/tg/ Thread Archive

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Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
November 2007
840516Your Ideal SystemAfter a megathread bawwwwing about d20, a surprisingly insightful and nerd-rageless thread about people's favorite (and least liked) system traits.game mechanics, game design2007-11-27 2 
December 2007
909612Worst RPG You've Ever PlayedOP put a d20 logo as his picture. You can pretty much guess how the thread went.d20, epic fail, game design, game mechanics2007-12-18 -7 
June 2010
10812118Ideas for an abandoned Dwarf Fortress Dungeon DelveSetting discussion for a dungeon crawl set in a world consumed by magical cold.Settings, DM, Mechanics2010-06-29 6 
March 2011
14167662RPG Rules for HackingThread containing a discussion of computer security, and how it can be mechanically applied to an RPG.Hacking, Computers, Mechanics, Rules, RPG, Homebrew2011-03-08 1 
April 2012
18639910The Wraithsun ProjectOr, how to create a supermassive black hole with the souls of the dead.black hole, game mechanics, physics, holy mother of god2012-04-09 6 
January 2013
22578223175 miles to the LAWWherein /tg/ decides that the strange alignment mechanics of the Outlands means you can turn a planar gate-town into a roving weapon of mass destruction if you only you can apply enough LAW.D&D 3.5e, Outlands, Planar Mechanics, Alignment, LAW, Speculah2013-01-14 13 
June 2015
40396631Do you believe in magic?An interesting question, what's your answer?/tg/, ideas, irl, magic, mechanics, opinion, tg2015-06-06 0 
July 2015
41239957Matryoshka Partition - Transforming Robot HomebrewFollow-up thread of developing a setting for a human/transforming robotic partner styled game. Rules and system being decided upon. Further elaboration.Matryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-07-17 -5 
41401053Matryoshka Partition - Transforming Robot Homebrew #4Follow-up thread of developing a setting for a human/transforming robotic partner styled game. Rules and system being finalized. WorldbuildingMatryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-07-23 -2 
41466873Matryoshka Partition - Transforming Robot Homebrew #5Developing a homebrew game and setting focused on human/transforming mecha partner. Crunch and fluff development.Matryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-07-26 -1 
August 2015
41582827Matryoshka Partition - Transforming Robot HomebrewFollow-up thread of developing a setting for a human/transforming robotic partner styled game. Thread didn't last long. Minor rules noted. Awaiting anon's playnotes.Matryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-08-04 -3 
November 2015
43794516Mortal Kombat PnP DiscussionA discussion on the mechanics for a proposed PnP based on Mortal Kombat.Mortal Kombat, game mechanics, game design 2015-11-28 1 
January 2019
64088456Biotech/Biomechanics Worldbuilding/tg/ discusses organic technology.biotechnology, biomechanics, genetic modification, cloning, biomancy, fleshcrafting, posthuman, transhuman, bionicle, worldbuilding, setting2019-01-26 2 
September 2020
74791451Nechronica: The Long Sequel thread. Story Time / GM system and build adviceEngland/Homburg Storytime: The third killer attacks our trio at home. Arson Cannibalism Heroism. | Talk of Horrors classes & custom content.Nechronica, Storytime, Story Time, Coleo, Melico, Imp, Homburg, England, fire, Suzie, class, builds, mechanics, advice, horrors, system2020-09-17 3 
November 2020
75560624Nechronica Thread - Russian Poerty Edition. Gravel Storytime. Class updates: Chariot and AlrauneChariot & Alraune class updates. Gravel Storytime continues: The A-team confront Boss Bugtalker. Fortifications & traps.Nechronica, Storytime, Story Time, Gravel, Adrian, Altina, Aida, bugs, violence, Chariot, Alraune, update, class, mechanics, fortify, traps2020-11-01 2 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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