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  • File : 1271435241.png-(641 KB, 720x864, 71763f7a4c13af8d249fab098e04edde copy.png)
    641 KB Zeonquest Pt55 I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:27 No.9229512  
    Okay, whilst I might keel over and die, I'm about as good now as I've been today, so let's see if we can get this ball rolling.

    Once again, you are David H. Lister, ace mobile suit pilot for the Principality of Zeon and team leader for the elite Nachtmaren Unit.

    Last week we had just finished our fun romp across Canada and were now about to make our way back

    First of all, last week we finished off our 24 hours of murder and mayhem in Canada. We were in the process of taking an airplane back to Garma and the Gundam when our techs told us that we'd basically thrashed our Mobile Suits to hell and we had to take them back to California first.

    This brings us up to now.
    >> Anonymous 04/16/10(Fri)12:28 No.9229522
    i really hate quest threads.
    >> Anonymous 04/16/10(Fri)12:30 No.9229552
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    >>9229522
    >> Anonymous 04/16/10(Fri)12:31 No.9229566
    And just what is "now", Executor?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:32 No.9229581
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    You reach California at about 3pm. Whilst your techs are transferring out your near ruined Pezun Dowdages, you move to the hangar space alloted to the Nachtmaren Unit here in California to see what's available.

    You're also pretty sure you can see the the Outer Heaven in the dock area as well, although it looks like it's still under repairs.

    YOUR ORDERS?
    >> Anonymous 04/16/10(Fri)12:33 No.9229587
    So..we're gonna go with the old loadout?

    Hi Zaku with Beam Rifle
    Jolyn in her Gasshapon
    ...
    ?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:34 No.9229610
    >>9229566

    Well, the battle for Edmonton finished about 1:30pm, you were all on a Gaw or Fat Uncle about 30 minutes later, busy busy busy.

    IIRC all of the Pezun Dowdage pilots went to California, whilst the rest of your team headed off to Garma's unit ahead of you.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:36 No.9229624
    >>9229587

    Act Zaku and Gasshia, and IIRC the Gasshia was one of the MS that went ahead.
    >> Anonymous 04/16/10(Fri)12:36 No.9229632
    Are we stuck in Cali while we wait for the PezDows to finish getting repaired? Or are we grabbing all the MS's we can and heading to back up Garma with the rest of our team?
    >> Anonymous 04/16/10(Fri)12:41 No.9229676
    Could we get a list of what suits we have and where they are? Which ones are with the support team already en route to Garma?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:41 No.9229681
    >>9229632

    Whilst you CAN wait around in Cali for the PD's to get repaired, that could take anwaywhere from 3 days to a week, so the original idea was for you to take some of your older MS that you've got in the Hangar and take them to Garma.

    Do you want a list of what you've managed to collect in the Hangar?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)12:42 No.9229701
    >>9229512
    Sup Apologised! You diseased too? I guess we can be sickness-bros today.

    Anyway, can we get an inventory of available MS?

    Also IIRC we JUST got a BEAM RIFLE for our Acht Zaku, so I'm pretty sure we know what David's piloting.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:45 No.9229737
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    >>9229676

    NVM thanks.

    Current MS available

    2x MS-06F2 Zaku IIs (Nachmaren Custom type, one of which being the original El Meurto Grande)
    1x MS-06K Zaku Cannon
    1x MS-07B-3 Gouf Custom (Zolomon Custom)
    1x MS-10 Act Zaku
    The Jaburo Funnies: Juagg, Agg, Zogock and Agguguy
    1x MSM-10 Zock

    Currently on it's way to Garma:
    MS-12 Gigan
    MS-11 Gasshia (I may have the model numbers mixed around here, but whatever)
    MS-07E3 Flipper Zaku
    Rhinoceros MA
    >> Zeta Zaku 04/16/10(Fri)12:46 No.9229756
    IIRC, the loadout was gonna be:
    Dave in the Act Zaku,
    Zolomon back in the Gouf,
    Jo in the Gasshia,
    Ruubens in one of the F2s,
    Bernie either staying in the Gigan or taking another F2

    and Hovis and Calvin staying in their respective units, as usual. Unless we have some better options I can't recall at the moment.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:49 No.9229793
    >>9229701

    It's not so much disease as basically I get headaches, so I take tablets, but then for days afterwards I'm comepletely wasted. Then the tablets wear off and the headaches come back.

    It's a vicious cycle.

    Also, trying to drink coffee or tea to perk yourself up just backfires as it acts a stimulant for the painkiller and makes it worse.
    Then there's the fact that the damn things didn't actually kick in a good 5 hours after I took them.
    >> Anonymous 04/16/10(Fri)12:49 No.9229798
    >>9229756
    Sounds good to me.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)12:49 No.9229803
    >>9229737
    Units we are taking and Loadout.

    David Lister- Act Zaku; Beam Rifle, Bullpup Rifle, Reloads.
    Zol- B3 Gouf Zolomon Custon; Gatling Shield, Shotgun, Wrist Gatlings, Twinned Heat Axes, Grenades/Fausts, Reloads.
    Elaine- F2 Zaku (Possibly El Muerto Gigante); That 8 Tube Missile Launcher if possible, Zaku/330mm 'zook if not, 120mm MG with Grenade Launcher, Grenades/Fausts, Reloads.

    And Dodais for all 3 suits.
    >> Anonymous 04/16/10(Fri)12:50 No.9229812
    How much stuff can we load up on our Act Zaku?
    Obviously we are taking the Beam rifle and Sabre for melee.
    And does the suits joint strength allow dual wielding?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)12:51 No.9229818
    >>9229793
    And shit SUCKS bro. Are they Migraines? Or just regular headaches? I get migraines from time to time and they are literally a war crime. If not Migraines what kind of headaches?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)12:52 No.9229839
    >>9229803
    Oh and Beam/Heat Saber for the Act. Forgot that.
    >> Anonymous 04/16/10(Fri)12:54 No.9229860
    Can we get a redshirt to come with us in the Zaku cannon?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)12:57 No.9229899
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    >>9229818

    BOTH.

    FOR FUCKS SAKE.

    Some days I wake up with incredibly painful headaches on one side of my head, other days I get spots in front of my eyes that make it impossible for me to read from a computer screen and that then eventually end up as headaches.
    This is all in the last 2 or 3 weeks as well, the Doctor's pretending that nothings wrong and just gave me a bumper pack of Paracetamol and Ibruprofin.

    >>9229812

    >How much stuff can we load up on our Act Zaku?

    Well, it looks like the standard hardpoints on the hip area, I think your backpack is oversized for extra thrusters so you can't carry QUITE as much as say the F2... so about as much as an ordinary F or J type then.

    >Obviously we are taking the Beam rifle and Sabre for melee.

    You don't have a Beam Saber, just a conventional Heat Axe. Also your Beam Rifle is only good for 20 shots, and can ONLY be reloaded back in California, so you have to be very careful with it and how you use it.
    >> Anonymous 04/16/10(Fri)12:59 No.9229930
    Depending on what the mission is, we might not want to carry the beam rifle ourselves. We have a habit of spearheading our way right into the thick of things, and the rifle might be more effective as a sniping weapon. That way we and Zol can be a distraction of unimaginable potency, while Jo uses the rifle to one shot the opposition. This might also help us conserve its ammo.
    >> Anonymous 04/16/10(Fri)13:04 No.9229991
    >>9229930
    I was thinking something similar, but would go with Elaine to carry it as she can carry more then we can.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)13:04 No.9229996
    >>9229930

    Unfortunately only the Act Zaku has the power capabilties to operate the Beam Rifle.
    Furthermore only you've been cleared to use it.
    Not that this last point is anything a personal friend of Garma Zabi couldn't rectify.
    >> Anonymous 04/16/10(Fri)13:06 No.9230011
    >>9229803
    this looks good
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:06 No.9230018
    >>9229899
    Jesus man, that sounds awful. Have the checked for neurological problems?

    So the Bullpup and the Beam Rifle is possible? I mean, if a F/J can carry a 'zook and a 90mm, 2 Rifles, one of them without magazines, shouldn't be too much issue.

    >>9229930
    Interesting point, but I disagree for the following reasons:
    1. David is in the Act, and that's the only machine that can field the Beam Rifle.
    2. David is the guy that fights with his Targeting Computer OFF.
    3. The Act can (depending on Apologised's next response) field both the Beam Rifle AND the Bullpup MG, so we have a very strong, accurate and reloadable weapon to deal with whatever we don't want to toss beams at.
    >> Anonymous 04/16/10(Fri)13:08 No.9230045
    >>9229996 What size shells does the bullpup rifle use?
    I thinking depending on the answer we might want to use our 90mm smg with its underslung GL for a bit of explosive punch.
    >> Anonymous 04/16/10(Fri)13:09 No.9230048
    20 shots is plenty so long as we don't use them on Tanks or TINs. Only Mobile suits and maybe against the White Base engines/guns.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)13:09 No.9230050
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    As for the rest of your squad, everyone okay with this loadout?

    >Zol- B3 Gouf Zolomon Custon; Gatling Shield, Shotgun, Wrist Gatlings, Twinned Heat Axes, Grenades/Fausts, Reloads.
    >Elaine- F2 Zaku (Possibly El Muerto Gigante);, Zaku/330mm 'zook, 120mm MG with Grenade Launcher, Grenades/Fausts, Reloads.

    >And Dodais for all 3 suits.

    Oh, and I'll allow leg rocket lawnchairs for Elaines F2 if you want, although they're really designed for the J type, so watch out for technical niggles.
    >> Zeta Zaku 04/16/10(Fri)13:09 No.9230053
    >>9230018
    I agree. It's nothing that carrying and relying more on a machine gun wouldn't solve. At this point, the beam rifle is just overkill against anything but a Gundam or Guncannon anyway, so we should save it for those two.
    >> Anonymous 04/16/10(Fri)13:10 No.9230083
    >>9230053
    and trojan horse if we can get a shot at it
    >> Anonymous 04/16/10(Fri)13:13 No.9230123
    >At this point, the beam rifle is just overkill against anything but a Gundam or Guncannon anyway, so we should save it for those two.

    Well, we're up against the Trojan Horse again...so...yeah.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:13 No.9230125
    >>9230050
    Yeah, leg missiles is acceptable. Can she carry the 8 Tube or is that out of the question? As for our other suits standard Loadout is acceptable.

    I'll detail it just so everyone is on the same page.

    Jol- Gasshia, Hammergun
    Bernie- Gigan
    Hovis- Rhino
    Calvin- Flipper, Dodai
    >> Anonymous 04/16/10(Fri)13:13 No.9230128
    >>9230053
    > overkill against anything but a Gundam or Guncannon

    Or the Trojan Horse’s engine block?

    Or its bridge?
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:14 No.9230142
    >>9230128

    Or major weapon mounts, or Hangers.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)13:14 No.9230143
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    >>9230018
    >Jesus man, that sounds awful. Have the checked for neurological problems?

    You mean that thing where you have to track the doctors finger and read letters on a chart? Yeah, I'm fine there at least.

    >So the Bullpup and the Beam Rifle is possible? I mean, if a F/J can carry a 'zook and a 90mm, 2 Rifles, one of them without magazines, shouldn't be too much issue.

    If you recall it could BARELY carry both of those and you were going light on ammo for both. But since ammo for the BR isn't an issue, you can probably take Bullpup + Ammo a Heat Hawk and the Beam Rifle, but no grenades.
    Hows that sound?

    >>9230045

    The bullpup was a 90mm 4 barrelled chaingun with a 100 round ammo magazine that could chew through them at the same rate a 90mm could get through 30. It had a real weight of fire behind it.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)13:15 No.9230162
    >>9230125
    >Yeah, leg missiles is acceptable. Can she carry the 8 Tube or is that out of the question?

    The Pezun Dowdage could barely carry that thing, so no unfortunately.
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:16 No.9230166
    Also, Apologized, is it possible we actually can take out the RX if we plan it right, or does it still have plot armor here?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:16 No.9230178
    >>9230143
    That sounds fine. Any word on the 440mm 8 Tube for Elaine?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:18 No.9230205
    >>9230162
    Ok. Zaku 'Zook then.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)13:18 No.9230211
    >>9230166

    The RX still has plot armour.
    We are getting ever closer to the point where I can say: "Fuck canon, you've done enough so that we are completely off the beaten track now."
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:19 No.9230235
    >>9230211

    Since you know well enough we're intelligent enough that we could take it down without risking ourselfs too much, I mean, beaming it in the face or cockpit would end it fairly quickly.

    Then again, its been a while since I've watched proper Gundam so I'm not sure what a Beamrifle could do vs the Lunar-T armor.
    >> Anonymous 04/16/10(Fri)13:19 No.9230236
    >>9230143
    Sounds good, but we'll still have to be careful with our ammo since it burns through it so fast.
    Any redshirts available to pilot things like the zaku cannon?
    >> Anonymous 04/16/10(Fri)13:21 No.9230259
    Act issues aside, I still say the best use of the beam rifle is a sudden pinpoint shot right out of the blue, as it doesn't give them any time to react to us suddely whipping out our fancy new cannon. It might not be able to take down the Gundam, but it could definitely do for damaging or destroying one of the other suits or part of white base.
    >> Anonymous 04/16/10(Fri)13:21 No.9230269
    >Then again, its been a while since I've watched proper Gundam so I'm not sure what a Beamrifle could do vs the Lunar-T armor.

    It punches neat holes into it. It's the Plotarmour and the Newtype-stuff we should be wary of.
    >> Anonymous 04/16/10(Fri)13:23 No.9230304
    >>9230259
    This

    I would advocate use of the beam rifle as a sniper's ambush.
    Keep it an ace up our sleeve, and use it when the enemy least suspects
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:25 No.9230328
    >>9230304
    Fasho. The Feds don't know we have MS Field-able Minovsky Weapons, so we should make it as unpleasant a surprise as possible
    >> Anonymous 04/16/10(Fri)13:25 No.9230343
    Perhaps our best course of action would be trying to cripple white base. After all, even the best ace can't do much without a source of parts,maintenance, and ammo. Granted we don't know ic about the gundam's plot armor, but he's already proved deadly enough for this to be a viable option
    >> Anonymous 04/16/10(Fri)13:29 No.9230397
    >>9230343
    We draw the gundam out and then run like hell while someone else unloads the rifle into the ship's engines? That might work.

    What are we doing anyway? We seem to be currently stuck in loadout-discussion-limbo without an actual mission to do as of yet.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:30 No.9230420
    >>9230397
    In between Apologised posts. We're not really in Loadout hell. And again, we're the only person with the Beam Rifle.
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:30 No.9230430
    >>9230397
    >>9230343

    Highly agreeable, we first melt off the bridge, or hit the engines then the Bridge if we have the ammo. Just save a few shots for the Gundam if need-be.
    >> Anonymous 04/16/10(Fri)13:31 No.9230454
    And I will second any plan that contains damaging the White Base further and then get the fuck away from it. We still controll most of Earth, we can isolate the Trojan Horse by dousing it in Minovky particles and it's still just a single carrier.

    Have Char keep the Gundam occupied and a bunch of people with flashbags standing by to help him escape if he happens to find himself in srs trouble, but primairly try to damage the carrier.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)13:34 No.9230497
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    >>9230236

    Okay so final loadout:

    David: Act Zaku: Bullpup + Relaods, Beam Rifle, Heat Hawk
    Zolomon: Gouf Custom + Shotgun, 2x Heat Hawks and Nades/Fausts
    Elaine: F2 with 120mm+GL, Zaku Zook, Heat Hawk, x2 Leg Launchers and Grenades.

    You have the team load up, you ask around if there's any spare pilots to take the Zaku Cannon with you, but unfortunately with all of the action in Canada and down South there aren't any available.

    In any case you pilot your new Act Zaku into the Gaw and lock the suit into the holding frame for flight.
    By 4pm in the afternoon you're off and away, back down to the Grand Canyon.

    "Hey boss, you ever notice how we keep having to do all of our fighting down south?"

    "Yeah, because I was the one who first mentioned that to you."

    "...huh. So you did. Remember the last time we were in the Grand Canyon? With the mirrors and the self-destructing zaku?"

    "I remember nearly totalling my Gouf, that's for sure."

    "MY Gouf now sucka!"

    "That's Lieutenant Commander Sucka to you Ensign!"

    I'M GOING TO GET SOME FOOD, SEE YOU IN ABOUT 30 - 45 MINUTES.
    >> Anonymous 04/16/10(Fri)13:34 No.9230513
    >>9230430
    engines engines engines

    It doesn't matter if we die. If the White Base is grounded in hostile territory and forced to make repairs under enemy fire, it's only a matter of time before Zeon can surround and overwhelm it.

    Without the White Base, The Gundam, Guncannon, and Guntank lose their ability to project federation firepower across the globe, and into space. Disabling/destroying white base is the single greatest tactical and strategic move we can make, as it will have the largest impact on the course of the war.

    The white base must. be. destroyed.
    but I have a feeling this is a point for a different episode of zeonquest.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:36 No.9230548
    >>9230430
    We're on the right track strategically here, I think. IMO our best bet is a lightning strike on the Engines that ends with a crippled White Base that we can shell all to hell and gone. Any longer and we risk being caught between the WB and It's MS. Even with this plan we'll probably have to keep the WB's MS away from our Arty.
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:39 No.9230588
    True enough, Pop the Engines and then anything else we're able to trash in a shot or two. Afterwards bugger out and feed the WB coordinates to Zeon command and simply suggest they drop a lot of orbital and ground based fire there.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:39 No.9230605
    >>9230497
    Zolomon why are you such a Gangster?

    Damn, now I want to go freestyle some shit about Zeonquest in that /m/ rappan' thread that was goin' down last week.

    >>9230513
    We appear to be on the same page.
    >> Anonymous 04/16/10(Fri)13:40 No.9230613
    >>9230513
    Hell, even if we don't try to shell the white base, once it's down it's MS's are effectively limited to a short operational radius around it. We can then just pull back and get on with the war
    >> Zeta Zaku 04/16/10(Fri)13:40 No.9230616
    >>9230454
    It's a carrier designed for long-term independent operations, and has far greater range then anything Zeon has aside from the Outer Heaven. This thing flew around the world, most of it in hostile territory, with only around 4 or 5 resupply stops, only one of which was at a friendly base.

    Also, 20 shots from a single beam rifle isn't going to be enough to cripple it. MS-scale beam rifles are precision weapons, all we'd be doing is plugging holes in the armor. We'd need something like a beam launcher or beam bazooka to down this thing.
    >> Anonymous 04/16/10(Fri)13:40 No.9230620
    >>9230513
    >The white base must. be. destroyed.
    That's the kind of thinking that got everyone who tried it killed. And I'd say it matters very much if we die. The whole point of our meta-planning is to try and help zeon win by not running out all of its aces. Which includes us.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)13:41 No.9230641
    >>9230616
    MS Scale Beam Rifles are Battleship Scale Beam Cannons. You've got to remember that a Beam Rifle is a One Hit Kill on regular vessels. (Musais, Chivvays, etc.) While this obviously isn't the case with the White Base, it should be more than enough to cripple it.
    >> Anonymous 04/16/10(Fri)13:42 No.9230654
    >>9230616
    Yes, but we don't have to kill the thing. 20 beam shots into it's engine block should leave it pretty immobile, and a mission kill is still a pretty big win for zeon
    >> Anonymous 04/16/10(Fri)13:44 No.9230692
    >>9230620
    While admittedly we don't want to through our team away needlessly, we're going to have to fight the white base no matter what we do. And when we do so, it only makes sense to try for a cripple and run rather than attempting to out-char Char by dueling with amuro
    >> Zeta Zaku 04/16/10(Fri)13:46 No.9230725
    >>9230641
    That was a passing observation by Char in one battle. Battleship-grade beam cannons still have far greater power outputs that a single beam rifle can't match. It took even Amuro at least four or five shots to down a Musai, and the only Chivvay that was killed in one hit was from the GP01-Fb's prototype beam launcher.

    Beam rifles are powerful, but they're not the magic kill-all-enemies in one shot weapon you're making them out to be. White Base isn't going down that easily.
    >> Anonymous 04/16/10(Fri)13:47 No.9230753
    >>9230692
    While I don't think anyone can out-char the red comet, our paint scheme is giving him a good run for his money.

    ALL SKELETONS, ALL SKULLS, ALL THE TIME
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:48 No.9230756
    Plug two shots into the bridge, carefully aimed, then we pump the rest of it into the bridge. Once we're out we simply leave.

    Acceptable?
    >> Anonymous 04/16/10(Fri)13:49 No.9230780
    >>9230756
    >Plug two shots into the bridge, carefully aimed, then we pump the rest of it into the bridge. Once we're out we simply leave

    So we shoot the bridge, and then we shoot the bridge some more? This sounds like a Zolomon plan
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:51 No.9230809
    >>9230780

    Fun as it would be, meant to say shoot the bridge, then shoot the engine/s.
    >> Anonymous 04/16/10(Fri)13:51 No.9230824
    >>9230756
    >First, we shoot him in the face.

    >Then, we shoot him in the face.

    I like this plan.
    >> Anonymous 04/16/10(Fri)13:54 No.9230880
    As much as I approve of mission-killing the whitebase by melting the bridge and watching as bright decomposes into shaky black and white line art, killing the engines has a better chance of working. They're bigger and have fewer named characters in them.
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)13:55 No.9230903
    >>9230880

    I still say sink a few shots into the bridge, one way or the other that will cause problems.
    >> Anonymous 04/16/10(Fri)13:57 No.9230939
    >>9230903
    You forget "lolplotarmour" that would send either the Gundam or SOMETHING our way to make us miss the bridge at the last second.

    Much better idea to place 1-2 shots in each engine and let the plot armour evacuate the ship for Jaburo.

    =Captured White Base/Gundam = Mono-Eye Gundam for Zeon!
    >> Anonymous 04/16/10(Fri)13:58 No.9230968
    >>9230903
    I highly doubt that a combat warship would not have a secondary bridge.

    If we get the engines, we can get the bridge at a time and place of our choosing.

    If we get the bridge, there's nothing stopping white base from saying "Fuck this shit" and just gunning it's engines and leaving the engagement zone
    >> Anonymous 04/16/10(Fri)14:01 No.9231017
    >>9230903
    As long as the ship ends up immobile and partly on fire, I'd call it mission accomplished.

    >>9230939
    That's a good point. If we do manage to stick them in one spot for a good length of time, odds are they'll have to try to escape by foot or risk losing everything to a night raid by zeon ground troops. They’d probably scuttle the gundam and everything else that they can before leaving, but that’s still a big victory for us overall.
    >> Anonymous 04/16/10(Fri)14:01 No.9231029
    >>9230903

    I'd rather just flashbag or smokeshot them before shooting. A blind carrier is gonna make everyone's job easier.
    >> Anonymous 04/16/10(Fri)14:02 No.9231054
    >>9231017
    Very difficult to scuttle anything but the electronics though, considering how fucking hardy Luna Titanium is. Unless they got a nuke onboard or use the beam rifle on their own mobile suits.

    Does the Gundam come with a self-destruct system? I guess a breach in its reactor could vaporize most of it.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)14:04 No.9231095
    >>9230725
    Pretty sure you're wrong. I can clearly remember images of a Musai getting hit through the centerline and going up in flames. Regardless, I just watched some battles from the third MSG Movie, and it takes and Amuro kills Musais with 2-3 hits. (Bridge, and 1-2 Engines). And the Engines fucking go UP when they get hit by a single Beam Rifle shot. And while this doesn't mean that they will for the White Base, it does mean that crippling it with the Beam Rifle is a serious possibility.
    >> Anonymous 04/16/10(Fri)14:09 No.9231205
    >>9231054
    If I remember right, there were a bunch of gundam parts and stuff that they had to destroy because they weren't able to load them onto the ship before they left side 7, so it's not impossible. They wouldn’t be able to destroy the ship’s frame or anything unless the overloaded the reactors, but that's probably the most effective way to get rid of everything anyway. And we do tend to have a destabilizing effect on large power plants by ourselves…
    >> Anonymous 04/16/10(Fri)14:14 No.9231302
    >>9231205
    Going all MUSHROOM CLOUD on the White Base would be very satisfying indeed.

    Even if they'd just build more ships instead. Considering how tech has been progressing we'd end up with Bright commanding the Albion in the final battle.
    >> Zeta Zaku 04/16/10(Fri)14:20 No.9231432
    >>9231095
    The Musai is also a very poorly-designed ship compared to White Base that was never intended to defend itself against MS to begin with. Look at its frame, it's got almost nothing more then the space needed for the main guns and the Komusai dock. If they're getting hit on the centerline, then it's most likely the missile stores being ignited by the beam shot. Shots to the bridge would, depending on the angle, either go straight through and destroy the hanger or just destroy the bridge and...nothing else, really.

    And don't get me started on how stupid the engine design is. All crammed into tiny little pods hanging off the back on dinky little pylons is just asking to be blown off. Compared to the Trojan Horse, where' they're encased in giant blocks that take up almost half the ship's surface area. Considering the engine blocks of both ships both have four nozzles per block, either it has significantly larger engines or all that space is either empty or, more likely, filled with engineering equipment and staff. Musais are -not- well designed ships to begin with.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)14:22 No.9231457
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    You arrive in Arizona to meet back up with Garma at around 7pm at night.

    He and the rest of your unit greets you, they all seem fine if a little worse for wear.

    "Well? What did I miss?"

    Garma runs his hand through his thick luxurious hair.

    "Well, the Trojan Horse called for a temporary ceasefire to offload some civilians which I agreed to. I used the time to set up a pincer attack on the ship with my ground forces, only for the Gundam to have snuck in with the refugee transport so that it could redeploy to the rear."

    "How did THAT get missed by the inspection teams?" You ask incredulously.

    "Unfortunately the transport 'crashed' before it made it to the designated POW camp we had instructed them to go to, and in the confusion the Gundam managed to escape."

    "In any case, isn't that illeagal?" you ask, Char quietely snorts derisively to the left.

    "One might class that as the pot calling the kettle black, Lt Commander Lister... in any case, it's a stretch of the Turkey-Iranian war ruling of 2019, but I believe it was probably a legal move. Underhanded, but most likely legal."

    Garma resumes talking.

    "In any case, it's good to have you back. How was Canada?"

    "Cold."

    "Good good, shall we prepare for tommorow night?"

    "Why? What are we doing tommorow night?"

    "...why, the same thing we do every night my dear Lister... TRY TO TAKE OVER THE WORLD!"

    (THERE LISTER, THEY'RE LISTER AND THE GAR GAR GAR GAR GAR...ma)

    YOUR ORDERS?
    >> Anonymous 04/16/10(Fri)14:25 No.9231495
    1) Build gigantic Magnet
    2) Activate magnet
    3) ???
    4) Take over the world!!!
    >> Anonymous 04/16/10(Fri)14:29 No.9231552
    >>9231457
    >"One might class that as the pot calling the kettle black, Lt Commander Lister... in any case, it's a stretch of the Turkey-Iranian war ruling of 2019, but I believe it was probably a legal move. Underhanded, but most likely legal."

    ONORE APOLOGISED!
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)14:30 No.9231564
    >>9231432
    Agreed. Hm. Let me find a different example then...

    Ok. In the Battle of A Baoa A Qu the White Base only takes 2 hits from a Dom's 330 'Zook to its right engine to take it out. This is already after it had crashed however. It's other engine was hit by a Minovksy Particle Cannon. While I cannot confirm/compare power ratings between Battleship Beam Cannons and the Gundam's Beam Rifle, it does set a bit of precedent for dealing significant damage to the White Base's engines with Beam Weaponry. If it can get through the armor, and into the Engine proper, which it can, it shouldn't be too much of an issue as far as putting that engine out of commission. It may take a few shots, but it'll definitely have an appreciable effect.
    >> Anonymous 04/16/10(Fri)14:30 No.9231576
    If the Gundam is no longer in white base, why don't we just blow the bajesus out of White Base?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)14:31 No.9231577
    >>9231552

    What? Dodgy legal precedents get set all the time!
    Besides, given that Char said in the episode that what the Gundam did was exactly what he would have done implies that it wasn't THAT blatantly illeagal.
    >> Anonymous 04/16/10(Fri)14:31 No.9231595
    >"Why? What are we doing tommorow night?"

    Staging a night raid to clean out the last stronghold of canon left in this timeline, obviously.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)14:31 No.9231602
    >>9231457
    Hahahaha, I'm gonna be humming that song all fucking day now. Anyway Garma, what's the plan? And how fabulous is your hair?
    >> Anonymous 04/16/10(Fri)14:32 No.9231610
    So, are we gonna try to blow this thing up in a TOTAL VICTORY kind of way, or just fuck with their engines a bit?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)14:34 No.9231648
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    >>9231576

    Because he's back on it now. When Garma's team attacked, backed up by your Support Squad the Gundam attacked the forces from the rear.
    Luckily he missed Jolyne's squad but the rest of the Zaku and Magellan forces took some nasty losses before Garma calmly ordered their retreat to conserve manpower, and the Mechanised Infantry units popped smoke and acted as harrassaers to cover friendly forces escape whilst your Support Squad continued to bombardment.
    Due to this losses were mich lighter than what they could have been.

    This battle occurred roughly 30 minutes ago, and Jolyne relays the gist of it to you when you return to your barracks here in Arizona.
    >> Anonymous 04/16/10(Fri)14:34 No.9231649
    >>9231577
    In all serious though I can't say I'm surprised you came up with something to prevent me taking Amuro to court in THE LEGAL BATTLE OF THE CENTURY (but I appreciate that you acknowledged it).
    >> Anonymous 04/16/10(Fri)14:35 No.9231661
    I vote mess up the engines(using max 5 BR shots) then just shell them into nothingness.

    Before the mission we send Ruubens on a sneaking mission. Objective? To find out what Garma uses to get his hair that magnificent.
    >> Tzeentch !OJ4s9gRCow 04/16/10(Fri)14:35 No.9231665
    >>9231610

    Fucking over the engines much as humanly possible without putting ourselfs in danger we can't extract from, ala fighting the Gundam/Guntank/Guncannon trio.
    >> Anonymous 04/16/10(Fri)14:39 No.9231716
    >>9231564
    I think the issue with beam weapons isn't how much power you put behind them, it's how ridiculously penetrating the beam itself is. A beam weapon seems to be able to drill right through anything it hits, and any extra power is just used to make the beam wider, so it’s got a better chance of causing some secondary explosions, or extend the shot further.

    I think you’re dead on about being able to take out the engines though. Beams go through anything, and fusion engines don’t take well to unexpected holes unless they happen in a very non-vital spot.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)14:44 No.9231820
    >>9231661
    >Before the mission we send Ruubens on a sneaking mission. Objective? To find out what Garma uses to get his hair that magnificent.

    Better and sneaker men than Ruubens have tried and failed my friend. The secret of Garma's hair is one of the Great 5 mysteries of Zeon, along with Why none of Degwins kids look anything like him, and just exactly how long 'a flash' is.
    >> Anonymous 04/16/10(Fri)14:46 No.9231848
    >along with Why none of Degwins kids look anything like him

    He had sex with more than a single women?
    >> Anonymous 04/16/10(Fri)14:49 No.9231902
    We didn't bring any other suits with us did we?

    Fuck. Guys last week we were planning to get bernie out of the gigan and into a zaku, that way he's a lower priority and he gets trained in a suit that's not overly specialized and nothing like what he'll pilot in the future

    God damnit. I guess we can switch him and elane but i'd be better if he just had the other zaku

    Before anyone mentiones "HURR WE NEED DA ANTI-AIR!" the rino does more then fine and white base HAS NO AIR UNITS
    >> Anonymous 04/16/10(Fri)14:49 No.9231912
    >>9231457
    It's time for a team building exercise. Break out the fake mustaches.
    >> Anonymous 04/16/10(Fri)14:51 No.9231944
    Could we please consider stepping back from all the 'we have to kill Amuro', 'we must destroy White Base', 'defeating the Gundam is the most strategically important objective for us' nonsense?

    It's stupid shit like that which lost Zeon the war in canon. And I thought we had set our sights quite firmly on not going down that route.

    By all means, do our raid tonight, but let's not get bogged down with hounding White Base, while there is still a war to win out there.
    >> Anonymous 04/16/10(Fri)14:52 No.9231952
    >>9231902
    That's a good point. There's not going to be much need for AA taking on a lone whitebase, so we might want to stop pooping on the new tallent so much.

    Someone get that boy a zaku.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)14:52 No.9231958
    >>9231902
    I guess Core Fighters and the Gunperry don't count, huh? But Bernie is trained in the Gigan now, and it can put a shitload of fire down very quickly. But TBH you're right. We should have put him in a Zaku Cannon.
    >> Anonymous 04/16/10(Fri)14:56 No.9232015
    >>9231902

    I agree, but it's too late for that now aswWe did not bring our Zakus.

    So I'd just put it on the list for next time, together with finally getting Jolyne in the Dowdage she deserves.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)14:56 No.9232025
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    >>9231848

    Nope. It's actually less obvious than you would think.

    Okay, that night before bed you outline your initial plan with the rest of your team for crippling the White Base.

    "Ultimately no matter how powerful they are if we take away their carriers ability to move, we can simply blockade them in for the rest of the war. We know that the Beam Rifle can only be reloaded at the Trojan Horse, so that limits the Gundams realistic operational range."

    "So, we use our own Beam Rifle to take out one of the engine blocks and immobilise it?" Jolyne clarifies.

    "That's the plan, the hard part will be making sure that we get the shot, we'll need to pick a good firing point, one that can resist detection until in range, and we'll also have to be able to continue firing until we're sure that the ship has been immobilised."

    Zolomon thinks on.

    "So, what we need is a tall but stead rock formation that overlooks a flat plain, and for the Trojan Horse to pass along it?"

    "Is there any terrain like that around here?" Elaine asks.

    "Not really, and it's highly unlikely that the Trojan horse would risk travelling across it whilst we're hounding it as heavily as we are." Calvin supplies.

    "Hmm. So, what do we do?" Elaine asks.

    WELL? WHAT DO?
    >> Abaddon 04/16/10(Fri)14:59 No.9232059
    >>9232025

    easy. we capture some federation Medias and say we are bringing a shipment of salt, once we are inside we use the act zaku to blow holes in the Trojan horse from the inside out
    >> Anonymous 04/16/10(Fri)14:59 No.9232060
    >>9231944
    >>9231952
    If/when we next take on White Base, we need to focus on making it immobile/slow-as-hell. The Minovsky Cloud will fuck over their communications, so if it's moving too slow, they'll run out of salt and die.

    Or, you know, we send no more troops after it once it's too slow for it to be useful.
    >> Toledo Steel 04/16/10(Fri)14:59 No.9232063
    Ahha! Finally killing White Base eh? This will be an amazing victory on a propaganda basis if we can get away with it. Though it is horribly well defended so we have to assault it with as much power as we can bring to bear.

    We just have to watch out for that War Criminal Gundam, who knows what its capable of.
    >> Anonymous 04/16/10(Fri)15:00 No.9232077
    >>9232025

    For clarification, now long would it take to empty a beam rifle clip into the Trojan Horse once we started shooting?
    >> Anonymous 04/16/10(Fri)15:00 No.9232080
    >>9232059
    >>9232060
    White-Base-needs-salt mind
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)15:03 No.9232132
    >>9232025
    DODAI DIVEBOMBING! DEATH FROM ABOOOOOOOOOOOOOOVE!

    But in all seriousness, we can use the speed and mobility afforded by the Dodais as a good way to set up an ambush. Especially if we can stage an attack with Garma's forces to pull the WB's MS away.
    >> Anonymous 04/16/10(Fri)15:03 No.9232147
    >>9232025
    "Elaine, Zolomon, Jolyne, the situation is clear." I try to say as brightly as possible, despite the gravity of the situation. "We need to have an orgy."

    Suddenly a disco ball drops from the ceiling. The overhead lights dim, couches come out of the walls, and the sultry voice of Barry White can be heard over the high fidelity stereo.

    Before I know what's happening I find myself tonguing Zolomon's sweet honey baked ham hole.

    OK WHAT HAPPENS NEXT?
    >> Anonymous 04/16/10(Fri)15:04 No.9232160
    >>9232025
    >"So, what we need is a

    tarp.

    And we need a credible threat forcing White Base to divert course in the direction of the tarp-ed unit (us).


    Also, you should convince your doctor to get a CT scan done, if your headaches persist, apologised. As for medication, if it is true migraines (or vascular headaches in general) ergotamine might do the trick.
    >> Anonymous 04/16/10(Fri)15:04 No.9232162
    Well, mobile suits seem to have a clearly stated ability to hide when under a tarp. Let’s take advantage of that for once.

    How about we cover the act with a tarp and a foot or so of dirt on top of that, and then wait until whitebase passes by. Then we pop out (Suprise! AMBUSH TIME!!!) and waste the engines at close range. Everyone else forms some kind of distraction party to keep the gundam from getting into close combat range with anyone and everyone scampers back to base.
    >> Toledo Steel 04/16/10(Fri)15:04 No.9232163
    >>9232025

    As a man of impeccable good ideas, why don't we tunnel out some holes and jump out on them like dirty vietcong or something. We're already running constant harrasment on them so we could in theory force them down a corridor if they saw it as a tactically advantageous route for them.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)15:06 No.9232189
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    >>9232077

    About 20-25 seconds. The Gundam can do it quicker because it's dedicated tech, whereas the Act Zaku is sort of jury-rig job. Not that it really makes that much of a difference.

    You'd need about 5 - 8 seconds of shooting to get 5 shots off.
    >> Anonymous 04/16/10(Fri)15:06 No.9232203
    I think I'll second the earlier GIANT MAGNET idea.
    >> Anonymous 04/16/10(Fri)15:07 No.9232204
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    >>9232077
    >clip
    STOP MAKING THIS MISTAKE
    THEY'RE CALLED "MAGAZINES" UNLESS THEY'RE BULLETS CLIPPED TOGETHER TO GO IN A RIFLE
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:08 No.9232232
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    I feel a warm fuzzy feeling in my heart any time someone on /tg/ uses WHAT DO.

    Also, FUCK YEAH! ZEONQUEST!

    Apologized, was watching some Ghiren's Greed stuff and:

    http://www.youtube.com/watch?v=YC6vAtuFNKs

    When do We get our interview with Zeo-net? :D
    >> Anonymous 04/16/10(Fri)15:08 No.9232235
    >>9232163
    How long would it take us to dig a Foxhole?
    If we can dig a foxhole and cover it with a tarpaulin, we can hide our Beam rifleman in there.
    The next thing we need to do is let the White base get in range, and fire hard enough on it to make it deploy the Gundam and Guntank.
    Then, we gotta lead the Gundam outta there.
    ^ That's where shit gets tricky.
    Without any appreciable cover, the guncannon and gundam will snipe at range. Cover the area in smoke and our gunner dude can't shoot at the engines.

    Is it possible to get an X-ray / Xaser painted onto one of the engine blocks, shell the WB until it dumps its Gundam, then smoke the area to shit and have the Beam Rifle shoot at the painted target?
    >> Anonymous 04/16/10(Fri)15:11 No.9232261
    >>9232204
    Since it doesn't use physical ammunition, 'powercell' or somesuch would probably be the best choice.
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:11 No.9232268
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    >>9232132

    Can we do the MS equivalent of a Halo drop on the Trojan Horse with the ACT Zaku while the rest of the forces act as a diversion?

    Its been awhile since Lister ticket off on the AWESOME quotient.

    I mean, like since Canada... <_<
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:12 No.9232285
    >>9232235

    I think the big problem is driving the Trojan horse to an area we prepared.

    Apologized, is the TH headed to any major population centers or the like?
    >> Anonymous 04/16/10(Fri)15:13 No.9232295
    >>9232235
    Foxhole is always a good idea. Cover's good in any situation.

    Not sure exactly how you'd be able to distract the Gundam though; Amuro isn't fucktarded enough to be chased away from the white base into a minefield or smoke cloud when he has a BEAM CANNON, and even if he is, you still have the Guntank and Guncannon down there, which will need -at least- 3 MS to deal with, even without Amuro's support.

    Basically, any point in range of the White base is also in range of Amuro. There's no way around that. Trying to distract Amuro while you're plugging the White Base's engine block is also a no-go because Amuro isn't that stupid. The best you can do is force both Amuro and the Guncannon to NOT ENGAGE your long-range shooter. How do you do that? By sending mobile suits into close range, where they'll promptly be murdered by Amuro and the Guntank.
    >> Anonymous 04/16/10(Fri)15:14 No.9232327
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    We need some of this happening right now
    >> Anonymous 04/16/10(Fri)15:16 No.9232356
    >>9232295
    Paint engine block with multiple X-ray lasers from multiple tanks around the perimeter, or some other delivery system that isn't worth spending a beam rifle shot on, and is spread out enough to not die within 2 minutes to artillery.
    FLASHES SMOKE AND MINOVSKYS EVERYWHERE.
    our beam sniper then puts on his x-ray goggles and shoots at the only thing he can see through the smoke.
    >> Anonymous 04/16/10(Fri)15:18 No.9232399
    Someone mentioned a Dodai attack.

    Why not go for that? Our whole plan comes down to crippling White Base with a couple of beam rifle shots to the engines. We do not want to linger in any case. So why not do an MS air raid? Suits mount up on Dodais, pack as much firepower as possible, make one, maximum two passes to unload, head back to base.
    >> Anonymous 04/16/10(Fri)15:19 No.9232412
    >>9232356
    The downside to this is the following:
    The white base is moving.
    If your spotters can't see the fucking base due to all the smoke, they can't paint a target now can they?

    You'll need to shoot a sticky bomb of some kind onto the Engine block that emits x-rays. That should be within our abilities though.
    >> Anonymous 04/16/10(Fri)15:20 No.9232437
    >>9232399
    "We've spotted dodais moving in from the north"
    "Amuro, launch!"
    ...
    "We've spotted the White Base launching a mobile suit."
    "Dodais hit!"
    >> Toledo Steel 04/16/10(Fri)15:21 No.9232453
    >>9232295

    If we could set ourselves up in such a way that we could say, get an area we couldn't sneak up on them at all hours, possibly some form of plains or a river without real vegitation on either side, we would stand a chance of them heading onto it themselves.

    As for dealing with the suits, smoke on the ground would assist us if we could coat the area in it, maker white base and have our long rangers shoot through the smoke. Everyone else however would have to close distance and engage the War Criminal Amuro and the Guntank to ensure it doesn't take our shooter out early.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/16/10(Fri)15:23 No.9232481
    >>9232437
    Hence my initial suggestion regarding the Dodai raid happening after a major offensive by Garma's other troops, forcing the enemy MS complement into combat.
    >> Anonymous 04/16/10(Fri)15:23 No.9232498
    >>9232437
    How about the dodais are the diversion for when the act comes in from the other side? Or maybe on it's own dodai but is hugging the terrain to keep from being noticed while the others come in at the normal altitude for one of our raids?
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:24 No.9232515
    Suggested Battle plans (Developed in part and parcel by the members of Zeonic intelligence code named Elegan/t G/entlemen)

    Primary Objectives:
    1 Destruction of Trojan Horse (Abbreviated TH)Engine Blocks
    2 Capture and/or destruction of TH and its ancillary Mobile suits
    3 Accomplishment of above mentioned tasks with minimal loss to material/ life

    OPERATIONAL Handbook
    Beam Rifle - Newly acquired, intennded to be put to use to circumvent the massive armor of the TH engine blocks and to strike at or drive off targets of opportunity (i.e. the TH's complement of Mobile suits)

    Beam Rifle Targets in order of Priority:
    1 TH Engine Cllusters
    2 The Mobile Suit Known as the Gundam (Priority fire given as per situation)
    3 TH's complement of Supporting MS:
    -Addendum Given the MS known as the Guntanks relative sluggishness, suggested tertiary target Priority given to it?

    Cont.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)15:25 No.9232539
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    >>9232162
    >>9232160

    Okay, so using a tarp to obscure yourself before mounting an ambush.

    >>9232232

    I dunno, did news networks give interviews with wartime personell whilst the war is going on? I don't remember Patton or Rommel giving an interview in the middle of Alameine or Bocage Vickers.

    >>9232285

    Yeah that's the most annoying thing, it's just meandering about. It's moving at a fair lick, but it doesn't seem to know where it's moving to or from. It's sticking to the canyons and other pieces of advantageous terrain but otherwise that seems to be it. It also doesn't seem afraid to punch through blockades.
    It's aggravating. Garma has half a mind to just keep harrasing the thing but otherwise ignore it.

    Building a foxhole for a Mobile Suit will take about 30 minutes with an engineering Zaku Tank.
    You still had the Hildolfr you could do it in minutes, but no point in crying over spilt milk.
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:30 No.9232622
    >>9232515

    Cont.

    Dodais

    In Attack:
    Given that this allows us an increase in mobility of our mobile suits an attack by selected Mobile Suits mounted on AIR CAV is feasible. It allows Zeonic Mobile suits to avoid the TH withering air to ground capability and gives a REASONABLE chance to dodge the Federation Platforms Anti Air coverage.

    Positives:
    + Increased Maneuverability
    + Nearly Full Unobstructed 360 degree Line of sight to targets of opportunity on the TH itself.

    Negatives:
    - Reliant on Pilot manuverability alone to dodge counter attacks.
    -Reliant on MS own THruster power to get safely back onto the ground.
    - Once lost a great deal of the tactical flexibility is lost.
    - Dodais more vulnerable to AA then Zeonic Mobile Suits (Possibly?)

    cont.
    >> Anonymous 04/16/10(Fri)15:32 No.9232650
    >doesn't seem to know where it's going
    Ugh. Jaburo is to the south. SOUTH, you stupid superweapon. How are we suposed to set up an ambush if you navagate like a lost drunk person? Make up your mind on a destiation already!

    This would be a point in favor of the dodai-mounted raid, as we can spring that just about anywhere. It'd still be a shame if we can't pull some tarp action of our own, though.
    >> Anonymous 04/16/10(Fri)15:33 No.9232664
    Dodai's as bait

    lister with beam rifle laying on his back inside ambush point

    Dodai's harrass and run, white base gives chase, dodais lead white base directly over lister's ambush spot.

    lister unloads beam rifle into unprotected nozzles of white base's engines. Straight up the tailpipe from spitting distance. Armor wont matter as he'll actually be shooting INTO the engines.

    As soon as lister opens fire, Hovis begins arty barrage of white base for added distraction and lucky hits on the weapons points/ bridge/hangar/whatever.

    once the white base starts going down, everybody run away to avoid the wrath of Amuro
    >> Anonymous 04/16/10(Fri)15:33 No.9232671
    >>9232539
    >Garma has half a mind to just keep harrasing the thing but otherwise ignore it.

    Encourage him to do just that.

    Commit to the raid (or maybe assist in multiple raids until the Outer Heaven is operational again), but then get back to the real war.
    Maybe change theatres to Europe or Asia.
    Or have Nachtmaren spearhead an assault (or raid) on Greenland.
    >> Anonymous 04/16/10(Fri)15:38 No.9232747
    >lister with beam rifle laying on his back inside ambush point

    Meanwhile, white base continues to maneuver like a drunken cow and refuses to follow the dodais anywhere, meandering away into the sunset.

    After 10 hours of waiting, Lister packs up his tarp and gun and catches a ride back to base.
    >> Anonymous 04/16/10(Fri)15:39 No.9232761
    >>9232671
    >Encourage him to do just that.
    Totally
    >Once again operational Outer Heaven
    Now I'm hard.
    >> Anonymous 04/16/10(Fri)15:39 No.9232775
         File1271446781.gif-(11 KB, 732x517, OriginalPlan.gif)
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    Plan:
    Get 1 MS with the ability to shoot rockets that attach a Targetting emitter, something that can be seen through smoke.
    Get 1 MS with the beam rifle and the ability to see that emitter.
    Position both of these near a railroad, where they can use a flatbed rail cart as a Skateboard to escape in near-zero visibility conditions. Opposite sides of the WB if possible.

    While the white base passes over the railroad, send in a Distraction from the south. Something that'll force the White base's attention, such as a Cardboard Skeleton the size of Lister and Gamma's suits attached to Dodais.
    When the White base deploys to match this threat, our Main force (all suits but the 2 under the tarps) approaches from the other side, out from behind cover.
    Caught between what they THINK is a pincer attack, the White Base will launch its mobile suits.

    Now, the Painter pops out from under the tarp, and fires its rockets at the engine blocks, painting them.
    At this point, our main force GETS THE FUCK OUT, giving covering fire as they do so.
    Our artillery fires enough smoke to cover the entire fucking area.
    As soon as the smoke hits, the REAL Lister (under a tarp) fires his beam rifle at the painted targets, through the smoke.
    Gets on the empty flatbed on the train track, uses it to skateboard the fuck away.
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:40 No.9232799
    >>9232622

    cont.

    Dodai Halo drop.

    Given the Air superiority of Zeonic Forces in this area (I am operating under that presumption). A High Altitude Low Opening Mobile Suit assault is entirely feasible. Selected Beam Rifle Designated Mobile Suit is Dropped in a mixed Dodai/ Air Cav MS attack force, supported by Dopps in a hit and run sortie.

    Positives:
    +Limits exposure to friendly forces to AA and to Federation Prototype Mobile suits
    +Allows the attack to seem like a normal harassing air raid.
    + Increasing the target area of the TH's supposed Bridge or CnC

    Negatives:
    - Live of sight is only limited to a 180 Degree arc of the TH's combat area, with the engines block only taking a small part:
    - Limited targeting time of the TH.

    cont.
    >> Anonymous 04/16/10(Fri)15:41 No.9232808
    >>9232761
    Battleship duels anyone? The outer heaven's got it's own beam weapons, right? Those should work better than anything we can mount on a suit.
    >> Anonymous 04/16/10(Fri)15:41 No.9232821
    >>9232775
    >Smoke Artillery
    >Pincer attack
    >Sniper/spotter
    >Use of distractions, camouflage and cover

    Okay, I see this plan, but where's the rule of cool?
    >Using train carriages as Skateboards

    ... FUCK YEAH.
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:42 No.9232838
    >>9232775

    I like this plan for the sheer balls it takes to skateboard away.
    >> Anonymous 04/16/10(Fri)15:45 No.9232893
    >>9232808

    I would rather have the Outer Heaven move us to somewhere else where we can make a real difference (and help winning the war), rather than sticking around to get all beat up again by the far superior ship that is White Base...
    >> Anonymous 04/16/10(Fri)15:47 No.9232928
    >>9232775
    fantastic


    now, the REAL trick here, the real crux of this plan, is somehow getting the white base to be retarded enough to fly directly over railroad tracks with two giant tarped over lumps sitting there, in enemy territory.
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:49 No.9232960
    >>9232799

    Pfahhhh I'm too lazy to continue this... maybe.

    Zanzibar Kai

    In Spearheading an attack the Zanzibar Kai lends itself well to a support role, quickly firing off its beam weaponry at targets of opportunity (See Beam Rifle targeting priority), dropping off mobile suits and withdrawing to a safe area.

    Prolonged combat is not to be expected (See reference files Battle of Mexico)
    >> Anonymous 04/16/10(Fri)15:51 No.9233006
    Well ,we could use the OH as our getaway craft, even if it's not up to a full on fight with anything. We dodai in, raise hell, and then then jet to the OH which lays down covering fire to keep the gundam off of us, probly with aid from all the artillery suits we've got.
    >> Anonymous 04/16/10(Fri)15:52 No.9233022
         File1271447542.gif-(7 KB, 182x182, EngineFailure.gif)
    7 KB
    Achievement unlocked: Engine Failure.
    >> Anonymous 04/16/10(Fri)15:53 No.9233042
    >>9232928
    Foxholes + Tarps solve everything.
    EVERYTHING.
    >> Anonymous 04/16/10(Fri)15:53 No.9233057
    >>9233042
    except for the getting away from the gundam's bloodlust part.
    >> Anonymous 04/16/10(Fri)15:55 No.9233084
    >>9233057
    Foxholes, Tarps, and Smoke solve everything.
    EVERYTHING.
    >> Anonymous 04/16/10(Fri)15:57 No.9233130
    >>9232838
    >>9232821
    >>9232775
    We must broadcast an all-frequencies "Eat my shorts" as we make our escape.
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)15:58 No.9233148
    >>9233057
    >>9233084

    We could also prepare a massive ARTY bombardment to cover our escape.
    >> Captain/co/mrade !hzAsrOsWT6 04/16/10(Fri)16:02 No.9233221
    >>9233148

    Seems like the best course of action. We kite TH to where we want it, we cripple it... then we have everything in range rain fiery hell upon it while we make our escape.
    >> Anonymous 04/16/10(Fri)16:06 No.9233304
    How long would it take to dig a foxhole that can conceal a Dodai + MS?
    The enemy will never expect an air assault to ambush them from out of the ground.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)16:07 No.9233330
         File1271448452.jpg-(267 KB, 875x750, 1998dc9b15d283fe26ee94cc49a13a(...).jpg)
    267 KB
    >>9232775

    It's a good plan and I like it, but the hard part will be trying to get the White Base over to the train tracks in the first place.
    Sorry about the late post, I appear to be getting an axiety attack for some reason.

    It only ever happens when I'm home alone doesn't it? Well, it's not so bad as last time at least.
    My Gut's hurting again as well, I think it's time to stop drinking so much water, god, I only took two of the bloody tabs.


    Anyway, you hash out a refinement of your tarp based ambush + dodai decoy operations.

    "We need to find a way draw the Trojan Horse out, or some kind of plan that we can adapt to mixed terrain."

    In any case you order them all to go to bed early, so you can start fresh tommorow, hopefully with some new ideas.

    And so you're EXCEPTIONALLY long day finally ends.
    >> Anonymous 04/16/10(Fri)16:10 No.9233394
    >>9233330
    Well, we're nowhere near autosage yet, still have 100 posts to go. Shall we get the plan rolling?
    >> Anonymous 04/16/10(Fri)16:12 No.9233434
    >>9233330
    We still have the fake feddy distress signal plan right? instead of leading them to a base lead them to the tracks
    >> Anonymous 04/16/10(Fri)16:13 No.9233455
    >>9233330
    Well, anything that lets the Painter and the Sniper escape in zero visibility conditions is good.
    It could even be a dodai hidden in the foxhole with them, if no rail is available.
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)16:14 No.9233487
    >>9233330

    As for an interview with Zeo-Net, maybe as a propaganda thing? Sort of like how they had cameras in WW2 for propaganda film purposes and the like?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/16/10(Fri)16:18 No.9233550
    >>9233434
    >We still have the fake feddy distress signal plan right? instead of leading them to a base lead them to the tracks

    You mean the fake feddy radio signals you picked up in april? Those surely aren't current any more you know.

    Sorry but my anxiety attack just got worse. We may need to put this thread on hold for tonight if it get's any worse than this.
    >> Anonymous 04/16/10(Fri)16:19 No.9233563
         File1271449153.jpg-(32 KB, 500x331, what.jpg)
    32 KB
    >>9233455
    >Using train cars as skateboards
    >Foxholes for aerial attacks

    ...
    >> An0nymous !gkWeiOwuW2 04/16/10(Fri)16:19 No.9233567
    >>9233550

    No problem Apologized, get some rest and take care man.
    >> Anonymous 04/16/10(Fri)16:19 No.9233575
    >>9233550
    Righteyo. Archive the plan.
    >> Anonymous 04/16/10(Fri)16:22 No.9233614
    >>9233550
    Well there not exacly exerienced over there at white base let alone they haven't been in contact for a while. Might as well try



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