravelly voice "your carts will fit in a single row, with men in front of and behind, but not to the sides. Do you have any questions or shall I lead you to the enemy now?" his blue eyes have a certain glint to them now that he is heading towards battle... its rather unsettling.
    >> Pompieus the Butcher 10/14/10(Thu)03:10 No.12438461
    rolled 9 = 9

    >>12438437

    THESE are the orcs we want!

    so are we leadoing the entire maniple into these side tunnels or just the ones that arent an essential part of operation wagon-fist
    >> Xenophon 10/14/10(Thu)03:10 No.12438466
    >>12438437
    "We need to kill the short angry one as quickly as possible. What is the fastest way to get to him once we enter?"
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)03:12 No.12438483
    rolled 98 = 98

    "We have other plans actually black bird.....we were hoping you would be able to sneak a smaller part of our clan into their midst while we *motions towards legion* will march straight up to them. This way we will have a glorious and less costly victory....."

    I suggest, Warlords + Orcs + Urrsans + Rangers/Hunters go through the side, while our two legions and our scouts and noob archers march towards the main entrance. So as to grab hold of their attention and allowing a huge flanking force to overwhelm their flank as well as hopefully allow our hunters to pick off the elementalists
    >> Maximus 10/14/10(Thu)03:13 No.12438490
    >>12438437
    Did they have any rituals they performed that could not be interrupted or that always occurred?

    Why do you call him the angry short one?
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)03:13 No.12438492
    rolled 6 = 6

    Actually...Pax can I get a troop list and what not real quick.
    >> Maximus 10/14/10(Thu)03:14 No.12438503
    >>12438483
    This depends where the side tunnels take our men. If it takes them to where the archers would sit for the kill zone, we'd want to send our archers there. I think we still will need the bear cav rushing through the tunnel. It'll provide the punch we need to get through whoever is guarding it.

    Where exactly do the small tunnels lead in relation to what we know of their area? Or will a map tell us that next session since I assume we are ending soon. At least I hope, heh. So late here.
    >> Pax !uGYNBMPzOs 10/14/10(Thu)03:18 No.12438534
    >>12438466
    "You can dispense with the vernacular of the New Clans, I am of the Old Clans and the Old Ways. Khalless keep is a 3 day march from here on the main path, 4 days by the back route. If you require my service I do not require gold, only wives. The seed of the Old Clans is stronger than that of the New, and I would have sons. Consider that, I will lead you now."

    By the end of the second day of picking your way through narrow passages and sleeping where you stop, you realize there has been a warm presence watching you since the encounter with the Sullen Mountain clan, and that your arm has somehow healed much faster than the doctors said it should have... it is a mass of burn scars, but it is functional again.

    "This is the first outpost" Blackbird announces, walking up to you. "There are two moer like this, one group of warrious spread across the four. Do you wish to attack these as well, or bypass them completely?" he asks, seemingly eager for a fight.
    >> Xenophon 10/14/10(Thu)03:21 No.12438550
    >>12438534
    Depends, how reliably could we take them out without alerting the others?
    >> Pompieus the Butcher 10/14/10(Thu)03:22 No.12438557
    rolled 80 = 80

    >>12438534

    solid snake the outposts , just in case shit goes down and we need to beat a quick retreat down these tunnels we dont want to have to fight our way back into safety
    >> Anonymous 10/14/10(Thu)03:22 No.12438560
    >>12438483
    I like this plan and heartily endorse it.
    Your roll, not so much.
    >> Maximus 10/14/10(Thu)03:22 No.12438563
    >>12438534
    If they don't communicate with the ruins often, bypass them. We'll need our full strength to take out Khalless and there's no point wasting our strength on side rabble when the main target awaits.

    If they have regular communication with the ruins that will occur within the timespan of our attack, however, we may have to take them out. Can we ensure they don't send messengers back by using side passages to surround them?
    >> Pax !uGYNBMPzOs 10/14/10(Thu)03:23 No.12438569
         File1287040986.png-(28 KB, 778x912, caves.png)
    28 KB
    you are at the first barricade.

    196th Legionary
    Gaius Rex
    192/200
    High

    454th Legionary
    Cornelius Hoursch
    165/200
    (+10 on guard duty at Collins village)
    Average

    98th Warlords
    Uurist Titius
    150/150
    High

    99th Hunters
    Aurelius Caspius
    50/75
    Very Good

    50th Dwarven Scouts
    Finian Gaurush
    -mentaly unstable
    --part of retinue until further notice
    -head trauma
    --three days weeks recovery
    88/100
    Below Average


    65th Dwarven Rangers
    Kyria Esfelda
    -arm useable, but nowhere near full capacity
    49/75
    Above average

    House Garlian Uursan Cavalry
    Lady Jayne Garlian
    45/50
    Good

    Peasant Archers
    Wulf
    100/100
    Average

    Blackmoore Freeblades
    Arthurius Tezrah
    95/150
    Average

    Neshtifeld Myrmydons
    Aaryn Wayde
    85/135
    Average

    Orc Warriors
    Blackbird
    40/40
    average

    Sansa Kyrosh - aide
    Collin McManerhan - swordmaster
    Wulf - protege/squire/archer
    Scaly
    +++
    Fluffy
    +++
    >> Gloquenteentleman !yVrZbEGJ8A 10/14/10(Thu)03:23 No.12438570
    rolled 66 = 66

    >>12438534
    This troubles me....
    >If you require my service I do not require gold, only wives.
    Let's see if we can goad him into fighting the angry short one for his own gain.....wounding the angry short one for us, and probably killing hte orc for us as well.......he isn't friendly.

    Is there a way to get behind them? If so, get a group the group of archers and scouts behind them, then we attack them with overwhelming force and the archers and scouts pick the runners off. Which I'm pretty sure they would run before actually staying and fighting a huge force that we control. If by outpost you mean like one unit or something I mean.
    >> Pompieus the Butcher 10/14/10(Thu)03:26 No.12438591
    rolled 95 = 95

    >>12438534

    told ya xenophon , elven pussy is on the menu for these boys
    >> Xenophon 10/14/10(Thu)03:26 No.12438593
    >>12438569
    If that means that all of the barricades are within seeing distance of each other we'd better avoid them.
    >> Xenophon 10/14/10(Thu)03:27 No.12438602
    >>12438591
    That doesn't prove shit.
    >> Pompieus the Butcher 10/14/10(Thu)03:28 No.12438610
    rolled 74 = 74

    >>12438593

    but the side tunnels allow us to hit three outposts simultaneously and the last one would be sandwiched in between the now imperial held outposts

    orcs take the first outpost , warlords take the third and we lead corneliuss men to attack the fourth
    >> Maximus 10/14/10(Thu)03:29 No.12438614
    >>12438593
    Is the final barricade within seeing distance from the exit into the larger space, which I assume is the ruins? If so, we're going to have to take them on... If they're close enough to the ruins to hear combat, we have to take them out or we're gonna get hit in the rear. Just make sure we stop any messengers from getting through. I have to hit the sack. Best of luck all. Make sure we don't lose the surprise.
    >> Pax !uGYNBMPzOs 10/14/10(Thu)03:31 No.12438633
    >>12438591
    Orcs, he wants orcs so he can have more kids like himself to raise
    >>12438570
    yea, you can bypass but it'll add another day to your travel time. and it'd be one hell of a persuasion to get Blackbird to fight for his own gain, as getting a son is a pretty damn big personal gain, but with a few promises and some luck...
    >> Maximus 10/14/10(Thu)03:32 No.12438635
    Quest archived. Night all.
    >> Xenophon 10/14/10(Thu)03:32 No.12438636
    >>12438610
    Wait, they've only got one squad split between the four outposts don't they. Fuck it, yeah go for it.
    >> Anonymous 10/14/10(Thu)03:33 No.12438647
    >>12438569
    Are all of the barricades within Line-of-Sight, or are they far enough that we could punch them down without the ones behind them knowing?
    >> Pompieus the Butcher 10/14/10(Thu)03:35 No.12438658
    rolled 24 = 24

    >>12438647

    the side tunnels allow us to hit all of them at the same time
    >> Laurentius 10/14/10(Thu)03:36 No.12438670
    >>12438534
    I like this guy! When it comes to the outposts, avoid them if it's going to cause the enemy to be alerted.
    >> Pompieus the Butcher 10/14/10(Thu)03:36 No.12438676
    rolled 21 = 21

    >>12438662

    btw you type it into the field where it says email
    >> Pax !uGYNBMPzOs 10/14/10(Thu)03:41 No.12438702
    they are all about a half-days march from each other, so yea, you could hit them all without setting off the alarm, until the next set of guards is sent out of course.

    once you guys decide on what you wanna do here I'm gonna turn in myself. Sunday at the usual time for session XI
    >> Xenophon 10/14/10(Thu)03:45 No.12438736
    >>12438702
    Are we in that little tunnel on the left? If so we hit the first one, follow the tunnel to hit the third one, then use the other tunnel hit the fourth one from behind.
    >> Pompieus the Butcher 10/14/10(Thu)03:46 No.12438740
    rolled 53 = 53

    >>12438702

    hit them all at the same time
    >> Pax !uGYNBMPzOs 10/14/10(Thu)03:46 No.12438742
    >>12438736
    correct, tunnel at the left, staring down the flank of the first outpost. each side tunnel ads about a quarter of a days trip to the travel time on the main tunnel
    >> Xenophon 10/14/10(Thu)03:48 No.12438750
    >>12438742
    How often do they change the guard?
    >> Pax !uGYNBMPzOs 10/14/10(Thu)03:51 No.12438784
    >>12438750
    well you dont know that do you? but the guys at this outpost look like their just settling in...
    >> Xenophon 10/14/10(Thu)03:54 No.12438797
    >>12438784
    I'm gonna stick with my previous plan then.

    And with that, Goodnight Everybody.
    >> Anonymous 10/14/10(Thu)04:14 No.12438928
    I think the only one that really matter is the last one, that one can pose a threat to our attack. everyone else is too far away to intervene in our main assault.
    as long as no messengers or shift changes see us, we can sneak right past the first three and silence the last (ensure no survivors). save our strength for the last fight



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