[Return]
Posting mode: Reply
Name
E-mail
Subject
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??


  • File : 1265389746.png-(1.1 MB, 1083x1024, Zeonquest34 cover.png)
    1.1 MB ZEONQUEST Pt34 I apologised on 4chan 02/05/10(Fri)12:09 No.7936040  
    GENTLEMEN, DO YOU KNOW WHERE YOUR ZAKU IS?

    You are ace mobile suit pilot David Lister, Lieutenant in the Principality of Zeon and leader of the Elite Independant Corps: The Nachtmaren Unit.

    Your team was transported into space, the meet up with the last of your unit, you ended up in Pezun, met with Dozle Zabi and spent a week testing bleeding edge prototypes.
    Highlights include: Beating the Black Tristars in Zero-G Basketball, in Mobile Suits - Disseminting your Combined Arms Doctrine Essay to various aces and the higher up, and then proving that it works with a total victory over a force led by Dozle Zabi and Shin Matsunaga in a mock battle - and defeating a newtype.
    >> Anonymous 02/05/10(Fri)12:10 No.7936052
    I DON'T EVEN KNOW WHAT A ZAKU IS.

    COMMIT SUCIDE
    >> Funnel 02/05/10(Fri)12:12 No.7936078
         File1265389960.jpg-(164 KB, 410x500, 2968196096_db0d293783.jpg)
    164 KB
    This is a Zaku.

    Things i think we should do today.

    1) Write letter to Nell and apologize for mindrape.
    2) Hire a secretary/Opereator, Preferably a capable man who knows his job.
    >> I apologised on 4chan 02/05/10(Fri)12:13 No.7936085
         File1265390006.jpg-(49 KB, 400x400, zanzibar.jpg)
    49 KB
    >>7936040

    As you leave, you finally introduced to the last of your team, and old friend in the form of Captain Fontaine, your former CO back in Mastodon Battalion, and his ship.

    The first and so far only of the Zanzibar Kai type Mobile Cruiser, named: "Outer Heaven".

    It is the 25th of August UC 0079

    You are currently returning back to California from Pezun Research base, aboard the Outer Heaven.
    >> Anonymous 02/05/10(Fri)12:13 No.7936087
    >>7936052
    >COMMIT SUCIDE
    I like this idea.
    >> Anonymous 02/05/10(Fri)12:14 No.7936096
    Outer Heaven? Do we have any Metal Gears?
    >> Funnel 02/05/10(Fri)12:16 No.7936104
         File1265390168.jpg-(74 KB, 480x500, gp02a.jpg)
    74 KB
    DID SOMEONE SAY NUCLEAR LAUNCH CAPABLE MECH?
    >> Anonymous 02/05/10(Fri)12:16 No.7936106
    >Pt34
    timetostopposting.jpg
    >> Anonymous 02/05/10(Fri)12:17 No.7936118
    Keep this shit in /a/.
    >> Anonymous 02/05/10(Fri)12:17 No.7936121
         File1265390269.jpg-(21 KB, 275x290, Shepard LIKE.jpg)
    21 KB
    Zeonquest? Boredom abated! FUCK YEAR!
    >> Anonymous 02/05/10(Fri)12:20 No.7936149
         File1265390421.jpg-(543 KB, 800x1152, YOU I WISH THIS WAS!.jpg)
    543 KB
    >>7936087
    >>7936106
    >>7936118
    You. Fire. Die.
    >> Anonymous 02/05/10(Fri)12:21 No.7936157
    Fuck yeeeah.
    >> I apologised on 4chan 02/05/10(Fri)12:22 No.7936164
         File1265390521.png-(186 KB, 800x672, 1263368016759.png)
    186 KB
    On the way back, Captain Fontaine explains the chain of command.

    "As of now, I have full authority on Strategic planning, whilst you retain full control over tactical matters. However, Garma has made it clear that your strategic level ideas are to be taken seriously, however Lieutenant, if I think you're barking up the wrong tree, I'll be sure to let you know. Also, if I can think of a better way of doing things, then you'll soon hear about that as well. That said, hopefully there shouldn't be any problems. Also, I've begun looking for unit operator to help coordinate strategic and tactical command, and also to help you out with all of the paperwork. If I find anyone, I'll send them your way. With that, welcome aboard the Outer Heaven. I hope it'll be a long and fruitful stay."

    You are dismissed to stow your gear within your quarters.

    You are currently aboard the Outer Heaven, in your Quarters on route to California. The journey is expected to take 6 hours.

    YOUR ORDERS?
    >> Anonymous 02/05/10(Fri)12:22 No.7936165
    Srsly, this shit needs to stop.
    >> Anonymous 02/05/10(Fri)12:22 No.7936171
    >>7936149
    you fire die
    >> Funnel 02/05/10(Fri)12:24 No.7936184
         File1265390667.jpg-(292 KB, 1024x768, Unicorn Ball.jpg)
    292 KB
    >>7936164
    We write a letter of apology to Nell, Ask Jolyne if she wuite possibly might know who Nell was and why she was searching for her and try to get paperwork done so we can get a secretary... Also, Prepare for inevitable ambush by feddies.
    >> Anonymous 02/05/10(Fri)12:27 No.7936208
    >>7936184
    Don't forget to admire our three new Doms.
    >> Anonymous 02/05/10(Fri)12:28 No.7936223
    >>7936171
    You join me if only
    >>7936165
    It's not going to as long a good number of people enjoy this & keep participating. Get over it.
    >>7936164
    Find somewhere to put our crap & check on the rest of the squad.
    >> I apologised on 4chan 02/05/10(Fri)12:30 No.7936237
         File1265391055.jpg-(1.28 MB, 1008x1074, 20070624.jpg)
    1.28 MB
    >>7936184

    Whilst you don't know why you should be writing a letter of apology, you do write a letter to Dr Rannistel thanking him for his input and information about Newtypes, and asking if Nell was okay in the aftermath of her defeat.

    You mention the battle to Jolyne, she doesn't seem to recognise the name.

    >Also, Prepare for inevitable ambush by feddies.

    Wilst it may just be paranoia, you do a quick check to see how ready the team is, in case of an emergency.

    HANGAR AND PILOT STATUS TO FOLLOW
    >> Funnel 02/05/10(Fri)12:33 No.7936257
         File1265391222.jpg-(243 KB, 1024x768, Ball EXIA.jpg)
    243 KB
    >>7936237
    To quote anon afew threads back, "It´s not paranoia if people really are out to get you". And better safe then sorry.
    >> Anonymous 02/05/10(Fri)12:34 No.7936261
    >>7936237
    Isn't it about time that we get some promotions heading our way. Or are we going to be a Lt for the rest of the war?
    >> Anonymous 02/05/10(Fri)12:36 No.7936278
    >>7936261
    We got passed over a bit back actually.
    >> Funnel 02/05/10(Fri)12:37 No.7936280
    >>7936261
    Well, We are pretty much Special Operations commander in a but rank right now, And im pretty sure Garma will pull somestring to give us that "Rank 2 ranks higher when in war" thing some people have soon enough.
    >> I apologised on 4chan 02/05/10(Fri)12:37 No.7936284
         File1265391453.png-(24 KB, 280x340, Nachtmaren Unit copy.png)
    24 KB
    OUTER HEAVEN HANGAR BAY

    3x MS-09 Dom's (Earth Use only)
    2x MS-06F2 Zaku II's
    1x MS-06E Recon Zaku

    REMAINING SPACES
    1 MA BAY (Could be used to house two additional mobile suits instead, but they would not be able to be easily secured, and would either require pilots in them at all times, or for them to be tightly bound into the pod. If secured it would take roughly five minutes (in optimal conditions) to release them.

    PILOT ROSTER
    David Lister (MS Pilot) Fully healthy
    Zolomon Ringo (MS Pilot - Close Combat Specialist) Fully Healthy
    Elaine "Ruubens" Arronax (MS Pilot - Engineer) Fully Healthy
    Jolyne Brande (MS Pilot - LR Support) Fully Healthy
    Hovis Goddard (MA Pilot - Artillery Specialist) Out of duty due to injury - 4 more days.
    Calvin Hobart - (MS Pilot - Recon) Fully Healthy

    THE HANGAR OF THE OUTER HEAVEN IS A FULL ENGINEERING AREA, AND ALL OF YOUR MOBILE SUITS CAN BE REPAIRED, REARMED AND REFITTED HERE.
    >> I apologised on 4chan 02/05/10(Fri)12:38 No.7936296
    >>7936280
    >"Rank 2 ranks higher when in war" thing some people have soon enough.

    If your talking about a two rank promotion, you got one of those a while back. That was how you were able to go from Corporal all the way to Lieutenant JG. I think it was when Mastodon Battalion disbanded.
    >> Anonymous 02/05/10(Fri)12:41 No.7936316
    >>7936280
    Indeed. Rank is far less important than pull, which we have tons of already.
    >> Funnel 02/05/10(Fri)12:45 No.7936342
    >>7936296
    Actually, I meant the thing Special Operation Captain Monique Cadillac have in IGLOO, That makes her the highest rank aboard the ship for most of the series.
    >> Researcher Sam 02/05/10(Fri)12:47 No.7936358
    >>7936237
    >Whilst you don't know why you should be writing a letter of apology

    Because she seemed really upset afterwords? That was my impression at least.
    >> I apologised on 4chan 02/05/10(Fri)12:52 No.7936418
         File1265392376.png-(40 KB, 256x256, Anita Fairchild.png)
    40 KB
    You order the unit to rotate three pilots ready in cockpit at all times, just in case. They grumble a little, but you can't have them getting soft after all of this time off of the front lines.

    A few hours in, an Operator for the MS unit is sent to you. Corporal Anita Fairchilds is a 25 year old woman who has been serving in the Zeon military since Febuary. She's seen action if several front line CiC's and comes with positive, if not glowing reccomendations from her previous CO's.

    She seems eager to help out in any case, and it'll be good to have someone prioritising battle information to you, as opposed to you having to call the CiC up for updates, like before.

    There are roughly 3 more hours before estimated planetfall. Will that be everything? Or is there anything else you would like to do?
    >> Researcher Sam 02/05/10(Fri)12:55 No.7936438
    >>7936418
    Personally inspect the Doms and see what changes have been made over the prototype that we tested.
    >> Funnel 02/05/10(Fri)12:56 No.7936449
    >>7936418
    >Fairchild

    MORE F91 GOODNESS.

    as for what to do, Maybe talk to Jolyne about how she thinks her Dom should be outfitted for longrange combat, Maybe the Backpack from the Zaku canon can be refitted into a Dom?

    She really shines in Artillery, and we did promise her a Dom.
    >> Anonymous 02/05/10(Fri)12:56 No.7936451
    Woo, Zeonquest!

    While we're getting started up, I'll post something I came up with during the week for us to aim for in the future: a unit layout and carrier idea.
    ******************************************
    Unit Structure:
    MS Platoon: 11 MS total

    Squad A:
    2x MS-14B Gelgoog High Mobility Type
    1x MS-14C Gelgoog Cannon
    1x MS-14F Gelgoog Marine

    Squad B:
    2x MS-14B Gelgoog High Mobility Type
    1x MS-14C Gelgoog Cannon
    1x MS-14F Gelgoog Marine

    1x MS-14E Recon Gelgoog (does not exist in canon; would also be given some form of sniper rifle)
    1x MS-14J Gelgoog Jaeger (functioning as a command suit, probably renamed as MS-14S as result)
    1x MS-16M Xamel
    >> Kemal von Hindenburg 02/05/10(Fri)12:57 No.7936468
    >>7936451
    And now the carrier info:
    ***********************************
    Two Internal Hangars, one holding the above MS Platoon and the other holding 9 Swordfish-model Fighter-Bombers (does not exist in canon, would be Gundam version of Swordfish from Cowboy Bebop).

    Four Launch catapults, one mounted on each side and the other two mounted dorsally; the side catapults are connected to the MS hangar, the dorsal catapults to the Swordfish hangar.

    Six Mega Particle Cannon, mounted in ball turrets that have 360 degrees of rotation and 180 degrees of elevation. Four are placed at 45 degree angles to the dorsal and ventral sides, spaced around the midline of the ship so as to ensure that any direction can be covered by at least one of them at all times; the other two are placed at the bow and stern respectively, to cover the blind spots of the midline turrets.

    Large amount of CIWS, designed for anti-MS, antimissile and antiair work, mounted so as to provide coverage (and preferably overlapping fields of fire) of all potential angles of attack. Assume this means something equivalent to MS-scale beam rifle/machine gun, mounted in ball turret; preferably 12-18 total.

    Minovsky craft system to provide independent orbital lift and atmospheric reentry capacity, as well as greater mobility over land.

    Multiple small wire-linked sensor and comms arrays to allow contact with and between MS complement even in dense Minovsky environment, as well as providing targeting data to the ship.
    >> Zeta Zaku 02/05/10(Fri)12:59 No.7936485
    >>7936449
    Jolyne did perform tests on the Dom Cannon variant back at Pezun. With any luck and our usual track record, we should get one shipped to us at some point.
    >> Funnel 02/05/10(Fri)13:01 No.7936503
    >>7936485
    Right, If that is the case, Maybe we should look up who Ms. Fairchild have served for before, Knowing our subordinates past is always good.
    >> Kemal von Hindenburg 02/05/10(Fri)13:02 No.7936519
    >>7936451
    This was also me; I somehow lost my name before I posted it.

    Anyway, why don't we do a general inspection of the ship; get to know people, see how everyone's settling in, and maybe find out how the war is going in other theaters.

    On the rank thing, I think the term you're looking for is "brevet"; basically, you're temporarily given a higher rank so that you can actually command your unit, and you have a better chance of actually being promoted to that rank in the future. If you don't screw up while you're a brevet whatever, anyway. In this case, we'd be either a brevet lieutenant commander or a brevet commander.
    >> Researcher Sam 02/05/10(Fri)13:04 No.7936537
    >>7936468
    One thing. I was under the impression that there was an agreement to leave offensive weaponry off the carrier, and give it only point-defense. Has that changed?
    >> I apologised on 4chan 02/05/10(Fri)13:05 No.7936553
         File1265393156.jpg-(58 KB, 273x400, ms-09k-2.jpg)
    58 KB
    >Personally inspect the Doms and see what changes have been made over the prototype that we tested.

    From what you can tell, the armour has been somewhat reduced for extra mobility (NOT one of your suggestions, you'll have to see how that plays out) the weight has been redistributed so that the Dom can take the recoil of it's 330mm Bazooka better, and the skirt thrusters have been replaced with a flared leg thruster arrangment. This allows the Dom to be equally fast in either forwards or lateral movement. Overall, the work seems solid.

    >as for what to do, Maybe talk to Jolyne about how she thinks her Dom should be outfitted for longrange combat, Maybe the Backpack from the Zaku canon can be refitted into a Dom?

    The Dom Cannon refit is available, including a new and untested refit that fits two cannons on the back instead of just one. The MS-06D's wrist vulcan pod also makes a comeback.

    YOU CAN REFIT ANY DOM INTO THE K1 OR K2 CANNON TYPE IF YOU SO WISH. 3 HOURS WOULD BE JUST ENOUGH TIME TO DO 1 DOM.
    >> Anonymous 02/05/10(Fri)13:06 No.7936554
    >NEWTYPE POWER 09: JACK THE GIANT KILLER
    >This power represents a newtypes that channels or amplifies his or her power through some specialty or totem. A sniper with a lucky gun, a man who can always roll sixes, or a mountain climber who scale any surface. These are people, who whilst often mid to low level newtypes in their own right, only really shine through their designated medium.
    >However, in that designated specialty they're skills can exceed even that of the greatest newtype.

    I'd still like to know if this is David's NT power. It would make sense considering what had just happened. And, if it David's, I would have to suggest we stay in El Muerto Gigante...or try & establish another totem/figure out the specialty.
    >> Anonymous 02/05/10(Fri)13:08 No.7936575
    >>7936553
    >YOU CAN REFIT ANY DOM INTO THE K1 OR K2 CANNON TYPE IF YOU SO WISH
    Leave it up to Jolyne. She is the one that has to pilot it after all.
    >> Anonymous 02/05/10(Fri)13:09 No.7936586
    >>7936553
    DO IT! WE OWE HER A DOM!
    >> Funnel 02/05/10(Fri)13:09 No.7936587
         File1265393370.jpg-(52 KB, 327x400, MS-09F+C Dom Cannon.jpg)
    52 KB
    One Dom will do, What is the diffirence between K1 and K2?

    I´d take the one in my pic.
    >> Kemal von Hindenburg 02/05/10(Fri)13:10 No.7936600
    >>7936451
    >>7936468
    A few things I noticed I didn't mention or put in in these two:

    If you want to even out the MS numbers a bit, maybe include a Kampfer as the twelfth suit, to be used when and where the platoon needs some extra punch in CQC. Otherwise, I tried to design this as an MS equivalent to a modern-day infantry squad, with two four-man fireteams and some support/command units outside the two squads.

    The Swordfish would, as mentioned, be essentially the same thing that Spike flies in Cowboy Bebop. Figure that our version would have a modified beam rifle where Spike's has its own main gun; the pilot would be able to switch between rapid lower-powered shots to attack MS and other combat vehicles, and charged higher-power shots to damage or destroy ships and fortified positions. The cockpit would be able to eject, in the hopes that some pilots could survive the destruction of their ride.

    The carrier would probably be somewhere between a Tivvay and a Gwazine in size.
    >> Crix !!RpOLjtsjwNS 02/05/10(Fri)13:11 No.7936604
    >>7936587
    That's a Dom Tropen.
    >> Funnel 02/05/10(Fri)13:11 No.7936613
    >>7936554
    I think it is Zolomons, He always Hax with Heathawks, While we have kicked ass in many diffirent suits.
    >> Researcher Sam 02/05/10(Fri)13:12 No.7936622
    >>7936553
    >>7936553
    >the armour has been somewhat reduced

    This is a travesty that must be rectified!
    >> Kemal von Hindenburg 02/05/10(Fri)13:14 No.7936640
    >>7936537
    I did some research on it, in so far as such a thing is possible, and it looks as if having heavy weapons on the carrier is useful in a support role for the MS. Especially in space, where line of sight/detection is going to be much longer, and there isn't much to get in the way of the beams.

    >>7936575
    I second this.
    >> I apologised on 4chan 02/05/10(Fri)13:15 No.7936653
         File1265393704.jpg-(338 KB, 506x719, 1262988142521.jpg)
    338 KB
    >>7936519
    >Anyway, why don't we do a general inspection of the ship; get to know people, see how everyone's settling in, and maybe find out how the war is going in other theaters.

    The crew all seem well drilled and efficient, and the ship, being new seems to be in full working order. The ship itself carries the same weapons loadout as the standard Zanzibar: 2-barrel main gun; 4 x mega particle guns; 5 x 2-barrel machine gun for AA.
    The additions come in the form of retooled ventral thrusters, that allow the ship to fly in the atmosphere for extended periods, and a special pod for storing and deploying Mobile Armours on the dorsal spine.
    >> Funnel 02/05/10(Fri)13:15 No.7936657
    >>7936604
    Right, It was what came up on MAHQ when i looked Dom Cannon up when looking the diffrence between K1 and K2.

    Im on the fence until i know the diffirence between those, I would very much like some missiles on atleast one suit.
    >> Researcher Sam 02/05/10(Fri)13:15 No.7936659
    >>7936604
    Can we get that kickass shoulder-mounted multiple missile launcher, do you think?
    >> Anonymous 02/05/10(Fri)13:16 No.7936667
    >>7936613
    It just seemed odd for his to revealed after he gets KO'd in the first few seconds of a major fight.

    Also: need to work on Ruby's confidence. It should be really obvious she does much better when she thinks she can do it.
    >> Researcher Sam 02/05/10(Fri)13:18 No.7936691
    >>7936640
    I'm just worried that if it has a decent offensive arsenal that it will tempt some commanders into using them for roles that they aren't suited for, like directly engaging enemy sips.
    >> I apologised on 4chan 02/05/10(Fri)13:18 No.7936692
    >>7936587
    >One Dom will do, What is the diffirence between K1 and K2?

    The K1 has a single gun, with a slightly longer barrel (and range) the K2 has two guns, with a slightly reduced range, but also a larger caliber.

    >I´d take the one in my pic.

    Considering that's a retooled Dom Tropen, the best Dom refit ever mass produced, yes I'd imagine you would.
    >> Kemal von Hindenburg 02/05/10(Fri)13:19 No.7936710
    I third the idea of having the missile pod, but let's see what Jolyne thinks; she's the long-range specialist, after all.

    Another thing I forgot to mention about the carrier/MS unit thing: ideally it has escorts. In space, that would be one or two Musais, each with two MS and three Swordfish; on land, the escort would be whichever of Zeon's Earthside transport vehicles is most appropriate at the time, with a similar MS-to-Swordfish ratio.
    >> Supernova !FzAyW.Rdbg 02/05/10(Fri)13:20 No.7936719
    Aw crap, this awesomeness is running and I have to go to work... well, if its still running in six hours, I'll be happy to join in.
    >> Kemal von Hindenburg 02/05/10(Fri)13:21 No.7936734
    >>7936691
    I guess that would be something that would have to be drilled into the skulls of the captains: your MS and Swordfish are for close range, your guns are for extreme long-range support or for things that somehow slip by your MS and Swordfish. DO NOT REVERSE THE ROLES.
    >> Funnel 02/05/10(Fri)13:21 No.7936737
         File1265394110.jpg-(369 KB, 1280x1024, SVMS-01E Union Flag Custom Wal(...).jpg)
    369 KB
    >>7936692
    So 1 is a sniper variant while 2 is more Dakka?

    I say go with 2. Jolyne is pretty much midrange+AA.

    And twice as many guns helps when putting up a AA barrage.
    >> I apologised on 4chan 02/05/10(Fri)13:23 No.7936755
         File1265394195.jpg-(726 KB, 1024x619, 20090404.jpg)
    726 KB
    >>7936710
    That's the missile pod from a Xamel. That thing wont get developed for a while. In fact, I'm pretty sure that picture you've got is from a Delaz Fleet post OYW kitbash.
    >> Kemal von Hindenburg 02/05/10(Fri)13:26 No.7936793
    >>7936691
    Forgot to add: the beam cannon on the carrier would also be used like the Musai was in our mock battle; it would force the enemy ships to spend time dodging heavy weapons fire instead of swatting our MS.
    >> Funnel 02/05/10(Fri)13:26 No.7936795
         File1265394376.jpg-(306 KB, 475x1460, xamelaa.jpg)
    306 KB
    >>7936755
    Even more reason to massproduce the Xamel.
    >> Kemal von Hindenburg 02/05/10(Fri)13:27 No.7936810
    >>7936795
    I assume that the Rhino will evolve into the Xamel at about level 35-36 or so. Unless we hit the B button.
    >> Funnel 02/05/10(Fri)13:29 No.7936826
    >>7936810
    That reminds me, Is the Hildorf massproduced yet?

    If so it means Hilda:1 Zeonic Company Lobbyists: 0
    >> Zeta Zaku 02/05/10(Fri)13:29 No.7936834
    >>7936810
    Hopefully by then Hovis has enough skill in MS piloting to stay around
    >> I apologised on 4chan 02/05/10(Fri)13:31 No.7936852
         File1265394681.jpg-(58 KB, 457x343, GMRush_ib4f.jpg)
    58 KB
    >>7936737

    You order the techs to begin refitting one of the Dom's to the K2 Cannon type. They get to work immiediately.

    The hours come and go, and eventually you are told to secure yourself to your seats as the Outer Heaven is re-entering the earths atmosphere.
    There is the worrying turbulence of your vehicle putting it's heat protection to the test that reminds you of your first Orbital Combat drop back during Operation Elephant.

    After five minutes, the warning lights blink to green and you undo your seatbelts.

    Then the ship switches to Red Alert.

    "Scramble! Scramble! All MS units scramble! California Base is under attack!"

    You quickly begin to dash to the hangar bay. Back in Ops you hear Anita appraise you of the situation on the comms.

    "It looks like a small flottilla of enemy Naval Forces, a surviving splinter fleet from the Battle of Midway, they're being engaged by friendly Air assets and MS, but it looks like their forces have been depleted, and the battle is taking place in shallow water. Marine MS can't submerge fully!"

    YOUR LOADOUT AND ORDERS?

    BRB GETTING DINNER.
    >> Kemal von Hindenburg 02/05/10(Fri)13:31 No.7936855
    >>7936834
    Well, the Xamel is probably about as close as you can get to an MA while still being an MS, so hopefully he can adapt to the change-over without too much trouble.
    >> Funnel 02/05/10(Fri)13:35 No.7936902
    >>7936852

    If there is submergable carrier i will rage, Did the Cannon refit finish?

    If so it is time for a live test run by putting it on the shore and start shooting balls, The rest takes Zakus since im pretty sure the shallow water will mess with the Doms jets, Hobbes acts like a spotter for Jolyne.
    >> Zeta Zaku 02/05/10(Fri)13:35 No.7936906
    >>7936852
    Shallow water is perfect. Our new Doms should have little to no trouble hoverskating in it.

    Load up David and Ruubens in Doms, complete with 360mm bazookas and 90mm machineguns if we have room.

    Jolyne takes the new Dom Cannon, with machinegun and panzerfausts, while Zol takes one of the F2s and Calvin takes the Recon. Zolomon loads up with double heathawks, machinegun, and panzerfaust, while Calvin takes a Magella Cannon.
    >> Researcher Sam 02/05/10(Fri)13:36 No.7936922
    >>7936852
    Looks like it's time to DOMinate them!
    >> Anonymous 02/05/10(Fri)13:38 No.7936949
    >>7936906
    Why would Zol not use his Gouf custom?
    >> Kemal von Hindenburg 02/05/10(Fri)13:39 No.7936963
    Us in a Dom, Jolyne in the Dom Cannon, Ruubens in a Dom, Cal in the Recon Zaku to spot for Jolyne, Zol in a ZakuF2 with orders to get back to base and retrieve his Gouf as quickly as possible.

    Our Dom and Ruubens' Dom get loaded with Dom Bazooka, 90mm MG, Heat Sabers, and reloads.

    We drop on the Feddie fleet from above, using the bazookas and Dom Cannon on whatever ships look most dangerous. We then each land on top of an enemy ship, and rocket-jump away while firing a bazooka round into whatever ship we just rocket-jumped from. Lather, rinse, repeat until the Feddie ships have all sunk or surrendered.
    >> Anonymous 02/05/10(Fri)13:41 No.7936982
    I wonder when the wrist-mounted MGs are finished, strapping one of those on our Command Dom would be sweet.

    As for the battle, check so California base isn't attacked from the Rear or something. One splinter fleet shouldn't stand a chance on its own. Otherwise deploy against the fleet.
    >> Anonymous 02/05/10(Fri)13:42 No.7936998
    >>7936852
    >YOUR LOADOUT AND ORDERS?

    Us, Jolyne and Ruubens launch in the Doms (Jolyne in the Cannon type obviously). Calvin goes in the Recon Zaku and Zol takes one of the F2s.
    >> Zeta Zaku 02/05/10(Fri)13:42 No.7936999
    >>7936949
    The only suits we brought with us to Pezun were the F2s and Recon Zaku, since everything else we had was worthless in space. Zol's Gouf is back in California Base.
    >> Kemal von Hindenburg 02/05/10(Fri)13:43 No.7937009
    Our goal: get at least one Feddie to scream "IT'S A GUN-DOM!" by the end of the battle.
    >> Funnel 02/05/10(Fri)13:43 No.7937011
    >>7936949
    It was left on the base, Getting repainted by Ookawara, We have Doms and Zakus.

    And i guess i had a lapse of judgemnt about the jets don´t work in water, Jolyne,David and Elain takes Doms, Zolomn get El Muerto (No Dom for him due punishment, And giving Elaine a new suit should help her selfesteem) and Hobbes gets the Recon. And Hovis gets to stay in bed.
    >> Anonymous 02/05/10(Fri)13:54 No.7937123
    >>7936999
    >>7937011
    Ogod how did I forget? Thanks for reminding me guys.
    >> Anonymous 02/05/10(Fri)13:54 No.7937124
    Unrelated, but does anyone have the compiled pics of all Nachtmaren peeps.
    >> Anonymous 02/05/10(Fri)13:55 No.7937145
    >Hobbes + Recon
    Have him coordinate with the Outer Heaven to rain hellfire.
    >> Researcher Sam 02/05/10(Fri)13:59 No.7937180
    >>7937145
    Can you say orbital bombardment? I know I can! So, I think the first thing we should ask when Apologized gets back is if we can get an idea on the disposition of the enemy forces. How many ships, any balls, captured MS?
    >> Anonymous 02/05/10(Fri)14:02 No.7937201
         File1265396542.jpg-(46 KB, 600x600, 1265232680793.jpg)
    46 KB
    >>7937124
    Here's a good picture of Jolyne (note: I'm not certain if apologized shooped it himself, but the sprite for her is... kinda lame).
    >> Anonymous 02/05/10(Fri)14:03 No.7937205
    List of THINGS TO DO:
    [ ] Stop being awesome.
    [x] Get to space.
    [x] Contact Flannagan Institute.
    [ ] (Fully) Unlock NT powers.
    [ ] Meet Kycillia "Hotness" Zabi.
    [ ] Incite romantic feelings in Elaine.
    [ ] HAREM END
    [ ] Get Jolyne with Zoloman.
    [ ] Show that A00ro kid what-for.
    [ ] Help Garma, Ramba Ral survive G000am.
    [x] Get our essays out to interested parties (in progress)
    [ ] Sign up for donor registry once NT powers awaken. (Plan B=we become the EXAM system)
    [ ] Help Bernard Wiseman along.
    [ ] STEAL G000AM ALEX.
    [ ] Tell Gato to be in a better OVA.
    >> Anonymous 02/05/10(Fri)14:05 No.7937226
    Anon, tell me we're saving this stuff.
    Please.
    I think we forgot to save one of them, at some point... :(
    >> Researcher Sam 02/05/10(Fri)14:09 No.7937251
    >>7937226
    What, you mean archiving stuff? Yeah, it's all been archived.
    >> Anonymous 02/05/10(Fri)14:10 No.7937270
    >>7937205
    You forgot
    [ ]Run fingers through Garma's hair
    >> Anonymous 02/05/10(Fri)14:11 No.7937275
    >>7937270
    SHIT, I KNEW I forgot something.
    >> Anonymous 02/05/10(Fri)14:14 No.7937312
    >>7936554
    apologized would not be cruel enough to make us suck outside of a zaku, while giving us doms.

    I second the notion of the power referring to zolomon and the use of heat hawks. We just haven't gotten him heat hawks with a beam reflective coating (yet) so they didn't help against unexpected beam spam.

    The second possibility j;d like to propose is it being us and skulls. We are the knight of skulls after all.

    The third, would be it being no one in our unit at all, just a power some people have. That would explain there being no name attached to the power.
    >> Anonymous 02/05/10(Fri)14:15 No.7937316
    >>7937270
    And
    [ ] Unlock the secret to godly hair (ex. The Garma Effect)
    >> Researcher Sam 02/05/10(Fri)14:16 No.7937326
    >>7937205
    Shouldn't [ ] Keep Garma alive
    Be there somewhere as well?
    >> Anonymous 02/05/10(Fri)14:18 No.7937344
    >>7937316
    Once Garma's hair is mass produced...
    >> Funnel 02/05/10(Fri)14:20 No.7937361
    >>7937326
    And
    [ ] Get rid of Gihren
    [x] Discontinue the Aspalus Project
    >> Anonymous 02/05/10(Fri)14:21 No.7937377
    >>7937326
    see
    >>7937205
    >>[ ] Help Garma, Ramba Ral survive G000am
    >> Anonymous 02/05/10(Fri)14:25 No.7937425
    >>7937251
    Actually, I think we're missing a second part that was made after a previous thread was autosaging...
    >> Anonymous 02/05/10(Fri)14:28 No.7937459
    If you mean 33, there's no 33b.
    >> Anonymous 02/05/10(Fri)14:30 No.7937468
    >>7937425
    No. The last one on Suptg, Part 33a, was mislabeled because the archiver thought it was going to be continued in a second thread. It wasn't.
    >> Funnel 02/05/10(Fri)14:31 No.7937475
         File1265398277.jpg-(46 KB, 450x305, qubeleyfinish.jpg)
    46 KB
    You mean 26b? There is none, I know there is a 26a part, But a B thread was never made, Same story with 33a IIRC.

    Meanwhile have Qubeley... Funfact: Name comes from Cybele.
    >> Researcher Sam 02/05/10(Fri)14:31 No.7937479
    >>7937377
    Oh. Right. What about that other Ace, his name starts with an 'N'? He was in the same series as Gihren, died to a bunch of guntanks. I can never remember his name, but he's pretty cool guy.

    >>7937425
    I know the archived version says 'Part a", but from what I can see the actual quest starts and ends in that thread. There's a couple of Omakes as well. It's all self contained, I guess someone archived it when it looked like there would be a second thread but it wasn't needed.
    >> I apologised on 4chan 02/05/10(Fri)14:33 No.7937496
         File1265398421.png-(40 KB, 232x240, 1259953939096.png)
    40 KB
    I'm back. Sorry about the delay, there was a run on the Microwave.

    Also, as an aside, I don't know how they managed it, but Morrisons have created rice that tastes EXACTLY like cardboard.

    And it should illeagal to have that many sultana's in a curry. It's just not right.

    Anyway, looking at the posts Squad loadout will be:

    David: Dom
    Ruubens: Dom
    Jolyne: Dom Cannon

    Zolomon: F2
    Calvin: Recon Zaku - supplying firing data to the Outer Heaven.

    As you suit up, Anita informs you that the Outer Heaven doesn't have any Dodai flying platforms, and you'll have to make an orbital drop.

    I suspect it will be, but is this okay? And where do you want to drop, on the docks (dry land) on the sea, on the ships (landing will be hella tricky, but damned impressive.) or soemwhere else?

    >I'm not certain if apologized shooped it himself, but the sprite for her is... kinda lame

    Well, fook you too. I knock these up whilst the threads up and running you know.

    Also, go to Deviantart - type in Jolyne. Scroll to the bottom of the first page. Extrapolate from there.
    >> Funnel 02/05/10(Fri)14:35 No.7937508
         File1265398508.jpg-(105 KB, 576x720, Bernie.jpg)
    105 KB
    >>7937479
    Norris Packard, He wasn´t in he same series as Gihren, He was in the same series a Gineas, Gihren is Garmas brother, And pretty much Space Hitler.

    And picture is Bernie, Goes toe to toe with a Gundam, In a broken Zaku.
    >> Anonymous 02/05/10(Fri)14:35 No.7937517
         File1265398538.jpg-(177 KB, 1280x1024, 1233073683338.jpg)
    177 KB
    Obligatory:

    http://www.youtube.com/watch?v=iqUeDJ7St-U
    >> Researcher Sam 02/05/10(Fri)14:37 No.7937530
    >>7937496
    Jolyne should drop to dry land along with Hobbes while the rest of us try to land on ships. Even if we miss, it's just a little water.
    >> Anonymous 02/05/10(Fri)14:37 No.7937532
    >>7937496
    >Land? Where?
    >on the ships (landing will be hella tricky, but damned impressive
    DO EET. Scream "It's a GunDOM!" over the externals right before we start firing.
    >> I apologised on 4chan 02/05/10(Fri)14:39 No.7937553
         File1265398743.png-(349 KB, 960x810, GG translation.png)
    349 KB
    >>7937517

    It's a goddamn travesty that the PSP Gihren's Greed games remove all of the videos. Those things were totally the best part of GG.
    >> Researcher Sam 02/05/10(Fri)14:39 No.7937564
    >>7937508
    Damn it, I meant Gineas. And thank you. Yeah, can we try to save Norris too?

    >>7937530
    And here I say that Hobbes should drop onto land because if he drops right into the middle of combat with the rest of us it could be bad, so he should get some distance and then feed firing data.
    >> Zeta Zaku 02/05/10(Fri)14:40 No.7937572
    >>7937530
    It's also incredibly shallow water, so if we mess up, we'll be spread all over the continental shelf.

    Still, we did it once before, and this time I doubt they know we're coming. Nobody ever expects Doms From Above.
    >> Funnel 02/05/10(Fri)14:40 No.7937573
         File1265398837.jpg-(57 KB, 400x393, RX-178+FXA-05D Super Gundam.jpg)
    57 KB
    >>7937496

    Jolyne and Hobbes drop on Docks to get a sniping position, The Doms drop onto the water since they will need alot of space, The Zaku/Zolomon drop onto a ship and emulates Asuka from Evangelion with jumps while fighting.
    >> I apologised on 4chan 02/05/10(Fri)14:45 No.7937627
         File1265399122.jpg-(125 KB, 350x466, dom019.jpg)
    125 KB
    >>7937530

    I should point out at this point that there is risk of the thermonuclear hoverjets on the legs quenching if you hit the water too hard. Also, with all of your displacement, moving will be heavily reduced if you do.

    It's still viable, but that's the risk.

    >Those things were totally the best part of GG.

    Actually come to think of it, the best part of Gihren's Greed is fighting all the way to 0083, saving Shiro, Sleggar and Cima, before taking down the Delaz Fleet with a combined force of the GP01, 03 and 04.
    >> Anonymous 02/05/10(Fri)14:49 No.7937675
    >>7937627
    Best to drop the Doms on land, then. The skates will allow us to make up for the lost time.
    >> Anonymous 02/05/10(Fri)14:50 No.7937685
    >>7937532
    >>7937573
    I support the ship crashing
    >> Anonymous 02/05/10(Fri)14:51 No.7937699
    >>7937627
    A thought for Ookawa, can we get leg missile launchers attached to a dom, somehow?
    >> I apologised on 4chan 02/05/10(Fri)14:52 No.7937718
         File1265399557.jpg-(506 KB, 851x1199, 1243254849490.jpg)
    506 KB
    You give the orders: You, Zolomon and Ruubens are diving onto the enemy ships whilst Jolyne lands on the docks, with Calvin as her spotter.

    You open up the ventral dock of the Outer Heaven and step onto the outer surface of the Zanzibar Kai. You peer below, gauging the number of enemy forces.

    It looks like 20 frigates and Destroyers, which have moved into shallow waters and are keeping the Dock defenders pinned behind cover, you can see several fires and plumes of smoke, presumably from Mobile Suits who tried to break cover.
    Behind them, 8 Cruisers, sending periodic missile barrages into the docks, and an enemy Battleship, which keeps sending shells over the docks and into California proper.
    Anita confirms that the Battleship is shelling Zeonic HQ. Somewhat innacurately due to Minovsky interference luckily. It has yet to properly concentrate on the docks.

    From up here, it's impossible to spot if any Fisheye Balls are present.

    WHICH SHIPS WILL YOU BE TARGETTING? AND IN WHAT ORDER?
    >> I apologised on 4chan 02/05/10(Fri)14:54 No.7937737
    >>7937699

    You want to attatch a box of high explosives to a limb that is designed to channel thermonuclear fire into downward thrust?
    Can you see how this might go wrong, say, if you were to get shot in the leg? Or the thrusters have a malfunction and crtically overheat?
    >> Zeta Zaku 02/05/10(Fri)14:54 No.7937739
    >>7937718
    The battleship provides the largest target, both tactically and for dropping Doms on. Have Jolyne and Calvin focus on the cruisers, if they're within range of their cannons. The destroyers and frigates are likely just screening the other ships and will probably fall into disarray if we drop on the flagship successfully.
    >> Funnel 02/05/10(Fri)14:55 No.7937750
    >>7937718
    The Submergable Carrier obviously....

    If there is none then go for the Battleship, It WILL hit sooner or later, Even with blind shots, And id rather avoid the casualities.
    >> Researcher Sam 02/05/10(Fri)14:55 No.7937753
    >>7937718
    Battleship. It's the biggest so we have the best chance of landing on-target. Then jump to the missile cruisers once the battleship is out of commision. Then go for the frigates and destroyers.
    >> Anonymous 02/05/10(Fri)14:55 No.7937758
    >>7937718
    Zoloman gets the battleship. His heat hawks will make short work of it. David and Ruubens land on one cruiser apiece and see about trounching the rest of the missile firing bastards. Then we start skating around and blowing the crap out of the frigates and destroyers. Zolyne and Hobbes should concentrate on the smaller boats right from the start, as the sooner they distract those, the sooner the rest of our forces can join the fight.
    >> Anonymous 02/05/10(Fri)14:56 No.7937768
    >>7937737
    Then attach them to the arms and/or wrists.
    >> Funnel 02/05/10(Fri)14:58 No.7937799
    Also, Have the OH go low near the docks so the Recon can spot for it and it can proceed with bombing the hell out of those balls, Seeing how the feddies tend to have Balls in atight formation the should be suspectible to beamspam from our battleship, If they close in too close for comfort, have the OH RTB.
    >> Anonymous 02/05/10(Fri)15:02 No.7937860
    >>7937496
    I'm sorry. If it makes you feel better, I LOVE all of your other sprites. It's only the Jolyne one.

    Also, regarding the attack order
    Battleship landing>Cruisers=Destroyers>Frigates
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)15:05 No.7937887
    >>7937860
    what? jolyne is sexy
    >> Funnel 02/05/10(Fri)15:07 No.7937906
    >>7937860
    I have to agree, But im pretty sure it´s only the wink though, It kind goes against her personality.

    But really like the pic in >>7937201
    She reminds me of Aqua from KH in that one for some reason. No offense apologized, I too love the other sprites, And i myself cannot sprite at all.
    >> Anonymous 02/05/10(Fri)15:15 No.7938001
    >>7937906
    It's less a wink and more one of those things that anime/manga characters do where they close one eye and look at you with the other.

    And apologized, just to be sure I'm right Jolyne wouldn't happened to based off a certain Joestar would she?
    >> Anonymous 02/05/10(Fri)15:17 No.7938017
    >>7937768
    I was being serious here. Would it be possible to get some kind of small rocket launcher system for the Dom's wrists/arms? Like how the Gouf custom has that wrist mounted tri-MG. Only this would be a missile launcher. I realize that the size of the missiles would likely be smaller than leg rockets, but it seems like it could be useful.
    >> Kemal von Hindenburg 02/05/10(Fri)15:17 No.7938025
    We drop onto the battleship. Put bazooka rounds into some cruisers as we fall.

    When we land on the battleship, we do a rocket jump off of the battleship and onto some cruisers, launching bazooka rounds into the battleship as we leave.

    After that, we do the same rocket jump - shoot the thing we jumped from - rocket land on a different ship thing until the Feddies are gone.
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)15:18 No.7938031
    >>7938017
    i'd prefer chain mines
    >> I apologised on 4chan 02/05/10(Fri)15:22 No.7938071
         File1265401321.jpg-(50 KB, 491x700, 3926076495_c3f38f4415_o.jpg)
    50 KB
    To be honest, the Dom's are carrying a 330mm Bazooka to begin with, high explosive punch isn't something they're lacking. Throw in the wrist vulcans from the K type refit, and you've got a good balance.

    >Zoloman gets the battleship. His heat hawks will make short work of it. David and Ruubens land on one cruiser apiece and see about trounching the rest of the missile firing bastards. Then we start skating around and blowing the crap out of the frigates and destroyers. Zolyne and Hobbes should concentrate on the smaller boats right from the start, as the sooner they distract those, the sooner the rest of our forces can join the fight.

    The five of you jump out at 2000 meters, aiming your guns downwards and keeping carefull lookout to see if you're spotted.

    "Heh, just like old times right boss?"

    "Quiet Zolomon, keep your eyes on the mission!" you chastise.

    The five of you angle yourselves onto your respective targets. Zolomon on the Battleship, you and ruubens on the cruisers and the others on the docks.

    You manage to go undetected as you descend. Right until you land with an almighty thump onto the cruiser. Your thrusters and fanjets howl with the effort of softing your impact, and the superheated jet's scorch the deckplates, and the Cruiser tilts with the impact and weight of your landing.

    You point your Bazooka at the bridge, and leap off as it explodes. Secondary explosions shred the enemy cruiser, as you hover backwards on the water, great plumes of steam behind you.
    You hear numerous explosions beside you as Ruubens finishes off hers.
    >> Anonymous 02/05/10(Fri)15:24 No.7938101
    >>7938071
    I guess. I just like the idea of Macross Missile Mayhem. But thanks for giving it some thought.

    Now find another cruiser and blow it up.
    >> Kemal von Hindenburg 02/05/10(Fri)15:26 No.7938117
    >>7938071
    Looks like we're off to a good start.

    Maybe we should challenge Ruubens to a race? Whoever kills more ships faster wins?
    >> Anonymous 02/05/10(Fri)15:27 No.7938125
         File1265401633.jpg-(27 KB, 328x400, GP02MRLS1.jpg)
    27 KB
    >>7938101
    Now now, If you want a Missle Massacre then there are suits that were made for that... Not that we will get this one.
    >> Anonymous 02/05/10(Fri)15:27 No.7938128
    >>7938001
    >>7937906
    Looks to me like she has something in her eye, noticed someone staring or whatever & asked them what the fuck they were looking at.
    >> Anonymous 02/05/10(Fri)15:28 No.7938135
    >>7938117
    YES. THIS.
    >> Anonymous 02/05/10(Fri)15:30 No.7938152
    >>7938117
    This is a good idea & seems like a nice confidence booster.
    >> Anonymous 02/05/10(Fri)15:32 No.7938173
    >>7938117
    Do it!
    >> Researcher Sam 02/05/10(Fri)15:33 No.7938184
    >>7938117
    Do it.

    >>7938125
    Needs more missiles.
    >> Anonymous 02/05/10(Fri)15:33 No.7938187
    >>7938117
    I love it! Let's go!
    >> I apologised on 4chan 02/05/10(Fri)15:34 No.7938203
         File1265402093.jpg-(18 KB, 250x300, dom.jpg)
    18 KB
    The two of you begin running high speed figure of eights around the cruisers, taking shots at them with your Bazooka, reloading on the fly.

    In between all of the steam you can't see how Zolomon or Jolyne are doing.

    Between the two of you, you manage take out all of the cruisers, but you're pretty sure if you stop moving, you'll quench.

    YOUR ORDERS NOW?
    >> Zeta Zaku 02/05/10(Fri)15:36 No.7938215
    >>7938203
    Radio them in and ask for a sitrep. By now at least the battleship should be down.
    >> Anonymous 02/05/10(Fri)15:37 No.7938242
    >>7938203
    Contact the others. Status Report.

    Actually...shouldn't our Operator have been keeping us updated throughout the fight?
    >> Researcher Sam 02/05/10(Fri)15:39 No.7938262
    >>7938203
    Start heading for the frigates.
    >> Anonymous 02/05/10(Fri)15:40 No.7938272
    >>7938203
    Iiiiiiiiiiiiiiiiit's FRIGATE TIME!

    No Dom, no!
    >> Kemal von Hindenburg 02/05/10(Fri)15:40 No.7938275
    >>7938203
    Jump into the air to get a view of the battlefield, then try to land on some destroyers.
    >> Zeta Zaku 02/05/10(Fri)15:40 No.7938278
    >>7938242
    Actually, yeah, this. Radio her and ask for one, since she must have a better picture of the battlefield.
    >> Funnel 02/05/10(Fri)15:43 No.7938302
         File1265402624.jpg-(1.57 MB, 2000x1300, GNY-002 GUNDAM SADALSUUD.jpg)
    1.57 MB
    >>7938203
    Check up with Ms. Fairchild, She should give us the rundown, How is our "Fuel" so to speak, Are the engines ok? We might have to retreat to the shore temporarily so we don´t overheat our jets.

    Meanwhile have a delicious GNY-002 in 3d.
    >> I apologised on 4chan 02/05/10(Fri)15:49 No.7938361
         File1265402985.jpg-(368 KB, 1386x863, 1264205906357.jpg)
    368 KB
    >>7938242
    >>7938215
    >>7938262
    >>7938272

    You get a patchy sitrep from Anita on the Outer Heaven, Minovsky interference is making radio difficult.

    "Jolyne and Calvin have landed fine, and have begin shelling the enemy. They've still got the Dock defenders pinned, but allied artillery is beginning to take it's toll. Zolomon's managed to get the Battleship to stop shooting at Command, but it looks like it's a bit big for him to take down all by himself."

    YOUR ORDERS?
    >> Researcher Sam 02/05/10(Fri)15:51 No.7938376
    >>7938361
    "Elain, go head for the battleship and give Zol a hand! I'll see to these small fries."
    >> Kemal von Hindenburg 02/05/10(Fri)15:52 No.7938388
    >>7938361
    We'll give Zol a hand with the battleship. Tell Elaine we're trusting her to pound the destroyers and frigates into scrap.
    >> Funnel 02/05/10(Fri)15:52 No.7938390
         File1265403148.jpg-(94 KB, 602x880, RE-GZ.jpg)
    94 KB
    >>7938361
    Assist Zolomon, Also intiate killcount contest with Elaine.

    If we leave that ship it will not only be able to attack Command, but also the OH and our artillery squad.
    >> Anonymous 02/05/10(Fri)15:53 No.7938398
    >>7938376
    This. It's about time we learn to delegate and everyone else learns just how well they can do without us hovering around.
    >> Anonymous 02/05/10(Fri)15:53 No.7938402
    >>7938361
    Ruby & ourselves converge on the battleship & see about splitting that fucker in half.
    >> Researcher Sam 02/05/10(Fri)15:56 No.7938439
    >>7938398
    Exactly. How can Elain gain confidence in herself if we're always there looking over her shoulder?
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)15:57 No.7938451
    >>7938376
    this, we don't need to be everywhere
    >> Kemal von Hindenburg 02/05/10(Fri)15:58 No.7938457
    >>7938439
    Which is why I suggested that we help Zolomon and we let Ruby smash the destroyers and frigates by herself.
    >> Anonymous 02/05/10(Fri)15:58 No.7938459
    also, we need to be a bit nicer to zol. We seem to be getting rather snappy. Sure, he nearly got us killed by jolyne, but these doms ARE pretty damn nice. We don't wanna lose bro status with him.
    >> Funnel 02/05/10(Fri)16:01 No.7938487
         File1265403697.png-(433 KB, 640x480, CROUCH KIKK.png)
    433 KB
    >>7938459
    We can do some bro talking with him after we cleaned up this mess, Also the sad part of being aleader is that you have to act like a dick to your subordinates if they do something wrong, Even if they are bros.
    >> Anonymous 02/05/10(Fri)16:04 No.7938523
    >>7938459
    We gave him the damn battleship. That should show enough. And the fact we didn't get much sleep. Scaring the shit out of someone with your mind is tiring.
    >> Kemal von Hindenburg 02/05/10(Fri)16:04 No.7938527
         File1265403887.jpg-(42 KB, 199x183, 1206977997651.jpg)
    42 KB
    >>7938487
    *looks at picture*

    Holy hell! Did they outsource that episode to Picasso's ghost or something?
    >> Zeta Zaku 02/05/10(Fri)16:07 No.7938561
    >>7938527
    Groundbreaking though it was, the original TV series was not known for stellar animation.

    Seriously, go watch the Doan's Island episode sometime. It was so badly animated it was actually cut from the American broadcast of the show.
    >> I apologised on 4chan 02/05/10(Fri)16:08 No.7938571
         File1265404106.jpg-(1.07 MB, 2117x3016, 1264812664863.jpg)
    1.07 MB
    You order Elaine to support Zolomon with the Battleship whilst you head towards the Frigates. Several high caliber shells whizz through the fog that your thrusters have thrown up, which you easily avoid. The first of the ships part the fist as they head to intercept you, a single Bazooka shot is all that's needed to take the ship, which seems to shake the four others following for a moment, and you take advantage: killing three more with the Bazooka and stabbing the last one with your heat saber. Reloading on the fly, Anita give you an sit-rep.

    "The frigates are beginning to retreat, the counter-battery ops are taking their toll! They're attempting to pass through the fog you've created and out to sea! Zolomon and Ruubens have mauled the Battleship, but Zolomon's fallen of the ship and needs to be retrieved. I've lost radio contact, but his Zaku seemed to be in decent enough condition to survive at this depth."

    YOUR ORDERS?
    >> Kemal von Hindenburg 02/05/10(Fri)16:09 No.7938587
    >>7938561
    You know, there'd be a project for Sunrise: redo the animation for the entire series, remaster the soundtrack, then sell it to the fans and make a killing. I mean, I know they did the movies, but that isn't quite the same thing.
    >> Kemal von Hindenburg 02/05/10(Fri)16:10 No.7938605
    >>7938571
    Tell Ruubens to go cut off the retreat of the frigates while we retrieve Zol.

    Or the other way around. Whichever is more likely to work.
    >> Zeta Zaku 02/05/10(Fri)16:11 No.7938606
    >>7938571
    Oh Zolomon, you wacky bastard. We can go swimming later.

    Order Calvin to start painting the retreating ships for Jolyne and any counter-battery forces left.
    >> Researcher Sam 02/05/10(Fri)16:11 No.7938608
    >>7938571
    We and Ruubens can't help; if we try to stand in place to reach down and help him our engines will... whatever that thing is that happens if we stand in one place for too long. Let's see if Hobbes can help him once the area is clear.

    If the water is shallow enough, can he sink to the bottom and try walking to shore?
    >> Funnel 02/05/10(Fri)16:12 No.7938627
         File1265404370.jpg-(40 KB, 400x311, ball.jpg)
    40 KB
    >>7938571
    Retrieve Zolomon, He may be able to survive the depth, But if a sub or AquaBall finds him he is screwed, And we can´t lose our bro, Make snarky remark about how you thought he was better then falling into water though.
    >> Zeta Zaku 02/05/10(Fri)16:13 No.7938629
    >>7938587
    I suppose if it worked for Zeta, it could work for MSG. It'd be a bit harder since not all of the VAs are among the living still.
    >> Kemal von Hindenburg 02/05/10(Fri)16:14 No.7938654
    >>7938627
    No, make a snarky remark about how "THAT'S NO GOUF, ZOL! NO GOUF!
    >> Anonymous 02/05/10(Fri)16:15 No.7938675
    >>7938606
    He's already been doing that. move him forward as far as he can to be able to do this as they move out. Get those marine Mses in the water now. We pursue until they can engage and clean up whatever's left.
    >> Kemal von Hindenburg 02/05/10(Fri)16:16 No.7938682
    >>7938629
    Hence why you just remaster the original soundtrack instead of bringing in the VAs to redo it.

    By the by, what did you think of my carrier/unit proposal earlier in the thread?
    >> Anonymous 02/05/10(Fri)16:16 No.7938685
    >>7938571
    Have Ruubens pick him up if possible & meet up at the docks. Take a bite at anyone within range.
    >> Anonymous 02/05/10(Fri)16:17 No.7938704
    if noone's piloting the marine MSes, we need to get back to shore NOW to help zol safe from whatever is below.
    >> I apologised on 4chan 02/05/10(Fri)16:19 No.7938725
    >>7938629
    >I suppose if it worked for Zeta, it could work for MSG. It'd be a bit harder since not all of the VAs are among the living still.

    Well yeah, for a start I'm pretty sure that Dozle's VA died this year, and Brights been dead for a couple of years now.
    >> I apologised on 4chan 02/05/10(Fri)16:25 No.7938787
         File1265405125.jpg-(14 KB, 192x300, ZakuII.jpg)
    14 KB
    >>7938608
    >If the water is shallow enough, can he sink to the bottom and try walking to shore?

    Yes. That's probably what he's doing now, occaisionally kicking a stone in mild irritation.
    >> Researcher Sam 02/05/10(Fri)16:27 No.7938815
    >>7938787
    Okay. I just wanted to make sure he wasn't in immediate danger of his suit flooding or something.
    >> Zeta Zaku 02/05/10(Fri)16:28 No.7938822
    >>7938682
    Those? I liked the MS battalion setup, so long as everyone in it knows what they were doing. Hopefully we can avoid the shortage of experienced pilots Zeon had once all those units became available.

    The ship seems like a solid design, if quite specialized and abnormal for Zeon military doctrine. I guess that's what special ops units like Nachtmaren are for though. I'm having a hard time seeing all this fitting into anything short of a Gwazine-class though, even a Tivvay would probably be quite crowded. And those wire-linked arrays seem like vulnerable targets.
    >> Funnel 02/05/10(Fri)16:34 No.7938887
    >>7938682
    The amount of Gelgoogs makes me doubt we would be requistion that many, And even if we did i think there is other units that would need them better then us. Although i did like Xamel inclusion.
    >> Kemal von Hindenburg 02/05/10(Fri)16:35 No.7938891
    >>7938822
    I suppose what I was trying for with that ship was a Zeon equivalent to the Pegasus-class. It would be an assault carrier that could move a full combined-arms MS platoon into battle, and could operate on its own or as the centerpiece of a fleet squadron.

    The wire-linked arrays aren't as essential, I suppose; they were the only thing I could think of as a way to get around Minovsky-particle comms interference to some degree. They'd be set up to relay laser-comm messages from the ship out to the suits, and vice-versa.
    >> Kemal von Hindenburg 02/05/10(Fri)16:38 No.7938936
    >>7938887
    I was thinking that if Dozle does go ahead with our combined arms doctrine, we could use that as the basic Zeon MS unit structure. That configuration obviously depends on Gelgoogs being mass-produced in time to actually field full units of them during the war; an interim version would probably use Doms or Rick Doms, depending on where the battlefield was.

    Nachtmaren itself isn't likely to have exactly that structure, because as a special unit we're probably going to end up with the usual mixture of kitbashes, prototypes and oddities that all special units in Gundam shows seem to accumulate.
    >> I apologised on 4chan 02/05/10(Fri)16:39 No.7938942
         File1265405953.jpg-(40 KB, 400x281, qex-04m.jpg)
    40 KB
    You order Elaine to retreat back to deal with the escaping escorts and to back you up. Hopefully the Battleship will be too badly mauled to do anything but retreat.

    Suddenly there is a brilliant flash and concussive blast that you narrorowly manage to surf away from without quenching your hoverjets. The Fog is momentarily cleared as the giant laser beam seems to dissolve and entire frigate and the Aegis reveals itself, piloted by Zolomon's F2.

    Ruubens slides past you and fires a 330 rocket into another retreating and the three of you go to work on the retreating escorts.
    >> Kemal von Hindenburg 02/05/10(Fri)16:40 No.7938964
    >>7938942
    Tell Zol to point that thing at the battleship and see if it's willing to surrender. If it isn't, then he gets to pay the battleship another visit, except this time it's with a gigantic beam cannon.
    >> Researcher Sam 02/05/10(Fri)16:43 No.7939003
    >>7938942
    I'm sorry, I think I missed something. What the hell just happened?
    >> Funnel 02/05/10(Fri)16:44 No.7939013
         File1265406244.jpg-(56 KB, 400x377, QCX-76A Jormungand.jpg)
    56 KB
    OH NO! NOT THE 603rd! and do >>7938964

    More prisoners are always welcome. And we really should talk to the 603rd about their evaluation of the Hildorf, Is it going to be MP´d or not?
    >> Funnel 02/05/10(Fri)16:45 No.7939037
    >>7939003
    Remember the giant Beam cannon sub from Midway?

    Zol was picked up by it, And it seems to be working now.
    >> Voleron 02/05/10(Fri)16:47 No.7939059
    >>7938942

    Heh, Boom

    Incidentally, Apologized, I don't think we ever found out what new suit Jolyne tested last session while we wee doing the newtype-dance. We know she did the Beam thing and the Dom Cannon, but there was one more IIRC.
    >> Kemal von Hindenburg 02/05/10(Fri)16:48 No.7939071
    >>7938822
    Do you have any suggestions for things to change in that ship design?

    Or, for that matter, whether it would actually be worth it to try to get a few of them built instead of the three Dolos-class ships? Or whether it would be better to just build something else instead?
    >> Researcher Sam 02/05/10(Fri)16:49 No.7939092
    >>7939037
    >Beam cannon sub from Midway

    I honestly have no idea what you are talking about. What episode was that? I remember the Aegis system, but last I checked it was just a huge beam cannon like the one in Apologized's picture, not a submarine.
    >> I apologised on 4chan 02/05/10(Fri)16:52 No.7939142
         File1265406730.jpg-(88 KB, 859x603, 1264206439703.jpg)
    88 KB
    You ask Zolomon where he got the new gear from.

    "I found it underneath the battleship, the originally Zaku carrier had taken an unlucky harpoon to the cockpit, so I salvaged it! It's got plenty of power, but it's running pretty hot, I think some of the heat shields have been cracked."

    >Tell Zol to point that thing at the battleship and see if it's willing to surrender. If it isn't, then he gets to pay the battleship another visit, except this time it's with a gigantic beam cannon.

    Zol starts to retreat back as Anita gives you the next Sit-Rep.

    "Confirmed! The Battleship is now targeting the docks with it's main guns. Take it out before it fires!"

    You hear Zolomon order the Battleship to stand down or it will be fired upon with a heavy Beam Cannon.

    It responds by firing it's remaining secondary guns at him. Not missing by much.

    YOUR ORDERS?
    >> Anonymous 02/05/10(Fri)16:52 No.7939150
    >>7939142
    >YOUR ORDERS?
    Shoot the battleship!
    >> Anonymous 02/05/10(Fri)16:54 No.7939167
    >>7939142
    FIRE ZE CANNON!
    >> Funnel 02/05/10(Fri)16:55 No.7939183
         File1265406902.jpg-(908 KB, 1600x1200, Dynames Torpedo TRANS.jpg)
    908 KB
    >>7939092
    Ah, I worded it a bit wrong, It is a gigantic Underwater beam.

    http://www.mahq.net/mecha/gundam/msigloo-manga/qex-04m.htm

    Still we will need to clarify where it came from when we RTB.

    Pic kinda related.
    >> Kemal von Hindenburg 02/05/10(Fri)16:55 No.7939184
    >>7939142
    One shot with the Aegir, straight into the battleship's keel.

    Plus a round or two from the Dom bazooka.

    Tell Zol to drop the Aegir after that one shot, though; it probably can't do more than that without exploding. Have him RTB.
    >> Voleron 02/05/10(Fri)16:55 No.7939188
    >>7939142

    Maim. Burn. Kill.
    >> Funnel 02/05/10(Fri)16:57 No.7939215
    Fire cannon, Hope it doesn´t blow up, If Zolomon dies then 603rd will have ALOT to explain.
    >> Zeta Zaku 02/05/10(Fri)16:57 No.7939229
    >>7939071
    A lot of those suggestions seem worth incorporating into the regular Tivvay-class, since it always seemed so vanilla to me, though it does have the potential to be a great carrier. Even so, those always seemed more like fleet carriers to me, since they are a lot bigger then a Pegasus.

    A lot of these should be applied to the Zanzibar, like adding actual catapults or swapping out the MA bay for fighter or additional MS berths. Do that and you have a capable escort/assault carrier on its own. It could easily handle one of the 4-man combined arms squads you came up with, along with the command squad.
    >> Researcher Sam 02/05/10(Fri)16:58 No.7939237
    >>7939183
    Ohhhhh, okay, I get it now. That + Apologised's latest post cleared it up nicely.

    >>7939142
    Toss the Aegis, I don't want to take the chance that it overheats and fries Zol. Everyone who can should go and kill the shit out of that battleship. Us and Elain have our 330mm bazookas and Zol has his axes. Jolyne can probably bring a few artillery shells to bear as well.
    >> Kemal von Hindenburg 02/05/10(Fri)17:05 No.7939346
    >>7939229
    In that case, which of those things do you think could be transferred over to the Tivvay design? And which do you think SHOULD be transferred to the Tivvay design? That carrier is sort of a wish list, so if there are parts of it that either aren't possible or that aren't good ideas, I don't have any problems with tossing them out.

    As for the stuff that can be applied to the Zanzibar, well, we currently have one and we're going to have Ookawara back shortly. So we have the perfect testbed for those mods.
    >> Anonymous 02/05/10(Fri)17:08 No.7939385
         File1265407731.jpg-(70 KB, 1024x768, image007.jpg)
    70 KB
    rolled 2, 3, 2, 5, 1 = 13

    Don't fire the Aegir!

    It has claimed many more lives while INTACT now it's heat shielding is F'ed it's supposed to work BETTER?
    >> Admrial Cadbury 02/05/10(Fri)17:13 No.7939447
    >>7939385

    has the 603rd ever been given something that dosent kill the people conserned?
    >> I apologised on 4chan 02/05/10(Fri)17:16 No.7939498
         File1265408188.jpg-(16 KB, 378x432, mushroom cloud.jpg)
    16 KB
    >>7939150
    >>7939167

    You order Zol to FIRE ZE LAZER, a second pass as shells continue to land.

    "SHIT. We've got a fault in the firing systems, I've got a critical energy buildup here and thing ain't firing!"

    >Toss the Aegis,

    "Ah, fuck it!" Zolomon cries, severs the power cable of the main gun from the power generator that he's now standing on for purchase. The weapon continues to glow with heat, and sending arc lighting into the area.

    He hoists the giant beam cannon above his head, the joints of his F2 screaming in protest, sparks flying out, vapour escaping in high pressure from various places.

    "EAT CATASTROPHIC REACTOR FAILURE YOU GIANT HUNK OF JUNK!"

    He then hurls the weapon like a javelin, somehow managing to travel further than a handful of meters, the weapon soars through the air ponderously, before crumpling into the front super structure of the battleship almost anticlimactically.

    Right up until it explodes in a giant mushroom cloud. Momentarily blinding your optic sensors.

    "And NOW it feels like old times Zol."

    "Duly noted sir. Duly noted."
    >> Zeta Zaku 02/05/10(Fri)17:17 No.7939514
    >>7939346
    Catapults, definitely. It's not a carrier if you just drop MSs out of the bottom, like the original Zanzibar. Maybe place a second launch bay at the ship's stern, under the engine cluster like some later carrier designs like the Ra Cailum. Make one or both of the bays modular, able to swap out berths for MSs, fighters, or a MA. Also, point defense weapons. For whatever reason, it lacks any of the Chivvay's machine guns. I dunno if something of the Tivvay's design could can be supported by a Minovsky craft, it's never been exactly stated how much weight they can support in-atmosphere. If there's any space left, add some more mega particle cannons for better firepower, but this is secondary.

    The Zanzibar should definitely get a Minovsky craft to better fulfill its role as a transatmospheric assault/insertion carrier. Also, try and get some of the Zanzibar II's design elements developed earlier, like the micro-catapult outrigger things and replacing the singular mega particle cannons with the dual ball turrets, as well as the semi-modular hanger bay. Maybe replace the giant cannon on the top with a retractable catapult/flight deck similar to what the Albion had. Other then that, I can't really think of anything else to do to it.
    >> Funnel 02/05/10(Fri)17:18 No.7939515
    >>7939385
    A tough choice, But if we DON`T fire even more lives might be claimed, it essentially boils down to 1 person we know or 10 we don´t.

    And hopefully it will last a shot before needing to be discarded, And if Zolomon dies, The we should just waltz up to the 603rd and ask them what the hell is wrong with them, And remind them taht they should atleast do a remote testfiring before giving a weapon to person, Technology can be replaced, Pilots CAN`T. And The feddies already have more people then us, We can´t go around wasting personel like that because they can´t be assed to do remote testfire.
    >> Anonymous 02/05/10(Fri)17:18 No.7939520
         File1265408296.jpg-(48 KB, 640x744, 1264032756125.jpg)
    48 KB
    "603'rd will eat your soul and cause your corpse to accidentaly your next of kin at the funeral" hasn't been a meme of Apologized from this series impaled into our quivering brains?
    >> Researcher Sam 02/05/10(Fri)17:19 No.7939533
    >>7939498
    Awww yeah. Who loves mushroom clouds? We love mushroom clouds. Excellent work.
    >> Kemal von Hindenburg 02/05/10(Fri)17:19 No.7939539
    >>7939498
    Well, looks like all that's left is mopping up.

    Time to head over and Dominate whatever Feddie ships aren't being sunk by falling battleship pieces.
    >> Voleron 02/05/10(Fri)17:19 No.7939545
    >>7939498

    ...Well, I suppose they did *technically* get fired upon by a haeavy beam cannon...
    >> Funnel 02/05/10(Fri)17:20 No.7939552
    >>7939498

    Remeber what i said in>>7939515 ?

    We should do that anyway, I mean, What the hell is wrong with the 603rd?

    Oh, And we should attack the fleet remnants too.
    >> Anonymous 02/05/10(Fri)17:20 No.7939558
    Suggest that the Aegir be mass produced for use as grenades ammunition.
    >> I apologised on 4chan 02/05/10(Fri)17:27 No.7939646
         File1265408862.jpg-(102 KB, 362x471, 1262547170571.jpg)
    102 KB
    The pressure wave from the explosion forces you into the sea, and the three of you are forced to walk back to shore. The underwater view populated by the shadows of burning debris from above and wrecked ships, as well as buildings submerged in the aftermath of operation british. Most of them broken and ruined now. The naval fragment probably did it to give them a clearer line of movement.

    You arrive back to shore to be greeted by Garma in his Zaku, it's a little bit scorched and dented, but otherwise fine.

    "Ah Mr Lister, I should have guessed that you're luck would be true to form!"

    After returning pleasantries you all return to California HQ, the gardens appear to have been replaced with a giant smoking crater. Ah well, you did always think the place could do with a water feature.
    >> Kemal von Hindenburg 02/05/10(Fri)17:28 No.7939655
    >>7939514
    The Minovsky craft system on White Base can support at least 62,000 tons, because apparently that's how much White Base weighs fully loaded. And figure that it probably has a few thousand tons of slack built in "just in case".

    That should be enough to support a Tivvay, given that the Chivvay that it's derived from only displaces 16,000 tons.

    As for the other stuff, we may as well send that up the pipeline to Dozle; a bunch of people in Zeonic logistics and engineering will probably be quietly cheering if they get a carrier design that isn't the atrocity against reason that is the Dolos.

    The Zanzibar stuff we can ask Ookawara to look into installing on the Outer Heaven. The only thing I can think of you didn't mention was point defense; it looks like both the Zanzibar and Zanzibar II classes had next to nothing in that department.
    >> Funnel 02/05/10(Fri)17:29 No.7939680
    >>7939646
    DATHAIR.JPG
    >> Kemal von Hindenburg 02/05/10(Fri)17:30 No.7939699
         File1265409058.jpg-(220 KB, 1144x856, Garma's New Ride.jpg)
    220 KB
    >>7939646
    Good to see that Garma's keeping himself busy.

    Maybe we should let him take a quick joyride in one of the Doms? Or see about getting him an even more custom suit than his current one?

    Pic related.
    >> Researcher Sam 02/05/10(Fri)17:31 No.7939714
    >>7939646
    Ask him what he was doing out in his Zaku. And what he was doing; piloting his Zaku to help out isn't so bad, but if he tried to go into the thick of it or take crazy risks then we may have to reiterate our lesson in keeping him safe. With our fists.
    >> Kemal von Hindenburg 02/05/10(Fri)17:32 No.7939727
    >>7939714
    Well, all things considered he had a better chance of survival in the Zaku than he did waiting to see if a battleship shell was going to ventilate his office.
    >> I apologised on 4chan 02/05/10(Fri)17:33 No.7939732
         File1265409185.jpg-(436 KB, 789x1000, Shin_Musha_Gundam_by_sandrum.jpg)
    436 KB
    Once you've returned and stowed your gear, the Outer Heaven having landed in the Aerodrome Hangers, Garma calls you and Captain Fontaine to his office.

    "Welcome Gentlemen, well, after all of this time, were finally ready for an assault on Jaburo."
    >> Researcher Sam 02/05/10(Fri)17:35 No.7939758
    >>7939727
    Right, that's why I said that him piloting it isn't a bad thing in and of itself. I want to find out how he acted during the battle.
    >> Funnel 02/05/10(Fri)17:35 No.7939760
    >>7939714
    Easy there, Could been worse, He could have decided to try the Aegir.... That reminds me, Tell Garma to NEVER EVER accept ANYTHING from 603rd... Unless it is a Hildorfr. We should also ask him just whose insane idea it was to test a weapon for the first time on a battlefield, Hard the Aegir been in a crowded area as Artilery weapons should be then the loss of troops would been imense, Only due the fact that some one demande live battle data before even a few controlled tests.
    >> Anonymous 02/05/10(Fri)17:36 No.7939765
    >>7939732
    inb4 Next time on Zeonquest: The Assault on Jaburo, part 1
    >> Kemal von Hindenburg 02/05/10(Fri)17:37 No.7939779
    >>7939732
    Well, I do hear the Amazon is lovely this time of year.

    Probably less so after our MS rampage through it, but still.
    >> Funnel 02/05/10(Fri)17:37 No.7939781
         File1265409455.jpg-(32 KB, 640x480, KAMILLE!.jpg)
    32 KB
    >>7939765
    NOOOOOOOOOOOOOOOOOOOOO!
    >> Voleron 02/05/10(Fri)17:38 No.7939794
    >>7939760

    Well, to be fair, the Aegir did get a few live tests back at Midway.
    >> Kemal von Hindenburg 02/05/10(Fri)17:38 No.7939796
    >>7939760
    Well, it got tested for the first time back at Midway.

    And fair's fair, it apparently worked okay until the cooling unit got damaged. Which is a reasonable cause of catastrophic failure for a beam weapon.
    >> Anonymous 02/05/10(Fri)17:38 No.7939799
    >>7939732

    So stoked this isn't over yet.

    Ask him about the particulars, and inform him of the success our Combined Arms strategy met with in space.
    >> Zeta Zaku 02/05/10(Fri)17:39 No.7939808
    >>7939655
    MAHQ has the Zanzibar listed as having 5 dual-barreled machine guns for point defense, compared to White Base's 8. The Zanzibar II was upgraded to match it.

    Our main limitation is that the Zanzibar chassis is still designed first and foremost around providing lift, so space is somewhat at a premium. Take that out of the equation, and we could easily build our own copy of a Pegasus-class.
    >> Funnel 02/05/10(Fri)17:39 No.7939809
    >>7939794
    I mean controlled, As in not in the middle of a battle, or not when a entire operation is based on it´s very slim sucess, and KNOW THE DAMN THING EVEN WORKS.
    >> Zeta Zaku 02/05/10(Fri)17:41 No.7939826
    >>7939732
    Already? Wow, I wasn't expecting this for at least another month.

    I'm guessing this means we finally have a way of breaching their defenses and delivering a sizable invasion force early.
    >> Voleron 02/05/10(Fri)17:42 No.7939841
    >>7939826

    We do. It's those experimental Marine MS we were training in.
    >> Researcher Sam 02/05/10(Fri)17:45 No.7939869
    >>7939841
    Bah, I still think we should have tried using Planetalicite shells. I don't care how thick the armor protecting Jaburo is, it can't withstand the power of a black hole.
    >> Anonymous 02/05/10(Fri)17:46 No.7939879
    One thing's been bugging me about the assault on Jaburo. We're going to be getting in by drilling but they'll almost certainly be able to hear the sounds of something that will not be a quick job. How the hell are we going to stop them from just waiting where we're going to come out and taking us out there?
    >> I apologised on 4chan 02/05/10(Fri)17:49 No.7939900
         File1265410154.jpg-(258 KB, 576x792, 22320111c1e2be28c1186c4c43bd2d(...).jpg)
    258 KB
    "The attack is scheduled to take place on the 20th of next month. That gives us 26 days to plan out the details of the attack, and work out what part of it the Nachtmaren Unit will be playing. Our current strategy is to draw away a large portion of the enemy air assets and air deployable armour with Operation Terminus. Two companies of Mobile Suits will be deployed via Gaw Air instertion, with another company of Marine MS are scheduled to flank the base from the sea route. Using the Jaburo Attack MS we had you train in whilst in Midway, you will secure an entrance into the base, either via a tunnel made with the tunelling MS, or by infiltrating the base and opening one of the concealed hanger doors. Well that's the general plan. It's up to you to work out exactly how this attack will play out. After reading your mixed unit doctrine, I beleive that you can come up with something that will take the Federation by suprise."

    You return to your old office. Anita is already inside, as well as several large dossiers, information on the Jaburo base and it's defences.

    YOU HAVE 26 DAY'S TO PLAN OUT, ORGANISE AND INVADE JABURO.

    YOUR ORDERS?
    >> Anonymous 02/05/10(Fri)17:50 No.7939910
    >>7939879
    The drill will be a decoy. When they gather forces at the drill site, we will attack them via underwater sutis.
    >> Funnel 02/05/10(Fri)17:50 No.7939912
    >>7939879
    They will be distracted by an actual invasion.

    The specialized MSes are to get behind their lines while they are distracted.

    That reminds me we havn´t met the Morlock 00 and 01 yet... Invasion might not go as planned after all.
    >> Anonymous 02/05/10(Fri)17:51 No.7939926
    >>7939900
    Whatever marine unit we give to Zolomon has to have a hand replaced with something that can hold an axe.

    (do heat hawks work underwater?)
    >> Researcher Sam 02/05/10(Fri)17:51 No.7939928
    >>7939900
    >Our current strategy is to draw away a large portion of the enemy air assets and air deployable armour with Operation Terminus.

    Hey, isn't that Arty's plan? Glad to see that it's getting implemented!

    Read the dossiers; we need to find out as much about Jaburo's known defenses as we can.
    >> Anonymous 02/05/10(Fri)17:52 No.7939934
    >>7939900
    Well... What exactly are our resources?

    And can we get Incognito in on this? If he can get a spy to infiltrate the base and open the hanger bay doors...
    >> Anonymous 02/05/10(Fri)17:52 No.7939937
    >>7939900
    Read up on the defenses and forces available to the enemy, chances of reinforcements, etc. . .
    >> Funnel 02/05/10(Fri)17:53 No.7939942
    >>7939900
    First things first, YELL AT THE 603rd. Also, Ask them if they will give up their beam cannon pet project now and work on something useful instead, Like a flightcapable MS or something.

    Then study how the DIGGAN MSes work.
    >> Kemal von Hindenburg 02/05/10(Fri)17:53 No.7939947
    >>7939808
    Well, if we can get the Minovsky craft system off the Apsalus, we can use that to deal with the lift issue. Have the Zanzibar II refit done with that in mind.

    >>7939900
    Let's take a look at that intel dossier first. No sense planning before we know what we have to kill.
    >> Anonymous 02/05/10(Fri)17:54 No.7939956
    First thing to do is yell at the 603rd and get them to stop actively trying to kill our pilots. Have Garma there and we both yell at them.
    >> Anonymous 02/05/10(Fri)17:54 No.7939959
    >>7939934

    I was about to suggest this. Either way we should get in touch with him, and get any and all information he has on Jaburo and its defenses, and if he has an inside man, that would be nice as well.
    >> Funnel 02/05/10(Fri)17:56 No.7939973
    Incognito is good, But i doubt he is good enough to infiltrate the most well guarded feddie base in exsistance, If he could we would already know about Project V.
    >> Kemal von Hindenburg 02/05/10(Fri)17:57 No.7939988
    >>7939973
    Well, we DO know about Project V. Not all of the specifics, but enough to have sent Char and his team to investigate it over in Side 7.
    >> Anonymous 02/05/10(Fri)18:00 No.7940012
    >>7939988

    That's what I thought. I also forgot to mention we should ask him if this mission has been compromised by moles in Zeon, and if not what the chances of that happening are.
    >> Funnel 02/05/10(Fri)18:00 No.7940014
         File1265410855.jpg-(274 KB, 600x400, A-LAWS.jpg)
    274 KB
    >>7939988
    Oh well, But still, I think sending in Incognito would be a suicide mission, And a very high risk low reward kind of situation.
    >> Anonymous 02/05/10(Fri)18:01 No.7940016
    part 34? what the flying fuck?
    >> Anonymous 02/05/10(Fri)18:01 No.7940020
    >>7939900
    Field GMs and GM Cannons in squads of three, in the underground base. The surface should be mixed units of Guncannons and Guntanks, as many as can be spared, MP or Non-MP version, to act as Anti-Air. Support those with squads of aircraft in units of three, one recon plane supported by two Fly Manta. Have them fly in a web pattern. The Rivers should be patrolled by Aqua GMs and Fisheye Balls. White Base and it's Units should be held in base, as reserve incase any aces such as Char or pop up or if enemy units breach the main central unit. Give them a squad of MP Guncannon as support. If Lt. Agar or Yu Kajima's units are in the area, bring them in for support, also Base Patrol units should be filled out with any Ground Gundams we have to spare.
    >> Zeta Zaku 02/05/10(Fri)18:02 No.7940033
    >>7940020
    A Federal spy! Get him!
    >> I apologised on 4chan 02/05/10(Fri)18:03 No.7940040
    >Then study how the DIGGAN MSes work.

    You KNOW how the diggan MSes work, you spent a week practising with the things.
    >> Funnel 02/05/10(Fri)18:03 No.7940043
         File1265411014.jpg-(436 KB, 964x822, Ball art.jpg)
    436 KB
    >>7940020
    Silly Feddie, You guys don´t have mobile suits, You only have.... BALLS!
    >> Kemal von Hindenburg 02/05/10(Fri)18:03 No.7940046
    >>7939900
    Destroy the air vents.

    Jaburo is a massive underground base located in a very wet region. They're going to have to have some way of pumping in fresh air. Get rid of that, and the base is on borrowed time.

    We can also try to use those to enter the base, I suppose.
    >> Funnel 02/05/10(Fri)18:05 No.7940061
         File1265411114.jpg-(124 KB, 1000x740, DASTROI MOWDEjpg.jpg)
    124 KB
    >>7940040
    I figured mechanical wise, Like how we got Limiter unlock as a base skill. Infact study some MSes in general, More skills are always welcome.
    >> Anonymous 02/05/10(Fri)18:06 No.7940073
    >>7940046
    I like this idea. It's simple, it puts heavy stress on the inner base, and it'll screw over any major planning that the Feds have put into base defense.

    Do we have recon on where their air pumps are? If not, ask Garma to make it high-priority for the spooks.
    >> Anonymous 02/05/10(Fri)18:07 No.7940094
    >>7940046
    ...I like this idea a lot. It might not give Zeon the dramatic victory we might like, but god damn will it be effective.

    Although, actually, they could just have a ton of air vents on top of their fortress, which is full of turrets and mans. So we'd still have to practically conquer it.
    >> Researcher Sam 02/05/10(Fri)18:07 No.7940095
    >>7940046
    Unless this is some kind of silly anime or somethi- oh. Right. Well anyway, if it's even the slightest bit realistic then the air vents will be so small that not even a child could enter. Now, that doesn't stop your first plan from being a good one, but I doubt we'll be getting anyone into the base through the air vents.
    >> Anonymous 02/05/10(Fri)18:07 No.7940097
    >>7940046

    This. Although internal air purifiers aren't out of the question, even if they do have them it would put everyone in a bit of a panic.
    >> Zeta Zaku 02/05/10(Fri)18:08 No.7940099
    What part of the invasion do we want Nachtmaren unit to participate in? We probably won't have access to the assets provided by Outer Heaven unless we're in the diversionary or airdrop groups. Insertion team will probably be limited to amphibious MSs as well.
    >> Funnel 02/05/10(Fri)18:09 No.7940114
    >>7940099
    I say Airdrop group, We have experince with those by now.
    >> Voleron 02/05/10(Fri)18:11 No.7940143
    Well, we should go over our recon data and any intel we have first, before we make any concrete plans.
    >> I apologised on 4chan 02/05/10(Fri)18:12 No.7940147
    >>7939937
    >Read up on the defenses and forces available to the enemy, chances of reinforcements, etc. . .

    Jaburo is a giant underground facility, built under a giant reinforced geofront, containing military factories, and even a shipyard, complete with launching facilities. The base covers a massive area, with Heavy AT Bunkers and concealed missile launcher defences. The base armour is easily 20 meters thick, aside from the launch hagar bays, which are instead sealed by 15 meter thick security doors.

    Also, it's suspected that Juburo's facilities may in fact be built in sections that can be slowly moved around on rails, like some kind of gigantic puzzle, though this has not yet been confirmed.

    >>7939988
    >Well, we DO know about Project V. Not all of the specifics, but enough to have sent Char and his team to investigate it over in Side 7.

    Not yet you don't, otherwise Char would be on Side 7 NOW instead of in three weeks time. You know the feds are working on MS technology, but you don't have any precise knowledge of how far along it is.
    >> Kemal von Hindenburg 02/05/10(Fri)18:12 No.7940151
    >>7940094
    We know for a fact that they don't, because in canon Zeon had no idea precisely where Jaburo was until Char followed White Base in; the other reason why they did the colony drop aside from the armor layers was so that they could just destroy that entire general area.

    >>7940095
    We can always drill down through one of the air vents. Even if it's small, it'll still give us enough of a guide to find Jaburo. And by definition the air vent is going to have to be a hole in Jaburo's armor layers.

    >>7940097
    Air scrubbers also wear out and have to be replaced. Maintenance-wise, it's much easier to just have a lot of vents instead.
    >> Anonymous 02/05/10(Fri)18:14 No.7940164
    >>7940147
    Oh fuck it's only 3 weeks away? Amuro is going to be on earth by the time we're finished with the attack on Jaburo AND WE'RE A QUIRKY MINIBOSS SQUAD.

    We've so far made way with a fair bit of plot armour but I'm damned if I'm going to assume that plot armour will stand up for everyone against the gundam.
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)18:14 No.7940165
    >>7940147
    I'd like a detailed map of jaburo, please. lol
    >> Researcher Sam 02/05/10(Fri)18:14 No.7940167
    >>7940147
    Do we know what kinds of sonar and seismic sensors they have? If we can find a way to somehow mask ourselves from them as we dig/swim, it'll make our attack much more of a surprise.
    >> Anonymous 02/05/10(Fri)18:15 No.7940169
    >>7940099
    Tunneling in. It's a way into Jaburo the Feddies won't be expecting. It allows us to infiltrate the base in conjunction with the Marine MS that will try to enter through the waterways.

    I suggest giving the tunneling MS some kind of heavy shield so they don't get slaughtered as soon as they breach through the base. Once inside we should try to open the entrances into Jaburo to let our boys in while causing as much damage to MS..er..tank production facilities as possible.
    >> Zeta Zaku 02/05/10(Fri)18:15 No.7940171
    >>7940151
    Jaburo easily has the manufacturing facilities for simple air scrubbers and recyclers. The facility was singlehandedly responsible for entire production runs of GMs and battleships after all.
    >> Kemal von Hindenburg 02/05/10(Fri)18:16 No.7940186
    >>7940169
    Instead of the heavy shield, just don't have the tunneling MS break all the way in. Have it leave a relatively thin crust at the end of the tunnel, which we breach with heavy weapons fire from the other MS.

    Or even better, have it leave several of those, allowing us to breach Jaburo from multiple points simultaneously.
    >> Anonymous 02/05/10(Fri)18:17 No.7940188
    Autosage has hit this thread now by the way.
    >> Anonymous 02/05/10(Fri)18:17 No.7940189
    >>7940164
    We're not going to fight the Gundam. In fact, with any luck, we'll have destroyed/captured Jaburo by the time he gets to earth. Heck, does anyone know if the White Base has left Jaburo yet? Because if we can capture or destroy it befor it goes to pick him up...
    >> Anonymous 02/05/10(Fri)18:19 No.7940217
    >>7940171
    Man's got a point.

    >>7940189
    If the Side 7 incident is 3 weeks away, White Base will already be with Amuro fighting off Char, probably near Luna II.
    >> Anonymous 02/05/10(Fri)18:20 No.7940230
    >>7940164
    FFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
    >> Funnel 02/05/10(Fri)18:20 No.7940237
    Well Gentlemen, How about this?

    Day 1: Meet up with Ookawara, Cry manly tears at new paint jobs, Suggest Zanzibar upgrades.

    Day 2-7: Read Dossiers

    Day 8-14 Study mechanics for additional skills such as emergency repair, This will be a drawn out battle and if we can help main tain our suit ourselves it would be a boon, Hovis gets to start training with the Rhino

    15-21: Review enemy dossiers alonside with any new info.

    22-26: Organize squad arangement and MS equipment.
    >> Kemal von Hindenburg 02/05/10(Fri)18:20 No.7940239
    >>7940171
    That just made me think of something.

    Jaburo is somewhere in the Amazon Basin. That area is relatively metal-poor. So unless they already have all the metal they'll ever need stockpiled, they have to be getting in shipments from somewhere.

    Is there a way that we could hide our suits in one of those shipments?
    >> Voleron 02/05/10(Fri)18:21 No.7940244
    >>7940171
    Another reason we want to capture it. Imagine the strength of the Zeon war effort with Jaburo's manufacturing power added.

    In terms of the attack, I recommend seeding the area with decoy noisemakers - underground and underwater. This should help throw off the fairly advanced seismic and sonar sensors that the Feddies have. Can we look into the viability of such a project?
    >> Anonymous 02/05/10(Fri)18:23 No.7940284
    >>7940239
    If you like the idea of handing Zeon MS to the Feds once they scan said containers and surround them with tanks sure go for it.

    Would be easier to intercept any shipments and destory most of them. Salvage what we can. If you must infiltrate through containers send bombs instead of MS. JIHAD!
    >> Kemal von Hindenburg 02/05/10(Fri)18:24 No.7940292
    Another thought. Jaburo is probably running on nuclear power. Whether fission or fusion, this is going to require a lot of water, as coolant and to push turbines to generate electricity. We could try to enter through those, or to sabotage them. And unlike the air vents, there's no way they can manufacture more reactor coolant.
    >> Anonymous 02/05/10(Fri)18:24 No.7940294
    OH FUCK GUYS I JUST REMEMBERED

    We told Ookawara to 'surprise us'

    Let's go meet him and find out what madness he has created and see how that can be applied to the attack on Jaburo.
    >> Anonymous 02/05/10(Fri)18:25 No.7940311
    >>7940292
    Causing a reactor meltdown wouldn't be a bad idea if we don't care about capturing Jaburo. We really could do quite well without it as long as we hold on to California Base.
    >> Zeta Zaku 02/05/10(Fri)18:25 No.7940316
    >>7940292
    If I remember right, Jaburo relies mostly on geothermal power.
    >> Funnel 02/05/10(Fri)18:25 No.7940317
    >>7940294
    That was why i took Meet Ookawara on Day 1, That is Today, Right?
    >> Kemal von Hindenburg 02/05/10(Fri)18:26 No.7940320
    >>7940284
    Well, the containers with the MS are going to be buried underneath containers full of metal. The instant they clear off one side of the container we've hidden the MS in would be when we OH YEAH! our way out of it and into Jaburo's dock facilities.
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)18:26 No.7940322
    >>7940294
    oh god oh god oh god
    >> Voleron 02/05/10(Fri)18:27 No.7940334
    >>7940294
    Seconded, when we get a chance.
    >> Anonymous 02/05/10(Fri)18:27 No.7940335
    >>7940244
    I like this. Any sort of decoy would be a lifesaver for us. Especially with THAT running around.
    >>7940237
    This is good, but that's a lot of time spent reading and not training with our suits.
    Speaking of which, who gets which suits? We probably can't get away with multipurpose suits in a seige like this.
    >> Funnel 02/05/10(Fri)18:28 No.7940357
         File1265412539.jpg-(57 KB, 400x400, OGGO.jpg)
    57 KB
    AS IT TURNS OUT! OOKAWARA INVENTS THE OGGO!

    "Crickets."
    >> Kemal von Hindenburg 02/05/10(Fri)18:29 No.7940368
    >>7940316
    ...that makes no sense, given that the nearest tectonic plate boundary is at least several hundred miles northwest of where Jaburo is. There shouldn't be any source of geothermal power available unless they've dug most of the way to the mantle.
    >> Researcher Sam 02/05/10(Fri)18:30 No.7940383
    >>7940311
    That's what I was thinking. While the pure fabrication power it has would be great to have, if it makes it easier to attack then we should just destroy it. We won't be any stronger for it, but the Federation will loose a huge asset.
    >> Kemal von Hindenburg 02/05/10(Fri)18:30 No.7940389
    >>7940357
    *stares at picture*

    I'm pretty sure that the phonograph has already been invented.

    (Yes I know what the Oggo is geez)
    >> Anonymous 02/05/10(Fri)18:31 No.7940404
    >>7940368
    That's not entirely unlikely. The base is already underground, they could have possibly dug deep for power purposes.
    >> Researcher Sam 02/05/10(Fri)18:32 No.7940418
    >>7940368
    Hey, stop getting /your/ logic in /my/ Zeonquest!
    >> Funnel 02/05/10(Fri)18:32 No.7940421
    >>7940335
    I figured we would assign suits after reading up on the enemy dossiers and terrain, All suits may not be appropriate, Doms for exampe would probably have a hard time manouvering in thick jungle, But their Hoverskirts mean that they can travel via the floods pretty quickly.

    Intelligence first, The suit asignment.
    >> Kemal von Hindenburg 02/05/10(Fri)18:34 No.7940436
    >>7940311
    Given Jaburo's size, and that the reactors SHOULD be fail-safe instead of fail-deadly, they're much more likely to just stop working, and even if they melt down they shouldn't be able to completely contaminate the place. Just mostly.

    Assuming they're using nuclear power of some sort; if they're actually using geothermal, we'll have to go to Plan D. Plan C would involve yelling at Tomino and explaining that "YOU FAIL GEOLOGY FOREVER".
    >> Anonymous 02/05/10(Fri)18:34 No.7940438
    Well we could always violate the Antarctic Treaty and Tunnel a nuke in.
    >> Anonymous 02/05/10(Fri)18:36 No.7940464
    >>7940436
    Best get your yelling voice out then, pretty sure Jaburo is GeoThermally powered. Apologised do we know if they have airvents?

    Also new thread?
    >> I apologised on 4chan 02/05/10(Fri)18:36 No.7940471
         File1265412978.jpg-(799 KB, 1024x724, 20090323.jpg)
    799 KB
    >Do we know what kinds of sonar and seismic sensors they have? If we can find a way to somehow mask ourselves from them as we dig/swim, it'll make our attack much more of a surprise.

    Nope. You'll have to find a way to distract the feddies whilst your drilling.

    >In terms of the attack, I recommend seeding the area with decoy noisemakers - underground and underwater. This should help throw off the fairly advanced seismic and sonar sensors that the Feddies have. Can we look into the viability of such a project?

    Ah, this would do nicely.
    >> Zeta Zaku 02/05/10(Fri)18:37 No.7940486
    >>7940438
    The Fed's nuclear arsenal vastly outmatches ours, if we have any at all. Unless we want to have them nuke all our home colonies, violating the treaty is a no-no.
    >> Funnel 02/05/10(Fri)18:43 No.7940577
    >>7940486
    What annoys me is that the feddies seem to ignore the treaty themselves, Just look at GP-02, Gee i wonder what they were planning to use it on. It was good thing it was stolen, and then the Titans tried nuking AEUG, EF seems to violate the treaty all the time.
    >> I apologised on 4chan 02/05/10(Fri)18:45 No.7940592
         File1265413528.jpg-(142 KB, 540x810, El Muerto Gigante.jpg)
    142 KB
    Note: Thread is Archived, and I'll be finishing around midnight anyway, so I won't be starting a new one until tommorow.

    >Day 1: Meet up with Ookawara, Cry manly tears at new paint jobs, Suggest Zanzibar upgrades.

    You return to Ookawara to reveal that the ENTIRETY of the Nachtmaren Units left with him now have the El Muerto Grande colour scheme. Apparently, this has been adopted as the units official colour scheme.
    He's taken some liberties to make it fit, the Zock for instance has a bird-skull instead of a human one, but it's still a highly impressive visual effect.
    The team of Jaburo attack MS in particular remind you of those mexican skeleton puppets you saw in a shop back during Operation Elephant.

    A squad full of those gys running about Jaburo in the infiltration mission are going to FUCKING TERRIFY someone.

    (NOTE: No, I don't have any other MS edited with the colour scheme. Sorry.)

    You ask about the Zanzibar Kai design.

    "Well it's pretty much as cutting edge as you can get. I don't think we can increase the MS capacity any further than it already is, but still, 6 suits plus the Rhino isn't a bad loadout. Hell, you ditch the MA, and you can use the space to hold upto 8 MS if you wanted."
    >> Anonymous 02/05/10(Fri)18:45 No.7940600
    >>7940471
    Hey Apoligized, I think we're autosaging. New thread?
    >> Voleron 02/05/10(Fri)18:46 No.7940611
    >>7940471

    Excellent. Now, we have two core components of the invasion defined: the getting in, and the tearing-shit-up-and-opening-the-gate.

    Following this, we need to sort out the compositions and overall strategies of the supporting attacks by conventional MS, and to define which units will press into the breach created by us opening the doors.

    I can envisage the supporting attack carried out by conventional Doms and Zakus, perhaps varaints with extra armor and more survivability, where possible. Not sure here, any other ideas?

    The forces intended to press the breach should probably be kept in reserve until needed, to preserve their strength for the attack. For this task, I'd reccommend a squad of Goufs. They'd excel in the close-in environment inside Jaburo.
    >> Zeta Zaku 02/05/10(Fri)18:46 No.7940616
    >>7940577
    Officially the war was over by then, and the Federation was always corrupt to some degree. Look at how many war crimes the Titans got away with before Quattro's Dakar speech.
    >> Anonymous 02/05/10(Fri)18:47 No.7940631
    >>7940592
    We need to aquire a sixth MS pilot and suit at some point. Either that or we can use the extra space for a spare suit.
    >> Funnel 02/05/10(Fri)18:48 No.7940649
    >>7940592

    I say we keep the MAs, We will need the Air support, 2 additional MSes do not justify losing that.

    Also, Make suggestion for a MS scale long-range rifle for the Recon Zaku.
    >> Voleron 02/05/10(Fri)18:48 No.7940651
    >>7940592

    Let him know we've got him some Doms to play with, and that they, plus the F2s and Recon Zaku will also need a paintjob.

    Also, one thing we should ask: see if he can do something about getting Zol some Dozle-sized axes.
    >> I apologised on 4chan 02/05/10(Fri)18:50 No.7940669
    >>7940577
    >What annoys me is that the feddies seem to ignore the treaty themselves, Just look at GP-02, Gee i wonder what they were planning to use it on. It was good thing it was stolen, and then the Titans tried nuking AEUG, EF seems to violate the treaty all the time.

    Each and every one of those examples occura AFTER the One Year War, which is after the Antarctic Treaty expires. I don't think the Grenada Treaty was QUITE as down on weapons of mass destruction as the Antarctica Treat, which is why you see things like that.

    Also, the Titans (of which I am 90% sure the GP02 was a plan by) are considered the second most unabigious bad guys in UC era canon.
    >> Anonymous 02/05/10(Fri)18:50 No.7940679
    >>7940592
    Whatever happened to our idea of talking to Incognito? Again I posit, new thread? Someone archive this too, after newthread is ready. Don't want the archive to get fucked with.
    >> Researcher Sam 02/05/10(Fri)18:55 No.7940755
    >>7940592
    So, what other units will be there for the assault? Any other Aces or Ace squads like the Tri Stars? Will we be in charge of assigning which suits will be used by which companies/ What suits do we have available and how many?
    >> I apologised on 4chan 02/05/10(Fri)19:03 No.7940912
         File1265414612.png-(215 KB, 768x480, Episode 35 Epilogue.png)
    215 KB
    >>7940679

    You go searching for incognito, but fail to find him. It's entirely possible he's on mission.

    Tommorow, I'll detail exactly what you have to work with, and we'll hash out an attack plan and get it underway.
    >> Voleron 02/05/10(Fri)19:04 No.7940936
    >>7940755

    Mm. That gets me thinking- what do we have in the way of convetnional troops? Infantry, Tanks, land battleships and Aircraft?

    We will almost certainly need a considerable number of infantry to secure the base intenrals, and given the size of the place, mechanized formations are preferable.
    We'll need quite a few Dopps and Lugguns to cover the Gaws on the way in.
    Tanks may be at a disadvantage, given the terrain. Airdropped artillery, sure, but Magellas may be of little use here.
    Land battle ships for artillery are always good, but the terrain would probably hinder Dabudes. Maybe some Gallops provide mobile field repair and rearm stations?
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)19:07 No.7940996
    >>7940912
    need a map, and forces list to work with
    .
    inb4 over9000 hours in ms paint
    >> I apologised on 4chan 02/05/10(Fri)19:08 No.7940999
    Blarg. Sorry for the subpar episode. I can never think properly when I'm on headache pills.
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)19:10 No.7941028
    >>7940999
    its fine man, just call it a recap/planning day
    >> Anonymous 02/05/10(Fri)19:12 No.7941082
    >>7940936
    Maybe we could use the aquatic MS to help bring guerilla teams of force recon guys into the base. Of course it could be easier to bring most of them in with the tunneling MS.

    Can Wappa's hover over water?
    >> Kemal von Hindenburg 02/05/10(Fri)19:15 No.7941127
    >>7940464
    Looking at things a bit more, even geothermal power still requires water to function. Since Jaburo isn't anywhere near a tectonic plate boundary, they'd have had to dig a long way down to get the heat conditions you need for geothermal power to function, and there isn't going to be a native source of water near the heat.

    We can still try to block the water lines, or follow them part of the way into Jaburo.
    >> Kemal von Hindenburg 02/05/10(Fri)19:21 No.7941204
    >>7940936
    How difficult would it be to disassemble and reassemble a Junon-class submarine?

    If that's possible to do, we could try putting a few of those together in the rivers west of Jaburo, then using them for basing purposes. The Feddies probably won't be expecting it.
    >> Zeta Zaku 02/05/10(Fri)19:21 No.7941213
    >>7941127
    Jaburo is sitting right next to the Amazon River, you know. They have all the water they'll ever need.
    >> I apologised on 4chan 02/05/10(Fri)19:24 No.7941249
    >>7941082
    >Can Wappa's hover over water?

    Hover nothing. Those fuckers can FLY.
    >> Kemal von Hindenburg 02/05/10(Fri)19:25 No.7941258
    >>7941213
    Yes, but they have to be moving the water from the river to the base, since Jaburo is underground. If we find where in the river they put the intake (or the outflow, I suppose), we've found either a route into the base or something we can blow up to kill their power generators.
    >> Arty 02/05/10(Fri)19:27 No.7941298
    >>7941249
    Finally found the thread at the end of page 5. think we're into Autosage.
    >> Anonymous 02/05/10(Fri)19:28 No.7941309
    >>7941249
    I see masses of them hovering above the treeline and then dipping down into the brush when AA kicks up. Dropping C4 remote charges on Feddie anti-ms squads hiding in the bush. Swooping up to AA guns and blowing them to bits.

    I just think the Wappa is underestimated. They're super charged Speeder bikes.
    >> Arty 02/05/10(Fri)19:30 No.7941333
    >>7941298
    Doh! Doesn't matter because it's over.

    Low quality Zanzibar Redesign pics will be posted tomorrow.
    >> Kemal von Hindenburg 02/05/10(Fri)19:31 No.7941347
    >>7941309
    Do we really want to be the ones to bring speeder bikes to Endo-I mean, the Amazon? It didn't go well for that other bunch.
    >> Voleron 02/05/10(Fri)19:33 No.7941365
    >>7941347

    We're not fighting teddy bears, so we'll be fine.

    Also Wappa-mounted motorized platoons would do wonders to negate the ridiclous terrain advantage the feddies have there.
    >> Zeta Zaku 02/05/10(Fri)19:36 No.7941385
    >>7941258
    If I recall, there are channels that run into the base itself. I'm unsure if they're part of a natural cave system or if they were dug in for that purpose, but Char made good use of them during his invasion.
    >> Kemal von Hindenburg 02/05/10(Fri)19:36 No.7941387
    >>7941258
    And I just realized: if we can kill the power, Jaburo becomes uninhabitable fairly quickly.

    Any cooling systems to deal with the fact that it gets hot deep underground? Needs power.

    The air purification systems, and the fans necessary to move air in and out of the base? They need power too.

    And a big chunk of their defensive systems are likely to also require power.

    They probably have some emergency generators, but unless they've got more oil than the entire Arabian Peninsula, they're not going to be able to keep an underground base the size of Tokyo running for very long without getting in more fuel.
    >> Anonymous 02/05/10(Fri)19:36 No.7941393
    >>7941365
    Have Wappa's rush the AA guns, then bring in the gunships.
    >> Kemal von Hindenburg 02/05/10(Fri)19:40 No.7941443
    >>7941385
    We may want to rig those for collapse instead.

    Or just use our tunneling MS to do it.

    Any plumes of abnormally warm water rising into the Amazon would be red flags for the outflow from Jaburo, so we may want to look for those.
    >> Arty 02/05/10(Fri)19:41 No.7941454
    >>7941387
    If it's deep enough underground to have heat then they'll probably have Geothermal plants in addition to He3 fusion reactors. Taking out power would be a nightmare unless we could get the prower distribution centers.
    >> Anonymous 02/05/10(Fri)19:42 No.7941465
    >>7941443
    If we collapse them we can't use them to bring aquatic MS into Jaburo proper.
    >> Voleron 02/05/10(Fri)19:45 No.7941509
    >>7941465
    Apart from, y'know, the tunnels we'll be drilling.

    >>7941454
    Have infantry commandos follow us in through the tunnel, and have them disperse out and plant charges to blow power switches, transformer stations and such forth. If they can slip in unnoticed underneath all the shit we're pulling it could work pretty well.
    >> Kemal von Hindenburg 02/05/10(Fri)19:45 No.7941511
    >>7941454
    As I mentioned, geothermal plants and He3 fusion plants both require water to generate electricity. They're probably getting the water from the Amazon. If we can find where those intake vents are, we can destroy them.

    >>7941465
    We can always dig our way in afterward, or from a different angle, or leave one channel open for that purpose. But if we can actually kill the power to Jaburo, we won't need to dig our way in; the base has a week or two at most before it becomes unusable.
    >> Kemal von Hindenburg 02/05/10(Fri)19:47 No.7941538
    >>7941509
    The tunnels themselves are the key bit. The actual power generators and such are all going to be inside Jaburo, and well protected; what we're attacking is the water supply to the power generators.
    >> Zeta Zaku 02/05/10(Fri)19:49 No.7941563
    >>7941511
    I'd be willing to bet they could rig up a makeshift power source from whatever battleships or engine blocks they have in the docks at the time. It's unlikely that it'd provide the same amount of power though.
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)19:55 No.7941634
    >>7941563
    ohgod what if they have a couple spare power cores for an RX-78
    >> Kemal von Hindenburg 02/05/10(Fri)19:56 No.7941645
    >>7941563
    They probably can, but they'd have to do it fast.

    If we want to prevent that possibility, we can try launching a frontal assault on the docks at the same time that we blow the water channels. The goal won't actually be to take and hold the docks, it'll just be to destroy the ships there and any reactors they contain. And to smash the docks themselves. We can do some mine-laying on the way out
    >> Kemal von Hindenburg 02/05/10(Fri)19:57 No.7941657
    >>7941634
    That won't be anywhere near enough power to run all of the equipment they need to keep an underground city the size of Tokyo inhabitable.
    >> Voleron 02/05/10(Fri)19:58 No.7941667
    >>7941634

    Would be entirely unimpressive, and of lesser overall value than having said cores installed in MS. The Gundam powerplants are powerful for a MS application, but pale in comparison to what Starship-grade generators can put out. And it's markedly easier to make those, since they already have mass-prodction lines going for Salamis warships.
    >> Anonymous 02/05/10(Fri)19:58 No.7941672
    >>7941645
    So hit and runs on the docks and collapsing waterways while tunneling units cause havok and open the fortress gates for surface forces?
    >> Kemal von Hindenburg 02/05/10(Fri)20:01 No.7941704
    >>7941667
    How are they making new generators without any power to run the production lines in the first place, though?

    >>7941672
    Well, I was thinking more like "cut the power, try to wreck any ship reactors that might be used to provide emergency power, and wait for the base to surrender". But if that isn't feasible, you present a good Plan B.
    >> Voleron 02/05/10(Fri)20:05 No.7941730
    >>7941704

    well, it's rather that the mass-production line implies that they may have a stockpile of the things to use, that's all. I didn't say it'd be a permanent solution, after all.
    >> Kemal von Hindenburg 02/05/10(Fri)20:07 No.7941756
    >>7941730
    If we can sneak any suits into Jaburo, we'll call that Priority Target A.
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)20:17 No.7941862
    do they really need to keep the whole base alive? what ratio is defence/production/comms/etc/etc - if some areas are infact modular, they might just shut them down, and use them as decoys against us, since once we're inside we are basically blind
    >> Voleron 02/05/10(Fri)20:22 No.7941926
    >>7941862

    Perhaps we can sneak some compter techs in with the commandos. Even if the base is modular, if they can dig up a general schematic of the place from the base computers,w e can probably wing it well enough on that much intel.
    >> Anonymous 02/05/10(Fri)20:23 No.7941931
    >>7941862
    It's fairly modular but we don't know that.

    http://www.ultimatemark.com/gundam/archive/gundamcentury.html

    This has some good Jaburo info.
    >> Anonymous 02/05/10(Fri)20:26 No.7941955
         File1265419568.gif-(501 KB, 252x168, 123490573376.gif)
    501 KB
    >>7941931
    Most important part is:

    Each block of the base could be transferred in a short period to another block, and the position of the headquarters itself wasn't fixed.
    >> stimpy !!ciMQ2USqck2 02/05/10(Fri)20:44 No.7942141
    >>7941955
    more than one point of entry then, from all sides, work ing towards the centre in spirals O_o
    >> Kemal von Hindenburg 02/05/10(Fri)20:49 No.7942199
    No matter how modular the base is, their need of water for power generation is going to be their Achilles heel. Moving the power generators is probably tricky at best, but moving the channels supplying water to the base is going to be impossible. At best, they might be able to shift which ones are in use at any given time, but even then there are still going to be a limited number of them. And we can map those out with sonar.

    If we can take down those water channels, and hopefully infiltrate the base long enough to smash any spare reactors they have lying around, then it doesn't matter what part of the facility is where; it's all going to be unusable within a week at most.
    >> Anonymous 02/05/10(Fri)20:57 No.7942285
         File1265421445.jpg-(180 KB, 881x1200, 1234013869997.jpg)
    180 KB
    >>7942199
    Even with the above ground water sources cut off they still have access to the underground streams and cenotes in which Jaburo was built. Not to mention the amount of ordinance needed to collapse the massive sinkholes would be better spent on the Fed production facilities and the power plants themselves.



    [Return]
    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]