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  • File : 1288662350.jpg-(667 KB, 2320x1647, allth.jpg)
    667 KB Anonymous 11/01/10(Mon)21:45 No.12648340  
    If you had to form a 3-5 person party (including yourself) out of these 32, who would you bring?

    You're expecting not only combat on this adventure, but negotiations, ancient puzzles, traps and obstacles, and a decent amount of travel.
    >> Anonymous 11/01/10(Mon)21:51 No.12648413
    13 - Seems pretty tough, also seems pretty friendly. Well-travelled look to him, can hold his own, maybe a technician. Look after him and he'll look after you.
    20 - I have no excuse, other than that dressing like a dork on adventures is awesome*.
    23 - [DOG OPTION]
    1 - Looks like a bruiser, also vaguely mystic, probably capable of helping us out on any ancient stuff.


    *: I play a knight who sewed big cat ears onto the hood of his robe. Ever since, the archer has started pretending he was secretly replaced by a seven year old girl. (But it's okay, since she's still goddamn handsome to look at, and capable of smashing monsters open.)
    >> Anonymous 11/01/10(Mon)21:52 No.12648442
    8, 10, 14, and 21
    >> Anonymous 11/01/10(Mon)21:54 No.12648476
    >>12648442
    Oh, reasons being dinosaurs and dwarves are awesome, the chick with the glasses looks like a Velma type, hot and handy to have around, and I'm guessing the catgirl is some kind of agile thief type. Also, catgirl.
    >> Raito Sonozaki !!4OUCVHhUOgB 11/01/10(Mon)21:55 No.12648496
    25 (dragon, wisdom, puzzles)
    29 (looks like some kind of royalty, negotiations, bowman)
    18 (looks like a bro, party banter, strength?)
    10 (magic, quirky, funny antics)
    I can't decide between 14, 22 and 31 tho D:
    >> Anonymous 11/01/10(Mon)21:56 No.12648514
    16, 14, 27, 11

    Because happy frogmen, happy catgirls, and high speed turtles are ideal choices for adventure, and the treeman will be calm and stuff.
    >> Anonymous 11/01/10(Mon)21:57 No.12648521
    rolled 51 = 51

    5, 7, 10, 22, 31

    there's no telling with multiclassing
    >> Anonymous 11/01/10(Mon)21:57 No.12648524
    That turtle is fucking awesome. Goddamn.

    And 30 is like that one angel from Evangelion, except it's even more blatant in its vagina-symbolism.
    >> Anonymous 11/01/10(Mon)21:58 No.12648532
    1 as a Druid or something. He's been my favourite through every thread you've posted.

    21 as a fighter/tank option. He seems really fucking solid and like a nice enough guy.

    18 because he's normal as can be.

    8 because he seems like a badass.

    12 because look at the guy. Why the fuck wouldn't I take him?
    >> Anonymous 11/01/10(Mon)21:58 No.12648543
    >>12648340
    12
    15
    21
    30

    > Objective: Rape everything!
    >> Anonymous 11/01/10(Mon)21:59 No.12648556
    >>12648340
    Hey OP, what's the deal with these threads anyway, are these your drawings? Do they have any purpose? They look pretty cool.
    >> Anonymous 11/01/10(Mon)22:00 No.12648568
    15: Look at him. Birds fucking love that guy. You can always trust birds. He's the party face.

    30: This is a ball. His roundness really brings the whole party together. Every party needs a ball. Who would suspect him? The perfect rogue.

    11: Obviously a really nice guy, also looks pretty strong. Give him something big to swing at the enemies.

    32: Alright, this guy is chosen purely for his terror value. I don't care who you are, if that thing is in the room, you're gonna be freaking out - he'd be useful in tough negotiations as well as combat. I don't know if he can fight or anything, but just standing around looking freaky will suffice.

    21: Fuck it man, it's a fucking dinosaur.

    12: Spiritual leader of the party. Keeps everybody healed up and inspired.

    I submit that this party could destroy anything thrown their way.
    >> Anonymous 11/01/10(Mon)22:02 No.12648590
    3 - Lion
    25 - Tinman
    32 - Scarecrow
    31 - Dorothy
    23 - Toto
    >> Anonymous 11/01/10(Mon)22:03 No.12648607
    5, because she looks like a nice girl.
    30, because my mind immediately jumped to G0T0, and he's fucking awesome.
    21, because my last name is Shepherd.
    >> Anonymous 11/01/10(Mon)22:03 No.12648612
    16
    19
    25
    26

    Mystery Team assemble!
    >> Anonymous 11/01/10(Mon)22:04 No.12648619
    Can I just clone 21?
    >> Papa !NurglevYtE 11/01/10(Mon)22:04 No.12648622
    rolled 17, 30, 11, 26, 27 = 111

    I'll do this the random way.
    >> Anonymous 11/01/10(Mon)22:05 No.12648641
         File1288663553.jpg-(444 KB, 1088x970, Tenchi_Wallpaper_Group_2_103.jpg)
    444 KB
    7, 14, 22, and 31.

    BIG PIMPIN'
    >> Anonymous 11/01/10(Mon)22:05 No.12648644
    1, 3, 12 and 23.

    they're just so HAPPY!
    >> Anonymous 11/01/10(Mon)22:06 No.12648646
         File1288663564.jpg-(27 KB, 300x500, jiub.jpg)
    27 KB
    I pick #9, tell him my name and then proceed to get my adventure on.
    >> Papa !NurglevYtE 11/01/10(Mon)22:06 No.12648657
    >>12648622
    I must have the weirdest party imaginable..

    >ant
    >orb
    >three headed 'thing'
    >turtle
    >treefolk

    ....
    >> Anonymous 11/01/10(Mon)22:07 No.12648669
    rolled 98 = 98

    1. Druid, looks like a decent dude.
    21. Tough as nails bro. Might make a good fighter
    14. Charisma, negotiation. Party face.
    8. Dwarf. Gotta have a dwarf for disarmin' traps and solving puzzles.
    9. Looks like a tough bro. I was gonna take grandpa orc but then I noticed the hearts.
    >> Anonymous 11/01/10(Mon)22:08 No.12648679
    13 looks like a great cleric or so, even despite the orkiness.

    21 and 22 are textbook examples of berserker and rogue respectively. Worth having around.

    And 30... fuck if I know, but having a symbolism-laden sphere of raw magic of the Freudian path would be fuckawesome.

    And then I would be a spellsword or some other kind of faggotry.
    >> Papa !NurglevYtE 11/01/10(Mon)22:09 No.12648696
    rolled 19, 3, 29, 24, 22 = 97

    Bah I'll roll again.
    >> Anonymous 11/01/10(Mon)22:09 No.12648704
    >>12648646
    Wow it is Jeeub
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)22:09 No.12648707
    I just want to say, on the record, that the ball can be nothing else but an evil swirling snowglobe of malevolence.
    No offense.
    >> Anonymous 11/01/10(Mon)22:10 No.12648721
    rolled 21, 25, 25, 2, 32 = 105

    rollan
    >> Anonymous 11/01/10(Mon)22:11 No.12648728
    2, 7, 17, 19, 29

    even mix of genders, races and apprently combat/noncombat
    >> Anonymous 11/01/10(Mon)22:11 No.12648737
    10 - Glasses chick, arcane caster probably
    13 - Orc with monocle and heart vestments, divine caster and style
    22 - Ninja chick, need a thief type
    30 - Hes probably older than the ruins and magic as fuck
    >> Anonymous 11/01/10(Mon)22:11 No.12648739
    rolled 28, 28, 15, 4, 10 = 85

    This looks interesting.
    >> Anonymous 11/01/10(Mon)22:12 No.12648743
    >>12648707
    It's pretty clearly a womb from which something wonderful/horrible will burst.
    >> Anonymous 11/01/10(Mon)22:12 No.12648744
    13 Goblin Cleric - He is awesome and a bro.
    27 Turtle, can't say no, plus he might have a flying machine.
    32 Burlap Golem - He can serve as a walking container for the party.
    >> Anonymous 11/01/10(Mon)22:12 No.12648748
    rolled 32, 28, 30, 18, 26 = 134

    Rollin, then class assignin.
    >> Anonymous 11/01/10(Mon)22:12 No.12648749
    rolled 19, 25, 16, 25, 7 = 92

    Re-rolling.
    >> Anonymous 11/01/10(Mon)22:12 No.12648751
    10,20,30,31
    >Quest: Fuck own party until level 20.

    30 is a floating sphere with vagina.
    >> Anonymous 11/01/10(Mon)22:13 No.12648768
    rolled 9, 19, 13, 15, 16 = 72

    roll
    >> Anonymous 11/01/10(Mon)22:14 No.12648776
    rolled 4 = 4

    15: Anything that monstrous that can win the trust of tiny little burds is worth having aboard. I bet he's a skilled cook, and tends a garden, too. Would prolly be a chaos mage of some sort.

    27: Our engineer. Bombs, airships, and all sorts of fun goodies.

    31: Prolly a little confused by the party, but still tries to be as helpful as she possibly can. What seems to be light armour suggests archer.

    18: will probably be 31's love interest, but that's cool. He looks like a total guard your back bro. Sword and shield kinda guy.
    >> Anonymous 11/01/10(Mon)22:14 No.12648784
    31: Probably backstory related, looks like the girl next door type.
    10: Looks intelligent, probably has engineering skills.
    14: Feline, probably an agile warrior.
    5: Street urchin type, most likely a handy rogue.
    3: He's gone bananas, and he's screwing the whole rest of the party. Secretly, I hate him.
    >> Anonymous 11/01/10(Mon)22:14 No.12648785
    rolled 21, 32, 3, 2 = 58

    I want 3 pls
    >> Anonymous 11/01/10(Mon)22:15 No.12648787
    8 Cause Dorf
    21 Cause Trex
    30 Is bowling ball
    18 Cause Bro
    >> Anonymous 11/01/10(Mon)22:16 No.12648811
    2: My bro, a somewhat aloof and distrustful counter to my carefree attitude, honestly cares about folks even if he doesn't like to show it. Obviously a rogue.
    10: Idealistic, Quirky, Magical/Scientist, Adorable
    13: Looks to be a wise grizzled old alchemist sort, an orc so he can take care of himself in a fight even if he's not the most effective fighter. Also he's wearing hearts on his clothes so he obviously doesn't give a shit what you think, he'll do what he needs to to keep everyone in line regardless of their opinion of him.
    21: Dude's a fucking T-Rex... and we need a tank.
    >> Anonymous 11/01/10(Mon)22:17 No.12648815
    8, 13, 18 (but barely), 24, and 25 if he meets the criteria.

    Manly bearded men only.
    >> Anonymous 11/01/10(Mon)22:18 No.12648822
    4: Reformed female demon, hundreds of years old, motherly and wise, healer.
    10: Spellcaster and genius bookworm, potential love interest.
    11: Giant tree with a heart of gold, a true bro, he is our muscle.
    22: Shy ninja girl for scouting and infiltration, potential love interest

    I play a nobleborn knight/diplomancer, face of the group.
    >> Anonymous 11/01/10(Mon)22:19 No.12648833
    7, 10, 14, 20 and 31. Each one of them for some very NSFW purposes.

    Fuck adventuring, I'm setting up camp for a few weeks.
    >> Anonymous 11/01/10(Mon)22:19 No.12648842
    >>12648748
    Alright, so here we have:
    >32: Burlap, the Animated Scarecrow Barbarian
    >28: Zief, the Were-Tiger Rogue
    >30: End'al, the Shardform Psion
    >18: Lark, the Human Paladin
    >26: Arbor, the Hydra-Wilden Druid

    I'd roll with that party any day.
    >> Anonymous 11/01/10(Mon)22:20 No.12648851
    >>12648413
    >>12648590

    23 is not a dog, it's some sort of raccoon person.
    >> Anonymous 11/01/10(Mon)22:20 No.12648856
    >>12648833
    >implying they'd bone you
    laughingpartymembers.jpg
    >> Anonymous 11/01/10(Mon)22:21 No.12648871
    15
    29
    30
    31

    All I need.
    >> Anonymous 11/01/10(Mon)22:21 No.12648872
    1 old, maybe wise, maybe knowdlegable
    8 Dwarves do I need to say more?
    14 Cats!
    29 Looks like a Blueblood, might be handy

    fith either 10 25 or 31
    10/31 for beeing the "normal" humans with maybe magix or hidden skills
    25 Is that a Dragokin? If yes, I bet he will know a lot, but most possible also keep the most secrets
    >> Anonymous 11/01/10(Mon)22:21 No.12648875
    >>12648851
    pretty sure that's a tiny dog, brother
    >> Anonymous 11/01/10(Mon)22:22 No.12648878
    Setting aside myself for a moment, that would leave four more slots to fill. And, like most of the people here methinks, I'm more inclined toward a varied and non-human group.

    6 - A bit on the short side but you can never undervalue a good Battletoad. He's the muscle of the team, although we collectively don't pack a great deal of punch.
    19 - A gadgeteer goblin. He's a tiny little nerd but he creates numerous useful devices, helps undo traps, and he's fairly lightweight in the event that we need to carry or throw him.
    27 - Speaking of carrying or throwing, the pilot turtle may not come with her own aircraft, but I'm certain that she's worldly enough to be the mouthpiece of the group (if I'm unable to fill that role, that is).
    32 - And this sewn together fellow just seems like a jolly gent. Not only is he spooky when need by, but in the event we all fall from a high location, he would make for a fine landing pad.

    All that said, the ideal situation would be a guild containing all of the persons listed, with them being able to drop in and out on short adventures as NPCs or as short-term player characters. Nice little trick to help bolster a game with a small number of regular players.
    >> Anonymous 11/01/10(Mon)22:22 No.12648890
    3 - Comic relief mage who will bumble through negotiations and incite combat
    6 - obligatory hard-ass who will save us all from combat
    32 - is a sack, probably thief/rogue type who can check for traps by springing them and not dieing because he is a sack.
    >> Anonymous 11/01/10(Mon)22:23 No.12648900
    2
    5
    7
    10
    18

    They look to be the ones I would be least likely to murder for being abominations against God.
    >> Anonymous 11/01/10(Mon)22:23 No.12648906
    I'm getting

    30 the ball it is a god
    14 the catgirl can do the dirty stuff, rogue/spy etc.
    21 Jawsome!

    Don't really need anyone else, and I don't trust anyone else anyway.
    >> Anonymous 11/01/10(Mon)22:23 No.12648909
    3, 12, 23, 26. After being scorned by everyone else, they need help.
    >> Anonymous 11/01/10(Mon)22:23 No.12648910
    rolled 57 = 57

    >>12648842
    >Animated scarecrow

    I want to be one of these in my next campaign.
    >> Anonymous 11/01/10(Mon)22:24 No.12648914
    27, looks intelligent
    22, could be good in a fight or for traps, and maybe fuckable
    12, because he looks interesting
    21, because RAWR
    >> Anonymous 11/01/10(Mon)22:24 No.12648917
    1 - Muscle and good natured
    8 - Dorf and a look of leadership
    13 - Brains and engineering
    29 - Even though he looks like an arrogant fuck he has the most look of a competent mage besides the floating magic orb but fuck that guy, he screams deus ex machina
    23 - the most sneaky and untrustworthy looking bastard but damned if that doesn't make her the best rogue on the list
    >> Anonymous 11/01/10(Mon)22:24 No.12648918
    >>12648413
    >>12648590
    >>12648875
    That's a fucking raccoon
    >> Anonymous 11/01/10(Mon)22:24 No.12648919
    15 - a species does not grow to have teeth like that without some sort of affinity for mortal combat and being at peace with nature is a major plus. Aquatic features and lack of eyes means sensitivity to things humanity couldn't detect
    25 - looks like a thing who can get things done, we can differ to it for negotiations
    30 - in the world of fantasy a small floating sphere must have some freaky magical/psychic defenses to survive. Levitation will aid in scouting ahead and something like this probably isn't a heavy sleeper
    32 - if this is Drywall we take him; if not we don't

    And I'd take some random "normal" humanoid that would fit into those random spiciest communities. Would have to see bodies to determine capacity for hard travel. Not 14 because bells in your ears means monsters get an early warning and not 20 because dressing up in a costume is not practical either.
    >> Anonymous 11/01/10(Mon)22:24 No.12648920
    >>12648833
    for me 7 is clearly a male
    and he might be the only one you get laid with (as bottom)
    >> Bi-polar Hernandez !KuKq0dYqkQ 11/01/10(Mon)22:25 No.12648930
    25-He's a fucking Dragonman. (Fighting/Puzzles)
    22-Every party has a ninja-type character (Fighting/Romance)
    29-Every party also has someone of royalty (Fighting/Romance/Diplomacy)
    30-All-seeing orb thingamabob(Puzzle solving)
    18-Average Joe McAverage(Everything else)
    >> Anonymous 11/01/10(Mon)22:26 No.12648937
    10, 14, 17, 21
    >> Anonymous 11/01/10(Mon)22:26 No.12648944
    27- Tortle, every Tortle I've ever met has been a very useful fellow. Be it Monk or Druid...if it was a ninja I'd probably pass.
    10- Looks like she knows her way around a puzzle or could read through musty tomes for rare magics for a few hours at a time
    32- Artificer...a Sackboy that makes stuff, thats almost enough for its own video game right there
    14- As a DM I had a bad experience of a Catfolk Monk/Ninja breaking the party with its damage outputs, so if this was real I'd want one on my side to help me survive.
    >> Anonymous 11/01/10(Mon)22:27 No.12648952
    >>12648340
    1, because he not only looks like he's strong, but he also seems charismatic and benevolent, good for the party face. He may also be a druid.
    5, because I need a love interest. She also looks like the sort to have healing magic.
    8, because seriously, how can I not have 8? He's dorfy as fuck, looks a little sneaky but also looks like I can always trust him while we've got the same goal.
    21, for helping me wreck shit.

    I might swap one out for 22 when I need someone really sneaky.
    >> Anonymous 11/01/10(Mon)22:27 No.12648956
    8 for dorf sensibility and brusin'
    14 for thievery
    28 for brolove
    30 for what the fuck is that thing

    is this some sort of survey to see if we're more likely to choose human companions? it made me think twice about my choices. still, the non-humans mostly look like poor choices except for possibly 1, 4, and 15
    >> Nasty Sunny Beam 11/01/10(Mon)22:27 No.12648957
    10. Smarts and good looks
    19. Smarts to deal with mechanical things.
    23. Smarts and some subterfuge.

    Brains are all that's necessary for some creative problem solving.
    >> Anonymous 11/01/10(Mon)22:29 No.12648978
    8, Everyone needs a dwarf.
    7, for those cha checks
    18, average human to assist all
    29, bad ass caster (??)
    25, to rape everything in the face
    >> Anonymous 11/01/10(Mon)22:30 No.12648988
    >>12648944
    >32- Artificer...a Sackboy that makes stuff, thats almost enough for its own video game right there

    i see what you did there
    >> Anonymous 11/01/10(Mon)22:30 No.12648989
    rolled 10, 16, 14, 8, 31 = 79

    Random party!!
    >> Anonymous 11/01/10(Mon)22:31 No.12648996
    I take the sentient orb, and only it.

    Seriously, can you think of a problem a sentient floating orb can't solve? I can't.
    >> Anonymous 11/01/10(Mon)22:31 No.12649000
    >>12648920

    Works for me.
    >> Anonymous 11/01/10(Mon)22:31 No.12649004
    Cue ball vagina 30 is the only thing you'll ever need when in a predicament.

    [spoiler]also, 31 is my waifu[/spoiler]
    >> Anonymous 11/01/10(Mon)22:31 No.12649010
    5 7 30 are for me the most untrustworthy characters 7 and 30 maybe even villain and super villain

    srsly which mortal trusts a floating orb?
    >> Anonymous 11/01/10(Mon)22:32 No.12649014
    If you don't take 21, you don't know SHIT about traditional games.
    >> Anonymous 11/01/10(Mon)22:32 No.12649015
    WRECKIN' CREW
    Who needs brains, diplomacy or subterfuge when you can BREAK EVERYTHING

    8
    21
    25
    15
    11
    >> Anonymous 11/01/10(Mon)22:32 No.12649022
         File1288665145.jpg-(76 KB, 675x466, Raccoon Tongue Out.jpg)
    76 KB
    >>12648875

    Mask around eyes, white rim around mask, nose shape, ears, cheek ruff. It's a raccoon.
    >> Anonymous 11/01/10(Mon)22:33 No.12649035
    8, 19, 22, 27, 32.
    Anybody who disagrees is a moron.
    >> Anonymous 11/01/10(Mon)22:33 No.12649038
    >>12648996
    This man speaks truth.
    >> Anonymous 11/01/10(Mon)22:33 No.12649039
    27 - Confirmed for Bro-tier.
    6 - For when knees need capping.
    3 - Dispenser of drugs you didn't even know existed.
    5 - Black market connections. Just look at that smug face.
    29 - PLANT GIRLS WOO WOO WOO
    >> Anonymous 11/01/10(Mon)22:33 No.12649041
    1 REALLY reminds of that Guy from Breath of Fire, I just dont remember which Part, the one for PS1 i am kinda certain though
    >> Anonymous 11/01/10(Mon)22:33 No.12649042
    Actually, even though I wouldn't trust the orb, it'd be an amazing party member for scouting and such.
    >> Anonymous 11/01/10(Mon)22:33 No.12649049
    >>12649004
    5's mine. Who's got 10?
    >> Anonymous 11/01/10(Mon)22:34 No.12649051
    >>12649010
    It's like one of those talking tomes, sure they can be a snarky bastard who wants to kill all the time but you can trust it to be your bro in a dire situation. Probably,
    >> Anonymous 11/01/10(Mon)22:34 No.12649058
    I'll take a WEIRD MONSTER and maybe CUTE GIRL in case this game has a romance subplot. Probably I can do without SOME GUY so that leaves... no, wait, that's all of them.
    >> Anonymous 11/01/10(Mon)22:36 No.12649079
    >>12649014
    He looks like a villain. Or the guy who abandons your group if you refuse to do something that's practical but morally reprehensible.
    >> Anonymous 11/01/10(Mon)22:36 No.12649085
    9-for adventure purposes...he looks like he has survived quite a few.

    8-for negotiations, because elderly people are quite good at making conversation, plus, he looks like the type of guy you can trust.

    22-for stealth, trap, obsticles, etc.

    10-for ancient puzzles or anything relating to book smarts.

    29-for seducing and/or magic spells.
    >> Anonymous 11/01/10(Mon)22:36 No.12649088
    >>12649051
    So if you arent usfull to them anymore
    face knowledge of aeons along with unlimited powers of the nether where this thing came from and maybe even some fucked up portal that tosses you somewhere way of your course (like to neverland)
    >> Anonymous 11/01/10(Mon)22:37 No.12649095
    >>12649014

    GET ON THE FLOOR
    >> Anonymous 11/01/10(Mon)22:37 No.12649097
    >>12649058
    That leaves ANIMAL PERSON and UFO.
    >> Bi-polar Hernandez !KuKq0dYqkQ 11/01/10(Mon)22:38 No.12649113
    >>12649014
    25 looks more reliable.
    >> Kadabra !E7j8uAql5U 11/01/10(Mon)22:39 No.12649129
    1 - I still like this guy from the first of these threads. He looks like a peaceful giant type who can pack a punch like nobody's business.
    19 - He is an eager dweeb. Completely non-threatening until you see that he has a vial of something in his hand and oh god it's going to explode when it hits the ground isn't it.
    30 - Must be an entirely magical being. Hopefully it can heal, but if nothing else it'll be the sneakiest thing. I will assume that it floats instead of rolls everywhere like a bowling ball. Actually, either way is awesome.
    7 - I said in the other thread that she looked like a practical, competent woman. Once we get out of the bar, I figure she'll probably put her hair in a ponytail, throw some armour on, and proceed to be vigorously sensible. And that appeals to me.

    This was not an easy choice.
    >> Anonymous 11/01/10(Mon)22:39 No.12649136
    rolled 41 = 41

    this artwork really makes me want to play Chrono Cross again...
    >> Anonymous 11/01/10(Mon)22:39 No.12649138
    >>12649113
    and less savage but equally frightening and strong
    >> Anonymous 11/01/10(Mon)22:39 No.12649141
    >>12649113
    Maybe in an Evil party.
    >> Anonymous 11/01/10(Mon)22:40 No.12649145
    30 - A floating ball of ominous magic is always a welcome addition to any party
    9 - Looks like he's taken a substantial amount of wear over the years, and, importantly, not only survived but still seems to have a good amount of willpower.
    13 - Appears to be educated, possibly either a mechanist or cleric
    22 - Traditional rogue/assassin looking type. Also cute.
    14 - I guess the charisma character, with probably some overlap with the aforementioned rogue. Also for the fetish appeal.
    >> Anonymous 11/01/10(Mon)22:40 No.12649158
    >>12649136
    this and breath of fire
    >> Anonymous 11/01/10(Mon)22:41 No.12649170
    >>12649138
    he does look a lot more evil thought
    >> Anonymous 11/01/10(Mon)22:41 No.12649173
    30 is obviously my mage.
    11 is the party druid.
    21 is the tank.
    23 talks to people for us, because who would mistrust an adorable little raccoon girl? Also, she's the thief. Same reason.
    >> Anonymous 11/01/10(Mon)22:43 No.12649186
         File1288665790.jpg-(322 KB, 1024x768, squish.jpg)
    322 KB
    >#32
    AAAAAAAAAAAAAAAAAAA
    [deep breath]
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    >> Anonymous 11/01/10(Mon)22:43 No.12649189
         File1288665810.png-(2.53 MB, 1200x1159, word bearer marine.png)
    2.53 MB
    I take
    5
    7
    10
    20
    28
    they will be my concubines and food (if I have to), for I have aligned myself with the chaos gods and have been blessed with their knowledge and power.
    >> Anonymous 11/01/10(Mon)22:43 No.12649191
    >>12649170
    wouldnt say dragonkin looks evil, just dangerous (in awesome way)
    >> Anonymous 11/01/10(Mon)22:45 No.12649210
    rolled 16, 10, 7, 5 = 38

    random party
    >> Anonymous 11/01/10(Mon)22:46 No.12649222
    I'm pretty sure #32 is a chick - note the eye shadow and the bulges at the bottom edges. she's just so bald.
    >> Anonymous 11/01/10(Mon)22:46 No.12649225
    >>12649210
    fishman harem
    >> Gloquenteentleman !yVrZbEGJ8A 11/01/10(Mon)22:46 No.12649226
    rolled 90 = 90

    2 - seems like a street savvy rogue to me, knows ins and outs of talking to the more unreputable(sp) group of people

    8 - Dwarf, seems diligent, a bro, like he knows what he is doing. Perhaps a ranger of some sort or even a skilled smithy.

    13 - Gentleman/smart orc? Why not, probably very smart by the looks of em and seemingly a lot more trustworthy than his kin.

    21 - Sword and jaws for hire it seems. Maybe less than nice, but he gets the job done when muscle is needed.

    31 - Though she gives off a girly demeanor, she is suited up with what looks like a breastplate so she is probably good with an axe/sword'n'board/big sword/ whatever she uses and is a good addition to our melee team.
    >> Anonymous 11/01/10(Mon)22:46 No.12649229
    32 would be the face of my party because I could straw man through any argument.
    >> Anonymous 11/01/10(Mon)22:47 No.12649232
    >>12648340

    Assuming that this is a sword/sorcery setting...

    Speed/Stealth: #2 or #22. #2 looks to be very rogue-ish, but more importantly, utterly unremarkable; this is a very good trait to have if your career involves trying not to be noticed. #22, the human ninja-looking-person might not have much in the way of conversational skills, but will be no doubt skilled in all sorts of subterfuge/backshanking. Both of them will probably know about avoiding danger/disarming traps or obstacles.

    Power: Lots of choices for this. If I were going for pure wrecking ball stuff, I'd go with #1 or #25. But since we don't want too much freakiness going on with the party look (and dynamic), I'd go with #24. He looks burly enough, but friendly, and probably is a well-traveled person.

    Whatever: #31 or #5. Both of them look like priestly types. This probably involves a lot of talking to people, converting people, and leading them. They can serve as the party negotiator and play support.

    Magic: #12 or #29. #12 looks like a wizard or magic-user of some sort, #29 looks to be more of a sorcerer. Both of them will probably know a lot about arcane/ancient lore.
    >> Anonymous 11/01/10(Mon)22:48 No.12649249
    >>12649222
    burlap golems don't have genitals
    >> Anonymous 11/01/10(Mon)22:48 No.12649256
    rolled 8, 10, 15, 24 = 57

    rollin
    >> Bi-polar Hernandez !KuKq0dYqkQ 11/01/10(Mon)22:50 No.12649266
    >>12649229
    *ba-dum tshhh*
    >> scaredofshadows !!dfImxwWkJxb 11/01/10(Mon)22:50 No.12649275
    10, 20 & 31.

    Back and neck massages around the fire every night.
    >> Anonymous 11/01/10(Mon)22:52 No.12649296
    >>12649186
    Fuck yeah! The power of a god!
    >> Boomer !!bcdVCSUmpgT 11/01/10(Mon)22:53 No.12649299
    >>12648340
    Number One! The calm dude, nice guy, and bruiser. I'd say he'd make an incredible tank, but is also a cool enough dude to last in social situations. I don't peg him as a puzzle guy, but the rest he'd be great at.

    Number 14! Traps, you say? Obstacles? Not expecting this person to be a diplomatist but they'd have to be an incredible skull-dugger. When it comes to traps and puzzles, this cat has us covered.

    Number 18! The generalist, jack of all trades. supplementary damage dude and puzzle dude. This dude has us covered in a lot of areas and we could use the extra hands. Best diplomat I've chosen so far.

    Number 25! We need a real killer, and the kind of diplomat that diplomas with generals. I expect this guy to be our Sun-Tzu. He is on 18 Bros level with the puzzles, but when it comes to state functions and negotiations he is a go to guy. He can also dish out more damage than anyone else in the party.

    Number 29! We need a scholar. We got a scholar. With a bit of noble blood too. She is here for two things, negotiations, diplomacy, and pure puzzle solving. She is the one with the most magical inclinations, able to boast "I can kill you with my mind" if she has to. When it comes to negotiations she has incredible wit and can talk to kings on their level as an equal. And when it comes to puzzles she finds the most challenging to be mere stimulating mind workout.

    1 is tank. 14 is traps. 18 is Jack of all Trades. 25 is damage dealer. 29 is puzzles and public relations. But all with enough cross skills to fill in for two other jobs when needed.
    >> Anonymous 11/01/10(Mon)22:53 No.12649306
         File1288666411.png-(17 KB, 379x214, Imokwiththis.png)
    17 KB
    rolled 29, 12, 31, 21 = 93

    >>12649256
    >A dwarf
    >A plant monster
    >A beard guy
    >Cute, geeky girl I could possibly win over by saving her in the heat of battle
    >> Anonymous 11/01/10(Mon)22:56 No.12649332
    12, 15, 25, 26

    The nightmare squad.
    >> Captain Baha 11/01/10(Mon)22:56 No.12649339
    22 Because exotic beauties that can stab you in the back would always be welcome.
    30 A sphere, perfect for getting around round tunnels, possibly hyper-intelligent.
    11 Seems pretty woody, would also be able to get us through most natural obstacles pretty handily.
    18 Nice, average looking guy, the sort of person anyone can relate to.
    Myself Probably going to roll up as a Paladin for some FORCE OF PERSONALITY, that and somebody has to keep this gang of misfits in line.
    >> Anonymous 11/01/10(Mon)22:57 No.12649343
    Myself as the party's face, negotiator and manager.
    #9, Githzerai Fighter.
    #22, Human Rogue.
    #29, Elf Cleric.
    #30, Vagina Ball. I shall name her EDI.
    >> Anonymous 11/01/10(Mon)22:57 No.12649348
    I'll take...

    30: Floating magical ball. I imagine it being like Grimoire Weiss, from Nier. Immense magical power, but its own ego stops it from using it on things that aren't worthy (everything). Also, IT'S A FLOATING MAGICAL BALL.

    32: Just look at that thing. It's awesome. I bet we could use it as a packmule, store our stuff in it. Would probably be good for setting off traps or something, seeing as it is... Well, a sack.

    27: It's a humanoid turtle. Goggles denote it moves fast. Maybe has an airship or other high-speed movement system. Also looks like a total bro. Probably is an inventor as well.

    9: Every party needs a serious grizzled old veteran, and this guy looks the part pretty well. Probably secretly has a heart of gold and owns an orphanage or something.

    Me: I'd probably play the rogue in this situation.

    Anyone who doesn't pick the ominous floating sphere is boring.
    >> Anonymous 11/01/10(Mon)22:57 No.12649354
    >>12649332
    I was about to say that the OP mentioned negotiations were important, but then I realized, you'd have no problem "negotiating" with that party.
    >> Anonymous 11/01/10(Mon)23:00 No.12649380
    You will never know what it is like to go on adventures with a magical floating vagina orb.

    ;_;
    >> Anonymous 11/01/10(Mon)23:00 No.12649385
    22 - ALWAYS GO WITH FEMALE NINJA. Moe love interest
    30 - Sentient orbs are always badass. Mage. Snarky as a fuck.
    3 - Oh I have seen fucking Thundercats and the Escaflowne movie, Furfaggotry be dammed. Hes pretty much the tank and a bro.
    31 - Whatever 31... I im going to say Yandere paladin. We need healing and crazy.
    >> Anonymous 11/01/10(Mon)23:01 No.12649393
    8 & 18 because they look like they would be dependable across a wide variety of situations, even if they not particularly extraordinary in any one.

    19 because he looks like he could get us out of the odd puzzle/trap/SNAFU.

    11 for muscle. Chosen over other possible candidates because he looks the least like he would kill/eat a member of the party after a heated argument.

    7 because she looks like she could handle diplomatic disputes, both within the party and without. Also, she would keep the party entertained and stress-free every night.
    >> Anonymous 11/01/10(Mon)23:01 No.12649396
    >>12649348
    >Anyone who doesn't pick the vaginorb doesn't want to have front row seats for the birth of the apocalypse
    FTFY
    >> Anonymous 11/01/10(Mon)23:05 No.12649448
    >>12649354
    I'd probably leave everyone but 25 outside under normal circumstances, and even then I'd probably only call in 25 if information gathering isn't going as well as I want it to.
    >> Anonymous 11/01/10(Mon)23:18 No.12649582
         File1288667890.jpg-(105 KB, 552x864, Dark_Elf_by_MitchFoust.jpg)
    105 KB
    I'm probably some sort of fightar/cleric/crusader type dude.

    29 because Drow-chan. Epic Lawful Hot Dickings. Worth all of the ensuing diplomatic problems.

    8 because dorfs, man. Dem dorfs.

    5 for cheerful healing chixor.

    11 for walking treant-dude. Combination tank and druid-type.

    2 or 22 for designated sneak and lockpicker. Either way, I'll probably have to make sure they don't skim too much off the loot.
    >> Anonymous 11/01/10(Mon)23:24 No.12649641
         File1288668246.jpg-(339 KB, 1024x768, 1270865253672.jpg)
    339 KB
    I don't know what 20 is supposed to be, but in that getup she's gotta be either a stripper-bard, or the craziest, scariest magic-user evar. Not quite first string, but top of the list for the second string.
    >> Anonymous 11/01/10(Mon)23:26 No.12649666
         File1288668405.jpg-(61 KB, 396x374, 1278959808517.jpg)
    61 KB
    >>12648340
    7,10,14 and if not your all gay.
    >> Anonymous 11/01/10(Mon)23:32 No.12649731
    8 - Every party needs a dwarf
    7 - Elf traps are always a plus
    18 - Looks like a bro
    22 - Rogue ahoy
    >> Anonymous 11/01/10(Mon)23:35 No.12649767
    >>12649666
    >mfw 7 is just an elf male
    >> Anonymous 11/01/10(Mon)23:36 No.12649771
    >>12649731
    >>12649767
    elftrapmind :D
    >> Anonymous 11/01/10(Mon)23:36 No.12649772
    I'm glad I'm not the only one who saw a vagina on that ball...
    >> Anonymous 11/01/10(Mon)23:37 No.12649785
         File1288669070.jpg-(216 KB, 1440x1051, The_Weaver_by_CateranLlama.jpg)
    216 KB
    >>12648340
    I look at this wide assortment of characters and I can only think of one thing: an adventure campaign in Bas-Lag.
    >> Anonymous 11/01/10(Mon)23:40 No.12649806
    All variations of sentient floating orbs are extremely powerful but have some bullshit requirement to get them to do anything.
    >> Anonymous 11/01/10(Mon)23:40 No.12649809
    30, 32, 5, me

    We'll keep a mostly unoffensive front for negotiations, I expect at least one of us will be anti-trap, two would be fatigueless for travel and watch duties, and puzzles are a lot easier when one of your guys is a floating arcane ball and the other can be stitched back together.
    >> Anonymous 11/01/10(Mon)23:42 No.12649820
    Looks mean little.

    I can write thirty different backgrounds for each of these faces. Without some way of saying "this is what this is like" they're not of any use in a 'make a party' scenario.
    >> Anonymous 11/01/10(Mon)23:44 No.12649839
    ... Did I miss one of these threads? Possibly two? there's twice as many as the last bunch I'd seen.

    Ribbonfag hard at work... not making ribbon comics. This makes me a sad neckbeard.
    >> Boomer !!bcdVCSUmpgT 11/01/10(Mon)23:45 No.12649845
    >>12649820

    Then do what the rest of us did, pick a story you like and get writin'.
    >> Anonymous 11/01/10(Mon)23:45 No.12649847
    >>12649820
    I'm no scientist, but I can guess that it's probably not a smart idea to trust holding the front line to 23.
    >> Anonymous 11/01/10(Mon)23:49 No.12649876
    10 14 18 21 22
    >> Anonymous 11/01/10(Mon)23:50 No.12649881
    31: Every adventuring party needs a waifu, dose tits and dem eyes.
    21: Rex.
    15: I've always had a weakness for weird badass plantmen.
    25: woo woo, here comes the rape train.
    >> Servant of the Emperor 11/01/10(Mon)23:50 No.12649882
    Ok Let's Do This.
    1. ME
    #11. "IMATREE!!" Yes i know.
    #7 seems to show a bit of effection for me, she can come along, might be a spell flinger too. or at last some sort of ranged fighter
    and #21. As we could use a non-flameable tank
    >> Anonymous 11/01/10(Mon)23:54 No.12649912
    What the fuck is 26 even?
    >> Anonymous 11/01/10(Mon)23:56 No.12649929
    as a side note, 13 is the closest I've ever seen a realistically drawn orc going "am I kawaii uguu~"
    >> Anonymous 11/01/10(Mon)23:57 No.12649946
    I imagine 15 talking via mind controlled parrot.
    >> e 11/01/10(Mon)23:57 No.12649947
    rolled 19, 15, 21, 1, 1 = 57

    rollin
    >> e 11/01/10(Mon)23:59 No.12649972
    rolled 30, 32, 2, 24, 16 = 104

    >>12649947

    successfully rolled worst party ever
    >> Anonymous 11/02/10(Tue)00:00 No.12649979
    7, under the assumption that he's a dude. He seems to me like a smooth-talking ladies' man.

    9, because he's clearly seen a lot of combat. He won't hesitate to kick ass, and as a veteran he'll have lots of practical know-how and tactical experience. He'll probably also be the strong, silent type, there to counterbalance the bardfag, who is certain to never shut up.

    17 because DAT CHITIN, DEM ANTENNAE. Also she seems like a belligerent no-nonsense sort, and she can probably climb walls, stay out of sight. smell things with her antennae, and have the insectile agility and precision necessary to disarm traps.

    29 because we need a magic type guy and he looks like he bleeds rays of frost, goddamn. Also, likely to be an impersonal walking encyclopedia who thinks practically, just like Mr. Scarface, and probably has the patience of a fucking glacier. He'll keep Mr. Fancy-Pants and Miss Mandibles in line with Scarface's help.

    And 30, as our enigmatic mascot who makes everybody vaguely uncomfortable and just sort of follows us around. Sometimes surrounded by dead animals when we wake up. Shoots eldritch lightning at enemies, uses same as a weird sort of possessive interrogation technique with bolts of energy crackling into its victim's eyes and mouth. They tell us exactly what we want to know under its influence. Also, causes insanity in some victims. Not all.
    >> Anonymous 11/02/10(Tue)00:01 No.12649989
    combat - two of either 6, 8, or 24. It's really a draw, but none of these pictures really stand out as being the "brawler" I'd want on my team. The ones that seem "Tough" leave me feeling uneasy. 21 caught my eye, but seems like a saturday morning cartoon villain that might have a gun that shoots purple lasers, and 25 looks like he's searching for the one ring.

    negotiations - Either 5, 7, or 13

    ancient puzzles - 19 is the only one that stands out for this role, as 10 looks too frail.

    traps and obstacles - 14 for sure. 22 might be able to fill the role, but seems more the assassination role than tomb-robbing.
    >> Anonymous 11/02/10(Tue)00:02 No.12650001
    5 man group Ribbonfag. K here goes
    1. Me,
    2. #22- Androgynous team Ninja-Rogue.
    3. #1- Broseph Paladin
    4. #29- Foreign/Distant Mage person.
    5. #5- Cleric, ma waifu.
    6. #14- NYAAAH team mascot.
    >> Anonymous 11/02/10(Tue)00:17 No.12650178
    02: Me. I have no idea what I'm doing in an adventuring party, honestly, but since I'm not magical or awesome in a fight, I guess I can be the face so the other members can be more specialized. I'm not terribly charismatic either, but "You have a problem, I have the four most competent operators on the plane" seems like an easy sell.

    11: I AM GROOT! Or close enough, this guy's the tank. 21 and 25 were also considered, but they don't really look like team players as much. And 1's out because I'm pretty sure the tree would deck him in a fight.

    22: The ninja. There looks like there's a shortage of stealth specialists on this roster. 9 maybe, and 23 or 6 could be shapeshifters or something but, well, I can't really tell. When in doubt, go with a single ninja and count on the law of inverse ninjutsu.

    27: Check out those goggles. This guy probably owns a fucking jet fighter that he build with his own bare hands. Or feet, I guess, since he's a turtle. Whatever. He's the party's science guy and mechanic, and probably goes into battle with a jetpack and a laser pistol. Or a fucking airship.

    30: It's a black orb. That can only mean nigh-godhax levels of magical ability. 29 wishes it could be 30. Shit, 29's probably a warlock that gets her power from a pact with 30. That's how much more magical 30 is. It will look down on us puny beings from a lower, more primitive dimension, probably, but that's what it takes to get shit done.
    >> Anonymous 11/02/10(Tue)00:22 No.12650239
    >>12649393

    Damn! I didn't know she was a trap! I'll change 7 to 31 or 29.
    >> The Goddamn Duck 11/02/10(Tue)00:26 No.12650288
    9 is in. He was clearly either a POW, a slave, or a gladiator, all of which are of use when shit needs killing. Slave included, of course - repressed hatred and rage is a mighty weapon.

    27 is a motherfucking turtle with aviator goggles. You know the only thing that could make that more awesome? If he spoke perfect Castillan Spanish. What the hell - let's say he does. He's in. Hell, he'd be my pick for a one-man team.

    10 is clearly a student, and in a high fantasy setting, that means probably a mage, cleric, or artificer. Always handy. Plus, she's seriously cute. Our party needs a face for those times when Manly Awesome Turtle is just too intimidating.

    Lastly, I have to go with 24. Why? Because I know that Mr. Fletcher there hasn't always devoted his life to making arrows. That kindly face hides the cold visage of a GOD OF WAR.

    And even if it doesn't, hey, free arrows.
    >> Anonymous 11/02/10(Tue)00:47 No.12650536
    6, 16, and 32.

    I'll look skinny standing next to them.
    >> Anonymous 11/02/10(Tue)01:05 No.12650712
    7, assuming he's a dude. A foppish, suave lady's man of a bard with a silver tongue. A vain, meticulous, irresponsible artist who lies as easily as he breathes. Very handy to get us into places where we're not allowed.

    9, because he looks like he's been through hell and is still kicking. A veteran for sure, strong and silent and chock-full of down and dirty guerrilla tactical know-how. He can MacGyver together a plan to get us through tough times in one piece, and has no qualms about hurting people very badly in the process.

    17, because DAT CHITIN, DEM ANTENNAE. Also, she seems like a stealthy type, can probably climb walls, excellent fine motor skills for disarming traps. Belligerent and no-nonsense and tsundere as hell. (Look at that blush and deny it. You can't.)

    29 and 30 as our mage and his familiar, respectively, though sometimes it seems like it's the other way around. The guy is cold and logical and pragmatic, a walking encyclopedia who's highly conservative in battle, never taking out the big guns unless it's absolutely necessary. The ball is creepy and silent and shoots eldritch purple lightning at our foes, and engages in a sort of possession that forces its victims to tell us whatever we want while violet fire pours out of their eyes and mouth. It is, by all accounts, a very unpleasant experience that leaves psychological scars.

    Sometimes the ball's surrounded by the corpses of small animals when we wake up. We try to ignore that.
    >> Anonymous 11/02/10(Tue)01:08 No.12650745
    21. Nothing says "backup" like a goddamned Tyrannosaurus.

    30. I really hope that's a sentient Sphere of Annihilation.

    15. Angry Plant man for the fucking win.

    3. Every party needs a "that guy." And he looks like the most entertaining ones.

    I'm the smart guy to round things out. Let's fucking do this.
    >> Eponymous Rex !!t92QraGPsj+ 11/02/10(Tue)01:18 No.12650872
    8: Elder Mentor. Voice of reason.
    9: Bastard Muscle
    10: cure comic relief... DAT CHOKER
    13: FINE GENTLEORK. Looks quite clever. He can do the puzzles.
    30: MAGICAL KILL ORB. Magic Support
    >> Anonymous 11/02/10(Tue)01:29 No.12650992
    9. Cause he's always got your back.
    10. She's more for me, but looks like she might know magic or technology.
    13. Because gentleman Orc. Has good common skills
    27. For bro turtle pilot and navigator
    29, Bad Ass Elf royalty, she has connections

    Alternative: 11, and 31
    Want to say the sackboy, but I bet he/she/it would be mischievous.
    >> Anonymous 11/02/10(Tue)01:33 No.12651038
    32, 27, 23, and 26

    With a team this pathetic fate and the gods will be on our side easily and we can not lose.
    >> OP 11/02/10(Tue)01:41 No.12651113
    Hell, I'd read that story.
    >> Anonymous 11/02/10(Tue)01:44 No.12651137
    1- Looks like a wise, mystical strongman, also bro.
    9- Has a justice face...of justice. For justice.
    19-Small and nerdy looking- certainly useful in our quest
    30-FUCK YES, SPOOKY ORB OF MYSTERY
    14- Need some comic relief... Plus I like cats
    >> Anonymous 11/02/10(Tue)01:52 No.12651217
    Not gonna lie...
    10, 20, 22, and 31...

    I'll handle the combat stuff, I'm bringing my SKS, Tokarev, and plenty of ammo.
    Rule of averages, surround yourself with beautiful women and one is bound to have a thing for you, worked for me in the past, It'll prolly do so in the future.
    >> Anonymous 11/02/10(Tue)01:54 No.12651240
    >>12651217
    >Beautiful women
    >no mention of 30

    YOU sir, have NO sense of aesthetics.
    >> Anonymous 11/02/10(Tue)01:55 No.12651249
    Okay I am assuming I am the fifth ranger in this party.

    8: Looks like he can handle himself and scrap as well as help with the ruins and the traps as well. Old guy probably could do a ton of things.

    10: Cause Every party needs a Summer Glau to do crazy shit and ass kicking. Also could negotiate puzzles and maybe do some magic. Also cute chick for negotiation.

    21: Cause there is going to probably be some fighting, and also he can be a negotiation tool as well cause a scary fucking t-rex guy can change some minds.

    29: Serious business looking but probably has a ton of skill. Additionally a cute elf is always handy in negotiations.
    >> Anonymous 11/02/10(Tue)02:29 No.12651547
    1 would beat in skulls and crush things with us. Dudes probably pretty chill also.
    3, for comic relief and combat assistance.
    9 seems like he can handle himself, and so long as we're pulling in loot he would probably be content. Might now a bit with traps.
    29 for offensive spell casting, blowing stuff up, and long-term possible romance topic. It could happen.

    I'd naturally be the scoundrel young wizard, setting off for bitches and loot. May not have all too powerful spells yet, but I can sweet talk with people and negotiate.
    >> Anonymous 11/02/10(Tue)02:59 No.12651788
    For a 5 Person Party-me,9,22,15,30
    4-person-me,9,22,30
    3-Person-Me, 22,30
    >> Anonymous 11/02/10(Tue)03:03 No.12651824
    >>12651788
    Oops, forgot explanations.
    9-Scarred fighter. But he is an elf, so going with stereotypes, must be a good-aligned. Probably main fighter.
    15-Plant-like, but look. He has some birds on him. Ever see a BBEG with birds on him?
    22-Basic rogue/possible love interest. Party Drama?
    30-It's an Orb. It could probably float ahead and get info on traps and such without springing them
    >> Anonymous 11/02/10(Tue)05:56 No.12653053
    Thanks for your request.
    It has been added to our database and the thread will be archived as soon as enough request for that thread have been made.
    This thread has been requested 1 times now.
    >> Anonymous 11/02/10(Tue)06:00 No.12653071
    >>12648340
    Ribbonfag, I have to ask... what's the point of these threads?
    >> Anonymous 11/02/10(Tue)06:22 No.12653152
    >>12648340

    For a four person party:

    #8 - Kagnazh, Duregar warrior and mercenary, recruited in Menzoberranzan, and the group's frontlinesman. Stoic, ruthless, and sadistic in combat.
    #4 - Amanel, Tiefling thief who we rescued from the clutches of a minor Illithid collective. Has selective amnesia, or so he claims.
    #29 - Sarelya, Drow cleric of Kiaransalee who has been subtly informing her church about all of the party's activities. An untrustworthy yet essential character.

    Me - G'nashuz, Githyanki sorcerer from Torglor whose task centers around recovering a silver sword stolen by the church of Gundahar. The recovery of the sword, and the motives of the Gundaharites are both central to the party's fractured goals in the depths of the Underdark.
    >> Anonymous 11/02/10(Tue)06:24 No.12653155
    >32
    Can't not think of Throw Me Away by Korn when I look at it
    >> Anonymous 11/02/10(Tue)06:36 No.12653186
    8 - Because no party is complete without dwarf and all dwarves are good with axes and hammer, right? Has to be a blacksmith or something, fixing our stuff when possible.
    13 - Looks like a orc priest. Healer for the party. Seems sophisticated and diplomatic.
    30 - Magical, floating orb. Our mage. Vast knowledge or the arcane and generally the brains.
    11 - The meatwall, or in this case, woodenwall.
    7 - Because there has to be atleast one elf. Stick with a bow and set of lockpicks working as our archer and thief. Had to also add atleast one female to the party.
    So that would basically make fighter, cleric, mage, fighter and rogue. I'd be human druid for extra healing and magic as well as the general woodsman for survival purposes.
    >> Anonymous 11/02/10(Tue)06:39 No.12653197
    Hmm. These are Ribbonfag's scribblings? Gee, he's developed plenty by the looks of it. Not much sameface there either.

    Hmm... let's see.
    24: me. Crossbow ranger?
    18: Bard, party face.
    1: some kind of spirit shaman or druid type. Race? Ehh...
    22: Rogue.
    29: All-powerful necro-wizard type? Toeing the evil treshold, but hey, firepower is firepower.
    >> Anonymous 11/02/10(Tue)06:40 No.12653209
         File1288694409.jpg-(28 KB, 400x300, spongebob.jpg)
    28 KB
    I choose 6 because he looks like he might secrete some sort of poison.
    I choose 9 because Obfuscate is super handy.
    I choose 21 to do things that require muscle.
    I choose 32 to carry our items (inside himself).
    >> Anonymous 11/02/10(Tue)06:40 No.12653211
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    >>12653186
    Oh lawdy. Didn't read well enough, now I have six. Well drop the dwarf to include me.
    >> Green-ranger !!TmS5pQnYWpa 11/02/10(Tue)06:46 No.12653248
    12, 15, and 25; their personalities would be inherently deathklokish/ frisky dingo with 12 being strangely down to earth, 15 a homicidal maniac and 25 an ex military book worm (think giles form buffy).

    22 would be a generic shinobi archtype, with campaign focus on her essentially saving our incompetent asses using ninja skills/ common sense and generally hanging around.
    >> Anonymous 11/02/10(Tue)07:02 No.12653312
    I was here for the first two threads, I leave for TWO DAYS AND IT EXPLODES INTO THIS?

    Goddamn, Ribbonfag, do you have a lot of free time or did you draw all of these months in advanced?
    >> Anonymous 11/02/10(Tue)07:02 No.12653317
    30: The sentient sphere of annihilation. The party mage. Also good for hiding evidence.
    13: Orcish cleric of love, party healer/diplomancer with the ability to get into anyone's pants.
    8: The dwarf, because you need a dwarf in the party, no exceptions. Possibly a good candidate for meatshield, also has all kinds of ancient lore in the old noggin.
    22: The ninja. Because sometimes you need to assassinate someone, also handy for other roguish duties.

    Me, I am the ranged combatant with the party vehicle.
    >> Anonymous 11/02/10(Tue)07:07 No.12653339
    Holy shit 23 is adorable, anyone who doesn't want that in the party is..... probably a reasonable person considering she'd likely be annoying as fuck.

    BUT SHE'S SO DAMN CUTE

    She doesn't want to go on adventure, she wants tea parties!
    >> Anonymous 11/02/10(Tue)07:20 No.12653397
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    Myself: Barbarian
    2: Wizard
    5: Cleric
    16: Fighter
    22: Rogue

    Well balanced five man group. The fighter specializes in archery and heavy armor, taking feats to make him affective at range, and in melee. Wizard brings the pain with big damage and arcane lore. Cleric does all the talking and backs us up with divine support and sub-par melee skills. The Rogue and I flank foes quickly as I fill the role of a shock trooper, being loud and smashing the bad guys. Naturally the rogue is stealthy and performs most of our dirty deeds, me being a close second with intimidation and all the muscle work.
    >> G. D. !!k1u7swmD0lH 11/02/10(Tue)07:22 No.12653405
    My definite choices:
    ► 2 (apathetic prince-like characters always have some skill in either diplomacy and/or light weaponry; could be useful as the 'face' in case of negotiations)
    ► 9 (battle-hardened fighter type; easily someone you could rely on in a tough combat, and I'm guessing a lot of points in both Intimidate and Bluff - probably a nicer guy underneath it all)
    ► 22 (the bandana over his face really just spells out 'sneaky thief/murderous rogue' on its own)
    ► 29 (the character just looks the type that would practice some form of high wizardry, can't explain it well)

    Possible gag party members:
    ► 14 (in high school, was voted 'most energetic and ambitious' and 'most likely to get everyone in trouble because of her attention deficit--ooh, shiny!')
    ► 20 (basically the same as Pink from 'Dragon Pink' - the other characters use her to 'boost morale', if you catch my drift)
    ► 31 (guessing by what looks like a brassiere made of plate, daughter of a former adventurer but only gets dragged along to learn that adventuring like her daddy used to do isn't all sunshine and unicorn farts)
    >> Anonymous 11/02/10(Tue)07:24 No.12653414
    3-5 30s. I don't know what it is, but I wouldn't want to mess with it.
    >> Anonymous 11/02/10(Tue)07:30 No.12653446
    I'm going to take:

    32: he looks like a living sack so he'd be like a pack mule which can sort out and store tons of things inside of it. plus it talks!

    11: druid/sage/nature dude. knows various plants and medicinal stuff.

    19: tinkerer/tech guy. Knows machines.

    6: Combat/protector guy. He's the muscle.
    >> Anonymous 11/02/10(Tue)08:01 No.12653600
    19 - Nerdy, goblin-ish thing. Has no combat skills to speak of, but is handy when it comes to unorthodox repair work. Good at fixing the party wagon, which is handled by...
    27 - ...well, we call him "speedy". Truth is, he can hardly see more than two feet ahead of him, but RECKLESS ENTHUSIASM and a NEED FOR SPEED overcomes the disadvantages posed by myopia or a lack of opposable thumbs.
    30 - is our combat go-to-guy. We don't know how he kills people, he's just a floating orb, but people just seem to die around him in all manner of grisly, gruesome "accidents".
    23 - Our negotiator. We've already traded most of our initial supplies for various baked goods and handfuls of shiny things. I suspect some of these may just be polished rocks, but she assures me they're of value to her people. Haven't met any other members of her species to confirm or deny this.
    26 - Our rogue. He lives in a plant-pot on the back of the wagon most of the time, and Nerdy McGoblin carries him around when we're not on the wagon. Seems to have a great knack at warning us about impending danger by trying to eat Nerdy McGoblin's head. WE ARE ALWAYS IN DANGER.
    >> Anonymous 11/02/10(Tue)08:05 No.12653615
    30, 26, 15, 13.

    The orc is for negotiating.
    >> Anonymous 11/02/10(Tue)08:21 No.12653682
    30 The ball is intelligent and can also destroy things with its psyonics. Probably evil, but at least we know where it is.
    25 Just look at that armor. Do you want to meet that on a dark night, or even in broad daylight? I think not. Great for strength and intimidation checks.
    14 Everything likes to screw catgirls. By the time we're done with the journey, there'll be litters of them.
    27 Traps and ancient infos.
    >> Anonymous 11/02/10(Tue)08:41 No.12653758
    28 - The face of the team, takes care of the talk and trade. Trustworthy but tends to be overconfident and spends too much time self-aggrandizing.
    9 - The cynical cut-throat the team can count on to do the wrong thing, who no doubt has a dubious claim to a neutral alignment through the route of a tragic and tortured past. The guy who his fellow adventurers eventually discover through a series of sidequests has a softer side as well.
    10 - The bumbling friendly wizard who dabbles at bit in alchemy and medicine to keep the team supplied with various salves and potions. The girl the group can count on to do the right thing, until that is thrown into doubt by a startling revelation of her past behaviour.
    14 - The plucky comedy relief that treats the entire adventure as a joke but goes silent when something of her past boils up. Silent and swift, good with a blade when needed, but reluctant to go for the kill.
    25 - The big silent guy the team points at when negotiations look to go sour. Nobody knows why he came along, but he has his reasons, which the group won't find out. Outside of intimidation and battle, as useless as a scary looking stone gargoyle.

    Also, they're all orphans.
    >> Anonymous 11/02/10(Tue)08:47 No.12653786
    31, 29, 22, 20, 10 -> Lesbian Orgy gogogogogogo
    >> Anonymous 11/02/10(Tue)08:50 No.12653807
    rolled 7, 20, 26, 24, 22 = 99

    I will roll a random party, and then recoil in horror at what the dice have punished me with.
    >> Anonymous 11/02/10(Tue)08:58 No.12653847
    1: Brawler and obvious bro.

    13: Wise old orc, has shitloads in diplomacy. Probably cleric and knows healing. Bro-tier high.

    27: Tech-turtle, while he might be somewhat disorganised he can probably solve most traps and puzzles.

    For last one I'll go with 29 for token royalty character, might prove not very worthless. If female probably tsundere love-interest, if male character development will lead to epic bro-hood
    >> Anonymous 11/02/10(Tue)09:04 No.12653873
    rolled 5, 22, 31, 14, 28 = 100

    >>12653807
    > rolled 7, 20, 26, 24, 22

    Hmm... Elf, Bunnygirl, Weird plant-thing, Shaggy dude, and ninja of questionable gender. That's surprisingly not that scary.

    Captcha: klexter man
    Would this be the name of their BBEG?



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