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  • File : 1326666145.jpg-(73 KB, 384x283, 38_s01.jpg)
    73 KB TG Meta Quest planning thread, Steppin' Out Edition Anonymous 01/15/12(Sun)17:22 No.17555595  
    >>>>17549279

    I would like to remind everyone AGAIN that we already asked Holtz if it was alright to upgrade the protections on our system and network. We have no reason to hold off of on setting up heavier protections around ANON's systems. Our official reasoning is that, in working with netrunners and the like it has been pointed out that we need heavier protections against high-level computer infiltration and Hacker-SUEs.
    With that reasoning we can just start with ANON and work our way through the systems.

    >>We _asked_ first. Geeze, I favor a little paranoia, but too much just draws attention and more trouble.
    Besides we can go over the code first. As part of our reasonable paranoia, make a Backup of ANON, 'in case something happens'. Then have Mouse, Data, netrunners, and a TW pick over that code forwards and backwards before we move on to the main event.

    >>Having secure backdoors and rootkits is a reasonable precaution when sending a valuable ship with technology you don't want falling into enemy hands into hostile territory. As pointed out, the backdoors might not even be in A.N.O.N. but in the router ROM IOS of the ship's network backbone.
    >> Anonymous 01/15/12(Sun)21:57 No.17555636
    BUMP
    >> Anonymous 01/15/12(Sun)22:17 No.17555704
    bumping
    >> Anonymous 01/15/12(Sun)22:20 No.17555719
    Where was today's Meta Quest thread?
    I can't seem to find it on the boards, or the Suptg archive.
    >> Anonymous 01/15/12(Sun)22:21 No.17555723
    >>17549279
    Seems to have fallen off the board.
    >> Anonymous 01/15/12(Sun)22:24 No.17555735
    >>17555595

    We might want to have Mouse and any other computer experts we have on hand shore up any weaknesses in our computer system, then.
    >> Anonymous 01/15/12(Sun)22:24 No.17555739
    >>17555723
    Indeed it has.
    >> Anonymous 01/15/12(Sun)22:25 No.17555745
    >>We also don't have a size L mech to fight giant enemies (with the minimum size around Ebon Night and almost up to Godzilla-size). We do have size SS (drones) and size M mechs (everything else we have).
    >> Anonymous 01/15/12(Sun)22:25 No.17555748
    Well, can someone tell me what happened today?
    The archive's not on suptg so I missed the thread, and I'd like to know what we got up to.
    >> Anonymous 01/15/12(Sun)22:26 No.17555754
    >>17555748
    http://archive.foolz.us/tg/thread/17520501/
    >> Anonymous 01/15/12(Sun)22:28 No.17555763
    >>17555754
    >>17520501
    Ah. Doesn't look like many actions took place today. Shouldn't have much to catch up on, at least.
    >> Anonymous 01/15/12(Sun)22:30 No.17555779
    We need to add more tasks on pastebin, like the RVF-25 and add-on packs in the Antaeus database.
    >> Anonymous 01/15/12(Sun)22:30 No.17555780
         File1326684654.png-(38 KB, 1075x442, threads.png)
    38 KB
    http://suptg.thisisnotatrueending.com/archive/17520501
    I see. It was in the archive BEFORE /tg/ thread 52.
    Chrono trigger must have screwed with our sense of time.
    >> Anonymous 01/15/12(Sun)22:31 No.17555785
    >>17555779
    We have a pastebin? Cool. Where is it?
    >> Anonymous 01/15/12(Sun)22:35 No.17555812
    Alright, here's the Inventory List:
    http://pastebin.com/HGsJUZZb

    Here's the To-Do/Research Project List:
    http://pastebin.com/7hTAHGyg

    The summary that another anon put together, copied from MetaOP's summary posts:
    http://pastebin.com/3ATuVKRQ
    >> Anonymous 01/15/12(Sun)22:37 No.17555822
    What do the Fallout and Shadowrun gear do, by the way?
    >> Anonymous 01/15/12(Sun)22:38 No.17555830
    >>17555822
    They shoot shooties and armour armies.
    >> Anonymous 01/15/12(Sun)22:46 No.17555908
    By the way guys, we do have the option of hanging out in the #/tg/ irc channel @ rizon during downtimes... like, maybe even now.
    >> Anonymous 01/15/12(Sun)23:04 No.17556053
    Huzzah, 4chan server has stopped being a little bitch.

    Game called on account of server downtime? Bummer is maximum.

    >>17555595
    >Having secure backdoors and rootkits is a reasonable precaution when sending a valuable ship with technology you don't want falling into enemy hands into hostile territory. As pointed out, the backdoors might not even be in A.N.O.N. but in the router ROM IOS of the ship's network backbone.
    Indeed, which is why I'd rather to the work while drydocked than out in hostile territory.
    >> Anonymous 01/15/12(Sun)23:05 No.17556063
    >>17556053
    But if we are not near the base, then ANON won't have the chance to transmit to the comm array and send a message to Main.
    >> Anonymous 01/15/12(Sun)23:11 No.17556093
    This rabbit hole goes fairly deep, doesn't it?
    >> Anonymous 01/15/12(Sun)23:15 No.17556115
    >>17556093
    Don't let me even get started about conspiracy shit with the Quarantine Zone. If anyone finds out we went there, we're in deep trouble (with Black Ops).
    >> Anonymous 01/15/12(Sun)23:18 No.17556140
    >>17556053
    If I was designing warships that would be captained and crewed by people that are exposed to corrupting influences as part of their job, and my job was to hunt them down and kill them, then I would make sure that attempts to root through the security protocols would trigger a killswitch response, or send me a message via coded Meta-Comms, or trigger a ship-wide self-destruct. Maybe even all three, depending on the situation.

    While upgrading the security around A.N.O.N. and looking for backdoors, we could inadvertently trip just such a boobytrap. If we're docked at Sector HQ when we do this, the Black Ops security protocol could route a message through the base's comm system and send a coded transmission to High Command.
    At that point, we'll either get threatened again for doing something that High Command doesn't want done even though there's no regulations against it, or we'll simply have an 'accident' when we power up our Meta Transit Drive.
    >> Anonymous 01/15/12(Sun)23:20 No.17556151
    >>17556140
    We'll have to transfer out all the research shit out of the Storm if we touch it's systems.
    >> Anonymous 01/15/12(Sun)23:22 No.17556167
    Do you want to take all this shit to the irc channel instead?
    >> Anonymous 01/15/12(Sun)23:24 No.17556181
    >>17556115
    But we didn't go to the Quarantine zone yet.
    It should be some place we'll get to eventually. Hit a few grey/blue worlds, the red world next to the quarantine zone, swing back into base, and pick up all the requisition items we can before shit gets shut right the fuck down.

    We'll need something to backup people's minds - e.g. Cortical stack, and to combine the White Mages' magic with Schlock's technology. We work out if the Antaeus can make gear for troops, mechs, and ships - if it can't, we get whatever it needs to do so.
    >> Anonymous 01/15/12(Sun)23:26 No.17556188
    >>17556151
    And you don't think that something like that would get by A.N.O.N.?
    You don't think that TG Black Ops has the command override codes to have given A.N.O.N. secret orders while their Colonel was here at base? Secret orders to monitor everything that we do, and to send that information back to Black Ops, so they can see if we're doing what we were told, or if we're continuing our reality research?

    The best way to go about this is to do some missions without raising further suspicions, then take the task force aside and do a full check of A.N.O.N. and the Storm's network backbone.
    >> Anonymous 01/15/12(Sun)23:27 No.17556199
    >>17556167
    No.
    This method has the most exposure and is the most likely to reach all players and MetaOP.
    >> Anonymous 01/15/12(Sun)23:28 No.17556207
    >>17556115
    We need to inquire Holtz about the Quarantine Zone, and that thing he said under his breath when nobody caught it the first time.

    >>You depart for your ship in short order. As Holtz's office doors slide shut behind you, you hear him mumble something.
    >>"I wonder if Ingram and Cobray have to deal with this sort of shit."

    >>17556181
    If we headed to the Quarantine Zone much earlier, we would have seen some major derailing or something.
    >> Anonymous 01/15/12(Sun)23:37 No.17556282
    >>17555822
    >What do the Fallout and Shadowrun gear do, by the way?
    We have Fallout powered armor of various flavors, energy weapons, and some Fat Man mini-nuke launchers.

    For Shadowrun, it's mostly infantry-scale communications equipment, as well as sniper rifles, sub-machine guns, pistols, grenades, and assault rifles.
    >> Anonymous 01/15/12(Sun)23:40 No.17556304
    Here's something someone else said in the previous thread, that I like:

    >As an aside, I would like to suggest we get everyone who doesn't have vacuum-rated gear (Knights Inductor) or don't need vacuum gear (Data, droids, Securitrons; all after proper system hardening, of course) some space suits. Preferably armored ones. In fact, let's get some images of a RIG Suit, some space suit data, have some of our engineers combine/design a similar system, and have the Creation Engine make them. I mean, we're all in spaceships, right? It's not a bad idea to be ready to go in case there's suddenly no air... From enemy attacks, of course. *shifty eyes*

    >Plus, we *really* need to get Wave Cannon specs. And maybe TIE-Droid specs, too... Or scan the TIE Defenders into the Creation Engine, Soulchip copy our best... three, maybe?... pilots, and add the Wave Cannon tech to the resulting fighters. This'd let us fill the Star Destroyers' compliments, give us mass Wave Cannon output for NuChaos, and we could pump the things out ad infinitium as long as we keep feeding Antaeus. Nigh endless super-blasty uber-drones, gentlemen.

    RIG Suits would be handy. It's decent armor and spaceproof.
    Regarding weapons, it could be useful if we got our hands on the arm cannon of one of the Red Bio-Mechanoids from Serious Sam. It's a Rocket launcher whose canon property is "doesn't run out of ammo, ever", and which is mass-produced by that canon's antagonist.
    True, the Rocket Launcher itself isn't a particularily strong weapon, about on par with X-com laser rifles. But finding a way to combine "Doesn't run out of ammo" with a Blaster launcher, or a Panther cannon, or a Fat man launcher, or any of the room-clearing uberweapons from the run-and-gun shooters for the late '90s would be helpful.
    >> Anonymous 01/15/12(Sun)23:43 No.17556334
    >>17556304
    Okay. If we get one of each as a master copy, we're good and we can save a lot on requisitions.

    Are we still getting the holodeck?
    >> Anonymous 01/15/12(Sun)23:44 No.17556340
    >>17556304
    Alright, I'll add it to the To-Do list.

    >>17555779
    That's more Research Projects. There's a lot of other stuff there already; your requests will likely be put at the bottom of the queue.
    >> Anonymous 01/15/12(Sun)23:47 No.17556359
    >>17556340
    We need to put these in queue somehow:
    Canon coordinates extraction
    Ask Holtz to look into what the other sectors are equipped with and how well are they performing (as opposed to going by Yargus' blanket description).

    I wouldn't be surprised if other sectors got TPK'd and more than once.
    >> Anonymous 01/15/12(Sun)23:53 No.17556415
    >>17556359
    Items have been added to the queue.

    They are not listed in order of priority, keep that in mind.
    >> Anonymous 01/15/12(Sun)23:55 No.17556429
    >>17556415
    You're doing God's work, son.
    Ensure you have an adequate supply of Chips and Booze to fuel your work.
    >> Anonymous 01/16/12(Mon)00:07 No.17556520
    >>17555812
    Looks like there's a lot of Learn to do.
    I hope I can hold all this Learn.
    >> Anonymous 01/16/12(Mon)00:09 No.17556537
    >>17556520
    You're new to this?
    >> Anonymous 01/16/12(Mon)00:10 No.17556544
    >>17556537
    Yes. But I can consume Learn, and by consuming Learn, become competent.
    >> Anonymous 01/16/12(Mon)00:12 No.17556556
    >>17556415
    Forgot to add item:
    "Sell remaining nukes for funds"
    >> Anonymous 01/16/12(Mon)01:05 No.17556648
    Here's an idea on the requisitions problem:

    We secretly acquire a private sponsor and make a PMC front? If it's too much then I hope we find some more folks who see us eye-to-eye.
    >> Anonymous 01/16/12(Mon)01:14 No.17556706
         File1326694447.jpg-(18 KB, 224x224, Metamap Post Ebon Night.jpg)
    18 KB
    Ya'll forget, we're shipping out next session.
    We seem to have agreed on doing the blue world and grey world toward the lower left. Order between those hasn't been stated.
    From there we were looking at hitting the southwest linchpin (not the SUE-Six one) to keep the area clear ahead of the Unknown Object, or dallying a bit more and hitting nearby green world first.

    Ok, seems posting is having issues.
    >> Anonymous 01/16/12(Mon)01:16 No.17556722
    >>17556556
    Before we can sell them, we need to know if we even have them left after getting Tornado Packs.
    I'll add it, after the question gets answered, and if majority of people want to do it.
    >> Anonymous 01/16/12(Mon)01:18 No.17556738
    >>17556648
    So, instead of giving Black Ops a flimsy excuse to take us out, you want to give High Command a valid and undeniable reason to send out a burn notice on us and give Black Ops free reign to take us out?
    >> Anonymous 01/16/12(Mon)02:00 No.17556755
    >>17556706
    We need to know the rate of the unknown object, to see how much time we have left to get shit out of it's way.
    >> Anonymous 01/16/12(Mon)02:01 No.17556758
    If the board keeps spazzing out, let's just talk in IRC.
    >> Anonymous 01/16/12(Mon)02:31 No.17556771
    Board is spazzing out. Let's go to the #/tg/ channel on rizon.
    >> Anonymous 01/16/12(Mon)02:37 No.17556784
    >>17556755
    Holtz and Yellowman already said that it's impossible to predict because it randomly speeds up, slows down, and stops.

    >>17556771
    >>17556758
    Right, as if the /tg/ channel is ever used.
    >> Anonymous 01/16/12(Mon)02:39 No.17556788
    >>17556784
    Now would be a good time? Also I'm not referring to the suptg server.
    >> Anonymous 01/16/12(Mon)02:46 No.17556814
    >>17556784
    Well, now it is I guess?
    >> Anonymous 01/16/12(Mon)02:48 No.17556821
    >>17556788
    Yes, I know which one you're referring to. The one that has less than 5 people, none of whom are talking, and that needs a password to join.
    >> Anonymous 01/16/12(Mon)02:48 No.17556824
    >>17556821
    What password? I don't see any passwords being asked.
    >> Anonymous 01/16/12(Mon)02:50 No.17556835
    >>17556824
    Requires to register a nick.
    >> Anonymous 01/16/12(Mon)02:51 No.17556839
    >>17556835
    Oh yeah, rizon asks that. I don't think many people even bother to register and just jump in anyway.
    >> Anonymous 01/16/12(Mon)03:03 No.17556881
    Guess nobody's back. There's tomorrow anyways.
    >> Anonymous 01/16/12(Mon)03:10 No.17556910
         File1326701431.jpg-(99 KB, 564x472, Mio wa Shock.jpg)
    99 KB
    Just as an aside, for someone who's not from this board, this is all very complicated.

    Where, exactly, must one begin to understand any of this? Is it a good read? Is it long? Should I stop asking stupid questions and get back to studying?
    >> Anonymous 01/16/12(Mon)03:14 No.17556940
    >>17556910
    You sound like you're reading the summary:
    http://pastebin.com/3ATuVKRQ

    Beyond the summary, there's also the draft codex of the setting:
    https://docs.google.com/a/frontrowcrew.com/document/d/1vkjkNCmjryYBoCSW89Ui30moJS-wKgsAknZVZJbMKH4/e
    dit?hl=en_US&pli=1&pli=1

    To truly understand what happened:
    http://suptg.thisisnotatrueending.com/archive.html?tags=Orz


    I suggest starting with the setting codex, as it will explain the basic premise.
    Then the summary.
    Then the actual threads as time allows, making sure to read the most recent thread at the very least to understand WHAT is currently occurring, even if the WHY is unclear.
    >> Anonymous 01/16/12(Mon)03:21 No.17556986
    >>17556940
    >>17556910
    But yes, the threads are long, and I recommend the summary to get up to speed.

    As for understanding much of what's being discussed, I would suggest entering the names that come up in Google.
    Since the setting allows for ALL entertainment media to be used as source material, the equipment and personnel discussed run the gamut from video games to comics to manga to novels.
    >> Anonymous 01/16/12(Mon)03:24 No.17557003
    >>17556986
    I am so lost that I can't even begin to describe why I'm lost.
    I'm going to be staring blankly at all this shit for a while, I think.
    >> Anonymous 01/16/12(Mon)03:26 No.17557006
    >>17557003
    What don't you understand?

    Is it the setting?
    The jargon?
    Or the events?
    >> Anonymous 01/16/12(Mon)03:31 No.17557028
    >>17557006
    Yes.
    But, I need to look it over at more than a skim before I can consider it incomprehensible, anyway.
    Mostly I'm just trying to make conversation.
    >> Anonymous 01/16/12(Mon)04:27 No.17557311
    What happened to today's writefaggotry?
    Did it get eaten?
    >> Anonymous 01/16/12(Mon)04:28 No.17557324
    For those who want to join in, just do what I've done over the last week, read the entire quest in at sup/tg/ and the Editors setting.

    It's definitely worth it.
    >> Anonymous 01/16/12(Mon)04:30 No.17557328
    >>17557324
    >>17557028

    We don't need feeders, period.

    >>17557311

    Good job not scrolling up.
    >> Anonymous 01/16/12(Mon)05:44 No.17557663
    >>17556115
    Like we'll have a choice. Quarantined or not, it's still our job to fix it.
    >> Potential Writefag 01/16/12(Mon)06:09 No.17557767
    >>17557663
    Honestly, by the time we hit the Quarantine Zone I'd hope we're geared to anti-Chaos levels. They seem to be the benchmark for Act Two, so to speak.

    Really, we don't know *what* the Quarantine Zone is really. It may be that we just fix the stuff around it and that Zone just goes back to the way it was before shit hit the fan. The Culture's over in another sector, last I recall the Combine was still bottled up (with the noted exception of G-Man, but given his nature that means not so much), and the TSAB is doing it's own thing trying to stomp NuChaos.

    Perhaps it's a rift to Hyper-Athens or something? If so, we may have to alter our priorities and shut that off sooner than later. We don't need them wandering about, especially in the Meta. I still think we should ask Holtz for a list of what used to be in our sector before shit hit the fan, and compare it to what we've run into so far. See how far things are off-kilter.. Because if we're getting stuff from other sectors, they're getting our stuff too; and that's just a recipe for disaster.
    >> Anonymous 01/16/12(Mon)11:11 No.17559566
    Hey, 4chan is working again. Re:Huzzah!

    ..How long before it breaks again?

    >>17557767
    Our leading theory is that is the SRW zone, but we don't really know.
    >> Anonymous 01/16/12(Mon)11:13 No.17559582
    >>17557006
    Hello captain grouch.
    Lay off the newbies, particularly the ones asking for more information instead of going off half-cocked.
    >> Anonymous 01/16/12(Mon)11:38 No.17559769
    >>17559582
    If these fuckwits are dumb enough not to look up the info for themselves, then they should keep out where they belong.
    >> Greyheart 01/16/12(Mon)12:00 No.17559935
    >>17559769
    We should welcome people who have an interest in the thread. It helps in keeping the thread alive. Also, I agree with the security upgrades for our ships' systems and to the spacesuit idea for personnel who don't have vacuum-protective gear. Also, is this:

    >>17556706
    the most current map of the sector?
    >> Anonymous 01/16/12(Mon)13:09 No.17560464
         File1326737351.png-(109 KB, 486x479, metamap suggestion 1.png)
    109 KB
    >>17559935
    Yes it is.

    The green lines are pointing to the blue world in question, and that's the grey one we're talking about to the right of that.
    >> Anonymous 01/16/12(Mon)13:14 No.17560504
    >>17559935
    >>17556706
    Blue dot: Movie Canons
    Grey dot: Example so far, Lord of the Rings. Suspect Fantasy or Book related.
    Green: Example so far, Terribad Fan-Fiction world gone worse. Suspect Modern or Fan-Fic related.
    Red: Example so far, Ebon Night infects Silent Hill. Suspect Horror theme.

    Blue Circles: Identified as linchpins.
    Red Circle: Chaos vs Void Engineer meta-warzone. Possible STOBs.
    Red Blob: Quarantine Zone
    Green circle: Chaos ships encountered.
    Black circle: Void Engineers
    >> Anonymous 01/16/12(Mon)13:17 No.17560529
    >>17560504
    Oh, and the brown circle in the corner is the [Unknown Object] which is a large distortion traveling through the Meta that is entering our sector.
    It is bad news.
    >> Greyheart 01/16/12(Mon)13:19 No.17560545
    >>17560504
    >>17560529

    Thank you. I'm fairly certain I've read all the necessary material that I've missed since the beginning, but have we received any word as to what that disturbance may be?
    >> Anonymous 01/16/12(Mon)13:19 No.17560552
    >>17560529
    >>17560504
    And we have intel on the north-most linchpin, Yellowman covers it pretty well in the last quest thread.
    Number of super SUEs running their own version of the norse afterlife while tying into 40k.
    >> Anonymous 01/16/12(Mon)13:24 No.17560591
    >>17560545
    Now that it is in our sector, we should be finding out more about it, but at this time we don't know anything in character about it other than 'really powerful disturbance' and traveling in from outside our sector.
    Out of character people have guessed that it is some sort of super SUE ship that is a mash-up of the best 40k has to offer all working together called the 'Stiletto', but we've heard nothing in the quest to suggest that yet.
    >> Anonymous 01/16/12(Mon)13:30 No.17560641
    >>17560545
    My list is missing what colors Fallout, C&C, and Dark Matter were, as I haven't managed to dig up that data yet.
    >> Anonymous 01/16/12(Mon)13:34 No.17560685
    >>spacesuit idea for personnel who don't have vacuum-protective gear

    The ISDs don't have spacesuits for their crews?
    >> Anonymous 01/16/12(Mon)13:41 No.17560752
    >>17560591
    The Stiletto is a mile-and-a-half long. It shouldn't be THAT big to show up on the sector map.
    >> Anonymous 01/16/12(Mon)13:52 No.17560858
    >>17560504
    That might be wrong, and the color changes might be by intensity instead.
    >> Anonymous 01/16/12(Mon)15:03 No.17561551
    Keeping this thread alive.
    >> Anonymous 01/16/12(Mon)17:53 No.17563411
    Now, before the next quest thread, we should finalize who gets the Magic Books and the Magic Materials.

    Leading contenders for the Magic Books were Egon and Darius.
    Leading contenders for the Magic Aids were the Abjurers and White Mages.

    Who should get them?
    >> Anonymous 01/16/12(Mon)17:53 No.17563417
    When's the next session?
    >> Anonymous 01/16/12(Mon)17:55 No.17563443
    >>17563417
    It was supposed to be yesterday, but server problems prevented it.

    Generally they start around 7-8PM EST. Don't know if he'll run tonight or some other night this week.
    >> Anonymous 01/16/12(Mon)18:19 No.17563679
    >>17563443
    Might be today. Guess I'll check back in an hour.
    >> Anonymous 01/16/12(Mon)18:40 No.17563914
    Gotta be tonight or tomorrow night. Sunday was a total bomb.
    >> Anonymous 01/16/12(Mon)20:05 No.17564982
    So, no one is going to weigh in on the Magical Books and Aids?

    We'll go with Books to Egon and Aids to the Abjurers, then.
    The wizards should be able to look up all of their 6th-level spells from the base's spell library and transcribe them to their spellbooks.
    >> Anonymous 01/16/12(Mon)20:17 No.17565107
    >>17560752
    Distortion readings could be that big.

    >>17560858
    Well, nothing stated there was wrong, and 'suspect' is just that, we don't know for certain. We do know for certain that blue indicates 'movie canon', so that lends credence to the 'type' theory over the 'intensity' one.

    >>17563411
    On the books, it is a tough call, but I'm leaning toward Egon, because more science/paranormal goodness can help the whole team. My second choice would be Star-Lord, to beef him up all around. Darius is already a KI Space Marine, he's well ahead of the curve.

    On the magical aids, getting more spell levels for Abjurers is good, but so is enhancing the White Mage powers. Also could be applied to the Aurors, TWs, and probably the Gurus. Gurus might be a good choice if we want them working on high-end doodads for us.
    >> Anonymous 01/16/12(Mon)20:24 No.17565209
    >>17565107
    agreed on all counts.
    >> Anonymous 01/16/12(Mon)20:27 No.17565237
         File1326763641.png-(12 KB, 550x341, lateOP.png)
    12 KB
    >>17565209
    fuck, forgot my pic. fukken captcha.

    You'd think HQ could provide us with a damn key to the map.
    >> Anonymous 01/16/12(Mon)20:40 No.17565393
    >>17565237
    Dammit, where's OP? There's a quest he needs to run!
    >> Anonymous 01/16/12(Mon)20:59 No.17565631
    >>17565393
    >>17565237
    We don't know that he's going to be around today. He was going to be around yesterday, but the server took a shit on those plans.
    >> Anonymous 01/16/12(Mon)21:03 No.17565670
         File1326765829.png-(8 KB, 570x533, youralright.png)
    8 KB
    >>17565237
    >that feel when someone else uses a pic you made
    We'll just have to keep the light on, the last planning thread died out due to fact that no one could post to bump it, so he probably doesn't know about this one unless he randomly comes across it.
    >> Anonymous 01/16/12(Mon)21:09 No.17565747
    TGbein components, TGbein components...

    If the unknown object turns out to be pretty bad, what's everyone's opinion on requisitioning a size L mech?
    >> Anonymous 01/16/12(Mon)21:14 No.17565797
    >>17565747
    I think we can do far more damage with properly upgraded starships and snubfighters.

    Rather than trying to increase our numbers and getting one of everything for every situation, I think it would be better to upgrade and enhance everything we currently have so that they can handle everything and anything we come up against short of another Vaderverse.

    To that end, until we can get cortical stack implants, we'll probably have to make do with Soulchipping all of the pilots and tank crews.
    The deflector shield technology in the Creation Engine Database is capable of stopping ballistic and energy weapons, as well as melee attacks. The only problem with it is that it's not designed to be used for anything larger than a vehicle, and it's currently only designed to be used in the vehicle patterns currently in the CE Database. Research will need to be done to change that.
    >> Anonymous 01/16/12(Mon)21:17 No.17565830
    >>17565797
    >>17565747

    Super Galaxy Dai-Gurren?
    It's both a ship and a Large Scale Mecha. The only trouble would be getting it.
    >> Anonymous 01/16/12(Mon)21:22 No.17565893
    >>17565830
    Too much difficulty in attempting to requisition it, and we still need the cortical stacks to allow us to retrieve and resurrect any people we lose.
    If Requisitions is going to get tight because of the impending TG Civil War, then we need to make sure that we're as self-sufficient as possible.

    To keep the cortical stacks from unbalancing the game, it could be that even after retrieval of a cortical implant, that said person will not be available until at least after the mission is complete, probably unavailable for a week or two as their body is regrown and brain rebuilt and their mind uploaded to their new neural tissue.
    >> Anonymous 01/16/12(Mon)21:24 No.17565921
    >>17565893
    Well, most of the larger mechs we'll probably have to recruit ourselves anyway. We'll just have to keep an eye out when we have to go fix SRW.
    >> Anonymous 01/16/12(Mon)21:28 No.17565971
    >>17565921
    There's also the problem of pay.
    We've got to have a way to pay all these people their salaries, you know.
    >> Anonymous 01/16/12(Mon)21:53 No.17566298
    >>17565830
    No, that's too much.

    Size L mechs are 30-70 meters tall. Meaning, they can wield the full sized Lances of Longinus. (ie, this means the size range of Aquarion, to the Getter Robos, up to Combattler V, Dancouga and Gaiking) .

    --- oh yeah, there's also a mass-produced Grungust Type-2 from SRW Alpha Gaiden. Derp.
    >> Anonymous 01/16/12(Mon)21:55 No.17566324
    Is it possible to build our own Super Robot? Mind you, those MP Grungusts, and the extra Wildwurger/Falken units should come without pilots.
    >> Greyheart 01/16/12(Mon)21:58 No.17566372
    >>17565830
    >>17555595
    >>17565893
    >>17565921

    Arc Gurren Lagann may be suitable for our needs. It is a good size, has its own shields, and serves as a capable mecha as well. Plus, Gurren Lagann would be stored within, giving us two mechs in one. Or four, if you count Gurren and Lagann when they are separated.

    In terms of pay, we'll have to come up with reasonable compensation which suits each of the people hired. Although, I suspect some may neither need nor want pay.
    >> Anonymous 01/16/12(Mon)22:07 No.17566509
    >>17566372
    Aye, conventional paying is pretty much out, considering that anyone we hire on for outside their canon can never return.
    >> Crix !!nLvSV/0cRma 01/16/12(Mon)22:09 No.17566530
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    Gunbuster > gurren lagann
    >> Anonymous 01/16/12(Mon)22:15 No.17566625
    We'll, let's think some more on this 'build our own' idea.
    We've got a selection of technology to draw from, and even a spiral engine (go read what the S2 engine/organ is, then read what spiral energy is. Same thing. Madness I tell you!). We do need to be careful not to take it into SUE territory though.
    As the Stiletto teaches us, even things can be reality distorting SUEs.
    >> Anonymous 01/16/12(Mon)22:22 No.17566745
         File1326770558.jpg-(530 KB, 2000x2000, tg map copy.jpg)
    530 KB
    >>17560464

    I posted an updated map last thread, but I think it may have gotten lost in the commotion that was our spook meeting. It is basically just a graphics upgrade to that one. Let me know if I missed anything.
    >> Potential Writefag 01/16/12(Mon)22:28 No.17566813
    >>17566625
    A small problem with using the S2 organ... It's alive, probably fully aware, and most likely NOT happy with us. I mean, if I were a regeneration-capable superbeing like an Angel and I got my vitals ripped out I'd be pissed too.

    Though.. If we can somehow win it over, we could have a whole goddamn ANGEL on our side for when shit hits the fan. We'd need some epic diplomacy rolls though. Mind shielding stuff all around if we try, though.

    Also, no Gurren Laggan stuff. That's reality-altering level shit, and it'd cause more distortions than it'd allow us to fix.
    >> Anonymous 01/16/12(Mon)22:34 No.17566886
    >>17566372
    Can we stop talking about Gurren Lagann, for fuck's sake? It's obvious you're a newbie to this.
    >> Anonymous 01/16/12(Mon)22:37 No.17566915
    >>17566813
    Organ is a separate thing/engine, no angel included.
    Yeah that sounds odd, but that NGE for you.

    >>17566745
    Think your blue worlds need to be bluer, too close to the grey on some.
    >> Anonymous 01/16/12(Mon)22:45 No.17567006
    Whoever keeps screaming Gurren Lagann and MechaGodzilla....

    Let me lay down a couple of things.

    1. "Requisitions is going to get tight " is an understatement for, "probably no more requisitions from this point on".

    2.We could try to acquire Cybuster + Masaki, or Shuu + Neo Granzon from the Alpha Gaiden timeline. It won't be as cheap as the other options but they are powerhouses.

    3.We could acquire the OVA version of Aquarion, which is in a dead-end continuity. Catch is that it comes only with Apollo + Sylvia + Reika.

    With #2 and 3, what we can do for these is to give them the Ignore Size skill when they hit veteran/hero status.

    The thing with size L SRs is that they're in a "just right" sort of size range for our needs, and can pull their weight in a way that our large slew of RRs will have trouble with outside of sheer numbers. Remember that some of our hardest fights happen to be against similar size L bosses/enemies, in enclosed spaces (not large enough to cram a ship through, but mechs can).

    Remember guys, if OP remembered just in time, he wouldn't simply throw a dragon-form Ebon Night at us in Antarctica. He would have made us fight Perfectio from SRW D and/or a whole bunch of Protodeviln, without battleship support. It's debatable, probably doubtful whether eleven VF-25s and the Hyaku Shiki could deal with that shit.
    >> Anonymous 01/16/12(Mon)23:41 No.17567764
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    >> MetaQuest OP 01/16/12(Mon)23:46 No.17567835
    Hey guys. As you have noticed, no thread yesterday due to server errors.

    No thread today because I was busy.

    There SHOULD be one tomorrow at the usual time, barring something going awry.
    >> Anonymous 01/16/12(Mon)23:48 No.17567862
    >>17567835

    Derp.

    Okay.

    Back to Magia Rebuild for the moment, then.
    >> Anonymous 01/16/12(Mon)23:56 No.17567985
    >>17567835
    Is cool man, figured as much.
    >> Greyheart 01/17/12(Tue)00:05 No.17568129
    >>17566886
    >>17567006

    I am neither a newbie nor am I "screaming" about Gurren Lagann. I was merely making a suggestion as to a possibility for an acquisition attempt.
    >> Anonymous 01/17/12(Tue)00:05 No.17568143
         File1326776746.jpg-(237 KB, 2000x2000, paths.jpg)
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    >>17567764
    >>17567835
    I wondered if posting the cube would work.
    Looks like it did.

    Here's my take on the paths we should follow:
    First, take the pink spraypaint-and-arrow path in the lower area. We hit up 4 'smaller' worlds to get our Research and Manufacturing going, ensuring we have WH40K warp protection and Lances of Longinus by the time we reach the Lynchpin.
    We take out the Lynchpin before the Brown circle can show up and make things hard for us, so that way we can fight the Brown Circle in a stable area.
    After that, we already know the top left Lynchpin is a relatively 'easy' lynchpin, so take on a pair of worlds to repair and resurrect before plowing into it and kicking its ass.

    That'll give Yellowman time to recon the Quarantine zone.

    In the lower right, we've got World of Darkness Void Engineers & NuChaos. NuChaos is most likely the Final Boss, so save that one for last.
    World of Darkness worlds scale pretty heavily in power - Mage: The Ascension and Promethean: The Created are Oh Shit tier, whereas vampires and werewolves just get shot to death. Genius: The Transgression and Changeling: The Lost are in the middle.
    >> Anonymous 01/17/12(Tue)00:12 No.17568250
    >>17568143
    We won't make it in time at that rate. We need to remove the first two worlds on that path, or we need to take one world before heading into the lynchpin.

    The Final Boss isn't NuChaos, now that we think about it. It's actually the TG Civil War....

    ...WILL THE FUTURE REFUSE TO CHANGE?
    >> Anonymous 01/17/12(Tue)00:16 No.17568323
    >>17568143
    Too much hitting of smaller worlds, we can't afford to dick around that much.

    >>17568250
    That's more like it.
    >> Anonymous 01/17/12(Tue)00:25 No.17568437
    I thought Yellowman was checking out the Unknown Object.
    >> Anonymous 01/17/12(Tue)00:29 No.17568489
    >>17568437
    He is.
    I think >>17568143 meant to send Yellowman towards the Quarantine Zone after he checks out the object.
    >> Anonymous 01/17/12(Tue)00:30 No.17568503
    >>17568489
    We'll need to choose between the MP lances or producing several more RVF-25s for Yellowman before he goes to the Quarantine Zone.

    Hopefully we can wait a bit and figure out how to slap on two mini-transit drives to the RVFs in time.
    >> Greyheart 01/17/12(Tue)00:31 No.17568526
    >>17568143
    >>17568250

    Lance of Longinus research is definitely of importance. With it, we would definitely have more power in the supernatural department. And we really should look into what's going on further up the chain of command. The Meta-comms mentioned before in planning will probably be useful in keeping up to date on the situation. We should see if we can get our trustworthy techs to encode transmissions on that level so that we can talk to Holtz without worry of others listening in.
    >> Anonymous 01/17/12(Tue)00:50 No.17568777
    >>17568526
    >>definitely of importance
    >>more power

    That's an understatement. It's going to be make-or-break at this point.
    >> Anonymous 01/17/12(Tue)01:04 No.17568954
    >>17568777
    Meh, I think the S2 and Blue Crystal are going to yield more interesting results.
    >> Anonymous 01/17/12(Tue)01:10 No.17569030
    >>17568954
    You are underestimating the awesomeness of a Longinus Spear barrage, both from the troops, and from the mechs.
    >> Anonymous 01/17/12(Tue)01:26 No.17569240
    >>17569030
    You underestimate the ability to manipulate time and having infinite energy.
    >> Anonymous 01/17/12(Tue)02:16 No.17569971
    >>17569030
    >>17569240
    Just get both.
    >> Anonymous 01/17/12(Tue)02:20 No.17570009
    >>17569971
    Considering that we are researching all three together, yeah.
    >> Greyheart 01/17/12(Tue)02:21 No.17570026
    Still, we should be cautious about the Lance. I believe it was mentioned that there was something wrong with it? Someone mentioned "screaming" I think. Who knows who or what had it even before it fell into the Elder Things' hands.
    >> Anonymous 01/17/12(Tue)03:14 No.17570445
    >>17570026
    I'm more concerned with the S2 engine, first time they tried to use one a good chunk of canada disappeared.
    Both the spear and the mini-angel were altered versions of standard, crossed with the World Pillar canon (which still hasn't been identified).
    >> Anonymous 01/17/12(Tue)03:48 No.17570710
    >>17570445
    There's too many instances of World Pillars in myth and entertainment to try to sort out which Canon it came from.
    Our scientists, using the Elder Thing's research as a base, can probably tell us more when they complete their research on the Lance of Longinus.

    Which reminds me: I've added the Nameless Blade and the Voiceless Spear to the research queue. We know the Voiceless Spear steals away voices, but we don't know what it can do when fully charged. And we don't know what the Nameless Blade does at all.
    >> Anonymous 01/17/12(Tue)09:23 No.17572700
    >>17565107
    >>17565209
    Alright, so we have Egon for the Magical Books, but you're just waffling about on who gets the Magical Aids.

    Right now, the only clear vote is for the Abjurers.
    >> Anonymous 01/17/12(Tue)10:37 No.17573221
    >>17556140
    >While upgrading the security around A.N.O.N. and looking for backdoors, we could inadvertently trip just such a boobytrap. If we're docked at Sector HQ when we do this, the Black Ops security protocol could route a message through the base's comm system and send a coded transmission to High Command.
    I know how to get around that.
    Currently, our vessels STILL have no Meta-Comm. installed, so it would be easy enough to do a scan for such things that we know shouldn't be there. It's probably in the schematics themselves.
    Also, if necessary to we can do all the 'moving out' stuff while inside of a Warped sector of space, which will prevent any communications in or out.
    >> Anonymous 01/17/12(Tue)10:44 No.17573284
    >>17573221
    Yes, that's why I suggested originally that we do the security sweep of A.N.O.N. and the Storm while we're away from Sector HQ, in one of the Canon worlds after we've cleared it, and say that we had some Meta-Drive problems when we return to base to explain the time we spent there.
    But people kept saying to do the security upgrades while we're still here at base.
    >> Anonymous 01/17/12(Tue)11:03 No.17573440
    >>17573284
    Could you bring up their reasons why they wanted to do the security sweep WHILE at the base? I think that's just begging for an emergency message to be sent secretly.
    >> Anonymous 01/17/12(Tue)11:29 No.17573639
    >>17573440
    1. There's no regulations against security upgrades.
    >flimsy and stupid, I know. There were no regulations against researching Reality Emitters, and we all saw how THAT turned out.
    2. Sector HQ has much better facilities for this kind of work.
    3. Don't want to be stuck in hostile territory with all of our systems down.

    Now, I'd like to point out that even if the Oncoming Storm is taken completely offline for the security upgrades, we still have the All Under Heaven, which is equipped with a massive Meta Transit Drive, and it can catch the Storm within its transit envelope if we need to escape. So #3 is, while something of a concern, isn't as dangerous as it sounds.
    >> Anonymous 01/17/12(Tue)11:55 No.17573840
    >>17573639
    and we all saw how THAT turned out.
    I didn't. Life has kept me away for many threads.
    What happened?
    >> Anonymous 01/17/12(Tue)12:02 No.17573900
    >>17573840
    how many is 'many?'

    also, you can check out the summary here.
    >>17555812
    >> Anonymous 01/17/12(Tue)12:04 No.17573911
    >>17573840
    >and we all saw how THAT turned out.
    We got a visit from TG Black Ops suggesting that we stop all research into Reality Emitters or there might be some...complications.
    >> Anonymous 01/17/12(Tue)12:23 No.17574064
    We could transfer all the Storm crew to the AUH while we do the security audit on the each ship's systems.

    We also send the Storm a considerable distance away from the rest of the ships during the audit in case it tries to self-destruct using its transit drive.

    If we do this while stationed at base, then Black Ops might get alerted, or the base might get caught in the self-destruct.

    >>3. Don't want to be stuck in hostile territory with all of our systems down.

    We conduct this AFTER the operation, to be safe.

    >> in one of the Canon worlds after we've cleared it
    >> in one of the Canon worlds after we've cleared it
    >> in one of the Canon worlds after we've cleared it
    >> Anonymous 01/17/12(Tue)12:27 No.17574093
    >>17572700
    Actually I was leaning toward the Gurus. The magic equivalent of giving the book to Egon.
    >> Anonymous 01/17/12(Tue)12:32 No.17574152
    >>17574093
    But that delays access to Anti-Magic Field and Greater Dispel for an indeterminate amount of time. And we don't even know if the Aids would help the time echoes. We know they won't work for the Farseers, we already checked.
    >> Anonymous 01/17/12(Tue)12:55 No.17574396
    >>17573911
    >>17573900
    I ctrl-F "Research" and "Black" and found nothing.
    >> Anonymous 01/17/12(Tue)12:59 No.17574442
    >>17574396
    That's because they showed after we got back to base.

    How many threads have you missed?
    >> Anonymous 01/17/12(Tue)13:02 No.17574488
    >>17574442
    I see, I just looked at the archive.
    No worries.
    >> Anonymous 01/17/12(Tue)13:14 No.17574622
    This is like game of RIFTS/Phase World that's been infused with Creation Energy and given to Hunter S Thompson and William S Burroughs to edit.
    >> Anonymous 01/17/12(Tue)13:31 No.17574822
    >>17574622
    that may possibly be one of the more sane theories on the origin of the meta.

    OH WELL WHO CAN SAY
    >> Anonymous 01/17/12(Tue)16:20 No.17576688
    Anyone else voting on who to give the Magical Aids to?
    Right now we're tied at:
    Abjurers: 1
    Gurus: 1
    >> Anonymous 01/17/12(Tue)16:41 No.17576979
    >>17574622
    Speaking of Phase World, I forgot that I was going to mention some TW ship options the other day.
    Regenerative Hulls, TW Force Fields, Emulative Throwback Shielding (12 minute duration of damage taken being dealt equally to the dealer), Anti-Magic Missiles, Negate Mechanics Missiles (mini-missiles knock out tech-systems for short time, larger ones considered for knocking out large ships), Hull Breacher Missiles (creates Mystic Portal between outside hull and internal compartment, good for sudden decompression and boarding without ship damage), and with a bit of TWing, we could add space magic features to most things. Vehicle stealth options are good too, though most only work up to the the point that hostilities begin.
    Anti-Gravity Flight built onto the Gunstar would give it 70mph in atmosphere. Not a great speed, but as free-roaming anti-grav it can still pivot just as freely as in space for firing and death-blossom purposes.
    Personally, I think it would be funny to give the Von Luckners the ability to drive on walls and fly out of the dropships.
    >> Anonymous 01/17/12(Tue)16:47 No.17577067
    >>17576979
    Well, a lot of this stuff can be done via technology, and reproduced easier.
    Ablative Armor Replicators, Reactive Shield Harmonics, and Breacher Missiles with slicer droid probes come to mind.
    >> Anonymous 01/17/12(Tue)17:18 No.17577466
    >>17576688
    Abjurers. Anti-magic field would be very useful.
    >> Anonymous 01/17/12(Tue)17:27 No.17577590
    >>17577067
    I don't really see those being to do the same things, at least not with the same amount of effort. Now, combining things can work nicely (except for Throwback Shielding which only does anything without shields, and the slicer droids which make a physical hole in the hull).
    >> Anonymous 01/17/12(Tue)17:29 No.17577611
    >>17576688
    We should ask OP how much effect they aids would have on the Gurus. Since it seems to vary by magic type.
    >> Anonymous 01/17/12(Tue)17:58 No.17578023
    I vote giving the books to Egon.

    Failing that we throw em onto Agrias.
    >> Anonymous 01/17/12(Tue)18:00 No.17578060
    >>17576979
    I agree with the Von Luckner idea. Problem is that the Gunstar, with a speed of 70 mph, is lethargic and any helicopter can outflank it.

    I like the TW idea, but what can we use from the TW to implement into the two TGbeins (one for Char, one for Zolomon)?
    >> Anonymous 01/17/12(Tue)19:08 No.17578810
    >>17578060
    Well, in theory, that's just the speed of the anti-grav, thrusters could still apply, plus and extra 100 mph to work with in space. Anti-Gravity Flight in general seems a good cure for 'space only' fighters and mecha.
    Or we could add in Sub-Luminal Flight (at greater cost) for an extra 17,000 kph in space.

    As for TGbeins, what do you want? 'Basic' TW vehicle features are fairly easy to work in, but stuff will take special effort. Chameleon, hovering, some fairly potent total stealth options that cut out at hostile intent, force fields, wings, magic guns, regeneration, ammo creation. Give me an idea what you want for it, and I can probably find a solution.
    >> MetaQuest OP 01/17/12(Tue)19:28 No.17579030
    Thread will be late tonight, posting may be erratic. Something has come up.
    >> Anonymous 01/17/12(Tue)19:37 No.17579115
    >>17579030
    No problem, OP. We can wait.

    >>17576979
    >>17577067
    >>17577590
    On this issue, I suggest we attempt to gain the best of both worlds. We use technology to cover all of the areas we can, and if magic can do something technology can't that would be beneficial, than apply it. Of course, having redundant magical shielding and the like would be nice, but I think we should use magic to cover the areas our science can't, first.

    We don't want to go down the road of Uber-Luddism the TSAB have taken, but magic is not something we should actively ignore.
    >> Anonymous 01/17/12(Tue)20:40 No.17579833
    >>17578810
    If we can work in the anti-grav flight quickly for the Gunstar and Hyaku, why not? Some additional reinforcement for the Gunstar would be welcome too.
    >> Anonymous 01/17/12(Tue)20:56 No.17580020
    >>17578810
    Cloaking could be better done with an active ECS and hologram system, since it won't cut out at hostile intent.
    The Creation Engine Database already has a deflector shield design that protects against energy, ballistic, and melee attacks.
    Wings, I don't really see the use for. If we get synthetic E-115 we can make anti-grav systems that will allow hovering and flight at high-speeds.
    Regeneration, we can use the Nano-Repair Module in the Creation Engine Database. Same thing with ammunition.
    >> Anonymous 01/17/12(Tue)20:58 No.17580045
    >>17578810
    We need to work out the basic structure for the mech, and then the features. Building over the basic Hyaku Shiki's frame would make it underwhelming in performance, so I think it would be best to use a more advanced machine for this. If we take a GN drive mech, you can't just strap on a GN drive to a normal mech and make it work; it's a square peg-round hole problem (I will elaborate on this on demand).

    I'm open for any basic frame/generator suggestions, but our chances are easier with the Huckebein EX, and the Wildwurger/falken L. Riskier to try for the Huckebein 008L. It's possible to come up with the plans for our own chassis, but it will take much more time inside R&D as opposed to working with an existing design and then modifying it.

    As for main weapons, we're looking at an array of reality disruptor and wave cannons, and variations on the lance.

    I'll save (repeating on) my comments about getting a size-L SR for fights (when there's times when our forces are trapped against a boss and we can't bring in battleship support).
    >> Anonymous 01/17/12(Tue)21:04 No.17580114
    >>17580045
    >when there's times when our forces are trapped against a boss and we can't bring in battleship support
    You know what we do in that case?
    We deploy the Disassembler Cannon.
    We just need to check the Creation Engine Database to see if it, and other Disassembler weapons, are on file.

    http://youtu.be/eXP2VbhNhyg
    >> Anonymous 01/17/12(Tue)21:06 No.17580148
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    >>17580045
    >> Anonymous 01/17/12(Tue)21:25 No.17580380
    >>17580114
    Enemies that are probably SUE-ified or something like that, like Evilbus or Ebon Night, or Mecha Godzilla or something.
    >> Anonymous 01/17/12(Tue)21:28 No.17580406
    >>17580380
    If we're in a situation where we need to use an L-size mecha, there's nothing preventing the Mikasa or the Hercules, or even the Indefatigable, from taking part in that fight.
    And at least with the battleships and adaptive cruiser, they have Capital Ship-grade Reality Emitters.
    >> Anonymous 01/17/12(Tue)21:36 No.17580506
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    Where's OP?
    >> Anonymous 01/17/12(Tue)21:40 No.17580552
    Better question; where are all the quests?
    >> Anonymous 01/17/12(Tue)21:44 No.17580596
    >>17579030
    >>17580506
    Scroll up.
    >> Anonymous 01/17/12(Tue)21:49 No.17580666
    >>17580114
    >We just need to check the Creation Engine Database to see if it, and other Disassembler weapons, are on file.
    While we should be able to develop it, there is no way that is in its database.
    >> Anonymous 01/17/12(Tue)21:52 No.17580697
    >>17580666
    I wouldn't be so quick to say that; Sector HQ did some upgrades on the Creation Engine, so they might have updated it with all of the new weapons and vehicles that MiniTech developed for the Antaeus.
    >> Anonymous 01/17/12(Tue)21:56 No.17580733
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    >>17580596
    But it's already late by 90 minutes.
    >> Anonymous 01/17/12(Tue)22:20 No.17581026
    >>17576688
    Abjurers.
    >> Anonymous 01/17/12(Tue)22:30 No.17581167
    >>17580733
    as it said, THREAD WILL BE LATE.
    >> Anonymous 01/17/12(Tue)22:34 No.17581213
    The Mikasa is 150 meters long, 45 meters high. The Indefatigable is 119 meters long, 25 meters high (and 90 meters wide).
    >> Anonymous 01/17/12(Tue)22:48 No.17581408
    >>17581213
    Well, from the dimensions, the Mikasa and Inde are classed as LL-sized. What's after LL size is XL (which is as big as the Excelion), and then XXL (Eltreum and Buster Machine 3).

    Thing is, the range for sizes LL onwards is pretty wide, as if size L-range wasn't large enough. Usually, things regarded as size XXL would be stuff that's so big, they can only be used in space.
    >> Anonymous 01/17/12(Tue)22:58 No.17581567
    >>17581026
    So how long has it been now?
    No quests today, I see...
    >> Anonymous 01/17/12(Tue)23:13 No.17581760
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    Continuing to wait for op
    >> Anonymous 01/17/12(Tue)23:14 No.17581770
    >>17581167
    It already is late. It's Double late.
    >> Anonymous 01/17/12(Tue)23:22 No.17581868
         File1326860535.png-(180 KB, 552x414, not-sure-if-trolling-or-just-b(...).png)
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    >>17580733
    >>17580506
    >>17581760
    >>17581770
    >>17581567
    >> Anonymous 01/17/12(Tue)23:28 No.17581938
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    >>17581868
    Normally starts at 20:00
    Is now 23:30
    That is late by 3 hours and 30 minutes.
    Normally "Late" means 10 minutes. or maybe 30 minutes.
    This is, like, "No thread today" tier late.
    >> MetaQuest OP 01/17/12(Tue)23:50 No.17582205
    >>17581938
    Unfortunately, that looks about the size of it. What I was told would be a "quick visit" turned into... well, you have clocks, see for yourself.

    Sorry guys. I'll try to post what writefagging I have done tomorrow, but I'm not sure if I can run the quest.
    >> Anonymous 01/18/12(Wed)00:03 No.17582366
    >>17582205
    No problem man, some of us aren't impatient kids.

    >>17581938
    You have a strangely definition of 'late', 'running a little behind' might be 30 minutes, and 10 minutes is pretty much on time. 'Late' is noticeably late, which we were warned he would be.
    >> Anonymous 01/18/12(Wed)00:10 No.17582474
    >>17582205
    No hurry. You have provided quite a bit of entertainment for most of us since you started this quest. Most of us don't mind if you have other plans, or take a few days off.
    >> Anonymous 01/18/12(Wed)00:34 No.17582731
    and the blackout would be a pain in the ass anyway.
    >> Anonymous 01/18/12(Wed)01:56 No.17583293
    >>17579833
    Spent a lot of time crunching numbers, forgot that modifications to existing gear can take longer.
    Fortunately we have a military grade cornucopia machine, which should have an easier time with gemstones than even the replicators, which makes things actually possible.
    Now, if we can manage 100 carats worth over the course of two weeks, I then realize how it is that the United Worlds of Warlock can have 90% of their society running on TW gear on par with anything the tech powers have. Wow. I'll put it this way, with about 15 carats worth, a single TW knowing the spell could have the Anti-Gravity Flight done in 40 work-hours, half that is he's familiar with mecha or ships respectively, with 200 minutes of use per carat above that. More carats in the device decrease construction time and increase 'fuel time' per carat.
    I'm not sure if I'm glad or sad that the current TW player is still scratching around for gems in post-apocalypse land on Earth.
    >> Anonymous 01/18/12(Wed)03:02 No.17583553
    >>17583293
    Are you sure that synthetic gemstones will work with magic?
    There is a noticeable difference between natural and synthetic gemstones, detectable even with 90's technology.
    >> Anonymous 01/18/12(Wed)06:16 No.17584160
    Someone please archive this thread.
    >> Anonymous 01/18/12(Wed)10:27 No.17584970
    Archive completed.

    Also, we have clear support for who gets the Magical Books and Aids.
    Egon - Magical Books
    Abjurers - Magical Aids
    >> Anonymous 01/18/12(Wed)12:31 No.17585509
    >>17559769
    Elaine and Lyla haven't been able to get Time Mage or Summoner training yet...
    >> Anonymous 01/18/12(Wed)12:35 No.17585530
    >>17585509
    Yes they did.
    The materials recovered from Azalin's Lair were enough to give all of our White Mages at the time the boost they needed to circumvent the Black Mage requirements and get straight into Time Mage.

    Since MetaOP is saying that there's still more materials left, it means that what was used at the time to boost the White Mages was only part of the Magical Aids that were available.
    >> Anonymous 01/18/12(Wed)12:45 No.17585599
    >>17585530
    Would getting them Summoner skills help?

    It helps that Agrias has Geomancer. I was thinking of Ninja + Dragoon on Agrias, agree? Or put Samurai on her, and we give her the Unnamed blade?
    >> Anonymous 01/18/12(Wed)13:13 No.17585754
    >>17585599
    Considering the long prep-time needed and given our combat methods, no, Summoner is not something we need to open up right now.

    Also, Agrias doesn't have the necessary pre-req Jobs for Ninja, Dragoon, or Samurai, so your suggestions are invalid.
    As for the Nameless Blade, it is currently assigned to Finalon, and Gurthang is slated for Agrias once it is available.

    MetaOP, you said that Agrias has Holy Knight and Geomancer, but Geo requires 3-4 levels of Monk. Was that an oversight, or does she have a Job without the pre-reqs, like Elaine and Lyla?
    >> Anonymous 01/18/12(Wed)13:14 No.17585760
    >>17583553
    90's also couldn't make very good diamonds. Here in the 00's we've gotten a lot better and we have some being produced for optic work, where clarity is a very important issue.
    Either way, we're talking about using a device that builds items at the level of molecular bonds, so conventional gemstones should be a straightforward affair.
    http://youtu.be/Ck-_QNscMFw
    With materials, Creation Engine > Replicators, and while replicators have been used for conventional gems, I'd trust the assemblers' work quality more.
    >> Anonymous 01/18/12(Wed)13:16 No.17585776
    >>17585760
    Derp. 'here in the 00's'
    Sorry, we are in the 10's now.
    Haven't heard any interesting updates on real world synthetics since the 00's though.
    >> Anonymous 01/18/12(Wed)13:26 No.17585814
    >>17585760
    Damnit, no, the problem isn't the clarity or the chemical composition. And I wasn't talking about fabrication technology, just the detection technology. Even modern synthetics created in the past few years can still be told apart from their natural counterparts.
    The problem is that there is a discernible difference between artificial and natural diamonds and other gemstones, one that can't simply be replicated even by nanotech.
    >> Anonymous 01/18/12(Wed)13:43 No.17585896
    >>17585814
    Rather, the difference between natural and synthetic is a product of the construction process, one that would still be present even with a nanite-driven production process.
    >> Anonymous 01/18/12(Wed)14:11 No.17586082
    >>17585896
    On that note, you are incorrect.
    The worst difference we are talking about here would be of the gems being perhaps too perfect to be natural.
    Not that clarity and quality are a particular concern for TW work, quantity is the only concern, they deal in the cast-offs from jewelers and 'junk' stones mainly.
    >> Anonymous 01/18/12(Wed)14:15 No.17586103
    >>17585814
    Not that you aren't wrong, but detection has nothing to do with any of this conversation. We aren't selling them.
    >> Anonymous 01/18/12(Wed)14:26 No.17586187
    >>17586103
    Are you sure that Technowizards can use synthetic gemstones for their items?
    Because I've checked the Palladium forums, and they referred to:
    Rifts: Book of Magic, page 226.
    RUE page 134

    which indicate that artificial gemstones cannot be used in technowizard items or rituals.
    >> Anonymous 01/18/12(Wed)15:19 No.17586581
    >>17586187
    Those pages refer to availability on Rifts Earth, and traditional synthetic diamond and zircon, I hold that advanced construction techniques do not suffer from these limitations, as seen in the UWW's crystalline starships and mass produced Techno-Wizardry.
    The difference between a post-apocalyptic crossroads and a magi-tech tri-galactic civilization.
    >> Anonymous 01/18/12(Wed)15:27 No.17586649
    >>17586187
    They do need to update their copy-pasta some time.
    They also still say that Techno-Wizardry is a unique development to North America durning the new dark age, while both having it in almost every corner of the Earth, and the peoples of the United Worlds of Warlock developing it thousands of years beforehand.
    >> Anonymous 01/18/12(Wed)15:43 No.17586807
    >>17586581
    Isn't it more likely that the UWW, being able to draw upon the gemstone resources of a million worlds, and not competing with industrial applications (since they would prefer synthetic crystals) simply have access to huge stockpiles of natural gems for their mass-production of TW items?
    >> Anonymous 01/18/12(Wed)16:01 No.17586965
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    >>17586581
    >>17586187
    Guys, either way those are just some extra optional guidelines they came up after we'd already been playing TWs for 15 years. The whole process is almost completely under GM discretion. So it really comes down to how MetaOP wants to work it, particularly in coordination with the Three Gurus.

    And that I can wait to set up mini-S2 engines to power them indefinitely. When you break down the definitions S2 engines generate Spiral power which is potential life energy which is what Palladium magic runs off of, yes, even Belief.

    So, in summary: Guidelines, not rules. Vlad, not a vampire. And we are pretty far off the road map, even if they were rules.
    In short: However MetaOP feels like handling it would be correct according to the rules of the system they are drawn from, besides the usual 'Rule 0' type of being correct.
    >> Anonymous 01/18/12(Wed)16:05 No.17586997
    >>17586807
    Interestingly enough, it only takes a couple hundred worlds to be a tri-galactic power. Small galaxies. I've been generally surprised by the small numbers of worlds.
    Though the Thundercloud galaxy is still largely unexplored.
    >> Anonymous 01/18/12(Wed)16:12 No.17587077
    >>17586965
    *That and I can't wait

    When I mix it up that much, can I still call it a typo?
    >> Anonymous 01/18/12(Wed)18:08 No.17588011
    >>17586965
    You're forgetting the EVA-04 incident with the S2 engine.
    >> Anonymous 01/18/12(Wed)18:23 No.17588103
    >>17588011
    Considering that I'm the only one that has pointed out that it took out a large chunk of Canada (Even if it was actually Nevada), I can't say that I've forgotten that.
    Not sure what that has to do with the topic of that post though.
    Either way, we're already researching it, so hold on to your butts if something goes wrong.
    At least I think we agreed to test the results via remote.
    >> Anonymous 01/18/12(Wed)19:16 No.17588523
    >>17588103
    Please see:
    http://wiki.evageeks.org/Evangelion_Unit-04
    >> Anonymous 01/18/12(Wed)19:25 No.17588594
    >>17588523
    I'm not sure why you think I'm not familiar with it or that page. That was the reminder that it was Nevada, not Canada.
    For the most part page points out more about how safe it actually is, relegating the disaster to merely an accident, or as never having occurred at all.
    >> Anonymous 01/18/12(Wed)20:30 No.17589020
    hey i noticed something called an aerial super fortress in the list of stuff we have, what is it and what cannon is it from?
    >> Anonymous 01/18/12(Wed)20:37 No.17589063
    >>17589020
    .....It's the Blackbird.
    From Chronotrigger.
    The world we just left 2 threads ago. Where we fought Queen Zeal and the last 3 remnants of Ebon Night.
    >> Anonymous 01/18/12(Wed)21:23 No.17589481
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    Op
    cmon
    >> Anonymous 01/18/12(Wed)21:41 No.17589671
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    cmon OP srsly
    >> Anonymous 01/18/12(Wed)22:02 No.17589851
    >>17589671
    Fuck, I'm out of waiting for op images.
    >> Anonymous 01/18/12(Wed)22:05 No.17589881
    >>17589481
    >>17589671
    Did you receive some sort of secret communication that the rest of us were unaware of?
    >> Anonymous 01/18/12(Wed)22:07 No.17589901
    >>17589881
    Nope, just waiting for that writefaggotry that OP said he'd deliver today.
    Well, it's today.
    OP usually spawns at 8pm
    It's 10pm
    Still no op.
    Waiting for op.
    >> Anonymous 01/18/12(Wed)22:24 No.17590012
    Dammit MetaOP, where the Hell are you?
    You were supposed to be here by now!
    >> Anonymous 01/18/12(Wed)22:34 No.17590080
    >>17589901
    >>17590012
    What the fuck is wrong with you. That's the short of unappreciative shit that drives GMs away.
    "damnit where the hell are you" is not conducive to actually having someone run a game or do writing.
    And if real life still has him dragged away, no amount of your bitching is going to make him appear any faster.
    >> Anonymous 01/18/12(Wed)22:36 No.17590102
    >>17590012
    >>17589901
    >>17589671
    He'll get here when he gets here!
    Damn kids, back in my day, we'd walk uphill both ways to get participate with a good GM.
    >> Anonymous 01/18/12(Wed)22:37 No.17590103
    >>17590080
    So, what, you missed the threads where MetaOP says that he finds complaints about him being late amusing, and that we started using it as an in-joke between the players and MetaOP?
    You should read the archived threads more carefully.
    >> Anonymous 01/18/12(Wed)22:39 No.17590127
    While we wait, let's talk about how much we hate raidah and Coobie for trying to TPK and sabotage us in the quest.
    >> Anonymous 01/18/12(Wed)22:40 No.17590138
    >>17590080
    GMs gotta learn that RL is for casual shits, gotta game fast!
    Now where's that OP? Hopefully not aboard the Casual coach, chuggin' Casual cordial on his Casual cushion, terrified of all the people on the internets telling him to show up.
    >> Anonymous 01/18/12(Wed)22:41 No.17590146
    >>17590127
    What'd they do?
    I've seen some pretty retarded suggestions but most of them were from Anonymous.
    >> Anonymous 01/18/12(Wed)22:42 No.17590169
    >>17590146
    Not just the occassional retarded suggestion but the retarded orders during fights. Like, friendly fire versus Ebon Night? Was probably one of those two guys.
    >> Anonymous 01/18/12(Wed)22:44 No.17590186
    >>17590146
    They dropped their names after we kept telling them to fuck off, now they're doing retarded suggestions and samefagging themselves so it'll get done. They were also likely the ones doing suggestions during Ebon Night that would get more troops killed.
    >> Anonymous 01/18/12(Wed)22:49 No.17590228
    >>17590186
    >>17590169
    What type of stuff did they do in the past?
    I only really remember what happened, not the dumb shit that people suggested which was immediately shouted down.
    >> Anonymous 01/18/12(Wed)22:50 No.17590237
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    In a nutshell:

    Coobie = dude obsessed with doing "edgy", anti-hero shit in quests and rpgs.

    raidah = "BANZAI! CHARGE! FIRE ALL ZE GUNS!"

    Pic related, it describes raidah's "play style".
    >> Anonymous 01/18/12(Wed)22:52 No.17590257
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    >>17590237
    I fucking hate playing with BRs so much.
    >> Anonymous 01/18/12(Wed)23:06 No.17590403
    >>17590228
    And we're pretty sure Coobie was the moron who thought this was a good idea.
    http://suptg.thisisnotatrueending.com/archive/17533136/#17536990
    >> Anonymous 01/18/12(Wed)23:07 No.17590405
    >>17590237
    Anti-hero stuff is sometimes part of our job, but it's very easy to take both moralfaggotry, and edgyfaggotry too far.
    As far as I can see, the players take the quest as a mix between X-com and World of Darkness, wherein there's a mystery and a story you try to unravel, while trying to micromanage your business to capture UFOs intact without losing too many rookies.
    It's likely Story-based and Tactics-based people working together, and I like that.

    The main things I dislike are people crying for their favourite fan characters repeatedly. I honestly like the Nameless hero from the Gothic series, as some of his dialogue is solid fucking gold, but I can plainly see why he'd be useless.
    I also like Psychonauts' gameplay, but I know exactly how badly it would turn out if Raz hopped into the brain of a Warp daemon or a WoD mage or an insane AI.
    I enjoyed the everloving fuck out of MDK, but we don't need a parachuting platforming chaingunning sniper when we already have Delta Greens.
    >> Anonymous 01/18/12(Wed)23:08 No.17590418
    >>17590403
    >http://suptg.thisisnotatrueending.com/archive/17533136/#17536990
    We're feeding him to the first thing that looks tame-able and hungry.
    >> Fireman Prime 01/18/12(Wed)23:11 No.17590434
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    >>17590403
    >>17590237
    >>17590186
    >>17590146
    >>17590228
    >>17590169
    >>17590127
    >our faces if he shows up again, most likely
    >>17590418
    Get us a few Sobek from Age of Mythology (Solar Laser Attacks, anybody?) with a Pharaoh to boost, well, everything we can think of (research, combat, building, etc.). That'll shut him up.
    >> Anonymous 01/18/12(Wed)23:11 No.17590440
    >>17590434
    >Sobek
    What's that? What's it do?
    >> Anonymous 01/18/12(Wed)23:13 No.17590451
    Well, OP is well into "Too late to post anything today" territory.
    Again.
    What the fuck's going on with OP?
    >> Fireman Prime 01/18/12(Wed)23:14 No.17590459
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    >>17590440
    Honestly, lots of the Myth Units would make good Troops choices. Fairly cheap, hardy, mythical, etc.
    I stand corrected, they are named the Petsuchos (Sacred Crocodiles). They have a great anti-infantry solar beam attack that they can use in volleys for lulzy effect (What was that? I couldn't hear you over the sound of all your Ulfsarks toasting!).
    >> Anonymous 01/18/12(Wed)23:16 No.17590477
    >>17590459
    Seems quite gimmicky, to be honest.
    >> Anonymous 01/18/12(Wed)23:16 No.17590478
    >>17590451
    Sunday - Server Problems
    Monday - had plans
    Tuesday - Sudden change of plans
    Wednesday - Said he'd post the writting, but couldn't run quest.

    He's probably just away from the computer an unable to post, like last night.
    >> Fireman Prime 01/18/12(Wed)23:18 No.17590486
    >>17590477
    Well, suggesting never hurt.
    So, anybody have any hypotheses as to why raidah and Coobie hate TG Quest so much?
    >> Anonymous 01/18/12(Wed)23:18 No.17590487
    >>17590434
    What's this Sobek?
    >> Anonymous 01/18/12(Wed)23:19 No.17590495
    >>17590486
    They're probably trying to play TGquest like they did Magia Rebuild.
    >> Fireman Prime 01/18/12(Wed)23:20 No.17590503
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    >>17590487
    see
    >>17590459
    and put one (1) nickel in the CD drive for this information.
    >>17590495
    ...dear God.
    DEAR GOD.
    >> Anonymous 01/18/12(Wed)23:21 No.17590515
    >>17590503
    I went to one of those threads, thought WTF is wrong with these people, and never looked back.
    >> Fireman Prime 01/18/12(Wed)23:22 No.17590527
    >>17590515
    Is it as bad as Strike Witch Quest seems whenever I pass it on Page 0? I looked it up on Wikipedia, and it seemed that knowledge actually made the problem -worse-.
    >> Anonymous 01/18/12(Wed)23:24 No.17590536
    >>17590486
    I'm not saying it's bad, but the idea of a crocodile shooting sun lasers is silly to me.
    White Mages can shoot sun lasers, but aren't as durable.
    Any troop in power armor with a laser rifle can shoot lasers with similar durability, but it isn't a Sun laser (i.e. bonus to mythic).

    If we can get a Magic Reflective Surface
    We can get a parabolic mirror
    And put a white mage at the focus
    And make Holy lasers.
    Or possibly we can enchant people's guns to do elemental damage? If we're going into WH40K and WoD, Fire and Holy both seem like good options.
    >> Fireman Prime 01/18/12(Wed)23:27 No.17590554
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    >>17590536
    >crocodiles shooting lasers blessed by the Sun Father Ra-Amun himself
    >silly
    Nigga dis is TG Quest, dat ain't shit, get you head checked.
    Crocodile-riding White Mages using the Petsuchos Horns as a magical focus for AP1 attacks seems like an indulgence-
    WAIT-
    If we get Norse Myth Units, they gather Favor for going into combat...
    And if we get enough Favor, we can research Ages...
    And get God Powers...
    And I'm sure we can figure out a way to get reloads or refreshes on them somehow...
    I'm just rambling, but it's a few thoughts at least.
    >> Anonymous 01/18/12(Wed)23:27 No.17590557
    >>17590536
    If we can't, we could get ahold of some elemental guns from Borderlands, and replicate them.
    >> Anonymous 01/18/12(Wed)23:29 No.17590569
    >>17590527
    Actually, Strike Witch Quest is pretty good, because we're playing not as a witch, but as a conventional forces pilot.
    You're probably expecting cute girls doing cute things.
    We got slapped with the realization that whenever a Witch sortied with an escort squadron, only the Witch ever came back.
    >> Fireman Prime 01/18/12(Wed)23:30 No.17590578
    >>17590569
    ...Well, the land-stealing aliens is a pretty neat idea, and ConvForces always gets + in my book...
    ...and I remember seeing that line / those reactions on Page 0...
    Have you even fought any aliens yet?
    >> Anonymous 01/18/12(Wed)23:33 No.17590599
    >>17590578
    first page we shot down a bunch of alien planes, and made ace.
    >> Anonymous 01/18/12(Wed)23:37 No.17590627
    >>17590503
    You want to know the funky details about Rebuild?
    >> Anonymous 01/18/12(Wed)23:38 No.17590632
    >>17590578
    >Have you even fought any aliens yet?
    Hahaha!
    We fucking made Ace in a Day while playing the White Knight coming out of the clouds to save a Witch that was all out of mojo and being chased by an entire squadron of alien fighters.

    Of course, we thought we lost our radar operator, and when the heavy attack fighters got a bead on us, we thought we were dead.
    Against all odds, we landed our plane with one engine on fire.
    We found out that our squadron commander enjoys dishing out revenge by assigning us as liaison between the conventional forces and the Witch squadron.
    When we actually got a look at how close we had come to dying, we got a bad case of the shakes, and went to go get drunk with our crew.

    Then we got woken up in the middle of the night, because the aliens decided to be sneaky bastards and launched a night-time commando raid on our base.
    >> Fireman Prime 01/18/12(Wed)23:38 No.17590633
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    >>17590599
    ...Alright, I'll read the archives.
    Hmph.
    To get us back on topic...
    ...uh, I dunno. Waiting for OP, I guess.
    >> Fireman Prime 01/18/12(Wed)23:40 No.17590641
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    >>17590627
    As a curious and often dead cat, give me the gristle of it.
    >>17590632
    You now realize that you can never be better than your own intellectual construct. Good job, team.
    >> Anonymous 01/18/12(Wed)23:41 No.17590651
    >>17590633
    you don't have to sound so angry about it.

    TBH i thought it was gonna be gay at first as well, realized it was more of an america fuck yeah.

    also we are in the middle of going to go assbeat a bunch of aliens who tried to raid our base.
    >> Fireman Prime 01/18/12(Wed)23:42 No.17590658
    >>17590651
    Apologies, Apologies.
    I think the spoilers are putting everybody on edge today. Only 20 more minutes, lads.
    >> Anonymous 01/18/12(Wed)23:44 No.17590673
    >>17590658
    Yeah, these spoilers are annoying as hell. I did hear quite a few of the backers of SOPA are backing down, so I guess enough people messaged their congressmen.

    Although, It would be nice if /tg/ had the ability to use spoilers, but I guess our diceroller is good enough.
    >> Anonymous 01/18/12(Wed)23:44 No.17590676
    >>17590641
    >You now realize that you can never be better than your own intellectual construct. Good job, team.
    We're playing a WWII American fighter pilot who just made Ace in a day, with all the ego and God complex that entails.
    Not even HE can be as good as he thinks he is.
    >> Anonymous 01/18/12(Wed)23:51 No.17590716
    >>17590554
    Hmm. The idea of working for a God of some description to gain favor for going into battle appeals to me.
    But what God would you worship?
    I don't know nearly enough about fictional gods to choose one, but Nethack's chaotic grants Luck and makes your physical body better at not dying.
    If Requisitions ever finds a reason to give us co-ordinates, of course. And they won't. Ever.
    >> Fireman Prime 01/18/12(Wed)23:54 No.17590743
    >>17590716
    Nethack goods work, the AoM Gods work (particularly the Norse / Egyptians, who gain Favor by fighting / having Monuments sitting around), and that council of destiny-shaper-whatevers from FFXII might qualify.
    >> Anonymous 01/18/12(Wed)23:56 No.17590752
    >>17590743
    I really don't think that AoM characters would bring their own abstracted rulesets with them.
    I also don't think that they would have god characters, without the gods themselves observing what we do.
    Which is not a good thing. At all.
    >> Anonymous 01/18/12(Wed)23:58 No.17590773
    >>17590641
    Let me recall a few things...

    Like the very first BAD END we got, it was because Faust and Madoka were caught alone against an Infernal, and they decided to push on (despite warning signs, "you regret leaving the apartment today"), thinking Faust's powers can let her 1 v 1 an Infernal. Yes, they did, but the explosion killed Faust and Madoka.

    There was another time when Anbey goads Faust into a berserker rage. Some unnamed fags voted to go and stab the shit out of Yuma and then keep on trying to fight Mami + Kyouko. Basically, "break out, escape, and jump in to finish off Kyouko".

    ...more to come as I dig up their madness.
    >> Anonymous 01/19/12(Thu)00:04 No.17590800
    >>17590773
    Wait, which quest's planning thread is this?
    It's clear that MetaOp isn't coming today, maybe tomorrow.
    >> Anonymous 01/19/12(Thu)00:13 No.17590861
    >>17590800
    True, but we're all bored, and we're out of stuff to talk about.
    >> Fireman Prime 01/19/12(Thu)00:19 No.17590892
    >>17590861
    So, while we're here, recommendations for the launch-theme when we head out to do the good work of MetaHumanity?
    Voting for Briefing #2, from X-COM.
    http://www.youtube.com/watch?v=779bmildp10
    >> Anonymous 01/19/12(Thu)00:19 No.17590895
    >>17590800
    I was entertaining Fireman Prime's curiosity about the Magia threads. In any case, raidah usually takes the vote that's opposite of everyone's... but usually with Coobie he always votes to rape x character whenever the chance presented itself.
    >> Anonymous 01/19/12(Thu)00:23 No.17590915
    >>17590892
    I'll outdo you on that.

    http://www.youtube.com/watch?v=nwy_cgXhqY4
    >> Anonymous 01/19/12(Thu)00:48 No.17591061
         File1326952092.jpg-(42 KB, 500x400, still-waiting-for-fry.jpg)
    42 KB
    I waited for you, OP.
    >> Anonymous 01/19/12(Thu)00:52 No.17591082
    No, our theme is obviously this:
    http://www.youtube.com/watch?v=MK6TXMsvgQg
    >> Anonymous 01/19/12(Thu)00:54 No.17591090
         File1326952442.jpg-(7 KB, 240x180, images (1).jpg)
    7 KB
    /starts to fossilize
    >> Anonymous 01/19/12(Thu)00:56 No.17591102
    >>17591082
    I thought it was
    http://www.youtube.com/watch?v=vElbh2Ox1dA
    >> Anonymous 01/19/12(Thu)00:58 No.17591119
    >>17590892

    http://www.youtube.com/watch?v=f_hWLpdMSRo
    >> MetaQuest OP 01/19/12(Thu)03:15 No.17591999
    Originally I had planned to post things today, but when I saw all the spoiler stuff, I had the thought it might be best not to run things during SOPA blackout day.

    And I'll be busy for a good chunk of tomorrow again (this has been a poor week for questing) but I will at the very least get a thread up and see what can be done, but it'll probably be late to the tune of 9 or 10 PM. Unless I get lucky. (You've seen how lucky I get with the dice.)

    Sorry for the time crisis. I'll try to schedule some extra sessions to make up for it when my time becomes less infused with chaos.
    >> Anonymous 01/19/12(Thu)03:17 No.17592019
    >>17591999
    Thanks for the update, MetaOP.
    If you can't do anything Thursday, will you do something Friday, or Saturday?

    Also, I'll add questions we have to the To-Do List so you won't have to search through the thread trying to piece together what's being asked.
    >> MetaQuest OP 01/19/12(Thu)03:34 No.17592134
    >>17592019
    Friday is a for sure thing.

    Unless my house burns down.

    Man that would suck.
    >> Anonymous 01/19/12(Thu)03:41 No.17592172
         File1326962485.jpg-(219 KB, 425x282, burning-house.jpg)
    219 KB
    >>17592134
    Calling it.

    We do appreciate your hardwork. Hope we see ya tomorrow.
    >> MetaQuest OP 01/19/12(Thu)03:48 No.17592214
    >>17592172
    I hope to be there.
    >> Anonymous 01/19/12(Thu)08:06 No.17593509
         File1326978367.jpg-(34 KB, 395x600, waiting for op7.jpg)
    34 KB
    >>17591999
    Roger that, OP. Will check in on Thursday and not expect much, then busily spam "waiting for op" posts on Friday.

    Thanks for the time update.
    I am not angry. Merely concerned, anxious and worried as to where you, and the quest that you are attached to, have gone!
    >> Anonymous 01/19/12(Thu)09:01 No.17593843
    Guys, I had a thought about a weapon we could use in lieu of the reality disruptors if we need an alternative for anti-SUE weaponry:

    The "Point of View" gun from the Hitchhiker's Guide to The Galaxy movie. Here's a description:


    [[ The Point of View gun conveniently does precisely what its name suggests. That is if you point it at someone and pull the trigger, they instantly see things from your point of view. It was designed by Deep Thought, but commissioned by a Consortium of Intergalactic Angry Housewives, who after countless arguments with their husbands were sick to the teeth of ending those arguments with the phrase "You just don't get it, do you?"


    Seven prototypes were designed and built by Deep Thought, and of these six were delivered to his clients with a warning: It can be very dangerous to see things from somebody else's point of view without the proper training. ]]
    >> Anonymous 01/19/12(Thu)09:23 No.17593985
    >>17593843
    HHGTG tech is too cartoony and unbound by rules like the tech from Invader Zim.... which MetaOP is stopping us from trying to get.
    >> Anonymous 01/19/12(Thu)09:26 No.17594008
    I just had an idea:

    Can we recruit Wrex, from one of the Mass Effect canons where he dies? because he'd be awesome. Not to mention, with RED and whatever illegal nanomods Dr. Todd can outfit him with, very difficult to kill.

    Hell, you could recruit the entire ME2 suicide squad, including shepherd if you want. Granted, it'd probably be from a subcanon where Shepherd either a) didn't get his whole crew loyal or b)got some of his crew loyal, but didn't get all ship upgrades and/or misassigned people, getting them killed. So it may not be quite the bargain it appears at first glance.
    >> Anonymous 01/19/12(Thu)09:36 No.17594057
    >>17593985
    It *would* make dealing with the /tg/ civil war SO MUCH EASIER, mind.

    >>17594008
    If you want a Mass Effect character, then it's probably just best to get Nihlus. He dies in all iterations of the story, and he's supposed to be pretty good, if Samara's account in ME2 is anything to go by.
    >> Anonymous 01/19/12(Thu)11:05 No.17594638
    >>17594057
    >>17594008

    We're still fixated on trying to get Zolomon from Zeonquest. We probably have all the combat-related characters and heroes we need for ranged and melee right now, so we probably just need magical protection and extra oopmh against giant enemies.
    >> Anonymous 01/19/12(Thu)12:09 No.17595158
    >>17594638
    Actually, we still have a list of engineering/science/magic heroes to work through.
    >> Anonymous 01/19/12(Thu)13:18 No.17595689
    >>17594638
    >>17595158
    Yeah, I'd like to work through the people we already have on the list, to be honest.

    But then, we should get Zolomon, as soon as possible. Especially if we wind up headed for SRW canon at any point. Of course, that aside, the mechs have a tendency to be left behind. They are rather conspicuous, of course. Still, they seem to find themselves wheeled out at the lynchpins, and they pull their weight there. Not to mention, with the TGbein, we need pilots worthy of the task, and Zolomon fits the bill to a tee.
    >> Anonymous 01/19/12(Thu)14:05 No.17596092
    >>17595158
    Oh god, not Giles again.

    Anyway, from a GM's perspective, it makes the fight challenging/more interesting for players when they are unable to call upon fire support/battleship support, and if they do, there would usually be something to immediately challenge the battleship, like other enemy ships.

    Knowing that, you could understand why some people are asking to get size L robots (which are still 1/2 to 1/4 the size of our smallest ships (the Leopard and Al'kesh excepted).

    Also, Final Obari Special (Dangaioh + Dancouga + Dancouga Nova + Gravion).
    >> Anonymous 01/19/12(Thu)15:20 No.17596758
    >>17596092
    Oh god, not the one guy that doesn't like Giles again?

    But yeah, beefing up our mech force is a good idea.

    Though with all this talk about combiners for the large ones, maybe we should make one out of our dropships. heh.
    >> Anonymous 01/19/12(Thu)15:42 No.17597009
    >>17596758
    These four combining bots? I meant that as a joke. Then again, lucky us if the size L is Aquarion at least. There also is an option of getting the limited-MP Grungusts and pimping them out to our specs.

    Anyway, I think trying to get the last Schlock scientist would do good for us, since I think beefing up the Gurus or something would nearly pad out our magical research. As I understand it, we have Techno-Wizards for implementations, but not research. Is there some other notable, magical research-type person we haven't thought of yet?
    >> Anonymous 01/19/12(Thu)16:26 No.17597542
    >>17597009
    I think we have a split between giving the Magical Aids to the Gurus or Abjurers.
    I'm thinking Gurus to give them a boost, though we'll have to ask MetaOP just what sort of boost they could get from them. In theory the TWs could help with research, though they are better at the 'applications' end, they can make spell devices do things the original spells never could have dreamed of.
    So far the Aurors have been our lead for spell research, which is how Giles took the lead for joining them since we heard of his death, since he's basically a hero-scale Auror with much wider spell and monster knowledge, and remarkably good at finding the right pieces of information in time.
    Since we have the Gavs now, Kevyn isn't as high a priority. Also, we shouldn't forget that Mustadio got included with our big batch of FFT stuff. probably should put him in charge of tinkering on the Echo of the Blackbird with the Gurus offering some guidance.
    >> Anonymous 01/19/12(Thu)16:46 No.17597764
    If we boost the Gurus, we can save up on one or two Hero requisitions.
    >> Anonymous 01/19/12(Thu)16:48 No.17597792
    >>17597764
    If we give the aids to the Abjurers, we're going to have to pull them from deployment, mission-side. If we give the aids to Mustadio, then it's an alternative IF the Gurus or Techno-Wizards can't benefit much from it.

    IIRC, Mustadio's knowledge of magitech or whatnot isn't too good, and he's about as good as some dude from the AdMech.
    >> Anonymous 01/19/12(Thu)17:24 No.17598164
    >>17597792
    One of the reasons for the Abjurers to get the Magical Aids and another spell level is so that they can provide strong dispelling and anti-magic fields to away teams. We can't just pull them from missions.
    >> Anonymous 01/19/12(Thu)17:31 No.17598242
    >>17598164
    If the Abjurers get killed off, the magical aids get wasted. They won't magically apply to the replenishing troops.
    >> Anonymous 01/19/12(Thu)17:48 No.17598415
    We should make sure to include ALL the ships in our security audit, not just the storm, for several reasons:

    1: Securing all our ships at once raises less suspicion than only doing the Oncoming Storm

    2: Our ships have all been out of our control at some point in their past, all under the control of TG requisitions or whatever department handles repairs, meaning that we may have backdoors in any of them.

    2.1: The meta-drive system is an obvious place for a backdoor, the advanced and highly secretive nature of such systems makes it a likely place for TG BlackOps to hide backdoors. We now have the new SSD with a meta-drive.

    2.2: Our advenced TG issue sensors are another place for a backdoor to be, and should be thoroughly checked.

    TLDR: Check anything made by the TG
    >> Anonymous 01/19/12(Thu)18:15 No.17598649
    >>17598415
    >>replace all our Meta Transit Drives with VX Transit Drives
    >>Crowe becomes even more important in our crew.
    >> Anonymous 01/19/12(Thu)18:18 No.17598671
    >>17598415
    The security audit is being applied to all of our ships already. That was one of the very first things discussed about it.
    Great reading comprehension skills there.
    >> Anonymous 01/19/12(Thu)18:21 No.17598709
    >>17598242
    As long as the unit doesn't suffer losses that put it under 50% then any replacement troops we receive will be of the current unit's experience level.
    >> Anonymous 01/19/12(Thu)19:28 No.17599332
    If we replace all our TG Meta Transit Drives with (assuming we'll pull it off) VX Transit Drives.... and if BlackOps hid a backdoor inside the normal transit drives, then that's trolltastic of us!
    >> Anonymous 01/19/12(Thu)19:29 No.17599346
    do we actually have an ETA for when the crap we are doing another quest?
    >> Anonymous 01/19/12(Thu)19:48 No.17599555
    >>17599346
    Friday.
    Possibly a delivery of writing today.
    >> Anonymous 01/19/12(Thu)19:49 No.17599559
    >>17599346
    see:
    >>17591999
    >>17592134
    unless his house burns down, OP intends to be on 9-10ish this evening.

    hopefully raidah and Coobie won't commit arson IRL to dick us over more in the quest.
    >> Anonymous 01/19/12(Thu)19:54 No.17599628
    >>17599559
    He couldn't Goldion Hammer in the Magia threads, he won't have Goldion Hammer IRL either.
    >> Anonymous 01/19/12(Thu)21:31 No.17600758
    I have a brilliant plan, gentlemen.

    We tempt /a/nonymous magica to run a Quest in the Editors settign (another TGquest?). Soon enough, raidah will run to it, like kids to a christmas tree. Then we drop the anvil on his head.

    Also, /a/magica running an quest like that would be interesting, if not for his ability to write drama or an engaging scene.



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