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!!ze5GOtMjMiN 03/14/11(Mon)01:53 No.14235138>>14235044 >>14235061 >>14235083 >You go through what belongings the men had. They seemed to be rather free with their money, judging by the meager handful of coppers in their possession. You find a couple daggers and clubs in the back room, along with some clothing. You take everything that seems to be of value, the hookah, a dagger, and a club. You consider leaving behind the butcher knife, but it's served you well so far. Carrying the ill-gotten goods back to the gnome's dwelling is a long, arduous process by hand. By the time you finish, it's late afternoon. You look around the gnome's former dwelling. The hookah sits in the corner, next to a much larger chest than the one small casket that was here eventually. Inside, you have several changes of medium-creature size clothing, the strange items you got off the gnome, and things you took from the priestess. The club is leaning against the chest. >You yourself in the form of the child, wearing the gnome's clothing. You're carrying your money within a purse you took off of one of the thugs, and you've got the dagger sheathed at your waist. What do you do now? |