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  • File : 1296839091.png-(854 KB, 800x600, zeonquest wall 3.png)
    854 KB Zeonquest Pt92 I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)12:04 No.13779640  
    The place where I live currently has:

    a) Gale force winds

    b) Power supplied largely by overhead powerlines.

    Can you see how this combination might cause an unforseen end to tonights session possibly? Answers on a postcard to the usual address kids, and don't forget to ask your parents permission, or the police will come and kill you.

    You are Commander David Lister, ace pilot for the Principality of Zeon, CO of the elite Nachtmaren Unit and you are completely fucked.

    At the end of the last episode...

    >The three of you are about to fan out to encircle your opponent when suddenly there is a flash of blue, and your oppoent flys out of view, tumbling. The grey gundam takes the opportunity to make a break for it. But Instead of being rescued however, you get the impression that your opponent has just been roughly ejected from the fight.
    >The blue fireball bounces erratically before landing on a fragment of Pegasus carrier seperated in the earlier fighting.

    >It then resolves into a Gundam like shape, surrounded by a halo of blue flame. It appears to be a Pixy class Gundam, configured for space use.

    >Then another one lands alongside him.

    >a third one then spins into position behind you

    >another erratically takes position on your left.

    >Their movements are jerky, erratic, unpredictable and faintly inhumanlike. You get a great sense of disquiet eminating from the four mobile suits, and instinctiviely the three of you cover each others backs in preparation for the battle about to come.

    >Then the fifth Gundam appears. Wreathed in blue flame like all of the others this one appears of a different make, similar to the older [g] type ground gundams, it's movements appear different as well. They are tighter, more controlled, more normal, bereft of flourishes or extraneous movement in any way.
    >The five enemies surrounding you take their positions.

    >"Well fuck." you comment.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)12:09 No.13779670
         File1296839381.jpg-(185 KB, 850x1200, sample-ef86c323b29610391949ca6(...).jpg)
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    You are currently surrounded by 4 EXAM equipped Pixy Gundams, configured for space use, you can't tell as of yet if any further modifications have been made.
    Plus the Gundam Blue Destiny 3, the successor to the BD1 which was sufficient to fight your entire team to a standstill back in Jaburo.

    You are still inside the Anti-Beam chaffs zone of influence.
    Your fireteam currently consists of you Zolomon in his Kreiger and Jolyne in her Gelgoog Cannon. All of you have opted for solid weapons over beam weapons.

    You have roughly 8 to 7 minutes before the covering chaff will begin to dissapate.
    The local area contains sparse pieces of quite large cover from the destroyed Pegasus class carriers. These pieces are also mostly on fire.

    YOUR ORDERS?
    >> Anonymous 02/04/11(Fri)12:14 No.13779696
    Well fuck.
    I wonder if we should try to run and get away from these guys.
    >> Arty 02/04/11(Fri)12:14 No.13779699
    This whould be the perfect time for a Deus Ex Machina in the form of Nimbus Schterzen to show up and save our collective asses.

    >All of you have opted for solid weapons over beam weapons.
    But Jolyne still has her backpack beam cannon right?

    >YOUR ORDERS?
    Ask for terms for their surrender.
    >> Zeta Zaku 02/04/11(Fri)12:14 No.13779700
    >beam carbine is rendered useless due to chaffspam
    >surrounded by bloodthirsty soul-powered death machines
    >Possible unforseen power outages

    letsdothis.jpg

    Do we have any flashbangs or chaff grenades? We need to disperse the fuck out of here. Taking them on all at once is suicide.
    >> Anonymous 02/04/11(Fri)12:23 No.13779757
    Perhaps we can use the burning Pegasus carriers for cover?
    Try ambush tactics? Their blue glow does make them easy to spot.

    3 on 5 will get us kill.
    We should probably retreat and get backup from Elain, Bernie, Hovis and Calvin.
    >> Anonymous 02/04/11(Fri)12:25 No.13779776
    Well then how to fight EXAM suit... one of them is bad but five... and the BD3 too...
    FFFFFFFFFFFFFFFFFFFFF

    Ok let's think, the first thing is to not go near them if possible since pixie are close combat suit (now with newtype level reflex). After that the idea last week was to kite them toward Amuro, do I'd say this is the best strategy.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)12:28 No.13779792
    >>13779699
    >But Jolyne still has her backpack beam cannon right?

    Yeah, comes fitted to the mobile suit after all.

    >>13779700

    You stocked up on flashbangs and other ordinance during your time in california. Heck, you're pretty sure you still have a couple of smoke grenades on you. Not that they'll work too well in space.
    >> Anonymous 02/04/11(Fri)12:28 No.13779794
    >>13779776
    Yeah, but we gotta find Amuro first. And that also means that we now have to contend with the Pixy Deathsquad, the Blue Destiny, and Amuro.
    >> Anonymous 02/04/11(Fri)12:31 No.13779812
    This is definitely a good time for regrouping. Three on five isn't good odds, three on five Gundams with crack is asking for it.

    Besides, a mobile battle will give us a better chance to gauge these bastards while we get to a position to fight. They're primarily armed with ballistic weapons normally anyway, so it's not like the chaff is slowing them much. Save the flashbangs if we got any for ambushing or emergencies and get back where we have more support.
    >> Anonymous 02/04/11(Fri)12:33 No.13779828
    Well the idea would be find a still active ship destoy the flak on one side and fight our back to it, that would limit the number of suit attacking us at once and would probably help us if they care for friendlies
    >> Anonymous 02/04/11(Fri)12:36 No.13779846
    >>13779828
    Nah, don't think so.
    The EXAM system has a tendency to cause users to become psychotic, and limiting ourselves to the area of a vessel would only help the enemy.
    >> Arty 02/04/11(Fri)12:36 No.13779848
    >>13779776
    >After that the idea last week was to kite them toward Amuro, do I'd say this is the best strategy.
    While it was an awesome idea we'd have to get way the hell over to the other side of the battle and contend with Pixy suits which can probably outrun most of us.

    >>13779792
    If we threw smoke and flashbangs at the same time the light would scatter off of the smoke better than it normally would in a vacuum. True the smoke would dissapate fast but so what? The flash on a flashbang only lasts for a fraction of a second anyways.
    >> http://www.youtube.com/watch?v=BZwuTo7zKM8#t=1m02s I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)12:40 No.13779871
    >>13779812
    >>13779828
    >>13779846

    So the plan is to beat a quick retreat to the other Nachtmaren team, using the remains of the vessels you've destroyed so far as cover?
    >> Anonymous 02/04/11(Fri)12:40 No.13779873
    >>13779846
    true but it also mean we can't be encircled, and that we can focus our firepowe.
    >> Anonymous 02/04/11(Fri)12:43 No.13779886
    >>13779871

    Yes, unless as we go there's a clear opportunity to triple-team one of them and damage/kill it. Even then, hit and fade.
    >> Anonymous 02/04/11(Fri)12:43 No.13779889
    Kiting to Amuro is probably a BAD idea. First of all, we have no clue where he is, which means we'll have to be scouring the battlefield, while being chased by the insane, soul eating Gundams that can shred us to pieces if we so much as turn our backs on them.

    Not to mention we'd have to deal with any Federation capital ships and mobile suits along the way,which would not be nearly as easy to deal with as before due to the aforementioned psychotic, soul eating Gundams on our tail.

    We should try to fall back and link up with the rest of the squad, and have the Newtypes avoid getting into hand to hand with the Pixys if at all possible.
    >> Anonymous 02/04/11(Fri)12:45 No.13779903
    >>13779889
    >and have ANYTHING avoid getting into hand to hand with the Pixys if at all possible.

    Corrected that for you
    >> Arty 02/04/11(Fri)12:46 No.13779909
    >>13779871
    Yes, tactical retreat/ fighting retreat.
    >> Anonymous 02/04/11(Fri)12:57 No.13779993
    >>13779871
    Yes, withdraw and regroup.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)13:08 No.13780071
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    The three of you stare down your enemies. The tension is palpable, the both of you waiting for the moment to make your move. The seconds seem to be like hours, with the flames of the dismembered Pegasus carriers flickering langrously as the shattered pieces drift through the empty space, slowly, inevitably falling back to the earth that created them as the weak gravity begins to strengthen it's hold upon them.

    An explosion blooms from one of those fragments, who can say why? An overheating fuel container or an ammo magazine that finally cooked over? In any case the 8 of you move as one as the three of you..

    run the fuck away.

    You're not stupid. Theres no stopping here, this is Gundam country.

    "Keep to the debris, use it for cover!" you order the others.

    You dash between burning fragments of enemy ships as five shapes dart and dash behind you like pirhana's chasing their prey. They almost seem not to notice the cover and seem to pinball off of the surfaces, leaving ruinous impacts in their wake. Without warning a large ball on chain lances out at you like a comet, and it's only your erratic defensive maneouvers that save you. The impact of the Gundam hammer is sufficient to crack a wide piece of pegasus armour plate ahead of you in two.
    These guys aren't kidding around.
    >> Anonymous 02/04/11(Fri)13:11 No.13780094
    >>13780071
    Drop some flash and smoke grenades in pairs twice.
    Then on the third pair, switch to flash and cracker.
    >> Anonymous 02/04/11(Fri)13:28 No.13780237
    >>13780071

    Use one our heated blades to lop off the chain connecting the hammer. Then get out of dodge.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)13:31 No.13780257
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    You continue your retreat back, tossing flash and smoke grenades behind you as you go. Whilst you don't think it's having too much effect, their movements do seem to be more erratic for a short period afterwards. It's looks random, but you notice that none of them manage to collide with each other despite this.
    You now notice that the last EXAM unit, the different model is hanging back from all of the rest, keeping it's distance.

    Either waiting for the right moment to strike, or else he doesn't fancy his chances in the whirling maelstrom of erratically pinballing mobile suits between you and him.

    You link up a cracker with a flash grenade and toss it behind you to see how they like that. One of them get's a bit to close and takes a hit from one of the clusters. The suit reacts like a scalded cat, recoiling in a tortorously fast corkscrew into another lage ship fragment. He don't see him move out. The other units begin to pursue at a slower pace, and you finally begin to put some distance between them.
    A few seconds later, you catch sight of an exposed ammo magazine, gently spooling undetonated rockets into space. You take the oppourtunity to send a burst from your now cooled head vulcans into the magazine, as they explode in a bright blast you use it to take cover unseen.

    The enemy doesn't appear to have seen where you have hidden. For now.

    YOUR ORDERS?
    >> Arty 02/04/11(Fri)13:36 No.13780294
    >>13780257
    Try and link up with the lasercom network if possible.
    If nobody is going to show for a bit use our finger cam to look around the debris and prepare to ambush the Pixies when they get closer. Gang up on one and try to kill it to help even the odds.
    >> Anonymous 02/04/11(Fri)13:36 No.13780295
    >>13780257
    Do we have any stick grenades as well?

    Take this opportunity to rig some more cracker/flash grenade combos, preferably into an improvised chain if we can.
    Then ready our bullpup and wait in ambush. We hit one EXAM Pixy with the grenades/bullpup while jetting the Hell out of there, then regroup with the others.
    >> Anonymous 02/04/11(Fri)13:38 No.13780311
    >>13780257
    If possible try to get a report from everyone, otherwise prepare to ambush one of the suit before running again, guerilla warfare is best warfare
    >> Anonymous 02/04/11(Fri)13:47 No.13780373
    The next time we find some kind of floating explosive, don't detonate it right away. Use it for an ambush against one or more of the enemy suits. Float it towards them, or wait in hiding until they get near and then blow it up.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)13:53 No.13780421
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    >>13780295
    >Do we have any stick grenades as well?

    Yes. You still have some of those.
    I should point out that you've used up all of your smoke grenades, and you only have one flashbang left.

    >>13780311
    You do a quick check-in with the group. Zolomon and Jolyne reports no serious damage.

    >>13780294
    Trying to hook up with the laser network is difficult with all of the chaff in the area, you're able to get sporadic contact with the network, but it's not really stable enough for long term communication. From what you can grasp from the odds and ends you pick up, that aside from you're encounter with enemy aces, the attack still appears to be going as planned. You're pretty sure you hear a report that another enemy Pegasus has been sunk too. You're really racking up those kills.

    IT'S BEEN 9 MINUTES UNTIL THE ATTACKS BEGAN.

    YOUR ORDERS?

    Also, BRB Dinner.
    >> Anonymous 02/04/11(Fri)13:58 No.13780465
    >>13780421
    How about the 3 of us (David, Jolyne, Zolomon) attempt to ambush another EXAM Pixy?
    We shot, throw grenades, then regardless the condition of the Pixy, we then continue retreating towards the rest of Nachtmaren.
    >> Arty 02/04/11(Fri)14:02 No.13780489
    >>13780421
    >Trying to hook up with the laser network is difficult with all of the chaff in the area
    Yeah kind of expected that.

    Ambush?
    >> Anonymous 02/04/11(Fri)14:04 No.13780506
    >>13780421
    Use of guerilla tactics, strike and retreat, do not get into a long fight, keep moving toward our escape route. If possible take oportunity target.
    >> Anonymous 02/04/11(Fri)14:10 No.13780560
    >>13780489
    Yeah, I think ambush.
    >> Anonymous 02/04/11(Fri)14:14 No.13780599
    When we hit that Pixy, it recoiled like the suit was in...pain?

    We've got one flashbang, let's see if we can make another one bleed. The fewer of them that can work in concert, the better our odds.

    That BD suit...I'd almost swear it's acting as some kind of focus. If the chaff was clear, I'd suggest trying to beam snipe it.
    >> Anonymous 02/04/11(Fri)14:22 No.13780682
    >>13780599
    Well, the EXAM system is designed to increase the capabilities and perception of an Oldtype to that a of a Newtype.
    Maybe it also amplifies sensitivity?
    >> Anonymous 02/04/11(Fri)14:33 No.13780778
    >>13780682

    From the jerky reactions and almost feral movement, hypersensitivity (to pain, anyway) seems more likely.

    Wounding them may be almost as effective as an actual kill in getting the Pixies off our backs. That still leaves that BD behind them, but...
    >> Anonymous 02/04/11(Fri)14:34 No.13780788
    I say stay in hiding and wait to see what happens. If the Pixys split up, use the opportunity and try and gang up on one. If they stick together, wait until their backs are turned before continuing the retreat.
    >> Anonymous 02/04/11(Fri)14:35 No.13780797
    Since we're newtypes and they're old types with super increased sensitivity, maybe if we went into newtype Limbo or whatever and let out a big ass psychic scream or some shit it would stun them?
    >> Anonymous 02/04/11(Fri)14:37 No.13780811
    >>13780797
    "YOU'RE NOT SUPPOSED TO BE HERE! AAAAAAAAAAAAAAH, LEEEEEEEEEEEEEEEEEAVE!"
    >> Anonymous 02/04/11(Fri)14:37 No.13780820
    >>13780778
    That's what I said.
    Amplified sensitivity to damage and pain due to the EXAM System's amplification effect on the senses.
    >> Zeta Zaku 02/04/11(Fri)14:38 No.13780821
    >>13780797
    Being a Newtype doesn't really work that way. All it gives us is superhuman reaction speed and precognition that occasionally expands into strange emotional telepathy around other Newtypes.
    >> Anonymous 02/04/11(Fri)14:39 No.13780834
    >>13780821
    That's not fun or original. At least run the idea through Apologized and if he does nothing with it, then so what, we move on to something else. But maybe he likes the idea and it goes somewhere.
    >> Anonymous 02/04/11(Fri)14:43 No.13780881
    >>13780797
    I dunno. Attempting to do that is just asking for risking the same thing happening to us. Considering that the EXAM suits are CONFIRMED to mind rape Newtypes, it's a very likely scenario.
    >> Anonymous 02/04/11(Fri)14:45 No.13780895
    >>13780834
    No.
    Besides, it's been shown to work the OPPOSITE way already, when we came into contact with Cima's EXAM suit.
    >> Nachtmaren Dragoon 02/04/11(Fri)14:45 No.13780897
    Any chance of getting a fire mission from the fleet?
    >> Anonymous 02/04/11(Fri)14:47 No.13780919
    >>13780897
    Communication is spotty at best, due to us being in the middle of an anti-beam chaff cloud.
    Besides, the ships need to be fighting with other ships.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)14:59 No.13781035
    >>13780506
    >>13780489
    >>13780560

    So the plan is to set up an ambush?

    Using the finger camera you check behind you, the enemy EXAM units are orbiting around the piece of debris that one other unit crashed into you can't see either him or the Blue Destiny. There doesn't seem to be many openings for an ambush.
    >> Anonymous 02/04/11(Fri)15:08 No.13781115
    >>13781035
    Then just leave them at their reunion and go kill something else.
    >> Anonymous 02/04/11(Fri)15:08 No.13781118
    >>13781035
    Do a little extra recon to try and account for the missing mobile suits. If things look clear, forget engaging them and continue to retreat until we link up with friendlies and get some sort of number advantage. Since the other EXAM suits are busy, worst case we only get two suits tailing us.
    >> Anonymous 02/04/11(Fri)15:11 No.13781145
    >>13781035
    Take a look around again with our finger camera, and make sure that the Blue Destiny isn't lying in ambush somewhere.
    Then hightail it back to the rest of the Nachtmaren.

    I'm tempted to send the Pixies a 4 stick-grenade present as we leave, though.
    >> Anonymous 02/04/11(Fri)15:12 No.13781156
    We need to find a disabled ship and fuck up it's reactor set to blow.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)15:17 No.13781200
    >>13781156
    Why are thermonuclear accidents your solution to everything?

    >>13781118
    >>13781145

    You reposition yourself and check from a different angle. You can more clearly see the situation now, it appears that although the enemy suit impacted onto the debris, he doesn't appear badly damaged. The BD-3 goes to help him up, but has his hand slapped away by the EXAM Pixy. The Pixy is moving up and will most likely soon begin looking for you. If you want to wait here in ambush you can, but this will be your last chance to try and leave this combat scene.

    Do you take it?
    >> Anonymous 02/04/11(Fri)15:19 No.13781220
    >>13781200
    Because they're effective.
    >> Anonymous 02/04/11(Fri)15:20 No.13781232
    Hit the cluster with a bazooka/panzer/whatever big bang we have left and then run and hide.
    >> Zeta Zaku 02/04/11(Fri)15:21 No.13781237
    >>13781200
    Take it. We haven't really stalled them that much. Though at the speeds they move at it's unlikely we can get very far.
    >> Anonymous 02/04/11(Fri)15:22 No.13781245
    >>13781200
    Leave, no use in staying for a fight that would cost us one of our lives at best and kill all of us if we are unlucky, and god know how unlucky we are versus other aces. Also never say that phrase we what those are.
    >> Anonymous 02/04/11(Fri)15:22 No.13781247
    >>13781200
    Yes, let's take this opportunity to give them the slip, and regroup with the rest of Nachtmaren.
    >> Anonymous 02/04/11(Fri)15:28 No.13781299
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    >>13781200
    And Brave Sir Robin bravely ran away.

    And you know, That whole "rig a disabled Ship to blow up" isn't such a bad idea, If manage to set up the situation so it detonates when the Pixies are nearby amnd therefore caught in the blast it could make for a effective ambush trap.

    No kill like overkill when fighting Gendums after all.
    >> Anonymous 02/04/11(Fri)15:33 No.13781337
    Actually, I find it hard to believe that all ship reactors don't automatically scram when they're disabled. And if a reactor scrams, then it's not coming up for a while.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)15:33 No.13781338
    rolled 14 = 14

    >>13781247
    >>13781237
    >>13781245

    You signal to Zolomon and Jolyne that you're moving out and using the debris as cover you stealthily move away, putting as much distance between you and the enemy as you can.

    After about a minute of constantly checking behind you, you think you've lost them.

    WHERE TO NOW HOWEVER?
    >> Anonymous 02/04/11(Fri)15:34 No.13781348
    >>13781299
    Assuming we have the time to set that up, which we don't. It'll also be especially difficult because nuclear reactors tend to be specifically designed NOT to blow up on a whim.
    >> Anonymous 02/04/11(Fri)15:34 No.13781355
    >>13781338
    Find Elaine, Bernie, Calvin and Hovis.
    We need to link up with them before the AB chaff dissipates and the Feddies can start using their beam weapon advantage again.
    >> Anonymous 02/04/11(Fri)15:35 No.13781356
    >>13781338
    Back to original mission! Kill things dead until they find us again or we have to get out.
    >> Anonymous 02/04/11(Fri)15:35 No.13781359
    >>13781338
    Try and reestablish contact and regroup with the rest of the attack group. Also warn them at Fed aces in Gundams are nearby.
    >> Anonymous 02/04/11(Fri)15:36 No.13781364
    So we have about 5 minutes of thick chaff left, huh.

    People will be firing their lasers before that 5 minutes is up entirely. Because it will slowly dissipate, it won't be an instant shift.

    Find the rest of Nachtmaren. If we get a target of opportunity, hit it, but only absolute hits for us. We can't afford the pixies to find us again so quickly.
    >> Anonymous 02/04/11(Fri)15:38 No.13781390
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    >>13781355
    >>13781356

    A combination of these, Take down random enemies while looking for the rest of our unit, Regrouping with them would probably be smart if in case the Pixies find us again, But there is nothing that says we can't beat enemies while we do so.
    >> Anonymous 02/04/11(Fri)15:40 No.13781408
    We should probably order our people to start getting back to our line and hook up with ship that have lost MS too.
    >> Anonymous 02/04/11(Fri)15:44 No.13781438
    Should we try to get our MS and cruiser group to loop around and link up with the rest of the Zeon fleet before the AB-chaff dissipates, or continue wreaking havoc here?

    Once the chaff is gone, I'm afraid that the pure volume of fire that the Feddie battleships can rain down on our out-of-position group is going to overwhelm us.
    >> Anonymous 02/04/11(Fri)15:44 No.13781440
    We should to remain in position to intercept the pixie squad should they go after any of our allies.

    We'd be hard pressed in a fight with them, but in the end the aces are obliged to "keep the yellows away from the nuggets"
    >> Anonymous 02/04/11(Fri)15:45 No.13781449
    Our entire forces have to be out of the area before the chaff is gone. We can't wait the entire time and then once it's gone say, "WELL, TIME TO GO."

    We need to already be moving away by the time the chaff begins to disappear.
    >> Arty 02/04/11(Fri)15:45 No.13781450
    >>13781390
    This sounds good.
    >> Anonymous 02/04/11(Fri)15:49 No.13781474
    I'm all for bringing our squad together, but we should start getting the rest of our assault force to regroup and retreat. Once the chaff is gone they are going to get cut to ribbons, and would do much more good reinforcing any weak points in the standing line.

    Nachtmaren is going to have to face those pixies though, or they could sink our entire task force around us in a mirror image of our own attack.

    Regroup, cover the retreat of the task force, and try to stay alive. Remember to play to our strengths.

    Also, that standoffish BD3 should be focused on. I would bet my left testicle that it's the only "ace", and it's supposed to direct/support the other suits that all have rookie pilots with the EXAM system.

    Cut the head off the proverbial snake, if you will
    >> Anonymous 02/04/11(Fri)15:51 No.13781495
    So, general idea is to attempt to link back up with the rest of Nachtmaren while ruining any Feddy's day who gets unlucky enough to be within range of our guns (or within line of sight of Zolomon), and trying to herd all of the attack's forces back to the cruiser to GTFO before the AB-chaff gets low enough for the Feddy ships to begin using their beam weapons.

    Nachtmaren, once assembled, will take the rear position, in case the Pixy Deathsquad comes looking for us and to protect the regular forces from Federation aces.
    >> Anonymous 02/04/11(Fri)15:53 No.13781504
    Maybe the rest of the assault force retreats and Nachtmaren remains behind enemy lines.

    Fed Officer: "The Anti Beam chaff is mostly dissipated by now, sir. But the Zeon forces have already made it back to reinforce their lines."

    Revil: "Damn it! Reshuffle what forces we can and rebuild our own lines. We've got to re-"

    Fed soldier: "Sir, look! It's Nacthmaren!"

    Revil: "What!?" He looks across the display screens and see's Nachtmaren tearing through Fed forces that they caught unaware, thinking all Zeon troops had fled. "Lister, you magnificent bastard."
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)15:55 No.13781524
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    rolled 43 = 43

    >>13781355
    >>13781359
    >>13781364
    >>13781390

    Keeping distance between yourself and where the enemy most likely is you resume combat operations whilst trying to find the location of the rest of your team.

    Under ideal circumstances you'd use one of your signal flares, but you don't want to reveal you presence to the enemies.

    You come across a pair of Rick Dom's in trouble, trying to escape from what appears to be twice their number of GM's backed up by a pair of Magellan class battleships. The GM's appear to be armed with a mixture of solid projectile machine guns and bazooka's, whilst although it's clear that the Anti-Beam chaff is still working, the Magellans aren't letting that stop them from supporting the GM's and are laying down a heavy salvo of missiles and Point Defence Flak.
    There's not much of cover out there, and if the AB-Chaff is going to dissapate anywhere first, it will be out here on the edge of it's effective envelope.

    YOUR ORDERS?
    >> Anonymous 02/04/11(Fri)15:57 No.13781534
    >>13781524
    Come in behind the Magellans and take them out by surprise. Tear their shit up. Once the GMs have lost Magellan support hit them from behind and try to free up the Doms.
    >> Nachtmaren Dragoon 02/04/11(Fri)15:57 No.13781543
    >>13781524

    Hit those Battleships!
    >> Zeta Zaku 02/04/11(Fri)15:58 No.13781556
    >>13781534
    Seconding this.
    >> Anonymous 02/04/11(Fri)15:58 No.13781557
    >>13781504
    Oh that's tempting.
    That's so tempting...I would agree with it, if only the Midnight Pixie Deathsquad didn't have EXAM gundams.
    >> Anonymous 02/04/11(Fri)15:58 No.13781558
    >>13781524
    Help them, then either send them to our task force to ready themselve for our retreat or to go and anounce that we're backing off.

    >>13781504
    As much as I like this Idea, it's in high probability suicide.
    >> Anonymous 02/04/11(Fri)16:00 No.13781572
    >>13781534
    Seconding this.
    Once we rescue these two, tell them to get back to our attack force and start getting everyone ready to GTFO before the chaff is gone.
    >> Anonymous 02/04/11(Fri)16:01 No.13781576
    >>13781558
    Well we know that these three survive past the war, so there's not much risk to them.
    >> Arty 02/04/11(Fri)16:02 No.13781579
    >>13781534
    >>13781572
    I'm liking this.
    >> Anonymous 02/04/11(Fri)16:03 No.13781581
    >>13781576
    Omake aren't set in stone, if we do idiotic things we die.
    >> Anonymous 02/04/11(Fri)16:05 No.13781601
    We don't really have time to just stop and help, but we could sure as hell swoop in and give them a quick leg-up on our way through.

    We should try to swoop in from the closest thing the Magellans have to a blind spot and do as much damage as we can in one pass, targeting the engine blocks first. If Zolomon can slice the engine clean off a Pegasus then I'd imagine he can do it to a Magellan. While Zol is handling the ship/ships let's see if we can hit the GMs from behind.
    >> Arty 02/04/11(Fri)16:16 No.13781686
    See if we can snag a shield off of one of the GM's once they're dead or if we see one drifting past.
    >> Anonymous 02/04/11(Fri)16:17 No.13781705
    >>13781686
    Most definitely!
    We need a new shield, even if it isn't lunar titanium.
    >> Anonymous 02/04/11(Fri)16:19 No.13781718
    >>13781705
    I whish we could have stolen more lunar titanium to melt it and casted in as an armor for our act zaku gundam
    >> Anonymous 02/04/11(Fri)16:20 No.13781726
    >>13781705
    You know what would be swell? A Gundam-corpse shield.

    Really strike fear into most enemies' at sight.
    >> Anonymous 02/04/11(Fri)16:21 No.13781731
    >>13781718
    When the Zakdam is mass produced...
    >> Anonymous 02/04/11(Fri)16:22 No.13781745
    >>13781726
    Well, if we're going to do that, we'll also need a belt made from the severed heads of all the gundams and GM's we've killed.
    >> Anonymous 02/04/11(Fri)16:23 No.13781751
    You know what would be effective?

    Our Nacht Zaku with a false shell of a Gundam built around it. A trojan horse style move, with some sheet metal stamped out into the shape of a Gundam and laid out over our suit, designed to pop off once we want to wreck shit.
    >> Arty 02/04/11(Fri)16:23 No.13781755
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    >>13781718
    I'm sort of hoping that Shin Matsunga is running around in a Kampher made out of titanium from the Captured Pegasus at Solomon.
    >> Anonymous 02/04/11(Fri)16:24 No.13781770
    >>13781755
    I'd actually be upset that he got a custom titanium armor and we didn't
    >> Anonymous 02/04/11(Fri)16:29 No.13781817
    >>13781755

    !!! he'd... he'd be unstoppable!
    >> Anonymous 02/04/11(Fri)16:40 No.13781920
    >>13781751
    Why stop there? Why not have the entire team do it?
    And Hovis can be in a captured Guntank!
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)16:44 No.13781958
    the fuck? 4chan just ate my massive post?
    >> Anonymous 02/04/11(Fri)16:46 No.13781978
    >>13781958
    bummer dude
    >> Arty 02/04/11(Fri)16:49 No.13782001
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    >>13781958
    FFFFFFFFFF
    >> Anonymous 02/04/11(Fri)16:49 No.13782004
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    >>13781958
    >4chan just ate my massive post?
    Try clicking 'Back' some & it may be retrievable.
    >> Anonymous 02/04/11(Fri)16:51 No.13782023
    >>13781958
    I think that's code for he was watching porn and didn't write anything so now he says that so he has more time to write.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)16:55 No.13782065
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    Okay fine, the quick version of what I meant to post was:

    The GM's are out of position to help the Battleships as you charge in, you take out the first battleships bridge with your Bazooka and then you and Jolyne go to work on finishing the ship off whilst Zolomon takes down the other one by himself.

    You then take down the four GM's with the Doms help.

    You ask the Dom's the situation.

    They say that the general plan is to fire the retreat signal in five minutes, but they have no idea where the rest of your unit is. They haven't seen them. But if the ships have stayed in formation, they can point towards the general direction of where it should be.

    Your orders?
    >> Zeta Zaku 02/04/11(Fri)16:56 No.13782074
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    >>13781958
    Clearly the work of Federal agents.
    >> Anonymous 02/04/11(Fri)16:57 No.13782086
    >>13782065
    I would say fire the retreat signal now, so that when the chaff is gone we are actually out of range instead of just starting to withdraw

    This might also server to rally our squad at a pre-assigned retreat vector where we can intercept them. This would be quicker than just zooming around hoping to spot them at random
    >> Anonymous 02/04/11(Fri)16:58 No.13782096
    >>13782065
    We should signal the retreat earlier, meanwhile we should buy time for our troop to escape.
    >> Anonymous 02/04/11(Fri)16:58 No.13782100
    >>13782065
    Tell the Doms to begin retreating a little early.
    If we cut it that close, there's too high a chance of the Salamis and Magellans being able to fire some beam volleys at our ships before we're out of range.
    Also there are some ace gundams around; they are NOT to engage. Leave the Pixies to the Nachtmaren.
    >> Arty 02/04/11(Fri)16:58 No.13782103
    >>13782065
    Make for the ships, they'll be attracting the most attention and I'm willing to bet the Pixies will head there hoping to find us. If we arent there to stop them they'll tear through our Cruisers.
    Atleast that's what I'd do in their position.
    >> Anonymous 02/04/11(Fri)17:00 No.13782125
    >>13782004
    Actually I'm almost certain it is.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)17:05 No.13782166
    >>13782103
    >>13782100
    >>13782096
    >>13782086

    So, we should begin the retreat earlier as to make sure we conserve more vessels, is that right?

    You could launch your own flares here if you want, or alternatively you could move to the ships are and have them give the general retreat order from that spot, as there's a chance that your own flare might be missed in the chaos of battle.

    YOUR CHOICE?
    >> Anonymous 02/04/11(Fri)17:07 No.13782189
    >>13782166
    >move to the ships are and have them give the general retreat order from that spot,

    this, move out, maximum thrust
    >> Anonymous 02/04/11(Fri)17:08 No.13782193
    >>13782166
    Move to the ships and have them give the order.
    We can provide a screening force while they pick up the other Mobile Suits and get under way.
    >> Anonymous 02/04/11(Fri)17:10 No.13782212
    couldn't we send the two rick dom we jus saved and shoot our flare?
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)17:14 No.13782249
    >>13782212

    You could if you wished.
    >> Anonymous 02/04/11(Fri)17:14 No.13782260
    >>13782212
    With the Midnight Pixy Deathsquad lurking around, I'm willing to bet that as soon as someone fires a flare, they'll make haste for whoever launched it.

    We launch it, they come for us and not everyone will know the retreat order was given.
    The ships launch the flare, the Pixies will come for the ships and end up tangling with the full Nachtmaren.
    >> Arty 02/04/11(Fri)17:14 No.13782265
    >>13782189
    Second.
    >> Anonymous 02/04/11(Fri)17:23 No.13782381
    >>13782260
    Wouldn't they do their job? Being Revil bodyguard
    >> Anonymous 02/04/11(Fri)17:25 No.13782408
    >>13782381
    Well, as far as we know, they came after us for wrecking too much shit.
    And if they don't come after us, so much the better, we regroup with more of our force intact.
    >> Anonymous 02/04/11(Fri)17:27 No.13782433
    >>13782381
    One of the Omakes showed the Pixies being upgraded into a killsquad with the Nachtmaren as their specific target.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)17:28 No.13782448
    Awh yeah, it's Zeonquest time.

    Bet y'all forgot about me.

    Anyway.

    I'd say spend 30 seconds setting up a bunch of Time Delay flares in various locations, that fire as we retreat to the fleet as a whole. Then, have a retreat signaled once we arrive.
    >> Anonymous 02/04/11(Fri)17:30 No.13782468
    >>13782433
    and because of that we can't wreak as much havoc in the feddies heart anymore I'm kind of sad.
    >> Anonymous 02/04/11(Fri)17:30 No.13782481
    >>13782448
    >that fire as we retreat to the fleet as a whole. Then, have a retreat signaled once we arrive
    Wait, when you say 'fleet', are you talking about the small cruiser formation we brought with us from California, or the main Zeon fleet here?
    Because if it's the latter case, you'd be abandoning all of the other Zeon MS pilots that came with us on this attack.
    >> Anonymous 02/04/11(Fri)17:32 No.13782512
    >>13782481
    he probably meant our taskforce (if it didn't merge with the larger fleet anyways)
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)17:48 No.13782709
    >>13782448

    Flares aren't that complex a device, you can't really do this without takeing time to set up an engineering device. Anything more than a simple flare would take up too much space what with all of the shielding from minovsky particles it would need to function as such.

    Sorry, this just occured to me.

    So, is the general idea to make towards the ships without drawing undue attention from the enemy?
    >> Anonymous 02/04/11(Fri)17:48 No.13782712
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    >> Arty 02/04/11(Fri)17:51 No.13782740
    >>13782709
    We might as well cut our way through any targets that get in the way.
    Also: Have we scavanged a shield off of one of the downed GM's?
    >> Anonymous 02/04/11(Fri)17:51 No.13782751
    >>13782709
    That seems to be the case yeah.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)18:05 No.13782905
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    >>13782740

    No, but you can do.

    A cursory inspection reveals it to be similar to the Gundam's shield, but you suspect that it's Gundamnium content is less than what the old shield was. It's likely that this will be less durable than the one you scavenged in Arizona, but it should still serve you're needs for a while.

    With the Rick Dom's accompanying you, you decide to make your way to capital ships formation to give the retreat order, it's clear that you've done enough damage to make your attack count already. Staying any further is simply asking for trouble.

    You encounter a couple of enemies on the way, but they don't delay you too much luckily. About three minutes or so later you manage to get into contact with the Outer Heaven.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)18:13 No.13783001
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    You immiediately ask for the status of your team.

    "Elaine and Bernard came in for repairs and rearming, we haven't heard from Calvin or Hovis for the last five minutes, but from what we can tell they've been using the growing debris fields to ambush enemy mobile suit teams."

    You tell them that we've overstayed our welcom and that it's time to depart.

    "Roger! I'll pass the withdrawal order along to the other vessels and we'll launch the signal flares."

    As Anita is doing that you enter the hangars for your own repairs and rearmament. Elaine and Bernard are still there. Neither of their suits seem heavily damaged. Just some dents and scratches.

    "How'd you two do?" You ask them.

    "We damaged a couple of Pegasus class carriers and helped support a couple of friendly fireteams against getting surrounded... the enemies really been working on their team tactics. You?"

    "Eh... about the same." you lie.

    Moments later the withdrawal flares are fired.
    >> Anonymous 02/04/11(Fri)18:21 No.13783098
    Let's refuel and rearm, those flares probably grabbed someone's attention and we don't necessarily want to be around when the chaff wares off.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)18:26 No.13783146
    You quickly rearm yourself as best as possible, stocking back up on Flashbangs and other ordinance you've used up so far.

    Do you want to take your beam weaponry again, since the time for the chaff to dissappate is probably coming up shortly, just in case?
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)18:27 No.13783165
    Time for a quick energy bar and gatorade while our suits get rearmed, refueled, and we recover the rest of our team. We'll probably need to screen the retreat, so any major repairs are out of the question. Have Katoki (Sp? Whatever our Engineers name is. Been too long.) jury rig whatever he can though. As for Beam vs. Ballistic, I'd say an even mix. I have no idea about our current suit loadout, though. X_X
    >> Anonymous 02/04/11(Fri)18:29 No.13783189
    >>13783146
    >Grab dem beam weapons?
    Do eet.
    >> Zeta Zaku 02/04/11(Fri)18:29 No.13783195
    >>13783146
    Take it. We'll need every advantage we can get over the Blue Death team if they show up again. Plus it's just prudent overall to be packing death lights.
    >> Arty 02/04/11(Fri)18:30 No.13783200
    >>13783146
    >Do you want to take your beam weaponry again, since the time for the chaff to dissappate is probably coming up shortly, just in case?
    Most def!
    Also ask Okawara if the hits we took to our backpack are going to cause any problems for us. We dont really have time for any extensive repairs.
    >> Anonymous 02/04/11(Fri)18:36 No.13783270
    >>13783200
    Second! We need to know if it's potentially serious or not.
    >> Anonymous 02/04/11(Fri)18:44 No.13783335
    While I'm quite glad we survived our run-in with EXAM driven near certain death, the Pixies seem to have upgraded to an actual credible DEATH SQUAD and I'm not sure who else would be able to put up a decent challenge for them besides us. Char is likely tangoing with Amuro, Shin certainly can't take up numbers that superior to his lonesome, and as far as I know everyone else is "somewhat experienced zeon pilot #X", which an exam squad will eat for a snack.

    We're going to have to do something about them, preferably sooner rather than later so they have the bare minimum number of chances to slaughter more of our dudes.

    I'm pretty sure that this plan (whatever it turns out to be) will require the use of beam weapons in some capacity.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)18:51 No.13783400
    >>13783200
    Ahhhh it's Zeta and Arty. Wutup Playas.

    Yes on that Backpack check. But I don't think we should go all Beam. I mean we've got the Gelgoog Cannon, yeah, but we should have at least one to two more 'zooks in the Squad, in case we have to deal something heavy coming in ambush off our flanks. Oh, and yes on the Flashbangs. Also, again I hate to ask, but can I get an update on our Suit Loadout? I gather we've a mixture of Gyan Kriegers and Gelgoog variants. Is Hovis still in the Val Varo? What's David piloting, some cracked out variant on the Act Zaku?
    >> Nachtmaren Dragoon 02/04/11(Fri)18:55 No.13783436
    one thing i was noticing is the EXAM units are....skittish. Very skittish.

    is there any way for us to do some psywar shit on them? Blare Sabaton at high volume on an all freqs-broadcast? Double down on flashbangs?
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)18:57 No.13783455
    >>13783189
    >>13783195
    >>13783200
    >>13783270

    >Plus it's just prudent overall to be packing death lights.
    >Death lights

    That is now official slang for beam rifles.

    You opt for a standard mixed loadout of beam and solid weaponry.
    Ookawara says that after a cursory glance that the damaged backpack should still be functional, but he'd appreciate it if you didn't go damaging it again, and he get's work fixing the worst of the damage you incurred in your battle against Bandit.
    After two minutes, Anita forwards a priority message.

    "Commander, we've got a big problem! We've received a priority update from our furthest units that an enemy team of Gundams is making it's way at high speed right for us! They'll be here in less than a minute!"

    YOU DON'T HAVE MUCH TIME, WHAT ARE YOUR ORDERS?
    >> Anonymous 02/04/11(Fri)18:58 No.13783465
    >>13783455
    Well fuck
    >> Anonymous 02/04/11(Fri)18:59 No.13783476
    >>13783436
    I don't think that the EXAM Pixies are skittish. I think it's a result of them not being completely used to the EXAM System's capabilities.
    What you see as skittishness, is just them barely being able to control their suits.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)19:00 No.13783487
    >>13783455
    Make like Eggs and Scramble.

    Have every piece of Triple A available spitting hatred until their barrels overheat. Also, if we have anything at Standoff range, send some long range discontent their way. Probably our last chance to do so for a bit. If we can line up standoff shots on the Gundams, do it, too. Anything that gives us enough breathing room to get in position.
    >> Anonymous 02/04/11(Fri)19:01 No.13783495
    >>13783455
    FUCK! Hot scramble all Nachtmaren, get everyone else out of here! Anita needs to find Hovis and Calvin, and get them here!

    Let's go clip some Pixy wings!
    >> Arty 02/04/11(Fri)19:02 No.13783499
    >>13783455
    I guess it's time to light up the night.
    Tell the techs to get clear we're moving out. NACHTMAREN ROLL OUT!
    Any sign of Calvin and Hovis? If Anita can get hold of them tell them to shadow the incoming Gundam team on a parallel course until we engage them.
    >> Anonymous 02/04/11(Fri)19:05 No.13783530
    >>13783455

    Emergency launch.

    Keep those gundams away from the ships and zeonic regulars.

    Nachtmaren, LAUNCH!
    >> Nachtmaren Dragoon 02/04/11(Fri)19:06 No.13783531
    >>13783476

    hmm....

    I still think we ougghta Broadcast coat of arms on all open frequencies.

    Why? cos it's goddamn awesome.
    >> Anonymous 02/04/11(Fri)19:07 No.13783538
    >>13783499
    >I guess it's time to light up the night.
    Damn it all. Now I have to switch from Andrew W.K.'s Gundam Rock to the Protomen.
    >> St. Java The Incandescent, King of Good Vibrations 02/04/11(Fri)19:07 No.13783551
    ShitfuckshitfuckshitfuckRUN

    Do we have some kind of support!? Artillery? Ship-born cannons? Massive lasers to shoot at the death squad of mind rape and brainfuck that sound like a million nails on a chalkboard etching eternally screaming faces into it?
    >> Anonymous 02/04/11(Fri)19:09 No.13783566
    >>13783531
    >Broadcast
    lolno
    Minovsky Particles. You ain't transmitting jack shit.
    >> Anonymous 02/04/11(Fri)19:11 No.13783586
    Do let the nice techs get OFF the repair rack before we freak out, eh?

    Let's get to town before trouble starts tearing this cruiser group a new one.
    >> Zeta Zaku 02/04/11(Fri)19:11 No.13783593
    >>13783455
    Scramble immediately. Recommend Outer Heaven pull back to friendly lines, the Pixy squad will dice it like the giant winged space potato it is.

    Maybe have it bombard their formation as we launch before it leaves, at the very least we can use it to split their formation and give us some modicum of initiative.
    >> Anonymous 02/04/11(Fri)19:13 No.13783607
    >>13783455
    Let's make like a tree and get the leaf outa here!
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)19:22 No.13783658
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    >>13783538

    I've basically been humming the lyric to that song for about three months now. I really kind of feel like changing my car CD at some point, but it never happens.

    You immiediately order an emergency scramble, and order the ships to take a close support formation.

    "Get Calvin and Hovis back here now!" You order over the comms channel as you march your still battle-damaged suit to the hangar bay door.

    Once outside you prepare yourself for the ominous blue glow advancing in the background.

    "Who are these guys?" Elaine asks.

    "I think it's the same Pixy Gundam unit we encountered in Odessa, it looks like they've been configured for space use and given EXAM systems. I can't be sure, but I think their thrusters are designed with space maneouverability over out and out speed, don't let the unpredictable movements catch you by suprise, also I think they might all have customised weapons loadouts."
    You helpfully supply.

    "With a bit of luck, the one boss managed to trick into faceplanting into some debris has taken more damage than he's letting on." Zolomon also informs her.

    "Also, don't forget that 5th Gundam, I've got a nagging suspicion that it's in the same line as that blue GM we encountered in Odessa." Jolyne finishes.

    There is a brief pause as Elaine takes this all in.

    "So, basically, we're in trouble?" She accurately surmises.

    The targets are getting closer, any stragglers in their way are quickly dispatched by the enemy Gundams. You all prepare yourself for battle.

    YOUR BATTLEPLAN?
    >> Anonymous 02/04/11(Fri)19:23 No.13783667
    We shouldn't just launch everything and rush them. How many of them are there? What's the local space like? We need a PLAN so we can out-think them so we don't get killed. Once we've got a plan (however simple or rushed) then we can engage them sensibly.

    But Zol will likely end up rushing no matter what the plan is. It is his specialty. Let's have the OH pull back but not make a fast break for safety. We could probably use some heavy firepower to back us up, even if it's just herding the incoming gundams onto trajectories that let us bring them down.
    >> St. Java The Incandescent, King of Good Vibrations 02/04/11(Fri)19:26 No.13783692
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    >>13783667
    We can't let Zolomon try to take on more than one- hell, we need to make sure he doesn't get too close to them more than one at a time, or his brain will melt.

    Sometimes, it sucks being th CC speciali-

    WAIT

    TELL ZOLOMON NOT TO GET CLOSE TO THEM IF AT ALL POSSIBLE
    JUST THROW SHIT AT THE ENEMY
    >> Anonymous 02/04/11(Fri)19:29 No.13783712
    >>13783658
    Jolyne and Elaine, see if they can get some sniping in with ther beam cannons.

    Bernie, David, Zolomon, try to rig Flash/Cracker grenades together; the Pixies don't seem to like sensory overload.
    >> Anonymous 02/04/11(Fri)19:30 No.13783719
    >>13783692
    Seems like an Idea to me.
    >> Anonymous 02/04/11(Fri)19:30 No.13783727
    >>13783658

    We might want to put liberal use to that bang/blast grenade combo here. Hosing them down at close range with shrapnel is probably as effective as it's going to get, and if we can ding those thruster arrays, we can reduce the mobility advantage on their side.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)19:30 No.13783728
    >>13783658
    Ok, tactics time.

    The Reality is that the Pixies are fast enough to engage us no matter what we do, and they will soundly trounce anyone who isn't us. So our first bet is to organize our forces in such a way that there is a buffer to allow us to engage favorably, and any units not in that buffer are going to be playing CAP/Fireteam duty. What we should do, is pin them in killing our forces, have the Nachtmaren engage and scatter them, while our covering suit forces use overlapping fields of fire to force them into kill zones delineated by our Capital Ship Support, and our own positions. We (NMT) should be hitting and running as brutally as we can. Get inside fast, hit them hard and dirty, then move out as fast as we can. (That's what she said.) Using this with a mixture of staggered ambush tactics, along with the previous plan of forcing them into killzones, we should be able to take out one. Hopefully we'll be able to isolate and finish off the damaged unit.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)19:34 No.13783770
    >>13783728
    Continuing. As for individual unit roles, Jolyne should be using her cannon to set up shots for her Beam Rifle. Elayne should be running and gunning with fire from her Beam Rifle. Zolomon and us should be the team getting inside, and Hovis and Calvin are on overwatch, dropping Beam Fire and Missile shots from long range while providing targeting data for our CAP/Capital Ships, doing their best to keep us out of trouble. We should make liberal use of Flashbangs while attempting to set up and disengage from ambushes. Ideally, Jolyne and Elayne herd one into Zol and David, who Flashbang into covering fire from Hovis and Calvin, while Elayne and Jol keep firing, and David and Zol reset. Musai's should focus on lining up effective MPG Shots. Same goes for the OH. All units, however, should be putting up as much Triple A as they can.
    >> Anonymous 02/04/11(Fri)19:38 No.13783796
    >JUST THROW SHIT AT THE ENEMY

    >WAIT

    >ARE THERE ANY WRECKED WARSHIPS NEARBY?

    They are all optimized for melee combat right? Just what would be do to beat a team of faux-zols? That said, Zol is the most likely out of all of us to win at CQC with these guys. If he can go one-on-one with one of them he should be able to take it out. The trick is going to be herding these guys around. we need to be able to pull them out of the pack and gang up on them one by one while keeping the rest from coming to our target's aid.

    Maybe we pull one out of the group (somehow) and let Zol do his thing, while the rest of us run interference, preferably with a certain degree of range?

    If their unpredictable movements are a sign of the pilots not being fully in tune with their suits, maybe we could push them over the edge of their ability to pilot and catch them in a mistake.
    >> Ken !TrollKenUE 02/04/11(Fri)19:38 No.13783798
    Balls.
    Right. Launch everything, get C&H the fuck back here.
    We're gonna have to keep that death squad away from the Outer heaven - or any Zeon ships, really - or they're gonna fuck us as hard as we fucked them.

    Stay moving, don't get surrounded, if a teammate is getting overwhelmed then help them, and try not to stay in melee range of the MindRape SoulShitting EXAM suits.
    >> Ken !TrollKenUE 02/04/11(Fri)19:39 No.13783815
    >If their unpredictable movements are a sign of the pilots not being fully in tune with their suits, maybe we could push them over the edge of their ability to pilot and catch them in a mistake.

    Trick the pilots into pushing their suits too hard, or trying a manoever their suit literally can't perform?
    I like your thinking there.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)19:39 No.13783816
    >>13783770
    Continuing. Effect of the plan should be two teams of mixed Zakus and Rick Doms in initial losses. We should probably have 4 or so such teams in the initial buffer. I'm assuming we'll move fast enough to save anyone here, though. The rest of our MS, however many there are, should be arranged in Squad Sized formations around our Capital ships, using positioning and targeting data from Calvin to set themselves up in optimal firing positions on whatever Pixie they have a snowball's chance in hell of actually fucking up. Any Gelgoogs that aren't us should be on Sharpshooting duty. Any Gyans that aren't us should be attempting to assist Calvin and I. (They probably will not survive, but hopefully a second ambushing team can do some damage.)

    And I'm spent. Good to be back.
    >> Anonymous 02/04/11(Fri)19:41 No.13783840
    >>13783728

    what is to stop them from "pinballing" into the cover teams and just tearing them apart? We need to keep all regular forces away from these guys or they'll just be shredded and/or used for cover.

    We should fight them as a squad. David, Zol, Elaine as the main line with bernie and Jol as support. Main goal is to keep them away from the ships until Hovis and Calvin arrive.

    If one of the pixies goes for bernie or Jol alone, everyone able to collapses onto them for the kill.
    >> Anonymous 02/04/11(Fri)19:42 No.13783847
    >>13783796
    That's true; most EXAM suits have a 5-minute time limiter to prevent the pilot from going completely psychotic.
    We force them to keep up, we might cause the EXAM's to overload the pilot and burn them out.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)19:45 No.13783882
    >>13783840
    Effective use of our Capital Ship fire, overlapping cover from other MS teams, and Triple A. The idea of this plan is to set everyone up so any target a Pixie chooses, it's gonna catch hell in the process. That's the idea of the multiple squad sized formations. If they go to the Cover Teams, the Buffer will play the same role. If they go through the buffer, plan stays in effect. If they split and do both, Shift both forces to isolate the units that go for the cover teams, and have Nachtmaren engage. Any Cover Team assistance should allow us to at least force the Pixies off before their compatriots can get through everyone else. I'm not holding out a lot of hope for anything short of grievous losses on our side.
    >> Anonymous 02/04/11(Fri)19:45 No.13783888
    All good suggestions so far, what about using the Pixies to damage each other? Seeing that one slap away the hand of the Gundam trying to help it got me thinking: can we get them to go rabid and damage or destroy their squadmates? Could be risky, as having one or more of them go full retard and ping around the battlefield attacking anything within range will be difficult to contain, but might be worth a shot.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)19:46 No.13783899
    >>13783847
    They have a timer? Fucking awesome. We're fighting Evas here basically. All we have to do is outlast. Shit, if the buffer team can hold them for even thirty seconds, our ambushes should be enough to force them to Bingo operational capacity, assuming effective use of our screening force.
    >> St. Java The Incandescent, King of Good Vibrations 02/04/11(Fri)19:51 No.13783962
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    >>13783888

    Nice triples. I think that's worth considering. Maybe bracket them with fire, literally, make a box around them with lasers and missiles and bullets and just have them go apeshit on the only mobile suits within reach- each other.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)20:00 No.13784036
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    >>13783728
    >>13783770

    You order as many of the surrounding mobile suits to support your attack and provide supressing fire whilst you try to engage the enemy. The nearby ships say they'll provide fire support as well.

    Your time to give orders finishes far too soon however, and quickly the enemy is upon you.

    They seem to have no desire to use any sort of complex strategy, and instead rush at you like a storm, their various weapons drawn. Fire brackets around them ineffectively and there's a brief moment when they're practically on top of you all and the wierd blue aura you've come to associate with the EXAM system seems to contort and whirl into ghostly, unnerving shapes, and then you toss the cluster of flash grenades.

    If the enemy makes any changes to it's formation you don't see it, as the five of your are too busy looping up and around, flanking the enemy position from as many vertical angles as possible. You all fire a heavy barrage of panzerfausts, bazooka shells, bullets and other ordinance at the enemy formation and it shatters into individual elements to try and avoid all of the enemy fire, allowing you to engage them one on one. Not that you have any intention of giving them such favourable odds, the plan is to gang up two at a time on one target taking him down as quickly as possible whilst the others provide interferance. Even just one less target will be a big advantage for you.

    You however don't have time to help the others with the plan as the Blue Destiny 3, which was travelling behind the enemy formation, avoided being taken by suprise and has decided to take you on directly.
    You draw your Beam Saber.
    It never rains but it pours it seems.
    >> Arty 02/04/11(Fri)20:03 No.13784059
    >>13783658
    it looks like they've been configured for space use and given EXAM systems.

    Wait, David was never briefed on those.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)20:03 No.13784068
    >>13784059

    He's seen enough to get the gist.
    >> Anonymous 02/04/11(Fri)20:04 No.13784086
    >>13783882

    While i like your plan, i just can't help thinking "What Would Nachtmaren Do?" and seeing our non-ace allies and ships being turned into cover by the enemy.

    We should be keeping these crazy enemies away from our allies to minimize casualties. Aces fight Aces.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:05 No.13784101
    >>13784036
    Zol is motherfucking Zol. He can do the ambushing shit on his own. I have absolutely no idea what we're armed with, but since it seems it's duel time, I'd say fight defensively. This EXAM shit is not to be fucked around with. Fight to protect ourselves and counter, prefereably setting up saber strikes to the legs or arms. I bet he doesn't let a saber anywhere near the cockpit, so we should try to restrict his mobility. Either that or keep Zol appraised, and herd him into a Zolgasm from behind. This depends on whether we want to solo this cat or sic Zol on him. Zol could be engaging another unit. However, if we have any Gyans, order them in on this guy, and have Zol assist Jolyne and Elayne in picking another one off. Also, if we can set this guy up into a Capital ships field of fire, that too should happen.

    Captcha: research gronsa.
    (Why do I feel like that could be the name of a Zeon Mobile Suit?)
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:08 No.13784128
    >>13784086
    I think they're going to die anyway, to be perfectly honest. I'm trying to set up the optimal amount of attrition per losses here, so we can force their timers, or damage them. Aces fighting Aces gives us 3 or so minutes with these cracked out psychopaths. Given the state of our Suits, I'm not sure if we survive that. Hence effective placement of our conventional forces as a solution.

    Captcha: yeringi carefully.
    (Jamaican: Ye ring I carefully. Oh Captcha. You so so silly.)
    >> Anonymous 02/04/11(Fri)20:27 No.13784316
    >>13784128

    if it were any normal ace team, i'd agree that the plan would help. I'm just remembering how Cima acted with the EXAM against those pegasus carriers at Odessa and seeing our allies as a benefit to our enemy, not us.

    >inb4 the GM likes my paranoia and uses it
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:30 No.13784342
    >>13784316
    Well your paranoia aside, we have an EXAM Gundam attempting to fuck our precious David's face with a plasma phallus, so what's say we get to the task at hand.

    I personally think if we have Gyans, have them back us and use Zol as an ambusher for a target that Elayne and Jol set up. If we don't have them and Hovis and Cal set up on the other forces while we force this guy into a Zol ambush and fields of Cruiser fire.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)20:31 No.13784356
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    The enemies Beam Saber is precise and blindingly fast, his movements responsive but always carefully measured, always at just minimum needed. Your initial assessment still holds true, his general fighting style is a very efficient and precise one. You parry the first two attacks, he avoids your responding slash and fires his head vulcans at you in response. You're newly acquired shield takes the hits and the machine darts back further, firing chest mounted missiles at you in between short precise burst of movement. You dodge two missiles and take down a third with your own head vulcans. The explosion however momentarily obscures his position, you jump back into a group of three Zaku's trying to support you whilst this battle was going one. There's a flash of blue and the leg of one seperates, another explodes, you fire your heat rod at the blue blur and a shield comes and the grapple attatches itself.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)20:32 No.13784360
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    >>13784356
    You depress the shock capacitors. Lightning arcs across the entire suit, the blue aura flickers for a few seconds, and then the emergency quick detatch bolts on his shields explode and the enemy Gundam dashes backwards away from the now seperated shield. A barrage of missiles from the Gundam destroys it before you could retrieve it. Your heat rod spools back in, undamaged.

    You charge.

    Behind your opponent you see Zolomon and Elaine chasing a single enemy BD Pixy. Zolomon and Elaine are working together well, Zolomon up close, Elaine supporting him by keeping the pressure on the enemy with well timed shots. Zolomon and the Pixy dash at blistering speed taking tight, lethal looking right angled turns explosions blossoming behind them. There's a large explosion, and the mace like weapon of the Pixies Gundam Hammer can be seen, Zolomons beam shield flies clear of his mobile suit and explode.
    Zolomon responds by hurling his Beam Lance at the opponent.
    1 PIXY GUNDAM HAS BEEN DESTROYED.
    ZOLOMON FOUND A GUNDAM HAMMER!
    WHAT'S THIS? ZOLOMON'S THEME TUNE IS CHANGING (JUST FOR A BIT?)
    ZOLOMONS THEME TUNE IS NOW: http://www.youtube.com/watch?v=bOO7cT0ecOI
    >> Zeta Zaku 02/04/11(Fri)20:38 No.13784415
    >>13784360
    >dat theme

    Zolomon has become the hammer to smash the Federal's ambitions.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:40 No.13784437
    >>13784360
    And then I jizzed. in. my. pants.

    See folks? Overlapping support teams with fire team sized ambush engagements. Beam Saber to the Legs. :]

    Anyway, I say we ping Zol as hard as we can and get him to cut BD3 off. Bang his new choones over our frequency, and chase that fool down. I'd say offhand whatever our handweapon is (Assuming Beam Rifle) to put some fire on him, and push him to Zol. Zol ganks with a long range Gundam Hammer Flurry, and we get inside with our Beam Saber, where we should maim or finish him. If he survives its ZOLOMON TIME NODADNO. Elayne and Jol should be zoning the other Pixies with support from our other forces. Hovis and Calvin should be providing targeting and firesupport to whoever needs it most. Our conventional forces in the area of the BD should focus on zoning him/hitting him with anything that might actually hurt, while others should be preoccupied with forcing the other 3 Pixies off. We finish/force out for good BD3, the other units should withdraw, and if they don't we can continue our plan.
    >> Anonymous 02/04/11(Fri)20:42 No.13784463
    >>13784360
    If we have the chance, we try to kick the BD-3 in its thrusters and jam our heatfeet right into the one area of the Gundam that can't be covered in lunar titanium armor: the inside of its thruster nozzles.

    If it has thrusters in multiple locations, we aim for whichever set is most likely to disable or destroy the suit when we jam a heat rod into it from the inside.
    >> Anonymous 02/04/11(Fri)20:42 No.13784466
    >>13784437
    A great plan! Except, Hovis and Calvin aren't here yet...
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:44 No.13784499
    >>13784437
    Continuing. The chase on the BD3 should take no more than 10-15 seconds to set up the engagement, and another ten to finish him off. He's isolated, fucked up, and about to be Zolomoned while getting hit by support teams, and us. We should prioritize landing Beam Rifle shots on the setup, Beam Saber strikes, with a focus on our protection, on the initial move inside, because I think he'll see us leading with the Heat Rod again. The Heat Rod comes on the full movement inside, where either us or Zol should finish afterwards. Set up the Heat Rod attack to Catch 22 him into Zol if he dodges, and if we can, and he somehow dodges Zol, into a Cap Ships Field of Fire.
    >> Anonymous 02/04/11(Fri)20:44 No.13784501
    >>13784360
    Zolomon and Elaine are doing good, have Jolyne and Bernie keep up and provide support as necessary.

    As for David fighting the BD3, fight cautiously, baiting him into the firing arcs of the capital ships.
    David is to try to buy time for the rest of the team to take down the other Pixies.
    >> Anonymous 02/04/11(Fri)20:45 No.13784504
    >>13784360
    those poor zaku's never had a chance.

    That gundam killed our allies in our view. It dies today.
    >> Ken !TrollKenUE 02/04/11(Fri)20:45 No.13784505
    >>13784466
    They're dead, aren't they?
    Well bugger. I guess we couldn't expect to go THIS long without a casualty.
    >> Anonymous 02/04/11(Fri)20:45 No.13784512
    >>13784437
    Even with our fancy new mobile suits it shouldn't be that easy. The nameless grunts are a non-factor as Yuu and the BD-3 have plot armor, and the fact that there at least four EXAM systems in the close area mean we can't use our Newtype Hax while the enemy can. Remember he fought ALL of us to the point where we couldn't touch him with the BD-1 and that was a 2D Battlefield.

    Hell, Zol's kill on the Pixie seemed WAY to easy IMO.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:46 No.13784519
    >>13784466
    They aren't integral to the plan. OH can provide targeting and positioning information and fire support, if needed. The Pixies were a minute out, so Hovis and Cal can't be too much longer.
    >> Anonymous 02/04/11(Fri)20:46 No.13784520
    >>13784463
    http://www.youtube.com/watch?v=Xae75_fJlE8 is the appropriate theme for this.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)20:47 No.13784528
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    You complete you're own charge, coming in with an inward spiralling roll intended to alter your line of attack, but your opponent matches the maneouver and he parries your thrust. His head vulcans flare again, you move your shield, but instead of blocking the shots you bash the opponent in the head with it. It's the first clean hit you've managed to get on this guy.

    The target darts backwards semi-erratically and draws a second beam saber. Given his movements you doubt the GM shield will be able to stop a direct strike from either weapon, and you're forced to toss it and draw your own second beam saber. He leads the charge a furious cross slash. You block his first and second strike, by the third you realise he's using a somewhat simplistic symetrical combat pattern. Instead of making individualised two weapon combat moves, he's simply copied the first beam sabers combat pattern onto the second one, using the head vulcans to try and keep the opponent off balance so he wont notice. Admittedly by the fourth move or so he at least remembered to put in a half second delay on the second saber to try and give the impression that they're unique moves, but it's not fooling you. Even so at these speeds he's not giving you a chance to counter attack, and even returning with your own head vulcans doesn't seem to worry him, whilst his head vulcans are slowly but surely doing damage.
    >> Ken !TrollKenUE 02/04/11(Fri)20:48 No.13784543
    >>13784528
    Deploy the Zolomon.

    How are Elaine, Jolyne, Hamburger and Capital Ships doing in keeping the other 3 Pixys off us?
    >> Anonymous 02/04/11(Fri)20:49 No.13784545
    >>13784505
    We've lost Fontaine, Amada, Ramirez, and our Efreet. Three of those at the same time, when they got Amuro'd.

    Also, our tactical misjudgement is why Hovis' nickname became "Stumpy".
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:49 No.13784546
    >>13784512
    Well, in exchange for some Zakus, we took a Pixy, maimed BD3 and zoned the other Pixies. Superior tactics against a numerically inferior, but much better equipped foe. And Zolomon.

    Lots and lots of Zolomon.
    >> Anonymous 02/04/11(Fri)20:49 No.13784547
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    >>13784505
    Fuck you. No one gets to forget Ramirez.

    NO. ONE.
    >> Anonymous 02/04/11(Fri)20:49 No.13784556
    >>13784528
    Keep parrying with our beam sabers.

    Sweep his legs with our heat feet.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)20:51 No.13784566
    >>13784512
    >Hell, Zol's kill on the Pixie seemed WAY to easy IMO.

    To be fair, the Pixy was oout of balance, and WAS fairly close. Damn near point blank. Plus the idea that Zolomon would ever actually throw his last remaining weapon probably never occured tot he pilot.
    >> Anonymous 02/04/11(Fri)20:51 No.13784572
    >>13784545
    >Amada
    I've been with this from, essentially, the beginning and I have to ask: who this fuck are you talking about? The name rings NO bells.
    >> Anonymous 02/04/11(Fri)20:52 No.13784573
    >>13784528
    Aim our head vulcans at the hilts of his beam sabers and at his suit's cameras. Those probably aren't armored like the rest of it.

    Then proceed to jam our boot knife so far up his suit's ass it can taste it.
    >> Anonymous 02/04/11(Fri)20:53 No.13784589
    >>13784572
    New pilot who was attached to the unit for training, left, then came back just in time for our first encounter with White Base.

    It didn't go well for him.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:53 No.13784590
    >>13784528
    Zol's gonna sleep this fool. Alright, Twin Beam vs. Twin Beam. If his second hand is copying the first, we should use a combination of pointwork-setting up-slashes to move his first arm up and out, then shift our target low and inside. With a shitton of luck, and maybe some newtype Hax, we bisect him. Otherwise we damage his suit at the absolute minimum. This flaw is easy to exploit. This should also force him backwards, where Zol can engage with the Gundam Hammer. As long as our Saber work is effective, it's really a race to see who gets the finishing blow.
    >> Anonymous 02/04/11(Fri)20:53 No.13784592
    >>13784528
    Have David lash out with the heat rods in his feet to create an opening, then take advantage of it with beam sabers and head vulcans.
    >> Anonymous 02/04/11(Fri)20:54 No.13784597
    >>13784590
    Or we could set ourselves up for >>13784463.
    >> Anonymous 02/04/11(Fri)20:57 No.13784623
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    >>13784566
    Oh, I'm sure it went through his head at some point.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)20:59 No.13784653
    >>13784597
    Yes let us perform a risky and elaborate attack on a not-exactly-vital area, when we have an opponent with an obvious, exploitable flaw in his combat style, who is also, I might add, in an ambush position for Zolomon motherfucking Ringo, with weapons that really don't give a fuck about Lunar Titanium in the hands of all parties.

    Brilliant plan.

    CANNOT POSSIBLY BACKFIRE.
    >> Anonymous 02/04/11(Fri)21:01 No.13784667
    >>13784528

    target his unit's hand actuators and beam sabers with our head vulcans.

    If he slashes, block/parry so that our other saber can stab/slash his exposed side before his second attack can land.
    >> Anonymous 02/04/11(Fri)21:02 No.13784681
    >>13784512
    Agreed. Also, what good would a gundam hammer even be? It was a terrible weapon. What good would an inertia based weapon (with rocket boosters, but still) be against a fast moving target in a 3D space?
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:03 No.13784688
    >>13784592
    Wait we have Heat Rods in our Feet? Uh, ok. Clearly out of the loop here. If this is not some kind of joke, the Saber Work should force him him, low kick with 1 Heat Rod and a leg, then the other if he dodges the first, then the wrist if he gets by that. Then Sabers and Zolomon finish the job. Effective bladework with this number of heatrods there's no reason we shouldn't force this cat into Zolomon at the least, plotarmour be damned.
    >> Ken !TrollKenUE 02/04/11(Fri)21:03 No.13784690
    >>13784653
    Right now I'd say we just fight the Blue 3 to a standstill long enough for Zolomon to say "STOP! HAMMERTIME".
    Hopefully Jolyne, Elaine and Bernie are handling the remaining 3 pixies without losses.
    >> Anonymous 02/04/11(Fri)21:03 No.13784691
    >>13784597
    The problem with this, is that if the thruster we target blows up, it'll also take our foot, and likely a good portion of our leg, with it.

    Taking advantage of a combat pattern is far more likely to succeed and is safer.
    >> Anonymous 02/04/11(Fri)21:04 No.13784698
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    >>13784623
    Hey, keep off my material.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:04 No.13784701
    >>13784691
    *brofist*
    >> Anonymous 02/04/11(Fri)21:04 No.13784705
    >>13784681
    It's in the hands of Zolomon Ringo.
    A melee weapon.
    From a gundam.
    Which is a hammer.
    With rockets on it.
    Being handled by Zolomon Ringo.

    We're pretty sure his newtype power is specifically about being HAX probability fucking godlike in all matters concerning melee and thrown weapons.

    This man threw heat hawks into multiple targets on the same throw. In air. In the middle of a dogfight.
    >> Ken !TrollKenUE 02/04/11(Fri)21:07 No.13784748
    >What good would an inertia based weapon (with rocket boosters, but still) be against a fast moving target in a 3D space?

    ZOLOMON
    FUCKING
    RINGO
    >> Anonymous 02/04/11(Fri)21:07 No.13784752
    >>13784691
    Call it Plan B. In a pinch, he needs thrusters more than we need a foot.

    Alternatively, we could jam a beam saber in there instead, his or ours; those are easier to replace on short notice.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:07 No.13784754
    >>13784691
    Pushing him hard keeps him going where we want, gives us the opportunity to do damage, and perhaps most importantly, keeps his focus on us. Shit, I totally forgot about Bernie. I feel bad. Bernie should be assisting Jolyne and Elayne in zoning/pinning the remaining 3 Pixies, and supporting our Conventional forces. Also, have them cover Calvin and Hovis if they can.
    >> Anonymous 02/04/11(Fri)21:08 No.13784765
    >>13784681

    I'm not sure, but I'm sure the next pixie Zolomon finds will find out!
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:09 No.13784770
    >>13784748
    Whoa I missed that question. Someone's really that stupid? What use is a Gundarium Hammermace Gun to Zolomon Motherfucking Ringo?

    Someone's new here.
    >> Anonymous 02/04/11(Fri)21:11 No.13784795
    >>13784754
    Hamburger is actually the best equipped of any of us to deal with the EXAM death squad, given that he's an Oldtype.
    >> Anonymous 02/04/11(Fri)21:12 No.13784811
    >>13784705
    EXAM MOBILE SUITS! NEWTYPE STATIC! HOW MANY TIMES DO I HAVE TO SAY IT!?

    Anything involving our newtype powers is not going to work due to the high number of EXAM MS in the area. Also they get to KEEP their MS's Newtype Powers so anything super duper fancy probably won't work. We need to surprise them and the more we surprise them the less chance the next surprise has to work.

    We need to stall them until we can get away and push for that.
    >> Nachtmaren Dragoon 02/04/11(Fri)21:12 No.13784816
    >>13784590

    This. he's not good, he's just really fucking fast. and equipped with what amounts to a haxmode computer on steroids. That also happens to really screw with our brains.
    >> Anonymous 02/04/11(Fri)21:13 No.13784843
    So David and Zolomon gang up on the BD3, and Jolyne, Elayne, and Bernie take on the remaining Pixies. Bernie uses liberal applications of Flash/Crackers while Elayne and Jolyne keep the other Pixies separated.
    >> Crix !!nLvSV/0cRma 02/04/11(Fri)21:14 No.13784847
    >>13784512
    >Yuu
    >plot armor

    But he was killed in CCA as a nameless jegan

    but secretly I'm hoping it's retconed in unicorn
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:14 No.13784852
    >>13784795
    I'm assuming he's either in a Zaku or 'goog. Either way he's shooty. He should be running and gunning at long range with Jol and Elayne. If he's not shooty, OH should maneuver local forces to cut off one of the units surround it and have him ambush reallllly in-n-out, while Elayne and Jol push hard. Then we shift back to pushing all the Pixies away from the BD3.

    Also, Bandit's in the BD3, in case you guys haven't gotten the memo. (Missing an arm.)
    >> Arty 02/04/11(Fri)21:14 No.13784856
    Hold up, does Zol not have his Heat Hawks as well? I know they've been dead weight lately since the Beam Lance is so awesome but still, now is the one time he would need them.
    >> Anonymous 02/04/11(Fri)21:15 No.13784859
    >>13784816
    What? Dude, Yuu fought down a berserking BD-1 with his GM Command. He's a damn good pilot.
    >> Anonymous 02/04/11(Fri)21:15 No.13784862
    >>13784852
    Bernie is still in the Zaku Kai, I believe.
    He's been able to get performance from that MS that was previously thought possible only on paper.
    >> Ken !TrollKenUE 02/04/11(Fri)21:16 No.13784875
    >>13784843
    Nearby capital ships work on keeping the pixies separated.
    Jolyne and Elaine punish the GMs if they go for our capital ships, to prevent them fucking us like we fucked them.

    Bernie can, and SHOULD, be winning a 1v1 fight with a Pixy Gundam right about now.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:17 No.13784885
    >>13784811
    Yelling at somebody about something only works if you've said it more than once. Just saying. And this doesn't call for Newtype Shenanigans. Zolomon's combat focus of any type is Melee. We have an enemy unit in a disadvantageous, ambushable position, and he has a glaring hole in his *melee* game. This is tailor made for David and Zol to run train on.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)21:17 No.13784891
    >>13784623

    You you parry the next couple of maneouvers before backflipping with your Heat Blades extended, the Blue Destiny reacts by trying to dodge out of the way, but the legnth of the blades takes him by suprise and you score a glancing blow on the head. Nothing appears badly damaged, but the head Vulcans at least stop firing, he's probably having the same problems that you were having earlier.

    You press your advantage attacking from an elevated position, as you expect the unusual angle of attack doesn't fluster him at all. He precisely parries your blows, but at least now your the one on the assult, and unlike before you're managing to push him back... towards his allies.

    You just manage to realise the danger and retreat backwards before a pair of BD-Pixies attack from above. Their simultaneous assault misses you by mere meters, and you see Jolyne and Bernard chasing after them with heavy fire. The Blue Destiny Gundam let's the two of them pass by, not willing to try and give you an opening, and then moves to charge at you yet again.
    >> Anonymous 02/04/11(Fri)21:18 No.13784898
    You know what we should do after this battle's over? Get a few days of R&R. Maybe in Side 6, so we don't have to worry about Feddie assassins or some shit like that.

    I hear Libot Colony is particularly nice this time of year...
    >> Anonymous 02/04/11(Fri)21:18 No.13784900
    >>13784847
    No. It was mentioned that he was one of the Jegans who helped push back Axis, also it was never confirmed if he was in one of the suits that exploded or not, and I remember a picture of him in a normal suit standing on his wrecked Jegan.
    >> Nachtmaren Dragoon 02/04/11(Fri)21:18 No.13784903
    >>13784859

    Then he's just sloppy with bladework?

    either way, it adds up to a glaring weakness. one that a good pilot wouldn't have.
    >> Zeta Zaku 02/04/11(Fri)21:19 No.13784908
    >>13784816
    Statiscially speaking, Yuu is one of the best Oldtypes the Federation has to offer, right under South Burning. He's probably fighting to keep EXAM under control so he doesn't degenerate into berserker rage like his squad members. That or he's busy trying not to have mindsex with Marion's soul.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:19 No.13784909
    >>13784875
    I agree, but I think MS should be seperating Pixies into Capship fire, further seperating them. The Capship fire should focus on keeping them apart. If the GMs rush our capships, we have the conventional forces to deal with them, plus we can detail Jolyne. She could do it from Range with little issue, I expect.
    >> Anonymous 02/04/11(Fri)21:19 No.13784914
    He's charging at us with his beam sabers drawn?

    Pull out our rifle and Indian Jones the bastard.
    >> Anonymous 02/04/11(Fri)21:19 No.13784918
    >>13784852
    >>13784852

    No he ain't, we fought bandit earlier. These guys blew past him. This is someone different that we've fought before in the BD-3, the same guy who was in the BD-1 we fought earlier and has been in several omakes.
    >> Anonymous 02/04/11(Fri)21:20 No.13784926
    >>13784885
    Then maneuver this fight towards the Pixy Zol and Elaine are fighting and swap places with Zol.
    >> Anonymous 02/04/11(Fri)21:21 No.13784932
    >>13784909
    What GM's are you talking about? Did I miss an entire enemy MS company suddenly attacking us while we're dealing with the Pixies?
    >> Anonymous 02/04/11(Fri)21:21 No.13784938
    >>13784914
    OH GOD THIS

    Fucking love that part in Indiana Jones. Dudes swinging his sword around. Indy just pulls his pistol and shoots him down.

    I don't think we dropped our gun anywhere, so let's fucking do this!
    >> Anonymous 02/04/11(Fri)21:21 No.13784939
    >>13784852
    Bandit is in the RX-78-3 Gundam G-3

    G-3 =/= BD-3. It's Yuu in the BD-3.

    >>13784885
    That was the second or third time I said it. And it was said a bunch of times when we first fought the BD-1. And like I've said, Yuu still has the BD-3's Newtype Powers and he's no slouch as a pilot. Sure he's no Char or anything, but he's not a bad pilot.
    >> Anonymous 02/04/11(Fri)21:21 No.13784940
    >>13784891
    >>13784891
    >>13784891

    FFFF
    Is there NO ONE who can just shoot this guy in a hail of fire already?!
    >> Anonymous 02/04/11(Fri)21:21 No.13784946
    >>13784908
    Speaking of which, Burning was in the squad we tangled with back in Odessa. I wonder what he's up to?
    >> Anonymous 02/04/11(Fri)21:22 No.13784953
    >>13784940
    See those earlier posts about pulling an Indiana Jones.

    I fully support the idea.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:22 No.13784957
    >>13784891
    We're fighting Bandit. He can't micro both arms because he only has one arm. So, anyway, yeah. Saber Work should slashes and thrusts designed to force his lead hand up and away. We should then switch low with lightning slashes with our heat blads and off hand saber to the legs and lower torso, using our lead hand saber to keep his tied up high. During this we should call in Zolomon. He can arrive at any point in this process to brutal effect. If we still have our Head vulcans, they should be used more to push or exploit openings, but only in the service of getting his guard high.
    >> Anonymous 02/04/11(Fri)21:23 No.13784961
    >>13784914
    >>13784938
    Depends on how far away he is.
    He could be close enough that pulling our beam carbine takes too much time.
    >> Anonymous 02/04/11(Fri)21:24 No.13784969
         File1296872649.jpg-(269 KB, 1235x1336, RX-78NT-1 Gundam 'Alex' - Arm.jpg)
    269 KB
    >>13784898
    >Libot Colony
    Wait...the Alex? If only man...if only.
    >> Anonymous 02/04/11(Fri)21:24 No.13784977
    >>13784957
    We are NOT fighting Bandit. Once again, it is YUU KAJIMA piloting the BD-3
    >> Anonymous 02/04/11(Fri)21:26 No.13784988
    >>13784891

    Vulcan his hand actuators and beam saber hilts. (repeat)
    both are unarmored and will likely be easy targets when our sabers clash.

    If we need a flashy attack, Slash at him from the side.
    Just before his beam saber would block ours, CUT THE POWER for a moment. After passing opponent's saber, activate while stabbing his torso.

    How's THAT for a risky flashy attack?
    >> Anonymous 02/04/11(Fri)21:26 No.13784996
    >>13784977

    Not YET, you mean.

    It's just a matter of time. When we're limping from this battle, he'll show up to deliver a finishing blow.
    >> Arty 02/04/11(Fri)21:27 No.13784998
    >>13784938
    >>13784914
    >>13784961
    If we pull the one arm back like we're getting ready for an attack move we chould then quickly swap for the Carbine.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:27 No.13785001
    >>13784977
    Oh my fucking god. Why can Yuu only suddenly use one arm? He two fisted sabers all the fucking time. Unless he's Yuu Kajima who-got-his-arm-blown-off or Alternate-Universe-Yuu it's Bandit.
    >> Anonymous 02/04/11(Fri)21:28 No.13785011
    >>13779640

    >. Instead of making individualised two weapon combat moves, he's simply copied the first beam sabers combat pattern onto the second one, using the head vulcans to try and keep the opponent off balance so he wont notice.

    >copied the first beam saber combat pattern onto the second one
    >implying he can't use both

    Hey, uh, guys?

    NOW. We're fighting Bandit.
    >> Anonymous 02/04/11(Fri)21:28 No.13785012
    >>13784988
    So what happens with the momentum from his beam saber which was trying to block the saber coming at him. . .

    Which will not be blocking our saber, but now coming towards us. Without a saber in front of it.
    >> Anonymous 02/04/11(Fri)21:28 No.13785018
    >>13784988
    THIS. DO IT.

    >>13784969
    We have Hamburger on our team. There's a certain inevitability to it.

    Besides, we haven't pulled off a Gundamjack yet.
    >> Anonymous 02/04/11(Fri)21:29 No.13785026
    >>13784988

    Why are we just using our hands?

    We have heat blades in our feet!
    >> Anonymous 02/04/11(Fri)21:29 No.13785027
    >>13785001
    Okay, I'm going to spell this out for you in big letters.

    BANDIT.IS.IN.THE.G-3.GUNDAM! WE.FOUGHT.HIM.LAST.WEEK!

    OMAKES.HAVE.SHOWN.YUU.LEADING.THE.PIXIES!

    I and at least one other person have said this, so there is no excuse.
    >> Anonymous 02/04/11(Fri)21:30 No.13785032
    >>13785012
    the idea is to force him to block by moving his saber to the side, not toward us.
    >> Anonymous 02/04/11(Fri)21:30 No.13785033
    >>13785011

    Bandit is a Newtype.
    He can NOT be piloting the BD-3.

    Is everyone retarded all the sudden?

    His arm got fucked up when the other pixy smacked his hand.
    >> Anonymous 02/04/11(Fri)21:30 No.13785036
    >>13785011
    >>13785001
    You two need to read last session, where we already fought Bandit, who was piloting a gray Gundam, and who was tossed out of the fight by the BD3.

    So no, it's not Bandit.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:30 No.13785041
    >>13784988
    Trakata. http://starwars.wikia.com/wiki/Lightsaber_Combat

    Good call with the Vulcans, that is exactly what they should target.

    >>13784998
    The idea is to keep him pinned in melee while Zol ambushes. If it's just us, I fully endorse this idea after a proper setup.
    >> Anonymous 02/04/11(Fri)21:30 No.13785042
    >>13785011
    Bandit is a Newtype. Being inside an EXAM suit would flashfry his brain.
    >> Anonymous 02/04/11(Fri)21:31 No.13785051
    >>13785012
    We know his timing pattern. We can move our other saber over to block, or use a motion that parries both his blades in succession while leaving our second blade free to strike.
    >> Anonymous 02/04/11(Fri)21:32 No.13785054
    >>13785033
    >>13785036
    Jesus Christ, thank you. At least there are two other people with sense in this thread.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:33 No.13785064
    >>13785027
    See what you needed to say was this:

    >>13785033

    No one mentioned the fucking suits arm was damaged like that. Tactically changes nothing, though. How about you folks pay attention to the task at hand.
    >> Anonymous 02/04/11(Fri)21:33 No.13785072
    >>13784998
    So target his hand actuators with our head vulcans and in our attacks, and then, as he gets into a pattern, quickly throw one of our beam sabers at the BD3, using the momentary confusion to reach a hand back and pull out the beam carbine and get off a shot.
    >> Anonymous 02/04/11(Fri)21:34 No.13785075
    Can we please stop arguing like a bunch of retarded fanboys a-

    OH WAIT. MY MISTAKE.
    >> Anonymous 02/04/11(Fri)21:35 No.13785084
    >>13784898
    Yeah, it's beautiful. Around this time of year everything would be covered in snow.
    >Covered in snow...
    >covered in snow...
    >> Anonymous 02/04/11(Fri)21:37 No.13785100
    >>13785064
    >How about you folks pay attention to the task at hand.

    Yes, we need to pay attention, because we're the ones freaking out about how we have to use our newtype powers in a fight with EXAM suits and how we're 100% sure it's Bandit piloting the BD-3.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:37 No.13785108
    >>13785072
    If Zol is NOT ambushing BD3, I'd suggest this after we attempt to outduel him. If we up and start shooting he might be able to use his ridiculous speed to disengage. We have an advantage in melee due to how we fucked his arm. If we can exploit it with ranged attacks, awesome, otherwise lets carve this dude up. Or get Zol to smack him. I prefer that route, myself.
    >> Anonymous 02/04/11(Fri)21:37 No.13785111
    Playing Zeon does not make you weaboo.

    Playing Earth does.
    >> Anonymous 02/04/11(Fri)21:38 No.13785115
    At some point we need to change our head vulcan with light of deaths... they'd actually be useful then.
    >> Anonymous 02/04/11(Fri)21:39 No.13785129
    >>13785108
    The only problem is that communication with the rest of our unit seems to be down. Or Zolomon is off on his own already chasing down another Pixy. We have no idea where he is right.
    >> Zeta Zaku 02/04/11(Fri)21:40 No.13785132
    >>13785108
    How many Pixies are left? A little help would be nice, but better to have him holding them at bay while we butt heads with Yuu. Nobody else can match them in their sphere of influence.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:41 No.13785138
    >>13785100
    The most I mentioned of our newtype powers was "maybe some newtype hax" I believe. Let me check. Yup.

    So, yeah. I'm totally calling for us to go Newtype at the Pixie. That's totally what I'm doing. Not writing complex dueling strategies that don't rely on anything other than simple piloting skill or anything.
    >> Anonymous 02/04/11(Fri)21:41 No.13785140
    >>13785132
    By my count, there are still 3 left.
    >> Anonymous 02/04/11(Fri)21:41 No.13785142
    >>13785132
    3 pixie left and we're tangoing with the BD3
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)21:43 No.13785165
    >>13784891

    His Head Vulcans spit at you, and you return the favour. Looks like he only needed a few moments to repair whatever damage you did to them. You pull back and fire a burst from your Bullpup at him, as you expected he managed to dodge them, you prepare yourself for another harrowing clash...

    At first, you think the blue corona is another EXAM equipped enemy, a Pixy Gundam you had managed to miss. Then it clashes with the enemy in front of you, and you notice the red shoulder pads and you remember Nimbus Schwarzen.

    The BD-3 and BD-2 tumble in a clinch like a passing comet. out of sight towards the earth, you think as they draw into the distance they split apart and renew combat. If Nimbus had anything to say to you, you missed it with all of the Minovsky Particles and slowly dissapating beam chaff.

    Looking at their retreating forms you almost miss the attacking form of your enemy. Another Pixy appears to have broken off from the group to attack. It get's intolerably close before you notice him and react. Hidden heavy vulcans raise up from his forearms and send a barrage of heavy fire at you. You quickly dodge out of the way, but alarm signals light up on one of your arms and leg.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:43 No.13785166
    >>13785129
    >>13785132
    Well if we get Zol up in this at the right instant we fuck up or destroy BD3, I think. But if he's otherwise engaged I'd say we focus on exploiting his suit's damage with our Saberwork, breaking with Carbine fire if we see the opening, or if we want to disengage. The gun should be our ace in the hole. Vulcans at the saber hilts and joints in either arm. If we can further restrict his combat mobility it'd be great.
    >> Anonymous 02/04/11(Fri)21:44 No.13785183
    >>13785165
    DYNAMIC ENTRY MOTHERFUCKERS
    >> Anonymous 02/04/11(Fri)21:46 No.13785199
    >>13785165
    ... EXAM Midnight Pixy Gundam Alex?

    Yeah, we're fucked :/
    >> Anonymous 02/04/11(Fri)21:46 No.13785203
    >>13785165
    Break off and try to lure him into a capital ship's firing arc.
    Can we get a status report from the rest of the team?
    >> Anonymous 02/04/11(Fri)21:46 No.13785208
    >>13785138
    Any mention of "Maybe Newtype Hax" against an EXAM unit means you need to read more. And if by "complex" you mean "overcomplicated and useless against a newtype MS" then sure.
    >> Zeta Zaku 02/04/11(Fri)21:47 No.13785212
    >>13785165
    Fuck yes Nimbus, two for two.

    Time to clip the wings off those goddamn fairies.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:47 No.13785215
    >>13785165
    Well there goes that. Bracket him with precision Carbine Fire. Evasive maneuvers, with a focus on keeping this Pixie separated/pushing him into firezones. Also, can we get the fuck back in touch with our squad? Or are the Pixies voodooing that?
    >> Anonymous 02/04/11(Fri)21:49 No.13785236
    >>13785165
    Nimbus can handle the BD-3. If this goes well it'll end up with the mutual destruction of both BD Suits.

    We need to get the hell out of there. With Yuu distracted, we can flashbang the remaining Pixies and retreat.
    >> Arty 02/04/11(Fri)21:49 No.13785238
    >>13785165
    Both Heat rods to grab, shock, and pull that mother fucker. THEN WE FEET HAWK HIM INTO NEXT WEEK~!
    >> Anonymous 02/04/11(Fri)21:49 No.13785240
         File1296874187.png-(1.25 MB, 1680x1050, power word-ill.png)
    1.25 MB
    >>13785165
    ONE GONE
    ONE BUSY

    LETS DO THIS
    >> Anonymous 02/04/11(Fri)21:50 No.13785242
    >>13785165
    Alright, NOW go with the "kick to the thrusters" strategy.

    And for the record, thrusters are pretty damn important in space if you want to actually be able to move in a direction other than "the one you were just going in".
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:51 No.13785265
    >>13785208
    Haven't seen you do anything other than yell at me, pal. I've already mentioned I haven't been around for awhile. Also, you need to learn the definition of 'maybe' a little better.

    And I like how your argument is "We can't do anything newtype to him becasues he's EXAM, but we can't do anything regular to him because he's a Newtype." I'm trying to push him into an Ambush, genius. That's kind of the point. If we couldn't, I suggested attempting to exploit the flaw in his dueling style, and if not, using our Beam Carbine as a trump card or to disengage should he get the upper hand. Try reading more yourself.

    Speaking of, we should launch a transmission in the general direction of Nimbus about the damage. It probably won't get through, but it's worth doing on the offchance he does.
    >> Anonymous 02/04/11(Fri)21:54 No.13785298
    >>13785165
    Hidden weapons bullshit?

    Well, two can play at that game, and we happen to be masters of Ti Kwan Leep. BOOT TO THE HEAD!
    >> Anonymous 02/04/11(Fri)21:55 No.13785304
    >>13785298
    BOOT TO THE HEAD AND THEN HEAT BLADE THROUGH THE HEAD
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)21:55 No.13785305
         File1296874523.jpg-(607 KB, 785x1080, 1270202638232.jpg)
    607 KB
    You're movements are sluggish as the power suppliers to your arms and legs lose their efficiency. The enemy, a Pixy with a broken V-Fin, most probably the one that you saw crash into the debris earlier, is continuing to press the attack with lethally accurate gunfire. You wish you could have retained your GM shield, it probably would have come in handy. Unlike head vulcans these guns are of a heavier caliber, probably 70mm or so, and they pack more of a wallop. If you're suit's performance get's any worse, they're going to turn you into swiss cheese.

    "I could do with some support here guys!" you call over the radio, wondering if anyone could hear. He blows out the verniers in your left shoulder, and your defensive maneouvibility drops by a quarter. You're in real trouble now, you'll have to go for your heat rods and hope you get lucky, you don't have enough time to go for your grenades.

    Then, a Gyan slams shield first into the enemy, blindsiding him. The opponent manages to roll with the worst of the damage, although the subsequent storm of Needle missiles do find their target in places. Calvin's Gyan follows up with a close range thrust from his beam saber. The enemy rotates his body to the side, closely dodging the strike and vertically rakes the Gyan from crotch to head with one of his head vulcans. You hear Calvin scream as his suit tumbles away. If the opponent had continued the salvo, then Calvin surely would have died, but somehow, out of nowhere the giant form of Hovis's Val Valo rises up from the earthside and rams into the enemy.
    You hear Hovis roar over the radio.
    >> Anonymous 02/04/11(Fri)21:56 No.13785319
    >>13785305
    "FUCK YEAH, SIEG ZEON!' Make sure Calvin is alright.
    >> Anonymous 02/04/11(Fri)21:57 No.13785323
    >>13785305
    OHGODFUCKNO
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)21:58 No.13785335
    >>13785242
    Why do people keep advancing a strategy that might cost us a leg? No.

    He's charging us. Evasive maneuvers with Beam Carbine Fire. If he gets close enough heatblades/rods from the legs/wrist, then move in with the Beam Saber. Still trying to get in touch with our squad all the while. If we can, set up an ambush on them.
    >> Zeta Zaku 02/04/11(Fri)21:58 No.13785346
    >>13785305
    CALVIN NOOOOO

    Oh god and him with a busted helmet.
    >> Anonymous 02/04/11(Fri)21:58 No.13785348
    >>13785305
    So what happens when an MA the size of the Val Varo rams something MS sized named a "pixy"?
    >> Anonymous 02/04/11(Fri)21:59 No.13785351
    >>13785305
    Try to raise one of the regular MS units to try to pick up Calvin.
    Switch to beam carbine; take the shot at the Pixy when Hovis is clear.
    >> Anonymous 02/04/11(Fri)21:59 No.13785352
    >>13785265
    >And I like how your argument is "We can't do anything newtype to him becasues he's EXAM, but we can't do anything regular to him because he's a Newtype." I'm trying to push him into an Ambush, genius. That's kind of the point. If we couldn't, I suggested attempting to exploit the flaw in his dueling style, and if not, using our Beam Carbine as a trump card or to disengage should he get the upper hand. Try reading more yourself.

    Except we COULDN'T do anything newtype because of the EXAM. It creates a newtype static backlash that makes our newtype abilities useless. And we both know (I hope), nothing normal works against a Newtype unless you're a newtype yourself. You have to surprise him, you have to do something original.

    As was shown, the damage to Yuu's arm was meaningless because he was already compensating and allowing it to keep our ass in a corner.

    And an ambush wasn't valid because our guys were either dancing with their own pixies or something else. Hell, they managed to disengage long enough for us to get drawn into an ambush.

    And he had the upper hand the whole fight, the only time we "had" the upper hand was when he led us into the pixie ambush.

    And I was yelling at you because you weren't listening when me and others were trying to tell you that you were wrong and what was going on. Maybe before you jump into threads with bad ideas you should catch back up first.
    >> Anonymous 02/04/11(Fri)21:59 No.13785356
    >>13785305
    Grab Calvin's Gyan and hoof it back to the Outer Heaven. Drop Calvin off, swap to a fresh suit ourselves, head back out into the fray.
    >> Anonymous 02/04/11(Fri)21:59 No.13785358
    >>13785348
    J-J-J-JAM IT IN
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)22:01 No.13785375
    >>13785305
    Kill that fucking Pixie. Carbine fire. Precision in case Hovis is going Scorpion mode. If he does, head rod, and carbine or saber to finish the Job.

    If he just rammed the Enemy, move in ASAP, and put whatever we can on him that doesn't off Hovis in the process. If the Pixie tumbled away, close with it while it's disoriented.

    In short, Pounce.
    >> Anonymous 02/04/11(Fri)22:03 No.13785394
    >>13785305
    WE HAVE ONE SECOND TO KILL THAT THING THEN GANG UP ON THE REMAINING TWO

    DON'T FUCK THIS UP
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)22:04 No.13785402
    >>13785352
    Ok, seriously you're talking about something that isn't even relevant anymore. The BD-3 has been removed from the engagement for awhile now. Calm the fuck down.
    >> Anonymous 02/04/11(Fri)22:04 No.13785403
    >>13785305

    GET CALVIN BACK TO THE SHIP.

    Neither of us are in any condition for further combat. I think he might have taken damage to the cockpit there, and with this much thruster damage and compromised armor we're looking at redlining the suit in a hurry.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)22:05 No.13785415
         File1296875134.png-(51 KB, 225x220, bye Hovis you were a bro.png)
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    >>13785305

    Grasped in both claws, the Val Velo continues to charge upwards, hitting the enemy with his massed vulcan batteries, not caring if he damages his own claws. Suddenly, you see the pair of beam knives in the Pixies hands. There is a ferocious twin bladed strike at the pincers currently holding him. Perhaps if they hadn't been so heavily damaged from the vulcans just now, the recent battle, or the battle damage from fighting at the Luna II garrison then perhaps the claws would have held. But in the end, it was too much. The pincers sheared, and shattered.

    Propelled by momentum, the Pixie hurtled towards the center mass of the Val Velo.

    The blades slashed a second time.
    For just an instant you think you see the megaparticle cannon of the Val Velo spark, trying to fire, the two beams collide.

    The explosion that follows is truly massive, and is seen from as far as Dozle's command ship, and what was left of Char's Grenada division.

    It was bright enough to distract the other two pixy gundams, fatally long enough for Zolomon to destroy one with his newfound toy, and for Bernard to finally kill a Gundam with his Chain-mine.

    When the blast fades, there's nothing left.

    HOVIS GODDARD HAS DIED.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)22:05 No.13785421
    >>13785394
    This so hard. Kill this thing, then we can worry about Calvin. Holy shit we can have a fucking Zaku carry him back or something.
    >> Arty 02/04/11(Fri)22:06 No.13785427
    >>13785305
    Get to Calvin ASAP but keep an eye on the one Hovis has got. If he's not careful it'll try to saw that claw arm off with with it's beam knives.
    Wait a second, the beam knives are on it's waist armor which means it cant reach them like a regular GM or Gundam could... BREAK THAT FUCKER IN TWO!
    >> Nachtmaren Dragoon 02/04/11(Fri)22:06 No.13785428
    Our crew chief is gonna shit in our beds over this mess.
    >> Anonymous 02/04/11(Fri)22:07 No.13785434
    >>13785415
    FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

    >>wang plyncycl
    >> Anonymous 02/04/11(Fri)22:08 No.13785449
    >>13785415
    what? WHAT?!

    GODDAMNIT HOVIS!!!
    >> Arty 02/04/11(Fri)22:08 No.13785455
         File1296875328.jpg-(82 KB, 695x715, 1252114950213.jpg)
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    >>13785415
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)22:08 No.13785456
         File1296875334.jpg-(53 KB, 640x480, 1244498978064.jpg)
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    >>13785415 MFW
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    >> Anonymous 02/04/11(Fri)22:09 No.13785459
    >>13785402
    I'll calm down as long as my point has been sufficiently drilled into your head.
    >> Anonymous 02/04/11(Fri)22:09 No.13785467
    >>13785415

    SON OF A GODDAMN BITCH.
    >> Generic 02/04/11(Fri)22:09 No.13785469
    >>13785415

    there is no reaction face for the mix of feelings this post causes.

    > isbro community
    > fuck you, captcha
    >> Anonymous 02/04/11(Fri)22:10 No.13785479
    >>13785415
    >manlytears.jpg.png.bat.exe.dll
    >> Anonymous 02/04/11(Fri)22:10 No.13785484
    THERE ARE NO MORE PIXY'S LEFT FOR US TO TEAR TO SHREDS

    RAGE MODE
    NOW

    TEAR APART EVERY SINGLE FUCKING FEDDIE YOU CAN GET WITHIN REACH

    BECOME OUR OWN MOBILE ARTILLERY STRIKE
    TEAR A SWATH OF DESTRUCTION THROUGH THE FEDERATION TROOPS

    TEAR THEM LIMB FROM LIMB
    >> Anonymous 02/04/11(Fri)22:11 No.13785490
    >>13785415

    .... fucking oohrah Hovis.

    you will be missed.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)22:11 No.13785492
         File1296875489.png-(222 KB, 768x480, Episode 92 Epilogue.png)
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    >>13785415

    You will your limbs to move. You will your mobile suits limbs to move. You redirect power manually to the back booster, it should be good for a few more minutes of power. You have to make sure that last Pixy is dead.
    You have to make sure that he's dead.
    You have to absolutely make sure that enemy has died.

    You don't have much time, but you find the shattered remains of the Pixy Gundam nearby. The arms have been severed, the head lies lopsided, and most of his legs are gone.
    The cockpit door is open, taunting you.

    You activate an open radio line. You don't know if he's still close enough to hear, and you don't care.

    "...I remember you from Odessa. You came here not by fate or a chance encounter, but by choice. You chose to seek me out, you chose to fight me, you chose to harrass and pursue me. You chose to make me your enemy.

    You have chosen...poorly."

    TO BE CONTINUED.
    >> Anonymous 02/04/11(Fri)22:11 No.13785497
    KHORNATE BERSERKER TIME EAT SOME FEDDIES
    >> Anonymous 02/04/11(Fri)22:11 No.13785500
    Find something floating in the debris that we keep as a memento of Hovis. That magnificent one legged bastard.
    >> Ken !TrollKenUE 02/04/11(Fri)22:12 No.13785503
    >>13785415
    Balls.

    Right, see if Calvin's alive. If he is, get him back to the OH.
    Get a damage report from Zolomon, Jolyne, Elaine and Bernie. The Act Zaku got basically fucked, and Calvin's suit (he's in a recon gelgoog of some type, isn't he?) is pretty fucked too.
    Also, the Val Varo, and its pilot, are dead. :[
    >> Generic 02/04/11(Fri)22:13 No.13785514
    >>13785469
    Correction. There is a single word.
    >>13785415
    "HOVIS!!!!!!!"

    Scream it. Scream it now.
    >> Anonymous 02/04/11(Fri)22:13 No.13785520
    >>13785402
    Your ideas are bad and you should feel bad
    >> Anonymous 02/04/11(Fri)22:13 No.13785521
    >>13785492
    SCOURGE HIM FROM EXISTENCE

    MAY THIS BE THE FIRST TIME MATTER HAS BEEN DESTROYED- UTTERLY DESTROYED- IN THE HISTORY OF CREATION

    THERE WILL BE A RECKONING FOR THIS
    >> Ken !TrollKenUE 02/04/11(Fri)22:14 No.13785523
    In b4 Bandit shoots Calvin while everyone's distracted.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)22:14 No.13785528
    Is Nimbus still engaged with BD3? If he is let's support him. Hovis would like it if no Feddies survived this. Detail a squad to recover Calvin's Gyan immediately. Depending on what's up with that, if there's no more action, recover whatever's left of the Val Varo, if anything, then, return to the Outer Heaven.
    >> Anonymous 02/04/11(Fri)22:15 No.13785535
    >>13785521
    Straping him to the outside of the Outer Heaven while we go through reentry sounds like a good idea to me.
    >> http://www.youtube.com/watch?v=zniur_5NsfA&feature=related Anonymous 02/04/11(Fri)22:15 No.13785539
    >>13785492
    HOVIS
    GOD DAMMIT

    GOD DAMMIT

    OUR WRATH WILL BE RECORDED AND SPOKEN OF FOR YEARS TO COME ON BOTH SIDES

    THIS IS NO LONGER A WAR

    THIS IS VENGEANCE
    >> Anonymous 02/04/11(Fri)22:15 No.13785542
    what's the status on the rest of the battle? Is their fleet withdrawing now that we've beaten the pus out of them and their "death squad" is fucking toast?

    if it's clear enough, call up our boys, get to work salvaging what we can. Call up the team... let them know what that fuckhueg blast was.

    looks like we've got a letter to write, folks.
    >> Anonymous 02/04/11(Fri)22:15 No.13785543
    We turn the ships around.
    We do emergency repairs, load up on ammo, and then we tear a fucking hole through the Federation Fleet. We vaporize every single goddamn Feddie MS between us and Odessa.
    >> I apologised on 4chan !!857o4GkKJgy 02/04/11(Fri)22:16 No.13785544
    No omake today.
    It's 3 in the morning. I'm tired. and frankly I'm just too bummed.
    >> Anonymous 02/04/11(Fri)22:16 No.13785549
    http://www.youtube.com/watch?v=EeYGiS_hZhU&feature=related
    >> Anonymous 02/04/11(Fri)22:17 No.13785561
    Tear off it's head. It's looking at us...taunting us with it's broken corpse.

    Make it stop looking at us.
    >> Anonymous 02/04/11(Fri)22:17 No.13785563
    >>13785544
    >and frankly I'm just too bummed.
    No shit, you just killed Hovis
    >> Anonymous 02/04/11(Fri)22:17 No.13785565
    >>13785544
    What happened to the BD-3 and Schwarzen?

    And Amuro and Char?
    >> Anonymous 02/04/11(Fri)22:18 No.13785574
    Keep on our original plan. We need to sue for peace, we've got an edge now that we broke their fleet and killed their EXAM unit. We need to bring the federation to the table now so we don't lose anymore good men like Hovis, and so we can fight our real enemy: Ghiren.
    >> Anonymous 02/04/11(Fri)22:18 No.13785580
         File1296875919.jpg-(53 KB, 597x400, 1286934912176.jpg)
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    >>13785415
    >> Zeta Zaku 02/04/11(Fri)22:18 No.13785581
         File1296875932.png-(42 KB, 480x272, 125- Dell.png)
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    >>13785544
    Good session, man. Sleep well.
    >> Anonymous 02/04/11(Fri)22:20 No.13785596
    >>13785574
    Oh, we'll sue for peace...after we vaporize half of the remaining Federation space fleet.
    >> Anonymous 02/04/11(Fri)22:20 No.13785597
    >>13785561

    I hate to be the one to step inside of rage and rule of cool stuff.

    but salvaging it might not be a bad idea- first, we get to see if they've advanced their tech at all, in terms of thruster output or anything, and secondly, if it could be refit and gotten back up to speed, we might not be able to use it, but there's got to be at least one good oldtype that could get some mileage out of it.
    >> Anonymous 02/04/11(Fri)22:20 No.13785602
    > Kill thousands of Federation Troops
    > Destroy hundreds of Federation Mobile Sits.
    > Expect no one on our side to actually die.

    Oh god damn it guys.
    >> Anonymous 02/04/11(Fri)22:21 No.13785603
    >>13785597
    We've got our own EXAM suits and honestly, it needs to be destroyed.
    >> Anonymous 02/04/11(Fri)22:22 No.13785615
         File1296876146.jpg-(6 KB, 310x400, SKULL.jpg)
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    It's time for punishment.
    >> Anonymous 02/04/11(Fri)22:23 No.13785629
    >>13785603

    Actually, i'm thinking just from the standpoint of components- I agree about the EXAM system- it should be destroyed. but I'd figured we could strip that out though- there's still lunar titanium, thrusters, and a reactor in there, if nothing else, we can see if there's anything useful out of those.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 02/04/11(Fri)22:23 No.13785630
    >>13785597
    This is a good call. Calvin might be fucked up and only be able to pilot Mobile Armors. (*Gundamtrope*) We should salvage what we can. But we should see if we can deal with Gihren. He has to go.
    >> Anonymous 02/04/11(Fri)22:24 No.13785637
    >>13785602
    Knowing that it was inevitable does nothing to lessen the pain.
    >> Anonymous 02/04/11(Fri)22:25 No.13785643
    >>13785492
    When we get back to the ship, pour out a round of drinks. One of them is for Hovis. We leave enough in the bottle for Calvin; he can drink it when he wakes up.
    >> Generic 02/04/11(Fri)22:25 No.13785646
    >>13785492
    did that bastard pull a Quattro Bejeena and fade into his own sequel?

    SON OF A BITCH
    >> Anonymous 02/04/11(Fri)22:26 No.13785655
    rolled 77 = 77

    We also need to get his computer and see if it has valuable data. Federation frequencies and the like.
    >> Anonymous 02/04/11(Fri)22:26 No.13785660
    >>13785629
    That's actually not a bad idea. It is the most intact gundam we've come across.
    >> Zeta Zaku 02/04/11(Fri)22:28 No.13785671
    >>13785629
    I'd doubt it. The RX-78XX is really rather bare-bones compared to a full-fledged Gundam unit. Aside from the EXAM system it probably doesn't have anything noteworthy that the Gelgoog or even our custom Act doesn't, aside from maybe its overclocked thrusters.
    >> Anonymous 02/04/11(Fri)22:28 No.13785677
    >>13785655

    well, in his place, we'd have fried our computer, but then again, we're also not piloting machines that fuck with our minds. but having a crew see if there's any data left in there wouldn't hurt either.
    >> Anonymous 02/04/11(Fri)22:29 No.13785689
    You know...it's my birthday...it would have been nice to have the Nachtmaren all here.

    But, there's a war still going on. We should salvage the Pixy, turn it over to Pezun when we get the chance.
    David and Calvin need to go back to the OH for emergency repairs, and the rest of the Nachtmaren should really go and make sure that the BD3 is downed.
    We should make sure that the Midnight Pixy Deathsquad doesn't survive this battle.

    For Hovis.
    >> Anonymous 02/04/11(Fri)22:31 No.13785710
    >>13785671

    ok, but even then- it's got lunar titanium, it's (relatively) intact... and while it wouldn't be much of a present for our tech crew, it may work- they've got access to Bleeding-edge zeonic shit, so we can outfit what's there pretty bloody well as our own gundam too.

    and we all want a green painted gundam.
    >> Anonymous 02/04/11(Fri)22:39 No.13785797
    >>13785710
    You know, there's some odd rumors that the Riah Republic isn't as neutral as it claims. That it might in fact be the site of a Federation MS proving ground.

    I wonder if that might be worth investigating...

    And hey, if nothing else, I hear Christmas on Libot Colony is worth seeing.
    >> Arty 02/04/11(Fri)22:39 No.13785799
    >>13785710
    Jolyne has the fastest suit, she should get to Calvin.
    >> Strategist 02/04/11(Fri)22:50 No.13785919
    Um. Fuck. Didn't see that coming.

    Okay, as a result,after we finish our berserker rage, we are probably going to be going on a personal headhunt for the EXAM producers, so its probably time for a nice long chat with anyone who knows ANYTHING about them.

    First off, Nimbus Schwarzen. He pilots one, he should be able to tell us something about it. Next, Incognito. He should be able to track down the creators, and give us a direction for our vengeance. After that, maybe Cima if we wanted to bother going back down to earth, which probably isnt a good idea at this time. Maybe check up on the newtype research institute? Would be nice to see nell again after this fuckup, and they might know more about EXAM, so its worth a try.

    The possibility of the Federation producing more of the EXAM pixies is waaay too big. The pixie is already a mass production gundam, the last thing we need is for it to be rendered truly battlefield effective. If they ever found a decent recruiting pool for pilots, Zeon as a whole would be screwed. Seriously, its like mass producing aces, and mass production is where the federation excels. Preventing that is going to be a priority for us, especially with the loss of a teammate to them already.
    >> Anonymous 02/04/11(Fri)22:57 No.13785971
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    I think we know what time it is.
    >> Strategist 02/04/11(Fri)23:13 No.13786124
    >>13785971
    Yeah. This. Dialed up to 11. I figure, going by his reaction here, and his overall focus, Lister would be one of those people who gets coldly furious, rather than a hot rage. Thats the sort of fury, that leads to sticking around for a loooong time. It also leads itself to well thought out revenge plans, rather than smash everything that looks at me funny. This is probably enough to shove our newtype abilities into overdrive, if only to get revenge and utterly destroy them for this. Wonder what Bandit will think of that, yeah?

    Also, i find myself wishing to punch out the person last thread(i think) that said that there was no threat to us, and we always got out alive. Unfortunately, looking at this entire thread, there really wasn't anything that we could have done to save Hovis, short of never having gone on the attack in the first place.
    >> Anonymous 02/04/11(Fri)23:20 No.13786199
         File1296879639.jpg-(238 KB, 758x1100, berserk_c295_020.jpg)
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    >>13785971
    Yeah, the last time he showed up in his own series?

    It... it didn't end well.
    >> Anonymous 02/04/11(Fri)23:30 No.13786308
         File1296880252.png-(35 KB, 480x272, GG ToA V- Hovis Goddard Sample.png)
    35 KB
    Should I use the regular Zeon, or Garma's Zeon for the Nachtmaren? I could see it going either way, because Delaz, Cima, and most of the 0083 guys only have a Delaz Fleet descriptor.

    >>13785919
    Morses is already dead, or Nimbus wouldn't have the BD-2.
    >> Zeta Zaku 02/04/11(Fri)23:32 No.13786324
    >>13786308
    Garma's, I guess. We do have the schism after all.
    >> Anonymous 02/05/11(Sat)00:00 No.13786556
    >>13786308
    What rank was Hovis, by the way?
    Whatever it was, he gets a posthumous two-rank promotion.
    >> Anonymous 02/05/11(Sat)02:10 No.13787752
         File1296889825.jpg-(57 KB, 800x533, Missing-man-formation_A_resize.jpg)
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    http://www.youtube.com/watch?v=PztAxiQKvxE

    For the short version, start from 2:20, but this was pretty much how I was imagining Hovis' death playing out. No BESERKER RAGE or anything. Just iron resolve to kill every motherfucking enemy in sight in total silence. No taunts, no screams of rage, no cries of vengeance. Just a beam saber up our enemies' collective tailpipes. Remind the Feds why they fear the Nachtmaren so much.

    And if we all survive after this battle, pay respects to Hovis by flying in the MISSING MAN FORMATION.

    "He was a model mobile suit pilot to the end. Join me in saluting HOVIS GODDARD!"



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