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  • File : 1308537956.jpg-(403 KB, 799x720, peter_in_all_his_glory.jpg)
    403 KB Cat Rogue Update #3 CAT !!fzMkxxrtKt+ 06/19/11(Sun)22:45 No.15322899  
    It's that time again.

    Important things:

    Last thread: http://suptg.thisisnotatrueending.com/archive/15260251/

    STR: 16
    DEX: 18 (up from 17 at lvl 4)
    CON: 15 (up from 14 at level 8)
    INT: 11
    WIS: 11
    CHA: 9

    Race: Housecat

    So after resting and leveling up (+5 to UMD and +1 to CON, also +11 HP because I took my eight level in BARBARIAN, bitches), it's time to make our way across this bitch of a tundra. It's going to be 30 miles of pain, anguish, and... well, you'll see.

    First thing's first, we track down and kill a deer, skin it, and nab the meat. Even if this is going to be a short trip, we want to be on the safe side. So we begin traveling through this iceshit wasteland, and the DM has us all roll Spot checks. All of us pass, and we notice giant-sized footprints in the snow. That means that we're being hunted even here.

    Continuing onwards, we discover that in reality, we're not, cresting a large hill, we happen upon a village of Frost Giants, who, surprisingly, welcome us with smiles on their faces. That fire giant we killed back at the town was a bitter enemy of theirs, and the enemy of their enemy is their friend. We get some directions, stay for an hour or two to watch the local ice-smashing tournament, and leave; most bro giants ever. The paladin didn't like them though.

    Now, at this point, we've gotten through 10 miles of this place without any negative incidents. That's about to change.
    >> Ace !Hd0MadUVkQ 06/19/11(Sun)22:48 No.15322922
    yayyy
    >> CAT !!fzMkxxrtKt+ 06/19/11(Sun)22:56 No.15322992
         File1308538560.gif-(2.38 MB, 250x188, cat_potsnake.gif)
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    *eighth level

    Suddenly, we all need to roll Fort saves. It's a DC8, so everyone passes, but takes 5 damage as a result.

    "A wall of ice tears through the party, leaving you all with some very nice cuts. About 30 yards ahead of you is a mage, dressed in an ice-gray robe; his goatee sports multiple icicles."

    Everyone starts getting their weaponry out, and the monk uses his Run feat to charge the guy while I start firing bolts at him... only to discover he has Protection from Normal Missiles active. Perfect. The monk misses all his attacks, somehow.

    The rest of the party runs up to start hack-n-slashing him, only to have him disappear as they get there. Suddenly, he's where we were just standing when we were blasted with ice... and he's giving us that same creepy laugh.

    Our mage casts a fireball at him, only for him to vanish AGAIN, appearing another 30 yards in front of us.
    >> Anonymous 06/19/11(Sun)23:03 No.15323042
    >>15322899
    Fuck yeah, Cat Rogue. So how are you liking /tg/'s advice to stay in feline form? I'm intrigued by the level of Barbarian, even though it seems to do very little for what should be your character's strengths.
    >> The Pole 06/19/11(Sun)23:05 No.15323069
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    Good show OP
    >> Anonymous 06/19/11(Sun)23:07 No.15323084
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    >> Anonymous 06/19/11(Sun)23:09 No.15323093
    rolled 18 = 18

    >Not having this typed up before hand.
    You should know better by now.
    >> Anonymous 06/19/11(Sun)23:11 No.15323115
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    >> CAT !!fzMkxxrtKt+ 06/19/11(Sun)23:11 No.15323118
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    Now this guy's just screaming incomprehensible gibberish at us, and we get slammed with another hail of ice, this time at DC 15, but it's a reflex save; everyone but the cleric (our campaign's BITCH) makes it,and I take no damage because of Evasion. The cleric is frozen solid, and remains that way for a few rounds.

    My turn comes around, and I make use of my new class skill: Barbarian RAGE! Just to put this into perspective, I am now a housecat with 20 STR and 19 CON. Fuck money, get bitches. I start dashing towards him.

    Our mage casts Dispel Magic at this guy, which seems to visibly shock him, as well as causing him to remain shocked through his next two turns, giving me enough time to reach him and start MURDERING HIM TO PIECES along with everyone else.

    1d3+1d3+1d4 may not seem like much, bet when all of those get a STR bonus (with my RAGE ENABLED +5 to damage) to damage, they add up. Within another round, this guy's down. I leave my rage, and we start rooting through his stuff. It's mostly garbage, like a few twigs, some old cheese, and a chunk of preserved human flesh, but we do find a note.

    "I'm Rurdy, the Wild Ice Mage. You'll be seeing me quite soon."

    ...and that was also an Exploding Rune. We all take 19 points, which downs the mage (paladin was able to save him with LoH), and badly injures the rest of us... oh, and the body was just fucking gone. We're not sure how.

    We make camp right there, since we won't survive another encounter like this without healing. The monk takes watch, since he's taken the least damage.
    >> Anonymous 06/19/11(Sun)23:14 No.15323149
    >>15323118
    A Wild Ice Mage appears!
    Cat Rogue uses Rage!
    It's super effective!

    . . . You were all thinking it.
    >> CAT !!fzMkxxrtKt+ 06/19/11(Sun)23:14 No.15323154
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    >>15323042

    I wanted more HP, and a d6 just wasn't good enough. The Rage ability is useful as well. I was at 34 before, now I'm at 45. It's worth the level.
    >> Anonymous 06/19/11(Sun)23:19 No.15323187
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    >>15323118
    >a housecat with 20 STR and 19 CON
    >your character's face when
    >> CAT !!fzMkxxrtKt+ 06/19/11(Sun)23:25 No.15323229
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    Just as everyone's getting up, the monk starts screaming at us to hurry up. There's two Fire Giants sprinting at us from a distance, but even at ~500 yards across the icy tundra, those fuckers are SCARY. By the time they arrive, we're all ready for them, and they give the standard 'SURRENDER FOR A PAINLESS DEATH OR BE ROASTED ALIVE ON A SPIT' speech; we had to turn down their kind offer.

    First round, the Monk uses Run to charge right into one, and the Giant misses his AoO. He crits, and does somewhere around 30 damage, which is awesome, but they've both got somewhere in the neighborhood of 130 HP. I'm just kind of trying to sneak around behind them, while the paladin and monk do their best to hold the melee part of combat down, while the cleric keeps up the heals and the mage is throwing spells their way.

    After two rounds, I'm able to get behind these guys, and try to sneak attack one with my claws + bite. Hit, critical miss, hit, for a total of 33 damage (15 +18 after multipliers) on the one the monk hit. Fuckin' neato, but not enough to down him. At this point, the cleric wades in, and starts bashing the weakened giant with his mace.

    Oh, and my crit-miss? Yes, that caused me to almost get my skull mashed in by the giant's foot.
    >> CAT !!fzMkxxrtKt+ 06/19/11(Sun)23:37 No.15323326
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    Between all of us concentrating our pure, unadulterated melee-rape on one giant, while our mage disables the other with Hideous Laughter, we manage to drop the wounded one after 7 rounds of toe-to-toe slugging; HL only lasts for as long as the caster's level. The other one's up next, and we've only got one round to horribly murder this one before he's up again. With all of us auto-hitting him for max non-crit damage (HL makes him helpless, pretty much), it only takes us that one round to get him to near-death.

    Hideous Laughter wears off, and he starts begging for his life (according to the DM, he's in the single digits of HP by now). The monk was kinda pissed off, so he was about to end this guy, but the cleric stopped him. We demand that he tells us everything he knows about the giant general, and we'll let him go. We get all sorts of nice information out of him, like the fact that the general's a mage, who also happens to be skilled with huge swords and shit. (Dm says he's a high-level mage, and a mid-level fighter)

    Honoring our promise, we let him go. We try to live to the whole 'good party' thing, you know? He didn't get far, though; as soon as he was a few hundred feet away from us, the frost giants jumped out of the snow with hammers and axes, and turned him into a mangled cadaver. Oh well, sucks to be him.

    Continuing onwards, we happen upon something even more strange... a Solar, fighting with what appears to be two Balors.
    >> CAT !!fzMkxxrtKt+ 06/19/11(Sun)23:50 No.15323437
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    This is pretty bitchin', because it's not something you get to see every day, even as a party of adventurers. The demons both get carved up, and she approaches us, not looking particularly happy. Rather angrily, she states that she's looking for a tower in the region that holds the secrets to golem-making; the gods have decreed that this knowledge should be lost to mortals, while all the demon lords and some evil deities want the potential power for themselves.

    The paladin comes forth, introduces herself to the Solar, and points her in the correct direction of the tower- technically, she's not lying.

    Remember how I said she's part demon? Yeah, Solars are going to know that as soon as they meet you, even if it isn't physically evident.

    The DM rolls Sense Motive for the Solar against Bluff for the Paladin, which, being a paladin, had not put any points into. It was a huge disparity; the Solar *knew* she was being tricked somehow, and demands that we tell her the information we're so obviously withholding. Fucking with solars is a bad idea in general, and if you're level 8, you may as well just give up whatever you're planning if one comes up against you.

    The paladin reluctantly informs her that we have the tomes that contain the knowledge she seeks, but refuses to give it up unless the Solar can prove she was sent directly by Pelor... which, fortunately, she wasn't. (or unfortunately, depending upon how you look at it)

    It gets out its fucking +5 TWO-HANDED VORPAL BLADE, and pretty much threatens to kill us all in order to fulfill her duty, which the Paladin takes great offense to.

    Pal: "...it wouldn't look all that great if you just slew a paladin of Pelor and her party, you know, even if you're carrying out your instructions."
    Sol: "My instructions supersede your position. Surrender the tomes, or I'll be forced to take them."
    Pal: "Try, then."
    >> Anonymous 06/19/11(Sun)23:53 No.15323462
    lol randumb, but then again, the guy did say he was a wild mage.
    >> CAT !!fzMkxxrtKt+ 06/20/11(Mon)00:03 No.15323538
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    And try she did. Making a successful combined balance+tumble check against the cleric's tumble+AC, she nabs the pack he's wearing (which has the golem-creating stuff in it) and starts to fly off.

    FUCK HER SHIT, I'M NOT LETTING THIS HAPPEN.

    I make a jump check, and manage to get ahold of her leg as she starts flying off. She doesn't take too kindly to this, and starts trying to shake me off. I succeed on a balance check vs her escape artist, and off we go. Every second, we're climbing higher into the sky.

    I manage to succeed on several more checks before I get over to her arm, where I must now roll my Escape Artist vs her STR, and only barely succeed. I snag the pack... and jump off of the Solar-bitch.

    We've been flying pretty much straight up, so the rest of the party is still directly below us. I'm compacting myself into the most aerodynamic shape possible, so she can't catch me before I get down to the ground.

    I'm nearing the ground, and the Monk sees his opportunity to act.

    Just before impact, he makes a combine jump+balance check... and catches me. NO damage taken. The Solar, however, is not so lucky; she misses the two of us, and PLUMMETS STRAIGHT INTO THE ICY GROUND AT A SPEED GREATER THAN TERMINAL VELOCITY.
    >> Anonymous 06/20/11(Mon)00:10 No.15323617
    >>15323538
    >Free +5 Two-Handed Vorpal Blade

    Shit yeah. Could someone use it, or are you and the monk going to split the profits? Or just an Amulet of Mage Off-Hand and wield it yourself?
    >> CAT !!fzMkxxrtKt+ 06/20/11(Mon)00:16 No.15323682
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    So now we've got a dead Solar, and a bag containing what are possibly the most sought-after items in the world. We've got to leg it to the mage tower in B'rden, and FAST.

    And before anyone asks, no, we couldn't take the Solar's stuff. The body and the gear all turned into nothing within a few seconds.

    Continuing on, we make it out of the Tundra. There isn't time to rest; we travel for another whole day without incident, and we're now within a day of B'rden, but we're all fatigued.

    Then, the ground began to split open in front of us, and four tentacle-arms gripped the edge of the fissure.

    Til next time, /tg/.
    >> Anonymous 06/20/11(Mon)00:38 No.15323854
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    >>15322899
    >Impress village of Frost Giants by slaying Fire Giants.
    >>15323326
    >Leave wounded Fire giant for them to kill.



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