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  • File : 1288044512.jpg-(81 KB, 704x416, 3.jpg)
    81 KB Destroyer Quest Redux II Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:08 No.12569815  
    http://suptg.thisisnotatrueending.com/archive/12536856/

    Last time on destroyer quest: The newly independent Harridan system lies at the edge of the Prefsbelt Authority, Sabaoth Mandate, and Dantus sector. In an effort to demonstrate the Empire and Sabaoth Squadron's united commitment to fighting piracy, you were sent to Harridan to take part in joint military exercises against simulated pirate attacks. Only the attacks were not simulated. Your ship, the ISD Resolute, and the Sabaoth Destroyer Outrider encountered several automated freighters armed with chemical warheads. At the behest of Sabaoth captain Toth, you intercepted the warheads without alerting the Harridan locals or the Prefsbelt observers to the nature of the attack, and with only minor civilian casualties. Toth readily admitted that the weapons were likely created from chemicals stolen from an illicit Sabaoth factory in Prefsbelt territory. Forced into an alliance by the secret that Dantus is the biggest purchaser of said illicitly manufactured chemicals, you and Toth worked together to cover up the attack as a conventional terrorist act by the Rebel Alliance.

    (I wanted to update the message board with new background info on the weekend but didn't have the time. You'll have to ask me any plot related questions here instead. So, any questions before we get started?)
    >> Anonymous 10/25/10(Mon)18:11 No.12569835
    >>12569815
    First off, since Dantus is a Loyalist sector, do we still get orders and supplies from, and access to resources of, Imperial Center?
    Example: can we gain access to Rebel encryption ciphers so we can properly encrypt the freighters' databanks for this deception?
    >> Anonymous 10/25/10(Mon)18:13 No.12569865
    I told you guys to shoot those freighters.
    I was all 'ION CANNONS' but you were all 'IT IS A GAME OF PRETEND'
    Well look what your 'game of pretend' got us; civilian deaths.
    Let's go find something to shoot. And then shoot it.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:13 No.12569867
    >>12569835
    You can get rebel encryption cyphers from local Fleet Intelligence. Nobody has been able to contact the galactic core for years. People have no idea what's going on at Imperial Center, but it's assumed to be a mess.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:15 No.12569886
    >>12569865
    It wasn't so bad. Only one civilian tug pilot died. Toth's people are meeting with the family and spinning the media right now.
    >> Anonymous 10/25/10(Mon)18:15 No.12569887
    For this version of Farlander, does he have hardcoded directives to not take direct control of a vessel's computer systems?
    Can he still interface directly with the Resolute's computer systems so that if needed, we can punch out orders, search databases, and send encrypted secure communications at the speed of an AI?
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:18 No.12569905
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    >>12569887
    The restrictions are still in place. The navy didn't want their prototype to run amok with their computer systems before they knew what you were capable of doing. They hope any production models of you will eventually have that ability.
    >> Anonymous 10/25/10(Mon)18:18 No.12569908
    >>12569865
    If we had shot those freighters when you wanted to, it would have been harder to spin the story of "Rebel terrorist act using naval exercise as cover" story.
    This way, we make the Empire look careful and competent, instead of trigger-happy.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:21 No.12569931
    As an aside, I've seen a few people show interest in searching out droid factories, abandoned warships, cloning tubes and whatnot so they can go reconquer the shattered Empire. The game might eventually get to that point, but it's not my intention to go there for at least the next few sessions. I mean, if you're playing a U-boat captain stuck in Japan during WWII, refloating the Bismarck so you can sail it up the Volga and bring down Stalingrad for good would be a distant goal at the very least.

    Anyway, 5 more minutes I think before we start.
    >> Anonymous 10/25/10(Mon)18:23 No.12569953
    >>12569867
    Alright, let's get in touch with Sector Fleet Command and Naval Intelligence, interfacing directly with the Resolute to open a priority encrypted and secure channel.
    Explain to the Fleet Admiral and only him, the story that we are spinning here at Harridan. We request the most up-to-date Rebel encryption cipher they have to keep up the deception, and he needs to make sure that all of the hexatin that Dantus purchased is accounted for, even if only on paper, and that none of it went to making tri-hexalon (even if some did).
    The last shipment that got stolen though, that one we can still pin on the Rebels.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:29 No.12570005
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    >>12569953
    Fleet Admiral Marcus Flint is rather disturbed by how much you've alreadymanaged to uncover about the supposedly secret Hexatin shipments without any prompting. He doesn't doubt your loyalty, but your ease at finding out such information casts doubts on the robustness of Dantus security protocols. You are given a private line directly to his office for updates, along with the rebel codes you need.

    While directing the rest of your ship, you multitask and tune in to a broadcast of Captain Toth meeting the grieving family of the cargo tug pilot whose ship was hit during the attack. Toth is playing the role of the contrite military leader quite well. The Harridan authorities have not closed the investigation into his people, but have bought into your "rebel terrorists" narrative so far and agreed to let him go.

    You've been invited to the state reception dinner tonight. It seems the locals want to better look at the captains who saved the day. Knowing what you'll ask of him, your ship's tailor weeps.

    You still have several hours to attend to more pressing matters before you have to head down to the planet.

    (thanks to whichever crazy anon who made this. Farlander was wearing more rank squares than most admirals in the original, but otherwise it was awesome.)
    >> Anonymous 10/25/10(Mon)18:29 No.12570012
    When we re-encrypt the freighters' computers with the Rebel cipher, what if we also use an old Imperial code we know has been cracked?

    Here's the plan: At first glance, the computers look like they're encrypted with an Imperial Navy cipher. But upon closer inspection, there's a hidden layer of programming and data that's encrypted with the Rebel cipher. This will make it look like the Rebels tried to make the freighters look like an Imperial black op in case they were captured after the terrorist attack.
    This will further undermine any argument they might bring up saying that they weren't responsible for this attack.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:32 No.12570046
    >>12570012
    Your intelligence staff can easily do this. They live for this kind of thing.

    The combination of ion cannon fire and Sabaoth Squadron's brute force attempts to shut down the navicomputers has irreparably damaged most of the stored data on the freighter computers. Aside from showing they were registered to a shipping company on the other side of the galaxy, and that they were refitted sometime within the last two months, the computers can't tell you much. Your technicians had more luck with the cargo. In addition to the Sabaoth injured and dead, they found the badly charred body of an apparent mechanic who was killed by the onboard security droids when he tampered with the ship's systems.

    The mechanic's datapad, however, was protected by Imperial military encryption protocols. Your techs are trying to decrypt the message right now.

    (any more questions or actions? otherwise I'll move on to the message.)
    >> Anonymous 10/25/10(Mon)18:36 No.12570092
    >>12570005
    Let's spend the extra hours with continuing to fake the evidence under the pretense of our own investigation and cleaning up the traces of tri-hexalon on the freighters.

    Quickly ask the Admiral how much we can trust Madine.
    What I would like to do is have Madine send a chemical warfare team to secure the freighters.
    If he gets suspicious about the source of the chemical warheads, we mention that we dug into it ourselves, and that a shipment of hexatin that had been bought by Dantus for medical purposes had been stolen. There were Imperial Navy codes used, but they might have just been a cover.
    We want him to suspect that either the Rebels are trying to cover their tracks, or at least if it was someone in Dantus, that it was a rogue faction. This should mesh well with his stormtrooper commando training and thinking.

    But only bring this up with Madine if he starts voicing doubts. Otherwise, we're just asking him to lend his specops expertise with this crisis.
    >> Anonymous 10/25/10(Mon)18:40 No.12570139
    >>12570046
    Make sure that the flight recorder on Senn's gunboat is checked and will back up our story.
    Also, in debriefing Senn and her gunner, continue with the story that the Imperial codes might have just been a red herring that the Rebels planted.

    We need to reinforce this story, and mention that we can't underestimate the cryptographic capabilities of the Rebels; they crashed the Justice Moon into Coruscant! If they could get past the computer security there, and were willing to kill millions of sentients, there's no telling what they won't stoop to doing in their mad quest to bring chaos to the galaxy.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:41 No.12570141
    >>12570092
    Major Madine works for Admiral Flint. There are several links in the chain of command along the way, so he's not quite a direct subordinate, but the admiral has full confidence in the leader of the diplomatic honor guard.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:44 No.12570173
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    >>12570139
    Techs are working on her gunboat right now. Senn is recovering in the infirmary. She's developed a slight allergic reaction to the trihexalon antitoxin. A thin web of burn like bruises are running up her neck. The doctor assures it's temporary.

    Both her and her gunner have been debriefed.
    >> Anonymous 10/25/10(Mon)18:44 No.12570178
    >>12570046
    Since we're in orbit around Harridan, can we tap into their HoloNet and do some quick data mining concerning perceptions about us, the torpedo attack, and any conspiracy theories concerning who was behind it?

    I know we're not originally meant to be an Intelligence droid, but until we can get one or have an Intelligence officer added to our command staff, we're going to have to do it.

    Also, ask Commander Vosk how the men are holding up under this sudden attack and attention from the Harridan media.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:47 No.12570206
    Your techs have decrypted the dead freighter mechanic's datapad. They've recovered a voice recording.

    "Director, we are both men who have sacrificed much for the sake of public safety, but I fear this time you have gone too far. I have seen with my own eyes credible evidence that any Trihexalon attack against your conference will cause a level of destruction that makes the Balora Incident pale in comparison. This is no longer about letting your enemies remove the pacifist old guard so you can publically seek our help. This is about the survival of your world. To stay the course is madness. You must reconsider."

    You know the dead man was not the speaker, since you've just heard this voice a few minutes ago. How one of Admiral Flint's private correspondences found its way onto a terrorist freighter is anybody's guess.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)18:52 No.12570251
    >>12570178
    Commander Vosk is just glad Madine's people have taken over watching the reporters still above your ship.

    Media opinion is almost evenly divided between portraying you and Toth in a heroic light, or in an incompetent light. Toth's efforts with the victim's family have been received favorably. There has been no mention of chemical warfare, and fringe speculation aside, most news broadcasters are buying the rebel attack story.

    General Veers from the Prefsbelt Authority have made several vaguely disparaging remarks about the readiness of the exercise participants, but that's to be expected. He's holding back on the vitriol for someone coming from the Authority.
    >> Anonymous 10/25/10(Mon)18:52 No.12570252
    >>12570206
    Interesting. So it seems that the chemical attack might have been engineered by someone from Harridan wanting to remove some politcal rivals.
    This also puts Dantus in the clear, as our Admiral specifically said to stop this attack.
    Our shipment really was stolen, it seems.

    This'll be our ace in the hole. If all of our cover stories break, then this is what we'll need.

    I'll want some consensus, but I think we should tell Admiral Flint about this, and that he should prepare the evidence concerning who he was talking to, in case we have to reveal it.
    >> Anonymous 10/25/10(Mon)18:54 No.12570273
    >>12570251
    Do we access to Imperial military records? Can we look up information on General Veers? Psychological profile, military history, all things we can use to learn about him.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)19:05 No.12570367
    >>12570273
    Previously a model officer in the army. Graduated top of his class. Pioneered several innovative AT-AT deployment patterns both in the academy and during rebel suppression campaigns after Yavin IV. Shortly before the Catastrophe his wife died unexpectedly. He requested a transfer to the outer rim and was stationed in Prefsbelt. You don't know anything about him after he joined the independent Prefsbelt forces, but he seems to lack the egoism and megalomania that saw many senior officers turn warlord in the wake of Palpatine's death.

    Despite working for a secessionist regime his behavior is quite conservative. Army generals don't usually captain their own star destroyers, but Prefsbelt seems to have made an exception in his case.
    >> TG_GENERAL_Heavy 10/25/10(Mon)19:06 No.12570370
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    >>12570252
    I agree with this
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)19:11 No.12570403
    >>12570370
    >>12570252

    Two votes for. Is monday usually a slow day? I'll go with this if no one objects.
    >> TG_GENERAL_Heavy 10/25/10(Mon)19:17 No.12570450
    >>12570403
    kinda but not this slow
    >> Anonymous 10/25/10(Mon)19:17 No.12570460
    >>12570403
    I think it's because it's a Monday, and that tg generally doesn't get busier until 7:30 or 8PM EST.

    Anyway, if we have any time available, could we possibly speak with General Veers? If his psych profile doesn't suggest that it would be bad to ask (consult with a protocol droid and psych-droid if we have one onboard), I'd like to ask the General about his time during the Clone Wars and the Empire, and what made such a loyal Imperial man join up with the Prefsbelt Authority.
    >> Anonymous 10/25/10(Mon)19:19 No.12570473
    >>12570403
    not slow just many people don't respond like me unless we need to

    Poem: 4 C-8 left alone to crash on the rocks
    emperor dead, empire shattered knows not were to turn,
    with leadership, a fierce crew and golden heart 4 C-8 will see though the stars to re forge an empire
    one ship one hope to see this through
    >> Anonymous 10/25/10(Mon)19:20 No.12570479
    >>12570252
    Actually, thinking on this, why the hell would a mechanic have private, top secret conversation between a planetary leader and the Sector Fleet Admiral.

    The conversation could be legit, but it still smells fishy.

    Dantus Sector Intelligence protocols need a major overhaul, regardless.
    We're not programmed for spying, and even a droid like us was able to connect the dots concerning the hexatin shipments.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)19:20 No.12570480
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    "How in blazes did you get your hands on that recording?" asks the admiral.

    When you tell him it was found on the "rebel" freighter, Admiral Flint is visibly shaken.

    "Damn this. What you're telling me suggests our entire intelligence apparatus could be compromised. You'll have to handle the situation there alone for a while, while we root out the leaks closer to home. I'm leaving you in charge of all military and intelligence operations at Harridan. You are to find out all you can about the source of the attacks and destroy those responsible. Due to the deteriorating situation in Fath I won't be able to send any ships, but I'm making additional resources available to you. Flint out."

    While it's not an infinite line of credit, the admiral has handed you just about the closest thing to it a government can give to an individual. You can use the funds to support additional Sabaoth forces should the need arise, or use it to "grease palms" as the human expression goes. Just don't try to buy an Imperial star destroyer on credit.

    You still have several investigative avenues to pursue if you care to do so, or skip to the dinner.
    >> Anonymous 10/25/10(Mon)19:24 No.12570510
    >>12570480
    I'm hesitant to bring Madine on board with this; he has special forces training, and could be very useful in helping us get to the root of this crisis. But, armed with meta-knowledge, what we find at the end might cause him to defect.

    At the least, we should give him a heads up that there may be Rebel assassins gunning for the conference; that we spoke with Admiral Flint, and we believe that there's a leak somewhere in Sector Command and Intelligence.
    >> Anonymous 10/25/10(Mon)19:28 No.12570541
    Should we request an Intelligence officer from Sector Command to assist our operations here, under the cover of bringing in an investigative specialist?
    On the one hand, we weren't originally designed for these mission parameters.
    On the other hand, we might end up getting a double-agent, or someone from the rogue faction.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)19:32 No.12570567
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    >>12570460
    "I'm glad to speak with you face to face, captain. I was stationed in Prefsbelt before the collapse, and I believe that's where my influence can do the most good. All you need is look at the mess in Fath to see that holding to the Imperial banner does not automatically lead to a more peaceful society. I feel that the relative stability we have been able to offer our own citizens shows that we are still committed to the dream of a New Order, even if we no longer hold onto shattered symbols like a child's blanket.

    But come, Captain Farlander, did you really call me for small talk? Your support vessels have been swarming the rebel freighters like bees since the attack. If it was a straightforward rebel strike, as you say, then any other captain would have already turned the ships inside and out to the press in triumph. What really happened up there?"
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)19:36 No.12570591
    >>12570541
    Madine himself has the training you're asking for and has been vouched for (in passing) by Admiral Flint. You could request a specialist, but there's no guarantee that who they send would be more or less loyal that Madine.

    Fleet command can arrange the transfer of someone in around 10 hours, or half that time if you feel there is a pressing need and don't mind stepping on some toes.
    >> Anonymous 10/25/10(Mon)19:38 No.12570606
    >>12570567
    "I am reassured that there are others who believe in the ideals of the New Order, of peace and law for this galaxy.
    "But symbols are powerful, General Veers. My programming is a symbolic representation of the machine code which orders my circuits.
    "And that circuitry, that programming, is what compels me to continue to examine every inch of hull, and every bit of binary, on those freighters."

    He knows that somethings up, and I think he suspects the tri-hexalon weapons. But I think we should keep it close to our chest for now.
    >> Anonymous 10/25/10(Mon)19:43 No.12570632
    >>12570591
    Alright, so anyone else seconding bringing Madine into the investigation?
    I'm not sure how he'll react to the information that the Sabaoth Squadron is operating an illegal chemical plant that produces the ingredient for an extremely deadly chemical weapon, or that it was Dantus that was buying large quantities of it.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)19:47 No.12570673
    >>12570606
    "Ah, very good. Symbols have different worth to different people, and droids. I had some doubts about you at first. 'What will those crazy Dantus navy planners think up next', yes? Now I see my doubts were premature.

    In the spirit of cooperation, allow me to offer you some information that may help. For some time our analysts have believed that Infinity Transit is a front for illicit weapons running operations by Sabaoth Squadron. Those freighters were registered to Infinity Transit, I believe. We have spotted their ships in our territory on several occasions without authorization, but they have fled each time. Like rebel blockade runners, yes?

    Never mind. This situation is quite serious and my amusement is misplaced. You may inform captain Toth if you wish. I'm sure they know of our suspicions already. So, how goes your investigation into the attack?"
    >> Anonymous 10/25/10(Mon)19:56 No.12570730
    >>12570673
    "We currently know that the ships were automated, using auto-pilot and droids only. Unfortunately, due to ion damage, the records are encrypted and damaged. I have sent a sample to Dantus Sector Fleet Command for analysis on the cipher.
    "From what bits of intact data from the navicomps we have extracted, the freighters were from a shipping company on the other side of the galaxy, and a hull analysis shows that the modifications were performed sometime in the past two months.
    "My teams are currently in the process of extract the memory cores of the security droids that were onboard, to see if we can get any useful information from them."

    We should inform Toth via encrypted radio about how much the Authority knows, and that he should quietly shutdown the hexatin production plant now. It's getting too hot.
    >> Anonymous 10/25/10(Mon)20:01 No.12570752
    Oh, now that we have a title, can we run a data search through the Harridan HoloNet for information regarding their political leaders, and to look for motivations on who might want to kill the current leaders? Rope in some spy droids to perform the extra searches if we have to.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:01 No.12570764
    >>12570730
    "Most illuminating. Thank you, captain." replies General Veers. If you don't have anything else to add he'll switch off.

    (I'll address Toth's response in a minute.)
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:05 No.12570790
    >>12570752
    Local records show the Harridan Security Directorate is headed by Director Balfur Ferres. The title "director" doesn't get much use elsewhere in the Harridan government. Director Ferres will be in attendance tonight. According to his public profile he's been calling most strongly for an alliance with Dantus. In return, Dantus has signed several very generous contracts with the company that sponsored him to the Security Director's post.

    Call it cronyism or just good politics, it got Harridan's public to her the message Dantus wanted them to hear.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:12 No.12570842
    >>12570752
    Since Harridan is run by a corporate oligarchy, credits is the fastest and most direct means of securing political power. If the situation in Harridan stabilized in the favour of Dantus, the import company that sponsored Director Ferres stood to make a lot of credits. That would of course conflict with anyone leaning towards the Prefsbelt authority, including Harridan Co-President Jorus McKenna and many among his staff.


    While investigating Ferres' connections you run into something interesting. Orbital surveillance shows Harridan planetary defenses and shields were undergoing maintenance at the time of the attack. That in itself didn't seem suspicious at the time, since the conference didn't formally start yet while the exercises were taking place. To an outsider it would appear Harridan was making sure everything was in top shape before dignitaries started to arrive. Running a little close to the schedule perhaps, but not inexplicable.

    Now however the timing no longer appears so innocent. Ground crews were still calibrating the shields and turbolaser batteries when the torpedo strike occurred. If the Sabaoth Destroyer didn't stop that last torpedo it would have reached all the way to the surface.

    As head of the Security Directorate, Ferres had the authority to set the repair schedule. In fact, some among the media already picked this up and are saying some not so kind words about the Director.
    >> Anonymous 10/25/10(Mon)20:17 No.12570873
    >>12570790
    >>12570842
    we got a rat to deal with off with his head or something!!!
    >> ST-One-One-Zeta 10/25/10(Mon)20:17 No.12570876
    >>12570842
    This is bad. If the media gets hang of it and blasts it out, we may have a not-so-happy faction on the planet will will not sympathize with the Dantus. Is there any way we could cover for this Director, or otherwise subvert the situation?
    >> Anonymous 10/25/10(Mon)20:19 No.12570894
    >>12570873
    NO!
    We need to be subtle!
    Well, as subtle as a droid Imperial captain based off of an assassin droid can be, anyway.

    We don't bring this up at the state dinner, either. We need to take care of this discreetly; even with the fact that we saved the planet from the torpedoes, this could still swing public opinion towards allying with the Prefsbelt Authority.
    >> Anonymous 10/25/10(Mon)20:19 No.12570903
    >>12570876
    and a "rebel" assassin takes him out while we try to cover for this ass hole
    >> Anonymous 10/25/10(Mon)20:21 No.12570926
    >>12570876
    Maybe something along the lines of 'how could someone predict the actions of terrorists' and 'making sure that defenses are operational before the summit begins is only common sense'.
    But doing so would alert people to us paying very close attention the political situation, and why we're suddenly covering for the Director.
    >> ST-One-One-Zeta 10/25/10(Mon)20:21 No.12570933
    >>12570903
    I go for this. Can we have some "Rebel" Commandos take him out? Possibly with Veers, that way the Authority won't know about the Hex labs.
    >> Laurentius 10/25/10(Mon)20:22 No.12570939
    >>12570842
    okay so we need some damage control, perhaps find a scapegoat who can be blamed?
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:23 No.12570947
    >>12570730
    >>12570764

    Toth laughs with surprise when you tell him the news.

    "No... uh, no. Infinity Transit is a front for the Black Sun criminal cartel. We hired them in the past to do supply runs into Fath that nobody else would take. Our own ships only need to move our goods out of one system. There's no need for front companies."

    Toth's face drops.

    "Black Sun sells their ship to anyone. More and more we've seen the rebels flying them in Fath. This attack might actually be from the rebels."

    Toth has already ordered his people to shut donw the factory in Henod, remove what they can, and hide the rest. Some hefty unprocessed batches of Hexatin will be going to waste, but the man is not so greedy as to risk his entire operation for a few hundred thousand credits.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:24 No.12570967
    >>12570903
    wow you are so evil.

    not saying this is a good or bad plan, but man is it evil.
    >> ST-One-One-Zeta 10/25/10(Mon)20:24 No.12570973
    >>12570939
    It's a bit hard, seeing how deep the Director is with the Company linked with Dantus, and how he was willing to unleash our WMD's on Harridan. It would almost be better if we attempt to tie up our loose ends while they haven't squawked.
    >> Anonymous 10/25/10(Mon)20:27 No.12571000
    >>12570947
    sorry just got done playing new vegas being evil and all
    >> Anonymous 10/25/10(Mon)20:28 No.12571015
    >>12570933
    Veers was sent here by the Authority because they already suspect Sabaoth. Killing him won't gain us anything, and will lose us someone who would be willing to ally with us from the Authority if we can prove that Dantus can stabilize this region of the Rim.

    >>12570947
    We'll need to get independent confirmation of that Black Sun connection.
    We've got that line of credit, and now might be a good time to bring in Major Madine and have him hire some investigators to follow up on the Black Sun/Rebel lead.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:29 No.12571022
    So anytime when most of you guys feel you've covered your ground, or are bored and want to get things moving, I can jump forward to the dinner.
    >> ST-One-One-Zeta 10/25/10(Mon)20:30 No.12571028
    >>12570947
    Well, I'm glad Toth isn't a fool. Veers should be left alone at the moment.

    An idea which I didn't actually post before was that The Director is actually and genuinely a Rebel spy. This is an issue because he is so close with Dantus, and will make us look quite bad, so I'd definitely go for a nice and quiet "disappearance" or "Rebel" commando raid on the state dinner tonight.

    Where are Madine's Commandos, and would he be willing to execute such a plan? Is it feasible with Harridans defensive capabilities.
    >> Anonymous 10/25/10(Mon)20:30 No.12571039
    OP, just found this thread. Might be slow since you don't seem to stick to a schedule and you didn't post this thread on your forum. Still, it's a pleasant surprise on a Monday night.
    >> Anonymous 10/25/10(Mon)20:31 No.12571045
    I'm going to make my own Destroyer Quest, soon, based on a similar concept.

    Sorry in advance for sweeping all interest from yours.
    >> Anonymous 10/25/10(Mon)20:32 No.12571067
    >>12571022
    I'd like to get some more investigative balls rolling.

    If we can prove that Transit Infinity is actually a Black Sun front, then that will get the Authority off of Sabaoth's back. And if we can get evidence of a link between Black Sun and the Rebels, then we'll have very good proof that the attack really may have been orchestrated by the Rebels.

    That would explain the message left on the freighter, which would point to the Director, and cause Harridan to sever ties with Dantus.

    So this was either a Rebel plot to attack Dantus, a Loyalist sector, or something cooked up by the Prefsbelt Authority's military intelligence group to bring Harridan into their fold.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:34 No.12571096
    >>12571039
    oh right forgot to post the time for the next session there. Drats.

    >>12571028
    Most of Madine's commandos are groundside although there are a few still aboard your ship. Madine is a storm commando. Their standard operating procedure is being told who to eviscerate and how, then eviscerating that person/building/planet, no questions asked.
    >> Anonymous 10/25/10(Mon)20:37 No.12571123
    >>12571028
    Do we have any combat droids? Can we ACQUIRE some?
    Because if we fake a 'Rebel' attack with droids, we can fight them off ourselves.
    >> ST-One-One-Zeta 10/25/10(Mon)20:38 No.12571136
    >>12571096
    I like Madine more and more as this goes along. As this is a very, very serious course of action, what are people's thoughts about staging a 'Rebel' attack using our Storm Commandos to remove the Director, thus tying up that loose end and allowing us to freely claim it was the Rebels/Black Sun without the implication of some idiot willling to nuke Harridan.
    >> Anonymous 10/25/10(Mon)20:38 No.12571137
    I'm voting against assassinating the Director right now. It's a little too premature, I think.

    Besides, if we ARE going to kill him, then we should come up with a good plan first. We need cover stories, fake Rebel equipment and commcodes, all kinds of prep work is needed to make this look like a real Rebel terrorist act.

    We should also check the news for any Rebel activity on Harridan, and if there are any sympathizer groups that we will need to hack and fake transactions for.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:41 No.12571153
         File1288053664.gif-(74 KB, 336x452, TX-1118_Assassin_Droid.gif)
    74 KB
    >>12571123
    You have those combat droids that were guarding the freighters. The ones that weren't blown to bits have been disabled by boarding teams.

    The 5 functional security droids that remain are combat capable but quite limited in their programming. You'll have to point them in the right direction and tell them what to shoot (which might be as general as "anyone in a uniform" or as specific as one person).
    >> Anonymous 10/25/10(Mon)20:41 No.12571157
    I'm a little confused with all these names... Could you give us a rundown of who Toth, Ferres, and Admiral Flint are? And, why didn't we tell Flint? I remember last session we found out that this was a black op by our own side, so why not tell him? And have we contacted the people who actually set it up to ask why THEY did it, and what we should do since we foiled it?

    I am so confuse
    >> ST-One-One-Zeta 10/25/10(Mon)20:43 No.12571162
    >>12571137
    Obviously this, we aren't going to shoot up the place THEN do all the cover work. We should asses the situation and get our shit organized before we pull off an elaborate and fittingly Imperial assassination.

    What sort of gear could we have or Sabaoth Squadron has that we could use to pull off this raid. I'm thinking Rebel-issue or at least non-Imperial issue weapons, a Lighter or shuttle of some description that we can give Rebel ID, and for god sakes, no disintegrations.
    >> TG_GENERAL_Heavy 10/25/10(Mon)20:44 No.12571165
    >>12571153
    I say hold off on killing the director for now we need to do this RIGHT as >>12571137 said
    >> Anonymous 10/25/10(Mon)20:45 No.12571169
    >>12571157
    Good Lord, haven't you read anything of what's going on? Did you just skim through everything and not actually read what we're doing here?
    >> ST-One-One-Zeta 10/25/10(Mon)20:47 No.12571194
    >>12571153
    Even better. I LOVE assassin droids, and besides, there is still lots of hype about this foiled Rebel Attack. What better way to further our cover story by having a following 'successful Rebel' assassination plot.

    >>12571137
    I don't think we necessarily need to have a home-grown Rebel cell, it could be the same rebels who just tried to Torp the planet.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:50 No.12571217
    >>12571157
    Captain Toth runs the mercenary Sabaoth Squadron, charged with policing a neutral zone between the Prefsbelt and Dantus, the two most powerful sectors in the region. He's also been selling illicit chemicals skimmed from Prefsbelt to Dantus on the side.

    Director Ferres is the leader of the planetary defense forces at Harridan. He's publicly pro Dantus, but secretly may have allowed, if not ordered a WMD strike on his own world in a ploy to remove political rivals, which is all kinds of stupid.

    Admiral Flint is the supreme commander of the Dantus Navy. You did tell him just about everything, which caused him to leave you in charge of sorting things out at Harridan since what you showed him meant he can no longer trust his own people. It's looking less likely that the freighter attack was planned by your own side.
    >> Anonymous 10/25/10(Mon)20:50 No.12571230
    >>12571162
    The problem is that we're lit up pretty good, so we can't really send a team or equipment down, unless they're camouflaged well.
    I would like to use the assassin droids, but we need them as part of the freighters' evidence.

    If we have any non-Imperial issue equipment on-board, then it might be possible.
    Alternatively, we could attempt to cobble together some blasters and explosives from the destroyed security droids.

    Another option is to have the commando team acquire all weapons on-site.
    Get some credits, launder it through bogus accounts and paid out to imaginary informants, so that every credit is accounted for by droid precision, and have Madine's men use the money to buy weapons on the planet to carry out the assassination. Maybe even kill some of the guards for their weapons if we're going with a straight out assault.

    But I think a bomb is more the Rebel's style, wouldn't people agree?
    >> Laurentius 10/25/10(Mon)20:52 No.12571241
    >>12571194
    well yeah but if there is known rebel activity in the area the populace will more readily buy the story. In example if the US was attacked by al-qaeda(might be a misspelling) the populace wouldn't be as surprised as if the US was attacked by the IRA or something
    >> TG_GENERAL_Heavy 10/25/10(Mon)20:52 No.12571253
    >>12571230
    hmmm a bomb sounds good but it could back fire and go off when he is not in the room
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:53 No.12571254
    >>12571194
    >>12571162
    You already have rebel codes, and the Storm Commands use a great deal of non-standard gear. A suitable landing ship, if you care to use one in the raid, might be harder to acquire, but the rest your own people could cobble together.
    >> Anonymous 10/25/10(Mon)20:53 No.12571259
    >>12571153
    Can they be ordered to miss? It'd look a bit suspicious if they just shot at one guy, even if he does look like the sort of target the Rebels would gun for.
    But if they shot at a whole bunch of people (us included), but didn't hit anyone but the Director, it'd look like a typical crazy Rebel plan (like, say, throwing chemical weapons around)
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)20:56 No.12571291
    >>12571259
    You mean shoot like stormtroopers on the death star? Of course. They can be programmed in advance to main, kill, graze, or miss any target.
    >> Anonymous 10/25/10(Mon)20:56 No.12571292
    Gotta think like a terrorist group.
    The Rebels wouldn't use a frontal attack. They're about IED's, guerrilla tactics, using cheap yet effective weapons, and modifying civilian products for terrorist use.

    If we do use the assassin droids, I think that they should be refitted to look like protocol droids. In other words, they're not meant to survive combat, or even last that long. Just get near the target and eliminate them.
    So since it would be a state function, there should be protocol droids all over the place.
    We take the primary security droid brain, a hidden hold-out blaster, and a thermal detonator and stuff them into protocol droid shells.
    >> Anonymous 10/25/10(Mon)20:56 No.12571294
    >>12571259
    this if we decide to kill him but I'm not sure we should do so at this point, lets talk to him first and see what we can find out when we go groundside
    >> Anonymous 10/25/10(Mon)20:57 No.12571306
    >>12571162

    Sounds like a good start to the plan. I'm voting to go along with this. This Director is a nutjob who's willing to fuck around with bio-weapons, he is a threat to Imperial Order.
    >> ST-One-One-Zeta 10/25/10(Mon)20:59 No.12571324
    So are we now okay with agreeing on action against the Director? To be honest, if we CAN do it, I'd like to actually capture him for interrogation to see what his motives/who he was working for. It's possible that if we just remove him, then someone else may come in and destabilize the planet again.

    I'm all up for a "Rebel" raid, but could we possibly abduct the Director? Can we contact Toth about a "discreet" ship we could "aquire"
    >> ST-One-One-Zeta 10/25/10(Mon)21:00 No.12571349
    >>12571292
    This is okay if we just want to take him out. We'd need the Storm Commandos in order to abduct him.
    >> Anonymous 10/25/10(Mon)21:01 No.12571351
    >>12571259

    Oh come on. A few of the less important guests are going to have to get burned down to make the attack look genuine.

    The Director can't be the only casualty or everyone will know something's up.

    If we can bag that Co-Director who favours those Prefsbelt assholes too, we most certainly should.
    >> Anonymous 10/25/10(Mon)21:03 No.12571379
    >>12571351
    not a bad point, who is third in line for directorship? Or would they have an election in the event of both the director and the co-director being killed?
    >> Anonymous 10/25/10(Mon)21:03 No.12571387
    >>12571324
    I think we're okay with planning and setting things up, but not for actually going ahead an killing him yet.

    We can have several plans readied.
    Have Madine prepare a small unit of storm commandos to do a false flag operation to kill the Director while dressed as Rebels.
    Prepare some security droids from the freighters to be used as walking bombs to take him out.
    Madine, again, ready to kidnap the Director to torture information out of him.

    But before we do this, we should analyze the corporate and political structure, and see who would take his place.
    If his replacement would be a pro-Authority person, then killing the Director might be exactly what the enemy wants us to do.
    >> Anonymous 10/25/10(Mon)21:03 No.12571390
    >>12571324

    The more complicated this is, the better chance it has to go horribly awry. Kidnapping the king of the fucking planet at a state dinner while maintaining our cover isn't a very healthy proposition.

    >reptink decouverte
    Uncovered, yeah Captcha, you know it.
    >> ST-One-One-Zeta 10/25/10(Mon)21:04 No.12571395
    >>12571351
    This many times over, although we will need to be CAREFUL who be vaporize, as we don't want to take out people like Veers.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:05 No.12571414
    It's assumed all attendees will be bringing their own amenities in additional to what the local hosts are providing. If you don't intend to drop the droids in the middle of the dinner, smuggling them down on your own shuttles and into the conference grounds won't be a problem.

    So far only Sabaoth Squadron and your own people knew the freighters were guarded by droids.
    >> Anonymous 10/25/10(Mon)21:06 No.12571439
    >>12571414
    >So far only Sabaoth Squadron and your own people knew the freighters were guarded by droids.
    Actually, so does Veers. We told him about it.

    It might still work out though. He knows that droids were used on the freighters, and if droids are also used in the assassination, then the two logically fit together.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:07 No.12571444
    >>12571387
    If you could pin his death on the rebels, he would likely become a martyr to his cause and make public opinion swing towards Dantus. That's why I said it was so even when the idea was first suggested.
    >> ST-One-One-Zeta 10/25/10(Mon)21:09 No.12571468
    >>12571414

    I like this idea, with the smuggling, however, we must be careful to not allow the droids to be traced back to our shuttle, because THEN we will be up shit creek.

    I think i'm leaning towards finding out who the sympathizers to the Authority are, and taking them out with the director. That way it Harridan should end up in the hands of Dantus, everyone wins, except the Authority, but they're fags.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:09 No.12571470
    >>12571379
    If both senior leaders on Harridan are killed at the same time the shareholders boards of the major companies will elect their replacements. That would be the closest thing to a democratic election this planet will ever see.
    >> Anonymous 10/25/10(Mon)21:10 No.12571479
    >>12571444

    Alright, make it evident in the assassination that Ferres is the main target for wanting his planet to join the Empire. Then we get the martyr value.

    The co-director tragically catches a stray shot anyways.

    Loose ends suck, and I don't want him calling in some kind of cavalry for a half-assed coup.
    >> ST-One-One-Zeta 10/25/10(Mon)21:10 No.12571481
    >>12571439
    Or that the Rebels planning this are fond of Droids. Either way, as long as the droids can't be traced to us, I'm okay.
    >> Anonymous 10/25/10(Mon)21:12 No.12571510
    >>12571481

    Memory wipe charges in the brains in case of some disaster and capture.

    Or just rig the whole droid to go boom after its mission is done.

    Spraypaint some Rebel symbols on the chestplates, and we're gravy.
    >> Anonymous 10/25/10(Mon)21:12 No.12571512
    >>12571414
    Guy with the droid idea here.
    My plan was basically thus
    Dinner starts. We are seated near/next to Director.
    SUDDENLY COMBAT DROIDS IN THROUGH THE FRONT DOOR OH GOD THEY ARE SHOOTING.
    We leap at them and rape their faces, then turn back to see Director McAssface is dead. Oh noes.

    Basically, it should look like a desperate Rebel attempt to kill assorted people. Possibly including us.
    Explosives would probably not go well, too easy to succeed without the show of an Imperial Droid Captain beating the shit out of rebel combat droids.
    >> Anonymous 10/25/10(Mon)21:14 No.12571530
    >>12571510
    Would thermal detonators with dead-man switches be too much?
    >> Anonymous 10/25/10(Mon)21:16 No.12571551
    >>12571530

    We don't want to go overboard with casualties.

    Maybe small thermal detonators.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:17 No.12571563
    >>12571439
    Good catch.

    Commander Vosk informs you your people have found a disguised suicide pill tooth on the freighter "mechanic" corpse. The pill is standard equipment for Imperial intelligence personnel going into situations that have a high risk of capture. The man, whoever he was, likely worked for Dantus fleet intelligence, or a counterpart agency in Prefsbelt.
    >> Anonymous 10/25/10(Mon)21:18 No.12571575
    >>12571530
    I would say so, we just have to make sure we destroy their brains in combat so that no one can find out who really sent the droids
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:19 No.12571588
    >>12571530
    Doable. Either a small charge to make the droid brain unrecoverable or something large enough to take out anyone nearby.
    >> ST-One-One-Zeta 10/25/10(Mon)21:20 No.12571594
    >>12571510
    >>12571530
    >>12571512
    Our plan should be a conglomeration of these ideas.

    Disguise the droids as protocol droids. Reprogram them to take our director and Authority-sympathetic Harridan officials. Also have an automatic mind wipe as part of the program with a healthy dose of Rebel code. Wire up each droid with a failsafe autodestruct device so it destroys most of the evidence.

    Have said droids acting as protocol droids until around the middle of the dinner, in which when droids SUDDENLY SHOT THE DIRECTOR AND SOME OFFICIALS OH NO.
    >> Anonymous 10/25/10(Mon)21:21 No.12571603
    >>12571588

    Again, going with small. We're not looking for a massively deadly terrorist attack, just one that happens to take out the people who won't play ball and a few hapless bystanders.
    >> Anonymous 10/25/10(Mon)21:22 No.12571622
    Have us run a scan of the political affiliations of those attending the dinner.

    Identify those sympathizing with Prefsbelt authority, and list by order of importance.

    Let's get a shitlist going.
    >> Anonymous 10/25/10(Mon)21:23 No.12571625
    >>12571563
    The mechanic was killed when messing with the cargo; likely trying to disable the warheads.
    That means that either Dantus Intelligence or Authority Security already had wind of this, and were trying to stop it.
    They may have more information about this.
    >> ST-One-One-Zeta 10/25/10(Mon)21:23 No.12571628
    >>12571563
    Or, if we don't feel like shooting up the place, we could pin it on the Authority.

    Also, how common are these Combat Droids we found? Are they so commonplace that they could be used in two Rebel plots and no-one would suspect they were the same droids? Did Veers see the droids?
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:23 No.12571631
    >>12571594
    People will assume any unaccounted for protocol droids were brought in by one of the attendees. You could just conceal the unmodified droids on the reception grounds until their attack, or try to disguise them as from one of the attending factions.
    >> Anonymous 10/25/10(Mon)21:24 No.12571640
    I'm still not sure if we should take out the Director yet. This might be exactly what the people who set up the freighters wants us to do.
    >> ST-One-One-Zeta 10/25/10(Mon)21:25 No.12571654
    >>12571631
    Guys, how about we disguise them as from the Authority? That way, not only do we take out the crazy Director, and the Authority sympathizers, but it also turns public sentiment AWAY from the Authority.

    Also, we have evidence in the form of that body we found on the freighter. We can claim it was the Authorities.
    >> Anonymous 10/25/10(Mon)21:26 No.12571658
    >>12571640

    We stand the very real danger of outsmarting ourselves if we think like that.

    Stalin was so convinced Britain was trying to trick him into a war with Hitler that he got sucker-punched when the attack was launched.

    We have hard evidence that the Director is a nutjob, we need to act decisively. As a bonus, we can swing the balance of power among the planet's elite to our side.

    Let's not pass up this opportunity.
    >> Anonymous 10/25/10(Mon)21:27 No.12571669
    >>12571594
    Im pretty much okay with this but instead of taking out all of the pro-authority officials, just have them kill the co-director. If we kill the person who supports us publically but who may be a liability due to the whole defenses thing and all of our competitors high ranking officials it'll be pretty apparant who ordered the attack. But if the attack takes out the planet's two highest ranking officials, then it'll just look like a sucessful attack by the rebels that we heroically defeated before the losses could be greater
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:27 No.12571673
    >>12571628
    Veers did not see the droid. They are a fairly common model in the outer rim but not in this sector. Still, a crime lord being flanked by two of them would not look out of place.

    >>12571622
    Done. Most leaders on the planet tend to side with the side with more money. Only the director and co-president, and their closest allies, appear to have anything approaching a political affiliation. (in this case opposing ones).
    >> TG_GENERAL_Heavy 10/25/10(Mon)21:27 No.12571674
    >>12571658
    lets do it
    >> Anonymous 10/25/10(Mon)21:27 No.12571677
    Let's try to work through the plan, as it would have occurred if not for our interference.

    The freighters arrive, and launch their torpedoes amidst the naval exercise.
    Massive casualties on Harridan, likely taking out most delegates who are attending the summit.
    The freighters weren't programmed to jump after launching, nor did they have a self-destruct: they were meant to be taken in as evidence.
    The Imperial codes would point to Dantus, and the fact that they've been importing large quantities of hexatin would seal the deal.

    The only question is if the dead mechanic was planted, or not.
    >> Anonymous 10/25/10(Mon)21:28 No.12571683
    >>12571654

    But that begs the question why the Prefsbelt droids are killing their own supporters.

    No, the rebels are far more plausible terrorists in this case.

    Overcomplication will trip us up every time. If our plan works, Prefsbelt will lose enough influence as is.
    >> Anonymous 10/25/10(Mon)21:29 No.12571699
    >>12571640
    Which is why I've been aiming at a BIG DAMN HERO approach with the DROID FIGHT plan. If we make ourselves look awesome, we make Dantus look awesome, which makes everyone else look not-awesome.
    The democratic election angle does need some looking into, we need to figure out a) who is likely to win and b) who are they likely to support.
    >> ST-One-One-Zeta 10/25/10(Mon)21:31 No.12571724
    >>12571683
    It wouldn't take out Authority personel, just people from Harridan.

    I'm okay with either disguising them as Rebel or Authority, I'd rather Authority, but I'm quite fine with the Rebel plot.
    >> ST-One-One-Zeta 10/25/10(Mon)21:33 No.12571739
    >>12571699
    We're not exactly made for combat, plus I don't like our chances at fighting combat droids.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:33 No.12571744
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    I'm getting the feeling we're ready to move to the dinner.

    What's the consensus plan of attack?
    >> Anonymous 10/25/10(Mon)21:33 No.12571745
    >>12571673

    >their closest allies

    So who might the closest allies of this Co-President be, since they'd be the Preffys.
    >> Anonymous 10/25/10(Mon)21:34 No.12571762
    >>12571724
    I think the Rebel plot is simpler and easier to pull off.
    It'll look like it was a Rebel contingency plan, in case the torpedo attack failed.

    I'd like some input from an intelligence operative about this entire plan. Madine is close, but he's more a tactical thinker, than a strategic one.
    And we don't know who the leak at Sector Intelligence is, so we can't trust them.
    >> ST-One-One-Zeta 10/25/10(Mon)21:36 No.12571785
    >>12571744
    Disguise Droids, either as Rebel or Authority, have the move against the Director and Authority sympathizers during dinner, have them selfdestruct after mission is complete/have Storm Commandos destroy them
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:36 No.12571788
    >>12571745
    Personal staff and heads of smaller companies who tend to vote in blocs with the Co-President when the government rules on political issues.

    It's surprising how much information these locals just leave unsecured in their quarterly earnings statements.
    >> Anonymous 10/25/10(Mon)21:36 No.12571790
    >>12571744

    I'll leave the entrance up to everyone else.

    Once the droids go active, though, pop the Director, the Co-director, and a fair sampling of the Co-Director's close buddies.

    Then as we start shooting back, start triggering the meltdown switches as appropriate.

    That way we look like a hero, a bunch of people get out of our way, and everything's peachy.
    >> TG_GENERAL_Heavy 10/25/10(Mon)21:37 No.12571793
         File1288057029.jpg-(1015 KB, 1200x900, 9d4cc8d31244b60c840a78d89da1ae(...).jpg)
    1015 KB
    I am surprised that no one came up with the simple "rebel" sniper I am impressed
    >> ST-One-One-Zeta 10/25/10(Mon)21:39 No.12571830
    >>12571793
    Because it's a dinner, and probably be indoors. Also security should be tight, so Droids will be easier to use. Also droids will have planted evidence, which will lead any nosey investigations away from us, so we don't get the whole "Imperial sniper on the grassy knoll"
    >> Anonymous 10/25/10(Mon)21:39 No.12571832
    >>12571744
    I think the plan of attack is to have the security droids made to look and act like protocol droids, with hidden blasters, a memory wipe, Rebel paraphenilia and codes, and a small thermal detonator on a dead-man switch.
    We hide them on a shuttle that'll go down, (with disassembled real protocol droids who will be reassembled once on-planet so no one is asking about missing droids), and the assassins will be programmed with the Director and the President as primary targets, and secondaries being the Prefsbelt Authority supporters and low-ranking Imperial supporters (to make it look legit).
    When the droids attack, Madine's storm commandos will bust in and destroy them, but tragically not before the Director and President are killed.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:39 No.12571835
    >>12571762
    Unfortunately this is one of those situations when you only have your immediate staff to rely on. On the other hand if you do well it might go a long way to convince the fleet leadership of your competence.
    >> Anonymous 10/25/10(Mon)21:41 No.12571853
    >>12571832

    I endorse this wholeheartedly.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:42 No.12571871
    >>12571739
    You're right. A great deal of modifications have been made to your original assassin droid chassis. You'll still fare better than the average human, but against dedicated combat droids your odds are only average.
    >> Anonymous 10/25/10(Mon)21:46 No.12571901
    >>12571871
    Would a sidearm even be part of our dress uniform? Might it be considered a breach of protocol? We should ask a protocol droid, give them something to do.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:46 No.12571908
    >>12571832
    One problem with killing too many Prefsbelt supporters is that it might swing public support in the other direction. Deliberately assassinating the director would make him a martyr. That might even hold if the Co-President is "accidentally" killed in the crossfire. Assassinating the director while also taking out half of those who disagreed with him might not make him such a martyr once the shooting stops.
    >> ST-One-One-Zeta 10/25/10(Mon)21:47 No.12571913
    >>12571832
    This gets my seal of approval.
    >> Anonymous 10/25/10(Mon)21:47 No.12571916
    >>12571908
    exactly, this is why we just need to kill the two directors.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:47 No.12571919
    >>12571901
    You have an integrated blaster and flamethrower the original designers never bothered to remove. Another blaster would not be out of place here on the frontier.
    >> ST-One-One-Zeta 10/25/10(Mon)21:48 No.12571937
    >>12571908
    Yeah, that's a good consideration. Maybe just The Director + Co-Director then some other randoms.
    >> Anonymous 10/25/10(Mon)21:48 No.12571938
    >>12571908
    A good point.
    Target the Director primarily, and rank the Co-President as a target of opportunity.

    It would look suspicious if only the Imperial-supporter was killed.
    >> Anonymous 10/25/10(Mon)21:49 No.12571942
    >>12571908

    I agree, let's not go overboard. 2-3 secondaries max, and pop a guy or two on our side to make it look fair.

    Getting more coldblooded by the minute, if we're not the only member of our crew attending, maybe a redshirt that's with us gets hit - makes it even clearer the strike was directed at Imperial power.
    >> TG_GENERAL_Heavy 10/25/10(Mon)21:50 No.12571959
    >>12571919
    holy crap
    >> Anonymous 10/25/10(Mon)21:51 No.12571966
    Alright, so this plan: >>12571832
    with the modification that the primary target is the Director and the Co-President as a secondary, and then either the droids are blasted by Madine's Storm Commandos, or shout out "For the Alliance!" and then self-destruct, whichever comes first.

    Everyone agree?
    >> Laurentius 10/25/10(Mon)21:52 No.12571979
    >>12571942
    no, we do not kill a member of our crew. We are a droid yes but it would hurt morale among our troops if they thought that we considered them to be disposable
    >> Anonymous 10/25/10(Mon)21:53 No.12571983
    >>12571919
    Let's strap on a standard Imperial Navy issue sidearm for officers. Make sure that it shines. Unless the protocol droids tell us that it would be out of place for a state function like this; we can't raise suspicions about our preparedness.
    >> Anonymous 10/25/10(Mon)21:53 No.12571988
    >>12571966
    sounds good to me as long as both directors end up dead.
    >> ST-One-One-Zeta 10/25/10(Mon)21:54 No.12571997
    >>12571966
    Yep, pretty much. Maybe not shouting "for the Alliance", as that'd be like shouting "Not for the Empire"
    >> Anonymous 10/25/10(Mon)21:54 No.12571999
    >>12571979

    Who the hell's telling them? Is every low-ranking officer on our ship privy to this scheme? Because that's a bad fucking idea right there.
    >> Anonymous 10/25/10(Mon)21:55 No.12572006
    >>12571997
    Alright, we can take that part out.
    >> Anonymous 10/25/10(Mon)21:55 No.12572011
    >>12571988

    "We shall never allow this planet fall to Imperial slavery!"
    >> Anonymous 10/25/10(Mon)21:56 No.12572018
    >>12571871
    >but against dedicated combat droids your odds are only average
    Dedicated combat droids who are set to target the Director etc with ranged weapons, and would likely adapt poorly to an assassin droid getting up in their faces.
    Also, we can derpify their close-range combat abilities to even the odds.
    Also also, in case you missed it, I meant LITERALLY beat the shit out of them. With our hands. I was assuming that, this being a state dinner, sidearms would be a no-no.
    >> Anonymous 10/25/10(Mon)21:58 No.12572031
    >>12572018
    We don't want to nerf them too much. Otherwise, their sudden incompetence might look odd.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)21:58 No.12572041
         File1288058336.jpg-(21 KB, 250x331, Commander Bella.jpg)
    21 KB
    (keep discussing who you want to shoot if you like.)

    You're met on the surface by Commander Bella, Toth's second in command. She's a rather striking Twi'lek, with small, narrow eyes spaced too close together and lips that are a little out of proportion, a bit too thin for her jaw line and just slightly suggestive of a deathstick habit.

    Bella informs you that Toth has convinced the local authorities the chemical spills aboard the rebel freighter was a coolant leak. She bows curtly and departs to hobnob with the locals. A Gungan slave smiles at you vacantly and leads you to the reception hall. He asks, without thinking, if you'd like some refreshments. The biological version of a droid restraining bolt jutting from the back of his neck is pumping his brain full of endorphins for sticking to his assigned script.

    You'll never understand the Harridan's desire to impose droid like qualities on living sentient creatures in order to create inferior, less durable droids. The Harridans imported slaves to fill their labor shortage, then implanted neural feedback bolts to control them. That lead to a support staff of overseers, slave trainers, doctors, computer technicians, slave procurers, and an ever present need for new slaves to replace the old ones whose neurons have given out after months of constant electric pulses blasting at their brains. All Harridan achieved was to enslave itself to a vast, institutionalized machine that took far more than it gave. Small surprise perhaps that the CEO of Labor Resources Unlimited is sitting in the co-president's chair.

    (continued)
    >> Anonymous 10/25/10(Mon)21:59 No.12572045
    >>12572031

    This whole mania for taking them out WITH OUR OWN HANDS is silly. We're there for a dinner, and even though we're a droid, we should be nearly as off-balance as everyone else.

    The security detail takes care of the droids.

    Our Imperial security detail that is. They still owe us.
    >> Anonymous 10/25/10(Mon)22:01 No.12572064
    >>12572041
    The Harridan military, I think, knows the truth. Most likely they are trying to keep it under wraps to prevent panic, and likely only the highest levels of their civilian government know.

    Is tri-hexalon easily identified via scanners? Would they know the truth if they scan the debris from the torpedoes?
    >> ST-One-One-Zeta 10/25/10(Mon)22:09 No.12572127
    >>12572064
    I seriously doubt they know.

    I am strongly against us fighting the assassin droids personally, as we might get destroyed and that is bad.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:10 No.12572137
         File1288059052.jpg-(142 KB, 290x406, Twilek.jpg)
    142 KB
    >>12572041
    Major Madine gives you an "everything is in place" nod. Your techs have done an amazing job disguising the assassin droids to resemble local models used by the Harridan government. They are interspersed among the gathered dignitaries.

    A Twi'lek slave girl walks by you and offers you a plate of condiments. You notice something strange on her neck. It's faint, fainter than any human eye would notice, but you've seen it before. She has the same kind of rash on the back of her hand you saw on commander Senn's neck, and now that you 've examined it further, also on Toth's face. This slave has recently been exposed to the trihexalon antidote. Looking around the room, you notice four more slaves at least who have the same rashes.

    The trihexalon antidote is deactivated by extreme heat. If these slaves have trihexalon in their system and are, say, shot by a blaster, the toxins released from their boiling blood could kill every single person in this room.

    (sorry, slow writer. reading now. post responses etc.)
    >> Anonymous 10/25/10(Mon)22:11 No.12572144
    >>12572127
    What about overturning a table, taking cover, and returning some fire so it looks like we tried to do something rather than cowered and hid?
    We don't have to actually destroy the droids ourselves, just shoot in their general direction.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:12 No.12572152
    >>12572064
    trihexalon is easy to identify in its active form, but there are various ways to conceal it. You might have just ran into one.
    >> Anonymous 10/25/10(Mon)22:12 No.12572155
    >>12572137
    oh fffff-
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:13 No.12572160
    >>12572137
    The good news, your droids are not programmed to aim at the slaves specifically. The bad news, someone took the effort to set this up ahead of time.
    >> ST-One-One-Zeta 10/25/10(Mon)22:13 No.12572162
    >>12572137
    examine the director and co-director for signs of exposure. Targets must be the only casualties.
    >> ST-One-One-Zeta 10/25/10(Mon)22:15 No.12572179
    >>12572160
    What's the odds that the Director is once again responsible for this shitfight? Can we inform someone to the Hex slaves plot while still running our own plot?
    >> Anonymous 10/25/10(Mon)22:16 No.12572182
    >>12572137
    You sly devil you.
    I guess we're going to be the only survivor.
    OH WELL.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:19 No.12572210
    >>12572162
    No one else has signs of the antitoxin. Only the slaves.

    Both Captain Toth and General Veers are in attendance. Director Ferres is scheduled to step up on the podium and give his speech in 15 minutes. That's when the droids are programmed to strike.

    The droids lack any remote slave circuits but are interconnected. Reprogramming one might be enough to reprogram the others on the fly as well, but the process would be rather obvious to onlookers.

    Unpleasant things will hit a fan in 15 minutes and make the whole reception smell not very nice. Better think fast.
    >> Anonymous 10/25/10(Mon)22:20 No.12572221
    >>12572210
    tell some one that people are infected!
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:21 No.12572236
    >>12572179
    The Director shows no signs of having taken the antitoxin that you can see. He also could have easily dodged this meeting by claiming a pressing need to tend to planetary defense. Instead, he's here.
    >> ST-One-One-Zeta 10/25/10(Mon)22:22 No.12572242
    >>12572210
    If a person has the antitoxin, will they be immune if hex is released in their vicinity? Just trying to gauge what to do
    >> Anonymous 10/25/10(Mon)22:22 No.12572245
    >>12572137
    Emergency encrypted radio transmission to Toth and Madine, let them know about the antidote and the possible ramifications.
    Tell Madine that the assassination plot is scrubbed. Abort the mission.
    Inform the local...
    Wait...this could actually work in our favor. We're immune. Tell Toth and Madine to get out of here with their men.
    We'll let these assassins activate their plot at the same time as ours, muddying the waters beyond all hope of recognition.
    >> Anonymous 10/25/10(Mon)22:23 No.12572254
    >>12572210

    The plan goes ahead. The important thing is for the world to join the Imperial fold.

    We'll have to hope for the best with the slaves.
    >> ST-One-One-Zeta 10/25/10(Mon)22:24 No.12572259
    >>12572236
    get security to get rid of the slaves, see if we can keep our plot intact.
    >> Anonymous 10/25/10(Mon)22:24 No.12572267
    >>12572236
    How quickly does the antidote have to be administered before it's fatal?
    Also, can our sensors pick out tri-hexalon, with built-in sensors? So that when the stuff gets out, we can AT THAT TIME yell out that it's gas?
    >> Anonymous 10/25/10(Mon)22:26 No.12572279
    >>12572259
    But wouldn't that tip off the other assassins? We might have to let this thing go through.
    We need to get Madine and Toth out of here, and have some excuse to be near Veers so we can save him.
    >> Anonymous 10/25/10(Mon)22:26 No.12572290
    >>12572245
    Lets go with this we can say something has come up and they had to go back to the ship
    >> Anonymous 10/25/10(Mon)22:27 No.12572301
    >OH NO TOXIN
    Get any of our buddies out ASAP. Blame it on 'suspicious activity warranting immediate investigation'. Should play right into the OH GOD TERRORISM that is about to go down.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:28 No.12572307
    >>12572221
    Who? Actually, hold that thought, because you're getting an urgent message from Commander Vosk aboard the Resolute.

    "Sir! We found disintegration traces of flight officer Corley aboard the rebel freighter's bridge. She's, uh, she was Commander Senn's gunnery officer. I checked her helmet footage again. There was a signal disruption of 16 seconds from her helm aboard that freighter. I thought it was the Sabaoth jammer, but, that wasn't it. We've had an infiltrator onboard for most of the day."

    "16 seconds," Vosk mutters to himself, unbelieving, "Corley, or whatever it was, took a shuttle down to the surface earlier in the day. What should we do?"
    >> TG_GENERAL_Heavy 10/25/10(Mon)22:30 No.12572331
    >>12572307
    .....were pulling the plug this is F.U.B.A.R
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:31 No.12572335
    >>12572267
    The antidote has to be injected no more than 15 seconds after exposure.

    You have the sensors to detect the gas. So do Harridan security once it hits the air.

    (keep talking and voting)
    >> Anonymous 10/25/10(Mon)22:31 No.12572340
    >>12572307
    "Vosk, lock down the Resolute, and search the ship. They may have placed charges or somehow sabotaged some of the systems. Check everything."
    "Madine, we've got an infiltrator. Also, I'm detecting organic tri-hexalon bombs. Get your men out of here and into some protective gear."
    "Toth, there's tri-hexalon bombs here, and somebody from those freighters got onto my ship. They might be here now. Get to safety, and get Veers out of here too."

    "Harridan Security, this Captain 4-8C Farlander of the ISD Resolute. We have a situation. I..."
    >> Anonymous 10/25/10(Mon)22:32 No.12572349
    >>12572182
    Indeed. Such a pity. Still, we do what we must.
    >> Anonymous 10/25/10(Mon)22:34 No.12572368
    >>12572340
    Idea is that the transmission to Vosk happens now.
    The next three transmission (Madine, Toth, and Harridan) are timed about a minute before the speech happens. That's enough time for our people to get away, but still close enough that our plan and the assassination plot should occur at the same time.
    >> Anonymous 10/25/10(Mon)22:35 No.12572382
    >>12572307

    Man, FUCK this planet's political culture.

    I agree with >>12572340
    >> Anonymous 10/25/10(Mon)22:36 No.12572390
    >>12572307
    Evacuate valuables. Leave targets where they are.
    All signs point to bioterror attack and, being a droid, we'll be fine.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:37 No.12572399
         File1288060640.jpg-(25 KB, 344x456, Cavik Toth.jpg)
    25 KB
    >>12572340
    Vosk and Madine respond like the professionals they are. Captain Toth takes a little more coaxing.

    "Shit... shit... shit... oh shit."

    He takes a deep breath to calm himself and hands you a hypodermic injector and several cartridges.

    "7 doses. 6 if you want me to give Veers one as well. But you know how that will look."
    >> TG_GENERAL_Heavy 10/25/10(Mon)22:37 No.12572403
    you guys don't get it the droids might have been sabotaged.
    >> Anonymous 10/25/10(Mon)22:39 No.12572420
    >>12572399
    I had meant for Madine, Toth, and Harridan Security to be informed with only a minute to spare.

    Crap, now we have to play the hero.
    >> Anonymous 10/25/10(Mon)22:39 No.12572421
    >>12572403
    Oh shit...
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:40 No.12572437
    >>12572420
    You still do. It's a long minute.
    >> Anonymous 10/25/10(Mon)22:41 No.12572445
    >>12572399
    >antidote
    Why do you give us these things? If we save anybody people will ask why we didn't save EVERYONE.
    >>12572403
    So. We wanted it to look like a Rebel attack, and now we've got a real one. Let's not mess up their plan by taking away the droids. Remember, we WANT people to die here. Just not everybody.
    >> Anonymous 10/25/10(Mon)22:43 No.12572473
    >>12572399
    Darth, is tri-hexalon detectable in any way? Can our sensors detect its presence in an organic body? If we can, then we can save Veers.

    If not, then here's my plan:
    "Captain Toth, you will excuse yourself and check your ships. My men found evidence that someone from one of the freighters killed one of my crew and sneaked out. They might have done the same to your crew. This is the truth, and that is why you must check in with your ship."

    We will try to get Veers to move out with us, because now that we have evidence that someone got off the freighters, he should check his personnel as well.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:43 No.12572476
    To people who think you're being rushed. This is still at BOTH the 15 minute and the 1 minute mark (if people have set on warning everyone with no time to spare). I'll wait until there's a consensus.

    >>12572382
    Considering you tried to hit this event as well, why wouldn't whoever planned the attack also give it a second try?

    Bad timing. Or good. Who knows.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:44 No.12572493
    >>12572445
    You came with an entourage. He figured he owes you one. Whether you've already sent them all away is up to you, but he doesn't know that.
    >> Anonymous 10/25/10(Mon)22:46 No.12572518
    >>12572476
    Okay, let's combine:
    >>12572473
    >>12572368
    >>12572340
    At 15min:
    We tell Vosk to lock up tight. We tell Madine to get out and re-check his men (and the hidden part about the tri-hexalon).
    We tell Toth to check his own crew.
    We make our way to Veers and tell him about the infiltrator.

    1min mark:
    We "notice" the slaves/living bombs, and begin to radio Harridan Security that we think there's a problem. Then shit hits the hyperdrive.
    >> Anonymous 10/25/10(Mon)22:47 No.12572528
    >>12572493
    We have the entourage go with Madine, as he "needs to check them for the infiltrator".
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:47 No.12572532
    >>12572473
    >>12572473
    Most of the time someone with the chemical in their system would be showing much more obvious signs such as muscle liquification. Showing trihexalon's presence while the antidote is active requires a blood sample, but the diagnostic tool in any first aid kit will do. You have plenty of those around.
    >> Anonymous 10/25/10(Mon)22:49 No.12572554
    >>12572532
    No, let's not do that yet.
    The radio transmission to Harridan Security would have been, if we had completed it before the shooting started, that we've noticed something odd with the slaves, and we were just informed that a probable Rebel terrorist was able to get off of the freighter.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)22:52 No.12572587
    >>12572518
    So, this is the plan?
    >> Anonymous 10/25/10(Mon)22:53 No.12572598
    >>12572587
    It's my plan so I can only give one vote. I don't know if other people want to vote for it.
    >> TG_GENERAL_Heavy 10/25/10(Mon)22:54 No.12572619
    >>12572598
    LETS DO THIS!
    >> Anonymous 10/25/10(Mon)23:01 No.12572676
    We have 2 votes for this utterly cold-blooded and possibly mad plan! Will any others speak up?

    Come on you damn lurkers! I know you're there! Vote, goddamn you! I'll not have you criticize this plan if you didn't at least vote yay or nay!
    >> Anonymous 10/25/10(Mon)23:01 No.12572677
    >>12572587
    +1
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:01 No.12572680
    >>12572518
    >>12572619

    Vosk has put the ship on lockdown. Madine's security detail exit and radio back in 4 minutes that he's checked out everyone with the best scanners he has and everyone checks out. Toth chases after Madine as if he was in an argument with the Major. The man is a consummate actor. His people follow. He has given you all seven doses of the antitoxin. His people checks out as well as far as he can tell.

    Still in attendance: Dantus Vizier Quane. Harridan Director Ferres, Harridan Co-President McKinna. Prefsbelt General Veers. Various minor dignitaries. You can shoo Quane out with your newfound authority but it might cause a scene. What do you say to Veers?
    >> Anonymous 10/25/10(Mon)23:01 No.12572687
    >>12572676

    Fuck it, I'm for it, for better or for worse.

    Let's get ruthless.
    >> Anonymous 10/25/10(Mon)23:06 No.12572736
    >>12572680
    Let's ask him to discuss the clusterfuck of a training exercise with Quane. That way we can save them both.
    >> Anonymous 10/25/10(Mon)23:08 No.12572753
    >>12572680
    "General Veers, I have been given very troubling new information concerning the Rebel freighters.
    "My investigation teams found the body of one my gunboat gunners on the freighter he boarded. In a span of 16 seconds his assailant killed him, vaporized the body, and then took his identity.
    "General, I debriefed that gunner myself. We are dealing with an infiltrator that could fool a droids facial scanners. I have already placed my ship in lockdown; may I suggest you take equivalent measures?"

    Then we should attempt to get the Viceroy out of here at the last minute, as we're talking with Harridan Security. Tell him that we need to speak to him in private; insinuate that we received a priority transmission from the capital for him.
    That should get him to come with us without incident.
    >> Anonymous 10/25/10(Mon)23:10 No.12572770
    >>12572753

    I like this. Might as well save who we can.

    This could end up working even better for us than our false flag plan.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:14 No.12572813
    >>12572753
    >>12572736
    "Troubling news indeed," says Veers. His security detail surround him and are ready to move him out of the hall.

    "Ah, Vizier Quane. I thought you were avoiding me all night. Have you heard the news?" Veers calls out the diplomat.

    Quane walks towards you both with a smile on his face. His appearance and posture are perfect, but you hear the ultrasonic whine of a vibroblade inside the man's arm.

    What do you do? and roll
    >> Anonymous 10/25/10(Mon)23:14 No.12572814
    >>12572753
    >>12572770
    Problem with is how we explain that we knew shit was going down but didn't do absolutely everything to stop it.
    If we only save the people who either already know (Authority) or know better than to ask (Quane), everything is all neat and tidy.
    >> Anonymous 10/25/10(Mon)23:18 No.12572865
    >>12572813

    AI SPEED NOW.

    While we process the logical implications of this discovery and plan our course of action.
    >> Anonymous 10/25/10(Mon)23:18 No.12572871
    >>12572813
    How much time do we have?
    If it's only a minute before the shit hits the fan, then we should interpose ourselves and raise our sidearm blaster, while yelling "SHAPESHIFTER!"

    Otherwise, I'm not sure.
    >> Anonymous 10/25/10(Mon)23:18 No.12572873
    rolled 2 = 2

    >>12572813
    ... what. Why.
    PUNCH HIS ARM.
    >> Anonymous 10/25/10(Mon)23:19 No.12572882
    >>12572873
    No, we need to take 50 milliseconds to think this through before acting.
    >> Anonymous 10/25/10(Mon)23:21 No.12572908
    >2
    Oh this will not end well.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:22 No.12572918
         File1288063334.jpg-(39 KB, 245x350, 245px-Imperial_Diplomat.jpg)
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    >>12572871
    You don't know. It could be several minutes before the assassin strikes, it could be right now.

    The fact that most security sensors and human ears can't hear the vibroblade means it could still be trying to maintain its facade. You could try to bluff this thing to move somewhere else or strike now. You calculate a 79% probability it's not aware you've pierced its guise.
    >> Anonymous 10/25/10(Mon)23:22 No.12572923
    >>12572871
    Rather than "SHAPESHIFTER", maybe "VIBROBLADE"?
    >> Anonymous 10/25/10(Mon)23:23 No.12572931
    >>12572865
    >>12572873

    Please tell me engaging AI speed can override that.
    >> Anonymous 10/25/10(Mon)23:24 No.12572941
    >>12572918
    I was requesting the countdown to our own assassination plot going off.

    Let's see if we can bluff it.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:25 No.12572949
    >>12572871
    Director Ferres should take to the stage in a few minutes but he seems to be caught up in the commotion and the sudden huddle of people gathered around you. The droids will not strike until he takes the stage.

    Assuming he doesn't get to the stage at all, this might be a handy way to abort the fake rebel droid attack.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:27 No.12572977
    >>12572931
    for the moment.

    What do you say or do to the impersonator?
    >> Anonymous 10/25/10(Mon)23:35 No.12573055
    >>12572977
    We could try to force the assassin's hand, by saying "Viceroy, a security matter has come up, and your presence is requested. If you would follow me?"

    Or we could try to act normal, and wait for the whole shebang to go off, and kill the assassin in the confusion.

    I'm in favor of letting it think that it's disguise is still fooling us.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:36 No.12573063
    >>12572873
    I'll wait for a bit longer but this plan is as valid as any.
    >> Anonymous 10/25/10(Mon)23:38 No.12573078
    >>12573063
    We're at 1 vote for PUNCHAN! and 1 vote for waiting to see what happens, but being ready.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:39 No.12573081
    >>12573063
    Not a threat or anything. Just saying that if somebody came up to you with a micro-chainsaw in their hand, this is a perfectly valid response. Not every step has to be super thought out in advance.
    >> Anonymous 10/25/10(Mon)23:42 No.12573113
    Goddamnit you guys, this is the exact same thing that got us killed last time. Vote, or throw in your own idea! Otherwise, don't complain about the results. And not being here due to pain is no excuse!
    >> Anonymous 10/25/10(Mon)23:42 No.12573123
    >>12573063
    You know, I'd be more inclined to go for it if the roll wasn't so abysmal..... Also, if we've got a blaster pistol, why not use that? Seems a bit safer and more likely to wound than a simple punch, mechanically assisted though said punch may be.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:44 No.12573130
    >>12573123
    Like I said last time, low rolls usually won't kill you unless Farlander is doing something stupid. Bad things might happen but the plot moves on.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:46 No.12573154
    Punch? Bluff? Shoot? Make a decision and I can roll.
    >> Anonymous 10/25/10(Mon)23:46 No.12573164
    rolled 5 = 5

    >>12573130
    Fair enough. In that case, I vote shoot him in the arm and then the leg, to immobilize him. The distance between us should allow us time to draw our pistol before he can attack.
    >> Anonymous 10/25/10(Mon)23:48 No.12573178
    Do we want to abort the Rebel droid assassination plot? If we do this, if we punch away the assassin's arm, our entire assassination plot is going to get scrubbed.
    Is everyone sure?
    I voted to wait already, so this is just to make sure that all of you lurkers are responsible for this mess we're going to be in.
    >> ST-One-One-Zeta 10/25/10(Mon)23:52 No.12573219
    >>12573164
    I vote for this, as this is as good of a roll as we'll get
    >> ST-One-One-Zeta 10/25/10(Mon)23:54 No.12573238
    >>12573178
    Not really, i still want that Director taken out.
    >> Anonymous 10/25/10(Mon)23:54 No.12573245
    Alright, looks like our assassination plan is getting scrubbed.

    After everything is over, we need to make sure to recover those assassin droids. We can't let them be discovered.
    >> Anonymous 10/25/10(Mon)23:55 No.12573252
    >>12573164
    And just in case it wasn't obvious, I mean shoot him in the arm with the vibroblade hidden in it.
    >> Anonymous 10/25/10(Mon)23:56 No.12573261
    >>12573164
    He rolled a 5! That's mediocre, which is better than bad!
    PYEW PYEW!
    >> Anonymous 10/25/10(Mon)23:56 No.12573263
    >>12573238
    If we make a scene now, then the Director won't take the stage. If he doesn't take the stage, that won't trigger our assassin droids. They won't activate, and our preparation will have been for nothing.

    How are we going to assassinate him now?
    >> Anonymous 10/25/10(Mon)23:57 No.12573279
    >>12573178
    >>12573245
    What are you on about. Just because there are at least 2 other assassination plots going on doesn't mean we have to call ours off.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/25/10(Mon)23:57 No.12573280
         File1288065460.jpg-(381 KB, 520x510, Infiltratordroid.jpg)
    381 KB
    >>12573164
    >>12572873
    You seize "Quane's" arm as he raises to strike at Veers. You are almost fast enough to deflect the blow. The general takes a gash to the elbow.

    You quickdraw your sidearm and fire several shots at Quane. The man crouches, his lower extremities expanding in a rather grotesque crab like fashion before the holographic projectors finally give up trying to adhere to the shape of the assassin droid beneath.

    The droid flings you back with a casual backhand, sending a shower of sparks into the air where its vibroblade grazes your chassis. The thing is incredibly strong.

    Several body guards lunge for the droid and are taken down in quick succession, but more a charging towards it. The assassin droid raises ray shields. The dining hall is in pandemonium.

    In the distance you see Director Ferres trying to scamper onto the stage and apparent safety. Your own assassin droids will take this as the que to attack. The thing attacking Veers is momentarily distracted. What do you do?

    (maybe I should call for action votes and make the rolls instead. Waiting for 30 minutes for a call because people are afraid of bad rolls seems like not so great way to run a game.)
    >> Anonymous 10/26/10(Tue)00:00 No.12573305
    >>12573280
    Note to self. Have optional visual filters installed to allow us to see through holograms.
    >> Anonymous 10/26/10(Tue)00:02 No.12573322
    >>12573279
    Specifically it was said that the Director not taking the stage would not trigger our assassin droids and that the mission would be scrubbed.
    >>12572949
    >Assuming he doesn't get to the stage at all, this might be a handy way to abort the fake rebel droid attack.
    >> Anonymous 10/26/10(Tue)00:05 No.12573348
    >>12573280
    Attack the droid with our built-in blaster to distract it and throw a table or something at it to get through the ray shield.

    Do we still have any melee combat routines still programmed?
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:05 No.12573349
    >>12573322
    >In the distance you see Director Ferres trying to scamper onto the stage and apparent safety. Your own assassin droids will take this as the cue to attack. The thing attacking Veers is momentarily distracted. What do you do?

    This is eating your cake and having it too, if you'd care for that.
    >> ST-One-One-Zeta 10/26/10(Tue)00:05 No.12573351
    >>12573280
    Can we call for backup? Get the place locked down? Let our assassin droids go after Ferres.

    How armoured is that enemy assassin droid?
    >> Anonymous 10/26/10(Tue)00:06 No.12573355
    >>12573349
    >Eat CAKE
    Yes, I would like it very much.
    >> Anonymous 10/26/10(Tue)00:07 No.12573374
    >>12573280
    Jump to Veers, throw him away from the droid. If we can do so without being seen, stick him with the antidote.
    Then start blasting the droid, if there's nobody near it hit it with the flamethrower.
    >> Anonymous 10/26/10(Tue)00:07 No.12573375
    >>12573280
    continue with plan avoid our attackers and shoot at the one that is not ours
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:09 No.12573403
    >>12573351
    Not very armored by droid standards but it's shielded against blasters. Additional security is already on its way but you also have Madine's people on the outside who are keeping their distance under orders. You could call Madine for a perimeter lockdown and keep all the dignitaries locked up inside.
    >> Anonymous 10/26/10(Tue)00:13 No.12573443
    >>12573403
    So it's not armored against flame throwers?
    >> Anonymous 10/26/10(Tue)00:13 No.12573449
    >>12573403
    >dignitaries
    Hmm, nah. Find McKenna, make sure he's inside. Also, try to get one of the antidote slaves shot. Does the assassin droid have a blaster?
    >> Anonymous 10/26/10(Tue)00:14 No.12573452
    >>12573403
    A perimeter lockdown, while useful in killing our target, would also be seen as incompetent when the assassin is still inside killing guests.

    Can we fire at the enemy assassin droid with both our built-in blaster and side-arm blaster? I'm not sure how much firepower is needed to take down its shield, though. Throwing tables at it might be better.
    >> TG_GENERAL_Heavy 10/26/10(Tue)00:16 No.12573473
    >>12573403
    Have them lockdown the perimeter and also are our droids attacking?
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:17 No.12573485
         File1288066635.jpg-(42 KB, 377x599, Infiltrator.jpg)
    42 KB
    >>12573351
    >>12573375
    >>12573374

    Director Ferres hides behind the lectern and is blasted away by your assassin droids. Hiding from blaster fire behind wood only works in the holodramas. Co-President shouts in surprise just as a towering droid tramples him and crushes his spine underfoot.

    Not counting yourself now there are 6 droids on a wild killing spree in the hall, 5 of shouting "for the rebellion!" and one slicing up security guards left and right.

    Do you throw Veers clear and try to secretly administer the antitoxin as suggested, or something else?
    >> Anonymous 10/26/10(Tue)00:20 No.12573516
    rolled 10 = 10

    >>12573485

    Rolling to throw Veers clear and stick him with the antidote at the same time.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:20 No.12573523
    >>12573443
    not armored against flamethrowers. The hall is crowded right now but you could attempt a close up blast right at the droid's central processor, which hopefully shouldn't take out too many other people.

    >>12573449
    The droid does have blasters but hasn't used them yet. If it fires on the toxic slaves this could end very badly for everyone else.
    >> TG_GENERAL_Heavy 10/26/10(Tue)00:21 No.12573527
         File1288066861.png-(61 KB, 184x184, 1276806465783.png)
    61 KB
    >>12573516
    YES!
    >> Anonymous 10/26/10(Tue)00:21 No.12573530
    >>12573485
    Grab him and pull him, don't let go for anything, until the toxin goes off. THEN jab him.
    The toxin IS going to go off, right?
    >> Anonymous 10/26/10(Tue)00:23 No.12573550
    >>12573530
    look at
    >>12573516
    >> Anonymous 10/26/10(Tue)00:23 No.12573556
    >>12573485
    Yell at Veers' security detail:
    "Get the General out of here!"
    If there are any Harridan guards still here:
    "Get the diplomats out of here!"

    Attempt the flamer attack, and if Madine's men are in NBC armor, have them storm the room.
    >> Anonymous 10/26/10(Tue)00:25 No.12573585
    >>12573516
    I wish you wouldn't waste good rolls like that.
    We didn't get asked to roll yet, and we won't have to unless we do something stupid and Darth asks for one.
    >> Anonymous 10/26/10(Tue)00:25 No.12573587
    >>12573523
    Excellent. Once we're done with >>12573516 we can hopefully try that with the flamethrower.

    Also, how exactly do personal shields work in star wars? Are they like Dune where if the thing is moving slow enough it goes through it, or will it stop anything?
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:25 No.12573588
         File1288067159.jpg-(48 KB, 250x250, 4-8C smoking.jpg)
    48 KB
    >>12573516
    You pick up a dining table and send it crashing on top of the short assassin droid, then kick it aside as it becomes entangled in the tablesheets. Taking advantage of the distraction you rush to push Veers away while skillfully jabbing the antidote at the same wound he took on the shoulder. Security personnel shepherd him away. Any reactions the general may have to the antitoxin should be blamed on the assassin instead.
    >> Anonymous 10/26/10(Tue)00:27 No.12573603
    >>12573588
    Now we just need to make sure he doesn't get shot by a blaster.
    >> TG_GENERAL_Heavy 10/26/10(Tue)00:28 No.12573619
    >>12573588
    Lets roast this droid shall we?
    >> Anonymous 10/26/10(Tue)00:28 No.12573621
    rolled 56 = 56

    >>12573587
    http://starwars.wikia.com/wiki/Ray_shield
    Depends on the shield type. This assassin droid is using one only effective against blasters and energy weapons; physical attacks should pass right through.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:29 No.12573629
    >>12573556
    Madine's men haven't had time to change into NBC gear. It's only been 6 minutes. The people who you set out to kill are dead. If you still want to release the gas you could easily fire a "stray" shot.

    The longer this fight goes on, the bigger the chances this will happen anyway.

    >>12573587
    Ray shields only block high energy blaster fire. Flamethrowers and slower objects will go through, and so will a blaster if the tip is pushed through the shield, but that's a dangerous proposition.
    >> Anonymous 10/26/10(Tue)00:30 No.12573637
    >>12573588
    Let's hit it with our flamethrower right in the CPU housing before it can disentagle itself from the tablecloth.
    >> Anonymous 10/26/10(Tue)00:33 No.12573663
    >>12573629
    Let's see if the enemy assassin droid will oblige us when we fry it.
    If it just shuts down, then we should open fire on our assassin droids with our built-in blaster and side-arm. It shouldn't be too difficult for a stray blaster bolt to hit one of the tri-hexalon slave-bombs.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:33 No.12573664
         File1288067585.jpg-(5 KB, 150x144, RY1MPICAKI2KSLCAPOF8JRCA0Z00JU(...).jpg)
    5 KB
    rolled 7 = 7

    >>12573637
    >>12573619
    >>12573587
    roll away
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:34 No.12573673
    >>12573664
    um. actually you guys were supposed to roll. oops
    >> Anonymous 10/26/10(Tue)00:34 No.12573674
    >>12573664
    >7
    Not bad. Hopefully we succeeded.
    >> Anonymous 10/26/10(Tue)00:34 No.12573686
    rolled 6 = 6

    >>12573673
    Which one are we going by? Mine or yours?
    >> Anonymous 10/26/10(Tue)00:36 No.12573708
    >>12573673
    I don't know, I think this works. You said earlier that we'd come to a consensus on an action and you'd roll it. You're right, that does work because it keeps us from agreeign with or dismissing a plan based solely on the roles. That being said, if a good roll will succeed at a task all the time then the action attached to the roll matters far less; so certain actions that have a better chance of working might have a bonus as decided by you, or a penalty, etc.

    tl;dr- let us keep the seven please.
    >> TG_GENERAL_Heavy 10/26/10(Tue)00:37 No.12573719
    >>12573664
    my roll is going to get us shanked i bet
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:39 No.12573733
         File1288067955.jpg-(65 KB, 290x260, woosh.jpg)
    65 KB
    >>12573664
    You aim your flamethrower at what you think is the droid brain. It's hard to tell with it moving around so much.

    You pull the trigger. There is a slight chance this attack will turn a blender of death into a flaming blender of death.

    Thankfully not. The droid stumbles erratically. Itlooks like you hit something sensitive. A few more solid blows to the head and this thing should go down for good.

    Unfortunately the droid is careening right for one of the toxic slaves. Do you intervene?
    >> TG_GENERAL_Heavy 10/26/10(Tue)00:41 No.12573753
    I say let it set off the bomb but we should look like we are trying to stop it
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:41 No.12573758
    >>12573708
    the success or failure of a roll, and the consequences of which, are highly dependent on what action are being suggested. It hasn't come up yet but there may be cases where the action is so outlandish even a 10 might not lead to great results, or like the occasion before with Veers, where a bad roll doesn't necessarily lead to disaster.
    >> Anonymous 10/26/10(Tue)00:42 No.12573761
    >>12573733
    Yes, by shooting it with both of our blasters.
    After all, its deflector shield was down, so we took the shot available to us. We had no way of knowing that the slave was acting as a living tri-hexalon bomb.
    >> Anonymous 10/26/10(Tue)00:42 No.12573765
    >>12573733
    I'd say "yes". If for no other reason that because it would be such a shame if all our work keeping these people that we don't particularly want dead alive only for them to be killed by the toxin. If asked why we saved a simple slave, we can probably come up with something about how, slave or not, she's still a member of Imperial society, blah blah blah, duty to protect Imperial space and protery, etc.
    >> Anonymous 10/26/10(Tue)00:45 No.12573803
    Our uniform must be in tatters by now.
    I wonder, did the ship's tailor honestly think that the uniform would survive this time? Or has he accepted that each one uniform for us will only last for 1 use?
    And has he considered ordering ballistic cloth for our uniform instead of regular textiles. I mean, Farlander doesn't exactly care that much about comfort, as long as range of motion isn't restricted.
    >> Anonymous 10/26/10(Tue)00:48 No.12573823
    >>12573733
    Chase after it, but get there juuuuust a little bit too late.
    >> Anonymous 10/26/10(Tue)00:53 No.12573867
    man we need to cleen up theses worlds after they join us! law and order up in this mother fucker!
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)00:55 No.12573888
         File1288068947.jpg-(72 KB, 365x300, face_melting.jpg)
    72 KB
    >>12573753
    >>12573761
    >>12573823

    The assassin droid topples on top of a gungan slave. Its limbs twitch erratically. You fire at the droid with your blaster until it stops moving. One of your shots knocks the searing hot head of the droid onto the skewered slave's chest.

    The other assassin droids are still on their rampage, shooting like children playing at stormtrooper.

    The people near the downed assassin droid have begun coughing violently. Some are having a rather extreme skin reaction to something in the air. Come morning you might not have much of a government to bargain with for the next several days.

    In another 2 minutes everyone else in this room will be dead. Is there anything else you'd like to do?
    >> TG_GENERAL_Heavy 10/26/10(Tue)00:57 No.12573905
    >>12573888
    >a gungan slave

    YES! I feel much better
    >> Anonymous 10/26/10(Tue)01:00 No.12573929
    >>12573888
    Is there anyone interesting we could save?
    If not, disable the rest of the droids in the most efficient manner possible.
    >> Anonymous 10/26/10(Tue)01:02 No.12573955
    >>12573888
    Our sensors have now identified that there is gas, yes?
    Now is when we call to Madine to suit up as fast as he can and get in here, and put up a perimeter lockdown.

    Transmit via radio to Harridan Security:
    "Harridan Security, this is Captain 4-8C Farlander. I am now detecting the release of the chemical weapon tri-hexalon. Repeast, chemical weapon tri-hexalon deployment confirmed. Requesting immediate chemical warfare assistance. Major Madine will coordinate."

    Then on loudspeaker "GAS! EVERYONE OUT!"
    >> Anonymous 10/26/10(Tue)01:03 No.12573965
    rolled 7 = 7

    >>12573888

    Make sure nobody makes a run for the doors. You don't want to lose the whole planet.
    >> Anonymous 10/26/10(Tue)01:04 No.12573974
    >>12573965

    Fuck, ignore that roll I'm guessing.
    >> Anonymous 10/26/10(Tue)01:07 No.12574001
    >>12573955
    Telling everyone to get out could spread the chemical. But they would still be on the grounds of the building and should be dead before they can spread it very far; cleanup will be a bitch either way, though.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)01:11 No.12574045
         File1288069887.jpg-(336 KB, 634x850, like a boss.jpg)
    336 KB
    >>12573929
    >>12573955
    Bureaucrats, vulture capitalists, slaves, nobody so important that you'd excluded them from the plot in the first place. You leave them to their final moments

    The remaining droids shut down once all living targets are disabled, leaving you alone and relatively unscathed. First responders are giving the grounds a wide berth, and any survivors are in no shape to move themselves outside.

    There will be a lot of explaining to do tomorrow. But for now, at least, you can be content in having done a very bad thing.

    End of session 2. Next session friday 29th 1500 PST. Will update board for real this time. Thanks for playing and have a good evening.

    http://suptg.thisisnotatrueending.com/archive/12569815/
    >> ST-One-One-Zeta 10/26/10(Tue)01:12 No.12574056
    rolled 5 = 5

    >>12573888
    Inject Veers with Antidote!
    >> Anonymous 10/26/10(Tue)01:12 No.12574065
    >>12573965
    This would only be if it was a biological weapon.
    Yes, even with chemical weapons, you have to be concerned about contamination, but not nearly to the degree that you need to worry about with bio-weapons.
    Besides, if the speed of this agent is any indication, if they're contaminated, they won't survive to get out of the building.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)01:13 No.12574076
    >>12574056
    you already did during the fight. Plus he was taken away long before the gas hit.
    >> Anonymous 10/26/10(Tue)01:13 No.12574078
    >>12574056
    Already done here: >>12573588
    >> ST-One-One-Zeta 10/26/10(Tue)01:13 No.12574079
    >>12574056
    Meh, I'm okay with this
    >> Anonymous 10/26/10(Tue)01:17 No.12574116
    I think the rebels are going to try to clear there name....if they can
    >> Anonymous 10/26/10(Tue)01:18 No.12574130
    Alright, so what's our story? Let's get it straight before we have to use it.

    1. 15 minutes before everything went to Hell, we received a communique from our XO that something or someone successfully fooled everyone and got off of the freighter.
    We told him to lock down the ship, and we started ordering our personnel to check to see if any of them planet-side were the infiltrator.
    We informed Captain Toth of this, and was telling this to General Veers when the Viceroy started to come over to us.
    2. Our heightened hearing picked up the sound of a vibroknife power unit, and acted just in time to save Veers.
    3. We disabled the assassin droid when a cloud of tri-hexalon was released, and we called Harridan Security.
    >> Anonymous 10/26/10(Tue)01:19 No.12574138
    >>12574045
    The assassin droids wiped their memory, right?
    I expected them to self-destruct with the micro-thermal detonators, though.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)01:30 No.12574231
    >>12574138
    Yes they did. There should be nothing pointing to your involvement in those droids.

    The crews might have died from the gas, but the holocams were still running the whole time. A lot of people are bound to wake up to the news of "Rebel Droids Assassinate Corporate Council" tomorrow morning.
    >> Anonymous 10/26/10(Tue)01:34 No.12574263
    >>12574231
    I have a question. How did no one manage to catch on that the impostor was an assassin droid? I mean, taking out Senn's gunner and whatnot, I can understand but would not some basic security checks notice that the body temperature was wrong or notice the sensor interference or something from the holograms?

    Or is this assassin and the impostor not necessarily the same person?
    >> Anonymous 10/26/10(Tue)01:37 No.12574289
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    >>12574231

    Outrage and promises of revenge are due.

    Next time, in addition to finding out what's really going on, I say we find something - even if it's just a well-established smuggling base or illegal mining camp on some asteroid, and blow the living fuck out of the "Rebel operation" so we'll get the planet's support for "avenging" them.
    >> Anonymous 10/26/10(Tue)01:38 No.12574296
    >>12574289
    Best is if it's a real Rebel base.
    >> Anonymous 10/26/10(Tue)01:41 No.12574310
    >>12574296

    Of course. I was just assuming that if we actually knew of any in the area we'd have already destroyed them, and since we don't have any hard evidence there are really any actual Rebels in this clusterfuck, it may be necessary to create some if they aren't ready to hand.
    >> Anonymous 10/26/10(Tue)01:51 No.12574386
    If anyone's still here, don't forget to vote up the quest.
    >> Anonymous 10/26/10(Tue)01:53 No.12574411
    >>12574310
    Alright, so here's what we do. We need to set up a rebel terrorist cell to recruit rebel sympathizers, using our funds to finance a base on an asteroid in the system. Once we've got a well established base full of rebels that we ourselves recruited, we attempt to contact rebel high command for aid. If all goes well and we establish contact, we gain key intelligence and hopefully assistance in regards to contact with spies within the imperial navy.
    Once we have all we need, we cruise in and blow the living fuck out of the rebel base that we built and filled with rebels.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)01:55 No.12574435
    >>12574263
    That's a good question. The gunner underwent a full body medical scan before returning to active duty. You'll have to find out next session.
    >> Darth not-appearing-in-this-game !jxrVRQy2To 10/26/10(Tue)01:59 No.12574471
    >>12574411
    You guys are so deliciously evil. Something major must have happened between this quest and the last one to cause Farlander to mellowed him out so much by the time Leviathan was running wild.
    >> Anonymous 10/26/10(Tue)02:00 No.12574481
    >>12574411
    Sounds good, but I don't know if we have the aptitude or the trained personnel that could pull off something like that.
    Also, if we were going to try to find Rebel sympathizers, we should have done that before demonizing them on planetary TV.
    >> Anonymous 10/26/10(Tue)02:04 No.12574526
    >>12574471
    It might have been the final simulation that 4-8C completed before being activated, where he died on a factory ship because he was too hasty to check for boobytraps.
    Or it might be because he read through the mission reports of a certain Admiral Thrawn.
    >> Anonymous 10/26/10(Tue)02:24 No.12574701
    >>12574435
    I suppose it's possible that the droid is a separate being, and the impostor is just a shapeshifter.



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